
Final Fantasy XVI – Review (Spoiler-free)
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Final Fantasy XVI promised to be an ‘evolution’ of the Final Fantasy formula. Instead, I think it’s a big step back, hollowing out core franchise pillars such as party members, exploration, itemization, character progression and customization. In short, this just isn’t an RPG, and as flashy as the combat and cutscenes are, I really hope this style of game is not the future of the Final Fantasy franchise.
#Review #FinalFantasyXVI #FFXVI
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I bought it and am 23hours in and am loving it. It’s a bit dry sometimes but I didn’t expect anything big since it’s my first final fantasy game.
@robyhentz9870
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I still turns into smeagol every time this fucking game is mentioned
I become irrational, I hate it, I can’t bear this game
I never got frustrated like this before, ever in my life
I was too harsh with the boys in FF XV
I’m so mad I didn’t watch this review before I got 20 hours in and learned it actually doesn’t get better.
It’s weird how much tastes can diverge. I never played the original FF7 or really any FF game. I tried FF7 remake and thought it was awful. It had some good aspects but the pacing and story were outright terrible. Then I played FF16 and it was one of the best written stories I’ve seen in a game in a while and the thing it did the best was the execution of the spectacle of the boss fights. Quite literally the best cinematic boss fights I’ve ever seen in any game.
I think it has a lot to do with expectations. Me, never having played Final Fantasy was much more willing to accept a new formula whereas someone who has played a lot of Final Fantasy would feel like they were shortchanged, that they went in for a Final Fantasy game and got something that doesn’t fit that narrative. Though, as I understand it, a lot of FF7 fans hated the remake because it also heavily diverged from the original.
It’s weird. I feel like I shouldn’t like this game. I generally like games that are gameplay first and I generally don’t like cut-scene heavy games. Can’t stand CDPR games because of the ridiculous amount of dialogue. But this game just hits for some reason. This game gave me a YS 8 vibe. Lots of cutscenes and a decent combat system but a storyline and presentation and a cast of characters that I just loved from start to finish. I even loved all the fetch quests. There is no precedent for me liking fetch quests but for some reason I liked it here. I beat it twice in a row. I was so invested in the story of these characters and this world. It was a game I couldn’t stop thinking about after it was over.
The biggest mistake was the MMO fatch quests that feels I am playing MMO and not main line FF game 😕
I never even finished it because I got bored. Know what else had that distinction from last year? Starfield. Piss easy game with a story I expected more from but the pacing just turned me off. Hard to invest in too much with two time skips in a rather short period of time.
Came here after watching your dragon age review. Was on the fence with dragon age because I wanted to try it, but then heard you mention you played ff16. After 1000% agreeing with you on every aspect of this review and amazingly say why you do like FF, for its gameplay and not shallow name drops, I can safely say I trust your input. I always hate when people say I just want turn based, when ff is more than that and has had gameplay that tried to evolve. And again agree that even if it didn’t always work out I admired the effort to try. FF16 is the definition of a sanitized video game. Has great polish and nothing else. Thank you for both reviews and I am def subbing now. If I try dragon age…who knows. I’ll probably wait for a sale, but I’m not running to buy it.
I’ve spent about 30 hours playing the game so far and, when I look at the list of main quests, I’m like 3/4 in or so. I honestly cannot wait for the game to be over. For a game that has nothing interesting to say or offer (besides visuals, I guess), it is far, *far* too long. It doesn’t exactly help that the game feels like a slog to get through, either. When a game is engaging on the other hand (I was super invested in Death Stranding, I *loved* watching the cutscenes), I don’t mind it being a long game or it having plentiful/long cutscenes. But this is not that.
So far, I can recall exactly two moments that were actually interesting to watch unfold (reunions…) and that’s about it. Everything else just blends together.
Anyway, this game is probably the most disappointing title I’ve played in the last few years. I’d rather play XV again and I *didn’t even really like that one!* But at least it had an entertaining character dynamic between the boys and it was just more engaging overall (driving the car, side-activities like fishing and all that, exploration on its own, etc.). I really hope that FFXVII is going to be a Final Fantasy for me again…
As a full time working parent, I appreciate linear games much more now. I don’t want collectathon FOMO. Please, customize my party for me, I’d love that. This game is what I am looking as as older more mature gamer.
I didn’t even think the political machinations were particularly interesting. I enjoyed the first 40% of the game, but after that, I was bored and pushing myself to play. Stopped before the final dungeon because I just wasn’t having any fun. I still don’t understand how the items/equipment system made in into the final version of the game. They’re so vestigial…they’re just there for some reason. The game is WAY too easy. And honestly, I think Yoshi-P’s output is way overrated. FXIV has the same problems- the story is mostly pretty dull and padded out with busy work.
Thank you for saying what needed to be said. As both a gamer and a game dev, I loathe the mass’ mindless consumption of soulless slop. It ruins games for everyone and makes successfully developing a good game more and more difficult. The two greatest enemies to gaming are:
1. Corporate greed
2. Mainstream gamers
I am glad this was referenced in the veilguard video. I loved this game so its unlikely I will agree with this reviewer for veilguard.
It started good. Halfway through it was worse FF game ever. My god what an empty boring and repetitive game. Boring GOT plot. No teammates no rpg elements. Just press square and then watch cutscenes
3:31 I can understand wanting to spice up a franchise, but you don’t want to leave behind your core audience
I put about 20 hours into this game and i stopped cuz I got bored. The combat is cool and it looks great. Those huge boss battles look amazing but something just didn’t hit with me. While I’m not a fan of Final Fantasy 7 Remake, i preferred the combat in that game to this one.
I agree to those things in intro. While I enjoyed this game much more than XV, which is the worst in my opinion, you can see YoshiP calculated mind in it. As player you can choose only from those options that they carefully crafted for you. No builds for character, deep but very repetitive combat. While story and worldbuilding was great, rest needed a lot of work.
40Hrs into the game and you just told me all the points I was thinking myself. Yes this is a mediocre adventure which can be considered in a steam sale. Good review
This game is boring AF.
This one is an odd review for me. I deliberately avoided reviews and such for FF16 specifically before I experienced it myself recently (PC player) and I’m glad I did. I feel like if I had watched this prior to playing it, I wouldn’t have enjoyed the game as much as I did.
I really loved the game, to the point that I was very eager to start NG+ right after the story. And what’s funny is, there was never a point in the video that I disagree in, except on the characters part, I think the characters were great mostly and good sometimes.
It made me realize the importance of like mental context since I went into this wanting to like it, and I ended up loving it. I only played FF15 and Stranger of Paradise in terms of FF games, loved both of those as well so I have no attachment to the other FF games. I think this review is very much valid but I am also inclined to say that the review seems like its also coming from someone that wants to hate the game.
One year later, I’d say I agree with your review. My opinion on not just this but FF14 (in terms of gameplay) has taken a 180. FF16 would have been a good movie or TV show. Didn’t have fun with the game part.
FF13 was the last final fantasy game I enjoyed. I hated FF15, and I don’t consider FF16 a final fantasy at all. It might be good but it’s not final fantasy.
never apologize for a blunt review or saying a product is bad, never downplay it cause then it loses legitimacy
it has objective faults that should be said regardless of if the sheep fandom accepts it or not
game is still terrible, Final Fantasy as a brand still in dire straits
they are absolutely WRONG About people wouldnt be into the turn based style of final fantasy. just like when they said that single player games were dead, deep RPG games were dead etc etc etc, “you think you want it, but you actually dont” and every single one of those peopleg ot proven wrong. if they were to release a modern final fantasy game that had the old school turn based combat, it would absolutely blow out their bank accounts, there are probably millions of us who havent touched a final fantasy game since they made the change with FF13 as they chase the “modern audience” when in reaity if they made a turn based game it would bring back us old heads AND the new gamers would get to understand WHY turn based is so beloved.
Hernandez Margaret Lopez Eric White Michelle
God its like im watching a review for Veilguard, late 2024
They say the combat has to be simple for young players but then they do a political story that will also bore them to death. 😅
1 year later, skillup is one of the few reviewers I trust, in part because of this review. The balls to go against the circlejerk and give honest, critical opinions is commendable. And after playing the game I ended up agreeing with all of them, and still don’t understand the level of hype and love behind this game.
FF16 is absolutely amazing. It’s significantly better than FF7 Rebirth.
they NEEEEEED to go back to turn based. let ff7r carry the action combat part of the franchise, but the mainline needs to go back to what made it the prominent rpg franchise in video games. squenix is in denial if they continue to disagree. you were born from dungeons and dragons and baldur’s gate proved what that style can still do. unfortunately, squenix is as incompetent as EA or Ubisoft, maybe even more incompetent since those companies at least make money hand over fist. squenix just isn’t smart.
watched this because the pc port releases in a couple weeks, and i’ve avoided everything about this game for a year. i’m quite worried i’m just going to continue to get angrier at modern final fantasy.
I still can’t understand what people see in this game. It’s bad at being an RPG, it’s bad at being an action game. The closest it gets to being good at anything is as an interactive movie, but the dialogue is so over-dramatized and hokey it’s not great at that, either. I own it, have tried to grind through it three times now, it’s just not very good.
People complaining about long cutscnes, FF has done this since the turn based games, the story is awesome, the game is great, only complaint is besides some of the hunts and bosses its just a bit too easy.
35:37 – BioWare players are having PTSD hearing this.
A bicon? as in a bisexual icon?
The best FF games are VI, IX, VII, X and VIII, in that order
I enjoyed the game. I think the real issue with final fantasy as a series is that there are so many different things people expect. It is hard to make a perfect game that has such high expectations. I liked that the summons were tied to gameplay and story so much. I enjoyed it much more than 15.
Personally I’ve felt that the series went into a direction after 12 that I do not care to follow. Perhaps it is natural with aging, as I am no longer the target audience. Still feels bad though.
Thank you Skillup for your, yet another, extremely based game review despite the hype and noise of the people. You are THE ONLY game reviewer i trust. Ever. I always recommend your channel to my friends. I really appreciate all you and your team does. You are the only, and last reliable game reviewer.
I played the Steam demo earlier this week and then rewatched this review. I don’t understand how people say this is the greatest FF game of all time. I just felt deeply disappointed as I went through the demo.
I comprehend your review and Listen it with patience.For me,it was verily a 10/10 experience.A world where Joy and sorrow co-exists.A place of panache and Elegance.FF series including 16 never ceases to Astonish and Bewitch me with it’s beauty.The combat and action of the game is so gratifying.Sub stories are so touching and heartwarming.Honestly a JRPG cannot be finer
I cMe now to hear your opinion pn this game. Bought it 3-4 months ago but only now started playing. I loved the beginning of the game and the main character Clive but now, 13hrs in, I think I am forcing myself to like it.. bc it’s Final Fantasy, I love those games even when they’re not at their best hahaha but this is very very hard to enjoy.
One detail though: if I am not mistaken you didn’t mention once FF XIII – why?
Why cant we just get a modern turn based FF game…
Ralph and I finally disagree on something. FFXVI is SUCH a banger. Not understanding why you wouldn’t simply recommend it as a FANTASTIC action game with the caveat that it omits a lot of traditional FF elements. But, again, it’s still SUCH a banger. Can’t get behind not recommending because it’s missing thing you like even when it’s a great game.
Even a year later people in the comments are very divided. This is truley a rare love or hate game.
Baldurs Gate 3 really proved that guy wrong about turn based combat 😅
it’s really good
Sex scenes and this level of violence DO NOT belong in a Final Fantasy. While I wish they stayed turned-based, even FFXV was great. I mean, 15 is a great love letter to FF fans.
16 however, I the greatest FF fan on Earth, give it a serious thumbs down. The sex and violence alone destroys any value the game would have had to a FF fan.
Yoshi P’s response to why it can’t be turn based is absolute nonsense. Kids play Pokémon. Kids play the Pokémon tcg. WTF are you smoking? What universe do you exist in?
Hopping in here almost a year later because that’s how long it took me to beat the game as I was having a hard time staying interested, you hit most everything on the head. Just gonna say, when you start the game there is a brief splash screen with Clive and the words FINAL FANTASY XVI and every time I saw in the latter half the game I would like raise an eyebrow because it just did not feel like a Final Fantasy game to me.
the 30fps mode is not even 4k.
I’ve played every mainline FF game since 7 and enjoyed them all, 15 wasnt great but it was still fun in parts and still felt like a FF game. Having enjoyed Skillup content for a few years now and appreciating his reviews I held off on picking up this game on release. However 10 months later, FF16 is on sale so I thought I’d give it a shot. @skillup you have never been MORE RIGHT in a review. This is not only the poorest FF game i’ve ever played but at best it is an extremely mediocre action game. Aside from the striking and polished visuals and the world setting I have no warm feelings towards this game. I’m slogging my way through the story for the first half in the hope it would get better and now only continuing as I feel i have to finish it so I dont feel I’ve totally wasted 30 hours. So so disappointed…. Moral of the story? Keep listening to @skillup, he knows his stuff.
I got this game as a gift , and for that i enjoyed the story and combat but man the game comes to a screeching halts when it comes to exploration,questing, character building.
Can’t believe people touted it as a goty contender.
I like this review, but I feel like almost all of these criticisms could be leveled at FF13. Which I also like.
Doesn’t really contradict any of your points, but I imagine you weren’t a huge fan of 13 either 🙁
I just started playing it yesterday, my complaint so far is the bland facial expressions
Can’t stand cutscenes. People with limited time just want to game!!!
Damn I’m kinda worried we won’t get another Square RPG as a mainline FF game with depth.
yoshi P : I want to attract kids
FF16 : Rated M for mature
Pure clowns. I played old FF when i was a kid. What they want to is broaden the potential customers and since most gamers are low IQ action driven idiots (call of duty proves it) they want to dumb down FF.
But DQ 11 sold 6.5 million, soooooooo….
There is only one thing I disagree about in this video: You’re still giving Stormblood too much credit that expansion was very hot garbage.
After almost 18 hours into this game i think im just gonna quit playing it for now. Everything you said in your review applies to my thoughts on this game. I think if this was a 20 hour game, stripped of almost all side content stuff and this half open world design it could have been so much better. But the way the paces this game is just so unbearable. Such a shame.
Accept the Truth scene still one of the most epic moments in gaming tho.
Wish I’d watched this before I brought the game. Even at a 50% discount, I still feel like I was ripped off. This is not a final fantasy game….
Coming back to this after rebirth and I believe yoshi p was right in saying ff has to change the audience that loves the turn based ff games has to be far smaller times have changed people want to feel engaged hopefully ff16 will be the template going forward but with its faults addressed and built upon
A bit late to the party here, but I 100% agree with everything this reviewer says. Such a disappointing terrible boring game, and I speak as a 32 year old who has loved this franchise their whole life.
Rare miss by Ralph here. This game is one of best in the series.
Exactly, the world, the companions. It felt like a movie, not a videogame.
I bought this game because of all the amazing reviews, wish I would have seen this review first. FF16 is incredibly boring
The main story was incredible in my opinion. Ending made me cry. A story about a man protecting his brother. Not sure why people are hating on it.
Played on your recommendation, doubted for a while, then rolled credits and fell in love. One of the most integrated in terms of story and presentation. Didn’t always love the linear thing, but actually it was necessary for the scope..
>”i will not judge GoW R based on all previous games”.
>”i will not judge FFVII R 1 & 2 based on the original”.
>”i will judge FFXVI based on the previous games.
???
One of those games that’s controversial today, loved in the future.
I F’ing hate all final fantasies after FFX, including FFX-2.
this video aged like fine milk 🤮
after finishing ff7r p1 and now ff7 Rebirth, i have to say i don’t see the difference in compare to FF16, the “open world” so boring in FF7, the side quests not that fun,
FF16 felt to me more like 8/10 game, but by far is more impressive than FF7R P1 and Rebirth, the Ekion vs Ekion, the voice acting, the cut-scenes, the story, the combat…
Wow
After playing rebirth this a massive disappointment
FF7 remake is definetely a priority for Square over this thing.
Hopefully FF17 will be an improvement but I won’t hold my breath. Looks like the series heydays are simply over.
I doubted u when I first saw this. I come back to this review 130+ hrs later and shillup summed up my thoughts exactly. Moments that r like no other but falls short in so many other aspects.
Are you planning a Rebirth review? I love your content!
I’m hoping for a modern, turn based Final Fantasy soon. If they are remaking 10 at some point I pray they keep it turn based and strategic, with high customization in leveling and builds.
The problem with FFXVI is just that, that the “Final Fantasy” name appears in the title.
Squarenix could have named the game differently and it would have been just fine. Because if you remove those core elements that make a Final Fantasy game be what truly is in its true essence, then you no longer have a Final Fantasy game anymore. There is nothing more Anti-Final Fantasy than removing all the main RPG elements from the Game. But do you know what is even worse? To add checkpoints in the middle of Boss fights. That was kind of weird and irritating for me. Like if it wasn’t a Final Fantasy game anymore.
This is something that AC Valhalla has suffered from as well. Ubisoft could have just named that game in a different way and it would have been fine and no division would have ever happened among AC fans; if the game was named differently then it would have been like a cool “Vikings based” videogame, but they instead put “Assassin’s Creed” in the title, in the final release. That fact leaded to a lot of misunderstandings and also a big split and arguments within the fan base of these games. Same goes for the polemic release of “Resident Evil 6”, while it may be a good fast-paced action game, definitely is not a “survival horror” game at its core, therefore, not truly a “Resident Evil” game and that’s why the controversial discussions started with that game among many fans of the Capcom franchise. We can even include here “Dark Souls II” as the least favourite among souls fans in general (I don’t personally think that about DS2), yet this game is still awesome because even if it’s lacking some elements from previous Souls games from FromSoftware, Dark Souls II is still a good and solid game, whether if you like it or not, because yes, the game can lack some stuff, it may not be perfect as a Soul game, but it never betrays itself in those basic and fundamental things that make a Souls game be what truly is at its core and heart. And that’s why, in cases like DS2, gamers and fans can be forgiving and understanding regarding some decisions that some Studios and Developers take before the release of a new game.
I’m a big fan of all these franchises: Final Fantasy, Resident Evil, Souls games & FromSoftware games, Assassin’s Creed saga, etc. And it’s really a shame when games are supposed to take a franchise to the next level with the next title and they fail doing so. It was supposed that FFXVI was about to be the “chosen one” in bringing into the table the “next Gen experience” for a Final Fantasy Game, but it has not happened. And yet, not everything seems lost because there is still one Game that can make things so much better! Guess which Game is actually introducing the next Gen experience finally?
Final Fantasy VII Rebirth!
Watching the Showcase of that Game introduced by PlayStation made that very clear for me! It was mind-blowing! It felt like: yes!, that is truly what “next Gen” looks like and what every Final Fantasy Game, Possibilities & World Building should be within this beautiful franchise!
first thing to go was world map, then turn based combat, now even the party is gone. I moved on from final fantasy after x and i’ve come back only for ffvii remake, but its so sad to see how low went this franchise wich i used to love so much. They were the forefront of gaming, now they become bad devil may cry clones.
I bought my PS5 in anticipation for this game….what a disappointment.
i hated 14 so i would hate this, like everything before 14 with 7 being the best ever…
I’m playing through this game now and this game quite possibly the worst or at least in the top 3 worst Final Fantasy games ever made. Final Fantasy XIII is still probably the worst with XV in close competition for this one.
This game is so disappointing on so many fronts, Yoshi-P should be ashamed of what he made and it sort of feels like he is, I mean they basically just watched Game of Thrones (something that already sucks) and made an even worse version of that. I hate the fighting system and the fact that they didn’t give it enough depth to take it through 40+ hours of game play, look at Okami, another game like this, sure Okami is far more charming than this pile of shit ever was, but Okami was another game that wanted to be 80 hours long but didn’t have the necessary depth.
I sort of hate everything about this game, sure the graphics are “detailed” but they also went this this incredibly flat, brown very realistic style, even ones in the past like FFX that had more realistic characters had some level of stylization to the world that made sense, the Moogle makes no sense in this world with the dour, ugly look they went with.
I also absolutely hate the Eikon battles, they are just carnival rides. The fighting system is already incredibly dumbed down from even a basic character action game and yet they decide to dumb it down even more for some moments that are literally just a few commands. It’s also terrible.
The thing is, I could tolerate all of that, I’d be fine with all of it if this game has one single solitary ounce of charm. This game is devoid of any reason at all to care about any character in it, Clive has exactly ONE character trait, SAD, that is all there is to him, SAD. I fucking hate him as a character, he’s up there with Lighting from XIII in how terrible a character he is. There is not one single side character that is worth remembering either. Every single other Final Fantasy has at least one character that everyone who played the game liked (maybe except for XV) but this one doesn’t have a single memorable character anywhere. I mean name one interesting thing about the OH SO INTERESTING character JILL, again a character I have a hard time even remembering one single thing about.
I was joking while playing it that part of the game felt like a souls-like but that would be too generous because that would assume that this pathetic game has a soul.
I just finished FF16. I do like the action based battle system, some parts the story, a few main characters, the Eikon battles, and the music. That’s about it. Although I felt a bit temptation to play the Final Fantasy Mode on NG+, I just couldn’t do that again (contrary to when I played FF7 Remake 3 times). I especially detest the customized weapon system, or the lack of one . 6/10 for me.
17:50 IMHO I think this is kind of a problem with this game. The spectacle is SOOOOO over the top that it’s honestly kind of boring to me. Its like the QTE commands were placed their to make sure you hadn’t been lulled into a semi-conscious trance. It’s kind of like a Micheal Bay Transformers movie. So much style and flash, and yet it’s all so painfully mundane. I don’t hate this game, but as far as mainline FF games, this one is pretty far down in my tier list.
The best thing about this game is how it ousts YoshiP as the mediocre director he always was. Non mmo players aren’t in the cult of CBU3, they’re not as easily fooled.
I deeply regret playing Horizon Forbidden West before I played this one. Had I done the other way around I’m sure I’d have enjoyed FFXVI much more because of how great HFW is, my expectations were unrealistically high.
I waited until I finished the game to watch this video, and I just finished a couple weeks ago. It is crazy that I feel exactly the same as you do about everything. Like, EVERY point you made… YES, I agree. By the time I finished it I just couldn’t believed I wasted that much time doing crap side quests in a boring open world with no party members. The whole slavery allegory got tiresome after about 10 hours. The combat was so basic. I used the same 6 moves the entire game. Just waiting for cooldowns. It felt like I was playing an MMO. I give it a 5/10
Closer to an interactive movie than a video game. I find myself skipping every cutscene just to get back to gameplay sometimes even losing track of important plot points but still not caring enough stop cause I’d rather be hacking and slashing and seeing the beautiful fight scenes. Money and loot feels pointless cause there’s nothing of value to spend it on. So even grinding feels meaningless.
Its funny how they had about 20 hours of cutscenes that told us too little about the world through dialogue naturally that they had to supplement with loads of “Active Time Lore” in every cutscene. Would’ve rather this been an HBO series like it was already masquerading as. Now it’s looking like FF7 Rebirth is going to show what a modern FF can look like with it’s RPG roots intact through the combat and give us a far more engaging open world at the same time. Leave it to Square’s A-Team.
This game was soulless. The combat felt so bad cutscenes were all over the place, and the abilities were not that fun. As a new player to this franchise, i will never touch another final fantasy game.
I agree 100%! The switch to action was great but it feels off and shallow. Its like they left the turn based interaction system in but instead of flashing to turn based, you just button mash. It just feels exausting. I found myself wanting to avoid open space combat rather than wanting to engage. The weapon upgrades are the nost basic linear experince it left me wondering why they even included it. The open semi open world spaces are NOT FUN, at all! The exploration is dry and lame. The only thing that I like are the visuals and the boss battles but that wasnt enough to motivate me to push throigh to the end. I quit after the second time hop forward. I might go back but this game had me bored and sometimes even literally falling asleep.
Absolutely nailed this review
Im about a dozen hours (maybe more) into the game and I’m still wondering if it gets better. I cannot focus on this game for more than 5 minutes at a time.
I didn’t watch this review until I played this game. Thank you for your honest opinion as you are absolutely correct. This is just non-MMO FFXIV with horrendous itemization, really easy difficulty and no progression.
25:18 yup, this is the real ultima😅😅
I really thought skill up was wrong when it came to the game but holy shit the side quests and the cutscenes are horrendous. And the tutorials and screens at the start of every mission slows everything down to a slog. Fuck this game, im only playing it to get to the set pieces
Ben Starr suffered the loss of his father during acting for 16, and used that to help convey Clive’s emotions through the game.
Many developers from Final Fantasy 14 were involved in Final Fantasy 16. This is because other teams at Square Enix are busy (Final Fantasy 7 Rebirth, Kingdom Hearts 4 and Dragon Quest XII)
To Devil May Cry 5, featuring the same combat director and similar fast-paced, high-action gameplay.
Yuna’s whistle from Final Fantasy X gets used in a prologue cutscene by Clive.
The end credits feature a segment dedicating the game to Stephen Critchlow, Byron’s first voice actor, and Square Enix NA’s Head of Marketing Kevin Kraff (who passed away in July 2022).
The production staff have cited Game of Thrones (specifically the earlier seasons of the show) as a major inspiration.
A minor key rendition of the overworld theme from Final Fantasy plays during various scenes exploring the history and lore of Ultima, first popping up in the chapter “Cloak and Dagger.”
Stephen Critchlow, who died two years before the game’s release, is listed alongside Ewan Bailey in the credits as one of Byron’s voice actors.
* Ben Starr has been a fan of the franchise since Final Fantasy VIII. He first auditioned for a minor role under a code-named script to keep the work a secret, but was asked to read several other lines for the character that would become Clive. After a few days he was told he won the lead role, but it wasn’t until another week later that he found out it was for a new mainline game in his favorite series. To him, becoming Clive was “an overwhelming honor and a terrifying privilege” and the worst part was keeping it a secret for years.
* Stewart Clarke (Dion) is a fan of the series and said he felt privileged to have his character join the ranks of other complexly written dragoons like Kain Highwind and Estinien Varlineau.
A PlayStation 4 version of the game was planned around the time the Awakening trailer for the game was shown, but was cancelled due to the technical limitations of the console.
This is also the first mainline single-player Final Fantasy game whose English voice acting was recorded exclusively in the United Kingdom, following in the footsteps of fellow JRPG franchises like Dragon Quest and Xenoblade Chronicles. Final Fantasy XII was primarily dubbed in the UK with some additional recording done in the USA, while Final Fantasy XIV started out being dubbed in the US before the production moved to the UK beginning with the Heavensward expansion.
* This is the third Final Fantasy game to receive a Mature rating by the ESRB, behind Final Fantasy Type-0 and Stranger of Paradise: Final Fantasy Origin, the first to receive an 18+ rating by PEGI and the second to receive a D rating by CERO, behind Stranger of Paradise.
* This is the first Final Fantasy game to feature a plot-important openly gay character in Dion, the Dominant of Bahamut.note Dion even shares a kiss with his lover Terence, which is shown on-screen during one cutscene. This scene ended up getting the game banned in Saudi Arabia when Square Enix refused to remove the characters or the kissing scene.
the older ff games have their flaws too some of them you even attributed to ff16 as “this never happened” … fight a god and then go collect someones pie ? … literally every ff game has that … even your beloved 14 , thats a staple for ff14 its actually a game play loot of killing a eikon then visit the postman … kind of double take im most argumenta ( but not for all )
This game was trash and very few want to admit it.
BG3 might have something to say about “kids won’t play turn based rpgs”
I agree with everything. This game is….pretty dull to play through for 68 campaign missions. Im done. I can’t get past Headwind, it’s sooooo dull and redundant. Such a starl contrast to 7 remake
While I do agree the game does a lot of things wrong, combat gets old fairly quickly, side quests are just annoying, cut scenes are a hell of a slog, but i still found myself so invested in its story and characters. The world and overall story was great.
Final Fantasy used to mean everything to me. 15 left me with an ungodly bad taste in my mouth, and 16 just isn’t something that looks ‘Final Fantasy’ to me. Meanwhile, had an awesome time with the last Dragon Quest game and have replayed it happily. Loving things like Star Ocean Second Story R, Baldur’s Gate 3, and replaying things like Pillars of Eternity. FF16 just looks like vapid, hollow action game dross. No party? No character development? Action battles like DMC? Nah, Let the new generation enjoy this shite, I’ll enjoy games with substance that actually engage me and make me happy without trying to convince me they’re good with nothing but light shows and card tricks.
Looking back on 2023, I’m so glad BG3 came out the same year as FF16. It shows how wrong Yoshi P was about what gamers want and what can succeed in this day and age.
I finally played this game and I am greatly let down. It’s such a straight forward, generic, unexciting game. Unreal how this is what they made after showing how good real time combat could be in a final fantasy with the VII remake. Such a bummer.
Looking at reviews and gameplay footage, what Square Enix has basically given us here is a game in the style of Nier Replicant/Automata. I’m perfectly fine with that considering those two games are some of my all time favourites. What SkillUp failed to mention is, in a day where we have game breaking bugs, glitches and save files mysteriously disappearing, ( Baulders Gate 3) Square Enix has released a game which is practically complete out of the box. That should be commended in my eyes.
I finally finished ff16 and unfortunately I agree on all accounts. Overall the experience felt like a series of epic boss fights connected by an excessively tedious narrative ramble. Almost like two games at odds with each other, as if somebody had haphazardly spliced bits of Bayonetta and Starfield together.
I don’t think any element satisfied the grand expectations the game’s marketing set up for me. The combat is flashy but ultimately feels lacking in depth. The story has abysmal pacing and few memorable characters. Even Clive, while excellently voiced, fumbles in comparison to the likes of Kratos, Geralt, Arthur Morgan or Joel and Ellie. Probably one of the worst, least charismatic, most generic lead villains I’ve encountered in any game. And while the world is rendered beautifully, it too often gives way to drab, grey wastelands and uninspired wilderness.
I was ready to love FF16 from the start, but instead I experienced a creeping dread and ultimately a realisation of disappointment.
Too much was left by the wayside in pursuit of this ‘new modern’ Final Fantasy. Barely a party, barely an rpg, barely any world to really explore. And where innovation was truely needed we got the same old evil god villain shtick. When are JRPG writers finally gonna get a villain idea other than ‘evil god wants to enslave humanity/destroy the world’? I am so over that concept at this point.
I hate to be so harsh, but I can’t fathom some of the decisions that were made here. I truely hope this is an awkward growing pain on a step towards something genuinely creative and fresh that honours the franchise’s history while making bold innovations. But this just ain’t it chief. Clive, Jill, Joshua, Cid and Torgul deserved far better.
The combat might actually be something I like. I wouldn’t even consider myself a casual fan of Final Fantasy. I wasn’t into it at all growing up, I played 7 back when it came out, but not long, I didn’t even complete it. This series never took hold of me. I was never a fan of it’s turn based combat system, even back then. I think that is why I enjoyed the remake of 7 more then the original, cause it had more action combat. Not saying that I don’t enjoy turn based combat at all, I love KOTORs combat, it’s one of my favorite games of all time. Also really enjoyed Baulders Gate 3, so it’s a FF thing I am not into.
I love ff14. I like some parts of FF16. Tried doing the side quest and hunts but at a point of the game, there will be too many side quests but I’m already burned out at 80%. I also don’t like the boss fights having a cut scene fight to press Square or R1. Agreed with a few highs then a slog of lows..
