Starfield Was a Mistake | An Analytical Review

starfield 情報局

From the makers of Fallout 76, The Elder Scrolls: Blades, and The Elder Scrolls: Castles, comes Bethesda Softworks’ most ambitious RPG yet: STARFIELD. A game DESIGNED to be played for a DECADE.

In this analytical review/deconstruction/retrospective, I look at how Bethesda utterly fails to make Starfield about anything. How they demonstrate a complete lack of understanding of the type of game they are trying to make, the genres it inhabits, market trends and advancements, and even what made their past games like Skyrim successful. As a result, Starfield turned out to be a joyless, soulless, bland mess of disjointed ideas that ended up disappointing pretty much everyone, Microsoft included.

Get early access to the uncut version of this and future videos over on my Patreon:
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– More Starfield Content –
EFAP #270 – NeverKnowsBest VS. PatricianTV & Creetosis – Lies, Hate and the story of Emil Pagliarulo

Lies, Hate and the story of Emil Pagliarulo

PatricianTV and I talk about our Starfield projects:

Starfield Streams: https://youtube.com/playlist?list=PL8DlBi8nE56w0h_VJgptNrS4y3F2ZiqnV&si=dpr6A-1Ar2YzlLni

– Chapters –
0:00 – The Concept: Bethesda’s Big Space Game
9:50 – Exploration I: Inspirations & Traveling
30:41 – Exploration II: Visuals & Dungeons
56:40 – Gameplay I: Combat
1:21:11 – Gameplay II: Skills, Leveling, Outposts & Ships
1:57:46 – Main Story I: Intro, Character Creation & The Settled Systems
2:43:53 – Main Story II: Companions, Quests & Unity
3:43:07 – A Modder’s Paradise

#starfield #longformcontent #bethesda

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Taqs:starfield,xbox,microsoft,steam,sony,rpg,review,analysis,retrospective,long form,long-form,game analysis,role playing,fallout 76,skyrim,elder scrolls,modding,bethesda,bethesda games,BGS,bethesda softworks,zenimax,todd howard,emil pagliarulo,patriciantv,will shen,nate purkeypile,bruce nesmith,pete hines,exploration,combat,space,star field,mistake,private sessions,privatesessions,sessions,private,nexus,constellation,science fiction,space game,big space game

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    • @imperialnerd4662
    • 2025年 9月 11日 9:57am

    Scope killed the game, they would have been better off narrowing down so instead of an ocean as deep as a pudle we got a pool as deep as the ocean. A good fix for this would have been containing the game to our solar system. Its still a very large setting, allows for the hard sci-fi elemants, and been small enough to focus on depth

    • @ricolasalle8836
    • 2025年 9月 11日 9:57am

    I’m on my 3rd retrospective/long-form analysis of this game (I haven’t played it yet and most likely never will). The thing the keeps sticking out to me is that this game is quite literally Skyrim… in space… but worse.

    • @MjollTheLioness-o4y
    • 2025年 9月 11日 9:57am

    How this game got an M rating is beyond me. I’m currently on my first playthrough of Cyberpunk and that game earned its M rating. It feels like its actually made for adults. SF reminds me of an old movie that’s been censored for network TV with all of the swearing, nudity and adult themes removed. The game is just so bland and boring.

    As for the writing, there is no tension whatsoever. Everyone gets along and no one gets mad at anyone else. It reminds me of the writing in DAV, like its made for kids and to be as unoffensive as possible. As a writer myself, I find Emil’s view on writing, the “keep it simple stupid” mantra, just plain dumb and lazy. There is nothing wrong with writing what one knows as long as you recognize that the more you know the better. Telling people to keep their storytelling simple as possible is ridiculous, especially when you are worldbuilding. This view is also notorious for creating plot holes in story lines. As with everything else, with writing the more effort you put into it the better it will be.

    • @PajoOnk
    • 2025年 9月 11日 9:57am

    2:39:00 I don’t believe is just engine limitation. Not in a strict way. As far as I know Gamebryo would handle some high quality LOD geometry in a distance, in the background, to create illusion of sprawling metropolis. You know, how Mass Effect did it 15 years ago with Citadel.
    I believe Bethesda was too afraid to deviate from it’s mantra “if you see it you could go there” to go this route.

    • @PajoOnk
    • 2025年 9月 11日 9:57am

    2:39:38 This shows how Bethesda is unable to write ouside of its experience (something Emil dosen’t approve anyway). Who other than US citizen would refer to Washington only as “DC”. And who other would put it alongside Paris and Shanghai. Don’t get me wrong USA has some epic cities. If I would remember anything from my Earth history lessons it would be LA, SF or NYC.

    • @bundlesofjoe
    • 2025年 9月 11日 9:57am

    Their issue was not taking even longer and building a brand new engine that had the same Bethesda feel but allowed for much more. Instead they close to be lazy with their potentially best IP to date. An original IP at that. Yet they failed monumentally due to refusing to let emil go so they can bring back a design document for the game as well as creating a new engine capable of what they needed from it. They could even rip code from the creation engine and slightly modify it to allow the new engine to be more familiar. But no. They didnt bother, they just modified an existing engine that was never capable of the scope of their ideas

    • @tactical_philanthropy
    • 2025年 9月 11日 9:57am

    *Starfield made T W O B I L L I O N*

    • @isaahaheath2453
    • 2025年 9月 11日 9:57am

    Stop doing this please you will destroy the gaming world if we attack them over and over Starfield is 4 games inside 1 game but it’s also a giant space sandbox we need to have some patience and understanding of the process and system before complaining and as far as I have seen none of these content creators understand

    • @SpaghettiSoftware
    • 2025年 9月 11日 9:57am

    I’m glad the game gave you a chance to free roam, right about an hour into the game if you make it through the first mission fast. I refunded the game with little issue. It was terrible.

    • @threeorangeslices
    • 2025年 9月 11日 9:57am

    ngl this was a good video until you ended it by gassing up EFAP and their band of buffoons 💀

    • @vincentthendean7713
    • 2025年 9月 11日 9:57am

    2:47:50 This is the most succinct criticism of Starfield’s writing. HR writing is the bane of modern games.

    • @Marcoffs83
    • 2025年 9月 11日 9:57am

    dude putting RDR2 and Bugthesda in the same sentence is pure blasphemy 😀

    • @Majima_Nowhere
    • 2025年 9月 11日 9:57am

    I appreciate the comparisons to Elite: Dangerous. Half the subreddit was saying “as soon as starfield comes out I’m quitting this game” or “starfield is going to be what Elite was supposed to be,” and I caught all sorts of flak for pointing out that it was going to be the usual bethesda game. I stopped using reddit a long while back, but being vindicated feels great. A bethesda game was _never_ going to hold up to a game with an engine designed from the ground up to be the best space game it could be. You know, the series that started with fitting 8 galaxies with 256 planets each into 32kb of memory.

    I try to play S(arfie)d every once in a while, and every time I’m in space I think “I’d rather be playing Elite right now,” and every time I’m on foot I think “I’d rather be doing literally anything else right now.” You can pick pretty much any game in the world, and somebody will say it’s their favorite. For whom is starfield a favorite?

    • @acpn9658
    • 2025年 9月 11日 9:57am

    what a bunch of whiny haters, either in the comments or in the video 🙂

    • @Kuna_X3
    • 2025年 9月 11日 9:57am

    4 and a half hours to say it sucks 😂

    • @joewills7582
    • 2025年 9月 11日 9:57am

    Dude it’s crazy how much that combat music improved it, I was actually shocked

    • @AC-hj9tv
    • 2025年 9月 11日 9:57am

    42:56 way better

    • @Visitor______________________v
    • 2025年 9月 11日 9:57am

    I mean the biggest thing is that you don’t [space-]travel anywhere, you’re just teleporting between rooms. Very unsatisfying

    • @xenomorphlover
    • 2025年 9月 11日 9:57am

    Beautiful game but could have been so much more and unfortunately once again proof that DEI/wokness destroys everything….

    • @gungho9545
    • 2025年 9月 11日 9:57am

    Was it a mistake? No. Was it a missed opportunity? Absolutely. Bethesda was lazy with this game. Just recycling the same topics from other games (Dragon Born, Fo4’s settlement system) all hidden behind procedurally generated low-effort slop. No aliens, no dead civilizations to learn about. Just space-Starbucks. The only thing they got mostly right was ship building. That I enjoyed.

    • @LuvMummy
    • 2025年 9月 11日 9:57am

    300+ mods later and it is playable. Adding the Ricochet and Idiot Savant perks really made it feel like home. Zing and derp never gets old.

    • @edbardof7941
    • 2025年 9月 11日 9:57am

    ¿4 horas y media para explicar por qué no te gusta un juego? ¿Y hay quien se traga todo eso? Felicidades. Tendrías que hacer una tesis y sacarte un doctorado en marketing o en empresariales. Obviamente, yo no lo voy a ver, pero valoro el esfuerzo.

    • @fabianurbano2686
    • 2025年 9月 11日 9:57am

    Super hateful! I love this game! It allows us to see what can be and what could be. I believe, you believe everything is dull simply because you are dull. You sound like an over compensated blow hard with too much time on their hands. Get a job, or rather get a life!

    • @GGClips
    • 2025年 9月 11日 9:57am

    Four and a half hours?

    • @bluedragonstudios9004
    • 2025年 9月 11日 9:57am

    I would have had more fun if I could be a faction leader.

    • @callaway86
    • 2025年 9月 11日 9:57am

    Emil has failed upwards his entire career. He’s terrible.

    • @IgnobleKin
    • 2025年 9月 11日 9:57am

    I’m just happy that there are actual multiple dialog options.

    • @DoesRocksFloat
    • 2025年 9月 11日 9:57am

    I honestly think this game with the procedural created maps was just a test run on how much they can get away with for the upcoming TES6.

    • @NoraTSS2077
    • 2025年 9月 11日 9:57am

    And when NV fans point out the heap of trash this company became all we get is hate, it’s insane that people still defend bethesda after all they did.

    • @righteousham
    • 2025年 9月 11日 9:57am

    The theme of indifference that you speak about comes from the writing itself. The story and characters feel indifferent because the writing was indifferent. The writer neither understand story-craft nor cares to learn of it, mistaking prior sales success as talent.

    • @sean8363
    • 2025年 9月 11日 9:57am

    I was less disappointed with metal gear survive than Starfield tbh

    • @quintenskevin
    • 2025年 9月 11日 9:57am

    Almost 5 hours to talk about something that isn’t good and you don’t like… I don’t get it.

    • @I_am_a_cat_
    • 2025年 9月 11日 9:57am

    It wasnt a mistake, it gave us countless hours of content criticizing it

    • @InsanityPlusOne
    • 2025年 9月 11日 9:57am

    Bad AI isn’t capable* the AI used for FEAR was rather capable, and almost 2 decades old when this came out…

    • @InsanityPlusOne
    • 2025年 9月 11日 9:57am

    Unless your town is Salem then no that is not town music, that is music from one of the connecting scenes of a horror movie…

    • @frogmastiff8198
    • 2025年 9月 11日 9:57am

    I’ve spent more time watching documentaries on why starfield is bad than playing starfield now,
    each time i revisit Skyrim I play it for longer than i have ever played starfield,
    starfield was a game that feels like it was designed by committee, forced onto the wrong engine for a game like this
    the two things that kill me MOST about starfield is the UI and the constant loading screens,
    one beauty of playing Skyrim so many years later is loading screens are incredibly short now compared to release, but there’s a lot less of them generally as you play

    • @Khellzhao-ue8hu
    • 2025年 9月 11日 9:57am

    I came back here in 1 Year…. Videos shitting (by right) on loadfield are such an entertainment… Game still shitty though

    • @tyroneearnest4513
    • 2025年 9月 11日 9:57am

    You’re new to my feed, this video took a lot of work and you did a great job. New sub.

    • @loganmcfarland1516
    • 2025年 9月 11日 9:57am

    I personally loved starfield. The main story wasn’t great but being able to do what you want felt great. But the performance and bugs years later plus lack of updates kinda left a sour taste in my mouth. I personally found it way better than No Man’s Sky though and the ship building is amazing.

    • @mysticranger6894
    • 2025年 9月 11日 9:57am

    Bethesda and Todd make it seem like the tech for this was so revoltuionary and not there before when it has been there for at least a decade, just they did not have it with their engine and they seem unaware or clueless to the development in gaming stuck in their own bubble where they act like what they do is so revolutionary when other games have done it better and evolved their formula like witcher 3, cyberpunk etc.

    • @mysticranger6894
    • 2025年 9月 11日 9:57am

    lol love how in the description he names their money grubbing shit game sonly lol, no mention of tes 1-5 or f3 and f4 lol.

    • @JimiSparx-yw3gb
    • 2025年 9月 11日 9:57am

    The “jump pack” animations appear as if the player is FARTING himself into flight, which is totally G@@@@@EEEEE!

    • @unsat9300
    • 2025年 9月 11日 9:57am

    Bethesda seems so hyper focused on mass appeal, that they do things like making space mechanics optional in a space game. They are so afraid to have their game be anything specific. They undermine a concept of a fun game itself and erode creativity in the name of being bland and generic. There was likely many brilliant ideas durring the creation of this game that were thrown out the window for not being simplistic enough, which is just such a shame. The whole game should be a wake up call, they became so greedy with their desire to attract mass attention, that they failed at making an appealing game in the process.

    • @madmun376
    • 2025年 9月 11日 9:57am

    I Know about how shitey the Game is But you know what …. I Been having fun with it Hours of fun … Everyone is dumping on the Game …if you dont like it F*ck off and play something else innit like Kerplunk or something … really i didn’t like Dragon Age Veilguard ….at all not one bit i got tired of loads of people dumping on it on t’ internet ….Me couldnt be bothered didn’t buy it didn’t play it didn’t even F*cking look at it and if you ask me if everyone didn’t buy shit games we wouldn’t get shit games …simples.

    • @totallynormalclippy
    • 2025年 9月 11日 9:57am

    Starfield wasn’t a mistake, it’s exactly what they wanted to make, after years of gamers telling Bethesda they were ok with dumbed down, low effort RPGs this is the result.

    • @definitely_delphi
    • 2025年 9月 11日 9:57am

    That lock picking game looks like fucking hell.

    • @MorganRoselowe
    • 2025年 9月 11日 9:57am

    Neon was the first time in my life I genuinely had to pause and take a look at my own life in reality. Sitting around on my day off playing a video game with people wearing bubble spandex and dancing like puppets. I was alone in my home and still felt embarrassed.

    • @MegaRazor619
    • 2025年 9月 11日 9:57am

    Your music choices are overpowering your voice and have weird emotion to whatever point your try to get across

    • @lucasgaudio3720
    • 2025年 9月 11日 9:57am

    Starfield is a terrible game. But its the one game where you can play boring star trek scientist man that gets down on a planet to catalogue flora and fauna

    • @Sunny_Hibiscuit
    • 2025年 9月 11日 9:57am

    Todd’s little spiel about tone and how you can feel how, for example, Lord of the Rings feels different from Game of Thrones…he’s right on the money, but blind to his own shortcomings in facilitating all of that.

    • @jacksondigiacomo
    • 2025年 9月 11日 9:57am

    The thing that bothered me most about the experience was the lack of unique POI’s. After maybe 10 hours of play, it started to settle in that the perception of “hugeness” was never going to happen. It’s a small game with a ton of empty space between content.

    • @ryanyoder7573
    • 2025年 9月 11日 9:57am

    This video needs more depth. Only four hours.

    • @Argacyan
    • 2025年 9月 11日 9:57am

    15:00 something I just had to think is that the “watch the sunrise” audience was at that point already satiated by No Man’s Sky. Especially once NMS had base building.

    • @nikkibomboclat
    • 2025年 9月 11日 9:57am

    really didn’t expect a cameo from my favorite musical food schizophrenic historian/gaming youtuber in this video.

    • @cymtk
    • 2025年 9月 11日 9:57am

    42:35 my god, not only is the music making you feel more aggro, its making the gameplay more fun to watch.

    • @sabrinarosario6499
    • 2025年 9月 11日 9:57am

    They could have had some bomb ass futuristic punk like music in this game, and instead, they chose a full-on orchesta… 🥴

    I am actually sad this game was so boring. I love space. I absolutely adore it. I love how pretty the skybox is, and the thought of walking on Venus drove me nuts, but alas, here we are.

    • @markattack4448
    • 2025年 9月 11日 9:57am

    I just wanna know why they didn’t put any sentient ALIENS in the SPACE GAME

    • @silentservant_
    • 2025年 9月 11日 9:57am

    Sadly, there was so much potential for Starfield. It could have been the ultimate space game. A world class action RPG where the player is taken on a journey through out the solar system and even beyond. But not empty, instead full of galactic marvels, civilizations and more to interact with. Bethesda has the money , and resources to do it. But if they weren’t as lazy as they appear to be, it could have been done. This company seems to lack ambition. If they had at least a third of ambition that for example Fromsoftware has, they could have done something much better for Starfield than what the finished product was

    • @fiveohsink7619
    • 2025年 9月 11日 9:57am

    I guess I’m the only person who liked starfield. The ship builder especially. *Shrug*

    • @RenegadePriest2000
    • 2025年 9月 11日 9:57am

    Starfield was a waste of time. ES6 would’ve out by now, instead of this…nothingness.

    • @stefanjoksa
    • 2025年 9月 11日 9:57am

    Andrezha? Wtf Andreya….

    • @grizzlywhisker
    • 2025年 9月 11日 9:57am

    I liked a couple of Bethesda’s earlier games, but I was never a die hard fan or anything. It seemed pretty clear to me that the studio was mismanaged and they were on a steep downward trend after Fallout 4 so I stayed away from their games. I still have absolutely no desire to ever play Fallout 76 or Starfield and I think Elder Scrolls fans are going to be in for a massive let down if Bethesda can even finish ES6 in the coming years. They have basically set themselves up for failure because I don’t think they have the talent/skill or inspiration to deliver on the hype of surpassing Skyrim. When you look at how FromSoftware has innovated on their action/RPG formula over the years, how Nintendo created new and creative ways to play a Zelda game with TotK’s ultra hand and fusion abilities, how Rockstar created such a detailed and immersive world in RDR2 that often feels like a living organism… Then you look at something like Starfield (which is supposed to be “next gen”) and it’s just so lackluster and unimpressive. That’s not even to mention how they are clearly neutered by leftwing politics and afraid to add any real grit or take risks with their gameplay/storytelling. I think they are going to fail and its unfortunate because we’d all like to see more good games come out.

    • @JChaosMaster
    • 2025年 9月 11日 9:57am

    Fall out 4 killed my hope for any Bethesda game going forward.

    • @idm0nkey2pt0
    • 2025年 9月 11日 9:57am

    One must imagine Bethesda fans happy

    • @bernvigz9138
    • 2025年 9月 11日 9:57am

    After Fallout 76 …. I just pretend that Bethesda doesn’t exist.

    • @ddewcifer
    • 2025年 9月 11日 9:57am

    commenting on my rewatch bc Youtube made it so if you dont interact with a video the view doesnt count

    • @Swoleson_Rebel
    • 2025年 9月 11日 9:57am

    At least with Skyrim, we all know why it blew up in popularity over the other titles despite having weaker mechanics and such, it did add trade-offs the other titles didnt have in the freedom of playing any way you wanted. And added in unique interactions and transformation abilities on top of a gorgeous setting and ambient game with tons and tons of hand crafted beautiful dungeons and areas that were NOT in short supply of fun and interesting side quests and ridiculous interactions.

    You add that to the sheer level of beauty the game and AMAZING lore it has in the ambience and scenery, and it was the perfect struck gold moment in modern gaming history.

    …And bethesda called it quits after that, and were never going to recover from suffering from their own success of that one game. It dwarfs all the other titles and starfield proved they didnt even understand why.

    • @superFukt-sF1
    • 2025年 9月 11日 9:57am

    Torches and pitchforks

    • @shodan6401
    • 2025年 9月 11日 9:57am

    It’s an unfair comparison because – despite all of the people who mock this game because they’ve never played it – Minecraft is an absolute BOSS of an Exploration/Survival Game. An hour in, after some enjoyable giggles at the Sheep, and you basically forget that it is a Wireframe Blocks Game. And then the most unexpected thing happens – you are struck by the natural beauty.

    You also learn very quickly that Minecraft Survival is not a “kid’s game”. Too many times I’ve heard new players exclaim that it’s a Horror Game. And I’ve also heard some POG gamers that Minecraft has been the most unsettling game they’ve ever played.

    So, Minecraft is the high water mark for vast, procedurally generated Exploration Games. In this case, it is actually the best selling game in human history for a reason.

    Star-Crud couldn’t aspire to be a small fraction of the quality of Minecraft. Not even close…

    • @oreobambi9056
    • 2025年 9月 11日 9:57am

    I like to hope it wasn’t a mistake in the sense that it allowed them to better see what makes their games good, the perks system and shipbuilding was probably the two good parts in this game.
    It was honestly better than this game being lukewarm and then them experimenting further in this direction come tes6

    • @carltongannett
    • 2025年 9月 11日 9:57am

    It would have been better for them to bring in the scope a whole lot. One solar system but make it way more dense and detailed. That was the thing that killed my interest right off the bat because I Skyrim it’s very much “every screenshot a painting” full of details and something interesting to look at, or at least it really felt like it was trying to do that. Starfield just has the same repetitive empty landscape that stretches on for way too long.

    • @EldritchMage3922
    • 2025年 9月 11日 9:57am

    I remember in elite dangerous I got too excited while exploring and flew too far away from civilization and ran outta fuel I couldn’t jump forward and couldn’t jump back. I only had half an hour of air left and no friends who could fly to my rescue. My hand hovered over the self destruct button as my mind raced to try and figure something out but in the end I looked at how far I had to the nearest system and with no other options I hit the button. I legitimately almost cried it was a beautiful gaming moment that starfield will never have

    • @snakycake4790
    • 2025年 9月 11日 9:57am

    As soon as I got in space and went to change my keybinds, it was all over that very moment.

    • @Arclight104
    • 2025年 9月 11日 9:57am

    Starfield makes one worry about the next Elder scrolls…

    • @boglurker2043
    • 2025年 9月 11日 9:57am

    The game is just so boring. Aesthetics, quests, writing, story, lore – it’s all boring. And this was a so called “passion project.” Fucking lol! Baffling how they fucked up this bad. Total absence of creativity and talent at Bethesda rn.

    • @Michigander269
    • 2025年 9月 11日 9:57am

    17:30 Tell me you haven’t played No Man’s Sky since launch, without telling me..

    • @Scandi29
    • 2025年 9月 11日 9:57am

    I actually liked Starfield i loved the ship buliding and not going to lie Andreja was hot

    • @marcom2248
    • 2025年 9月 11日 9:57am

    I think it will be a great game, when I buy it on steam sales for 10 bucks.

    • @uvexar3634
    • 2025年 9月 11日 9:57am

    I’m going to criticize your choice of replacement soundtrack for Starfield’s combat. OXTO is designed to keep the player in the “dead heat” feeling that the driving electronic score creates. Starfield is way too slow to justify that kind of music. Even in your demonstration, you have to edit out time between kills and action moments to make it flow together.
    It’s a fun compilation, don’t get me wrong. I see some of the vision here. But you may as well say every FPS would be better with DOOM music in it.

    • @renamix
    • 2025年 9月 11日 9:57am

    ……. Duh. Anyone who played it beside the bethesda game is great fans. It was a Mega dungeon skyrim, with a space fight mechanic. It’s fun if your in the roam around for hours and find nothing mindset. But it was lazy, badly written, semi well built. End of.

    • @daveg4417
    • 2025年 9月 11日 9:57am

    Bethesda’s mistake was going with 1000 planets. They should have limited it to three or four solar systems, and actually hand crafted points of interest on each planet. This would also had the side effect of better possible missions. I actually really like Starfield, things like loading screens and the inability to go from planet to space seamlessly, doesn’t overly bother me. Most games have technical trade-offs. But I do only give it a 7. I also liked Fallout for the most part.

    • @BobIily
    • 2025年 9月 11日 9:57am

    jesus 4 hours

    • @tackogronday
    • 2025年 9月 11日 9:57am

    Boring. Learn 2 edit

    • @tackogronday
    • 2025年 9月 11日 9:57am

    I played Starfield, I know what’s wrong with it. You talk about it’s failings yet you give me zero reason to sub

    • @tackogronday
    • 2025年 9月 11日 9:57am

    Good critique but zero entertainmanship. Why stay when others make me laugh?

    • @lordmortos979
    • 2025年 9月 11日 9:57am

    I could never get past the intro. To boring.

    • @dylhas1
    • 2025年 9月 11日 9:57am

    Starfield wasn’t that bad. I enjoyed it and I don’t understand how some people seem to have utter hate for it. It was a decent game. I think people were expecting Skyrim in space. Same with Fallout 4. It was a good game that I’ve recently seen more people talking positively about. I think the same thing will happen with Starfield. Initially everyone seemed to like it, and then a month later hate it. I think in the long run people will be “fine” with the game. Wish it was better but I enjoyed that they tried different things, like the ship builder. I think this was more or less a test for tech in making the next elder scrolls. There will be a builder of some kind, and there will be procedural generation as well. Starfield is an alright game so the next elder scrolls can exceed expectations. I think Todd Howard and Xbox will do everything in their power to make sure it’s the best game it can be, knowing that the money spent in development will be massively made up in sales.

    • @Widkey
    • 2025年 9月 11日 9:57am

    What good is a thousand procedural generated planets if no player ever visits them?

    • @strawman3859
    • 2025年 9月 11日 9:57am

    The reason you can’t repick traits in new worlds is its not really a new game plus the story keeps going and you are the same person . Your first run is the tutorial. Its not a great design but it is the design

    • @GrimGearheart
    • 2025年 9月 11日 9:57am

    3:25:00 I don’t know what point you’re trying to make here. Are you saying atheists are in the majority? That’s fucking insane. I looked up this study, and the only way they become the “single largest group” is because they broke up all the christians into groups by race. When you put them all together they’re still 75% of the population. Maybe do a little more than reading the headlines?

    • @aliensinmyass7867
    • 2025年 9月 11日 9:57am

    I never played Starfield but I’m on my 3rd rewatch of this video

    • @MsBee
    • 2025年 9月 11日 9:57am

    From the hit series on Paramount Plus 😂

    • @Whatisahandle93
    • 2025年 9月 11日 9:57am

    I hope you do a review of Tainted Grail

    • @mamatoldem5331
    • 2025年 9月 11日 9:57am

    When cyberpunk goes to space i will go to space for one last gig lol

    • @Kyharra
    • 2025年 9月 11日 9:57am

    It was shit because it felt like Skyrim and Skyrim is super fucken dull 😂

    • @nick_4972
    • 2025年 9月 11日 9:57am

    We could have had Elder Scrolls 6 already if they didn’t make this dogshit game

    • @ClarkWasHere1
    • 2025年 9月 11日 9:57am

    4:04:00 By the way! The Creation Kit Wiki is STILL down as of this post! Also nice putting the wiki being down on 404 in the edit!

    • @guest0333
    • 2025年 9月 11日 9:57am

    I still play skyrim

    • @PedanticGaming
    • 2025年 9月 11日 9:57am

    My take on the ‘Bethesda open world magic’. The games were never as good as people thought they were, the reason is not Bethesda failing the formula, the formula was never very good.

    • @KairosObj
    • 2025年 9月 11日 9:57am

    This game is the definition of not taking risks.

    • @KairosObj
    • 2025年 9月 11日 9:57am

    2:57:01 nice casual spoiler.

    • @Jjoe2356
    • 2025年 9月 11日 9:57am

    42:46 wow! Ok, soundtrack is important… what a difference!

    • @bmbterps
    • 2025年 9月 11日 9:57am

    I put this vid on to sleep sometimes

    • @qua1nt_exdpi
    • 2025年 9月 11日 9:57am

    21:15 I’m starting to get to the real life by now lol)))😂😂

    • @qua1nt_exdpi
    • 2025年 9月 11日 9:57am

    20:48 definitely)))

    • @qua1nt_exdpi
    • 2025年 9月 11日 9:57am

    Fallout 76 mostly positive??)) Ahahah at this point we can forget about the gaming indistry. Not even a cent should go to the pocket of those greedy assholes…

    • @qua1nt_exdpi
    • 2025年 9月 11日 9:57am

    Absolutely right m8.

    • @spart030
    • 2025年 9月 11日 9:57am

    I appreciate your nuanced and relatively balanced take on this game, but god dayum bethesda made a real pile of shit with this game. Starfield was such a steaming pile of dog shit.

    • @Riffinn
    • 2025年 9月 11日 9:57am

    Just play Mass Effect.

    • @ExexDiablo
    • 2025年 9月 11日 9:57am

    2:42:00 example don’t work, those aren’t active by lore. Yet I agree that Starfield’s world building comes across as half-baked by 3-5 different people.

    • @Interdacted
    • 2025年 9月 11日 9:57am

    I think the worse part of starfield is my constant 1635262766273525.625 latency 😅

    • @warriorethos2023
    • 2025年 9月 11日 9:57am

    has anyone else been falling asleep to starfield reviews 😭

    • @Christofer_tTt
    • 2025年 9月 11日 9:57am

    If Starfield leaned heavily into survival mechanics I think it could have succeeded. Starflight is an old old school big space game which pretty much has a bare bones plot and story and relies on the fact that you have limited fuel amd have to gather resources because there’s not that much that is interesting on the planets. But you always have the danger of being stranded with not enough fuel for your rover to get back to the ship or for your ship to get back home. If you get stuck you need to be rescued which loses your rover and costs you a lot of money. There aren’t any quests. But! They did combine ship combat with interesting communications with aliens!

    • @whocares9033
    • 2025年 9月 11日 9:57am

    1:26 *Laughs in Mass Effect

    But continue

    • @hagrid1123
    • 2025年 9月 11日 9:57am

    31

    • @hagrid1123
    • 2025年 9月 11日 9:57am

    8:00 smoke and nirrors

    • @thecornfieldiii2069
    • 2025年 9月 11日 9:57am

    your dragon take was terrible

    • @vangoth74
    • 2025年 9月 11日 9:57am

    Yeah I’m sure it was a mistake^^ *Todd while swimming in Starfield money*

    • @Downerfunk
    • 2025年 9月 11日 9:57am

    All I know is when I tried playing this game, I got to level 9 and realized how absolute shit the combat was(how THE fuck do they make the melee worse than Skyrim? It’s the same fucken game engine!)

    • @lunchbox997
    • 2025年 9月 11日 9:57am

    The music is so generic and bad that I cannot believe they gave the Composer anything other than “we need music for Exploration, combat, dungeon, space, and main theme but future space game”, and it turned into some of the most inconsistent shiz ever.

    • @Mr.E-gi5rq
    • 2025年 9月 11日 9:57am

    I think everybody who sucks complaining online is a sht trend . For fk sakes most of these people absolutely need to have a clearly degined track because theres no way they can figure out simple sht. Asthetics in Star Field could be better , no sht . Guns do get modded on the weapons work bench . Like suits and packs . Doesnt seem like he played much of the game. Boarding actions are like every other conflict if you actually play the game. Then again im betting there woulda been alot less bad press if it would have been put out on sony . People are petty . The fact hes killing them with 1 shot seems to say turn the fkin dificulty up.

    • @kalashnikovdevil
    • 2025年 9月 11日 9:57am

    Coming back to this, as a father, Sam’s still boring even if you can relate to him.

    • @Tom80099
    • 2025年 9月 11日 9:57am

    Personal Timestamp 03:11:00

    • @GR20000
    • 2025年 9月 11日 9:57am

    14:26

    You know, you CAN make a game that taps into that sense of wonder and exploration. it’s called outerwilds. And you want to know what that game has? A bunch of mechanics to create that sense of wonder, everything from the fact that you fly your own ship as a real ass physics object effected by gravity. The fact the game hypes you up as an explorer. the fact that it replaces the mystery of science with the mystery of history and makes you effectivly a space archeologist.

    But that game is not the game Bethesda wanted to make.

    • @lavish_freya
    • 2025年 9月 11日 9:57am

    … It’s a Bethesda game lol. All the games were bad

    • @soliquidsnake3990
    • 2025年 9月 11日 9:57am

    It wasn’t a mistake. It’s just severely unfinished.

    • @Alfhar
    • 2025年 9月 11日 9:57am

    I think my brain just removed the memory it was so boring. Most forgettable 30 hours of my life.

    • @Texelion
    • 2025年 9月 11日 9:57am

    What Bethesda tried to make : mixing Elite Dangerous with No Man’s Sky and Fallout, but taking only the boring parts.
    What people would actually like : Mass Effect with planet exploration and ship piloting. But that task would be gargantuan.

    • @deschain1910
    • 2025年 9月 11日 9:57am

    One of the final things to keep my attention before I stopped playing was just building ship builds off of cool YouTube tutorials, kind of like doing simple Lego builds. 😆

    • @NahThisIsPatrick
    • 2025年 9月 11日 9:57am

    players liked it but it requires more work? REMOVED.

    • @JC-oq5ex
    • 2025年 9月 11日 9:57am

    Stop supporting these frauds.

    • @HikariFrontier
    • 2025年 9月 11日 9:57am

    This game would’ve strongly benefited from just focusing on making the sol system, and maybe our closest stars like Alpha Centauri. There’s plenty of content to work with just within our solar system. Hell, Destiny 1 & 2 does this to great effect. It would’ve made the overall scope of the project well within reach comparatively speaking.

    • @Barkebain
    • 2025年 9月 11日 9:57am

    Best gaming decisions of my life – not purchasing Fallout 76 or Starfield. I’ll also never pre-purchase any title from any dev. Best to wait for actual reviews since almost 100% of games from AAA devs are absolute trash these days.

    • @cokerfilms2901
    • 2025年 9月 11日 9:57am

    Is this background music from Starfield ? 19:20 would love to find out the name to this song

    • @codemonster8443
    • 2025年 9月 11日 9:57am

    3:25:11

    • @TheIronMelon
    • 2025年 9月 11日 9:57am

    42:56 this sounds like fucking shit i cant lie lmao just stick to the criticisms instead of tryna be a composer and “replacing” the music. literally doesnt fit at all

    • @Ceriden
    • 2025年 9月 11日 9:57am

    Just wanted to say that it was nice to see Lorerunner pop up in someone else’s video.

    • @StealthArcher
    • 2025年 9月 11日 9:57am

    57:50 Nobody can ever tame me, don’t kid yourself.

    • @CrimsonSquare360
    • 2025年 9月 11日 9:57am

    Another great video, a couple small points i disagreed with but overall i think your analyses have been getting better with each video, you mix your personal writing with more analytical styles incredibly well and i think you’re able to deliver a mix of more personally driven writing and objective based writing.

    • @CrimsonSquare360
    • 2025年 9月 11日 9:57am

    4:09:05 i think you’re putting a bit too much value on anecdotal evidence to form your conclusion, giving emil more resources and less restrictions is what seemed to expand these issues, i don’t think emil isnt talented or amything he certainly is but giving him more resources just seems like a risk in which he wouldn’t improve his work

    • @dscorner232
    • 2025年 9月 11日 9:57am

    So like…the Elder Scrolls oblivion remaster…

    • @myrojyn
    • 2025年 9月 11日 9:57am

    I fear that TESVI if it ever does come out will be like this

    • @SamBridgeTriesAgain
    • 2025年 9月 11日 9:57am

    EMIL IS A TALENTLESS HACK WITH NO CREATIVITY

    • @mattclements1348
    • 2025年 9月 11日 9:57am

    i really tried with this game ,but its complete trash , from writing to gameplay, mechanics….

    • @BeamMonsterZeus
    • 2025年 9月 11日 9:57am

    “It just works” and that’s all the game manages.

    • @SamBridgeTriesAgain
    • 2025年 9月 11日 9:57am

    i woefully disagree with you woefully disagree 01:09:00 they are absolutely bullet sponges. evrything in this game feels like you and god and everybody all have pillows taped to our pajamas while we beat eachother up with even more pillows.

    • @GustavoCardoso95
    • 2025年 9月 11日 9:57am

    yes it was. i’ll never forget the slow realization that the game sucked ass taking off we the ship for the first time

    • @DawnTreads
    • 2025年 9月 11日 9:57am

    It’s really sad that this game is such a flop. I had very low expectations but even I overestimated it. I have played a ton of Skyrim and a solid amount of New Vegas and Fallout 3, but I feel like modern Bethesda is just so far from what I enjoy it in those games. And none of those three really clicked with me, they all have obnoxious aspects.

    I hold out hope that Morrowind will be my ringer from Bethesda, still haven’t given it a try though I like what I’ve heard. But I did hope that starfield would be a much better platform. I strongly prefer interstellar Scifi to post nuclear apocalypse

    • @stevea.b.9282
    • 2025年 9月 11日 9:57am

    Skyrim has 9 cities that feel populated and fleshed-out (for a while) in ONE small area of ONE part of ONE planet. How on earth do Bethesda think they can create 1000 planets with anything like the same level of immersion? Maybe AI will eventually be able to create realisitc, interesting communities and quests on the fly.

    • @AndrewLyon23
    • 2025年 9月 11日 9:57am

    Todd Howard is just a guy that got the right job before something awesome landed, and got credit for it, and as time goes, you realize that he’s just a POS who can’t do his job…

    Capitalism really is a lottery.

    • @AndrewLyon23
    • 2025年 9月 11日 9:57am

    I won’t buy another Bethesda title until a month after release when I KNOW that they got their soul back.

    Feels like we should all boycott Elders Scrolls 6 until they fix Starfield entirely.

    • @connorp8408
    • 2025年 9月 11日 9:57am

    Starfield was entertaining for a few hours.

    • @form347
    • 2025年 9月 11日 9:57am

    Hearing the Morrowind soundtrack under Starfield made me sad.

    • @30noir
    • 2025年 9月 11日 9:57am

    You said exasperated but you meant exacerbated. I recommend not using words if you are unsure of the meaning.

    • @Spacecookie-
    • 2025年 9月 11日 9:57am

    Omg! Whatever would we do without you telling us what to think?

    • @MrDabomb647
    • 2025年 9月 11日 9:57am

    I wish we played in the setting of the galactic sized mech war instead of hearing about how it was too cool and got outlawed

    • @elGringo69
    • 2025年 9月 11日 9:57am

    who the fuck keeps orbital lines on in E:D?

    • @tgreaux5027
    • 2025年 9月 11日 9:57am

    Bottom line is that their engine wasnt even close to up to the task. There is no chance that they intentionally built the game with 90% dead lifeless empty planets. It makes no sense at all.

    • @raesluder4260
    • 2025年 9月 11日 9:57am

    This is the beta for the new Starfield IP.

    Look at what Nintendo did with breath of the wild and tears of the Kingdom.

    Starfield One is effectively going to be a beta so starfield 2 can hopefully be a decent game

    • @raesluder4260
    • 2025年 9月 11日 9:57am

    11 minutes into the video and wondering why you did a star field review when you obviously don’t like Bethesda games.

    I mean I don’t get me wrong, Starfield is s*** and your points are correct but I’m still confused of why you would even bother with it

    • @korrokthefamished4325
    • 2025年 9月 11日 9:57am

    This game honestly looks like it was made by one guy, in a basement, sometime around 2017.

    • @michealbrambleby-shelford7974
    • 2025年 9月 11日 9:57am

    It took me around 4 hours to realise i didnt want to play this game at all anymore. The hours you put into this must’ve been torture.

    • @Palindrome3945
    • 2025年 9月 11日 9:57am

    I like how the lockpicking minigame explanation is the only moment when we can hear some enthusiasm and praise coming from the narrator.

    • @Tomberculosis-q1i
    • 2025年 9月 11日 9:57am

    If the mistake reveals a lie and the reality of the current situation, can it still be called a mistake? This “game” has prepared many with updated expectations for how little ES6 will have to offer. We now know it will be outdated, ugly, poorly made, and boring. The people in charge have made it plan and obvious that they are not willing to learn or change or adapt or improve or anything that isn’t dogshit and mediocre.

    • @cameronwilliams889
    • 2025年 9月 11日 9:57am

    Imagine if CD Project Red made this… damn

    • @walterleonardi9184
    • 2025年 9月 11日 9:57am

    To me todd howard will always be the micheal scott of gaming

    • @Logan_94
    • 2025年 9月 11日 9:57am

    Please come back.

    • @shmoobleton
    • 2025年 9月 11日 9:57am

    Elder Scrolls are these mystical, otherworldly artefacts that can alter reality, warp time, and otherwise drastically affect the world around them.

    Nuclear Fallout is the oppressive emptiness and void that’s left over from a nuclear explosion. It’s the wasteland, the plants, the fauna, and the lives of the people suffering through it all at once.

    So what is Starfield? How does the title relate to the story? Well…there are stars. And when you open the map, there’s a field of them.

    From just the name alone you can see the lack of care put in the game. There’s no metanarrative meaning, no deeper meaning, no relation to the story at all. Starfield can be the name of a dozen different games, but The Elder Scrolls: Skyrim or Fallout: New Vegas can only be the titles of the games they represent.

    • @SirMacNaught
    • 2025年 9月 11日 9:57am

    Bethesda’s approach to game design is “We can’t figure out this problem, let’s dumb it down”.

    They come close to a cool idea and then make it lame.

    • @miguelangelus959
    • 2025年 9月 11日 9:57am

    Where tf life of a skyrim rogue?

    • @augsit803
    • 2025年 9月 11日 9:57am

    Jank Man’s Sky.

    • @jordan_irl
    • 2025年 9月 11日 9:57am

    sims 1 build music mentioned

    • @JOHNSMITH-vx5yz
    • 2025年 9月 11日 9:57am

    Heyyy. Guys. I heard. Some where. During the game. You meet your parents ,, and you get to marry. Either. Sarah. Or that , andreja. Chick ,,????

    • @lorisceleste1860
    • 2025年 9月 11日 9:57am

    The fact that the game is still out at 69.99$ tells me all I need to know.

    • @vrapbrap
    • 2025年 9月 11日 9:57am

    A reminder that sometimes, its okay when a nearly complete game gets cancelled.

    • @KyleLarsen-bw5hw
    • 2025年 9月 11日 9:57am

    Fallout 4 looks better now huh try some of that again on survival mode and enjoy your game time again.

    • @Llyander
    • 2025年 9月 11日 9:57am

    I own the DLC for this game, but after 100% percenting the base game, I just can’t bring myself to care enough to go back in to play it again. It was such a tedious SLOG of a game.

    • @c.jarmstrong3111
    • 2025年 9月 11日 9:57am

    Im glad i never played it

    • @CalamariPlaysStarfield
    • 2025年 9月 11日 9:57am

    As a space nerd, I was really hoping this game would have been much more than it was. But of course as per Bethesda, the modding scene has to save their ass. But this time more than half the modding community totally abandoned this game. And it’s just a massive waste of time and money. Yes I had my 500 hours of fun, so much so I made an entire channel just for this game. But as you can see from my upload schedule as of late, this game is pretty much dead, especially after the VERY lackluster DLC Shattered Space

    • @pedros7341
    • 2025年 9月 11日 9:57am

    It’s crazy how Todd will literally be talking up all the methodologies that caused them to fuck up as if they’re these insanely good, well thought out ideas. He’s really delusional tbh.

    • @foxtrotalphaone
    • 2025年 9月 11日 9:57am

    At 7:22 you said “exasperated” when I think you meant “exacerbated”. I’ll see myself out now.

    • @Nitro33333
    • 2025年 9月 11日 9:57am

    Listening to the devs makes me shake my head. Such crappy people making crappy games for crappy people to play…

    • @dbfzato-1327
    • 2025年 9月 11日 9:57am

    The start should have had oblivion music over it

    • @JonBoyMaccabeeHaya
    • 2025年 9月 11日 9:57am

    To each his own. I thoroughly enjoy the game and appreciate all the energy and effort put into making the game. You have some people who just can’t be satisfied. Why don’t you all go create your own game instead of downing the hard work of others. Bethesda still nets profits regardless and millions of other players are satisfied. Move on with your life.
    Ps. Thank you Bethesda!

    • @kawikacortes347
    • 2025年 9月 11日 9:57am

    no. its all intentional or they wouldnt have releases it. moron

    • @AP-lh1bq
    • 2025年 9月 11日 9:57am

    Thanks all the people who fall asleep to this video and leaves something that sounds like an alarm clock at the end…amazing

    • @Sorrowborn
    • 2025年 9月 11日 9:57am

    I’m sorry to hear that your elopement didn’t work out with Patrician. I still think it is very mature of you both to stay friends despite it, I look forward to the amazing content both of you make together in future.

    • @JAIMEGARCIA-gw9re
    • 2025年 9月 11日 9:57am

    I liked Starfield; however, this is one of my least favorite BGS games. This is a game that suffered from over scoping and trying to do everything. I would have taken a tighter scope with less features (real star systems, outpost building, ship building). I would do away with any of that if it meant that exploration and everything else had more depth.

    • @Dragonfangize
    • 2025年 9月 11日 9:57am

    From my understanding starfield is stuck in the past standards of what we wanted in the past. What i think it should’ve been remodeled into the current meta of what people really want in a game.

    • @CinnamonKilljoy
    • 2025年 9月 11日 9:57am

    It’s funny how the last Bethesda game I tried earnestly, Skyrim, was awful for the same reasons Starfield is. All of the points the reviewer raises here I said about that damn game, but somehow people gobble it up like there’s no tomorrow. In hindsight, this tendency towards targeting the least common denominator for what qualifies as a game mechanic, and stripping away ANY need for the player to involve their brain at any second, started already in Oblivion. It just had enough DNA from Morrowind/Daggerfall to still be ambitious enough to try to be interesting.

    Bethesda makes filler and inflates it to be their entire game. This has been the case for decades, but it keeps selling, so why would they stop or change?

    • @chrisx5127
    • 2025年 9月 11日 9:57am

    Starfield is gaming biggest disappointment!

    • @localcatboy34
    • 2025年 9月 11日 9:57am

    “I get that Bethesda’s target are emotionally unsatisfied millenial dads” …Really? Hate to break it to you, but that’s NOT who Sam was made to appeal to lmao. He’s not a self-insert to project onto, he’s a DILF. People love a hot dad, especially a hot dad who’s good at BEING a dad.

    • @dickdickerson3173
    • 2025年 9月 11日 9:57am

    Something about this game that really ticked me off was the armor. the space suit didn’t feel extensively customizable or have interactions with the world it just felt like armor in a bethesda game with a different skin. It didn’t feel like I was wearing a space suit that protected me from the harsh void or planetary anomalies I was just wearing a set of numbers. The gas mask from the Metro game series feels more impactful and memorable as environmental protection than the space suit of starfield.

    • @ZackBurnsOG
    • 2025年 9月 11日 9:57am

    I’ve hate watched almost as much Starfield as I played. And that’s saying something because I REALLY played a lot of Starfield to try and give it a fair shot. A single 4.5 hour video is nothing in the drop of a bucket compared to the total number of Starfield videos I’ve hate watched. Over a year later I still feel ripped off. I don’t understand how Bethesda could crap out this piece of crap after that many years of development and think it was good and sell it to us at the price like it was filet mignon

    • @ZackBurnsOG
    • 2025年 9月 11日 9:57am

    4:21:50 There really is no excuse for not being able to fly to planets and land on them. None. NMS did that 9 years ago, 9 years ago! AND THEY HAD VEHICLES! They had that working at or before they started working on this game. Starfield should have had seamless flying to and from planets, vehicles, amongst a ton of other amazing things to blow our minds for the price we paid on release date. NMS might have been a mess on release date BUT I DIDNT FEEL RIPPED OFF BY IT. I feel like I got what I paid for with NMS AND they kept improving the game. I felt ripped off by Starfield.

    • @ZackBurnsOG
    • 2025年 9月 11日 9:57am

    2:26:30 Indifference. That just about is the best 1 word summary I’ve ever heard for Starfield

    • @drauggen486
    • 2025年 9月 11日 9:57am

    I would pay good money to see a conversation with you and Emil.

    • @AP-lh1bq
    • 2025年 9月 11日 9:57am

    Did this video always end with an alarm clock? wtf.

    • @gametime2473
    • 2025年 9月 11日 9:57am

    I’ll buy Starfield when it’s like 20 bucks. I’m a Bethesda fan so I’m probably going to like it.

    • @iwanttobelieve9496
    • 2025年 9月 11日 9:57am

    Starfail killed off what little hope and interest I had for TES 6, and I’ll never forgive Bethesda for it.

    • @thesdoug7772
    • 2025年 9月 11日 9:57am

    Something has to be really bad for synthetic man to be right ever

    • @jacklonderr
    • 2025年 9月 11日 9:57am

    Starfield is so garbage I can’t even find words to describe it.

    • @freehammerskateboarding488
    • 2025年 9月 11日 9:57am

    Am I the only one who loves Starfield?

    • @michaszpyrka4153
    • 2025年 9月 11日 9:57am

    It seems Starfield video killed this chanell

    • @Ytomany
    • 2025年 9月 11日 9:57am

    Starfield is cool at the same time it’s bad. Horrible game design some of the worst ever horrible quest design and horrible world design. If you wanted to make only humans they should’ve done what dune did and made mutants the snake people should’ve had snake features like eyes or skin depending on how mutated.

    The open world should’ve been scaled back to maybe 3 planets or a handful because the biggest problem is the quest are so short and require you to go to a whole another planet just to talk to someone for 4 seconds menagerie you got a planet like neon just completely under used they should’ve used every single piece of space on these planets before making the player leave and when they do leave it should be a big quest.

    The corpo quest is so cool an idea but so undercooked and you don’t even lead the company in the end which is a Bethesda staple. The Wild West planet shouldn’t exist, the paradise planet why does that planet exist when it has no use at all, the redline is a joke it should’ve just been a arena like oblivion more like the running man Arnold movie.

    And space doesn’t need to be accurate to be fun people just need to think they are flying to other planets I mean even Garry’s mod does this and it would work on their engine they just didn’t do it. I like star field infinitely more than fallout 4 but at the same time not a high bar

    • @artcooldude6711
    • 2025年 9月 11日 9:57am

    I was rlly rooting for this game for years. It’s just way too mid 😢

    • @jynxycats
    • 2025年 9月 11日 9:57am

    First Person NPC conversations while they stay fixed on screen at the 3ft distance is such a 2011 thing. Whoever looked at that concept for a modern game and said “this is still perfect, lets roll with it” ………… idk man, it sure was a choice.

    • @KristianKumpula
    • 2025年 9月 11日 9:57am

    2:39:41 It’s perfectly plausible that billions would be left behind even if they had 50 years to leave. To build and operate enough spacecraft to move more than 10 000 000 000 people to other planets within 50 years would possibly require more money and resources than any organisation had, and there is no financial incentive to save everyone. And it’s not just because of the costs involved in making the journey, but also because of the extremely difficult task of getting food and housing for billions of people once they reach their destination.

    • @KristianKumpula
    • 2025年 9月 11日 9:57am

    42:35 Ew, what is that, brother? That is so much worse than the bland Starfield music. Using music from Black Mesa: Xen, Crysis 2&3, Call of Duty: Infinite Warfare and Anthem is a better solution because it actually sounds good.

    • @Huh.Huh.Huh11
    • 2025年 9月 11日 9:57am

    It was very poetic to get one of the most shining examples of a good RPG in the form of BG3, and the prime example of how not to make an RPG in the form of Starfield. It’s not even an RPG. It’s a bland shooter with a sprinkling of shallow RPG systems to try and convince you it is more than it actually is. In other words, Starfield is quite literally just Fallout 4 part 2.

    • @C_A_I_N_N
    • 2025年 9月 11日 9:57am

    54:53 dude…… the ONLY reason anyone still plays even fallout 4 let alone skyrim is because of mods….. the only reason people still play new vegas is cause it wasnt even touched by bethesda and is obsidians magnum opus…. the only reason people still play oblivion is cause it was the last ‘good’ game made by bethesda and was made before skyrim retconned so much tes lore and ruined everything that had been set up before…… full stop, the formula NEVER worked and NEVER was what made people love TES and fallout games…. all it ever was was that the lore was so good and when those games came out, they all rode on the back of the morroind high that got LUCKY with how bethesda tried cheating obsidian and still did so on a techincality with new vegas with than the sheer dumb luck that good enough mods came out in time for skyrim to keep people playing till fallout 4 which again, was lucky enough to have that modding community carry over and make more mods to keep the dying flame burning until 76 which thoroughly snuffed that flame for half the REMAINING community with starfield halfling the already halved near dead community yet again and shaping up to make it so TES 6 is set up to be the final death blow of how much of a hit bethesda can take before they go bankrupt and microsoft gives their ips to a different studio under their wing in hope of saving at least the franchises…..

    • @Liverpool-axeman
    • 2025年 9月 11日 9:57am

    Starfield was a massive mistake. It took resources away from better franchises, and for what? That pile of crud.

    • @Richard-x2p
    • 2025年 9月 11日 9:57am

    Exacerbated.

    • @godinchemicals
    • 2025年 9月 11日 9:57am

    You know what pisses me off the most about this bad game? That in the very opening you can’t tell your boss, who just almost got you killed, to fuck off and backward jump while giving her the finger DE style. Instead all you can do is say you’ll miss her or whatever after knowing her for about 2.5 minutes. Fuck this game. What a ginormous let down

    • @naughtycoin5902
    • 2025年 9月 11日 9:57am

    Starfield is the foundation of a game laid down sorta. Then it felt like Bethesda was obligated to put stuff into the game to do. But then it seems like they got bored doing that and half assed it. The planet exploration is meaningless when youve seen every POI that will be reused endlessley after an hour or two

    • @demonicgamer4504
    • 2025年 9月 11日 9:57am

    Bethesda doesn’t even understand what an RPG is anymore, when was the last time your decisions meant something in there games? yea.. I’ll wait
    also ashly saying that was so dumb, it’s a game, not real life…

    • @veila0924
    • 2025年 9月 11日 9:57am

    Whatever happened to the Skyrim retrospective?

    • @hubguy
    • 2025年 9月 11日 9:57am

    Mass Effect Andromeda came out as a mess, but if they abandoned their original idea of procedural planets to focus (albeit too late) on what was important, Bethesda should’ve taken that as a hint to do the same

    • @polerli18
    • 2025年 9月 11日 9:57am

    Can’t wait to be the chosen Swordborn and sail from one loading screen to another in the Iliac bay.
    (Oh god; i just realised, the Redguard have Kalpa/multiverse potential too…orz)
    Fuck Emil.

    • @MrDertien
    • 2025年 9月 11日 9:57am

    Innovation, or even shameless copying from their competitors is beyond Bethesda’s abilities. Can’t call your horse in Skyrim, well… guess what, can’t call your ship in Starfield. Their game design development cycle hasn’t evolved, nor have they looked at YT videos that bring QOL mods to their former titles; nor do they listen to anyone but their mediocre game testers and their worshiping fanboys (somehow Shiny Happy People by REM comes to mind). They just rinse and repeat, slap a 50+ dollar price tag on their ‘final product’ and then let the modding community rectify or implement what should have been included in vanilla, in order to keep cashing in on their product.

    Bottom line: Bethesda should hire Sean Murray. He succeeded in turning a turd into a gold nugget. Bethesda just accomplished the opposite.

    • @MrDertien
    • 2025年 9月 11日 9:57am

    Starfield is Elite Dangerous’ Odyssey without space travel mechanics.

    • @tylerrobinson1854
    • 2025年 9月 11日 9:57am

    I just want to know where the part three to that Skyrim analysis is

    • @Vanaheimxx
    • 2025年 9月 11日 9:57am

    It was fun if you have the imagination

    • @SuperLarrythompson
    • 2025年 9月 11日 9:57am

    You keep saying that nobody has nailed the space adventure open world type game yet but I think no man’s sky is pretty close especially after all of the shit that they’ve patched it with?

    • @JoesCaribbeanVanLife
    • 2025年 9月 11日 9:57am

    NO ALIENS
    (beside bugs)

    • @JoesCaribbeanVanLife
    • 2025年 9月 11日 9:57am

    First time I played No Man’s Sky, I lost my first ship icon a d was stuck on a planet trying to hustle my way to buying a ship by selling crap i found or killed. It was the most immersive playthrough of NMS I’ve ever played!

    • @rashadroberts2910
    • 2025年 9月 11日 9:57am

    Your not exploring if constellation already explored your not exploring if there already facilities on all the planets

    • @rashadroberts2910
    • 2025年 9月 11日 9:57am

    If it was a space sim the barron planets would be alright. Also the side quest are boring example grab some cargo go to a planet done get a mission for a bounty kill guy done. Thats boring there no immersion in that

    • @br1ckd1ckr1ck
    • 2025年 9月 11日 9:57am

    42:43 Rewatching the for the 9th time or so and the OXTO bit is still absolutely baller.. and damning to how uninspired and lifeless Starfield is.

    • @badunius_code
    • 2025年 9月 11日 9:57am

    21:40 “if you have a method of last resort to unstuck player”
    When player lands with fuel level below some threshold:
    – have a randomly placed fuel storage, if planetary condition allows
    – have a randomly placed crashed ship with remaining fuel
    – have pirate ship landing event (just as it happens now) so player can hijack it
    – have civilian/military ship landing event to let player leave the planet and get to the nearest civilized location
    – let player to send a distress signal and throw a challenge at him, in Starcraft’s “survive X minutes” missions fashion.

    That’s just from the top of my head. Now back to washing dishes.

    • @Chris_P_Baken
    • 2025年 9月 11日 9:57am

    I had so much hyoe for this game
    I played for like 60 hours didnt even beat it and then i got to a point where i was like”why am i playing this i dont like this game even tho i want to”

    • @NihilistDad
    • 2025年 9月 11日 9:57am

    6th grade me would be very sad to know that Bethesda will go from two of best games I ever played to having more bad games than good.

    • @Trigger0x10c
    • 2025年 9月 11日 9:57am

    In the soundtrack segment currently, too bad Bethesda doesn’t have the sauce to risk alienating players by doing some OTXOesque stuff, what if the player is too sensitive to the synths?!

    • @Trigger0x10c
    • 2025年 9月 11日 9:57am

    Your instant reaction to a dragon appearing being to pull up the console and try to kill the dragon with commands is very relatable

    • @DerDarkfire1
    • 2025年 9月 11日 9:57am

    I’m a bit worried about Private Sessions. There hasn’t been any activity in a long time on the channel. 😢

    • @felisasininus1784
    • 2025年 9月 11日 9:57am

    In the real world, Class A vehicles are small cars, and Class C vehicles are giant trucks.

    • @bridgetteryan5876
    • 2025年 9月 11日 9:57am

    My favourite poi had the genius handcrafting of someone who really thought about how a person would live in one of these places… I felt such immersion in the game when on a planet that had no atmosphere had at the top of a guardtower open food pockets and empty cups of terrabrew. You know things you would absolutely consume in a zero atmosphere environment.

    • @CreatureFeatureGaming
    • 2025年 9月 11日 9:57am

    I never was going to play starfield (not enough time for much gaming+no xbox/decent pc) but even that aside I never really was interested in it either despite being a huge Bethesda fan (more less now days but)… it sucks man Bethesda needs to get their shit together and stop abandoning what made their past games so good, RPG elements… because visually starfield at times looks pretty cool imo…..

    • @slowbutsure504
    • 2025年 9月 11日 9:57am

    As of me posting this, Starfield has a very modest 6k playing it, and Farming simulator 25 has almost 30k… A game about freaking farming is doing better then Starfield.

    • @stmsly
    • 2025年 9月 11日 9:57am

    your parents actually dont just disappear if you stop sending them rent. they become homeless and addicted to space drugs, and they get so strung out they forget youre their child. probably the darkest moment in all of starfield.

    • @0xCAFEF00D
    • 2025年 9月 11日 9:57am

    1:24:40
    Anyone competent would have it extract the actual values and put them in the text box. Usually not that hard.

    • @RedSiegfried
    • 2025年 9月 11日 9:57am

    The best thing about Starfield is that it finally got finished and is no longer on Todd’s lifelong wishlist, so now they can focus on Fallout 5.

    • @mudkip4ever
    • 2025年 9月 11日 9:57am

    43:00 name of the music you added?

    • @terrylandess6072
    • 2025年 9月 11日 9:57am

    When mod creators show you how simple it is to turn your game engine into anything you want, it’s easy for intern developers to do the same thing with ‘official’ support. Same toolbox. Same toys. Just need a creative to design lore and a supporting cast/script. Sorry – the toolbox can’t do that for you. You need some real talent there.

    • @sagemoore8803
    • 2025年 9月 11日 9:57am

    In Starfield’s defence it’s still the most expansive Fallout 4 mod ever made

    • @acrnm
    • 2025年 9月 11日 9:57am

    As someone once said on Reddit “starfield freed me of any hype or want of elder scrolls VI”

    • @tomb6576
    • 2025年 9月 11日 9:57am

    God I wish this game worked. A space Bethesda game sounds like a super cool idea and it would’ve been if it was Bethesda of old.

    • @hagrid1123
    • 2025年 9月 11日 9:57am

    2:49:00 blogiated

    • @justin9181
    • 2025年 9月 11日 9:57am

    Miss you bro hope you post soon ! ❤🔥🤙🏻🤙🏻

    • @juicypineapple6995
    • 2025年 9月 11日 9:57am

    Starfield is objectively a masterpiece both as a game and as a collection of stories. Only arrogant idiots disagree and you have completely failed to see the sheer, pure excellence of this game.😃

    You are the cringe. Too sad for you. Lol.

    • @ivanguevara5961
    • 2025年 9月 11日 9:57am

    thanks for the video I’m going to sleep and leave this playing in the background

    • @MyNameIsJeff-W
    • 2025年 9月 11日 9:57am

    China is the only thing keeping this game alive.
    Big game studios: 200M for starfield and 700M for Star Citizen…both flopped harder than a limp noodle.
    Indie devs: Minecraft – started as a side hobby from a single developer. Sold it for 2.5 BILLION. Goes on to be the most played and popular game of all time.

    • @guysmiley1794
    • 2025年 9月 11日 9:57am

    Cry baby nerds get a life. It’s a game made to occupy time

    • @SecretlyaCelebrity
    • 2025年 9月 11日 9:57am

    Want to tell the people watching this that I was so frustrated by the ship building, even after 190 hours, that when I came back to it, looking for mods to put doors where I wanted them,

    That that, in combination with me constantly losing the ability to load my save (cuz of THEIR CREATION MODS),

    Just let me to delete the game.

    I’m not putting up with this crap.

    • @michaeltorresii5248
    • 2025年 9月 11日 9:57am

    I’ma have to disagree on Elite Dangerous. Having played it since release, it also feels like an unfinished game still with undercooked mechanics and a completely static sandbox. It’s a largely lifeless and boring experience even if you like exploration because none of your choices matter. The Bubble will never expand as a result of player activity. I think it’s a larger issue with space sandboxes in general failing to be actually dynamic and consequences to player’s actions.

    • @EugenijusKrenis
    • 2025年 9月 11日 9:57am

    Honestly these types of videos are way too wordy and nitpicky for what can be explained simply and focusing on just few core issues but I still can’t stop listening to them haha, great to put in the background and listen in

    • @slizgi86
    • 2025年 9月 11日 9:57am

    Well, if most of the planet would be actually empty and never visited, that would be better than what is now. Only close areas around settled systems should have any human infrastructure, then at last we would feel as actual “explorers”. After that we could help build, transfer people, resources for factions in the world for the said planets, increase or decrease some political areas.
    The final goal of achieving a working armillary sphere should be possible in any faction but from different reasons, constellation being one of them – as a lawful good – want to be bad guy – here is pirates or ecliptic, corporative – Ryujin, etc. And in new universe, shift people in that factions between to some degree at last – yes it would be costly due to voiceovers, but it will be something that will have wow effect at last.

    • @NoNo-xt8ku
    • 2025年 9月 11日 9:57am

    Also, you can’t actually walk around a planet. The map is heavily limited in size

    • @izaiahspears4984
    • 2025年 9月 11日 9:57am

    So we’re almost through 2024 and still no Skyrim analysis part 3 huh

    • @Ralfydee
    • 2025年 9月 11日 9:57am

    I used to think it would be cool if somebody took no mans sky’s exploration and gameplay features (especially how you can fly from planet to space without a loading screen) and combined it with fallout so i was hyped because i thought that’s what starfield would be but it fell so far short of anything like that

    • @tonys_write
    • 2025年 9月 11日 9:57am

    I enjoy your analysis, but Starfield definitely has mountains, canyons, geysers.

    • @Totox93PvP
    • 2025年 9月 11日 9:57am

    Bro made a 4 and a half hours diss track on Starfield and it’s crazy good

    • @breadwatcher3908
    • 2025年 9月 11日 9:57am

    Song at 3:37:30??

    • @W01theonlyonetowon
    • 2025年 9月 11日 9:57am

    does starfield crash all the time like skyrim?

    • @verinthecrow1367
    • 2025年 9月 11日 9:57am

    I totally think they went with calling the aesthetic NASApunk because it’s catchier, but I think the more appropriate name would be Nasacore, similar to cottagecore. I still think it perhaps wouldn’t be an entirely perfect fit given the variety of other types of designs in the game, but it would at least be closer to the truth.

    • @tomchilds9585
    • 2025年 9月 11日 9:57am

    7:36 “starfield is bad bc there’s too much variety” Pray for a cure for Starfield Derangement Syndrome 🙏🙏🙏

    • @minotaur818
    • 2025年 9月 11日 9:57am

    Inon Zur with proper direction : FNV
    Inin Zur without direction : starfield

    • @jamiefarrell6049
    • 2025年 9月 11日 9:57am

    4 abd a half hourss on something you dont like??? Hate sells i guess. Its sad. I feel bad for the fans that have to see all this kind of crap👎🏻

    • @Florkl
    • 2025年 9月 11日 9:57am

    I don’t think Bethesda truly understands the scale of the earth’s magnetic field.

    • @thefloodwatch785
    • 2025年 9月 11日 9:57am

    Its odd to me that you can’t possibky imagine anyone thinking earth wasnt worth trading for other planets and honestly ypu sound tone deaf in saying that. Do you really think almost everyone today would trade everything they own and everything they have just so that humanity could continue growing with no real reason? Do you know regular people who arent science fiction pilled as you?

    Kinda made me question your read of all this as thats just a crazy thing to say and I think its one of the few instances of you trying to hate every aspect of the story. Its not good, but not everything is going to fit your narrative

    • @thefloodwatch785
    • 2025年 9月 11日 9:57am

    as someone who hasnt played starfield listening to the story section, I will say even if its bad its more i teresting than both fallout 4’s main plot and skyrims. Those games coast so hard on having amazing lore backing them up that it softens the blow of them being thoughtless puddles with nothing there.

    • @rexxpowercolt
    • 2025年 9月 11日 9:57am

    That’s a piss poor excuse to not address what fans want, Emil. “My mental health is bad”. God damn. Plenty of people work harder than his pudgy ass. If he was actually passionate about his job, he’d do something about it, or listen to it.

    • @zerothesquid7017
    • 2025年 9月 11日 9:57am

    holy shit was that a oxto reference?

    • @chickenmonger123
    • 2025年 9月 11日 9:57am

    At the very least. I bet someone is going to be making a compelling mod list, to make the game decent. And they can keep doing that.

    • @codemonster8443
    • 2025年 9月 11日 9:57am

    4:25:17 “Fortunately that script is mostly complete so it’s not gonna take another 8 months for that one”
    He lied as easily as he breathed lol

    • @twistedoperator4422
    • 2025年 9月 11日 9:57am

    8 months laters still no Skyrim. Hope you doing well

    • @billjacobs521
    • 2025年 9月 11日 9:57am

    I still feel it’s weird Emil has his job. It’s not just because he’s not competent, but because his attitude isn’t really corporate-y enough either. It’s one thing to suck, it’s another thing to openly announce that you don’t take criticism, and in fact, you actively avoid all criticism. Corporations tend to allow alot of BS so long as no one hears about it. Firing Emil at this point would make Bethesda look good, like “See, we’re cleaning house!” Or at least assigning him to a lesser position where he can have a boss looking over his shoulder, reining in his worst tendencies.

    But then, I think part of the problem is that Todd and Emil seem very similar. Not to say they are bad people, I hope, but these are two pie-in-the-sky dreamers who, at the same time, aren’t actually very competent at the grunt work. They may be good at coming up with ideas, but aren’t good with execution, with limitations, with reality. From Emil’s own words, it seems like he and Todd go have their private discussions, where they big each other up, and then go deliver those mandates on the rest of the staff who just have to try to cope with them. And since they’ve admitted that access to Todd is far more limited than it used to be, it’s hard to go in there later and say “Hey, boss, so the new things you and Emil discussed? I think there are some issues that haven’t been grasped that need to be addressed.” Emil refuses to accept criticism, and so if you can’t talk to Todd instead, you’re just stuck trying to pound a square peg into a round hole because that’s what you were ordered to do (it does seem like Todd used to listen to his staff, at least). I suspect TES 6 will be better than Starfield, but that’s only because it’ll be riding the coattails of the previous games, and won’t be the massive jumping-on point to the series that Skyrim was for new players–it’ll be just passable to those already invested in the series.

    • @billjacobs521
    • 2025年 9月 11日 9:57am

    If memory serves, the problem with the faces isn’t that they scanned weird looking people or anything, it’s that they scanned a ton of people, broke their faces into “parts,” and then assembled all the game’s faces with those parts. So you’ll have a Scandinavian woman with Asian-eyes and black lips and Native American hair, with a man’s chin and nose for good measure. And part of it probably was to be progressive; instead of each NPC having a race and then picking parts from that race, you got this bizarre amalgamations that look like the patients of Doctor Frankenstein if he was a plastic surgeon in Beverly Hills. Because having clear and distinct racial features would be bad, or something.

    • @billjacobs521
    • 2025年 9月 11日 9:57am

    I don’t see why nerfing sneak attacks to the point of irrelevancy is good just because it put a stop to “a meme.” I’ve never done a stealth archer playstyle in a Bethesda game, because it’s boring, but making it viable to slowly sneak through the map and one-tap every enemy in the head is a good option for people who like that. Instead, Starfield took that away–stealth is virtually useless up close and at distance is just a minor boost. Melee is also pretty crap as you only functionally have 1 weapon with 1 combo–the only differences are textures and attack values. And alot of the space magic isn’t good, so the only real choices in combat are which guns to use (and none of them are really crazy future guns like Borderlands or something) and whether or not to use the few spells that are good (that are completely broken because NPCs have literally no defense against them). Oh, and how much you want to abuse the jetpack. It’s basically as varied as, say, Halo: Infinite, which was already not quite enough for the size of IT’S world. Polishing up the gunplay slightly was not worth the trade-off of losing the option to charge in with a rocket-powered sledgehammer or raise undead minions or roleplay as an actual sniper blowing heads off with big guns from so far away the enemy can’t even respond.

    • @billjacobs521
    • 2025年 9月 11日 9:57am

    First thing I disagree with isn’t even Starfield related; dragon attacks in Skyrim were great. I’m actually surprised by this argument, as it’s just not one I’ve really heard. Yes, sometimes it’s annoying when they kill NPCs you want alive, that I get (and why I didn’t like the vampire attacks in Dawnguard, those were toxic), but that didn’t happen all that often unless you have Dragonborn and are at a high level, and it was great to see dragons actually be part of the world. Your only argument is that it is less fun if you’re a pure melee build, which I guess is true, but dragons land often enough for this to not be much of a problem–just hang out around an open area they CAN land in, and they’ll come down for a smacking. I could criticize them for fundamental reasons, like how Skyrim’s combat in general is lacking, but the specific dragon attacks were so fun, with the great music, that I installed a mod to allow them to happen in the big holds too. And this was precisely BECAUSE it broke up my time looking for certain plants or just running across open areas to get to a dungeon–something would actually happen. Bethesda needs MORE of this sort of stuff, things to break up the loop, add some spice. Starfield ship combat is conceptually similar, sure, but it’s fairly distant otherwise. Like, getting good at ship combat has nothing to do with the rest of the game, and ship combat tended to be a much larger time sink, and ship combat could also be far more punishing, and the rewards are basically non-existent. Also worth noting; you can run away from dragons, if you need to, very easily–they can’t go inside or stop you from doing so, and they don’t chase you terribly far, and other NPCs will draw aggro (mostly guards). You’d have to be at a very low level, and very poorly equipped, to even potentially end up in a situation where a dragon was a death sentence you couldn’t escape except by reloading.

    • @SquekretGenius420
    • 2025年 9月 11日 9:57am

    It was an experiment, you got it right the first time. how devoid of content can they make a game and still convince millions of people into buying it

    • @4funplay
    • 2025年 9月 11日 9:57am

    I know i will never play this game, but i love watching these videos lol

    • @NobodyNobody-o9b
    • 2025年 9月 11日 9:57am

    If they ignored the fantasy and went full exploration, industry and commerce, where you could say set up a medical supply factory where you could get workers and customers. Or a ship factory where you could make or fix customers ships from the components you manufactured. The industrial side would need a lot of additions including many more minerals and components to manufacture, like a lot more! If they made these changes it would be much better. The industry needs this relative aspect. If there were far far more elements, where you have to spend ages finding a rare element to make a sought after component for a weapon for example. Then there needs to be quite a catalogue of apartments and estates to spend your hard earned cash on

    • @adrianzimmermann39
    • 2025年 9月 11日 9:57am

    4:10:40 “Here is how NKB could have won this drama…”. He DID win the drama.

    • @VoltageLP
    • 2025年 9月 11日 9:57am

    Short for Vladimir is Vova, Vlad is short for Vladislav, nobody ever calls a Vladimir “Vlad” lol

    • @bes5164
    • 2025年 9月 11日 9:57am

    the best review of all reviews written or spoken

    • @Unstoppableonetoo
    • 2025年 9月 11日 9:57am

    This is the starfield dlc we deserved! 10/10

    • @MrLego3160
    • 2025年 9月 11日 9:57am

    3:27:54 it is explictly stated that he is letting earth die because a starborn told him it would advance humanity rapidly.

    • @MrLego3160
    • 2025年 9月 11日 9:57am

    2:56:15 or, y’know. the second highest. you get to pick.

    • @MrLego3160
    • 2025年 9月 11日 9:57am

    1:23:50 so all the ranks of the security would be barely seperate since picking a lock would count for all 4 at once.

    • @MrLego3160
    • 2025年 9月 11日 9:57am

    1:08:36 you do know when it’s *not* going to be enchanted, though. if the enemy has one health bar, they’re not carrying an enchanted weapon for sure.

    • @MrLego3160
    • 2025年 9月 11日 9:57am

    1:02:00 what? it’s advanced, that’s as good as it gets.

    • @andrewgause6971
    • 2025年 9月 11日 9:57am

    The bit with the custom music at 42:45 actually did make the combat much more interesting to watch. It’s more proof how important that is in a game.

    • @calorinedarkness5232
    • 2025年 9月 11日 9:57am

    On the topic of no mans sky, part of the appeal as well is the immersion. Flyimg hetween and onto planets as you go, the fact that even id its procedurally generated its consistant. Starfield has lost some of what makes the gameplay loop of no mans sky amazing. If it didnt have that, nk mans sky wouldnt have half the audience it has.

    • @Unstoppableonetoo
    • 2025年 9月 11日 9:57am

    Everyone has shocked eyes and fish mouth disease 🤧🤧 🤡 great Halloween game 😶‍🌫️🫢😳🥸🎃

    • @TakaChan569
    • 2025年 9月 11日 9:57am

    Honestly the exploration is the same as any space game out today, the issue was everything else surrounding it.

    • @RagGerRock888
    • 2025年 9月 11日 9:57am

    Quit halfway through. Boring and an idiotic story.

    • @rasmusazu
    • 2025年 9月 11日 9:57am

    A lot of people say that Starfield is bad, however. I enjoyed my time with it when I played it.. However, that was all.. I enjoyed it, and I finished it.. I havent returned to it, not even to play the DLC, not because I dont like the game, but because I just dont care… and I think thats the biggest failure of Starfield.. It was just okay. Its not a game that I want to go back and play again and again like Skyrim or to a lesser degree Fallout, and I know I am not alone in this, just look at the amount of mods there are for the game. People dont care, which is such a shame..

    • @ethanruzic8071
    • 2025年 9月 11日 9:57am

    Look i enjoyed playing it, i would never say it’s perfect but i had fun with it when it came out

    • @SkullModder
    • 2025年 9月 11日 9:58am

    This is like looking into a toilet and going “yep that’s shit alright, if you look closer you can see some corn”.
    I could tell this game was shit just by looking at it, no need to look for corn.

    • @domonkospap2421
    • 2025年 9月 11日 9:58am

    Starfeld

    • @withoutonly672
    • 2025年 9月 11日 9:58am

    2:20:48 There are aliens in this game?

    • @VoltageLP
    • 2025年 9月 11日 9:58am

    Worst weapon design ever though

    • @betin731
    • 2025年 9月 11日 9:58am

    DJ PEACH COBBLER CAMEO!!!!!

    • @Reppie-jb3bf
    • 2025年 9月 11日 9:58am

    4 hours bro? I thought the biggest conplaint of starfields was its boring but watching a 4 hour video of someone yapping is fun?

    • @Nyota7766
    • 2025年 9月 11日 9:58am

    Man i haven’t watched this man’s video’s in a while, this should be fun.

    Edit: Damn him making the comprasions between cyberpunk and starfield especially at the last section now makes me want to buy and play cyberpunk 2077, so thanks for that.

    • @TheTimeWeCall420
    • 2025年 9月 11日 9:58am

    Nailed it even before Shattered Space came out

    • @sunyavadin
    • 2025年 9月 11日 9:58am

    Wait, fucking wait, hold on a fucking minute. Not only do they do him the disrespect of replacing him with a TABLE, but the text for the table is so half arsed *they did not even spell “pore over” correctly* – are Bethesda actually serious here?

    • @Haarba1
    • 2025年 9月 11日 9:58am

    2:38:32 by? from what weve seen entire pop of these settled systems is… 500k people maybe? and most are pirates, so who would settle “most of the galaxy”? Sure, I get it, they can show us hundreds of millions of NPCs, but most other games somehow managed to do it. Look at Mass Effect even, it had pretty much the same “load screen” FTL drive, it actually had less systems I think, but did it felt like there is nobody lives in the galaxy? Not for me, in Starfailed it was one of the first things(inconsistencies) I noticed. If anything entire pop should be concentrated on one or two planets, not some random outposts that is a museum of colonization or corpo-planet-town. But this game got similar issues everywhere, Red Mile – everyone say that its soo epic, hard, people who made it to the end are legends… anyone who actually tried it knows what a joke this Red Mile is.

    • @jordanlmcgrath
    • 2025年 9月 11日 9:58am

    I made myself a great ship, got married and collected loads of great armour and weapons and my reward for playing the game for seven days was to lose it all. i’m pissed off.

    • @Selrisitai
    • 2025年 9月 11日 9:58am

    1:08:51

    The clip playing: (Vortex Power) Blam! Blam! Blam! Blam! Blam! Blam! Blam! (Shield breaks.) Blam! Blam! Blam! Blam! Blam! Blam! Blam!

    Me: Dang, these enemies are total bullet-sponges! All those other reviewers weren’t kidding.

    Meanwhile, Private Sessions: “Some people say the enemies are bullet-sponges, but I disagree.”

    • @Selrisitai
    • 2025年 9月 11日 9:58am

    I’m twenty minutes in, and I’ll probably listen to a lot more, if not the whole game, and this comment will NEVER be seen by the creator because he has over forty-five hundred comments on this video, _AND_ this video has eight-hundred thousand views which means my advice is probably not needed, wanted, or useful in any way, anyway, BUT ANYWAYS here it is:

    Examples. Too many “analysis videos” give admittedly decent insight, but without backing up that insight with examples it’s 1) useless and 2) boring.
    This isn’t an insult. It’s a problem that I’m trying to shed light on to that it can be fixed. I have the same issue and I have actually stopped writing essays, indefinitely, because I realized that it simply would not be interesting without examples, and I wasn’t willing to put in the effort to get them.

    Example: I made a review on my favorite soda, Pepsi Nitro, wherein I intended to make a couple of gifs of me following the instructions on the can and having some (small) bubbly, but I never could be bothered to do the gifs and instead of releasing the essay anyway, I put it in temporary limbo permanently because the fact is that the whole article rode on this notion of showing me doing the instructions and trying the drinks.

    I’ve done this with movie reviews and video game reviews, too. It is the rare essay where you can get away with no examples. Examples are the dialogue of essays: Almost no one skips dialogue in books, and if you’re at the point of skipping dialogue you probably just don’t like the book.
    Examples are built-in interest, and if you can make the preamble to an example interest, you’re _really_ on a roll!

    This video does what feels like setting up an example. . . for fifteen minutes before we finally get a minor example that, wouldn’t you know it, was the most interesting part of the video up to that point. (It’s the example of how he “explored” planets by “exploiting” the POI randomizer when choosing different places to land his ship planetside.)

    I’m going to keep watching and listening, and I hope that more examples are forthcoming, because without examples, this essay might end up feeling more like a generic insult of broad ideas rather than a pointed critique of a specific game.

    • @tehaiks
    • 2025年 9月 11日 9:58am

    This is so bornig. This review and the game.

    • @baslifico
    • 2025年 9月 11日 9:58am

    Would love this level of analysis for Star Citizen

    • @AyBee9725
    • 2025年 9月 11日 9:58am

    I have a feeling Bethesda has given up on selling games and is instead selling frameworks for modders to fix. What a deviously corporate thing to do.

    • @nicolasschrammeck9657
    • 2025年 9月 11日 9:58am

    with regards to outpost building; i will mention a quest that the player can pickup from strous-ecland that asks that player to gather 500 units of iron to turn into them.

    Now true if you have the money you can just buy the iron from different vendors, but i feel like this quest was designed to have the user go do some manual mining, and then realize how long it would take and then look into outposts as a way to automate the mining. (not that it’s much faster, it’s just passive as opposed to active work on the player’s part)

    I have no proof for any of this but i remember the first time i got this quest and thinking about how i would go about completing it and concluding that outpost mining was probably the easiest way; which in tern got me to start looking for a place to setup my outpost

    • @PureEvil1138
    • 2025年 9月 11日 9:58am

    I love starfield

    • @ASMRLetsPlays
    • 2025年 9月 11日 9:58am

    4 and a half hours! God you guys are such pretentious fvcks. Get a life.

    • @helloenemy
    • 2025年 9月 11日 9:58am

    I will always respect Crate for the sheer amount of care and love they’ve shown Grim Dawn. with another expansion/dlc coming in 2025 as well it’s just awesome. They still update grim Dawn multiple times a year.

    • @Blackjax137
    • 2025年 9月 11日 9:58am

    Setting Starfield after The Colony War was one of Bethesda’s biggest mistakes.

    You think back to Skyrim… The Empire is licking its wounds after the war with the Aldmeri Dominion. The Civil War (which the player can choose to have an active role in) underpins just about everything. From minor guard comments, to familial blood feuds, to witch hunting of Talos worshippers. It is simple. But it adds depth to the world and its characters and sometimes a motivation for those characters.

    Starfield is set in the aftermath of that universes’ largest war. We don’t see the battles between the UC’s Xenobiological Weapons and the Freestar Colony’s Mechs on Niira in the Narion System. We don’t see the destruction and evacuation of Londinion in real time. We don’t see House Va’ruun wreak havoc on the Settled Systems in its Great Serpent Crusade. Nothing. We get dropped in picking up rocks during peacetime and then sent on this fetch quest path of discovering the galaxy’s greatest mystery. The prize? Do it all over again. And again. And again.

    Bethesda bugs, wooden performances, empty randomly generated planets and dull gameplay aside… Starfield is just narratively boring.

    • @morioh6623
    • 2025年 9月 11日 9:58am

    34:40 nah man, the ramp is for all the disabled people playing the game. Trying to be inclusive lmao

    • @michaelflammer3622
    • 2025年 9月 11日 9:58am

    Omg the frigging contrast problem for us console players!
    After fiddling with all of the Xbox options and all of my TV’s contrast options. I ruined how other games look! Starfield still looks like I’m stuck in a smoke filled room. Like how the hell that got screwed up is amazing!

    • @Arik-isharshu
    • 2025年 9月 11日 9:58am

    “next video won’t take another 8 months”
    we’re running kinda low on time here…

    • @oliverl.9004
    • 2025年 9月 11日 9:58am

    Gamers: video game devs making the same game every year in another iteration.

    Also gamers: this and that game was a mistake, devs shouldn’t do anything new.

    I don’t think Starfield was a mistake. Bethesda wanted to try something new and that’s a GOOD thing. Did it work out like they expected? Maybe not. But at least they tried.

    • @DPelicanGaming
    • 2025年 9月 11日 9:58am

    hear me out, star wars KOTOR from the original xbox. that is the kind of game i was hoping to get out of starfield. only 5 planets but each full of life and story

    • @mitchhamburger6024
    • 2025年 9月 11日 9:58am

    All I want is a good story and the ability to kick folding chairs out of the way. Bethesda gives me neither. Instead I get the ability to stack sandwiches

    • @warmfmongr
    • 2025年 9月 11日 9:58am

    you doing okay, brother?

    no posts in a while. that’s okay. just wondering how you’re holding up ❤

    • @Name-po3it
    • 2025年 9月 11日 9:58am

    i mean yes game can be boring but i had a lot of fun with it. Im assuming a lot of other space game enjoyers did was well. Space games like this arent very common these days you got like Solaris But you need to have zero life to play a full play through and its top down. No mans sky is alright.

    • @firstandforemost87
    • 2025年 9月 11日 9:58am

    This video is too short. There is no way you can discuss everything wrong w Starfield in 4.5 hours.

    Edit: It isn’t hard to make space fun/interesting. The formula was laid out by Wing Commander decades ago. Todd probably knows it well.

    • @flibbertigibbet-at-arms
    • 2025年 9月 11日 9:58am

    I have countless hours in RDR2 and I kid you not I didn’t know there is fast traveling until I watched that video

    • @megyskermike
    • 2025年 9月 11日 9:58am

    It’s crazy how there’s no reason to do almost anything in this game. Why ever build an outpost? I just don’t understand the point. I probably built ten in all my playthroughs to see how it would add to your resources…but you always have way too many credits anyway, so it’s easier/cheaper to just buy them.

    I think even if they did something more minimal, like adding several decent quests to make the procedural stuff entertaining I could really play/enjoy it for a while.

    The play styles and rpg mechanics are so rough, so much just seems usless/pointless/not worth investing in for any reason at all.

    I just dont understand what sort of feedback QA was providing that allowed them to ship a game like this.

    I gave it so many chance to redeem itself, but it’s just not worth anyones time…unless you want to get high and kill random pirates for gear over and over again; certainly not entertaining sober.

    • @cosmictreason2242
    • 2025年 9月 11日 9:58am

    The comments the uploader makes about there being some intent by the devs to comment on the mentality of tryhards were insightful, as was the observation that the devs fumbled that and ended up communicating indifference to such exploitation. Very ironic.

    • @AnemicSweat
    • 2025年 9月 11日 9:58am

    you mean going to random planet 8 in a videogame isn’t the same as going to the moon in real life? no way bro

    • @RubiCredTV
    • 2025年 9月 11日 9:58am

    skyrim se has 10k more daily players than starfield lol

    • @SoapSale
    • 2025年 9月 11日 9:58am

    I absolutely don’t give a sh*t about this game or genre. There’s nothing compelling or “tenable” as you say, about it. I got to 26 minutes of your video, I congratulate you. You deserve a YouTube award.

    • @GritCortex
    • 2025年 9月 11日 9:58am

    The story sounds so incredibly boring and uninteresting.

    • @Logan_94
    • 2025年 9月 11日 9:58am

    Back again. Still missing your uploads. Please come back to us soon!

    • @opinionpaladin6007
    • 2025年 9月 11日 9:58am

    I heavily disagree that space combat is optional. I’ve died so many times trying to grav jump out

    • @Begginerphotograffer
    • 2025年 9月 11日 9:58am

    I bought my Alienware laptop specifically to run Starfield! What a let down on both purchases!

    • @JTRobertsOfficial
    • 2025年 9月 11日 9:58am

    High hopes that BGS learned what NOT to do with ES6

    • @JTRobertsOfficial
    • 2025年 9月 11日 9:58am

    Personally i always thought the sound track of this game was more of a bastardized star wars meets fallout 4ish kinda thing

    • @loud_shitting
    • 2025年 9月 11日 9:58am

    the modding scene for this game now is almost exclusively texture swaps and sound changes aimed at turning starfield into star wars lol

    • @mindspace3863
    • 2025年 9月 11日 9:58am

    Wait, Barrett is gay?

    • @mindspace3863
    • 2025年 9月 11日 9:58am

    I like the Starfield score. But yeah the lack of environmental/geographical variety is poor.

    • @kayvee256
    • 2025年 9月 11日 9:58am

    I tried so hard to like this game. Took a break for a couple of weeks when work got busy and just couldn’t bring myself to play it again.

    • @nessagates9819
    • 2025年 9月 11日 9:58am

    The project moon franchise also deals with a “setting with indifference as the tone” mentioned in 2:28:20 and I think they do it as least if not even more effectively than Cyberpunk

    • @HueyTheDoctor
    • 2025年 9月 11日 9:58am

    Please tear Emil a new ass hole for the writing in Shattered Space. You just know it’s gonna be absolute dogshit.

    • @EmperorZ19
    • 2025年 9月 11日 9:58am

    Starfield just exudes that feeling of “we didn’t have any vision for this game.” It’s so nakedly uninspired with no idea of what kind of experience they wanted to deliver. They set out to make a Bethesda game in space and… that’s pretty much it.

    • @MoriShep
    • 2025年 9月 11日 9:58am

    we have a buggy now…. its slow af, turns kinda.. and dose not fit in the landing bay but just appears next to the ship… sigh

    • @noquarterdesign
    • 2025年 9月 11日 9:58am

    Elite Dangerous is so damned good. Spent over 600 hours in it and have only really played around with about three activities much. Had tons of fun with combat, then got a dolphin for taxi runs and loved that too. Had a fair want to go to a touristy spot with lots of beautiful sites, which gave me an idea to visit as many nebulas as I could and get screenshots of each. Me, that trusty dolphin and my srv spent countless hours trucking along through the galaxy and carefully mapping routes. Would listen to podcasts and long form videos like this while in transit to the next Vista. When I’d had my fill, I had a huge trek ahead of me to get back to the bubble. Had a few close calls that were very intense but once I officially hit the first occupied system, it was such a huge relief and feeling of accomplishment. Was proud to take a look at my ship afterward and see that almost every bit of the paint and surface material was scrubbed off. Hopping into frame shift drive never got old and the unique sound the dolphin makes when entering it is a delight. Elite Dangerous is really amazing with some patience and a desire for solid role play.

    • @WackyJacky500
    • 2025年 9月 11日 9:58am

    All they had to do was use 1 large solar system with like 8-9 planets and make all of them populated with fun stuff to do. They are planets…planets are f’n gigantic… which means mods could have added thousands of features to them throughout a decade+ and kept them endlessly interesting. Would also remove majority of the fast travel and loading screens as well. What a terrible design choice, entire game really was a mistake.

    • @ckstuckey4386
    • 2025年 9月 11日 9:58am

    37:27 I think you got confused. The Mantis Armor is ripped straight from Destiny.

    • @universome511
    • 2025年 9月 11日 9:58am

    Saving Private Ryan is melodramatic slop and worse than Cape shit

    • @TheOnlyTaps
    • 2025年 9月 11日 9:58am

    🫡👊🏿 great watch

    • @springboing
    • 2025年 9月 11日 9:58am

    Starfield is LE BAD because… BECAUSE IT JUST IS OKAY?!?

    • @Manvsbeargettinfood
    • 2025年 9月 11日 9:58am

    I like to play Bethesda games as enjoyable task lists. Get a bunch of quests and then just play through a few of em and get off before I get bored or annoyed. I love Skyrim for it and it’s still a weekly game, fallout 4 is a little less fun in this regard but still enjoyable. Starfield has two huge issues for me. Finding the quests is very tedious because they’re all in these massive cities where most of the npcs look alike and you can’t tell which one is actually someone you can have a conversation with. Once you get the quests they aren’t very fun, and they’re immersion breaking because I have to make a head canon that in this universe somehow fuel is so plentiful that I can travel halfway across the known galaxy for a some random item and then travel back and it’s not even a slight inconvenience. Amongst so many other things like Ryujin making me use the busted stealth or companion glitches from Skyrim. Just all around a bad experience

    • @silversobe
    • 2025年 9月 11日 9:58am

    Starfield is a horror game where the future is a PC dystopia

    • @BishImOwlman
    • 2025年 9月 11日 9:58am

    I just moded the sh*t outta it, it still couldn’t even hook me. I’m kind of bummed.

    • @symphoricquoz
    • 2025年 9月 11日 9:58am

    Just whilst I’m noticing, the snippet of Starfield combat music from before your example of music that would work better sounded a bit like the music from the older Ratchet and Clank games, 2 and 3 specifically, except it’s like one of those Siivagunner blueball remixes where the buildup doesn’t stop and the instrumentation for the actual sequence being built up to is used in a silly way. The big horn section also felt a bit like Shostakovitch’s 9th symphony, the purposefully rebellious unsatisfying “patriotic” work with sarcastic bombast.
    I don’t think that’s indicative of actual plagarism or something like that, but it just sounded funny as I was listening to it for the first time.

    • @Jaymez2012
    • 2025年 9月 11日 9:58am

    What’s really stoked the fire on the whole ‘exclusivity’ discourse that you touched upon towards the end is that it’s no longer just ‘exclusive’ anymore. It’s now, more specifically, ‘console exclusive’. The discourse never really fully vanished. Everyone just moved the goal post. PC is now not worth considering as a platform when it comes to ‘exclusivity’. It’s the only shred of fanboy pride people can hang onto now at this point. It’s also the reason why PS fanboys in particular still get upset when a PS5 game also gets a PS4 port. It’s pretty pathetic, but it is what it is.

    • @larrote6467
    • 2025年 9月 11日 9:58am

    People that say that cdpr redeemed themselves with cybepunk were du ped. They promised a next gen rpg and instead gave us a gta clone with so many features missing… you cant even repaint cars! Cybepunk was a bigger disappointment than starfield

    • @plainluke722
    • 2025年 9月 11日 9:58am

    Mass Effect 1 lore and story telling really puts Starfield to shame

    2:46:33 😂😂😂

    • @SchulzEricT
    • 2025年 9月 11日 9:58am

    I mean, you skipped right past the foundational mistakes Bethesda made: they’re a lazy, lazy, uncreative, lazy, dishonest company. They don’t put extra effort into anything that would make their “RPGs” (they’re not RPGs – that’s not always a qualitative judgement but in this case it very much is) memorable or worthwhile.
    The 3 most important elements of an RPG are:
    1 – Ownership of your character
    2 – Memorable relationships/companions (party members, squadmates, whatever word best fits)
    (Romantic relationships, but not *just* romantic; I’m talking about friendships, even rivalries can be memorable and fun. And not just companions’ relationships with the PC but also among each other)
    3 – Story

    Let’s address these in reverse order:
    3 – A Bethesda story is always a roughly sketched outline of a generic plot. Arguably because they want to emphasize “exploration and looting” (but really because their team doesn’t include good writers, or writers willing to do the work to write an interesting or compelling story… in their defense, maybe they just aren’t encouraged to put in the work, you could argue the foundational problem here comes from higher up. I’d argue the writers aren’t nearly talented enough, but you could counter that a better company wouldn’t not hire these writers, they’d just have more good writers so that the “head writer” is bumped down the hierarchy a bit and doesn’t have to shoulder the same burden that Bethesda requires of him.)
    2 – Bethesda companions are always half-a-step up from Diablo 2 mercenaries: a roughly sketched outline of an archetype with no depth and nothing about them that is surprising or unique or distinct. They barely interact with the PC, definitely not with one another or with NPCs. (Bethesda games always feel SO shallow and hollow to me; I’ve never felt like the worlds had any depth, every person in the world always feels like they exist merely to stand around and interact with the PC, whether it’s to give quests or to combat.)
    1 – And finally, ownership of character: again, the generic not-committing-to-anything approach of Bethesda results in characters “classes” that don’t really feel unique. The thing that makes somebody unique and interesting isn’t our strengths as much as our weaknesses; Bethesda always sets you up to be so generically talented, you never really have to *commit* to any player style that locks you out of playing any other way. A great RPG makes classes feel distinct from one another to make your playthrough unique and interesting and fun, but it also has the side-effect of making the game re-playable because subsequent playthroughs with a different class will then feel like a different experience.

