
This Mod Lets You See Your Ship Land Everytime | Starfield Landing Animation Reloaded Plus (XBOX/PC)
Today we are checking out a paid mod that lets you always see your ship landing
Link below to the mod
https://creations.bethesda.net/en/starfield/details/9749711f-9692-46d9-85dc-e9124586c7b1/Landing_Animation_Reloaded_PLUS__LAR__
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Taqs:starfield,bethesda,skyrim,oblivion,fallout,newvegas,xbox,seriesx,toddhoward,zenimax,bgs,bethesdagamestudios,walkthrough,space,letsplay,ships,spaceship,review,guide,walkthough
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how you tried lazy panda mods
I Use the free version, but New Atlantis is bugged for me. Whenever I try to land there, I had to make an outpost just outside New Atlantis. Then fast travel to where I’m going.
I dig this mod. It adds to my immersive list. Trying to live in my own Starfield universe. Only issue I have is that the manual doors don’t work for bats added via mods. Such as the Falkland, Stroud-Premium, or the Elitek Crimson Fleet bays. So I leave that as default. The black IMOD screen prevents you from seeing you loaded in on a planet before the cutscene. Other than that, I don’t mind the extra load times to immerse myself.
I’m using the free version (very old one for that) and works exactly the same, with that glitch on landing and all. I was hoping this would be a little more polished as it is a paid version, but I guess it must be very hard to completely disable the spawning outside the ship.
I don’t like that mod. Thanks for sharing I really love this game but the load time’s in almost every part of the game are agonizing big time I really wish that the landing were like No Man’s Sky but I absolutely love this game but the loading times are too long for me I will keep playing having fun with the Sci Fi Game.
Thanks for another video! I watch your videos to see what might catch my eye as my load order is pretty full, and I rarely go to creations anymore.. Cheers!
Appreciate the review Crimson! Think I will skip on this one, but it is a neat concept! Also would definetly be rocking #4 if I were to run it though.
The loading screens are bad enough. Now its getting extended? 🤦♂
For more immersion, walk out of your ship instead of saying “Exit Ship,” and you will be inside the Cargo Bay to open the door from within. Exiting ship just puts you outside, which breaks the immersion.
(watches Crimson do that)
Well, I typed that all for nothing.
I love this mod, and I love the ramps, but that is because I like pretending that I live inside Starfield. So I am biased towards immersion.
One potential glitch I encountered with IMOD on, is when traveling from one planet to its moon, it gave me a permanent black screen. So I have it turned off now, and ignore the stuttering screen.
I’m curious to see how this would work with the TJS – Ship first person animations.
16 x the loading screens and it just works…
Is it a mod developer’s choice to add it on CC for money? If so, the dev for this mod needs to go to jail for scamming. 2euro for a scuffed extra loading screen? What?xd
That is not worth the paid version in the slightest and shows a lot of what is wrong with them as a whole. Who in their right mind wants to pay for more disk loads and black screens.
This shouldn’t require a mod. Bethesda should really fix this. Skipping the landing animation is not a feature, it is a bug. Normally you don’t wear a suit onboard your ship. Then you get kicked out into a hostile atmosphere without a suit, when you try to land on New Homestead or the Red Mile. How can this be intended behavior? They should have realized that this makes no sense, when they tested the game. What were they thinking?
I’m not about to pay for longer load screens just for the immersive wee video clip…
We definitely need more new space suits on creation club.
Honestly neither the paid nor free version of this mod seems useful.
I use Vanilla Landing Animations (free) and SKK Ship Management Tools for the ramps on Series X and have no issues! SKK is also free and does a bunch of other cool stuff. Just sharing my experience, I’m not against this mod or paid mods…I 100% agree with CFB that BGS should’ve baked this in…🤔
I know this is something that you have been wanting for as long as I’ve known you. This making your standard mod loadout?
Honestly unacceptable this option isn’t already in the game. Bethesderp is the absolute worst..
Immerse shipboard ramps does that, gives a button in loading bay and a remote for a hot key, I for immersion I always walk up to the ship climb the ladders (if I have them) and take off but landing is different cause sometimes if you been there it puts you outside the ship, I try not to fast travel but that’s just me wish there was an option to cut off fast travel like in fallout 4
So now it’s double loading 😅 i actually thought they remove loading screen and i can reinstall the game to try it out.
While fully admitting it’s possible this is a load order issue I have to say that this mod was the key issue in some huge gamekillng bugs for. Something about how it goes about forcing the landing animations can cause some quests to softlock and was for sure the main culprit in loosing a save as the load order ran significantly smoother after just dropping this mod.
Could have been user error or a bad load order but there’s definitely a possibility something about how this mod does it job that can cause conflicts where you wouldn’t be expecting them
I tried the free version and didn’t like how un-immersive it was. Seems like the paid version has more features that fixed it
Coffee time. Great video, thanks for the review.
@Crimson, of course the Landing Bay ramp drops quickly, it’s for ground assault or rapid disembarkment.
Effectively if the mod could just override the behaviour such that it forced the first time landing animation each time, then it’d be more fluid I think. The game always does the landing animation for any new location on an unvisited planet, so surely there must be a method in creation engine to just enable that for every landing.
I like this, but too buggy, I want this mod, but i’ll wait. Even though i like seeing my ship land to admire my construction 🤣
My game freezes in major cities and sometimes when I try to open the menu, can anyone help me? I have an Xbox Series S
been using the free version, but i see the paid version has the same black screen issue. not worth imo. i uninstalled it few days ago
I noticed that when you pair this mod with immersive landing ramps, it automatically opens the cargo bay before you land on the planet.
The land > cockpit or land > outside ship depends on whether the landing point is known, the same way the games decides whether to play the landing animation in vanilla. so if you were doing say a cargo mission, dont extit the ship when it completes and just take off again leaving the city marker black, you will stay in the cockpit next arrival etc
Been playing this mod on the series S and it’s doing the same thing as you so it can’t be a hardware problem, more so a engine issue instead