As a final fantasy enjoyer, I love cutscenes. 10/10 game could use more cutscenes though
Hi there,
just saw your video and I wish I had seen this review before I bought the game. I got it while it was on sale (still 50 bucks though) because I really liked how it looked and what was said in the reviews, and also the demo. But as I kept playing it got duller by the hour and I caught myself rolling my eyes at the 20+ minute bossfights, the boring sidequests, and most importantly, the terribly simple, repetitive, and boring combat, itemization and “core gameplay”. I’m impressed by how well you manage to encompass my exact thoughts about every aspect I disliked about the game.
I guess as someone who is “spoiled” by From Soft games I’m truly disappointed by FF16 and probably won’t finish it.
Great review, subbed and liked.
I’m with you. It’s disappointing for me. I actually liked FFXV and I love FFXIV. This just feels like the MSQ of FFXIV, without anything else really. The combat is fun for a couple hours, then it starts getting repetitive. It also doesn’t feel like an RPG. I’m not making any decisions about my character. There’s like no exploration whatsoever. It’s more of an action game where you slowly unlock your full set of abilities throughout the linear “stages.” The story is great, but I want to play a game, not watch a movie. The Eikon levels are visually amazing, but they’re beyond basic in their gameplay. I just got my PS5 and played Jedi: Survivor and Spiderman 2 before this, and yeah, very disappointed after those two. FFXVI feels like a visual novel with some combat moments.
I love this game but I agree with nearly every point you’ve said about the problems with this game. I think what hurts FF16 the most is that we can’t play as different party members in combat. Instead of absorbing Eikon abilities, I would’ve preferred more aggressive combat variety.
So you don’t like that the game went in a different direction than you wanted. It’s more serious, not whimsical anime hijinks at all times. As an RPG and JRPG fan myself, I’m disappointed in this narrow minded viewpoint. They wanted to do something new and different with the series, especially with all the hate bordering on racism that JRPGs usually received for their “Japanese” tropes. I personally adore the dark medieval fantasy route they’ve taken with this game, it’s quite awesome. The dire political and world situation coupled with the personal struggles of the main cast was delightful to see through Clive’s eyes. Clive himself isn’t just a badass god killer man above everyone else, he’s a nobody, a (former) slave, a regular dude. Even as the leader of the resistance he’s just one piece of the whole, ready to be replaced if he dies, by Gav. That’s why he does everyman things, he’s not a king or high lord despite his heritage. It’s a character action game not a tactical game and it’s a game about Clive and his relationships with people. You sound like a child with your complaints about meaningless things like elemental weaknesses. And it has role playing elements everywhere, it just sounds like it isn’t *your* cup of tea
I have mix feeling about this review. On one hand the combat in XVI is mediocre outside the spectacle parts of the game. Yet on the other hand I love the story graphics and summons in this game. XVI also did make me care about FF which I haven’t since X and I’d take this game over an MMO any day of the week. Personally Yoshi should not rule turn base out of future titles and XVI is still not a good as the classic like 6, 4 and 9 but its a huge improvement over XIII XV and there MMOs.
Looking back on this game, it’s honestly baffling that it got such high reviews. The only thing it excels at is spectacle and boss fights. Story is average, characters are bland (except Clive), art direction is uninspired, combat is too simple, exploration is boring, there’s no customization, RPG mechanics are mostly absent and side content is straight garbage.
❄️
This game was a huge disapointment. I played the demo, LOVED IT.
It crashes pretty quickly after.
“Modern audience doesn’t want turn based” HAVE THESE RETARDS NEVER HEARD OF POKEMON?!?
Pokémon is turn based and it’s the most successful game of all time
I haven’t finished the game yet, but for the lack of characters… idk… IMO most JRPGs seem to have a pretty basic stock of archetypes they pull from for their villains and allies. And despite always having like 10 party members available at any time, they always feel derivative of party members in games prior. Western RPGs also have a stock, but it’s a slightly different stock. But it comes to the same net result, where the specific events of a character are different, but the basic archetype is not. Personally, I find this boring and it’s part of why I don’t typically get into long drawn out RPG games anymore because they seem to follow very basic character plots.
What I like about FF16 pulling back from the large cast was that it gave the small cast more room to shine and to flesh out. It makes the relationships formed feel more significant because they’re more focused.
What I am missing though, and you hit on this in your review, is their absence in the combat. Even with the limited cast here, their presence in combat is like… worse than non-existent. Because they are there, and I can see them doing things that in any other game I would want to play off of.
Oh, you just froze this badguy for me in a case of ice? Fucking sweet! I bet I can jump up and crash down on him for massive shatter damage now right?! It’s gonna be fucking amaz….ing….? oh… I guess not…
It feels like the pieces of that more strategic depth are there, but they just aren’t “turned on” so-to-speak…
But otherwise, I’m really enjoying the story and that surprised me. Because by the conclusion of the prologue flashback I was sure I wasn’t going to make it through another hour of gameplay. But idk. It’s pulling me forward in a way I really wasn’t expecting.
I feel like because the cast is so small I can really see the growth and change of the cast over time in a way that I don’t usually see in a way that feels realistic. Because when you have real relationships, you don’t have ten deep and profound, once-in-a-lifetime connections that pull you through the apocalypse. You might have ten close connections, but only two or three of them will have the depth that most RPG/JRPG relationships offer. And so it they always leave me feeling like the “relationships” are checklists for a “high score” rather than authentic connections. So in this game, with the narrowed scope, I think it works well. I also really like Cid and Jill, and I can actively see the impact of their influence on Clive as he grows into the man he is becoming.
They Eikon fights are incredible, and also silly. I think it’s kind of weird to watch this cutscene and then have it punctuated by a “PRESS SQUARE!!!” alert followed by a big yellow 8k damage. Although… to be fair…. one time, I pressed square on accident when I was supposed to press R1, and it changed the scene. Like, they took the time to animate my Eikon failing to do something, and then recovering from that failure to press on. Which I think is REALLY fucking cool.
I tought ACCG is the best reviewer out there. This review and Ghost of Thusima changed my mind, your review actualy convinced me yo pull the trigger and buy a ps5 for Ghost of Thusima alone.
I like that you are honest and you dont blabber the same idea using different phrases.
Happy new year!
Thank you for extremely honest review.
Pretty spot on with the way I’m feeling as well
Coming back to this review after BG3 won basically every award imaginable, it’s amusing how wrong Yoshi P really was about turn-based combat. Escpecially when you realize BG3 is in the top10 games of all time when it comes to peak player count on steam, so there is obviously a huge audience for these types of games. Also, though FFVII remake is a lot more relevant to this discussion (because it’s more recent and it’s a Final Fantasy), Dragon Age Origins did this hybrid combat aswell in 2009, and it worked pretty flawlessly there aswell. FFXVI would’ve been a 100 times better witha combat system like that.
I really don’t want a FF game to be hard. Maybe a FF Tactics game but not a mainline game, not what I’m here for.
However, since you brought up FF10 as one of your favorites, I will remind you to take off the rose colored glasses: usually, there’s a 6 or 7 part rock paper scissors system going on so that even though you’re in a party, only ONE person in your party can deal damage. Maybe 2-3 if Yuna and Lulu summon and you know the elemental weaknesses because you bought the Prima guide because it was 2001.
People talk about the Sphere System opening up, but really, it’s just breaking it in late game, not opening it up.
thank you for saving me the purchase, I am interested to hear what you think about FFXV, I am still on FFX being the best as with you, and Love world of warcraft, this video might make me try FFXIV
I was wondering why some of the main missions felt like side quests. The fact that it’s made by the people who do the online ff
This game just looks incredibly dull. Literally. Nearly every shot of the game shown here is shrouded in darkness with absolutely no visual identity to speak of.
My favorite final fantasy games were 9 and 10. Which are the only ones I ever played l o l But I sure Had a fun time playing them!
I think its one of my least favorite FF games. Im someone that didn’t even mind 13. I thought it had more interesting characters overall and had some actual nuance to the story.
16 just fell flat to me in most ways. Some of the Eikon fights were fun and looked fun, but there’s nothing in this game that will keep me coming back. The characters aren’t that interesting and even when they are, they’re killed off. Characters aren’t given enough chance to shine. Jill and Clives relationship is like cardboard. A 5yr timeskip happens and they’re apparently still deciding whether or not they’re a thing. They’re relationship freezes in those 5yrs. They could’ve skipped 5 months and it wouldn’t have mattered.
I hate how dull and grey the world looks once the clouds roll in. Story wise i get why its like that, but everything starts looking the same and doing side quests in that grey tint is annoying and depressing. Doesn’t help that there’s nothing to explore and everything is just an enough wasteland with some enemies thrown around that can be defeated in a minute depending on your level. Others defeated in a few seconds.
I also didn’t like that there was no core party. Getting to know anything about the other characters relies heavily on whatever side quests the character has and many of them are bare bones nothing. It’s what i love about X, VII, VIII, and XII. You have a group of people on a journey with you. People that you get to know more and more as the story unfolds. Characters that you get to see the emotions of in the moment. More often than not you are on your own in XVI. Even XV with its issues still has a core party and characters that all feel important to each other.it’s why FF doesn’t fully feel like an FF game to me. No core party. No real journey with other people that are there with you for everything.
IT IGNORES THE SUCCES OF THE ENTIRE FF SERIES – you know the actually GOOD games that are the reason FF XVI even exists? What a moronic thing to say. FF is turn based. Use the ATB ffs.
Oh my god the stupid in that ‘gamers these days don’t want turn based gameplay’ comment needs to be slapped out of that developer so hard
I have played 30% of main story and decided this game is not for me. I agree with skilled up that the up and downs of the story is too far apart to keep me engaged in the story.
I like a good narrative but I don’t think some of the cutscenes are necessary, for example party members spend 20secs saying we need to go back to hideaway. Bad pacing is what kills me.
This whole video seems to boil down to “I don’t like change.” 😮
I find it also a very cynical statement from Yoshi P that “those kiddies only play COD”. What about those “kids” that played FF in 90s, then grew up a bit, and now still play video games?
Square Enix forgets a whole generation of gamers. After finishing 7Remake recently, and really liking it, i was looking into if i would like XVI. I think i would not. I was HOPING to like it. But i know myself and the things i value are just not in XVI.
First review I disagree with you on
It has it’s flaws but it’s still better than the XIII trilogy or vanilla XV, imo
Damn. For me a blend of 15 and 16 would have been so ideal. 16 has the combat, political intrigue with multiple factions, the cool looking MC and is more of a single player game. All things I like but 15 has the open world and the better traversal through that world.
I’m kind of torn. Combat is the most important thing to me but right behind that is an open world. It looks to me if you blended the two you’d get something much closer to my ideal game.
I guess FF7 rebirth and Dragons dogma 2 will hit that spot very very well but it would be cool to have something to bite into before they come out.
I don’t think I’ve ever agreed with a review more. Mirrors my own thoughts exactly!
This review express exactly what I’m feeling playing FFXVI right now. Deeply disappointed.
Guys don’t let this yapping fool you. This man constantly hates on the best games and this is no different. FF16 is a masterpiece between its story and combat. There have been 17 other FFs with turn based if that’s what you’re into plus other franchises still use it. This is a welcome change and the story is unforgettable from beginning to end. Calling this game dated is insane.
Trash review. If you don’t like the game that’s fine but you are just nitpicking. Nostalgia should not be a factor when reviewing games, shouldnt care what the other games have done this is a new game.
I am a big fan of skill up and mostly agree with his opinions on games but always respect his honest input of course. I will say, I put off playing this game because a lot of what skill up said I worried I wouldn’t like too and that the length of the game would drag. I started playing the game a few weeks ago. I never got too into other final fantasy games, but I’m a fan of a lot of real time combat focused games(souls-likes are my favorites). The beginning combat gameplay felt very slow and the fights dragged out. But as I got more into the game, especially when I unlocked more eikons, I actually found the combat very satisfying. A good mix of strategy and real time action. There were so many points in the game where I felt like wow… that was insane and the game could totally end here and set up for a sequel. What a journey this game was. I really thoroughly enjoyed it, and that ending… wow😭
I agree that there are some filler parts of the game where you do some fetch questy stuff. But honestly it felt necessary to have a breather between crazy parts. And I would just click through all the dialogue and run to where the objective told me to go on those parts until the next big part of the journey would start. If you play the game like I did not doing any side quest and skipping through all the filler in between quests, this game is INCREDIBLE. I totally understand with skillup being a big fan of other final fantasy’s that this didn’t live up to his expectations. But for me, it exceeded them especially with the story which I was worried would be some weird game of thrones rip off(it wasn’t AT ALL.) I haven’t played baulders gate yet, but I played and finished 6 other games that came out this year(totk, re4 remake, dead space remake, Spiderman 2, pikmin 4, Mario wonder) and this honestly may have been the one I enjoyed the most. It could have just been timing, but it kind of felt like the perfect game for my inner child. If someone is on the fence with this game just try it out! You might not be a fan like skill up, or you might be blown away like I was(and I have very high standards with games that I play in the little time I have in the day to game). Just buy a physical copy on sale and if you don’t like it put it on eBay! Okay, I’m done
I feel like that cynical stance towards the playerbase and turn based combat sadly permeates the entire game. There’s no meaningful depth to the combat, and no consequences to any choices the player makes. Neither punishment nor reward. My guess is that dealing with the MMO playerbase for a decade has worn down Yoshi-P and conditioned him to avoiding any elements that might alienate some players or make them feel like they can’t play “the way they want”. As a result, the game is just bland and uniform.
If there was ever a review I regret not listening to its this one. I absolutely hated this game. I think its legitimately one of the worst paced games in recent memory. The main story is awesome but it is like the game goes out of its way to give you so much horrendously boring thinga to do before you get to enjoy the 5 to 10min of awesomeness it has for you.
I seriously have no idea how this game is so highly rated.
Sorry to say skill up but this is one of the worst reviews I have seen from you.Almost everything you said bad about ff16 can be aplied to ff7r.
I didn’t see it at the time, but skillup was right about this game, 100%.
As an avid Zelda fan born out of the Ninendo vs Sony wars in the 90s – I’ve always had grudging admiration for the FF series – great stories but the chess-style ‘combat’ was never for me next to Zelda’s RT action artistry. I’ve always preferred Real time.
But FF16 ahem, _finally_ changes that. I’ve mained Cloud in SSBU as I love the character only. But now finally, I can enjoy a FF game!!
Have they tried something new yes, is it as good as ff7 remake no, but i am glad they are experimenting with new things and innovating.story good, combat good, difficult its to easy, customisation and rpg elements materia items etc this is poor. Overall ign gave it a 9 its a 7 or an 8
which Final Fantasy game has the best hair?
I just want a lightning trilogy remaster and for ffxv to get its cancelled dlc and a proper ps5 gold edition bundle.
I never liked final fantasy games I’m more into action games so I really love this game so far. Decent story and amazing combat
I couldn’t agree more with this review.
I really appreciate your honest reviews and while I don’t always agree, at the very least, I’m always left with a solid, trustworthy perspective from the other side.
The criticisms you have with this game are so obnoxious knowing you’re viewing it from a turn based og fan mindset. Saying side characters were dull is the biggest lie imaginable. Idk how you keep believing that. This isn’t a full rpg. It’s an action game or action rpg. It’s been that way since its reveal. Idk why fans expected heavy rpg elements when many videos and trailers gave you a clear answer it’s not trying to be like previous FF games. Then again I’m not surprised since this is coming from the person that lied to people about how Forza Horizon 3 isn’t a good game unless you “pay up to its micro transactions” back in 2016. Which the game had none to begin with. Your reviews have improved since then sure but your takes are still as disagreeable as ever
Just finished this game,
Never played a Final Fantasy game before.
My favorite games are the likes of STALKER, Half-Life, V:TMB and now Final Fantasy XVI.
I decided to give it a go cause I just bought a PS5 so I downloaded the demo assuming I wouldn’t really enjoy it that much, but it ended up being one of the best demo’s I’ve ever played and completing it after 2 hours I went straight to the shops and bought the full game and came back home and played it.
I loved the story so much it kept me emotionally invested till the end. I have never felt so connected to any characters in a video game before, the characters, the acting, the dialogue, the story and the music are all top notch.
First time ive gone against your advice and bought a game and…yeah, you were right bro.
Finally, an honest review.
Finished the game a couple weeks ago so I’ve come back to see your review and I’m sorry to say I had much the same reaction.
In your conclusion you talked a lot about the evolution of FF games and for me this is 100% of what I care about. I knew that with every FF new game there would be something exciting and new to dig into along with some old things to love. In 16 the only thing I loved was the story, in 15 the only thing I loved was the story. Even though I’ve played a huge number of FF titles, I hate to say unless there is some major shift and novelty injected back into these games this will be the last one I play.
This game made me want to play Final Fantasy X again.
Should do 2 videos a review for the game without trying to slot it in as what you think a ffx game should be and a another video on what you think a ffx game should be 😂. I am really enjoying the game although your critisims are not wrong, its a great single player game if not really an ffx game
This game is the definition of mid. Its boring and generic played it for about 49 minutes at release what a waste of time money and effort.
The side quests were dull but they expanded on the world and characters, and made the pacing of events seem more realistic. I’d recommend doing some but not all of them.
They’re also kind of like shaving and riding your horse in RDR2.
finally had the opportunity to play this game, and everything in this review was spot on. i purposely avoided any reviews and spoilers before playing so i can have my fresh eyes and after playing the game i was super disappointed, it was not as bad as ff15 but looking past the only things this game did well (the world building, eye candy graphics and the battle system to a point) this game was a dud. makes me wonder if most of the reviews that gave this a favorable review were not really classic ff fans, but rather just new AAA games fans.
I think you pretty much nailed my criticisms after finally playing the game myself.
It feels rather conflicted to me.
It wants to be an RPG, then completely half-asses the RPG mechanics, itemization and equipment progress is ass, lots of side-quests with non-existent rewards, and lackluster, not worthwhile world exploration.
It wants to be an character action-game, but trying to be an RPG makes it a super long game with combat prowess (getting new eikons) growing at a complete snails pace. The combat and game length feel horribly mismatched as a result. Constantly being funneled from combat arena to combat arena might’ve worked in a shorter action game like DMC5. It doesn’t work in a 50 hour long game that is so devoid any form of variety.
You get new combat options in DMC, Bayo, other character actions at a pretty quick rate. In this game there’s 5-10 hours between each one.
Also, DMC, Bayo, and even the entire KH series have far more interesting and nuanced enemies than this game. Those games have varied enemies that might require a different approach to defeat them. The generic enemies in this game are just not designed at all. They’re just there to get in the way. They sort of tried to do something with them like the enemies that cast magic or block but its still so horribly mundane. Even the slightly bigger enemies like bigger goblins, that soldier that spits fire, or some of the hunts are boring and barely react to your attacks at all and can all beaten with minimal effort.
Y’know if the game at least tried to have interesting combat scenarios it wouldn’t feel so devoid of fun. Like KH2 is a mainly battle focused game but that game has you doing all sorts of different combat challenges throughout the story. Like having to defend the hollow bastion gate, defeating Demyx’s water clones, some escort missions here and there, and more. FF16 does nothing like this in its main story or side-quests. It’s always just “defeat this generic set of enemies” nothing interesting or varied at all which is strange for a battle focused game of this length.
Despite all this, I still think the combat is solid. It’s definitely not bad. Just extremely repetitive, severely lacking in variety, and lacks interesting enemies.
The thing is, even Devil May Cry 1-4 did level design better than 16. There were some puzzle and platforming elements here and there. Like DMC4 had you playing with that spinner thing in the ice castle. To me, DMC5 was the first game in the series game that felt way more “shuttered from combat arena to arena” which I disliked personally but even that game had a tiny bit of platforming here and there.
16 just doesn’t bother trying anything like that at all. well except for maybe that first time you explore ruins with Jill and had to trigger switches… which immediately resulted in more bland battling.
Finished the game earlier this month. Good story imo but the gameplay gets so fucking stale. the biggest problem imo is no variety at all. the entire game is literally just battles and fetch quests. no worthwhile exploration, no actual dungeon or level design, no unique or interesting combat encounters aside from the icon battles, no minigames. my mind was growing numb by the end. the combat itself is pretty good but every battles are so samey and easy it all sort of blends together. just about every single side-quests is either a fetch quests or a kill monster quest or both put together. i don’t know why CBU3 was thinking this alone would carry a 50 hour long game. don’t think i’ve ever played a game so devoid of soul from a gameplay standpoint.
Sadly I think Ralph hasnt finished the game – there are 9 skill slots (not 6), there ARE crafting recipes albeit very limited, Monster Hunts and Accessories that have certain effects. All things one can mention in a spoiler-free review.
Besides that: absolutely spot on analysis.
SkillUp you hit this nail straight on it’s head. I did not believe. I bought the game, played, got wowed by the magnificent icon battles then gave up after the second low occured after these moments.
You review is spot on. Caveat Emptor to all those who are still unsure.
Completely off-base in your review, pretty obvious you didn’t play through the whole game. It does have its problems, and I’d give it 7.5-8/10, but it’s far better that FF15 in stort and character development/interactions.
But I guess you have to get bait-clicks and views, appeal to the obnoxious contrarians who were hating on this game since November 2022, huh?
FF16 is trying too hard to be another adult and grim Game of Throne & Soul-esque game. But they forgot that FF shines best when its cast was a bunch of teenagers & old man adventuring together.
I genuinely hope Kingdom Hearts don’t fall into this trap again. If i want to play a grim game i’d play DarkSouls.
Finally someone who will speak the truth about this game. I have honestly been so disappointed with FF16, gameplay was bad but the story was decent until the last 10m then it dived off a cliff into a pool of crap.
I doubt you’ll see this, but I just wanted to tell you that after being upset at this review when it first came out, I actually played the game and found it to be an atrocious mess.
Honestly, rewatching this video, you were too kind to it.
the summoning fights are basically that one QTE intro sequence in FF13-2 😂 why even bother dude
FF 16 was just hot garbage as expected unfortunately. Really wanted this game to bring back that magic the older ones just “oozed”
Honestly an accurate review. Only just getting around to this game now and it’s been a disappointment. The pacing of the game is poor. I’ve found myself just turning it off and going to bed instead of wanting to make it to the next big event or moment. The itemisation seems pointless. Exploration is pointless. Side quests are dull. The story goes from intriguing to dull so often that it makes me loose enthusiasm for the parts of the story I was enjoying. I’ve finished every main series game to date. I plan to finish this one. But playing this game after BG3 makes this a tough slog in comparison.
Found many reviews with similar views. This one has by far the highest views. Im a disappointed, bitter old man, happy that the disappointed opinion caught some weight in a single video. Hope Square takes note. I agree with everything.
I had hoped that I wouldn’t find myself agreeing so much with this review; but now, having played 16, All of the criticisms leveled here are accurate and kind of damning. The clincher for me was when I realized they were really going to re-use the same “meet with the town leader, do quests for them so they give you a badge in order to get through a gate”. This lack of creativity in the MAIN QUEST design is awful.
IMO, FF16 is a game for people who play games for the story and graphics and are not interested to see how far the medium can go.
My replies are now open for all your hate comments.
IMO FF 6 thru 10 was the peak of this series. Have not played FF7 remake but i wish the series went back to traditional turn based. The above just looks like any other open world combat game. Yawn
I loved the game and I agree with you. It’s a good game, but it could’ve been better.
They should’ve implemented the hardest difficulty from the start (instead of NG+) and naybe even some sort of Ultimaniac Mode, but it would’ve fucked up the Hunts. Crafting in NG+ is much better, but it depends on loot from previous runs insted of forcing you to choose what to upgrade with materials.
I’m waiting for the DLC.
The FF style is special and iconic, not all games should be like god of war or the Witcher! Personally I believe we will always need a new game with battle arena and cool action and cutscenes and a good battle music ! FF is special and has no obligation to be something different by following the western style, I agree the side quests are mediocre but I think its a common issue with almost all open world games
I love FF16, and yet I totally agree with most of what you said
I think most of your criticisms land on a single thing, the combat system. From it being repetitive, lack of gear, lack of customization, lack of party, lack of leveling being relevant, lack of overall strategy
I just wish they go back to FFs being turn-based RPGs
FF XVI CHARACTER CAST > FF XV CHARACTER CAST (while XVI still did not unfold the full potential of their designed characters)
FF XVI COMBAT SYSTEM > FF XV COMBAT SYSTEM (both combat systems are still not satisfying the community)
FF XVI SOUNDTRACK > FF XV SOUNDTRACK (both titles soundtrack had been good, though)
FF XVI STORYLINE > FF XV STORYLINE (both titles storylines are average)
FF XVI GRAPHICS > FF XV GRAPHICS
FF XVI EXPLORATION < FF XV (both titles treasure chest game was too random) FF XVI SIDEQUESTS < FF XV SIDEQUESTS (both titles side quest game had been boring, except Pitioss Ruins in XV) FF XVI DISCUSSION >>> FF XV DISCUSSION
FF XVI is the better project and more interesting, but still not the Final Fantasy title, the community wants to experience.
I love FF16. I love how serious it is, the other FFs had the blessing of taking place in their respective worlds “after” the horrible time frame of and harsh lives they had to live. Clive and company crawled so homies like Tidus and Cloud could do their thing
This game fucking blows. What an absolute major disapointment. ff13 has more engaging plot and comabt than this.
I played only the start of the game, I fought and defeated the Marlboro, and it hated it. Running around dodging to fly in, hit a few times, and back to dodging felt INCREDIBLY tedious, not fun. I wasn’t excited, I was tired. Combine that feeling with literally ZERO RPG elements, no gear, no upgrades, no nothing, I felt like the ONLY thing I had to play for, the only thing I had to deal with this tedious combat system for, was for cutscenes on a story that was trying to grab me, but needed a lot more time, time I didn’t feel very compelled to give it, because combat was such a chore. I also hate that you have no real party members, you have these NPCs “fighting” with you, doing 1% of your total damage just to add more shit on the screen, why can’t I swap between them like in FF7R? Ultimately, I stopped shortly after that fight I mentioned, some story stuff happened, they gave me control of the kid, and I was like, meh, I’m bored, I’m gonna play something else and I never came back to it. I don’t want Devil May Fantasy, I want Final Fantasy.
no RPG IN A FKN FF????
Didn’t know this game even came out and I’ve been a fan since FF7 😂
FF 10 and 12 are masterpieces that Square can never replicate.
I love this game, but there are definitely quirks and things you have to put up with and I can very clearly see why someone wouldn’t like it nearly as much. I think part of the thing that made me love it is that I was fine with this being more of a third-person action game. A lot of people went into this game just wanting a Final Fantasy game more like the older ones, but it seems that people like me who went in expecting exactly what was advertised (an FF game styled as a mainstream third-person action game) and welcoming it with open arms seemed to enjoy the game far more.
The story in FF16 to me was simply breathtaking. The story, voice acting and characters completely carry the game. I agree with pretty much every negative point you made, but the story, world, characters and voice acting are THAT good that it’s still nearly a 10/10 for me. I ugly cried at the ending, that has NEVER happened to me before.
So when you started to talk down on the characters, I genuinely could not understand the reasoning because for me the characters have never been so deep as they are in this game. In other FF games they can be very flat or tropy imo. Cid hands down is the best Cid and imo the best character in the game. Uncle Byron is awesome, I loved Joshua as well by the end. Only lacking character is Jill imo. So I’m kind of baffled by this criticism of “lack of party”.
I 100% the game, even finished NG+. I give it a 7.5/10. Fun game but wish I woulda waited for a sale.
Its pretty hilarious knowing that FF16 was produced with such a cynical mindset towards turn-based gameplay but then months later, Baldur’s Gate 3 came out and completely outshined it
EDIT: And Baldur’s Gate 3 won 6 out 10 awards at the VGA, including best of RPG and Game of the Year 2023 lol
I had more fun with FF16 than 15. I don`t give a crap for mmo ffs And ff12 is also political. . So we shall wait for 17 what it can be.
Lol this game is garbage!
Great characters n story that’s what I miss havnt played a decent ff game since 12tbh excluding 7 remake
i just finished this game and this review is 100% correct. i think a lot of other people who reviewed this game just didn’t finish it
i heard some shit about this review but after watching it i completely agree with him. i love ff16 but hes not wrong. its the least repayable ff game I’ve ever played. i enjoyed ff15 and older ff games a lot more when it came to gameplay. the rpg aspect is super important and ff16 really doesn’t have that and goes hard and soft a lot. Skill Up you have yourself a new subscriber bro. mad respect for your honesty.
I bought finally this game, and having no real experience of FF before (I started FF7 remake, but it was not for me). I am blown away with FF16 so far.
I really couldn’t enjoy 16. I tried, even went back to it weeks later. But I completely agree with you in everything. Honestly the magic of Final Fantasy is lost in this game for me. Could not have fun with it at all. 🙁 Very gutted as a long time FF fan
First 50% was ok, then i gave up from boredom 🙁
“Thank you for your service, here’s 100 gold and 0 xp”. Absolutely sent me it’s so true 😂
I will say, I like the solo controllable character aspect because having too many members and having to cycle through ppl you don’t want to just cause, isn’t fun for me.
Wow the take of the chef developer about what “kids these days” like sounds ironically a lot like what developerss and executives said 15 years ago and what turned out not to be true. It is is an amazingly simplistic and dated take.
Just finished the game. Competed all the side quests and hunts, and crafted the legendary gear. This is the best, most honest review I’ve seen yet, unfortunately.
I find your complaint about party members, and the supposed lack of side characters, very odd considering the huge number of side characters that you constantly interact with and carry out quests for. Saying the cast of FF16 is lacking, because most of then don’t actively join you in battle, is like saying the cast of Mass Effect are lacking because you only take two of them out with you (and generally stick with them for most of the game). They still have a huge amount of character, diologue, and impact on the story.
I dragged SO HARD through this game all the way to the end… and I really felt like I wasted my time. There were good points in the journey, but it just wasn’t worthwhile!
I do sometimes wish we would get the old turn based game style back. But I do like how FF has kinda just started making every game feel different since FF13.
My favourite in the franchise are Tactics, 7,9,10, 13, 15. I feel like everyone has different tastes for what they like in a FF game. Personally I hated the FF7 remake, the combat just felt bad to me and wished they had just kept it turn based, it would have been perfect since we haven’t had a turn based game in over a decade.
I feel like I will try to get this on sale eventually.
I agree with this pretty much word for word. The fact that it’s just not an RPG is pretty eqregious. Not having actual party members was such a huge mistake. But to not even have meaningful equipment or strategy on top of that was just…bleh.
He is completely right. I play a lot of games, but had to stop this. The times when the sidequests start, I get so incredibly bored that I just stopped to play this game altogether. I totally do not understand how anyone would have made these stupid sidequests, that absolutely do nothing to advance the story or character (maybe a little tiny bit of worldbuilding).
This is something I complained about in 14, you play as a Warrior of Light, essentially a god figure as far as that world is concerned. And there are side quests where you deliver mail or stop petty squabbling between two merchants. And that type of thing breaks immersion so hard. I wish games would stop making you the all important figure of the universe and then tell you to mop someone elses floor seconds later. Just pick one.
Most boring ‘game’ of all time LMFAO
played ff 8,9,10 probably thats why cannot force myself to play this one
They should release a DLC FF16 fighting games where you can select playing as icons. Could be an alternate timeline or something and it would be like Primal Rage with absolute brutality and awesome combat.