    Plus, of course, they only “finish” the game enough that they can ship it so that the game-breaking bugs will be experienced by only a few players rather than most.

    • @Jedi25
    • 2025年 9月 11日 9:58am

    As much as I love Starfield, I can 100% agree that Starfield was a huge mistake for Bethesda to do. It’s clear that this will effect their future games like TES 6 and the next Fallout game. This game didn’t need to be a thing and could have been just an idea of a game. As much as I love Starfield, I’ve never felt a feeling like I was truly on an adventure throughout the whole game. Fallout 3 was amazing because you were exploring a country that you’re very familiar with (if you’re in the US) that’s destroyed and ravaged by man kinds creations. Oblivion was amazing because of how you were thrown right into the middle of the beautiful state of Cyrodil. Same with Skyrim, and many of Bethesda’s other games. The barren planets in Starfield are so boring to explore unless you’re in the cities. The cities themselves are pretty boring besides Akilla City. They definitely would have been much better to just leave the game on paper and continue their work on the next Elder Scrolls.

    • @forestfranklin74
    • 2025年 9月 11日 9:58am

    The thing that killed this game for me was when I finished the pirate quest line, (spoiler) and captured the uac flagship and there was no consequences to your actions and the pay out was pathetic.

    • @BooDamnHoo
    • 2025年 9月 11日 9:58am

    I thought the game was fine ONE TIME. I actually do regret buying it at full opening price rather than at discount pricing. How many times can you play EXACTLY the same game over and over just to try and see a slight dialogue change here or there if i do something differently.

    • @i_liek_bois
    • 2025年 9月 11日 9:58am

    No man’s sky is one of the worst games I’ve ever played. It has a softlock 5 hours in that has never been patched. The dev doesn’t deserve ANYTHING.

    • @i_liek_bois
    • 2025年 9月 11日 9:58am

    The game design was trash. Probably absolutely rushed as could be through the concpet phase. This should have been a trinary with 5 habitable planets each and some story points to tie it all together and be interesting.

    • @Skelldr
    • 2025年 9月 11日 9:58am

    Why not just one planet and flesh that planet out?

    • @deathdealer3357
    • 2025年 9月 11日 9:58am

    The problem with Starfields generated maps is that they are mostly empty, if they set the minimum and maximum amount of points of interest much higher than it is now the game would probably be in a much better position.

    • @phocarrot
    • 2025年 9月 11日 9:58am

    The parents have got to be bugged for most people or something cause so many people say that your parents are barely in the game.

    When I played they would randomly pop up other places in world occasionally. Only one I remember clearly was they were at the club in Neon during one of the Ryujin quests.

    • @Adumbdumdum
    • 2025年 9月 11日 9:58am

    This aged well

    • @hugeguns8038
    • 2025年 9月 11日 9:58am

    Your whistling S sound destroys my ears.

    • @joification2
    • 2025年 9月 11日 9:58am

    But but but The Act Man said Starfield is really really good and that only chuds don’t like it!

    • @SojiFro_0
    • 2025年 9月 11日 9:58am

    Game absolutely has no soul.

    • @LadyOfAsh9400
    • 2025年 9月 11日 9:58am

    It’s amazing how, for as unfinished buggy and broken as it is, Star citizen is a better Starfield than Starfield. That’s not a compliment to Star citizen, either.

    • @fs5866
    • 2025年 9月 11日 9:58am

    It’s hard to find any good game in the past decade it’s been mostly slop dumpster fire garbage of gaming releases.

    • @Ily-d5b
    • 2025年 9月 11日 9:58am

    Thank you, that is a solid review. I desperately want the game to be good as I both love the Bethesda games a and Sci-Fi, however playing this game I over and over find myself in a situation when the game looks like a horrible joke and nothing make any sense.

    • @DJohn0991
    • 2025年 9月 11日 9:58am

    I love how so many people come together collectively to hate a game they have no intention or desire to play it’s really pathetic

    It’s like going to a restaurant some folks enjoy just to intentionally talk shit about it meanwhile they’d never even go In there any other day.

    If you’re not interested , go somewhere else .

    • @hoo2042
    • 2025年 9月 11日 9:58am

    I’ve had this video and Pat’s similar video offlined for months. There’s something about Starfield critiques in particular that I can listen to over and over again and still feel like I’m learning something new about game design. Honestly, I felt similar going through the game and NG+ as well. Endless examples of “so close, but not quite right”.

    • @jellybeaner118
    • 2025年 9月 11日 9:58am

    Emil is the bane to bethesdas games

    • @ttrop
    • 2025年 9月 11日 9:58am

    “game was made to be realistic as possible” do you know how many diffrent type of planets are out there gas giants one covred in ice, diamond core, lava planets, its realistic to have ton of diffrent type of planets

    • @NeonNow-ib4sh
    • 2025年 9月 11日 9:58am

    Activist imposers made a game as interesting as they are.

    • @hagrid1123
    • 2025年 9月 11日 9:58am

    2:50:00 boliviated

    • @hagrid1123
    • 2025年 9月 11日 9:58am

    2:27:00 consternation

    • @christophermccutcheon2143
    • 2025年 9月 11日 9:58am

    I went on a hunt for positive feedback about this game snd even the people that claimed to like it only seemed to be able to say the ship building was fun. That’s it

    • @TheJovialBrit
    • 2025年 9月 11日 9:58am

    I installed this game last week and it’s such a shame because, visually, it has so much potential and I really wanted to continue to play it but it got old really fast.

    • @GuardianViolet
    • 2025年 9月 11日 9:58am

    Very pleasantly surprised by the OTXO soundtrack inclusion. That game’s whole OST goes so hard.

    • @DEZERKER63
    • 2025年 9月 11日 9:58am

    this was so well done, also i would have agreed with trading the planet for the option to colonize new worlds, just revive earth later with teraforming, alos you made me hate this game so much more then i already did XD

    • @nifftbatuff676
    • 2025年 9月 11日 9:58am

    The next Dragonage is a mistake. Starfield just an half finished game that could be interesting with more iterations.

    • @insiditious6203
    • 2025年 9月 11日 9:58am

    2:34:16-2:23:29 that statement is something I’ve thought for countless hours of my life. The exercise in imagination is more fun than the game itself, but the game functions as a catalyst for thinking… almost like a drug, where playing starfield is about as pleasant as stabbing ur self with a needle or inhaling toxins, and imagining the countless improvements is the actual high. A trash game game that I keep playing because imagination is fun

    • @samulai
    • 2025年 9月 11日 9:58am

    The final proof that Todd Howard is one of those weird, creepy and evil businessmen up there with the Epstein island visitors.

    Also, saying “I told you so” has never tasted sweeter coming out of my mouth.

    • @Tamperkele
    • 2025年 9月 11日 9:58am

    I had a dream where I was doing some sort of an internship at Bethesda. In the dream Todd said that the only thing he regretted about Starfield was that you couldn’t upgrade the weapon tiers.

    • @elijahbrooks1472
    • 2025年 9月 11日 9:58am

    Feels good knowing Starfield is still in people’s heads rent free😂😂🫵🏽

    • @ifunnyuser6838
    • 2025年 9月 11日 9:58am

    Best part of the entire game was the uninstall button, had so much fun with that feature

    • @danilonden3782
    • 2025年 9月 11日 9:58am

    Starfield shouldve been 1 solar system with 3 or 4 handmade planets with interplanetary relations, races and deep history and lore.
    Instead they made a 1000 planets that all feel empty, the same, and without any lore at all.
    I pmayed about 50 hours and i dont remember 1 faction. I remmeber there where some companies and different cities. But they all felt like they where of 1 civilization or faction. “The humans”

    • @burgerpocalypse
    • 2025年 9月 11日 9:58am

    i wandered around the cowboy town for like 30 minutes searching every building looking for the gun store, and i eventually found it but it didn’t sell ammo, so i had to keep searching for the ammo store, which was in a completely different part of town, and when i found that, it didnt have the ammo i needed

    • @chrischaney4592
    • 2025年 9月 11日 9:58am

    Just say it needs more. Xenomorohs and rouge mech would be a good element

    • @SusiFer667
    • 2025年 9月 11日 9:58am

    2:04:42 The way new game plus should have worked is that the background is a randomizer. Because if I’m reading the story of the game correctly, every time you switch universes, the player replaces that universe you with with himself. So it also makes sense that in the other universe you have lived a different life and possess a completely different skill set.

    • @exiledred77
    • 2025年 9月 11日 9:58am

    4.5 hours of crying about a game. get a job.

    • @timmarks3050
    • 2025年 9月 11日 9:58am

    Sounds like you have never played traveller ttrpg… most of what you complained about sounds like you wanted to roll play getting in the shop and traveling around the same bits of black nothingness over and over again…

    • @AGCPickles
    • 2025年 9月 11日 9:58am

    Day 1 of asking for a baldur’s gate video

    • @Zerospacedude
    • 2025年 9月 11日 9:58am

    I disagree with quite a few things here. Not every decision has to have negative/deceptive undertones. Like Pete Hines leaving, maybe he just got a huge payout from the acquisition and said I’ve done my time and have enough to retire early.
    I think Starfield had a great opportunity, the base is there, Bethesda just absolutely fumbled the quality of quests and exploration/dungeons.

    • @strider1237
    • 2025年 9月 11日 9:58am

    Starfield is a game that doesn’t just showcase Bethesda’s mistakes but the possibility the talent has left the ship. The game is wildly tame and boring for an M rated game. NPCs in Fallout and Skyrim had more life in them than this. The Constellation crew is a group of boy/girl scouts that are more lifeless than any former BGS game. They contradict themselves and muster juvenile shade at the main character for unreasonable dramatic effect.

    Missions are paint by numbers so your main character can get Skyrim space shouts. Loading screens are galore, the inability to actually land or fly to planets makes space and exploration pointless. The AI generated barren planets adds the cherry on the dump that is this game. I’m truly not sure what Bethesda was attempting but Starfield reminds me of too many cooks in the kitchen who are also long past their prime.

    • @lewishayne8250
    • 2025年 9月 11日 9:58am

    I’m the interviews that are shown Ted Price looks like he has been held there against his will.

    • @chrisyiotis936
    • 2025年 9月 11日 9:58am

    I guess opinions are in fact just like assholes.we just live in an era where stupid people can communicate with each other way easier because of the internet. And I can see you there is a bunch of you out there ,that’s a shame

    • @xevious21
    • 2025年 9月 11日 9:58am

    I’ve never hated a game this much before. It’s more the expectation. Being a game Todd has wanted to make for years, and being Bethesdas first new IP in decades, I thought there would be more incentive to make a phenomenal experience. But nothing about it screams passion. The lore is dull and has major plot holes, combat(especially space combat) is bad, characters are boring, the world and universe is boring as shit. There’s no wars or real strife in the galaxy. No sentient alien species or races, just humans. There was so much potential with Starfield that was just wasted. I got it on Gamepass with a free trial and I still feel cheated.

    • @Franciskev2
    • 2025年 9月 11日 9:58am

    ‘Exacerbated,’ not “exasperated,” smarty pants.

    • @artistryspectrum512
    • 2025年 9月 11日 9:58am

    I remember being jealous of X Box users because of star field. Barely 7 minutes in and the problems are very obvious. They were way in over their heads.

    • @matt4048
    • 2025年 9月 11日 9:58am

    It’s a little simple, but, then again, so am I. So I’m OK with it.

    • @NoOne13735
    • 2025年 9月 11日 9:58am

    Do you realize that you made a 4 hour video saying exactly all the same things as a thousand other youtube creators? What a waste of time to film.

    • @yesteryearr
    • 2025年 9月 11日 9:58am

    Although I am a so-called “Starfield Defender”, I can totally agree with one of your earlier statements that each aspect of the game isn’t fully fleshed out. Ship combat, exploration, resource gathering and base building, they all feel like great ideas that weren’t properly implemented, which I think early play testing could have fixed. There are times when I’m playing and I think “Did this even playtest this aspect of the game?”. Like how you can spend money and perks on getting contraband past planet scans…. Or just take it to a planet that won’t bother scanning you. Or how you could spend many perks and time gathering resources to build the ultimate weapon or base…. Or just buy ANY MATERIAL in bulk from a vendor. It’s like you said, it’s trying to please everyone, but it ends up making the game look not confident in its own gameplay mechanics.

    Regardless, I love the world and lore Bethesda have put into this game and it still gives me an incredible sense of immersion and fun. They just have a lot of mechanics that need revamping

    • @punkeasy
    • 2025年 9月 11日 9:58am

    Starfield the directors cut,
    Infinite rocks mode.

    • @DudeWheresMyCardz
    • 2025年 9月 11日 9:58am

    I’m not sure there’s a “vasty array of ranged weapons” they’re all essentially the same

    • @petercharles1501
    • 2025年 9月 11日 9:58am

    Great review: Re-creation of old idea quests and a new unknown game style leads to a big nothing. Is starfield really the big nothing ?

    • @ZMCFERON
    • 2025年 9月 11日 9:58am

    Bro just trust the science

    • @JayAndNightASMR
    • 2025年 9月 11日 9:58am

    The problem is The Outer Worlds did it better. Obsidian yet again beat them at their own game

    • @DoktorPaj
    • 2025年 9月 11日 9:58am

    “Nasapunk” why yes I do love going to the dentist to see the sights of the waiting room.

    • @chuckiebomaye
    • 2025年 9月 11日 9:58am

    The Xbox hate is real

    • @PotatoKing-j9g
    • 2025年 9月 11日 9:58am

    at this point they should just give chatgpt complete control over writing

    • @zleepyeyez
    • 2025年 9月 11日 9:58am

    Tuning game mechanics down to become “more a flavor than a gameplay system” is something I would do, if I made a game for mobile with the sole purpose of tricking people into micro transactions. Is it me, or do all the big names in game design degenerate with age so much that they completely abandon their craft?
    Look at the names like Peter Molyneux, Richard Garriott, Chris Roberts, Todd Howard, …
    They were all peak game designers at one point, and then declined into delusion, making big promises and stumbling around like they forgot what made them game designers in the first place.
    They need to step aside for younger people with energy and dreams.

    • @dogf421
    • 2025年 9月 11日 9:58am

    4 and a half hours of bullying starfield? count me in!

    • @BobLazier-zk8gi
    • 2025年 9月 11日 9:58am

    Fallout 3 new Vegas.. oblivion and Skyrim were all some games I could lose hours in… but fallout 4 and on.. nope can’t do it.. mostly because the Xbox one that I and many others have can’t run half of em and the one it can.. fallout 4 will still crash at every chance it gets so I never actually spent the time.. usually about the time the game kept sending me to Boston and the game crashed for the 17th time for going there I’d quit.

    • @AC-hj9tv
    • 2025年 9月 11日 9:58am

    New vid when?

    • @braxtonwalden8365
    • 2025年 9月 11日 9:58am

    I truly think Constellation should’ve been something of legend and barely hanging by a thread, and that WE as the player should’ve recruited members to it. Give a similar system to ships and crew, where certain members can enhance research skills, crafting opportunities, etc. Maybe even have us send them on their own missions with risks and rewards.
    Or have story beats where we actively recruit potential members and flesh out their characters through that process. Something besides “You join an already established group that no one respects, and are solely responsible for revitalizing it.”

    • @alaskacpu
    • 2025年 9月 11日 9:58am

    Didn’t buy it, never played it & have no interest in playing it. Biggest turn off was the dumb-down of the NPCs. The ugliest NPCs ever in a game 😂 I play for fun, my time away from the daily grinding & work issues. The characters in a game, the story & exploration are key to a enjoyable game. Starfield failed all of these on my decision to not purchase. 💝

    • @tripleeyeemoji
    • 2025年 9月 11日 9:58am

    I enjoyed Starfield. I think I put 60-70 hours and will probably go back in the future. Wasn’t Bethesda’s best game, but was still enjoyable. Definitely no Skyrim or Fallout 3

    • @nakladanycandat1128
    • 2025年 9月 11日 9:58am

    My experience with the game
    – kinda “hyped” because I wanted to play another Fallout 4 / Skyrim for couple of hours, making some “broken stealth archer build” and than drop the game for few years before coming back and doing the same thing all over again
    – Started it, game ran like piece of shit – it is whatever, I had relatively “old” PC
    – Dialogues as usual act like player have control over the game, but reality there are useless as in Skyrim (this would not be an issue, if presentations and marketing were not targeting “TRUE RPG”)
    – Shooting felt nicer than in Fallout 4
    – Wanted to modify my weapon as in Fallout 4
    – realized I need a perk to do it
    – got perk
    – modifications of weapon were scraped to bare minimum and I need 70x more things than I fallout 4
    – wondered around on empty planet
    – got into dungeon, killed enemies
    – found another dungeon – LITERALLY THE SAME AS I DID 10 MINUTES AGO
    – turned off the game

    • @Axelvad
    • 2025年 9月 11日 9:58am

    Fallout 76 was bethesdas best game

    • @calebharch7229
    • 2025年 9月 11日 9:58am

    I have game pass, and I didn’t even bother downloading star field 😂

    • @Mike-ks6qu
    • 2025年 9月 11日 9:58am

    All they had to do was copy elite dangerous flight mechanics, and make a smaller more personally designed scale universe like mass effect and they would have nailed it. Alas, the game sucks though.

    • @austinculp7082
    • 2025年 9月 11日 9:58am

    I still recall numerous people saying starfield would be superior to star citizen. Aged like milk

    • @Atlas-j3g
    • 2025年 9月 11日 9:58am

    The walking… everything else was kinda tolerateable… but the fockin walking 3min to get to a point of interest is just insane on game design

    • @poesianasarjeta4139
    • 2025年 9月 11日 9:58am

    starfield was the biggest bethesda launch in history. they made a ton of money, but it was a mistake because people is angry because the game was not on playstation LOL

    it is just Buy an xbox LOL

    • @ferybrand1990
    • 2025年 9月 11日 9:58am

    Loved the game, came back a year later and playing through it again still love it

    • @makdrumz
    • 2025年 9月 11日 9:58am

    I actually love the game…been playing for 2 weeks now and can’t get enough of it! I wanted Skyrim/Fallout in space and got it! If I want to sim I just launch elite dangerous…if I want to randomly explore I ll go no man’s sky…if I want story and lore or ship/outpost building then Starfield it is!

    • @peggymoexd
    • 2025年 9月 11日 9:58am

    I watched this whole thing and agree with every single point… so why do I kinda want to give the game a 2nd playthrough??

    • @patriot639
    • 2025年 9月 11日 9:58am

    Out of all of these characters I only wanted to know the religious guy, but he’s not a real companion, and when you engage with him your other “companions” pretty much just tell him to shut up.

    • @chrishaugh1655
    • 2025年 9月 11日 9:58am

    The bland writing issue boils down to one person: Emil Pagliarulo

    He is by all accounts, the worst writer in video games to have ever existed.

    Also, Bethesda is guilty of diversity hires for the sake of diversity. And this is the direct result. Hence Ashley Cheng, the man pretending to be a woman.

    • @117johnpar
    • 2025年 9月 11日 9:58am

    Todd and Bethesda consider this game the most polished of any of their games. I think he even called it “water tight” at some point, Could be making that up, but something I remember. I take that to mean 2:56:09 this animation is canon within the universe.

    • @coreybenson3122
    • 2025年 9月 11日 9:58am

    37:46 I know Im late to the party, but they still managed to mess up modeling the 1911. Both the physical model in the game and the animated is wrong.

    • @Logan_94
    • 2025年 9月 11日 9:58am

    Back after my last comment a month ago, to say, again, I miss your uploads. Cant wait for the next one. I think you might have my favorite channel (don’t tell patrician)

    • @ItsPonky
    • 2025年 9月 11日 9:58am

    The “defenders” are correct. It’s not a space sim, it’s a Space Opera. But that’s worse, because if you screw up a new space opera IP it’s devastating

    • @KrissKingdom
    • 2025年 9月 11日 9:58am

    Most mid RPG I think I’ve ever played

    The only way I really enjoyed it was by considering it a ship builder with an added bonus of “some” story lol

    But great video and breakdown! Legit worried for ES6 if this is Bethesda’s big rpg from a blank state, feels 10 or 20 years old, Skyrim is a far better built world to play in

    • @vorteco7692
    • 2025年 9月 11日 9:58am

    No one wanted Starfield. Everyone wanted TES VI and Fallout 5. Bethesda, make the games people want to play.

    • @lookatthosenerds
    • 2025年 9月 11日 9:58am

    It sucks that when i play Starfield all there is to listen too arr all the things everyone hates about it

    • @million_unalived_CEOs
    • 2025年 9月 11日 9:58am

    man I _really_ did not love Cyberpunk. it was pretty awful on release, the 2.0 update _did_ help it a lot, just about all the gameplay systems improved considerably and it cut down on the garbage “looter shooter” vibe it launched with. but I still found it a bit… bland. not terrible. has some decent moments, but ultimately still pretty underwhelming. the story never really grabbed me and the overall way of interacting with the world just seemed so shallow. go to the waypoint to shoot generic baddies, to go to the next waypoint to shoot more generic baddies… bleh.
    and yet… _wow_ does it look good next to Starfield. as someone who is pretty critical of Cyberpunk, and was ultimately disappointed with it, even after its improvements, it still held onto me for 100 hours or so, and in spite of its shortcomings was still reasonably fun for that time. Starfield was so clunky and dull I found it completely unplayable. gave up after ~10 hours and never went back. I’ve tried watching people (who apparently enjoy it) play it, to see what they got out of it… nope. just plain dull as hell.

    • @Ar_Ator
    • 2025年 9月 11日 9:58am

    I never got why Bethesda felt the need to have tons of randomly placed PoIs on a single planet. I played Warhammer 40K: Rogue Trader, which came out after Starfield, where you only have one or even no PoIs per planet. While the total number of planets in that game is lower than Starfield’s 1000, PoIs themselves are never repeated and were interesting and memorable. I feel like Bethesda could’ve just had one or two PoIs in a system that you’d actually have to fly to with encounters in space along the way to keep things interesting. In essence they should’ve taken more inspiration from something like Star Trek.

    • @mossy3565
    • 2025年 9月 11日 9:58am

    The fact no major quotes from the game come to mind, even ironic ones, is not a good sign

    • @WhenTheSunLordsFell
    • 2025年 9月 11日 9:58am

    no the capital wastland was ugly even for its time and it was still good

    • @Cmdr_DarkNite
    • 2025年 9月 11日 9:58am

    All of Bethesda games are not the same.

    Daggerfall feels drastically different than Morrowind and Morrowind feels much different than Oblivion.

    They also have been using Procedual Generation since Daggerfall. Daggerfall used the most pg and even Oblivion’s entire landscape was pg with castles and dungeons on top of that.

    Starfield could have worked without the loading screens and seemless landing/traveling.

    I appreciate the simulation that Starfield is Star System wise. They’ve done a great job with all of the orbits and everything.

    • @Unknownjourneyman
    • 2025年 9月 11日 9:58am

    That compilation of streamers breaking down at the end was… Wow. Good super cut.

    • @bloomleaf8310
    • 2025年 9月 11日 9:58am

    2:22:02

    • @PauloArara
    • 2025年 9月 11日 9:58am

    Honestly, i think the idea of a milky way galaxy with only humans is an interesting concept of science fiction. But, yeah its not a good execution

    • @trickyfoxx6941
    • 2025年 9月 11日 9:58am

    I think starfield could have been a good game with space pirates with raids and ship boarding and all kinds of stuff but it was sadly a Bethesda idea so we get buggy mess same tune as always with a half-baked main story no one wants to do. Glad i gave this a chance on game pass instead of buying it. Unsurprisingly the game crashed my first attempt to launch it and my wife burst out laughing and i just shook my head and went “Bethesda”

    • @DubElementMusic
    • 2025年 9月 11日 9:58am

    its simple for me. starfield feels like a singleplayer fallout 76

    • @PopPopDooWap
    • 2025年 9月 11日 9:58am

    On paper, Starfield sounds great. In execution, BGS was absolutely the worst dev to try to make it a reality.

    • @graydient05
    • 2025年 9月 11日 9:58am

    the worst part about this is that I don’t even think todd is a bad lead, from the interview, his ideas seem to be right on what I want from a big space game, so that leads me to wonder if this game was genuinely just doomed by shareholders mandating a game that “everyone would want to play.” bethesda might genuinely be a decent studio if it wasn’t stunted by the corporation itself demanding as much return as quickly as possible.

    • @8-bitsarda747
    • 2025年 9月 11日 9:58am

    What’s this? A four and a half hour video essay about a game I’ve never played, and have no intention of ever playing? Don’t mind if I do

    • @fkknsikk
    • 2025年 9月 11日 9:58am

    Way too much of this video is you giving advice to people on how they should go about playing a game no one should play.

    • @C21H30O2
    • 2025年 9月 11日 9:58am

    After a few DLC drops are we gonna get an update?

    • @Ghostofonemansdoor
    • 2025年 9月 11日 9:58am

    Starfield with bethesda’s attempt at the outer world and it was worse

    • @saltoftheegg
    • 2025年 9月 11日 9:58am

    At this point, the most shocking thing Bethesda could do would be to make a good video game

    • @honinakecheta601
    • 2025年 9月 11日 9:58am

    Imagine if they had made a game instead about the elder scrolls Dwemer space traveling or traveling through time/unknown planes of oblivion?

    • @deanyy2734
    • 2025年 9月 11日 9:58am

    bruh i dont even like this game but doesn’t it seem like a complete waste of time to spend 4 and a half hours discussing something you don’t like in points that have probably already been made instead of talking about something you actually enjoy?

    • @Karthig1987
    • 2025年 9月 11日 9:58am

    Hope you are well now

    • @Karthig1987
    • 2025年 9月 11日 9:58am

    Ending portion was extra amazing

    • @krongusblung8305
    • 2025年 9月 11日 9:58am

    They didn’t size up Cities because they knew it would be expected they keep the same quality in further Bethesda games, which Bethesda knows they will NOT be doing.
    Be aware consumer, the products will NOT improve. Consume.

    • @korvaako
    • 2025年 9月 11日 9:58am

    you guys should play Outer Worlds

    • @thevoxdeus
    • 2025年 9月 11日 9:58am

    The question that you need to ask before investing a million man-hours into making something is: “why are we making this thing, apart from hoping that people will buy it?”

    That’s the fundamental question that has no answer when it comes to Starfield.

    Form follows function, and systems should flow organically outward from the core purpose of the game. Starfield plays like a demo: here are a bunch of ideas, which of these should we use as the basis for a game? Which of them should we develop and which should we scrap or redesign?

    They never got around to that. The combat is undeveloped, the exploration is undeveloped, the story and storytelling are undeveloped.

    • @celesteunrest
    • 2025年 9月 11日 9:58am

    I dont get why they tried to do big space game when its not their repertoire. Outer Worlds exists and was *mildly* successful and is literally made by Obsidian, the people who made their best fallout game. They could have taken inspo from that. Outer worlds is basically a bethesda formula game set in space. No ship combat, no random planet exploration, everywhere you go was made by someone and you’re 100% meant to see it. Outer worlds has its issues, but you can’t deny that it had a better vision than starfield. And it had a much more interesting and developed pre established world.

    • @powerbeard5653
    • 2025年 9月 11日 9:58am

    I picked the Cyberneticist background and it only came up once that i remember, and that was during the neuroamp quest.

    • @bobbodaskank
    • 2025年 9月 11日 9:58am

    It really felt timed that the No Man’s Sky people announced their “one giant fantasy planet” game right after this came out.

    • @greyfox4577
    • 2025年 9月 11日 9:58am

    They didn’t have to have 1000 empty procedurally generated planets, just a few handcrafted ones and flight should have been fluid like no’man’s sky where you fly on the planet, you fly in to space, you fly towards other planets and only using fast travel when going to other galaxies.
    If anything i thought they would base their space travel on games such as that one but with today’s technology and give us a completely superior experience and unfortunately it was the other way around.

    • @ImGobbledokfr
    • 2025年 9月 11日 9:58am

    14:03 Starfield director: the astronauts went to the moon and there was nothing there, but they weren’t bored!
    Me: baby they were in space In real, actual life. They flew there inside a real spaceship. They bounce around and giggled like they were on a trampoline. You are making a *Video Game*

    • @ChronicNOTAG
    • 2025年 9月 11日 9:58am

    What you say about Cyberpunk 2077 about 2 hours into the video genuinely upsets me. I know this video is over four months old, but CDPR DID NOT ACCOMMODATE EVERY PLAYSTYLE AND CHARACTER BUILD, case in point: there are only TWO -2- lmgs in the entire game, and a single “unique” lmg (it’s just a recolored Defender, it’s not unique at all), and these are both power weapons. There is no skill tree for power weapons, unlike for tech and smart weapons. Again: CDPR did not cater to every playstyle. As someone who played the game as a Terminator power fantasy with a focus on lmgs, I found the game incredibly lacking to an insulting degree. Yes, I COULD have only used shotguns, or switched my playstyle, but like how you played into a character in Starfield, so did I in 2077. They did not cater to my playstyle in the slightest. It is still an unfinished mess as well. Too many pistols, too many knives, snipers, and so forth. And yet, somehow, they only ever made two lmgs, and couldn’t even be bothered to make one that was actually unique. I don’t even know if the firecracker legendary powermod even works on the MA70, which already comes standard with explosive rounds, so CDPR managed to mess up that as well. The worst part is that there’s barely anybody talking about it. I’ve seen more buzz about hell guns in Darktide than I have about lmgs in Cyberpunk.

    • @jambalaya92
    • 2025年 9月 11日 9:58am

    Too big too fail. As long as the game isn’t “too bad” and as long as the initial reviews aren’t
    “too bad” then it doesn’t matter. People will buy the game regardless, too big to fail.

    • @FondCricket
    • 2025年 9月 11日 9:58am

    2:34:20 iconic XD

    • @jacktaylor6253
    • 2025年 9月 11日 9:58am

    Bethesda wanted to make a “modder’s paradise”

    Then make an empty sector of planets that arent colonized and let that be a nice big area. Then actually handcraft some good stuff for the Actual Game 😂

    • @MrSpartan993
    • 2025年 9月 11日 9:58am

    Without an established IP to fool the masses, this game really show the actual ability of Bethesda’s “creativity”.

    Pathetic.

    • @Anythingwilldo296
    • 2025年 9月 11日 9:58am

    I’d suggest the game is shite

    • @GlassesAndCoffeeMugs
    • 2025年 9月 11日 9:58am

    “Mistake” isn’t the right word I just think they would’ve been better off doing ES6 and Starfield in the reverse order, the procgen would’ve been better used to generate a very large and diverse SINGLE map like in the ES games. So they could’ve had a map much larger than Skyrim with handcrafted cities and you can still walk/horseback from one end of the map to the other. Then once they got it working well for a single map, then you can expand to multiple worlds

    • @jotun_616
    • 2025年 9月 11日 9:58am

    2:53:13 are you tismed. That dude totally comes off like a dick to me lol

    • @jotun_616
    • 2025年 9月 11日 9:58am

    Is a black Russian even a thing? Ive never seen one.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    2:24:48 are you editing it to be word salad lol or is that whole interview word salad?

    • @jotun_616
    • 2025年 9月 11日 9:58am

    That looks like the worst character creation since dark souls 3.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    Youre pronouncing Appalachia wrong

    • @jotun_616
    • 2025年 9月 11日 9:58am

    2:05:00 yea not letting you respect for new plus is dumb. Especially if the diagetic reason is multiverse.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    Yuck dude. Dont praise the most notoriously unfinished game, cyberspunk, during a vid where you complain about an unfinished game lol! Cyberspunk has had what? Three yrs since its release to make corrections? Its only fair to give starfield the same amount of time before you can compared the two.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    1:13:45 are you not gonna cover elite dangerous’ ground combat here? Thatd be a shame.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    Cos witcher 3 has great AI? Baha! Its the exact same AI they threw into cyberspunk, hoping no one would notice, and everyone rightfully shit on it. Morrowwind had more advanced npcs lol! The combat in 3 is shit too. Not much different from skyrim. You just have one more button. All that boring ass research and shit is completely unnecessary. Just like spells and potions in skyrim are. At least skyrim armors dont look completely ridiculous.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    Im so sick of insectoids being the default aliens across all media. Gimme more shit like the bear, and gorilla monsters from annihilation.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    I really like how shit can look like a different game depending on what planet or system youre on. Thats how a big space game should be. I always said about no mans sky that they shouldve had different teams, isolated from eachother, design just a handfull of planets each. Then assign those isolated teams one alien race each to do the man/alien made stuff on those planets. It SHOULD all feel disjointed imo. What fun is a big space game when youre seeing the same designs everywhere? Its why no mans sky blows, even in 2024. Its why outer worlds would be boring if it wasnt so short.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    20:53 you can re roll planets?! Thats fucking ridiculous lol!

    • @jotun_616
    • 2025年 9月 11日 9:58am

    I dunno why they STILL think the no roadblocks shit is the best way to go. Especially with no survival mode option. I dunno anyone who wants their gamee to be made like its for nine year olds. Thats what skyrim gets shit on for these days, but it being crazy popular upon release makes them think thats the winning formula. They gotta evolve. Skyrim was forever ago, and its only still popular cos of mods. Sane as fallout 4.

    • @jotun_616
    • 2025年 9月 11日 9:58am

    I think elite dangerous might be able to be labeled the current touch stone. Ive never played it myself, but its pretty beloved.

    • @Alpha23TV
    • 2025年 9月 11日 9:58am

    For all the complaints… everyone here does realize they bought the game right (I didn’t). Therefore, Bethesda literally won the battle. If they sell the h3ll out of Elder Scrolls 6 (which they will)… they’ll win the war too….

    • @CodeDigital7
    • 2025年 9月 11日 9:58am

    the real mistake | youtubers looking for clicks on popular games

    • @lennart_glimpsel
    • 2025年 9月 11日 9:58am

    01:02:15

    • @Logan_94
    • 2025年 9月 11日 9:58am

    Missing your uploads, man.

    • @HammboneBob
    • 2025年 9月 11日 9:58am

    Reminder to bully barfthesda and their numb nuts mouthpiece clod howhard

    • @KingofKekw
    • 2025年 9月 11日 9:58am

    4 hours? …

    • @Grigorii-j7z
    • 2025年 9月 11日 9:58am

    Starfield is a bad game. Forgettable story, outdated gameplay, non working exploration and technologically weak.
    It’s inferior to Cyberpunk and Baldur’s Gate in every aspect.

    • @DodongoManoof
    • 2025年 9月 11日 9:58am

    Nah, you da mistake homie.

    Feel better.

    • @baykutTr
    • 2025年 9月 11日 9:58am

    Bro why the fuck are you playing some eerie fucking music in the background, is this a game review or psychological horror with a nerd just complaining for 4 hours DAMN

    • @AttemptedPants
    • 2025年 9月 11日 9:58am

    Bethesda has become so scared of locking players out of content that the game falls apart at a fundamental level. We can make multiple characters, Todd; we don’t have to see everything in the game on the first go.

    • @abdulmasaiev9024
    • 2025年 9月 11日 9:58am

    It truly is wild how quickly and where Starfield’s discourse ended up after Bethesda were gifted the “our critics are simply the deranged who should not be listened to by anyone” in the form of the FHAKHINK PRONOUNS guy

    • @ericsuper2258
    • 2025年 9月 11日 9:58am

    SWTOR had better companions, environment, story, and cities in 2011, and only got better over time. And SWTOR was a free to play MMO from Bioware.

    • @NevadaCowboy576
    • 2025年 9月 11日 9:58am

    3:52:55

    • @companion203
    • 2025年 9月 11日 9:58am

    2:59:13 I remember on my first playthrough, I HAPPENED up on the exact location where Andreja was with the artifact after i broke off the main quest after the second mission. I never met Vladimir, the game sequence broke and skipped the eye quest entirely.

    • @HereticalKitsune
    • 2025年 9月 11日 9:58am

    Skyrim Special Edition has more current players than Starfield…

    • @sup1602
    • 2025年 9月 11日 9:58am

    You know you will never see this( even if I am a pateon) but I really hope starfield is a wake up call for bethesda. Sort of like how battlespire and redguard made them to make Morrowind. But unfortunately all the old talent is gone, and especially the normie seal clap of the fallout show, TES6 is going to be dead on arival.

    • @Furzkampfbomber
    • 2025年 9月 11日 9:58am

    By now I might have spend more time with ‘Why Starfield is crap’ videos than with the game itself. And I had a lot more fun with them and felt _way_ more entertained.

    • @amochswohntet99
    • 2025年 9月 11日 9:58am

    Occasionally I’ll watch a cynical review of Starfield showing a myopic view of the game, but then I see a review like this that fully shows the game, and then I realize it’s pretty good, BGS gave it their all, and that it’s a work in progress and will probably become really good. If you look carefully at the complexity and details of their other games and then consider a massively scaled up world/version of those games for the expectation of this game, this final shipped game makes a lot of sense, and is reasonable. Put into proper perspective, this game is everything Bethesda fans could have expected.

    • @haydenw7981
    • 2025年 9月 11日 9:58am

    I love starfield. So so so much. It sucks. And that’s heartbreaking

    • @BrandonsUsername
    • 2025年 9月 11日 9:58am

    Starfield could have been a turning point in RPG history. Bethesda should have created a new engine, brought in prominent sci-fi authors and physicists as both consults and cameos, they could have had the public absolutely salivating about this game. Instead we got a stale bread and shriveled ham sandwich that we bought for $60.

    • @probablynotmyname8521
    • 2025年 9月 11日 9:58am

    The aim of an exploration game, ironically, not to explore… it is to find interesting things. The exploration is how you move from one interesting location to another.

    • @Helanjulio
    • 2025年 9月 11日 9:58am

    Tell me something new…

    • @Arkansasanarchist
    • 2025年 9月 11日 9:58am

    Personally I kinda like Starfield, but yeah after 8 years I expected more.

    • @EAZUP
    • 2025年 9月 11日 9:58am

    I just started this game and I love it .. I still don’t get why people hate this game. Everything y’all wanted in a game is here . What more do y’all want lmao

    • @areamannamesyoutubechannel3139
    • 2025年 9月 11日 9:58am

    good writing and cute voice yay

    • @eamonreidy9534
    • 2025年 9月 11日 9:58am

    All they had to do was steal old sci fi ideas. Futurama, star trek etc have always done it

    • @7milesdavis
    • 2025年 9月 11日 9:58am

    Too bad Kojima didn’t make this game, then at least everyone would have pretended to love it.

    • @blu_922
    • 2025年 9月 11日 9:58am

    Elite dangerous is fun, but last time I played, the dev team totally abandoned it on Xbox. No more updates or anything, they just gave up

    • @VenomRaven
    • 2025年 9月 11日 9:58am

    Excellent video my dude. I hope there are more equally thoughtful and well articulated videos coming from you in the future.

    • @anjetto1
    • 2025年 9月 11日 9:58am

    Also, why would a jump drive, something that’s almost entirely used in space. Mess up the magnetosphere?

    • @anjetto1
    • 2025年 9月 11日 9:58am

    Fallout 3: 5 out of 10
    Skyrim: 4 out of 10
    Fallout 4: 2 out of 10
    Fallout 76: internationally known travesty

    People: “There were no signs starfield would be bad. We were blindsided.”

    • @candrian7
    • 2025年 9月 11日 9:58am

    I’m positive earth was destroyed in the setting so people couldnt go find their home town in the game.

    • @robertlauncher
    • 2025年 9月 11日 9:58am

    Ashley Chang really doesn’t know how video games work, huh? Imagine bragging about your lack of content

    • @Greviator
    • 2025年 9月 11日 9:58am

    4:22:10 Preach clip! LETS GOOOOO!!!

    Dropped starfield after 12 hours, and boy was that a time.

    Never really used the drugs in a Bethesda game, but the speed boost one made exploring a planet bearable. And the animation is just double speed lol

    Pirates act like crazed fallout raiders with no option for dialogue??

    Speaking of pirates; love the fact that space cops picked me up for basically having a blunt, and straight up told me I either help them infiltrate space pirates or they’ll find reason to keep me locked up LONGER?! and they’re supposed to be the good faction?! You know I went pirate after that lol.

    • @obi-wankenobi2630
    • 2025年 9月 11日 9:58am

    Can you please put GTA online race gameplay at the top of the video next time so my dopamine receptors don’t stop firing

    • @K3vyB
    • 2025年 9月 11日 9:58am

    Alas toddy boy is a shit designer and it shows, it’s just too bad he doesn’t seem to have the self awareness to do something about it, like hiring a competent lead.

    • @12SickOne34
    • 2025年 9月 11日 9:58am

    Starefield made me appreciate NMS even more. Thank you Todd =)

    • @theatromeda4193
    • 2025年 9月 11日 9:58am

    3:14:03

    • @leventeberdock355
    • 2025年 9月 11日 9:58am

    4 hour youtube video for a brand new game… sounds like theres alot to say. Like, the game has a purpose and is not a mistake.

    • @RangerRobin0404
    • 2025年 9月 11日 9:58am

    This reminds me of this one video made by a cult leader who said gaming documents don’t exist in any capacity. I like this one better: good video!

    • @TacticusPrime
    • 2025年 9月 11日 9:58am

    It’s shallow, but I seriously can’t believe that they decided to do a space game without vehicles. Insane.

    • @Kyrkby
    • 2025年 9月 11日 9:58am

    For me Starfield isn’t necesserily ‘bad’, it’s just…. disappointing. If it was made by any other studio I’d say it would decent or mostly good, but made by Bethesda? Come on, they have virtually unlimited funds and have been making games for 30 years, is this really the best they can do?

    • @TacticusPrime
    • 2025年 9月 11日 9:58am

    I think Bethesda has really lost sight on the importance of interrelating all aspects of game design, but the quest design stands to me the starkest. Having one or two dead end joke quests is fine, and you’ve got to fill the map with fun things obviously, but in general all quests influence each other. Side quests for factions at least have nods to previous quests both succeeded and failed, and ideally different outcomes. That’s what makes the player feel like they are making a real impact on the game. Things like how trying to bring the Khans onto your side in New Vegas had so many difference depending on which quests you’d done earlier and what you learned about their history, even if most of them amounted to small differences in dialog.

    • @Ally5141
    • 2025年 9月 11日 9:58am

    That interview at 3:45:19 made me realize just how much of a professional bullshitter Tod is. No wonder people still buy these games.

    • @Alhummerr
    • 2025年 9月 11日 9:58am

    thank you for crediting all the music you used as they played

    also starfield bad

    • @cdeford2
    • 2025年 9月 11日 9:58am

    Starfield didn’t even get empty planets right. All the planets are essentially a desert with rocks. There are countless interesting planetscapes in our own solar system, none of which were used. They should have stuck to one or two systems and a few dozen planets and moons, with hand-crafted POIs. Essentially, they took the easy option all the way along, relying on their technology to create almost everything. Unless you like constant repetitive combat the game is totally boring.

    • @hendricksausges3006
    • 2025年 9月 11日 9:58am

    Starfield is garbage. That is a fact. If the person reading this likes Starfield, that is fine. That is an opinion. Know the difference. It’s okay for you to like garbage. People love watching bad movies. Have the self-awareness to understand you like a garbage game, tho.

    • @bc64100
    • 2025年 9月 11日 9:58am

    SOON AS I HEARD THE PRONOUNS CRAP I GOT A REFUND GLAD I DID!

    • @user-garnet
    • 2025年 9月 11日 9:58am

    4:19:31

    • @anr1593
    • 2025年 9月 11日 9:58am

    Can they fix the dull and sterile universe they created? That’s the worst part really, its like Demolition Man or something.
    Talking about space games, did no one at Bethesda play space games growing up? Privateer, Tie Fighter whatever!
    Your music demo 42:35 was pretty great.

    • @MyDadIsBillGates
    • 2025年 9月 11日 9:58am

    i play elder scrolls or fall out games because they are elder scrolls or fall out games… i don’t play games because they are bethesda games… just stay in your lane todd, you don’t need to be john lennon and the beatles .. give us what we actually want, not what you think is cool so that means we want

    • @BanksOwnUs
    • 2025年 9月 11日 9:58am

    “Starfield Was a Mistake”

    That’s what my dad said, except he didn’t mention Starfield…..

    • @ChristianBawden
    • 2025年 9月 11日 9:58am

    I was wondering what happened when the music got so good then i realized it was the music from HD2

    • @headshot531
    • 2025年 9月 11日 9:58am

    i just dont fkng understand why they couldnt make survival mechanics a toggle setting. OPTIONAL CHALLENGE WTF.

    actually, i bet they thought “drop it, the modders will add that” thats exactly what they thought

    • @smorre4004
    • 2025年 9月 11日 9:58am

    Hub worlds > Open worlds

    • @rocks7263
    • 2025年 9月 11日 9:58am

    Yet another game company slowly decaying. At this point it’s not even funny, it’s just fucking depressing

    • @briste842
    • 2025年 9月 11日 9:58am

    Imagine all this effort put into something else……. I can’t imagine someone thinking 4 1/2 hours of hate was worth while

    • @VersusArdua
    • 2025年 9月 11日 9:58am

    What they say about how they want people to wander their planets and find their own fun is exactly what No Man’s Sky is for me. I’ve probably put like 300 hours into it and I haven’t even finished the main story. Not that it’s bad or uninteresting as a plot, it’s just not why I play the game. It’s about exploring, and making the vastness of the galaxy your own. Imo, creative mode is a pretty relaxing time rivaling Minecraft with its own distinct atmosphere. Literally none of what I’ve just said applies to Starfield.

    Why was this game made? For who?

    • @skyfire_swe8520
    • 2025年 9月 11日 9:58am

    Hearing Todd speak about exploration in Starfield is actually an accurate description. It’s empty, the sun goes up and the sun goes down.

    • @godsplayingfield
    • 2025年 9月 11日 9:58am

    the ONLY thing about this game i adore is the ship creation. it;s not very indepth and it is insanely jank, BUT i like how you can create it how you like and it was fun finding nice builds for a ship thats not total shit. but thats it. even flying the ship feels horrible. and everything else just feels like a worse fallout 4, which was already not great. so… yeah… the fck.

    • @EstevanValladares
    • 2025年 9月 11日 9:58am

    mention handcrafted level and you know the person is clueless about level design, and probably everything else.

    • @SirDeimosKnightOfMars
    • 2025年 9月 11日 9:58am

    Wait, what the hell? My horse is gonna die at the end of RDR2?? Nooooooo!!!!!!!

    • @AhhZee
    • 2025年 9月 11日 9:58am

    No offense but how many 5 hour videos on Starfield does the internet need. The game is dog water. It doesn’t take 5 hours to convey to people why this game is a POS. Bethesda sucks. The end.

    • @guaranteedtopwn
    • 2025年 9月 11日 9:58am

    bro I said it when the game was announced: worst idea ever doomed to fail, that said it’s not surprising that they had two or three actually cool and good systems in there, the lockpicking seemed really cool for sci fi

    • @OverkillSamurai
    • 2025年 9月 11日 9:58am

    200 hours. 4 characters. i started a new one when a file got too buggy and crashy to play. I loved the Surveying aspect but when i quit, i went back to No Man’s Sky and realized how bad Starfield was at that. Ship building and base building was too buggy for me to even try more than an hour of
    i played on Xbox

    • @Filbator
    • 2025年 9月 11日 9:58am

    I actually enjoy starfield, I think it’s a fun game. That said, I think I agree with every single critique in this video lol

    • @Bongwater33
    • 2025年 9月 11日 9:58am

    I dont think they should have gone survival, they should have limited the planets to like 10 planets and made them full of roleplay like fallout new vegas

    • @haku8135
    • 2025年 9月 11日 9:58am

    How cool would it have been if Constellation finds 2 artifacts, and they need to get them quickly. So you as an appointed sort of retriever manager or something decides which one you will get, and needs to assign someone to get the other one.

    Let’s say you assign a loose cannon “I get shit done my way” character. You do your mission, get back to base, and someone is screaming at loose cannon about how he blew up an entire mall, people died because he was reckless. He just responds, “my job was to get the artifact. There it is.”

    Next play you assign someone else to the mission you completed the first time, then you take the mission with the exploding mall. The way you do it, nobody outside maybe some criminal gang, gets hurt.

    But the character you assign to this abandoned space station mission doesn’t have the kit to complete it, you LOSE the artifact.

    Next playthrough, you assign a social character to this mall mission, she not only gets the artifact, she actually gets that gang on board, now you have an extra resource you can call on, and NEXT playthrough you choose a social character AND YOU RECRUIT THAT GANG YOURSELF! Maybe you do even BETTER cause your skills are even higher and you get even more cool gear from them and make them like your personal Merc band!

    Imagine if the entire game was built, the main story, on various branching paths that all come together to alter where you end up. If you flub too many missions, you might not have enough artifacts, maybe you just, lose.

    See what just ONE idea can do to JUST the main quest line? A solid vision is vital.

    • @BiteSizedProduction
    • 2025年 9月 11日 9:58am

    “The greatest sin any writer can make is to make something boring”

    • @ZiProphet
    • 2025年 9月 11日 9:58am

    Boils really down to Quality of Life and better mechanics to help the player move around the maps generated. There are vehicles, but we can’t use them? Very big Bethesda blind spot that happens in many of their games.

    • @JezaGaia
    • 2025年 9月 11日 9:58am

    To be fair Andreja cannot butt heads with Matteo about religion, she’s undercover and nobody is supposed to know she is from house Varuun except Sarah and Vladimir.

    • @JezaGaia
    • 2025年 9月 11日 9:58am

    Completely disagree on the bullet sponge issue, it is very real. You misunderstood what it was, it’s specific to the highest difficulty levels because the idea is not to make enemies smarter, more agressive or better equipped but just to give them more health so that they take more damage before they die. That’s the perfect definition of bullet sponge.
    A human taking a bullet in the unprotected head, specially a high caliber one is dead, but not here unless you’re way higher level or in stealth with a beefed up rifle and get a x5 headshot and even then it’s not guaranteed .

    • @BillyRayBenz
    • 2025年 9月 11日 9:58am

    Piss poor review, Inaccurate and dishonest.

    • @hkiajtaqks5253
    • 2025年 9月 11日 9:58am

    I think starfield is not a bad game. It is just badly priced. I would totally buy and play such a game for $20. They should just slash the price and let everyone play.

    • @Mr_Mcfeely
    • 2025年 9月 11日 9:58am

    I know you liked your combat soundtrack change but personally I think it was equally as off as the og combat track. Neither hit the mark but I do agree with the sentiment of that section.

    • @kizylle5204
    • 2025年 9月 11日 9:58am

    they were obviously trying to copy cyberpunk’s quickhack system for the social skills, how’d they mess it up when they have a perfect example?

    • @uncannyvalley007
    • 2025年 9月 11日 9:58am

    This video’s ending aged rather poorly considering Microsoft damn near closed Bethesda. They closed all of their satellite studios and half of what ZeniMax owns.

    I HATE Microsoft. I can not stand them.

    • @CodingWithUnity
    • 2025年 9月 11日 9:58am

    Imagine if the creative directors of the game thought about the game as much as you did in the video

    • @skelmersdale9950
    • 2025年 9月 11日 9:58am

    …You have very strange taste in ‘background music when you’re studying’

    • @EgonSupreme
    • 2025年 9月 11日 9:58am

    How depressing that Bethesda’s admitted hubris led them not to make something weird and maybe broken but ambitious like a videogame Zardoz, but rather to make increasingly boring, bland, aggressively mediocre pap.

    • @matthewmilam6578
    • 2025年 9月 11日 9:58am

    I couldn’t understand the title of the soundtrack you used as a comparison in the section about Starfield’s score and combat. Could someone please tell me the name of the soundtrack he used as a comparison? I’d really appreciate it.

    • @BigPanda096
    • 2025年 9月 11日 9:58am

    The problem is Todd fires anyone who has any modifum of skill and expertise in their craft, if they dint always agree with him and Emils ideas. Its been known for years, decades even that Todd gets rid of talent all the time because they dont always agree with everything he shits out, but he keeps his buddies around who aren’t really even qualified to do much of anything in terms of game design. Just because they are buddies he keeps them arpund and anyone they dont like or Todd himself doesnt like, regardless of their talents or skills brought to the table, he will ace because they dont pass the buddy sniff test. Thats why the games have been steadily going down hill. When it first started Todd didnt have reign to fire ANYONE, so he HAD to work with people who had talent and brought a lot to the table, that also consequentially stopped a lot of Todd and Emils dumber and more, useless proclivities from being added. That always enraged Todd according to many people who worked there. Todd and by extension his friends, “always have great ideas,” but the people who didn’t agree, all got axed as soon as Todd was given reigns to fire people because a game THEY designed well, did good and Todd was able to leverage it as it was mostly him, and got the ability to fire people. Coinicdentally after that Bethesda games have been absolute garbage and swirling closer and closer to the toilet drain.

    • @wrayday7149
    • 2025年 9月 11日 9:58am

    Oh I bet they reused the phrases “It’s like SKYRIM, in space!” and “It’s like Fallout, in space! ad nauseam”.

    • @StainsStainsStains
    • 2025年 9月 11日 9:58am

    Everything has already been done and there’s nothing left to do. Personally Im much happier with video games when I dont expect innovation and brand new never before seen concepts with every single release. It is what it is, play it or don’t. I thought the game was ok, a little bland after awhile but taking some time away from it and coming back to it made it fun for me.

    • @AriellaLilien
    • 2025年 9月 11日 9:58am

    “Exceedingly low expectations is a great way to be surprised. I did not go into this game wanting to hate its writing, worldbuilding or quest design. However, hating those elements is is pretty much inevitable when bethesda still managed to eat s*** on a bar I set so low that I needed an excavator to dig out a trench for” gsfhjkghds

    • @jailbreaker1214
    • 2025年 9月 11日 9:58am

    Just the fact that all the NPCs look like a 60 year old asian grandmother was enough for me to avoid this game. Bethesda is done putting effort into their games

    • @kojk2545
    • 2025年 9月 11日 9:58am

    Big agree on Neon. Between the “gangs,” the fake cyberpunk aesthetic, the horrible quests, and that god forsaken nightclub, its gotta be one of the worst areas in gaming history. I actually hated every second I spent there.

    • @stefenlunn113
    • 2025年 9月 11日 9:58am

    Played on game pass, too uninterested to take a single step off the ship after getting to the first stop. Turned it off, never looked back.

    • @SimonRobeyns
    • 2025年 9月 11日 9:58am

    if they ever wanna succeed and really make a truly innovative and good videogame again they need to fire the main writer immediately
    fallout 4 was the first release that truly s*cked when it comes to writing and dialogue. Fallout 3 at least had some good moments and not the voiced protagonist sucking all life out of the game.

    • @OXY187
    • 2025年 9月 11日 9:58am

    Just come back five years later. The game is going to get fully developed by the modders.

    • @OXY187
    • 2025年 9月 11日 9:58am

    Don’t forget. It took them 7 years to come up with this game. It’ll be always the same. It was like this with Fallout 4. It was like this with Skyrim. It was like this with Fallout 3. It was like this with Oblivion. Every new title is a straight up downgrade. In both quality of the writing and the design, and the quality of the actual gameplay.

    • @Special_Places
    • 2025年 9月 11日 9:58am

    Okay, I’ve watch all 4.5 hours of this “analysis”. I can confidently state that this is NOT an analytical review. This is an (mostly) emotional rant. Essentially, this guy spends 4.5 hours throwing a tantrum and complaining about every single aspect of Starfield, as if NOTHING was done correctly at all.

    He essentially cries about how this game has not one single redeemable quality. This was a very clearly biased viewpoint that does not analytical dissect what was good and what was not. This was an emotional rant by a guy who is likely not very happy in his life or with his surrounding environment. I’m not going to say that Starfield was a great game (yet), but I’m certainly not going overlook a lot of the marvel that this game provides. This game has redeemable and strong designs regarding certain aspects of the game, and they are overlooked by a rant. I’m sure he needed to nit-pick like he did to cover 4.5 hours of content.

    Just the sheer length of this commentary should hint at the idea that this was not just a normal commentary or analytical review. This was fueled by a lot of emotion, which creates bias. Very few games have the environmental scope that this game provides. The very thought of procedurally generating this amount of land mass is unfathomable to most game developers. This was Bethesda’s first attempt at creating a scale so large that it stands out on its own. Does it beat current-day No Man’s Sky? No. But No Man’s Sky was thought of in this very same light when it first came out. It was likely trashed by the same emotional self-described intellectuals as this guy.

    This guy nails it right on the head: Youtubers like him are narcissistic to the core. The length of this video is a testament to that for sure. To simply ignore the very feat that Bethesda tried to accomplish and act like an entitled gamer should show the level of bias right from the start. He kept saying “I know it’s not fair to compare this to a refined game like Elite Dangerous….but….” as if he knew what he was doing wasn’t reasonable but couldn’t help himself.

    Elite Dangerous has had NINE years to refine and improve. And he insists on comparing a game less than 1 year old to it, knowing that it wasn’t a fair comparison. He also compares it to Cyberpunk 2077, which has had 3 years to refine itself. Nope, this guy just couldn’t help himself, because he was emotionally judging the game in every single negative light possible. There is not a doubt in my mind that this guy had strong negative opinions about Cyberpunk when it first came out. He was definitely a band-wagoneer who couldn’t help but trash the game like everyone else, only to then say “they have redeemed themselves!” Yet, he can’t help but not give Starfield the time to refine before absolutely trashing it and saying it was a complete mistake with no redeemable qualities.

    Even the ship building he trashed more than he praised. “Ship building was unique, but here are all the problems” as he focuses far more on the problems than the good qualities. Listening to an emotional guy who seems to be unhappy with his life and everything around him go on about how this is an analytical review is neither interesting or inspirational. This is the work of a narcissist who needed to hear himself rant for 4.5 hours about a band-wagon hatred for Starfield. Don’t get me wrong, I know what Bethesda does. They do surface-level depth that stretches miles long. That’s their MO. To think that Bethesda was suddenly going to have in-depth dialogue or character development is either suspicious or malicious.

    To suddenly act like their story lines are somehow just now losing their edge is ludicrous. Yet this guy wants to go on a rampage about a typical Bethesda story line. It’s never been their strong suit. And to act like exploration was faulty due to procedural generation tactics tells me he may have never played TES II, which kind of launched them into fame for their procedural generation ability. The more I listened to this guy, to more I realized he is not an analytical person at all. He’s emotional and biased, and this video came from a place of unhappiness, not objective examination. To say that Starfield was a mistake, and to trash every single aspect of the game is ignorant at best and misleading at worst. This was a very poor analytical review of a game, to say the least.

    • @jimbeaux89
    • 2025年 9月 11日 9:58am

    I was never more excited for a game in my life.

    To this day, it’s the only Bethesda game that I quit without finishing the main story.

    • @inigoacha1166
    • 2025年 9月 11日 9:58am

    I will remember Gniibu system forever, I went for 48 hours searching for 1 animal in a procedurally generated map, and after 6 different landings on the planet and not knowing where the fuck I was… I said to myself “I need a better computer to play this.”
    The animation when you are decoupling from another ship to finish in the same menu ? are you kidding me ?
    And no multiplayer in 2024 ? or no support for it ? QUAKE HAD MUTIPLAYER WHEN EVEN IN A TIME WHEN A NORMAL PERSON CANT AFFORD IT
    No Galaxy map creation tool ? Nah Just copy paste the dungeon till you want to hate yourself.
    Tom Howard cant let the atomic shop good, prostituting their clients who bought the game in the first place

    • @counterhitasmr9196
    • 2025年 9月 11日 9:58am

    Everspace 2 is probably my favorite space RPG, although it basically leans into being a looter shooter version of Star Fox

    • @Special_Places
    • 2025年 9月 11日 9:58am

    The first 30 minutes: “I’m going to be just like every other streamer who trashes v1.0 games when they come out.” Brand new game? “It’s trash, huge mistake.” When patches and DLCs come out? “Huuuge comeback, great game!” This guy offers no unique analysis or commentary. He does the same thing a huge swath of Youtubers do….trash the very early version of a game then completely hail it some number of years later. This guy probably trashed Cyberpunk 2077 like everyone else did until their latest version, then everyone said how great it is. Same exact thing happened to No Man’s Sky, too. No chance to wait until the game truly develops, no patience to wait for a v2. No one seems to take the time to just accept and genuinely be happy that a game like this was attempted. It’s always gotta be this hyper-critical, nonsensical jargon that he thinks sounds smart and analytical. The reality is that it’s sheepish and mobish mentality that will eventually be swayed when the game gets more fleshed out. It’s almost like people can’t see past their basic emotions these days. This guy’s opinion at the 30 minute mark is about as fresh as a rotten banana before I have to throw it away due to larvae hatching.

    • @TheCaptainMcNugget
    • 2025年 9月 11日 9:58am

    Capital wasteland has vibes bro

    • @TheMoonShepard
    • 2025年 9月 11日 9:58am

    I suggest trying Death Strandings soundtrack in place of Starfields, Ludwig Forsells work sounds incredible

    • @And-ur6ol
    • 2025年 9月 11日 9:58am

    1:37:02

    I am pretty sure that Bethesda did this, to allow future ships that are better than C.
    Essentially make a D and E class ships possible.
    So from a planing view, I think it makes sense.

    • @malvikvran3737
    • 2025年 9月 11日 9:58am

    I seriously don’t think Bethesda thought about the multiverse idea until mid way through development. Like most of their disjointed ideas. They didn’t have a direction other than “it’s in space”

    • @lordspaz88
    • 2025年 9月 11日 9:58am

    13:48 i also dont think people realize just how bored astronauts get. It took *DAYS* for Apollo 11 to get to the moon. You dont think they got bored?

    • @PuritanProdcutions
    • 2025年 9月 11日 9:58am

    Bethesda should have just made a game account exploring 8-10 interesting planets with that Bethesda flare each with its own lore cities and stories like the holds from Skyrim but different and on a larger scale.

    When first heard of Starfield I thought it would be more space fantasy like Destiny. I’d prefer that over the boring NASA punk style.

    • @gogetaluv
    • 2025年 9月 11日 9:58am

    *looks for a review of this game* oh this seems fine (4 hours) alright maybe too fine

    • @eugenekrabs4774
    • 2025年 9月 11日 9:58am

    I think youre onto something about starfield being cursed, i distinctly rememher customizing my ship followed by my parents walking in and telling me my cat died

    • @МаксимФролов-щ6ш
    • 2025年 9月 11日 9:58am

    Thank you for great video. Im so sorry about Bethesda and its actual condition. Its sad how this people become miserable and indifferent to their own product

    • @CaptainIcebeard
    • 2025年 9月 11日 9:58am

    Emil Pagliarulo is a genuine curse on Bethesda’s games. The man’s entire philosophy when it comes to writing is off.

    • @TheSpicyLeg
    • 2025年 9月 11日 9:58am

    The big issue with space exploration games is “less is more”. Everyone sees the billions of solar systems in our reality for just our galaxy, and thinks they need to make as much of that as they can.

    Wrong. It would be better to have ten systems with 10-15 planets explorable and unique than a hundred copies. Each a hub with characters, problems, places to find. Imagine one planet with an Industrial Age alien species that careless explorers exposed themselves to, and now the alien species is dealing with the knowledge that there are way more advanced aliens that know where they live. Imagine unscrupulous merchants were trading advanced weaponry to them in exchange for their raw resources, giving one group way too much power. Imagine a human planet where a space catastrophe a hundred years ago cut them off from the galaxy at large, and they fell to a level of barbarism and peculiarity that made them a danger to the galaxy now that their planet is open to travel again.

    The possibilities are endless.

    • @SOFFtv
    • 2025年 9月 11日 9:58am

    Developers have switched to increasing team sizes, instead of in the past when they would increase the amount of teams the company has working on different games. Too many chefs in the kitchen for a genre that needs micro details all over- there isn’t time for all the middle-manager approval rounds, ideas just need to be implimented

    • @saltysaltmaker3848
    • 2025年 9月 11日 9:58am

    I think I’d disagree with giving Emil more power.

    What the man needs is oversight- I think he’s better focusing on a smaller segments or questlines. Let him do that and have someone with a big branch hit him on the head if he tries to influence the main storyline of the games he works on.

    • @CoolSmoovie
    • 2025年 9月 11日 9:58am

    I died inside when the game told me that the Great War of among the stars happened decades ago :/

    • @Duchess_Van_Hoof
    • 2025年 9月 11日 9:58am

    I swear, when I browse the reviews, the positive ones are basically:

    “Boring, repetetive, and Bethesda’s blandest game ever. Too many loading screens and it is just not that good.”

    And then there’s a big green thumbs up to the review.

    • @Twiddle_things
    • 2025年 9月 11日 9:58am

    All Starfield has done for me is give me the itch to play NMS

    …BRB gonna turn on my Xbox

    • @jaaayyy2532
    • 2025年 9月 11日 9:58am

    I was really into the video BUT when you got to the console wars bit that’s when I knew I had to subscribe! I thought I was the only one that noticed the hypocrisy

    • @arrivalofdoom7449
    • 2025年 9月 11日 9:58am

    34:30 , Sessions. If we’ve had the pronouns controversy , then somewhere in Howards twisted mind palace must be the thought process “must include a set of stairs as part of a ramp”.

    • @AlyssaStJohn-mg1zq
    • 2025年 9月 11日 9:58am

    3:38:09

    • @DeepFriedReality
    • 2025年 9月 11日 9:58am

    The main quest was the nail in the coffin for me. I HATE multiverse stories (Even more-so time travel stories). It removes consequences for the writers and the actions of the player. “Oh this person died, but they are back because of the multiverse”. What does Starfield 2 look like? I can’t imagine a consequential Starfield 2.

    • @joeyshirey9232
    • 2025年 9月 11日 9:58am

    I had plenty of fun guess it wasnt a mistake tor me… I hate these dumb titles likes this

    • @cassis1018
    • 2025年 9月 11日 9:58am

    Easy. Bethesda wants the players to make it better. Slave out the players into making what they dont want to do. And charge them for it. Ferfectly sound corporate business decision. I think the owner of Bethesda is very aware of how people are. Sound business model. Easy to do and the players do the hard work.

    • @mazder360
    • 2025年 9月 11日 9:58am

    It’s incredible to me that people were excited for this after 76. Todd’s philosophy that it didn’t matter if a game launched broken was such a massive red flag

    • @AlyssaStJohn-mg1zq
    • 2025年 9月 11日 9:58am

    2:08:23

    • @Deafmandalor
    • 2025年 9月 11日 9:58am

    A game about the multiverse and space Dragonborn with nasapunk🤮that coined term needs to POQ . The main issues besides 50shades of good from the sad companions forced on us is the boring poorly writing.

    • @Xman360z
    • 2025年 9月 11日 9:58am

    I wonder if Bethesda views starfield as a failure and if they’re having internal conversations about how to improve. Either that or they have their head in the sand

    • @lorekeeper2611
    • 2025年 9月 11日 9:58am

    It’s like they learned nothing from No Man’s Sky’s launch…

    • @stephennutt5886
    • 2025年 9月 11日 9:58am

    I really appreciated that last tag of personal thanks and expressing your general feelings about being a content creator.
    Keep doing what you’re doing!

    • @AkiraSpikes
    • 2025年 9月 11日 9:58am

    Ever since I heard about Starfield’s problems and flaws, the game reminded me of Mass Effect: Andromeda and that thing is a mess, but Bethesda made that gameplay concept even worse, I don’t even know how that’s possible. They even added bugs to their game similar to ME:A experience. Somehow Bethesda made Starfield worse with a decision not to add a vehicle so you’d get stuck running in the middle of ducking nowhere. Same resources gathering, same stupid ai, same bugs but with Bethesda™ flavour. And without alien species. You can enjoy yourself poking both games with a stick and laugh at it, BUT ME:A was released in 2017 and was outdated back then. The genre is evolving, just backwards.

    • @macedindu829
    • 2025年 9月 11日 9:58am

    4 and a half hours later… So, my takeaway is you didn’t like it?

    • @Kadwid
    • 2025年 9月 11日 9:58am

    Earth has fallen, billions were lost: the game

    • @budlikycz2445
    • 2025年 9月 11日 9:58am

    I wont say Bethesda quests are great, they are not. But Cyberpunk main quests in term of gameplay is what developers decided to be THE chair to sit your ass on while npcs talks at you. Doesnt scream peak main mission design either. And thats exactly the reason why I stopped playing Cyberpunk because first 5 hours you just sit in various assortment of chairs listening to some npcs talking at you. I uninstalled Starfield the moment that fuckin robot you get blocked my pathway out of the doorway like in every single Bethesda game.

    Thanks for the vid definetly made my shift fly by a hell of a way faster

    • @DatsTehUber
    • 2025年 9月 11日 9:58am

    I think the biggest thing that got me to put this game down the hardest when I was playing it at my SO’s place was when I got presented with a young, geeky man who is being written in such a way as to indicate that his job is his very special interest, described himself as essentially a xenotheologist, and when I got extremely excited to ask him what that meant and what his studies were there were zero options to pry.

    And this isn’t even with or from a character who would be reserved or busy with other things. This is the perfect RPG moment where you have a character who obviously actually really wants to talk to you about his field of knowlege, and it wouldn’t be trite or narratively straining for him to exposit his entire mindscape to you. Yet somehow they do not let you continue this dialogue with him about how cool it wouldein this setting to be a *xenotheologist*

    • @arthurcheung9530
    • 2025年 9月 11日 9:58am

    the story, quest and art design are the moat prominant strength about starfield, but it really need to improve its combat, leveling perk, and planet exploration. I felt bored and non-excited to play these parts in comparasion to TES 5. It has kill cam, parrying, magic, useful enhancement, and game changing perks.

    • @DoritoGOD2811
    • 2025年 9月 11日 9:58am

    2:40:40 or just having two workers per store: one for the day shift and one for the night shift. Maybe the nightshift guy could be a little sketchy, and sell stuff the daytime guy wouldn’t…

    • @oobermackn
    • 2025年 9月 11日 9:58am

    They should call the next one halo 6 or better yet just call it halo since they skipped the first halo game and just went to halo 2. Also you are wrong Starfield is awesome i beat the game 11 times.

    • @AlejandraTheGreat
    • 2025年 9月 11日 9:58am

    I’m so glad I didn’t buy an Xbox for this game. Bethesda been downhill for years now. They lost all our trust

    • @jatelitherius9842
    • 2025年 9月 11日 9:58am

    I found that vanguard captain that was part of the main story by accident lmao

    • @jatelitherius9842
    • 2025年 9月 11日 9:58am

    Nah, the fastest way to level up is going to a level 75 planet & playing 1880s safari. Kill every animal you see, you’ll level up once per 20 or 30 minutes

    • @jatelitherius9842
    • 2025年 9月 11日 9:58am

    & i started with one point in lasers, then never took another combat skill unless you count boost packs. I played on the highest difficulty & i was fine except getting 1hkd by some level 120 fauna here & there

    • @FromThanatosToSol
    • 2025年 9月 11日 9:58am

    I can’t speak for Fallout 76 (although I’ve heard it improved quite a bit since launch) but I think even in Fallout 4 there’s still part of the elements that made Bethesda games good, like the dungeons, possibly interesting encounters, (some) actually interesting characters. The thing where FO4 went wrong IMO was more of the story and game mechanics aspects. And these things were already a thing in Skyrim (super weak main quest, super unappealing main factions). And I think Bethesda either needs to learn from some other games or maybe co-operate with other studios like they somewhat did in FNV.

    • @ADADEL1
    • 2025年 9月 11日 9:58am

    I’m always kinda surprised that people look at game studios so different than pretty much any other kind of entertainment thing. Like with music artists they make a song or two and get really popular. Normally their popularity starts to decrease over time as the general fans starts to drop off to listen to other stuff and it becomes “Yea, they were really good. What ever happened to them?” It’s the standard cycle for the majority of musicians and actors, but for some reason we expect the people who make our games to be amazing always and it’s some massive disappointment they’re not instead of just how the entertainment business works.

    • @jatelitherius9842
    • 2025年 9月 11日 9:58am

    I spent 200 hours scanning fauna & flora & resources, completing planet after planet, before i even learned about the magical space powers. & at the end of it all, I realized i shouldve just been playing nms, because there were only like 40 hours of quests & stories here

    • @paulmcintyre6857
    • 2025年 9月 11日 9:58am

    I’d rather play Starfield that listen to you winge like a little bitch for 5 hours

    • @Gamer_Dylan_6
    • 2025年 9月 11日 9:58am

    they really spent 8 years to make a worse version of Daggerfall.

    • @waupiefipie7638
    • 2025年 9月 11日 9:58am

    Im so happy for this video, because it expresses in the first 5 minutes how impossible of a task this game would have been (forgetting writting, bugs, etc)

    • @dawsong5208
    • 2025年 9月 11日 9:58am

    That Soul of Cinder theme at the end as all the creators were just realizing the game was boring af or looking back & seeing that it wasn’t anything above mediocre was wayy too fitting. That theme when you hear it in Dark Souls 3 signals the end of an era that’s long overdue to go to the next. The end of possibly dozens of ages. I couldn’t see anything to be more fitting as Starfield is the game to push a vast majority of their player base to realize Bethesda is far past the end of their own era. This was an excellent video btw & is how I found your channel! Am looking forward to diving into more of your content!

    • @thehomiesrule123
    • 2025年 9月 11日 9:58am

    I haven’t got to it yet, but I truly hope you didn’t shit on Emil Pagliarulo as you would be a victim of a nearly completely falsified hate train.

    • @DuDe3810
    • 2025年 9月 11日 9:58am

    Wow, listening to Todd speak in the interviews vs what Starfield actually is as a game really drives home just how severely out of touch with the actual gaming community he really is

    • @gtfokthxbyecya
    • 2025年 9月 11日 9:58am

    I wanted so badly to love this game, but it just…never happened. Damn shame.

    • @while_coyote
    • 2025年 9月 11日 9:58am

    You’d think since they invested SO much into this game they’d be rushing to simply just fix the issues. Add more content for the next few years, and keep updating the game, like how Minecraft works.

    • @DuDe3810
    • 2025年 9月 11日 9:58am

    I played through starfield top to bottom twice, have about 200 hours in the game, and did not know about ship boarding or the systems targeting perk until watching this video

    • @kailafars1387
    • 2025年 9月 11日 9:58am

    🤪 ‘Promosm’

    • @jollygrapefruit786
    • 2025年 9月 11日 9:58am

    Imagine getting this and then missing Helldivers 2. Xbox fans down horrendous.

    • @justinstoll4955
    • 2025年 9月 11日 9:58am

    I got into a “debate” with someone that Starfield was an objectively good game. Then this person said Neon was “way better” than Night City. At that moment, I realized there’s no point speaking to modern Bethesda fans.

    • @totallynoteverything1.
    • 2025年 9月 11日 9:58am

    “nasapunk” as a man with hundreds of hours in KSP, IT’S NOT

    • @ArcangelGamingEntertainment
    • 2025年 9月 11日 9:58am

    Its amazing that no matter how many besthesda themed videos i watch, whether on skyrim, fallout or starfield, everyone uses oblivion ambient music.

    • @nikonlover1
    • 2025年 9月 11日 9:58am

    Did you ever think that MAYBE you’re lack of imagination and being grounded in reality prevents you from liking this game? And it seems to be you’re nitpicking because you’re anal. Just because you don’t like the game doesn’t mean others won’t, so as far as I’m concerned your review sucks because you’re jaded. Jaded because you’re a negative person.

    • @pfeilspitze
    • 2025年 9月 11日 9:58am

    The core question to which I’ve never seen anyone give a satisfactory answer: What makes the planet-hopping open world game *more fun* than an island-hopping open world game?

    The only pseudo-answers I’ve ever seen is basically “space is cool” or “I like NASA-punk”. But that doesn’t make the gameplay more fun.

    And space games like this will always be disappointing until someone manages to answer that.

    • @kbub1234
    • 2025年 9月 11日 9:58am

    I hate that a story about alternate universes and using them they were afraid of making the quests more divisive or change more, imagine if you could only choose one faction to be a part of due to political reasons, and every loop let’s you encounter more of those factions and the actual quests can change more of that individual universe…

    • @SirLightfire
    • 2025年 9月 11日 9:58am

    2:33:00

    • @paradoxialepiphany6663
    • 2025年 9月 11日 9:58am

    There is a quest on the cowboy planet to have the city build homes for the homeless. I didn’t care enough to go back and see if they ever constructed them or not.

    • @xera192
    • 2025年 9月 11日 9:58am

    Adding fuel and other resources to manage would be good for a bethesda game imo.

    The best part of Skyrim is not the moment you get to x cave where you have a quest, complete the quest and get a reward. The best part is everything that happens the moment you leave a city with that x cave as an objetive and the moment you return to the city to get your reward. You find other caves, npcs, camps, dragons, etc, etc.

    If you HAD to recharge your fuel in starfield for example, you would land on a planet to mine materials to turn into fuel so you can keep jumping to the system with your next quest. But, since you are in that planet mining, you could scan some animals and get some resources in the meantime. And well, I could explore that building too, maybe there is some good loot. Oh, there is a NPC with a quest in this planet, I could finish it before going to the next system, since im already here. Etc, etc.

    • @coomofdoom
    • 2025年 9月 11日 9:58am

    Starfield is what happens when a company comprised of 50+ year old cynical millionaires learns that no matter what shit they put out they will still make money hand over fist thanks to an army of brainless fanboys or clueless consumers.

    • @Mr_G_s_secret_account
    • 2025年 9月 11日 9:58am

    Are the NPC’s still talking trough each other like in Skyrim?

    It’s the biggest immersion-killer you can possibly think of.

    If i was Bethesda, playtested Skyrim, noticed dialogue runs trough each other, i make damn sure, to eliminate this bug, for my next game.

    • @JH-gu4hj
    • 2025年 9月 11日 9:58am

    Starfield should have taken all the wars they were talking about in game.

    And placed the player right at the beginning of it.

    Let us explore these systems as a mercenary fighting for the UC or FC

    Have the pirate faction break out and do exactly what they did but during thus conflict. Being the evil faction taking advantage of people during this war.

    Hell they could keep the storyline they have right now and in a different setting it would be fine! Having you be the sole starborn looping back to the beginning of this war would have been awesome!

    • @coulsoncrawford2456
    • 2025年 9月 11日 9:58am

    how many times will the general public keep giving that Howard asshole the benefit of the doubt? look at all the hype for ES6, I promise thats gonna go away the second the game hits the market. watch.

    • @arachnomage
    • 2025年 9月 11日 9:58am

    I just love that Starfield flopped, it made my entire year knowing the autists finally turned on Bethesda

    • @raysadbury8907
    • 2025年 9月 11日 9:58am

    I think we should all be deeply suspiscious of a man that decides to make horses “just not that important”

    • @lowstaar
    • 2025年 9月 11日 9:58am

    Starfailed

    • @TheCrazedEB
    • 2025年 9月 11日 9:58am

    This is Bethesda worst game ever. Even the little enjoyable moments are not worth playing as is fleeting.

    • @garbanso1788
    • 2025年 9月 11日 9:58am

    no one cares

    • @devilkit13
    • 2025年 9月 11日 9:58am

    I’m just going to leave this here because there’s too many people like me. That will just walk away sight unseen, silent in step and won’t look back. The silent majority is a real phenomenom.

    I enjoyed Bethesda’s games. Then I noticed a slip, a decline. It started with Fallout 3, Skyrim I avoided like the plague only because I know I would get lost playing that game for years on end with all the fabulous mods. I already sank thousands of hours into New Vegas because of mods. When Fallout 4 came out I started to hate it almost immediately, using a spouse and child- oh gee these characters won’t become a rotten carrot on a stick for story teling purposes, will it? And while there was some genuine joy I had in that game there was just so much that was negative that the modding community really did finally make it palpable and somewhat enjoyable. However the cracks in the foundation were apparent.

    So when they announced 76 I immediately noped out, I am fairly clued in I know about live service models and know that more of them fail rather than succeed. At this point i must state a few game developers that are on a black list of me never buying their games because of various reasons. Ubisoft, Blizzard, Activision, EA. I saw these companies games and buissness models for various published games go in ways I do not agree with. And this has been in effect for over a decade now. Bethesda upon releasing 76 with all of its jank, bugs, and flaws immediately went on my black list. They will have to release two solid games with solid core experiences for me to even consider them “back in form’ or ‘competent’ it’s harsh but they did it to themselves. Press releases, interviews, the behavior of upper and senior management, the whole corporate structure painted their whole attitude towards the customers, the gamers, and people who bought their products.

    I can work hard at training myself to break the world record for the biggest shit ever shat by a human being- but in the end its still shit. Just because you work hard, doesn’t mean your producing quality work or a good product. And even so people have such a nebulous definition of ‘good’ in this new modern day that they think any hint of work on a miniscule scale should reward bountiful riches. Honestly I don’t know if game companies or various studios and publishers can win me back but I have a back catalogue of indie games and 10+ year old classics to play. And I still have old working hardware to play them on. And to this date there is an estimated 8million plus video games out there- so there is no lack of choice.

    Good video by the way, I enjoyed it. kit signing out.

    • @allisvain123
    • 2025年 9月 11日 9:58am

    Ah yes, the first seconds of this video shows the essence of the NPC experience in Bethesda games.

    • @TheMarcHicks
    • 2025年 9月 11日 9:58am

    In hindsight, it seems crazy now that Larian were clearly concerned that Starfield would be a bigger hit than BG3, and thus steal their thunder.

    • @EousDB
    • 2025年 9月 11日 9:58am

    “Microsofts last ditch hope” bro they are a Trillian dollar company lol

    • @Zethariel
    • 2025年 9月 11日 9:58am

    Regarding ship combat – why did you floss over EMP weapons? You mention that disabling systems is super hard due to fragile ship health – that’s the sole reason EMP weapons are great at boarding. I didn’t have the systems targeting perk at all and just relied on RNG targeting to reliably get the engines down with just the EMP weapons. While that does again highlight how badly thought out the combat was, it does make the mechanic more reliable and useable

    • @madisons2117
    • 2025年 9月 11日 9:58am

    Also, I havent seen anyone talking about it, but it feels like The Outer Worlds greatly impacted the direction of Starfield. Like, yet again I find myself wishing for the storytelling of Obsidian in the world of Bethesda.

    Starfield New Vegas 2 is going to be amazing.

    • @madisons2117
    • 2025年 9月 11日 9:58am

    It feels like video games are being made specifically with the folk who dont play video games in mind. I wouldn’t be surprised if the next console has something like a Facebook Meta type thing. Other techs are moving toward making one-stop shops to the point that it feels like when pandoras loot box was first opened.

    • @Syenthros
    • 2025年 9月 11日 9:58am

    Private Sessions: “I have to disagree that enemies are bullet sponges.”

    Also Private Sessions: *shows video of a random non-boss raider eating an entire magazine of headshots from a sniper rifle without dying*

    • @illseeyaonthedarksideofthemoon
    • 2025年 9月 11日 9:58am

    The fact that the most noise I heard about this game besides the teaser trailer was that moronic pronouns controversy…

    • @tjep2670
    • 2025年 9月 11日 9:58am

    So the best way I found to move ship via the ship is to drop them on the floor. That’s it. If it’s on the floor the game doesn’t realize that they exist on the ship and you can fly off with 10,000 tons of iron.

    • @Zorothegallade-rpg
    • 2025年 9月 11日 9:58am

    Emil: “I can guess what it takes to make a hostess Twinkie, but I don’t work in the factory so what do I really know? Not a lot”
    Me: “Yeah but if I found a cockroach inside my Twinkie I think I could be pretty confident in stating that a lot of people in the Twinkie factory fucked up.”

    • @danhule
    • 2025年 9月 11日 9:58am

    this video puts all my complaints about the game in 1 elegant package, thank you.

    • @lastword8783
    • 2025年 9月 11日 9:58am

    Brutal immersion breaking loading screens aside, without meaningful survival mechanics and a sense of danger, you fundamentally cant have a sense of ‘exploration’ in space. Space is supposed to be really dangerous. Taking that away, removes 90% of how intriguing and wondrous space is. In the Starfield universe, space never feels like something you have to survive in and this really hurts the sense of exploration. The moon in real life might be even more barren than any moon or planet in starfield but its danger and how much effort it takes to explore means it will never be as boring as a starfield planet. Sure you cant put all of the factors that go into exploring the real moon into a video game, a lot of the real life factors that should be in a video game arent there. If you could just land and run around on the moon without any realistic danger like you can in Starfield, it would be just as boring.

    • @Solus793
    • 2025年 9月 11日 9:58am

    One of the most confounded and baffling games I’ve ever played, what on Earth were they thinking when they made this disaster?

    • @andynorth1776
    • 2025年 9月 11日 9:58am

    Thanks for the video PS, you’ve saved me money and my time. You’re doing God’s work.

    Side note: The Console wars are stupid, because consoles are cringe. My only message to them is this: “Buy/Build a PC and stop being a pleb.”

    • @drogonmax8781
    • 2025年 9月 11日 9:58am

    Including Stalker SOC SAD music (which has cool story) is such irony when talking about temples in starfield I LOVE IT!

    • @Kretinos2323
    • 2025年 9月 11日 9:58am

    Duuuuuude! 4 HOURS? Damn, that’s dedication

    • @vast634
    • 2025年 9月 11日 9:58am

    A simple trick could have made the space-flight more meaningful: stargates. Instead of just warping at any time, you would have to fly to a stargate to travel (at least once to unlock it for that location). In the space in-between, they could have put POIs, structures, missions and events.

    • @Random-ei2uo
    • 2025年 9月 11日 9:58am

    nah starfield was a mistake even on paper
    the paper on the wall that read “the mods will fix it”

    • @SabbyNeko
    • 2025年 9月 11日 9:58am

    I keep chipping away at this amazing video with just the audio and thinking “Huh, did Avalanche Reviews get a new mic?”

    • @MrRobotukas
    • 2025年 9月 11日 9:58am

    Starfield wasn’t a mistake and you should that stupid title. Bethesda was to lazy to put effort on Fallout 76 so why do think Starfield would be better? I am not going to buy Elder Scrolls VI because is going end up like Starfield. It is about ambition team rather than title. One of example is BG3.

    • @hardcoregamer3577
    • 2025年 9月 11日 9:58am

    Bye bye Bethesda you suck, hello Arrowhead studios.

    • @dusermiginte4647
    • 2025年 9月 11日 9:58am

    Starfield sold ok and is among the 10 most played games 2023 sooooo.. yeah..

    • @laeliuss7495
    • 2025年 9月 11日 9:58am

    Wanna play a great Big Space Game? Play No Man’s Sky, the game gets constantly new updates, for free, which any other game company would make it paid dlc, but not Hello Games.

    No man’s sky is fantastic. No bullshit around, its a very sincere, space game.

    • @sublimemime
    • 2025年 9月 11日 9:58am

    I went on the terramorph quest line and had so much fun and then I realized the rest of the quests were far less interesting.

    • @jairusstrunk94
    • 2025年 9月 11日 9:58am

    According to modders and people who like to break games the underlying systems for seamless travel is there in starfield. Like they had started make it seamless. Then scrapped it. Like if you remove the planet tile borders and walk far the game will try to load the next tile. You can land in a tile close to new atlantis, and walk towards the city and it will eventually spawn in. So the tiles ARE mapped to the planets surface in some way.
    So many things were just stripped or botched. Like no swimming, no deep water.
    No fuel consumption
    Fast travel everywhere.

    It all sucks and yes…. modders can fix it if they want to. Which is what I’m hoping for.
    You can actually fly between the planets in system too. There’s a mod for that already that just super speeds up your ship. It’s crazy.

    • @jairusstrunk94
    • 2025年 9月 11日 9:58am

    It was the radio in fallout. The radio hosts and music choices let you walk around the wasteland for hours. Or it did for me anyway. Something missing from starfield is a good radio with news and ads coming across the waves.

    • @jairusstrunk94
    • 2025年 9月 11日 9:58am

    Yeah. I could get over 99% of starfield’s issues. But I couldn’t get past the lack of choice and consequence.
    I pirate said “Watch your back cuz I’m coming for you” So I shot him in the head in a crowded bar…. No one cared. He didn’t even care. Just stood up and walked away like it never happened.
    That’s when I closed it and haven’t opened it since.
    How could I go from throwing children off mountains in BG3 and having the game be fine with it. To starfield not letting me a side NPC who threatened me because “God forbid their actions have consequences and they miss something”
    It made me so sad and made the entire game feel so empty to me. ugh.

    I don’t think Proc gen is a problem. I think it might have benefitted from MORE procgen. I play daggerfall which is like 90% proc gen, and I like it. I like the huge world and sprawling dungeons that you can spend hours traipsing through.

    • @furiousfill4593
    • 2025年 9月 11日 9:58am

    Starfield? Helldivers 2 people play that

    • @ToucanBim
    • 2025年 9月 11日 9:58am

    You put the ANAL in analytical because all you did here was whine and complain out of your a$$.

    • @sztivenyebbel4149
    • 2025年 9月 11日 9:58am

    i stopped supporting bugthesda after fallout4, im tired of their fckups

    • @DevourThemAll
    • 2025年 9月 11日 9:58am

    🫸🏼⭐🗑️

    • @ayyylmao9022
    • 2025年 9月 11日 9:58am

    oh hey the 90th starfield 5 Hour long critique we didn’t need shitting on the game is just free views I guess and I dont even enjoy the game lol but bethesdas been making shit games for a while now.

    • @seem03fox
    • 2025年 9月 11日 9:58am

    О Господи, не надоело хайпить?

    • @louispeddle9593
    • 2025年 9月 11日 9:59am

    Strange how No man’s sky finally got it right procedurally generated worlds with life and vegation on them which you can fully explore huh it can be done just not by Bethesda.

    • @salt7625
    • 2025年 9月 11日 9:59am

    I’m sorry……starfield had battle music?! Also i stopped playing after i learned the starborn were jsut humans again but a lil quirky….HOW TH YOU MAKE A SPACE GAME AND RELEGATE YOUR COOL ALIENS TO A SIDE FACTION QUEST?! I wish the game was that anomoly quest+the red devils questlines entirely, i play space games for exploration…GIVE ME SOMETHING INTERESTING TO EXPLORE there is nothing actually new to discover man….i don’t get to see a cool alien, i don’t get to see neat planets, i don’t get to hear some cool lore for why the universe is what it is (and no i don’t count what is there BECAUSE IT’S NEVER ACTUALLY EXPANDED IN ANY MEANINGFUL WAY! They don’t give me a reason to care about anything in this game except for the anomoly quest, the red devils, and the crimson fleet
    1. The anomoly cause it actually opened the way for an intriguing mechanic and story, 2 timelines running congruently is cool! The enemies were new, the world was new, the concept was new!
    2. Red devils cause it involved literally the only interesting aliens but it doesn’t actually do enough with em sadly
    3. The crimson fleet cause we all fucking know space pirates are always gonna be a cool concept but man does it not affect a single actual thing really.
    Think one of the things that annoyed me the most was everything to do with perks… why am i gatekept from upgrading something?! I already did the work of getting a level i shouldn’t havr to do more work to prove I’m worthy of upgrading that 1 specific thing!

    • @Owl90
    • 2025年 9月 11日 9:59am

    Great content!
    You deserve way more subs.

    • @btbarr16
    • 2025年 9月 11日 9:59am

    This game should have been a game contained in a couple solar systems. I think if that would have been the scope of the game it could have changed it immensely. Starfield has a lot of elements in place to make it a great space game, but they didn’t tie them together well enough to make it interesting. I mean looking past the loading screens and all the things that make it feel outdated, the gameplay is just boring. The quests are very mid. There’s a lot you can do, like mining, pirating, and base building, but no compelling incentive to do those things. I mean, why would I mine? Too build a base or make money. Why build a base. Why build a base? Still have no idea. Ok, so make money then. What do I need money for. Supplies, weapons, and ships. Some of the best ships can be obtained from quests. There are plenty of effective weapons that can be found. Ship upgrading is fun for maybe 30 min before it feels kinda pointless. There’s a pretty robust crafting and upgrade system in place for weapons and space suits too. However, little incentive to actually go get the materials you need to upgrade your stuff. The only crafting I did was a few health items that remember various debuffing medical conditions. The game has all the right ingredients to be a great game but they didn’t mix them together correctly and that cake don’t bake. That’s when it becomes impossible to look past all the things that make the game feel like it was released a decade ago. The stiff character animations, the loading screens, the jarring cutscene zoom-ins, and so on. I was 40 hrs into Starfield and had the final main quest left to do when Phantom Liberty came out. Since I hadn’t been playing any games around the time Starfield came out it felt like an ok game at first. Then I started a brand new Cyberpunk 2077 playthrough including Phantom Liberty. 83 hrs later and I started yet another Cyberpunk 2077 playthrough so I could play it as the male V this time. Finished that and was like, “oh yeah I guess I could finish Starfield now.” Going from Cyberpunk directly back to Starfield was jarring to say the least. I realized no, this is not an ok game. This is a bad game that I thought was an ok game because it had all the requisite ingredients of a good game. Finished the last mission, kinda shrugged my shoulders and finally uninstalled it a few months later when I finally realized nothing was going to change with the game that was impactful enough to draw me back in.

    • @TheBrokensaintvxvx
    • 2025年 9月 11日 9:59am

    I bet that starfield is a top ten game….

    In some alternate universe

    • @joemama6216
    • 2025年 9月 11日 9:59am

    Stairfeild reminds me of a Kickstarter game, imagine this. A hot new indie developer promises the galaxy in his new game, its instantly funded and then they start adding in more stuff with stretch goals, they add more and more and finally the game comes out and its’s a MASTERPIECE. Starfield feels the the stretch goal content without the meat of a main game. Everything in Starfield is serviceable but nothing is amazing or even that great.

    • @oliverstianhugaas7493
    • 2025年 9月 11日 9:59am

    Bethesda has a vetting process for the paid mods? They don’t even have a vetting process for their actual games.

    • @sirdamned9272
    • 2025年 9月 11日 9:59am

    I’m surprised you didn’t have a section devoted to the game’s extreme lack of enemy variety. When you remove the bugs and birds (aka fauna) from planets, which I think there’s maybe a variety of 10-12 or so (often just recolored, but which behave and function the exact same way…) we have FOUR types of “main enemies” in Starfield:

    Spacers, Ecliptic, and Pirates make up 90% of what you’ll be fighting, and are functionally the exact same enemy.
    Terrormorphs make up about 5%
    Sirens make up about 3%
    And the remaining 2% goes to the Ancients/Time traveling dudes.

    When you compare this to the sheer enemy variety in previous Bethesda games… the difference is massive. We’re talking 50+ in every Bethesda game to Starfield’s 4.

    • @jasper_the_ghost
    • 2025年 9月 11日 9:59am

    Something I didn’t really realize about Todd’s moronic ethos for this game. This is a video game, not an art piece. I, and I think most people, play games for gameplay, a story, something more than, “whoa, that’s a pretty moving panting.”