Could still have the 3D fighting aspect and maybe take inspiration from the Dragonball fighting game franchise if they want to do flying as I think they’ve done it the best.
This is review is so spot on. And cutscenes are fine, but the vast bulk of cutscenes in this game are literally just people standing around talking, or just two characters talking back and forth to one another and they just go on, and on, and on, and ON. so. much. TALKING.
Just picked this up. So far it’s ok. The writing feels a bit overwrought. So far the action combat feels ok, but I think this idea they have to change a series to give it broader appeal is a trap. Capcom did the same thing with Resident Evil and eventually they kind of alienated the fans they had. I am surprised Square is doing this again when they previously admitted they didn’t think people liked games like Bravely Default and that even niche games can be successful. That trying to give everything mass appeal is foolhardy.
I aknowledge the criticism. I just want to show you my thinking. I like the game. But the game lacking things doesn’t mean it’s bad. It’s just another take on the game. You can’t complain the quarry for not having customizations. Lets say ff16 is game a. You complain it doesn’t have features like game b or c. Let the game a‘ be game a. You know what I mean ? If you like game b and c, you don’t have to like game a. I like it and I’m open for all these games. Let it be a b or c
Basically hit every mark on the problems I have with this game. I would add that on top of the lack of exploration, the fact that there are no big cities that you get to explore on your own time outside of being railroaded through in the story was extremely disappointing. I really wanted to take the time to absorb the atmosphere of the cities but they let you have none of that, no a single city. Another would be the music. I remember two good songs, but outside of that? What other songs have a hummable tune that gets stuck in your head? I feel like every final fantasy game, aside from 15 had that. A truly incredible soundtrack to get lost into. After I beat this game I felt no need to look up the songs like I did for every game I’ve played prior.
Finally someone else said it
You make a new Final Fantasy be more action oriented and then make the game 75% cut scenes. What the hell was the point then?
Thanks for saving me money bro. Never read up on this game and was on the fence if i wanted to. Now i can save my money for something better.
“Nobody wants turn based anymore”
Baldurs gate 3: oh really?
Yoshi P said that when he traveled the world, fans would always say that FF is turn based and anime like. So they gave a description of what FF is, and he took that as a negative? He didn’t give us any examples of the negative aspects of what fans thought. The example he did give us about what fans thought was not negative. If fans really did have such a problem with turn based, anime like games, why is the anime still there. And why has turn based stayed profitable?
I really enjoyed the game but in the end I didn’t feel as drawn to the entire game and didn’t feel as emotional as I was when I was playing/finished FFXV. Still a dope af game but I find FFXV a more compelling experience with your bro’s on the road exploring the world.
Yoshi p is great at polishing games but terrible at innovation. He copies everything from western design while adding ff graphics. Thus it doesn’t feel like an ff game.
You were honest in how you felt about the game and that’s commendable. It’s the reason why I’ve been watching your channel for all these years.
I’m 40 hours into ff16 and I must say it’s lacking so badly compared to past titles. World map feels so dull, can’t go in any buildings really, no armor attributes worth mentioning, no different types of weapons. Can’t even equip other characters. God I can go on and on…. only neat thing was the summon battles.
This is what I expected after FF15. Why did you expect anything more?
After two renowned directors failing to make an amazing game with XV being undercooked and messy, and XVI being good but not feeling like a AAA title and not being incredible, please square, just give our man Yoko Taro XVII. It will be absolutely bonkers, if certainly unorthodox and qnnoying to many
I spent 150 hours on FF16 and platinumed it.
I fully agree with Skillup here. 6/10, flawed masterpiece for me.
I fully blame CBU3 being chosen to direct this (they shouldn’t go outside MMOs) and lack of funding which has gone to FF7 remakes.
Loved Cid, Clive and spoiler partner from late game but I completely agree with this review. It is a wierd game for me because it’s like a 6 or 7 out of 10 for me from am objective sense but I’ve still not enjoyed a game at this score like this as much before. I love huge parts of the story but hate parts that fall short almost as much (mom)
They split their fanbase. Turn based, MMO, Action. Not a smart move actually.
43 minutes of Skill Up recosidering that maybe FFXV was more “Final Fantasy” then FFXVI. I loved this video XD
Can;t believe this is the video that killed the xvi hype…
16 is the first FF game ever that has grabbed me and not let go.
I agree with everithing you said, yet I really liked it, I see it as a separate gem in the FF universe….kinda like Metal Gear Revengance in the Metal Gear franchise. Only 2 things I really hated was the ending and Odin fight not escalating.
I liked ff7 remake, I put down ff16.
Ff11 and ff14 are ff games in name only, imo.
The lows between the highs (which are the story peaks where the dominants confront each other) could have been covered by a interesting and involved itemization or exploration system. Every chest you find every loot you get from a tough boss every beautiful location you discover is just whatever it has no influence on the game whatsoever. After i finished everything the game had to offer including sidequests hunts and exploring all areas to the point of the Bahamut fight i just couldnt continue the super boring useless grind inbetween (which is probably just a completionist problem) which mad me drop it there, a choice i never did with a FF before except 13 which i didnt like for different reasons. But its refreshing to see someone pointing out the extreme lows between the amazing highs. Good job.
This guy really really gets it.
Idk man I played ff7 remake being my first ever ff experience and it ended up being one of my favorite games I’ve ever played the hybrid turn based system seemed perfect (20yrs old) the combat was amazing especially when playing as yuffie as they improved it even further with her character I’m excited to see what they do for rebirth
Interesting take from Yoshi P on going away from turn based combat, yet Yakuza took the direct opposite mentality of going from instant action to turn based for the first time and it ended up working.
Couldnt disagree more with this take and I am a FF fan for a long time. Also, making almost 1 hour long reviews for every game doesnt mean those are good or enjoyable.
Honestly I feel bad for the younger generations. They will never experience masterclass releases like FFVII, FFVIII and FFX. The golden era of FF games.
I knew this game would be trash glad i didnt spend money on it Final Fantasy 7 Rebirth is where its at and what people should be excited for
As I’m struggling to finish this, I thought I’d finally check out this review… holy shit is it SO ON POINT.
I say this as someone who’s played this franchise since the very first on NES, I wanted so badly for this to be everything. Outside of key moments and the eikon battles, it’s just so dull.
The pacing and progression in this game drops off a Cliff halfway through.
Am I the only one raising an eyebrow at the “75% of this game is literally cutscenes”?
Officially there are 11 hours of cutscenes – which in a 40 hour game is closer to 25% (and not far from previous FF titles). So where does the 75% number come from? 🤨
Tales of arise is the true ffvii
After finishing this game I can say this review was completely on point.I think there are a lot of fun popcorn moments throughout, but the game feels like it drags on because almost every aspect gameplay is braindead outside of trying to maximize stagger damage vs health damage, and the characters near the end are just there. I think people will obviously enjoy it, but I felt like the entire game was very surface level.
Just my two cents having recently finished the game and being my first final fantasy, gameplay was very straightforward nothing crazy but enjoyable, what really drew me in and even made me consider playing it was the story, I am a huge sucker for medieval fantasy settings and this was great, it definitely has opened my mind to other final fantasy games even though I know they’re different but just having the story hit so hard made me really want to give the rest of the franchise a try, thanks for the great video
I’ve returned to this review 2 months on and 40 hrs later. Skill Up was right in his assessment and courageous in going against the grain here.
FF16 sucks. Its combat is ok, it’s action set pieces are a spectacle – but everything else is dated and tedious. The demo was great but unfortunately everything went downhill from there. Towards the end, I skipped through all side quests, skipped all the cutscenes and dialogue just to fast track myself to completion. It was a chore. I’ve since deleted the game from my PS5 and never intend to return to it.
Skill Up – you may have taken a short term hammering for this review. But in the long term – your credibility as a reviewer will be enhanced from your brutal honesty. Compared to other reviewers – I actually believe you sunk in the hours – and as a result, similar to myself – wish you could have them back.
I waited until after i beat this game to watch this review. Currently, it’s my GOTYSF. For some context, i’m both an action game fan and an RPG fan (both turn based combat and non-turn based; my current #2 GOTYSF is Octopath Traveler 2) but not necessarily the biggest FF fan. I like 10 and really like 7 Remake, but just about every other FF game from the PS1 era onward i feel less strongly about, or just didn’t really care for at all. And i don’t do MMOs. That being said, many of the points you brought up here i absolutely agree with. There are a number of missed opportunities when it comes to the rewards and equipment variety. The story does get a bit dry in the middle section. The longer i played the game, the more fed up i got with the MMO fetch quests. But the payoff at the end, once you have your full deck of Eikon abilities available to you, i honestly don’t know if i’ve ever had that much fun playing an action game. At the very least, i can put this up there with DMC3 and 5. And it’s absolutely a better game in this genre than GOW Ragnarok; the pacing in that game is so much more frustrating and the unnecessary over-the-shoulder camera made the combat feel clunkier and more claustrophobic than it should’ve been. I had every intention of doing a NG+ at some point, since i skipped a bunch of stuff on my first playthrough (arcade mode, chronolith trials, most of the hunt board) but i’ll likely be jumping into that a lot sooner than i thought i would.
This is why Dragon Quest has overtaken FF. The core of good party members is still there and the games are truly beautiful fantasy worlds. FF XVI looks too dark to me. Very similar tone to FFXV which is disappointing
I’ll do the same thing I did for ff15, wait for a deep sale.
I finished this game last week, and as a huge FF fan, I’m still extremely disappointed by it. Forget the “is this a Final Fantasy” discourse, this is just straight up not a good video game, FF or not. I agree with most of the review, although I wasn’t even impressed with the locations. Very bland game, admittedly with some spectacular scenes sprinkled in. No RPG elements, no humor, no fun. This ain’t it. I hope that future FFs won’t be like this. At least Rebirth is coming, which will be on a completely different level (like Remake already was).
14 was bad 😊
The action combat combined with the many, many cutscenes that drag after the first time through, not a good mix. Best review I’ve seen of this title.
Could not get pass the 12 hours of the game. The combat is way too easy. The characters aren’t interesting. The lore barely gets any explanation. It’s not a final fantasy. This is just anime bayonetta nonsense. Oh wait. Bayonetta has fun characters and challenging combat. So it’s not even a Bayonetta clone. The kaiju summon fights are cool looking but don’t require much strategy to win
I know you got flack for this review, but I could not agree more.
The 95% of good critic reviews you were referring to at the start of the video was journalists who get paid in advertising, and “influencers'” on YouTube who get free copies of games from the devs and invites to gaming events.
EDIT: Also, it’s weird hearing you describe how this game could be better with deeper combat, world, quests, and party mechanics, and you’re essentially just describing the “Tales of” games. You should probably play those.
After playing arround 40h of FF16.. all I can say is this. FF16 is a scam. It’s a halfbaked game with minimum functionality, repetitive combat and very dumb story. I want my money back.
Idk what he’s taking about I’m 15 hours in and it’s been pretty non stop fun. I’m assuming it probably slows down later in game?
This review really tarnishes the game and paints it in bad light for no reason. It is a very solid video game that reminds me of the golden age of gaming. Best game I’ve played in years.
I was waiting untill I finished FF16 before watching this review because I was so sensitive regarding spoilers (Skillup usually do a good job of avoiding spoilers, but watching this will impact my YT algorithm). I am now about 80% through the game, and I just didn’t care anymore. I will finish the game, but I am left greatly disappointed in its weak/predictable story, weak character development outside of Clive, no rpg elements, and mindlessly action mechanics/difficulty. I like the attempt of politics and geographical history, but it’s not deep and sophisticated enough to really capture me. Nonetheless, I’ve decided to watch this review ahead of finishing the game, because again, I just don’t care anymore. After watching this review, I agree with everything Skillup have said here 10000%. Amongst all the glowing reviews, he still stood strong and gave his honest opinion, which for me, was entirely spot on. Just another reason why he’s the best reviewer in the game (pun intended).
They want 100 dollars Canadian after taxes for this, shitty frame rate, 75% a movie square you can fuck off. make this 60.
I dont agree about having “party members” use other eikon’s powers. It does not make Clive unique. It will just make every dominant… the same and boring. And also why no mention about the music? Also your video has points but “You expected a lot, or your expectations was not what the game is” That’s really what this review is. I agree that I wish there was more. But when you review things, “review without personal bias and do it as is”… a good game or a bad game.
I initially disregarded your review when the game came out, I thought I’d play the game and find out for myself and… I agree with everything you had to say about it, especially with regards to how pointless exploration is. I really wanted to like FF16 because It’s my favorite franchise but it left me feeling so disappointed.
Final Fantasy is my favorite franchise of all time, and I actually agree with everything you have said about this game. The only thing I disagree with is that I think the side characters are actually pretty good, not the best but certainly not terrible. Cid is amazing and Gav and Otto are really cool. I think Jill was a solid character as well. For me, despite all the massive problems of this game, what mattered was the impact it left for me. Those highs of the Eikon battles, the struggles along the way that Clive faced. The ending and the story I was a part of. That all meant a lot to me despite how poor so much of the game was. I enjoyed my time with this game, I’m glad it was made. But I certainly hope that FF17 will learn from this and deliver a much better game.
Final fantasy snoozeteen
Disagree with almost everything.😓 this is the most fun Final Fantasy I ever played. easily beat FF7 remake for me.
Yoshi-P should probably take a look at how well Baldur’s Gate 3 is doing. Turn Based combat isn’t out of style yet.
I enjoy BG3 more than this DMC reskin
after playing Baldurs Gate 3…damn, imagine FF in this style.
I’m glad I’m not the only one that felt like this game was a flashy slog to get through 😕 It’s a shame they ruined it trying to appease the wrong crowd
What a bunch of BS this is.
1) Some of the Best narratively Party Members of all time. The Party is Clive, Cid, Jill, Joshua, and Torgal. Plus Guests.
2) Exploration is there with ABSOLUTELY meaningful results. I am 100% sure someone like you did not do the travelling merchant storyline.
3) Itemization is amazing. The accessories alongside the very varied builds make for entirely different playstyles unlike all other FINAL FANTASY Instalments.
4) XIV’s MSQ is DEFINITELY NOT 90% Cutscenes. YOU played it that way if so.
5) Sidequests in XVI are perfect. Literally. So many personal and human arcs with amazing characters and stories thay have lasting effects for the player, the characters and the world itself. Martelle and Bohumil 🙂
6) I agree that the game needed something to do during the adventure like a card game or something else.
7) Your video will show as an idiotic piece in due time.
8) Sakaguchi called XVI the Ultimate FINAL FANTASY.
9) Lmao, Xenoblade and Persona during an argument about sales vs FINAL FANTASY. They are small and irrelevant.
10) 19:43 I PROMISE you XVI DOES get it right.
11) Every single FINAL FANTASY is linear. Most more than XVI.
12) You may say that about Side Quests but FACTS ALWAYS win. SCORES of people “pushed through them” (as if this term is applicable lol). XVI has one of the highest Single Player game Story completion rates of all time. This is a fact. 🙂
13) ALL Sidequests that people give you in every game EVER is a Fetch Quest or Battle Quest. EVER.
14) XVI has PLENTY of Humour. Did you even see ANY Event between Cid, Gav, Clive? Did you do the Quest about the 2 thieves that used you? What about the myriad ingame side stories of NPCs that just iddly chat?
What about the Lady and her men in our Hideout???
Yeah, I didn’t think so.
15) 25:45 XVI is an Action RPG. Not a Character Action game. Also, it’s mechanically and strategically DEEPER than ALL previous Main FINAL FANTASY Instalments outside XII and XIV.
16) XVI IS AN ACTION RPG, NOT A CHARACTER ACTION GAME.
GTFO OF YOUR MIND.
17) 21:10 “Oh God it’s ekshauusting”.
LMAO WTF is this stupid video.
18) Thankfully, people are not idiots outside of online GAMAR circles.
19) Performance is perfect in Graphics Mode though.
20) All this stupid rant and ZERO mention of the Masterpiece OST.
All in all, what a disingenuous piece of video crap.
PS: 40:40 – 40:50 XVI has literally ALL of the things you mention there LMAO.
Most of them in better versions than other Instalments too.
And YES, the name Cid and Crystals alongside other staples DEFINITELY make a FINAL FANTASY Instalment, as FINAL FANTASY is NOT tied to mechanics, but Themes.
XVI is ALREADY a Classic, amazing return to the FF I-VI Style of Experiences, and will be loved for generations to come. Unlike you. 🙂
Fin.
I’m not a reviewer, so I don’t really have to explain my opinion.
This game sucks, it sucks joy and time out of you and offers nothing worthwhile in return.
Damn , imagine this budget with a traditional FF game with a FF9 stylized artstyle.
I mean, I was never able to get into any of the Final Fantasy games except for this one. So, I think the game might strike a different chord for players who weren’t able to get into it before. I loved Final Fantasy 16
Real talk, I’m sick and tired of almost every new FF game coming out and being all like “Bold new vision for FF!”, “Bold new direction!”, “An evolution of the franchise!”.
Like, can we stop with this “Need to evolve.” bullshit and just find and stick with one solid formula from here on out? This is making Final Fantasy have a worse identity crisis than both Resident Evil and Sonic the freaking Hedgehog combined for God’s sake.
They’ve done nothing, NOTHING, in the past 20 years that was “Bold” or “Evolutionary” in a good way other than with Stranger of Paradise when it comes to the former, and even that was mainly because of Team Ninja’s involvement in the game too.
There is more depth in the single ending frame of Once Upon A Time In America than in all of the games those suffering from childhood nostalgia hold most dear.
This review was wonderfully cathartic for me. As a lifelong Final Fantasy fan, I agree 100% with all of these criticisms. The massive amount of extremely dull content and lack of RPG elements really soured the overall experience for me.
I feel fortunate that I enjoyed the game a little bit more on NG+ FF mode, but I think it was in some part because I came at it with much lower expectations than in my first run.
In many regards, they have a great foundation here that could be built upon to give more fans what they love about Final Fantasy. We know how much Yoshi-P listens to the community, so maybe there is a sliver of hope they could release a free ‘Directors Cut’ patch that would offer a mode to only play through the high quality content or, better yet, an ‘RPG’ mode that would add the itemization, character building, and tactical elements we’ve come to love in the series. I’m not getting my hopes up, but at the very least they might listen to this constructive criticism and apply it to the nearly inevitable DLC.
I really enjoyed the game overall, but I definitely felt that criticism regarding the party feel being lost. I think for the most-part the combat and story is simple yet enjoyable. My favorite part of the game though was the world and feel, I always felt immersed and engrossed in the goings-on, politics and atmosphere of the game. The soundtrack was really solid too imo! That all being said, FF16 isn’t my first FF but it’s definitely one of, so I may be a bit biased in that sense
First few chapters I was enamored. Then I just could not pick this boring shi up again.
I’m struggling to finish it. I’m determined but.. my enthusiasm has ended.
24:26 Dang Clive, okay. Took beating his ass a little too literally there
As a first time playing final fantasy I enjoy it. I enjoyed so much I got platinum on my second play through. 8/10 very good but not perfect.
LIke FFXIV, it’s mired in outdated design principles and boring as shit. FFXV was better than this, a lot better.
FFXI feels like the deadbeat bastard lovechild of XII and XV.
I would sooner revisit X-2, XIII-2 or XIII-3 again.
Thanks for being brutally honest I agree with everything you said after beating the game . I was so hyped before it was released but ended up disappointed.
37 hours in and I have arrived at basically the same conclusion. I can’t finish it. It now feels like a chore to play. Such amazing highs let down by some of the worst pacing I’ve ever encountered in a video game. If I was to rate it I’d give it a 7/10. It’s massively flawed .
Eh, FF16 is my game of the year, I’m 152 hours in after beating the story 3 times and getting the platinum and still playing it.
I think Yoshi P’s comment of “kids these days don’t like turn-based combat” (obviously paraphrased) has aged exceptionally poorly now that we’re seeing the numbers Baldur’s Gate 3 is doing.
incredible review!
I’m definitely in the crowd who adored the game. I make no bones about that😅
However, I do concede that there were so many things that could have been done better- and I wonder what game we COULD have had, if only they had been considered or used.
I don’t agree in terms of the side characters, sure it would have been awesome to switch between Clive, Gav, Jill, and Joshua on the fly like in FF7R. It would have been great if the RPG elements were left in (or maybe offered in an alternate game mode?). But the cast I really adored. I care more about Gav, Cid, Byron and Charon than I have for main characters in some other FF games.
The story uses the colourful cast over a vast political chessboard. I was dying to get to the next cutscene to see what happened next, and what crazy boss fights it would lead to.
The boss fights, while not difficult, are epic spectacles, and I think if that’s what you want and are there for going in- it’s going to blow your mind. There are bosses in this game that had my heart in my mouth the entire time, and landing the final blow let me finally relax in my chair for the next segment in the story, through the cinematics.
But yeah, I think the lack of equipment variations, or customisation was my biggest disappointment. The abilities were great, but wouldn’t it have been awesome to have some monsters that you could learn single abilities from? Like imagine you could have done Typhon’s eye laser? Or cast Doom like the Ahriman does? Throw a Behemoth Meteor? Or get the ability to straight up Bomb-explode after beating King bomb?
It would also be sick if weapons had different damage patterns, and could be upgraded. If they didn’t want to do this there is one way they could have varied that would have been super easy. The charge move. Holding square. If that had been different for each weapon and you could upgrade them all evenly- that would have been so much better
I think the fact I loved the game -despite- all that’s wrong with it is testament to the things it absolutely does get right. This is a great video in that it got me to look objectively at it and accept a lot of home truths.
Now, if you’ll excuse me, I’m off to fight Bahamut again.
Yeah it was good … but them going full combat to “satisfy and appeal to the new generation” is honestly fucking infuriating because the true fans of Final Fantasy aren’t looking for an full on action game. This wasn’t a Final Fantasy game … it was a DMC game with FF lore.
Know your base and your roots or the next Final Fantasy game IS going to truly end up being the final fantasy …
They said they want to make FF appeal to the “next generation”. Except the new generation won’t play it anyway. They are playing CoD and GTA and don’t care about FF.
FF16 is a mind-numbing protracted slog that lacks depth in both its story and gameplay.
This is an insane take to me. I have never liked final fantasy. Never played 7 as a kid and never played anything other than the last open world one which I really didn’t like but ff16 has been an absolute joy of an action game. I always wanted to like FF games but always hated the turn based combat. So a combination of the cool worlds mixed with amazing combat was a dream come true. Staying with turn based is just stupid and was mainly that way in the beginning because technology just was not up to the task of real time. And to make final fantasy fully not turn based was such an amazing choice and made this game just so much fun to play while still keeping the final fantasy core and story telling that makes it memorable. This is a bizarre video and I just do not understand the negative takes here….
I held off on watching this (or any review) until I had completed it, but I 100% agree with you. I loved the basic story and Clive, but I felt completely unrewarded for doing every side quest and crafting the best gear. By the end I just hoped that 100% the side quests would add more value or cut scenes to the conclusion, but all they do is round out some details… and not even all the details I wanted to know about major story beats.
I know I’m not the gamer my brothers are, but I felt combat was unrewarding and I found myself trying to be as efficient as possible with magic. Clive’s inherent abilities make for extremely boring and repetitive loops on top of all the other repetitive loops the game presents.
i didnt even finish the game, it was so boring. i couldnt even make it halfway in. i feel like this is some kind of deathloop situation except even the audience likes this thing, HOW? ITS SO BORING OUTSIDE OF BOMBASTIC STORY MOMENTS WITH BIG EXPLOSIONS
Well.. this review aged well. A month in, and there’s no unique experience to have, whether you play it or just flat out watch a youtube playthrough. I can say that the Bahamut and final boss fight felt very “FINAL FANTASY”, but other than that, this really isn’t that good of a game. It’s a good movie though.
While I respect your opinion, I think it’s disappointing how biased you went into this experience. A lot of what you criticized can almost 1:1 be applied to FF7Remake, a game that you supposedly loved., and that makes it hard for me to take this review seriously.
70 hours in and I have to agree with everything you said.
This “review” reeks of vengeance and entitlement. “This game is not the game *I* wanted so it’s bad, and fuck you Yoshi P for making me look like a fool when I asked about JRPGs…”
I disagreed with you at first (Before I beat the game) But now I think everything you’ve said was 100% Facts the game for me went from a 9/10 to a 7 to 6/10 by the end of it.
This is a really good take and I share your thoughts exactly. I also like the fact that they placed one moogle in the game for pretty much no reason. I can imagine them being like “Oh crap yeh, its a FF game, better stick a moogle in it somewhere”. I hope the franchise can bring back some of the things that we love FF for.
It’s funny people who disagree with this review have no rebuttals –
Just “You’re wrong”
And their praise of this game is always so shallow
“Best game, cool cinematics, flashy combat”
Seeing how disconnected the FF dev team are with their audience and relying heavily on what’s trending nowadays, I wouldn’t be so surprised if the next FF game went back to turn based because they saw how much money Honkai Star Rail was making
Just completed the game – 100% with you SkillUp, fantastic review
I finished the game today. I was turned off by the lack of real exploration, a party system besides just Torgal your dog and the lack also of some customization.
Those flaws aside i cant help but feel like this story was one of the best stories ive ever experienced in a video game. For me it still feels like an epic 9/10
Xenoblade Chronicles 3 questing taught me that side quests don’t need to give a mind blowing reward if the reward is simply a well written (and well directed) narrative. I hope more games take from it’s example.
Also, if you’re just done doing the quest thing, you’re just done. Doesn’t require a 10 minute handshake afterwards.
Homie really thinks he’s special for being differnet😂 what a tubby loser
while i agree with your thoughts on the game saying that God of War is a better example of action combat is just ridiculous
You’re wrong
Honestly you were way too kind to this game. 90% of this game is a tedious chore.
Finished the game today and yeah, I agree with most of the criticism. However, I still felt entertained by the game, solid 7.5/10 if you stick to the main quest and take it for what it is. My biggest complaints are general pacing and sidequests. I’m fine with the combat, but I also wouldn’t mind going back to a party system for FF17. Once again this channel proves to be a reliable source for honest reviews. Cheers
I stopped playing this game. If the combat had been more nuanced or had a higher skill ceiling, then I could accept every other disappointment. The greatest failing of this game is that it tries to be an action game with a combat system that doesn’t have much to offer. Simple controls, no creativity, and based mostly on abilities on cooldown timers. At some point you’re just staring at enemy HP bars and wishing they’d go down faster.
Just finished the game last night. I started off really enjoying it, but by the end I couldn’t wait for it to be over. I think Ralph gave a completely transparent review of this game. I have all the same thoughts.
I loved this game! What an amazing journey.
The game will not age as well as this review will.
Funny how this video resounded so perfectly with me at the beggining of the game, and as I went on it became clearer and clearer that you haven’t finished it 🙂
As a casual action game player and someone who loved DMC5 and a few older FF titles, had some immense hype for this game, then got past the first 10 hours of the game and found myself falling asleep during certain cutscenes and the gameplay left a lot to be desired compared to something like DMC5. Honestly prefer thinking games or deep choice driven RPGs these days which is why I’m hype as fuck for Baldur’s Gate 3. FF didn’t have much for me there on that front. Guess if you want Final Fantasy fused with Game of Thrones and a relatively tame action game, this is up your alley but that didn’t carry me very far throughout the game. Enjoyed FF7 Remake a helluva a lot more than this one. One of the first times a highly reviewed game left me disagreeing with the consensus.
Hey, just finished the game recently and watched your video, really good overview of everything and I agree with a whole lot of it. Some things of note as that I would add though in response:
– I think your idea of a party being so essential to FF is really true, it’s absolutely true that say FFX with Lulu, Wakka, Yuna etc everybody together is what made it special. However I think what is missing from your appraisal of FF16, is that the folks that you called hangers-on ARE in fact intended to be those party members. Cid, Jill, Joshua, Torgal, Gav, Charon, Blackthrone, Mid ARE your party in the game and receive quite a bit of characterization/cutscenes etc. Most of all of them do join you in battle, but only in the same way that ppl join you in Kingdom Hearts, which isn’t as interesting as controlling them, that I completely agree, but they def are still there as a party. Nearly at every point in the game, you have at least 2 people fighting alongside you (granted one of them is your dog haha). If you stay still and watch them fight, you’ll see some awesome phoenix blasts from Joshua, thunder strikes from Cid, etc, which are all super cool, just not controlled. Are they as likeable as previous characters like Lulu or Riku?, I would agree no, but that’s mainly because I like the anime aesthetic much more than realistic medieval normie aesthetic. But I’d have to admit that all those characters above got just as much characterization as ppl such as say Selphie, Zell, Irvine, Yuffie, anybody from FF6 and earlier because they are in the limited pixel era, etc. They are just a whole lot less interesting/cool because of being realistic as opposed to anime/Nomura style, with the exception of Clive and Mid who a bit veer into that anime character style.
– The idea of cutscenes being a bad thing – this I can’t really get behind because they are in fact the entire point of FF games, imo of course. Sure there has always been the combat/items/things to do etc in FF games, but the primary thing I would show up for is the story, which #1 way that is presented is through cutscenes. I def agree that they could have done perhaps more of these cutscenes in a way where you are still controlling the character/feeling dynamic vs just watching a film – yet they actually do quite a lot, at any point where Clive and co are still talking while you are walking around/fighting/etc, or any time that NPCs begin talking as you just walk near them, those ARE a form of cutscene/exposition where you are still controlling. They just aren’t nearly as cinematic/cool/filmlike as where there are dedicated cutscenes though, and hence why I think they still lean heavily into using them for the main serious character and plot moments, because the cutscene lets you fully focus on that moment in the most dramatic form, as opposed to fighting/etc at the same time competing with your attention. But of course with the Eikon battles they achieve both. I do get it’s crazy what large percentage of a “game” aka something you play are cutscenes, but again they are the main/best part of FF games imo, as they have been for years like in FF14 Shadowbringers, etc.
– The itemization/rewards serious issues you talked about, that I completely agree with. It feels pretty bad to walk towards and collect a shiny on the field to be rewarded with “2 gil”. I think they could’ve solved this easily enough without requiring much change from action genre/still being super basic RPG elements, by simply giving throwable/usable expendible items that work in combat, like bombs, magic shards that explode, etc all basically glorified grenades/powerups that you can use in combat as in say Elden Ring. No other complex RPG system with elements/statuses/etc would be needed (even though I of course agree with you it would’ve been better with those things), it would still be just straight up action game but including action-based items, by just giving the player something fun they could find and throw at/use/cast at monsters, and having all types of flavors corresponding to each area (fire bomb, ice bomb, earth bomb, etc), different strengths and so on. Then there would feel like a still overall shallow but at least fun point to opening chests/picking up shinies in the field, knowing that you’d be able to use them as a quick damaging and flashy/cool looking item. So yes itemization was to me the most glaring failure I agree with you, and as some other reviewers said they should have either fully removed items other than health spheres (like in Kingdom Hearts), or gone more interesting/creative with action-based items if they were going to include them, rather than the bland half-way method they went with.
Thanks again for the video, cheers
Got plenty of time to write a comment, seeming there’s another cutscene, no one should ever say a bad thing about ff15 again. I’m just waiting for the side quest where you have to clean up a pile of torgals crap. There’s not one sense of achievement in this game, apart from making it through the cutscenes.