    • @captainchillygorilla7315
    • 2025年 9月 11日 9:59am

    I don’t get how Starfield copied No Man’s Sky watching this. You are mentioning features that are extremely basic and have been around for ages, features Bethesda has used before. The inventory system looks like typical Bethesda.. What am I missing here? are you just reaching

    • @horizontide568
    • 2025年 9月 11日 9:59am

    The gaming industry is in a kind of weird place right now. Once beloved studios are losing the older generation of employees that had the vision and the skills to create excellent, memorable experiences in gaming.
    Not only are they losing these veterans that management (like Todd) depended upon to realize the vision but the new crop just doesn’t seem to be up to the task.
    Overly ambitious endeavors that the staff or technology simply aren’t capable of are partly to blame in addition to greed, formulaic design and other industry issues.

    Layoffs in gaming are evidence of this claim imo.
    I dont believe that CDPR is capable of another W3 Wild Hunt.
    Bethesda is clearly incapable of another Skyrim/Fallout 2 or new vegas
    Bungie will never create another Halo
    Blizzard will never create another great WoW or Diablo
    Bio Ware will never make another landmark game like Mass Effect.
    Ubisoft…
    This issue is bigger than Bethesda imo

    • @Fanofhumans
    • 2025年 9月 11日 9:59am

    That’s nice, Todd. Being alone on a planet, surviving the hostile wildlife, building an outpost while trying to find resources.

    Why are the outposts limited and useless? Where are the survival systems? It’s more effective to just buy resources at NPCs. Scanning planets, wildlife, and resources earns you nothing except selling the data for a bit of money to an NPC with little money on hand so you have to sell wait sell wait sell, It’s also wiped when you go through the anomaly. What’s with all the damn loading screens? Give me manual control. Let me take off and land manually. Let me fly around the planets. I know we have no land vehicles to hide the small cells with invisible walls we land in. Let me dock on space stations manually. Nothing means anything and everything is automatic. it’s a completely boring and awful experience. I love space media and was hoping for the feelings I had in 2011 when I bought and started up Skyrim for the first time. This is as far away from that as possible and I regret spending money on this piece of garbage.

    “This is a game people will wanna play for a decade” – Currently 4700 players on steam 6 months after launch, down from 330k.

    • @DRAGONUTZ-84
    • 2025年 9月 11日 9:59am

    Look at any wall or floor closely, the attention to detail is top notch. I’m in awe still after 800 hrs. Every room unique

    • @cuddlecakes7153
    • 2025年 9月 11日 9:59am

    4:16:00

    1) My $1,200 PC runs 5 times as bad as my Xbox. And that’s AFTER a graphics card upgrade. So, no, not underpowered. It even runs better than my brother’s PC who BUILT his own recently.

    2) I think you missed the part where Phil Spencer is going to allow Xbox games onto PlayStation. That’s why he said that. PlayStation is still keeping all their exclusives while Xbox is not going that route anymore.

    I’m loyal to Xbox but I don’t defend everything they do. However I think what you said here is just straight up wrong for multiple reasons. To get the quality of gaming I have on Xbox, I’d have to pay for another $1,000+ PC, meanwhile my Xbox cost $400. And I don’t think Xbox has made the smartest decisions either, but Sony is definitely the worse of the evils which I won’t go into detail because that’s not what this is about.

    TL;DR before shitting on “console war fanboys” do a little more research on how powerful the new Xbox actually is for its price and do a little more research on Xboxs view of exclusives

    • @rman88
    • 2025年 9月 11日 9:59am

    Its funny, by increasing scale so drastically. They kinda made this game feel beyond pointless. Combine this with a threat that is not universal. You are not fighting a demon lord or preventing a dragon from ending the world. No your fighting a bunch of assholes who think they are highlander and their can only be one. This is a threat to you and only to you. Yet their not a threat because this game has no timers. They wont come and hunt you down if you never finish the main quest. So nothing actual matters.

    And to add insult to injury the space combat. Its biggest draw is so laughably bad. Because when we think space combat, We think large scale battles with captcial ships and fighters and frigates. Not two piles of junk duking it out in the middle of space. Even thou the pirates wouldn’t even be able to get anything from your tug if they blew it up. Space piracy dose not work like pirates of the carabien. Burning cargo containers will not sell well on the black market.

    • @Yesnaught
    • 2025年 9月 11日 9:59am

    Everything Starfield does, No Man’s Sky does better. And that’s a sentence I never thought I’d say.

    • @Matrix_Real
    • 2025年 9月 11日 9:59am

    Listen to this now before sleeping, problem is when I wake up, no Idea how far Im making it 😌

    • @NiceToMoleYou
    • 2025年 9月 11日 9:59am

    Elder scrolls 6 is going to be dog shit

    • @godofm3tal1
    • 2025年 9月 11日 9:59am

    Starfield isn’t a space sim any more than no man’s sky is. Among simmers, “simulation” is a very sacred word to use that describes a software construct that employs nothing but fact based interpretations of real, known, scientifically proven physics and Dynamics. Even elite dangerous can’t really be considered a “sim” simply because there’s no real world technology that allows for space flight in that manner at all. Probably never will be. But if you fly in “simulation” mode you can at least say they did a good job of interpreting the physics of zero gravity movement of a large heavy structure like that. Something starfield doesn’t even try to get right because, as anyone who has actually tried to fly that way in elite dangerous would tell you, it is NOT casual friendly..

    • @XxxTheCoolKidxxX
    • 2025年 9月 11日 9:59am

    This video is better than the game. Howard’s Face talking about filling Starfield with content while the character in the background is running over empty space is hilarious.

    • @reasonmattersmost
    • 2025年 9月 11日 9:59am

    The only thing dumber than expecting the company that created Fallout 76 to make a good space game are the people that preordered Starfield. Did I hope it would be good? Sure. But did I expect it? Hell no! Todd Howard is a BOZO!

    • @PyReDZN
    • 2025年 9月 11日 9:59am

    I do enjoy the comment about how people are living in squalor in what is essentially a sewer and saying “why isnt anyone building new housing” as if that’s not the current state of America right now

    • @Rockerfella360
    • 2025年 9月 11日 9:59am

    It seems like in an attempt to give the player unhindered and endless exploration, they removed all of the limitations, strategy and difficulty that actually make a game a game. Without these elements it’s more like the experience of watching a movie or reading a book, story with no challenge. Take away the minute to minute story telling that those mediums provide and now you may as well be just looking through a picture book of planets.

    • @user-ev2gv9zk2t
    • 2025年 9月 11日 9:59am

    Where are all the xbot fans now, who keep praising this piece of 💩Not even talking trash on their love for Xbox, but their literal taste for this piece of garbage.

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Right but fallout 76 lost its survival elements they took them right out of the game. You no longer have to eat or drink and you have legendary report cards that illuminate any worries of radiation. I mean they pretty much eliminated any environmental hazard or concern about any environmental hazard, which is not a survival game if you’re gonna call it a survival game which it was designed to be that, a sandbox survival game definitely if you’re gonna call it that has the survival elements you have to be required to do something regularly like take medicine or eat or drink or get oxygen in no man’s guy things like that you have to be you have to have to do that to survive otherwise, why call it the survival gamefirst of all Starfield is not a survival game at all. Not remotely a survival game.

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Survival aspects are supposed to be punitive. If you don’t find the resources you need and use them it should get you know, sort of touch and go mean it doesn’t have to be so punitive that you’re dying all the time but it does have to be you you know always in your mind that you need to get more oxygen or more whatever

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Well, that’s just Bethesda caving yet again to its player base they made a game they had an intense in the player base didn’t like it so they changed it. That’s the same way with fallout 76 when fallout 76 came out if you didn’t eat or drink you would die You would die of thirst or hunger, which ever one came first now you can run around and never eat or drink again and you will not die you will lose up and you don’t even it’s not even like you’re being buffed. You’re losing a buff so I mean yes it’s the same as being buff but the way that it works is when you eat and drink you gain buff, when you’re fully fed and fully hydrated you gain a buff, they caved and gave into the player base who didn’t like that they had to eat or drink probably because they were AFK and dying while they’re AFK because they weren’t eating or drinking while AFK

    • @billy_cross
    • 2025年 9月 11日 9:59am

    You’re somewhat over simplifying no man’s sky, exploring planets, nu, ships that you plans for things sometimes that you stuff you’re gonna just gonna sell it isn’t about just surviving although surviving is a big part but it’s about base building. It’s about finding and refitting ships it’s about getting to the core and completing the story And it is 100% superior to anything Bethesda ever done both in polish and in gameplay fallout 76 for instance was meant to be a PVP sandbox survival game. It no longer has any survival aspects as they took the requirement to eat and drink out it really no longer has any PVP unless your, you know trying to take a workshop and it’s really not a survival game anymore at all. It’s basically it’s a crappy MMORPG now.

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Again, fallout 76 doesn’t have dungeons at all. It does have instanced content but most of that is related to story it’s not something you find by exploring as much as you get there because the story takes you there

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Again, there’s no dungeons to clear in fallout 76, but exploring does natural things there’s loot and things all over the map that you discover by exploring, for instance, power, armor sets, or pieces, or or sometimes one or two pieces, sometimes three or four, but the type of power armor differs, and sometimes it always spawns with that type in a certain place there’s all kinds of things to find when exploring that aren’t immediately obvious when you look at the map, I mean yes, there are some points of interest grade out on the map until you go there and explore them but then getting there you find two or three other places that aren’t on the map that have things that you canexplore and find out about Laura that you can learn what happened to the people there’s all kinds of reasons to explore and there’s you know some hidden things you don’t find unless you explore

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Not pointless at all in fallout 76, and there are no dungeons you mentioned dungeons twice which dungeon are you referring to

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Dude, it’s a single player game. There is absolutely no role-playing involved. The only way role-playing comes into. It is in a multiplayer environment where there are other players MPC they don’t know your role-playing generally speaking the closest thing that you come to that is in fallout first, when you’re wearing certain outfits, the appropriate train station robot will recognize that you’re wearing that outfitbeyond that MPC they don’t have any clue your role-playing

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Even just aimlessly wandering and finding a set of buildings and locating a chest in the buildings with a good item in them, there has to be some goal for the wandering around you’re not doing it just for the sake of exploring you’re doing it because they exploring nets you someitem or thing or experience that’s work makes it worthwhile the people have problem with some of these gaming developers. Giggle from world is because there’s absolutely nothing in them.

    • @billy_cross
    • 2025年 9月 11日 9:59am

    I have a Screenshots of a sunrise on defiance 2050 sitting on top of a very tall structure. I can’t remember what it was called and and my kid thought they were really cool because it was a really cool sunset going on so I think and I’m not one of those people that you’re talking about but I did it because I thought the sunset look cool, but I think a lot of people will like stuff like that but that game was fun. It was an MMORPG. It was a shooter you know shooter with RPG elements it had various kinds of really cool vehicles for transversal. I had what was colloquial called the rate van, had a big rocket engine, mounted in it that stuck out the front window on the passenger side and went out the back door on the in the back, and and we used to race from big world event to world event in our vehicles, and that one was like the fastest vehicle in the gameso the game itself while it was Jenkee the movement was Jenkee that the shooting was Jenkee but it was fun to play really fun to play and nobody cared star field is by all accounts really pretty but it’s not fun to play so nobody’s playing

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Ar Are you seriously comparing couple day mission to the moon where they basically landed grab some Moonrocks looked around a bit and then took off and came home to a video game that you’re expected to play for weeks or months or years and isn’t even real I mean, certainly just the very act of going to the moon and landing on the moon and safely taking off from the moon and making it safely back to the you know ocean in your council, that’s exciting enough all by itself but that’s real life. You’re comparing that to a video game written by what is in arguably a piss, poor company when it comes to the actual game itself the programming of the game they are good at world building in the fallout universe in the Starfield universe, which is new it’s really just an extension of the same world building skills. They used in the fallout universe they are. They have been notably good at that in the past, but when the last time they did any of that fallout 76 I mean OK so it’s a new map but it’s basically fall out for assets on a fall on a new map I mean even the map assets are our copied over when they made a new game that turned out well they made a lot of remakes of shit. They already did well with, and they just want you to buy it to get again, like how many sky rooms how many I mean seriously Bethesda is a crap company in Microsoft with their acquisition of Activision, which has got terrible manager problems with inappropriate leadership things going on and Bethesda that hasn’t made a decent new game in a decade what they paid for how many ever Billions they paid for all of it. They get what they paid for I mean Sony is not that much better off with bungee but bungee has a bunch of really talented developers. They just have a terrible management structure that has no idea how to run the business, so Sony will fire all those managers place their own people in charge and bungee will hum along lending their expertise to game design. I’m not sure I see that happening with Bethesda.

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Todd Howard doesn’t have a clue right he’s a guy at the top who says make me a game called this that explores planets and then the dev team takes over from there he doesn’t have a clue I mean he’s the same guy that talked about how much better fallout 76 was going to be I mean Jesus I’ve seen those videos numerous times of the announcement, you know He’s just an idiot he’s clueless. He’s he’s a guy that has high-level meetings about shit and people explain stuff to him and he doesn’t wanna ask a question because it’ll make him sound stupid so he just goes out and ignorant and doesn’t understand even his own games. Luckily, some people in the company understand what’s going on, otherwise Elder scrolls and be in the same boat

    • @billy_cross
    • 2025年 9月 11日 9:59am

    Most of what you’re showing is fallout 76 and no offense dude but follow 76 is actually very explorable. There’s all kinds of shit on it in that map that isn’t on the map you don’t see the location you don’t know to go there you only find it by walking around, looking at shit not to mention all the law and the recordings that you can pick up all over that also don’t show up on the map Unlike Starfield, where you fly to a planet, which is really just fast travel, and you go down to the planet, which is really just landing at a point of interest and you explore around that point of interest but it’s my understanding and the medley. I’ve not played the game but it’s my understanding that you really can’t even explore the planet just the immediate area around that point of interest, unlike a game like no man sky where you fly to a planet and you can explore the whole fucking thing you can take your ship off fly around see something interesting and land and explore the whole goddamn thing that’s what people wanted but they would’ve been better off. Had they called the game something else made it about a solar system developed Completely developed all the planets that were in the solar system. Maybe some require special gear to explore others are earth like although you know to be earth like they have to be in the same zone so you know maybe some low gravity, but have a atmosphere others maybe requires space suits let us explore planets that are well developed that have points of interest all over them reasons to go down and walk around exploring or and here’s the catch let us take off and our ship fly around until we see something we want to look at and land like no man’s guy, I would buy that game given professors ability to make a world. They’re good at that they’re terrible at the gameplay I mean shooting is terrible and creation. Movement is OK but not the best in creation engine melee is odd. I mean they’re not great at the mechanics, but they’re good at world building, so build a world like the solar system, some premises to why we should be exploring planets in it Calling it star and flying to other I mean please the game as it is is not as people thought it would be it’s not what we expected. It’s not what anybody wanted and how is it? They do so well with all the elder scrolls, title, anything in that world But they can’t make a decent fallout game that has good shooting and good gameplay or Starfield which is really just you know kind of the same old you know it’s creation. It’s terrible movement is falling through the floor. I mean I watched one guy run around underneath the city opening and looting all the chests safely from below the map, because you know operation engine has all kinds of fall through the floor bugs exploitable situations where you can get under the map and fallout 76 build your camp under the map and you can get under it fairly easily with a well-known exploit. There’s even gear that you can use to just click on it and it’ll take you under the map, then a simple side of stairs will take you right back up. I mean seriously but that and anything on creation is just terrible programming and yet elder scrolls Elder scrolls online keeps popping out. Epic annual expansion packs with all kinds of contact card. Understand that those two those two universes come from the same company.

    • @zzbd1n277
    • 2025年 9月 11日 9:59am

    dont use cyberpunk music in this vomit of a starfield game please

    • @richardsims5158
    • 2025年 9月 11日 9:59am

    It’s hard to put an exact point on why Starfield was so dissapointing, but I think I can pretty much sum it up like this. You said that Bethesda have been making the same game since Morrowind, and I mostly agree, but I’d really say they’ve been making the same game since Oblivion. That’s because Oblivion was actually a pretty big step up from Morrowind in quite a lot of ways (I know Morrowind is held as the best game by many who like Bethesda games and for good reason, but hear me out here……..). All the elements that were present in Oblivion have pretty much been the Bethesda template since, and gaming has moved on………. a lot since 2006, god nearly 20 years, but Bethesda are still making the same game………. and Starfield was the same game but in a design template which maximized all the problems of that template, whilst minimizing all the positives.

    Oblivion had things like:
    If you hit on screen, you hit in the game (replacing Morrowinds DnD like dice system)
    Fast travel on command (No Silt-striders or fast travel points)
    NPCs who actually had lives (travelled between cities, physically left their shops and walked to their beds in their houses at night or whatever, as opposed to Morrowind’s who basically just stood still)
    Ragdoll physics (Yes I know it’s cosmetic but it felt so cool when it was first introduced)
    Stealth mechanics and other “Immersive sim” elements.

    Back in 2006 there was really no one else who were making these types of games. Having all these systems that intermeshed was really a technical marvel at the time. Being able to see the imperial city in the distance and go there, with everything rendered beautifully (for the time, no Voxel graphics or whatever) and no loading screens (at least outside) was pretty amazing. To be able to do quests like the thieves guild, with a “theif lite” system of sneaking, spells, and lockpicking, much like an immersive sim like Deus Ex or System Shockin a game where that was just a small part of the otherall thing was seriously impressive. Skyrim was really just an evolution of this formula with a lot of things refined (such as tweaking of the infamous “auto-leveling” system that meant common bandits would start wearing full Daedric armour sets).

    Of all the elements that were in Skyrim I can’t think of one that Starfield honestly does any better. Infact some things that seemed so cool back in the day seem to have been removed. Do NPCs actually have “life cycles” anymore? I can’t remember ever seeing an NPC go to sleep in their house, or leave their shop to get lunch at a local tavern or something which seemed to make the world “breathe” in previous Beth games.

    And yet, so many things seem worse. The main story, which has never been their strong point seems to have been universally derided as boring, which I thoroughly agree with. There’s nothing even nearly as fun as Skyrim or Oblivion’s Dark Brotherhood questlines. Hell Oblivion or Skyrim were hardly “dark and edgy” but the Dark Brotherhood, and probably even the necromancer focused mages guild questlines seemed far more “gritty” than anything Starfield manages. The “Cyberpunk Corpodystopia” Neon feels like Disneyland, and the pirate faction just seem so comically unthreatening. The sneaky bits in Skyrim and Oblivion were hardly great, but Starfield totally fails on this front, there’s nothing with half the tension as the “Steal the Eldar scroll” final thieves guild mission from Oblivion.

    Ah god I could keep going, but I can’t be bothered. Suffice to say that the CORE element of Beth’s success, that feeling of exploring, seeing something on the horizon and moving towards it and “stumbling across” cool things is totally absent in Starfield. On planets themselves………… god it’s just autogenerated mush. And in space……….. I literally couldn’t believe it when I first got into space after about 25 mins of gameplay and realized that “space” was just an image of a planet and I’m just flying around in a space square with a nice background picture………. about the same sophistication as the original X-Wing in 1993. God.

    • @mrcat3493
    • 2025年 9月 11日 9:59am

    Had it been on PlayStation I would have bought a copy. After waiting and seeing what a mess it is, I’ll never buy it.

    • @jasf1728
    • 2025年 9月 11日 9:59am

    You are wrong when you said “Bethesda have been making the same game since Morrowind”! If they had, then they wouldn’t be getting the same criticism they get today. But that’s a whole different discussion.

    • @Passageofsky
    • 2025年 9月 11日 9:59am

    Yes, I was talking on this topic to someone and said recently that most modern role playing game’s by Bethesda consist of a choice of order, rather than the order of choices most role playing games give, for no matter if players dicide to give faction 1 ir 2 the focus, its kund of meaningless in completion, since they will play through the same story ultimately

    I think in older videogames they produced E.g: (Daggerfall, Fallout 3, Morrowind) players roleplayed in two ways one informing the other; 1 was though the obvious making choices in exchanges of dialogue, 2 was pretending these (no matter how impactful in context) impacted the way you walked through the world/how people percieved u… I think in Skyrim/Fallout 4 and Fallout 4 online, only the second role playing type remains; pretending, only once I reach someone unlike in Daggerfall, Fallout 3 or Morrowind…nothing matters, I have no options presented to me… nothing i’ve done or can do does anything, who you pretend to be in The Elder Scrolls Skyrim is unimpactful on the videogame itself, only your preception of it… Skyrim/Fallout 4 (I haven’t played Starfield yet) are pretend playing games.

    • @Dobaspl
    • 2025年 9月 11日 9:59am

    There was something special about the ending and its pointlessness. Subsequent transitions are pointless, history repeats itself over and over again, all these people in subsequent universes do not matter. And suddenly we become the cold Starborn with whom we fought at the beginning, the feelings of others do not matter, the death of our companions does not matter to us. It’s like the theme of immortality in a mortal world. Or like the one in the second volume of Dune, with the worm emperor who knows everything and is bored. We are losing our humanity. Although as a game it is boring, on a philosophical level it even makes sense.

    • @lightingthief4482
    • 2025年 9月 11日 9:59am

    F this channel

    • @ElectroBooze
    • 2025年 9月 11日 9:59am

    My problem with mods is we didn’t ask them to take the time to do it. We also expected Bethesda to do their job and make a game, finally, that didn’t rely on mods to make it a good game.

    Mods should compliment a game, not finish it. In a huge way, mods are adding to Bethesda’s way of doing things. A game company isn’t there to make skeletons of games for others to fix. If modders want to get paid, Bethesda should be doing it. Not us. After all, they are basically post production programmers Bethesda is relying on to make their games complete and appetizing.

    Edit: I will say there are games out there I damn sure would pay modders for doing work to compliment the game. Because the game is already complete and fun. Modders in Bethesda’s case, should just go back to Skyrim and just go hard on that. Heck, Fallout London? I would pay for that. The team that made it, not Bethesda. Bethesda really needs to have their feet held to the fire. Not having people make up for their laziness.

    Better yet. They should offer the mods, tier them, and wait for people to download them. If this mod would be worth $3.99, then Bethesda take the number of downloads for that mod, and pay them that amount for the month and leave gamers wallet’s alone. Why? Because Bethesda doesn’t have any business taking money out of mod sales.

    • @porterwake3898
    • 2025年 9月 11日 9:59am

    I was a huge Oblivion and Skyrim fan, and I am glad I didn’t buy this until I saw the reviews come out. Still haven’t touched this garbage game until this day.

    • @mikelevine94
    • 2025年 9月 11日 9:59am

    The perfect space game for me is somewhere between No Man’s Sky and Obsidian’s Outer Worlds.

    • @caviestcaveman8691
    • 2025年 9月 11日 9:59am

    Playing games use to make you think this is such a baby game like wtf magic refuelling when you land at destination tf

    • @caviestcaveman8691
    • 2025年 9月 11日 9:59am

    Wow just watching you run around a planet is so boring…the fact you can’t use your ship to traverse the planet is just dumb asf

    • @JPEaglesandKatz
    • 2025年 9月 11日 9:59am

    and as far as I know modder tools aren’t able to fix the game because the modding tools/creation kit aren’t available…… That is why aside from the star UI mods there have been zero significant mods made so far. The fact that there have only been a few patches out since release and the fact that they expect non paid modders to fix their miss is just infuriating… I also wonder if any modders will want to spent hundreds, thousands of our to try and make something for this mess of a game. It is clear any decisions made for the design of this game was made by non players and people who have no clue what gamers want.

    What amazes me the most though is the fact that Todd is still in charge there despite this major embarrassment

    MS bought a 7 billion hollow shell of the former Bethesda shell….

    Funny that Todd keeps saying, we’ve learned so much…. And that people are going to be playing Starfiel for a long time to come…. just like skyrim, fallout…. yeah… 3k players on atm… both skyrimi and fallout 4 have 10K + atm of writing…. Guess he had to say that to keep Microsoft happy and put a blindfold over their eyes.

    • @YoungBuckofthe69
    • 2025年 9月 11日 9:59am

    Should have been two or 3 medium sized maps.

    • @heidenburg5445
    • 2025年 9月 11日 9:59am

    You computer players and your 4 button movement

    • @RonhozZ
    • 2025年 9月 11日 9:59am

    The master yapper

    • @MondoMurderface
    • 2025年 9月 11日 9:59am

    I am 100% with you on the space flight expectations. I never imagined the whole planet would be generated or that the shit could be flown in from space.. BUT.. I was absolutely dumbfounded when i realized it was literally just a small pocket of space near each planet and all travel was just a loading screen. Bethesda really fucked up on that.

    • @el_mal_de_ojo
    • 2025年 9月 11日 9:59am

    Starfield was the biggest rug-pulled-from-under-you of last year certainly, perhaps of the last 5 years. It was fun right at the start, when all its major flaws hadn’t presented itself. Once they do, you realise just how bad the game is. It gives me very little hope for ES6.

    • @marthabaggins4969
    • 2025年 9月 11日 9:59am

    3:19:30

    • @bliglum
    • 2025年 9月 11日 9:59am

    OG Mass Effect did it better on the Xbox 360 way back in 2007

    • @DarrenBoxhall
    • 2025年 9月 11日 9:59am

    Absolutely shithouse game.

    I’m disappointed in myself for getting excited for this game

    • @prophet89
    • 2025年 9月 11日 9:59am

    So far this is the only Bethesda title I have ever returned. Heck, I booted up fallout 3 after returning it and put ten hours into it without thinking.

    • @OneRedKraken
    • 2025年 9月 11日 9:59am

    Large studios can’t seem to either flesh out a new concept or have someone who truly owns the creative vision it from end to end. It all feels like some kind of think tank medley were no idea is bad and they all need to be included. I’ve worked on games with a great concept get ruined by execs typically something along the lines of “I saw this feature in a game my kid played this weekend. I want it in this game we are making”. When that happens too many times you end up with some frakenstein monsters where each body part is meant for a different purpose. It only holds together by the stitching and nothing else.

    I am sure if someone had unfettered access to both the Starfield and Skull and Bones teams. You could probably find some of the above happening for both of these projects.

    EDIT: Whoever wrote the script for this video did an absolutely amazing job. I shudder even thinking at how long it took only to write the script let alone the editing and recording.

    • @Nathan-Roman
    • 2025年 9月 11日 9:59am

    I got this game for free and still got bored after about two hours

    • @MildPsychedelic
    • 2025年 9月 11日 9:59am

    I think the soundtrack for Starfield is amazing, but it doesn’t belong in Starfield. It feels like an OST for some kind of ‘grander’ setting like Star Trek.

    • @The_Lump
    • 2025年 9月 11日 9:59am

    Resume 21:57

    • @thecursed01
    • 2025年 9月 11日 9:59am

    Starfield could have been so amazing….could…

    • @banjomir519
    • 2025年 9月 11日 9:59am

    I could not agree more.

    • @flyingthebuttress
    • 2025年 9月 11日 9:59am

    Why is this video 4 hours long?

    • @redasylum
    • 2025年 9月 11日 9:59am

    Stopped playing when there was no minimap for the cities

    • @AsteroidTVGaming
    • 2025年 9月 11日 9:59am

    oh man this was a very very good video

    • @jamesgodfrey1322
    • 2025年 9月 11日 9:59am

    free game with my GPU and it was a total fail for me had a play with Starfiled and I burn out so I not even finish it.
    Now give it 5 years and all post lunch fix’s maybe worth a re-look
    Then we have the Mods or lack this will be no Skyrim and it look like a game that was built with idea of mods filling in empty world
    Replay The Outer Worlds and it was a lot of fun Check EPIC it going free this 4/4/24

    • @JayV27
    • 2025年 9月 11日 9:59am

    starfield was barely even fun while stoned 🙁

    • @explosiveejaculate6484
    • 2025年 9月 11日 9:59am

    One thing that killed exploration for me is all of the running you have to do, every single POI is like 5 minutes away from each other and it takes so long I entirely avoided getting the extra powers. I also disagree with your point on AI in games not being advanced enough to be aware of their surroundings, as FEAR mastered this long ago!

    • @MsMvsc
    • 2025年 9月 11日 9:59am

    How have you never seen good romance in ganes and you talked all about Mass Effect?😂

    • @Deku20235
    • 2025年 9月 11日 9:59am

    Ted Price from Insomniac Games is like “God this game is gonna flop, the moment he heard about it matters in flavours.”

    • @mattringler5410
    • 2025年 9月 11日 9:59am

    They pulled a Cyberpunk, game needed couple years more of work.
    It was a half ass money grab

    • @australienski6687
    • 2025年 9月 11日 9:59am

    Who would have thought that a game in space would mostly be full of nothing…

    • @ZaCloud-Animations___she-her
    • 2025年 9月 11日 9:59am

    What a fantastic, thorough video. I would actually suggest adding somewhere in the title that it contains guides as well, so people who could use them might find this video. Cuz your suggestions for the best use of the leveling system, ship building, etc could be so useful for players stubbornly trying to play this clunky game. Maybe some timestamps in a pinned comment for when each type of advice occurs, since there’s a lot of video to go through.

    You put so much work into summarizing the best methods to wrestle this game’s systems into usefulness, & I wouldn’t want that to go to waste.

    Either that, or maybe you could take those parts & make a shorter video of just those, which would help them better find their intended audience. 🙂

    • @erloriel
    • 2025年 9月 11日 9:59am

    If you pre-ordered Starfield and enjoyed it, I hope you get more games like it.
    If you pre-ordered Starfield and didn’t enjoy it, I hope you get more games like it.

    • @Bostonedge
    • 2025年 9月 11日 9:59am

    As a 34 year old, this was and will probably always be my most regretful purchase…

    • @airplanedood
    • 2025年 9月 11日 9:59am

    Is this because you cant play HellDivers 2?

    • @TheGallantDrake
    • 2025年 9月 11日 9:59am

    Eclipse Phase is a sci fi ttrpg where Earth is literally infested with hostile AI constructs AND is guarded by orbital weapons stations to keep the planet sealed and people STILL infiltrate Earth for a whole variety of reasons. Starfield’s writers have no imagination, and even less passion.

    • @TheMarcHicks
    • 2025年 9月 11日 9:59am

    One of the great things that Obsidian did with The Outer Worlds was giving your social skills an additional combat effect. Seems Bugthesda could learn a thing or two from Obsidian….again.

    • @Ewerboweski
    • 2025年 9月 11日 9:59am

    Interesting enough video.

    Next time lower the overall background music volume for better listening ease/quality.

    • @DragonoftheDarknessFlame
    • 2025年 9月 11日 9:59am

    I find it funny Fallout has more cool sci-fi nonsense and dives into cosmic horror more than an actual space game

    • @maxk1459
    • 2025年 9月 11日 9:59am

    A lifelong falllout fan Starfield was the last straw for me. I will never buy or play a Bethesda game again.

    • @WideNerdy
    • 2025年 9月 11日 9:59am

    Most fun I’ve ever had playing a “mistake”

    I haven’t enjoyed a video game this much in a long time.

    So you and all the other supposed “hardcore” crowd can fuck off. Not every game has to be made for you.

    • @simonhendry2785
    • 2025年 9月 11日 9:59am

    I had completely forgotten about starfield until i watched this video.thats says it all.

    • @TheMarcHicks
    • 2025年 9月 11日 9:59am

    Also, whilst intelligent alien races would have been great, Bethesda could have just used some more unique human factions. Like how about a faction akin to Firefly’s Reavers or The Outer World’s Marauders. Or how about a faction like Maelstrom, Wraiths or Scavs from CP2077?

    • @newworldbro
    • 2025年 9月 11日 9:59am

    I feel bad for all the saps that bought this thing. Sadly bethesda will just look at sales and pay itself on the back.

    Ah well. Let this serve as a reminder for all that you wait and see, not preorder.

    • @sullychow4123
    • 2025年 9月 11日 9:59am

    Are you taking notes Bethesda!!

    • @ericdaigrepont1874
    • 2025年 9月 11日 9:59am

    Amazing line! “I’ve never seen so many thick jaws outside a Habsburg family portrait.” Brilliant.

    • @TheMarcHicks
    • 2025年 9月 11日 9:59am

    I also recall an interview done by Bruce Nesmith where he said how Todd Howard and his team are terrified of gating off any content from the players-not just in Starfield, but across all of their titles since Morrowind-which I personally believe seriously limits the replay value of Bethesda’s Games. Heck, they’re even scared of having players be able to fail missions in any circumstances short of dying. Meanwhile, you’ve got developers like Larian and Obsidian who are more than happy to include hand-crafted content that will be missed by over 90% of players on their first playthrough. Even CDPR has tons of hidden areas, secrets and optional quest lines that many players don’t know about, even years after launch.

    • @TheMarcHicks
    • 2025年 9月 11日 9:59am

    For me, the biggest issue was the asking price of the game. $70 to $100 for a game that has almost identical graphics and gameplay to Fallout 4…..yet still managed to wreak havoc on higher end PC’s….should have only cost $50-$60 at most. That price point must have looked even more insulting when, on either side of its release, BG3 released for $60-$65 & Phantom Liberty released for $30.

    • @jordydabear3897
    • 2025年 9月 11日 9:59am

    this game really shows the quote “shine” Outer Wilds has ; even if not perfect, its much more entertaining, engaging, and lore rich than this clusterfuck

    • @WishMeLuck-er
    • 2025年 9月 11日 9:59am

    What I hated about this shit game is ng+ is that You are surprised about terramorphs, imagine if You did that quest in one playthrough and You can just tell them that leeches are terramorphs and cut to the short, That would be really cool, but these fuckers are lazy and it’s probably too much for them to pull off

    • @THERATSANDTHERATS
    • 2025年 9月 11日 9:59am

    Im begging, if you wish to play a GENUINELY fun space game play No Mans Sky, it GENUINELY plays better, is more intriguing and you actually get to discover things to the point of naming the animals, rocks, and plants and planets you find, there is genuinely kinda cool lore also and its more intresting then starfield even if both center around looping

    • @samtate2011
    • 2025年 9月 11日 9:59am

    What a horrible time to say “Well if we don’t do Starfield now, we will never do it”
    How about “lets not fuck this new IP up so bad.”

    • @hephesto555666
    • 2025年 9月 11日 9:59am

    “The writers tripped over their multiverse again” pretty much describes how I was feeling throughout the entire thing……….

    • @eleanorgreywolfe5142
    • 2025年 9月 11日 9:59am

    It was sad learning they had basically removed any survival mechanics in the game because they think players are just apparently too stupid to deal with them.

    • @teabaganyone7830
    • 2025年 9月 11日 9:59am

    dude to have a bethesda game that doesnt have proper open world travel is insane I brought a seeies x for this turd of a game

    • @eestiny9734
    • 2025年 9月 11日 9:59am

    Starfield was too greedy! I’d rather have a new planet and its moon to explore or one solar system and a solid story around it!

    • @AgernonTheUnfair
    • 2025年 9月 11日 9:59am

    I can see through the lies of Todd Howard

    • @williamrice71
    • 2025年 9月 11日 9:59am

    Starfield was the game that Bethesda wanted to make.. Eldar Scrolls 6 is the game people actually wanted…If they actually innovated or added some cool mechanics maby it could have stood on its own. It feels like fallout 4 reskined and nothing more… I don’t have high hopes for Eldar Scrolls 6 at this point though ..I don’t see Bethesda living up to the expectations of modern gamers on any level

    • @Xx-Anwar-xX
    • 2025年 9月 11日 9:59am

    I honestly think it’s time for bethesda to drop their aging game engine and start using unreal engine .

    • @ВладиславЛю-щ8я
    • 2025年 9月 11日 9:59am

    12:10 but Todd, no man’s sky already exist

    • @mgkpraesi
    • 2025年 9月 11日 9:59am

    Starfield…Starfield…? Aahhhh Starfield. I remember this Game. Never touched it after my first, boring playthrough again.

    • @pearl-on-the-press
    • 2025年 9月 11日 9:59am

    Imagine being a AAA game developer and coming out with this in the era of Baldur’s Gate 3, Elden Ring, Hogwarts Legacy, Final Fantasy VII Rebirth, etc and actually believing you’re not releasing a dog turd by comparison.

    • @Surge44
    • 2025年 9月 11日 9:59am

    kek

    • @iansrven3023
    • 2025年 9月 11日 9:59am

    Freelancer showed interesting space exploration with rewards in 2000.
    Developers just didn’t learn the lessons sadly

    • @HomeChefCJ
    • 2025年 9月 11日 9:59am

    “Do not, my friends, become addicted to the Bethesda game. It will take hold of you, and you will resent its absence.” -or, why we keep playing these games for so long

    • @verandream6675
    • 2025年 9月 11日 9:59am

    Todd’s philosophy was akin to “here’s a planet with nothing, enjoy it”

    • @Shmew455r
    • 2025年 9月 11日 9:59am

    If you still give a penny to Bethesda, gaming Hates you, you are the devil

    • @sweetbabyrayso5262
    • 2025年 9月 11日 9:59am

    gotta love how cyberpunk has basically no loading screens yet starfield gets a loading screen when going to buy some meds in new atlantis

    • @random33E
    • 2025年 9月 11日 9:59am

    Makes me worried for TES VI…

    • @Secretsofsociety
    • 2025年 9月 11日 9:59am

    I am playing New Vegas and the RPG elements feel tuned properly. Ammo seems tuned properly. Story is actually good. Don’t feel like everything is just trying to milk playtime so you can’t refund. I know obsidian was behind this one but serious what happened Bethesda? Listening to too much sweet baby inc and similar, or worse microsoft…yuck…, and failing to make a good game.

    • @iateat
    • 2025年 9月 11日 9:59am

    Cut it down to one solar system, make the travel more like the expanse and fill the solar system with shit. Stop making all this empty bullshit. It’s not rocket science

    • @DOOM891
    • 2025年 9月 11日 9:59am

    seeing as there is mining and such on outposts, i was wondering why there wasn’t any ship construction there, like, mine stuff, manufacture stuff, use that stuff to build ships. maybe even build better ship parts than what’s available elsewhere…

    • @macguy34
    • 2025年 9月 11日 9:59am

    Makes a “big space game” doesn’t mention Mass Effect at all. Mass Effect was the “touch stone” space rpg

    • @jackcochran6670
    • 2025年 9月 11日 9:59am

    I cant wait to sleep to this.

    Liked and subscribed. This is MY shit.

    • @carlosleyva-calistenia6400
    • 2025年 9月 11日 9:59am

    When people talk about how Todd suggested this game was made for mods in mind, they think he was thinking about talented modders at Nexus/Lover’s Lab to fix his game.

    Bethesda is SO EGOCENTRIC they didn’t even thought about that. **They thought about their own mods**.

    They have seen mods for their games make money and they really think they can take over that market all for themselves with their crappy and neutered paid mods.

    • @PixelatedFlu
    • 2025年 9月 11日 9:59am

    You don’t need 4 hours to come to the conclusion that the feces on your plate is NOT what you ordered.

    • @ivyfoo502
    • 2025年 9月 11日 9:59am

    This game has more padding than the stay puff marshmallow man.

    • @exospaca
    • 2025年 9月 11日 9:59am

    So, what you are saying is not that it was /a mistake/, but /a lot of mistakes/.

    • @viktoriaalden3452
    • 2025年 9月 11日 9:59am

    I normally really like Bethesda’s type of games, even though I’m brutally aware of the bad design decisions in all of them. And as someone who typically likes stuff that others complain about (like no man’s sky at launch) I fully anticipated some of these flaws. But what frustrates me is that this game feels like it’s too broken to be fixed with mods, since a lot of the overhauls needed are at a way larger scale than independent modders are able to do. For example, making fuel not refill after each jump, might give you a reason for building settlements. And staffing it with researchers and engineers would let you craft stuff without personally having the skills. There’s even the small glimpse into logistics that you can see with supply lines! This plus environment hostility, would probably work as a new progression system, where you colonize and spread the frontier, way beyond the cowboy larpers in the freestar collective…

    But that would be a lot of interconnected things to mod into a game. Especially when it’s such a poorly reviewed one as starfield. Maybe modders still want that, so they can play something more like the game we anticipated. But that is such a huge workload that I doubt Bethesda themselves even would take it on, since they have made it clear that they don’t do overhauls and improvements

    • @battlefieldradio
    • 2025年 9月 11日 9:59am

    Starfield is the result of the managerial class taking over game development.

    • @mynameisnotyours
    • 2025年 9月 11日 9:59am

    The No Blacks Mod was the best part of Starfield.

    • @ImMrMes33ks
    • 2025年 9月 11日 9:59am

    Dude i think this is the most well thought out and fair rating i’ve seen on Starfield. Good video Homie i think this was a wery good explanation of a lot of players thoughts

    • @ChesterMan-qd3xj
    • 2025年 9月 11日 9:59am

    I mainlined the story to the end. Didn’t bother with many fetch quests or copy/paste planets. Fast traveled everywhere because it was faster than using my ship and dealing with the extra load screens. What a bore.

    • @beyondsplintered9166
    • 2025年 9月 11日 9:59am

    I honestly forgot this game existed, really speaks how little impact it had, it didn’t give me that first time spark that Skyrim or Fallout did, it’s sad. It could’ve been a really great game but bethesda never learns so hopefully this is a wakeup call for them but it probably won’t be.

    • @JaymeSplendid
    • 2025年 9月 11日 9:59am

    Christ, a four hour video? This has to be the actually the first time I was able to be engaged in Starfield longer than an hour.
    How does it feel that you made something better than the actual game and could hold peoples attention on it longer than what the Devs created?

    • @TheCharlieChitty
    • 2025年 9月 11日 9:59am

    There’s a running theory that Starfield is empty because they can add in a bunch of content over the next decade. They’re selling you a plate and asking you to become invested in it so you want to buy some food to eat off it.

    • @aceofspades2001
    • 2025年 9月 11日 9:59am

    Bethesda makes more mistakes than good games now.

    • @lionelwhiskerknot
    • 2025年 9月 11日 9:59am

    The procedural generation of planets is poor and they are all flat and featureless and the chat comments roasted me prerelease saying I didn’t know what I was talking about and the procedural planets were the best thing evah. Fast forward to today they are singing a different tune especially after seeing trailers for Light no fire which is how planets should have been done. You could of had Mars with deep ravines and tall mountains. Then there are things like the jump pack. Just why? I agree we should of had something like lunar rovers as we have long range jet packs that actually fly present day. Why would we have something that could only do pitiful jumps?

    • @mori-self6968
    • 2025年 9月 11日 9:59am

    One of the worst feelings was switching from Cyberpunk to Starfield lol

    • @CharlesVanNoland
    • 2025年 9月 11日 9:59am

    Yeah, we all knew it was going to be Bethesda contorting their existing engine tech into something attempting to resemble No Man’s Sky, instead of taking the time to implement everything properly from scratch.

    • @magellan124
    • 2025年 9月 11日 9:59am

    How long does it take to render your videos?

    • @Dryminator
    • 2025年 9月 11日 9:59am

    Video popped up on my TV app in recommendations, finished watching it on PC. Excellent take on Starfield, Bethesda and Microsoft, agree with most of it even though Starfield was my game of the year in 2023 (mostly because the competition was scarce and I was not into games like BG3. In general it was a bad year for video gaming).
    Starfield concurrent players amounts have fallen even below Fallout 76 in Steam and are almost bordering Fallout: New Vegas. The industry has fully realized by now what a letdown this game is and within a year Starfield seems to descend into a niche Bethesda game like Oldrim or Fallout 3.

    • @gitarmats
    • 2025年 9月 11日 9:59am

    Elder Scrolls 6 really needs to deliver. Hopefully Starfield makes them realize they can’t mess that up.

    • @pankace3296
    • 2025年 9月 11日 9:59am

    It will never cease to be hilarious to me that a literal indie company made a game that is everything Starfield wanted to be, years before Starfield was released, with a fraction of the budget. Starfield is literally No Man’s Sky if it was bad.

    • @Jnc10esp
    • 2025年 9月 11日 9:59am

    I landed on a random planet for fun, found a town and got a mission to go kill some space pirates but then I died, my thoughts were ‘ohman that sucks but i’ll get it next try!’.
    After I died and the game reloaded I was back at the landing site and had to go back to the town to get the mission to try again, i got there and they gave me a different mission to go find someone in a cave.
    it’s small but that was the moment i figured out how little thought was put into anything i was doing.

    • @dargis49
    • 2025年 9月 11日 9:59am

    Man, I loved this game! Better than fallout 4

    • @MuddyButtMan
    • 2025年 9月 11日 9:59am

    They’ll never top Skyrim. Fallout 4 wasn’t bad but something was just off about it. Starfield killed any excitement I had for elder scrolls 6. It’s basically held together with duct tape. Everything has a cutscene or load screen.

    • @Liatin1
    • 2025年 9月 11日 9:59am

    I don’t want Emil anywhere near fallout though, ew

    • @ifstatementifstatement2704
    • 2025年 9月 11日 9:59am

    They could vastly improve this game by adding more side quests. Enough with the crafting crap. It’s a lazy way of adding content.

    • @spiraljumper74
    • 2025年 9月 11日 9:59am

    I think blaming the bad facial tech in a game created by a company known for bad facial tech on DEI is pretty goofy, even as a joke. But other than that, two and half hours in and I’m riveted by this critique.

    • @luplex7567
    • 2025年 9月 11日 9:59am

    Not gonna watch this, just giving my opinion, the time i played it was pretty okay but its very repetitive after some time, go to someone, get a mission, do the mission, go back, get a reward or new mission.. ALL the time. Tho the concept is definitely good and has potential but maybe not in this kind of scale, it’s basically impossible as a casual player with a life to see it all, u basically choose good or bad and thats it for,the rest of the time playing 😂

    • @ZZ-cr9pz
    • 2025年 9月 11日 9:59am

    Starfield is why i lost all hope in AAA games, there are a few ones that really try like Guerilla most of them just suck. Indie all the way yay! and with the new AI-tools we will see even more indies with amazing games so the future is looking great.

    • @fumblerooskie
    • 2025年 9月 11日 9:59am

    I took one look at Starfield and had flashbacks to BioWare’s Andromeda. I still have the facial tick I got from that game.

    • @picahudsoniaunflocked5426
    • 2025年 9月 11日 9:59am

    3:59:55 Crate as eg of Best Practices + proper Mod Support, for reference.

    • @picahudsoniaunflocked5426
    • 2025年 9月 11日 9:59am

    2:06:40 “While an introduction to a story is […] going to be utilitarian…”
    Utilitarian can be good. What’s so baffling is this is the company who wrote an iconic opening scene that’s known beyond the gaming community bc it’s so meme worthy. I’ve never played Skyrim; I watch videos of the opening scene just bc it’s so good sometimes. Cozy vibes. I was jealous when a dude told me he had a Hey you you’re awake coffee mug.
    This mining opening thing is baffling. Esp with no explanation but you can make a character with a background which can be incongruous. I wonder if originally you were a prisoner doing space mining as prison labour? But some Bethesda Suit said “no, we can’t start in prison a third time!”. But if you mentally re-write your character doing this as prison labour, I can see how it would’ve worked better for roleplay, given you a reason to be there, taken you out after your Chosen One moment more fluidly too, & Bethesda would’ve been razzed for another prison start, but it would’ve been more affectionate teasing & the familiar start would be accepted. I wish they would’ve at least made you a “prison dusty”. They’d barely have to change a thing.

    • @picahudsoniaunflocked5426
    • 2025年 9月 11日 9:59am

    Dragonbored.

    • @picahudsoniaunflocked5426
    • 2025年 9月 11日 9:59am

    1:44:15 I haven’t played this but I follow a lot of game essays. It’s so bizarre to me that a recurring complaint is how opaque + unintuitive the systems, mechanics, & gameplay loops are, combined with a too-simplistic story + characters, from a company known for making action/RPGs deliberately simplified to be intuitive + welcoming to the broadest possible audience.
    This game feels like 8 department heads struggling for control over a project no one’s leading. It’s so not like Bethesda. For all their faults, Bethesda usually makes games you can play your way right away, & they have cohesion.

    • @BlazeMakesGames
    • 2025年 9月 11日 9:59am

    God it’s so funny hearing todd talking about the idea of having a lot of watercooler moments in starfield where people “hey did you know you can do that in this game!?” and the like in a world where starfield came out a month AFTER BG3 lol. Like BG3 was the king of those kinds of moments, and it wasn’t because they made their mechanics obtuse. The mechanics in BG3 are relatively straightforward, and the surprise was in finding out how many different ways you could solve a problem. The game simply had so many options and possible routes that it was astounding and one person’s straightforward solution was something another person might not have ever thought of.

    Meanwhile Starfield just has absurdly obtuse mechanics, many of which don’t feel like they do anything, and the actual quest and encounter design often forces the player into only a couple of obvious solutions with zero wiggle room. Oh my only option is to either acquiesce to the megacorp’s demands and basically sell a bunch of colonists into slavery, or I could acquiesce to the megacorp’s demands and buy a grav drive to force the colonists to go somewhere else? Gee great so much variety in choice. And it’s not like it even tries to hide what few choices it has. Every quest presents you with a handful of very obvious straightforward options, so there’s zero room for any discovery to be like “oh I didn’t know you can do it that way!” because the game lays out every choice at your feet every time.

    • @sHuRuLuNi
    • 2025年 9月 11日 9:59am

    Ghey

    • @Alexamg66
    • 2025年 9月 11日 9:59am

    I hated this game like it was lazy idc what anyone says the planets suck

    • @lach7324
    • 2025年 9月 11日 9:59am

    Heh. I adore the Skyrim dragons.

    • @BlazeMakesGames
    • 2025年 9月 11日 9:59am

    In regards to the bit about the classic Bethesda formula, I’m not entirely convinced their old games had great world design by modern standards just because there are people making spiritual successors and that there are people still playing them. Nostalgia is an obvious huge factor but who in the modern day is playing a game like Skyrim with zero mods still? I didn’t even play Skyrim Unmodded when I first got it! Like of course people are still playing Skyrim in droves to this day, there are mods that can turn skyrim into devil may cry at this point, it’s probably one of the most modded games outside of minecraft. And I don’t think that people are still playing games like Skyrim because of the content Bethesda made.

    Actually looking back at the merits of the world design itself. I feel like Bethesda relied a lot more on spectacle over substance. Skyrim was amazing at the time because large 3D open world games didn’t really exist in the spotlight pre-2010, Hence why their earlier games were similarly impressive for the era. But when you actually break down the merits of the design, their older open worlds are pretty bog standard with just a handful of highlights. NPC interactions range from limited to comically inept and exploitable. Enemies are just as basic and repetitive as ever. The game has lots of combat options but everyone just ends up playing a stealth archer because it’s so absurdly broken and easy to do and most other styles of play feel terrible. Worldbuilding is hilariously inconsistent and obtuse, and most of the ‘environmental storytelling’ that people praise bethesda for tends to mostly just be a bunch of gags the level designers put in during their spare time.

    Like saying a game like Skyrim or Oblivian or Morrowind or Fallout 3 is revolutionary is like saying Bubsy 3D is revolutionary for being one of the first 3D Platformers. It’s a true statement, but that doesn’t mean that what they did was *good* imo. I don’t blame people for liking those games, especially at the time, and having nostalgia for them. They were legitimately impressive for their era. But in a world where we now have actually amazing Open world games that have so much more thought put into the world design and exploration like Zelda BotW, Witcher 3, BG3, GTAV, Red Dead, Cyberpunk, and so many others, everything bethesda has ever made just feels primitive by comparison.

    Bethesda just was one of the first people to enter the market making that kind of game, and they had very little competition. So as a result when we encountered the countless problems with their games like the shallow combat design and the countless bugs and exploits and balancing woes and all these issues, we just wrote them off as problems inherent to the genre of making a big open world game. But now I think it’s easier to see them for what those issues really were: They aren’t problems inherent to open world games. They’re problems inherent to Bethesda that they never addressed and have only let get worse and worse as time goes on. I don’t really think that for example Fallout 4 is that different from Fallout 3 in terms of world design and exploration. If anything I think Fallout 4 might be a little more fun to explore if only because the combat feels a lot better. But Fallout 4 came out in an era where we finally started to get other huge open world games by more competent studios. So even Bethesda’s “strong suit” of open world exploration started to feel a little stale by comparison.

    • @MisterH1984
    • 2025年 9月 11日 9:59am

    Brilliant review. Spot on. I think it’s so sad that this game with just a few tweaks could have been truely incredible.

    This should have been a much smaller and more handcrafted experience. It feels like at every turn Bethesda chose quantity over quality

    • @ripbraincells8534
    • 2025年 9月 11日 9:59am

    I have very little hope for elder scrolls 6, but if they focus on the rpg parts of the game instead of making it big and boring, then ill be satisfied. Ive been playing daggerfall instead of starfield, because it really feels like you can make and develop a unique character (i will give them so much money to bring back climbing as a skill)

    • @pettycrimesandmisdemeanors
    • 2025年 9月 11日 9:59am

    what if humanity had to trade earth for a bullion other planet but in a process of settling them they turn into uc

    • @hxtel
    • 2025年 9月 11日 9:59am

    Tes 6 will be utter dogshite

    • @willardtk
    • 2025年 9月 11日 9:59am

    Kind of bummed that I get to meet the space Texas and space San Francisco factions, but never get to meet space Jonestown. People that worship the cosmic cobra and I never even get to visit their home world.

    • @mdbattlefrog1913
    • 2025年 9月 11日 9:59am

    At what point is it fraud when the Todd’s of the game industry continue to publicly overpromise?

    • @supersasquatch
    • 2025年 9月 11日 9:59am

    Starfield wasn’t a mistake, it was a cash grab

    • @samuelfawell9159
    • 2025年 9月 11日 9:59am

    Starfield is honestly astonishing, focusing on Bethesdas WEAKNESSES, regressing on their strengths,

    • @tiffyfemboy
    • 2025年 9月 11日 9:59am

    *4 HOURS, O GOD*

    …Do someone have an spare popcorn? I really dont wanna get up… the vid Its too good ❤

    • @NikolaiMihailov1
    • 2025年 9月 11日 9:59am

    Modder here. If this is the direction Bethesda is going,probably going to stop modding.

    Anyway.

    I have a few theories on something.

    I think the navmeshes,collison meshes are simply broken. With the addition of NPCs being able to use jump packs,I think the way the AI modules are set up,they physically can’t work properly.

    Collisions are sloppy as usual,but the navmeshes being broken,I think is a side effect of the procgen in the game. I think most of the navmeshes are broken in the game to be honest. Many times companioins just teleport to you. The reason why combat feels so goofy(beyonf the awful balance choices) is because the NPCs get confused,and end up stuck in loops trying to figure out what to do. They can’t,so they end up brain dead pickings.

    • @jordanstark5924
    • 2025年 9月 11日 9:59am

    I played the game for like 200 hours and I had no idea Andreja is supposed to have been from Va’ruun

    • @adamramos9924
    • 2025年 9月 11日 9:59am

    I tried to like starfield but it doesn’t even succeed at being Skyrim cloned into space

    • @TheZamaron
    • 2025年 9月 11日 9:59am

    I’ve been waiting for mod support for months since I bought the game. And so far I like the basics of it, the shooting, space combat, it’s great, but danm do I see signs of the big issues, I havn’t finished the story yet but I’ve already been spoiled, and while I love the Multiverse aspect to it and it beign the only game in this series it means unliek Elder Scrolls or Fallout, techinally your modded or custom game could be just as “canon” as the base game, especially with the alternate universes you can randomly find. problem is it’s mostly just COnstellation that’s different. ANd the proression, ship parts are danm expensive, tryign to upgrade your stats is way to grindy, you can’t just play the game, you have to complete certain challanges which kills the immersion, either you focus on that challange to level it up quickly or you just play and hope you can somehow meet the challanges you wanted completed. Ammo sucks, I’m having to spend most of my credits on ammo alone unless I use soem of the more common guns the bad guys use, which makes trying to ue my favorite gun difficult. Not many special places to go, so far most of my gameplay has been looting everythign I can and wastign time selling it, slowing my story progression just so I can upgrade my stuff. It’s mixed, Im enjoying the basics but there’s just too much currently hindering it or that I know down the road will hurt my enjoyment. Dude this is making me want mod support to get here faster so I can customize my game to my liking. But this game will be perfect for an “alternate start” mod, or a mod that will let you customize your beginning character, mayeb I want to play as a guy who’s already a pirate, maybe I want to ply a guy who’s already a totally maxed out heavily weaponized badass. Maybe I want to start out rich. I see great mod potential here.

    • @GrimJerr
    • 2025年 9月 11日 9:59am

    Giant Flaming Turd

    • @katieblackmore2004
    • 2025年 9月 11日 9:59am

    Starfield was a mistake?……… But Days Gone, Death Stranding, HFW, Cyberpunk….They were all absolute masterpieces and gripping till the very end…..?
    Do me a favour you absolute bunch of bell ends.
    I am no fan of Xbox, i don’t even own one.
    I have a PS5 and PC.
    I played Starfield…. Now is it perfect? No lol, far from it.
    Is it missing core elements, like being able to traverse planets by vehicles, or city maps etc? Yes.
    But, i sunk over 50 plus hours in too it, and had a bloody good time.
    I was on one hand someone that tried to make peace with all factions, but on the other side, i was a pirate and playing sides off against one another.
    The Ryujin quest line alone, took me nearly 12 hours and it was fantastic, and it was a side mission.
    I made outposts, built ships, was an assassin for hire for a short time….. Smuggler, gun runner and even ran my own drugs empire and blamed it on the Government of a certain planet….. I finished the game and that was enough for me.

    Now you compare that with the sheer bore fest of Death Stranding, or the monotonous grind of Days Gone, or the fact CyberPunk didn’t even work for 6 months….. And don’t get me started on HFW….. Yet those games didn’t get HALF the crap you morons give Starfield.
    I don’t see videos on how utterly empty and crap Death Stranding is, or the fact that HFW, was touted as a PS5 gem, when the game is so long winded and boring, it’s a let down to the original Horizon Zero Dawn, which was a fantastic game.

    We all know, if Starfield was a PS exclusive, it would be a totally different story…. I know this by how excited Ponies were getting on X when they believed the rumours a month back that all Xbox games were coming to PS.
    Or, another example…. If Death Stranding had been an Xbox exclusive, people would have shat all over it, but because it is PS…. It gets a free pass.
    Like i said, i’m not even an Xbox owner, because when you own a PC, ya don’t really need one.
    But even i can see the sheer fan boy crap PS gets and ridiculous criticism Xbox gets at every turn.
    Grow up.

    • @AlvorReal
    • 2025年 9月 11日 9:59am

    IMO, I think the simple problem is what you mentioned early on. There is no vision.

    I, personally, absolutely hate the Diablo loot system. Its not what I’m here for, it doesn’t belong in a Bethesda game, and it actively weakens the rest of the setting.

    IMO, they need to drop the random enchantments in most games and go back to a very detailed, very specific gear. I’d say something like Kingdom Come Deliverance, or even at least Morrowind. I should have everything from clothes to full sets of armor and I should be able to custom tailor every piece. That’s how they could introduce item and gear diversity and unlike F4’s “modifications”, don’t do dumb stuff like the pipe guns or hunting rifle.

    But a plurality and diversity of ammunition types, weapon mods, armor mods, and support items would let us really create our own thing. Like how ammo types in New Vegas could radically alter performance. Do THAT. Not +3 Sword of Mild Buffing.

    Also, personally, I think Starfield should have been a hard core survival sim. It doesn’t need to have a super huge focus on crafting, per se, but managing food, water, O2, fuel, and maitenance levels on our ship could have radically transformed the whole things into a much more intense sort of experience, where each outpost and enemy ship wasn’t just an annoyance, but a potential major resupply.

    Personally, I would have doubled down on the crafting aspect, allowing players to capture and scrap enemy outposts for large caches of supplies and materials after a fight. Which they in turn can use to upgrade and expand their space ship. I think it would have helped tie the player emotionally to their vessel and made dealing with the minor dungeons a lot more rewarding.

    • @allisoncornell4378
    • 2025年 9月 11日 9:59am

    phantom liberty video when

    • @tuaisdurable
    • 2025年 9月 11日 9:59am

    4 and a half hours and bro effectively said nothing

    • @5daysago823
    • 2025年 9月 11日 9:59am

    The game is a disaster

    • @CaptApocalypse
    • 2025年 9月 11日 9:59am

    This is the “Medium Place” of games.

    • @ZachAsaD
    • 2025年 9月 11日 9:59am

    4 hrs of you blabbering on is too much, should have condensed it down to 30mins

    • @NicholasRyan0723
    • 2025年 9月 11日 9:59am

    At this point. . I would pay them extra NOT to release their DLC. . .and move on.

    • @magmaguy
    • 2025年 9月 11日 9:59am

    Minor note: 42:41 the name of the game is OTXO not OXTO. You won’t find it in steam if you look for it with that name.

    • @op_snooze
    • 2025年 9月 11日 9:59am

    Their reach definitely outstretched their grasp. In striving to become everything to everyone, they became a worse version of a 15 year old EA franchise.

    • @Mantelar
    • 2025年 9月 11日 9:59am

    Starfield/Bethesda, Diablo IV/Blizzard, AC/Ubisoft. Finding a winning formula and feeding off it until it’s an ancient, whithered, husk, is every publicly traded company’s business strategy of choice.

    • @happyspaceinvader508
    • 2025年 9月 11日 9:59am

    Ugh, I wanted to love this game so much and occasionally still do until videos like this remind me why it will never be the space exploration I was expecting. I was expecting (or hoping for) “Skyrim in Space”, but instead got “Bethesda Remake No Man’s Sky”…. and I didn’t get along with No Man’s Sky at all (just pointless busy work in dull and repetitive environments).

    Maybe Starfield 2 will be better… if it ever gets made.

    • @ottovonweaboo6355
    • 2025年 9月 11日 9:59am

    The fact that it comes in the game pass… yet still no ones playing it.. rather play atomic hearts, Vampire survivors or Deep Rock Galatic LMAO

    • @sylnz97
    • 2025年 9月 11日 9:59am

    that lil combat montage where you added the music goes hard af

    • @JoschiChr
    • 2025年 9月 11日 9:59am

    It is sad to hear that Pat and you broke up

    • @TKsMantis
    • 2025年 9月 11日 9:59am

    This is a phenomenal video!
    You made great points and structured everything so well.
    Thanks for the hard work!

    • @kruys697
    • 2025年 9月 11日 9:59am

    On paper it sounds like Bethesda… In reality it was announced 2 days after No mans sky came out… Todd thought he could do better… Love Bethesda legacy, but they’re to busy keeping up with the Billionaire Jones’s…

    • @ArcaneArts17
    • 2025年 9月 11日 9:59am

    1:30:50, The Emissary there gettin a bit sussy, a bit foolish perhaps, maybe the slightest bit preposterous hmmm?

    • @socipathicgaming5914
    • 2025年 9月 11日 9:59am

    The barren planets are there for modders to fill. It is painfully obvious to anybody with an intelligence that Bethesda banked on the modding community to fill out StarField. And, I would have loved to been a fly on the wall at Bethesda when the news dropped that the moddering community noped out of Starfield.

    Nobody has attempted to emulate the Bethesda formula? Hello, OuterWorlds? Ring ring.

    They emulated it and the game was actually pretty good.

    • @nofapobama
    • 2025年 9月 11日 9:59am

    not this again

    • @duncanharrell5009
    • 2025年 9月 11日 9:59am

    How’s the Skyrim Thief deconstructed (and DLC) video coming along? Personally, while its story has a huge issue regarding time, I think Thieves Guild is honestly most rewarding of the guild/side quests. You actually build them back up, form your own criminal empire throughout Skyrim, and you get a lot of great loot (even if the Necklace and Nightingale Sword are bugged to hell…).

    • @DungeonDad
    • 2025年 9月 11日 9:59am

    This is a good video, well made, and well researched

    • @Mc4est
    • 2025年 9月 11日 9:59am

    LOL Todd Bullshiiting his way out of explaining the boring planets is just hilarious… nah dude, yall just did the bare minimum that you can call “planet” so you can advertise that you have countless of planets.. thats all.

    but the real problem here are the Fanboys who still think theres a thing called “Bethesda magic” when whats really happening is, Todd shiiting on their face blinding them then reach for their wallets… Todd literally scam and lied them and they cry about it but after few months are giggling excited for the next Bethesda game.. like how stupid are you?? LOL

    • @mrsnikeersneerph4nt0m13
    • 2025年 9月 11日 9:59am

    I think Starfield proves that games don’t work with an overly corporate profit mindset, sure you can make your game approachable to everyone under the sun but it won’t make it appealing in fact it’ll do the exact opposite. If you don’t have a reason for players to do anything at all I have a feeling most players wouldn’t even bother. True sandbox games give you overwhelming freedom which is why it doesn’t click with a lot of players, and hell starfield doesn’t even reach the bare minimum amount of intrigue a decent sandbox would. It’s a game made by a studio with commitment issues not a vision

    • @Big_Ticket_SLumDog
    • 2025年 9月 11日 9:59am

    I have a secret about Starfield. The NASA simulator up till level 10 has a total “other” purpose. I can discuss it in 3 weeks. Nobody is playing this game anymore. Just a few.

    • @Mr_Skeletal
    • 2025年 9月 11日 9:59am

    my go to weapon for lategame and NG+ was the breach, with the slug mod and picking up an advanced one from new atlantis it basically becomes a rifle turned cannon, which is fun and cool but ends up overshadowing everything else – it’s too good.

    • @cdwjustin
    • 2025年 9月 11日 9:59am

    I only watched about 10% of the video and I will say that that 10% was really amazing. The only problem is starfield’s such a crap game that even talking about it is dull and boring.

    • @lunafencoven
    • 2025年 9月 11日 9:59am

    Starfield didn’t need to be a mistake, though. It’s a lost potential. If the RPG elements of the game were decent enough, I could’ve overlooked the wast empty planets and loading screens for space travel.

    • @DavidB1124
    • 2025年 9月 11日 9:59am

    Interesting topic, but do you think I have more than 3 hours of my life to listen to this. Danm..

    • @Chadhogan111
    • 2025年 9月 11日 9:59am

    People defended this toilet 😂

    • @noobclips1570
    • 2025年 9月 11日 9:59am

    I had allot of hope for starfield but it really is just a flat game. And the whole ending with the new game plus just doesn’t work. All it did was make me feel like everything I did this playthrough meant nothing. Truly too bad.

    • @kayden8093
    • 2025年 9月 11日 9:59am

    “when astronauts went to the moon there was nothing there . . .” um, actually, there was the moon there, and that was a very interesting new thing for them at the time.

    that is not the case in a setting where people have inhabited different planets across multiple galaxies for literal ages.

    • @Skizm86
    • 2025年 9月 11日 9:59am

    Todd needs to take some of that Skyrim money and get himself an upper lip.

    • @TankorSmash
    • 2025年 9月 11日 9:59am

    I appreciate that during the criticism of their writing, you busted out the thesaurus, but for all the other sections of the runtime you spoke like a normal person. Writing isn’t easy after all

    • @ZPM7
    • 2025年 9月 11日 9:59am

    enemies can grav jump out during space battles, but I’ve only seen them do it when you’re piloting the razorleaf and they recognize you as the mantis. inevitably, it happened when I was actively trying to complete a skill challenge that required ship combat. wasn’t even sure what happened the first few times because three different characters were talking over each other and I just tuned out the cacophony. it’s amazing the extent to which this games mechanics work against each other.

    • @obadiah1045
    • 2025年 9月 11日 9:59am

    if it drops to $5.00, I might buy it.

    • @chaosryans
    • 2025年 9月 11日 9:59am

    For space battles an indie game called “rebel galaxy” actually felt quite fun, and they had the star systems as a flat plane. It had broadsides etc that made it somewhat like a naval battle except fighters and missiles.

    • @donnerschwein
    • 2025年 9月 11日 9:59am

    Four and a half hours and I’m here for it.

    • @SnaketheJake87
    • 2025年 9月 11日 9:59am

    Put a fuckin chick in it and make her gay. And black for good measure.

    That’s what Starfield is. Remember the sandwich chick? There’s your sign folks.

    • @plywoodduck
    • 2025年 9月 11日 9:59am

    Good take on this. Although the shipbuilding is TOTAL BULLCRAP for MANY reasons that are COMPLETELY obvious. But sure, waste hours on this useless part of the game if that’s what anyone wants to do… I mean, the whole game is awful anyway… so what’s the difference. Super nice post, though.

    • @einarb7986
    • 2025年 9月 11日 9:59am

    Would love to see this kind of indepth analysis on cyberpunk and cyberpunk phantom liberty. Awesome channel.

    • @ChessArmyCommander
    • 2025年 9月 11日 9:59am

    I think TES 6 will be better due to BGS’S experience of crashing and burning with SF.

    • @thewewguy8t88
    • 2025年 9月 11日 9:59am

    honestly i do think with starfield they really did try its just well the problem with this game its just bethesda was just not capable making this game turn out the way i think it was envisioned. and that is okay starfield was an abibtious game its just again they were not up to the task and i dont think its their fault i honestly cant think of any game stuidio who could truly make a game like starfiled at least not right now. maybe one day but its not today.

    • @Desperado070
    • 2025年 9月 11日 9:59am

    Ok but now what game did Bethesda release that was really top tier?
    Every single bethesda game has even the exact same bs going on under the hood.
    Skyrim, while it was fun to see such a huge world we got more complains than we have good things to say about that game.
    Don’t forget bethesda is only known for releasing games that did come close to being top tier, but they all are build upon illusions.
    You know how games use smoke and mirrors to make you believe it is real instead of just 2 paintings moving ontop of each other, exactly that.
    Even if you give a monkey a golden ring, it is and stays an ugly thing, remember that.

    • @TheHiralis
    • 2025年 9月 11日 9:59am

    Is this a re-upload? I swear I’ve watched this exact video months ago

    • @Antonio-xq2hg
    • 2025年 9月 11日 9:59am

    I really wish the bathesda devs would watch this

    • @AtlasVRC
    • 2025年 9月 11日 9:59am

    The soundtrack you were playing at 43:40. What was that called?

    • @chazjamie30
    • 2025年 9月 11日 9:59am

    Can you reupload this again without music ?

    • @brayv_8
    • 2025年 9月 11日 9:59am

    Nuh uh

    • @thedonofthsht76-58
    • 2025年 9月 11日 9:59am

    I played mass effect after this and I felt like that’s what starfield wanted to be but bigger. It didn’t work though

    • @dot2562
    • 2025年 9月 11日 9:59am

    it just works🎉

    • @scottcochran1848
    • 2025年 9月 11日 9:59am

    I prefer No Man’s Sky…

    • @vietimports
    • 2025年 9月 11日 9:59am

    i want bethesda to prove they arent talentless hacks who are creatively bankrupt by remaking morrowind

    • @evzenvarga9707
    • 2025年 9月 11日 9:59am

    Fallout 3’s “ugliness” as you call it was there for a reason and the atmosphere there is unmatched, don’t compare it to this goyslop.

    • @randommemebean686
    • 2025年 9月 11日 9:59am

    They should have made it like the outerworlds. Just focus on one system and flush it out.

    • @SkunkHollowRoseGardens
    • 2025年 9月 11日 9:59am

    The day after release i refunded before I played, not sure why. I may be Spiderman.

    • @Maverick-7508
    • 2025年 9月 11日 9:59am

    4:03:45 if the paid mods system uses the same structure as the creation club then modders will just get a lump sum when the mod is done, bethesda keeps all sales. that will mean a fast turn around for modders if they are trying to make a living off of quality content. Otherwise, they will have to reduce quality to keep up with bills.

    • @nazaxprime
    • 2025年 9月 11日 9:59am

    The problem with Starfield: Bethesda

    • @codyestes6596
    • 2025年 9月 11日 9:59am

    They could have kept it to 10 or so planets and told a Mass Effect style story and it would have been incredible.

    • @Quarknjaguar
    • 2025年 9月 11日 9:59am

    maybe.. still the best bethesda game

    • @luvlyantics
    • 2025年 9月 11日 9:59am

    2:24:00 Todd Howard trying to describe tone and completely failing by describing setting is such a perfect analogy for their design choices.

    • @cookie8162
    • 2025年 9月 11日 9:59am

    Helldivers is a live service game it benefits from having as many players as possible. Starfeild, while posting concurrent players, is not at risk for not having a constant player base . It’s just leaving money on the table for Sony it’s why call of duty is staying multi Plat. So while Phil is being no more hypocritical than any other corporate exec, there is Merrit to that specific criticism of helldivers, why not as many screens as possible to print money.

    • @KentuckyRanger
    • 2025年 9月 11日 9:59am

    So, a game that gets released, over two years past its original release date, and in the meantime, scraps development for the PSN, because Bill hates Sony, it is what it is…
    They ruined their chances at millions of more dollars, but the game failed anyway… LOL!

    • @MrVeps1
    • 2025年 9月 11日 9:59am

    “Saving” this game would be like “saving” a shitty Unreal Engine game by making a good Unreal Engine game in the same genre, using the same assets.

    • @dougmasters4561
    • 2025年 9月 11日 9:59am

    Starfield wasn’t just a mistake, it was a template of what a shitty modern game is.

    • @dallasmed65
    • 2025年 9月 11日 9:59am

    We get it, you don’t like the game.

    • @thetexasdolly7885
    • 2025年 9月 11日 9:59am

    Only thing the game had going for it was that there was little else to play at the time. Especially on Xbox, we got baulders gate 3 and all went ahh, so this is a game.

    • @Casavo
    • 2025年 9月 11日 9:59am

    There were zero saving graces for this game to me. The writing , the characters, the mechanics, literally everything was boring or just bad. I didn’t find a single minute of fun in this game , it was a struggle to even get to the 30 hours i put into it. This was such a shock to me because even with fo76 i was able to find enough fun to put in around 250 hours, and that game was bad. Starfield just proves to me that Bethesda simply is a half-assed studio that got lucky with skyrim. That truly sucks as fo3 is honestly one of my favorite games of all time.
    I can say this , beth is a dead studio to me after the failures of fo4, fo76,and now starfailed. I will not ever be buying another one of their games again.

    • @mst40k
    • 2025年 9月 11日 9:59am

    Loving the sims music

    • @nevertoooldgaming_Rave
    • 2025年 9月 11日 9:59am

    Lost me when you started the outpost building. You did little to no research on this aspect and it showed.

    • @AG6580
    • 2025年 9月 11日 9:59am

    Weird covid dig at 2:54:00

    • @AuraSparks
    • 2025年 9月 11日 9:59am

    Excellent video

    • @sepo3451
    • 2025年 9月 11日 9:59am

    Could not get across the 12 second marker, falling asleep….

    • @JuanPerez002
    • 2025年 9月 11日 9:59am

    I don’t see how you see Starfield ugly but ok… About the rest of the criticism, you’re right on most of the stuff.

    • @RREvilMonk
    • 2025年 9月 11日 9:59am

    Very well done. So much to think about, much appreciated!

    Stay safe and sane!😊

    • @dingus2k
    • 2025年 9月 11日 9:59am

    Starfield lost me in the main mission where (spoiler if you actually care) New Atlantis is attacked.

    The game told me a monumental change would occur. Since the game forces you to drop off your gear in a boring loop back to your endless stash in Constellation I had all of my items there. I was nervous I would lose my stash if Constellation was taken over so i pack-muled all of my items through the escape sequence.

    So for the entire “cinematic” set piece I’m hobbling along at full capacity. The whole way I’m constantly taking the stamina boosting items back to back just to be able to trudge through what is supposed to be a daring escape. It was miserable and undercut the entire moment. Then, after being pretty disappointed, but at least relieved i got all of my items out, the second that missions ends im able to go right back to constellation.

    A main character dies and I didn’t really care since even though that was one of the ones i had talked to the most, i stopped bringing anyone around after i realized how stale their personalities were. Also they would have really inconsistent judgements on your actions.

    So bethesda were ultimately too scared to make a larger impact on the world outside of characters dying. And that combined with the mere fact i had to keep returning to that stupid stash over and over to make the game somewhat fun to explore just completely melted my immersion away.

    I then just had no gloss to cover the friction i had been feeling up until that moment.

    • @kurtcolman9981
    • 2025年 9月 11日 9:59am

    can’t wait for starfield poo I mean 2 lol

    • @emory5533
    • 2025年 9月 11日 9:59am

    The NPCs kind of remind me of Colleen Ballinger in her ukulele video with the dead eyes

    • @TheLamppost444
    • 2025年 9月 11日 9:59am

    This was a really good summary of everything wrong with the game. I put about 65 hours into it. My opinion of it is more favorable than most of the critical reviews it got, but still the best thing I can say about it was…it was just ok. Not good, not great. I had fun with it for awhile, but the problems wear on you the more you play it. I think one of the most insulting and concerning things is that Bethesda isn’t even willing to acknowledge that they missed the mark on any aspects of the game, which is concerning to say the least for ES6. Bethesda’s managing director said “When the astronauts went to the moon, there was nothing there. They certainly weren’t bored.” Bethesda even went as far as to have their staff respond directly to tons of the early negative Steam reviews to shoot down criticisms of the game for awhile after launch. Well Bethesda let’s look at the facts. Skyrim Special Edition on Steam has 24,668 players right now, plus another 2,412 on the regular version of the game. Oblivion has 1,208. Morrowind has 500. Fallout 4 has 18,345. Fallout NV has 4,198, plus another 731 on the PCR version. Fallout 3 GOTY has 836, plus another 114 on the regular version. These games are practically ancient history in the world of gaming, and those player numbers are a testament to the love people have for them and Bethesda’s overall good legacy and impact as a developer. How many people are playing Starfield right now, directly after it’s Steam spring sale price drop? 7,131. It is the only big Bethesda title to being sitting at Mostly Negative. Even Fallout 76 managed to turn things around, sitting at Mostly Positive with 7,225. More people are playing 76 than Starfield. Modders have dropped their Starfield projects because the game did not hold their interest. The game was mediocre in so many ways. Had this been an indie or “AA” project, I’d be immensely impressed. However it being a Bethesda game, it’s sort of sad. And while I encountered a lot less bugs than I expected for a Bethesda game of this scale, it still has some really frustrating ones, and frankly that “Bethesda charm” of bug riddled games is well past the point of being charming by now. I’d give the game like a 6.5, and that almost feels generous. I don’t think it’s fair to expect every title to be a banger, they tried something new and didn’t nail it, but they aren”t even capable of examining and accepting criticism. It’s like they see their customers as adversaries that need to be educated about why they are wrong about Starfield.

    • @MegaKaiser7
    • 2025年 9月 11日 9:59am

    The worst bit about starfield is that I didn’t care about the story. Skyrim, fallout 3 and NV made me care about the story. I cared about their stories. Fallout 4 and starfield seemed soulless. I couldn’t care about Sarah or the starboard.

    • @seff6533
    • 2025年 9月 11日 9:59am

    “Microsofts last ditch effort” ah, i see. You’re just an xbox hater. Sorry sony is only worth 4% of what microsoft is. Sony releases their portable gaming device, and it flops… because you have to be near your Playstation and on the same network. Sony releases a vr headset, and it sucks. So they release another one, and it flops even harder. Meanwhile i can play xbox on my tv, phone, laptop, literally anywhere. Sony has no alternative to game pass. I think microsoft is doing just fine.

    • @thirdtooth4069
    • 2025年 9月 11日 9:59am

    The “horrific” nature of parts of the final battle taking place in populous areas is definitly intentional. The entire multi-verse thing, the starborn and the endgame plus is designed to make you question the value of life and worlds in a multi-verse setting. It’s designed to instill a sense of nihilism. It’s one of the only narrative wins in starfield, they did gud with that

    • @emory5533
    • 2025年 9月 11日 9:59am

    It might be that I was a band kid but the original fighting music for Starfield does it for me lol

    • @aumatomos7811
    • 2025年 9月 11日 9:59am

    Starfield’s lore and cultures suck. Serpent guys are most interesting and they are not in the game (yeah there are couple faction members). “Woah i discovered interesting settlement and they have weird culture” moments are not in the game. Well there was that one resort, but its not enough.

    • @Turbo.Virgin_
    • 2025年 9月 11日 9:59am

    Did you just say, “ugly emptiness of Fallout 3’s capital wasteland”? Video is invalid

    • @ghostface_7
    • 2025年 9月 11日 9:59am

    Sounds like you didn’t even play the game smh so fake for views like serious?

    • @immersivecomics1603
    • 2025年 9月 11日 9:59am

    What gets me is the way Starfield and Outer Worlds both try to be Firefly and fail. Starfield in its lore of a space government (the UC/Alliance) vs smaller colonies that are all suspiciously inspired by cowboys lol. But Starfield does this concept so poorly. The UC feels like every bland scifi government and the freestar is just a generic space western. They want the two biggest factions to be important to the lore but doesn’t put any moral grayness and interpretation into who’s better for humanity. They just exist. Just a microcosm of bigger issues in the world building and writing. It’s bland

    • @lulairenoroub3869
    • 2025年 9月 11日 9:59am

    Can y’all stop saying “X formerly known as Twitter”
    The joke has been made
    You can just call it Twitter now

    • @ChipCheerio
    • 2025年 9月 11日 9:59am

    Nothing made me more enraged than the insistence by this game that dramatically altering the ecosystem of literally every civilized world is a more conservative approach than just releasing spore eating microbes. Degrees in ecology don’t normally relate to popular media a lot but in this one instance it did.

    • @skjaldulfr
    • 2025年 9月 11日 9:59am

    Regrading the faces, (I haven’t played the game but) their eyebrows are always shooting up weirdly high. A misguided attempt at making them lifelike, I’ll wager.

    • @T61APL89
    • 2025年 9月 11日 9:59am

    good video game locks fun

    • @BonzerMrT
    • 2025年 9月 11日 9:59am

    I beat the game but like 2 hours into the second play through I went “what’s the point” and haven’t touched it since

    • @mason6300
    • 2025年 9月 11日 9:59am

    Starfield feels like a game that needed another 2-3 years of development time.

    • @Rexini_Kobalt
    • 2025年 9月 11日 9:59am

    love the mentioning of bethesda’s incredible overreliance on their soundtracks and music. the first thing that always draws me back to skyrim, for example, is literally _always_ one of the musical motifs that just “decided” to start playing in my head as they sometimes do, simply because they are good and memorable songs ontop of being songs ive heard a billion times

    • @goblinphreak2132
    • 2025年 9月 11日 9:59am

    The game was too woke. The only white men were gay, everyone else is someone of color or female…. And the females in power had toxic personalities

    • @drewski7596
    • 2025年 9月 11日 9:59am

    No man’s sky for the win

    • @LeoxandarMagnus
    • 2025年 9月 11日 9:59am

    From everything I’ve seen, it just looks like Starfield is the epitome of the post-modern subjective view of art. There is now nothing in the game because the developer leads expected you to find the artistry instead of giving you the player something remotely impactful that might challenge your preconceived notions of the world.

    • @livingmodern
    • 2025年 9月 11日 9:59am

    well that explains why they made their latest patch all about being able to take photos…we are not going in the right direction here…

    • @LESAORAS
    • 2025年 9月 11日 9:59am

    great video essay, it didn’t get boring which is no small feat which such length; also your voice and delivery kinda reminds me of raycevick for some reason.

    • @kill3rbyysight
    • 2025年 9月 11日 9:59am

    starfield wasn’t a mistake… it was a sheer corporate greed… and more thing which is funny is wenever a game is bad it automatically becomes xbox exclusive… amazing luck of xbox I guess

    • @石田ライロス
    • 2025年 9月 11日 9:59am

    “Starfield Was a Mistake”
    Yeah? Well, you know, that’s just like uh, your opinion, man.

    • @polydypsia6424
    • 2025年 9月 11日 9:59am

    I can’t get over this. This never seems to be obvious to anyone involved in any of these types of videos. And that’s comments included. You guys spend hours accumulatively days, playing this game, then you shit on it. You’re all cucks.

    • @shaye1444
    • 2025年 9月 11日 9:59am

    Starfield is fine… Get off of the band wagon

    • @AnIllusiveFlorentine
    • 2025年 9月 11日 9:59am

    I was a mistake!

    • @kropotkinnie
    • 2025年 9月 11日 9:59am

    I went from playing like 20 hours of this game in hopeful boredom to getting BG3 on a whim and while BG3 frankly makes me look at ALL games differently now, the contrast between it and Starfield was so insane that I immediately uninstalled Starfield. Was legit like drinking sewer water and then being taken to the purest mountain spring

    • @RosemaryCemetery
    • 2025年 9月 11日 9:59am

    All this tech but phones dont exist, cyberpunk did this 3 years ago add a fucking phone jesus i dont need to fast travel back over and over

    • @dotdotpointpoint2286
    • 2025年 9月 11日 9:59am

    Big hearty laugh at the people who were excited to buy it on day and down voted anyone into oblivion when they criticized the game now that the honeymoon period is over they complain

    • @goatyachty1762
    • 2025年 9月 11日 9:59am

    I love this video but I have no empathy in the slightest for the players! Everyone should’ve seen this from launching the game. Streamers absolutely should not be trusted on first looks and opinions to games. They hyped it so hard! As they were playing it! I played 45 minutes of starfield and said this game will be dead very very soon. There is nothing appealing about it. Theres nothing that gets you to buy in, it looks HORRIBLE, it looks barren and dead, it’s absolutely soulless in every way. It’s so uncanny. I’m shocked how long it took for people to start being honest about this game. Look at a game that’s doing great right now (helldivers 2) that got shit on by a ton of streamers, it was the public that blew it up!! Don’t let out of touch weirdo streamers tell you what’s good or bad, they don’t know games they know about 1 or 2 games, and money

    • @some-say-gregms
    • 2025年 9月 11日 9:59am

    2:22:12 This can be a real problem for people pleasers in real life honestly

    • @JayDykes
    • 2025年 9月 11日 9:59am

    19:52

    • @Nekropsyy
    • 2025年 9月 11日 9:59am

    also, for a new IP, which means a possible sequel, why would they make some closed loop one-off game? In fallout or elder scrolls, its an ongoing world and you just play during the specific time in that world – 3rd era, west coast, whatever – like the world seems alive and has a past and future.

    • @Nekropsyy
    • 2025年 9月 11日 9:59am

    my game bugged after defeating the emissary, when i crafted the armillary and tried to travel to the unity (like the quest told me to) i could not enter the unity after grav jumping. i had to enter some console command to fix it, which disables all achievements. gg bethesda

    • @katsu1715
    • 2025年 9月 11日 9:59am

    the absolute failure of Starfield is vindication for my 13 year old self in highschool getting crapped on for hating Skyrim back in the day

    • @ohlookitsbryan
    • 2025年 9月 11日 9:59am

    4 hours of ripping on a dying game company? Hell yeah.

    • @Whawpenshaw
    • 2025年 9月 11日 9:59am

    The branching storyline criticism is I think misplaced. Ultimately player choices are going to be bluffed a lot and doing it successfully requires skill. Generating a successful illusion is literally the point of writing in any medium. Suspension of disbelief.

    Criticizing the paper thin and transparent smoke and mirrors is valid, but to criticize smoke and mirrors fundamentally is a bit stupid.

    • @monke9411
    • 2025年 9月 11日 9:59am

    I feel the main issue with starfield is that everything it was trying to do just either was more well executed or just flat out better in other games. Spaceflight- elite dangerous, exploration and survival- no mans sky, combat and simulation- star citizen. Starfield tried getting into a niche genre with three other more proven games already in the ring.

    • @yeoldegeorgemac
    • 2025年 9月 11日 9:59am

    Todd Howard trying to define ‘tone’ and then perfectly describing the concept of ‘atmosphere’ instead might actually be what kills me.

    • @RGM-23
    • 2025年 9月 11日 9:59am

    The unemployed friend making 4 hour videos on YouTube

    • @Phantosification
    • 2025年 9月 11日 9:59am

    “Fallout 4 doesn’t inspire modding as much as Skyrim does”

    Fallout 4 is a better, more content-complete experience than vanilla Skyrim, so there wasn’t as strong a need to “fix” it. Fallout 4 was a decent cake with no icing, Skyrim was a pile of flour.

    • @Afahs993
    • 2025年 9月 11日 9:59am

    The gravity sphere is from Mass effect.. not bad but also not creative for a new game.

    I’m watching this to determine if I buy it or save my money for something better later!

    Thanks for all the hard work you put into this long documentary like content

    • @j0nnyism
    • 2025年 9月 11日 9:59am

    Bethesda are so desperate to remove any possible frustration they forget to remember that most gamers need a bit frustration to give them any sense of accomplishment

    • @j0nnyism
    • 2025年 9月 11日 9:59am

    That first conversation was actually a pretty accurate representation of a couple who are both passive aggressives

    • @christianmiller0192
    • 2025年 9月 11日 9:59am

    Several years ago, I had a dream I was playing Elder Scrolls 6. I was playing as an Argonian walking through a forest and being attacked by bandits. I had to open the menu to change equipment and the menu looked very much like a Starfield’s menu now. The character model in the middle and your options off to the side.

    I really do hope that Starfield isn’t a foundation for the next Elder Scrolls.

    • @vibujicilemi
    • 2025年 9月 11日 9:59am

    The reason why the biggest ships are class C and the smallest are class A actually makes sense! Road vehicles are categorized the same way in our world, it’s because in the event a new class of vehicle is invented, it will more likely be something big (that requires a new type of license) than something small. If the biggest vehicle was class A, than this new vehicle would have to be class AA? class A-? It’s much better if the biggest vehicle is class C / D / E, whatever, since you can easily go down the alphabet.

    • @bsodcat
    • 2025年 9月 11日 9:59am

    I just thought of a way to solve your landing hopping Strat, that you would lose fuel fine once the game detects you are out of fuel allow a 35 second timer to spawn in bandits (event already exists in game) in a radius maybe 500 m and spawn them with anywhere from 1/3 to half fuel, Take some sort of container from your ship truck it to the bandit ship kill the bandits, fill the container with fuel and use it on your ship. Done. The container can be some quantum. Lee compressed teleporting nonsense, and we would go for it because it would still be engaging the player, something Bethesda refuses to do.

    • @ouroboros6125
    • 2025年 9月 11日 9:59am

    Bethesda failed yet again to write a single morally gray, or anti-hero like companion.
    Every companion, every single one, is a self-righteous overly moralistic kind and good natured person.
    Would it kill them to make at least one companion which is at least morally gray, like a cold blooded smuggler?

    It’s not the gameplay itself which frustrates me the most. It’s how they just fail again and again at writing more morally complex people.

    • @DreamerZTaylor
    • 2025年 9月 11日 9:59am

    Starbound does Starfield better, modless too

    • @kkrolik2106
    • 2025年 9月 11日 9:59am

    I quite enjoyed faction storylines overlay I was happy with game mainly due I paid only $13 thanks to AMD coupon code owner who give me for this price Premium Edition 😉

    • @Scoots_McGee
    • 2025年 9月 11日 9:59am

    The most fun I had with starfield was the shipbuilding, but it’s also useless because there’s no reason to not put all of your crafting stations closest to the loading bay for convenience, and now you’ve made this awesome looking ship but you rarely get to use it or look at it

    • @Scoots_McGee
    • 2025年 9月 11日 10:00am

    I remember grinding the alpha centari supply run for ED, it was like 45-60 real minutes. I would start to do housework, until pirates tractor beamed me out of hyperdrive and now i have to fight them. Even passively traveling for 1 real hour felt immersive. I’m not cleaning my apartment, im cleaning my ship. I’m not doing laundry in my apartment, im doing laundry in my ship. I felt more immersed going AFK in ED than at any point in starfield lol

    • @Jonayofsweden
    • 2025年 9月 11日 10:00am

    14:24 That player is me. And yes I was already getting that from games like Skyrim. The difference is Skyrim was actually fun to explore. Starfield is surface only.

    • @johnddb
    • 2025年 9月 11日 10:00am

    SIX MILLION HAND CRAFTED PLANETS!!!!!!

    • @Scoots_McGee
    • 2025年 9月 11日 10:00am

    Too ambitious, couldn’t meet deadlines, went back to what they know to deliver a product on time. That’s my synopsis

    • @chefrowlet
    • 2025年 9月 11日 10:00am

    it’s so frustrating because when I was playing, it felt more like a pre-release demo than a completed game from one of the biggest AAA names in the industry. The mechanics were in place and “here’s a smattering of content we put into this vertical slice just to demonstrate how it will feel”, but it didn’t feel like a complete, worthwhile Bethesda game. When I finally started noticing entire dungeons were copy-pasted rather than just similar like Fallouts subways, I gave up. Exploration wasn’t worthwhile because I never found anything interesting like I did countless times in Skyrim, combat wasn’t worthwhile because it was just Fallout 4 with less variety, the quests weren’t worthwhile because the sidequests I found were just radiant quests and utterly devoid of the kinds of stories and lore I had come to expect (remember how in Skyrim you’d put the main quest on hold because you got wrapped up in side content that was just *that engaging*?)… space combat and building my ship felt fun, but there was never a reason to engage with said mechanics unless I was jumped after a loading screen. I went and picked up radiant quests to hunt down pirates because that was the only way I knew I’d be able to find a fight.

    • @Cheif_Deez_Nizuts
    • 2025年 9月 11日 10:00am

    To go from walking out of that castle dungeon sewer grate in Oblivion. To Starfield was a massive disappointment. I just wanta remember that feeling of astonishment walking out into that world of Oblivion. I don’t wanta remember Bethesda like this… Not like this 😢

    • @SeanMcCaffrey4
    • 2025年 9月 11日 10:00am

    I love the idea of Starfield. The game itself… not so much

    • @StefanHighlights-InquisitorOvh
    • 2025年 9月 11日 10:00am

    Starfield is a top tier game. I enjoy making mods for it, and I enjoy playing it. 5 months only on Starfield!

    • @LenaMoirae
    • 2025年 9月 11日 10:00am

    Somehow Starbound, a small scale “”Terraria in space”” type games does a wayyyy better job at space Exploration that this AAA game.

    • @GrowlieDave
    • 2025年 9月 11日 10:00am

    3 words. No Mans Sky. Im still playing it. Star Field i am not.

    • @DmitriiShelamov-i3r
    • 2025年 9月 11日 10:00am

    love your background music choices

    • @JesseBakerH
    • 2025年 9月 11日 10:00am

    I felt like I was going insane reading people talking about how they loved playing this game or arguing that it was GOOD.

    • @HGRAP1
    • 2025年 9月 11日 10:00am

    Im convinced they say all the mods people made for previous Bethesda games and thought “lets do the bare minimum, others will do our job for us” without realising people will mod games they like, not mod themselves into liking a game

    • @gmtree7830
    • 2025年 9月 11日 10:00am

    are you excited for the dev kit and the DLC coming this year tho

    • @J-M-F-8
    • 2025年 9月 11日 10:00am

    This video held my attention longer than the actual game.

    • @electricVGC
    • 2025年 9月 11日 10:00am

    the first two hours being a video id already watched was definitely a bit confusing

    • @Valopias
    • 2025年 9月 11日 10:00am

    What really disappoints me about Starfield is that I was hyped, and I had such high hopes. Ship buildings, futuristic weapons, planets to explore, highly moddable. When it came out, it was everything I had hoped… and yet it just felt so awfully soulless and shallow. I really wanted to love it, but no matter how much I tried, everything just felt so shallow and boring I just couldn’t get invested enough.

    • @craigslitzer4857
    • 2025年 9月 11日 10:00am

    The ending seemed so fitting. Brilliant thematic summary to a critique of Starfield.

    • @Mr0901
    • 2025年 9月 11日 10:00am

    In starfield, Pluto doesn’t have it’s very distinct heart shaped marking

    • @jrddoubleu514
    • 2025年 9月 11日 10:00am

    I’m so glad I didn’t pay for this ‘game’.

    • @courier6640
    • 2025年 9月 11日 10:00am

    It’s crazy that F.E.A.R, a game from 2008, managed to have more advanced AI and wider enemy variety than Fallout 4 or Starfield.

    • @allrequiredfields
    • 2025年 9月 11日 10:00am

    Just what we needed, more whining about Starfield.

    • @ScatterBrainedYouBetterFollow
    • 2025年 9月 11日 10:00am

    Startield wishes it was a sim game.

    • @ScatterBrainedYouBetterFollow
    • 2025年 9月 11日 10:00am

    Love ur vids. Keep up the good work

    • @saltyshrimppasta
    • 2025年 9月 11日 10:00am

    2:57:19 This is giving me flashbacks to the ME3 streams where the dead Salarian councilor showed up to Thane’s funeral in the DLC, because the writers forgot to script a sequence where the player never talks to him during the base game and he dies of natural causes

    • @HeyKyle
    • 2025年 9月 11日 10:00am

    I can’t believe I paid full price for this garbage.

    • @limitbreak2966
    • 2025年 9月 11日 10:00am

    14:20 “or the pride of representing your nation in the greatest way possible”
    Meanwhile in Helldivers 2: “FOORRR DEMOCRACYYY!!! AAND SUPER EARRTHH!!”

    • @matthsewsmith
    • 2025年 9月 11日 10:00am

    Am I missing something or I thought it was said if not implied that the grav drives being over used and the testing or whatnot in developing them destroyed the magnetosphere not an intentional thing Victor did, I could be wrong but I thought that set up a much more compelling issue for the idea that grab jumps, which everyone uses, destroys planets and could make human life untenable anywhere

    • @SniPantsu
    • 2025年 9月 11日 10:00am

    I guess I’ll wait another year, maybe the game will be fixed like cyberpunk was, but I dont trust them, most of BSG employees are lgbt failed liberal arts students

    • @ironreed2654
    • 2025年 9月 11日 10:00am

    Seem’s like Bethesda has been trying to push the limits of how little they can get away with doing since Oblivion and they’ve gone too far since Fallout 76/ESO.

    • @awdrpepper
    • 2025年 9月 11日 10:00am

    Honestly, the people who bought this game are the problem, not Bethesda. Stop funding mediocre trash put out by giant conglomerates, and start funding original, innovative companies who care about the product they put out, and not their shareholders yearly dividend.

    You were told what this game was from the beginning – Besthesda didn’t pull a fast one; there was no slight of hand. Todd Howard described it accurately – “Skyrim in Space”

    • @LeiaAskin
    • 2025年 9月 11日 10:00am

    Wow you hate this game. A 4.5 hour video about …

    • @Keloot
    • 2025年 9月 11日 10:00am

    Its a white mans game . Most americans are t that anymore . The fame is fine

    • @FireWolfDragon
    • 2025年 9月 11日 10:00am

    The victor revel is actually even stupider ships in this game have a max light jump of 30 the lore reason is after earths atmosphere started to float off in to space the truth about the grave drive was revealed and fixed with a patch that a completely different scientist came up with that even victor wasn’t told about

    • @kabian613
    • 2025年 9月 11日 10:00am

    Even the story is so unoriginal, they copied the Ixion premise of “Inventor of grav drive, and the spaceships do it knowingly earth will die due to these inventions, but deems it as a necesary step on human evolution”

    • @samueljohnson8911
    • 2025年 9月 11日 10:00am

    I actually like Starfield

    • @hangingtreegg
    • 2025年 9月 11日 10:00am

    i liked it. not playing it more till some dlc tho

    • @SadlySlumped
    • 2025年 9月 11日 10:00am

    When it came out I litertally upgraded my whole PC to play it. Whelp either way games run better but I never played starfield to much. Even on gamepas for 10 it was so boring.

    • @1800LUNATIC
    • 2025年 9月 11日 10:00am

    I have never played a more fast travel reliant game in my life.

    • @raduneacsu8382
    • 2025年 9月 11日 10:00am

    Todd said that he wants a game grounded in reality, then proceeds to make a game about a multiverse

    • @1800LUNATIC
    • 2025年 9月 11日 10:00am

    I dont even think I ever went to earth. Was that a mandatory part of the story? It was a weird game where I would go and start a random side quest, and then it would reveal story elements that felt fairly vital to the story.

    • @raduneacsu8382
    • 2025年 9月 11日 10:00am

    I disliked the main quest so fast that i was stuck with sarah morgan for half the playthrough :))

    • @llmalex4176
    • 2025年 9月 11日 10:00am

    I keep thinking about Bethesda’s modders trying to fix this game, and it makes me frustrated. The game’s faults rests entirely with Bethesda, yet their plan is to use their fans as a scapegoat. It shouldn’t be the modders responsibility to fix their mess when modders aren’t being payed like the developers of starfield were. At this point, the game’s modders are putting more love and care than Bethesda themselves which this isnt how its ment to be! Bethesda should care enough to fix their mess and they don’t

    • @Donnirononon
    • 2025年 9月 11日 10:00am

    I am a SE myself but in my humble opionion: If you have very basic understanding of how game engines work, you could have sat down for a moment and go throught every feature that you thought there would be. You would be able to think for yourself: How would that Feature be implemented? What are some obvious issues a Dev will encounter? Why are said solutions so hard to achieve?
    That would have been the point where you can say: No, Starfield being based on Creation Engine & Creation Kit, with it’s cells, will not be able to do the features i imagines, it is technically impossible.
    You dont have to know any programming, you dont need to see a single line of code, this is pure logic. Just look int Star Citizens planet tech and try to understand in easy terms what is happening in the logic to achieve the behaivour on screen. Is is easier to just spawn an object, despawn it and play animation X or is it easier to develop a whole planetary system, LOD, generation, true atmospheric scattering, and much much more. As i said, you dont have to be a programmer to look at it and say: Not, it requires more tech and brain to put into it, you dont “Just do it”, that is why Star Citizen is in the laughable state it is, because it is very hard and no one can currently do it.

    • @Saltience
    • 2025年 9月 11日 10:00am

    starfield: 3d starbound

    • @mariaconcepcionrodriguezhe2850
    • 2025年 9月 11日 10:00am

    Yeah. And you bought it😂 fkn nerd!

    • @Cowboydjrobot
    • 2025年 9月 11日 10:00am

    My favorite big space game was “EV Nova” incredible story

    • @cordovalark5295
    • 2025年 9月 11日 10:00am

    The only question Starfield raised is, again, how Todd Howard, and Emil Pagliarulo still have jobs…

    • @ChrisAlbertH47
    • 2025年 9月 11日 10:00am

    I have never seen a 4 hour review before. Impressive

    • @PollyCot
    • 2025年 9月 11日 10:00am

    no good aliens = dogshit

    • @MrLazEBones
    • 2025年 9月 11日 10:00am

    The only reason I played even the little bit of starfield I did was because a pushy gamestop employee insisted my roommate do a deal to get it for 5 bucks while he was buying something else.

    • @tyler0262
    • 2025年 9月 11日 10:00am

    i think the game would have been good if they kept the entire game in 1-2 solar systems packed with populated planets and tons to do. like cool there TONS of planets and moons to explore but there’s literally no point. also i fail to believe that the 3 main planets only have ONE city to explore like what if you can explore a planet in its entirety surely there would be more large cities and settlements. you’re telling me people can jump from galaxy to galaxy but cant build more cities that would promote new in game culture and quests and everything. i wanted to like this game so much i hope this was just some way elaborate to test out how elder scrolls 6 will perform on modern consoles or something

    • @bitf345
    • 2025年 9月 11日 10:00am

    you guys wants a good space opera, play Anachronox 🙂

    • @ThatShyGuyMatt
    • 2025年 9月 11日 10:00am

    Guy seems whiney about way to much. Can’t imagine any game makes him happy. I didn’t notice msot of these issues because I was having fun. Like his thoughts on Neon or Andrejas companion mission. Way to deep thinking. Just enjoy the game lol.

    • @TheDankChief
    • 2025年 9月 11日 10:00am

    I still cant believe how terribly unfun melee combat and stealth overall was. It completely ruined my immersion and excitement for the type of space ninja build I was looking to make. When their last 5 games have all had the exact same systems but with 10x more options and better functionality between melee/ranged combat

    • @digivagrant
    • 2025年 9月 11日 10:00am

    Can someone port these gun sights to Cyberpunk?

    • @InkDropFalls
    • 2025年 9月 11日 10:00am

    4 hour video ..AINT nobody got time for that

    • @drcrowlee
    • 2025年 9月 11日 10:00am

    Its really really disheartening to see just how mediocre this game turned out. A perfect coalescing of arrogance and DEI replacement, bethesda thought they could just fire or lose all their actual talent and take a bunch of college kids and coast on their reputation, which hasn’t even been good for like a decade at this point anyways. Bummer. These companies need to start hiring quality devs over a quantity of devs

    • @rrai1999
    • 2025年 9月 11日 10:00am

    This game made me assuredly hold out on ES6. I will wait for a good while before I buy it, and it better be good. They have proven they do not learn like many other developers seem to be able to learn. I was excited for this and so much negative backblast came out before I could buy it that I just didn’t.

    • @bhall
    • 2025年 9月 11日 10:00am

    Starfield should have leaned more into the horror aspect. There were a couple of creepy encounters and they were fun. There really should have been more of that.

    • @WobblesandBean
    • 2025年 9月 11日 10:00am

    43:40 Someone please help me out, I can’t understand what he’s saying. What’s the title to this game?

    • @yourmaninlondoncollecting5749
    • 2025年 9月 11日 10:00am

    Found your channel today. Great work and production values. I’m subscribing 🙂👍

    • @minekush1138
    • 2025年 9月 11日 10:00am

    Its extreme mids

    • @tubeLu
    • 2025年 9月 11日 10:00am

    I’ve got a couple hundred hours in Fallout 3 and close to 2000 hours in Skyrim. I have 9 in Starfield and I’m just done. I watched this entire video and… I feel okay just letting it go.

    • @ageoflove1980
    • 2025年 9月 11日 10:00am

    I dont think Starfield was a mistake. I think the execution was terrible. It just lacks quality across the board. The story and characters are extremely bland and generic, the exploring lacks any interesting stuff to find, the gunplay is mediocre, the space combat feels like an afterthought, the graphics are just “ok”, too many loading screens etc etc… But for me the biggest let down was the lore. Just look how well Bioware understood this when they made Mass Effect. They knew exactly why shows like Star Trek were so succesfull. All the different races, their history and culture: The Turians, Krogan, Salarian, Asari, Geth, Prothean and many many more. And then the character that functions like an ambassador of that race and acts like a vehicle to tell their story like Liara, Garrus, Wrex, Mordin and all the others. Classic Star Trek stuff…

    And all missing from Starfield. It could have gotten away with basically half baking almost everything in the game if it only had this super deep lore and world building. But because it completely lacks this, there is just no immersion. Was Mass Effect the best game ever? No, it was just an “ok” cover shooter with pretty tedious side quests. But the gameplay was almost an excuse to spend time in that rich world with all these weird and wonderful characters and their stories. Because thats what people interested in these sorts of games ultimately want: To get lost in a fantasy world for a while. And Starfield never made me feel like that.

    Now Skyrim does, but in a different way. With Skyrim the main character is : Skyrim. The map itself is where all the magic happens. The lore and world building is all tied to this so thats another way to do it. Starfield doesnt have this either where games like Elite Dangerous, EvE Online, No Mans Sky and perhaps one day Star Citizen do seem to make this work in a space setting. It seems like Starfield wanted to be a Mass Effect type game in a No Mans Sky setting and just fails at both. A mediocre story driven RPG combined with a mediocre survival game doenst suddenly become good like its some sort of magical formula.

    Anyway, to make a long story short: There needs to be at least one element of a game thats really, really good. Only then you can get away with other things that are just ok. And I couldnt really name one thing about Starfield that would qualify for that. The only thing that comes close is the shooting. But, if thats the main focus of your game, you are essentialy making an FPS, and lets be clear, the gunplay is nowhere near good enough that it can be called that. Plus, everything else in the game should somehow be tied to this, like more combat options, way better arena’s, more interesting loot, way better enemy variety and AI etc… Like Destiny for example. But im not being completely fair here. Of course there was one thing about Starfield that was top notch, perhaps one of the best ive seen, and that was of course the marketing campaign…

    • @moasto02
    • 2025年 9月 11日 10:00am

    That music swapped segment was horrendous. It’s making me question your judgment entirely.

    • @CareBearSheriff
    • 2025年 9月 11日 10:00am

    No aliens. This game could have really fixed a lot of issues by having aliens. Lore immediately becomes more interesting, interplay between human factions becomes more intriguing and more incentive to explore space. I really thought the game would have taken more inspiration from mass effect.

    • @Xaveze
    • 2025年 9月 11日 10:00am

    Assuming the whole grav drive fiasco was just so Bethesda didn’t have to make earth explorable then there would be an extremely easy solution. Just have the air traffic on earth be heavily regulated to prevent people from driving ships into buildings. Then just make a small hub that is the only the only place the player can land and bam you don’t have to destroy earth. Though that would probably further conflict with the rest of the poorly thought out lore.

    • @totzirger5125
    • 2025年 9月 11日 10:00am

    Bethesda resembles vault tech in its collapse.

    • @thatdberad
    • 2025年 9月 11日 10:00am

    my biggest gripe of the universe (not gameplay mechanic related) WHERE DID ALL THE CULTURE AND HISTORY OF EARTH GO? the new history for UC and others are wack. Good history adds weight to what you do and the world you occupy

    • @Lord_Viscerate
    • 2025年 9月 11日 10:00am

    6:54 what is that music in the background?

    • @cletokings4302
    • 2025年 9月 11日 10:00am

    I’m I really going to watch a 4 hour video of a game that I played for only one hour and put down due to it feeling so boring?

    • @john69-h6q
    • 2025年 9月 11日 10:00am

    Ive had npc jump away from me

    • @MisterVOID-OUT
    • 2025年 9月 11日 10:00am

    The devs put their own desires far beyond fan expectation. An elementary way to ruin your reputation.

    • @boandersen8239
    • 2025年 9月 11日 10:00am

    Reason:
    Everything has to run through todd Howard.
    A whole studio with tunnel vission with just one mans say what goes and what will not will always fail..

    • @ir0n2541
    • 2025年 9月 11日 10:00am

    I very much want a good reason to buy this game, but everywhere i look they say to stay clear of it.

    • @RandomNorwegianGuy.
    • 2025年 9月 11日 10:00am

    This is one of the most “just ok” games ever made, which disappoints in almost every category. It is not worth a buy. This game is not like Skyrim where modders will make an already amazing game into an even better game. This game is beyond saving (unless Bethesta pulls a CD Project red, and fix/make the game better with many years of updates). If you yearn for a space themed game, try Mass Effect 1,2,3 or No Man’s Sky. Both of which is a million times better than Starfield

    • @Pistolsatsean
    • 2025年 9月 11日 10:00am

    I was so sold on the idea of ED but instead of boring travel to do boring shit. It would be wacky fun bethesda game.
    Boy do I feel like I was tricked

    • @RexTMichaelson
    • 2025年 9月 11日 10:00am

    Starfield’s garbage story is 100% the result of Bethesda’s “Lore doesn’t matter” outlook. You 100% hit it on the head when you said they just wanted a sandbox so they could tell any story they wanted without regard for genre or any sort of limitations. They don’t want to have any limitations and they don’t understand that limitations are a GOOD thing. You need them to tell a good story. Instead you end up with a universe filled with plot holes and mismatched sub stories that don’t mesh together.

    • @Rob…0…1
    • 2025年 9月 11日 10:00am

    In the end, some games suit some folks and not others…
    –> GROW THE FCK UP AND MOVE ON IF YOU DON’T LIKE SOMETHING !!!

    • @nikonike9939
    • 2025年 9月 11日 10:00am

    Algo

    • @Hjortur95
    • 2025年 9月 11日 10:00am

    sarah.jpeg killed me 2:57:17

    • @5115neo
    • 2025年 9月 11日 10:00am

    Do gamers even enjoy playing video games any more? Enjoy your 5 seconds of internet fame buddy

    • @D1570R73D
    • 2025年 9月 11日 10:00am

    starfield was not a mistake, trying to sell people something they didnt understand was.

    the only other game that offers planet to planet travel like starfield is no man’s sky and that was UNPLAYABLE on release

    you fuckers want space games then complain when a developer tries to give you a space game. if you think you can do better, go make your own… oh wait, none of you can.

    • @SEDavo
    • 2025年 9月 11日 10:00am

    God I hate starfield but damn you are so boring.

    • @jurgen4466
    • 2025年 9月 11日 10:00am

    Starfield was just not a mistake! It was just a very bad made game from start to finish! Made on a 10 year , old platform, bad story and creativity, extremely poor AI, limited choices, copypasted areas with little of interest, very limited and boring combat and exploration and space travel huge yawn! Zzzz
    Not buying any game from Bethesda again 🤔

    • @stellarhyme3
    • 2025年 9月 11日 10:00am

    This is way too late.

    • @TheSergio1021
    • 2025年 9月 11日 10:00am

    When you go into development believing we dont want to play your game, you’re definitely right.

    • @dizzyupthefool5180
    • 2025年 9月 11日 10:00am

    It was such an awful game.

    • @digibluez
    • 2025年 9月 11日 10:00am

    Should it really be compared to Elite Dangerous, that was only a space combat game, you never exited the ship – as it was released(not counting the paid addon and not so well made out of ship module)

    • @ModernCentrist
    • 2025年 9月 11日 10:00am

    Holy shit… I’m 36 minutes into this video and I just realized it’s 4.5 fuc*ing hours long. LOL

    • @ModernCentrist
    • 2025年 9月 11日 10:00am

    The game was the biggest joke in gaming this decade.

    • @mikemoore5270
    • 2025年 9月 11日 10:00am

    3:04:55 💯💯

    • @DonUschlonTheManiac
    • 2025年 9月 11日 10:00am

    Okay first: I thought the major spoilers could ruin this game for me, because i plan to buy it in a few years, with dlc and everything but just if steam sale offers it for 15$ or better less.

    But this game felt already absolutely wrong, when i saw the first and then the second gameplay trailers.
    Your very reasonably critique just proved to me, that this game is, what i feared: a soulless amalgamation of nothingness set in space.
    If i would have been playing it, i would be totally unsatisfied at the end and even the multiverse thing couldn’t help it.

    Bethesda is completely burned out in terms of creativity. Bethesda was known to push the boundaries of gaming, not in huge steps but still pushing, game after game.
    Now they are just a husk of their former glory.
    Well, my strategy is as it follows: Never buying games at release, even not in the first 6 months and Starfield proved me right again.
    And now, as i type this down, i think i don’t wanna buy starfield anymore. Eff this bs.

    Thank you for making such compassionate content. I hope you’re doing well now and from now on. Mental and overall health is more important nowadays.

    • @TranslationX
    • 2025年 9月 11日 10:00am

    One of the most disappointing games ever. Waste of money and time (although i got it for free, so just a waste of time)

    PS. Wing Commander Privateer (1993) was better at starfielding than Starfield.

    • @LadyMutare
    • 2025年 9月 11日 10:00am

    I never felt like an explorer as there was always a building nearby.

    • @Klinker0913
    • 2025年 9月 11日 10:00am

    As cliche as it sounds the biggest crime I see that Starfield committed is that its boring

    • @divineroc
    • 2025年 9月 11日 10:00am

    I don’t know how many hours I put in Starfield, it wasn’t nearly as much as a lot of people have, 10-15 something like that. It was just a boring game, and I missed out on a bunch of content that as you went over in the video I thought was pretty interesting, though how that content was executed was very poor. I don’t think Starfield counts as a bad game, just a bland and boring one.

    • @SawBladePainter
    • 2025年 9月 11日 10:00am

    The problem with their worlds was there was not enough variety. You saw the same exact creatures on world after world. They also made it too hard to find base-building locations with all the resource types. They also made it too much of a pain to set up a good money farm and you run into a full inventory way too fast. No Man’s Sky eventually realized inventory limits were the biggest pains, and exponentially expanded it so the current game has basically unlimited inventory once you do a minimal amount of explanation. But NMS made base creative building whereas Starfield’s is just pointless and items cost way too much. Starfield should no have watered everything down into pointlessness, the game just feels like godmode and pointlessness.

    • @UlyssesCrab
    • 2025年 9月 11日 10:00am

    I’m only an hour in but Imm surprised you haven’t mentioned the X games (yet)

    I love the X games however in honesty their combat is kind of basic but it’s still 1,000% more enjoyable than Starfield’s!

    • @Tuesoctloth
    • 2025年 9月 11日 10:00am

    Not sure if I want to watch this. The time of long-form starfield reviews has passed, and I’ve heard your name referenced in Patrician’s review, and not only that, but you talk almost exactly like him. If it were shorter, maybe… but I’m not exactly sure if I wanted to watch it for the aformentioned reasons. I’d ask you what viewpoint do you offer that’s different, but for you to answer that, would be to submit to my seeming disrespect of your work. Nonetheless, hope your video does well.

    • @USMC-Goforth
    • 2025年 9月 11日 10:00am

    Personally I feel like many of the open worlds would be great for mods, but we don’t have those on console yet.

    • @Iamafelladuh
    • 2025年 9月 11日 10:00am

    This video is great, this game sucked nuts. I’m pretty sure I had got an arrow in the fucking brain playing this for more than 5 hours. This game is arrogant , baldly , adversarial bad. It’s like Todd is wearing a stupid outfit and his dumb shoes staring into my eyes on his tippy toes cause he short, and he’s trying to get me to love his art. Except I dont even see his garbage art. I see a capitalism fueled nightmare of a product that not only doesn’t live up to its hype, its very existence is a black mark on Bethesda and artistic enterprise in general. They are now a copy that copies famous artworks en masse , rather than one that creates its own art. Fuck this game.

    • @tigerbalm666
    • 2025年 9月 11日 10:00am

    You has to admit..Starfail was one top notch con-job!

    • @tigerbalm666
    • 2025年 9月 11日 10:00am

    Really? You don’t say….

    • @Arizona-ex5yt
    • 2025年 9月 11日 10:00am

    2:14:46: “I’ve never seen so many thick jaws outside of a Hapsburg Family portrait.” 🤣

    • @magpie4043
    • 2025年 9月 11日 10:00am

    lol, I remember when people were loosing their minds over this even after release. Lesson, stop following hype trains. They do nothing for the customer and haven’t you all be burned enough from buying polished turds? There’s no shortage these days.

    • @valonstriker
    • 2025年 9月 11日 10:00am

    Many years ago the very second that I found out that they were continuing to use the creation engine aka gamebrio aka net immerse I knew right then and there that this game was going to fail in the exact manner that it failed

    • @Viennery
    • 2025年 9月 11日 10:00am

    How to fix starfield:
    1. instead of landing anywhere, land in “settled” landing zones.
    2. not every planet has been settled, so don’t fill every planet with ruins
    3. ruins, industry, settlements should all be located around landing zone, and get more sparse the further out you go into the planet.
    4. only habitable planets should be inhabited, robots on unhabitable worlds. few exceptions(mars, titan, basically planets in Sol system)
    5. habitable worlds should be rare, and highly fought after.
    6. each planet should be it’s own government, with a few planets in alliance with each other, and with many planets with no government at all(wild west)
    7. Planets closest to earth(sol) should be more likely to have a government, with systems furthest away more likely to have no government
    8. instead of loading screens when entering planets or warping, make a visual animated loading screen showing things like atmospheric burn on entry and warping lights.
    9. Minimize menus for travel, instead picking a direction in space and warping to the nearby stars. This gives you 3 dimensional manual exploration
    10. DO NOT UNDER ANY CIRCUMSTANCE RESET THE UNIVERSE AND ALL YOUR ACTIONS WITHIN IT MAKING ANYTHING AND EVERYTHING YOU DO POINTLESS.

    • @Camillebfr
    • 2025年 9月 11日 10:00am

    Damn people are still milking this slop

    • @richardthompson7572
    • 2025年 9月 11日 10:00am

    i loved Fallout 3. I was dissapointed by Fallout 4. I ignored Fallout 76. I gave starfield a chance and was disgusted by Bethesda.

    • @superioropinion6421
    • 2025年 9月 11日 10:00am

    I didn’t expect a feature long movie about how bad starfield is

    • @VanillaDipshit
    • 2025年 9月 11日 10:00am

    Todd Howard has a kind of likeable but pitiful quality of Michael Scott especially as it often feels like what he’s saying are words his brain hasn’t caught up to yet and actually to go even further, I think just like Michael Scott, he often is proven to be very good at somethings but not particularly adept at being a manager. Todd has the ambition, he loves games, he wants to do good and make people happy but he has slipped into a role larger in both vision and expectation than his skillset. I wouldn’t be surprised if we find out later he was just Tom-Hanks-Bigged and he’s been a 14 year old this whole time.

    • @dizzyjim1777
    • 2025年 9月 11日 10:00am

    yes explain it to me for 4 hours white boy yeesss

    • @EldenPing
    • 2025年 9月 11日 10:00am

    A near perfect space game already exists and it’s mass effect it only falls short with a few npcs and the ending

    • @VanillaDipshit
    • 2025年 9月 11日 10:00am

    Holy crap I thought 57:07 was Morrowind. I hated Starfield but I never thought it looked this bad. It looks like Turok.

    • @Oozaru85
    • 2025年 9月 11日 10:00am

    I started a new playthrough of FO4 few months ago. Been mostly exploring, haven’t even been to Fort Hagen in the main quest, yet. I’ve explored every nook and cranny in Downtown Boston, pretty much. All the interiors, the terminals there, all the holotapes and notes I could find. Then went to Quincy, cleared out the Gunner’s and went to the Wilson Atomatoys factory to get the Giddyup parts for that ghoul in the slog. When I had the parts and finally talked to the guy, I had a totally new dialogue I’ve never heard before. And I was baffled when suddenly Nate recognized the ghoul guy, because I didn’t and I had no idea what was going on. Then Nate gave him a holotape I had discovered in the Wilson Atomatoys corporate HQ in Downtown Boston. And suddenly I understood his obsession with these Giddyup toys and it brought some tears to my eyes. In all the years I’ve been playing this game, I’ve never discovered this dialogue. And many other dialogues which one only gets by exploring the game world without starting the accompanying quests beforehand.

    I highly doubt I’m gonna have such experiences in Starfield, with it’s copy pasted research facilities and mines on procedurally generated planets. I sure haven’t had them in the 100 hours I have played the game so far. I’m not interested enough in the game to keep playing. Replaying FO4 and Skyrim is much more enjoyable and I still discover new stuff, even after so many years.

    • @MyRealDelusion
    • 2025年 9月 11日 10:00am

    I sold my xbox because of this uhh …Game?

    • @thecoolestfaisal
    • 2025年 9月 11日 10:00am

    2:37:47

    • @MaxiusTheGod
    • 2025年 9月 11日 10:00am

    Great video, offered a lot of unique insights that other videos did not.

    • @ZoahPorre
    • 2025年 9月 11日 10:00am

    this game is for 90% sales only.

    • @butchdeadlift7551
    • 2025年 9月 11日 10:00am

    On console the ship builder is impossible to figure out. I got an awesome ship that didn’t come with a shield generator and I could not for the life of me figure out how to add one. It seemed to me that you could only upgrade/change systems a ship already had and I gave up. Dropped Starfield soon after, but that was because the rest of the game sucks, as you describe, but figuring out how to use a complex system like the ship builder in a game that isn’t fun for a myriad of other reasons is just a waste of time.

    • @VanillaDipshit
    • 2025年 9月 11日 10:00am

    If I make it to the end of this video, I’ll have watched a review longer than I played the game it’s reviewing. And I’ll be more entertained.

    • @coachleif
    • 2025年 9月 11日 10:00am

    People need to stop buying bad games

    • @S1ipperyJim
    • 2025年 9月 11日 10:00am

    They should have made Starfield more like borderlands and less like no mans sky

    • @vincelupo8419
    • 2025年 9月 11日 10:00am

    No Man Skys base building is so much better.

    • @Grizzgar
    • 2025年 9月 11日 10:00am

    I will watch every Starfield takedown until I know ES6 is safe

    • @RiskOfBaer
    • 2025年 9月 11日 10:00am

    I like this ongoing competition on who can make the longest video explaining why Starfield is a bad game. We’ve seen hour long videos, we’ve seen 2+ hours, now we’ve seen an over 4 hour video. How far can we go?

    • @witebatman
    • 2025年 9月 11日 10:00am

    Genuine question. Why do people still buy Bethesda’s games and expect them to be fun, when they’ve proven they’re just money grubbers time and time again?

    • @ianbailey3924
    • 2025年 9月 11日 10:00am

    oh god, another whiner who thinks ‘bethesda games’ are their own genre and BSG owe them some specific kind of experience. The game is magnficent and you are just frustrated at the wait for es6. I believe you can play an elf or a furry in BG3. Maybe try that? Im getting tired of you soft voiced zees, trying to tell everybody what games are ‘supposed’ to be like. You know nothing, youre just full of yourself.

    • @amitansurkar1769
    • 2025年 9月 11日 10:00am

    Wow you spent 4 hrs of your precious life talking about something you dont like, great job, repeating the same bullshit every hater has been saying for the last 7 months…… you could easily say all that in 10 mins bruh….. but I get it, you need a bitch fest for views and clicks, there is literally no other reason, youtubers would make Starfield hate content, even after 7 months. If the game is “dead”…… why do yall feel the need to cry about it, every single day for the last 7 fucking months??? At least pretend to not care about the game so much… Not even the most beloved game gets talked about so much………

    • @ghost_stars2307
    • 2025年 9月 11日 10:00am

    40:22 Seeing him use a double barrel shotgun that has 4 shots made me wanna scream.

    • @vincelupo8419
    • 2025年 9月 11日 10:00am

    It’s been a while. I forgot how much I hated the skill challenges stuff.

    • @Propaneaccessorie
    • 2025年 9月 11日 10:00am

    Playing Starfield felt like i was constantly running towards something, something that’s fun, but when i finally caught up to it i realized, nothing of this was fun. It was work, not just work, but tedious work. When i realized that i shouted out loud: “Fuck you Todd! WHY? WHY?” This had so much potential but you sucked all life out of it. The saddest part is i wasn’t even expecting much, but still i was disappointed. It was like a roller coaster, from: “yeah now its getting good”, to “oh OK i have to do this but then its getting good”, to “no again the same bullshit”. Its just so sad.

    • @craphat1873
    • 2025年 9月 11日 10:00am

    This should have neen so easy as a single player game for a AAA to create.

    • @craphat1873
    • 2025年 9月 11日 10:00am

    We need an Alien invasion, more interesting planets. More diverse bases. If not, I want my money back.

    • @mm-yt8sf
    • 2025年 9月 11日 10:00am

    they said an amazing amount of data is loaded with each loading screen, but i felt like…even if it’s true…riding a plane and going to the bathroom shouldn’t be loading screen from seat to aisle. then walking to the toilet and loading screen to enter it…and repeat everything going back and nothing really was accomplished or expected (not that i wanted to be attacked while walking on a plane) it was the worst of everything..so many clicks to get back to my main base that’d i’d often go to..so it was fast travel…but in a tedious number of unavoidable actions. every time i hit something disappointing i’d think…well, this is their flagship so maybe quality of life stuff will be added soon… then my mission log got somehow out of sync and i couldn’t complete one and i just stopped playing. i have no way of knowing if they fixed it because i’m not going to read the forums on that chance, so…maybe in the more distant future i’ll check..try the mission..and see if it works.

    • @vincelupo8419
    • 2025年 9月 11日 10:00am

    I only made it like 6 to 10 hours in but I definitely muted the music early on. Sadly most video games I have to now. Glad most modern games allow it. When I can’t I have to mute the entire game. (the recent zeldas, for instance. otherwise the recent zeldas are 10 out of 10)

    • @TaleDreamer
    • 2025年 9月 11日 10:00am

    “Irresponsibly large” = “No really, it should’ve been smaller”.

    • @mm-yt8sf
    • 2025年 9月 11日 10:00am

    the implementation of outposts was really disappointing… very kludgy and even inconsistent time modeling…but since it sounds like they didn’t have centralized documentation i guess that shouldn’t be surprising.

    • @drumrocker2
    • 2025年 9月 11日 10:00am

    Once you learn Sweet Baby Inc. was involved with the writing, everything wrong with Starfield’s narrative and characters makes so much sense.

    • @vincelupo8419
    • 2025年 9月 11日 10:00am

    14:00 Yes. Stakes are important. Did someone knock out your engine and make you land on the planet? Is your oxygen running low on your ship and your suit now? So you have to explore and scavenge to fix the situation?

    Did you spend 2 to 5 hours engineering and building a spaceship that might fail as you try to launch?

    As I wrote somewhere else, you basically are handed keys to a spaceship to go tour a bunch of planets without much risk, or stakes or drive or concern.

    I feel way more drive and desire to explore in no mans sky. Especially as I can use my spaceship like a ufo and it feels like it. I can skim an entire planet at whatever height I want.

    • @Gear_Devil
    • 2025年 9月 11日 10:00am

    Starfield is not a mistake that it was made and that it exists … sure, it was a mistake to buy it and to play it … but at least now hopefully nobody ever again try to make a game like Starfield 😅😁

    • @vomm
    • 2025年 9月 11日 10:00am

    The problem is that Bethesda is getting more and more arrogant. They think the players want a bad story. They don’t want a good introduction. They want bugs, they want old technology, they want a bit of everything from every genre and confusion and who knows what else. And even though it’s clear where this attitude comes from, namely the fact that the players actually memeify everything Bethesda fucks up, they’re just wrong. It’s not what the players want, but what the players forgive – if the rest of the game is great. The confidence with which Todd presents all these mistakes as great, well-considered decisions is just frightening. What I don’t understand is why Microsoft doesn’t step in, but just watches as this part of its empire delivers crap. Sure, Starfield was a financial success, and by the time TES 6 comes out, the players who have now lost confidence will have forgotten and will buy it anyway … but yeah … oh what am I talking about … it’s all pointless anyway. The players will buy everything as usual. Bethesda can do whatever it wants. In the end, Todd is right.

    • @Greendawn-di3dl
    • 2025年 9月 11日 10:00am

    I really like the Laredo gun designs. But I totally understand how people don’t like that

    • @Ywhre
    • 2025年 9月 11日 10:00am

    So I finally watched the video the second time (first one was Patreon preview) and it’s truly a banger. Glad I get to be a patron for this one. Keep creating!

    • @mathc856
    • 2025年 9月 11日 10:00am

    It’s really odd to say that a side quest was only interesting because of a meta context you created where the quest designer(s) were actually making a cry for help.

    That and the Crowbcat-type of montage makes most of the final segment just gratuitous. If this wasn’t framed as an “analytical” take on Starfield’s many failures, then I probably wouldn’t be so disappointed by how presumptuous a lot of this video is.

    • @elinelai1891
    • 2025年 9月 11日 10:00am

    It’s not a bad game. It’s a sad game. They had the golden opportunity. A blank slate and all the money in the world to break free from their stale formula and do something new yet they just made The Fallout Scrolls: Space but now with even less depth to it

    • @XBluDiamondX
    • 2025年 9月 11日 10:00am

    The inability to feel immersed is what put the nail in the coffin for me. I couldn’t stand it any longer. For instance, the planets the capital cities are on have so much available space, but homesteading families decide to setup shop on a barren moon/planet instead. Or how about Akila and why they automated their farms. They automated them due to a dangerous 4-legged predator. Yet, they had the technology to build mechwarriors, arms, ships, to take on the UC. Yet, they couldn’t go toe-to-toe with some animal and couldn’t figure out how to pave roads. It’s just a mess.

    • @chriscarter4563
    • 2025年 9月 11日 10:00am

    Starfield 2 preorders are going to come with dev kits and players will be tasked with making the game themselves, you craft the experience, you set the deadlines, you talk to shareholders.

    • @Steven-fl8pz
    • 2025年 9月 11日 10:00am

    My iceburg conspiracy theory is they purposely made this game boring so fallout 76 would do better. They knew mods were gonna carry the rest into time

    • @Saidriak
    • 2025年 9月 11日 10:00am

    I love how you responded to the “astronauts didn’t have anything to do on the moon” quote.

    You read out the exact things that ran through my mind like there was a projector in my skull lol. When I saw the quote.

    There were stakes, real immense stakes that the astronauts dealt with, and SCIENCE TO BE DONE!

    • @SiCKxSAViOUR
    • 2025年 9月 11日 10:00am

    4 hours? You made your point – which I agree with – within the first 8 minutes lol.

    The only thing more long winded and boring than this video is starfield.

    • @havenschade8174
    • 2025年 9月 11日 10:00am

    I completely forgot this game came out

    • @NepNepTech
    • 2025年 9月 11日 10:00am

    What kills me is they make this space game with no pre-established lore holding them down but instead of making a unique galaxy full of cool alien species that maybe you could even play as, we get only humans in what feels like fallout 4 with a crusty, space themed paint job.

    • @silence7896
    • 2025年 9月 11日 10:00am

    The example you made with the music is one of the few things I disagree with in this video, perhaps even the only thing, and even then it’s a very mild disagreement.
    I think what’s actually in the game still works quite well and is just a different vibe than the example you used of music from another game, while the alternate example you used did sound miles better, the music actually in starfield still works quite well. Just different vibes.

    • @norfy
    • 2025年 9月 11日 10:00am

    2:54 oof. That lighting is not kind to Todd’s hairline

    • @alec57
    • 2025年 9月 11日 10:00am

    Fallout 76 being barren: Awful and tedious!

    Fallout 3 being barren: Beautiful

    Lmao, makes sense there bud.

    • @Bethgael
    • 2025年 9月 11日 10:00am

    Bethesda really needed to look at other failed games like Anthem, the original version of No Man’s Sky, ME Andromeda, etc, to see how a lack of boundaries make it too hard to do, and learn from those mistakes rather than pandering to the Todd ego of “we’ll just make it work” and the idea of “we’ll let, erhm, get the modders fix it”.

    If they’d concentrated on story (as you pointed out) rather than “oooh, big”, they may have done better. The thing about Morrowind is that it was not the “open world” that made it so successful (necessarily, it was definitely part of it), but that before The Elder Scrolls was “open world” it had a _huge_ amount of lore behind it (this, of course, applies to Fallout, too). So much so that Skyrim has whole swathes of the internet dedicated to revealing mysteries and solving lore stuffs. This meant that the “jank” of Oblivion and Skyrim became a “haha” rather than a “yeah, next game please”, because that jank became part of the love of it. Hells, even Dragon Age Inquisition was seen as a better game than it actually was because of the nostalgia of Origins.

    Starfield has none of this. They never established any lore before dropping the game, so the story had to be of _ultimate_ importance. They let themselves down.

    ETA: It’s like they took The Outer Worlds and decided to do everything that didn’t work for that game.

    • @pendremacherald6758
    • 2025年 9月 11日 10:00am

    Should have made Elder Scrolls 6 or Fallout 5 instead.

    • @KatarnandKanos
    • 2025年 9月 11日 10:00am

    So I was considering how many of Starfield’s ideas were taken from No Man’s Sky and Mass Effect, and I noticed something else: the earth being rendered uninhabitable by the early tech used to make space exploration viable is the background of Cowboy Bebop.

    • @Half_Finis
    • 2025年 9月 11日 10:00am

    reupload?

    • @lordfizzz
    • 2025年 9月 11日 10:00am

    At this point BGS is the guy from high school who had really good party tricks but now we’re all in our late 20s early 30s and opening a bottle of beer with your teeth isn’t as cool as it was 15 years ago

    • @RacerC45
    • 2025年 9月 11日 10:00am

    What would you say to anyone who actually likes Starfield?

    • @AlistairArsene
    • 2025年 9月 11日 10:00am

    I think I’ve officially spent more hours watching videos dissecting Starfield than I’ve spent playing Starfield.

    • @jsmith6368
    • 2025年 9月 11日 10:00am

    Starfield defenders?……👌? Labelling on difference of opinion…. Dumazz YouTubers…. Useless.

    • @wolows
    • 2025年 9月 11日 10:00am

    I was asking myself why I was even playing it before I finished the tutorial.

    • @joelaugustin6407
    • 2025年 9月 11日 10:00am

    Heeeyyy my man DJ Peach Cobbler!

    • @RacerC45
    • 2025年 9月 11日 10:00am

    Hello! I already said I liked Starfield. What the hell is wrong with that?

    • @guygiy909
    • 2025年 9月 11日 10:00am

    This is a small point but you actually do not need ship targeting to disable an enemy’s engines. You can just shoot them manually. That’s how I’ve always commandeered ships as I do not have the perk. Sometimes you blow up the ship before you land enough hits on the engines but if you just aim towards the rear it’s fairly consistent for me.

    • @genodian
    • 2025年 9月 11日 10:00am

    Almost all of this is pretty fair except the point you keep bringing up about the Dragons in skyrim “ruining the exploration” because honestly if you aren’t doing a build prepped to deal with dragons, just don’t advance the main quest to the point of defending Whiterun and the random attacks never trigger

    • @max3334441
    • 2025年 9月 11日 10:00am

    Starfield is not Skyrim in space, it is Arena in space

    • @masondean73
    • 2025年 9月 11日 10:00am

    we could have had fallout 5 or TES 6 by now…

    • @shadyotg
    • 2025年 9月 11日 10:00am

    45 hours into the game currently, and I can truly say one thing that many people haven’t mentioned in these comments. The games faction missions are written extremely well. There has yet to be one that I completed and wasn’t impressed with what kind of story was delivered. However, with that said. The character models, facial animations, voice acting is so BLAND that it’s takes away from everything they did right with the mission stories. Any twist, back stab, killing, persuading that went into a mission doesn’t even feel rememberable because of the lack of emotion by characters.

    • @derpnip
    • 2025年 9月 11日 10:00am

    Star-field could have been fine if they made it one solar system. Say there was a naval blockade. The player would need to find a maguffin that was the reason for the blockade. There just enough restraint for a grounded story but just enough freedom for the story to go in any direction.

    • @GamerNationTecno
    • 2025年 9月 11日 10:00am

    I watched LoreRunners review streams from start to end and the big take away for me is not just missed potential the potential was strangled in its crib.

    I know that if the modding community sticks with it, there will be good times because of them.

    • @MantraHerbInchSin
    • 2025年 9月 11日 10:00am

    I am happy that my hype died at least one year before release. I don´t know why, but I just stopped caring. Then it got released and… Yeah, seems like it would help with my insomnia perhaps. That is good, I need it. But in a game? Fucking aweful

    • @pandemicratparty2277
    • 2025年 9月 11日 10:00am

    Well considered, well-crafted, well–summarized.

    • @mtpstv94
    • 2025年 9月 11日 10:00am

    4 hours. Good lord.

    • @flindude2681
    • 2025年 9月 11日 10:00am

    FOUR HOURS this must be a very in depth review.

    One thing that drew interest to me in starfield is the create ship, which in a 3d bethesda game seems pretty cool vs what others have.

    But over all the universe seems sterile.

    It is interesting that both fallout new vegas crew and and bethesda have falling into situation making a midling space setting game, they converged, diverged, and winded up in the same location.

    • @bakersmileyface
    • 2025年 9月 11日 10:00am

    I’ll save you 4hrs of your life.

    The game is boring.

    • @ir8dudefpv
    • 2025年 9月 11日 10:00am

    So glad I played the game before I listened to lemmings on the internet trying to prove they can think critically by following a narrative created by other lemmings. I absolutely love seeing the videos titled “Starfield is terrible after playing 500 hours”. Ponder this: When a game is “terrible” you will quit after 3-4 hours. Nobody plays a “game” for 100’s of hours if it is terrible. Think for yourself and stop looking for subjective YouTube content to think for you. You can go play Fortnite if you want to play a terrible game. 😉

    • @heypistolero
    • 2025年 9月 11日 10:00am

    My favorite thing about Starfield was all the fanboys who claimed it was exactly what they wanted, and didn’t need anything else.
    They wont accept criticism, because “Well I’m having fun, so who cares?”

    • @ronchu4453
    • 2025年 9月 11日 10:00am

    Boy you must really hate this game

    • @globalist1990
    • 2025年 9月 11日 10:00am

    The most absurd thing at the end of the alien plague vanguard quest was: why tf not employ BOTH solutions? There’s no choice to be made, and why leave it to someone with no scientific knowledge on the matter to decide anyway. It’s batshlte insane.

    • @loki3374
    • 2025年 9月 11日 10:00am

    After watching the fire fight in the SysDef, I was wondering how the game would react if your character was a super violent psychopath. I would try this myself, but that would entail me playing Starfield again. I am betting that it would make little difference, other than failed quests if you just went berserk and starting killing npcs on various missions. I probably would avoid going crazy in cities though. I bet there are an infinite amount of guards, like in skyrim. You would also probably need an ammo crafting mod.

    • @ItsYaBoyYogi
    • 2025年 9月 11日 10:00am

    No one can convince me that starfield wasn’t the worst game of last year. Doesn’t do a single thing that hasn’t been done better by games almost ten years old at this point. What games do you have to compare it to to where Starfield looks favorably out of last year’s catalogue? King Kong and Gollum?

    • @friendformationbot
    • 2025年 9月 11日 10:00am

    just in case this wasnt a dogwhistle, the word pedant is pronounced “PED-ent”, it’s not pronounced the same way as “pedantic”. but the comment helps the algorithm anyway so if you said it that way to honeypot actual pedants like myself, it worked! i only mention it because you seem like a dude who would appreciate the correction going forward. thanks for a great vid

    • @Gigantor3000
    • 2025年 9月 11日 10:00am

    I thought it was fun. Plenty of room for improvement but I enjoyed my experience. Need a new Creation Engine, though, it leaves a very outdated feeling experience at times.

    • @toddclarke3913
    • 2025年 9月 11日 10:00am

    I love how Bethesda compares playing their videogame to literally landing on the moon. That sums up their arrogance perfectly.

    • @Crashed131963
    • 2025年 9月 11日 10:00am

    People bought this game at $90 full price .
    At $20 I would need time to think about it .

    • @elasmojones
    • 2025年 9月 11日 10:00am

    4 and a half hours….that’s longer than most people played before refunding.

    • @edismehmedali4666
    • 2025年 9月 11日 10:00am

    Never seen your channel before and I don’t know why this video was recommended to me, but I watched the entire thing. Great analysis

    • @grelymolycremp7838
    • 2025年 9月 11日 10:00am

    Sadly Starfield isn’t optional enough to give me a refund.

    • @jamesderiven1843
    • 2025年 9月 11日 10:00am

    My one point pf contention is historical: the Apollo astronauts were not scientists, they were test pilots. One of the many points of contention with Apollo was that it was sold as a mission For Science and then failed to include anyone who knew anything about science. Eventually, on the last Apollo mission, they sent a geologist: Harrison H. Schmitt. Everyone else was a flyboy.

    • @bfrfoxtrot
    • 2025年 9月 11日 10:00am

    I disagree that exploration needs other mechanics like crafting, combat, ect. The only thing exploration needs is…. DISCOVERY. You can’t just walk around for hours and find nothing and call it exploration.

    • @metalhos
    • 2025年 9月 11日 10:00am

    tldw

    • @Malkovith2
    • 2025年 9月 11日 10:00am

    I like NeverKnowsBest. His channel and Essays are great. I haven’t really gave a good watch to that infamous recent video, cause it felt too much like a drama. Lots of unnecessary drama. I hope y’all just can hang out and discuss this stuff.

    • @AUDIEtheONE
    • 2025年 9月 11日 10:00am

    It felt like they took the cities of Skyrim, and just stretched them between star systems.

    I feel the scale would’ve felt better if all of starfield was contained to a small cluster of star systems and not the excess it has currently.

    • @KaiSoDaM
    • 2025年 9月 11日 10:00am

    I also enjoyed a lot the shipbuilding in this game. Lots of fun learning and trying new design (before they patched the easy npc chest bug) after they patched building and rebuilding ships started to take too much time/resources.
    Stealing spaceships and selling also is not worth at all… The economy on this game is busted… Contraband also not worth the effort since NPC never have enough credits..

    • @Malkovith2
    • 2025年 9月 11日 10:00am

    Very interesting last segment

    • @thegrimyeaper
    • 2025年 9月 11日 10:00am

    I keep waiting for you to turn the music down.

    • @ghastlyghandi4301
    • 2025年 9月 11日 10:00am

    If the backlash against fallout 4 wasn’t so all encompassing starfield would certainly be a MUCH a better game.

    Almost everything people complain about starfield was stuff that directly addresses peoples complaints for fallout 4. People complained about fallout 4’s factions being dull and having too much of an obvious good vs evil dichotomy (even though that games factions are one of the more interesting in the whole series), people complained about the base building so they drew drastically less attention to it in starfield, people complained about the voiced protagonists and the dialogue saying it should be “more like the old games” so they got rid of the voiced protagonist and adopted the outdated system. As per the haters wishes.

    I’m just saying, it’s hilarious how everyone complains about this game because all its shortcomings they would’ve been the Reason why they’re in the game in the first place.

    • @TrashK1ngg
    • 2025年 9月 11日 10:00am

    the best thing about Starfield was that it got me try Cyberpunk 2077 again and boy, what a treat that game was thanks to all the fixes.

    • @brodymundy4875
    • 2025年 9月 11日 10:00am

    i am dreading bethesdas next elder scrolls

    • @iksarguards
    • 2025年 9月 11日 10:00am

    Anyone waiting for the “Well actually Star Field has always been good” wave that’s due to arrive in five years or so?

    • @sergiohenrique2411
    • 2025年 9月 11日 10:00am

    Hello games took their Throne and thei are now playing catch .. I cant wait for light no fire or whats the name of their new title at hello games

    • @de132
    • 2025年 9月 11日 10:00am

    Starfield broke so many brains that there’s several 4+ hour video essays about it lol. What a cynical, miserable and intelligence insulting game

    • @lilposi
    • 2025年 9月 11日 10:00am

    4 hours is insane😂😂😂

    • @RussianMumei
    • 2025年 9月 11日 10:00am

    Game of the Year by the way

    • @insertmoneyhere
    • 2025年 9月 11日 10:00am

    bethesda is dead.. skyirm AND Fallout 3/4 was a mess and is still a mess without community patches. I will never buy another bethesda game anymore. They are like piranha-bytes.. make the same shit for a decate or longer. piranha-bytes is finally closed and done for good. And bethesda is only another fail away from the same fate.

    • @arasuka6889
    • 2025年 9月 11日 10:00am

    Helldivers 2 has more effort put into the landscapes. And that game company is nowhere near Bethesda’s level it’s just laziness. “Buy my triple A it definitely works not gonna scam you like I did last time.” Todd Howard.

    • @defconjack717
    • 2025年 9月 11日 10:00am

    You what I do love? Helldivers 2 👍

    • @davidjohnstone7665
    • 2025年 9月 11日 10:00am

    Congratulations on being the GAMING EQUIVALENT OF “THE VEIW”.

    • @davidjohnstone7665
    • 2025年 9月 11日 10:00am

    This is as ridiculous a video as its length.

    • @davidjohnstone7665
    • 2025年 9月 11日 10:00am

    I really do think that starfield got the review bombings, the constant hate to this day, solely because people wanted another elderscrolls or fallout, yet when youl look at cyberpunk, which it has been compared to many many times, starfield is the better game, cyberpunk 2077 got a DLC and suddenly its winning awards and being praised for being kind of the game it should have been at release, starfield has more engaging stories, better actors and is a superior game to cyberpunk 2077, even fallout 76 has survived its horrendous state on release and is now a much better game, yet still seems to be little love apart from the the real community, my common sense and conclusion is ITS BETHESDA EVERYONE IS HATING ON AND STILL PERSISTING AND ITS ALL ABOUT THE CLICKS.

    • @rori354
    • 2025年 9月 11日 10:00am

    My hopes for the new elder scrolls being any good has plummeted significantly since Starfield happened.
    Really don’t like feeling this way, since it’s “just a game” but after losing myself and adventuring for so many hours in Skyrim.. I want that magic again.

    • @apooapuu7405
    • 2025年 9月 11日 10:00am

    please never call twitter “X” again

    • @djupstaten2328
    • 2025年 9月 11日 10:00am

    Everything you said is on point.

    • @SpaceAvaliable
    • 2025年 9月 11日 10:00am

    I completely agree with you. Or I think you’re dead wrong. Idk I’m not watching this long ass viceo. Good job, though.

    • @yulks4181
    • 2025年 9月 11日 10:00am

    The point about the music is so true. This game truly does feel mediocre in every aspect. Personally, though, I think Inon Zur is a hack.

    • @TheL0ngbeard
    • 2025年 9月 11日 10:00am

    They just threw random shit together didn’t they… Worst part about Starfield is that on the paper the game that it’s supposed to be sounds amazing, but the final product doesn’t reflect that.

    • @MegaDeathRay10
    • 2025年 9月 11日 10:00am

    How dare you divorce Pat! I DEMAND you get back together or my m fan fic is gonna be NON CANON

    • @nuncapasaran9374
    • 2025年 9月 11日 10:00am

    Me, an Elite Dangerous player: “Tedious grinds you say?”

    • @LongSchlongMcBong
    • 2025年 9月 11日 10:00am

    It’s not often I watch an entire 4 and a half hour video from a content creator I don’t know, but you echoed a lot of my feelings about Starfield in this video. It’s sad it turned out how it did, because conceptually I love the idea of a Bethesda game in space… Unfortunately this isn’t a Bethesda game as I remember them.

    • @scottnowaskey8991
    • 2025年 9月 11日 10:00am

    I wasnt watching and thought the beginning was from facade lol

    • @PR0F3SR_X
    • 2025年 9月 11日 10:00am

    Bethesda needs to get mod tools out the door ASAP before I even consider trying to play this game again. It’s so painfully boring I’m not going to give it another second of my time until someone with actual passion is able to add to it.

    • @SENATORPAIN1
    • 2025年 9月 11日 10:00am

    Weather or not tou find it a problem (i didn’t in particular) i felt from the moment that that game didn’t have gender and only gave option for body type not male female thst kind lf swt the tone for me that this game wasn’t going to push any boundaries/buttons or have sny kind of questionable content of which it had zero.

    • @UltraPirateAMVs
    • 2025年 9月 11日 10:00am

    I know this is you Raycevick

    • @redpepper313
    • 2025年 9月 11日 10:00am

    For Starfield to succeed:
    The exploration needed to be better than No Man’s Sky.
    The ground combat needed to be better than Halo.
    The space combat needed to be better than Star Wars Squadrons.
    The story needed to be better than Mass Effect 1-3.
    The strategic gameplay needed to be better than Stellaris.
    The base building needed to be better than Satisfactory.

    In short, I highly recommend these games to the Bethesda Starfield team and I’m sorry their marketing department failed to do so before attempting the project.

    • @Sorenzo
    • 2025年 9月 11日 10:00am

    Here’s one space exploration game that worked really well… Kerbal Space Program.
    I swear I almost started crying when I first made orbit in KSP. It wasn’t just because it felt like I had figured out a puzzle, or because I could progress in the game, and it certainly wasn’t because of the graphics… It was when I was watching the sunrise from space, I realized that I was learning rocket physics for dummies with a justified sense of pride, but moreover, that real people had to do this in real life, in utter dedication, risking their lives, and in some sense bringing all of us forwards as they succeeded.

    The painstaking effort of getting to space, surviving in space, seeing your plans working out or failing, making a difficult landing because your preparation paid off, briefly exploring the place you’ve discovered, maybe as the first player ever because it’s so vast, taking a few samples and then taking a still-risky journey home… only to have a whole new challenge and new tools ahead of you for the next planet, which will have completely different parameters you need to plan for… THAT was a way to impress upon you the loneliness and vastness of space. And that was why KSP was the only space game that ever excited me. If Starfield could have brought some of that risk, planning, frustration and then relief to the table, it might have worked… But then they’d have to make a space game where some players might fail at actually reaching planets because they don’t understand the systems. In Starfield, you can’t expect players to have a relationship to procedurally generated terrain, because they can freely go anywhere else and find an equally uninspired piece of terrain. There’s nothing to bring meaning to it, as KSP’s travails did to their completely bland terrains.

    • @Monster-gr8on
    • 2025年 9月 11日 10:00am

    To be fair, i played this for 47h, and sure the gameplay is abit meh. But i had fun for that time. Some stories where you infiltrate the pirates (whatever they where called) was kinda immersive. I have not completed it and i am not sure i ever will. But i think i got my moneys worth. Not every game can be a smash hit and last 800h like the lootgrind games etc.

    • @ElderBtch
    • 2025年 9月 11日 10:00am

    Howard looks tired

    • @CaeridLock.
    • 2025年 9月 11日 10:00am

    Guy drops an essay reaping over four hours of ad time, to say shit that guys were saying and getting lambasted for day one, nah, fuck that

    • @Adenzel
    • 2025年 9月 11日 10:00am

    Aaaargh the Red Dead 2 spoilers were unexpected and unappreciated, otherwise I really enjoyed the video.

    • @Sorenzo
    • 2025年 9月 11日 10:00am

    As somebody who liked many of the previous Bethesda games, I am sort of flabbergasted that Bethesda tried to make this game, and that anybody bought it who were fans of Bethesda. I haven’t played it, obviously. It never even occurred to me that this game might be good.
    But anyone who played Elder Scrolls and Fallout should be aware by now that Bethesda isn’t up for making a game like this. BGS is so hit-and-miss that, even when they’re re-using the same basic gameplay and the same world building that has worked, they’re as likely as not to fail in even replicating their own successes.

    • @Unlogiik
    • 2025年 9月 11日 10:00am

    I enoyed it so i could care less

    • @Shamino1
    • 2025年 9月 11日 10:00am

    I, too, enjoyed breaking into the governor’s bunker in Fallout 4 to find it ‘beautifully crafted’ with Pipe Pistols and Jet. Fallout 4 being a themepark whose only theme is that none of its locations are thematically linked in any way really ruined any sense of immersion or ‘getting lost in the world’ that you articulate at 49:00-50:00

    • @yoya.
    • 2025年 9月 11日 10:00am

    So glad I got this game for free.

    • @elperrodelautumo7511
    • 2025年 9月 11日 10:00am

    The pronouns guy had me more interested in Star field than before

    • @OG_Cap_Z
    • 2025年 9月 11日 10:00am

    Starfield reinforced (to me) why Star Citizen is taking forever and why I continue to look forward to it despite it still being a mess a decade on.

    Starfield was soulless. It was boring. It had no real vision. It was more Todd Howard BS. If CDPR, Rockstar, or a company not relying on the exact same formula and engine for the last 20 years had made it, it could have been something (after a few patches, because none of these big game companies feel the need to finish games prior to release).

    • @Catalyst512
    • 2025年 9月 11日 10:00am

    Fun fact: if I watched this entire video it would be more time than I could actually bear to play the game

    • @Droidman1231
    • 2025年 9月 11日 10:00am

    I just watched a 4.5 hour video about a game I haven’t even played (and probably won’t at this point). I love YouTube.

    • @parkerdixon-word6295
    • 2025年 9月 11日 10:00am

    I mean, I’ve been sliding strongly into the camp that “Skyrim was never as good as we all hyped it up to be.” as the years went by and I played RPGs that actually had interesting things to say and asked me to feel interesting emotions, but even with that perspective, Starfield is impressive for how thoroughly it removes all the artifice and every possible way you can even *pretend* there’s a game worth playing in here.
    The fact that even die-hard Bethesda modders have abandoned this thing is what turns it from a tragedy to a face for me- like, even the people who will *fight* to see the best possible version of these games, and then put in hundreds of unpaid hours to *make that better version themselves* have thrown in the towel that this one isn’t worth fighting for is just a joke a Bethesda’s expense.

    • @spnhm34
    • 2025年 9月 11日 10:00am

    Don’t you think that the main problems are not even the design and player experience.
    The main problem is the same with a lot of triple A games today. The devs are under pressure to create something bigger than ever before. This has always been true in gaming. But it hasn’t always been true that the expectations ran so far ahead of developer resources. Until today.
    These developers can no longer keep up with expectations, with a few exceptions.
    Back when Morrowind and Oblivion came out, the developers were ahead of this curve. These games offered a new freedom, and with it, immersion. Skyrim and Fallout 3, and New Vegas still found new audiences who appreciated that.
    But this high level saturated expectation. Gamers demanded more. Devs who churned out similar IPs, like Ubisoft, were protected, by their own size and limited ambition. Devs who still had ambition but wanted to release a full game, like Rockstar, took ten years per release. Those with lesser resources made games early access and slowly improved over many years.
    But those who chose to do it all, in terms of scope and ambition, had no way of fulfilling expectations. CDProjektRed released an unfinished game, then refined it over a year. Early access by the back door, and yet still just a fancy GTA (albeit a very good one). Bethesda made Fallout 4 and the fans went crazy over the lack of progress since 3/vegas.
    In short, it’s impossible to fulfil expectations right now. Not because of a lack of planning or expertise, but, because there aren’t enough devs in the world to create new, immersive universes every few years. That will change when AI gets up and running. Until then, it’s up to the fans to be realistic, and for the devs to make better decisions about what they want to achieve

    • @marcman1999
    • 2025年 9月 11日 10:00am

    I’m so glad this game was a flop. People should’ve lost their trust in bethesda making a good and worthwhile game a long time ago.

    • @oatmilkgirll
    • 2025年 9月 11日 10:00am

    WHY DOES THE DAD SOUND LIKE OXHORN LMFAOOOOOOO

    • @Ahibasabala
    • 2025年 9月 11日 10:00am

    For me it wasn’t the size of starfield that made me not like it, it was the mind-numbingly boring NPC’s, the tired tropes (cyberpunk city, cowboys in space city), the astonishingly mediocre music, but above all, the horribly linear way of finding content, through ‘hand-holding quests on rails’. Compared to Oblivion which i feel was the defining moment of my gaming life, there was just no magic in Starfield, it was flat, dead, soulless, something i have never seen a Bethesda game be before.

    • @JonathanPerez-yf3zx
    • 2025年 9月 11日 10:00am

    Starfield walked so helldivers 2 could run

    • @goodguy2988-n8q
    • 2025年 9月 11日 10:00am

    I guarantee you in around 10 years people will be saying starfield was the best game ever made like they do with most bethesda games, especially fallout games.

    • @Fiilis1
    • 2025年 9月 11日 10:00am

    When this was announced to be in make, I just knew it would fail. Bethesda game engine sucks balls. Skyrim and fallout 3 & 4 feels like those games are pulling the limits.

    • @listofromantics
    • 2025年 9月 11日 10:00am

    After so many post-mortems about the failures of Bethesda & Starfield, I gotta wonder if the Execs at Microsoft feel they GROSSLY overpaid for Zenimax-Bethesda?

    To me, it feels like the, frankly, overinflated valuation of Zenimax-Bethesda was based on past financial performance of games released OVER A DECADE AGO, most famously Skyrim and it’s insanely long tail and the profound impact it had on popular culture (not just gaming).

    Somehow Microsoft thought, or was convinced, they were buying total and forever exclusivity of the next “Skyrim” and a game dev / publisher who never failed, despite ample evidence to the contrary, e.g. Fallout 76, most famously and recently.

    • @BBRocker75
    • 2025年 9月 11日 10:00am

    My gosh SONY PLAY STATION PROPAGANDA machine STILL CRYING ABOUT STARFIELD? Get therapy! Starfield was and is A GREAT GAME! Millions enjoyed and still enjoy the game.

    • @Phantosification
    • 2025年 9月 11日 10:00am

    I think Andreja wasn’t cut because she was given the voice actor who was at one point going to play the lady main protagonist, if the voice actor for Sam Cole can be trusted.

    • @JimboJimmy-i2u
    • 2025年 9月 11日 10:00am

    Elite dangerous has been out for 10 years now and is a way better game

    • @atilla4352
    • 2025年 9月 11日 10:00am

    its crazy to think someone got into jail because they leaked or pre-played Starfield while the game is a pile of shiiiiet 😀

    • @targaryanboy
    • 2025年 9月 11日 10:00am

    More bandwagoning!

    • @amber9040
    • 2025年 9月 11日 10:00am

    They already made a profit off of this game. They should just re-make starfield, recycle all assets/systems, and hire a new writer this time around.

    • @scorchbubbles
    • 2025年 9月 11日 10:00am

    The ranged combat isn’t even good. There is ZERO distinction between the different calibres so you end up just using whatever gun you have ammunition for

    • @nofa987
    • 2025年 9月 11日 10:00am

    Starfield is so boring and bad that just thinking about it makes me feel like I’m in a blank loading screen

    • @Lestat21500
    • 2025年 9月 11日 10:00am

    Yeah everything in the game sans the main questline is optional. Todd’s idea was…you make your own fun and engage each system if you want. Space combat isn’t needed unless its required for a mission. Traveling space isn’t required. Building a new ship isn’t required. Building outposts isn’t required. Research isn’t required. But they wasted all this time building these systems that you dont even need to engage with and it makes the whole experience hollow.

    • @martheunen
    • 2025年 9月 11日 10:00am

    Played in total for about an hour… went ‘exploring’ on the first planet and got bored within 10min… then entered space to follow questline… and that’s where the 30fps UI was so jarring I uninstalled the game… yes, there is a mod, but at that point I couldn’t be bothered. I’d rather go back and play skyrim or even oblivion for that matter.

    • @vizzzyy190
    • 2025年 9月 11日 10:00am

    glad youre feeling better now! i greatly enjoyed this vid and im excited for more

    • @candleeyed
    • 2025年 9月 11日 10:00am

    My dad’s been working his way through Starfield- he’s a big bethesda fan, and bought it day one. We like to play games side by side, so I’ve been playing Baldur’s Gate 3 on my laptop while he plays Starfield on the TV. I end up watching him a lot, and something that stuck out to me is how *nothing* has stuck out to me. There’s one thing I remember, and that’s Space Frog, a goofy sidequest he did while I was babysitting my cousin that we still laugh about. It hasn’t had nearly the impact on our household as Fallout 4, Skyrim, or The Outer Worlds (which I will say- it feels like Starfield really wants to be Outer Worlds.) has had. It’s such a bland, forgettable game, that even when I put the effort in to take notes, I come out with very little. It has no character, no personality. It just kind of exists.

    • @Harrison11106
    • 2025年 9月 11日 10:00am

    Starfield was overhyped I think. Everyone, including me, expected Skyrim in space. There was no reason for it to fail, all they had to do was basically make their own version of (the patched) No Mans Sky. I liked the feeling of Starfield being basically a human experience, kinda like Dune in some ways. What we got though….

    It needs the No Mans Sky (NMS) treatment, BADLY. The modders have apparently tuned out, which is something that the folks in Bethesda have been overly reliant on for years. The modders refusing to fix Bethesda mess this time around, I think threw the Bethesda & MS folks for a loop. This means that Bethesda &/or MS must fix their own lackluster mess. I simply don’t know if either one, let alone both, are either willing or able to put the time & effort into making Starfield on par with NMS. Keep in mind folks, that NMS took at least 4 big patches/updates, & a host of smaller ones, to make it what it now is.

    • @GMbusa1
    • 2025年 9月 11日 10:00am

    After a full play through I got bored after I became starborn. It’s the same old story, just slightly altered.

    • @DekkarJr
    • 2025年 9月 11日 10:00am

    I played this game for about 20 hours on my Kick channel and my conclusion is as follows:

    It is the largest game ive ever played that has absolutely NOTHING in it.

    • @linkexe5264
    • 2025年 9月 11日 10:00am

    having pronouns at the beginning were already a bad impression, which ofc got confirmed afterwards playing the game!
    also seeing pictures of the dev team and people in charge explains a lot… too much racist diversity hires imo!

    • @roberttuttle3029
    • 2025年 9月 11日 10:00am

    I was having a moderate amount of fun with my cyberpunk-esque character, leaning into the Neon Street Rat background (in my head) and pottering through the Crimson Fleet, Ryujin and Main Quests with a nice little roleplay narrative in my head – even dipped on NG+ because it didn’t suit my character. I was supressing my distaste for like, 75% of the gameplay, writing, design etc. bc my desire for a good Bethesda game was too damn high. Then I bought that overpriced apartment on Neon expecting a luxury pad with a cool view for me and Andreja to settle down in, and got a empty room with minimal, clunky, ugly, boring, expensive decoration options. It all just came crashing down. I literally said out loud “why am I even playing this?”, turned the game off and cancelled my Game Pass.

    • @victor3410
    • 2025年 9月 11日 10:00am

    Just because someone worked hard on something doesn’t make that thing good

    • @dudeguybro
    • 2025年 9月 11日 10:00am

    4-1/2 hours of why Starfield is bad? Just, why? Lol

    • @sandercohen5543
    • 2025年 9月 11日 10:00am

    Star wars battlefront 2 (the original) had very good spaceship combat – maybe the best in the genre. I think starfield could’ve taken a page out of that book.

    • @alexwithletters3215
    • 2025年 9月 11日 10:00am

    A child wrote starfield.

    • @pavelimani
    • 2025年 9月 11日 10:00am

    Your combat gameplay was truly terrible 😂

    • @brosephstalin7
    • 2025年 9月 11日 10:00am

    Todd really thought this game would be fun just because it was pretty to look at. He’s waxing poetic about the beauty of landing on an empty planet, to just enjoy the fact that all Bethesda gave you to do there is watch a sunset and a skybox move…

    • @marketingmark
    • 2025年 9月 11日 10:00am

    I’m playing Morrowind for the 100th time over playing more Starfield….

    • @Wilsnap
    • 2025年 9月 11日 10:00am

    Too long for a review.

    • @blueshattrick
    • 2025年 9月 11日 10:00am

    The fact that 5 highly-detailed, hand crafted worlds would be 100x better than this seems SO obvious, it really makes you wonder about Bethesda’s intentions

    • @Scousestrongmanfan
    • 2025年 9月 11日 10:00am

    This review is longer than the hours i have in the game

    • @constantinshaman3362
    • 2025年 9月 11日 10:00am

    4.5 hours stating that Starfield is not bad but at the scale and cost that went into it, it’s a disaster.

    • @gordyrroy
    • 2025年 9月 11日 10:00am

    44:24 play this music on a Fallout 4 Lets Play while roaming the Institute and no one would even notice its the Starfield Soundtrack. Starfields Soundtrack has no identity. :y But thats just one of the many problems the game has. I was super disappointed in Starfield.

    • @kelvinferreira3767
    • 2025年 9月 11日 10:00am

    2 hours into the video and I really have to say; I can’t really commend the lockpicking and persuasion minigames, the former because it doesn’t ask more attention of you than the previous ones since it’s a simple puzzle instead of something requiring a level of control in your inputs, and the later because it’s essentially a poor attempt at prolonging what a simple skill check would do with disjointed back and forth between the characters. Both just really waste one’s time when there’s preexisting and more distinct alternatives in Bethesda’s and other people’s games.

    That said, there’s also the opinion that Starfield (as far as I can see) just doesn’t really fail at being a Bethesda game (or following their formula, as the video presents) and more at just being a decent enough game to make the typical failures of their method tolerable. Then again, I’ve never been a big Bethesda fan and I haven’t played Fallout 4 to completion, 76 at all, or gotten the pre-Morrowind games to work, so my credentials on the whole Bethesda style of games are lacking. I just feel their games, at least since Morrowind, have benefited more of a lack of serious competition in their niche of accessible but decently complex RPGs and since that competition now exists and the fans are not so fond of the company itself, people have started to notice more and more how obtuse, janky and boring their games can be when one isn’t deeply invested in them.

    • @windmillin-in-the-dirt2489
    • 2025年 9月 11日 10:00am

    Yeah.
    If they would have just focused on our solar system, just eight planets and space stations would have been large enough and awesome.
    The worst aspect was procedural generation, f**k procedural generation, F**K PROCEDURAL GENERATION!!!!!!!!

    • @eargh
    • 2025年 9月 11日 10:00am

    God the hate for this game is ridiculous tbh

    • @Harpymoon-c5g
    • 2025年 9月 11日 10:00am

    mass effect one did t better.

    • @LochGabriel
    • 2025年 9月 11日 10:00am

    Longer is not better, this video shows why essays often have word limits.

    • @zebatov
    • 2025年 9月 11日 10:00am

    1. Co-op.
    2. Buggies.

    Those two simple things would have made it ten times better.

    • @Zarxiel
    • 2025年 9月 11日 10:00am

    100% writing for this video took longer than Starfields story

    • @arthurpendragon8192
    • 2025年 9月 11日 10:00am

    its simple, Tod thought making a claim would make it reality….but that’s not reality that’s fantasy and he lost the plot with fantasy already.

    • @davewills6121
    • 2025年 9月 11日 10:00am

    Iloath Starfield, i initially brought SF on CDKEYS, also had it on GAMEPASS. As i had brought the Standard Edition, i was not willing to be gouged and pay anoth £35 to play 6 days earlier, so grabbed the pirate version. 3 days in though, i realized the limitations of all the HYPE, the glaring missions of ”No Ground Vehicles/No Atmosheric Flight/No hands-on flight, to and from planets/moons/systems or locations, just cut CGI cut scenes”. I did enjoy the Ship Building/Base Building, yet everything else was pointless, without the core tech/components of spacefligt/vehicles, this Space Saga was merely a comic book, vacuous, procedural and sterile in its delevery and immersion. Its such a shame, its partially my fault, i broke my basic rule of ‘No pre-orders, and ignore the hype”. With the CK2 looming close, no amount of mods will save this turkey, you cant add what isnt possible, but prove me wrong modders please, if i get actuall ground vehicles, and not some monstrosity built off the frame of some creature, and flight, where i get to MANUALLY take off and land, fly to a nearby system under my own direction……….im back in, with a 1000 apologies.

    • @sirlongrod6879
    • 2025年 9月 11日 10:00am

    Starfield is fun as hell for the first week of play if you get incredibly stoned while playing. I spent hours roaming those empty planets just getting lost in thought. Once that wears off and you realise how limited it really is you start to get sick of it pretty quick.

    • @bananastand-2241
    • 2025年 9月 11日 10:00am

    I just still cant believe there arent any aliens in the game. Like races of aliens. What a truly bizarre game design.

    • @supermonstars
    • 2025年 9月 11日 10:00am

    I love how uncomfortable all the interviewers are as they listen to Bethesda employees spew the most retarded and clearly detrimental shit.

    • @xXGreyArea
    • 2025年 9月 11日 10:00am

    My guess about the limited POI “dungeons” is that they simply ran out of time (and budget). Starfield has good system which they could have used for generating more random(ish) dungeons. The modular ship building system with different assets would be a perfect base for that. It seems to have all the playability checks built in a POI generator would need and in build by hand mode it works fairly well.
    They probably finished that, patted themselves on the back on how great this worked and shortly after realized they have to ship the game in 3 months or so.

    • @OneInchThunder
    • 2025年 9月 11日 10:00am

    Wow it’s such a mistake you made 4 hours of content off of it!

    • @LynnWinx
    • 2025年 9月 11日 10:00am

    Want a big space game? Try “Empyrion Galactic Survival”. Explore the entire galaxy, mine for resources, build bases and spaceships, trade, do quests, fight with your guns or your ship, unlock your tech tree. Oh, also: host your own multiplayer servers to play co-op or pvp. And it’s a survival game.

    • @Veintitres___23
    • 2025年 9月 11日 10:00am

    Microsoft buying this studios just because “they have some big names” demonstrates that you need Culture and dedication. COD is next

    • @miinyoo
    • 2025年 9月 11日 10:00am

    BGS didn’t challenge themselves in any conceivable way. That is why Starfield is a comical disaster. I have terrible hopes for Elder Scrolls 6 if this is the turtle heads they’re pushing out.

    • @AlexBernat-j5l
    • 2025年 9月 11日 10:00am

    I never upvote but after realizing this video is over 4 hours long I felt I had to.

    • @tiberiuskirk2593
    • 2025年 9月 11日 10:00am

    The most damning aspect of both Bethesda and Starfield is that they had a completely blank slate to do whatever plot, characters and setting they wanted and the end result was a game so boring, bland and corporate that it’s like eating cardboard. Without the Elder Scrolls and Fallout IPs to prop them up, this is the result.

    • @poptart8135
    • 2025年 9月 11日 10:00am

    it doesn’t need examination. Moving on.

    • @LxrdDaryus
    • 2025年 9月 11日 10:00am

    This is like my 6th star field retrospective I’ve watched and I’ve never played a second of the game. I have more hours watched than some people even played

    • @tt128556
    • 2025年 9月 11日 10:00am

    Astronauts prepare their entire lives for that brief moment in outer space. Comparing that to playing a video game for a couple of hours is a worse insult than saying the moon landing was a hoax.

    • @Garyyyyyyyt
    • 2025年 9月 11日 10:00am

    This video is longer than you should spend on Starfield

    • @kamaltahir6440
    • 2025年 9月 11日 10:00am

    Thanks man, you got me through work today 😅

    • @sxrvsvct7911
    • 2025年 9月 11日 10:00am

    Yet i am still playing starfield and discovering new things.

    • @Cassandra112
    • 2025年 9月 11日 10:00am

    The multiverse completely undermining the idea of permeance is a very key point. TES games being a living breathing world is a core feature. thats the entire point that makes them immersive, makes people want to delve into the lore and worlds. the multiverse completely undermines that. nothing matters, nothing has permeance. why bother? why explore? why make any connections? why build a base, why build a ship? it breaks everything. half the game design.
    If it was about harvesting other universes to bring ideas, materials, people back to your original universe. that would be something.

    • @CaptScrotes
    • 2025年 9月 11日 10:00am

    The ship building in this reminds me very much of the gummi ship construction in Kingdom Hearts.

    • @Cadrieldur
    • 2025年 9月 11日 10:00am

    My total playtime for Starfield is 19h 34s.
    And the total time spent watching reviews on Starfield is currently at 25h 39m 17s.
    It wont hurt to add another 4h 28m. 😊
    Truly a Maidenless behavior.

    GAME SINS | Everything Wrong With Starfield (39m 18s) by Dartigan
    Making Starfield Good – A Beginner’s Guide For Bethesda Game Studios (1h 55m 6s) by Camelworks
    Modders Say ‘Starfield’ Can’t Be Fixed (23m 43s) by Luke Stephens
    (PREVIEW) Starfield Was a Mistake | An Analytical Review 2023 (1h 58h 7s) by Private Sessions
    Starfield Analysis | A Quick Retrospective (8h) by PatricianTV
    The Disappointment of Starfield (1h 22m 49s) by Downward Thrust
    Starfield: A Failure in Innovation (25m 34s) by Silvertop
    Starfield and The AAA Gaming Fall Off (23m 8s) by ims1n
    Starfield Is A Flat Circle – REVIEW (1h 3m 7s) by Strat-Edgy Productions
    The ‘Starfield’ Situation Is Just Getting Sad… (26m 2s) by Luke Stephens
    Starfield Has No Soul (49m 45s) by RennsReviews
    Starfield – Angry Review (1h 4m 28s) by AngryJoeShow
    Starfield is OUTDATED and OVERRATED (40m 22s) by Doktor Skipper
    Should Your Boyfriend Play Starfield? (12m 9s) by Girlfriend Reviews
    Starfield Has The Worst Main Story Ever (19m 50s) by IAmPattyJack
    Starfield is Creatively Bankrupt (1h 23m) by Synthetic Man
    The Starfield Experience (21m 50s) by Mylque
    A (Completely) Negative Starfield Review (14m 30s) by Ratatoskr
    Starfield Is a Perfectly Balanced Game With No Exploits, Bugs, Glitches (43m 46s) by The Spiffing Brit
    how Starfield became HATED by the world | Starfield review (9m 51s) by FLEEKAZOID
    Starfield – Controversy, Glitches & Outrage (17m 57s) by Jonny Law
    Starfield came out but I sleep (13m 15s) by zanny
    I KILLED STARFIELD…!!! But I Really Didn’t Though!! (12m 19s) by HeelvsBabyface
    Gamers Review Starfield (9m 34s) by videogamedunkey
    My Thoughts on Starfield (19m 33s) by penguinz0
    Starfield in a Nutshell (11m 31s) by Modest Pelican
    Starfield – A Skeptical Review (27m 50s) by Luke Stephens
    100 hours of Starfield (15m 17s) by Kevduit
    Starfield – What I think went wrong (10m 35m) by Worth A Buy
    Starfield Review – This game is a disaster! (12m 39s) by Worth A Buy
    I Played 100 Hours Of Starfield – The Final Review (32m 22s) by Force Gaming

    • @user-jm4nj7nz6t
    • 2025年 9月 11日 10:00am

    You think RDR2 has an impressive map? Go play Ghost Recon Wildlands. Still the most incredible open world I’ve ever seen.

    • @negativezero8174
    • 2025年 9月 11日 10:00am

    Somehow more bland than Outer Worlds

    • @robbieburns3564
    • 2025年 9月 11日 10:00am

    What I find fascinating about Starfield is that it’s one of the only games where youtubers think that a 4.5 hour video dunking on it, is something that people will stay awake for. Nope. All these videos are the same: Starfield sucks because: Bethesda. Boom. Case closed. Save everyone 4.5 hours.

    • @Cassandra112
    • 2025年 9月 11日 10:00am

    going to comment on the opening premise, without having watched the rest of the vid yet. other space sims, and relying on the old designs.
    first, starfield failed because it did NOT follow its origins. The seemless open world design of both FO and TES. as well as that interactive sim element each had, from the Ultima origins.
    second, totally broken game loop. This is where the game utterly fails, and can actually go right back to the first issue. the total lack of world interaction. nothing effects anything else, and there is no world. its all fast travel.
    Starsector. Bannerlord. Starfield needed a campaign map. Play starsector and bannerlord. You could litterally cut out the campaign map for starsector, and place it into starfield nearly 1to1. smuggling, going dark, burn drives, comms, gravity wells, pirates, trade fleets. you being a pirate, bounty hunting, and so on. and instead of opening up a combat map like starsector, you open up a 3d combat map like bannerlord… using existing starfield maps. and you know what, the same exact thing for starsector, scanning/ruins exploration. scan worlds just like you do in starsector… and when you explore ruins, etc. it opens up the 3d landing of starfield.. heck even the colony building of starsector could be aped for fixing starfields.. starsector has a proc gen universe, with pregen core worlds.
    this giant disconnect between space travel, colonies, etc is what killed the game.

    edit: mid watching. nice callout on ardenfall. rdr ive not played, but it does seem like its the most TES out of AAA games.. Starsector and bannerlord I already mentioned. the one game I REALLY want todd to play however is… Kenshi. I feel like kenshi would wake Todd up and inspire him to make a real game again.

    • @MimonJesus67
    • 2025年 9月 11日 10:00am

    I’d rather replay New Vegas for the 100th time.

    • @sofla1rr
    • 2025年 9月 11日 10:00am

    Low sub channel desperate for attention

    • @jprosey
    • 2025年 9月 11日 10:00am

    i think it will eventually go to ps5 and ppl will have a new tune

    • @TANuclear
    • 2025年 9月 11日 10:00am

    DEI the game

    • @marisauribe6283
    • 2025年 9月 11日 10:00am

    I hope this downfall doesn’t affect ES6 since Bethesda said they would work on it after Starfield

    • @crazyman1905
    • 2025年 9月 11日 10:00am

    After three playthroughs and hundreds of hours in RDR2 this video taught me it has fast travel lol

    • @Justintime2grow
    • 2025年 9月 11日 10:00am

    Starfield has the WORST map I’ve ever seen in a game. When I first pulled it up I thought it was bugged and the real graphics weren’t showing up, just a blue screen with some white dots.

    • @Justintime2grow
    • 2025年 9月 11日 10:00am

    Starfield doesn’t even have that many planets. They acted like it was going to be like no man’s sky and it’s not even close.

    • @Justintime2grow
    • 2025年 9月 11日 10:00am

    It wasn’t BAD but it was more bad than good if that makes sense. If I could describe it in 1 word it would be “meh”.

    • @KryyssTV
    • 2025年 9月 11日 10:00am

    Bethesda basically made the ultimate newbie gamedev mistake – they vastly underestimated their limitations. Like you said this was a project doomed from the start because you’re either making a space exploration game like No Man’s Sky or you’re making a narrative RPG. Trying to smash those two vast projects together will always result in neither being very good. Even with NMS you quickly hit tedium about 10 hours in as you start to get repetition and then all you’re left with is a self-imposed grind to unlock a tech-tree that adds very little new to explore.

    The irony here is that if they’d just blended Mass Effect’s handcrafted locations with classic Bethesda CRPG systems and been honest in the marketting by not touting it as a space-sim they’d have been able to avoid wasting budget on procgen R&D thereby allowing for the locales to really be very detailed in their own right.

    • @dominic.h.3363
    • 2025年 9月 11日 10:00am

    A good job making them look lived in? Making everything a kitchen is not “lived in”. Food has no business being around work equipment. I can’t take 10 steps in the game without seeing a consumable, or some food container, or a cafeteria, or a vending machine… that’s not lived in, that’s an uninspired overuse of a singular asset category.

    1:38:21 – Wrong. Each ring is unlocked by exactly two keys. Without the need to plan ahead, just picking exactly two keys to solve your current ring, will get you even through master locks. No thinking ahead necessary. 2 keys per ring.

    • @Bisquetzzz
    • 2025年 9月 11日 10:00am

    it’s just so hilarious that Todd simps in the comments attacks the reviewer instead of the review because they just KNOW Starfield can’t be defended lol

    • @phantomshadowfax5431
    • 2025年 9月 11日 10:00am

    entitled youtubers are a mistake too.. nobody wins.

    • @Tearakan
    • 2025年 9月 11日 10:00am

    Fyi evacuating even 10,000 people a day for 50 years it would only get around 185 million people off of earth in 50 years. So that part is pretty accurate

    • @danshiba1498
    • 2025年 9月 11日 10:00am

    i just hate how they clearly design games as if it is still 2011, they peaked with Skyrim and never wanted to move past that

    their world design, combat, NPC’s, story. all of that would be nominal if not slightly innovated 10 years ago but its 2024 and what they produce with the budgets they get is shocking and makes me wonder where the development funds went

    • @pvtspartan
    • 2025年 9月 11日 10:00am

    Ain’t no way its ground combat is better than fallout 4 it feels like a step back

    • @GeDruchy
    • 2025年 9月 11日 10:00am

    can i get a tldr? this video is longer than the game

    • @Pers0n97
    • 2025年 9月 11日 10:00am

    3:27:25 Well tbf, destroying Earth to force everyone to leave and kickstart the space colonization age is a plot of Asimov Robot cycle, granted the writing is way smarter in thos books..

    • @Killercoldice22
    • 2025年 9月 11日 10:00am

    starfield defenders are morons,,,i was hella hyped for starfield i was only 1 out of my close group of friends that was hyping it up. After it released i realized after 3 days of playing it was complete shit,,,and i continued playing it for 2 weeks and uninstalled. Bethesda games have always been about adventure and world exploring,,,you dont get that in starfield. Any planet you land on it has about 10 minutes of exploring and you aren’t going to find anything interesting cause theres nothing on the planets. You dont get that sense of adventure and if you walk 1 direction for a while on a planet you aren’t going to run into random quest and ai in the middle of battle and some crazy quest blah blah blah. You can’t split a game into a 1000 planets cause it makes each planet empty and boring. You spend more time going through about 6 loading screens before you land on a planet and then your there for such a short amount of time you have no reason to stay on a planet and you go back through 6 more loading screens lol. Starfield is a complete joke of a video game. They should just done a couple planets with H A N D crafted places dungeons and quest. They screwed up bad. I dont know how anyone can defend this game with the time it took them to make it.

    • @nevertoooldgaming_Rave
    • 2025年 9月 11日 10:00am

    Starfield really needed to be episodic. Would have fixed a lot of problems.

    • @saladinbob
    • 2025年 9月 11日 10:00am

    No. Starfield was the inevitable consequence of a company that was too comfortable for too long in its dominance of a genre, and whose hubris in re-releasing the same game for over a decade have resulted in its quite possible terminal decline. Starfield is a cautionary tale of taking one’s customers for granted, and for being profoundly dishonest with them. For far too long Bethesda have released broken games and expected the modding community to fix them. Bethesda have a Todd Howards-shaped problem at the studio, and it needs to be fixed if they wish to avoid irrelevancy. As a consequence of this hubris we’re all now looking at both primary IPs they own being at least 15 years since the previous release. This is not how you run a business.

    • @RyanKaufman
    • 2025年 9月 11日 10:00am

    33:45 ish where you talk about terrain variability and density, this is why I stopped playing. I want to explore PLANETS, not boring multicolored Bethesda platforms. Mass Effect 1’s geometry noise had more volatility to it. Geysers, volcanos, canyons, rivers/oceans/lakes that aren’t boring but fun, these are what would keep me coming back to explore at absolute minimum. I also stopped playing NMS for similar reasoning, funny enough.

    • @nohero178
    • 2025年 9月 11日 10:00am

    The lore is what’s terrible. The same systems we all enjoyed before plus some new ones were added, but there’s no reason to explore. There’s no real mystery. It’s the writing and concept vs. the moment to moment gameplay I have a problem with. I really enjoyed some of the faction stuff but there was just not a compelling universe overall to hang the game on.

    • @_Zom
    • 2025年 9月 11日 10:00am

    Raycevick Junior and I love it

    • @ITGuy1970
    • 2025年 9月 11日 10:00am

    With this much hate, it’s got to be good. Going to jump on Steam and buy it right now, based on this video. Mostly just to spite incels and modern entitled gamers everywhere.

    • @Pers0n97
    • 2025年 9月 11日 10:00am

    2:15:20 Wow, be careful there buddy, you are “noticing” too much.

    • @oneof13forestpeople97
    • 2025年 9月 11日 10:00am

    Starfield wanted to be Cyberpunk+No Mans Sky and it failed

    • @ManOfEthnicity
    • 2025年 9月 11日 10:00am

    They worked on this for 10+ years, poured millions of dollars and took thousands of hours of manpower away from other franchises and in the end decided to make their endgame mechanic dragon shouts.

    • @GackFinder
    • 2025年 9月 11日 10:00am

    Space – The Boring Frontier

    • @Scottathan1198
    • 2025年 9月 11日 10:00am

    I love how he talks about this game like we’re going to play it at all after he just got done completely ripping it to shreds

    • @Pers0n97
    • 2025年 9月 11日 10:00am

    1:44:00 Its hard to believe someone like Todd, in his position, with his experience, would spew such hillariously bad bullshit.
    “Oh yeah, we don’t care about making the systems accessible and understandable, it’s actually very cool and fun to have people wonder wtf is going on and talk on the internet and at le watercooler about how poorly explained our game is”

    Seeing that level out out of touchness explains a lot on why this studio is failing.

    • @Mvllon
    • 2025年 9月 11日 10:00am

    For me personally i couldn’t get over how boring the game felt, and i was comparing it to no mans sky. Just couldn’t have much fun qith this game. A shame

    • @silverkille
    • 2025年 9月 11日 10:00am

    I just want to say, while i dropped Starfield early on and after about 30 hours, I have not put down the OST. Inon Zur is absolutely incredible and this game is no difference, maaaannn what soundscape he constructed!

    • @k.t.1641
    • 2025年 9月 11日 10:00am

    Cool video. I hope it isn’t ending sooHOLY shiz! Over 4 hrs!! 😂

    • @davidtreece3922
    • 2025年 9月 11日 10:00am

    Ok i agree with a lot of this but you really are acting like starfield did nothing right which is just dead wrong. So therefore its hard to take any of this seriously as ypu seem dead set on making sure everyone thinks this game is a 0 out of 10 when its is clearly not.

    • @Fromsolar
    • 2025年 9月 11日 10:00am

    The engine is old cyber Punk looks and feels next gen

    • @ags8507
    • 2025年 9月 11日 10:00am

    reminder that bethesda wanted to release starfiield like 1 year before it was released, they were stopped by microsoft to make sure the game worked and fixed bugs, this is the reason why it isnt as buggy as other bethesda games on release

    • @maunaowakea777
    • 2025年 9月 11日 10:00am

    I used to play fallout and skyrim a lot. After buying a new xbox x exclusively to play the pre-ordered starfield game I have not touched my crappy xbox since and will never EVER play another bethesda crap/shit game.

    • @Iscream4j0y
    • 2025年 9月 11日 10:00am

    Also I don’t believe you should grant them that they’ve made cities open, they didn’t there’s invisible walls in all directions. Yeah you can walk a little bit out of it, Skyrim cities can literally function like that in vanilla if they moved the invisible wall slightly further out and just gave you a message saying “you can’t proceed any further, go back to your horse”

    • @the.nameless.1
    • 2025年 9月 11日 10:00am

    I watched this video longer than I endured starfield before deleting it

    • @mrow7598
    • 2025年 9月 11日 10:00am

    I swear they hired the people who did ME Andromeda’s facial animation team to do this game as well.

    • @JcRichard
    • 2025年 9月 11日 10:00am

    pronouns?!

    • @Aburner1109
    • 2025年 9月 11日 10:00am

    I’m about an hour into this, and am shocked that your script still feels as tight as it is in a 4 hour long video. You don’t hang on any one minor detail too long, you don’t repeat any of your points too much, I was thoroughly engaged.

    anyway i am definitely not going to finish this

    • @davidjacobsen308
    • 2025年 9月 11日 10:00am

    Procedurally generated content can seem quite dull unless it incorporates engaging elements, such as being pursued by aliens in vehicles and similar thrilling scenarios. Otherwise, I believe that beautifully crafted maps, intricately designed by designers and developers, tend to yield better outcomes, Elden Ring is a good example.

    • @nealsterling8151
    • 2025年 9月 11日 10:00am

    I haven’t played the Game but from all i have seen from various videos, i must say that i perceive the aesthetics of Starfield as absolutely ugly.

    • @kevinbrooks9074
    • 2025年 9月 11日 10:00am

    Woke trash

    • @Skvalpenotta
    • 2025年 9月 11日 10:00am

    I’m so glad you brought up the designs of the creatures in the game, and the lack of evolutionary adaptations that make sense for their environment

    • @Slow-Galarian-Poke
    • 2025年 9月 11日 10:00am

    Around 54 minutes I gotta disagree. Fromsofts ability to build a world you feel immersed in with almost 0 narrative is actually art.

    • @bioshock1998
    • 2025年 9月 11日 10:00am

    39:00

    • @nukeisraelnukeindia
    • 2025年 9月 11日 10:00am

    i have a friend that somehow thinks Starfield is not only good, but claims it’s a “top-tier BGS game”
    they also gush over the blonde whats her face from the lodge for whatever reason lol

    • @ПавелБарынкин-и4ы
    • 2025年 9月 11日 10:00am

    Todd was always all about ideas that are as deep as a puddle. I dont get why someone playing his games.

    • @BlastinRope
    • 2025年 9月 11日 10:00am

    the sad thing is that starfield should make everyone doubt the fate of TES 6, but gaming consumers never learn. RIP bethesda, you were once among the greatest developers.

    • @christopherjones7191
    • 2025年 9月 11日 10:00am

    Throwing a hundred low quality systems into a game makes you question why you would play this over any game that does them halfway competently. Skyrim worked because everything was passable and built into the larger world even though nothing was stellar in it.

    • @iHumanist
    • 2025年 9月 11日 10:00am

    I agree with you that the combat music often feels off in Starfield, but the track you chose to replace it might be the worst possible choice imaginable. That sounds like it fits in a cyberpunk version of Doom, not a boring space game.