Imagine being salty that you got called out once by Yoshi p and now have a hate boner for square lol
15 was my favorite this one’s good to tho
Having now almost finished this game – this review is spot on. Combat is good but OMG the time wasted by old school quest mechanics are so dumb. I cant understand the high reviews when some of the main line quests require you simply walk between two different NPCs in the same bloody area to have a quick chat before going back to the quest giver. What a farking waste of time. I also think of the plot lore is overwrought and needlessly complex. Comparisons to Game of Thrones are laughable. Again the combat is really good and I rate it but this game needed an editor.
I’m at the 55% waypoint according to my PS5 and I’m done with the game.
After beating FF16, I disagree with this, just like I disagree with you lost judgment review
So as i understand…. Shortly this entire video: Final Fantasy 16 do exactly like the other games but not and bad. The story of Final fantasy 16 only proceeds forward when the cutscenes plays.(Yeah?? like any other game??? Ohh and other games did better?? What??) Final Fantasy 16 is bad because the fight system is not like the it was in the previous 14 Final fantasy. Final Fantasy 16 is bad because it has boring RPG sidequests what other RPG games did better? Like what? You could pick up things in style in other games? Bro you are a Bearer in the game… A Tool… A useless nonhuman according to the story? What do you expect? Like people gonna trust a nonhuman tool or what?…… And later in the game you can do interesting sidequests. like the new scout, the blacksmith missions, Missions with Torgal etc. This entire video feels like you played just the story without anything else and you criticise the game because you did 3 sidequest at the start.
I love Final Fantasy. 7 shaped my video gaming high school years. I won’t watch other reviews. I’m not buying this game.
why do we tell oscar to go spend time with his aunt when she died almost at the beginning of the game?
The combat system here is literally a million times better than in god of war 2018 and Ragnarok’s. If anyone else wasn’t as impressed with GoW after hearing Skillup praise their combat systems and you’re a fan of DMC style character action games, definitely give FF16 a shot. The game def has its problems and writing and sidequests can be rly rly shitty but it has very enjoyable (if not slightly too easy) combat. Def nailed combat feel much better than most other action games since Devil May Cry 5.
I def agree that the surrounding party characters are pretty ass. I still enjoyed a lot of the story and the boss fights were sick. I enjoyed this game nearly as much it not slightly more than FF15 and FF7Remake. I almost view this game as like a fun anime-style medieval fantasy uncharted-style set piece blockbuster action game. It does that pretty damn well.
I’ve never watched a review that more accurately encapsulated my feelings LOL
I personally really enjoyed the game for it’s story, and it’s combat, which though not particularly deep, is still very satisfying. Unlike you, however, I am a new FF player, so I don’t have any prior experiences, or expectations, therefore I see your points, but they mostly don’t feel relevant to me.
Given the fact that FF16 was a game made to push past the barrier of JRPG where everything has to be a perfect match to its predecessors with clunky game combat, excessive amounts of content to explore like fishing, hunting, cooking, and even the bare minimum like building your current party, FF16 does the complete opposite and instead looks to involve more story elements rather than Role play mechanics that FF15 was mostly all about, the game doesn’t need all of these elements and it’s fine for it to be more of a story based game with its drama and lore, but the people who are dogging on this game for the simple fact that it doesn’t have more FF JRPG elements most likely didn’t enjoy FF15 either when it was first released. Nonetheless, The game does its job, it’s not made for the typical hardcore FF gamer that enjoys min maxing characters to speed run super bosses and doing minimal side quests like Chocobo racing and fishing, but what FF16 does instead is paint an epic picture of what the FF universe is all about and that’s storytelling, world building, and overall a great spectacle to enjoy. Will others agree, probably not. The typical response will always be “it’s not a FF game because it doesn’t feel like an FF game.” Or whatever the fuck that means.
This was just a long slow movie that wasnt interesting for me, give me more gameplay and a fun sory were the characters actually enjoy life.
Everyone is praising the combat but i find it so meh… I can’t really understand why… I love combat in the new god of war games, Horizon, star wars survivor, Elden ring. But FF15 feels boring to me
I’m struggling with it. While the presentation of the story is impressive technically, I’m just bored to tears. Everything is so humorless, dull, and edgy. I just don’t think it’s compelling enough to demand *so* much of the show here.
Shill is right, if the story was woven into the gameplay experience in any interesting way, it might not feel like such a chore to push through.
The pacing was really bad
I barely pushed through the low boring parts, I nearly gave up on finishing ff16 a few times
I think it looks awful. Gameplay isn’t as deep as I thought, the eikon battles are cringe, the story isn’t interesting to me, the pacing is atrocious, and the QTEs are so laughable they make games like Until Dawn look difficult. 😂
I know what they did wrong: old FF games rewarded you with cutscenes. See cutscenes were long back then but they were far and few between, and they only happened after long sections of challenging gameplay. That’s why you were always happy to see a cutscene. It was a literal reward. You could chill for a bit and decompress after stressing for a while. That’s the winning formula and btw FF7R also uses this formula but not FF16. In this game, they sit you through boring short films were not much happens, and then your reward for sitting through them is playing for a bit. That is actually poor design and backwards. It shows the inexperience of a jabroni director like Yoshi P.
whatever your thoughts are on the game I think it is criminal that you didn’t talk about the music in this game. It is honestly the best soundtrack to a game I have ever heard. I have been gaming 30+ years and some of the soundtracks near had me in tears (bahamut fight) that fight is the best in gaming history imo
U always are on the same page as me… Tried to love it but fuck it final fantasy was always about exploration before ff10
I definitely see your points, and yet this game was still a 10/10 experience for me. So many emotions, incredible music, great combat, mind shattering boss fights, no way I cannot see past the shortcomings.
Sounds like they built a story aroind a game, instead of building the game around a story. This is why some of it feels so shallow.
i rarely preorder games, but FF16 was a nobrainer for me even before the demo came out. reason is – im a fan of the series, this games was like an insight for me in my childhood, that teached me that the game can be so much more. my first ff game was number 8 and i still think of it as the best and one of the best games ever. so i preordered 16 from pure devotion to the series that made an impact on who i am as a person.
unfortunatelly, after beating the game i stand on completelly similar opinion as an author of this video. i understand that people that used to make older FFs are long gone and now its much more about the money, new and wider audience etc, but im still disapointed. i even fine with the game trying to change genre, problem is – they did it poorly. this game is mediocre action with mediocre story (with a lot of holes and getting even worce the closer it gets to the end) and horrible broken pacing, useless unrewarding exploration and majority of sidequests and almost noneexisting progression. most of the characters, even main ones are shallow and all of the bosses probably can be beaten with one hand even without any accesories at all. so i dont know who is this new big audience that square tried to reach with this game, mb it is small children idk
and still, after all i have written, i cant say that this game is plain bad. i see the amount of work that devs made. it has really great moments from time to time. but overall i think it would be fair to say that its just an OKish game. it is trying to be something else, trying to be something new and fance to be liked by everybody, but it fails. it is no longer an iconic RPG/action RPG and it is not the next big thing. so i wonder, will modern 13 yo boy become hardcore fan of the series after playing FF16 as it used to happen 10-20 years ago? i doubt it
So FF16 is an interactive movie… ?
Mmm
While I respect your opinion, I highly disagree.
I myself enjoyed the game tremendously, the story and the gameplay.
Did every quest, hunt, upgrade, exploration etc and I loved them all.
It’s not classic FF, its much more action oriented, and at that its really really good, at least for me.
I agree with you 100% on your review. I stoped playing and this is the first numbered final fantasy that i decided to flush. Even 15 had more love and respect to ff fans.
This was my ‘first’ Final Fantasy game and I enjoyed the story/ world building alot. I did recognise that as a game it felt lacking and outdated, but everything else made up for it. I think I may have a different motivation. After being disappointed by how Game of Thrones ended and the terrible The Rings of Power series, I was starving for some decent mediaval fantasy experience and this came at the right time. I plan to play Final Fantasy 7 remake next and will be an interesting experience.
Harsh, very harsh, but I agree with everything you said
I really loved FF16 AND I really love SkillUp. Hopeful they don’t make me pick who I want to live with after all of this.
I played the demo said no after the cutscene collage and first semi boss fight ending with a QTE
I just want them to fix the fucking frame rate
Square-Enix considers initial FF16 sales to be “extremely strong”
Final Fantasy 7 Remake isn’t turn based at all. Not sure why you implied that multiple times, and even the strategic mode doesn’t make FF7R play anything like the original. I like FF7R’s gameplay, it might even have better gameplay then the original but the fact is, FF7R’s gamplay is vastly different then the original and I would have liked a true turn based option because that would be more consistent with the original game experience.
In addition, splitting FF7R up into multiple games was just odd and narratively FF7R adds a number of problems. The last chapter of FF7R is a complete mess from a writing perspective.
This is definitely an unpopular opinion but I don’t like the previous Final Fantasy games, mostly because of their atmosphere and world. They were way too childish for me and I cringed more times than I can count. Final Fantasy 16 on the other hand has a world and an atmosphere that I love. It’s gritty, it’s serious and most of all. It’s gorgeous. The old Final Fantasy games looked like they were made for 10 year olds
Thank you for posting this. It’s really validating. In a sense it gave me permission to feel the same ways you do about the game — which is painful because I’ve been a FF fan since 2 (US). But 15 was disappointing and underwhelming to me, and so is 16, in all the ways you describe. After watching this I’m going to stop attempting to push through it (I’m about 20 hours in) and just abandon it.
And Pokemon. Kids don’t like that because it’s turn-based, right? Go back to ATB turn-based, full party-control (not XIII, not like “Tales of” controlling one character and having AI do the others; F that)
Eureka Ergonomic is smart sponsoring this review video
I thought this is game is gonna have an excellent open world a d exploration system,that’s my main priority except story when deciding games
also yeah, it feels like they were tryna go for the god of war style, but like they just didn’t know how to pull it off.
i’m about about 10 hours in about 3 hours of cutscenes (skipping sidequest and redundant cutscenes) my synopsis so far is that you’re Clive and you don’t really do much, yah kill some beasts yah get some powers but yah kinda just wander around doing anime shit and try to do yur best british impression of a ff protagonist.
The bias for FF7 is disgusting and this guy market himself as “objective” reviews. What a lot of bullshit.
Weren’t you the same guy insulting DMC for being button mashing? Good thing I saw tye hypocrisy and BS from far
The only thing we want it’s wow (vanila, bc, wotlk) with FF16 graph.
I really wish I’d listened to this review. This is not a good game and I spent 80 bucks on a digital copy.
Ff 7 remake got it right with its combat and upgrades lol
This review really nails all my pain points I have with this game. FF16 is way to barebones, all flash and no substance. I cant bring myself to finish it. It honestly makes me so sad seeing all these beautiful areas with no reason to explore them, nothing meaningful no progression. Its a shame they stripped so many strategic elements to appeal to the younger generation.
Long post here…I have to agree with the assessment. But i think the combat is fun enough to play through again on hard mode and the boss fights are literally ALL awesome. I however am skipping every side quest except the hunts on this second playthrough and im skipping most cutscenes and dialogue except for the ones i really wanna watch again.
Ive said this on many other channels and i think its the heart of the problem:
16 doesn’t have a FF gameplay loop where what you do when youre not fighting can be as fun or engaging as the combat itself. This oversight to me is very unfortunate.
Those elements to me are: meaningful party management where knowledge of the systems affects your ability to get through an area more effectively; a mini game that stays through the course of the game like blitzball, chocobo breeding/racing, or cards that have good rewards; exploration with new vehicles that unlocks new parts of the map and a tendency to even get lost once in a while; and itemization that increases strategy options.
I dont like mindlessly following a marker. I find it to be one of the laziest design tendencies in gaming. I dont like redundant crafting systems with tons of materials. The fact that you never have to think twice about where to go or what materials to use is a giant flaw in the design of the game.
On hard mode i beat a hunt that was 25 levels higher than me and i didnt even spend any time buying new gear to prepare for it.
At the very least the game needed metroidvania traversal abilities from the Eikons so that the map had some engagement. At the most it needed a full scale FF tactics level of recruitment , depth, and combat in addition to its current system that would gel with the idea of territories fighting over resources. I also dont buy the idea that this would clash too much with their vision, because the numerous side quests bog down their main scenario anyway.
garbage review saw this bought the game and played to full, your review full of shit!
I’ve been yawning and falling asleep playing this. Its boring and Clive? Really? Cloud, Squall, Tidus, Noctis…Clive. Side missions are tedious. Can you drop this off for me? Yeh where? Other side of that door please 🤨
It took me a week to beat this game by playing a few hours a day, completing all side missions etc. I beat new game+ final fantasy mode to platinum the game within a few hours simply by skipping cut scenes.
I believe Final Fantasy has an identity crisis, FFXVI doesn’t know if it wants to be a Movie or Videogame.
SquareEnix are so pretentious and wanna be Hollywood filmmakers, It’s unbearable to witness.
Man, I really love your videos and reviews but when I saw this I was like « Ok now he’s full of it there’s no way ». Then I played the game and oh boy what a disappointment. This is the least magical FF I have played. Everything is dreadful, everyone is sad, everything is grey… Where is Rabanastre, where’s ludlum? Where are the colorful characters?
The gymnastics the game goes through to NOT take you to the exciting towns you see in the distance was so artificial, the combat was alright but they just won’t let you walk 10 meters without a fight, the story started on a good note but after 40 hours with less than 10 main characters and plastic towns I just can not believe in this world. The music as well what happened there! That weird ass baseline from Matrix when you enter the field in front of the Sanbreque town?? One of the most magical panoramas I have ever seen and you have the soundtrack of a matrix sewage… The waste of time of the fetch quests between MSQ, the geopolitical recaps with that white haired lady, I did love the game at times but all these things were just disappointing.
It does not feel like a FF to me and that’s nothing to do with the combat style. The magic is just gone man
For those who shit all over this game, it really says a lot about them. That’s all ive got to say.
I agree with 95% of what Skillup is saying…but I still ended up loving this game. 😂 Why? Because it’s essentially an interactive movie and that is perfect for me at my life stage, where I am looking for a summer blockbuster movie type of experience. I enjoyed the story, the gorgeous graphics, epic boss fights, easy linear progression, and flashy combat. The side quests for example — I agree they are mechanically boring, but I thought they did an amazing job of world building and story.
Nice work!
I came back here after beating the game and I think the problem here is that you reviewed it against what you expected a Final Fantasy game to be, and not what was actually made. For anyone who trusts Skillup as much as I do(even after this review), I implore you to give the game a chance. I’ve been playing games my whole life, and the experience and story as a whole is more than worth the price of admission.
didn’t want to watch this before getting into the game cause i was worried it was going to be brutal. but boy, 30 hours in and…what a disappointing experience. the level design of the game is so FLAT. for a game that was supposed to be “story driven”, the “story” in between each boss fights were such a drag. appreciate your honest review Skill Up! must’ve gotten brutal feedback but you keep being you. cheers
9
I am revisiting this video after playing the game (90% completion at this point).
I bought and played the game determined to disagree with your review, lol.
But yeah, have to reluctantly agree with you mate. Especially about those mundane side quests.
Witcher 3 still holds the gold standard for this.
Still have a good time with the game, it’s fun to see how they spin the FF world (Summons, monsters, etc).
And those massive battles were jaw dropping to watch and enjoy.
Too bad, this game has the potential to be so much better.
the story is bad, the combat is repetive and easy, visually meh, runs like shit, and pacing is awful
Bro wants to seek attention so much that he always wants to make a controversial review, claiming a great game to be “bad” with his trash opinion, and at the same time, saying a trash game is “great” lmfao
It feels like a game for nobody.
The open world and side quests? They feel like a weak attempt at chasing something like The Witcher 3.
The RPGnesss? Crafting and items are pretty useless, just serving to make your current thing have a bit of a higher number than your last one. There’s no strategizing.
The combat? I mean it’s pretty flashy and cool but it has no depth so if they were trying to chase the DMC crowd they fell flat on their arse there.
The comments on this video are proof that a lot of gamers are sheep. Some of these same people were saying they loved the game. Their favorite youtuber says otherwise, and their opinions just change. Make it make sense, please.
I agree with this review. I also really enjoyed FF16.
coming back to this review after beating it last night, I could not agree more
All these cool Eikon powers go to waste. Imagine if you could use Phoenix Shift to dash through walls, and some fights were designed around that power. So simple to do given the PS5’s specs, but the devs here just lacked all imagination.
To me Skillup was the best gaming journalist ever. I watched this review and decided to cancel my preorder (which was going to ship next day), told my friend and he convinced me to play it. I am really glad he convinced me. Now finishing this game I disagree with him in so many ways.
First, I think it was a premature review. He didn’t finished the game. How I know ? Because he said the game is 75% video. Which is absolutely false. So how he came to this conclusion, because she just played the first part(and yes first part had so much video)
2nd, I liked the combat, though it was bit easy
What I agree though is, lack of party system and companion.
Finally, is this my best game ever? No. Is this the best FF ever May be (depends who you ask). But it’s a must play. You will definitely miss if you not.
I came back here to write the review and unsubscribe.
So…..stick with FFX, yeah?
I agree with everything said here, it’s crazy to think, FF6″3″ on the SNES, the S N E S, had literally so much more content, to a modern next gen game is simply just sad.
I feel like I’m halfway through this game and I’m struggling to finish it. SquareEnix has to learn to make better side quests or cut them outright to focus on those high spectacle story moments but even the main story has low lows. You’re right, the world and its lore is intriguing but I feel like something is desperately missing in the combat/“RPG” mechanics. I think I’ll just wait for FF VII Rebirth. That combat truly had RPG elements that kept me engaged even with its similar lack luster side quests.
I see why people might not like it but I personally feel like this thing screams final Fantasy to me and I’ve been playing since 10 I am absolutely loving it and I think Clive is the best main protagonist in the series and Jill and Sid are amazing
I like my man Shill Up™ but listening to this review after I’ve beaten the game, it sounds to me that he skipped a LOT of stuff where it amounts to this review having up to 50% of information factually wrong. I wish he could take the time to properly devote attention to the game in order to give it a fairer shake but alas he is a game reviewer and the bar is pretty low these days. The game isn’t perfect, it’s not terribly innovating in many areas for sure but the combat, story, voice acting and music elevate it to a much higher plane than it would usually deserve. I love the game in spite of its flaws but I don’t think it will get game of the year, especially with TotK releasing a few months ago.
One of the best games I’ve played in years! Only Horizon: Zero Dawn, God of War and Red Dead Redemption 2 gave me the same kind of feeling/satisfaction after completing the game. I was hooked from the start and enjoyed every moment of my 80 hour playthrough! I loved the story and long cutscenes, Clive & side characters and their voice acting, combat with different type of playstyles and epic boss battles. I even liked most of the sidequests and how they made the lore and the world bigger explaining things more deeper.
I started playing FF games 15 years ago with FFX and after that played XII, XIII, XV and still playing XIV. I dont mind the changes they’ve been making and I enjoy the story/world/atmosphere of these games more than gameplay. Of course combat system, rpg-elements and overall gameplay are important but not the main point of FF games for me. XVI might be my favorite of all these FF-games I’ve played and Clive my favorite main protagonist. This game is a spectacle! Story and the epicness blew my mind! <3
For the Skill Ups review itself: I had zero issues about the things Shillup is ranting here in negative way, I fully enjoyed the whole journey and can't understand many of the points he's making.. But these are his opinions and I have mine. I just hope he isn't scaring too many gamers away for playing this. The whole review felt just so unnessessary negative. Usually I agree with him with most games, but this... 😵
For me FF16 was 7/10.
All side quests in FF are bad so what’s the point. BAD TAKE
Ya missed the mark on this one.
Just wait until the honeymoon phase is over and we will see what people really thinks. I have a feeling that a majority of the extremely positive feedback comes from a more casual audience that is new to the franchise and will prefer a more direct, flashy experience compared to former titles, and from gaming outlets that I have a feeling might feel obligated to give the game a high review after being flown over to Japan, London… by Square Enix to see the game and feature the developers in their talk-shows. It just seems weird to me that the game definitely has some major issues, but most reviewers are completely ignoring them.
Being launched exclusively on PS5 (At the moment) and basically catering to the western audience seems like a death sentence to me. The game will not sell as expected and they will call this one a flop. I’m just curious to see what will happen to the franchise, and “who” will take what “responsibilities” on this matter.
Yes, apologize for your sin of not liking a game, well done.
I enjoy the combat generally but man, about 2/3 through the game i found a pretty simple build that basically let me lock enemies into stagger and just trivialize them so i was looking forward to final fantasy mode being harder but…i got theough caer norvent with the sane strategy and decided i didnt need to finish ng+
Totally agree with the side quests. Almost all of them are just different amounts of “go here and press x” followed by “go here and kill some monsters….sometimes there are two waves”, and about half way through the game I found myself jamming through most of the dialog because it wasn’t as engaging as anything in the main story.
Also I didn’t really appreciate the game just dropping like 10 of them on you right before the end of the game. Some of those had good payoffs and writing, but having so many to do all at once really drives home how mechanically similar they all are.
FF16 is more like step back and reskinned Devil May Cry wannabe. Guess FF7Remake and Kingdom hearts gameplay are the PEAK Final Fantasy. They even Recycled Dante & Vergil’s Moveset Animation. FF16 is the prime example that Solidify Devil May Cry’s Legacy & Bayonetta as GOLD STANDARD!
If this is meant to be what final fantasy is moving forward I am done. This feels like such a huge leap back from ff7 remake. Its absurd.
I agree 100% just finished yesterday could only play this game for and hour at a time the most mind numbing experience ever this is not just the worst ff game but probably the worst aaa game I ever played
Strangers of Paradise at least got bombs right
I was really hoping you where wrong, but after about 70% of the main story completed, I don’t see a reason to finish it, I was really blown away by the boss fights, but that’s about it, side quests are some of the most boring things I’ve had to sit through, armor and equipment are basically pointless, but the thing that really makes it come apart for me is the combat, once you find a good combo, the combat is basically the same through the whole game, it didn’t matter what enemy you facing, it’s the same over and over again, I was pretty shocked to see that weapons and armor doesn’t give you any new special effects or powers in combat, it’s only for hp and to look cool, for the last couple of hours I basically just skipped every cutscene just to get to the boss fights as fast as possible.
I find it very interesting that now that it’s been a few weeks since release and the new game luster has started to fade, most of the criticisms you see from a more general audience match up pretty well with these ones.
I saw your review when the game first came out, but I held off on it to play the game first before finishing it. Most of your criticisms is on point. I want to like this game, but I can’t. I can’t honestly recommend this game either at full price, maybe a sale… I could have overlooked a lot of the game’s flaws if the story alone would have been good, but every major story beat is bogged down by pointless filler that should have been side quests. The chase to Titan should have been straight up, with tension building as you chase him across the map, but nope. You have to find a missing whore before you can continue, or maybe I’ve forgetting the order of things, but the point is, a missing whore adds no depths to the narrative, neither does collecting sand after finally defeating Titan. Of come off this narrative huge high, only to be mired down with stupid mundane task that really don’t do anything but inflate the game time. I forgave it at the beginning, but you just can’t so far into the story. This game is a huge disappointment. For all the exciting moments, there’s a lot of shitty moments.
Just finished the game after going in completely blind, And I really did love it but I still completely agree with almost everything youve said. I loved it but there was room for me to love it so much more
Y’know, even if I loved the game I can’t help but agree that it fell short in a lot of areas. I can only hope that we see this as a jumping off point for improvements rather than something that discourages Square from taking risks like this.
Skill up has balls of steel knowing that playstation mob will come after him for this
FF16 is trash. The designs, characters, the world, the color, the quests, the party, the combat, the story and most of all the impact FX in combat. Its trash. Not worth playing.
the complete lack of difficulty is what i did not like. just add a difficulty that is challenging enough for the top 30% most skilled gamers, like god of war at GMGOW. right now the game offers zero challenge for people of average skill or above. NG+ is easy to. even nintendo games like mario or zelda is harder than this at NG+.
People actually agreeing with this guy is why I lost hope in humanity. Utter fools
25:01 was the best scene in the whole game you can just turn it off after that it’s all downhill from there.
I’m currently making my way through the section placed between the Crystalline Dominion and Ash, so I’m pretty far in but not finished yet.
In general, I’ve been trying to judge it on its own merit rather than what my expectations would normally be for a Final Fantasy game. Mainly because, while I do think it still has a distinct Final Fantasy “flavor,” so to speak, it’s just such a different experience. Spoilers below:
Forty-two hours in though, I’m feeling mixed. I actually agree or at least partly agree with a lot of the points in this review. During my playthrough, I’ve done almost all the sidequests, and many of them do a great job fleshing out the world or a character I wouldn’t have otherwise cared about, or whatever. But they don’t do much else. The actual gameplay involved in the sidequests is often boring, and in most cases, the rewards are pitiful. Meanwhile, the crafting system is extremely barebones and while there is some exploration, that exploration more often than not doesn’t lead to anything particularly worthwhile. I think it would have been cool if they could have incorporated some interesting collectibles or things to interact with out in the world. I also understand if they didn’t want to create minigames that would distract from the game’s tone or Clive’s goals, but I still think it would have been nice if they’d found a way to incorporate some to change up the gameplay. I feel like minigames such as chocobo racing, card games, and fishing are all activities that have appeared in other FF titles that wouldn’t have clashed with the world of Valisthea, but that’s just me.
As for the story, I don’t necessarily think that the characters are bad — just perhaps underwritten at times. Clive is a great protagonist, and his personal journey, as well as his relationships to people like Jill, Cid, and Joshua endeared me to him. But in a game that focuses a lot on political drama and the inner workings of a supposedly vast world and the people in it, the use of just one major character to tell that story feels… limiting to me. We see most of the tale through his eyes, and most of the other characters function to serve him in some way, whether they are supporting him or being an obstacle for him to overcome. A lot of these characters have their own backstories and development, but they aren’t well-fleshed out or explored because it’s supposed to be Clive’s story. And I think that while his character arc is strong and Ben Starr does a fantastic job voicing him, Clive still isn’t strong enough to carry the whole narrative as the sole hero. I feel like a story that’s as massive in scale as FFXVI would have worked better with more of an ensemble cast. Jill is in the party with Clive more than any other character in the game, and as far as I’ve seen she only gets to shine during a short segment (and even then, Clive still takes the spotlight during battle and gets to destroy the Crystal and save the day).
In any case, some of my thoughts might still change once I finish the game, but I’ve played enough now that I feel pretty confident I’ll walk away having enjoyed it but not considering it among my favorites. The game has some REALLY high highs, but also some pretty low lows.
If you play it as an action game (because thats what it is) maybe you’ll enjoyed it more… I played it and cleared it with this in mind and loved it… the side quests were bad tho, other than that its an amazing experience.
The side quests were stupid, it’s like a super sophisticated cellphone game. Where you just press square to proceed. I am really trying my best to finish the story, but its really taking alot.
I had to stop watching about 4 minutes into your synopsis of the story. That sounds like the most fascinating and badass setup ever to me. I’m in.
I want to see for myself from here.
Nuclear weapon things? Slaves!? Yep.
After finishing the game two times, 100% on each run. I can safely say that Skill Up review isn’t up to the usual quality with this game.
I’m a bit disappointed, but this level of quality is not the first time. Just keep it to the minimum. Please.
However, I do agree on certain points.
Agree with you on pretty much every point. It’s a shame they put so much money and effort into the presentation but completely butchered the combat, pacing, and RPG elements.
This wasn’t evolving, it was devolving
I hope this wins GOTY so your review can be even more wrong
I really enjoy the story… that is about it unfortunately. The combat is flashy and theres a lot of choices for abilities, however there is little to no challenge throughout the entire game. There is certainly spectacle however. Im still enjoying it, but this is essentially THEE FF enjoyer’s thoughts… I think you speak for a lot of the long time fans here. You mention the NG+ difficulty and Square really needs to stop locking it behind NG+. Im not sure if FF16 would be more enjoyable because im not through it yet, but FF7R was amazing on the hard difficulty, it required you to effectively use the “turn-based” side of the combat system compared to spamming square.
If this is the future of FF i’ll just watch the cutscene movie after it gets posted to youtube. I loved the story and agree that this is one of the better worlds they have created but that made me want more engagement with it and instead I got repetitive combat I was not impressed by too often cut up into epic fights that look spectacular, but leave me sitting there wanting to control them.
I joked that FF12 was the best game I’d ever watch play itself, and I extend that to 16. Although with 12, it had an interesting spin on turn based, and this just seems like an interesting spin on button mashing.
I love skill up reviews. The very best. Even though I don’t always agree. That’s pretty neat.
I have spent over 1000 hours playing FF7-12. This series began losing its soul since 15, with the first cracks appearing in 13. The main Final Fantasy titles used to offer a magical journey that touched players on multiple levels, delivering a truly outstanding RPG experience. It is disheartening to see what it has become, but unfortunately, that seems to be the case for many great series.
Game is fantastic, sorry but this review kind of sucks. Normally I like skill up but this review is so full of bias. I find it funny that Square Enix has been saying for a while now that this game was going to be an action game low on RPG high on action and everybody was OK and then all of a sudden the game comes out and people are pissed that they made an action game when they said they were going to make an action game, like I said the game is fantastic people who don’t like this game I guess they just have terrible taste.
The people giving this game a 10/10 are just abandoning a discerning, critical view of the game and forcing themselves to like it simply because it’s Final Fantasy. It’s pure denial.
I am just baffled at this game’s positive reception. It’s so linear, easy, and cutscene heavy. Comparing the gameplay of FF16 to something like RE4R is just night and fucking day in terms of combat options, enemy behavior/diversity/tactics, and player engagement. It’s entertaining on about a 7/10 level but very flawed. The game can really be distilled into pressing square a thousand times with an occasional 0/R1 until you get to the next 10 minute cutscene.
I do agree with you, lack of rpg systems hurts the game a lot. Quests could be better, however, quest stories are actually quite good
Finished this the other day. There’s much to love about this game; the story is suitably epic and those eikon fights are really something. However, the RPG aspects are light, to the point that they’d have been better off coming up with something else entirely and dropping those mechanics, which seem like a legacy afterthought. A game of extreme highs and occasional lows. I throughly enjoyed it, but understand why others wouldn’t be onboard.
One of the things that really bugged me about the game was that you’re a slave to that red marker. It’s a weakness of the design that it relies on directing you via that. It doesn’t engage you in the world but leaves you on the periphery, not really taking in the towns and the landscape at times.
It’s a three star game, but I irrationally love it as a five star game, because of Clive and Joshua, the overblown, outrageous theme park ride eikon battles and, of course, the music; the incredible music, which is a real return to form and sits alongside Nobou Uematsu’s best.
So Yoshi P says kids don’t want to play turn based games?? What about all those kids and teens and even older people playing the Pokemon games? Those are all turn based. Square Enix is just losing the interest of the people like me who bought the games and helped make the series a big thing. It’s no wonder its second and third week sales are dropping massively and not doing as well. I really hope they walk back that way of thinking.
You do not recommend this game? Is it really that bad?
Im enjoying it so far but thats due to two main factors. Its a linear game that I can beat quickly without too much sidequest noise, and I LOVE the cinematics. Grew up with Hideo Kojima so I’m a sucker for cutscenes.
Other than that I can agree on most points, combat is even more simplified than FFVII and customization is almost non existant which really takes away from the fun of making your hero and combat style your own.
If they kept the combat and customization the same as remake then I think this could have been much better. The whole games and movies need to be “modernized” is such a poison that it must be eliminated from everyday life.
There’s a reason FF has been so popular for so long, if it aint broke then dont change it…though a little innovation is a far cry from “modernizing”.
I just beat it 3 days ago and had to force myself through it. Nice visual presentation aside, I thought it was a bad FF game. I literally had that heartbreak feeling while I was playing it because I was witnessing FF being completely gutted. It’s just such an extremely shallow game. It had next to nothing in it that I love the FF franchise for.
Also, current sales, while good for an average game, are seriously low for a FF title. When it’s 1 month sales states come out in a couple weeks, you will see. It’s the worst selling FF title since the SNES, if you only include main numbered games (no sequels, spin-offs or mmo’s). FF7, 8, 9, 10, 12, 13 and 15 all sold far more copies during their first week.
16 only sold 3.1M copies in it’s first 6 days whereas 15 sold more than 5M on it’s 1st day. So it took 6x longer for FF16 to reach a little over half of 15’s day 1 sales. Not only that but all the reports are now saying 16’s week 2 sales fell drastically. By over 90% in Japan and nearly 80% globally. That’s bad.
That’s a much steeper fall than any of the FF’s I listed above, and sales are still going down. The last FF game that had sales fall this fast was FF10-2.
Just wait until the 1 month sales stats are released and compare them to the 1 month sales figures of 7, 8, 9, 10, 12, 13 and 15. 16 will be below them all, and by a hefty amount.
And no, it’s not a lack of PS5’s. There are nearly 45 million PS5’s currently sold, and there were 50 million PS4’s out at the time FF15 came out. It’s true that it also released on Xbox 360 but there weren’t even close to as many 360’s out at the time as PS5’s, and FF15’s 360 sales were only a small fraction of it’s PS5 sales.
Also, all the previous FF games I mentioned that sold way better than 15 did not release on Xbox consoles.
The sequel to Skyrim tells a compelling story, but it follows a linear path. This is expected from the perspective of fans, as many game series tend to have predetermined narratives. Whether it’s Zelda, Skyrim, or Dragon Quest, we consider what fans appreciate about our work and why they became fans in the first place. Even if Dragon Quest undergoes changes, it remains true to its core identity.
Zelda has evolved, but the fundamental aspects of action and puzzle-solving remain unchanged. In the Elder Scrolls series, realism in battles has been abandoned to create a world where players can freely explore and become anything they desire.
Final Fantasy has gained popularity not only due to its stories and movies but also because of the abundance of job options and the excitement of traveling the world on an airship. The development team puts thought into character progression, which has attracted more fans and turned it into a beloved franchise.
Considering action games, it’s important to understand what fans desire. However, if Square Enix were to suddenly release a game with the same characters and worldview but as a generic RPG where you fight monsters and gain experience points, it may not resonate with players and may lose the essence of what makes Final Fantasy unique.
In conclusion, while storytelling is essential in Final Fantasy, it’s the combination of rich gameplay experiences, character development, and a captivating world that has contributed to its success. Departing from these key elements could potentially undermine the identity and appeal of the series.
Thank you for your honest take. I think this entry is the definition of the phrase “selling out,” and that’s fine if that’s what newcomers to the series want, and it makes sense from a business perspective, but that doesn’t mean I have to like it. I’m fine with action combat. Final Fantasy doesn’t have to be turn-based (though let’s be honest, it was far-and-away better when it was), but it needs some kind of party-based system! It needs deep, customizable RPG elements. Without these things, it might as well be a completely different IP.
I honestly think this is where the main series dies for its old fans. They might try to roll back some of the changes made here for 17, but it’s almost guaranteed to not be enough and by then it’ll be too little, too late. Square Enix can do what it wants, I’m gonna go play X again.
Sony(cenimatics) and Squeenix (FF14) focused on just making something for a big but select group of gamer’s..and called it a main line final fantasy game
For all the missteps mentioned in this video (which I agree with entirely), I think the worst one has to do with itemization and skill progression, and what they did not do with the crafting system. There needed to be something special to the weapons, perhaps special qualities that would force you to stick to one for a particular playstyle. Instead, every new item gives you +5 Attack and +5 Stagger, and all game through both stats are almost identical.
Or instead of having accessories that give a 2.5 second cooldown reduction or 7% damage increase, those types of upgrades should have been built into the skilltree, allowing you to upgrade abilities (to a certain limit) as you used them, incentivizing experimentation. And the accessory slots could have again been used to allow different playstyles.
The game is an odd middle ground where they act like they’re afraid of alienating RPG players with too many action elements, and afraid of alienating action game players with too many RPG elements. And at the end of the day they have provided you with the worst for both: limited action options, and the most barebones RPG fetchquests, but with no other systems in place to make them rewarding.
I really hope this is not the direction for XVII. This was only a Final Fantasy game in name, but not in spirit.
After playing the game, I’ve come to agree with your review as well. It feels like FFXVI was so focused on being the anti-FFXV that it lost sight of so many important elements in RPG game design, story telling and character building.
However it’s not bad a game by any means, it’s not a great one either, imo it’s a flawed experience.
The worst part of the side quests is when clive hands over the material from his back pocket, the other character does something and Clive does the same animation in reverse to put the reward in his back pocket. You can’t even skip it. I just want to skip everything to get to my next fight honestly in this game… I’m enjoying the action but it’s the worst FF I’ve played. Also the game is too easy, once you get the lightning rod, paired with the block counter and the item that slows that time when you’re about to get hit, it’s game over. I just hit lvl 39 and I’m like, this is getting boring. I’ll push through… I don’t know if I’ll go for the platinum as I have to beat the game on new game+.
I knew it, I knew it was going to be a bad “Final Fantasy” without playing the game….
You can’t just call an Action game a Final Fantasy an run with it! That’s diabolical, outrageous and disrespectful.
I had a bad feeling about this game ever since they announced it, I call it the 7th sense, this sense is attributed to the shitiest FF I have ever experienced, FF13. Ever since that crap I started having a “feel” for new FF games before even playing them, and sadly, most of what came after 10 is pure dog shit (noting I never played any of the online ones simply because im not an MMO sort of gamer).
Well, we will always have the classics.. now fingers crossed, I hope they don’t FK up the rumored FF9 remake because that is my all time favorite FF.
L take embarrassing to even watch this video
Negatives
-Explorarion and rewards for exploring
-MMO fetch quests
– No meaningful upgrade gear mechanics and very light to no at all rpg elements
-Pacing in the story is all over the place. It starts too strong and then drags on and on till the latest parts of the game
Positives
– Very satisfying hack n slash action combat that never gets old because of the new addition of eikon skills every few hours.
-Eikon Boss battles as well the humanoid and monster boss battles are great
-Lighting and graphics are pretty good, nothing spectacular but good
-Musical Score is amazing
-Main characters and story is pretty dark, thrilling and has high stakes
-The game has also humor that hit the right notes
Verdict: 8/10. The game gets too much hate. It has flaws but it’s generally a great game
If you can get a live person and not an automated chat gtp crap.
For my pc you no because the momrey issues and all for ps5 why that is don’t ask me just like the new xbox. Same problem again why don’t aske ask Sony and Microsoft.
Sow ill just stick with the reake of final fantasy 7 remake.
Spoiler :
Couldn’t agree more …. FF16 is Another disappointment, Final fantasy series Is going to the wrong direction. The game is soulless with unreal undeveloped characters, Clive was extremely a boring character not mentioning Jill…. the chapter where you were playing alone with Jill was super boring, Jill have absolutely No charisma at all that at some points I started to believe that she might be an Android I swear. both of them are just so so serious their chats are shallow no fun and not even a little humor found in it. the most boring couple I have ever seen within games industry ..
The game is so linear, the maps feels empty, combat is super easy even without Accessories.
The game has this old childish Narrative, why ? Because it’s still has this Good Vs Evil and you are this hero who tries to save the world.. I feel I’m older to the point that I want to choose and play my fav character I don’t wanna be on one side or to be limited to play the hero himself only , seeing the main dominants slain one after another or being dead felt so bad.. Characters like Pupka and Cid for example have much more depth and potential than the main character, and their own stories was Sad …
Gameplay Is so cool and fun, but when you reach some point in the game you won’t feel that anymore.
The game was (OKAY) nothing more nothing less.
I beat the game and got the platinum trophy. Overall I enjoyed the game and I’d give it about an 8.5/10. I agree with a lot of the critiques the game has been getting such as lackluster customization options, no playable party members, no other weapons for Clive besides his sword, crafting and upgrading your equipment is super basic, very boring mmo side quests, and just bad world exploration with not a lot to do.
Where the game shines is the combat, the story and presentation, and the epic Eikon battles. I would say that it’s a good game, but all of the drawbacks are keeping it from being a great game. I hope FF7 Rebirth has much better world exploration, interactivity, and side-quests since I am really looking forward to that next year.
I waited until I completed the game to watch your review. This was for several reasons, but mainly A) this series means a lot to me and I wanted a ‘pure’ experience, like we had back in the single digit FF days with no reviews, no real noise, and endless free time to just play. But the other reason was that your views mirror my own SO closely in regard to games, that I was starting to worry you were ‘inceptioning’ me, and I was subconsciously and preemptively adopting your views like a zealot.
Well, I played it, I beat it, and… your review, annoyingly, 100% aligns with my opinions. Looks like I do have free will after all (much to ultimas chagrin).
I 100% agree with your review, even 2018 God of War had more RPG in it, sets/builds to make Kratos unique, in FF16 you can explore empty map to be rewarded with 2-5 gil, craft new +2 one weapon/armor option to be replaced after 10 minutes of gameplay with another one craftable option of weapon/armor. Quests have good world building stories, but the execution is terrible. No real party members makes for me even the combat boring and repetitive after a while. Also i would like to add that you can change main combat style, and still leave enough of gameplay for the game to feel like it’s still it’s franchise, for example Yakuza Like a Dragon, as a fan i loved it’s turn based combat and i love the old action combat.
I’m 15 hours in and it still has yet to grab me as quick as the demo did. I’m just finding the combat repetitive, the characters outside of Clive, Cid, and Jill uninteresting, and the inconsistent frame rates driving me away from it. I’m considering going back to play more DQ11DE or Persona 5 Royale instead.
It’s not FF game I know and grow up with, more like Clive Fantasy or Game of Throne game
this aint final fantasy
imagine calling yourself a reviewer after criticizing 16 for everything you praised the 7 remake
I liked your review.. you bring up important viewpoints… but… I really think you rushed this one this time.. It’s not as a misguided game that you claim.. this is a really good FF game … made for the common game player.. MS5000 watts gave the best review this week on her Side Quest DCP podcast I believe.
Finally someone explaining the game for what it is. They could’ve made a spin-off like Tactics, or even a new setting. But they decided to cash in on FF fame whilst calling the attention of teens who enjoy action games. That was low, this game just sullies the FF franchise.
It’s a Final Fantasy made for the fans of Final Fantasy XIV, not the fans of the series. They wanted to cater the huge monthly paying player base they have and that’s it. Last FF I bought on day one.
You make your biases very clear, within the first five minutes. How can anyone take you seriously?
Thank you for putting this out. I had been feeling like I was the only one out there with this opinion.
Most of the criticisms in this review are nitpicks, bc the same issues here are the exact same issues 7 remake had bc both had lame ass side quests. It’s just about which game was more tolerable to him. I’d rather much play 16 over n over then play the train grave yard ghost mission 1 more time in 7 remake which wasn’t even a side quest at all. I guess it’s all preference I guess.
Thank you for your honest review, even if it means backlash from fans.
I think most of us here appreciate that very much.
Take care!
I disagreed with the review initially but after getting to the end of the game, I agree completely. YoshiP’s team really dropped the ball here. FF7R was a much more fun game.
I struggle to finish this game. I enjoyed previous final fantasy games. This is a final fantasy game only in name. I want a good story and turn based combat. What I got with this game was not for me.
I respect this take for sure, but I think “if you don’t enjoy the combat or the story then there is nothing else here” is an interesting take because that could be applied to any other game in the series. Like if you didn’t enjoy, say, the combat or story in FFX, that’s 90% of the game, and I don’t think getting into Blitzball or riding chocobos or whatever would really change that because of now intrinsically linked they are to the core aspects (Blitzball is menu based, like actual combat)
So like, yeah, if you don’t like the combat and story here, then fair play, you won’t like the game overall, but that’s what the game’s about – its story and gameplay. It’s like if you said “oh I don’t enjoy this Original Fillet burger from KFC. I don’t like the chicken, the lettuce is soggy, the mayo is bland – but I do like the bun.”
Not gonna lie i miss mgs games
I just finished the game and I don’t always agree with you Ralph, but with this I’m 100% with you. Very disappointed, and slightly confused how it’s being talked about for GOTY. It’s not a horrible game but I really don’t see it. I’m bummed. I wanted to love it
Thank you for being authentic and not a herd follower.
Dude said “kids these days” kids don’t BUY games and KIDS aren’t the ones buying this one-the vets are. I don’t like how obvious this game bites the Game of Thrones tropes and it’s obvious GoT was a big influence but damn could they bite it anymore than they did here? 🤦🏾♂️ I like the character designs BUT I’ll be honest the combat looks so stale and watching other people play and all they do is mash square…bruh even FFXV’s combat was a more intuitive and more involved than this. They wanted to be DMC+GoT that they forgot who they were
Couldn’t even finish the game, pacing is terrible, cut scenes far too long, had to skip most.
Useless side missions, repetitive combat, boss fights are fun, except the last boss fight that is completely overkill, that’s pretty much it. 5/10
I recommend people watching the completionist’s take on FFXVI as he actually completed the game and see it in its own merit rather than comparing it to entirely different games
TLDR; you walk along this edge of saying the game isn’t FF at all while also conveniently leaving this aspect out when criticizing parts of the game that are actual hallmarks and improvements to previous titles. This is the most FF anFF game could probably get. It’s the most Matsuno game, and to me your idea of an ‘FF game’ is a Yoshinori Kitase/Tetsuya Nomura FF game, not an FF game. In your review, you want so badly for FF to just be modern god of war while also staying true to itself while forgetting that it’s also just trying to be itself. “This one is the one that’s gone too far”, ‘this has been the one’ for the last 9 games, Ralph.
your take on the “party members not being actual party members” I think is a insane misinterpretation of central characters to the story. You say that the past FF games have had more dynamic and involved cast members than those of XVI, yet I can name main party characters throughout the entire series that have had less development and impact on the story than XVI’s cast. “The cast of characters is so thin” I’m sorry, I genuinely just don’t agree with you
“In other FF titles, Your other party members are there to bring out aspects of the main character, Clive doesn’t have these others around him to push and pull him” I literally don’t understand what you mean here. Literally everyone Clive comes across from Cid as a mentor to Sir Wade as a grounding reminder of his old home to Gav as blinding optimism in the face of tragedy. I don’t know if it’s just something subjective but clive is surrounded by deep and interesting characters. Some that even best the greats of previous titles. Was the only reason you included Ben Starr’s performance as the only good thing you had to say about the game because you’re friends with him?
In the section about what you do while playing, you continue to hark on about how “this has left behind some much of what final fantasy has been” yet fail to understand FF has ALWAYS been incredibly story focused. “I want to actually play the game” what FF games were you playing beforehand??? Literally every game from the era of FF that you call “classic final fantasy” is loaded with this similar cutscene heavy style of experience. What more are you doing in FF8 then what you’re doing in FFXVI? “The game has no interest in trying to maintain the illusion of playability.” Im starting to finally see something here… are you expecting something like God of War out of FFXVI? Like seriously, what does this point even mean? The… game has definitive gameplay and story moments?
About side quests, your point mocking critiques about your view on side quests is ironically the completely right take here. Yea, you don’t need to be going gas the entire game, this game doesn’t have a 15 hour run time. “There’s a right way to do this kind of side quest” yea, and XVI does pretty much what most rpgs have done for these and while not incredible, still take the best course for design. You’ve been enjoying XC3 for a bit, right? These side quests to me are done the exact same way as in that game. Menial tasks that mechanically aren’t very interesting but offer some engaging world building or story telling moments. Doing it this way to allow for not very resource intensive content to do. Again they aren’t incredible, but this also isn’t Witcher or god of war, you don’t need a specific set piece build for a game like this for one of its several side quests. I see you fail to bring up that “this isn’t like old FF anymore!!” Because since side quests were prominent enough to be called side quests in the series, they’ve been like this. In fact I think XVI does far better than most in the past throughout the series (imo those being 11, 12, 13, 14, and 15 since anything before that weren’t really “quests”) “the rewards are non existent” yea if you are incapable of reading dialogue, for sure! For me, they offer enough in way of grounding the world and getting to know the people of Valisthea even though the Child of Fate collecting wax for a boat doesn’t really make much senses
“FFXVI doesn’t know how to blend its story with gameplay” again… why are you wanting this game to be God of War so badly, yet complaining how the game “isn’t FF enough” not only that. I just think that’s wrong as well. Through the eikon battles while fighting as Ifrit, you literally get access to more and more tools as you progress as Clive finds his footing with this form. You gain new tools to use in your moment to moment combat belt as you progress the story. THAT is blending combat and story. Oh, I’m sorry, right this is supposed to be Santa Monica’s God of War while also being old FF, right ok we need to have intractable cutscenes that devalue the combat framework. I genuinely think this bit of criticism is blatantly just nit picking
22:40 god, have you PLAYED FF games before dude??? Why is your criticism of this game not being like old games valuable when it supports your criticism? Have you played XII before? Have you played X or XIV? Clearly as an artistic decision they don’t WANT a world like XV, or a world like modern WoW. They so clearly stated that in marketing and in the final product. Not only that, but the game IS interesting to explore and run around in. There ARE spots to adventure into.
Your take on combat being only tied to using abilities on CD I think misrepresents the ‘freedom of expression’ sentiment that character action games shoot for. Yea, abilities are pretty strong in FFXVI, but there’s also no depth in strategy for those either. You said the game doesn’t have a high skill ceiling, yet you seem to be so focused on the strength of on cooldown abilities that you miss the entire point of expression. To me, this reads as you don’t actually go very in depth to character action games. “These are all the same enemies you’re fighting for 50+ hours” yet… the game is 75% cutscene? What part of this are you leaning towards? The one that’s more convenient for the argument? “Clive only has a sword and a dodge” at this point im convinced you’re choosing to ignore the rest of the combat options in your tool belt. To your question as to why you don’t have other party members: because Clive himself is already incredibly in depth.
About progression in customization: every other FF game has had progression equal to or less than in XVI. FFIV, VI, IX, XIII, and XV all are just about as in depth as XVI. And let’s not act like XI and XIV have “in depth customization” they are present styles of play acting as rpg classes that everybody plays the same job the exact same way. Itemization: again, like every ff game (that you again fail to mention when it’s inconvenient) itemizes just as much as XVI. A weapon, some bracer or chest, and a single accessory for some games. Stop acting like because you don’t like this game that aspects about it you don’t like aren’t also present in previous titles that you say the game doesn’t align itself with enough.
I deleted the demo after 10 minutes. Cutscene simulator and terrible gameplay without any weight to it. Square Enix should return to making real video games again
As a huge FF fan myself, having played most every game in the series, not only the main line games, but all the others as well, like Tactics, Chronicles, World of FF, Dirge of Cerberus etc. and sadly I have to agree with many of the things you’ve said in this review. I’ve played roughly 30 hours of the game so far having done all the sidequests and exploring up to that point and have to say… I’m bored. This might be the first Final Fantasy I won’t play to completion, and that quite honestly makes me very sad…
My hopes now lie with the Remake of FF7 and FF9 and hopefully Square will realize, that this shouldn’t be the way Final Fantasy is evolving or devolving as you said! I especially miss my colorful cast of interesting characters and spending time with them, as well as some more vibrant scenery and having actual fun exploring the world and building my party and characters!
FF16 would have been better as a spinoff rather than a mainline title.
I never expected Stranger of Paradise to be closer to a real FF experience than FF16.
I was skeptical of this review, but after playing for 30+ hours, this review has been spot on.
I stopped playing ff because I was not a fan of its turn based combat
It’s crazy to think RGG 7, with its goofy premise and change to turn based RPG, has all the spectacle of FF16 but with more depth and charm.
I’ve played final fantasy 12 zodiac age, 13 trilogy, and 15 royal edition.
and I feel like final fantasy 16 is probably 2nd place between the 4 based on how much I enjoyed it?
12 > 16 > 13 trilogy > 15
(Maybe I’m too nice, because there hasn’t been a game that I have not enjoyed)
I like ff12 (I think it’s still controversial in the community because gambits, not turn-based, etc.).
I also like ff13, which was controversial for being linear and it plays itself almost (just need to manage paradigms)
What even is a “role playing game”? We play the role of Clive in 16, and even though combat is very action-y, even though the cutscenes and gameplay don’t blend well together (in like storytelling and stuff like what was mentioned in the video), I still enjoyed the story and the ROLE it put me in and the ROLE I experienced in the world.
I’ve also played ff14 (until Shadowbringers but got busy), The ups and downs, the good and bad of ff16 is pretty similar to ff14. Some side quests can be hit or miss, but when they are good they are really really good (like A Realm Reborn questing)
FF16 GOTY COPE zelda fans
I’m with you on that one, for sure. I’m a ff enthousiast and generally put a lot of game value on scenario and cutscenes, but I find myself litterally loathing playing the game for fear of that slog. This really is a shame.
You get far more engagement from me for this review than any other game journalist. Ryota Suzuki designed the High Scepter in the shuttered Dragon’s Dogma online and literally used it here for Clive’s class. That class was the most busted garbage to ever set foot in that game and I am extremely bias to ever see it again. Seeing it show up here and knowing he was poached over to SE makes me feel better about the Dragons Dogma 2 game while at the same time disappointed that SE doesn’t want me playing their games anymore because my enjoyment of the FF series is now “Outdated” and they tore out everything to make Metal Gear Solid 4 without the charm. Also if the hard difficulty is locked behind NG+ in a 50 hour game with 75% cutscenes then you can go to hell SE.
And people dismissed Stranger of Paradise over this, at least Stranger of Paradise remembered to be a video game.
This was a REAL review. Subbed instantly. Thank you!
FF lost the way during 10 …. The party members make the best side quests and the lack of hidden/optional party members is a dart to the heart …. Plus the alternate/hidden story threads no longer exist …. I would def take lower production values and more text on the screen to get those element back
Thankkk Youu So much for this Review!! I thought i was going crazy dropping this game after the bahamut fight, the story pacing was just off after that and i had no interest at all. Continued to just watch a YouTube video playthrough until the end. I have high hopes of this game especially from Yoshi P since I love FF14 and it was a truly memorable experience and journey. Heck even 15 is more memorable and have a special place in my heart despite its shortcomings. I didn’t feel any satisfaction or the hunger to want more of the game after watching the ending, i felt bored and was disappointed. 7 remake and 15 was made me cry a whole lot more and got me really in the feels compared to this. I wish FF 17 and Rebirth is much better. Hopefully. To me 16 is has great graphica and potential it showcase what ps5 can do, it has the potential to be great but missing that “magic” touch that the other series have. Now I’m hungry for other turn based game and need to play persona or octopath to compensate for my dissatisfaction
Devil may cry 5 but 10 time worse
Another point, idk why the devs thought it was a good idea to let the player spend half the game with dark colors, basically ruining the beauty of the world and their amazing soundtracks. After the 20th hour mark for me (I spent about 40 hrs total doing all the side quests and hunts), the game decided to “uglify”. It was like watching a beautiful blonde lady with long wavy hair deciding to get a Karen’s haircut
FF16 lets you create an art. Art of fighting. What you showed in the video looks uninspired and boring. Find crazy combos. Use Torgal. Use all your fingers. You are in Ferrari. Dont drive like Oldsmobile.
So the way I interact with your videos is I like to watch first, then play the game, and finally come back to your video once more to see if I agree.. I’ve never agreed more with you. We’re losing so much for a very linear crappy bare bones Rpg with OK character action.
This is the FF I wanted, fun, awesome fights and awesome story. I dont need more, I want this from now on.
If this is how the future of final fantasy is, I’m out. Been a fan for at least 20 years too lol. I probably don’t matter to the sales team though.
Agree. Bland side quest and supporting casts. When i see more green icons in my map, i don’t feel good.
FF 16 will not be remembered well and square has never been able to recreate the success they had with 7; and they’ve been trying ever since. 9 was probably on the table before they realized what 7 had become and 9 stands out compared to every entry since.
I can just tell the fans of this game aren’t what Square was shooting for. This game will be forgotten. FF7 (I’m not a big fan) was always written into stone and its fans were (are) impervious. I actually liked FFX the most but it too failed to recreate the success of 7.
31:05 Clive absorbs eikon powers. No one else can in the story. Obvious answer
I honestly feel like you really dropped the ball with your approach to this game, because you’re almost exclusively focusing on how this game isn’t like other Final Fantasy games. It totally makes sense to compare it to previous titles, but that shouldn’t be what makes or breaks the game. Final Fantasy games have completely changed their gameplay style ever since the first sequel, and every single FF has had people say “this isn’t true final fantasy” in response to that. I really thought you were better than to have a knee-jerk reaction to change this way.
It’s fair to criticize an FF game on the basis of how it relates to other FF games, but as a whole it should always be judged on its own merit. Critique should be about what something *is*, not what it *isn’t*. It’s fine if you wanted it to be something else, but not being what you expected is your fault, not the game’s fault. It’s totally fine to not like this game, and this is a totally fine review in terms of explaining why you felt the way you did. But it also shows that you ruined this game for yourself because you went in with preconceptions and prejudices that made you like the game less.
Like, the fire bombs are physical creatures with physical bodies that can be damaged with a normal sword in this game, and so its completely nonsensical for explosion shockwaves and sword edges to heal them because there’s fire involved. Someone new to video games who tries to play FFXVI won’t ever find it odd that striking a firebomb with a burning sword or explosions damages it. But because you expected an elemental damage system and wanted old-school fire bombs it feels weird and wrong to you, and now becomes something worthy of critique.
All this review says is that you didn’t dislike FF16 because it’s a bad game, but because you wanted a different game and was upset that you didn’t get it. This review says a lot more about you than it says about FF16.
It’s not a Final Fantasy game. I know the argument that “ohhh Final Fantasy has done loads of different things”, and yeah it has, but by and large they all still felt like a Final Fantasy game, it’s why it’s a recognisable IP, it has an identifiable ‘feel’ to the series no matter what the aesthetic.
This doesn’t. It’s an anime Game of Thrones action RPG.
And I hate it. I recognise it does what it wants to do well, but I still hate it as I wanted a Final Fantasy game.
Why do I have 700 sharp fangs
Why am I finding useless items and 2 gil everywhere
Why are my new weapons being replaced 5 mins later
Why are the side quests so boring and back ended
Why are there cutscenes every 10mins
Why cant I min max stats or build clive to fit a certain style i.e. why does gear exist and give the eikons more depth
Where did game of thrones go..
Why is this game soo confused as to what it wants to be
Why cant we switch party members like in FF7r?
Why am I fighting the same birds and wolves everywhere
Why are there no cactuas in the desert?
Why are there no secret dungeons?
This is really good journalism mate. I wish more outlets would analyze and critique games this well. You give games the respect they deserve as a cultural institution by maintaining this high standard in your reviews. Very impressed! And I totally agree with your views on FF16.
Dude, you summed up entirely how I feel about this game…THIS ISNT FINAL FANTASY!!!
Just finished my playthrough and agreed with everything this video had to say. The combat was fun for the first chapter until you realizse all you do is dodge and mash attack, it doesn’t open up until very late where you acquire some more interesting and useful Eikon abilities. The Eikon Battles would be cool if it weren’t so easy and lasts so damn long. Everything else was mediocre at best except for the soundtracks. My second entry to the series and I’m disappointed both times (my first was 13), guess I should be sticking with the classics.
Considering the sales dropped off a cliff in the second week, you aren’t alone. For me, I’ve been playing Final Fantasy since 1989, played and beaten every main number, even the MMOs as much as you can, and a number of side games and this? Is not Final Fantasy. I gave them the benefit of the doubt with XV but XVI was the first Final Fantasy I didn’t preorder in over twenty years and my fears were perfectly founded.
If I wanted to play an action game, I would. Turn based never failed Square Enix, those are still their highest sold games. Square Enix failed turn based.
My opinion: 16 is an excellent action game, and it’s a solid movie if you yank out all the cutscenes, and nothing else.
Can’t wait to come back here in 5 years after people realised Skill Up was right and this game is forgotten!
I’ll say this (post MB patch now that I can play): FFXVI combat is a meh-ish, faster-paced, character combat system that SCREAMS Yoshi-P. If you know anything of FFXIV combat including boss fight phases, auto attack before rotating in abilities, then this game is no short of walking onto the front porch away from leaving home. If you are one that can remember some shred of burst combos from FFXI, then they’re in there just for you, assuming you know how to pull some of them off via small spurts of micro-managing instead of cheese rings. This game COULD have been something akin to FF7R (in which I love dearly), however, I’m glad to say that it is not. Most of what I’ve seen could have been less muddy and dark for everything, but overall, NOT a bad way to appease a split fanbase.
The story is decent, given that it can DRAG on sometimes, but it hits the ballpark when it comes to FF cheese. I’m enjoying myself. If I say anything, it’s not the best game, DEFINITELY flawed, but at least it isn’t a sinking ship IMO. Besides, this is all just garden fodder until the REAL final fantasy everyone is waiting for arrives, right?
Edit: “And yes, thou shall tar and feather me, for this game is Final Hallway Fantasy 13 revised…Just with Ardbert.”
Idkh someone can disagree with this view…its so spot on after playing near 20hrs im about to shelve it
I love it. So, totally disagree haha
This game weaves elements from almost every final fantasy game before it. When playing this, I often think to myself “wow, this is the most final fantasy game I’ve ever played and it’s completely different at the same time.”
Side quests here more often contextualize the world rather than provide exploration or loot. And I’m ok with that, because this game isn’t meant to be explored, it’s meant to be experienced. And there is a difference. This title sets out to say something and what it lacks exploration is on purpose.
It’s a great game.
I actually agree with skill up. I played like 30 hours and I don’t know if I’m going to finish the game.
This game has like no RPG elements, I think is only fair to not compare this game to other RPGs but to games like DMC and Bayonetta. Exploration is non existent , treasure chest give you 20-30 gil and shitty materials besides the one in the last area you get Masamune but by then you have a better weapon. As an action combat game the game is pretty good ,but as an RPG this game doesn’t cut it.
Pretty much agree with everything you said here
Playing the demo convinced me to buy this game, but the full game never gets better than the demo; it gets worse (imho). Even if I had watched this review before (or after) playing the demo, I still would have bought this game day 1. Even still, thank you for making this review. I feel vindicated and justified in my disdain for ff16 and I couldn’t agree more with every point you made. I really hope this isn’t the future for the series
I hereby decree ff 16: Ultra, mega ass.
I followed SkillUp’s advice and played the game before watching this video and overall I agree with most of the things in this video. I absolutely loved the gameplay and the story, but my god did the side quests just feel like a slog.