    • @GregorioStyreco
    • 2025年 9月 11日 10:00am

    yet again, it still is loved by many players. and again, i wouldnt call anyone on youtube nor stream a REAL GAMER. just a bunch of hypies and destroyies.

    • @d.ag.b1135
    • 2025年 9月 11日 10:00am

    Neon is actually a perfect encapsulation of the whole game: An ugly, uncreative, poorly-made, two-bit, corpo ripoff much better ideas from much better ips, with bad quests, bad characters, incoherent design and lacking anything that could even be vaguely called ‘soul’ or even ‘effort’. The whole game is just an incompetent pastiche of the last few decades of sci-fi shoved into a sack and dumped into the player’s hands with a shrug.

    • @armavaren3467
    • 2025年 9月 11日 10:00am

    I actually like the look of NPC faces and animations in this game. I don’t get the uncanny valley feeling brought up in the video.

    • @CryptixClips
    • 2025年 9月 11日 10:00am

    Pointlessness of Fallout76 exploration? You clearly didn’t play the game 😂 if someone is making 4 hour long videos you know they not really gaming like that

    • @Gunkle_Jeb
    • 2025年 9月 11日 10:00am

    Bruh of the airlock is closed in an outpost building you can’t put anything inside of the building!!

    • @DaddeGamer
    • 2025年 9月 11日 10:00am

    Is there anyone that thinks Starfield is fun? Genuine question.

    • @BrandonBlomquist
    • 2025年 9月 11日 10:00am

    This is the last word on Starfield.

    • @icefiretv
    • 2025年 9月 11日 10:00am

    What are you talking about?? The RDR2 HORSE SCENE IS THE SADDEST THING EVER!!

    • @F0rtuneLT
    • 2025年 9月 11日 10:00am

    Opinion invalidated, reason: unironically referred to twitter as X

    • @obliviousmooncake1008
    • 2025年 9月 11日 10:00am

    I remember for our anniversary my gf bought me the xbox series x and starfield cause she knew I was looking forward to it (but not as much as I was cyberpunk 2077’s new updates) and I played a total of 6 hours of starfield, only stayed up late once to do so and after the week was over and I got my paycheck I got cyberpunk and literally lost sleep playing that game not wanting to put it down and it made me so mad about the fact this game actually brought me joy and the other I walked away from forgetting what I did the entire time playing other than few minor events

    • @stephenmccabe1489
    • 2025年 9月 11日 10:00am

    The main quest broke for me and the pirates quest, had to use the console to teleport to the end. A ship on the final planet wws mewnt to spawn but it just DIDNT

    • @wolfwing1
    • 2025年 9月 11日 10:00am

    they will grav jump out, but usually in relation to you in mantis and before the fight starts.

    • @Froggsroxx
    • 2025年 9月 11日 10:00am

    7:40 “just don’t play our games” is the natural answer to Bethesda’s non-commitment 😂

    • @bw7754
    • 2025年 9月 11日 10:00am

    Bethesda games are DOA, Starfield just proves to me they’ve just lost their way and don’t care about finding the road.

    • @theeldestrelic
    • 2025年 9月 11日 10:00am

    Shipbuilding is what killed it for me. They add all these cool unique looking items to the game. But as soon as I change any part on my ship EVERY SINGLE ENTITY ITEM on my ship goes into my inventory, my ship is empty for the next hour. Then new stuff respawns. At the end of my playthough my ship inventory was like 4900 pounds overweight from it. Ez money glitch if you want to exploit it too. GG devs.

    • @araska802
    • 2025年 9月 11日 10:00am

    So given then criticisms of this video, my guess is the game was in development hell for years funded by the skyrim money, they kept throwing different systems from other games at the wall to see what stuck, resulting in a mishmash of ideas, aesthetics, mechanics, and tone. And then microsoft buys them in 2021, and they make an actual game in one year, and just spent the last year polishing that.

    • @marcuslegion3654
    • 2025年 9月 11日 10:00am

    Space engineers is where it’s at

    • @wolfwing1
    • 2025年 9月 11日 10:00am

    I don’t get why they didn’t make the areas procedurally generated, yeah it might be a mess, but it’s better to have the ocasional weird dungeon, then have the same dungeon 5 times in a row.

    • @pocketinfinity6733
    • 2025年 9月 11日 10:00am

    Starfield goes to show that modders will work harder than developers ever could, mostly out of spite too.

    • @Liednard
    • 2025年 9月 11日 10:00am

    I’m 1 hr into the vid, very nice content! So much I’d like to react to, but I mainly want to add to “people thinking Bethesda formula doesn’t work anymore”, totally agree with your point but I’d add that in addition, BG3 proves that the general public is ready for tougher games, and an old school Morrowind-like RPG (or even an actual remake) could be a massive hit, in addition to being a great game, with less but more polished content

    • @Reuben_Spunkmeyer
    • 2025年 9月 11日 10:00am

    Being sandwiched between BG3 and the CP2077 redux certainly hasn’t done the game any favours but I honestly believe this game would have been disappointing even it had been released during an RPG drought.

    • @Samantha3566k
    • 2025年 9月 11日 10:00am

    I know I’m committing the cardinal sin of commenting before finishing the video, but why dose Ted Price from insomniac games not look real? The interview at 18:30 makes him look like a custom fallout 4 character before you leave the editor/bathroom (No offense to the guy, I’m sure he looks perfectly normal irl)

    • @jmeistur2879
    • 2025年 9月 11日 10:00am

    So many good games now, that top starfield. I am not even that excited for elder scrolls 6 tbh. DD2 will be the successor

    • @Dr.Houseless
    • 2025年 9月 11日 10:00am

    That actually gave me a chuckle. 10:24

    • @Dr.Houseless
    • 2025年 9月 11日 10:00am

    A plus for this game is that it encouraged me to start Cyberpunk and all 4 Mass Effect games. Thanks for the advertisement, Todd!

    • @seandoyle296
    • 2025年 9月 11日 10:00am

    It’s kinda wild that Mass Effect did the whole “space opera about ancient alien artifacts, with squad combat and enjoyable planetary traversal” way, WAY better all the way back in 2007.

    Like, it’s completely unacceptable that a space game set in the 24th century wouldn’t have some sort of small vehicle to traverse a planet, like the Mako from ME. And yet Bethesda really just said “Nope, you’re walking!”

    • @sgas
    • 2025年 9月 11日 10:00am

    43:48 what word is that? Soundtrack from what?

    • @VictorKane115
    • 2025年 9月 11日 10:00am

    If they made a movie adaptation of this game, they’d let the actors improv everything and call it a procedurally generated plot.

    • @DarkestDawnZK
    • 2025年 9月 11日 10:00am

    It’s a shame that Sam Coe is so mediocre of a character becuase Elias Toufexis is an awesome voice actor for a character dark, mysterious and brooding, like Adam Jensen in the Deus Ex series…. and they just absolutely wasted his potential and put him on a weak and sad character.

    • @talosseptim592
    • 2025年 9月 11日 10:00am

    I liked starfeild it’s a 6/10 game but no where near the level of Skyrim fallout 3 oblivion and fallout new Vegas it’s better than fallout 4 and a little better than outer worlds I mean that last is debatable but yeah Your wrong saying it was a mistakes it’s a 6/10 you’ll have fun but there are much better Bethesda games and much better rpg games

    • @Chris_KAy
    • 2025年 9月 11日 10:00am

    You know how Starfield feels? like a cryengine assetflip, just throw everything you can buy on the store in there and hope the player believes its sth that makes sense.

    • @sarbnitrof4663
    • 2025年 9月 11日 10:00am

    Jesus christ, 4 hours to say ‘game bad’ bro, I’m not dedicating more time to your rant than I did to the game itself.

    • @spiderz5145
    • 2025年 9月 11日 10:00am

    Rogues of Skyrim when?

    • @Nova_Psi
    • 2025年 9月 11日 10:01am

    I felt the same way about fallout 4, but after some updates and mods it became one of my favorite games (still not as good as 3 or NV). I think Starfield will come together once it receives mods and updates. Now I personally have a bit of bias towards starfield because I’m a big space nerd and I love Bethesda titles. My biggest issues with starfield is the lackluster variety in procedurally generated and the wokeness.

    • @urchinsify
    • 2025年 9月 11日 10:01am

    Bethesda is dead to me. Trying to sell this turd full price is a crime

    • @DaKineGuy
    • 2025年 9月 11日 10:01am

    Just some general feedback. I’d like to watch something like this but 4 and a half hours? I’ve seen this trend with more videos lately and it’s ridiculous. There has to be a better way.

    • @joemengler1666
    • 2025年 9月 11日 10:01am

    I’d rather play letdown 3

    • @Jorakful
    • 2025年 9月 11日 10:01am

    Regarding the Introduction being so long, my Theory is that Bethesda knew exactly that the game will not be recieved well, so if you are like me and first spend far to long in the character creation trying to create a character that actually looks Human not Alien in a Space game without aliens then by the time you finish the Intrdoduction, you’ll be above the 2h Playtime and cannot easily refund the game on Steam.

    I myself wasn’t even on the Planet where you meet Constellation until far beyond 2h because of course the game was also crashing on my PC. Even though i wanted to play the game blind, at that point i decided to watch some gameplay and reviews to decide if it was worth to stick with the game. In the end i had to chargeback the Game because Steam denied Refunding the game.

    • @12345rewq
    • 2025年 9月 11日 10:01am

    4 and a half hours, guy?

    • @MxMe-su1ch
    • 2025年 9月 11日 10:01am

    It could be worse. It could be No Man’s Sky (even now) or Star Citizen. I wouldn’t call it a mistake so much as an error in judgement.

    • @ahiowehfiowjit
    • 2025年 9月 11日 10:01am

    Damn this guy just roasted starfield for 4.5 hours holy cow (he’s right)

    • @HendrikMans
    • 2025年 9月 11日 10:01am

    A 4.5 hour video essay on Starfield. I don’t know if I should applaud or pity you.

    • @Doctaphil64
    • 2025年 9月 11日 10:01am

    This video was a mistake: The overly critical comment. Mine won’t be four hours though.

    • @Betsybabe3218
    • 2025年 9月 11日 10:01am

    Honestly, my only interest in this game is modding, all I saw was “Bethesda game modding in space”, other than that, it can be whatever, but for those who don’t, this game blows

    • @nicksantana93
    • 2025年 9月 11日 10:01am

    No matter how much people shit on it I still enjoyed the game a lot same with cyberpunk 2077.

    • @SageOfTheGreyPath
    • 2025年 9月 11日 10:01am

    Exacerbated. Not “exasperated”.

    • @vindix9137
    • 2025年 9月 11日 10:01am

    4:18 is the quest that made me check out of this game and never came back. Just so lame.

    • @lennykravitz4107
    • 2025年 9月 11日 10:01am

    bethesda needs to scrap the creation engine and switch to unreal engine

    • @ajm5007
    • 2025年 9月 11日 10:01am

    A “mistake” that’s already made them half a billion dollars and will probably make them another half billion over the next 4 years.

    • @Imsoconfusedthesedays
    • 2025年 9月 11日 10:01am

    There are only about 5-6 weapons in this game, they’re all just reskinned as well 🤦‍♂️
    Laziest game I’ve ever played

    • @msoft_clippy
    • 2025年 9月 11日 10:01am

    I’ve watched all of these long analyses about Starfield. More time than I’ve spent playing the game at this point, and i still learn something new each time that’s baffling…

    • @childofcascadia
    • 2025年 9月 11日 10:01am

    My opinion of starfield. A million miles wide and a centemeter deep. If they had set it in the/a solar system, with like 5 large interesting inhabited planets, some smaller moons or uninhabited planets to build a base on and explore for the sake of exploration and resources (but interesting exploration and), space stations to visit, factions to interact with and quests to do -all handcrafted, it would have been decent.

    We got “lets make it huge”. So they procgened. And procgen sucks. At first its cool how big it is. But that wears off in like an hour when you realize its just a skeleton of a game. Theres nothing on top of the procgen. Its like they pressed the procgen button, made the worlds, dusted their hands off and said “done”. When I find an obviously handcrafted quest line, the difference between them and the BS fetch and busywork quests that procgen is night and day.
    The games just disjointed af. Wanted to be all things, ended up being nothing.

    • @strawhatl483
    • 2025年 9月 11日 10:01am

    I thought i would play this game for decades… so sad scrolling past it everyday wishing it was better. Cant even go back to skyrim cause i played their games too damn much. Same with fallout. Oblivion. Morrowind. I need more bethesda 😭😭

    • @fjjdosoapdmf
    • 2025年 9月 11日 10:01am

    Just play Astroneer

    • @Mtaalas
    • 2025年 9月 11日 10:01am

    I never played Oblivion back in the day, but the criticism of Starfield and everyone talking about who and what Bethesda is, sparked me to start playing it through… and I have to just say one word: Ambitious.

    I mean oblivion is TINY in comparison to what Starfield tries to be, and it’s a huge mess. It’s very buggy without mods, it’s full of “irrelevant” content, most of the voice acting is dead face as anything I’ve ever heard and much of it is recycled and done by the same 2-4 voice actors, so whenever a character tries even a bit, it surprises me. It’s full of NPC’s who are completely irrelevant, have nothing to say, nothing to contribute. They’re just there to fill the world etc. and often things just don’t make sense.

    Sure the main plot has some real tlc put into it, but the sheer scale of the game and ambitions just make it fall flat on it’s face. There’s just too much content that’s needed and it just cannot be handled properly. 20 years with 1000 people studio wouldn’t be enough to make the world absolutely believable and not janky,

    And there’s the issue with these games, someone needs to make the contents. Larger the game, more time and money it’ll take to do properly.

    And nobody has the business case for doing something that huge.

    Look at the Helldivers 2, it’s very tiny game in comparison to anything mentioned before and has sold gangbusters. And I’m sure it’ll be relevant for years, if not decades to come if managed properly.

    Same with Baldurs Gate 3, it doesn’t try to be a simulation of a world, that’s why it works.

    Games are not about world or universe simulations, they’re about having fun.

    Fun is enough.

    • @xGhostius
    • 2025年 9月 11日 10:01am

    watched this on my second monitor as i played starfield because it got too boring to play by itself
    i found myself getting glued to the video instead of the game unlike every other time ive watched a video while playing a game

    • @zero_udk
    • 2025年 9月 11日 10:01am

    Can we get a million views!

    • @drakausdromgatti58
    • 2025年 9月 11日 10:01am

    Elite dangerous is unbelievable in v r. Getting launched out of a ship in a fighter alone in an asteroid field. Will blow your mind.

    • @ryley4457
    • 2025年 9月 11日 10:01am

    Haven’t finished yet but 2hs in and this vid justifies it’s length. It’s not a multi hour review for no reason. Good job man!

    • @trallakid
    • 2025年 9月 11日 10:01am

    Not denying the game has it’s issues but jesus christ you are being negative for the sake of being negative half the time in this video. The whole part about the ‘design’ of the each faction not being NASA punk is just an overly negative point for the sake of it. Obviously they want to have different factions look unique and the main NASA punk aesthetic is shown in a lot of the technology and ships. If everything was NASA punk every faction would look the same and boring. It’s way the Institute was a breathe of fresh air in Fallout 4 as everything was visually different to the dying wasteland.

    • @dundabird3203
    • 2025年 9月 11日 10:01am

    This is the formula for the perfect RPG, and then they made it with zero faith in their idea or audience.

    • @radscorpion8
    • 2025年 9月 11日 10:01am

    When it comes down to it, this game had far less long-term questlines than its predecessors – more short ones, and more randomly generated content. And when you mash those together it creates a pretty tiring and empty experience once you’ve levelled your character enough to see what all your levelled skills look like. I don’t know if the fact I played it for 200+ hours makes it a success overall, I think the arc of upgarding your character and ship is still fun, but I do know I dropped it before finishing the main quest line, and to me that means something failed

    • @youngoutlaw5150
    • 2025年 9月 11日 10:01am

    Also for it to be a decent proper space sim to be a PC only game it can never be for the consul once the game is made for the it’s great it’s limited for a console has more restrictions than a PC and the moment people start accepting that then will contempt they’re gonna be with the end result of whatever they get

    • @youngoutlaw5150
    • 2025年 9月 11日 10:01am

    It’s not bad it’s just not great it’s mediocre. It probably would’ve been better if it came out for the console previous generation.

    • @hby7768
    • 2025年 9月 11日 10:01am

    a loading simulator…..

    • @lightsfury_nord
    • 2025年 9月 11日 10:01am

    First I was wow cool , 4.5 hours of starfield review. But after 5 mins I remember why I didn’t buy it in the first place…it’s a stinking pile of WOKE DOG SHIT and obviously on top of that its literally broken in every way

    • @EnemyOfEldar
    • 2025年 9月 11日 10:01am

    Starfield broke me. 10 days in game before i realised it was a joke. I enjoyed base building and shipbuilding. And watching planet- and moonrise on surfaces. Favourite is Saturnrise on Titan.

    • @skeksis3082
    • 2025年 9月 11日 10:01am

    you made a 4+ hour long video on this? bro this is weird as fuck

    • @cheeseknees9606
    • 2025年 9月 11日 10:01am

    A 4.5 hour video about a game i disliked!! Sign me up!

    If i can watch this video 3 times, it’ll provide 1.5 hours more entertainment than starfield did!

    • @wolfwing1
    • 2025年 9月 11日 10:01am

    Another issue with taking things from no man sky, I would argue just about everything you can do in no man sky is better then starfield least the stuff they borrow.

    Base building, leaps and bounds better
    survival it actually has some
    resource gathering, it’s not that much of a headache most of the time.

    only thing maybe it does better is exploration because there is a bit more variety in starfield, but loses so many points to no man sky with how quickly you can get around, and that your going to be gathering resources as a goal. While starfield it’s more I might as well grab what I can along the way.

    • @soniccd9983
    • 2025年 9月 11日 10:01am

    I wonder how long its gonna take for people to realize they just cant make a good game anymore

    • @Chronoir3
    • 2025年 9月 11日 10:01am

    I will never touch this game lol

    • @DH-nq1mu
    • 2025年 9月 11日 10:01am

    During the Crimson Fleet quest line I SPECIFICALLY did not kill anyone during the compound raid. I had no points in stealth and chose to just sprint through it tanking damage.

    Ikande has the exact same dialogue where he accuses me of a massacre.

    • @kavid8120
    • 2025年 9月 11日 10:01am

    Man who knew people wouldn’t like a game that is open world about space.

    • @Peter_739
    • 2025年 9月 11日 10:01am

    I would actually like Todd’s concept of a lonely experience, but in Starfield when I travel to an icy moon at the edge of explorable universe and land on a random spot – lo and behold there’s a weather station and a guy standing by a space-oil derrick that wants me to fetch his lost buddy. Exactly like his cousin on the planet I just fast-traveled from.

    • @DoctorMandible
    • 2025年 9月 11日 10:01am

    I just want Daggerfall 2

    • @Meyveda
    • 2025年 9月 11日 10:01am

    Honestly the best review out there.

    • @PraetorianAU
    • 2025年 9月 11日 10:01am

    4 1/2 hour video? Who has time for that.

    • @Delta4492
    • 2025年 9月 11日 10:01am

    Feel like it would’ve been better if it was 2 or 3 solar systems full of things to do instead of what this became

    • @Iscream4j0y
    • 2025年 9月 11日 10:01am

    What I wanted from Starfield’s ship travel, that they could have done;

    I wanted to be able to plot a course and then wander around the ship crafting or doing other things, we design these whole ship, I was hoping it’d have meaningful cargo space and tools for crafting and research and talking to companions

    The loading screens happen outside the ship, they just let you play in this pocket dimension

    pirate attack? Ship shakes, alarms go off, i run to the guns

    • @jfkst1
    • 2025年 9月 11日 10:01am

    It was a mistake. Should have spent time on elder scrolls or fallout instead.

    • @alvaroruiz3009
    • 2025年 9月 11日 10:01am

    Classic idiocy

    • @flammenwaffenfries3039
    • 2025年 9月 11日 10:01am

    A analytical review? Just walk outside and find a pile of dogshite to examine. Not that deep

    • @NoProHarrie
    • 2025年 9月 11日 10:01am

    Bethethic!

    • @Soniti1324
    • 2025年 9月 11日 10:01am

    You misunderstand the meaning of the term “punk” in terms like “NASA-Punk” or “Cyberpunk”

    In those terms, “punk” is an anglicization of the german word “punkt” meaning “time”, or essentially “in the time of NASA” or “in the cyber times”. That is what these terms are actually meaning, not anything to do with anti-authoritarian or irreverence towards anything typically associated with the word “punk”.

    • @AbstractTraitorHero
    • 2025年 9月 11日 10:01am

    Cars would not exist in the future to be fair on different worlds, it would all be light transit and buses at most.

    • @thespacecowboy420
    • 2025年 9月 11日 10:01am

    The game nobody wanted until fanbois hyped it for no legit reason

    • @hellspawn3200
    • 2025年 9月 11日 10:01am

    I really enjoy throwing on long form videos for those long stretches of road when I’m driving.
    I especially love your stuff. Because it’s always so well written and researched.

    • @thereisaplaceineastmelbourne
    • 2025年 9月 11日 10:01am

    Bethesda world’s have been feeling actively smaller and smaller since morrowind. there are like 4 major cities and 11 towns that feel just as big as any skyrim city in morrowind, then Oblivion has around 9 cities and lots of little inlets and villages maybe not as large as Morrowind cities but certainly more detailed. then skyrim continued this trend with 5 major cities and 4 minor towns that feel barely like villages with sometimes less than like 10 buildings to a “City” more detailed sure but it’s compromising on scale. but through ALL of the starfield known univerese there are 3 major population centres, there are maybe 1 or 2 little farming homesteads on any life supporting planet but 3 population centres that aren’t really that big or detailed is absured. these games have been feeling smaller and smaller as time goes on.

    • @MetastaticMaladies
    • 2025年 9月 11日 10:01am

    Oh man I’m so glad you used Elite Dangerous in this video, I love that game. It really does make you feel like a real pilot of a space craft and traveling is so much fun combined with everything else you can do. My favorite thing is mining in the icy rings of gas giants and also of course bounty hunting. What also adds to the immersion is the existence and need of the Fuel Rats, in case you run out of fuel, a dedicated player base on call to rescue you.

    • @onslaught147
    • 2025年 9月 11日 10:01am

    Paid mods area terrible idea because money is the death of open source communities and mods and best in open source communities. Mod authors get paid by putting it on their resume and getting a job, or patreon if you want to personally give money. Keep the mods free. Or else lawyers get involved and creativity and sharing die quickly.

    • @arcanealchemist3190
    • 2025年 9月 11日 10:01am

    sorry, what did you mean at 2:54:14 ??? are you one of those anti-vax nutcases? bc thats the only interpretation i can really make. it wasnt science that made 2020 happen, and lack of trust in science has done a lot of tangible harm since then.

    • @josetomascamposrobledano4618
    • 2025年 9月 11日 10:01am

    “Why Starfield is bad” is a series of videos I enjoy way too much.

    It proved that the Fallout 4 skeptics were right, and that Bethesda’s future was destined to be worse and worse with time.

    And this game has been reported about for many years, so in order to cope with the fact it failed to deliver, it shall forever live on… as a bad game.

    • @vishalvenkat6
    • 2025年 9月 11日 10:01am

    Even if we don’t categorize Starfield as a space sim or big space game, its still a bad game in whatever category you put it in.

    – Adventure? Boring.
    – RPG? What role-playing is there?
    – Action? Please be serious.
    – Narrative? Dogshit.

    • @hectorplz2813
    • 2025年 9月 11日 10:01am

    what’s the song he used to replace the boring combat theme?

    • @TheKushSkywalker
    • 2025年 9月 11日 10:01am

    I beat 17 games in 2023 this was the worst one

    • @jameshall2195
    • 2025年 9月 11日 10:01am

    They should have pulled the plug when they realised their mistake. Instead they doubled down and this is the shitty result.

    • @oasntet
    • 2025年 9月 11日 10:01am

    Ugh. I hate the “wiki non-optional” style of game design where devs spend no effort explaining systems in-game and just rely on the players doing the work for you. It’s bad enough when an indie game does it due to lack of resources, but for Todd to tout that as a _positive_ in the design… Ugh. Nope, won’t be buying Starfield, even in a couple years when it is in the cheap bin.

    • @ZachSeineVideos
    • 2025年 9月 11日 10:01am

    If some one told me three years ago, that in 2023 Cyberpunk would outclass Starfield on every level by a light-year I wouldn’t believed it, yet here we are.

    • @giuseppecappelliPSRL
    • 2025年 9月 11日 10:01am

    1:59:38

    • @artemisfowldragon
    • 2025年 9月 11日 10:01am

    honestly most of what i’ve gotten from what i know of starfield is that the setting doesn’t care about exploring, so why should I?

    • @marcuswalters8093
    • 2025年 9月 11日 10:01am

    17:09 As coincidence would have it, I’m playing it right now!

    Haven’t played it in months and months and randomly picked it up the other day.

    • @imrileth6618
    • 2025年 9月 11日 10:01am

    I will never understand how they went ahead with the plan to make a space game without any aliens. Even elder sqrolls and fallout has aliens/other species but not the game that takes place in space. I was never intriqued by the game at all to buy it. I know Bethesda cant write a compelling story and atmosphere. But if there were at least aliens there would be much more interesting scenarios and stories to explore even if the writing is garbage.

    • @waffleduck1573
    • 2025年 9月 11日 10:01am

    Starfield truly is just another Skyrim except its in space this time

    • @TecTitan
    • 2025年 9月 11日 10:01am

    I can’t wait to see what they deem important enough to not rush.

    • @believejesusislord578
    • 2025年 9月 11日 10:01am

    2:54:36” ..trust the science” – I’ll assume this was written before 2020.

    🤣🤣💀💀🫱🏾‍🫲🏽🫱🏾‍🫲🏽 – priceless 🫱🏾‍🫲🏽🫱🏾‍🫲🏽

    • @kingX777
    • 2025年 9月 11日 10:01am

    So disappointed in this game..

    • @mattclarke3671
    • 2025年 9月 11日 10:01am

    Forced pronouns, this game was a disaster.

    • @roman8197
    • 2025年 9月 11日 10:01am

    space game with no mechs, no exploration, no aliens. Great job bethesda

    • @METALADIX
    • 2025年 9月 11日 10:01am

    I believe Starfield is a bad game simply because it was conceptually a poor decision that was also executed poorly. This was the wrong direction for Bethesda who excel at handcrafting worlds. They should have took the approach that Obsidian did with Outer worlds, sure that game was mid but Starfield would have benefited from having more handcrafted worlds and less of a reliance on repetitive procedural generation. You would think that they would have learned their lesson from Oblivion’s caves that grew stale very quickly. I still have faith in Bethesda so long as they stick to what they are good at.

    • @SkaffaS
    • 2025年 9月 11日 10:01am

    4 and a half hours? i didn’t even spend that much time on the game.

    • @KarlRock
    • 2025年 9月 11日 10:01am

    They should hire you as an advisor to fix the game ✅

    • @BLK_MN
    • 2025年 9月 11日 10:01am

    Starfield is so bad and nobody cares anymore, that even making a video like this just seems like a waste of time.
    Like, I’ve reached the point where not only will I never play the game, I don’t even give a shit about what people say or think about the game.

    I always thought this game was going to be exactly what it was, and the fact that so many people didn’t immediately get _No Man’s Sky_ flashbacks like I did, has dropped my faith in humanity by at least 12%. I didn’t even play that game either and I knew Starfield was going to be the same deal, yet somehow even worse, coming from a legit huge company.

    • @spr1ngcactu5
    • 2025年 9月 11日 10:01am

    I was told the game gets fun after new game plus

    • @OikophobicMisanthrope
    • 2025年 9月 11日 10:01am

    I didn’t make it 30 seconds in before I started thinking about Facade

    • @Draconisrex1
    • 2025年 9月 11日 10:01am

    I always find it funny when people think their GAMING PREFERENCES are the only ones that count and then make idiotic ‘Analytical Reviews’ based on them. It’s so trite and so forever… I’m sure if you and the Internet were both around for Space Invaders you’d have a lot of BS to spew on that for clicks….

    • @Baldwinhausen
    • 2025年 9月 11日 10:01am

    It feels like they spent 50% of their time trying to get the Creation Engine to work, 40% trying to get procedural generation working correctly, 5% on the ship builder and then realised they had hardly any time left to make an actual game. “Should we give companions some actual character? No time… Ok how about making some POIs? Just use the 20 from the prototype version. Can we fly to planets? Are you mad!?”

    • @Argusthecat
    • 2025年 9月 11日 10:01am

    The grim realization during the exploration section that the footage is NOT LOOPING, and this is just different iterations of the same room over and over. Like if Groundhog Day were an FPS and also horrible.

    • @plebtile3347
    • 2025年 9月 11日 10:01am

    Can’t believe I’m going to have to wait a decade and a half for ES:6 because of this garbage game.

    • @Baldwinhausen
    • 2025年 9月 11日 10:01am

    I was worried about the technical side of this game and what that’s mean for ES6. I never really gave any consideration to the idea that the game would just be boring… There’s lots to fix and optimize but after doing so, you’ll still be left with a really, really boring game.

    They could make this game run buttery smooth on PCs that should be able to play a game of this quality and it’d still be a huge disappointment.

    Instead of being worried about ES6, I don’t really care anymore. I don’t want to spend time playing a game with Bethesda NPCs and awful dialogue anymore unless a completely different set of writers work on them.

    • @divinelyshpongled
    • 2025年 9月 11日 10:01am

    I dont know what it is with devs making games easy… for gods sake, stop treating us like idiots and let us struggle and overcome the struggle, learn from our bad choices and grow. STOP NERFING!

    • @divinelyshpongled
    • 2025年 9月 11日 10:01am

    Watching this makes me realise that Todd needs to step down. He no longer understands what gamers want and has completely lost touch.

    • @MinecraftMartin
    • 2025年 9月 11日 10:01am

    It’s only a mistake if you bought the game without checking reviews after the game was released.

    After Fallout 76 and Blades especially, there was no logical reason to buy Starfield on blind faith.

    • @jordandennis6794
    • 2025年 9月 11日 10:01am

    I enjoyed Starfield being hated on after all that Cyberpunk levels of hype

    • @christiansather8438
    • 2025年 9月 11日 10:01am

    The new Dune game looks interesting and it would be funny if it ends up being more fun than Starfield. They are different games. But imagine a fun game where it is open world and you can travel to planets but they focus on fleshing out 3 or 4 worlds instead of hundreds of blank slates. Having a foundation of lore to give your game an identity is arguably to most important aspect.

    • @abcdnb0
    • 2025年 9月 11日 10:01am

    2:06:55 holy it’s been a long time since i’ve heard xcal voice

    • @Being_Is_Reality_Is_Being
    • 2025年 9月 11日 10:01am

    Starfield is a game designed by middle aged parents who think Applebee’s is a good night out. Bethesda will have to do a complete re-vamp like Cyberpunk has, and even then it might still be boring because there is NO SENTIENT ALIEN LIFE OR TECHNOLOGY.

    • @gaz4553
    • 2025年 9月 11日 10:01am

    Microsoft got ripped off lol

    • @happycompy
    • 2025年 9月 11日 10:01am

    Starfield’s lasting legacy is making me realize how truly amazing Cyberpunk 2077 is.

    • @Wolf-ln1ml
    • 2025年 9月 11日 10:01am

    They didn’t even make _major_ aspects of space optional – those aspects aren’t even in the game to “opt-in”…

    • @Big-Papa-Smurf
    • 2025年 9月 11日 10:01am

    Didnt Todd Howard say this was supposed to be his baby? Wtf happened?

    • @friendofp.24
    • 2025年 9月 11日 10:01am

    You’ve put more thought into criticizing Starfield than the devs and leads put in making it. It really doesn’t deserve this much effort.

    • @fvlse_
    • 2025年 9月 11日 10:01am

    Starfield, like every AAA game the past 10 years, was a fantastic concept ruined by corporate greed and low effort. An absolute let down.

    • @LindyMover
    • 2025年 9月 11日 10:01am

    A root canal while hammer a 6″ nail into my left eyeball is more fun and less painful than playing starfeild.

    • @Messothelioma
    • 2025年 9月 11日 10:01am

    if Starfield had better writing it would at least be playable

    • @natecw4164
    • 2025年 9月 11日 10:01am

    I allowed myself to get hyped because I got it “for free” on Gamepass day one. I wasn’t gonna be out anything other than download time.

    I really, really tried. After a few hours, I realized the only fun I was having was capturing clips of all the glitches. What a sad waste of time, talent and treasure.

    It got me to play another ~100 hours of NMS and got me to try Fallout 76. That game, flawed, repetitive, *gorgeous*. Bethesda has fallen off a cliff.

    • @alquimistaZ2
    • 2025年 9月 11日 10:01am

    Besthesda/Microsoft are really desperate for profit, the creations system in Skyrim is a great example, they’re just a bunch of subpar mods that can easily be replaced by free alternatives. The only good one was the East Company creation, but the fact that they outsourced a development team that could be making their own games felt like a cheap way to make a DLC and not pay too much for it.

    • @static134
    • 2025年 9月 11日 10:01am

    Boohoo baby

    • @ByeByeLegacyCryHarder
    • 2025年 9月 11日 10:01am

    The red mile felt like a Burger King game

    • @kenpachiramasama1139
    • 2025年 9月 11日 10:01am

    Dude pc are financial and technical knowledge hurdle for a lot people. It best way to play games but if your entry point was console you know next nothing on hardware requirements and all crap on console. Microsoft is show signs of probably not going to continue to make hard though so made people will make jump or jump off game completely.

    • @arcanealchemist3190
    • 2025年 9月 11日 10:01am

    the people actually playing no man’s sky do little to none of the grinding you don’t like. it isnt really part of the game.

    you do quests for money, use that money to buy materials, use the materials to make machines for more resources. sell those resources for money.

    it’s a totally different game than the way you were playing it. I know “you were playing it wrong ” thing is a silly argument but you could have played it differently

    • @TimeIsMine93
    • 2025年 9月 11日 10:01am

    It’s amazing how 6 months later this many people are still captivated by the failure. Is it morbid curiosity? Affirmation? Who knows but even failure Bethesda still generates a discussion. If the game even gets slightly better YouTube will be awash with videos about it a million ready to watch. Even in failure, Bethesda gets more traffic than some studios will ever see

    • @okbro1239
    • 2025年 9月 11日 10:01am

    I cant get myself to play it, I want to like it so bad but it just feels like a chore right now…. Think ill have to wait for elder scrolls 6

    • @as-ng5ln
    • 2025年 9月 11日 10:01am

    Todd looks a lot like Tucker Carlson 😂

    • @mage3313
    • 2025年 9月 11日 10:01am

    this video is 4 hours longer than I was able to invest in the game

    • @vert2552
    • 2025年 9月 11日 10:01am

    Great material. Obviously a lot of work went into it!
    Altough i must say i disagree on some small points here and there. Like enemies not being sponges (yes, especially on first version it was terrible. The point was it’s not that they hard enemies they are just walking HP pool, but that they are easy… but take a lot of hits, more than game even gives you ammo to weapons, first hours, first levels of the game was terrible in that aspect) or that picklock mechanic was great (by itself it was okay, but as a game mechanic you ‘have’ to constantly do…. it was really terrible, in connection with terrible skill tree system, investing into lockpicking doesnt even really affecting what it does, having to spend literall minutes every time trying to pick a lock was just bad design. And above all of that, you have to actually think, try, do your best, just to get crappy rewards (which is yet another terrible design))

    • @tomikaze777
    • 2025年 9月 11日 10:01am

    25 years in the making is a total lie. 3 years tops. This is No Man’s Sky except there is no amount of patches that can fix this because the skeleton itself is what is rotten.

    • @HackCausality
    • 2025年 9月 11日 10:01am

    What was your moment you realized you were never going to pick up Starfield again? For me it was when I realized the huge mystery of who built the artifacts, temples, and why was going to be completely ignored by the plot and go unanswered in favor of revealing how us dickhead monkeys were playing with them.

    • @blimtsk1297
    • 2025年 9月 11日 10:01am

    Starfield is a mistake

    • @Demongotoo
    • 2025年 9月 11日 10:01am

    Bethesda make bad games some will never learn this. It just works.

    • @bigboicreme
    • 2025年 9月 11日 10:01am

    I love Vasco 😊 🥰

    • @tohro6969
    • 2025年 9月 11日 10:01am

    I had skepticism and hated starfield when it was was first announced. I honestly feel like that one dude rubbing his nipples when stan from south park tried to cancel his isp.This game is just so bad, safe and generic.

    • @Greedisgood-qy2ed
    • 2025年 9月 11日 10:01am

    everything microsoft touches becomes a generic soy food

    • @Greedisgood-qy2ed
    • 2025年 9月 11日 10:01am

    3:46:25

    damn man that interviewer is creepy af, he literally does not put his eyes off Todd

    • @Greedisgood-qy2ed
    • 2025年 9月 11日 10:01am

    if bethesda won’t change the writer tes 6 will be dead on arrival

    • @ddnguyen278
    • 2025年 9月 11日 10:01am

    Starfield is Bethesda’s modern game design, boring and un-offensive. They took out survival mechanics because some might not like it, they took out actually real space travel because some might get bored, real exploration because they were too lazy to make all those worlds, etc.. It’s a RPG paint by the numbers. Like most studios, the real talent left along time ago, they are just living off the fumes of their past successes.

    • @mkzhero
    • 2025年 9月 11日 10:01am

    You make a very complex analysis of something that’s braindead simple –

    Bethesda not knowing how to make anything aside Skyrim. And while Skyrim, or better yet, oblivion and it’s predecessors kind of work with this approach, fallout, aka Skyrim with guns, works way less, and only if you include a lot of rpg, which they insist on making LESS of instead. Skyrim in ‘space’? Works even less than that, and again, need a huge rpg focus of which there’s basically none. Could also do a lot better if they actually knew how to make other games, but they don’t. As a result you get castrated Skyrim in space.

    Tldr, Bethesda is incompetent to the max

    • @CaptainFalcon07
    • 2025年 9月 11日 10:01am

    The quest with the old colony ship was the only one that interested me, I think

    • @channelingextraterrestrial3623
    • 2025年 9月 11日 10:01am

    I liked it. I tried to build a base. I got confused. By all the items and trying to make the base work. I I got overwhelmed…. The most fun experience was when a ship landed, I killed some pirates, I borded to kill the rest and the ship took off with me in it and got shot down when up in space with me in it. WTF. I hadnt saved in a while… Then I stopped playing and has never played it again…. 😀 I think I got to level 30+ It is not a bad game though. It ended up like Diablo 4. I stopped playing that to and havent logged back into it. Strange…..

    • @rvre
    • 2025年 9月 11日 10:01am

    Such a joke and scam of a game. Anyone who paid for this was cheated out of their money.

    • @sageg58
    • 2025年 9月 11日 10:01am

    The game needed to be a true open world, and and have planets that are actually different, rather than just the color and a few trees

    • @blackasthesky
    • 2025年 9月 11日 10:01am

    > hollow
    This is the word that summarizes my feeling on Starfield perfectly. I dont find it awful, i don’t hate it, i even enjoyed some of it, but in ultimate summary it felt hollow.
    I feel like you are a bit too cynical here and there though. The color tint gave you a headache.

    • @TheParagonIsDead
    • 2025年 9月 11日 10:01am

    I love the game but the map being empty was inevitable. But I’m ok with that. Everything else was spectacular tho.

    • @marklarizzle
    • 2025年 9月 11日 10:01am

    Sad to see Skyrim so low. That game clearly out classed a lot of the tragically dim.16:47.

    • @marklarizzle
    • 2025年 9月 11日 10:01am

    16:47

    • @polski8bit
    • 2025年 9月 11日 10:01am

    The only counterargument you need for Bethesda’s “But astronauts weren’t bored on the moon!” is that… They were ACTUALLY on the goddamn moon and in space. Actually feeling the effect of zero and low gravity and the novelty of being in space. With Starfield, all you do is stare at a screen. A screen, that can display a lot more moons, in other video games.

    • @melih2496
    • 2025年 9月 11日 10:01am

    you dont fing need 4.5 hours to say that this game sucks. what a waste

    • @dannysandoval8296
    • 2025年 9月 11日 10:01am

    the only legacy this game will leave, is that from now on, every bad game that comes out people will say “its not as bad as starfield” or “this shit is worse than starfield and thats saying something” LMAO

    • @GHOUL4R7
    • 2025年 9月 11日 10:01am

    Not only soundtrack, the whole game was playing too safe. It made me mad. They couldn’t take anything serious, so much so the main story, at its climax and drama, didn’t land as they thought it would, it was boring at best. No dismemberment, no gore, nothing is serious, you don’t feel like you’re living in a dangerous galaxy, it feels more like a The Sims game than anything that earns “punk” as their theme and tone, it’s a game made for children but stupidly rated for mature, and the “nasapunk” self labeled is them trying to sound edgy while failing miserably.

    • @jekkareznikov9769
    • 2025年 9月 11日 10:01am

    Can you freaking stop with the bloody dog piling on Emil? FFS You don’t know the man nor his part in the development of the game. You don’t know the internal structure of Bethesda nor the constrains he had to work under.
    This all goes to a single reddit post and all of you freaking jump on a 13 year old boys rant as if it was freaking the holy bible or something.
    Yes the story is bad, the game is bad, but no single person is ever responsible for a game’s failing. Even if they are responsible to oversee the story and the writing is bad.
    Also, if you feel that you’ve got the right to criticize Emil without knowing anything about his job, then hell yes he’s got the right to criticize you back

    • @apexanimo
    • 2025年 9月 11日 10:01am

    The Elder Scrolls 6: game set in magical fantasy world, without magical abilities, casting and creatures.

    Fallout 5: shooter set in post apocalyptic wasteland, without guns. Your hazmat suit won’t matter.

    Doesn’t make sense?

    Starfield: game set in space, without space traveling. Your spaceship doesn’t matter. You can (fast) travel and don’t use your ship ever. Space is nonexistent. You can’t even orbit the planet.

    • @seinfan9
    • 2025年 9月 11日 10:01am

    Seemingly this was treated as a development experiment possibly keeping in mind that modders would just add their own shit on those dead planets.

    • @ethanhunstiger4868
    • 2025年 9月 11日 10:01am

    Feel like they would have been better served with ~3 or 4 systems. Star systems are massive, and you can put a lot of stuff in them.

    • @Coolcoolcoolcoo
    • 2025年 9月 11日 10:01am

    I’m no Starfield defender usually but it honestly seems like we’ve intellectualized ourselves back around to telling people their not allowed to enjoy what they enjoy anymore. I’m not saying the criticisms of Starfield aren’t 100% accurate. I just feel like a lot of these videos have a weird tone when it comes to people who enjoy and defend the game, as if they won’t be happy until they can pin people enjoying it down and force them to repeat that Starfield is objectively bad and shouldn’t exist. Saying “I don’t care I like it” is a more valid argument then any 4 hour essay could ever make. That being said, I really didn’t like Starfield.

    • @vvitch-mist20
    • 2025年 9月 11日 10:01am

    They really wasted potential. I would rather 20 planets with shit on them than 1000 with nothing. Like why do we need a realistic planet exploration when the game is about Star-powered divine beings.

    Edit: Emil is my enemy lol. I don’t like him at all.

    • @NickGuelker
    • 2025年 9月 11日 10:01am

    It’s been at least a month since I watched one of these documentary length videos about why Starfield failed.
    I suppose I’m ready for another. Way better than the actual game tbh

    • @gadblatz4841
    • 2025年 9月 11日 10:01am

    Cyberpunk uses the suffix/descriptor punk to imply that it is not solely an aesthetic movement. It’s a shame it’s now often tacked on to so many purely aesthetic pursuits. It speaks to a shallow understanding of both cyberpunk, and punk in general as artistic movements that center social and political dialouge and, in the case of punk and early hardcore-punk, engagement.

    • @Ash-nq1qo
    • 2025年 9月 11日 10:01am

    it brings me great pleasure to see this game fail. people have been letting bethesda get away for selling top dollar sh/t for decades now.. finally the world sees what i see.

    • @ZAPcon
    • 2025年 9月 11日 10:01am

    The montage of you blasting braindead AI to a doom soundtrack is very funny. That one guy was just staring at a coke vending machine lol

    • @Alabenson
    • 2025年 9月 11日 10:01am

    Starfield may have been a mistake, but I think it was the mistake Bethesda needed. Bethesda needed a failure that would finally force them to confront their issues with their stagnating writing and badly outdated engine, and Starfield is a big enough flop that Bethesda can’t sweep it under the rug, but it doesn’t directly sour their existing IPs, so if Todd Howard can pull his head out of his ass Bethesda actually has a chance to recover.

    • @shadicnion500
    • 2025年 9月 11日 10:01am

    Me: wait a minute ive heard all this before was this a reupload?
    checks out the channel
    OH NO I HAVE HEARD THIS BEFORE it was just from the 2 hour preview that i forgot i watched XD

    • @micsunday14
    • 2025年 9月 11日 10:01am

    Honestly. The best way to play this game is to not have bothered with any Bethesda RPGs since Skyrim and have it feel fin and relatively fresh for 50-60 hours then drop it

    • @TheMrfoxguy
    • 2025年 9月 11日 10:01am

    this game will never be good each patch just adds something worse

    • @dietricklamade7417
    • 2025年 9月 11日 10:01am

    All they had to do for space battles was use the formula that star wars squadrons used. That game felt so good.

    • @pseudonym108
    • 2025年 9月 11日 10:01am

    The music is sick tho lol

    • @slumgummy
    • 2025年 9月 11日 10:01am

    if skyrim is “as wide as an ocean, but deep as a puddle” then starfield is a single droplet of water in an endless expanse of emptiness

    • @themonsterunderyourbed.7620
    • 2025年 9月 11日 10:01am

    I actually love how Todd talks about the environmental damages.

    He actually just sitting there explaining how he prefers the environmental effects to be more annoying than an actual gameplay mechanic, I’m sure that ideas like that didn’t contribute to the failure of starfield at all…

    • @WesGoneWild
    • 2025年 9月 11日 10:01am

    I really did enjoy starfield for a while. Put a ton of hours into it. Then I just stopped and never felt like going back. Was wondering what it was that left me feeling unfulfilled. Nice vid

    • @lollorosso4675
    • 2025年 9月 11日 10:01am

    My gripe with Starfield is not the concept as such. Instead it is immersion-breaking decisions such as the incessant loading screens. I have seen the space travel system being implemented more elegantly in mobile gaming titles from 10 years ago. In addition, the writing of story arches and individual dialogues is of inconsistent quality. Sometimes passable and sometimes absolutely ridiculously bad.

    • @Mravkolew
    • 2025年 9月 11日 10:01am

    Starfield is a good game. I love Skyrim, but after so many years this is new, it is fresh and it is fun.

    • @rodgod82
    • 2025年 9月 11日 10:01am

    5HRS !!!!!!????

    • @ryansc0707
    • 2025年 9月 11日 10:01am

    There is no metric where you can call Starfield a failure. Another loser Sony fanboy saying shit that isn’t even true.

    • @chrisstopher2277
    • 2025年 9月 11日 10:01am

    Why does it make sense to players that the jet pack just disappears? When I first played it, that killed my whole mood. Like is he putting it away and I couldn’t see it? It’s interesting though to me why Starfield failed. I missed out on the Elder Scrolls but I did play Fallout Las Vegas. I didn’t finish the game. I got maybe 20 hrs in an it was all the same shit over and over.

    4 hours is intense. It will have to be multiple sittings.

    • @DirtCobaine
    • 2025年 9月 11日 10:01am

    Here’s a fact: the internet was NEVER going to love this game. You all shit on it since the day it was announced. Saying “oh there’s no way it’s going to have actual space combat” then it was “there’s not gonna be any more than a handful of planets” then it was “well the engine is so old you can’t even climb latters”. I think it’s such bullshit. I think this review is such bullshit, these comments are such bullshit. You guys gobbled obsidians cock with outer worlds. By every metric Starfield is better than outer worlds. It’s a good game for anyone who doesn’t care about a four hour video of nothing new or insightful actually being said, but the same shitty copy pasta everyone’s been saying. If you liked Daggerfall, you’ll like Starfield. Most people never played daggerfall yet considering a holy grail. Which is how I know these opinions aren’t original at all. Half these comments haven’t even played Starfield. And half these YouTubers are so afraid to say something original they’ll just spew the same shit everyone’s already said. I’m sick of the hate. I’m also sick of the baldurs gate comparisons. That game is a linear progression game. It’s not open world whatsoever. Once you’ve visited a location you will never be back. The game is called Baldurs gate but the majority of it doesn’t take place in baldurs gate. Hell you never even get into baldurs gate proper. The furthest you get is the lower city. Which isn’t baldurs gate proper. It’s like saying New Jersey is Manhattan lol. It’s a great game, but not ambitious at all. Which is fine. Not every game needs to be. But don’t compare the two. Because no one has tried to do what Bethesda has done. If they’re so shitty why isn’t there and open universe space rpg? Why hasn’t no one even come close to releasing a proper one EXCEPT Bethesda? Why aren’t there open world fantasy games like Skyrim? Open world post apocalyptic games like Fallout? I’ll tell you why, because only Bethesda can do it. And if you don’t like it, tough shit because no one can or even has tried to attempt to. Name a fully fledged, open world rpg, in ANY of those genres. And I mean FULL rpg, sandbox, open world. I’ll wait, because you can’t

    • @talkwordy3065
    • 2025年 9月 11日 10:01am

    I ain’t watching all that. Good for you though.

    • @G3nXa
    • 2025年 9月 11日 10:01am

    This is what happens when AAA suits force revenue over quality. Unfortunately, it’s not the suits being laid off for their poor decisions.

    • @Drew_Thompson
    • 2025年 9月 11日 10:01am

    4:09:22 Please god no. just fire Emil.

    • @WhiteKnuckleRide512
    • 2025年 9月 11日 10:01am

    Why do so many people have so much to say about such a nothing game

    • @ohhadivist
    • 2025年 9月 11日 10:01am

    I feel like I’ve watched every video titled something like “Starfield Was a Mistake” “The Problem with Starfield” “Starfield is a Disaster” and I will be cursed to continue watching them until the end of time.

    • @KAMI_24
    • 2025年 9月 11日 10:01am

    Eve online is the best big space game out there

    • @TheBargainBinLLc
    • 2025年 9月 11日 10:01am

    Was the beginning a “façade” reference

    • @emperorarasaka
    • 2025年 9月 11日 10:01am

    This review was a mistake. Nobody should throw away 5 hours of their precious life on this game.

    • @imkayjaylea
    • 2025年 9月 11日 10:01am

    2:56:09
    It’s actually a case of, if you stay at the lodge and defend, Sarah dies.
    If you go to the eye and leave the lodge to defend itself, Sam dies.

    It absolutely feels like the right companion to bite it is Sarah for a number of narrative reasons, so that point stands.

    • @michealvincent731
    • 2025年 9月 11日 10:01am

    Akila City? (seplling could be wrong) was one of the most disappointing cities for me.

    • @paulybcanuck
    • 2025年 9月 11日 10:01am

    Yea brutal game but its funny watchin vids about how bad. Fantastically bad

    • @barriehannon6857
    • 2025年 9月 11日 10:01am

    i have noticed a growing consensus that seems to be the world would be a better place if Starfield didn’t exist

    • @viagabee9193
    • 2025年 9月 11日 10:01am

    lmfao bro it was not that bad actually had a nice time with it and look forward to the dlc

    • @Ubi-o
    • 2025年 9月 11日 10:01am

    This is the best analysis. I will say What Tod said was legit. The biggest flaw with this game is there’s no content. I think we are all missing the fact that they want you to play the same small amount of quests 10 times over. There is so many quests in fallout 4 you get bored of the game before you even touch on all of them. Same thing with Skyrim. There is a fraction of quests in starfield. You can literally get through every quest in starfield in like a day

    • @Kryptons_takeoff
    • 2025年 9月 11日 10:01am

    I still want to buy lmao😂

    • @GChristopherQuinn
    • 2025年 9月 11日 10:01am

    Did I finish the main quest in Starfield? No. Did I watch a four hour video about Starfield? Yes, yes I did. Great job. 👏

    • @sethbritton6970
    • 2025年 9月 11日 10:01am

    ….. I cannot express enough how emphatically I do not want Emil to be in charge of Fallout lore any more. He’s made it really clear that he doesn’t care, and all he wants to do is cram in supernatural critters and elritch horrors into a franchise that was largely an alternate history.

    Emil can’t even keep his own lore and stories straight, as you yourself pointed out in this very video.

    • @briangarner6103
    • 2025年 9月 11日 10:01am

    Thanks for mentioning the music. It’s beyond important to the feel of these games. Oblivion’s music could bring me to tears and this soundtrack too “brings me to tears”

    • @POTATOEMPN
    • 2025年 9月 11日 10:01am

    Your game sucks so bad that somebody made a fucking 5 hour video essay.
    “How was it shitty? Let me count the many ways! I think thou hast created terrible everything. End. ”
    Imma watch this tomorrow.

    • @Kushrada
    • 2025年 9月 11日 10:01am

    I’ve tried to play the game three times and all three of my characters defaulted role play to wanting to be miners to spite the narrative, they wanted to make their living mining ore and taking mineral deposits, cataloging and collecting very seriously. They resented being fired, being kidnapped and then being forced to gun down dozens upon dozens of alien wild life and space bandits. Really think about that, you are a miner and are forced to abruptly get into a gun fight where a quarter of your co-workers are murdered, everyone is in shock and you are then conscripted to leave them all behind only to then be forced to gun down spaceships as a newly fledged pilot and THEN go to their home base to kill them all because the robot kidnapper forces you to. No distress call to Constellation, or the space police force, military, just “Well you killed like three guys so kill three dozen more.” Fallout 4’s intro by comparison was pretty good if still with its shit writing regarding Mama Murphy. You wake up from cryo sleep, return home, clear the place for clues, get a lead to a nearby town, investigate, either come across active bandits if you ran right there or find their bodies if you went slow, get the request for help from Preston, clear the building, clear the streets and then throw down with a death claw amidst the carnage. I know a lot of people didn’t like that but I never had a problem with it, especially because you can sideline that by doing literally anything else instead, you had freedom and choice

    Not once did I have this issue with Fallout 3, fallout 4, Skyrim, Oblivion, Morrowind or Fallout New Vegas. Hell even Fallout 76 enabled the player to be the character they wanted to be outside being some vault smuck with participation awards but Starfield intro killed any desire to be anything other than what the game didn’t want me to be.

    • @transformersrobotsinyouras5585
    • 2025年 9月 11日 10:01am

    You say we’ve reached the point where Bethesda expects players to make the game fun for themselves, but that point was actually fallout 76

    • @hermitxIII
    • 2025年 9月 11日 10:01am

    I keep forgetting this game even exists before videos like this remind me.

    • @alecpatterson6271
    • 2025年 9月 11日 10:01am

    The mass effect faces have not aged that great but they still are somehow better than starfeild

    • @B1ZMVRK
    • 2025年 9月 11日 10:01am

    we just wanted for Bethesda to improve their writing.. then they took out the handcrafted world now its forgettable

    • @KamleshMallick
    • 2025年 9月 11日 10:01am

    We need Real space travel and communications
    – 1 min to travel between planets in same system.
    – 4 min to travel between systems.
    – During travel you can walk in your ship

    Add Space random encounters
    – During travel you can be hailed by other ships
    – During travel you can encounter other ships that forces you to stop or get out of hyperdrive
    – During travel crew members can pick up signals and inform you of something interesting. This will give you an option to make a decision and change course.
    – During travel get phone video calls from known NPCs or faction groups.

    If they don’t make space travel interesting and unpredictable then I won’t get the game.

    • @locustlab
    • 2025年 9月 11日 10:01am

    I honestly don’t think the faces are that bad. Like they definitely look better than oblivion or skyrims. I agreed with most points, but that point is just a matter of perspective. Each person looks at faces differently, and beauty has always been in the eye of the beholder. As someone who 3d models pretty frequently, you have no idea how hard it is to even make a face look that good. Go too much in any direction and immediately it’s in the uncanny valley

    • @sliderblackrose4287
    • 2025年 9月 11日 10:01am

    The game was not that bad, and you’re just leveraging hate posts for views.

    • @Todesnuss
    • 2025年 9月 11日 10:01am

    I feel like the thing they like to do where they nerf something where it barely matters beyond flavor ended up happening for every system and subsystem in this game. Probably due to lack of coordination.

    • @pnbabino
    • 2025年 9月 11日 10:01am

    many folks loved starfield…we are sorry you are so sad…seek help

    • @Ramotttholl
    • 2025年 9月 11日 10:01am

    1:18:23 more like 2-3 min.. unless you kill the guys that go outside. the moment the last guy is killed they are gone.
    which if not for the slow ass travel and the distance away from the player they park at would have been okey.

    • @stupidmemeoftheweek
    • 2025年 9月 11日 10:01am

    holy shit this is a detailed video bruh

    • @hiddendragon415
    • 2025年 9月 11日 10:01am

    Bethesda glory days are long gone.

    • @jasonm47100
    • 2025年 9月 11日 10:01am

    Game was in development so long that it was outdated on release 😂

    • @charaznable8072
    • 2025年 9月 11日 10:01am

    I would of rather had Fallout 5 smh.

    • @JBrandonMercer123
    • 2025年 9月 11日 10:01am

    Bethesda was never great. They haven’t changed. Their core audience has just gotten older and more discerning. I have never enjoyed a Bethesda game. They have always been buggy and boring.

    • @mysticranger6894
    • 2025年 9月 11日 10:01am

    Space jizz

    • @heyithae
    • 2025年 9月 11日 10:01am

    The best part about Starfield is that they can start working on TES6!!

    • @Manualzion
    • 2025年 9月 11日 10:01am

    I can’t help but to feel like a small open world section, a dungeon and a city should have just been standard on every inhabited planet, a dungeon planet or two per system for plot-reliant delving, and then cull the rest of the planets.

    • @fearlesswee
    • 2025年 9月 11日 10:01am

    I have to wonder if the answer to the “Why does this game have x10 times more developers as Skyrim, but feels not even one-tenth as rich?” problem is a “too many cooks in the kitchen” scenario. Too many people making art assets leading to the disjointed, unrelated feeling you mentioned, too many systems designers each working on their own ideas for a crafting system, planets, spaceships, etc. with none of it playing into each other, etc. Skyrim worked particularly because of the small team size; one person would be modeling all the houses, and then also decorate a few dungeons, making it all feel cohesive. Starfield had 30+ people modeling buildings alone, making it all feel disjointed and scrambled. The fact they don’t use design documents likely just contributed to the problem. It all kinda blends together into a “design by committee” slurry of blandness and genericness that offends nobody, but impresses nobody.

    That Bethesda magic has long since gone now that the company is something like 90% new hires; with a massive team size and lack of design documentation leading to everyone kinda doing their own thing in their own style, it ended in the jumbled mess of a game we got.

    • @PInnHeAd
    • 2025年 9月 11日 10:01am

    I got this for free with something i bought, wish i could give it back. I played it for a few hours and i literally fell asleep xD
    There is NOTHING that makes you want to play it more.

    • @lopa-u9f
    • 2025年 9月 11日 10:01am

    and yet you spent how much of your time/focus/energy on it?

    • @MuvvLuvv
    • 2025年 9月 11日 10:01am

    2 hours in and you’re talking like I’m gonna play this game. Duuude, it’s all yooou.

    • @jasonabc
    • 2025年 9月 11日 10:01am

    Starfield was trash zero interest in this game but it managed to delay fallout 5 for 10 years or more so thanks Todd. However it might be a blessing in disguise because if the quality of starfield is indicative of what we would get currently from Bethesda then lets hope they fire a lot of these bums and we get a good game later on but one can only hope in the era of woke garbage I have my doubts.

    • @FamiliarAnomaly
    • 2025年 9月 11日 10:01am

    the funny thing is all hype for the next TES game is already dead

    • @Texelion
    • 2025年 9月 11日 10:01am

    Bethesda should focus on a game with dungeon exploration telling a story, and I hope that’s what TES 6 will be. But given their stubborness and total lack of ability to take criticism and admit their faults, I doubt they’ll evolve in the right direction.

    It takes a special kind of stupid to be bitchslapped so hard by F76 and Starfield and not change a thing.

    • @kenpachiramasama1139
    • 2025年 9月 11日 10:01am

    Man Starfield would needs a complete overhaul at this point to make it good. Set during the war that happen (forgot it’s name), make mechs a thing, and have exploration be part of territory grabbing it be more interesting at that point. Like the war was only interesting thing in the lore why they didn’t set there and make it the main plot. I don’t know why they thought space Dragonborn and skipping the Great War again was a good idea.

    • @Imps603
    • 2025年 9月 11日 10:01am

    Lmao I was actually on my 9th new game plus before I realized “What the fuck am I doing? This game is really bad…”

    • @ArtemisShanks
    • 2025年 9月 11日 10:01am

    It’s a vain hope, but I wish somone, (anyone) on the Bethesda team would ingest this information and pass it on to ye olde grand narcissist himself.

    • @ryanblack5967
    • 2025年 9月 11日 10:01am

    4 hours bro, really?

    • @Salidin111
    • 2025年 9月 11日 10:01am

    Starfield is proof that Bethesda banked on their brand to sell the game rather than quality or innovation.

    Until they abandon Gamebyro aka Creation engine they will be stuck in their ways of making Morrowind 25 or Skyrim 12 as predictable as a Ubisoft release.

    • @lonr373
    • 2025年 9月 11日 10:01am

    I’ve been watching this since it was uploaded and I’m finally at the halfway mark. Nice movie so far.

    • @koju737
    • 2025年 9月 11日 10:01am

    I respectfully disagree. Maybe it’s just cause it speaks to me so specifically, it’s easy to ignore little things like UI. But I absolutely love this game. You can criticize it, but it wasn’t a mistake. I’m so glad this game exists.

    • @catpurrito5586
    • 2025年 9月 11日 10:01am

    with grav drive, they couldve done some 40k warp drive shenanigan with it

    • @RandomPerson28337
    • 2025年 9月 11日 10:01am

    What are you doing wasting time here brother??!?! Hop on helldivers democracy need you!!

    • @BladeRunnerUNATCO
    • 2025年 9月 11日 10:01am

    The city style differences aren’t a problem. Venice and Tokyo look like they’re from two different worlds, yet they’re on the same planet….

    • @joejames007
    • 2025年 9月 11日 10:01am

    I bought a next-gen Xbox just to play Starfield. Man, how Bethesda let me down..

    • @c.g.262
    • 2025年 9月 11日 10:01am

    You know who did know how to limit the scope and make a great open world game? Obsidian and The Outer Worlds!

    • @MasterTangerines
    • 2025年 9月 11日 10:01am

    As someone who loves Elder Scrolls games and sometimes Fallout games, Starfield did not look interesting at all from the moment gameplay was revealed. It looks so washed out and boring, the setting is super expansive, but also really boring and small feeling. They said no to aliens but still put some weird magic in it for no reason. It just all seemed so poorly thought out and designed. It’s like they purposely made the most bland sci fi universe ever. I used to say I would buy it when it goes on sale, but now I’m not sure if I’ll ever play it.

    • @Aaron-qe9ms
    • 2025年 9月 11日 10:01am

    I think we as players forget the very basic fact that these Named Studios are _companies,_ not individuals..
    So when we talk about “Bethesda” we act like the new games they make are made by the same people that made their other ones, that they’ll play the same, that they’ll feel the same… When, in reality, the people that made the games of the past were quite possibly made by people who are no longer part of _that company._

    The “Bethesda” of today isn’t the same as the “Bethesda” that made Morrowind. There are some familiar faces, but the ones who are left never understood why their games worked and the new blood from new employees with new and different visions only muddied the understanding of their previous games.. like a game of Telephone.

    Maybe that’s the true answer to the Ship of Theseus. It’s the experience of sailing on the ship that makes it the same or different. How it hits the waves, how hard the sails are to turn. If you can’t replicate that experience, maybe it’s not the same Ship of Theseus.

    • @darkholyPL
    • 2025年 9月 11日 10:01am

    God I thought I was going crazy, I could have sworn I already seen this vid from you months ago… Forgot you made a preview lol

    • @DlineHD
    • 2025年 9月 11日 10:01am

    I have never seen a game so overhated. It has its flaws but there are plenty of things to do and systems to engage in. The writing is certaintly inconsistent but has its high points. Overall I have enjoyed this game for what it is.

    • @12XxXHandlesAreStupidXxX123
    • 2025年 9月 11日 10:01am

    My biggest issue with the game is that they boasted that “space is boring, its realism that the planets are so empty” but also “we added no simulation pieces to this game because iTs NoT mEaNt tO bE rEaLiStIc”

    Bethesda, you don’t get to have your cake and eat it too.

    • @AyyyGabagool
    • 2025年 9月 11日 10:01am

    Jesus Christ I watched your 2 hour dissertation and now theres a 4 and a half hour trauma dumping of the same thing??

    • @XEN-ZOMBIE
    • 2025年 9月 11日 10:01am

    Ok… I’m gonna listen to this. But – Starfield is bad because they have been making… holy shit you said it right as I said it..
    Yes. Starfield is Gamebryo. Not creation engine 2.0 or whatever – Its Gamebyro with patches.

    Millions….

    Tod has not created an original IP ever. He buys them. Or at least does now because he ran out of shit left behind by the people with the real talent that left after morrowind.
    Tod is a MASSIVE liar. People gave Hello Games SOOO much shit for a fraction of a fraction of the shit bethesda have released as a full release game.

    Don’t get me started on Cyberpunk.. Google Oblivion, Skyrim, Fallout bugs and get back to me. They STILL havent fixed any of those games. And Worse still the games they release have the same bugs because its the EXACT same engine with barely new assets. I say barely because you can STILL find evidence in the game files.

    Fallout 3 is Oblivion. Skyrim is Fallout 3. And Fallout 4 is skyrim. You can look for yourself.

    I have not paid for a Bethesda game since Morrowind. With the exception of skyrim when I gave them a chance again. Nope.

    EDIT: By the way – The fake universe they stuck in this game is literally a bunch of cells. Like when you walk into a shop in Skyrim.
    If you look in the editor you will see that Starfield will have either an identical or I suspect fewer cells.

    These are not full maps. Just a cell that is expanded as needed. The result is great in the 90’s but in the current age of rendering an entire city or a trillion open world games it is easy to realize that they are not even the masters of world building people believed them to be. Modders did that too.

    Look up the trailers for Sim Settlements expansions for Fallout 4. Then try tell me Bethesda put anywhere near as much heart, time and skill into it. And this is one f*cking guy…

    • @Narrator99
    • 2025年 9月 11日 10:01am

    Outpost building is what made me quit after 50 hours of play. He glosses over just how terrible linking different bases actually is.
    Delving into this aspect of the game is what really showed how bad all the game systems actually are.

    • @mr.m1garand254
    • 2025年 9月 11日 10:01am

    I fast traveled in this game more than played the game

    • @WobblesandBean
    • 2025年 9月 11日 10:01am

    43:40 Jamming out to the what soundtrack?

    • @ADobbin1
    • 2025年 9月 11日 10:01am

    It wasn’t a mistake, They did what every other AAA dev does when they start looking at bottom lines. They looked at how much money it was costing instead of whether it was a piece of art so when they launched it was incomplete. Truth is they had a brilliant success with this game. They made space exploration extremely realistic.

    • @Ennio444
    • 2025年 9月 11日 10:01am

    Keeper Aquilus is a starborn (I mean, him, not the Hunter)?

    • @carmabis432
    • 2025年 9月 11日 10:01am

    I’m glad you and patrician decided to split amicably for the kids. It’s all we can ask for

    • @WobblesandBean
    • 2025年 9月 11日 10:01am

    I cannot understand why Todd and Emil haven’t been given the boot by Bethesda. They’re both destroying the company.

    • @Tigtone_85
    • 2025年 9月 11日 10:01am

    Anyone giving this game a good review is just trying to fool themselves about the 70 bucks they wasted.

    • @garrick3727
    • 2025年 9月 11日 10:01am

    The reason Starfield is such a mess is Covid-19 combined with poor management. Clearly Bethesda game development is a relatively laid back (for game development) and hands on collaborative process. Emil and people like him are used to doing the rounds talking to people, fielding questions, having meetings, making decisions on the fly. The lockdowns were a mess for many companies, Bethesda included. Everyone is at home, it takes a while getting the tech in place so people can work at home, meetings are all online now, it’s harder to casually check in on people. Unless the studio was highly disciplined – which it clearly wasn’t – the environment is going to mess up any productivity and cohesion. With Bethesda being so casual, I expect many of the people loved being at home – making bread, sitting outside, catching up on streaming. I suspect Emil Pagliarulo was no different. Given a lot of his Twitter stuff about cooking etc., he was probably more guilty of becoming super casual than most. He seems like a somewhat sympathetic guy too – not a hard-ass – so I expect he was not driving his team hard during lockdown. In fact, he probably gave everyone way more creative freedom that they wanted. They were probably seeking him out with questions and he just told everyone to do their best and not get stressed – make their own decisions. The consequence of all this is a disjointed mess called Starfield. Of course, I doubt Starfield could ever have been good given the limitations of the creation engine, but the writing definitely could have been a lot better. The over-used “no design document” meme was not the real problem, since that is likely how Bethesda has operated for years. The problem was suddenly being hindered from normal methods of keeping everything cohesive and on track, with management pulling back from control rather than ramping it up due to sympathy about the situation and the sense of freedom suddenly being at home all the time gave everyone. How do I know? Most if not all companies had the same experience with their large projects.

    • @Rez_97
    • 2025年 9月 11日 10:01am

    Call me fuckin crazy, I think mass effect andromeda has a better understanding of “open world planets” and shit to do in them. They were big af, but always tied to an important mission and had some sort of incentive. Oh and they weren’t over bearingly big

    • @nicolasleblanc1461
    • 2025年 9月 11日 10:01am

    It’s really telling when Obsidian makes a better, albeit smaller game in the same vein. The Outer Worlds was amazing.

    • @muttley1423
    • 2025年 9月 11日 10:01am

    The game that revolutionised loading screens.

    • @FRANKMUSIKOFFICIAL
    • 2025年 9月 11日 10:01am

    Glad you’re doing better.

    • @SomeCanine
    • 2025年 9月 11日 10:01am

    Other Bethesda games were interesting because of the mythology and story you could experience when you experienced the world. Walk 500 feet and find a wizard who charms spiders. Walk another 500 feet and fight a dragon and learn a new shout. Or you could be in an apocalypse and find cannibals who seem like traditionalists but somehow their parent has a problem with it. You get what I’m saying? It’s not the polygons that made the world great but the lore and story that you ran into. In Starfield, there is NONE of that. Everything is either a barren wasteland with no activities or you fast travel from one quest marker to the next. Starfield more closely resembles something like an Ubisoft game but shoved into the Creation engine, and that’s not a good thing.

    • @ScottH48
    • 2025年 9月 11日 10:01am

    People at work who played this thought I was insane for saying the game would be forgettable after like 3 months

    • @drteeth362
    • 2025年 9月 11日 10:01am

    What I noticed about exploration, or rather, “exploration” in starfield is that Bethesda completely and surgically removed what I call the B points.

    Let’s say you are playing Skyrim at point A and you have a quest somewhere out across the map at point C. You’ve never been there before at this point so you have to make the trek there. On the way though, you find the B points. You find the caves you didn’t know where hiding in the mountains, or the small village with some NPCs that can tell you about some other interesting B points around the area.

    This simple journey you intended to go on from point A to point C was now filled with all these different B points you got to get lost in along the way and it is completely removed in Starfield. You fast travel straight to the point C your quest marker points to, every single time. They filled the space in between with loading screens and there’s nothing you can do about it

    • @VVVV88-x3u
    • 2025年 9月 11日 10:01am

    lol xcal @ 2:06:54 is not something I was not expecting.

    • @cheesemuffin8129
    • 2025年 9月 11日 10:01am

    1:05:30 “AI isnt sophisticated enough to utilize cover during combat”

    Yet New Vegas achieved this with different factions having different combat strategies.

    NCR soldiers will actively use cover, while powder gangers will straight up charge at you and shoot in the open.

    Legionnaires would fight from the back while profligates would charge with melee. All these styles fit perfectly with the lore of each faction. This was over a decade ago.

    • @thefrub
    • 2025年 9月 11日 10:01am

    My biggest gripe with my playthrough is on the pirate questline, there’s one mission where you can walk around and talk on a ship that someone else is flying. And it works perfectly, and it’s pretty damn cool…. and it’s the only time in my 60 hours that we got to do this. WHY THE HELL DO I HIRE PILOTS FOR THEN?

    • @youtubeaccount3047
    • 2025年 9月 11日 10:01am

    I played up to where the hunter is revealed but I lost interest pretty soon after. The spaceship building was a lot of fun but as soon as you get 3-4 outpost in optimal spots giving you infinite resources it’s laughably easy. If you build a massive cargo ship with a mix of laser and regular turrets every space encounter becomes a joke. All you have to do is max power to turrets and shields and just sit there.

    • @Christof_SmaulXL
    • 2025年 9月 11日 10:01am

    People: watch 4 hour videos about how bad a game is.
    Todd Howard: Ten times the detail! 😃👌

    • @VoidNull9222
    • 2025年 9月 11日 10:01am

    The thing that gets me about Starfields planets is they remind me so much of the side-quest planets in the first Mass Effect for all the wrong reasons. Way too big, way too empty and the stuff that was there was copy-pasted from every other planet.

    And hell at least ME1 gave you a vehicle!

    • @starkiller578
    • 2025年 9月 11日 10:01am

    It’s crazy because the Elder Scrolls has deep and interesting lore….

    What happened with Starfield??

    • @calebcarson9294
    • 2025年 9月 11日 10:01am

    I feel like im the only one that enjoyed starfield. I agree its not perfect but I wouldn’t say its the worst game ever like some people make it seem

    • @fated2pretend
    • 2025年 9月 11日 10:01am

    Starfield was a technical masterpiece, but it lacked soul and creativity.

    • @FussyPickles
    • 2025年 9月 11日 10:01am

    after watching 30 hours of how a game that was meant to fail, i love seeing another 5 hour video that talks about the most obvious flaws

    like bruv, it’s done, the game is done, bethesda is done, this is just hate watching (which was like, cool 3 months ago i guess but.. move on?)

    profit driven companies are everywhere, look into CDPR’s gwent standalone, look into blizzard, look into.. i dunno.. everything?

    so dull

    • @samlawson635
    • 2025年 9月 11日 10:01am

    Fantasic production quality, and agreed, this is absolutely one of the worst Bethesda “open world” games. However, I began making a list of counterpoints to comment on. There are many many marks that you missed – even casually walked past – whether it be miscellaneous subconscious biases, or just a honest lack of knowledge or understanding of things. I continued watching the rest of the video, but had given up on the list after I had ~22 points by the 45 minute mark… Otherwise, I do appreciate the quality of your channel. Keep up the good work.

    • @StateBlaze1989
    • 2025年 9月 11日 10:01am

    That “conversation” at the start sounds like it was ripped straight out of that 2005 game Façade.

    • @thewolfman751
    • 2025年 9月 11日 10:01am

    I watched this video out of curiosity because I wasn’t the least bit interested in Starfield

    After watching it, I’m glad I passed on the game. Unlike the game, your video was good

    I don’t mean this in a bad way but your voice and presentation reminds me of Avalanche Reviews

    • @precisionleadthrowing4628
    • 2025年 9月 11日 10:01am

    Starfield could have been good. The problem is the game is WOKE Garbage full of feminazi crap. Plain and simple

    • @Mekadesh60
    • 2025年 9月 11日 10:01am

    How many years did they spend on this 7, and why did they release it like this? Did anyone in their company see that this game was not ready? How could all of the employees there miss how bad this game was? Were they so complicit with Tod that they were afraid to speak up and say something?

    • @Darkwater2013
    • 2025年 9月 11日 10:01am

    Thanks for the review, I will add some additional information on melee which may be new for you:

    Melee weapons have no damage upgrades (like regular weapons through drops) so the only way to get more damage out of melee is good legendaries beyond just getting the damage perks for your player character.

    This makes NG+ even more annoying for melee based playstyles, the game really should let you keep one weapon of your choice at minimum.

    The +25% Attack Speed effect is bugged, it does not work on melee weapons. It would be a very good effect otherwise, its counterpart worked perfectly fine in Fallout 76.

    The legendary armor perk Sentinel, which gives you damage reduction while standing still, got nerfed from a 100% chance to a 75% chance in Fallout 76 for balance reasons related to PVP, it still sits at a 75% chance in Starfield for whatever reason. It makes me think one Bethesda employee does not have a clue what another employee does or why another employee does that thing. Sentinel would be very useful in melee combat, but instead it it makes attacking legendary enemies even more luck based. Get unlucky and get 1 or 2 shot killed on highest difficulty.

    For all of these reasons melee only works as a stealth choice on the highest difficulty of Starfield, usually you want instigating as the first legendary effect so you can get 1 hit kills on most enemies.

    It honestly feels like very little thought and testing went into melee.

    • @ambient-hour
    • 2025年 9月 11日 10:01am

    Super well done, glad you’re out of this game’s cursed aura and generally doing better. Really looking forward to the Skyrim video

    • @Dravoth
    • 2025年 9月 11日 10:01am

    My favorite part about starfield is all of the high quality in depth videos about how much starfield fucking sucks

    • @thebiggestoneyouveverhad
    • 2025年 9月 11日 10:01am

    I see the title of this video, and I say “no shit….”.

    • @Shadowhunterbg
    • 2025年 9月 11日 10:01am

    “You can watch the sunset” Truly Todd you set new standards for gaming. I could be a badass merc like V kicking butt with my cyberware (Cyberpunk 2077) or fight a cosmic threat with my Tav and her companions with different goals and personality (Baldurs gate III) but watching the sunset in Starfield totally won me over. A game of the year right here folks. A shame that CP and BG3 don’t have sunsets… Oh… Wait. Todd you are a complete out of touch hack of a developer.

    • @fold4x
    • 2025年 9月 11日 10:01am

    I love Oblivion and Skyrim so much I thought Starfield would be awesome because it should be AT LEAST as good… I did not care if there were no new mechanics or graphics since 2011. I forced myself to play Starfield for a few hours and I can’t anymore. It’s terrible

    • @Greymist73
    • 2025年 9月 11日 10:01am

    Starfield is Mass Effect Andromeda but without the cool lore and well written though imperfect trilogy it was a sequel to. Parts of it are pretty cool, other parts are ok I guess, but it’s mostly kinda boring and the story is a bit dull.

    • @Zack0
    • 2025年 9月 11日 10:01am

    i need to know what music was used for the “music during combat” section. its badass but i cant place where it came from.

    • @HooLeeYo
    • 2025年 9月 11日 10:01am

    I only played about 30 mins of the game and yawned. Never went back….

    • @JennyisOnline
    • 2025年 9月 11日 10:01am

    i have never been more disappointed in anything in my life. starfield is terrible. sure, the graphics minus faces look AMAZING and the ambient music is dope as ffkk but these things can’t make or fix a game. this is trash. this is trashfield. thanks a lot, emil.

    • @joebro2670
    • 2025年 9月 11日 10:01am

    I love patrician, but I think your videos are much easier to understand

    • @fishanonymous5353
    • 2025年 9月 11日 10:01am

    I’m a Bethesda fan boy hardcore. All there other games I dumped days worth of hours into them. This game I played for about 3 hours and never picked it back up very disappointed in it

    • @luckylanno
    • 2025年 9月 11日 10:01am

    I like the soundtrack. I don’t know what you’re on about. lmao, your alternative is so bad.

    • @luckylanno
    • 2025年 9月 11日 10:01am

    I think Starfield’s reason for the cowboy stuff is the same as Firefly’s. Basically the UC = The Alliance and Freestar = the browncoats if they had won the war. Starfield is probably the closest thing to a Firefly game that we’ll ever see.

    • @potfrr
    • 2025年 9月 11日 10:01am

    Todd just created a meme game. I’m sure that was his true intention.

    • @luckylanno
    • 2025年 9月 11日 10:01am

    As an idiot that climbed off my ship and walked towards the closest POI, I take offense. I actually mentally disabled all forms of fast travel. It was the only way to get any role-playing pleasure out of it.

    • @luckylanno
    • 2025年 9月 11日 10:01am

    I honestly can’t believe they removed the survival elements. Going to an alien planet should feel dangerous. Braving that danger to find loot or interesting views is what would make it feel rewarding. It just feels like going for a walk right now. There is no adventure without danger.

    • @luckylanno
    • 2025年 9月 11日 10:01am

    BGS becomes more risk averse as time goes on. Morrowind is the best in the series (as far as lore to this day, and gameplay relative to its time), probably because the fate of the studio depended on it. They just ship marketable products now. It’s good business, but it’s sad for fans.

    With that said, I did enjoy Starfield as much as Skyrim, but Skyrim (at least at launch) was my least favorite modern ES game.

    • @SimplyToad
    • 2025年 9月 11日 10:01am

    what is even more insane with starfield is that HellDIvers 2 has more to explore on a planet than starfield itself…. even the characters, how can cyberpunk get human like characters with realistic motion but a company owned by microsoft cant ? same thing with performance how can people run cyberpunk in 4k with pretty much the best graphics in gaming ( with certain mods ) at a decent framrate but that same computer will get stuck at 120fps… while looking like this AND while having loading screens everywhere

    • @PhilosophicallyAmerican
    • 2025年 9月 11日 10:01am

    2:54:00 Based.

    • @fireblade295
    • 2025年 9月 11日 10:01am

    No. It wasn’t.

    Its meant to be explored, meant to be empty. Why? Because its realistic. Currently, realistic scifi has no aliens, besides animals.

    Sorry for the view and comment.

    • @antgm93
    • 2025年 9月 11日 10:01am

    Larian Studios has now put out official modtools for BG3 (a game they never intended to have modtools in the first place). Meanwhile, Bethesda has failed to meet their own deadline to release modtools for Starfield (a game they always intended to be carried by mods).

    • @windchange711
    • 2025年 9月 11日 10:01am

    All Starfield had to do was create a game that combined Elite Dangerous with No Man Sky, and yet they couldn’t even do that… SMH.

    • @awkwardGardener
    • 2025年 9月 11日 10:01am

    I still think that the best way to save Starfield would be taking a handful of planets and putting handcrafted, Far Harbor sized worldspaces on them complete with quests and dungeons and the like.
    If they wanted to go a step further they could build these around the existing handcrafted areas like New Atlantis, Londinian, or the Lock, and set some of the major quest targets to handcrafted dungeons/locations in these worldspaces rather than randomly generated dungeons/locations.
    The procedurally generated content is fine, but only when it’s there to support handcrafted content rather than being the main focus.
    Unfortunately none of this will ever happen unless some really ambitious modders do it after the mod tools finally come out.

    • @Twinkxmonsson
    • 2025年 9月 11日 10:01am

    i went through a big amount of cope when it launched, i wanted it to be good so i lied to myself but looking back… this game is just bad

    • @EFoxx25
    • 2025年 9月 11日 10:01am

    Any interest in sharing your SciFi setting when you finish writing it? Always curious to see what folks come up with in that space!

    • @orbestcheval3537
    • 2025年 9月 11日 10:01am

    I genuinely didn’t expect Bethesda’s Starfield to be a failure on such a rudimentary level. Talking about the early development stage of the game like they were an indie studio just putting their head to the grindstone, is ridiculous. There’s no explanation other than belligerent incompetence in leadership.

    • @amysteriousviewer3772
    • 2025年 9月 11日 10:01am

    Bethesda style cities are really immersion breaking in a modern/sci-fi setting like this. The scale is just completely off. Mass Effect or KotoR did this really well because you only ever got to visit parts of a much larger location which made it feel real and believable.

    • @anbuhyuga8299
    • 2025年 9月 11日 10:01am

    55:37 Bro… after watching all that Starfield recording, and then have you switch to Red Dead. Holy mother of god… I’m honesty speechless by how horrible Starfield looks.

    • @kylebrown7968
    • 2025年 9月 11日 10:01am

    Tom Howard looks like an old woman from the south who has been a nurse for 20 years and really likes a bud light after she gets home.

    • @bopeton
    • 2025年 9月 11日 10:01am

    Though your ship can outrun light, the signals from the artifacts certainly can’t. It’s unclear how The Eye even works.

    • @mrfishsticks266
    • 2025年 9月 11日 10:01am

    One of the things that just disappointed me from this game was the music. It really represents how generic and boring the game is. Can’t belive that came from a composer, like Inon Zur. His music is fantastic in Dragon Age Origins and 2. I don’t blame him.

    • @BorealColdstone
    • 2025年 9月 11日 10:01am

    Babe wake up another starfield review

    • @Blackwolf-gr6ch
    • 2025年 9月 11日 10:01am

    this is plain stupid, freaking move on already and leave starfield alone, you guys are embarrassing with your absurd hate, on a 4 hour rant, no less, you are plain pathethic

    • @wreagfe
    • 2025年 9月 11日 10:01am

    How dare you criticize the winner of Steam’s Most Innovative Gameplay Award! 😉

    • @TitansDogma
    • 2025年 9月 11日 10:01am

    Tom and the people who made starfield need to watch this video.

    • @Eassstt
    • 2025年 9月 11日 10:01am

    That “The Sims” purchasing music was a random choice, caught me off guard lmao

    • @marthjel
    • 2025年 9月 11日 10:01am

    How many hours did this video take to make?

    • @Redtrays
    • 2025年 9月 11日 10:01am

    Even spending 4 hours to watch this isn’t worth it

    • @NoNo-or2wj
    • 2025年 9月 11日 10:01am

    …What does the line about ‘trust the science’ mean? Is Private Sessions an anti vax conspiracy nut?

    • @AndrewStonerock
    • 2025年 9月 11日 10:01am

    Are you avalanche reviews?

    • @Larisiahott
    • 2025年 9月 11日 10:01am

    Did I heard Sims 1 Music

    • @spouwnerring
    • 2025年 9月 11日 10:01am

    Really sad to hear you got devorced. Hope you’ll be able to find love again ASAP.

    • @sharkusaurelius1591
    • 2025年 9月 11日 10:01am

    I never used the Space Shouts. There was one that I liked that would slow time, but it would glitch my game and make the shout last forever and I couldn’t use my guns or open doors. The only way to fix it was to reload the last save.

    • @spaghettimonster7010
    • 2025年 9月 11日 10:02am

    @PrivateSessions
    Not sure if Im for or against the idea that “The art is reflective of the artist’s mental/emotional state” because despite your descriptions of your mental health challenges. This is undoubtedly your finest work. You even sound more confident than in previous videos.

    Basically, I cannot tell if you made this video so masterfully. Due in part of facing your depression or in spite of it.

    Either way, well done and we can’t wait to see you in the next one!

    Cheers mate.

    • @tacoman736
    • 2025年 9月 11日 10:02am

    This felt extremely familiar to that 10 hour review, specifically the first half or so is extremely similar

    • @canardVN
    • 2025年 9月 11日 10:02am

    Its not a space game.

    • @bedtimestories1065
    • 2025年 9月 11日 10:02am

    I know Starfield is flawed but it is still crazy how far negativity has gone among gamers.

    • @tackogronday
    • 2025年 9月 11日 10:02am

    I had enough money saved to buy a AAA game. It was either Starfield or Baldur’s Gate. Is that really even a choice? BG34 is $60 while half of a promised game that is Starfield costs $70. Laughable tbh

    • @tackogronday
    • 2025年 9月 11日 10:02am

    200+ hours in I finally dropped an outpost beacon. I never built anything nor did I have any reason to EVER return to that free beacon. I liked Fallout 4’s outpost building but this game gave me absolutely no reason to even try it out.

    • @truthseekingfreethinker5214
    • 2025年 9月 11日 10:02am

    With all the bad that comes with Starfield, you must admit that making sure we got the chance to pick our preferred pronoun was a step in the right direction.

    • @robertsoto5713
    • 2025年 9月 11日 10:02am

    So glad I tried this game on game pass. I was so excited to actually buy a game for my new Xbox in a while . I can’t it feels like I’m playing on a ps3 after playing cyberpunk and dlc b4 this game. It was a joke .

    • @sou-eu-o-anonimo
    • 2025年 9月 11日 10:02am

    Starfield copied No Man Sky in the sense that both sucks and we expected them to be utterly awesome

    • @shadowulfhedinn8261
    • 2025年 9月 11日 10:02am

    This was a fantastic and detailed analysis, great video! My only disagreement is with the idea of giving Emil an even more important job even with supervision. Emil and Todd, while they may not be the only problems at Bethesda, cannot be trusted imo with any project. If they are involved, I’m not interested anymore.

    • @1987SerbianGamer
    • 2025年 9月 11日 10:02am

    I need at least 20 mods to have a decent experience and the story feels down at times. I really don’t have much complaints after installing mods.

    • @FUBBA
    • 2025年 9月 11日 10:02am

    Idk how you added topics or if YT did it on its own but you cover awesome stuff!!! much love.

    • @LinTekKim
    • 2025年 9月 11日 10:02am

    I had better space exploration in a dang ole 2d game than with crapfield. Starsector is just a magnificent game tho.

    • @yuriishmal6747
    • 2025年 9月 11日 10:02am

    I love how there’s so much instantly recognizeable ME1 music all over the video. Hitting that nostalgia.

    • @tomhanks1769
    • 2025年 9月 11日 10:02am

    I’d love to watch an analytical review of Starfield, however 4 ½ hours is a tad too much for me.

    • @Ptrixie
    • 2025年 9月 11日 10:02am

    Unfortunately Bethesda is a AAA studio making AA games

    • @lipeckih
    • 2025年 9月 11日 10:02am

    I would swap ‘Big Space Game’ with ‘Freelancer-like’. That way comparisons can include classics like Sid Meyer’s Pirates, in addition to stuff like X, Space Rangers and Starsector, despite not being set in space.

    • @averagejackmedia609
    • 2025年 9月 11日 10:02am

    When a 4 hour critique is more entertaining than the 4 hours I spent with the game.

    • @hailsax4943
    • 2025年 9月 11日 10:02am

    Is sad man… they changed their vision of the game out of fear of their fans hating it

    • @hailsax4943
    • 2025年 9月 11日 10:02am

    Although I like the game but you have provided some really well done points, I agree with the majority of them and this is an excellent video

    • @Josh00
    • 2025年 9月 11日 10:02am

    Todd also said in an interview after seeing how long Skyrim has been popular that next games need to be made for 10+ years of potential play. I honestly think Todd believes Starfield will have as many mods as Skyrim and these mods over long period of time will make Starfield better and fun.

    • @FINNIUSORION
    • 2025年 9月 11日 10:02am

    so there’s all of the massive flaws but the number one thing that for me ruined the whole immersive experience of this futuristic space exploration game is….magic. flipping magic. what the hell were they smoking? and its the same template as Skyrim except every sing spell is garbage. and they could have made up for it with a recycling, crafting, building system like fallout. that was awesome. I would play for hours just building bases and not even doing missions. in starfield you just build the exact same base maybe in a different layout over and over. did they ever try their own game? for more than just an hour?

    • @left4twenty
    • 2025年 9月 11日 10:02am

    A big issue I’ve seen with world building in science fiction lately, is that “science-fiction” isn’t really a genre on it’s own. It is a bit obvious when you think about it, it is just “science fiction”, fiction that incorporates science. On it’s own that is nothing, it is boring as can be.

    What makes and breaks a great science fiction story is the genre you apply it to. Consider Isaac Assimov, one of the great writers of science fiction. It was never just fiction with science, all the stories that had sticking power are other genres with science fiction used to spice things up. They were always mysteries(with a science twist) political drama(with a science twist) survival thriller (with a science twist)

    One can’t just use science fiction as if it is a genre, science fiction is a modifier like “historical”. Just as a “historical political drama” is a drama utilizing historical figures, events or esthetics to help deliver the themes, science fiction does the same, but using an imagined future rather than the past.

    Think of any memorable science fiction story, and it will almost certainly be another genre that is using technology and imagined futures to reinforce other themes

    • @breadpilled2587
    • 2025年 9月 11日 10:02am

    This game just made me sad. I love fallout, mass effect and elder scrolls so i hoped the action rpg elements would do something for me.

    I havent thought about this game since i put it down two weeks after buying. Its so boring.

    • @UncleDon226
    • 2025年 9月 11日 10:02am

    This game made me really appreciate how fleshed-out the world of Mass Effect 1-3 was. Take the guns for instance. Mass Effect said that the guns have a block of metal and every time you shoot, a shaving is taken off that block, about the size of a grain of sand, and propelled at absurd speeds giving it effectively endless ammunition capacity. But they couldnt solve the heat buildup, so you need to eject the heat-sink to “reload”. That’s a genius way to implement ammunition restrictions for gameplay within a sci-fi setting. Meanwhile in Starfield, they expect us to believe that in the age of lasers, the .45acp would still be so prolific?

    • @shredderly
    • 2025年 9月 11日 10:02am

    This is exactly how i feel about starfield; the only postive i can find is the graphics look mildy up to date but other than that i can’t get into it.

    • @thatsamola
    • 2025年 9月 11日 10:02am

    I’ve never played a Bioware game, and Starfield isn’t anywhere on my radar but I have the kind of job where having something long and engaging to listen to makes me work more consistently. Thank you tremendously for all the hard work that went into writing and editing a 4.5 hour long documentary, even unfamiliar with the source material it was a great listen!

    • @st-qo7ot
    • 2025年 9月 11日 10:02am

    i literally love you

    • @ryanmaris1917
    • 2025年 9月 11日 10:02am

    I’m glad you brought up Elite Dangerous, if you hadn’t I would have mentioned it.

    • @JohnThelin
    • 2025年 9月 11日 10:02am

    I beg you, please look up “exasperated”, and then “exacerbated”.

    • @ZeroOrDie991
    • 2025年 9月 11日 10:02am

    Me: Just enjoying playing Starfield

    Everyone: HERES A 4 HOUR ANALYTICAL REVIEW ON WHY STARFIELD IS THE WORST GAME IN THE HISTORY OF THE WORLD

    Me: Well that’s weird. Goes back to playing Starfield.

    • @LucaLeRatt
    • 2025年 9月 11日 10:02am

    is this a reupload i’m sure i’ve seen this EXACT video before?

    • @lordkrythic6246
    • 2025年 9月 11日 10:02am

    The messed up thing is, Starfield had so much profound potential to be game of the decade. Part of me still feels like that chance exists still. Bethesda will just need to throw at least 20 meaningful content patches and DLCs at it. I think one of the things that irks me so much about it, though, is the way loading screens work. Technology has already been proven to exist that would have allowed full seamless space travel from one planet to another, such as No Man’s Sky. It baffles the hell out of me that Bethesda couldn’t implement something like that, and I truly feel like this is the one thing that’s going to forever hold back starfield.

    • @prjndigo
    • 2025年 9月 11日 10:02am

    If you want to jack a ship that is on the ground… DON’T KILL THE PATROL AROUND IT.

    Failing to understand that the reason players liked exploring the prior games’ worlds was because they were CRAFTED worlds, not worlds made by giving a hippo laxatives that caused itching is a major failing.

    The sound…. there are stolen incomplete incidental music strokes from 11 different major sci-fi shows. Like the crystal bells from Star Trek.

    Through your whole video you failed to remember that this game was made specifically for Xbox and was simply made able to use PC graphics.

    If you DON’T target an enemy ship you can still take out an exposed system by manually aiming at that system, so on the three ships that jump you above vectera you can actually board and take two of them without the perk and just with some skill and timing. Without EMP weapons against a fast moving ship the targeting skill isn’t much of a boost in hitting systems. The problem is that when you’re using EMP weapons and the targeting skill system it ignores things that would otherwise block you from hitting.