After nearly every major story beat you’re just barraged with like 5-10 side quests, all of which take like 30 minutes or so each just bc of the lengthy dialogue in each one. I remember being at the final mission ready to finish the game and then see like 10 side quest markers around the hideaway, with EVEN MORE scattered around the world (keep in mind I’d been doing all the side quests that pop up whenever I see them). It took me like a day to finish all of them and finally finish the game.
The combat made the experience fun though. All the eikons were fun in their own way and it was a nice change of pace using a new one in between story moments until you get a new one. I personally don’t think the franchise is ruined by this entry, more so just a step in a new direction that could definitely improve if they choose to continue this gameplay style.
before playing the game i got butthurt and unsubed from you after playing the game i agree with you 100% and came crawling back lol 😂
To each their own.
I loved most of the things you criticized.
I love cutscenes, and don’t care about the “challenge”. Combat is pure fun and not stressful. Don’t care about stupid minigames. Don’t care about performance mode, 30fps 4k mode is just perfect for this game.
It’s a beautiful game with relatively simple story, set in a larger -than-life world filled with amazing spectacles.
That’s the Final Fantasy for me. My GOTY, for sure.
Here to show support. I’m about 20-30hrs in, and feel like stop playing, it is disappointing for me. It’s all flashy graphics, but inside, it did not tell a good story nor build a cast of love-able character s.
Had so many people debate me over my opinion of the game and this video is a breath of fresh air.
Well this is worrying. I love Final Fantasy (with a few exceptions), but I’ve yet to really enjoy a game you’ve given a bad review. I might wait for it to lower in price, or come out on PC and give it a shot then.🤔
I finished this game in a bit more than 20 hours, and I have to agree with what you said. After about 60% of the game, I just lost the interest to do any side quest because there was NOTHING to gain from it. There is no gear to discover, no treasure to spend money on, no god-like item to craft. I was excited about the monster hunting at the beginning but then stopped doing that because – what is the point??? I don’t know how the game was designed in this way and how it even passed the design phase. The game is definitely beautiful but it also feels so empty, there is absolutely nothing except cut scenes and combat. Speaking of the combat, man, so many people argue it’s not button mashing – but it is. You may argue there is some depth to it, but why bother? Spamming those ultimate skills can get you through 90% of the bosses, and the worst part is that: you don’t have to make any choice. Think about Diablo 4, even without all the gear systems, you’re still left with some interesting and tough choices when choosing active skills. But here? It DOES NOT MATTER. I didn’t even bother trying Ice and Darkness. By the end of the game, I only equip those skills with 5 attack stars because that’s the most efficient way to kill bosses. Mobs? It doesn’t matter whether you have AOE skills equipped, because mobs are so weak, you can just cut them through without releasing any skills. Man… my score of the game went from 80 to 90 at the climax of Cid’s storyline, then went down to 60 quickly after that… what a shame
Exactly what I thought the game would be like. Japanese RPGs are stuck in a lazy, cliched time warp of their own making. They’re bloated with meaningless stories and lazy combat, totally bereft of modern storytelling ideas. Their high point was FF Tactics and FF7, and I’m sorry to say the entire industry has outgrown them since and should stop supporting their infantile games anymore.
You just got yourself a follow for this review because it’s almost exactly how I feel. This game is absolutely insanely overrated, and I say this as someone that *wanted* to like it. The pacing is terrible, the side quests give virtually no incentive to care about them, the story stumbles over itself and takes ages to establish real stakes, and most importantly, the characters are mostly just bland set pieces.
All of this is being said with the fact that I love FFXII more than any other title. I was expecting this to capture the essence of a game that did political intrigue, side quests, and faux open world exploration almost perfectly. But instead what I got was an overwhelming sense of boredom that had me skipping through cutscenes and mindlessly completing objectives until I got to the next Eikon fight, which by now is the only thing I enjoy from this game.
If this is a sign of things to come for future FF titles then this is unfortunately where I hop off of this ride.
Anyway, more reviewers would do well to be thorough and honest like you and it’s refreshing to see a reasonable take among the sea of hype that’s acting like this is the best ever game in the last 30 years.
Preach did a great critical review. This one is obviously trash by comparison. This dude needs to keep running around Destiny, and stop acting like he’s a FF14 fan because he’s obviously only a FF7 guy. WOW, he actually continued to make videos about FF16 like he knows what he’s talking about. It’s crazy.
Yeah, after playing through like 60% of the game, the no humor or no good side quest are definitely cap. You had to have skipped them
As much as I appreciate your views. I do love this game. Yes, I am sad about the progression system and customization. I still love the story in FF16. And yes I have played every FF game except FF11. They all have merits and pitfalls. Thank you for your input and review.
A big problem with modern FF games are the mostly generic looking environments and art style. They need to bring back pre-rendered backgrounds and hand drawn environments. You should feel like you’re in a fantasy world, not a generic Unreal Engine environment.
The game is incredible this guy is wrong. Turn based is still better than real time but this game is great. Great story great combat and decent music. The side quests are fine since it gets you to engage in more of the great combat. Its linear but so is all the mainline ff games other than 15. It’s a great game and if you love great games you’ll like it.
It’s crazy to think that the recent Assassin’s Creed games now have more RPG elements than freaking Final Fantasy… What a time to be alive!
If a game feels like a chore to play and you have to force yourself to try to like it (like this game), then it’s a bad game.
( On the topic of Party) super heavily respectfully disagree with the cast of characters and party members not being memorable and clive being the sole character on this story I can’t really put together how you got to this conclusion when every character in this game was so well put together and fleshed out, you said the town vendor was in the custcene as a negative but in reality the reason that town vendor was in that cutscene is because even the town vendor in the game is a fully fleshed out characters with her own motives and story that was part of clive’s crew and closest allies.
fair point on not having constant party members but to say clive is the only character in this story or that none of them where as memorable as other party members is far from the truth I loved pretty much every charcter in this game even the villains and they all had a very VERY impact on both story and clive’s character develpment.
(on the combat topic) I think you kinda dropped the ball by saying there’s no skill cieling in it. You just didn’t make sick combos. skill issue lol
Odd for the creator to say that gamers these days won’t tolerate turn based combat due to their attention span, but then make a game that’s 75% cut scenes
I’m loving playing through this game and I’m a sucker for cutscene driven games, but I agree with some aspects of this review. By the mid-game there’s definitely some pacing issues and this could have been remedied by making the mandated “side-quests” (like randomly having to find the brothel worker or whatever to progress the story) just entirely optional. I also think the combat could have benefitted from things like elemental weaknesses, status effects, etc. (feels pretty pointless getting a new elemental spell with each eikon when the only thing that changes is the visual effect). Having said this, I disagree that overall it feels less “final fantasy”. For me it captures the feeling of the old ps1 games more than 15 or 13 were able to, just in terms of having a sprawling globe-trotting adventure. I’d also add that, outside of combat, the core game design philosophy is very similar to 7R. One-time linear gauntlets with minor deviations for treasure chests and a boss at the end paired with hub areas with side quests and npc interactions. As for combat, 16 started development 7 years ago, off the back of 15s criticism, so the combat direction would have been firmly in place by the time 7R was released and it’s own combat system received so much praise. I can see why Yoshida doesn’t want to engage with that discussion because frankly they couldn’t have reworked the combat that deep into development even if they wanted to.
This seems to me like a “wait for sale” type of game. What a shame 😒
After finishing the game, I find myself agreeing with passion. Very accurate review.
I’m about 15 hours in. Reached a pivotal point in the story. I had similar feelings about the lack of RPG, “dated” feel of the design, and dislike of the action combat… but I’m over it. The combat finally clicked (had to test B controls then return to A to appreciate it, and observe the attack ring in action to see what I could actually do)… and then I did a summon battle that was the best combat experience and boss battle so far in the game. With jaw dropping vistas in every location, the zones a bit more “open” (even if empty) than I expected… I’m hook. I absolutely love this game. All I want to do is play MORE. That being said, I do NOT disagree with this review. Every point is 100% valid. Especially when you think of all the FF qualities they stripped out. I would want them back in the next one.
Cyberpunk does this sooooo much better. You never feel out of control during story bits. And Level Design and exploring fun? Elden Ring. Obviously. If Elden Ring is a 10 this is a 3.
After playing the game, I disagree with all almost everything in this review. To each their own i guess. This game is absolutely incredible
just finished the game, 8/10 for me.
-1 because of the garbage target lock mechanic, seriously, how could they get it so wrong? took me 15 hours to realise i can switch locked target and even so, the switching is just so random and clumsy
-1 because of the garbage camera mode
any other flaws, i can overlook.
I finished my first playthrough three days after release, and I really enjoyed my time with the game. Having said that, I also absolutely agree with the criticisms presented here. The RPG and character customization systems were the biggest disappointments to me. Cutting back on some on the spectacle and putting those resources into making a deeper gameplay experience would have made for an overall better game.
Its a lazy game they made to draw people in with flashy effects.
We wanted FINAL FANTASY 15 BUT BETTER.
But no because they bungled that so badly we got this instead.
If you liked 10 then I don’t respect your opinion
Eh, we can’t agree on everything, I suppose. I’m treating it more like a Devil May Cry/God of War action game with a really good story than a RPG, and I’m having a blast with it.
I’ll personally take what FFXVI is doing way before I’ll take more of what FFXIII or XV were trying to do. XIII basically played itself aside from a few bosses where you actually have to think about what formations you use, and XV was just an asset salad that was 1/3 dead open world road trip simulator, 1/3 grimdark hallway simulator, and 1/3 mediocre action game. Both of which had plots that you didn’t so much participate in as kind of hear about from the periphery.
This was one of the best, most honest reviews I have ever heard. I spent last night trying to explain my issues with this game to my wife. You just explain how I feel perfectly. Im enjoying the game, but every point you made is exactly how I feel about it. Very impressive review 👍
I really enjoyed Clive as a character, and I enjoyed the relationship between him and Jill; although I wish they showed more. I was also obsessed with the story, but in my opinion the story just fell off a cliff once it became more about the main antagonist. I’m actually very disappointed in how this story developed. To me, the game climaxed with the bahamut fight, and just became bad after that. Truly disappointed. My ending thoughts are 7.5/10, and I wish it was higher. The combat to me was the highlight, but in the beginning it was story. At the end, the story was my least favorite part.
I love the comparison of his 7R review to this one.
I liked it. It’s unfortunate that you have some qualms against it, but I appreciate the heads up in the beginning.
subbed.
I appreciate your critique, but personally, I do not place the same value on the things you do. My main concern is whether the gameplay is good, the game is fun, and with Final Fantasy if the story is compelling. Those checkmarks were met for me here.
Many people enjoy Machiavellian machinations, as seen in people going crazy over Game of Thrones. Plus, many people including myself are not concerned with every Final Fantasy game being innovative.
While it’s perfectly fine to not like FFXVI, there’s no such thing as “not my Final Fantasy.” The Final Fantasy franchise has always been evolving and changing. If you take a look at the history of every game, you’ll find that many are very different from one another. We need to accept that each Final Fantasy is not made for everyone, or even every type of Final Fantasy player.
I agree with this review. I find im bored alot playing this game.
THANK YOU. You put into words what had been bugging me about this game. I personally really liked some of the characters, the gameplay was kinda fun (at parts) but in general this game was a drag to get through. I was so bored at multiple parts and have zero interest in doing Game + just cause I dread having to sit through it all again. Even with the option to skip the cut scenes there is so little gameplay between each one, what’s the point?
I dunno. It’s hard cause I enjoyed it…but I also didn’t? I really liked the story and as said before, the characters but as for the gameplay? Brutal. I loved FFVII remakes gameplay so much and even FFXV’s (despite how easy that was too) but I miss those RPG elements. I started off fighting seemingly elemental enemies with my years of FF knowledge thinking I was using the opposing element only to realize that using fire on that fire bomb did just has much as any other. 😐
Can we talk about the horrendous motion blur?
Like it drives me crazy how games still have this or even worse, no option to disable it like FFXVI.
Mind-blowing.
Plus, I agree 95% with Skill Up on this one. I enjoyed the game but it felt like I was watching a somewhat interactive action movie sometimes. And the gameplay despite being good and even great in some aspects, it’s no near the quality of action games like Devil may cry, Bayonetta or God of War. Which are the kings of Hack and Slash games, my favorite genre.
I liked the game alot, but i respect your opinion.
do you think we will see dlc?
I love this game. it’s probably in my top 3 FF games. I loved FF15 too though with 12 still being my favorite. But I’m just looking for an epic story with characters to match. The complicated systems have always been something I just had to contend with. There are some awesome menu’s in this game that could be spun out into new game mechanics for other FF games down the line though. The history channel style war map for example. It’s purpose being to put a date and location to major plot points is genius. This is probably the first FF game I’ve ever played where I felt like I actually knew what the Fu was happening when I needed to know.
I disagree with you on a lot of this but I’m glad youre able to come out with such a strong and well articulated review
I am curious how far you were into the game when you made the review. Some things got better over time, like the side quest design fleshing out relationships between Clive and the alliances and other world development. I just completed the game. I agree it’s missing some of the FF uniqueness, almost like it was trying not to overwhelm new players with extensive customization systems, but I’d still say it was a good game.
I agree with your critique. It has been a struggle to keep playing the game. I have been playing Final Fantasy since 1 on NES and this one reminds me of FF13-1, very linear and tedious. The lack of exploration and sense of adventure are almost non existent, especially finding items. Items on the map are just like dark souls, chests are lack luster and easy to miss and are not important since character customization is bare bones. Devil May Cry is exactly what I thought of when I started playing, now realizing the reason for that is due to the guy from Capcom working on the combat system. Overall I play FF for adventure and character building and it doesn’t exist. Hopefully they don’t do the same thing to Dragon Quest but from what I have been seeing they might.
What an awful review.
“It’s not like the others, so I don’t like it.”
Pathetic.
I find it impossible to die
I think you’re too caught up in a bias instead of appreciating this entry for what it is. It’s something to build upon. It is a refresh project. Find what works and what doesn’t work and then fix it in the next entry. I expect we will see the party system come back with more refined combat. I do not think turn based will come back because this combat works just fine.
FF17 will most likely have more in depth side quest and less auto fighting. While the boss fights are beautiful I also don’t like how it auto finishes most your fights cutscene style. But yes the QTE times is too long and the boss fights are too easy. Some of the main quests do seem like side quests and the side quests really seem like filler busy work. “Go here talk to this person and come back”.
No elemental system, bad crafting and bad item system. But the story and graphics hold this game up entirely.
They have a great layout now…FF17 is gonna be GOATED
i am playing it, i am enjoying it, but i m also dying inside. i m playing it for the story, so i don t skip and cutscene or dialogue out of fear i end up killing the thing that is so essential to my experience of that game, but there are just too many. i am killing anything that is killable just to have some gameplay.
43 minutes and your not talk about the story “without spoil it”
You even mentioned clive voice acting and how much he delivered and not a single word on clive writing . I love your work but this video ain’t it
FF 16 would’ve sucked if it was made for this video’s reviewer.
I saw this when I was first starting the game and loving it, and I didn’t really get what you were saying as my experience was being so different.
I had such high expectations for FFXVI and the first hours were crazy good to me, but as the game dragged on I saw these high highs and abysmally low lows. By the end, I didn’t care at all about the story and was burned out by the terrible pacing. Combat felt endlessly boring by the end, it felt like the game had random encounters as you would take two steps and be bombarded by unnecessary enemies and bosses over and over again.
I’m still heart broken, I was so sure this game was going to be a 10/10 for me and for sure it had the potential to be so, but I ended up having a mediocre experience.
What FF fans expect a modern FF to be like would be the political intrigue/monster lore design of Witcher and Open World ArtDesign density of Horizon Forbidden West (Flight mode included). You can cut back the budget on Cinematic and high graphical Cutscenes to achieve this but it seems like they have been banking on their writer and song composer to carry them. RIP Party members 🙁
Is it just me or is it a plothole/poor writing that Joshua started hanging out with his brother and coughing up blood….forgetting why he had kept his distance from him for 5 years. The fact Joshua realised at the end that there are multiple Ultimas was a big forhead slap moment. Seriously, you realised theres an Ultima running around and an Ultima in your chest? And you never asked why until the end? After 5 fuken years?
FF16 could have resolved it low moment (slow side quests) if these side quests were more onvolved with the main story politics – or not mention the underlying Fantasy mystery that they decide to dump on you in the last 1 hour of the game. The villian literally explains it all in 5mins…..like they could drip feed the mystery throughout the game?
FF16 open world is pointless because they streamlined the rpg elements. Whats the point of exploring and gathering when there is not much to craft or equip. They really poured their budget into their story and force you to drag yourself throughout. Open world gives you a break from story but its empty and pointless…i was literally skipping cutscenez at end just to feell rewarded by getting new powers from bosses. I was exhausted from story pace
To think I nearly bought a PS5 to play this too – Another bullet dodged in modern gaming – I decided to join the Gym instead and haven’t been gaming since 💪
I’ve never seen a more bland boring looking game. I absolutely never have nor never will understand the hype for these pieces of garbage
When I was playing for the first time I was very convinced that people would say the pacing is bad because the game allows it’s story to breathe. Having the more down to earth moments where you do favors for people around the towns not only do wonders for the world and its characters but also intensify the more hardcore moments. The game was advertised as a roller-coaster and that is 100% what it is
I do think the world and level design could be a little more complex and rich but it isn’t the point, as everything you do is for a reason, “exploration” isn’t something Clive would do actively. Coherent vision is lacking in recent AAA games (like GOW Ragnarok, which tried to do a lot of different things but accomplished like, half of it, unlike its predecessor) and this game hits that right out of the park.
I do agree that this isn’t the path this series should go, though. But FF fans know that Square tries to do something different with each entry and I assure you 17 will be wildly different, both in setting and format.
This guy had an in person interview with both YoshiP and Ben Starr and still took a massive dump on the final product.
I don’t entirely agree with him but it’s still in my top 5 or 6 of FF games.
After actually playing I agree. I always get nervous when I hear “modernize” when it comes to long running series. Sometimes it turns out that by “modernizing” a series they completely disregard what made the series great and turn it into a game that’s hard to differentiate from any other game in the genre. It sad but kind of true FF16 is like every other action adventure game we have all played a thousand times. Final Fantasy was always a pallet cleanser for me, but I’ll have to find another. All that said if you do love FF16 that is awesome and super glad that it seems many enjoy it.
From my point of view, FFXVI is easily the best single-player FF since XII, specially storywise.
75% of the way through and I’m barely engaged with the game anymore.
After playing the bahamut section I despise this review even more
I am now appreciating Final fantasy XV even more after playing this game. Totally agree with this review.. I got so tired of cutscenes
Still wanna buy it because nothing I’m interested in is currently in the market
Fantasy may cry 16
I feel like I’ve been seeing really only 2 types of reviews for this game. Either someone who absolutely loved it and said it’s one of the best if not the best final fantasy game to come out in the recent history of the series, or they didn’t like it at all and preferred some other final fantasy instead.
Doesn’t seem to be any in between.
I don’t know how you could call FF7r sidequests anything other than abysmal. That’s just objectively wrong in every sense. Every single ff7r side quest is just running down the single corridor map, fight monster, run back down same corridor map. FF7r is so bad compared to this, I don’t see how anyone with a functioning frontal lobe could argue otherwise. I loved ff7r, but it hat WAY more problems than FF16, and is a much worse game by leaps and bounds. It’s fine if you don’t like the direction of ff16s combat, or just thee game in general, but that doesn’t mean you get to straight up lie. There’s absolutely no way you did the later game side quests and still believe this garbage. The first couple may be boring, but how is that different from many other games? The start is always going to be more benign type quests if the story hasn’t even begun yet. Holy fuck man, usually you make such awesome reviews…. What the fuck happened here? You’re outright lying about some things…
Respect your opinion my man but I love this game. I think I’m a little halfway done with the story and my enthusiasm has just levitated throughout the whole process.
They truth is that they could have done literally anything to make this game engaging, but chose not to. No active party system in combat, unjustified emo tone from start to finish, empty level design, boring and overused setting, slow cutscenes for everything, baseling quest design. And I know that could have done better because I’ve playe better RPGs than this. If this game didn’t have Final Fantasy on the box, people would have slapped a 6.5 on this and moved on to the next thing on the whishlist.
JRPG’s dialogue kills me inside.
I just played the demo and I absolutely loved it! I really hope the rest of the game is this good. I’m gonna have to buy it now… I was left wanting more of the story and combat! Is the rest of the game as good as the demo?
I cannot understand people looking at this game and thinking it looks good. It’s nothing short of hilarious watching you gush over the graphics to shots of people with a terminal case of JRPG hair, and not the fun kind. Every NPC you shown being talk to has no expression, colorless generic designs and the most basic animation loops that feel like they were brought in from MMOs from the mid-aughts! This, at a time when Forbidden West was released more than a year ago and Zero Dawn OVER HALF A DECADE AGO! And that’s not even dealing with the absolute dogshit lighting the game uses. A mass ambient setup that destroys shadows, highlights and what _very_ little environment detail the game had to offer and washout everything else in this ugly ass haze!
I can understand thinking this game feels like an FFXIV expansion, because it _looks_ like one. And if it were an MMO, yeah, this looks pretty good. But MMO’s are not the genre you look to for peak visual presentation for a good goddamned reason…and _this aint an MMO game!_ So there’s no excuse other than the devs familiarity with that design, but that don’t change the fact that an MMO-but-with-a-little-more-polish does not a good presentation make.
I’m more critical of a few aspects of 16, like I don’t think they did geopolitics well and I think the visuals in the last third of the game were monotonous and ugly. But I think this review massively undersells the combat short by saying it’s nothing but spamming cooldowns. I’m confused how the feats were never mentioned at all, the unique abilities each Eikon has like grabbing/warping/blocking/dodging that can always be used. They add a lot of depth to combat along with magic bursts/stomping/downburst/lunge, and this review just… doesn’t mention any of them?
After going through half if this game. You were right.
Finally someone that shares my views. Thought I was going crazy
Don’t agree with this whine fest of a review much at all.
They have said for years that this game was an action game.
Finally beat it after 34 hrs, and that is with doing most side quests and reading some of the lore in-game. Extremely bland game with long cutscenes with nothing happening in them. I’d give it a 6/10. No party or RPG mechanics really killed it for me. I now see that this franchise is no longer for me, unless it is a remake.
not finished the game yet but getting close to it.
Thoughts:
Story is fun for me. Combat is a plus for me, and I’m having a really good time with the game.
The game engine is a laughing stock – and the quest design is honestly just shameful.
Dear Yoshi P – You seem like an old man stuck in your ways with this one. Was the thought “If we make all of the characters say the F word young adult males will love it? dear lord. please go play Cyberpunk and see how side quests should be done”
16 has been getting hyped so much I’m very glad I watched this before hettong it.
I like the look of the story, but the combat leaves me wanting. I feel like 4 or 5 extra main characters with the FF7R combat system would have made combat and customisation better. One of the core aspects of most Final Fantasy games is having a roster of characters that you can customise to suit your combat needs that are weaved into the main story.
with ff16 they just spit in the face of all old ff lovers!
3:30 I feel this way about so many franchises these days. Zelda and Pokémon are 2 of the biggest examples I have.
The review sucked it up…
The idiots behind this atrocity of a game probably should have modernized the quest and level design instead of “trying” to modernize the gameplay, because they definitely failed at that. Nothing but a gutted, mediocre mess. Combat almost identical to tales of arise, except they couldn’t even be bothered to give you another party member.
This game and the FF7 remake both were absolutely terrible, waste of time games that actually offended me that they thought this is what anyone wants. I don’t understand this trend of hallway walking simulators and combat that basically plays itself, followed by putting down your controller for 10 minutes of cutscenes. I don’t even care that its “not Final Fantasy”, or missing tropes, or any of that if the game would just be fun, but it isn’t. It’s mind-numbingly boring, and if I wanted to watch a story I’d turn on Netflix. The fact that this has perfect scores everywhere makes me question the future of gaming. I would have sold my game within a few hours if I didn’t buy the digital copy. I’m half way through now and it just keeps getting worse. I guess indie games companies are the only ones making fun games any more.
Thank God, it’s not that everything in the game is bad, but a review with perspective is fine, not the nonsense about licking ass that you find in Spanish of the 4 interested parties, good video!!!
I like dark media but in my opinion ff16 is unintentionally hilarious.
Terrible take which proves you aren’t a old ff fan. I remember people hated 7 for being so different from 1-6 when it came out.
We haven’t had true turn based since 2001…8 different battles systems since then. You can’t leave behind what was constantly changing from jump.
Damn, I agree with many of your points. I’m a long time fan of the series and I was also ok with the changes they announced. But I never thought they wouldn’t utilise many of the milestones the series introduced. I would’ve even be ok with just one party character, but it’s too much when there’s no elemental strategy. No items too basically… so of course exploration is dull since there’s no item economy… Damn, they even didn’t put a bestiary. Lore info is attached to an NPC in only one place. They should’ve just go full action and that was it, that way JRPG players didn’t expect a Role Playing Game…
More FF spinoff then numbred FF… No RPG elements … No tactics…. No team work to sinergise…. Spinoff like Dirge of Cerberus…. But more cash was puted to make it….
Good Game but lacks the RPG depth that you expect from a FF title.
Totally agree with everything said. Party members are not existent both in game play AND in the narrative. Jill is so underutilized and poorly handled in this game, it fucking hurts.
This was so hyped by every reviewer and i bought into it without playing the Demo because of my positive experience with the francise . Should´ve watched your review BEFORE buying the game 😅 5h into it its such a mediocre piece of work…just such a dull game. Coming from a hugh fan of Final Fantasy, the Witcher, Dragons Dogma, Monster Hunter, …just to give u an idea
This is the worst review of FF 16 and has a lot of misinformation. You can tell skill up never used the taunt ability and really didn’t change up his Eikonic abilities. You can tell that skill up had nothing to relate about this story from personal experiences. He says the cutscenes are long yet showed cyberpunk which has longer cutscenes due to dialog options. He showed God of war and let’s not forget is the enemy is even 1 level above you and there’s not chance you can beat them. Skill up also did not follow any of the prerelease information leading up to this game so his expectations are way off. In the future Skill up should just stick to reviewing western games and not JRPGs.
It’s boring, repetitive, humourless, linear and 90% cutscenes (Albeit good ones). I’ve hated it so far. Had way more fun with pixel remasters and crisis core recently.
Finally a based and real review
i could not even push myself through the demo it hurt my brain how bad this game is ! holy shit a pointless cut scene every 2 seconds of pointless gameplay followed by terrible combat wow!
Ill wait till its cheaper
“No humor in the writing” clearly you haven’t met Byron Rosfield yet lol
bro’s never played tactics 💀💀
You’ve nailed your review… you are absolutely right in everytyhing you have said about it. For me, the game itself is good… but I wish they called the game soemthing other than Final Fantasy.. it doesn’t have the core elements of what makes FF. It’s a completely different genre of the game.
Overall, the game is good… but one needs to change expectations coming in.
I think this is a very hypocritical review.
THANK YOU. People giving this 9’s are crazy. This is a 6/10 game, with 10/10 cutscenes once in a while. Parts of this felt like playing a PS2 game at worst, and a PS4 game at best.
And it sucks that things like elemental weakness doesn’t exist anymore. All magic does exactly the same damage to every enemy.
And I hate how exploration is basically pointless in the open areas. Any item you find is worthless garbage.
You rated Zelda Tears of the Kingdom Higly because you get big paid from Nintendo. SHILL UP.
Maybe the problems you have with the game just don’t phase me, but man does it sound like the Side Quests and itemization came into your house and broke all your shit. I agree the side quests are pretty dull and the itemization is lacking, but those absolutely pale in comparison to the rest of the game. The characters, the story, the MUSIC? I didn’t see any mention of the music whatsoever nor the story telling, which is surprising as those were the highlights for me. I also just don’t agree that a controllable party would have been better. I hardly remember to control Torgal in combat, you think adding 2 other members would have made that any easier? I guarantee you they’ve tried playtesting a party member system but probably found it to be really unintuitive, again, controlling Torgal is already pretty overwhelming.
I’m gonna say the same thing here as I did on the FPS episode: I think 16 is focused more on what it’s trying to do and less so on what it’s trying to do. It’s a character action game with a lot of cutscenes. It’s basically the characters, spectacle, and storytelling of FFXIV married with the gameplay of DMC. I personally just do not see how an in depth rpg system would make this game any more compelling. Is the current system good? Not so much, but again, that’s not the point of the game.
I appreciate the review but I just do not and cannot understand why this game burned you so bad, as I think its a fantastic game.
Wowie was this review a whole lot of “Not my Final Fantasy!”
“No Love interest (Jill) or Mentor (Cid) to push and pull Clive (again jill & cid).
the side quest flesh out many of side characters and others in various nations. They are really good character arcs and often better than most of FF14 side quests. I have done all of them pre- final story mission and ladder ones are pretty gripping narratives they show npcs from side quest afterwards in the world of what you did that changed them and even changing quest cutscenes from doing other side quests in a certain order add more to them.
I agree with the story, lack of RPG in equipment and combat, too many cutscenes/eikon fights taking away control and the bland story dungeon loop.
what i hate most about the game is the blur graphic +fast action making me headache for days
While usually watching most of Skill Ups content right away, I avoided this one (and also other reviews) to get my own first impression of the game outside the demo.
But now that I’m 2/3 through the game, I felt the urge to finaly watch this “controversial” review and hear some actual criticism for a game that earned so many 9/10 ratings. A rating that it didn’t earn in my opinion.
I’m at a point in the game where I started avoiding sidequests, because the mainquestline almost feels a long string of pointless, uninspired quests between interesting political developments, extremely epic battles and a “quite alright” story for the main character.
The world is the highlight of the game, while exploring it is rather pointless. The characters are fine. Functional for the plot. But no highlights on that front for me.
Developments within this world are interesting and I want more of them, but then I’m forced to gather stuff or investigate something to progress with the story.
I will probably finish FF16 just for the epic moments and to see how the main storyline will conclude. After that I will remember the game as a giant missed opportunity, an overrated product in a pretty good year for games in general, but definetly not as an RPG or something that glued me to my screen for its content.
Until then I can only agree with SkillUp and pretty much everything he said in this video.
put your shoes as a gamer when doing a review. I think you forgot about that when reviewing ffxvi.
I would explain this game as an rpg simulator more than an actual traditional RPG. This isn’t the worst thing in the world. But like you said it’s 75% cutscene. The other 25% is playing an RPG that handles most of the RPG elements on its own. In front of you. For you to watch. Then of course you actually do the fighting. And thats cool. But it misses out big on loot, picking your equipment, skill allocation so on an so forth….the other issue it’s linear. Not a little linear. But completely linear. So put that all together and youre not role playing anyone or anything. You’re watching the computer role play your character for you, that sucks. But its also ok if you’re into it. I find the story incredible. And the combat pretty fun. But the mechanics are thin at best. I’m on the= ropes here. I wanna love it, but I’m having trouble thinking about 30 more hours…
You made it sound so terrible at first but then talk about the story and it’s actually awesome. So I’m actually confused about what to think..m
Bro thank you, i thought i was going nuts since it seemed i was the only one that had issues with this game. Your video echoes my own sentiment of the game perfectly.
Funny because from yhe previous videod it did look/seem lacking and showcased a lot if issues. But thid very dame chznnrl dif hype it up, despite showing thisr issues. I know the game wasn’t out but still. Now I see okay it hasthese issues andtheyvlay hzve not beso prevenlent but still, it’s just a hard case to believe reviewers wguch hype out previews and thrn do a 180. That is why I respect ACG for being more consistent.
I really can’t believe you said “You just rotate abilities on cd” and called heat wave useless. You really have no idea what you’re talking about.
I decided not to watch your (or any for that matter) review before finishing the game. Now that I did, I can sign under every word you said.
That quest to collect 5 stones by the river broke me, I could not take the game seriosly after this point. I just fucking killed a titan and you send me to fetch some rocks, seriously? I stopped paying attention to any subquests too and just rushed the story.
I cant believe the critics score for this game is 90. Its barely a game, and it certainly is not an rpg.
Such a shame. I should replay some older FFs to wash away the sour aftertaste.
Not SkillUp calling Tarja a vendor 😭
i was bored watching even a play through of final fantasy 16 i opted to just find a video of the cut scenes alone, unlike FF 15 where i watched the whole way through game play and all. it was an amazing open world with lots of interesting locations and enemies that i didn’t instantly get bored of watching it. FF 16 however is very bland the architecture of the game all feels exactly the same even for a mid evil setting. new locations have hardly anything new to offer you. the enemies are almost always the same aside from mini boss fights. there’s just nothing there to hold my interest in the game play at all. people are absolutely boot licking this mediocre game with ps2 style mechanics like it’s the best thing since the FF7 remake. and it really isn’t.
As someone who generally has no idea about the Final Fantasy series would I enjoy this one as my first game?
I never finished FF7R , I thought it was overall pretty lifeless. Maybe it was my disappointment from loving the original. However I did finish this game, it def has issues but I was emotionally invested , which I feel is the most important thing about a FF. Good story , good gameplay, lacking in other areas but that’s minuscule imo.
Digital foundry review of this game makes u look so stupid… 😊
Skill Up exactly NAILS it in this review. I 100% agree with everything he says!!
It’s your review, your opinion and that’s ok if you didn’t like the game, however there are some arguments that are flawed. One thing that is noticeable and may have impacted your perception of the game is that it seems you rushed it for the review.
you can argue the side quests design are not your cup of tea, but have to acknowledge they are deep from a narrative and world building standpoint, they are essential to understand what is happening to the world and people around you while you progress through the main story – and even from the gameplay perspective they are essential, as through them you obtain many “upgrades and other stuff” that directly impact the gameplay.
It will also correlates to how much you were involved with the world you’re in. If you don’t care, the side quests will mostly seem like fetch quests, but if you care about the world and people around you, you’ll be willing to see how things develop. again, this game is not to be rushed.
on the combat side, I see many of the points you say, but I came to the conclusion that is more related to my preference than anything else. After seeing some people that really nail the combat, I realized that, although I’d rather have more rpg elements, the combat is very well executed and is far from shallow. So this is another problem I found with your review: instead of saying that some things are not as you preferred, you say its bad design.
Skill up, as a fan of your content, I respectfully disagree with your stance on the game, after spending close to 80hrs I feel this game is wonderful and a title for square Enix to be proud of. I cannot speak of how you spent your time with the game but after watching Fighting Cowboys review I agree when he says it’s not a sprint, it’s a marathon. I feel the game does benefit with you taking your time slowly taking in all the elements that makes this title so wonderful in my opinion. I hope people listen to what Skill Up says at the beginning and end of review and don’t let his views affect your enjoyment. I’m just hoping this review doesn’t sway fans who are PC gamers and pumped about eventually trying FF16 from getting the game in the future! Hope everyone is enjoying their time with the game!
The writing and characters are very good tho. I really like the realistic world building and realistic design characters that go along with the world and its environment.
I really don’t care much about linear gameplay. FF VII remake also feel kinda linear and it was perfectly fine. Cutscene quality is also very good so I have no problem about it as well. (iirc FF XIII does not even have sidequest)
My only problem is the combat. I am not a fan of full action game. I like FF7 remake combat much better
Just go back to turn-based this combat blows. Remake combat is way better. FF16 was a big let down, spot on review.
I’m glad I know the negatives going in, and I still think I’ll enjoy this when I get around to it, in part because this review is tempering my expectations, so thanks 😊
Shitty L take
Couldn’t agree more, outside of the story & cutscenes. Lifeless side quests, worst Itemization in FF history & to me what feels like a cheap stab to mimic God of War/Devil May Cry with button mashing hack & slash big boss melodrama…never what Final Fantasy has been….no party?. No Strategy?, No thank you.
I finished the game. While I love it a lot, there is not a whole lot I can disagree with in this review. FFVII Remake is definitely a more balanced evolution of the franchise.
Japanese lead producer and “The industry is doomed to collapse if I don’t save it myself” mentality. That’s the iconic duo that answers your thoughts about the Yoshi-P interview at the start of this video.
Kingdom hearts has significantly better combat. Idk wtf this is.
This will be the first final fantasy game I wont be playing.
I do think the game is decent but people are overhyping the shit out of the story. Like, people were talking about how great the start is storywise but it feels so SO rushed imo. Our tragic character gets reunited with half of the people that mattered to him in the span of 5-10 minutes? What?
do not listen to this guy
Skill up didnt finish Final Fantasy 16 while making this REview.
Always come here for reveiws ans 99 percent of time i find that your bang in with reviews however i have just finished this game and it was a joy to play
I’m honestly completely flabbergasted at the fact that you didn’t connect with and enjoy the side characters and allies that Clive interacts with on his journey. They are absolutely to me some of the most well written and well acted characters in any Final Fantasy game (or JRPG, or RPG, or full stop game) and it’s not even remotely close. Characters like Gav, Dion, Charon, Goetz, Cid, etc. etc. are all fantastic, and some of the side character quests made me legitimately tear up with how well told the stories were and how connected I was to the characters.
I legitimately do not understand other than just nostalgia glasses how you could think any of the previous FF characters are even close to as interesting, complex, and realistic.
Just beat the game, had a stellar time with it. I found myself more engaged with it’s world and characters than any title past XII, so that alone makes it the best FF since like, the mid 2000s in my book (not counting the MMOs.)
24:26 Damn dude.. you really obliterated that booty hole into an oblivion ha?
I feel like SE has basically just haphazardly cobbled together a bunch of popular tropes/mechanics/fads with this game in a desperate attempt to make something popular. That’s why it feels so superficial to me. I don’t think they really understand what players really want besides flashy graphics so they’re casting their net as wide as possible. And for all of the praise that I see for the story, this game feels literally decades behind games like Dragon Age: Origins and The Witcher 3.
And I love a good ARPG, so not being TB was not a dealbreaker for me. But the combat feels shallow, weightless, and just generally unrewarding.
Completely agree with this. Massive FF fan and this game is a disgrace.
If a game gives me enough reasons to check it out, I will play a turn-based game in spite of it being turn-based. The same with isometric games (actually I have a huge dislike of top down and/or isometric views and even though I’ve played plenty that I loved, I don’t think my love of those games had anything to do with the chosen view point as I saw that as a huge negative). It takes a LOT for me to even consider either style of game. The only time I feel like turn based is justified is when 1. the dev is an indie or 2. the game is a legit RTS. or 3. the game is being released on a system with hardware restrictions like a mobile game. Otherwise, it usually means the dev is just cutting costs or appealing to nostalgia. It’s not an age thing either as I grew up on these games and old ways of doing things but the thing is that I do think of them as old and out dated. Those styles are also not as immersive to me and immersion is an enormous factor for me in games.
I think this game is excellent in the opening hours. Then after it deteriorates into a boring pseudo open world game
I am 100% aligned with SkillUp. Got more and more worried about this game the more and more they talked about it. I was going to skip before being talked into giving it a try, and now I wish I had. To me this is a Final Fantasy game in name only and I hope this is not the new direction for one of the best RPG titles in all of gaming.
Normally agree with your analysis of games but this review is so off the mark with unconscious bias it’s unreal. Bad take
Action is pretty good. Story so far is fine. But the side quests are so garbage.
I love that you’re not afraid to be honest in your reviews man. I’m loving this game (probably around 70% of the story right now) and I acknowledge many of the flaws you said. But I think these flaws don’t affect as much when you play this game “in bites” and not in a “i need to review this” mentality. When you consume the highs and lows in a spaced manner, the pacing feels right somehow. For me it’s definitely a GOTY contender!
As a action button masher its 7/10. As a final fantasy its 0/10. Story fades. Especially when getting to the gay scenes(dudes making out)
wow, i thought i was the only one thinking along those lines/being that critical, happy to see im not alone
35:14 im confused tho, based on COMBAT it’s realtime action combat, yes. But you ARE still a character within a story, playing his story, so it is still role playing… Tho i guess those labels don’t mean the literal things anymore.
at this point, what is the definition of “RPG” anymore? if it’s not bare bone “you are playing a role/character within a story/world” then i don’t know what is.
Your reviews have become increasingly more self-contradicting, inconsistent and nonsensical in recent times.
It seems to me they should’ve named this game something else. It seems a far cry away from what makes “Final Fantasy”. No RPG elements, no team, only human characters, no exploration.
I don’t understand how it is possible to say that the script of FF 16 is well written when the whole story is full of holes and poorly written characters and inconsistencies even in the rules, you have to be really blind not to notice these things as usual you always dwell on the surface of things but don’t dig deep.
I am 43 hours into the game, and that’s about 70% complete. And I am completing 100%. The more I play, the lower my review score keeps getting. After beating Titan, my score dives even lower. It’s supposed to be a spectacle but it’s just a lot of fast cuts and nonsense attacks, things flying everywhere that doesn’t actually make any damn sense. Trying to copy God of War just to be big in scale? I don’t get it. When it plays out like crap, who gives a damn. Life to the empires are all about the crystals, but when they “vanish” no time is spent on it. The foundation of the world is irrelevant. It’s baffling. Summon fights are one of the worst things in this game. They clearly had no idea what to do with them. And to make it worse, limit breaks are dead. This game isn’t an RPG at all. I keep thinking that me going out and farming, leveling up, and looking at every corner of each map will pay off in any way. But it hasn’t. I’m not having much fun anymore. I started to skip conversations from my side quest people just yesterday. Nothing interesting happens, nor do you get anything interesting. S rank hunt? Easy and I didn’t get anything. I hope there is something more before the journey ends.
There are a million games like Final Fantasy 16, but before there were almost no games like it prior to even FF13 (which was bad). They just keep changing FF into what they think will sell, not make it to what FF actually means and having people want what FF they make. Nintendo doesn’t change their games at all, not Zelda, not Pokemon and they don’t give a damn. You put out a game that is fun, and what do you know? People will buy it and enjoy it even if the game direction isn’t what is mainstream or deemed the best route. You will find it interesting what people will gravitate towards. Final Fantasy has always been about heavy RPG elements. It’s not about turn based combat like FFX, or ATB. Variations of gameplay. It’s about the entire package. The RPG aspect of those identities is much larger. FF16 so far, 43 hours into it has thrown it all away.
Who told these guys we want Final Fantasy to not be an RPG game anymore? Who says that we and younger kids whom are the “future” want instant gratifying games where you just hit everything? Why hasn’t anyone been paying attention to actual trends. Final Fantasy doesn’t need to follow a trend. It is a trend. It’s chasing games that have two or three entries max and then die off. Final Fantasy used to be about creating what they dreamed of, what didn’t exist. Now they are chasing what’s already there. Devil May Cry? Bayonetta? These bomb games are the sales that they are chasing? It doesn’t make any sense to me.
My rating of FF16 right now.
Graphics 9/10
Dialogue 7/10
Combat 4/10
Story 7/10
Systems 2/10
Character Design 5/10
World Design 8/10
Extra Content 2/10
Overall – 7/10
Gotta be honest, this still looks awesome. Might pick it up : )
I haven’t play much JRPG but I prefer combat in Tale of Arise, which I just finished recently, than in FF16. But the story is quite good so far even though characters are little bit lacking.
Can you skip all the side quests and just push the main story?
You are so wrong about this. The combat is meant to be like a sandbox where you have fun. You can use whatever tools you want.
Also, you said the game isn’t funny? There were heaps of funny interactions! I think it did well to inject moments of levity into a serious story without losing the overall tone.
You are wrong Shillup and if I was to see you IRL I would challenge you to a breakdance battle on the spot.
the funny thing with 16 is this. its similar to other mainline ff titles like 10 for example, where it has linear zones. until you unlock an airship to then travel to them as you wish. then it becomes open world with zones.
Okay so here is a piss take , never would have dreamed to put Stranger Paradise against a main line title but they are both action games so its fair in my eyes. that game had a party system even it didnt needed one, it had items galor(no wonder with the Nioh template) and the story was brilliant …jk
the world was also very bland but running around was mostly rewarding in terms of loot, it has the same break system but the enemys had elemental and class weaknesses pierce slash magic etc. hell that game isnt even good for an arpg but from that angle it offers more then FF16 seems to do other then story and stunning graphics/presentation.
34:16 you may feel this way, but saying that everyone will is big mistake, because its clearly not true.
30:53 it would be just too much. Abilities itself on mc are a lot.
29:04 considering that it was made by person that did Devil May Cry 5 – not surprising. DMC 5 combat is amazing, looks cool and etc, but game itself is really easy on any difficulty unless you play in one hit 1 kill game mode.
I don’t know how he could say players wouldn’t get into games with turn based combat when Dragon Quest is literally a thing and is still insanely popular.
Im really happy they made this shift. FF 7 remake has amazing story and etc, but im not a fan of combat. FF 16 gives me amazing combat together with great story.
just clicked on video, just wanted to say I miss when FF was a turn based game, I enjoy that vibe more. however I do not hate a game for changing, I simply do not purchase it, voice my frustration, and move on. the game looks amazing, just not my kind of game.
This is a pretty bad take.
This coming from the guy who liked Death Stranding lol
Yeah, I’m not gonna lie. FF16 is basically just a single player expansion for FF14, in terms of structure, storytelling style, etc. It mostly works, but it’s got a number of pacing issues, both in terms of itemization and narrative, and that drags down the experience quite a bit. I had a ton of fun and blitz through the game over the course of like three days, doing all of the side content, and I thoroughly enjoyed it, but there’s absolutely some rough moments where the pacing is all kinds of out of whack. I pushed through it though, cuz while it was a slog at times, it was still fun to engage with and play the damn game.
And then I finished the game and wanted to slap Yoshi-P. I mostly really like the ending, but there’s one particular element of it that drives me up the goddamn wall. Literally the only comparison to it I can think of is Mass Effect 3 and the god-awful star child nonsense. It’s about as tonally and thematically consistent with the rest of the game, and it really killed an otherwise exceptional experience.
So it was another game that trying to please the American audience?
Watching this review makes me appreciate Tales of Arise even more. Now I can’t help but imagine how much more mind blowing FFXVI would have been if it incorporated more if it’s past history even if modified somewhat in this game. I expected more.
Truer words couldnt be said better.
If you dont enjoy the story or clive.. your not going to enjoy the game period because thats the whole game.
Sounds like Witcher 3
At this point if they want to make a fucking movie… just make a movie(they’ve done it several times before). Don’t jerk me around trying to disguise it as a game. It’s almost as bad as when devs try and hide a casino and pass it off as a game, but not quite as predator obviously.
Couldn’t agree more with everything you’ve said. I just finished FF16 today, having completed all the side quests and hunt marks and crafting all the best gear and it left me feeling hollow, like I had beaten just any generic action game with a medieval fantasy coat of paint. It didn’t feel like a Final Fantasy game, and that sucks. Cheers for the video, great work as always
Kids won’t like turn based …. stares in Persona, stares in xenoblade, stares in octopath, stares in DragonQuest, stares in Like a Dragon.
If anything turn based games are MORE POPULAR now than they’ve ever been, there are just fewer of them. Devs are just refusing to make them to try and chase that ADD audience who will never appreciate anything beyond the flavor of the week anyway. Sure I guess they are sales, but I guarantee that almost none of them will still be talking about, let alone playing these games in a decade like some of the other truly great installments in the franchise.
I’m not sure how sad I should feel about the fact that people are making videos on you trying to debunk you when this is clearly the most unfortunate final fantasy game in the series..
Well actually maybe second to 15 but still. Not only is this not final fantasy but it’s a crime against game design and what came before it
+5 damage on new swords is so true lol. So pointless.
The dislike, lol. FF fans or should i say Yoshi-P fans, are malding because someone hate the thing that they loved, even though the criticism is extremely valid. You guys are pathetic.
This review was 100% what I was thinking. This was going to be my game of the year. But now it’s like a 5.5/10. 15 minutes of SUPERB story and cutscenes, followed by hours of dull, pointless A->B traversing. No status effects. No minigames. Hunts are boring. More linear than FFXIII. Basically no weapons or armour. Pointless accessories. And the EASIEST game I have ever played. Each battle is like 10 seconds. But good cutscenes though.
Typical hate a game to be different😂😂😂😂 jesus
FF9 remake with graphics only would be peak ❤
It’s laughable that you just had to diss Stormblood when it it really is better than HW. In fact when the HW team was announced to be in charge of XVI I was already worried. All of HWs flaws translated into XVI. They only care about “epic” “memorable” moments. But everything else falls apart. Story pacing issues, lack of focus on minor characters, superficial/bland villains. This ALL translated into XVI. Superficial, cinematic and flashy moments with a weak foundation. It’s because of the overatedness of HW that XVI became so meh. Because HW was all flashy, cinematic moments but weak throughout. Same with XVI. 🤡🤡
I have said it for years. Heavensward is disgustingly overrated. So when I saw that the team behind HW was going to be in charge of XVI I was already worried. And now it shows. Based on my analysis of this team they care for “epic” “high” points but disregard foundations. HW is full of this. High, epic memorable moments sure. But the story is rushed, villains superficial and barely involved, many characters get sidelined in terms of story, etc.
This ALL translated into XVI. A superficial, hollow story that feels disjointed and had poor pacing BUT look at the epic highs and the memorable cinematic moments. You can literally see it in both XIV: HW and XVI. XIV doesn’t get truly good until StB–>EW
I love the series, love XIV and gave it a chance and 100%’ed it. This is all spot on and a strong first half descends to a deeply mediocre second half feeling like the worst filler of fable, the witcher and dragon age with the most barebones villains. It feels undercooked and closer to something like last remnant or infinite undiscovery than final fantasy. The credits rolled and i didnt feel like i was going to miss the characters and world like 1-10 or norvrant and eorzea. It was just done and i loaded up XIV to go to my weekly tomegrind instead. Its better than XV but thats a very low bar. Ulimately i dont think its going to stand the test of time when its graphics age.
Just a reminder SkillUp doesn’t like the gameplay of any of the Last of US and doesn’t like Doom Eternal as much as the older ones. I would take his opinion with a grain of salt.
75 percent cutscene heelllll no ain’t worth 70 dollars also xenoblade 3 is wayyyyer better then ff16 in my opinion I have more then 100 hrs in xenoblade 3 I haven’t even beat the game yet
That’s not Final Fantasy,
that’s Devil May Cry.
It’s definitely a dated feeling game especially in some aspects – like accepting/completing sidequests pausing the game every time to show “Quest Accepted” and “Quest Complete”. The menu design feels clunky. They tried to blend what feels like most live-service action games use these days (cursor moved with the left-stick) while giving the option for diagonal arrow controls to sift thru options (my preferred method of navigation). It just feels like they had several different ideas for this one. My biggest gripe is story pacing. And I won’t get into why to save spoilers…
Stop apologizing or qualifying your dislike of lame games.
after 100% this game, I can agree that at least 80% of the Side Quests could be removed and the game would 100% BE BETTER. Theirs so much back tracking and endless chatter about nothing just to go back to somewhere you’ve already been and interact with an object. (Their are a few genuinely good Side quests as well)
My other problem(That I noticed lots of reviewers dont mention) is that I was expecting the Combat to be on par with Devil May Cry, but this game was Way too easy even playing on combat focused mode & you dont get to play Final Fantasy mode until you beat the Main Story first. But even then If you were able to just play Final Fantasy Mode from the beginning the combat doesnt really have much depth to it. The combat is essentially “STAGGER the Enemy”, “DO BIG DAMAGE” and rinse and repeat. it also sucks that youre locked to only 3 Eikons at once rather having FULL ACCESS to every EIKON like how Dante can have full access to every weapon once unlocked.
I get having the Full access to every Eikons ability at once could just melt the entire game but it would be nice to even just have access to each Eikon Ability like Titan Parry and Shiva Permafrost , Phoenix teliport etc.
I wish like you mentioned in the video they had Elemental weakness in this game like fire damage,frost damage, etc. It would Definitely make it more “Final Fantasy”. I feel like this game Suffers what Resident Evil 6 Suffered from where they were too afraid to lean too far into 1 genre so they just did a “Middle Ground” which in turn makes it not good for anyone
It’s almost funny to me that Yoshi-P previously stated (to SkillUp specifically even) that their team didn’t really like the term JRPG for a number of reasons, one of them being they don’t think of their games as just fitting into a simple catch-all category. They just make the games they want to make and play. And yet most of the criticisms in this review are “This action game isn’t an RPG enough”. I gotta wonder if SkillUp really understood what Yoshi-P was trying to say in his own interview with the guy.
Kind of astonishing how much of this critique applies to Ragnarok but Ragnarok received such a positive review.
It’s so funny, I agree with 99% of everything you said, except for the part that I ABSOLUTELY FREAKING LOVE this game.
I think you should review the game as it was intended.. chapter 1 in a new book. Because thats what it is. This game is leaving old fans behind and trying to find new ones and there is nothing wrong with it.
Thought your review might be hyper critical as I wanted to love this game so much after enjoying the demo. You’ve nailed it once again. I find the game a slog to play, I’ll finish it, but not because I’m enjoying it. Well done for not following the crowd.
Crossing genres and worshipping Game of Thrones is not innovation.
The pacing has pretty much ruined the game for me. There’s a lot of little things I can overlook, but when the game feels like it’s constantly stalling my progress for the sake of reaching some arbitrary length quota, I’m out. I had the same issue with FF7R, pushed through to the end of the game, and didn’t feel like it was worth it at all
The style of combat was racking my brain but it feels like a tweaked/ patched up version of dragons dogma
Replaces stamina system with spell retimes
Torgal: simplified pawn system
Hold trigger button to select special moves
Upgradable moves
Replaces hybrid classes with eikons
I want dd2 so badly
Great review. You’ve got good speaking skills, your speech doesnt seem fake and its kinda interesting.
As a party system lover, I’m glad you pointed it out. I miss classic FF gameplay. But those cutscenes, the lore, the story looks very appealing.
Pretty spot on. I think you’re burying the lede a bit by saying that the “sidequests” are where the MMO filler lies. Between every fun set piece mission, there’s hours of mandatory MMO quests along the main quest line. If I could skip that stuff and just play the big missions, I’d love this game. FFXVI is a 10-hour God of War 3 trapped inside a a dull, protracted MMO fetch quest.
I loved previous FF games. The analogy that comes to mind for FF16 is similar to an extremely sexy Insta-thot. Pretty to look at and you have fun with her initially, but nothing more to offer after that first time. Nothing of substance upstairs, no depth, no brains needed for any strategic play. Oh well. Even the beautiful cutscenes were just too zoomed in and felt like it was on fast forward most of the time. It is unfortunate because it feels like all that potential to expand was ultimately wasted in the end.
What the hell did you do that Chocobo at 24:27?
I have never played such a freaking no effort no skill required game.
I’ve been watching a streamer who is basically a giga fan of the FF series, name’s PremierTwo, or for those who know him we call him Pete. He has basically played every game, and i mean LITERALLY EVERY SINGLE ONE, his favorite as he said is tactics, which is kinda based, because it was my entry game into the series as well and that game is incredible. And to be perfectly honest, he had a few gripes with it, and still has because he’s still playing through it on twitch, like how the side quests are in fact what FF14 has, go to place, click on thing, deliver said thing, done. However he’s been loving the game, and as he progresses he tells his own tales of how many an old thing he recognizes in this game from older FF titles, like the Nefarious Monsters system from FF11(i think?) and such.
Basically, as the reviewer here said at the very start of the video, go try it out for yourself, instead of listening to a random guy on the internet who might even be biased for all you know. If you own a PS5 that is, because I’m personally in the camp that buying a hella expensive magic box from the wizard Sony only to play one game is stupid. Much rather wait the 6 month exclusive deal out and play it on PC.
IMO this games been very epic so far. The combat, graphics, environmental design, and music are all hitting. As someone whose played nearly all the PS5 and upgraded PS4 exclusives i have to say this game surpasses titles like Ragnarok and Rift Apart. If you’re looking for an epic single player action game check this one out.
I appreciate you sharing your honest opinion, I have no stakes in this as I don’t really play FF games nor do I dislike them, I’m just neutral, I just like when critics aren’t afraid to go against the grain if they feel so and explain themselves well. (ofc. this excludes some of the “critics” that have no idea what they’re talking about)
I have an admission to make. 40 hrs in and I’m bored. It’s true the pacing burned me out. I decided I’ll take a break by playing sth else from my back log and chose Bloodborne, now I’m probably never going back to final fantasy 16. I really like it at first but now that I made the mistake of stopping and playing Bloodborne, I find myself playing a far more engaging and superior game on all fronts. So yeah even tho Skill Up exaggerates the bad in this video, I’ve finally come to see the shit side of this game as well and now I’m playing sth else and not even thinking about ff16
You haven’t missed this hard since tlou 2 review
Ralph Respectfully I don’t agree with this review. The combat is far more interesting you paint it. The side missions get far more deeper as you progress and really build out the people and world. Gear reminds me like nier in terms of depth. Also the chocobo saves you so much damn time lmao especially doing hunts. I always respect your reviews and criticism but this one just felt you wanted another ff7r game than a new take on the franchise. I love ff and enjoyed all the different entries into the game. They always try something new. I’m not being OMG YOUR WRONG BRO, I just didn’t agree with alot of what you said in the review.
All the autistic screeching about this video makes me believe more than ever that we’re living in Idiocracy. We live in an age of blind corporate allegiance and lowest common denominator marketing.
At least they’re not selling noodles and camping gear this time.
I wish i didnt agree with some of the points that you made. But i do. Fortunately, i still find the game very fun.
“there are boring zones like grass zone and desert zone” this man thinks remnant is a good game, the definition of phoned in lazy areas
Keep spitting facts bro this game straight ass
It’s sad you have to add a disclaimer to prevent people getting pissed at your subjective opinion of the game. Review score police (and tribal fanboys generally) are a blight to the gaming community.
Love this game, don’t care if it’s different than games from 15 years ago. That shouldn’t matter in a review.
37:00
The game actually never hits 4K in either mode, it’s very obvious when pre-rendered cutscenes that are actually in 4K start playing at different point in the game. It’s probably maxing out at 1440p at best.
I imagine new+ we will see a lot more use of it’s systems. It really hard to gauge how good a FF base on one playthrough. I don’t remember any fight being challenging in FF remake until hard-mode. It is very dated. If you were looking for the NEXT GEN FF, I don’t know if this is it but it’s still one of the best in the series.
Idk why we are suprised that the action combat game turned out to be an action combat game and not an RPG. FF hasn’t been turnbased since 10 and that was 22 years ago. Also shit on parts here whereas in the FF7 remake review u said it was fine or not that bad. I do agree with a few things tho but still…
Yoshi-P advertised and said time and time again that and I quote “This game is gonna be more Hack and Slash,Action Packed,High Octane,Single Character focused game with several massive set pieces that’ll make you go wow and It’ll have some lite RPG elements and won’t have any controllable party members.”
People’s Critic :- This game has bare bones RPG elements and it doesn’t have a party system hence forth the game isn’t a FF game.
I am sorry,but i feel like it’s less of the game’s fault but more of the Player’s fault for having FALSE expectations for a game that’s clearly taken a huge risk by advertising what it is gonna be like and it delivered exactly as promised.
SKill Up? More like, Boomer Up amiritguys?
the fact that ff4, ff6 and ff9 is still the best ff say a lot about newer ff. make ff great again
kid these days wont play turn based game? bullshit. look at how much revenue the turn based mobile gacha game got.
You know what would be great? If they stop making crap stories and just REMAKE FF TACTICS!!!!
I want to believe this review will be looked back on as the bellwether, the thing that made SE rethink the destructive philosophy they’ve been using as their creative guide since Sakaguchi left the company. Trend chasing.
But I’m an optimist.
They should be looking to make people feel what the fans of the series have felt for decades instead of worrying about drawing people in with out-of-touch design choices. There should be more customization, more strategy, more exploration, more choice, more RPG in the future entries of this franchise. Not less. If they want to follow a trend, follow that one. All the games kicking their butts in sales have opened up their games, allowed for more freedom. But FF, the one game where such a thing makes sense? No. Let’s make a game modeled after a game from the mid 2000s that didn’t sell as much.
Enough boy bands and edginess. Enough trying to put advent children in a game. Enough failed attempts at trying to recapture the magic of older games while doing nothing that created the magic to begin with.
I really don’t understand all the dislikes. Why? The guy gives a very honest and objective review, so even if you don’t agree on some (or all points), why would you go as far as to down-vote it?
I disagree with your take on not hoping this is the future for the Final fantasy franchise. They are daring to innovate and move on from the old style turn based RPG to an action combat which worked. I hope their great sales number shows their gamble worked
FFX is the best last FF.
Ralph needed to give FF16 a negative review after giving TOTK a positive review to avoid been yelled by Zelda fan boys.
Good review.
Holyshit. I have been fighting over blind fans on Twitter saying the sane points you brought up and just discovered rhis review. I feel relieved now that someone with reach brought these points forward.
YOSHI P ONLY KNOWS HOW TO DESIGN AN MMORPG MAIN SCENARIO QUESTS, AND HE THINKS THAT IS FUN. FF16 IS JUST THAT. A STUPID HOLLOW MSQ
Failed chance for square to just make a new IP.
How can you praise Final Fantasy games for taking risks and changing between titles and then chastise FF16 for taking risks and changing things between titles, all in the same breath…
Respectfully, you have no idea what you’re talking about.
this game’s environment is really boring
skillup once again tell it as how he really felt, almost every other youtubers just repeat what most other people said.
As a person absolutely infatuated with the story and combat, and that carries my love of the game, I do feel discouraged from actually exploring the world. Despite my feelings, your explanation of the drawbacks of the game are valid.
Still, I expect this game is GOTY
First of all, thank you for reviewing this game. Sad that u didnt enjoy this but i respect ur opinion. Last night i just reached the final boss in my first playthrough. Loving this game so far! But after watching this, i completely agree with most of what you said… The lack of customization, weapon transmog, elemental weaknesses, party member, etc really sucks. As for the cutscenes, as for me i really love those tho’ especially the flashy battle scenes (compare to what we got in XV gosh what a bummer). OST is a godsent!!
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ps mild spoiler : Bahamut boss fight and his theme is my fave ost in the game! 😀
❤
I do appreciate your perspective, but I must say that the cutscenes are well worth the price of admission. And the gameplay is so fun and the combos are so cool to explore that I don’t really care that it’s repetitive. I’m glad I watched your review before playing because it’s actually made me appreciate the good parts that much more.
Ugh thanks for this review. I was on the fence about getting it but now I know if I wanted to watch a final fantasy movie I’ll watch one of the final fantasy movies.