    • @SilentiumCivis
    • 2025年 9月 11日 10:02am

    “Attempting to please everyone leads to pleasing nobody” This perfectly sums up Starfield; Afraid of making decisions for a specific crowd / demographic because of the constant ESG minded thinking of “Exclusively” leads to a mess of a game that feels overly cramped & stiff while all at the same time feeling empty & neglected.
    Passion is what the game lacked while ideology, quotas & Blackrock investment $ is what fueled its every decision.

    • @saltinekraken6884
    • 2025年 9月 11日 10:02am

    This whole vid just made me want to play Cyberpunk 2077… 😎

    • @googlerys
    • 2025年 9月 11日 10:02am

    3:00:20

    • @stephennutt5886
    • 2025年 9月 11日 10:02am

    ~42:50 The music choice was so striking I had to stop the video and collect myself. It’s such a shame that a real talent was wasted by the devs

    • @GrimDale-te2rc
    • 2025年 9月 11日 10:02am

    Haters gonna hate. I love the game.

    • @psyhodelik
    • 2025年 9月 11日 10:02am

    Very good video !!

    • @maxwellvindman7212
    • 2025年 9月 11日 10:02am

    I hope they find the magic system before skyrim 2 lol

    • @googlerys
    • 2025年 9月 11日 10:02am

    The worst part of outposts is not that they are clunky. Its that the point of them is to get resources… but there is no use for mass amounts of resources.

    • @mosthole
    • 2025年 9月 11日 10:02am

    Yo is that another boring several hour long bandwagon essay about a shitty video game that goes over all the issues everybody already knows about?

    • @davetopper
    • 2025年 9月 11日 10:02am

    God this industry sucks. if another gaming crash comes again this industry will deserve it. I can see buying a preview at a lower cost and helping that developer trouble shoot. But buying a full price game and being an unpaid beta tester is just beyond the bitter end. And then you have Tod Howard who relies on Modders to fix HIS mess. That too is beyond the pale. if he wants modders to fix his mess and be unpaid staff they should at least get a bargain bin price for the game. Tod Howard reminds of Sean Murrey except for one thing, he hasn’t learned a single lesson. A corporate shakeup at Bethesda seems in order at this point.

    • @DanC-q2u
    • 2025年 9月 11日 10:02am

    Get rid of space magic, limit systems to the “frontier” systems, write a story about how the factions interplay with each other. Solves most issues. Admittedly that’s not a million miles away from TES in space but hey.

    • @ianjohnson182
    • 2025年 9月 11日 10:02am

    I was getting some major deja vu while watching this, and then I remembered that you put out a “preview” of this video. I think that’s a little disingenuous, though. The first two hours of a 4.5 hour video should probably just be called a part one. Or the preview should have been like 20 minutes.

    • @TheDarkmaster2160
    • 2025年 9月 11日 10:02am

    21:15 oof I feel called out. I definitely just got out my ship and started walking towards interesting points on nearly every planet I “explored”

    • @Left4Coragem
    • 2025年 9月 11日 10:02am

    To say cyberpunk offers choice because you can either sneak or go gunsblazing in the sidequests is laughable. It is a game that 99% of the dialog choices do nothing besides change the next line of the NPCs.

    • @Lali_pop_music
    • 2025年 9月 11日 10:02am

    That conversation between Ted Price and Todd Howard is painful. It looks like Ted is holding back bewilderment as to what Todd is saying. Basically saying we (Bethesda) let Redditors do our work for us.

    • @lostsauce0
    • 2025年 9月 11日 10:02am

    The hazard warning sound at the end is the worst thing ever

    • @helmaschine1885
    • 2025年 9月 11日 10:02am

    3:23:38 “So not only are we dealing with a multiverse story written by a bunch of people who haven’t been able to write a coherent LINEAR story in over a decade, we’re also dealing with a story where there’s zero internal consistency with how it’s universes work.”

    Perfect summary if Bethesda as a whole

    • @donqon
    • 2025年 9月 11日 10:02am

    It’s amazing how many interviews Todd has despite having basically nothing to say in any of them. I’ve never seen someone talk in circles as much as him.

    • @GSE52
    • 2025年 9月 11日 10:02am

    Bugthesda’s new corporate outline of “look at all the work we didn’t do” is going to be their downfall.
    Shortcuts, shortcuts, more shortcuts, insisting on staying with a highly flawed game engine, and KNOWING the game is boring as hell even before they realized it, is no way to keep a business on top.
    I truly fear for the future of Elder Scrolls titles.

    • @blazedehart2748
    • 2025年 9月 11日 10:02am

    49:25 thats crazy that you feel so negatively about F4. Its best in the series IMO and ive played thousands of hours in all the games in the franchise.

    • @JuT11
    • 2025年 9月 11日 10:02am

    37:39 – “the old earth weapons were kind of neat because it’s kinda hard to mess up an AK or a 1911”
    Meanwhile, ItsYaBoyBrandyBoy makes an hour long video on how they messed up every gun in the game including the AK and the 1911 :p

    • @KombatUnit91
    • 2025年 9月 11日 10:02am

    The most fun I had with Starfield was activating the antigrav space shout in the eyebleed nightclub in Neon and as everyone began gently floating skyward Andreja lost her shit and started firing on everyone inside, then got mad at me when she killed someone and ditched me to fight the cops on my own. The second most fun was watching your and Pat’s videos.

    • @mags0nline
    • 2025年 9月 11日 10:02am

    private sessions and patrician were married? I did not know this

    • @Billxsand
    • 2025年 9月 11日 10:02am

    23:51 Dragons serve as a skill check for higher lvl dungeons they use the same shouts as dragon priests

    • @LukeHotwagner
    • 2025年 9月 11日 10:02am

    No shit. Cringe on top of cringe repeated. Ashamed to say I made it till the end before finally deleting it. Never to return

    • @googlerys
    • 2025年 9月 11日 10:02am

    The more I hear from todd howard, the more I think that no one at bethesda enjoys playing video games. He talks so much about how things can be tedious, and so they removed them. You know what game has allot of tedioum? RDR2, and its one of the best rpgs ever. You just have to impliment tedioum correctly.

    • @googlerys
    • 2025年 9月 11日 10:02am

    Say what you want about starfield, at least it isnt the outerworlds. At least it gives the illusion of a good game for the first few hours. Thats not saying much though.

    • @TheModmc
    • 2025年 9月 11日 10:02am

    lorerunner mentioned
    yay

    • @burnin8able
    • 2025年 9月 11日 10:02am

    I feel like the only way you could have salvaged starfield’s plotline is by going in a radically different direction than previous bathesda RPGs. Where previous games have the main quest siloed away from the other side quests, for the whole diegetic NG+ gimmick to work they really needed to integrate the faction quests into the main plot and also not be complete cowards and actually make some content mutually exclusive for each playthrough. Like how in FO4 you chose a faction to help you get to the Institute, if they actually took that premise and improved on it for this game by making the choice earlier in the main story, and also lock you out of the other factions earlier it would encourage you to actually do multiple runs to see the other factions’ narratives. In this scenario you could have the main quest branch into a version with Constellation, UC Sys Def, the Vanguard, the crimson fleet, Ryugen, or the cowboy larpers I didn’t care enough to remember the name of. And then you could expand those options even further after your first run by adding in the hunter, the emissary, and going solo as three additional paths.

    • @AlarienEvenstar
    • 2025年 9月 11日 10:02am

    It’s amazing to me what modern games sometimes try to pass off as a “city.” New Atlantis wouldn’t even qualify for a minor settlement. There’s no believability when your city is one square mile with no housing space. At least with the Citadel in ME, you could see the rest of the structure/city enough to feel like it was real.

    • @ryansarafin12
    • 2025年 9月 11日 10:02am

    I find it very ironic that Emils writing strategy is “keep it simple, stupid” because no one will play/pay attention to the story, even though the most common complaint I see about BGS is how subpar the writing is

    • @aspacelex
    • 2025年 9月 11日 10:02am

    The best thing about Starfield will forever be the thumb who got triggered by the character creation screen and lost the debate to a Bethesda npc, the first instance in history of a Bethesda game evoking an emotion in a player.

    • @No-vq1iv
    • 2025年 9月 11日 10:02am

    Good analysis up until the end when you started talking out of your ass, namely when it comes to Fallout 4’s modding community. What are you basing this off of? The modding community for Fallout 4 is huge, it may not be as big as Skyrim’s but it’s not far off, considering it came out much later it’s hardly anything worth pointing out.

    I mean hell, you have people remastering older Bethesda games using both Skyrim and Fallout 4 as base. I think any modding community that has projects like that going on is an absolute knock-out in this context.

    • @BarbosaUral
    • 2025年 9月 11日 10:02am

    I’m not a Bethesda fan boy. But I am a 67 year old Skyrim fan boy. I played Skyrim since Special Addition came out and 95% of that play time is a modded Skyrim. But Starfield? Well, I was hopeful that an 8 year development would ultimately give us a polished game. I played 74.5 hours over 3 weeks and uninstalled it. I give the game a 4.5/10 and that’s for the art department because the game looks pretty good. Excepting water.

    The game was over hyped, falsely advertised (simply listen to Todd explaining all the cool exploration we can’t do), horrible optimization, no immersion, uses a crap engine, totally crap UI, bug filled, glitch filled, crashes, repetitive, boring, broken stealth, horrible perk system, janky base building (with little instruction), janky ship building (with little instruction), copy/pasted POI’s, absolutely dreadful and contradictory companions who don’t care who or what you are other than you’re important and get in your way if they’re part of your ships crew, no-name citizens that walk back and forth on an invisible tether and many times get in your way, weak main and side missions, overloaded cut scenes and load screens, mediocre gun play with bullet sponge targets that remind me of 2007’s S.T.A.L.K.E.R Shadow of Chernobyl. Really bad circa 2011 AI. There are no real role playing choices with consequences. Any choice you make still takes you on the direction Bethesda wants you to take. Thus, the traits and abilities you pick in character generation have little to no benefit. There is no depth or relevance to this game and its components. This game has no role playing despite it being labeled an RPG.

    This game has no soul. There’s no hook like the opening of Skyrim or Fallout 4. The cringe writing is testament to this. The mind-shattering and pivotal reveal of the game is not mind-shattering or pivotal. It has no effect on your characters needs or wants; in short it’s fraking broken. Nothing can fix this now other than a complete rewrite of at least the first act but then, either way, it’s just too late. How can the player get excitedly involved in the artifacts? Why? There’s no reason to do so other than to just simply do it. Why are the Starborn doing the same thing? Because…reasons we’re never privy to. Why is every member of Constellation expecting you to jump through Unity and leave everything in your current universe behind, even perhaps your wife or girlfriend or husband? What manner of non-empathy to anyone must Constellation members have? How is going through Unity a boon or change to humanity? Or even to your character?

    The junk items you can pick up are pointless, extremely underwhelming carry weight, arbitrary level farming to mend/boost your XP/perks/ money, vendors with little money, NO MAPS, companions scolding you one after the other because you chose the dialog Bethesda didn’t want you too, more loading screens in five minutes of play than the entirety of Elden Ring, 300 years of human fiction with nothing to really show for it, no challenging locations or bosses worthy of the name or worthy to fight. And no reason to actually make an outpost to farm stuff because you can simply purchase it at a vendor unless you want to pad your levels. A “2023 next gen game” with 2006 water graphics?

    Starfield is fundamentally flawed on so many levels. It is NOT open world. It’s plagued with bad game design decisions, half baked systems, bland & uninspired writing and outdated quest design. It isn’t “Skyrim in Space”, nor is it “Fallout in Space”. Starfield is a downgraded, mediocre and soulless mixture of Skyrim & Fallout 4, without the free world exploration and the charm of neither. It’s a regression from Bethesdas previous titles in all aspects and the saddest part is that it took them 8 years to create this piece of mediocrity with unparalleled boredom. Mario Cart is more fun than the spaceship battles in Starfield.

    What’s even worse is that devs had ALL the creative freedom to write whatever the hell they wanted; there is no established lore that restricts them from going crazy. And yet they went for the most banal unimaginative take on sci-fi. Funny thing with Londinium – I decided to try landing randomly on the planet, ignored the UC ship telling me to stay away and menu clicked my way down there. As soon as I got out, another random ship came a few hundred metres away, as they do. I wandered over, found it was a Freestar Ship that had landed at a “small settlement” or something like that. On Londinium. The planet that was quarantined because it was over-run with monsters. Sigh. Later, I’m desperate to complete the main quest so I can finally uninstall. I made it to the buried temple – which is of course just another copy paste junkyard. Sarah said she wanted to speak to me and told me that Barrett was worried about her back at the lodge. Well, Barrett fraking died on the Eye when the Hunter attacked about 30 hours ago! What little immersion I had left was instantly taken away! TLDR; Abysmal writing.

    The worst part is they made a world (worlds) that were already explored. It all feels like we were late to the party. Every planet is littered with copy/pasted factory’s and outposts, you are never more than a 1000 meters from a structure. The whole colonial war already happened and you just get to hear about all the cool interesting events that already occurred. No matter how far you go, there are almost always humans waiting for you there. Even the plants & wildlife that you need to scan already have names. Therefore, locations have already been discovered in the past.

    What really burns my backside is that New Game + merely allows you to replay the game over again with the same or different companions; ie., Sarah becomes a potted plant, all the Constellation members are children and I think the very worst is all the Constellation members are you with different personalities (and that’s to name just three of the 10 or so variations you get). Not only that, when it comes to the writing and consequences of going through the Unity, Sam Coe’s questline revolves around restoring a relationship with Cora’s mother, Lillian Hart, yet when it comes to the Unity, Sam shows not the slightest consideration of Lillian in allowing young Cora to go through the Unity. I would think she would be devastated. Also, if you do NG+ to bring all 24 powers to level 10, that means you’d have to jump through 1200 glowy-glitter things in 240 temples. No, thanks.

    This game was labeled as “Next generation” gameplay? Don’t stop to think Bethesda will fix anything other than the most egregious problems and that modders can “fix” the game when Bethesda won’t. I’ve come to the realization that the game is fundamentally flawed in a way that no mod or update can actually fix. It’s the base level structures of the game that are so unappealing. Modders can come very close to it, but I don’t see that as a modders unpaid job. An example would be that modders made Skyrim better. But they didn’t “fix” it. As I sit now with 74.5 hours into Starfield, I honestly don’t think I’ll ever play this game again. At least not without a Cyberpunk 2.0 and DLC type upgrade or a complete rewrite.

    And this Bethesda mediocrity has me very worried for Elder Scroll 6. Don’t settle for mediocrity.

    • @pitafish
    • 2025年 9月 11日 10:02am

    Definitely on of the most boring games i played recently

    • @LordMarlle
    • 2025年 9月 11日 10:02am

    All these clips of Todd looking sad. He knows they worked 8 years on a crappy game with no real vision. I almost feel bad for him

    • @alaundo1088
    • 2025年 9月 11日 10:02am

    The state of that opening sequence. I thought I had another tab running in the background but it was just mom talking over dad. Thanks Todd.

    Great vid, Private. Congrats on getting it out there. Hope you’re doing better.

    • @ben6993
    • 2025年 9月 11日 10:02am

    I would actually love it if they implemented survival mechanics, I love playing Skyrim in survival mode on a hard difficultly setting because it’s challenging and rewarding.

    The trouble with Starfield is they tried to appeal to everyone but ended up appealing to no one. Look at Dark Souls, that game didn’t appeal to everyone, it had a core focus and was brutally difficult and it become a massively successful franchise.

    Hopefully Bethesda learns from these mistakes and makes Elder Scrolls 6 a much much better game

    • @Noner1234
    • 2025年 9月 11日 10:02am

    Analytical review? You mean an analysis? People are f!cking stupid.

    • @ZeroKitsunei
    • 2025年 9月 11日 10:02am

    I love building in games and it says something when I’m like “Nah, I’ll probably pass on dealing with the outposts. I did just spend a stupid amount of time building a ship. That has no ladders, and everything I need. Then, making it small enough to fit in every dock. The ship moves where I do. Why would I bother with a stationary outpost?”

    • @Arcian
    • 2025年 9月 11日 10:02am

    42:40 This is one of the reasons why I loved Cyberpunk 2077 even at launch when it was in its most broken and buggy state – the music, especially the combat music, slapped *so fucking hard*.

    45:25 Mass Effect 1 had the same problem with it’s 3-4 identical layout buildings/bunkers on side mission planets. Mass Effect 1, however, was released in 2008, and *to my knowledge* no other space RPG at the time had ever tried implementing multiple semi-open explorable planets, so while the end result wasn’t the best, I think the attempt was commendable. With that said, Starfield had no excuse repeating the exact same mistakes in 2023, 15 years after Mass Effect 1, and especially not with almost a decade’s worth of lessons learned from the development and release of No Man’s Sky.

    • @aldenbrady1030
    • 2025年 9月 11日 10:02am

    All I hear when people say Starfield was a mistake is that they don’t understand Bethesda’s game design.

    • @kailomonkey
    • 2025年 9月 11日 10:02am

    A solution to limited hand crafted content could have been to make an optional online mode that lets the players expand the societies across the planets and universe. But yea it all really needs the personal touch so probably not the best fit for Bethesda. They could have restricted the scale of the experience to just a few systems to make a real story, it’s not hard to explain that technology has its limits.

    • @anthonyjohnsonsr.5220
    • 2025年 9月 11日 10:02am

    In my opinion after playing this game, personally I think bethesda thought modders would fix their game again.

    • @Reaper78665
    • 2025年 9月 11日 10:02am

    another game that can go in the 5 dollar ben. so some youtuber a few years from now can have a channel with the same ten followers and talk about what a lost gem it was and how everyone is missing out.but we aren’t. every since covid alot of games and the companies that made them fell the hell off and either keep making garbage for 100 dollars on preorder and over hyped.or they don’t make anything anymore .go back just under ten years ago and games were on.but now we keep getting either rewash remasters or something that’s nothing like what the “player base” ask for .and they keep doing it over and over and over.

    • @kurgo_
    • 2025年 9月 11日 10:02am

    2:53:30 Can I just say, how fn weird it is to see this shot reverse shot between the bartender and Sarah literally *all the time* ? Like, it’s fine for the first two times but a whole conversation, nay, all the damn conversations going like this? WHY? It looks unnatural AF, has no one at bethesda watched a movie or any piece of media before in their lives? You didn’t have these aggressive wide-lens close-ups in skyrim and at least in oblivion you didn’t have the camera switching to another close-up every 3 seconds, mercifully enough.

    • @QuartzChrysalis
    • 2025年 9月 11日 10:02am

    Equating the emptiness of the moon to the emptiness of a game map with nothing on it is baffling.
    I suppose the moon doesn’t have many shopping malls on it?

    • @neil_gg_
    • 2025年 9月 11日 10:02am

    Great video thank you. I’m sorry to highlight something small but wanted to let you know that it’s kind of odd to start a sentence with ‘as well’, instead of ‘also’. It grated on me for some reason. Thanks again, and happy to be told to go to hell! 😊

    • @drizzt8955
    • 2025年 9月 11日 10:02am

    I am addicted to documentaries explaining in great detail how, why and to what extent Starfield is bad.

    • @justjordan8018
    • 2025年 9月 11日 10:02am

    All game studios essentially make the same game over and over again.
    But only Valve decided to stop at the right moment.

    • @zombieranger3410
    • 2025年 9月 11日 10:02am

    The biggest issue with any and all AAA games since 12 years ago (when they started going down the gutter in general) is that the game has to compete with everything that has came out before it and possibly after. Starfield, and nearly every other game that comes out needs to be unique on its own AND be fun to play. I’m old now (old as in early 20’s), and I now have the attention span capable of enjoying thousands of different experiences from older games to the point where if nothing new ever comes out again I am still set for life for great entertainment. Its just simply that anything a game studio comes out with its scrutinized by the standards and quality of all past games. Starfield can be picked apart and segmented into Space Exploration, Settlement Building, RPG, and FPS. Looking at each of these genres individually, all of us could pick out some outstanding titles that we love. There are thousands of FPS shooters out there, does Starfield bring enough unique concepts and a cohesive FPS experience to stand up against past videogames? No, very few games can. The same goes for many past shooters, and the same will go for all future shooters. What we consider to be “one of the best shooters” changes based on personal tastes, but we all can agree that this is not one of them and there will likely be nothing that surpasses them in the near future made by a large company.

    What I’m trying to say is the backlog of videogames is VERY VERY big right now, ranging from the early 90’s hits to today’s indie titles, and it will only continue to get bigger. It is nearly impossible for a AAA game to succeed unless it specializes into a specific genre (Baldur’s Gate 3 for D&D) or is unique enough to not be directly compared to anything that has come out previously (Escape From Tarkov). Bethesda wants to continue dipping their toe in a dozen different genres and it excels at none of them, it even fails at beating its past self. We should all forget these 5/10 titles and go back to all of the classics that each of us love.

    • @cola98765
    • 2025年 9月 11日 10:02am

    13:47 also the fact most of them were military, even if they got bored they would not complain about it.

    • @nikgtasa
    • 2025年 9月 11日 10:02am

    Kinda blown away at the Ode to Greed at 3:13. For a second thought it was my player.

    • @glass1337
    • 2025年 9月 11日 10:02am

    feel like ive seen this video already… at least otxo soundtrack part

    • @Slop_Dogg
    • 2025年 9月 11日 10:02am

    this game stank like doo doo. the most dull setting in all scifi history

    • @justrobYT
    • 2025年 9月 11日 10:02am

    2hrs in, I gotta tap out. Analysis of an utterly boring game do be boring to listen to. Sorry man.

    • @NaraiOskara
    • 2025年 9月 11日 10:02am

    To the first two minutes. Stanfield isn’t a space game. At all. Its a Bethesda RPG shooter just juke fallout, it just happens to have some space themes and elements, and brief space combat encounters in it. You dont get to explore space, you fast travel to space and planet locations. You dont even really land on a planet, you fast travel to locations on planets, mostly procedurally generated locations at that.

    Other than some small snippets of interesting quest points here and there…. this game was a joke.

    • @frozencore8159
    • 2025年 9月 11日 10:02am

    If you take starfield and you really really want it to be an open world space will be enough if you care how to implement it and i can give you an example: if you take space as the open world and give the player the freedom to land on any planet without loading (Loading must be a effect of travel in a travel situation) and no landing cutscene you will succeed but Todd Howard didnt wanted that players to have the MOST UNiQUE sensation of entering a planet’s atmosphere

    • @12apidxHDxGamerx
    • 2025年 9月 11日 10:02am

    i’ve been waiting on this one.

    • @TheGallicWitch
    • 2025年 9月 11日 10:02am

    I just finished the video and it made me think a lot of thoughts I want to digest first but for right now, I just want to thank you for listing your video’s soundtrack on the bottom! I found so many cool tracks and when that happens usually, I have to hope someone in the comments knows the song and will be kind enough to answer my questions.
    Also quickly, as an old Oblivion modder (I mean I was like 17 but…) I agree that the modding scene for Starfield is doomed, at least from the little I’ve seen from other modders.
    Anyway, your video was super well put together, my cats loved watching it with me while I was working, so thanks for giving me something to listen to/watch for 5 hours while doing my illustration work.

    • @Amara87387
    • 2025年 9月 11日 10:02am

    “I dont think the big space game genre has been saturated, or even has its cornerstone game yet” yeah, that’s why we have star citizen. If a game did what star citizen is trying to do but better, then we’d be there. Not that sc will be then end all be all of space sims, but lots of people have flocked from elite to sc (myself included). And despite how horrid playing sc can be, I’d still rather that over elite because it feels more immersive. If it wasn’t for the fact that there isn’t really anything like SC, it probably wouldn’t be where it is now. Sorry, just a bit of a tangent

    • @DonutSwordsman
    • 2025年 9月 11日 10:02am

    I’d give anything for morrowind 2, oblivion 2, or skyrim 2. But they keep making different or worse games when it comes to being immersive AND replayable

    • @Rudi4rius
    • 2025年 9月 11日 10:02am

    HEY
    THE BARREN WASTELANDS OF FALLOUT 3 ARE BEAUTIFUL

    • @Orffen
    • 2025年 9月 11日 10:02am

    Wait were the Starborn written in to enable some kind of deathmatch multiplayer mode?

    • @s77lom49
    • 2025年 9月 11日 10:02am

    I paid for the deluxe version. Plaid it for about 6 hours and could not gey my money back.

    I won’t be buying anything from Bethesda again.

    • @ChiefChizzy
    • 2025年 9月 11日 10:02am

    Space communist woman makes me laugh, she shot TF out of the guys when I found her too lol

    • @disgruntledtaco3640
    • 2025年 9月 11日 10:02am

    Alright, I’m downloading elite dangerous and giving it a go. Weird strat to make a four and a half hour long ad for that game, but hey, it worked on me. (Jokes aside, great work, always a good day when I see one of your videos pop up on my screen)

    • @LLAAPPSSEE
    • 2025年 9月 11日 10:02am

    So much could’ve been done with with the multiverse thing for subsequent playthroughs.
    It’s so ripe for people who just want to mess around / sequence break, etc.

    Perhaps not everyone’s thing, but a multiplayer component like Dark Souls where people could invade each other.

    • @ButtslammerBob
    • 2025年 9月 11日 10:02am

    13:50
    I’ve heard this exact same bit before. Cmon bruh.

    • @mikeymouse2
    • 2025年 9月 11日 10:02am

    I like the og soundtrack better than your example. I agree with everything Else

    • @zavos5659
    • 2025年 9月 11日 10:02am

    Eventually, the monkeys will write the greatest novel known to man.

    • @vivalakakarot
    • 2025年 9月 11日 10:02am

    3:19:00 i played on series S, capped at 30fps, and it always took me forever to do the chambers because they’d bug out like that

    • @uguuthemonk8659
    • 2025年 9月 11日 10:02am

    great video and glad you’re doing well, man

    • @phantomtheives
    • 2025年 9月 11日 10:02am

    As someone who was initially excited about the game, im genuinely glad I never bought it. Outer Wilds is still my favourite space game to date.

    • @MMMNemesis
    • 2025年 9月 11日 10:02am

    I fell off the game when Walter wanted me to help his designers for some reason (You know, the ex miner with no experience but ok). The dialogue was so boring. And everyone just talked slowly. This had been an issue throughout the game, but something with that quest made me see the light. Then I went out into space and found a planet with an artifact on, and instead of feeling “Yay! Another dragon wall!” I just felt “Oh no, now I have to walk for three minutes and do that mini game again.” I paused and never went back. I played for a little more than 100 hours and did most questlines, including many of the smaller ones, and the game is aggressively mediocre.

    • @BluAnimal
    • 2025年 9月 11日 10:02am

    Alright, I am losing my mind. Is that RuneScape music at 2:15:00?

    • @lostsauce0
    • 2025年 9月 11日 10:02am

    It’s so ironic how they didn’t want to impede the player, yet the skill progression is oppressively slow

    • @Yackass
    • 2025年 9月 11日 10:02am

    The fact that I went back and replayed Fallout 3 after finishing this mess of a game, speaks volumes.

    • @cami5173
    • 2025年 9月 11日 10:02am

    Mission

    • @lostsauce0
    • 2025年 9月 11日 10:02am

    tl;dr: skill issue

    • @joyxcore2
    • 2025年 9月 11日 10:02am

    I think all FTL travel media is just wrong…

    • @lilia-ai
    • 2025年 9月 11日 10:02am

    as a stealth archer/sniper fan, stealth archer/sniper are not dead in starfield, just not a meme anymore, i can literally 1 shot lvl 90 legendary spacer from hundreds of meters away, but, you do need to make a build around it, unlike skyrim, where every build lead to stealth archer.

    • @zacharia1446
    • 2025年 9月 11日 10:02am

    Todd looks like a broken man in the game maker’s notebook clips

    • @BBTPD1138
    • 2025年 9月 11日 10:02am

    “Starfield was a mistake down to its very concept” thank god someone said it

    • @ionageman
    • 2025年 9月 11日 10:02am

    It had the bones to be so much better .. why would I ever go back to starfeild , when there are so many other great options for my time .. Bethesda blew it .

    • @FellixNoAmatsu
    • 2025年 9月 11日 10:02am

    Sounds like you haven’t played No Man’s Sky.

    • @SadieTheMooingKitty
    • 2025年 9月 11日 10:02am

    The people throwing tantrums over Starfield being a good game is hilarious.

    • @HotRetroFire
    • 2025年 9月 11日 10:02am

    Bethesda lost track with the go anywhere and do things. Their best games Fallout 3, Skyrim, and Oblivion are more like go around this world to these places and do things, and I think Todd just missed the whole point to why everyone loved those games.

    • @severdislike4222
    • 2025年 9月 11日 10:02am

    To steal a frequent comment from Patrician TV “What is a design document”

    • @noobnoobiest4266
    • 2025年 9月 11日 10:02am

    I had alot of fun until bored

    • @ryconroleplays
    • 2025年 9月 11日 10:02am

    That opening clip was something I ran into constantly while trying to record my series

    • @IxionVysce
    • 2025年 9月 11日 10:02am

    I just think it’s… incredible that someone at Bethesda said -out loud- that “there was nothing on the Moon and the astronauts weren’t bored” as if the space race of 1969, when literal human beings landed on the moon during the most intense circumstances, is somehow the same as a video game…

    “space is kind of dull”

    LIKE, YEAH, FROM THE GROUND. IF I HAD THE CHANCE TO GO TO THE MOON, I’D CRY AMIDST THE BLACK VOID OF NOTHING THAT IS MY OWN EXISTANCE IN A VACCUUM OF DEATH?

    • @wgrundmeier
    • 2025年 9月 11日 10:02am

    Why is Todd Howard still brought up so much? He’s become an executive manager at this point, he doesn’t really even design games anymore.

    • @Unf0rget
    • 2025年 9月 11日 10:02am

    The last fifteen years of game design has been a constant removal of each little defining feature that could trip up a potential player. Turns out, everyone needs something to hold onto and trying to remove every negative from your game tends to remove all of the positives. Positives are intrinsically linked with their negative traits. You want to make a platformer? Well, shooter fans won’t like that. Mix them? Some platforming fans won’t like that. Ammo scarcity? Well 25% of the testers can’t ever keep enough to kill the boss. Do you invalidate ammo for most of your players to keep the largest possible player base? Whoops, turns out the reason another 10% were playing was because their brain liked engaging ammo conservation and now it’s gone.

    We’re in an age where what you choose to do is a lot more about the negatives you keep and committing to your game’s identity. For too long games like Totk, where nintendo tried to juggle every interest group, just end up being indistinct and short of their ideas but hope their player base doesn’t notice that behind the fog of ‘freedom’. There’s a difference between making what a game is as learnable as possible and removing the onstacles the game is built around so everyone can slide around the same high budget flat surface. Dev’s have conflated no need for tutorials for being great at tutorializing, because there’s a confusion between if people hate learning, or if they just hate reading 1-2 hours of zelda intro tutorials. Considering companion characters are gone from zelda, thanks to backlash about them being vectors for the devs to handhold players, nobody who has sway in these flat games has learned that lesson.

    • @keilam2608
    • 2025年 9月 11日 10:02am

    Apart from the pretentious “Nasapunk” name, I don’t see anything wrong with major cities having distinct styles. It’s similar to visiting an East Asian-inspired city from one with European influences. The architecture of the two aforementioned cities will differ from that of their respective real-life counterparts. Furthermore, these are actual cities located on the same planet, Earth. Akila City and Neon, for example, are on different worlds, so it makes sense that their styles would differ.

    • @vonGod420
    • 2025年 9月 11日 10:02am

    According to Pete Hines, Starfield gets good after you finish the main story.

    • @disruptive_innovator
    • 2025年 9月 11日 10:02am

    I played Fallout 3 in 2008. The wasteland was brown and ugly even at release relative to other games like Bioshock and GTA IV.

    • @pierre-fredericzabulon789
    • 2025年 9月 11日 10:02am

    Sorry but I disagree. It isn’t perfect but I like it. I think it’s better to have it than not… Plus it will keep improving with updates and mods.

    • @disruptive_innovator
    • 2025年 9月 11日 10:02am

    Great work on this video. Maybe someone at Bethesda will see this and figure out how to pull a Cyberpunk or No Man’s Sky expansion-soft-reboot-fix.

    • @disruptive_innovator
    • 2025年 9月 11日 10:02am

    they kept taking the game and fun out of their game. very odd. a near fatal choice.

    • @minivanmonkey
    • 2025年 9月 11日 10:02am

    The thing with outposts that irritated me the most was that, unlike FO4, TGM doesn’t give you unlimited resources. I really wanted to test some build stuff and see what outposts can be and nope. No “creative” mode.

    • @aegic001
    • 2025年 9月 11日 10:02am

    *yawn*

    • @sehrschee
    • 2025年 9月 11日 10:02am

    I wonder what the Team or the individual developers from Bethesda REALLY think. Because that AIAS interview was uncomfortable to watch. Also in retrospect teh “made for wanderers” tag line rubs me the wrong way. It should sell me exploration. But there isnt any. Something went wrong behind closed doors. You cant tell me that all of Bethesda say: yeah lets make something like THAT again.

    • @parkyercarcass
    • 2025年 9月 11日 10:02am

    i threw this on at work thinking i might check out the into and the conclusion and “there’s no way i’m sitting thru a 4.5 hour teardown of a game i already know i hate” but here i am nearing the end of the video and the end of my shift and i’m just excited to start dipping back into your past work. this is excellently made, well paced, well argued, and quite funny. good stuff.

    • @Krushnow
    • 2025年 9月 11日 10:02am

    Actually, Starfield is probably a good representation of how future humans will look, yay miscegenation!

    • @ikenosis8160
    • 2025年 9月 11日 10:02am

    Starfield takes place in the year 2330. That’s 306 years in our future and yet, did you catch the living quarters in the beginning of this video? Woodgrain flooring, square gray furniture, a pale kitchen with square cabinets; in other words, completely contemporaneous to our interior decor in the year 2024 specifically. It’s the little things, friends, like modeling the future as identical to the present that strips out all sense of authenticity, viability, and replayability.

    At the time of the writing of this comment on Steam there are presently 6,545 people playing Starfield. As of 2 minutes ago on Steam there were 22,098 people playing Skyrim. I rest my case.

    • @pbjandahighfive
    • 2025年 9月 11日 10:02am

    Was this exact same analysis on another YT channel? I swear I’ve already heard this exact review somewhere else.

    Edit: Alright it’s starting to lose the deja vu, but I swear that everything up until hitting the “Exploration II” chapter I’ve heard before almost word-for-word. Also, yeah why have I even listened to enough multiple negative Starfield long-form reviews to experience deja vu? No good respectable answer for that, but it makes for good background noise while I’m working.

    • @halfknots
    • 2025年 9月 11日 10:02am

    Will TES 6 use a new engine? If not, I might skip it after seeing this disaster.

    • @dpm365
    • 2025年 9月 11日 10:02am

    The thing about CyberPunk 2077 is that most of the things people praise about it were there from the start. The updates added and changed surprisingly little, especially the ones implemented by the first major shift in public opinion when the anime aired. In a real sense it was a flawed gem, it was just such a horrid launch that everyone ignored it. The main storyline was there, the vibe was there, a lot of the side quests were there. There have been meaningful changes, and there were a few too many things locked behind perks before updates, but it was an otherwise good game marred by a botched launch.

    Starfield on the other hand is just bland. It isn’t a bad game because it has horrid bugs and game breaking glitches, in fact compared to most Bethesda game launches it is surprisingly stable. This isn’t a good game ruined by a botched launch or a few odd systems holding back an otherwise amazing experience, this is just a well designed turd.

    • @randylee3789
    • 2025年 9月 11日 10:02am

    *rolls eyes, ya’ll have anything better to do than complain about games YOU dont like? Lol the OP and subsequent comment section is just…sad. GO play something else instead of sowing constant negativity.

    • @MassiveKittenFire-vw1cw
    • 2025年 9月 11日 10:02am

    They made the mistake of thinking of that they weren’t competing against Skyrim.

    • @been_rly_n2_paragliding_lately
    • 2025年 9月 11日 10:02am

    “Actually, the moon was boring as shit”
    — Neil Armstrong

    • @mossy3565
    • 2025年 9月 11日 10:02am

    Ahaaa, great taste in YouTubers. Will have to check out the ones I haven’t seen, thanks Private Sessions

    • @JamesRichardsPlays
    • 2025年 9月 11日 10:02am

    “Where did all the development time go?”
    I am hoping into Elder Scrolls VI? After the cockup of 76 and then Starfield, if Elder Scrolls VI is not as good if better than Skyrim; I don’t think I am going to like “Bethesda RPGs” anymore.
    EDIT
    After getting to the fourth hour, I just thought of something; I think the teams are getting “too big” or the management is missing experience to keep communications between groups going properly. Looking at the perk descriptions might shed light to that idea. Disparity between what we expected from just what Todd Howard spoke, disparity between systems and such, about to what we actually got is also a pointing to that. Starfield, even as a “platform” could have been a good game.
    Edit 2
    I found some enjoyment in the game. Again, I won’t be saying it is a bad game. it is quite mediocre and to the point that I don’t know if I am playing it again any time soon. Some great mods need to come out, or Bethesda actually keeps to the “this is a platform to build on”.

    • @epistomolokko
    • 2025年 9月 11日 10:02am

    I’ve played the game for less hours than the length of this video. I remember getting disappointed roughly 40 mins into playing.

    • @morlasa
    • 2025年 9月 11日 10:02am

    The music is so bad I wanted to swat it away from my ears like mosquitos

    • @georgegipsongeorgegipson
    • 2025年 9月 11日 10:02am

    The worst part about is that we could have another elder scrolls game now its completely skipping this console generation.

    • @lordcommanderjeppew3162
    • 2025年 9月 11日 10:02am

    Starfield amirite!!!

    • @StyeAI
    • 2025年 9月 11日 10:02am

    Subscribed. Damn.

    • @Euphorya
    • 2025年 9月 11日 10:02am

    Bethesda storyline where a software bug destroys the world…

    • @sterlingpyjamas1552
    • 2025年 9月 11日 10:02am

    I think we need to see the xbox tattoo

    • @DrAnonEmuss
    • 2025年 9月 11日 10:02am

    Good to see your content again, PS. Cheers to continued health. Godspeed, sir.

    • @Putrescence420
    • 2025年 9月 11日 10:02am

    I wanna see some1 going trough these AAA studios, and do it like Ramsay, the show would be called Triple A nightmares.

    • @yarro1965
    • 2025年 9月 11日 10:02am

    Starfield committed the most grievous of Gaming Sins, it was boring. I’m the kind of person who loves categorizing and gathering things, but I could extract no joy from scanning planets or creatures. The whole time I was all I could think was how I’d rather go play Skyrim or No Man’s Sky of all thing (a game I don’t even enjoy).
    I feel like, if Bethesda had the core idea of this being “the multiverse game” and really embraced it, this could’ve been an interesting game! Morrowinds ominous message of living in a doomed world could have played, factions could be mutually exclusive, they could’ve done a ton of things they’ve been shying away from because at the end of the day, players are going to reset the world! Who cares if you killed a critical NPC in Universe 1, they’ll be back in Universe 2.
    I really, really hope that Bethesda learned from SF and 76, and I do hope the company gets subsections. Here’s Bethesda ES, Bethesda FO, and Bethesda SF. Three different departments working on three different games. Sure it’s mostly because I don’t want to wait another 12 years for ES6, but also so people who are passionate about those games get to really focus on it. Maybe, if the remaster rumors are true, the team will get to experience the wonder of their older games and go back to their roots.

    Thanks for the vid PS and I’m glad to hear you’re doing better. I’m sure to watch this video (and your Skyrim suite) another two or three times to really absorb your points. Cheers!

    • @Tom_Quixote
    • 2025年 9月 11日 10:02am

    I think the main issue is that space is actually boring.

    • @dkirby9052
    • 2025年 9月 11日 10:02am

    I can’t believe you brought Ashley into this. Do you even know what you stepped in with that one, lol? Seriously though, I like Ash because she is not afraid to speak her mind and challenge Shepard on things. She knows who she is and stands by her values and beliefs. She is my favorite companion in all of Mass Effect.

    • @ChrisCar-ym9ds
    • 2025年 9月 11日 10:02am

    The fact, more people liked this video, than playing Starfield atm, is hilarious and sad at the same time 😂😢

    • @AndreiaSSReis
    • 2025年 9月 11日 10:02am

    for me, starfields real problems begin when a game that is supposed to be about exploring rhe universe … isn’t.
    it looks like a game made by lazy people foe lazy gamers. They made a star system, whit some planets with life and “different” plants where therw may be some unique phenomena to explore. Than they made copy/past and filled a universe with the same planets, plants, animals and the same singularities. If we “land” the ship on any moon; nearby ia the same human structure occypied by pirates or mercenaries, etc(as if they were different) if we move the ship to another part of the some planet, it remains the same.
    It was so difficult to reduce de singularities, two repetitions at most, so it seemed like you are real exploring each time you found something really unique, different and not longer a copy/past!?
    What should they have done, e.g: more empty planets with few (only by ex litio) or no resources.
    Planets wehre there were only one or zero human steuctures.
    Why the ship if i’m in any part of a planet I can travel to the cosmos to another planet, I don’t need to go to the ship, I don’t need to sit at the controls of the ship, I don’t need tu fuel the ship!!?
    In a game week I have so many credits that I no longer need to do missions.
    Was it that difficult to do better asssssh…?

    • @Father_Wendigo
    • 2025年 9月 11日 10:02am

    Is there an mp3 of this so I could absorb it through osmosis like a podcast set to background noise?

    • @SuperBallani
    • 2025年 9月 11日 10:02am

    I stopped the video when you sais that the Nasapunk and planets visuals were ugly and music were ununspired, i’m sorry but i’m not willing to listen to a video that have so blatantly bad taste, because in these 2 aspects, Starfield is straight up incredible.
    I don’t know what Bethesda has done to so many youtuber for them to really really loving to make very long and very negative video on their game, but really the discourse surrounding this game is some of the most pathetic, overlynegative shit i have ever seen.

    • @monsutaman1
    • 2025年 9月 11日 10:02am

    SF should have released after ES6, as a supplementary title to hold players over until FO5.

    • @alont.7109
    • 2025年 9月 11日 10:02am

    Starfield and its consequences truly have been a disaster for the human race

    • @rynlo93
    • 2025年 9月 11日 10:02am

    42:35 wow, it sounds (and feels) much better and more dynamic (that’s why I love Cyberpunk and its combat moments)

    • @zamarickz
    • 2025年 9月 11日 10:02am

    Dropping that Max Payne 3 music around 3:25:00 really makes me want to replay that.

    • @AnarchicArachnid
    • 2025年 9月 11日 10:02am

    About 2077 You’re fucking joking right? Cyberpunk is a humongous lack of soul when you know how much is either cut entirely /was cut from the main game and shoved into a patch or dlc from exotics(humans who modify themselves to look like animals and fantasy characters for the price of the Kiroshis) to weapon customization (which are nomad specialization in the tabletop) to the physical customization that included every thing from hair to eye color to what sex you are to the point your doctor could only tell .ontop of how much you as a netrunner or corpo should know but don’t . Much like your annoyance at this game there’s no less than 10 explict drugs in the newest tabletop game with addiction and withdraw effects that are gone.
    Edit : and this isn’t even me talking about the 2020 edition tabletop but the cyberpunk Red that came out the same year as 2077 and if not for the final delay would have come out the same month .

    • @HereticalKitsune
    • 2025年 9月 11日 10:02am

    Mordin’s speech on reapers overlaying Starfield hits hard. xD

    • @cjwarrington177
    • 2025年 9月 11日 10:02am

    Ultimately though, I do respect that Bethesda was TRYING to make a great game, and not a soulless corporate product. They broadly failed, but the failure is still more interesting than the 300th assassin’s creed, for example.

    • @fridaysatjons1097
    • 2025年 9月 11日 10:02am

    Easily a 3/10 game, only enjoyed ship building and uninstalling.

    • @elitereptilian200
    • 2025年 9月 11日 10:02am

    people are still playing skyrim and fallout4 because of the sandboxes they have and the freeroam exploration and all the shenanigans that can happen when the sandbox and the freeroam exploration works together wonderfully.. it is truly wild how todd and co has still not figures this out and thought that taking the sandbox and the freeroam exploration away from starfield is somehow going to go well 🤦🤷🏻‍♂️

    • @unfilthy
    • 2025年 9月 11日 10:02am

    Three things:
    1. This is a very good video, well presented, and I enjoyed that you managed to show personality without slipping into self indulgence. It’s a fantastic skill for any content creator to have.
    2. The background music was at times too loud. This is not an “objective” observation. I expect that for the vast majority of people it’s absolutely fine, but there is a small section of the population that, like me, happen to be very sensitive to certain stimuli. I’m guessing the normal, not distracted or bothered by background sounds people, wouldn’t notice if it were slightly lower in the mix, and it would help people like me. On the other hand, I don’t actually expect to be catered to in this way, so I’m just letting you know this is a thing that exists, so if you do happen to remember during the making of a future video, and feel like it, you could consider making it slightly lower in the background than you normally would, I would be very grateful, for what it’s worth. If you don’t, I’ll still watch your videos. I know these take a lot of work and I appreciate it regardless of my personal deficiencies.
    3. Roger Zelazny’s Amber series includes an interesting exploration of parallel worlds, in case you’re interested. It’s one of my favorite speculative fiction series, and I think it’s well worth checking out.

    • @yaldabaoth2
    • 2025年 9月 11日 10:02am

    On the topic of scale of cities: Just play Witcher 3. Best medieval city ever. Close second: Kingdom Come Deliverance.
    I do not know why people at Bethesda never take any clues from other games. They just reiterate what they already did and it turns into a clone problem. The clone of a clone of a clone of a clone. In the end it’s just a mass of shit.

    • @That_Puppet
    • 2025年 9月 11日 10:02am

    Nothing makes you feel as though your choices matter like resetting absolutely everything at the end of the main quest and telling them to do it again

    • @PixelMurder
    • 2025年 9月 11日 10:02am

    I’m an SF fan since I could read and a modder since Fallout 3, but Starfield was the second final nail in the coffin after Dogshit 76. Nope, Todd’s little wet dream doesn’t deserve to be modded or played, and it killed any expectation of anything worthwhile from them.

    • @jojodelacroix
    • 2025年 9月 11日 10:02am

    Man, imagine living in a world where there’s a major housing crisis but an utter refusal to build new housing. Truly dystopian.

    • @FreyjaYngling
    • 2025年 9月 11日 10:02am

    Fraud Howard strikes again. He’s laughing in 16x the detail right now.

    • @MusicaX79
    • 2025年 9月 11日 10:02am

    What sucks about the ship customization is you only get 3 interiors in 2 different colors. There is nothing like Neo Deco from Prey, or star wars style. it’s very industrial and not lived in at all. Are we explorers in a space trailer home or are we always just space truckers?

    • @publiusdos5925
    • 2025年 9月 11日 10:02am

    When the most fun you have playing the game is blowing up Grandma to horrify Sarah, then gaslight her into forgiving you, there is something systemically wrong with your game.

    • @marshgoog
    • 2025年 9月 11日 10:02am

    I feel like the kreet base would’ve been better being a part of the vanguard questline being a bioweapon research lab that had a terrormorph escape, it even has a couple heatleeches. However I think the encounter with Brogan is supposed to be a tutorial for persuasion even though entering the minigame is optional.

    • @lanata64
    • 2025年 9月 11日 10:02am

    i think bethesda fell off after morrowind

    • @SyndicateOperative
    • 2025年 9月 11日 10:02am

    I don’t think you understand what being analytical entails… This is just a stream of consciousness.

    • @TemporallyChallenged
    • 2025年 9月 11日 10:02am

    my favorite part was when I didn’t buy the game and John Starfield went “it’s fieldin’ time” and proceeded to field all over the stars without hesitation or mercy

    • @Ch1n4m4nn
    • 2025年 9月 11日 10:02am

    The first Bethesda game which left my hard drive after not even 2.5 month. And I was playing their games since Morrowind. A total disappointment which only raised the fear of TES6 being fucked up as well.

    They got the same problem as other studios: Their formula does not work any more. Folks are getting bored. Older players getting sick of playing the same stuff in a different setting over and over again. Combined which the lack of creativity and the usage of their engine they have to rethink a lot to get back to the old days. Although every game was far from perfect but catchy enough. But that didn’t work out for this crap. For me even patches and molders can not save this complete failure.

    • @MasDouc
    • 2025年 9月 11日 10:02am

    4 and a half hours?!

    • @OneReallyGrumpyJill
    • 2025年 9月 11日 10:02am

    “Starfield is not a sim tho!” – yeah, wouldn’t be a first time when big devs try to burrow from the genre without respecting indie devs that create said sims. I feel bad for devs.

    • @Siberial
    • 2025年 9月 11日 10:02am

    Great review. But the non stop radio playing in the background was distracting in the worst way. Chill ambient behind you review. Sure. But full on Rock song with vocals? Had to skip those section. I’ll never know your thoughts on the unity. It was like trying to watch a movie while the radio is on and your mom is talking on the phone in the same room.

    • @ejscorp
    • 2025年 9月 11日 10:02am

    I bet they put this sh*t on PlayStation

    • @ImOblivious
    • 2025年 9月 11日 10:02am

    The biggest crime is that they set the game during the most uninteresting time frame of their own universe. The big war is over, there’s no conflict except someone passive aggressive peace, and any threat that rises up is very minor in the grand scheme, and then anything you do is just reset by a universe jump so none of your choices really mattered.

    • @lotsathedetox
    • 2025年 9月 11日 10:02am

    There is something other than a terrible product at play here with all of this hate towards a god damn video game. It is really bizarre. I challenge anybody to list a couple games, heck even just one that had the amount of hate directed at the studio and game like Starfield, in which there were a ton of PC players that played the game for 60-150 hours and hated their experience. And find me a game or two that was beloved and still a top game on console at least 6 months after launch versus a tiny PC player count and totally different overall opinions from the communities. I will wait.

    • @jmholiday
    • 2025年 9月 11日 10:02am

    No matter what, I still enjoy it. And I laugh at people whose only content is hating it. 😀

    • @Svafne
    • 2025年 9月 11日 10:02am

    Would have made a more interesting story to find out all the Starborn you encounter are different versions of yourself from other universes.

    • @OmegaZyion
    • 2025年 9月 11日 10:02am

    “Explaining why the player can’t visit Earth in a game like this is tricky.” Ummm, no it isn’t. Nearby supernova detected by an exploration ship or probe giving people a couple of years to evacuate, rogue planet entering the solar system throwing Earth out of orbit, giant asteroid to big to blow up hits the planet, the sun going through a cycle of unusually high flare activity, a gammy-ray burst hitting the planet. All of which are way more interesting than a guy didn’t want to do a software update.

    • @PenneyBack
    • 2025年 9月 11日 10:02am

    The whole multiverse thing should have been the cherry on top of the cake. However it turns out to be the entire conversation on Starfield’s story as it’s the only interesting idea. Even then it’s so undercooked that it can’t carry the whole experience.

    • @ulrickvelheim1416
    • 2025年 9月 11日 10:02am

    I miss the Xbox golden era. I miss the old Bethesda. I miss Oblivion, and I miss Skyrim. I know times change, but damn man.

    • @donmega5202
    • 2025年 9月 11日 10:02am

    When there isn’t cohesion in the vision, as in when someone doesn’t write down a concept for others to follow, then there is aimless development where ideas spring free and work gets put into concepts that get cancelled, scrapped, or simply forgotten. Bethesda forgets that their ego rides on the fact that they were, for a time, one of the only gaming development studios on the market at the time of their rise. Art and programming is kinda this wild, weird field of development that requires skill that not only is good but gets better and better. If you don’t get better and better from just being good, usually you get removed as they yearn for developing and ever evolving talent in field. Bethesda, I feel, does not advance or grow as developers. They’re often stale, 40s-60s of age devs who have reached the point where this is just a job and nothing more.

    Looking at the demographic right now of who is buying games the most, Bethesda needs to start getting on point with the younger market and stop pretending gamers are in their late 30s and going on 60s fantasizing about moon soil and other stupid, irrelevant shit.

    • @eazyv2069
    • 2025年 9月 11日 10:02am

    “I wanted naval battles to play out like they did during WWII.”

    Awful suggestion, huge stickler for sci-fi especially these days. Most sci-fi writers, even the bad ones, have woken up to the fact that space is a 3D plane while sea naval combat is mostly 2D. There is a lot of sci-fi that is horribly dated and painful to watch because the people making it automatically assumed “it’s just like WW2” or “it’s like line warfare with pickets.” Point is, don’t do that.

    • @nnnneeeeuuuu
    • 2025年 9月 11日 10:02am

    It’s that reddit tier writing that makes the game so unappealing to me. Nothing has any edgy to it. Everything is sanitized

    • @belltolls1984
    • 2025年 9月 11日 10:02am

    This is the worst game I have ever played in 30 years of gaming, I would rather play TDB than this garbage. Bethesda are unable to produce a fun and engaging game anymore, at least there is Gamepass I guess.

    • @Axterix13
    • 2025年 9月 11日 10:02am

    Enemies are bullet sponges. That is why most weapons are garbage. And, sure, you can say that having certain weapons with specific mods is being “properly kitted”, but to me, that doesn’t change the underlying fact of enemies being bullet sponges. It just tacks on poorly balanced weapons and mods on top of that. The weapon modding skill, by the way, is the single most powerful ground combat related skill there is. And nope, it doesn’t require outpost building at all. Do NOT fall into the outpost building trap, unless you want to cheese xp farm or actually enjoy the experience. It is horrible and pointless (outside of cheesing xp farming).

    And worth noting that the “properly kitted” aspect also applies to space combat. If you have some nice particle projectile turrets, either 2 sets of 4 or else 1 set of 4 and some non-turret ones as well, space combat becomes pretty easy, as you’ll destroy the enemies one after another. Every other weapon is pretty much garbage, due to the anti-shield weapon, lasers, being short range, while the anti-hull weapon, which needs the shields down, being long ranged. So, 2 sets of particle weapons, maybe 1 set of EM for when you want to board (because ship selling is the best way to make money). Though it is possible to still get overwhelmed, because of the open space factor.

    Landed ships do stick around longer than a couple of minutes. But only if you don’t kill off all of the people that came out of the ship. Just leave one alive and you can board easily. Landed ships are probably the easiest way to make money.

    Space shouts suck. Most are garbage, and a few are OP, so you only use a couple. Typically, the main reason to use them is to counteract aspects of poor design. Stupid inventory weight limit ruining your fun? Refresh your oxygen and ignore the stupidity. Bullet sponge enemy that hits hard giving you a problem? Make them float. They also aren’t integrated into the world. Enemies can fight in 0g, but if you make them float, they just become a floating target that doesn’t fight back. They are basically bionics from ME, but only the player has them, pretty much. Only the last fight in the main story line really sees them used against you… and that fight also goes out of its way to neuter your ability to use them. Overall, they feel like a tacked on last minute addition. They needed something to make the player ultra-special, so they used dragon shouts.

    • @workoutfanatic7873
    • 2025年 9月 11日 10:02am

    As soon as I saw 30fps on my XSX, I noped the f out. 😢. Love FO3, FO4 and NV.

    • @SeaSpartan118
    • 2025年 9月 11日 10:02am

    Man what a video. Great job man! The only criticism I have is the use of Max Payne and Cyberpunk music as those tracks tonally don’t fit your style of speaking during those parts. It made me take multiple breaks bc the overall chill tone of the video got interrupted by it

    • @johndifool8716
    • 2025年 9月 11日 10:02am

    This whole videos is weirdly familiar, I’ve definitely seen this somewhere else before. Right?

    • @theodorehodbor5080
    • 2025年 9月 11日 10:02am

    I think part of the reason Starfield’s story feels so schizophrenic is because it tries to do what Mass Effect does where it has multiple side stories that more-or-less veer into different genres outside of pure sci-fi adventure (crime drama, mysteries, war stories, etc), however that only works when the framework said stories take place in are rock solid. From the get-go Mass Effect had an entire setting that rivals that of some tabletop RPGs written out and thus it is very easy to make these different genre stories still feel like they’re in the same connected universe. With Starfield though all of these stories were made in complete isolation to one other for the most part so when they’re all taken together like this it feels like they’ve been made for different games basically.

    • @RumCzar
    • 2025年 9月 11日 10:02am

    I feel like I’ve seen this video before. I do love hate-watching Starfield criticism, but this video is a double dip.

    • @SuperFriendBFG
    • 2025年 9月 11日 10:02am

    Ugh you know what the actual most extreme and logical conclusion would have been for Starfield? 64 Bit World Space, thus allowing for the Creation Engine to not only simulate a planet, but a modest sized solar system. There, you could freely travel from one planet to another, and *ghasp* discover points of interest organically. Imagine you start on a planet, but they want you to proceed to the 5th planet from the sun, and along the way your scanners detect a strange signal in Asteroid Belt, so you **FLY** over there to investigate and discover a Pirate Base. You know, the one consistent Pillar of Bethesda games that has remained up until Starfield? The whole, you discover 2-3 points of interest in the time it takes for you to get from Point A to Point B. Say what you want about Bethesda’s shoddy mechanical implementations over the years, at least they used to have a proper sense of discovery. Starfield just doesn’t have that. They drop you into a confined box and *sometimes* a “POI” spawns in the form of a ship or something crash landing, like what? That’s not discovery that’s throwing content in someone’s face, not even remotely the same feeling of discovery. Honestly, literally the worst engine choice for a space game ever.

    • @Geen-jv6ck
    • 2025年 9月 11日 10:02am

    The loading screens are everywhere for this game. Furthermore, the frame rate on Xbox is limited to 30fps.

    • @matthewvelazquez2013
    • 2025年 9月 11日 10:02am

    The death blow was struck at the beginning when Bethesda decided to use an iteration of a very old game engine. Bethesda should have switched to a brand new game engine after Skyrim but, did not do so. This single, stupid, decision killed their corporation.

    • @RedWestern793
    • 2025年 9月 11日 10:02am

    2:56:03 Baldur’s Gate 3 did an incredible job with both romances and companions

    • @logan9679
    • 2025年 9月 11日 10:02am

    I tried building a base on a mountain on the moon, I couldn’t for the life of me to get anything to do, well anything properly if it was on more than a 20 degree incline. I loved base building in F4, and I spent two solid days of real time trying to build up a base and grind for skills pertaining to it, only to find out I couldn’t place anything due to me setting up on a mountain, so I went somewhere flat and had a way better time, but I just didn’t like the vibe.

    • @Crittek
    • 2025年 9月 11日 10:02am

    Bethesda is one bad game away from closing its doors.

    • @DarenKajiWolf
    • 2025年 9月 11日 10:02am

    It just works!
    -A fan that it’s actively/passively ignoring all or most errors, bad desings and poor optimization

    • @JellyJonesey
    • 2025年 9月 11日 10:02am

    The issue with a paid mod store where the game dev’s get a cut from it just incentivizes the devs to release a broken mod and get others to fix it and then profit off them selling the fixes.

    • @someshambler5536
    • 2025年 9月 11日 10:02am

    Xbox isn’t going third party just a few year old Xbox games loses their exclusivity, Same thing Play-station did with Dad of war and Spider-man etc.

    • @OmegaZyion
    • 2025年 9月 11日 10:02am

    “Why have stairs next to a ramp?”
    Wheelchair accessibility. But in all seriousness, the real reason why we didn’t get vehicles is likely because it would make the maps feel much smaller and Bethesda likely wanted to milk the playtime numbers for Gamepass by slowing down exploration. Not to mention it would increase the chances that someone would pass the 2 hour Steam refund mark before realizing that the exploration part in a game focused on exploration is boring.

    • @Tyrannotorus
    • 2025年 9月 11日 10:02am

    Only 4h30m? Release the Zack Snyder cut!

    • @kalashnikovdevil
    • 2025年 9月 11日 10:02am

    Thought for the end for MS… why would anyone buy an Xbox in current year? All the games are on PC. Buy a PC, and pick up a PS5 for their exclusives.

    • @Sartious
    • 2025年 9月 11日 10:02am

    Just reached the character creation part of the video. I’m in shock it’s that bad.

    • @myrealname9656
    • 2025年 9月 11日 10:02am

    So…..Im really curious if Bethesda learned anything from this and how they will apply what they learned in Elder Scrolls 6.

    • @effrme
    • 2025年 9月 11日 10:02am

    Why do we believe they ‘cannot’ make handcrafted content. They do not want to.

    • @requiemagent3014
    • 2025年 9月 11日 10:02am

    I really have to disagree with the notion that “the devs” didn’t want to commit. Or have bad ideas. No Todd has bad ideas and doesn’t want to commit. It’s on record that the MAJORITY of bad decisions come from Todd Howard directly.

    This men is the biggest problem Bethesda has. This guy needs to go. Like ASAP

    • @sentegraphs
    • 2025年 9月 11日 10:02am

    Octavia Butler was inspired to write after she saw an awful sci-fi movie, Devil Girl From Mars, and thought she could do better.

    Just mentioning that to let you know that if you do create your sci-fi world after being “inspired” by Starfield, you’re in good company.

    • @konstantinzdorovtsev3513
    • 2025年 9月 11日 10:02am

    Almost bought a new PC for this mess lol

    • @takeyourheart1
    • 2025年 9月 11日 10:02am

    Ew antivaxxer rhetoric in a Starfield review.

    • @Warmaker01
    • 2025年 9月 11日 10:02am

    I’d like to say Starfield could get saved still in the way Cyberpunk 2077 was saved from its disaster of a launch. But CDPR took a lot of shots to the chin for their game’s terrible state at launch. A bunch of guys had to leave. CDPR took about 3 *years* of fixing the game and then pushing out Phantom Liberty DLC so save the game. It’s great now.

    Will Bethesda go to such lengths to save Starfield? Again, I’d like to think they would, but what CDPR did is not typical. It’s more common to either outright abandon a disaster release game or do a few updates and end support.

    I also wonder how much the game can be salved by modders. Vanilla Skyrim, FO3, FO4 before they had any DLCs were still fine. I don’t have that feeling with Starfield. When I started playing the game I loved, it, I was sinking a lot of hours into it. But the more I played, the feeling got worse. I think I was doing another NG+ run and grinding temple powers was when I just got sick of it. All the the things bothering me finally got too much and I stopped.

    Starfield came out at a highly competitive time for RPGs. I got Baldur’s Gate 3. Larian released the game at the time because they were concerned about release time competition with then-upcoming Starfield. I got Starfield, too. Then I got Phantom Liberty DLC for Cyberpunk 2077 and saw that game finally fixed up. Starfield was the worse experience of the three as time went on.

    • @AB-hi6ru
    • 2025年 9月 11日 10:02am

    At the very least, I enjoyed the critique videos of Starfield more than the game itself.

    • @BaconMinion
    • 2025年 9月 11日 10:02am

    A better way to do this game is to explain why everybody is so indifferent to space travel and exploration as by design by the higher ups in the governments.

    When they signed this dumb treaty that limited them to only 3 systems each, the massive bulk of humanity rebelled by up and leaving known space, opting to take their chances in the unknown than be so so bottlenecked. This would have been generations ago, and the governments, now seeing a possible population and economic collapse by the sheer lack of bodies, subtly induced a indifference into exploration and space. Over the years, the population was indoctrinated to see this all as pointless, and to just stick to the comfort of the known systems.

    Constellation, and by extension you, have to explore the unknown because none of the plot coupons exist in known space anymore. Instead of just being some miner doing it for a steady check, you’re somebody who pushes beyond known space to hopefully strike it rich, albeit in secret. Or so you think. Constellation has means of tracking people who go out of the known systems, and so when you find the artifact, they known.

    The entire rest of the game is thus you either going between the known or unknown, or at some point being “lost” in the unknown, perhaps by force, by people who don’t want the old systems to know where they are. Thus, actual survival systems would come into play, like needing fuel and such, all while being truly isolated, searching for these odd relics.

    Or, ya know, not. I’m just some guy on the internet who came up with a brief concept in like five minutes. I’m not some big time AAA(A) game designer and writer.

    • @unit220
    • 2025年 9月 11日 10:02am

    Thanks for the hard work you put into your videos!

    • @donovian111
    • 2025年 9月 11日 10:02am

    2:05:00 what music is in the background?

    • @RED_Theory038
    • 2025年 9月 11日 10:02am

    I dont call Starfield a space sim because I think it’s an innaccurate label and gives the wrong impression of what its supposed to be. If anything its a space themed bethesda RPG with more similarities to Mass Effect or KOTOR as opposed to Elite Dangerous or Star Citizen. The difference being more commitment to minute details surrounding interacting in or with space as opposed to it being a backdrop to your setting.

    That being said, im not saying criticisms of it are wrong because even as a broadly space themed RPG, it still fails in many ways.

    • @SHIA_5URPRISE
    • 2025年 9月 11日 10:02am

    The scary thing about Xbox dying is that it leaves Sony with practically no competition. Just Nintendo. Two companies is scarier than three companies.

    • @cyphi474
    • 2025年 9月 11日 10:02am

    Exploration is only worth, if there are things to be found. If you spend hour exploring and you find nothing worth mentioning, there is no reason to explore.

    • @beepbop6542
    • 2025年 9月 11日 10:02am

    Why didn’t they just have a few important worlds, a number worlds with a single, unique and important location each, and a bunch of literally empty worlds you dont have top deal with? That’s how space would be in real life too. there isn’t a “chance” that a barren rock has a research lab on it, it either does or doesn’t.

    • @Kintabl
    • 2025年 9月 11日 10:02am

    LOL! How people pronounce name Andreja. You pronounced it as if it were written Andreša. Andreja is a slavic name, it’s female form of a name Andrej, Andrew in english.
    And slavic J is pronounced like Y in word yes.
    Same problem I have when Vladimir, who supposed to be a Russian, pronounced name Andreja in the most english way possible.

    • @ConcreteAdvisory
    • 2025年 9月 11日 10:02am

    I must say I enjoyed the soundtrack. Even very much for a few songs. They just lack in variety compared to Skyrim (like EVERYTHING in the game sadly). I enjoyed the color grading a lot as well… I think the, like, neo futuristic ambiance was nailed.

    But yeah, not enough city, not enough dunjeons at all, some uninteresting cities, uninteresting quests… sad because they know how to do, Skyrim was great. I replayed it recently and it was so much better ! Interesting political stuff, not always kind people, etc. I feel like they tried to not make anyone feel uncomfortable about anything in that game…. Not a single difficult subject, maybe a little bit PTSD for some companions side quests.

    If the writing, quests, cities and dunjeons were much better, and with a little more songs, the immersion would be pretty nice.

    I didn’t talk about the travelling because it’s straight up broken and unrepairable…

    • @Bird_lc
    • 2025年 9月 11日 10:02am

    As best as i could tell with the temples it seems like the timer for the last nodes were shorter than the rest. It was always just short of the time it would take to boost all the way across the temple, and since the nodes tend to spawn across the temple from the last one you could get yourself stuck in a loop where because you tried to go for one you would keep putting yourself too far away from the next one too be able to reach it. If you were to get the first three or four (can’t remember how many) then just sit and let the next one expire then the node that spawns after would be closer and could reliably be triggered. Still absolutely maddening forcing yourself to wait and extend the puzzle just so the game wouldn’t forcefully extend it longer.

    • @beepbop6542
    • 2025年 9月 11日 10:02am

    Bethesda games (esp fallout) were always supposed to be RPG games with action elements. Now they’re (shitty) action games with RPG elements

    • @20ZZ20
    • 2025年 9月 11日 10:02am

    starfield is pretty much the only game i actually managed to make the decision to refund within the 2 hour window

    • @officedullard8722
    • 2025年 9月 11日 10:02am

    Fallout4 was absolute boring, empty trash.

    • @officedullard8722
    • 2025年 9月 11日 10:02am

    Leftist garbage doesn’t help either. I have no hope for TES VI.

    • @bryanbrewer4272
    • 2025年 9月 11日 10:02am

    So creamy….

    • @adamndirtyape
    • 2025年 9月 11日 10:02am

    Starfield makes the end of any embers of interest I had in future Bethesda games.

    • @Pillock25
    • 2025年 9月 11日 10:02am

    42:34 Ummm no, 80 hrs of that would do my head in.

    • @insertnamehere4419
    • 2025年 9月 11日 10:02am

    That game is a huge huge let down and Todd Howard is the biggest liar in the industry.

    • @LHMDFedBoy
    • 2025年 9月 11日 10:02am

    They also hired Sweet Baby Inc as a consultant.

    • @Pillock25
    • 2025年 9月 11日 10:02am

    34:32 DEI wheelchair access.

    • @MrSwac31
    • 2025年 9月 11日 10:02am

    is this a reupload ?

    • @fidi324
    • 2025年 9月 11日 10:02am

    Wait wait wait who tf says art DOESNT reflect an artists emotions???

    • @tejoncita
    • 2025年 9月 11日 10:02am

    Man I never played Starfield, don’t have the specs and I kept getting the worst reviews ever from everywhere…but you know who got the concept of “infinite universe” right but its an absolute trash game too? Starbound.

    In Starbound a 2D Terraria-inspired game you can go on your ship and explore different kinds of planets to your hearts content the moment you finish the mission of fixing your ship. Yes, you need to do a mission. It sucks. I do it by memory at this point. And exploring different star systems is rewarded with trophies, resources, and if you do enough quests for random NPC, you might get a crew by them joining.

    Its a really bad game because it was not made to run on anything besides one core only, the game is a laggy mess unless you optimize it and don’t you dare add heavy mods or it crashes forever.

    And even then, Starbound is a best space exploration game compared to Starfield. And that pisses me off somehow, because Bethesda games might be buggy and all but at the core you can have some fun and roleplay a bit… Can’t seem to get that from Starfield. THE MAIN CORE OF BGS WHOLE COMPANY, YOU CANNOT ROLEPLAY (Not really)

    Man, I hope one day they can make it work but until then, no thanks… prefer the awful 2D space exploration of Starbound (if I find another sand desert planet without a single sand worm I’ll be pissed 😂)

    • @wolfiewoo3371
    • 2025年 9月 11日 10:02am

    3:21:30 Song playing in the background?

    • @therobustmole1137
    • 2025年 9月 11日 10:02am

    I love the section where you put that action packed music, but the enemies are still sponges. LMAO

    • @LHMDFedBoy
    • 2025年 9月 11日 10:02am

    They should have made the gods (plot twist) real and there should have been alien races. Ultimately the entire plot is about nihilism and really poor executed terrible clichés. Imagine my surprise when they introduced a multiverse (it didn’t surprise me at all).

    • @SkullyBones448
    • 2025年 9月 11日 10:02am

    They should’ve done less planets and maybe one detailed galaxy and then introduced more afterwards?

    • @OldMayt
    • 2025年 9月 11日 10:02am

    this is my favourite in the “starfield is bad” genre.

    as well as the actual game, you go into the “its very unfortunate that this game is bad, here’s how it made people feel and why they feel that way” stuff rather than just explaining why the game is bad.

    • @gordonhowett7529
    • 2025年 9月 11日 10:02am

    I’m gonna say this until my voice is gone, but Starfield should have been a Stargate game. Exploration would have had you looking for ancient goa’uld ruins, looking for other gate addresses, and ancient technologies. The overall storyline could have just been having you start as part of an archaeological team doing some exploring, and then you find a goa’uld device that locks on to you. Then the rest of the game is figuring out what it is and what it does, all while fighting off space pirates, goa’ulds, the wraith, those nazi guys that tried to get heavy water from the SGC. They literally could have had you experience what happened after the series had ended. Have you do some follow ups with certain factions from the show. Explore the wreckage that is Tollana. Vist major cities for the Jaffa, and even the Asgard maybe. I digress, we will never get a good stargate game, even though there is so much potential for it.

    • @LieutenantP1ckle
    • 2025年 9月 11日 10:02am

    I was very surprised to see how forgiving you were on the persuasion mini game. It doesnt `sometimes` sounds uncanny, it ALWAYS sounds uncanny. It’s the most poorly thought out system in the game imo, I never ever felt like I was convincing someone of anything

    • @Killer-vi4ih
    • 2025年 9月 11日 10:02am

    Todd was right this game was “nerfed” into mediocrity

    • @ThommyofThenn
    • 2025年 9月 11日 10:02am

    Nice Vae Victus reference there

    • @mispap1
    • 2025年 9月 11日 10:02am

    The fact there’s only 20 real poi’s is actually insane. How could it take them that long to only create that many….

    • @poppabeard9105
    • 2025年 9月 11日 10:02am

    The bank robber quest in aquilla or whatever can’t be resolved peacefully. You have to go in guns blazing. No freedom of choice.

    • @ZalYagunRyai
    • 2025年 9月 11日 10:02am

    Not sure the nitpicking for city design and suits are valid.
    Its like complain that Harajuku and Dallas shouldn’t exist on the same planet let alone a galaxy.

    A universe should have conflicting designs just like how within earth as different designs for clothes, cars, and cities

    • @u3210
    • 2025年 9月 11日 10:02am

    Of course it had to end with even the death animation bugging out, truly a wonderful summary of the incompetence involved in the making of this game.

    • @morgan3392
    • 2025年 9月 11日 10:02am

    4:10:26 holy shit, that was a lot to learn in two sentences. That didn’t sound like a joke, though the sheer “out of left field-ness” of it, mixed with a healthy dose of autism, makes me unsure. If you are serious, I’m very sorry you both went through that, and hope you’re both alright.

    • @underscore_5450
    • 2025年 9月 11日 10:02am

    First impression matter to me a lot and Starfield fucking sucked at it. My first few hours with the game were horrendous. I had to fiddle with every graphical setting just to get it to a stable frame rate, it never stopped stuttering, and it looked like shit not matter how much I tweaked the settings. The intro on the elevator was baffling. I was ready for something crazy like a dragon attacking Helgen, a nuclear apocalypse and a mad dash to a vault, assassins sent to kill the emperor, ect. I was not expecting a fucking elevator ride that had me bored and wishing I was playing Fallout 4 before it even stopped moving. It was around the time I was ordered to go do the dungeon intro that I gave up and refunded the game because I was so bored. Every other Bethesda game kinda sets you lose after the intro and I thought once I got in my ship that would be my time to give the main quest the bird and start exploring. Nope. Just the fact that the opening hours were so underwhelming and unbearable gave me something of a premonition. I saw myself not enjoying the rest of the game at all. So I refunded.

    • @morgan3392
    • 2025年 9月 11日 10:02am

    Crate Entertainment (which he mentions around the 4-hour mark) really is a very based developer. They’re actually planning another expansion for Grim Dawn, assumedly because of new refugees of Diablo IV.

    • @Forakus
    • 2025年 9月 11日 10:02am

    I loved making my friend who only plays Bethesda games try witcher 3. His mind was absolutely blown by even the first couple questlines

    • @RevolutionaryEmu
    • 2025年 9月 11日 10:02am

    My big gripe with Constellation and the concept of infinite universes was that it’s incredibly underwhelming. All of humanity is tied to the settled systems. The universe they live in is already infinite. The solar system is our backyard but the settled systems is basically the neighbors house. They’ve barely touched the rest of the galaxy. But no lets explore the same neighborhood forever for the chance to see a couple of minor changes.

    • @Marcara081
    • 2025年 9月 11日 10:02am

    Shoutout to Synth.

    • @fakajuu9519
    • 2025年 9月 11日 10:02am

    This genre of game criticism is so concerned with how a game should be that you barely get to know how it is…

    • @antimaster6432
    • 2025年 9月 11日 10:02am

    great video but the music’s volume is almost the same as your voice’s which makes it hard to focus on what you’re saying.

    • @mrunplugged5080
    • 2025年 9月 11日 10:02am

    Bethesda missed out on a great opertunity. They should have made Starfield a continuation of the Fallout series, but set 1000 years in the future.

    • @StellariumSound
    • 2025年 9月 11日 10:02am

    42:40 I did a double take and just sat there, stunned, heartrate picking up from secondhand adrenaline. Cheers, still making my way through this great fuckin video essay.

    EDIT: Yep, well done. Nothing much more to be said.

    • @zerosystem86
    • 2025年 9月 11日 10:02am

    Starfield was based on No Man Sky…… No Man Sky was suppose to be the mincraft in space. You know Star Citizen exist. Has one of the coolest starship design in any game. nothing from that??

    • @lecgo22
    • 2025年 9月 11日 10:02am

    The moment starfield lost me completely was when i realised i would need to play 10 more hours to unlock suppressors, when i on purpose chose the background with stealth to be a shadow assassin.
    And dont get me started on the fact that i couldnt find a vendor before going to the lodge so i was always overencumbered up until that point.

    • @polygonvvitch
    • 2025年 9月 11日 10:02am

    I am stunned at Pagliarulo getting a tattoo of the faction they had to cut from the game, you couldn’t make that up.

    • @Waffeln-haus
    • 2025年 9月 11日 10:02am

    While I don’t think it’s a bad idea for modders to be able to get paid for the work they do, I suspect that paid mods isn’t the way to tackle that for a number of reasons.

    The most important issue is that as far as I can tell, paid mod systems are rent seeking behavior. If you know you have a community that will create paid mods for your game, there’s an incentive to make your game simply a platform to generate content rather than an actual product. Roblox I think is the most poignant example of this kind of behavior. Starfield in and of itself is a game trying to cash in on Bethesda’s modding community.

    Paid mods are also a minefield of issues for both modders and users. A good example would be dependecies, if SKSE suddenly becomes a paid mod, that means a large chunk of the modbase for Skyrim is now locked behind a pay wall. People often have unrealistic expectations of modders to maintain their work, which might seem more reasonable if they’ve now paid for a mod. Most content platforms are also lazy about moderation, meaning it’s likely free mods will be stolen to cash in. And that’s just issues I can think of and easily explain.

    • @flemmingcorfixen7865
    • 2025年 9月 11日 10:02am

    Thanks for making me love this game even more – super fun game

    • @JohnTheodore
    • 2025年 9月 11日 10:02am

    It was not difficult to max out persuasion when I focused on it. It was easy to grind by recruiting crew. The issue was that, like everything else in the game, grinding was heavily incentivized that just made it all seem very tedious

    • @kekinshtein4912
    • 2025年 9月 11日 10:02am

    My only hope at this point for ES6 is when the modders remake it from scratch 10 years after it released

    • @adampender3685
    • 2025年 9月 11日 10:02am

    Most of constellation’s members are awful people. And trust the science release the microbe had to be a political moment, as releasing a microbe on dozens of different planets would be a disaster. The chance of mutation would be extremely high due to different radiation levels and all the different native bacteria and viruses, basically it would be insanity to release a microbe. People will point out releasing a nonnative species can cause all sort of problems, but it has been done before to manage another invasive species. Australia had to release Catus Moths to manage invasive cacti.

    • @nohbuddy1
    • 2025年 9月 11日 10:02am

    2:41:14 So it’s like modern US cities lol

    • @Gokersky
    • 2025年 9月 11日 10:02am

    Thank you for the video, Private Sessions. Was looking forward to it after watching the preview.

    • @ilililililili563
    • 2025年 9月 11日 10:02am

    2:40:30 AYO THATS BALMORA xD

    • @aakkoin
    • 2025年 9月 11日 10:02am

    You join the last rag tag crew of space explorers, The Constipation. Collect all the fartifacts and you shall become…. the Shartborn.

    • @aroddo2953
    • 2025年 9月 11日 10:02am

    +Private Sessions
    I listened to your essay for hours and relived the trauma that was Starfield, thankfully from a distance.

    After about 2 hours in I have only found 1 minor point in which I disagree with you: The dialogue minigame!
    You were too kind in your assessment.

    When I am in a conversation with an NPC, I expect some writer to have spent time and thought into crafting the conversation tree. But in Starfield, nearly all dialogue options are meaningless fluff with consequential choices far between. And then you have the “minigame” which injects generic, unrelated phrases into a (supposedly) profound conversation, which mechanically trump the process of having a simulated conversation!

    No, the dialogue minigame is the worst “innovation” I have ever seen.

    Otherwise: Well done video!

    • @Regulith
    • 2025年 9月 11日 10:02am

    if there’s one thing I’m taking away from this video it’s that I need to play mass effect

    • @PseudoNym13
    • 2025年 9月 11日 10:02am

    Todd and Emil’s whole “we have no design doc” has finally come to bite them in the ass.
    They really just want to make Skyrim over and over and over again with less and less effort each time
    At this rate TES Vi is gonna be 100% ai generated setting where the player has to build the game and where they will sell paid mods to add content instead of making it themselves.

    • @nohbuddy1
    • 2025年 9月 11日 10:02am

    Going from Phantom Liberty to Starfield gave me whiplash

    • @Lu_Cidtrip
    • 2025年 9月 11日 10:02am

    Starfield was fun for 10-15 hours or so. The game loop is boring. Much disappointment.

    • @SlimBeebo
    • 2025年 9月 11日 10:02am

    23:40 – I don’t believe this is accurate. Random dragon encounters were a highlight of the game and it added to the sense of spontaneity of exploration. Suggesting that you NEEDED dragonrend or a build designed to handle them or else you’d suffer would be true if you were not leveling correctly (focusing on too many skills and not picking at least one to focus on) or not able to enter a building as retreating from them was easy. Starfield’s random “get fucked” space battles had no important rewards and actually felt like punishment for exploration. At least with random dragon encounters, you could retreat or fight and victory would reward you with something necessary and useful (dragon souls). Destroying ships in Starfield provided no good loot and would only matter if you were trying to get required kills to level up your skills.

    Just wanted to add 2 cents, enjoying the video so far, thank you for the long form content!

    • @Hearthburn1
    • 2025年 9月 11日 10:02am

    To make it simple: Exploration in itself isn’t fun. Exploring to *find cool things* is fun.

    • @Arcelux
    • 2025年 9月 11日 10:02am

    Also Bethesda probably ran the quest/dialogue through CHAT GPT just to see if they can get away with it!

    • @theomnidegenerate5236
    • 2025年 9月 11日 10:02am

    53:00 when it comes, the world designed, the witches world design is leagues above any Bethesda game ever made. They could absolutely take notes from them the way you can actually see signs of monsters in the world and actively track them even without Witcher sense if you just know what to look for the fact that there are so many caves and abandon locations, both above ground and under ground the world is massive, expensive and varied with even separate islands to explore. In terms of world, design, and exploration I had more fun and played more on Witcher three then I did for Skyrim. In my opinion Bethesda game design style is dead. It’s not just a failure to execute. It’s the fact that the game design is like two decades old if fallout three released today it would just be an OK game. It wouldn’t be the game of the year it was back then. And I don’t just mean because of the graphics or shooting

    • @Forbizz
    • 2025年 9月 11日 10:02am

    This video is great, I just started playing Starfield 2 days ago. I’ve been trying to figure out how to find the most fun out of the game and avoid the roughest edges.

    • @Mil.net.org.gov.
    • 2025年 9月 11日 10:02am

    Like communism everything sounds good on paper

    • @larsg.2492
    • 2025年 9月 11日 10:02am

    I could have sworn I’ve already seen this. Especially the part with the alternative battle music.

    • @captainpandabear1422
    • 2025年 9月 11日 10:02am

    “The ugly emptiness of Fallout 3’s capitol wasteland”
    Hey, hey, let’s leave Fallout 3 out of this. That wasteland’s emptiness had PURPOSE, it felt, more than any other Fallout game, truly desolate and hopeless. The world genuinely felt wrecked. They botched so much in Fallout 3 (the writing, the balance, putting aliens in for some reason), but the actual wasteland was amazing at setting a tone.

    • @maxtracker2904
    • 2025年 9月 11日 10:02am

    People would be turned off by refuelling…
    Yeah, Bethesda, but people play Tarkov BECAUSE the challenge is the fun.

    • @SUPER_HELPFUL
    • 2025年 9月 11日 10:02am

    Is the beginning part of this video the same as the preview that was released?

    • @jez6078
    • 2025年 9月 11日 10:02am

    I love this game.

    • @Magnum-qq5bz
    • 2025年 9月 11日 10:02am

    Boundary, an FPS that came out a few months before Starfield, does a way better job of capturing the NASA style that Bethesda was acting like they were pioneering.

    • @strategystuff5080
    • 2025年 9月 11日 10:02am

    Honestly Starfield has given me a lot of entertainment, people playing it and seeing the bugs, and the reviews.

    I did not even have to play the game

    • @splinterborn
    • 2025年 9月 11日 10:02am

    Starfield killed the Justice League.

    • @EvolveEntertainment_Official
    • 2025年 9月 11日 10:02am

    This video is perfect

    • @Gizzgy
    • 2025年 9月 11日 10:02am

    I like how Todd in the interview with Lex discusses the worlds they create as grounded, with Starfield being an understandable extension of our current technology. Well, where the fuck are the PHONES then?? We see some use of telecommunication through intercomm (?)-like systems (Gagarin quest with finding a package, for example), but we never get an inkling to how it works or why its not used really at all

    • @FocusE7Q
    • 2025年 9月 11日 10:02am

    i swear I’ve watched this video before, is this a reupload?

    • @schitzoflink8612
    • 2025年 9月 11日 10:02am

    I’m so glad this is out and I’m glad you took your time and took care of yourself too!

    • @ricksgrandauditorium8790
    • 2025年 9月 11日 10:02am

    I miss Elite Dangerous. I gave Starfield 700+ hours of my time before I realized I had just wasted 700+ hours replaying the game 6 times to accomplish jack shit.

    • @Velventian
    • 2025年 9月 11日 10:02am

    Todd himself sounds bored when describing the gameplay…

    • @Preston241
    • 2025年 9月 11日 10:02am

    4:23:07 I’m so glad this was someone else’s thought process.

    • @fossilfern
    • 2025年 9月 11日 10:02am

    I might be in a minority but one of my favourite aspects of one of my favourite games of all time, Daggerfall, is the size of the world regardless if it’s generated. But with star field you land on a planet and only get a block of the planet. It took me out of the scale of the game.

    • @reachcole514
    • 2025年 9月 11日 10:02am

    I stopped playing Starfield after I found out I couldn’t kill the CEO in that one resort planet quest related to the colony ship. Guy was an ass and when I tried to kill him as a potential means to complete the quest I only found that he was essential and unkillable.

    • @broeretop1
    • 2025年 9月 11日 10:02am

    DJ Peachman mentioned, what a crossover

    • @GGPlex_
    • 2025年 9月 11日 10:02am

    If you want Starfield, just play Outer Worlds. Can’t believe I’m saying this but their attempt at a roleplaying game in space is at least better at being a rp game. It doesn’t have base building or space flight, but it’s what Starfield should’ve been at its core; a good world with a good story.

    • @danielperezii8562
    • 2025年 9月 11日 10:02am

    Bad video worst quality at one point the host fell asleep 😴

    • @pheade1254
    • 2025年 9月 11日 10:02am

    With Starfield, Bethesda sacrificed it’s well-earned strength of exploration and environmental storytelling in favor of procedural generation so it could focus on making an ultimately uninteresting game.

    • @Reac2
    • 2025年 9月 11日 10:02am

    It’s so weird they still seemingly make NPCs ugly on purpose. There is just no way it’s an accident 6 times in a row.
    But ugly NPCs are in hot demand, looking at the mod page being littered with pages upon pages of mods that try to fix them

    • @DannySB991
    • 2025年 9月 11日 10:02am

    Starfield wasn’t and isn’t a bad game, it’s just not. All of these obsessed mini-documentaries on Youtube which seem absolutely determined to convince everyone it’s the worst game ever made are just straight up weird now. Starfield wasn’t negatively reviewed, and while wasn’t ground-breaking, it hardly deserves this fanatical negative bombardment it seems to get on a weekly basis. My criticism of Starfield is that it didn’t feel like anything new, more of a modernised space-Fallout (with added ship building), is that bad? I don’t think so. Not GOTY absolutely, but christ, some of the stuff people say about it on Youtube is ridiculous.

    • @tsunderemerc2963
    • 2025年 9月 11日 10:02am

    For an open world sandbox game, Bethesda essentially gave you just the sand, but no tools, water, or anything to actually shape it with.

    • @MBEG89
    • 2025年 9月 11日 10:02am

    All their future games are gonna be this bad, they should sell fallout and elder scrolls to a better company.

    • @Asoeee
    • 2025年 9月 11日 10:02am

    4h review?

    • @JazzzRockFuzion
    • 2025年 9月 11日 10:02am

    I find it fascinating that, for how much these YouTubers claim to loathe Starfield, they sure as hell pour *hundreds of hours* into playing the game, writing/recording these epic theses on the game. Irony at its finest

    • @Daynger_Fox
    • 2025年 9月 11日 10:02am

    I agree with so many of all the “starfield bad” essays floating around. But, for some reason- the besthesda “shoot loot quest” loop keeps sucking me in. I feel like im the only person who likes starfield sometimes.
    I also have a HUGE bias for sci-fi.
    And if they add a survival mode I’m 1000% in.

    • @camdenbarron2376
    • 2025年 9月 11日 10:02am

    A common thing ive noticed among people who played and actually enjoyed starfield, is that they only REALLY enjoyed it at first. I keep hearing people say yesh i put 20-40-60 hours in and enjoyed it, and then i stopped playing it and never had any desire to pick it back up. Hell it happened to me. I was enjoying it and would have givennit a solid 6-7 out of 10. Then i put it down basically two weeks after starting and only picked it back up again a week ago to try finishing some of the plot lines. And its awful. Its so boring i cant believe i enjoyed it as much as i did. Its closer to a 4-5 out of 10 and thats only if ignore how slow and boring all the travel between gameplay sections is. Overall probably a 4 out of 10 at best.

    • @Crazylegs650
    • 2025年 9月 11日 10:02am

    The Outside lands tech demo was years ahead of starfield. Actually has polish applied

    • @adamszitas8564
    • 2025年 9月 11日 10:02am

    2:32:29

    • @225haloman
    • 2025年 9月 11日 10:02am

    I hope you’re doing well Mr session’s. Thank you for these videos as they’re some of the best in slot on YouTube

    • @PURGE_EVIL
    • 2025年 9月 11日 10:02am

    I am so happy somewhat else finally said it. Bethesda has been making the same game since Morrowind

    • @Mkrause762
    • 2025年 9月 11日 10:02am

    I think people aren’t going after Phil spencer right now because the market has given him enough of a beating, but it’s pretty funny to watch them try to grovel for helldivers 2 on Xbox I hope they keep doing it

    • @karpai5427
    • 2025年 9月 11日 10:02am

    3:00:33 Google is incapable of spelling properly. It will never use the letter “Ё” and will actually autocorrect it out of the sentence.
    So it not using “‘” is not surprising.

    • @ClosedCasketVideo
    • 2025年 9月 11日 10:02am

    This game is terrible.

    • @shortandy6284
    • 2025年 9月 11日 10:02am

    i got it for my birthsday havent even touched it

    • @bodybrest2644
    • 2025年 9月 11日 10:02am

    13:51 Those astronauts weren’t bored because they weren’t sat on their couches, holding a controller, pressing tiny buttons while watching a screen.
    They were in full suits, performing a lot of varied actions, using their whole bodies.

    • @praetor64
    • 2025年 9月 11日 10:02am

    It would be cool to have a game where you can travel near light speeds to go across a galaxy but your age would pass relatively different from the worlds you contact. You must plan your adventure around your lifespan and your goals are on a galactic scale, not personal quest scale.

    • @areallyboredguy5825
    • 2025年 9月 11日 10:02am

    To be fair. Religions none isn’t the same as atheist.

    • @baitbait65
    • 2025年 9月 11日 10:02am

    I couldn’t shake that it felt like a mobile game. Stafield feels more like Blades than a Fall Out or Elder Scrolls main game.

    • @cmdrmiketv2698
    • 2025年 9月 11日 10:02am

    3:25 – ‘Nones’ includes atheists, it doesn’t equate to atheism and to this day, its nearly impossible to hold higher offices of politics if you aren’t both a believer and church-goer.

    • @matthewwebster3143
    • 2025年 9月 11日 10:02am

    just dont play it if you dont like it, crazy concept i know

    • @matthewwebster3143
    • 2025年 9月 11日 10:02am

    i enjoy starfield still dunno why y’all bitch so much

    • @alsaiduq4363
    • 2025年 9月 11日 10:02am

    4:19:34 LoreRunner jumpscare

    • @getoutofmylab877
    • 2025年 9月 11日 10:02am

    Man, these Starfield critic videos popping every damn week since its release made me play this game. Had like 50 hours gametime and frankly enjoyed it because I was expecting this to be a really bad game.

    • @kalicula7718
    • 2025年 9月 11日 10:02am

    Its ironic that Starfield is so much like Elder Scrolls 2 Daggerfall yet its somehow worse in almost every element.

    • @Kingcobra6699
    • 2025年 9月 11日 10:02am

    Sad part is: Using those resources and that time they could have come up with a really good ES6 title.
    An ES game that builds on what works in the previous titles and improves what was just average before.

    Instead we got something that nobody seems to really like. Some acknowledge that they like this part or that that feature was a good idea – but I didn’t see one review that reported to have played happily for hours on end like many of us did with earlier titles like the ES ones or Fallout 3 and even Fallout 4 was still acceptable.

    I cannot even play Starfield without an Xbox but I really don’t think I miss out on anything.

    Maybe in some years it will also be available for the PS and maybe by then mods improved the main game so far that it will be worth buying it in a sale for 40% of the release price….

    • @LorerunnerStreamArchives
    • 2025年 9月 11日 10:02am

    Wonderful analysis in general, 4 hours better spent than upon the game itself. Oh and as an aside, the clip of me was at VOD 16… it took us until 20 to actually beat the damned thing. I was well and truly done by then.

    • @unicyclepeon
    • 2025年 9月 11日 10:02am

    I hated Cyberpunk’s story. I hate “dead man walking” stories, or any time my character is not the main character. If Cyberpunk were a real RPG I’d be able to shoot Jackie in the head as soon as I met him, or I’d be able to slap the chip out of his hand and never meet Johnny. It was still an awesome game though, I just hated the stories and most of the main NPCs. Takemura is cool though, despite being Arasaka to a fault. The rest? Meh. Still, Cyberpunk A-, Starfield D+.

    • @mike_et_saika
    • 2025年 9月 11日 10:02am

    In No Man’s Sky, manual resource farming is optional at a certain point. As soon as you have upgraded your scanner and tech to consume way less fuel, racked up some units, all resources can be traded or refined. I like NMS for it’s superb base building mechanics and co-op functionality.

    • @demomanchaos
    • 2025年 9月 11日 10:02am

    I can’t help but notice how stupid the doors are in Starfield, they can’t just be normal doors they all have to open weird.

    As for Emil, remember that he wrote himself into FO4 scamming players and calling them retards. I’d fire him personally because it is abundantly clear he has the absolute wrong idea about what players want as minus the Oblivion Dark Brotherhood line almost literally everything he’s done has been cited as the worst parts of the game and his practices absolutely are playing a significant role in the downfall of bugthesda. Him being proud of those practices is the worst part, proud that they don’t have a core design document.

    • @AJordan44-
    • 2025年 9月 11日 10:02am

    4:16:20 Spencer is right though, xbox’s (first party) games and game pass are free on windows if you buy them on Xbox and vice versa. I’m sorry, it is dumb, but he’s not wrong.

    • @WaffleBlaster-e6f
    • 2025年 9月 11日 10:02am

    The best criticism of starfield is Outer Worlds. A smaller, tighter, not actually open world adventure that ends when it should and people have broadly good things to say about it.

    • @thentil
    • 2025年 9月 11日 10:02am

    What happened to the six week updates they promised? Crickets for three months…

    • @bobleponge5487
    • 2025年 9月 11日 10:02am

    im sure the reason why earth is destroyed is because bethesda didn’t want to modelise a lively city.

    • @TheQuazar1961
    • 2025年 9月 11日 10:02am

    I even forgot about this game

    • @dorianshepard2841
    • 2025年 9月 11日 10:02am

    My favorite part of the game is unleashing Genghis Khans clone on the galaxy

    • @hectic9191
    • 2025年 9月 11日 10:02am

    when you look at starfield its just boring with no point on landing on random planet they have NOTHING on them however another game that i love which also has about the same is star citizen but what makes exploration enjoyable in that is that fact that there is no loading screens. when you enter a planet YOU the player have to adjust to many different aspect of landing on said planet, this could be speed, landing gears and even weather or not the planet you are landing on has certain weather condition which make it hard to land. idc who says starfield isnt a space sim, if you want to build a game around space WHY ARE YOU PUTTING IN LOADING SCREENS. at that point entering into a planet is just another cheap gimmick that might as well be a glorified dungeons in a whole. there is no freedom in starfield and that is what space is supposed to feel like in a game the sense of i have control over the things i do and if you cant even do this DONT MAKE A SPACE GAME.

    • @eleosiluvatar7828
    • 2025年 9月 11日 10:02am

    The music is not even memorable, like the themes of TES or even FO. I can’t even remember what the theme of Starfield is.

    • @CStelTV
    • 2025年 9月 11日 10:02am

    Great review, thanks!

    • @gloweye
    • 2025年 9月 11日 10:02am

    “It is a bonus that we don’t explain shit, because it means the player gets to discover.”
    — Todd “It just works” Howard.

    • @jugomebu
    • 2025年 9月 11日 10:02am

    Most sincere thanks for such an amazing and engaging amount of work in this uoload PS! ❤

    • @toddabbott781
    • 2025年 9月 11日 10:02am

    They could have skipped the resources, base building, and open world parts. Instead of procedurally generated planets you can wander around doing basically nothing just make it so players only visit parts attached to the missions and such that are 100% sculpted. And get rid of the SN+. All these things just wasted time and took focus away from what was important. Most did not want Noman Sky really. They wanted the characters, locations, and missions. This would have saved so much time and effort and let them focus on a less grindy main mission (get the artifact and go to the next temple… rinse and repeat). The missions and NPC they focused on are pretty good, but the factions at least needed some random missions instead of the kiosk missions. They needed more named NPC, more rammable NPCs, more background missions, maybe even a few more factions…

    Now I had no problem with the looks or sounds of the game other than the lack of the small details and while vehicles and such would make exploring on the planet better I honestly don’t see the reason for exploring. I did not think your choice of music fit either. The music is fine.

    The thing that bothers me is any fan of Fallout 4 and Skyrim would have told him he was wasting a lot of resources on stuff most people would not care about. He tried to put too much into the game and this turned out resulting in far less. Overall the game is good, just not great. It lacks the details and depth of Fallout 4.

    Fallout 76 was overly grindy instead of content. You were expected to grind events over and over and over and over… The missions and story were VERY lacking. They focused so much on multiplayer with hopes of massively monetizing the game with microtransactions. Being multiplayer you could not adjust things like difficulty and such. The food spoilage, item wear, repair costs, bullet sink… all were massively over done. The game was balanced for the power players and casual players that just want to have fun were pushed away. They had only 20 hours of missions tops between all the factions and only added about 5 more hours with later DLCs. Everything was about grinding events for some sort of collectable or recipes. Combine this with how horribly buggy the game was at launch I label Fallout 76 as one of the WORST games ever.

    I would give it a 1 out of 5, Starfield a 3 out of 5, Skyrim a 4 out of 5, and Fallout 4 a 5 out of 5…. and while this might be controversial I would give Fallout 3 a 2 and Fallout NV a 2.5 also. And Oblivion a 1.5.

    I think you need to stop comparing this to other games are complaining about the layout of the buildings. They were fine. So was the music and the lighting. My biggest problems was the missions and NPCs. That is what most people complained about… Only 4 romanceable characters was the first thing people complained about.

    • @zebeczmaj
    • 2025年 9月 11日 10:02am

    I would play this video to Todd every time before he sleeps.

    • @jasoncowley4718
    • 2025年 9月 11日 10:02am

    I absolutely love space sim games.
    That’s why I didn’t purchase Starfield.

    • @SpiderMax95
    • 2025年 9月 11日 10:02am

    the best part about Starfield right now are all the hours of video essays I watched about how it failed. i wonder how proper mods will change it once all the tools are released and a few years have passed.

    • @aaronjones4529
    • 2025年 9月 11日 10:02am

    We hear about the big names leaving the studio, but I also wonder how many smaller names left before or during it’s development; the quest and character writing in Skyrim was epic, where you felt like characters had nuances of good and evil, but the characters in Starfield are just so insipid! “Everyone dislikes that”! Why?! Why are your companions so unwaveringly goody goody two shoes?!?

    So I ask again, did Bethesda lose the core of their writing team and hire a bunch of woke script writers? I’m sorry to blame it on wokeism, because the game isn’t actually full of woke agenda… Maybe that’s just my bias in light of the current woke onslaught on reality… However, it cannot be denied that the characters in game are so damned bland!

    Also, I don’t think you mentioned in this video how the quest lines hand hold you and only give you the appearance of choice: the quests will have dialog choices which all end up back at the one possible outcome. (I saw a YT video that demonstrated it perfectly with the Neon case collection quest… Weyland: We have to get that case no matter waht… Weyland: No there’s no need for violence… Me: WTF?!) Aaargh!…. Everything is optional in Starfield APART FROM how you actually want to play your own charcter!

    I loved Skyrim, and was so stoked to play Skyrim in space, but was utterly underwhelmed by the game. Shame!

    • @Pro7Sauce
    • 2025年 9月 11日 10:02am

    The Bethesda mantra! LOL

    • @M_reapr
    • 2025年 9月 11日 10:02am

    I could forgive all the mistakes and bad game design if the combat was fun but its extremely dated… Actually scratch that i get more enjoyment out of boomer shooters than shooting in starfield. Melee is boring and one dimensional stealth is completely broken and the gunplay is just pathetic considering the amount of money they poured into this game. Ok well maybe the combat isnt fun but what about everything else? Well the fact everything else is just as shitty as the combat i cant even give this game a 5 out of 10 because if i just wanted to enjoy the story there is an unbearable amount of the clunk and bad mechanics i just described inbetween it all.

    The only way this game was going to succeed is if they followed through with the realistic ascetic and tone and made it a milisim shooter similar to stalker or ron where every bullet counts and every hit taken can debilitate you. Something to give the combat weight.
    Dismemberment wouldve gone a long way as well as detailed decals for body wounds
    Every fire fight feels like a laser tag match and it feels like your shooting airsoft pellets and the sound design for the weapons is ripped straight out of a 2005 ps2 game.
    The legendary weapon modifiers are extremely safe and not really serving a real purpose.
    Legendaries are ment to change the way you play to influence or modify your playstyle none the them really do much of anything.

    • @gloweye
    • 2025年 9月 11日 10:02am

    The “exploration of procedurally generated world” problem isn’t new. They’d noticed this problem in Daggerfall. Their answer was Morrowind, and we all know how much of an improvement that was.
    There’s really no excuse for the exact same company to make the exact same mistake again.

    • @AC-ut3nk
    • 2025年 9月 11日 10:02am

    I love one part about Starfield the part where i stop playing

    • @dutch9848
    • 2025年 9月 11日 10:02am

    Idk if I can watch a guy yapping for FOUR AND A HALF HOURS about a bad game…

    • @TmoneyOGGamer
    • 2025年 9月 11日 10:02am

    Quantity over quality, it’s not just Bethesda. That’s why Japanese games gaining popularity. They don’t have the fat

    • @spartanpozzum6855
    • 2025年 9月 11日 10:02am

    What broke me from enjoying the game was planet exploration. No more no less, then helldivers 2 came out and all is right again

    • @Tom_Fuckery
    • 2025年 9月 11日 10:02am

    If you want the game Todd described, play Outer Wilds or No Man’s Sky
    or even Helldivers 2 atmospheric as hell just walking around and “being”

    • @Holykriger
    • 2025年 9月 11日 10:02am

    Starfield wasn’t a mistake. It was a intentional malicious cashing by Bethesda.

    • @gangsta_dexter
    • 2025年 9月 11日 10:02am

    19:55 what is that thing that tod os talking to???? That’s not human!

    • @Жаке-с8о
    • 2025年 9月 11日 10:02am

    Минус твоему видео

    • @LordBathtub
    • 2025年 9月 11日 10:02am

    Played it not long after launch. Super boring settings, characters, exploration etc. Also ran like shit but to be fair to the game it was the pc I’m replacing today so it only had an older i5, 1060 6gb and an old ssd.
    New PC arrives today, would anyone recommend giving it another shot now that I have a 4070 and performance won’t (shouldn’t) be a problem?

    • @babydoctorify
    • 2025年 9月 11日 10:02am

    Glad you’re doing better man. Missed your content

    • @ReluctantReader
    • 2025年 9月 11日 10:02am

    encumber yourself

    • @lewerewoof
    • 2025年 9月 11日 10:02am

    Say what you want about Elite Dangerous but at least its more true to the space career sim than Starfield is. Yes its limiting in some areas but Elite Dangerous has been out for 10 years and its spaghetti code at this point. Cutscenes arent a thing in Elite Dangerous minus the hyperspace and that sells the immersion when landing on a space dock or a planet since you’re handling the controls and responsible if you mess up.

    Yes the planet generation in Elite Dangerous is lacking but in reality most planets in our galaxy are dull rocks with lucious planets being rare.

    Frontier Development has a lot of work to do to catch up to Starfields and Star Citizens planetary exploration but the game was never designed with terrestrial exploration in mind.

    • @mattlucas992
    • 2025年 9月 11日 10:02am

    I want to watch videos about Starfield, I’ve tried so many times, but Starfield is such a boring game that even watching videos analysing it are still just too boring.

    • @dustthewolf7841
    • 2025年 9月 11日 10:02am

    Hey man; sorry you were having a mental health crisis. I know how it is; but I’m super glad you’re feeling better. Good vid and can’t wait for skyrim part 3 🙂

    • @Sneedweednfeed
    • 2025年 9月 11日 10:02am

    They were up to it. They just borked it up.

    • @margok321
    • 2025年 9月 11日 10:02am

    hi if you like playing modded skyrim i recomend enderal

    • @jamesroy791
    • 2025年 9月 11日 10:02am

    I dont think starfield is a mistake just creatively bankrupt by the studio who made Bethesdia boring ugley bland planet’s terrible UI lack of story mission s new game plus is lack ousted but the missions that are good were amazing if they only spent more

    • @Blisterdude123
    • 2025年 9月 11日 10:02am

    Starfield was the best free advertising for No Man’s Sky I’ve ever seen.

    • @prophecyking3448
    • 2025年 9月 11日 10:02am

    37:35 but they still managed to fuck up Old Earth guns by putting a Spetsnaz-exclusive integrated suppressor special ops rifle and calling it an “Old Earth Hunting Rifle” among other things

    • @yasunakaikumi
    • 2025年 9月 11日 10:02am

    this pretty much goes at the same crap everyone deal with pokemon games, old mechanics that is so old it’s so boring in modern times.

    • @Im.A1ex
    • 2025年 9月 11日 10:02am

    Never finished starfield and this is the first I’m hearing about the starborn, and ngl an immortal race of scary star beings who just use your universe as a playground to expand their power before moving on to the next is so existentially terrifying, it could have been good. Shame the story sucked.

    • @thedrake5072
    • 2025年 9月 11日 10:02am

    What sticks to me is that while Starfield is indefensibly bad, it might be more important how little of an impact it had on the industry.
    People talk about Helldivers, lethal Company, Palworld, Cyberpunk 2.0 and of course Baldurs Gate, but everyone already forgot about Starfield.
    In the end it will probably take its place alongside Fallout 76 of “Terrible games Bethesda made that have a dedicated, if delusional or Jaded Fanbase” but it will otherwise fade into complete irrelevancy.
    Bethesdas Magnum Opus. Fizzled out and Forgotten.
    I couldn’t think of a more fitting fate for a company that has forgotten almost everything that made their games good.

    • @bubbasbigblast8563
    • 2025年 9月 11日 10:02am

    Starfield kinda feels like the end of the AAA era: proof that, even with huge budgets and plenty of time, big companies are struggling to even understand what people want.

    Not just Microsoft, either:

    1. Palworld’s sales have actually caught up to Pokémon Scarlet and Violet, so demand was clearly there for a similar game, but Nintendo just seems to have no interest in putting in more then minimum effort.

    2. Sony’s big games have been decent, but they also aren’t good enough to be Xbox killers: even FF7 is, somehow, on roughly the same level of trending as Skyrim.

    3. Meanwhile, games like Helldivers 2 and Lethal Company are dominating the scene, at a price point the AAA studios can’t match, despite all their money.

    So, none of the big boys are really dominating anywhere, and it’s kinda weird to see.

    • @xxMidNightHuskyxx
    • 2025年 9月 11日 10:02am

    yay

    • @Space_Ghost91
    • 2025年 9月 11日 10:02am

    At this point I think I’ve watched more hours of ‘why Starfield is bad’ video essays than hours in the game.

    • @1987SerbianGamer
    • 2025年 9月 11日 10:02am

    I play Starfield with mods. It’s good. I don’t have much time to play games. I find Starfield to be for people like me.

    • @visassess8607
    • 2025年 9月 11日 10:02am

    I tried several times stretched out over months to get into Starfield and the furthest I got was just meeting Constellation and going to their home base but never leaving back after talking to them.

    I was just so bored by it

    • @FruitloopLeviathan
    • 2025年 9月 11日 10:02am

    The most unforgettable thing to me is how bland the lore of Starfield is. That’s definitely something you cannot blame on technological or workforce limitations.

    • @hollowatelier
    • 2025年 9月 11日 10:02am

    Thank you for the time, dedication and effort. It really feels like it was an ordeal to get through. I can understand the need to take a break for all sorts of reasons.

    It really feels like Bethesda has an overwhelming, desperate need for someone to coordinate concepts. As it’s abundantly clear that going without a plan has obliterated any efforts at cohesion. Seeing the depression and discouraged expression on Will Shen’s face during that interview says a lot.

    There’s so much evidence of the Devs being handicapped by poor management.

    I’m going to be very cautious whenever TES VI comes out.

    • @dick8689
    • 2025年 9月 11日 10:02am

    “Space is big and science fiction tends to include alot of technology that’s meant to make the impossible possible”

    • @Jeedash-o8b
    • 2025年 9月 11日 10:02am

    Never commented on YouTube before, but felt compelled to congratulate you on a great video. Glad to hear you’re doing well, too. Cheers

    • @fordprefect80
    • 2025年 9月 11日 10:02am

    Give me Empyrion Galactic Survival any day over this hyped Bethesda rubbish.

    • @lustrazor44
    • 2025年 9月 11日 10:03am

    Elden Ring has EXCELLENT exploration. Constantly finding new things in a world 1/10000th the size.

    • @TheeRebel
    • 2025年 9月 11日 10:03am

    I tried to play tonight… super boring and the load screens make me feel like I’m playing last gen…

    • @divvu1014
    • 2025年 9月 11日 10:03am

    CP 2077 had no mAsSiVe oVeRhAuL

    It’s still a mediocre FPS, with almost no reactivity, a super short and linear story, a minuscule and risible cast of characters and half baked mechanics stolen from GTA.

    How could you name BG3 and CP in the saame sentence boggles the mind.

    • @AnarchyIsLove
    • 2025年 9月 11日 10:03am

    what if the first Earth DID get blown up and the part where the dude sabotaged Earth did it in a way that was less catastrophic than- oh wait it’s Bethesda they dont care

    • @jashloseher578
    • 2025年 9月 11日 10:03am

    That credits sprint sequence… That is the entire game.

    • @jpdominator
    • 2025年 9月 11日 10:03am

    This video is better than Starfield itself.

    • @OneOnOne1162
    • 2025年 9月 11日 10:03am

    Here’s the thing, in my opinion, the world of “Starfield” was the worst possible setting for a multiverse game that Bethesda could’ve possibly come up with. The reason is simple: What is the main appeal of a multiverse game? The main appeal is that you get to do the same things over again, except differently this time. And then you can see how things turn out differently. And specifically with this multiverse idea where you can basically in-universe metagame using your knowledge, it’s gaining the ability to change things in a new universe that you couldn’t have done in an old one. So why is this world so antithetical to that? Because their normal “universe” is already meant to be gigantic and nearly infinite. But what do you need to implement quests with clear choices and effects? You need a very limited scope. By its very nature you do. The reason for this is exponential growth.

    Every single quest you add that affects the outcomes of other quests increases the total number of possible outcomes the developer has to put into the game. And so a single quest can, basically, become 10 quests. Or rather one quest with 10 different scenarios that are part of it and 10 different outcomes. There is a maximum limit of story, quest design, etc. that any particular studio has the manpower, money and time to do. So whatever the number you end up with is, it can at most hit that max capacity. This means it is generally a good idea to keep the total number of quests and faction quests and locations all that stuff down to a small amount. And instead of having a lot of them, you have a lot of different outcomes for them and interactions between them. That’s where you spend your manpower, time and money.

    But Bethesda didn’t do this. They wanted quantity in each universe too. And so you’re left with a lot to do, but none of it is really able to matter that much to the multiverse idea. Because they just couldn’t create that many versions of every questline.

    Instead of having this nearly infinite world with so many quests, “Starfield” (if it was going to be a multiverse game) should’ve had any specific universe have a relatively short main quest with a small number of faction quests and side quests. Maybe set in a relatively small, handcrafted location like a single city. This way you can have your universe turn out a certain way and you can really FEEL the consequences of it. And then when you go to another universe you can really enjoy having many, many choices that are actually impactful. Because the dev team will have the time and manpower to craft those choices because they’re not busy doing stuff like creating a ship builder, base building, getting the procedural generation to work, etc.

    On top of that, they should’ve had a bunch of skill checks throughout many quests and encouraged you to specialize your character a LOT. That way the first universe through you are almost doomed to lose certain skill checks and have certain quests go badly. But then in the next universe you can increase that skill and pass them.

    Another wonderful wrinkle to all of this would be using the butterfly effect to trick the player. Let’s say in quest 2 of the game the player already knows that an enemy attack is going to come in a certain place. So the player goes there with their companions. Only for the attack to happen elsewhere. Wait, why? Well, in quest 1 you made a different choice than you did the first time around. Instead of not hacking some map device, you DID choose to hack the map device. It gave you a skill point but without you knowing it alerted your enemies that it was opened at that location. And so they attacked there instead. That way despite your metaknowledge you could still be surprised sometimes.

    Anyway, my overall point is: I think the concept for a multiverse RPG is actually a really cool one with a lot of potential. But Bethesda went about the exact wrong way of making it. It should’ve been something not where every universe had nearly unlimited scope with base building and ship building and all of that. No. It should’ve been a relatively small game, in a small location, with a limited number of quests. So that with each universe you can really change things up a lot because you have the time and money to do it.

    • @RazorsharpLT
    • 2025年 9月 11日 10:03am

    Considering Starfield has a LOWER player count than Fallout 4 and *ALL OF SKYRIMS DIFFERENT RELEASES*

    It’s easy to say that Starfield is dead.

    • @vernym4164
    • 2025年 9月 11日 10:03am

    very well done review, love this style.

    • @SolarFlareAmerica
    • 2025年 9月 11日 10:03am

    2:12:23 remember, this is apparently one of those so called ‘woke’ companies, so if they’re championing a return to the gold standard, surely it must be the progressive thing to do? 🤣🤣

    Honestly, neoliberalism is exactly what it produces. Slop.

    Also, love Ted Price’s facial expressions at 3:45:50 . Man CANNOT stop blinking XD Android looking mf.

    • @DickWaggles
    • 2025年 9月 11日 10:03am

    Peach cobbler spotted!

    • @OneOnOne1162
    • 2025年 9月 11日 10:03am

    3:25:24 – Nones doesn’t necessarily mean atheist. Plenty of generally spiritual people or vague god believers and deists pick none. If you ask Americans whether they’d vote for an atheist though, as a poll a few years ago did, it is one of the lowest ranking. Not to mention that conflations between atheist and all sorts of things like communist and even just immorality are still a thing. And all of the separation of church and state violations. Sure, America is becoming more atheist by the year but there absolutely is a history in America of anti-atheist sentiment.

    • @ikennasmash1030
    • 2025年 9月 11日 10:03am

    Bruh, Emil is not good for Fallout

    • @abraxaseyes87
    • 2025年 9月 11日 10:03am

    I wonder if the kids today will have the same nostalgia we had with Morrowind/Oblivion?

    • @smochee2415
    • 2025年 9月 11日 10:03am

    47:16

    • @owieczkacs
    • 2025年 9月 11日 10:03am

    I know the voice from different youtube channel

    • @nobodyfromnowwhere7510
    • 2025年 9月 11日 10:03am

    I think “Xbox” will basically become a line of pre-built gaming PCs designed with a gaming OS based on windows, because a lot of their shareholders want them out of the gaming business altogether, but they see too much potential to make money as a service provider and publisher.

    • @Letsgo44444
    • 2025年 9月 11日 10:03am

    Starfield is the equivalent to baking a cookie with no sugar. 😂

    • @cktrigon
    • 2025年 9月 11日 10:03am

    Ah, well, Buddha Coulda Woulda. There’s a game plus of this universe somewhere where Starfield is a good game we enjoy playing and replaying. Unfortunately, it’s not in this playthrough.

    • @LifelessTooth
    • 2025年 9月 11日 10:03am

    I honestly never even knew about the “greatest hits” moments you mentioned in the boss fight around 3:36:55 and how it teleports you to different scenes from the story. I always just used the freeze power on them and gunned them down with my overpowered shotgun build, and that’s after having done 4 playthroughs lol

    • @pointmanzero
    • 2025年 9月 11日 10:03am

    I was so bored

    • @TinyGamerAlec
    • 2025年 9月 11日 10:03am

    I’m sorry you’ve been going through it lately. Speaking for myself, I’d much rather wait ages for a good, interesting, intelligent video like this one than expect you to simply churn stuff out and ignore your own health. I hope things are better for you now!

    • @TheOneMillionthRoger
    • 2025年 9月 11日 10:03am

    For personal use 3:07:40

    • @Overwatch-17
    • 2025年 9月 11日 10:03am

    That intro scene is straight out of Facade.

    • @somakun1806
    • 2025年 9月 11日 10:03am

    Starfield will go down in the history as the worst game…yes worse than 76.

    • @Nyanrlathotep
    • 2025年 9月 11日 10:03am

    Really fun video to listen too as usual!

    • @Steiwerd
    • 2025年 9月 11日 10:03am

    Is this a reupload? I swear I’ve watched this video before.

    • @thecameraman8648
    • 2025年 9月 11日 10:03am

    I’m so happy to watch this video come out after all the hardship you had making it! It was so worth waiting and checking your twitter. Rewatching your Starfield preview until seeing the finished video in my youtube feed.

    Your right that the most interesting thing about starfield is the meta stuff outside of the game with how people responded to it.

    so many creators as you say have their “egg on their face moments” when they gave starfield a high rating before the public concensus was made clear at release being the opposite. The denial of the game being bad with those dev responses to negative steam reviews and emil’s twitter thread. Admitting to hubris and devs leavig the studio. The weird and hilarious drama of Neverknowsbest “you called me a cuck” thing.

    What a waste of the amazing opportunity of a new ip where they had so much money, talent, and player’s interest. where any other indie dev would kill to have.

    Rest easy that all the hard work researching and analyising what was wrong with the game and the reception around it paid off! I’ll be for sure rewatching this many times and gonna watch that podcast with you and pat that came out the same day of this. 😎👍❤️

    I can’t wait to see your next video hopefully more enjoyable to make.

    • @carlosyounosee4332
    • 2025年 9月 11日 10:03am

    Very based take on the console stuff towards the end. The fact that Phil has been getting more and more brazen with no push back is a travesty.

    • @hammerofscience534
    • 2025年 9月 11日 10:03am

    After about 180 hours, 40 of which was 100 percenting the tutorial world I uninstalled. So many lies, so boring, and so repetitive.

    I barely discovered the Starborn before I noped out.

    And I have 1000s of hours in Fallout 4.

    Starfield is a downgrade in EVERY way.

    I may come back if they can No Mans Sky it, but I doubt it.

    Great review!

    • @madwomansinsight
    • 2025年 9月 11日 10:03am

    1:44:00 Bethesda intentionally obfuscated the purpose of their own game’s systems so people would talk about it. Out of all of their assheaded decisions they made with this game, this is truly one of them. From saying a skill “slightly” increases something, “noticeably” changes something, “marginally” changes something, there is no way they aren’t backhanding everyone who wants to look into how their game functions.
    and then they treat discovering how their game is supposed to function like it’s a fun bonus you get give me a fucking break

    • @ItsNotXhad
    • 2025年 9月 11日 10:03am

    re: changing backgrounds and character traits – backgrounds may have intentionally been disallowed due to the way the levelling system works. Otherwise you have to make it so that NG+ does not include your “tag skills” or give the player 3 extra skill points for free if they switch into something with skills they don’t have.

    With traits, the more I think about it the more I think they should have just been randomized on NG+. Both for the surprise variety and because it’s a lot more variety to have locked behind the requirement to roll an entire new character.

    • @OrbitalShell
    • 2025年 9月 11日 10:03am

    I really wish I could live Starfield. It needs a massive reboot update like 2077.

    • @–COSMIC-
    • 2025年 9月 11日 10:03am

    4 more hours to waste on start field? Yeah I’m good lmao

    • @drowze_
    • 2025年 9月 11日 10:03am

    All of the Starfield NPCs really do look like skinwalkers.

    It’s just so bizarre and creepy, I can’t get over it. Like he says, something in my brain just rejects these faces utterly. Who possibly could have looked at them compared to the Witcher or even Mass Effect and think this was good to ship?

    • @nunyabizness6376
    • 2025年 9月 11日 10:03am

    Also, sweet baby inc put their dirty pedophile hands all over it

    • @donniedewitt9878
    • 2025年 9月 11日 10:03am

    4:09:00 why would you forsaken us Fallout fans by chaining us forever to emil?

    • @joshmapes4311
    • 2025年 9月 11日 10:03am

    Yes!!! You are the FIRST PERSON I’ve heard comment on the very first thing that soured me on this game- Bethesda, what did you do to Earth, and why was it so dumb??

    There aren’t any ruins, except for an immaculate building or two? Because I’d the magnetosphere being blown off?

    Incredibly dumb.

    • @aspiringgirl4422
    • 2025年 9月 11日 10:03am

    AAA devs seem to be really dumb and cannot figure out how to use procedural generation.

    In 2017, Mass Effect Andromeda came out. The devs worked very hard on creating 30 procedurally generated planets with meaningful content for the player to engage with. They figured out that no, procedural generation cannot create meaningfull quest style content, and so they had to scrap it.

    But the thing is, BioWare tried the same thing in 2007 with the uncharted worlds in ME1, and realized that it was boring, so they changed it into unique missions for ME2.

    In 2011, Minecraft offically released and wrote the rulebook on using procedural generation. Its best suited to survival/base building games with a heavy focus on gameplay and not on story.

    Yet AAA devs keep making the same mistake of relying on procedural generation to make meaningful content and failing. I think we’d all rather Starfield have a single planet with unique and meaningful content than the 1000 worthless planets we got.

    • @Rucks01
    • 2025年 9月 11日 10:03am

    Just go play Star Sector

    • @irishijo1
    • 2025年 9月 11日 10:03am

    Todd “…we made alot of stuff…”
    What you made is a way to make Space feel equal parts uninteresting and empty. You have so many planets, but theres nothing to do. There are so many options that you can ignore everything. I hear people praising the Combat as Bethesda’s best, but I feel like thats categorically false. The number of times I have had shots go completly wide when my scope is centered on someones chest is ludicrous. Automatic guns got nerfed into the dirt, but its not like Bethesda hasnt been doing that since Fallout 4. A thousand planets I can land on and none of them to feel at home on. A main story that tells you to not get attached to any of your accomplishments or creations, its just a mess. What Bethesda has created is a mess. And just like every other mess, once its cleaned up, no one will even remember it

    • @SimmerCK
    • 2025年 9月 11日 10:03am

    I am amazed at the lengths of these videos.
    This is like epic Star Wars Sequel Trilogy critiques.
    I guess this game disappoints hard.

    • @kakalokin147
    • 2025年 9月 11日 10:03am

    Unlike other games that were a disaster in the eyes of the general public, this game continues to appear in extensive documentaries about how bad it is. It reminds me of Cyberpunk 2077, which came out in a worse state than Starfield with an even more broken core.

    • @tylerantonikowski4027
    • 2025年 9月 11日 10:03am

    It took 2 weeks and 8 hours of play time for me to uninstall this aimless game

    • @MrRyanThaFitz
    • 2025年 9月 11日 10:03am

    Just the simple fact that you can load up the planet map and pick a different location on the planet to move to and then land and it’s a beautiful procedurally generated environment is pretty cool. You have to give them some credit for that… maybe there’s another game out there that can do that but I haven’t seen it and I don’t look because I’m a busy person. I think the real problem and a lot of the issues that you’re talking about is the fact that they chose not to upgrade to a new game engine. At this point, there’s no excuse for that in my opinion. Look at elite dangerous. That game feels overwhelming. The simple fact that there are more stars in the game than anybody in our lifetime will probably be able to go and explore is daunting. Then go ahead and take a look at space engine. If you’re not familiar, check out space engine if you like simulations, it’s awesome. You can quickly and easily transition to any planet you want anywhere in the universe (most is procedurally generated). No loading screens at all, sometimes if you move too quick it will take a few seconds to load up all the textures but all in all that’s what I think a lot of people now in todays world expect. I have to disagree with you in saying the technology is not here. It’s definitely here but remains to be seen on implementation because of how big a project it will be.. saying that we don’t have the tech or the technology is not there. I see an incredible game in the near future where you can do everything. The problem is most people watch too many sci-fi movies and think space is packed with interesting things but in reality it’s a vast desert beyond most people’s comprehension, dangerous and inhospitable.

    • @Varangian_af_Scaniae
    • 2025年 9月 11日 10:03am

    I agreed with most of the video until you suggested Emil head the future Fallout development. Have you played Fallout 4? That story is worse than Starfield. It’s among the worst main quests ever made in a AAA video game if not the absolute worst. There are NO redeeming aspects of that story. Emil should not head anything! He shouldn’t even be a team lead since he is incompetent!
    You must really hate Fallout since you actually suggested he would lead F5 development.

    • @SwarmerBees
    • 2025年 9月 11日 10:03am

    The vast body of knowlege that explains best why Fallout 4 and Skyrim work and Starfield doesn’t is nothing new. Human beings have been telling stories since Hominids could talk, and storytellers ignore at their peril the millenia of wisdom about what makes a story appealing.

    For example, look at the vast difference between how Starfield establishes a scene versus prior Bethesda games. Does a procedurally generated landing zone grow on the player, with its various minute immersive details growing on the player so that the player begins to have feelings toward it like one does a familiar neighborhood of one’s childhood? No- only the handcrafted sites with particular storytelling details give that kind of intimacy.

    Attention to these details make readers of books want to rewatch a film or re-read a book to once again return to a world that made an impression on them. Why should it be any surprise that if most of the places one visits in a virtual environment are generic, that the person never begins to feel any bonds with that world? And this is just a cursory look as one leg of good story telling.

    Starfield failed because Howard has no capacity for literature. This is very basic stuff.

    • @zibbezabba2491
    • 2025年 9月 11日 10:03am

    The biggest mistake Bethesda ever made was not following up with a fallout 5.

    • @Slimebawt
    • 2025年 9月 11日 10:03am

    “I don’t know if I answered your question.”
    “Oiypffshhhh”

    • @EliteCuttlefish
    • 2025年 9月 11日 10:03am

    My biggest fear is that the criticism of Starfield’s exploration kills games like NMS or Elite because publishers think “Well if Bethesda can’t do it…” or “People expect full civilizations on every planet”

    • @Ifinishedyoutube
    • 2025年 9月 11日 10:03am

    2:55:56 please tell me you don’t like Master cheeks? If you like Master cheeks, then all of your opinions are corrupted.

    • @kessler_could_not_care
    • 2025年 9月 11日 10:03am

    to be fair the government doing nothing to alleviate a housing crisis is pretty realistic

    • @cipherenigma
    • 2025年 9月 11日 10:03am

    Those Todd clips are painful.

    • @bork750
    • 2025年 9月 11日 10:03am

    God damn the first Mass Effect is incredible. Even the music is so phenomenal. I can’t remember any of the music from Starfield

    • @quito787
    • 2025年 9月 11日 10:03am

    From the forced pronouns, to the forced lgbt content, to the mediocre story, and lack of true space exploration (just fast travel points lol), Bethesda has lost me as a fan. I’m sure many feel the same way as I do.

    • @osirispomegranate
    • 2025年 9月 11日 10:03am

    I’m really fascinated by this game and the fact that it exists. How the fuck was this released?

    • @simethigsomethingidfk
    • 2025年 9月 11日 10:03am

    I have always said this since starfields launch and I really am surprised that they didn’t do this. They should have just made an area maybe about 1/4 the size of Skyrim for each major world and fully fleshed out that area. Call it a “Settled Zone” or something and keep the randomly generated stuff for the rest of the planet, just call it a “Wilderness Zone” or something. Put all the big cities in the center of these settled zones and make a bunch of interesting encounters, caves, minor settlements etc etc around them. All the story quests and big events would happen in the fully fleshed out settled areas so you could stumble across interesting caves and random encounters as you went between the quests (so no running 12km with literally nothing happening). But you still have the vast expanse of the world outside this area to make your own settlements in. Plus you have the perfect excuse for all the quests happening in these zones because “Well these zones are where 99% of people live so obviously it would be where all the quests happen”. It’s such an obvious way to do this but they decided to do the dumbest way instead.

    • @turtlelegs6831
    • 2025年 9月 11日 10:03am

    i wish i could give a dislike for every fucking censor

    • @BB_MMX1
    • 2025年 9月 11日 10:03am

    Now that we’re in Q1 of 2024, I thought content creators had their fill in taking jabs at this game. The saying “beating a dead horse” come to mind.

    • @LifelessTooth
    • 2025年 9月 11日 10:03am

    Was this a reupload? I could swear I’ve heard some of those exact same lines before, talking about the ramps on landing bays and the boost pack secondary binding making you move faster

    • @cleverwitticismhere6922
    • 2025年 9月 11日 10:03am

    Nope, I’m not gonna pay for mods.
    I don’t object to modders wanting to be compensated for their work; I’m just saying I wouldn’t spend money on them.
    Maybe other people are willing, but not me.

    • @brunohommerding3416
    • 2025年 9月 11日 10:03am

    How… i mean how did they take all this time and all this money and made something so bland? Its almost an achivement to make a space game BORING. I swear as a veteran DnD Dungeon Master that i myself can write a plot 1000x better than the main story of this game, not to mention the side quests and world building in general.
    I tried playing the game and it just baffles me how a company with so much resourses can fail so spectacularly

    • @WHBN2P
    • 2025年 9月 11日 10:03am

    The fact that sarah morgan can be a potted plant and effectively change nothing is such a self dunk

    • @dexterity494
    • 2025年 9月 11日 10:03am

    35:06
    This, in my opinion, should never be an excuse. Especially when it’s been over ten years from the original release of the game engine. If you have a problem with your engine, that should be your top priority before adding anything new, or using it again for a new game. There is no excuse 3 years let alone ten years after that “oh no, we couldn’t get fast moving transportation to work, so we just didn’t add them” despite them releasing multiple games after using the same engine.

    • @dustinfritzfarr9529
    • 2025年 9月 11日 10:03am

    I swear Starfield is such an enjoyment vacuum that even videos covering it have their entertainment value diminished.

    Let me note that I love private sessions and long form videos. I can usually watch the same 7 hour video two or three times in a year. Hell I’ve even watched the 5 hour history of eve online twice in the same month. But… starfield is just so joyless this is a real struggle.

    • @krackerman3628
    • 2025年 9月 11日 10:03am

    Starfield is .. well souless… think of the things we all loved in FO and Skyrim.. immersion… a whole universe from operatic music to pipboy and music channels in each game was there to immerse the player in the world created… but in Starfield… nothing… nada… it’s just souless gunplay.

    • @khaosproductio
    • 2025年 9月 11日 10:03am

    i swear each starfield review videos keeps on getting longer and longer

    • @Jarmister
    • 2025年 9月 11日 10:03am

    Tthey make planets like blloodborne chalice dungeons small part of optional randomized maps as planets it could work. Todd tried make no man sky and faild.

    • @Treayom
    • 2025年 9月 11日 10:03am

    Now picture that at Microsoft they thought Starfield was going to be their flagship, a game that would last for a decade and would make people want to buy an Xbox.
    😮😮😮

    • @lil_thang
    • 2025年 9月 11日 10:03am

    The POI comparisons was particularly damning. Like I could’ve kept my Starfeld chub a bit longer if there were more than TWENTY POINTS OF INTEREST (with no variation)!

    • @TheVikingbob
    • 2025年 9月 11日 10:03am

    The irony of the “design” side quest is the ONLY option not available to you is opening the ship editor and building one vision yourself. You have to “compromise” and work with the team and do little trite team building activities and the end result? An uninspired ship. The “right” answer of talking down everyone into the least specialized version and “bad” option of trying to do everything well are both wrong and both Starfield.

    • @ZenGarage
    • 2025年 9月 11日 10:03am

    I have 133 hours into Starfield and I last played it on Oct. 1. I’m a HUGE Bethesda fan and have put in thousands of hours into Fallout and Skyrim. Initially I was holding out for mod support for Starfield but at some point I got sick of being downvoted on reddit for my constructive criticisms of the game and ultimately I just left the sub as I don’t want to be seen as a downer (as some people absolutely love the game). To each their own. Happy that some people love it, but personally I’m gutted at what it could have been.

    • @LumosX
    • 2025年 9月 11日 10:03am

    It’s incredible how hundreds of people can work for years to produce a dogshit result. You see it in movies, you see it in games. Is it just corporatism at fault? Silo effects or Price’s law from companies getting too big? It’s outright mad.

    • @matthewrichardson2533
    • 2025年 9月 11日 10:03am

    For me seeing the orbiting planets on the skies of other planets and the lighting effect of a close gas giant engaged a part of my brain Star Wars doesn’t and that’s okay. They both do their thing but I understand if people were expecting Star Wars though.

    • @LincolnZ5
    • 2025年 9月 11日 10:03am

    I’ve been enjoying this game and I love it. It’s common for people to post negative things about something and never post positive things. It’s human nature

    • @Cables_
    • 2025年 9月 11日 10:03am

    Only 36 minutes in and already your critique of this game is the best I’ve seen so far, can’t wait to see what else you have to say

    • @cogsworther1639
    • 2025年 9月 11日 10:03am

    One thing that annoys me is that Starfield has a few good ideas here and there in a very *Two Worlds* kind of way. The concept of a character’s overall capability with a weapon being represented as an intersection between two different skills (Pistol/Rifle & Ballistic/Energy) is a genuinely smart way to square the circle between hyper-specific weapon skills (as seen in Daggerfall and Morrowind) and overly broad weapons skills (as seen in Oblivion and Skyrim). I could imagine a fantasy game wherein melee weapons are handled in a very similar way with one-handed/two-handed categories intersecting with bladed/blunt/polearm categories

    Of course, an idea being good in concept means nothing about its execution. This system *only works* if the categories are evenly balanced, so. . . it’s just another underdeveloped concept

    • @Mitsoxfan
    • 2025年 9月 11日 10:03am

    I would argue that the same game has been made since Daggerfall. Only more refined over time. And that’s not a bad thing. Just in TES series alone, I have easily a thousand hours. That’s not even including TESO. I would have been happy with Skyrim in space. But what we got was a repetitive 30-hour DLC, with a fairly cool ship builder mini-game.

    • @badrhetoric5637
    • 2025年 9月 11日 10:03am

    Starfield is monumental in how many different elements work to contradict and undercut themselves. The stitches burst at the seams.

    Also…the grav drives destroying earth? No one figures out to just use them a bit further from earth. Not just that, why would you need to destroy earth to push humanity!? Like…billions of people colonising the galaxy or a few thousands rich people a lottery winners struggling to survive? This is a phenomenally bleak look at humanity and just stupid.
    “We could go out amd explore, colonise and exploit resources but…naaah lets stay here.

    • @bar10dr
    • 2025年 9月 11日 10:03am

    Not to mention the absolute horrible ending

    • @Kudryavka_Noumi
    • 2025年 9月 11日 10:03am

    Starfield single-handledly brought the gaming critique genre of YouTube to a new level.

    • @Orzorn
    • 2025年 9月 11日 10:03am

    Hey PrivateSessions, I really enjoyed your review of this, especially the section at the end that covered the financials, Microsoft’s current situation, etc, because I think its something a lot of people leave out of their reviews of the game. Starfield is a really sour look for Bethesda, and I think a lot of people like me were looking at Starfield for how they expect TES6 to go. Well, we got our answer, and it does not look good.
    Thanks for your hard work, and I’m happy you’re doing better mentally. Sitting in the live streams with you and Pat was some of the best fun I’ve ever had on Youtube or the internet in general and it was genuinely a great experience to be able to actually talk in chat and have both of you respond and talk with everyone about things.

    • @kingleonida5513
    • 2025年 9月 11日 10:03am

    Dam 4 hours? Okay, days of this for a while lol

    • @sugarhill9283
    • 2025年 9月 11日 10:03am

    they really just wheeled out some old shit hoping no one would notice

    • @Christina-g4s
    • 2025年 9月 11日 10:03am

    You can avoid all random ship encounters.
    just do what the mission instructs you.
    All systems off and no more than 2 bars in engine.

    now you don’t even need to upgrade your ship

    • @Stormline526
    • 2025年 9月 11日 10:03am

    Starfield was such a disappointment to me because it’s the game I’ve wanted since I was a kid, but Bethesda didn’t care enough about the art of the game to make it the game it could and should have been. There’s nothing else out there with this formula, EVERY other game in the genre is missing *something* that starfield has. Starfield has all of it, but it is also crushingly awful. it’s the shallowest game I’ve ever played, none of the mechanics interconnect, the story is bland, the NPCs are bland, the base building is bland, the ship combat is bland, the space exploration is bland, the planets are bland… I could go on. They had… all the parts but failed in executing every single one of them. I HOPE that eventually modders rectify this, unfortunately, without AI voice acting becoming acceptable and mainstream, that will never happen in a decent manner, because no one is going to pay for the thousands of lines of professional voice acting needed to fix bethesda’s horrible excuse for a game, nevermind the coding.

    • @NeverduskX
    • 2025年 9月 11日 10:03am

    I was actually really excited for Starfield. I really enjoyed it when I first started it, and I ended up exploring it in a lot of different ways. But, I realized, the more I played, the less satisfying it would become. I would keep on waiting for the moment something became exciting, only to realize that moment wouldn’t come again and again. It was like exploring a vast labyrinth only to discover that every path was a dead end and there was nothing that valuable inside in the first place.

    Planet exploration? Genuinely pointless.
    Points of interests? They’re all identical.
    Ship-building? Severely limited.
    Base-building? Incredibly unintuitive.
    Collecting powers? Increasingly tedious.
    Main quests? Staler with each mission.

    The more I played, ironically, the worse it became for me. Where some games “become good” after 10-30 hours, it felt like Starfield plummets after 10-30 hours. Because the more you play, the more obvious it becomes how flat the experience is. After nearly 100 hours of hard-headedly hoping it would finally spread its wings and become the great game I was hoping for… I realized I was wasting my time.

    Which is a shame – because I was really hoping Bethesda would make something amazing with Starfield and get me hopeful for TES VI.

    • @Terrahex1
    • 2025年 9月 11日 10:03am

    I am so excited for skyrim pt 3. You have no idea how many work days I’ve spent listening to you and Pat. There’s just something soothing about your guyses videos in particular that occupies my brain when I have nothing new to listen to

    • @OuroborosChoked
    • 2025年 9月 11日 10:03am

    “It’s a platform for future content” = we didn’t even try to make a complete game… we’ll just kick out updates later and call them “add-ons”.

    • @yellaturd
    • 2025年 9月 11日 10:03am

    I only just remembered how deceptive the launch was as well. Judging by comments and videos in the weeks leading up to release it really seemed like a large portion of the fans didn’t actually know what the game would be. I for one expected to actually be able to fly my ship between planets and potentially fly down to the surface. In no way did I expect the bogus tile system with uninteresting POI placed 1km apart from each other.

    • @SqualidsargeStudios
    • 2025年 9月 11日 10:03am

    It’s funny how todd doesn’t realize that ted price isn’t laughing with him but at him, honestly i am surprised ted talked to todd at all.
    Ot only that, but it seems like ted seems really uncomfortable to talk to todd. Or ted is baffled on how dense and idiotic todd is, as in how is todd allowed to make decisions on a game design kinda way.

    • @nothing4mepls973
    • 2025年 9月 11日 10:03am

    I disagree with Pat. Nobody deserves how bad Starfield is.

    • @jjjordan3881
    • 2025年 9月 11日 10:03am

    Funniest thing about Bethesda games at the moment for me is that pop in and draw distances are worse in Fallout3 on XSX than on 360. Fps is great, game looks and feels far more responsive than ever but somewhere in the port they fkd up the rendering. Makes no sense.

    • @j.d.4697
    • 2025年 9月 11日 10:03am

    *I am a lot more cynical than you are.*
    I think at this point, many things in games are designed to keep you playing until the refund window closes with systems so open-ended that they serve as a foundation for the excuse of “if you just played X amounts of hours, you would know how awesome this game is, but you didn’t”.
    You know, a lot like the “this game is not pay2win because you can earn store currency just by playing” excuse a lot of games use coupled with systems that time-gate the player’s earning rate of said currency to such a ridiculously slow rate and for such a ridiculous amount of unfun gameplay that it’s only possible IN THEORY to afford anything substantial from the store by just playing, but IN PRACTICE nobody would be able to actually get through it.
    Star Trek Online comes to mind here.

    • @Finn-McCool
    • 2025年 9月 11日 10:03am

    My opinion, no matter how many console reloads I was forced to make, no matter how many glitches I had to endure. I had an absolute BLAST playing this game.
    That being said. I think it was a “miss-step” not a mistake.
    These developers know how to make a game. They know how to develope a story. They know how to engage the community … to an extent. And after playing ESO I can safely assume they will know exactly how to “fix” their miss-step and tweak the experience and optimize the code. I honestly believe that the game needed more time in the oven, however there are circumstances that dictate when a game must launch and come what may the launch was executed.
    I honestly LOVE this game and I’m excited about the future of it as well. Shattered Space will indeed be a litmus test but it doesn’t necessarily dictate a barometer of its far future. This world can easily become an MMO. Come to think of it, that’s what became of both of their most successful franchised universes to date.
    RPG-RPG-RPG-MMO
    Morrowind -Oblivion-Skyrim-ESO
    Fallout-Fallout-Fallout-’76
    A tried and true commitment to the long game. And this will be another success in the long line of successful endeavors for BGS.

    -✌🏽

    • @SaintJames14
    • 2025年 9月 11日 10:03am

    “The astronauts weren’t bored when they were on the moon”
    Wrong, Todd, they started playing another game (golf) just like I did

    • @pauline3775
    • 2025年 9月 11日 10:03am

    Just finished your video. I’ve also watched Patrician retrospective but in my opinion, this is the best Starfield review on YouTube. You did a very great work. Hope you keep doing more video 😉

    • @CaffeeRaccoon
    • 2025年 9月 11日 10:03am

    RIP The Overseer.
    RIP Starfield.
    RIP my hopes on Bethesda.

    • @kenzhie3d
    • 2025年 9月 11日 10:03am

    Been waiting for this one since the preview dropped and it was worth the wait great video man!

    • @CaringCabbage98
    • 2025年 9月 11日 10:03am

    Full video is great! Thanks PS!

    • @egoborder3203
    • 2025年 9月 11日 10:03am

    after the disappointment of Fallout 4 and what Bethesda has produced since, I really wanted Starfield to turn me around on them. Instead, Todd and Bethesda showed such incompetence with this game that it’s almost possible to imagine they revel in their idiocy

    • @justinw1554
    • 2025年 9月 11日 10:03am

    the only part I disagree with you as someone who’s played the hell out of this game is the soundtrack. it’s really good. it has sci fi influences in all the right places while being tonally similar to other bethesda titles. the combat score is an interesting mix of the orchestra and electronic music that I personally think is pretty cool. there’s a lot of bs in this game but the music is pretty damn good. your music that you dubbed in was generic and typical. I think you have a lot of good opinions except for taste in music and that’s ok, but I think you’re wrong on this point.

    • @LAFORGUS
    • 2025年 9月 11日 10:03am

    At the beginning i was baffled why Starfield was Barren, but after they showed intentions of paid mods, everything was clear.

    Starfield is a platform where Bethesda will be selling Paid MODs, and those 1000 planets are the perfect sandbx t do it. Then expend another decade milking players from these extra content on those planets.

    • @prince_of_cats
    • 2025年 9月 11日 10:03am

    2:45:22 cmon man it’s “pore over” not “pour over”

    did nobody proofread this before the game shipped?

    • @ObviousRises
    • 2025年 9月 11日 10:03am

    God I knew you were a zoomer. Your generation is so ignorant of what came before. You don’t nearly understand how bad Bethesuda games really are

    • @jassykat
    • 2025年 9月 11日 10:03am

    another video trashing Starfield… How original… This is quality content right there.

    • @HelloKitty22c
    • 2025年 9月 11日 10:03am

    These videos are more entertaining than the game itself.

    • @Ddogsmithers
    • 2025年 9月 11日 10:03am

    Babe wake up new Private Sessions

    • @PRatnCave
    • 2025年 9月 11日 10:03am

    starfield will be good
    starfield will be good

    • @2nd3rd1st
    • 2025年 9月 11日 10:03am

    “Why are there ramps on every ship when there are no vehicles?”

    Wow, ableist much?

    • @johncarrier24
    • 2025年 9月 11日 10:03am

    Watched your entire video. You are way to smug to take seriously.

    • @boops1312
    • 2025年 9月 11日 10:03am

    mental hell gaming

    • @t-rexreximus359
    • 2025年 9月 11日 10:03am

    “These aren’t even plot holes, these are plot craters” 😂

    • @cubeincubes
    • 2025年 9月 11日 10:03am

    Is this a repost?

    • @JacobSteakfries
    • 2025年 9月 11日 10:03am

    For Starfield’s facial animations, most studios actually purchase software and animation sets that automatically perform things like lip syncing and dialogue animations. Like anything else it’s a tool, just one they used poorly. I just think it’s funny that I’m fully convinced they use the same software as Outer Worlds, because I distinctly remember one of the DLCs for that game royally fucking with the facial animations to show characters are brainwashed and genuinely some normal Starfield NPCs look like characters from that DLC sometimes.

    • @bmagada
    • 2025年 9月 11日 10:03am

    The worst thing about the mod argument for the game, is there isnt enough content to keep you playing long enough for the Modders to make anything of substance. Sure you have giant areas to place things, but do you see a sim settlements or a enderal being out anytime before their garbge creation club 2.0 you know they’re gonna try? Theres no lore to build off of and to this date there still is not a single quest mod. Not even a small one. Its all been cosmetic BS, quality of life stuff, and bug fixes. Its been 6 months and Bethesda is basically radio silent.

    • @challengingyou212
    • 2025年 9月 11日 10:03am

    Good session

    • @ivanklimov7078
    • 2025年 9月 11日 10:03am

    thoroughly enjoyed the whole 4 hours, thanks for making this one. waiting for the final skyrim vid

    • @civildisorder
    • 2025年 9月 11日 10:03am

    Something fascinating about this video is that, usually when you look at works from the same dev studio, the hindsight you apply on things works differently. “This feature / function being better in the new thing makes me see the old thing in a new light, how it easily could’ve been better,” that sort of thing. Starfield pulled the reverse; it’s not just you Private Sessions, but Pat more or less made the same point about how Starfield was somehow regressive in Bethesda’s ability to craft, and there is newfound appreciation for how previous games of theirs did particular things. Hearing praise for Fallout 3 for example, it really does make you think.

    • @2013Arcturus
    • 2025年 9月 11日 10:03am

    I’m old enough to own a home but not wealthy enough to upgrade my ten years ago top of the line PC, so I was devastated when I realized my specs wouldn’t allow me to play it.

    Now I’m so fucking happy I didn’t waste by time, and sad about what this might mean for Elderscrolls 6

    • @ParanoidBrandroid
    • 2025年 9月 11日 10:03am

    At this point I have spent more time watching video essays on why Starfield fails then I have spent playing the actual game. 😂

    • @DuskoftheTwilight
    • 2025年 9月 11日 10:03am

    Wow I completely forgot Noel even existed. When you started describing her I thought you were gaslighting us with some kind of mod you installed until you mentioned that one moment where she scans you.

    • @Vert_GreenHeart
    • 2025年 9月 11日 10:03am

    Shame you mentioned Will Shen but not Kurt Kuhlmann, he was “asked to leave” a day after Starfield release…

    • @RedHornSSS
    • 2025年 9月 11日 10:03am

    as a space game enjoyer this game is mid af.
    as a traditional Bethesda enjoyer this game is mid af.
    as a story focused game enjoyer this game is mid af.
    as an action combat enjoyer this game is mid af.

    overall, mid af.

    • @Edyn42
    • 2025年 9月 11日 10:03am

    3:48:35 It’s the thing, he said the thing !

    It straight up made me laugh to hear that sentence again.

    • @Noblesix84
    • 2025年 9月 11日 10:03am

    If I had to guess why boost packs weren’t advertised with the bonus jump, it would be because you can’t do it on consoles/with controllers. I play on PC with a controller, and did so for Starfield, and while the mapping option was available for KBM it wasnt for controller.

    • @minakatahizuru
    • 2025年 9月 11日 10:03am

    Vote with your wallet and playtime you have all the power.
    Don’t support Woke DEI ESG indoctrination.

    • @eriiicj.1558
    • 2025年 9月 11日 10:03am

    I never got to see the funeral because I couldn’t make it through enough in-game days before I stopped playing. Kinda sad I missed the fun part.

    • @Marcara081
    • 2025年 9月 11日 10:03am

    With the right mods Fallout 3 becomes Metro 2033 and is some of the most fun (and terror) I’ve had exploring any game world.

    • @karpai5427
    • 2025年 9月 11日 10:03am

    1:48:46 I love this reference to something that someone at Bethesda said that they want descriptions of perks to be vague for these players.

    • @Slice-nf5jw
    • 2025年 9月 11日 10:03am

    Review phantom liberty

    • @riczz4641
    • 2025年 9月 11日 10:03am

    Is this a reupload?

    • @DracoFroggo
    • 2025年 9月 11日 10:03am

    Oh how I wish Starfield was good

    • @4mb127
    • 2025年 9月 11日 10:03am

    You could rename your channel to Todd Howard vs Todd Howard

    • @nagi603
    • 2025年 9月 11日 10:03am

    2:04:40 nah, it’s a mandatory quest. And basically the one with the most options.

    • @TheBalthassar
    • 2025年 9月 11日 10:03am

    The best is rank C because otherwise mods and expansions couldn’t add better ships.

    • @danielff3844
    • 2025年 9月 11日 10:03am

    it usually doesnt bother me in these kinds of videos, but the background music was really distracting at times.

    • @michaelharris2178
    • 2025年 9月 11日 10:03am

    Starfield Twist: You know that thing your doing? Keep doing it.

    • @danieljames1868
    • 2025年 9月 11日 10:03am

    2:39:48 I mean. Considering the limitations of space flight with the technology we have now, or would be able to develop in the next century even? Half a century of evacuating earth *absolutely would* still leave the majority of earth’s population to die there. “Most of Earth’s population died, and what remains and was able to be built back up is smeared across the settled systems like an ounce of butter across a mile of bread” is a sound explanation for why everything is so small.

    From a worldbuilding angle, it’s an *incomprehensibly stupid* choice for them to have made, but it is internally consistent.

    • @Marcara081
    • 2025年 9月 11日 10:03am

    The thing I don’t understand about Bethesda is that they’ve essentially made the same game (Skyrim) 3 times now. Considering Skyrim was such a hit, why not work on more and more DLC until the well runs dry? The fact Bethesda moves onto different projects at all is, from a monetary perspective, baffling.

    • @ElijsDima
    • 2025年 9月 11日 10:03am

    With regards to modding, 10-year-long lifecycles/replayability; Starfield is not the next Skyrim. Baldur’s Gate 3 is the next Skyrim (i.e. “THE” rpg game for many people to obsess over, meme about, make mods for, make new characters and playthroughs).

    • @ElijsDima
    • 2025年 9月 11日 10:03am

    It’s difficult to express exactly why Starfield was such a letdown, because it failed on so *many* aspects. One thing that this vid does not touch upon is..

    Starfield kind of really sucks for a “completionist” player who does not want to restart new games or new universes, but just does all the quests and planets and stuff in game 1 and that’s it. Because everything is *so* repetitive and generic.

    When you don’t subscribe to the “endless universe recycling” premise that the main quest goes for, the rest of Starfield is even more bland and dull – the Sci-Fi in Starfield is conceptually shallow, and the multiple universe stuff is the *only* remotely-interesting concept they have, and it imo sucks that it requires the player to internalize that the Starfield universe is meaningless/fake/disposable and thus worth just exploring/being in.

    • @joelhall7120
    • 2025年 9月 11日 10:03am

    The biggest gaming let down ever.

    • @VadimPakhutkin
    • 2025年 9月 11日 10:03am

    Dunno which content creators you meant, but it’s very funny when you actually assume to know their “real” sentiments. For instance, I know for a fact that Cohh definitely enjoyed the fuck out of most of Starfield, while also pointing out main story issues and other issues. He *shat* on fo76 so much, too. If you really think he’s a paid shill, you’ve got hate-brainrot.
    I do have my doubts about smaller creators, who COULD have been more susceptible to promoting Starfield or doing PR for Beth, but someone like Cohh wouldn’t gaslight himself and his viewers. And yes, there are people who actually truthfully like this game (I personally haven’t tried it).

    And the worst thing that a creator could do is be “objective” and “agree with the community’s response”. Who the fuck cares what the community thinks? I have steam reviews for that. I don’t want my favorite creator to just hop on the hatetrain because it’s objectively a popular opinion and parroti it. Everyone who does that is a spineless worm.

    • @jacksonc_
    • 2025年 9月 11日 10:03am

    2:06:04

    • @KinxBreadsworth
    • 2025年 9月 11日 10:03am

    My favorite part of Starfield is when i didn’t buy it and played baldur’s gate 3 instead

    • @rickyrecardo4150
    • 2025年 9月 11日 10:03am

    I played about 20 hours of this game and that’s when I knew I had enough. I have hundreds of hours in fallout 3, new Vegas, fallout 4, morrowind, and skyrim, and I could hardly find anything that peaked my interest in starfield. I don’t even think fallout 4 is particularly a good rpg, and I was able to sink loads of hours into that.

    • @pappy2690
    • 2025年 9月 11日 10:03am

    funny that the clip you used was the last gaming video from cobbler. not because of starfield, but funny nonetheless

    • @dunkelwalde695
    • 2025年 9月 11日 10:03am

    Morrowind is a better extraterrestrial exploration game than Starfield. 😅

    • @Ph33NIXx
    • 2025年 9月 11日 10:03am

    Damn your grav-drive point was good! Never considered that.

    Id like to point out.. that as a millenial father.. i did not find Sam particular interesting either… and i hated the cowboy larping too

    • @Purpl3Fish_TV
    • 2025年 9月 11日 10:03am

    Nice to listen to an intelligently critical discussion instead of all the click chasers hateboner videos.

    • @SouthernPecan86
    • 2025年 9月 11日 10:03am

    I absolutely despise the whole “trust the science” shtick. It smacks of WEF-compliant, globalist propaganda crammed into a game where it absolutely does not belong.

    And how absurd is it that “science” has only come to mean “white coats” and “pharmacology”?! Zoology is also a legitimate branch of _real_ science! And introducing into the troubled ecosystems a proven natural predator of the problem animal—a natural predator which is also docile and harmless to humans, I might add—is far more of a reasoned scientific approach than releasing an unproven, experimental pathogen.

    • @flute136
    • 2025年 9月 11日 10:03am

    starfield is much more enjoyable with even a small handful of mods. im talking ones like the xp leveling overhauls, ship combat difficulty balancing, higher shop money cap, ui/dialogue mods, tons of other little mods i forget

    • @QIKUGAMES-QIKU
    • 2025年 9月 11日 10:03am

    Star Citizen was 1000 times better before Bethesda even began 😅

    • @TheFeralFerret
    • 2025年 9月 11日 10:03am

    This is a nice short overview but it could be fleshed out a bit…

    …./s
    What a disappointing mediocre game.

    • @BessieRiggs
    • 2025年 9月 11日 10:03am

    It’s just a giant, boring game. Bathesda is simply too arrogant to admit it. They’re too busy sniffing their own farts to listen to constructive feedback.

    • @jake_leg
    • 2025年 9月 11日 10:03am

    42:35 Prey’s style of combat music wouldve fit perfectly for a game like this but they burnt that bridge during Doom Eternal’s development so….

    • @JtotheDoubleL
    • 2025年 9月 11日 10:03am

    The first 20 seconds of this video is some of Bethesda’s finest work. Oh wait… I’ve seen this happen in every Bethesda game.

    Its time for them to evolve and for fans to start holding them to a higher standard. Its time for Bethesda to stop re-releasing reskinned Skyrim and actually do something new.

    • @mahkhardy8588
    • 2025年 9月 11日 10:03am

    I sensed it from the start, unfortunately. I wanted to believe but ultimately I passed on Starfield.

    • @danvgeg
    • 2025年 9月 11日 10:03am

    Anyone know why this was reposted?

    • @Deoxys_Used_Mimic
    • 2025年 9月 11日 10:03am

    My playthrough went on entirely without the boost pack training perk; core feature of the game… optional… and unused.
    Imagine my surprise when the artifact temples lets you use the boost packs *anyway.*

    My character, who has ZERO training in utilizing this piece of technology, can use it just fine in these areas; almost as if she didn’t *need* training to use it.

    • @travisrichardsonmusic
    • 2025年 9月 11日 10:03am

    You didn’t miss once. Instant subscribe.

    • @hithere5005
    • 2025年 9月 11日 10:03am

    I got to the first main mission where you have to float around and catch the little sparkles in a dome and realized this wasn’t going to be the game for me. Did a bunch of faction quests, finished the pirate one then shut it off, haven’t even considered trying it again. They should’ve just made the game about battles between the pirates and the space gub’mint because that’s more interesting than the ridiculous archeology club thing they went with.

    There were a lot of issues with this game but most of them were easy to overlook if the story was actually any fun. I had fun with the game while I was doing pirate missions. Everything else was terrible.

    • @et9799
    • 2025年 9月 11日 10:03am

    Slow down, they haven’t even released rideable dragons yet… i mean rovers

    • @Meta622662
    • 2025年 9月 11日 10:03am

    Shoutout to the Otxo soundtrack

    • @UmmerFarooq-wx4yo
    • 2025年 9月 11日 10:03am

    Shit toxic haters say: Starfield is outdated because there was StarFlight on the Sega Genesis 30 years ago.

    • @Ecclesia_
    • 2025年 9月 11日 10:03am

    By now I have seen more hours of Starfield documentaries than actually having played the game. And I played the game a lot… too much time lost.

    • @Dranlia
    • 2025年 9月 11日 10:03am

    Simply can not get into the story of Starfield because you are encouraged to keep jumping universes. Like to what end? We don’t have an end goal for jumping except for getting better space powers but without a big thing to want those powers for or anything we are trying to save because we keep abandoning universes. Essentially if I try to roleplay I can really not envision to jump universe more than once.

    • @jundersplunkett2365
    • 2025年 9月 11日 10:03am

    Agree with you on everything, I do enjoy the soundtrack though.

    • @Twilight5007
    • 2025年 9月 11日 10:03am

    I like how I haven’t bought starfield but have gotten days worth of content in multi-hour long videos about why its a trash fire. Todd did it again like with 76 where the controversy is more fun than the game.

    • @GritCortex
    • 2025年 9月 11日 10:03am

    i’m not even pirating it

    • @foreveryoung8287
    • 2025年 9月 11日 10:03am

    Cyberpunk2077 had a disastrous launch but Starfield is a forever bad game.

    • @BlackVulpes
    • 2025年 9月 11日 10:03am

    wow, no wonder the rest of this took so long to release, just a few minutes in and I can already feel the research and intent that went into this video. If only the same could be said about playing and experiencing starfield.

    • @an2qzavok
    • 2025年 9月 11日 10:03am

    Neon is best understood as a small fishing village that it is.
    – “Look, we have our own club just like you city boys!”

    • @andrzejpec4886
    • 2025年 9月 11日 10:03am

    Starfield? 4h+? Mistake in the title?
    Hold on, Imma get popcorn! 🍿

    • @mr.j6228
    • 2025年 9月 11日 10:03am

    3:51:05

    • @TheBalthassar
    • 2025年 9月 11日 10:03am

    Is this a re-upload? I’m getting major dejavu watching this.

    • @Mr_Snek037
    • 2025年 9月 11日 10:03am

    I actually really liked starfield cause it allowed me to turn my brain off and explore. After a long day of work and school, it was nice just to walk around the world. I know some people would love to see Bethesda advance, but other companies do that and im fine with Bethesda being that mindless rpg.

    • @tabachivq
    • 2025年 9月 11日 10:03am

    Just as a personal observation… Why is your first ship choice so fucking big? No wonder you had issues with the system; i think most of us would do a smaller, cozier ship. A large ship just invites more spookiness.

    • @eyeseaweed
    • 2025年 9月 11日 10:03am

    2:57:21 That’s a joke mod that replaced the standard picture, right? …right?

    • @that1guy375
    • 2025年 9月 11日 10:03am

    Full video, yes!

    • @SlipMaker
    • 2025年 9月 11日 10:03am

    Genie you’re free

    • @filipfenix
    • 2025年 9月 11日 10:03am

    If you are going to build your game around exploration, you better remove as much handholding as possible. Entrance markers and such, just remove them.

    • @lshanny
    • 2025年 9月 11日 10:03am

    Can you upload a no music version? I use these as a sleep aid lol

    • @patrickowens89
    • 2025年 9月 11日 10:03am

    I’m currently about 25 hours into LORDS OF THE FALLEN (2023). It’s a bad game.

    However, it’s not boring. A weird part of me wants to see what bewildering nonsense is right around the next corner.

    I’ve gotten more enjoyment out of my time in LotF than I did in my 70+ hours in STARFIELD. No part of STARFIELD annoyed me as much as the most crap moments of LotF, but there’s just no soul, no hook to anything in STARFIELD.

    • @filipfenix
    • 2025年 9月 11日 10:03am

    First Bethesda game I literally turned off after 30 hours or trying to like it.

    • @jamiekamihachi3135
    • 2025年 9月 11日 10:03am

    So in short this is Bethesda’s Anthem, a company past its prime swallowing their own hype and forgetting they aren’t a small studio with talented and creative people anymore but instead a corporation that doesn’t realize it’s a soulless machine and can’t organize itself to make at least a bland Ubisoft game that at least mostly functions.

    • @RimshotKiller
    • 2025年 9月 11日 10:03am

    2:15:21 god damn, what a burn.

    • @obaka-sama
    • 2025年 9月 11日 10:03am

    sad thing is a handful of minor changes could have really improved this game massively. you explain walls in the stellar sandbox as “humanity is at war, even with itself” and outside the bounds is a warzone of hideous death. let players go there and be destroyed in the middle of a fleet action or by a planets defence grid. The setteled systems is about a dozen handcrafted worlds split between colonised planets and major recource harvesting centers where all the factions and side quests are. Everything else is “unexplored” and all the ailen artifact stuff is there and you should expect world to be empty except for resources so when you find something (enemy survelience post, unauthorized mining operation etc) its hand crafted and not random garbage repeated 50 times over. While procedural generation would have been fine in the development stages lock down and keep all the interesting stuff that gets created so when i find something amazing I can share it and friends can find it in their own game.

    • @смрш
    • 2025年 9月 11日 10:03am

    1:44:00 that interview sounds a lot like an attempt at replicating fromsoft design philosophy, but without understanding why that works or why your own formula works

    • @Uhhhhh478
    • 2025年 9月 11日 10:03am

    3:53:47

    • @flameloude
    • 2025年 9月 11日 10:03am

    My god it-s actually out now

    • @jaydubbies
    • 2025年 9月 11日 10:03am

    2:28:11 lol I thought you were gonna say “oh wait that it does exist, it’s called real life”

    • @IncredibleFlyinSquid
    • 2025年 9月 11日 10:03am

    The only way that Starfield makes sense as a game is if you view it as a tech demo for the game engine that Elder Scrolls 6 and Fallout 5 are going to be built on. The gun play, while not amazing will be sufficient for a game that features an auto targeting system (VATS) and the powers system is obviously for whatever will be the new dragon shout system.

    • @Brok3n_54
    • 2025年 9月 11日 10:03am

    Tbh one of the worst games I’ve ever played

    • @WhiteFang103
    • 2025年 9月 11日 10:03am

    Honestly I’m worried of the next Elder Scroll game.

    • @Pioootr
    • 2025年 9月 11日 10:03am

    Is this reupload? I feel like I heard all of this before.

    • @ChipsChallenge95
    • 2025年 9月 11日 10:03am

    If the same crew who made morrowind had the technology back in the day made Starfield, I think they would’ve gotten it right after the second or third iteration

    • @filipfenix
    • 2025年 9月 11日 10:03am

    The lack of creativity and skill and Bethesda are not something new. Have you played the elder scrolls, its a dumb-down journey

    • @Uldihaa
    • 2025年 9月 11日 10:03am

    I’ve said this elsewhere, but the Outpost building would have made _a lot_ more sense if they had kept the survival elements, especially if those outposts could serve as fuel depots and the foundation of a trading outpost. That would have increased the immersion and given multiple reasons to build them. The most basic would be increasing the range of your ship and the more advanced being making the player feel like they’re actually doing _something_ to change their version of Starfield’s galaxy. I would have happily invested tens of hours, perhaps even hundreds, in building thriving trading posts. It would have even given them a great update point of turning those outposts into actual colonies; at least ones on habitable planets anyway.

    • @gakm4931
    • 2025年 9月 11日 10:03am

    The whole ship design portion of this video reminds me why I like Avorion and its ship building mechanics so much

    • @Buglin_Burger7878
    • 2025年 9月 11日 10:03am

    The sad reality is we are reaching a point where we are projecting views on space travel that are likely to be false.

    AI currently sucks, but in a few 100 years it makes sense that most of these systems would be automated. Remember a 1 degree deviation over a distance in space would be massive, potentially to the point the planet looks like a star still. Humans simply can’t be precise enough.

    This is the real challenge with a Space Sim of any kind. To travel these distances means breaking the scale.

    Do you want it realistic where the AI flies for you and you sleep in your bed or do stuff in space for a few days or minutes?
    Do you want it human where human accounts for thing?

    I think for bethesda’s core audience they want interactions on planets to be their focus without having extreme space sim that pushes people away completely. This is why the Endurance/Major/Minor skill system was abandoned.

    I definitely think it should’ve allowed manual space travel for the people who like it though, having the option is often better then not. Starfield sucks because they forgot to give people that option when important for so many mechanics.

    • @Elknkam
    • 2025年 9月 11日 10:03am

    I swear the developers / programers where farting around for 3-4 years doing 3 hours of work getting paid for 8 hours than at the last minute 1& half years until release then they rushed into high gear and slapped everything together at the last minute.

    • @tommyservo9660
    • 2025年 9月 11日 10:03am

    Elder Scrolls 6 is gonna be shit…..

    • @justindyches5510
    • 2025年 9月 11日 10:03am

    I truly don’t understand the hate for this game. Was it a great game? No not really but it wasn’t bad either. It certainly no Skyrim but it’s not fallout 76 either… I found the game to be pretty enjoyable. Obviously I had some problems too. I didn’t like that pretty much. Every NPC companion has the same moral code… Space combat was fun the first few times but it gets pretty old pretty quick… and there’s really no way to be an evil character All that having been said, I thought the game was pretty decent. I think a lot of people are simply overreacting. It’s a new IP. Let’s give it a chance to grow

    • @MisterNightfish
    • 2025年 9月 11日 10:03am

    Everything else aside. How come modders can (apparently relatively easily?) make NPCs in Skyrim look just fine but Bethesda hasn’t figured it out in 20 years?

    • @bwcbiz
    • 2025年 9月 11日 10:03am

    Starfield underscores the importance of the lore in The Elder Scrolls series and to a lesser extent for Fallout. With a solid lore background, a lot of the vision and coherence issues in Starfield could have been solved or at least patched over with something like a coherent history.

    (Edit) OTOH, assuming modders take any interest in the game, and that Bethesda doesn’t cripple the modding scene in the name of monetization, there is an advantage for the game in essentially being a blank slate. Modders could have the option to completely replace procedurally generated worlds or do complete overhauls of game systems with minimal impact to the base game. This doesn’t make Starfield a good game, but it might become a good modding platform.

    • @Kaneland2014
    • 2025年 9月 11日 10:03am

    What sucks most is that there are parts of Starfield that I genuinely think are great improvements to the Bethesda game formula. Though the Perks needed to fully use it was a mess, I loved the Weapon modding in Starfield. They basically took the pipe guns from Fallout 4, and expanded that customizability to the rest of the weapons. My character used a Pistol build, and I had pistols that were for long range shooting, shotgun pistols for close range, automatic and doublefire revolvers for burst damage and more. It made you able to pick one weapon type and really specialize in it.

    But then you get into a ship and try doing space combat, which is basically just medieval jousting in Zero-G, with enemy balance that flies out the window the instant you start fighting more than 1 enemy. Trying to compare Starfields combat to like No Mans Sky would be a massive disservice to the latter, which not only felt like you were dogfighting, but also let you hire squadron mates to assist you in combat, meaning you could actually face off against groups of enemies without it turning into “Do I have enough shields to tank damage while I kill everyone one at a time?”.

    The fact that THIS is the game Todd’s been wanting to make for decades just leaves me speechless at how it turned out, and makes me super thankful it was on Gamepass so I didn’t have to spend money on it.

    • @bansheebacklash3730
    • 2025年 9月 11日 10:03am

    Glad you finally got it over the line bud. I’m locked to PlayStation for the moment, but I was nonetheless excited for Starfield. I’ve been playing Bethesda games since I was like, 15 years. Got a lot of fond memories of their games. Really just….sad it turned out this way. Maybe Bethesda can right the ship. We’ll have to see.

    • @Chuckuly
    • 2025年 9月 11日 10:03am

    I am 900% positive Starfield is running on a heavily modified version of Oblivion’s engine, the thing that gives it away is the faces.

    • @ssjgokuhan
    • 2025年 9月 11日 10:03am

    I enjoy these long form discussions, and found this channel through Patrician. Good stuff!

    • @ssjgokuhan
    • 2025年 9月 11日 10:03am

    Sarah Morgan looks like an older, uglier Emilia Clark.

    • @6agenthawk
    • 2025年 9月 11日 10:03am

    is this a reupload? i swear ive seen the first 40 minutes somewhere…

    • @TheSmashingDoc1
    • 2025年 9月 11日 10:03am

    did todd even once heard: no thats a bad idea. hes surrounded by puppets. the interviews with him are pure cringe. nothing but kissing howards ego. he cant do something really good by himself

    • @GodIwishIknew
    • 2025年 9月 11日 10:03am

    Yay djpeachcobbler!

    • @dnakatomiuk
    • 2025年 9月 11日 10:03am

    I call it Star-loading-Field if this is what they can come up with for 25 years then I worry for Elder Scrolls

    Base Building = shit and boring
    Missions = shit and boring
    Worlds and NPC interactive = worse than Fallout 4 and really doesn’t have one
    Performance = Shite too

    In previous games you knew where a shop was and you knew what that certain place was. In this game I couldn’t even remember the galaxy I needed to go for the shops because I forgot

    I got it free with my RX6600 8GB I wish I ordered it earlier and got RE4 Remake instead. I played this for 2 weeks straight and I got bored and haven’t touched it since, I’ve started up Skyrim again on PS5

    • @ealtar
    • 2025年 9月 11日 10:03am

    that’s what it was …… the preview !! all along , a lot of what you were saying was so familiar, i was almost wondering if it was a reup …
    good job !!! the points and the way you make them are things that stick with the audience

    • @Sternraum
    • 2025年 9月 11日 10:03am

    Go out and touch grass.

    • @oRnch199
    • 2025年 9月 11日 10:03am

    I have to commend Starfield.
    I never played it, but I credit Starfield for getting me into Elite Dangerous

    Thanks Starfield.

    • @aboomer420
    • 2025年 9月 11日 10:03am

    If they had just focused on TES6 and released that in 2023.. well, the game would probably still be mediocre, but at least they’d have the Elder Scrolls IP to keep players. It really was just a poor upper management decision to make Starfield.

    • @TheChenny73
    • 2025年 9月 11日 10:03am

    Yeah, this guy played this countless hours to make this video…but the game sucks 🙄.

    • @dmoney2015
    • 2025年 9月 11日 10:03am

    This is the first major Bethesda game that I will not be buying since Morrowind. I doubt I will be purchasing Elder Scrolls 6, which would have been inconceivable to me years ago. I was tired of the creation engine and Bethesda jank when Skyrim came out and to see that is all still here in 2024 tells me this studio is done.

    • @Perditions
    • 2025年 9月 11日 10:03am

    The narator claims the dragons in Skyrim were a mistake, that they clashed with the spirit of exploration. The narrator wants exploration to be seamless, which is hard to articulate; only enough danger to be flavor without ruining whimsical meandering. A sense of danger and risk were always supposed to be a part of what’s fascinating and appealing about exploration. Unknown dangers and unknown treasure. The narrator doesn’t understand the success of Elden Ring or dark souls… A game doesnt even need to be open-world to elicit the joy of exploration. Elden Ring and Morrowind were games that weren’t holding your hand. Sometimes a monster you stumbled on would be beyond your ability to defeat. And you wouldn’t need to reload a save, if you had the sense to flee, or snuck around.

    Anyways. It was a bad take. Or am I the fool?

    • @smakfu1375
    • 2025年 9月 11日 10:03am

    Here’s what happened, IMHO: Todd “Dev Bro” Howard, who’s written 0 lines of code in the last 15 years, came up with a laundry list of “cool sh!t” to put in the game without any understanding of what would be required to make the mechanics work. It’s an RPG, a space sim, a builder game – all build on top of an incredibly dated engine that was designed to be a planar open world RPG. You can’t fly into the planets because it can’t model huge spherical multi-LOD objects, and it doesn’t have the graph depth needed to support all the asset loading and unloading needed to pull it off. Thus you get loading screens all over the place. This is also why you end up with boring empty procedurally generated planets – the engine needs highly explicit scene layout, with object and asset management mapping. But it doesn’t have tooling needed to support a complex procedurally generated environment.

    The engine was designed in an era when map density was far simpler. For example, when looking at Skyrim and CDPR’s Night City, they’re about the same size, but the object (and related geometry and asset) density is massively higher in CP 2077. And CDPR has invested in upgrading that engine, over time. But today, CDPR, unlike Bethesda and Minimum Todd, understands that RedEngine is at the end of its lifespan, as further refits would become ever more problematic, especially to have it match functionality and tooling as compared to Unreal 5.

    And this is the core problem that’s plaguing Bethesda: the engine and its tooling are ancient, but their people know the tools, so they can build “stuff” fairly quickly. Bootstrapping a project feels fast, and doesn’t require a lot of upfront engineering or learning time. But the engine lacks the scaffolding to do things needed to connect that “stuff” that Todd’s “dream game” requires together seamlessly, especially as that list of stuff (environments, locations, NPC’s, interaction mechanics, interacting objects, etc.) gets bigger and bigger because Todd’s got a big-ass game in mind. So, due to limitations, you start chopping the game elements into smaller chunks. Then you can’t figure out state management between those chunks, especially as they have bipartite dependencies that become harder and harder to manage. So you start chopping things out, making state static or driven by simpler constants, and taking short cuts. Pretty soon nothing really connects or interacts, and everything becomes “optional” or, as Todd likes to use as an excuse, a “flavor of something”. The whole process should have started with a careful requirements assessment, which probably would have led them to “we need a different and/or newer engine” plus a lot of customization (if off the shelf).

    So you end up with a big, but poorly interacting game that’s not fun to play. All because Todd wanted his dream game, but didn’t want to make (and probably didn’t understand) the hard and expensive investments in core engineering to make it happen. Put another way, since Fallout 76, and now with Starfield, it’s pretty clear Todd is way out of his depth on the technical decision making around building games, and this ends up torpedoing everything downstream (including writing and quest structure).

    • @oggaming7362
    • 2025年 9月 11日 10:03am

    I think it’s about time we start to realize that these guys are actually just a bunch of morons to begin with. A moron can still create something fantastic, but that doesn’t make him not a moron and therefore still prone to be moronic. Then you have to add the affect the success of the accident that ended up being fantastic has on these morons. They are already too stupid to really understand what they even did; can you imagine that moron with an inflated ego? You get a Todd Howard.

    Too many of us don’t get what goes into being successful and honestly how much of a shot in the dark it is. The likelihood of anyone making something amazing and then making tons of money off of said thing is actually REALLY low if it is based only on their intelligence and merits to negotiate through the difficulties and make it happen; and so it’s really just an accident for most of the things you see that are good; games, books, movies, music, technology, political and societal ideologies, ideas themselves.

    It’s no wonder that so many of these once great game designers fail when given enough time, and only a VERY few of them make it a habit of creating greatness. It’s because many people in this world are morons, very few are intelligent. The proof is in front of us all the time.

    • @EthanRDoesMC_
    • 2025年 9月 11日 10:03am

    Starfield’s music was a massive letdown for me. Especially having listened to No Man’s Sky’s music for years. Have you HEARD the combat mixes?? They don’t miss.

    • @FigmentHF
    • 2025年 9月 11日 10:03am

    I had a lot of fun with this game. I remember pulling into Akila for the first time at night, the music, the glow from the lights of those binary farm things just outside the city, the film grain, the 30fps, the lens flare etc, so cinematic and atmospheric. But yeah, the game is pretty terrible in so many ways

    • @evilminded6610
    • 2025年 9月 11日 10:03am

    And yet you waste your braincells on making an over 4 hour long video about a mistake 😀

    ..did I ever tell you the definition of insanity? Well have a like and sub, you psycho

    • @StarOfElyon
    • 2025年 9月 11日 10:03am

    This feels familiar. Is this a reupload?

    • @AcrillixOfficial1
    • 2025年 9月 11日 10:03am

    4 HOURS?!? Sorry but I don’t care that much….That’s way too long.

    • @karlthebarbarian9875
    • 2025年 9月 11日 10:03am

    A couple of points about ship combat:
    1. You can reduce power on systems to avoid detection (Easily missed part of the tutorial).
    2. There are specific ship weapons for disabling systems without causing hull damage (makes boarding viable).

    But excellent video overall, had some fun with the game, but grew tired of it quite fast, for many of the reasons you bring up!

    • @mkatakm
    • 2025年 9月 11日 10:03am

    You can land anywhere you like my ass.

    • @evanmccue736
    • 2025年 9月 11日 10:03am

    At first, I was like, “4 hrs?!” That was until I realized 5 minutes in this was a TOP TIER expose on the problems with Starfield. Fantastic job! 👍

    • @JinxIsMySpiritAnimal
    • 2025年 9月 11日 10:03am

    Yeah CD Projekt Red at least acknowledged their shortcomings after launch with Cyberpunk 2077 and asked for fans to trust them which they definitely earned. Starfield’s launch in timing with Phantom Liberty DLC was the best marketing for CD Projekt Red

    • @StoneCat420
    • 2025年 9月 11日 10:03am

    I like how bethesda is like, we have made multiple games of the year and how long ago was it that they last won anything for one of their games?

    • @ordinaryadonis8711
    • 2025年 9月 11日 10:03am

    Nothing like putting on a fromsoft game, muting it and listening to your vids. Good video sir.

    • @GrayfaceGaming
    • 2025年 9月 11日 10:03am

    Just finished one of these in time for you to drop yours.

    I have enjoyed the retrospectives on this game more than the game itself.

    • @timeshark8727
    • 2025年 9月 11日 10:03am

    The problem with Starfield and Bethesda’s “go anywhere, do anything” game style is that Starfield doesn’t really let you do anything at all. Not in any meaningful way. All the “choices” change nothing of importance. All the companions, bar 1, are “good”. And the game is both too empty in parts where it needed to be full, and too full in areas where emptiness was needed.

    You are on rails virtually the entire time, sometimes the rails split off only to join together again at the end of the missions. Unless you just don’t do missions at all and just wander around the “empty” starfield with its empty cities and barren worlds full of random human garbage and caves.

    • @ericbilly
    • 2025年 9月 11日 10:03am

    it seems to me that the plan was to create a game where that was designed around monetizing the free labor of modders through paid mods. theyre clearly commited to this model with skyrim and fallout, its a nobrainer that if youstyart with that goal in mind you create a huge, needlessly empty world and count on the historically dedicated modding community to make you money fro free.
    Fuck Todd Howard. I was a bethesda fanboy with Morrowind, imo one of the greatest modern RPGs, but bethesda has rotted from the inside (with some help from their parent company no doubt) like so many other game developers ruined my the machinery of capitalism. send them to the dustbin along with the remains of bioware, blizzard, ubisoft, and so many others. let something better take their place. and keep todd howard and people like him far, far away

    • @tommcdaniel9554
    • 2025年 9月 11日 10:03am

    I was about seven hours into Fallout 4 when I realized that Bethesda was done.

    • @onaucc9899
    • 2025年 9月 11日 10:03am

    I find the Music in Starfield so offensive…. it’s really a shame to have some standard af, boring, run of the mill orchestral stuff. This here especially, but also in normal (sci-fi) movies is the most bland, uninspireing stuff you can put in.
    The sound of Sci-Fi and Space isn’t an 1800s Orchestra. That belongs in films / games playing in that period.
    It’s Synths, Pads, Soundscapes.

    • @Lightsaglowllc
    • 2025年 9月 11日 10:03am

    I mean, the game isn’t great but the obsession with crapping all over it has just become weird.

    • @dabluflcn
    • 2025年 9月 11日 10:03am

    As someone who grew up playing the wing commander games, starfield really shocked me with how awful the ship combat and star system travel felt. It’s worse than OG wing commander. I realize starfield isn’t setting out to be a space flight sim but don’t even have space flight mechanics if they’re going to be that rudimentary. Adding the mechanics will draw comparisons no matter how much one tries to avoid it. It really is my number one complaint of many complaints.

    • @freelancepear87kakkoka11
    • 2025年 9月 11日 10:03am

    i can kind of see what bethesda was going for with the unity but i don’t think they had the balls to just say it: you as the player character are god, you can do whatever the hell you want in your game, which in this context is to just kill everybody since that’s the only thing you can actually do in this game. this would explain the ending climax. not like bethesda hasn’t entertained such notions before since elder scrolls has the entire thing with the CHIM too.

    • @cyrusol
    • 2025年 9月 11日 10:03am

    When it comes to distance and fast-traveling – you may be absolutely correct and on-point. Problem is, TONS of gamers who don’t know what they want believe they want their space game to “not be a traveling sim” because “that would be boring”.

    • @Emdarion
    • 2025年 9月 11日 10:03am

    I want to like Starfield, I really do, but the procedurally generated planets using the exact same assets for “dungeons”…really bores me. Can you imagine playing Skyrim where every ruin is Bleak Falls Barrow?

    • @FreyjaYngling
    • 2025年 9月 11日 10:03am

    Is this a reupload? I swear I’ve watched this critique before.

    • @mandalorianmanic9525
    • 2025年 9月 11日 10:03am

    About the Outpost system, Sessions states them as being “prefab buildings” without much flexibility, which is very akin to *half* of No Man’s Sky’s base building. Prefabricated, snapping buildings but also piece by piece structures. They had it both ways and it works. There are fashion bases and showcases. Starfield really did just look at NMS then changed their homework just enough to not look identical, but as a consequence got a failing grade for it.

    • @blackdragoncyrus
    • 2025年 9月 11日 10:03am

    “Todd, what is this game?”

    Todd: “Well…”

    • @Malaclypse_the_Third
    • 2025年 9月 11日 10:03am

    I get the impression Microsoft is doing a Sun Tzu.

    Every console has got closer to just being a PC and Xbox pretty decisively lost the last console war. While PS is maintaining exclusivity, Xbox has instead begun building itself into windows, effectively taking the steps to win the long war through flexible compatibility.

    • @arcavahaethon2669
    • 2025年 9月 11日 10:03am

    the length of this video exceeds the amount of time I’m willing to give this game

    • @kanaria-cu3uv
    • 2025年 9月 11日 10:03am

    calling this game as deep as a puddle would be an insult to puddles.

    • @kennethsantos6824
    • 2025年 9月 11日 10:03am

    Can you imagine there are gamers who say this is one of the best games ever, 9/10 rating, 800 hours played. The audacity of these people is stunning. They are in the 5% of starfield players who have experienced this game. If they enjoy the game, good for them, but don’t pretend it is great in any way. The truth is it’s mid 5 or 6 out of 10 barely.

    • @NostalgiaXV
    • 2025年 9月 11日 10:03am

    What is wrong with the facial animations in this game? I know C2077 spoiled be but holy cow…

    • @HeshMan96
    • 2025年 9月 11日 10:03am

    24:05 killing the dragon with the console is so funny to me lol

    • @Truth_Teller_101
    • 2025年 9月 11日 10:03am

    You’re a little late with this. Everybody else moved on 4 months ago.

    • @LordGadwin
    • 2025年 9月 11日 10:03am

    I enjoyed Starfield. But then I set out with a narrative in my head of what I was going to become.
    Sandbox games are for people that have an imagination, and it will help once more mods come out for it.

    • @entririhunter
    • 2025年 9月 11日 10:03am

    Trying to equate the majesty and significance of people actually being on the moon to people running around in a videogame is very, very bonkers.

    • @deathbunny3048
    • 2025年 9月 11日 10:03am

    All planets have the depth and ARE PNG’s.

    • @thuff86
    • 2025年 9月 11日 10:03am

    I swear Todd Howard is one of the most soy feminist sounding guys I’ve ever heard speak.

    • @justme0910
    • 2025年 9月 11日 10:03am

    Starfield is proof that when it comes to video games, you can’t just throw a bunch of ideas and mechanics at the wall and hope something sticks, you have to commit to SOMETHING.

    You can get away with procedurally generated, generic environments if you have a solid combat system with cool gear, interesting enemies, and the possibility to create a variety of different builds. You can get away with shallow worldbuilding if you have challenging, but fun survival and crafting mechanics. You can get away with lackluster storytelling if you have a beautiful, thoughtfully designed open world that rewards exploration and environmental awareness. You can get away with boring combat if you have an engaging narrative with memorable NPCs and meaningful roleplaying choices.

    Sure, some players won’t be thrilled, but others will get exactly what they want out of the experience. But if every element of your game feels half-finished and underwhelming at best, it doesn’t matter how many elements it has, you’ve created a game for nobody.

    • @FaeQueenCory
    • 2025年 9月 11日 10:03am

    “You could kick her off in the most cathartic way possible.”
    I guess getting a nuke to the face does technically qualify as that.

    • @GGenoce
    • 2025年 9月 11日 10:03am

    I spent more time watching this review, than the time it took me from installing to uninstalling Starfield (edit: from Gamepass). I managed to play it for like 2 hours before I just… gave up.

    • @EmilyA-ebe
    • 2025年 9月 11日 10:03am

    Thank you. I appreciate your critical composition, so much. We need more analysis from people like you in all parts of life. It is logical, consistent, and true exposition.

    • @wdf70
    • 2025年 9月 11日 10:03am

    Every time I hear a developer go “Every X isn’t going to be good/fun,” I think Why? YOU ARE THE ONE MAKING THE GAME, MAKE IT GOOD AND OR FUN.
    If not all of the planets in Starfield are going to be bangers, why is it in the game? Not every planet is gonna be good, so what you mean is that 70% of your game is pointless. Why is it in the game?! Starfield could have been 5 massive skyrim or larger sized maps where your spaceship is the vehicle that gets you there, each planet is jam packed with stuff to do and neat things to find. Put us in the middle of this mech/xenowarefare warso we can exist during the FUN bits.

    Instead Bethesda went for quantity over quality. Everything is optional. There are no consequences in the world for anything you do other than “This npc may not exist anymore.”

    Starfield is not Elite Dangerous, so why are you making 1000 planets with jack all to do on them?
    Starfield is not a survival game so why do you feature gathering resources if buying them from the shop is cheaper/easier in the long run and survival elements are annoyances rather than a requirement?
    Starfield is not Fallout New Vegas so why are you offering the illusion of choice when all quests end the same way every time except with slightly different dialogue? No consequences for actions makes the game extremely static and boring.

    Bethesda’s biggest problem is the writers don’t talk to each other and especially not to other developers. Everything must remain separate because god forbid a player have to make choice, or a new character because joining the Freestar Rangers blocks them out of joining the Vanguard (YOU KNOW THE ENEMY FACTION, PEACE TIME BE DAMNED.)

    Bethesda’s game design has just gotten so stale and everyone has noticed it by now. They added a take off cutscene because they felt that jumping seamlessly from planet to space isn’t that important (mostly because it’s impossible to do in the creation engine.) But they kept over 1000 planets to go to with nothing on them but radiant dungeons and points of interest with random junk/resources/meds and stuff. Their priorities and focus are completely bonkers and it’s just tiring to go through…

    Also just a heads up, their next game is a mobile title that;s basically Fallout Shelter with an Elder Scrolls coat of paint called Elder Scrolls Castles. So we see how original they can really be at this point.

    Edit: 1:09:01 On the topic of enemy being bullet sponges, it can be true. The calculation for health is simple but can create insane boosts really quickly. Well say a level 1 enemy has 100 health, and then a level 2 enemy has 200 health. Well there’s a bonus for every level an enemy has
    Level 1: 100
    Level 2: 200 + (Level x 20) Meaning that a level 2 enemy technically has 220 health.

    Ramp this up to level 50 and it becomes this: Level 50 – 5000 Health + (50 x 20) = 6000 health. Before all of their armor resistances and whatnot, add the legendary modifier to that along with their BS health bar shield things and you have the means to create all the bullet spongey enemies you want. And considering that the Advanced Magshear does 23 damage before perks, rarity modifiers, damage calculations and difficulty scaling…yea…

    • @coco_6462
    • 2025年 9月 11日 10:03am

    24:00 using the kill command here is so funny to me, like your so done with this shit after a decade😂

    • @sheajohnson6310
    • 2025年 9月 11日 10:03am

    YESSSSSSS FINALLY LETS FUCKING GOOO

    • @Lockerus
    • 2025年 9月 11日 10:03am

    For some reason YouTube REALLY wants me to watch this video so I guess I will.

    • @PotatoVariety
    • 2025年 9月 11日 10:03am

    The problem is that Starfield copied No Man’s Sky from 2016.

    In No Man’s Sky, you start with bad inventory… Then you get a ship and your inventory doubles. Then you get a base and it is even bigger. Then you get a freighter and it is multiplied by 10 and you never bother with inventory ever again!

    My point is: you get a progression that feels meaningful. Weapons, moneymaking, transport… Everything scales in a somewhat satisfying way in No Man’s Sky, but Starfield doesn’t ever scale in this way… Not outside the weapons, but combat is so miserable and boring it would be better to not even be there. While other games have boring and flat moments spaced between big events, starfield is bland and samey all around. Nothing ever changes outside of minor details.

    • @theclawyaww3740
    • 2025年 9月 11日 10:03am

    Only reason I even remember Starfield is videos like this trashing it lol

    • @ethakis
    • 2025年 9月 11日 10:03am

    1:00:00 I still feel like Morrowind did armor the best. Having a larger number of slots is just better imo.

    • @ChaosArmoury
    • 2025年 9月 11日 10:03am

    I bought Elite Dangerous last year to scratch my space sim itch. Customizing a shape to deliver a six-star space tourist experience was my favorite part. I don’t play it regularly, but it’s there when I want it.

    • @kennethh2366
    • 2025年 9月 11日 10:03am

    What music or soundtrack did you use in the background? The piano track is beautiful

    • @VicodinElmo
    • 2025年 9月 11日 10:03am

    They should have just reduced the scale of it and made it within a colonised solar system.

    • @bobmigarski283
    • 2025年 9月 11日 10:03am

    If they focused on a couple of realistic solar systems instead of a bunch of copy and paste solar systems then I think this game would have been better. Bethesda says that you can explore a solar system 40 light years away but why would i do that when its the exact same as a solar system next door?

    • @thenegromancer4695
    • 2025年 9月 11日 10:03am

    The running animation is awesome but it doesn’t even feel like you’re running you’re just sliding on the terrain

    • @forestnfren8146
    • 2025年 9月 11日 10:03am

    2:24:40 i figured it out.

    He is Michael Scott.

    • @UnknownName5050
    • 2025年 9月 11日 10:03am

    No shit

    • @FigmentHF
    • 2025年 9月 11日 10:03am

    I personally feel that the capital waste is 10X more beautiful than the tan sprawl of NV. NV has to be about the ugliest game I’ve ever played, despite the great quests and writing

    • @chillfox420
    • 2025年 9月 11日 10:03am

    Love your vids. 😎

    • @spookmeyer970
    • 2025年 9月 11日 10:03am

    I’m going to remember this video more than i remember playing starfield

    • @Michael-ex8lk
    • 2025年 9月 11日 10:03am

    Ashley Cheng is the epitome of “I dont play games, I just make them and hate the people that enjoy them”.

    • @JessiTheBestiGaming
    • 2025年 9月 11日 10:03am

    Luckily they spent so much time on this and there’s been no announcement since 2018

    • @iceteasahne
    • 2025年 9月 11日 10:03am

    another few hours with Starfield. It’s funny, I played this game for like 30mins and deleted it, but I’ve watched countless hours of people bitching about it now, that’s far more fun.

    • @How_DareYou
    • 2025年 9月 11日 10:03am

    You can thank the brainlet Emil Pagliarulo for this boring PoS. He said that “We don’t need a design documents” and Bethesda doesn’t need this writer at the helm.

    • @jubbalubby
    • 2025年 9月 11日 10:03am

    I’m at the end of the video and yeah, Crate Ent. publishing a whole documents for modders is the coolest thing ever. I almost couldn’t believe my eyes when I was going through the Grim Dawn local files.

    • @nightowl3582
    • 2025年 9月 11日 10:03am

    After 60 hours, I was done, so I checked out and even then, I felt that I’d spent too much time on this game. I really wanted to fall in love with it though. The “touch a strange artifact and see a strange vision” thing was done way better with Mass Effect.

    • @hermitcard4494
    • 2025年 9月 11日 10:03am

    _”Bethesda has been doing the same game since Morrowind.”_
    And FromSoftware have been doing the same games since Demon Souls.
    PS: Even my beloved Bloodborne is just Demon Souls modified with different appearance, Guns are modified blowguns, weapons transforming is an awesome appearance for weapon stance change, same actions are in different buttons. And Elden Rings is just Demon Souls 5 with jumping and open world. Sekiro is the most original, and Armored Core 6 is already thr 6th of many AC games.

    • @ParGellen
    • 2025年 9月 11日 10:03am

    Starfield was extremely disappointing. Way too disjointed and illogical. Why would my character need to be told about the moon and why people weren’t on Earth anymore? Stuff like that I just couldn’t get past. Don’t even get me started on the UI. Jesus Christ it’s awful!

    • @elcek6384
    • 2025年 9月 11日 10:03am

    Thank you for incorporating background music well in your video. Made it very nice to listen to unlike some YouTubers who don’t understand sound layering.

    • @BombermanX
    • 2025年 9月 11日 10:03am

    Interesting how now the average attention span of a gamer is a tiktok video. I thought the game was pretty fun.

    • @Boxscotto
    • 2025年 9月 11日 10:03am

    Id love to see you make a vid detailing Cyberpunk and its rebirth

    • @EXP_Jenova
    • 2025年 9月 11日 10:03am

    I legitimately feel like people just don’t “get it”.

    People went into Starfield expected Star Wars/Star Trek, when it’s really more in line with 2001. Obviously a lot of people will call 2001 a boring movie, but is it really?

    • @jayporter1981
    • 2025年 9月 11日 10:03am

    What’s bad is the planets on helldivers 2 look exponentially better than planets on starfield. And the engine helldivers 2 was built on was discontinued in 2018.

    • @hermitcard4494
    • 2025年 9月 11日 10:03am

    The better and more detailed the graphics, the more weird and uncanny valleyed will the npcs feel. Skyrim’s npcs feel more “natural” than Spacerim.

    • @sergeyt2947
    • 2025年 9月 11日 10:03am

    the best space adventure game is Star Control II.

    • @Brutalgruve
    • 2025年 9月 11日 10:03am

    LOL who makes a 4.5-hour video about hating a video game… better yet, who watched it all? I get this was pieced together (268 minutes of total content), just do not understand, it’s a video game, play it or don’t. It’s like Starfield is your girlfriend and she just left you for your best friend. $70, how much is spent of crap food, gas and coffee a week. Todd has a bigger grip on your world then you care to admit lol.

    • @Dkm337
    • 2025年 9月 11日 10:03am

    this is not even a space game to begin with, its a disjointed sandbox containers with 2 types of playable unit. one is a vehicle and other is a player. bethesda never played a space game in their life.

    • @ethanford4402
    • 2025年 9月 11日 10:03am

    The thing I hear the most from players and developers alike is that the “Moders” will fix it. If a AAA Game company has to rely on moders to make their game Interesting,/fun or simply “Work” to quote Todd Howard, the game is unfinished and not worth a full price tag, let alone an early access price.

    • @iksdistek
    • 2025年 9月 11日 10:03am

    some of the music is way too distracting. The ambient one was fine

    • @watchlover7750
    • 2025年 9月 11日 10:04am

    Subtitle could be: Starfield: go everywhere and do nothing

    • @god-mode
    • 2025年 9月 11日 10:04am

    What grosses me out the most ist that literally everyone on board wants to be my lover … kind of surprised me that the robot doesn’t drag me of to his quarters 🥴 … maaan I wanna play a cool scfi game not a love dove sim!

    • @Ender424
    • 2025年 9月 11日 10:04am

    I really wish I could have pointed Bethesda towards a small indy game called Empyrion Galactic Survival. The team there really knocked out exploration out of the park by not trying to make a simulator and having planets be relatively small. They take long to get around on foot but in ship you can get explore the entire thing and find lots of points of interest. Unfortunately this indie game is by a small amateur team of devs so it’s buggy and janky AF. (Actually they’d probably fit right into Besthesda lol). I was really hoping Starfield would take a similar approach.

    • @Hamun002
    • 2025年 9月 11日 10:04am

    1:04:20 boarding combat is a great way to make money: take the ship to a shipyard and its probably the most profitable activity in the game. You need a build and specifically the EMP to really do this correctly rather than randomly, but I would theoretically recommend it, in the universe where you want to make a lot of money in Starfield for some reason

    • @quinncorin
    • 2025年 9月 11日 10:04am

    Just play Cyberpunk instead

    • @Libertas_P77
    • 2025年 9月 11日 10:04am

    Starfield made me really appreciate the vastly more ambitious approaches taken in No Man’s Sky and Elite Dangerous, and currently the potential dream space sim/game Star Citizen, which is slowly plodding towards being something truly special. What Starfield reveals most to me is how difficult space games are to do well. How to capture the players sense of wonder and make space feel vast, dangerous and you tiny and irrelevant, while at the same time maintaining senses of connection to points of interest and make exploration worthwhile?

    It’s a very difficult thing, and Bethesda proved the Morrowind formula they have simply put out time and again for the last 20yrs simply doesn’t cut it. Combe that with the abysmal writing and soulless, sterile universe and it’s the biggest disappointment in a game I think I can remember.

    • @theirishviking9278
    • 2025年 9月 11日 10:04am

    funny you would mention bethesdas core game design hasn’t really changed since morrowind
    the engine hasn’t either all its is is the same engine since morrowind with more bolted to the side of it
    76 and starfeild are two games that the core of the engine just wasn’t designed to make, it was struggling with skyrim over 10 years ago but they were good at hiding it

    • @lukeweeks5400
    • 2025年 9月 11日 10:04am

    it really does feel like a giant chatgpt prompt on the human experience in space

    • @praetor64
    • 2025年 9月 11日 10:04am

    18:14 dude lookin just like a starfield NPC

    • @hefewy
    • 2025年 9月 11日 10:04am

    I don’t think I’ll ever get tired of these. Great work as usual!

    • @namreyo
    • 2025年 9月 11日 10:04am

    starfield is great. it makes you feel. and some people just can’t handle that

    • @matthewsommerville88
    • 2025年 9月 11日 10:04am

    Sometimes it sound like Todd was narrating. You guys sound similiar

    • @BlottyWellRite
    • 2025年 9月 11日 10:04am

    Now Private Sessions can’t get a hard-on anymore…THAT is the REAL reason WHY he HATES STARFIELD.

    • @AndroidFerret
    • 2025年 9月 11日 10:04am

    4.5 hours ???

    • @ninochaosdrache3189
    • 2025年 9月 11日 10:04am

    Damn, thzat video didn’t feel like 4 hours. I’m really impressed by your dedication. And you really make some good points.
    And with this game and how they react to the criticism, I think TES 6 will bomb hard

    • @annika3265
    • 2025年 9月 11日 10:04am

    Welp, I know what I’m doing today all day long, and it’s not playing starfield that’s for sure.

    • @privatepessleneck
    • 2025年 9月 11日 10:04am

    starfield boggles me cause like how do you make fallout and elder scrolls games, with all these unique things, then make your own space game, could put *anything*, but they just have humans with like no variety. Skyrim has like falmer and dragur use the same kinds of weapons, but they hardly feel the same cause of how they operate.

    • @ericlarson7556
    • 2025年 9月 11日 10:04am

    I love playing the mistake especially the dogfights, chilling out scanning planets fauna and flora, chilling out upgrading weapons and armor and habitats, obsessing over killing swarming foxbats, hell killing in general in the mistake is the most fun I’ve had in a Bethesda game, talking to the crew after I do something that makes them want to rant, hanging out at the castle of cowboys after doing mission quests. Yes, the mistake. I have no interest in shipbuilding. Bethesda, thank you for the plethora of other features. Thank you for the mistake!

    • @Nabo42
    • 2025年 9月 11日 10:04am

    “He’s the type of guy who listens to a bunch of Alan Watts presentations and suddenly considers himself an expert on Eastern philosophy.” I died laughing at this line because I’ve seen quite a few people like this online.

    • @neminemMaxime
    • 2025年 9月 11日 10:04am

    As someone who enjoyed the hell out of Starfield, played the hell out of it every waking moment until i set it down at 200 hours, I’m forced to admit, for everything i loved about it, there was always something lacking.

    Melee talents? Great! Except melee weapons can’t be modded and are immediately outclassed by early range mods.

    Ship building? Delightful! My own portable base for my party to meander in? Even better! Except it’s impossible to get every part at any point in the game, and you can’t see the module interiors or what stations they have until you commit the build and load into the ship on foot.

    I could go on for paragraphs but the point is, as much as i enjoyed the game, it fought me every step of the way with features that were at a minimum poorly thought out and at worst probably incomplete.

    Anyway wanted to get all that off my chest before settling in for 4 hours. It’s just that the reality of how much i struggled to enjoy myself (and i did enjoy myself) had since become apparent after playing multiple games that work with the player instead of against them.

    • @Budehgong
    • 2025年 9月 11日 10:04am

    the dudes in Bannerlord even look better than these npcs

    • @cedricm5153
    • 2025年 9月 11日 10:04am

    Is this a reupload? I swear I’ve listened to this video some time ago.
    The beginning seems the exact same as a Starfield critic video from months ago.

    I think I’ve played so many of these videos that they’re melding together as the same criticisms. lol

    • @ethakis
    • 2025年 9月 11日 10:04am

    I think that people have always underestimated how boring space actually is. The reality is that space is empty and boring. It looks pretty sometimes, but it’s boring. Asteroid fields will forever be fucking boring because they’re giant rocks that don’t do anything. Space travel is boring because space is an empty vacuum. Exploring planets is boring because they’re so big and completely empty the majority of the time.

    • @gravenetfia5832
    • 2025年 9月 11日 10:04am

    Wow omg! I was literally in bed 3 hours before this came out, looking through youtube and thinking about how I wished this video was out to rest to.

    • @user-me7iw6ft8z
    • 2025年 9月 11日 10:04am

    I can’t believe they spent their money making this crap instead of Elder Scrolls 6.

    • @mork2972
    • 2025年 9月 11日 10:04am

    Woweee this Starfield dissertation video has the word “Design Document” used once!

    • @RezaQin
    • 2025年 9月 11日 10:04am

    All they had to do was make Skyrim in Space…that’s all.

    • @Perkustin
    • 2025年 9月 11日 10:04am

    Oh yeah, i’d forgotten… Starfield came out last year… I tell you one memorably fun moment of Starfield, the end of the Crimson Raider questline where i was actually given the agency to murder at least some of the people who had been such rude cunts to me during the quest. It’s ironic that the game had so many rude cunts that if it had allowed you to kill them all it would have been an easy 9/10. Does anybody remember the absolute choad who chews you out for saying ‘i’m counting on you’ as if that’s some gross micro-aggreassion, easily the most affronted and enraged i’ve ever been by NPC dialogue.

    • @kimmoruohoniemi7158
    • 2025年 9月 11日 10:04am

    Even bigger mistake was to let them turn Fallout tv show into a TLoU style woke show. That will make rest of the Fallout fans leave. I know I’m dropping my physical copies to charity tomorrow.

    • @hiddenleafshinobi2608
    • 2025年 9月 11日 10:04am

    In response to the landing bay ramps criticism/observation:

    1. The simple answer is probably cargo onload/offloading. Most cargo planes IRL have a ramp at the rear of the plane and not stairs.
    2. The stroud-ecklund hyrbid landing bay you showed in the video seems consistent with the stroud-ecklund business model. They provide luxury/utility ships. That particular ramp was probably designed so that you can load guests and cargo at the same time. Also, since it’s a luxury ship at its core, it wouldn’t be carrying as much cargo. Therefore, there’s really no need for a large ramp.

    This is just my personal take on it.

    • @CrimsonTango
    • 2025年 9月 11日 10:04am

    This review felt a lot like the game it was reviewing.

    • @DefNotCriss
    • 2025年 9月 11日 10:04am

    All they had to do was to asnwer the question: What if I could play starsector in first person. Boom one bajillion sales. In the end the game looked like Fallout 4 in space with a weaker story.

    • @Caio22011
    • 2025年 9月 11日 10:04am

    After seeing the game actually be played, I’m so happy I didn’t fall for the hype

    • @mjack70
    • 2025年 9月 11日 10:04am

    Interesting, so, the whole point of planet exploration, was just to put an outpost on all 1000 planets and stare at the barren surroundings….sounds like fun.

    • @csmead209
    • 2025年 9月 11日 10:04am

    One day the Legend of Zelda series will go to space, and it will use Starfield as an example of what not to do.

    • @Sonelidiablo
    • 2025年 9月 11日 10:04am

    Is that a sims 1 piano track at 2:47:10

    • @TheLyricalCleric
    • 2025年 9月 11日 10:04am

    Haven’t even started the video yet, but I’m gonna go out on a limb and say that they got it backwards—they should have made space travel the randomly generated part and handcrafted the worlds. Also done far less worlds. A single solar system to scale would have been great, actual math and calculations being done by your computer to give you stats on fuel and time from one planet to another. And if space pirates are out there during space procedural generation, then you have to scavenge from the pirates to keep your ship flying.

    • @baitposter
    • 2025年 9月 11日 10:04am

    42:34 Cyberpunk combat music moment

    • @matthewhall1467
    • 2025年 9月 11日 10:04am

    One thing that has ironically struck with me is how little cultural impact Starfield made. We are STILL making skyrim memes. Even though a decent amount of people are playing starfield, does anybody actually care? It’s so weird that a big Bethesda game just exists rather than makes an imprint. Jesus even FO4 and FO76 had a more significant impact and people have VERY strained opinions of those games. Starfield is like a plain bologna sandwich. Inoffensive and plain at its very core

    • @Snarkknight5
    • 2025年 9月 11日 10:04am

    How in the *hell* do you manage to wring four and a half *hours* of things to say out of Starfield?!

    “Bethesda captured ennui in a bottle, and streamlined the game out of their game.” Bam, done.

    • @RacerC45
    • 2025年 9月 11日 10:04am

    Did anyone even see the accolade trailer for this game? People actually love this game.

    • @skywise001
    • 2025年 9月 11日 10:04am

    Why the repost? Did you have copyright trouble?
    I was just thinking it would be hillarious if you could troll your center of the universe clone. Tell them you know everything and and to stop talking down to you, etc.

    • @GnosticAtheist
    • 2025年 9月 11日 10:04am

    I nearly bought Starfield to support the future creation of more drama, but it seems like Bethy has made enough money from this to keep making crap to entertain me. I cant wait for ES6, I can only hope they manage to keep the quality as low.

    • @tivvy2vs21
    • 2025年 9月 11日 10:04am

    Nice, a new video from Pats favorite henchman

    • @s.r.howell1297
    • 2025年 9月 11日 10:04am

    Decades ago, a game design was used that instantly brought a meaning to exploration and character development. If the goal is unreachable until you attain x, then x is worth doing and there is a sense of adventure and exploration. So if there are environments in Starfield that are too dangerous for some reason, the character should be required to develop the means over the course of the game to being able to survive them.

    • @trig1988x
    • 2025年 9月 11日 10:04am

    my game kept getting bugs was unable to finish the game restarting from 6 days to play to then have the same dam bug that makes npc glitch into the ground it was a waste of my time

    • @thomas484
    • 2025年 9月 11日 10:04am

    No one in their right mind would waste several hours listening to anyone’s review of a video game.

    • @SqualidsargeStudios
    • 2025年 9月 11日 10:04am

    “In terms of feedback and being willing to completely change it.” That’s Todd his problem right there. He NEVER lets go of that garbage outdated game engine. There has been plenty feedback about that, but todd(ler) never listened. And is still forcing this trashy engine on people. At this point it’s held together by barely sticking tape and tears of the staff.

    • @almaneara8197
    • 2025年 9月 11日 10:04am

    virgins making 4 hours long video essays about videogames should be sent to the salt mines.

    • @totezmcgotez44
    • 2025年 9月 11日 10:04am

    Meh. My hot take is that Starfield is fine. It’s nowhere near as horrible as some make it out & it also shouldn’t be on anyone’s top 10 list. It’s fine. There’s a lot to love. There’s a lot to dislike. I played it for nearly 150 hours & had a blast. Then suddenly, I got bored & haven’t played since. Again, not the second coming by any means but – that’s still well worth my money. Ironically, I think the controversial 7/10 it got on IGN is mostly apt.

    • @dirtyjack6300
    • 2025年 9月 11日 10:04am

    The most cretinous idiotic story meshed into what could have been a nice Space Western with factions and political machinations.

    Add in some ACTUAL FUCKING ALIENS in it and it would have been good.

    • @aydincastro1924
    • 2025年 9月 11日 10:04am

    Never get tired of all these long form videos shitting on this absolutely terrible game.

    • @Drizzit57
    • 2025年 9月 11日 10:04am

    I only have one thing to say….duh.

    • @GhostOfSnuffles
    • 2025年 9月 11日 10:04am

    Sessions put in more work ripping apart Starfield then Bethesda put into making the entire game.

    • @lanelesic
    • 2025年 9月 11日 10:04am

    I agree and like that you dedicated the early part of the video to watering down and removing main game mechanics and concepts. Todd overplayed his shtick real hard this time, and made everything meaningless.
    Why bother crafting cures and remedies for ailments and afflictions from gases or falling or things happening during exploration? When broken leg is just a footnote in the menu.
    Why bother earning credits and acquiring anything when fuel for grav jumps is free.
    Game even sends you on a delivery across light years to Neon and back to bring a couple bottles of space-champagne.

    • @Geraduss
    • 2025年 9月 11日 10:04am

    The biggest mistake in exploration was for them to focus entirely ON the planets. It should have been focused on space it self, flying your ship and finding points of interest in the “Star Field”, and planets just be resource/habitation hubs for quests.

    • @Braven-j7m
    • 2025年 9月 11日 10:04am

    this has to be one of the most sterile games I have ever seen

    • @donseavey3704
    • 2025年 9月 11日 10:04am

    Bro u made a 4 hour video on a game you hate, go take a shower

    • @dorianshepard2841
    • 2025年 9月 11日 10:04am

    Todd howard: the scale of this game is so big

    Me: played through once and ran into the same dungeons dozens of times each and the same random encounters 5-10 times each

    • @Silux_Ray
    • 2025年 9月 11日 10:04am

    Love seeing all the Xbox soyboys defend this with their life. Like “please it’s our only barely enjoyable exclusive REeEeEeeE!” Do yourself a favor and play a good game baldurs gate 3

    • @booba2141
    • 2025年 9月 11日 10:04am

    Woooooh! I’m stuck in bed sick all day & im gonna listen to the whole thing. Tysm for making this! Glad you’re feeling better!

    • @Volgrus
    • 2025年 9月 11日 10:04am

    I told my friend I choose to believe Starfield doesn’t exist.

    • @SnooterDude
    • 2025年 9月 11日 10:04am

    30:00

    • @MoonCrew23
    • 2025年 9月 11日 10:04am

    Ahhh, classic 4hr long rage bait. Good times.

    Enjoy the circle jerk fellas

    • @SqualidsargeStudios
    • 2025年 9月 11日 10:04am

    The problem here is the idiot ceo’s, todd, end the fake writer emil. The artists themselves are fine, they just do their job. But the numbskulls I mentioned earlier however should NOT interfere with art. And yes making a game is also an art to some extent.

    I already seen this coming miles ahead, and been telling people.. but would anyone listen? Nooo, this is what people get for buying everything from a company like a sad lil fanboy. If people stop buying this trash maybe then companies get the message.

    • @RacerC45
    • 2025年 9月 11日 10:04am

    Hey! You’re talking about a game that I actually like, and it’s not really at all terrible.

    • @Jereb343
    • 2025年 9月 11日 10:04am

    “gigs are my favourite content in cyberpunk”

    Unfathomably based. First time I’ve heard a youtuber not have an utterly brain dead take on that subject

    • @RibbyCribby
    • 2025年 9月 11日 10:04am

    The ending montage of streamers was really good. Awesome video PS

    • @laylaschu
    • 2025年 9月 11日 10:04am

    this review is holder than the new modern warfare 3

    • @Jupa
    • 2025年 9月 11日 10:04am

    So it was a preview

    • @SirFalstaff44
    • 2025年 9月 11日 10:04am

    Is it just me, or does Todd Howard sound like Michael Scott from the Office? I can’t be the first person to make this observation, can I?

    • @PattPlays
    • 2025年 9月 11日 10:04am

    43:00 *How it feels to chew 5gun*

    • @skywise001
    • 2025年 9月 11日 10:04am

    The writer is a really horrible writer. Trust me he did Fallout4.
    Spore did worlds better.
    Star Trek Online does light to hard space fighting better.
    Star Wars Galaxies did resource gathering better.
    Astroneer did do anything better.
    According to the modders Starfield’s code is a complete mess and its super hard to make mods for it.

    • @TwoHands95
    • 2025年 9月 11日 10:04am

    I’m glad that you managed to pull through with this cursed project… Looking forward to the next one!

    • @hazcat640
    • 2025年 9月 11日 10:04am

    43:45 You did not have to spend so much time making us listen to this garbage ‘music’.

    • @dannyd4339
    • 2025年 9月 11日 10:04am

    Y’all whine too much. Starfield is fine for what it is.

    • @mbrochh82
    • 2025年 9月 11日 10:04am

    Here’s a ChatGPT summary:

    – The speaker believes Starfield was a mistake conceptually, as it fails to understand its genre and lacks a clear vision.
    – Starfield is criticized for its lack of scale management, genre understanding, and scope definition.
    – Bethesda’s past success with established IPs did not translate well to the new IP and genre of Starfield.
    – The game’s marketing failed to provide a clear identity or pitch for Starfield.
    – Starfield’s development suffered from a lack of direction and creativity, resulting in a disjointed experience.
    – The game’s exploration and space adventure elements are seen as incompatible with Bethesda’s typical game design.
    – Starfield’s big space game concept is criticized for its execution, with the game feeling unfinished and lacking commitment.
    – The game’s planet exploration is seen as barren and unengaging, with repetitive dungeons and a lack of variety.
    – The game’s space travel and combat are considered poorly designed and lacking depth.
    – Starfield’s graphics, art style, and music are described as uninspired and inconsistent.
    – The game’s character progression system is criticized for its lack of cohesion and information.
    – Outpost building and shipbuilding systems are seen as tedious and poorly implemented.
    – Main message: Starfield is viewed as a disjointed and hollow mess that fails to deliver on its ambitious concept, with poorly executed exploration, combat, and progression systems.

    – The player felt a strong attachment to their customized ship in Starfield, despite its flaws.
    – Customization of the ship’s interior was limited and confusing, leading to inefficient and oppressive designs.
    – The player wished for more control over interior customization and clearer information on what each module contained.
    – The outpost building system was not available for ships, which was seen as a missed opportunity for personalization.
    – The space flight and ship balancing mechanics were criticized as underwhelming, reducing the potential of the ship system.
    – Ships acted as a significant money sink in the game’s economy, which was otherwise unbalanced with too much loot and not enough to spend on.
    – The game’s writing and quest design were considered poor, with the world-building being even worse.
    – Quests in Starfield offered more choices and conversation options than past Bethesda games, but the impact of choices was often minimal.
    – The game’s New Game Plus mode was criticized for not allowing significant changes in quest lines upon replaying.
    – Cyberpunk 2077 was highlighted as a game that better embraced player choice and freedom in quest design.
    – Starfield’s quests were seen as lacking notable branches and player freedom.
    – The character creator in Starfield was viewed as a downgrade from previous Bethesda games, being less intuitive and precise.
    – The game’s background and trait systems were seen as having minimal impact on gameplay.
    – The tone of Starfield was described as indifferent, with the setting and characters often reflecting a lack of motivation or care.
    – The main story of Starfield was criticized for being disjointed and lacking in emotional engagement.
    – The game’s NPCs were seen as uncanny and poorly animated, detracting from the experience.
    – The game’s cities were criticized for lacking realism and being too small in scale.
    – The game’s multiverse story was seen as poorly executed and lacking internal consistency.
    – The game’s main quest was considered short and not compelling enough to encourage attachment to the game’s universe.
    – The player was ultimately indifferent to Starfield, feeling that it failed to understand the appeal of exploration and the spirit of its own games.
    – Main message: The player was disappointed with Starfield’s ship customization, writing, quest design, character creator, tone, NPCs, cities, multiverse story, and main quest, ultimately feeling indifferent towards the game.

    – Bethesda’s aspirations for Starfield were compromised by various issues including their creation engine, company growth, Microsoft buyout, the 2020 pandemic, lack of vision and leadership, and the game’s scale.
    – The development of Starfield became reliant on modders to fix issues, reflecting a problematic approach by Bethesda.
    – Bethesda’s Bruce Nez Smith admitted the company’s hubris pre-Fallout 76, acknowledging past overconfidence.
    – Key figures like Nez Smith and Pete Heinsen left Bethesda post-Starfield launch, with speculation around Heinsen’s departure and disagreements with Microsoft.
    – Will Shen’s departure from Bethesda suggests dissatisfaction with Starfield’s project and the company’s state.
    – Nate Perkypile, a former lead artist at Bethesda, indicated that the company’s growth led to a diluted work culture and increased bureaucracy.
    – Starfield’s post-launch plans may require Bethesda to devote more resources to the game, similar to Fallout 76.
    – Starfield’s sales were solid but did not reach the success of Fallout 4, raising questions about Microsoft’s acquisition value.
    – Microsoft’s gaming division faced restructuring and layoffs, contrasting with the company’s overall success.
    – Game Pass growth has been underwhelming, and the profitability of the service is questionable.
    – Microsoft’s strategy may shift towards publishing, with more games potentially coming to PlayStation.
    – Starfield’s player engagement on Game Pass was low, and the game’s success is debated.
    – The modding community’s response to Starfield is uncertain, with concerns about the game’s potential for improvement and the return of paid mods.
    – Bethesda’s communication and response to criticism have been problematic, with no clear admission of Starfield’s shortcomings.
    – The video suggests that Bethesda’s internal issues and the game’s fundamental problems make a redemption for Starfield unlikely.
    – The video also discusses the impact of Starfield on content creators and console war fanboys, highlighting the negative effects on mental health and community discourse.
    – Main message: Starfield’s development and launch were fraught with issues, reflecting deeper problems within Bethesda and impacting the gaming community negatively. The game’s future success and the potential for improvement are viewed skeptically.

    • @goodtaste2185
    • 2025年 9月 11日 10:04am

    It wasn’t that bad.

    • @glass7923
    • 2025年 9月 11日 10:04am

    “Space is big” and nobody told them to add interplanetary travel

    • @snowlockk3464
    • 2025年 9月 11日 10:04am

    Starfield was a cash grab into a hey microsoft, look at this amazing game we’ve got coming up, please buy us for more.

    • @GoldGune
    • 2025年 9月 11日 10:04am

    They should’ve just focused on ES6. What a colossal waste of money, resources, time…

    • @zhnigo
    • 2025年 9月 11日 10:04am

    brother really needs a 4.5 hour analysis to know a bethesda game sucks

    • @ZackMathissa
    • 2025年 9月 11日 10:04am

    Starfield is bad gotta be one of my favourite genders

    • @tuinhoofd1923
    • 2025年 9月 11日 10:04am

    Could have done without that ableist at 4:21:39

    • @inybisinsulate
    • 2025年 9月 11日 10:04am

    3:14:02 onto some unexpected music

    • @Accidental.Creation
    • 2025年 9月 11日 10:04am

    Yeah, we get it. Starfield is bad. At this point all Youtubers just repeat what the last ten Youtubers already said. It’s not just beating a dead horse, it’s beating it, then setting it on fire and pissing on it.

    • @Lattrodon
    • 2025年 9月 11日 10:04am

    Even on the absolute hardest difficulty Starfield is an absolute cake walk. I literally need a higher difficulty mod in order to play this game with any level of enjoyment. Make every enemy an elite with a powerful weapon or something. Even the hardest elite enemies are way too easy but if there could be hundreds of them then I could see that being somewhat fun.

    • @baitposter
    • 2025年 9月 11日 10:04am

    15:47 The most damning thing is that this would be true if not for the _most_ fatal flaw in Starfield as a _Big Space Game:_ the not-at-all-seamless space travel loading screen hell it is.

    If it were as seamless as No Man’s Sky, it would’ve been a great platform for modding a better space game, but instead we have a teleporting house simulator.

    • @grimvisionz91
    • 2025年 9月 11日 10:04am

    Starfield has about 6.7k players on steam right now. Skyrim Special Edition has about 22.3k players. It explains itself.

    • @Xalantor
    • 2025年 9月 11日 10:04am

    Finally, I have waited for this. Thank you so much for your hard work.

    • @AndragonLea
    • 2025年 9月 11日 10:04am

    The weird thing here is that they HAD a recipe for success. They had figured out how much stuff to put into a large open world so it always feels like you’re doing something even if that something is relatively random.
    Then they go and say “you know what, 15 minutes of empty planet and a weird, lame landmark for the index the player will never peruse is enough”.
    Same for loading screens. The entire gaming industry is trying to get rid of the suckers, Bethesda decided to buy low and sell never. Just dump them here buddies, I’ll find some airlock or planetary landing screen that’s missing a loading bar!
    Then there’s the enemy variety. Even there it feels like previous games from the same studio did it better.

    It’s like they decided that the modders have already handled so much, they might as well do the rest as well.

    • @ThatPenguinPDizzle
    • 2025年 9月 11日 10:04am

    Playing ‘Stillness’ during the character facial animations was perfect, lol!

    • @CE750
    • 2025年 9月 11日 10:04am

    TLDR – Star Citizen, an Alpha is way way better

    • @BrandonDenny-we1rw
    • 2025年 9月 11日 10:04am

    i bet fallout 76 has a higher player count than starfield right now

    • @kpgames7288
    • 2025年 9月 11日 10:04am

    Great vid to come back on, glad you are back on the saddle and back to form, excellent video as usual, you and Pat really do something special in terms of long form video essays, could literally talk about anything, I’d watch every time

    • @aries4378
    • 2025年 9月 11日 10:04am

    Nakey Jakey nailed it when said that Bethesda’s game design was outdated a DECADE AGO.

    • @freddan6fly
    • 2025年 9月 11日 10:04am

    This load screen simulator is better enjoyed on bashing videos at YT than actually playing the meh game.

    • @MN-vz8qm
    • 2025年 9月 11日 10:04am

    The fact that Bethesda has not developed a space simulator in their game is what killed Starfield, turning it into a boring loading screen simulator:

    The basic idea was to apply the bethesda formula in space. Space being associated with exploration, this felt like a great match.
    But the issue here is that Bioware has apparently not understood in time what this change of scale meant, or worse, what made Bethesda games good. Because the Bethesda formula was about exploring, stumbling into handcrafted content regularly, feeling that you are free in this big sandbox (the quests part while servicable has never been the strong suit of their games).

    I have heard people saying that the game should have had less planets, but I disagree. Even if only one planet was modelled, that would have been far too much. Because in any case, the surface covered would be so large that it would be impossible to produce enough concentrated handcrafted content on the whole planet.

    Here the important point is concentration of content. It depends on how fast your character moves, because the player needs to you stumble into new original content every few minutes. On foot, you’ll need some new content every hundred meters or so for example. So here in the case of Starfield, as they kept the idea of exploration on foot, the only solution they had was to populate those planets with reusable templates of pirate bases, caves etc… over and over.

    Had Bethesda created a game where you really pilot your ship, this “concentration of content” equation would have been very different as you could travel vast distances in a short time. The exploration part would have been in ship, using scanners, radars, probes, hearing radio messages, folowing beacons and what not. Maybe only 2 or 3 interresting spots per planet for example, something which could have been handcrafted. Of course once on site, the player would have explored the location on foot.

    Not saying that the player couldn’t in this alternative game design walk in the wilderness (or better have a land vehicle); after all the player could hunt or mine for example, or just land and take a picture of their first foot on a new world.
    The core issue to me is not procedurally generated planets. In a space game the terrain, mountains etc… are the equivalent of the grass and trees in Skyrim, basically here as a background, and procedural generation is fine. But having the core exploration gameplay relying on reusable assets rather than unique handcrafted places to discover is what betrayed the Bethesda formula.

    And all those poor decisions come from the refusal to develop a space sim.

    • @versebuchanan512
    • 2025年 9月 11日 10:04am

    Yeah yeah yeah, but other than that, how was the game?

    • @Kris.G
    • 2025年 9月 11日 10:04am

    oh look… another original “Starfield bad!” video… yawn…

    • @amethystwyvern
    • 2025年 9月 11日 10:04am

    Is this a reupload?

    • @richardmcgowan1651
    • 2025年 9月 11日 10:04am

    Love that these Starfield reviews are multi-hour long going over every detail so the fanboys have nothing to say. Also, these reviewers have put hundreds of hours into the game before they review it.

    • @KamikazeCommie501
    • 2025年 9月 11日 10:04am

    In skyrim, they made every location just a short run from the last and gave every one a unique story to tell. If they had done that with every planet in starfield with a couple of special locations revolving around the story on the planet and some generic dialog about it for all the other locations on the planet, it might’ve been able to pull off a sense of exploration like skyrim

    • @mechanicalmonk2020
    • 2025年 9月 11日 10:04am

    Ain’t no body got time for dis

    • @sc0p0art
    • 2025年 9月 11日 10:04am

    Wow! This video is amazing

    • @PattPlays
    • 2025年 9月 11日 10:04am

    CONTENT!

    • @aries4378
    • 2025年 9月 11日 10:04am

    Remember when people tried to shill this game?

    Pepperidge Farms remembers.

    • @aersla1731
    • 2025年 9月 11日 10:04am

    I am not a psychopath but I do miss the dismemberment and melee animations from older BGS titles. They would have done wonders in the small zero g areas.

    • @mike45blue
    • 2025年 9月 11日 10:04am

    What’s sad is that I can lay here and watch a 4 hour documentary yet won’t bother putting a single hour in the game since I stopped playing it 5 months ago.

    • @rad_angler
    • 2025年 9月 11日 10:04am

    just play starsector instead

    • @Stealth86651
    • 2025年 9月 11日 10:04am

    Man, imagine if Bethesda actually had intelligent management who handled Starfield well. Actually created a unique and interesting setting. It’s one thing I’ve noticed about Starfield, when Morrowind/Oblivion/Fallouts all released I didn’t even have to play or even watch the gameplay to know certain elements. The Blades, Tunnel Snakes, the games made such an impact that you’d learn about them regardless if you played them. I still don’t know a single name or thing about Starfield, tells me how little people enjoy or care about the game in comparison.

    • @johnpen269
    • 2025年 9月 11日 10:04am

    tru

    • @scottgust9709
    • 2025年 9月 11日 10:04am

    The biggest mistake I made was pre ordering the deluxe edition.

    • @thicc_reap7569
    • 2025年 9月 11日 10:04am

    I really hate the Legendary system. If I find a VSS, for some reason called an Old Earth Hunting Rifle (???), let it be a VSS. Let me use it, instead of having to ditch it right after getting it because it doesn’t have the right legendary effects or it isn’t the right tier. Bullets are bullets

    • @roserevancroix2308
    • 2025年 9月 11日 10:04am

    They could have made something we actually WANTED instead…and make it good, but instead they made something no one asked for…and made it bad. Woke garbage as always of course because why make a good movie or game when you can make it suck?
    What we want is a new/the next Elderscrolls….a Oblivion 2.0 if you will – instead we get this empty shell, a game where no option matters. First they do Fallout 76 and sure I can forgive them for that, they have never done a mmorpg before, but then they do this. After so many hours and millions and people working…we get this, and just like that I lost hope in the next Elderscrolls.

    • @Joutube_is_trash
    • 2025年 9月 11日 10:04am

    Starfield is just a skeleton and asset pack for nexus to make their own game. It’s been the clear intent since they announced a thousand planets. They clearly want the modders to have their own private planet to mod into an experience for the playerbase that they can later charge them for.

    • @LadyDoomsinger
    • 2025年 9月 11日 10:04am

    I haven’t played Starfield (and probably won’t) – but I think the whole Space Exploration part would’ve been better, if it just wasn’t there… at least not as manual gameplay.

    If your spaceship served more as a base of operations and storage space, and traveling through space just had you walk around the interior of your ship, talking to your companions, crafting, or just hanging out while the game loaded the planet you were traveling to, I think it would’ve felt more immersive. Or even if it had served as an opportunity for companion interaction – if companion quests would randomly progress whenever you traveled from one planet to another, with your various companions coming to the cockpit to talk to you about whatever issues they were having, or you seeking them out to ask about their tragic backstories, that would probably have made the whole experience more immersive than actually piloting the ship yourself.

    (I’m thinking of something similar to Knights of the Old Republic, where the Ebon Hawk basically just served as a hub for your companions in between your various missions on different planets. Or perhaps something similar to the Long Rest concept of Baldur’s Gate 3.)

    • @Locaneo
    • 2025年 9月 11日 10:04am

    If you don’t mind my asking, what soundtrack was that you were playing as a replacement for Starfield’s? I have a game I totally love that it may help get a better vibe called dleifratS. It’s a perfect game, don’t get me wrong, just wanna see how a different OST would sound in some parts.

    • @andrew41980
    • 2025年 9月 11日 10:04am

    Kira and tuvok? Who would have thought

    • @thebenc1537
    • 2025年 9月 11日 10:04am

    Free or paid, I hate loot crates in games. Everything in starfield is a loot crate.

    • @ripmurdock6975
    • 2025年 9月 11日 10:04am

    Fallout New Vegas and Skyrim to this day, well over a decade out from release, still inspire a ton of well recieved YouTube content about the best perks, gear, locations, quests etc.

    Starfield’s legacy so far is inspiring a new genre of video essays of ever increasing length about the seemingly endless ways in which the game is utter, irredeemable dogshit.

    • @katietree4949
    • 2025年 9月 11日 10:04am

    I love how starfield was memed into the steam awards and bethesda is proud of it. Perfect microcosm of ‘I don’t understand my consumers’ & ‘Oof boomer vibes’.

    • @outdoortherapy6332
    • 2025年 9月 11日 10:04am

    If this game had fast space travel without loading screens and planet to space transition I’d still be playing it rn

    • @rafterman5072
    • 2025年 9月 11日 10:04am

    Part of the issue is that Starfield doesn’t really offer a ton of lore. Or rather, the lore that is there isn’t super interesting. Fallout/Elder Scrolls have interesting lore that has been built up over multiple games.

    • @awereal
    • 2025年 9月 11日 10:04am

    I found it funny that Ted Price in that interview was smiling in that happy, satisfied way as Todd told him how his team failed to implement a core gameplay feature.

    • @Lovermstitanic
    • 2025年 9月 11日 10:04am

    If Starfield was the true godawful game everyone proclaims it to be, People wouldn’t be making 4 hour reviews 6 months post launch obsessing over it. Actual terrible games like Anthem die out of discussion after a month max

    • @ThommyofThenn
    • 2025年 9月 11日 10:04am

    34:46 is there an in-game reason enemies still use melee weapons while fighting an opponent with firearms? You’d think in the future, personal directed energy weapons would be as ubiquitous as burner phones today.

    • @Scarecr0wn
    • 2025年 9月 11日 10:04am

    As a huge space fan/nerd, I really want a game that was promised in Starfield. Unfortunately that game is not.. Starfield.

    • @unblessedcoffee1457
    • 2025年 9月 11日 10:04am

    All you did was replace bad music in a shooter game with good music from a different shooter game. I’m not sure I’d call that revolutionary or some incredible “night and day” transformation.

    • @baronsengir187
    • 2025年 9月 11日 10:04am

    What the hell are you even talking about

    • @leadingauctions8440
    • 2025年 9月 11日 10:04am

    All these complaints are true. However, you messed the most important issue:

    Bethesda made their money back in the first few days. As long as gamer support this, none of your complaints mattered?

    • @sabinekine2737
    • 2025年 9月 11日 10:04am

    I say this every time I see a game in this genre; they’d do a lot better if it was focused on one densely packed solar system rather than a vast collection of planets.

    • @PensFan35
    • 2025年 9月 11日 10:04am

    I’d just like to comment on your point about MANY reviews just casually *assuming* that the crafting and outpost systems would be, at minimum, the same as fallout 4.

    What an absolute gaffe this game has been for the review industry on the whole. Starfields crafting and outpost systems are very clear, distinguishable downgrades from a pretty hefty and fun one introduced in fallout 4. Nobody fuckin caught that.

    • @nemesis7884
    • 2025年 9月 11日 10:04am

    split bethesda into fallout and elder scrolls teams, focus on those ips and create more games for them and have in between main entries obsidian, nxile and other studios make offshoots using the creation engine / mod system

    • @Ozcogger
    • 2025年 9月 11日 10:04am

    Starfield is No Mans Sky if it was even worse on launch.

    • @dreaziemobbins
    • 2025年 9月 11日 10:04am

    I don’t care shut up fuck your opinion this video was a mistake. everyone knows game bad. fuck your money, G, go be poor

    • @robertmastenbrook2495
    • 2025年 9月 11日 10:04am

    Thank you for finishing this video. Your difficulties were worth it

    • @danielgolden8116
    • 2025年 9月 11日 10:04am

    When they were designing Starfield, they clearly focused so much on the question of “how big can we make the world(s)” that they forgot to ask “how big *should* we make the world(s)?” A gigantic, empty planet is basically just a loading screen

    • @hllndsn1
    • 2025年 9月 11日 10:04am

    Bethesda and Microsoft made a huge amount of money from and around Starfield. Who cares if gamers liked it? Not Microsoft and Bethesda. For them the game was an amazing success.

    And that whole they will drive customers away is nonsense. In my opinion Bethesda games have been horribly downhill since Morrowind and Fallout 3. But I still buy them in the vain hope that maybe, just maybe there will be something there.

    I won’t buy this shiny t*rd because the genre is uninteresting: exemplified by you opening scene of domestic dialog ur.

    You know what would be nice, a class action suit against Bethesda, Microsoft and Todd Howard for making material misrepresentations about this game. Fraudulent commercial speech isn’t protected by the first amendment-UFFI clicks be damned- since you can only make the click after the misrepresentations induced purchase.

    In a Billion Dollar business you’d think there would be more shark lawyers doing just that.

    • @frodehorgen2519
    • 2025年 9月 11日 10:04am

    Why dont they just focus on sol alone, there are insane amounts of moons, planets and meteors inn our solar system. More than a good engine can handle. Even star citizen there would me more then enough just focusing on sol. The expanse is the perfect example of how a great vision of a game should be.

    • @Arcelux
    • 2025年 9月 11日 10:04am

    Also Ted Price is totally aged up Homelander!

    • @caiooca5793
    • 2025年 9月 11日 10:04am

    I spent 150 hrs and have finished only one major side quest. Yeah terrible game 🙄. This game is a highly polished early release, much like every other beth game.
    I believe people were mass contaminated with the hate, can’t think for themselves so they just rinse and repeat the same thing, “oh there is not enough inventory space”. Several complaints are minor things that can be easily tweaked.

    Yes there are a few major problems, but they definitely do not worth a 4hr video, or the hate reaction that happened, they deserve constructive criticism, so that within time, we’ll finally have our single player perfect space adventure,wether that be abtweaked vanilla Starfield experience, or a Star Wars overhaul.

    • @williamcase426
    • 2025年 9月 11日 10:04am

    YOU were a mistake

    • @gagemiller5153
    • 2025年 9月 11日 10:04am

    52:58

    • @Atokedo
    • 2025年 9月 11日 10:04am

    so u are telling me that the best and only good part of the game wasnt even built by bethesda ? ahahahahaa

    • @UmbraAtrox_
    • 2025年 9月 11日 10:04am

    Amazing how much “analysis” a skyrim reskin can cause.

    • @LordofBroccoli
    • 2025年 9月 11日 10:04am

    Man, I will never get tired of people pointing out how shitty Starfield is.

    • @iamgort70
    • 2025年 9月 11日 10:04am

    Wow.

    • @Kazamezo1
    • 2025年 9月 11日 10:04am

    Finally! I’ve been craving another ‘starfield bad’ video.
    Thanks for giving me my fix. Every minute of this video was a joy.

    • @jqyhlmnp
    • 2025年 9月 11日 10:04am

    Starfield is a Skyrim game set in the future with amazing weapons and locations. Instead, they should make a Skyrim game set in the past with amazing weapons and locations.

    • @jameslewis2635
    • 2025年 9月 11日 10:04am

    I think that Starfield’s biggest problem is that the team (whether it be by design or from a management preview) is that the studio seems to have a complete block on anything other than the same basic game design that they have been putting out for most of the last two decades. The setting could have been quite good but the fact that they stuck with the same already out-dated engine that they have been using and modifying since Morrowind proved to be heavily limiting as well as introduces lots of bugs. Then there was the fact that a lot of elements that were originally planned (like having some kind of moon buggy) were cut from the game as well as there being a lot of things that don’t make sense (someone please tell me how I got lung damage while wearing a space suite). All in, it is like they just ended up copying and pasting elements from Skyrim and Fallout 4 into a space setting which comes over as lazy and doesn’t really work very well.

    • @alishabutterfly3569
    • 2025年 9月 11日 10:04am

    51:40

    • @jaredrobinson7071
    • 2025年 9月 11日 10:04am

    Exploration needs to be rewarded with Discovery. You want to explore to discover cool shit whether that be an interesting story line, or an amazing weapon with a mystery like Kremvh’s Tooth. Only thing I discovered in Starfield was the same abandoned Cryo facility fifty times.

    • @maube8007
    • 2025年 9月 11日 10:04am

    The whole game’s on rails. The only real “choice” you have is in which order you do the missions.

    • @theblekedet6467
    • 2025年 9月 11日 10:04am

    Kerbal Space Program is a better space exploration game than Starfield

    • @lupolinar
    • 2025年 9月 11日 10:04am

    Todd deceives as he breathes.. I have zero hope for ES6 or FO5.

    • @Arcelux
    • 2025年 9月 11日 10:04am

    Finally the next ” Starfield sucks ” video. I’m binge watching these lately! Also Starfield isnt a space sim game, it’s a spaced themed RPG!

    • @BerserkJoker
    • 2025年 9月 11日 10:04am

    my big question for Todd would be “with starfield being your dream game to make… Are you still playing it?”

    • @AGrizzlyBearWithAChainsaw
    • 2025年 9月 11日 10:04am

    Did you all use chat gpt or just steal one person script for all these videos about starfield. Because its almost word for word like all the other ones, down to its way to long and nobody cares length.

    • @ObviousRises
    • 2025年 9月 11日 10:04am

    Dude there is no Bethesuda formula. You literally just described an RPG

    • @marshgoog
    • 2025年 9月 11日 10:04am

    A game where you can go anywhere and do anything but there’s nowhere interesting to go and nothing fun to do

    • @MasticinaAkicta
    • 2025年 9月 11日 10:04am

    I almost forgotten this game existed.
    It has nothing to offer, so no staying power.
    There are those who are, lets say, bethesda content creators, who really have a hard time keeping the hype up so that people see their videos.
    I like an over 4 hour video though, showing just why it fails on so many levels. Because it does.

    • @Agiranto
    • 2025年 9月 11日 10:04am

    “Starfield bad ” is my new fetish

    • @salomonsaachz6823
    • 2025年 9月 11日 10:04am

    It’s curious. I was not planning to play this game, especially after Patrician 8h videos that highlight everything I suspect that game could be, however it happens I had to buy a new (high end) laptop, and with the new Windows came a GamePass trial. I expect to play maybe 1 hour of it and leave it bored.. but I loved it. It was a fun playthrough, a fun game with massive design flaws, but yeah, a rather anticlimactic journey.

    I think I get what they tried to do, even if not perfect, but the NG+ which is kind of core to the experience was poorly implemented and so it lost all it’s interest for me at this point.

    Funny enough I don’t really remember my journey with the game, it was indeed fun but lack any characterization or deeper meaning.

    I would love for Bethesda to go back to their stranger independent root à la Morrowind, alas this time is but gone and now only inhabit our dreams.

    • @Agiranto
    • 2025年 9月 11日 10:04am

    The mad lad has actually done it

    • @merusalem
    • 2025年 9月 11日 10:04am

    Few authors can say that they created a new genre. BGS did it. Everyone knows what to expect when a story is “Bethesda”.

    Regarding vision.

    Todd: “We let all teams do their things and hope that at the end it will come together.”
    Emil: “We do not believe in writing down our vision, because we reached our limits doing that years ago.”

    From the data Emil gave us, the time they stopped writing down the actual details of their vision was around ten years ago.

    If we want to place the sanity of these statements on a Dunning-Krueger graph, it is the first time we reach the galactic proportions of Starfield. Both are light years left of the x achsis.

    BGS made a few middling to good games for two decades (Arena: 1994 / Fallout 4: 2915). Both of their projects in the last nine years were unmitigated disasters. Both can be used as prime examples of how not to make successful games.

    Could it be that they are no longer able to produce any quality titles with their thirty years old model? Considering that other studios learned from their mistakes?

    While BGS adamantly refuses to improve, aside from adding technical gimmicks?. Remember that Emil insists that Starfield is a masterful game and that all the critics are too dumb to recognize this. Better shaders do not make a game good, they are just necessary to reach the expected minimum technical quality for a AAA game.

    We will see when Elder Scrolls VI comes out.

    • @ObviousRises
    • 2025年 9月 11日 10:04am

    I predicted this 10 years ago when Skyrim came out. Skyrim was watered down and casualized. The puzzles and dungeons were downright insulting. The game failed because the writing is bad and Bethesuda is a hack.

    • @MichaeltheORIGINAL1
    • 2025年 9月 11日 10:04am

    I love how the community of people (rightfully) bashing Starfield in video essays online is bigger than the player count on SteamDB… Perfection. 🙂

    • @punggung666
    • 2025年 9月 11日 10:04am

    Go anywhere takes a special meaning if everywhere is just a barren wasteland.

    • @Loromir17
    • 2025年 9月 11日 10:04am

    It slowly crept up on me that the absolute weirdest thing about Starfield is that it is ostensibly set in our universe. Yknow, like a Modern Warfare or a GTA game; this ain’t the Witcher or Star Wars, these are supposed to be normal humans in the good ol’ Milky Way galaxy. And its so damn weird, because there’s not a trace of reality to them. They are Oblivion npcs in an Oblivion location set: all is formulaic, stingy with detail, somewhat theatrical, and self-contained to the point of lacking any context that is not some very concise fictional addition. Beyond superficial references, the world is completely cut off from the history and realities of the world it supposedly depicts.

    • @rfga
    • 2025年 9月 11日 10:04am

    @3:03:20
    > not punk
    > joining the 1% and owning high-end apartments
    I mean, it’s very questionable how sincerely any punk has ever held onto this ideal. Basically every successful “anti-establishment” band immediately sells out the moment they can. People like Tom Morello live in Hollywood Hills, barely the place to cultivate an ethic of “f you I won’t do what you tell me”.

    • @wile123456
    • 2025年 9月 11日 10:04am

    The problem with Bethesda’s arrogance about modders fixing things, is that modders only engages a lot with their games because the on is fun to build on. Starfield is a wet fart and most modders rather just work more fallout 4 and skyrim projects. Modding tools being the most delayed for any Bethesda game also kills the momumentum. I don’t think starfield will ever be fixed by modders because there just isn’t the same interest in developing for it.

    • @Anonymouthful
    • 2025年 9月 11日 10:04am

    It was a mistake the Bethesda can easily afford to keep making. Fallout and Elder Scrolls will keep them going forever because despite having similar flaws as Starfield people will buy them simply for being Fallout and Elder Scrolls. It feels insane people still support this company.

    • @Ziegrif
    • 2025年 9月 11日 10:04am

    Liaras lifes work being undermined in mass effect is such a fun bit.

    • @A.DEN0
    • 2025年 9月 11日 10:04am

    Lets be honest, Skyrim is no different than Starfield in how shallow it is. If Starfield released in 2012 it would be as beloved as Skyrim. Why? Nostalgia? People not having the best taste in 2012?

    Or people were just told “Skyrim good” Im most fascinating about this. Maybe people just got sick of Bethesda formula after Fallout 4, but even F4 has diehard defenders

    • @ssshsien
    • 2025年 9月 11日 10:04am

    3:03:54 this is so put so well

    • @birdsass
    • 2025年 9月 11日 10:04am

    this is a re upload

    • @Vextipher
    • 2025年 9月 11日 10:04am

    20 mins in and echoing the sentiments I felt with this game. Wish I could get my money back, but hasn’t been the first “kickstarter” that’s let me down.

    • @crooster1
    • 2025年 9月 11日 10:04am

    Waiting for Hbomberguys 13h review of this review

    • @Varja376
    • 2025年 9月 11日 10:04am

    so, about exploration. im a huge sucker for exploration. i have spent literal hours in witcher 3, checking every single question mark in skellige, despite the fact most of them are shitty barrels floating in the water. i played gw2 for YEARS before i ever progressed with the main story AT ALL, simply because i ignored it to explore the entire world map instead (a habit i have kept for every expansion since, to this day). i will quite literally ignore anything and everything about a game if i can explore. if theres some sort of collectible list or ingame encyclopedia i can fill in? i am IN

    i played no mans sky at launch. it was so bad that i have never touched the game since. all you could do was explore, and there was NOTHING to find. i dunno what sort of guy thinks he can render an empty dust bowl and itll draw in hordes of explorers, but i can tell you that they should be immediately fired if they unironically hold that opinion. as a fanatic explorer, if someone told me that, to my face, i think i might just start trying to put them in the hospital.

    • @nemesis7884
    • 2025年 9月 11日 10:04am

    the crazy thing about starfield is how NOTHING works – the lore is uninteresting, the writing is bad, the companions are boring and so are the quests, there is no exploration, the skill system doesnt work well, the ship combat doesnt work, the combat is ok but the weapons are just boring and bland….nothing in this game works or stands out besides the ship builder which is ok i guess

    • @karlbaresic4091
    • 2025年 9月 11日 10:04am

    I played hundreds of hours of skyrim and oblivion, and 5 of this flacid mush.

    • @ThommyofThenn
    • 2025年 9月 11日 10:04am

    19:50 the way interviewer laughs in Todd’s face when he calls himself a creative leader lol

    • @Svartalfgeist
    • 2025年 9月 11日 10:04am

    0:26 Wow! What a bold statement!

    • @spazma_
    • 2025年 9月 11日 10:04am

    Yes, it finally dropped time to get some Pizza. Thanks Private

    • @alexandrafrankegamer
    • 2025年 9月 11日 10:04am

    I just started watching the preview of this video and 30min in i see you uploaded the finished version today. So weird…

    • @coalbun1094
    • 2025年 9月 11日 10:04am

    First time I started the ship combat I died and was like “Oh it’s fine, there’ll be like 200 ways to customize your ship and how combat will be for you.”
    My friend who I was streaming it to: “Oh, no thats it.”

    20 minutes later I got really upset I couldn’t refund.

    • @Xrycee
    • 2025年 9月 11日 10:04am

    Honestly I think Starfield should have taken inspiration from ToTK. Like something that could make exploring all the procedural planets fun would be having a “shrine” sort of thing where they go and solve some sort of unique challenge or puzzle to enhance their star powers or whatever. Maybe the ship building aspect could be akin to the vehicle crafting in ToTK where you are given all the pieces that do different things and can put it together however you please. Maybe they could design unique things that only happen every X% of planets, like the dragons that fly around the world in ToTK… I remember the first time seeing one of those and managing to get onto ones back I thought it was the most epic thing ever, and then your curiosity is rewarded since the dragons have crystals you can get that provide strong temporary buffs. Seriously Nintendo has this shit all figured out and Bathesda honestly just seem like a bunch of confused noobs who got lucky with Fallout and Skyrim and are having a rude awakening now, realizing they don’t even know why those games are so fun or what makes a game fun in general. They are lost and confused.

    • @supking403
    • 2025年 9月 11日 10:04am

    the only good thing about starfield is the sound design

    • @JayMaverick
    • 2025年 9月 11日 10:04am

    The worst part is that Bethesda has been told by modders and reviewers precisely what they need to fix in their games for the best part of 2 decades.

    But they’re so stubbornly arrogant that they don’t care, going as far to gaslight game reviews on steam.

    • @Telhias
    • 2025年 9月 11日 10:04am

    I personally think they could’ve made it if they planned a bit. What they should’ve done is focused on making a few detailed planets that would act as hubs for the regions and allow the procedurally generated “rest” to be site for some lesser side content.

    The edge limits of the playable area could’ve been solved by making the playable zones being glass houses of sorts with atmosphere inside where everything else is an uninhabitable wasteland you venture to only occasionally.

    By focusing the gameplay into those few handcrafted zones Bethesda would’ve played to their strengths. If each zone was left to be made by a separate team and the size of a DLC landmass, then they could’ve succeeded.

    • @CDProjekt7
    • 2025年 9月 11日 10:04am

    😁😁

    • @FozzieOscar
    • 2025年 9月 11日 10:04am

    whats the song that starts at 3:21:05 ?

    • @andyb1653
    • 2025年 9月 11日 10:04am

    The intro is a perfect example of a typical interaction in every Bethesda game since Skyrim.

    Just a jumble of scripted dialog interrupting itself and NPCs talking over each other while staring at you with soulless, dead eyes. Why they’ve stuck with this system for 20+ years is beyond me.

    • @DAngeloB-c6h
    • 2025年 9月 11日 10:04am

    Starfield killed my hype for Elder Scrolls 6

    • @qwizzler
    • 2025年 9月 11日 10:04am

    Very happy for you buddy. Stoked to listen/watch

    • @YourCRTube
    • 2025年 9月 11日 10:04am

    Under another similar video I posted, Bethesda is like StarWars, dead for a while, but masquerading as living corpse. A four-and-a-half hour review reinforces my point 🙂

    • @babytiny5807
    • 2025年 9月 11日 10:04am

    Bro we know it sucks, you really didn’t need to put so much effort into making this but I respect the hustle

    • @Phantosification
    • 2025年 9月 11日 10:04am

    “These two different factions that exist several planets away don’t have the same look for their weapons and armour.”

    Yeah, also the Orc stuff in Skyrim doesn’t look like the Imperial weapons, which also don’t look like the Elven weapons and armour. Because it would be really boring if everyone and everything looked the same.

    The last thing Starfield’s art design needed was to be LESS interesting!

    • @ewjiml
    • 2025年 9月 11日 10:04am

    Starfield is trying so hard to be like Mass Effect but has none of the wit nor wonder. Its identity on the 60s space aesthetic is so overplayed with previous games like Fallout. The writing is also a black hole of sanitized dialogue that is soooooo boring to listen to. Makes me think the smooth brain writers have no idea how to write exciting stories and interactions.

    • @sailor_seller
    • 2025年 9月 11日 10:04am

    good stuff and glad to hear you’re taking care of yourself

    • @takezomiyamoto1390
    • 2025年 9月 11日 10:04am

    Im going to defend Bethesda a little bit here… against my instincts :
    Without Asteroids (1979), we would not have Vampire Survivors (2021)
    Somebody had to open this door. It will be the first step to smth truly good.

    • @lasarousi
    • 2025年 9月 11日 10:04am

    I can definitely say that I’ve had more enjoyment hearing people shitting on Starfield, way more than I ever enjoyed Starfield.

    Thank you for using garbage to entertain me.

    • @ramirovallejos5437
    • 2025年 9月 11日 10:04am

    oh yes i loved the preview so damn much i mean hell just the preview alone was way more enjoyable than the 2 hours i tried starfield before never playing it again

    • @jamesbooth3360
    • 2025年 9月 11日 10:04am

    What I didn’t get is we leave earth, but take no earth flora or fauna with us. Even Noah showed better planning. Oh, not a single Bible accompanied mankind. I guess only the atheist got a ride.

    • @WuTang36Styles
    • 2025年 9月 11日 10:04am

    Copy/paste game since Morrowind , but what is really crazy is that people had expectations after Oblivion and Fallout 3… if the engine isn’t deleted next game will be the same …

    • @plebisMaximus
    • 2025年 9月 11日 10:04am

    As of writing this comment, there are 7200 (used to say 0 because I had a bug. Whoopsies) people playing Starfield according to Steamcharts, after just half a year. Not even this 4h28m analysis can say more about how much they messed up than that one stat. The PC players have always been Bethesda’s core audience and even they have abandoned the title. They took a big swing and missed spectacularly with this game. The only thing we can do from here is hope they see it as an opportunity to learn and grow, but at this point, I just think Bethesda’s going to sink. They’ll keep making money off the TES and Fallout names and seeing somewhat decent sales, at least for the time being, but their time as a juggernaut in the industry and *_the_* company for western RPGs is over.

    • @webbyoyster
    • 2025年 9月 11日 10:04am

    Bethesda was a mistake

    • @therandomdickhead5744
    • 2025年 9月 11日 10:04am

    the one we’ve been waiting for

    • @bownubo6176
    • 2025年 9月 11日 10:04am

    thanks for the effort ! let’s goooooo

    • @A_Laugh_Riot
    • 2025年 9月 11日 10:04am

    But… muh Star Citizen.

    • @quin_helldiver
    • 2025年 9月 11日 10:04am

    I had to uninstall they broke the game

    • @nemesis7884
    • 2025年 9月 11日 10:04am

    the by far dumbest thing about the lore is that there are 12! (yes 12 not 12’000 or 120’000) rangers in the whole galaxy….lol i mean there are even 1 Million Space Marines in Warhammer

    • @bloodenraged117
    • 2025年 9月 11日 10:04am

    my personal take, there are parts of starfield that are fun, there are parts that are irritating coughloadingscreenscough, it can be fun in small doses, however, ill say this, and it is my largest criticism, the story, the npc interactions…….a fucking 12 year old C- student could have written better

    • @wiebitteichhabeesvergessen
    • 2025年 9月 11日 10:04am

    I thought you’d just post a video with a montage of all Pat’s *”NO. DESIGN. DOCUMENT.”* moments

    • @Anglo-Brit
    • 2025年 9月 11日 10:04am

    Yeah dont bring up cyber punk, another shit game.

    • @mathyoucanwaitk7905
    • 2025年 9月 11日 10:04am

    Starfield reviews are 100× more entertaining than Starfield itself

    • @hopsys
    • 2025年 9月 11日 10:04am

    A vast, bland repetitive procedurally generated world? That sounds like Daggerfall, sounds like Bethesda goin back to their roots!

    • @mikkelfraskui
    • 2025年 9月 11日 10:04am

    Exacerbated.

    • @elliemj21
    • 2025年 9月 11日 10:04am

    Ooh I’ve been waiting for the rest of this!!!

    • @TheDrunkMunk
    • 2025年 9月 11日 10:04am

    Another thought: I’ve been saying this for years, and people seem to disagree with me, but Bethesda needs to either make a new engine or buy one. Their floaty, sewerage-engine has finally reached the tipping point where everyone thinks their games looks particularly janky and old. I just got done 100%ing Enshrouded, a game from a studio just a fraction of the size of Bethesda. That game looks better than anything Bethesda has ever made, and from what I understand, is an engine they made themselves. The world is massive and filled with POIs. If some random German studio can do it, Bethesda can do it in a quarter of the time they did it. But they won’t. They never will.

    • @ossi404
    • 2025年 9月 11日 10:04am

    Problem that Todd he’s target audience for a game is gaming journalist. So he keeps developing games for that purpose. Somehow he kept position in company and people are stupid enough to buy the games.

    • @Rockport1911
    • 2025年 9月 11日 10:04am

    I managed to suffer 30 hours through starfield before uninstalling, but I watched way longer reviews and critic videos about it on YT 🙂 Installed and modded NewVegas again and iam much happier…

    • @kashashk
    • 2025年 9月 11日 10:04am

    That Mom and Dad overlapping lines is just the Bethesda touch that this game both needed and didn’t.

    • @randallbro6749
    • 2025年 9月 11日 10:04am

    Sweet Baby Inc. Also destroyed this game

    • @KanyeWestwasRight
    • 2025年 9月 11日 10:04am

    if i watch this whole video it’ll be more time than i put into the game

    • @kentuckyjerk323
    • 2025年 9月 11日 10:04am

    I give it a 7.5 out of 10. Sounds like a good score.

    For a company like Bethesda, no. They have endless funds. This game should have been at least a 9.

    Say what you will about Rockstar, they have made gems since 2008. There is a reason GTA5 still makes $500,000,000 yearly online.

    If Starfield was made by an Indie company, only 1/4 of the critism would be made.

    I did a 75 hour playthrough and will never pick this game back up.

    • @azeria1
    • 2025年 9月 11日 10:04am

    8 years of development about 1/10 of an average persons life wasted on this

    • @fangorn23
    • 2025年 9月 11日 10:04am

    Its sloppy. A triple-a studio should be capable of producing a well made game of this style without much hiccups. THIS is more than a mere hiccup. The product they shipped screams “we just couldnt be bothered” at every level.

    • @marlo8850
    • 2025年 9月 11日 10:04am

    I didnt really explore in this game, only played the big questlines, ignored the main questline for the most part and spent like 20 hours building ships. I had my 50 bucks worth of fun with it, im not mad, 75 hours of actual fun, tho compared to the 165 hours of fun I had in Fallout 4 its not as good.

    • @r2doucebag595
    • 2025年 9月 11日 10:04am

    Whoever wrote that dialogue about the wineglasses must have been a fantasy spectator of someone else’s home…

    • @dagda1180
    • 2025年 9月 11日 10:04am

    42:39 OXTO ost? Excellent choice, Stranger.

    • @Akaelai
    • 2025年 9月 11日 10:04am

    Regarding Bethesda’s facial animations and issues you talk about at 2:16:00, Bethesda is essentially held back by the Creation engine at this point. Human facial animations(and in fact all facegen as a whole) is done using blendshapes; simple two-frame animations that you ‘blend’ between, but in this case instead of an animation you have something like the lowest brow height being on value 0 and the highest brow height being on 1.

    This sucks. It’s been deprecated for almost a decade. Every other game has stopped using this. The reason for this is the same reason behind the infamous wide mouth animation glitch in Fallout 4; when two blendshapes are active at once, such as with the O and A sound at the same time, they can badly distort the vertices of the model. This is inherent to the .nif format that bethesda is still using.

    • @—bl3sr
    • 2025年 9月 11日 10:04am

    Mfw i actually forgot this game even existed

    • @holo7070
    • 2025年 9月 11日 10:04am

    I know Starfield sucks (to me) because I didn’t finish it. I always finish a game I start at least once even if it’s a slog ( cough outer worlds cough) but Starfield I just couldn’t be fucked I was so bored by the 30 hour mark.

    • @jonathanchow993
    • 2025年 9月 11日 10:04am

    when u can make a 5 hours long video of why this game is fucking shit and hitting every point spot on in a 5 hour long video then you know the devs fucked up HARD. this studio is over. ruined their name

    • @dudemantype
    • 2025年 9月 11日 10:04am

    Your point about the quests being so rigid for a game that has replaying them built into the game is what baffles me the most.

    I could barely get through my first playthrough without getting massively frustrated with how determined the game it to force you down a certain path, and a BORING one at that (omg the dialog is endless, cringe and amateur).

    If it wasn’t for console commands I would have not bothered to complete it. And they want me to do that 10 times? Hell no!

    People whine about FO4 a lot but we had WAY MORE CHOICE with how to complete that game than starfield, even with NG+. And I tried ng+ up to the 3rd one, where I speed ran the first two (skipping the main quest) and then redoing the main quest again. Aside from some rare little pieces of dialog and moments, I still had to sit through most of the tedious quest line anyway.

    Needless to say I speedran through the quest because I can’t take the story or the characters seriously anymore (I will admit I had fun making a big phallic shaped space ship though 🤣). Even after 35 playthroughs of fo4, certain npc dialogue still moves me, because despite fo4’s jankiness, it’s still a tangible, organic and dangerous world that actually responds to me… and because of that, the game and story still grabs me even to this day.

    Starfield is not fo4 and Skyrim or fnv. It’s not interesting enough to actually replay for fun. And it makes me sad because the game oozes potential (the planet maps are pretty, the designs are gorgeous and I love the shipbuilder)… but they made it as dull, safe and linear as possible.

    Good video btw! 👍

    • @br1ckd1ckr1ck
    • 2025年 9月 11日 10:04am

    The game and vid that nearly crippled the legend from a Psyche roll that failed; absolute legend, you and Sesh are some of the greats

    • @FawnCarnivore72
    • 2025年 9月 11日 10:04am

    bruh i didnt realize the video was 4 hrs long. 2 min into the video i see the bar has barely moved a mm and think “strange, is the bar stuck?” lol

    • @supermac8619
    • 2025年 9月 11日 10:04am

    23:23 – 23:32 OFC they are *enthusiastic* about doing it again over AND OVER AGAIN during the course of a decade, what do you think they are just going to say Todd?! “No that’s stupid Todd”?! Or “Nah Todd, i think two iterations of this idea is enough. Hey tho Todd can we move onto, ______ I feel i needs some more work before the deadline”
    NAH.
    You already know it was an echo chamber of “Yes sir, Mr.Todd although we know this game is actual chicken scratch, we’ll keep this post-it note worth of lore about every act in the plot nice and simple for the writer’s to some how understand and turn into gameplay. Can we have a bonus now or after the game awards? 🤤🫴”-executive assholes

    • @tygrahof9268
    • 2025年 9月 11日 10:04am

    Todd just used crappy Fallout leftovers and regurgitation’s of the EXACT same flaws. Fallout in space…Lazy and plot lacking.

    • @Monique-iz8lp
    • 2025年 9月 11日 10:04am

    I love how Starfield made everything optional. It was so optional I opted to do something fun instead

    • @TourFaint
    • 2025年 9月 11日 10:04am

    Man, i remember spending HOURS decorating a house in Morrowind. Arranging books, placing my loot on the tables, arranging ingredients in a way so i remembered what makes the best potions. Imagine killing dagoth and azura just resets you into new game plus. That would actually make me feel loss. This video made me realize this multiverse infinite new game plus loop idea could actually make a good story that makes me feel something. And they didn’t even try.

    • @phantomjoker5
    • 2025年 9月 11日 10:04am

    joever

    • @enescustovic1883
    • 2025年 9月 11日 10:04am

    I think the biggest legacy Starfield leaves behind isn’t “arrow in the knee” or “everyone disliked that” or anything in game, but rather these documentaries about why Starfield is bad lol

    • @TheDrunkMunk
    • 2025年 9月 11日 10:04am

    It’s fascinating how Todd talks about dumbing and watering down their games as if it’s such an intellectual feat they’ve undertaken. I’ve been mad about the simplification of their games since Oblvion, and I always assumed it was a cynical way for them to just make more money. But hearing Todd talk about removing environmental hazards in such a whimsical way makes me believe he genuinely believes it’s a good, clever thing to do. Just a complete lack of taste and soul, I have to wonder how much he actually had to do with Morrowind.

    • @ThommyofThenn
    • 2025年 9月 11日 10:04am

    I think “space sim” generally refers more ‘hardcore’ type games. Usually inspired by hard sci-fi concepts i.e. controlling limited fuel, projectiles taking a more time to hit, having to manage things that more casual games would gloss over.
    I haven’t played Starfield but I think everyone has a general idea of what it’s about and the problems it has. It seems way more like a typical Bethesda “rpg.” I just hope it doesn’t follow the power fantasy/one character can do everything in the game model that several “newer” Beth games followed.

    • @C21H30O2
    • 2025年 9月 11日 10:04am

    2:14:30 that truth hurts. TES 6 will be dog s#!+

    • @512TheWolf512
    • 2025年 9月 11日 10:04am

    elite: dangerous is just SUCH a great game, especially compared to… this

    • @boopuchannel
    • 2025年 9月 11日 10:04am

    when critiques of your years-in-the-making game is more coherent and well-organized than the shitstorm of a story in your million dollar game title

    • @supermac8619
    • 2025年 9月 11日 10:04am

    18:48 Not Todd gloating how his nerfing and removal of a decent & basic survival features was good because “MMmmmm flavor text”

    • @-absurditet-8010
    • 2025年 9月 11日 10:04am

    I feel like i’ve seen this review before. It’s excellent but 30 min in i’m going “is this reuploaded? I recognize so much. The takes, the views, the examples..”.

    Looked at the notes, but I see nothing except that It’s a new video. The comments are new as well. I don’t get it. Still a good one. ❤️

    • @shadowfragment
    • 2025年 9月 11日 10:04am

    Thanks for the video. It really came across to me as you being honest, fair, and insightful. I feel like you’ve done the best job out of anyone I’ve seen of explaining why Starfield is the way it is.

    • @stevenguitink5947
    • 2025年 9月 11日 10:04am

    I gotta be honest and a bit blunt here. I really don’t see how it took people this long to realise aren’t the sacred cow they’re hyped up as. I’ve been playing Bethesda games since the physical release of Oblivion, checked out at Fallout 4 and even then I never looked at their games as masterpieces, not even as RPGs. More like digital theme parks with RPG trappings. Fallout 4 laid a lot of that stuff on thick. Fallout 76 was a disaster and dove head first into that shtick. And only now with Starfield, people are starting to go WTF?!

    I get it, nostalgia is a hell of a drug and far be from me to piss on peoples’ past experiences with these games. But if its taken people this long to come around to the realisation, I daresay we’re gonna see another repeat of this, come Elder Scrolls 6.

    • @scrublime
    • 2025年 9月 11日 10:04am

    It’s a disjointed freak show monster of a game and I just know somebody over there spent 8 years of anxiety hoping no one ever saw it lol

    • @Darkthestral1
    • 2025年 9月 11日 10:04am

    Hell yeah!!! I’ve been waiting!
    I’ve watched/listened to the preview at least 5 times
    Thanks for the in depth review, the crap ton of work you put in is greatly appreciated <3

    • @Spaccheesr
    • 2025年 9月 11日 10:04am

    OMNOMNOMNOM – give me MORE long form analysis! From both you and Pat

    • @jmm1233
    • 2025年 9月 11日 10:04am

    OBLIVION NPCS IN SPACE

    • @Romanticoutlaw
    • 2025年 9月 11日 10:04am

    I literally had to look up why my double jump was behaving differently when I equipped a different kind of pack, I thought it was a bug. For the life of me I cannot understand why they didn’t make a point of telling you about pack types through a mini tutorial

    • @MannyNamiro
    • 2025年 9月 11日 10:04am

    Starfield? More like Imliterallygoinginsanefield, amirite?

    • @kapitalistpig1929
    • 2025年 9月 11日 10:04am

    Great video, I hope you know your community appreciates you.

    • @InsulindianPhasmid2214
    • 2025年 9月 11日 10:04am

    “todd howard should have had a sentence he repeated daily to his team to show the vision for starfield”
    KEEP IT SIMPLE, STUPID!

    • @NunchukSteev
    • 2025年 9月 11日 10:04am

    Starfield simply isn’t fun for me. I’ve tried 3 times to get into it. All 3 times I boot it up after work with between 20 and 30 hours of playtime and just realize I’m not having fun. I’ve put almost 70 hours in the game and I can honestly say it was never that fun. But I encourage people to go back and play Skyrim, I did, its boring to me now too. I think this style of game just hasn’t aged well, for me at least.

    • @C21H30O2
    • 2025年 9月 11日 10:04am

    Yeah! Fell asleep to pat waiting for this to go up. Now I got a new video to sleep to!

    • @sandervr10
    • 2025年 9月 11日 10:04am

    Starfield has the same problems as Mass Effect Andromeda… Too big , bad characters , a story that goes nowhere and is not interesting but has some interesting side content…, but MEA has the nomad and a great battle system that Starfield has not …. But the biggest thing both games have is the lost potential……

    • @fubarfubar1977
    • 2025年 9月 11日 10:04am

    I’ve had tabs open for both you and Pat for months now just hoovering up these long-form videos. Thanks guys, much appreciated.

    • @Shmandalf
    • 2025年 9月 11日 10:04am

    When I said, just a week or so after the game launched, that in three weeks people would be sick of the game. That they’d be singing a different tune. The copium was so hard it was absurd. Well…
    Who’s laughing now?

    Unfortunately no one, because laughing usually means you’re having fun.

    • @Gorbz
    • 2025年 9月 11日 10:04am

    For me, the saddest thing about Starfield is that my PC can run the procedural planet zones on high graphics with no issues, but the hand-crafted zones on the lowest settings will crash after a few minutes. An AI algorithm has made a more stable gameplay experience than the experienced dev team.

    • @royce43123
    • 2025年 9月 11日 10:04am

    great video

    • @Iaotle
    • 2025年 9月 11日 10:04am

    The construction in Dogtown is not ongoing because of Hansen, it’s leftover cranes and equipment from when Pacifica was being built. They just left them there.

    • @SuperCosmicChaos
    • 2025年 9月 11日 10:04am

    4 hours on how bad a game is…. That is all i need to know, do not even want to watch the video at this point lol.

    • @ryszakowy
    • 2025年 9月 11日 10:04am

    in terms of mistakes, starfield is a auschwitz
    don’t bother fighting me
    you know i’m right
    literally everything that could is wrong and lacking
    even more everything that COULDN’T also is wrong
    not to mention game being woke shit

    • @Gdog-g4k
    • 2025年 9月 11日 10:04am

    I loved Starfield personally but I can see how its not for everybody. Bethesda really should have picked a few planets to really hone in on, they shine when it comes to environmental set design. A few focused planets with the level of detail of a skyrim/fallout map would have really brought in that Bethesda magic, then maybe some generated planets for people who want a space sim experience

    • @marcusaurelius4777
    • 2025年 9月 11日 10:04am

    Just finished the full four hour vid. Fantastic!

    • @KaNoMikoProductions
    • 2025年 9月 11日 10:04am

    10:45

    Hey Private Session.

    Just wanted to let you know that “hence” means “that’s why.” So when you say, “hence why,” you’re effectively saying “that’s why why.”

    • @lordodin5755
    • 2025年 9月 11日 10:04am

    Eyyyy my man throws a bone to the Euro audience and releases his video in the morning

    • @vrabo3026
    • 2025年 9月 11日 10:04am

    “Starfield bad” is my new favorite type of youtube documentary genre.

    • @AnarchoCatBoyEthan
    • 2025年 9月 11日 10:04am

    sweet, was waiting for this.

    • @carbonjohnson6414
    • 2025年 9月 11日 10:04am

    I forgot all about this game!

    • @verdigo1
    • 2025年 9月 11日 10:04am

    You could literally explore every non-procedurally generated location in less time than it takes to watch this video.

    • @PrimroseParadox
    • 2025年 9月 11日 10:04am

    “The astronauts weren’t bored when they went to the moon” yeah todd they were on fraggin’ moon and I’m sitting at my desk playing your shitty game.

    • @tzeneth
    • 2025年 9月 11日 10:04am

    I was just going to bed, dammit.

    • @MendaciousCat
    • 2025年 9月 11日 10:04am

    I think a huge part of the reason why people are so upset with Starfield isn’t because it’s so insanely terrible (it isn’t), but because we’re just so damn tired of them not living up to their potential. Tired of playing through a game and constantly noticing things that could’ve been better.

    • @UmmerFarooq-wx4yo
    • 2025年 9月 11日 10:04am

    Starfield – 9/10

    Haters gonna deny – and it will never be on a PS5, EVER!

    • @RandomWandrer
    • 2025年 9月 11日 10:04am

    My 8 year old kid, who just read your video title over my shoulder, says: “Just because YOU dont like it, doesn’t mean it’s HORRIBLE for everyone.” 😂

    He loves Starfield. So do I.

    Last year, 13 million people averaged more than 40 hours in this game. Very few games get that kind of play.

    Just saying; plenty of people had a great time in this game. It’s not a mistake. Especially considering that most Bethesda games release a bit “pants” and age well with patches mods and dlc.

    • @darkhelmutt3417
    • 2025年 9月 11日 10:04am

    Or it could just be due to the Indians they outsourced the whole game to not understanding how to make a game. Not that complicated.

    • @EstebanTrabajos
    • 2025年 9月 11日 10:04am

    Finally

    • @marcusaurelius4777
    • 2025年 9月 11日 10:04am

    Bro i was just thinking about this lol

    • @MendaciousCat
    • 2025年 9月 11日 10:04am

    I would agree that Bethesda’s biggest focuses, and strengths, have been world design and roleplay through mechanics.

    Bethesda’s trend of ever streamlining their games has only harmed them by neutering what was once their main selling point. An open world sandbox game with nothing to do is just… a big box of sand.

    • @megachertilla
    • 2025年 9月 11日 10:04am

    Gosh, this video is so coherent. I bet it had some kind of a central documentation to keep it cohesive

    • @PensFan35
    • 2025年 9月 11日 10:04am

    Man, idk if you are totally aware of it or not but your script writing has improved so, so much from just a couple years ago.

    • @DailyCorvid
    • 2025年 9月 11日 10:04am

    This game feels like it was built for Communist zombies who had to pay per hour to play it, and would be happy with anything that shouted-out the main propaganda pieces of the time.

    Lol, which is basically what it is. A Chinese net-cafe membership game.

    • @mathers000
    • 2025年 9月 11日 10:04am

    I’m rooting for mr john halo from the hit tv series halo, now streaming on paramount plus

    • @10011110011
    • 2025年 9月 11日 10:04am

    How low thebgaming scene sunk, when bg3 and cp2077 is the benchmark

    • @EinFelsbrocken
    • 2025年 9月 11日 10:04am

    LETSE GOOO

    • @daugintas1
    • 2025年 9月 11日 10:04am

    Ty for shorter work day

    • @AsymmetricalCrimes
    • 2025年 9月 11日 10:04am

    Starfield did have a design document, its just that the design document sucked

    • @KillingMeSmallz
    • 2025年 9月 11日 10:04am

    No mans sky made resource gathering as enjoyable as ut can be. You can upgrade your beam SIGNIFICANTLY but you can also “craft” a multitude of vital resources using the refiner and it’s intuitive, not nonsensical recipes

    • @AnarchyIsLove
    • 2025年 9月 11日 10:05am

    they’re gonna sell a survival mode

    • @stubenhockershr1161
    • 2025年 9月 11日 10:05am

    Ahem.

    • @TheBlackWizaard
    • 2025年 9月 11日 10:05am

    Shoutout to hours long YouTube videos shitting on Starfield. Gotta be one of my favorite genders

    • @hunterkiller1984
    • 2025年 9月 11日 10:05am

    This makes my coming week 👌

    • @chabbab6698
    • 2025年 9月 11日 10:05am

    As a long-term fan, I just wanted to extend my heartfelt gratitude for your dedication and the countless hours of insightful content you’ve provided over the years. Your analytical reviews have been a cornerstone of my enjoyment in the gaming community, and I’ve always admired your ability to delve deep into the nuances of each release.

    Your passion and commitment to providing thoughtful analysis shine through in every video. It’s fans like us who truly appreciate the effort you put into your work, and I’m eagerly looking forward to the next thought-provoking review.

    Thank you for being a consistent source of quality content and for keeping the discussion alive within the gaming community. Here’s to many more engaging discussions and reviews in the future!

    • @mysteriousfox88
    • 2025年 9月 11日 10:05am

    $30 game asking for $100

    • @LemonCakeeee
    • 2025年 9月 11日 10:05am

    4 hours??? LETS GOOOOOOOO

    • @DJWolfHouse
    • 2025年 9月 11日 10:05am

    Skip to 1:57:46 if you’ve already watched the preview.

    • @Joshharrison98
    • 2025年 9月 11日 10:05am

    I didn’t wanna sleep tonight anyway

    • @OminousPortent
    • 2025年 9月 11日 10:05am

    The only thing good that came out of Starfield are videos like these. This video will be worth the lack of sleep I’ll have.

    • @o5-693
    • 2025年 9月 11日 10:05am

    Perfect timing, 12 hour midnight shift tonight this will help me get through.❤

    • @courirnorte8137
    • 2025年 9月 11日 10:05am

    the biggest problem with bethesda rn is that they have a VERY SMALL TEAM working on their big tripple A open world, massive space game… they still think they can do the “one person worked on all of the dungeons in oblivion” mind set, and think it will still work out today, its why their games are so subpar and looks worse than cyberpunk 2077, its why they reuse so much assets, why their engine is buggy, why the facial animations look uncanny, why their games look like something between old gen and next gen… they are essentially a double A game studio passing off as a triple A game studio since forever.

    the face animations give this away, compare starfield (A NEXT GEN OPEN WORLD GAME) to any double AA game that has come out in the past 5 years, the facial animation quality is more or less about the same, uncanny.

    Bethesda either needs to hire more ppl or become a double AA studio and stop overselling themselves

    • @stupidslugo
    • 2025年 9月 11日 10:05am

    Thank you Privates Szechuan, very cool

    • @notapeter
    • 2025年 9月 11日 10:05am

    i kinda want to do my big video about problem with Bethesda. Coz nobody bring front and center proublem actual work is lazy and done half-assed at best you can do almost same game and give it mork work actual production and it will be pleasant experience true 7.5 niche game experience but what we get “”we tried but it turn out hard and we give up

    • @r.c.christian4633
    • 2025年 9月 11日 10:05am

    God I’m so sick and tired of Howards babbling…

    • @theiciestmanalive5690
    • 2025年 9月 11日 10:05am

    Holy shit, man now I got to watch this whole fucking thing. You dastardly devious disruptive bastard.

    Thanks for the video. :]

    • @grapplingberger
    • 2025年 9月 11日 10:05am

    the most anticipated release

    • @guanxvi
    • 2025年 9月 11日 10:05am

    Not even peak BioWare could pull this off. If it could be done I think it would take a purpose built studio with the full backing of Microsoft. My pick for the for the studio director would of course be Casey Hudson. Lead writer would be Drew Karpyshyn. Soundtrack by Sam Hulick. Strike up the band!

    • @ZakisHereNow
    • 2025年 9月 11日 10:05am

    There are games like Dyson Sphere Program that allow me to jump from planet to planet, star system to star system in REAL time. There are hundreds of planets all fully rendered. They’re much smaller but are all 100% explorable. I can build, in real time, a full sphere around multiple stars, with hundreds of rockets launching and traveling to the star in real time. I can travel to a black hole and watch it rise on the horizon of a waterworld or from a desert. Bethesda could have made 1/10 the planets and stars as in DSP and had a truly fully open explorable galaxy. I don’t know why they went the way they did.

    • @imbetter599
    • 2025年 9月 11日 10:05am

    thanks pat

    • @SteamyWonder
    • 2025年 9月 11日 10:05am

    hell yeah

    • @eglspl425
    • 2025年 9月 11日 10:05am

    Huh. I’d totally forgotten about Starfield. I’d say thanks for the reminder but I’m not sure that I am grateful X’D Great video

    • @Terrahex1
    • 2025年 9月 11日 10:05am

    woot boys, here we go again

    • @Soapy-chan
    • 2025年 9月 11日 10:05am

    4.5 hours? Short man bad

    • @RELOADEDEDER
    • 2025年 9月 11日 10:05am

    Woo hoo

    • @dovahnetch_
    • 2025年 9月 11日 10:05am

    Starfield is a game of all time for sure

    • @TheLastFort
    • 2025年 9月 11日 10:05am

    comment

    • @ReluctantReader
    • 2025年 9月 11日 10:05am

    good to see the project finished, hope your next one wont be so draining on you👍

    • @stonecoldsteverharvey7862
    • 2025年 9月 11日 10:05am

    too many pronouns.. not enough good game

    • @johnwiks2597
    • 2025年 9月 11日 10:05am

    Been waiting awhile, hope your doing well.

    • @deptusmechanikus7362
    • 2025年 9月 11日 10:05am

    This video is longer than my own playtime of Starfield since release lmao.

    • @ThisHandleIsDefinatelyTaken
    • 2025年 9月 11日 10:05am

    Ah, time to drown my intrusive thoughts in the seductive murmuring about a game I don’t care about.

    • @connorbanepoop
    • 2025年 9月 11日 10:05am

    Finally. The wait is over.

    • @ZakisHereNow
    • 2025年 9月 11日 10:05am

    I was JUST going to bed…

    Guess I don’t NEEd to sleep tonight anyway.

    • @jjforcebreaker
    • 2025年 9月 11日 10:05am

    *I think we’re back, very much so.*

    Tbh I’ve completely moved past Starfield. The core of its design is so hollowed, disjointed, spread thin, and shattered that no amount of gameplay hours slapped onto it with DLCs can fix that, or rather- turn it around. Maybe mods? But that’s YEARS away. Development of this game took many of them and fixing it would require a lot of backtracking and rework of the general system foundations, story… it’s a gargantuan mess.
    I’m just waiting for Fallout (4): London to come out in 04.2024 or (Skyrim) Apotheosis in 2025, and there’s a handful of Skyblivions and such in between.

    • @The_Forseti
    • 2025年 9月 11日 10:05am

    Wow

    • @meowmeowkittensupreme4864
    • 2025年 9月 11日 10:05am

    I’m glad to see this. Take care, Mr. Sessions

    • @randomsleepyness
    • 2025年 9月 11日 10:05am

    The starfield experience of watching this video is to just fast travel to the last 5 minutes

    • @krabe1629
    • 2025年 9月 11日 10:05am

    Holy shit finally

    • @Khellzhao-ue8hu
    • 2025年 9月 11日 10:05am

    Ok I’m hooked

    • @TheFrogEnjoyer
    • 2025年 9月 11日 10:05am

    This is exactly what I’ve been waiting for

    • @sagedamage109
    • 2025年 9月 11日 10:05am

    Starfield needs to be slandered more. Bethesda cannot be allowed to make the same mistakes with TES 6

    • @numidium34
    • 2025年 9月 11日 10:05am

    been looking forward to this 🎉🎉

    • @Edax_Royeaux
    • 2025年 9月 11日 10:05am

    I feel like the people who reviewed Starfield as “Fallout 4 in space” owe me an apology, because I bought this game on that premise and found Fallout 4 to be the far superior game. The simple act of making all the junk valuable in Fallout 4 made exploring so rewarding, it seems liked Bethesda cracked the secret, but then Starfield comes along, a game with NASA visual elements in it, and yet I was left feeling total antipathy towards exploring in that game. Why does loot have level requirements now? Why have we gone from having 6separate armor pieces in Fallout 4 to just 3 in Starfield. What happened to the loot what you see system? It’s all regressed away into generic gameplay now.

    • @Esoteric_5075ism
    • 2025年 9月 11日 10:05am

    >4.5 hours
    sheesh, no wonder you had a nervous breakdown whilst making this. If it was me, I think I would have [REDACTED BY YOUTUBE]

    • @spaghettimonster7010
    • 2025年 9月 11日 10:05am

    The mad man did it. Cheers to you PS! I hope you sleep well! Looking forward in 20 years for your Starfield 2 review.

    • @gang_starr1001
    • 2025年 9月 11日 10:05am

    AY YOOO

    • @samuelbuchanan6369
    • 2025年 9月 11日 10:05am

    MUH BOI!

    • @Rigby666
    • 2025年 9月 11日 10:05am

    Starfield caused me a breakdown

    • @callumr4245
    • 2025年 9月 11日 10:05am

    finally Mum and Dad’s starfield videos are out and I can watch them like the unintentional companion videos that they never intended for them to be before I never think about this game ever again.

    • @themastertuck
    • 2025年 9月 11日 10:05am

    Jesus Christ posted 2 mins ago, thank you post notifications and thank you private sessions for keeping the voices in my head quiet with your long form analytical videos

    • @donwald3436
    • 2025年 9月 11日 10:05am

    Well I’m not sleeping tonight lol!

    • @mCTipp
    • 2025年 9月 11日 10:05am

    Just in time for this week’s meal prep sesh. Thanks for keeping the kitchen a-buzzin.

    • @selfawaretrashcan4594
    • 2025年 9月 11日 10:05am

    Thank you for posting this, Mr. Sessions. I now know what opinion to have.

    • @ChiefCrewin
    • 2025年 9月 11日 10:05am

    Damn I was just about to go to sleep too… damn I’ll be tired tomorrow

    • @CalebS92
    • 2025年 9月 11日 10:05am

    Is this a reupload or am I loosing it

    • @kaloianvrankov2175
    • 2025年 9月 11日 10:05am

    Babe wake up private sessions droped another 4hour long video essay

    • @HumbleHonkingEnthusiast
    • 2025年 9月 11日 10:05am

    FROST