The real problem here is he designed the game for zoomers who dont even play this style of game to begin with. Players who cant “wait” before they act. Terrible.
Never played, could be willing to try the older games but not whatever this is supposed to be.
As someone who has absolutely loved every minute of this game, I agree with most of what is said here. The RPG elements are just bolted on the side adding nothing to what’s there, essentially existing just to say they included RPG elements. The game is very linear and I was personally surprised to hear Skillup even call the slightly larger areas “semi open-world” because even that sounds like a stretch. I think that if you are disappointed by FFXVI because it’s not an RPG, because it’s too cut scene heavy, and in many ways just doesn’t feel like Final Fantasy, I 100% respect that. I have had an amazing time because I love all the cut scenes, I enjoy the story and characters, and have a great time with the combat. While I might nitpick or disagree with some of the points made here (I think he’s very reductive of combat, and I found a lot of humorous moments etc.), FFXVI is ultimately a narrative character action game that abandons all but a couple of core Final Fantasy elements (all of which are exclusive story or world) and it would be a better game had it leaned into this fact and dropped any pretense of delivering an RPG that would satisfy veterans of the franchise. They should have been honest and gone 100% in this bold new direction, instead of making a half-ass attempt to say “but it’s still an rpg”.
FF16 has a few merits and many flaws. To me it has two major flaws:
1) The biggest flaw, by far, is the story. It’s the hybrid of a much inferior version of GoT and a bad shounen manga story. It pretends to be a serious, mature story early on by imitating GoT but later reveals itself to be a hilariously boring and pretentious story of “free will vs no free will”. This theme is completely pointless when you realize you can’t not have free will and it’s just an absurdly barren version of Buddhism’s criticism on desire. Two exceptionally disappointing moments are the revelation of Joshua being alive (b/c his death is the emotional climax, and really the only death w/ good build-up in the game) and death of Anabella, which is more funny than tragic.
2) Quick time event. It’s cancer. It only distracts players from focusing on the cutscenes and dumbs down gameplay to the lowest possible degree.
Shit man – honestly thank god for your review. Hits everything that I felt.
Like why not just take what makes FF14 amazing and then just expand on that? Playing the game as a classic White mage? Black mage? Even if it was DMC style, to see these classic jobs remastered with choosable skills, and I dunno a combat system that allowed tanks and healers could have been fun and not far off the mark for this team. Regardless – I think it just shows that Square Enix is so far out to lunch with not only their franchise but with people who play their games.
Also if this is medieval Europe where are archers or bows? Lol
A Final Fantasy that the RPG elements have been ripped out and a party system that could have been more, yep I agree with Skill ups take on this, but since ive already started halfway in the game might as well enjoy it. Such a shame that i could not control Cid or Jill with the DMC battle system I could go Triple SSS crazy if we can control all 3 Characters on the fly
I like that this is not a close minded review and tries to be rational.some of the reasos that male this dude dont like the game are some of the reasons i will give it a try. For examply not being a party based combat or being able to pause mid fight
based take
When I started the game, I was like “I don’t agree with SkillUp at all”…
Now I’ve finished the game – “Dude is 100% spot on”.
I don’t know why but when I got through half of the game I enjoyed it, Second half, got repetetive, uninspired, less cinematic, story started dragging on, pacing was awful and when I heard “Our Choice” every 10 seconds, I wanted to turn off the game.
Combat is so barebone that I’m shocked that it comes from the same guy that made Devil May Cry combat… That ability spamming reminded me of Babylon’s Fall.
When I attacked Fireball with Fire I was shocked it deals damage… How is this a final fantasy game…
Omg I couldn’t agree more. I feel exactly the same way
I have to agree with most of the criticism, and I’m a little surprised there’s been as much positivity about the game overall. Because boy is FF 16 quite the mixed bag. A lot of highs and a lot of lows. Not sure how I’d rate it, there’s a lot I really love and a lot that I hate or was otherwise disappointed by. For the most part I loved the main story and cutscenes (at least the main story ones), up until the last little bit of the finale. No spoilers but I felt the last few missions kinda betrayed what it felt the whole story was going for message wise and just didn’t land well for me. There is a lack of enemy variety, especially when you get to a new open area that’s a totally different biome and there’s just the same stuff running around. I also agree about some of the stuff you brought up about the party, and the abilities. Also, I’ve done most of the sidequests and boy are most pretty terrible. I get wanting to have something to do to endure the player to the hideaway but holy shit there’s so many and so many are monotonous fetch quests. If that, one I just ran around and talked to people. Dont get me wrong they’re not all bad, some are pretty great but most lean on the side of awful. There are a bunch of odd design choices that drag the game down, some of that dated design you mentioned. I dont know, maybe some things won’t bug me as much over time, and I probably would have enjoyed it more if the side quests weren’t there at all. Because again, the combat is fun and the main story is mostly incredible so hopefully that’s what I’ll remember and not all the bad stuff.
This game its amazing
BEST FF 16 REVIEW!
My guy got so much hate but was 10000% correct on everything he said
As a Kingdom Hearts kid and my favorite FF being XII (outside of 14) Xvi slots just right in to what I like.
And in my opinion long running game franchises should be allowed to change and evolve overtime. FF has been turn based for almost 30 years and had amazing titles during that time. And they have the right to try something new.
But to agree the swings between the highs and lows both in story and questing are extreme and lacking. But overall im still enjoying it.
Started playing and so far i find myself bored out of my mine watching the cutscenes! Not that they arent good they are over the top and a huge spectacle! ITS JUST i wanna play! The cutscenes take up so much time i find myself bored and falling asleep. By the time i can play again im sleepy and have to take a break!
I finished star wars survivor and that game let you play while they talked!
The game seriously does halt when there are cutscenes!
Unfortunately i may not finish because of this! I paid for a game not a movie!
Just my opinion. This review nails how i feel about Ff16.
Every game wanna be dark souls or call of duty!
Ff16 is a game with fun battles but everything has been done better!
Get your popcorn! You gonna need it fir all the cutscenes
Agree with everything, with the exception that I find the combat laughably easy. Attacks that you have to dodge are telegraphed for an eternity. If God of War gives you, say, 500ms to react, FF16 hands you 3 full seconds, often making you dodge too early instead of too late. It’s crazy-making. Like an action game for 6-year olds attached to a very adult story. I can’t stop making comparisons to God of War when I play it, and none of them are favorable for FF16.
I get your points but not recommending it to your viewers is CRAZY
just got finished seeing plenty of Combo Mads… lmfao
They likely gathered data from previous ff iterations where online data told them already whether turn based or action based options were selected.
That said I want a real time FF.
Turn based shit sucks.
Bravely default is about the only one that did it right in the last score
I’ll say, I love this game and enjoy but skill up is right. Even though I enjoy it and love it I can say there is a hell of a lot missing that takes away from it being a final fantasy game. You could essentially skin these into Devil May cry and it’s the same thing but with final fantasy tones. Which I love but can’t deny skillup is right.
as much as i like the game. it does give me concerns for the future because there is a genuine win button. i have not gotten into hard mode yet but i am guessing it is available in hard mode too. it is trying hard to appeal to everyone and as a result i am worried it will not appeal to anyway if it continues like this. Rewards aren’t very good and it feel the “rpg” elements are bare bones and just there because well its an rpg.
Most of your critiques are not of the game but what the game is not.
I have to say I’m disappointed for you that this was your takeaway from this game. Calling it just another action game is just bizarre, I have never seen anything like it.
I find it quite sad that a fan of a franchise as impactful as Final Fantasy limits their view of the franchise to being like what they played before. This series has always innovated and become something new. Just because its not what it used to be doesnt make it bad. Final Fantasy is so many things to so many people, to act like this game is not Final Fantasy anymore just because it doesnt have turn based combat and an open world feels nieve.
What about the music? What about the characters? What about the worlds? What about the sense of exploration and adventure (youve gotta be kidding as a reviewer if you think you can only achieve this with an open world) What about that type of writing, that type of storytelling that you only get from a Final Fantasy game? Seems silly and rather close minded to willingly ignore the rest of what made this franchise so great that they absolutely mastered here all because its not what it used to be.
Final Fantasy will exist in another 20 years when we’re on the PS9 or whatever and it will be all of those things and more. It wont have turn based combat though and you’re really gunna need to get used to that by now because its been about 20 years since theyve used it 🤦♂️ and I really dont see them bringing it back anytime soon.
Dirge of Cerberus was garbage. Nobody wanted an ARPG. That doesn’t mean it’s not a good game. It’s just not FF. 🤷🏻♂️ If I want an ARPG I’ll play God of War or Devil May Cry. I wanted a single player version of 14/12. I wanted character classes like FFT. All this “we need to evolve” ignores the success of EVERY OTHER RPG. Just look at OCTOPATH. FF15 was trash and they should of left that style of combat behind.
I was hoping for your take to persuade me, but you confirmed everything I feared from watching the promotions. Glad to save $70.
I started the game with similar sentiments, the first act was a little hard to get into, it’s a slow burner, but the end of the act, once I got there, paid off. Cid being the main reason, I was slow to take to him but before I knew it I really cared for him. Jill annoyed me though, she feels like an underdeveloped character, she’s just kinda there. Same for our doggie. The second act stepped it up, the other characters become more relevant. Once the world opens up more, I realised the game designers were dishing out to us slowly to take in the cultural differences between the different nations.
I also love the throwbacks to other games, to me it’s like a mix of final fantasy I, III, IV, VI, X and XII. The bareness of the world makes me feel like it’s a prequel to the whole series, which is why there are so few magic users in the world and why the summons are so well known to the public. It makes me create my own head cannon on the timeline of how all the games are connected someway.
The third act is the most final fantasy, where having the world and side quests opened up, and we get more allies which is nice.
I do agree that the level and damage outputs are a bit off putting though.
Whoa this was not what I expected!
So glad I didn’t pay full price for this, maybe I will play it one day when it is on sale. But more than likely I will just watch the story on YouTube. I can get 75% of the experience through a let’s play 😂
So Final Fantasy mode doesn’t count as endgame?
Kinda funny that you’re comparing the endgame of an MMO to a SINGLE-player game
Thank you. Excellent review!!
I love the game, but I 100% agree on your statement that this is NOT an RPG.
I am glad Yoshi P, an old man who wears leather jackets and metal rings to try and appear young and hip, is able to tell me, an older gamer, who has played all the FF franchise games what i like and what will sell. This was the worst FF game ever made. It is a very good dark souls game on Final Fantasy difficulty. I mean now a days every 12-17 yr old kid has 600$ US sitting around to buy a PS5 and this game. This just shows how out of touch with reality Square-Enix is. Square tweeted today that they sold 3 mil FF 16 copies so it isn’t about making a good game it is about getting people to buy a bad game. Mission accomplished i guess.
Wow, honestly a great review
were you bought or does this video mention how awful this game is?
Just finished the game. The third act basically kinda make this game go from WOW.. this could be game of the year to just okay that’s a good game i guess. The story and characters took a nosedive sadly. Still enjoyed my time tho, combat and boss fight especially.
I went into this game as an action rpg with ‘final fantasy elements’ and not a straight-up final fantasy game. And for that, I was definitely not disappointed.
“No humor in the dialogue” well they were going for a more serious tone like game of thrones
But the game worth playing ❤
Appreciate you giving your honest opinion for a review. I’m pretty sure I would thoroughly enjoy this for the first 10-15 hours, then probably feel bored but push through to finish the story, based on everything I’ve seen. The easy difficulty in particular combined with very little progression is particularly off-putting to me personally.
THANK YOU! You just told everything I was thinking. Apart from few intensely epic moments, the game is just painful to play. Too many uninteresting cutscenes, side quest is dull, epic fights are giant QTE, game feel heavilly outdated and loooooooooong… I bought it D1 full of hope and I am really disapointed. First time I ever fell asleep while playing a game (true story). Particularly loved the quest in Martha’s rest where they loose track of the Bridge guy for 3 days and the poor guy was just 50 meters away attacked by scorpions (3 days and you did not went down that ladder to find him??? :D). Not even talking about the fact taht 3 missing planks on a bridge can paralize a city and a Dominant / God killer character…
6:01 – time of death. At this moment I was thoroughly convinced to just walk away from this title and save my money. Thank you.
no fishing
…
1/10
Definitely love and respect the fact that you opened this video by saying to not worry about what you think about this game. I make gaming videos too (with literally 0.02% of your audience) and I do occasionally worry that people are going to take what I say too seriously, when I’m just giving my honest, thoughtful, highly subjective opinions.
Anyway, I just finished FFXVI and it’s one of the best games I’ve ever played, one of the best FFs I’ve ever played, even. And I love them all. But XVI is now near the top for me. There are some valid complaints to be made, but they’re almost entirely insignificant in my eyes.
Bro I play 21 hours and I deleted the game just as you said in the video I felt no emoción or attachment for any carácter, just 1 character I felt something but they flop on delivery on making me feel something or do something to the story. I just want to give a chance but I felt rob from the Demo. It was sow different wen I play the Demo
Loved the demo so I bought it day one, after 20+ hours into the game I dozed off watching the cutscenes. You do the the same thing over and over for the combat just waiting for the cooldowns and the normal basic attack combos don’t feel satisfying. I returned it
In much the same way you missed the mark on Ghostwire Tokyo, you’ve missed it again with this. Sorry, but you’re just plain wrong. Still love your channel though 😊
Final Fantasy is pulling a Yakuza but in reverse. Yakuza went from an action game to a turn based game, whereas Final Fantasy has gone from turn based to action game.
Welp, now I sorta get why Yoshi acted all skidish around the term J-RPG..
Best game on PS5 so far.
I saw a video comparison of your reviews for FF7R and FF XVI. For the same talking points you are positive for FF7R and negative for FF XVI. So you liked FF7R and didn’t like FF XVI and your bias is showing.
Maybe it’s a good idea to wait on a sale on this one, based on your recommendation. Maybe it will blow me away, because I haven’t had the experiences of AAA that you have definitely had.
Still though, it seems FFXVI is yet again a very divisive game for what it does. Whether story, gameplay, or whathaveyou.
I think this is a very fair and fittingly critical review, but I dont think in a second that the new god of war games are anything close to a positive example of narrative games should be handled. The sony movie games are what started this problem after all.
So what you’re saying is… if it was labeled anything other than ‘Final Fantasy’ you’d like it. Lol
Hmm, seems like lazy development..
Before, there was no feeling of being underwhelmed when you start a new ff game, from 7 to X, then 12.
Here for the blind fanboys crying in this comment section
Thank you or confirming my suspicion that this dmc lite with heavy emphasis on cut scene rather than gameplay story telling and 0 companion(playable or otherwise)
I was considering buying ps 5 just to play this game but now ill check it out when it is released (and discounted) on pc.
So…I initially agreed about the opinion that the side quests are lackluster, but those are mostly early game sidequests. I found rather quickly, however, that I became very emotionally invested in the individual stories of the characters I was aiding. True, the quest activity in and of themselves are nothing special, but when the stories surrounding them are about commanders remorseful of sending people to their possible deaths and healers afraid they might kill those they are trying to save due to lack of confidence, I couldn’t help but feel for everyone I was helping.
Man i literally felt like i was the only one with that opinion coz all i saw was high praises. Game starts crazy good and then just feels like it gets lazier and lazier and lazier. I actually got pissed at the sometimes illogical decisions ore behaviors of the main character. Ending scene was nice tho, classic FF ending. Maybe I’m just not a fan of hyper politics focused stories or super cookie cutter hero characters or yes-man sidecharacters that have 0 clash or disagreement with the main character. Overall worth a shot though, I think of it as a decent action game with a Final Fantasy skin.
Man….. this game really disappointed me…. Game ending? Sucked…. Been playing since 87 on the original. Was so stoked for this, but I have to agree with many of your points. This just feels….off…. I doubt I’ll ever play this one again. I will not buy this kind of FF again either.
Best storyline in the franchise by far. Theirs plenty of turn base games around.
It’s not your take that will stop me experiencing it, it’s PlayStations stupid ass exclusively. Jim Ryan deserve a hernia that selfish prick.
This amazing game with barely any bugs sold 3 million already and is the fastest selling PS5 exclusive, Skillup would rather shill the bugfest known as Cyberpunk on release though lmao
So… this should have just been a movie.
“You are just stuck in the past” was told to me many, many times in the past year.
Make a mature, gory, bloody, cyberpunk themed Legend of Zelda, as a first person shooter with shotguns and SMGs, then ask what Zelda fans think about it!
Because of his success with FF14, Yoshi-P has been given too much freedom and it obviously went to his head!
When you flush down 30 years of history down the drain for cheap thrills and a fast cash grab, this will be the result.
Go on, call me old! It won’t change the fact that this will be the most forgettable FF game EVER! No one will talk about this in a month!
I just finished Titan and the part I’m on is the roughest part of the game so far. Writing is abysmal. Fetch quest after fetch quest.
I don’t understand how you can ding this game for the same reasons you loved FF7R. It’s basically the same frame, but better in my opinion. Also I don’t need a sword that has lighting, I have Ramu at my fingertips, I don’t need a weapon with an element on it, I am the element. And being Ifrit fighting Garuda doesn’t get any more Final Fantasy. 😂😂😂
I watched this review before the game released. I’m not done with it yet, but I am pretty obviously closing in on the ending. I think all of your criticisms ring true, but I still find myself liking the game, both for what good things it does accomplish, and also for what it’s trying to be. So far, I give it a 7/10 at best, though the first Act was such a slog that I had to really force myself to continue.
There’s too much for me to get through in a single comment, especially when I mostly just echo your criticisms, albeit with a little more charitability. What sticks out to me the most is the lack of an actual party. It really undercuts just how stellar the performances are and how heartfelt some of the scenes can be, but the fact is that I just don’t really know any of the characters other than Clive. Later side quests have helped to expand on a number of the cast, but the fact remains that the game seems to take for granted that we will care for all these other characters, despite only sharing a sparse handful of interactions with them.
At this point, I don’t know if I’ll bother with New Game+ and Final Fantasy Mode. I don’t know if I can wrestle with the garbage early side quests and barren open world again.
i have not got this game yet and i would say with full confidence final fantasy WAS my favourite RPG, I have played them all from the start until now, i truly enjoy the ATB battle modes the more methodical way of gaming, for me 12 zodiac age was the apex of this franchise not including 14 just the single player experience, i miss the party and the old school mechanics picking skills and the appropriate classes and party members..i do hope the 9 remake is real and they do return to there roots. like you say so eloquently in your review please do not forgot the gamers that have played them from the very start. All three of the 13 games and 15 have made me rethink the necessity of this franchise, again just my opinion in its own way its probably a good game. and perhaps im just to old to appreciate what they create now. I love devil may cry but that’s why i buy that game not final fantasy, i really enjoy the tales of series and i have fallen in and out of love with star ocean, but to see my admiration and want for this franchise slowly be chipped away is a very painful and sad reality..
I think after all the hype people will come to realize you were right about your review. I think people are dazzled by the new gameplay and it may have them blinded to its shortcomings.
It’s pretty clear from most people’s comments about the quests and story in this game that the average gamer doesn’t actually want to be told a meaningful story with realised and human characters.
bring back fishing for god’s sake
Just beat it. Some very memorable moments but way too long, too much filler, dead easy combat and some of the most dog shit story beats in any FF.
The review is bad, but sure as hell is this going to be used as justification and fuel for people just LOOKING for a way to hate. I also disagree hardly with a TON of what you have said. It isn’t that you or fans that have been left behind or FF as a series. Also to limit it to “three things” I think is limited to your personal feelings as take away. To phrase it as “ONLY three things” comes across as a provocative almost for the sake of it. I do not think it is a count against the game either that things like side games or mini games or the like are absent. They extra at best. Card games, sport games, the example you used for Yakuza etc. are kinda filler. They can be good filler, but filler noon the less. View points on the “dour” story is subjective so I will not even bother getting into that. I will say Clive is by far one of the more compelling and interesting character. I feel like you are expecting a little bit more shouting in your face “character” crafting that often labeled as “anime” at least based on example you gave. This game is way more subtle and leaves you to look as body language at times even. I didn’t feel this lop sided game play in terms of progression. It seems the same as just about any other game. You are correct in rewards are thin. Combat I like, it feels good and it plays well. I have yet to play hard modes but I really think this is where the game play will really shine. Normal mode isn’t meant to press that hard. Again a lot of what is described for “depth” just comes across as filler. At least in terms of an action game. The elemental and jobs systems are more well suited for turn based combat where you can reach these interfaces where you have all these spells and things at your fingers. You are right a crafting system is needed. Did we know it was an action game then RPG…Yes. I feel like people where not paying attention. They said as much in game play-showcase, one character controlled, WHO they had design combat, Yohi SAYING it is an action forward game, like did anyone listen? Again I do no think it is a bad review b/c you for sure feel the way you do, but what is sad is your review is not likely to be taken as is, but smashed into other peoples narrative for their own purpose. The game you seem to have wanted or expected is for sure not this game. Which is fine. Though you sell the game short I think b/c of your disappointment then the reality of the game.
It’s kind of sad that God of War has a better elemental damage system than FFXVI. Also, it seems like a missed opportunity to not have access to the various Eikon abilities be tied to recruiting their wielder into your party. I think that would have gone a long way towards incorporating a meaningful party mechanic into FFXVI.
I watched this when I was halfway through the game and it perfectly mirrored my thoughts at the time, as the middle section of the game is so heavy on sidequest-style main story missions. However, the final third of the game’s story missions really brought me back, and I had a blast with the final 2 eikons. I do wish there was more to do and discover, but theres no denying that, for me, the story came together so well by the end, and made me very emotional. The low parts have faded to the back of my mind. Final Fantasy is so back.
I couldn’t agree more.
Everyone’s been looking at me like I have a second head when I say I don’t like it and don’t want to see the franchise continue like this.
Wish I’d watched this before buying it, but I was so hyped after the demo I was trying to avoid spoilers. It’s fine that it’s an action game now but all the other stuff isn’t done well.
For all the people saying “he’s just saying his opinion”
go back to his FF7R review and comeback and tell me how hypocritical it is
also this man really doesnt know how to use heatwave properly lmfao
This is 1100000% exactly how i feel about this game. I just finished it and you seriously hit every single point that i had a problem with perfectly. People of the internet arent being real about how they are experiencing this game.
Good review. Taking the RPG out of a FF game is a travesty.
No matter how divisive this review may be, I didn’t even intend to watch it before (after all I can’t even play this game – yet), I cannot express how much this might be one of, if not the best review I’ve ever seen on YouTube.
This is such a well made video that I think it is everything anyone would ever want from a (Spoiler-free) review, so much so that to me it feels like it’s 30 minutes shorter than it actually is. I don’t think I can ever say that I have actually gotten chills on a goddamn review before, but I can now.
Amazing, amazing job from Skill Up and the editors Austin / Stu, whichever one edited this one – or both, because this is such a good video, that no matter how you feel about the game, it delivered us such a great, in depth review, that I can only hope to see more great videos like this one from this channel in the future.
Thank you Skill Up for being, in my opinion, the best reviewer on the internet & I hope you reach that magic number soon.
and no I am not a shill, it’s just that good
Mr. Yoshi-P Saying Kids Wouldn’t Like Turn Based Combat Is The Equivalent Of Saying Kids Don’t Like Playing Chess… 😮 Because That’s Basically What Turn Based Combat Is.
Could’ve swore you were describing a large number of the Final Fantasy games when you were talking about itemization/progression.
For me I want the majority of a video game to be me actually playing the game and not watching a show, if I wanted to do that I’d watch a film. I don’t mind some cut scenes but its getting ridiculous when we have more of them than actual gameplay, sadly this seems to be coming more common in recent times and whenever I hear this to be the the case in a game I’m out as its not why I buy video games.
I haven’t play the game yet but from this, I can see that I won’t like it as a FF game (party/RPG) but more like DMC type of games which is fine but it is such a shame.
Thanks for the amazing review. finally someone who tells some facts instead of fangirling. well this game has been released and done with. I’m skipping both this and FF7 remake games, its just not for me I know I’m not gonna like them. it feels like you order a pizza and they bring you a spaghetti and INSIST that its a pizza. I hope they give the next FF game to a team that understands what a FF game is. I hate it when devs sacrifice everything for story. its a GAME and GAMEPLAY must be the priority always. FF is a RPG series that is kind of close to D&D in its rules and gameplay. I for one am a huge fan of the team behind octopath traveler and triangle strategy. that team with hiroyuki ito san’s leadership can create a REAL modern FF game. I really want to see what that team can do with all the budget that was wasted on FF16 for making 50% of the game forced playable cutscenes aka QTEs with almost no RP mechanics in the game. I miss worlds like FF5’s world that you start your adventure on foot then get a ship then a submarine then an airship and after that an airship that flies higher than before to reach new areas while also unlocking diverse jobs and abilities that are connected to the world for its gameplay like blue mage or geomancer or beastmaster…monsters used to be memorable for their strength and weaknesses now all of them are forgettable. I love all FF games from 1 to 9 and also 11. I hope with FF17 they make a modern FF that is close to those games in terms of party management, RP mechanics, world design and exploration.
Skillup I challenge you to go watch your FF7R review and then come back and rewatch this review. It seems like this review is done in bad faith and you praise a lot of the things in FF7 that are apparently an issue in this game. A little bit of inconsistency.
game is super boring. The interesting story parts are way too infrequent before it craps the bed, so the game mostly just has you doing what feels like tedious mmo side-quests as main story quests to very slowly trudge you along until the next big set piece. Boring character writing and interactions, the combat isn’t as deep as dmc but yet that’s all there is to do for 40 hours of a very padded story.
I loved it for about 15- 20 hours or so, but then it was kind of.. is this it? what really killed me was realizing that all of these cool looking cities we in cutscenes are no access able outside of story moments. And honestly while the open zones look pretty, they are just empty there is very little to reward exploration and no hidden dungeons to go into it. Its by no means a bad game but i honestly couldn’t give it higher than 7.5 out of 10 as honestly there is a lot lacking. I also think locked the harder difficulty behind NG+ was a really dumb move, after awhile the game just play itself really and the same combos work on 95% of enemies. (No i am not using any of those rings that make the game easier.)
I mean you guys saw the direction FF was taking with 15 and 7R. So there you go, more action, less RPG.
Fans are still buying it either way. if you don’t like it stop buying it because of the name, I just hope one day they will realize they are much better JRPG series out there, Like the Legend of Heroes : Trails games.
FF become truly the bottom of the barell for this genre imo.
love the game to death but i literally agreed with every single thing you mentioned. im 43 hours in 80 ish percent of the way in. i think doing every single side quest up until now has really killed the fun of the game. i spam a through half the dialogue now.
Thought I was the only one with this opinion. Such a boring game. Such a let down. Giant open world that really isn’t open. Ride chocobos but to really no where. Combat is ok. Story is ok. But rest of game is boring. Like you couldn’t even add places to explore outside of the just walking to your next quest marker? 2023 with games like TotK and Elden ring and there is nothing to look for. And even if there was it would just be materials that you don’t even need. So disappointed. But hey, I have a PS5 now
Your reviews are succinct, thorough, and you have massive cojones for sticking by your guns – especially on big games like this. I think you nailed some really important points in this review that really challenged whether or not I should buy this game and that’s what I look for in a review. Great job, man!
In YoshiP’s defense, that is the opinion of almost every single zoomer I know. They legit hate turn based games. Also 2/10 no fishing.
your review is very spot on. It’s a huge disappointment.
My roommate and best friend love this game. It is a looker. But when try it, it doesn’t feel as engaging as a true ff or as fun as a real spectacle fighter/character action game.
The garbage world map travel system with no explanation how you instantly travel all over the place, stops you from being able to immerse yourself into the world. It yanks you right out of it.
Final Fantasy used to be these immersive worlds you could lose yourself in for days. FF16 experience is much closer to watching a movie that you aren’t compelled to watch a second time.
I don’t understand the dislikes? Literally everything ShillUp said was completely reasonable.
And these are just points of critique, it doesn’t make the game bad in itself.
i’ve bought every final fantasy game on day 1 for the past 20 years, and i wouldnt buy this 1 on sale for 10 bucks. great review! thanks for not being affraid to go against the grain skill up, i appreciate it!
Not my final fantasy
Good thing is you can disagree with this review but still enjoy the game regardless
I already suspected this game isn’t for me but this review def confirmed that
it’s a game but just not a final fantasy game…
(SPOILERS) Totally agree with this review. But I’d go further to say that even the two lauded “highlights” of the game are underbaked. The combat is devastatingly easy, and I just don’t have the time or inclination to improve at it just for the sake of stylishness (since I don’t need to to advance in the game, is what I mean). As for the “games of throne-style story,” it has some high points, sure. The first face to face confrontation with Kuptka was really well orchestrated and the sort of peripheral story telling as you see Jill in the background continually worsening and getting fatigued as the curse advances. But most of it was totally halfast. Clive barely reacts to his reunion with Torgal, we get zero flashbacks or details on the thirteen years he spent as an imperial assassin, when you return to Rosaria he and Jill don’t seem to remember much about the place even though they grew up there, they never wonder how they got out of the drakes head even though it collapsed around them, they were unconscious, and an evil god was about to destroy them… it’s like swiss cheese this story. I’m 53% through so I hope it gets better but I really hope this doesn’t constitute the direction all FFs go in from now on. Unfortunately, due to sales and gushing reviews (which I just do not understand), it probably will. But for god sakes at least get some better quest writers in here. The quest design, and corridor gameplay while we’re at it, are horrendous.
My thoughts exactly. I also didn’t like this game. They took out so much RPG elements.
Couldn’t agree more about your take on this game. I’m absolutely flabbergasted how well this reviewed and how so many people seem to like it. The combat is so bad I dread combat in a way I never have in even the most grind happy jRPG.
XVI doesn’t walk away from turn based battles, XV did.
There is no reason for a Chocobo because there is no reason to explore either? How would you find the hunts and run past any enemies you want to avoid fighting for whatever reason? Then if the game didn’t have a Chocobo, it’d be “why does this game make me have to run everywhere?”
I’ve had no combat affecting frame drops.
Health stat does matter since it affects you’re ability to tank some hits or remedy mistakes made, and potions are scaled to your health pool as well. Aside from that, gear more importantly give you defense, the health is a bonus I guess.
I agree with some of the critiques, but then there are some that are just misleading and exaggeration.
So I’ve finished the story, and I have every trophy aside from completing NG+, which I’m working on. I feel a lot of what this critique says. Most of the side quests are very boring. The combat, while amazing, does eventually get repetitive. The story, I feel, is amazing in the first half. The writing is very high quality, and the buildup to Garuda and Titan are amazingly tense. Sadly, right after that first Titan fight, things blend together, and it’s mostly just grandiose noise. The narrative becomes rushed, and things just happen. As Skillup says here, everything else is incredibly lacking.
Good luck on the next one, this one doesn’t resonate with me 😢 still love ❤️ your content though
Don’t mind the combat system because Elden ring 💍 is shit
I’ve never disagreed with a Skillup review more. It’s like we were playing different games.
I respect your review, but I do wonder whether if the game followed more traditional FF tropes (like party members for example) it would then just be considered to be more ‘cookie-cutter’.
Finally one reasonable review. The fanboying over this game is insane. I do not get it.
Review starts off strong with strays from the norm, initially, then loses all his credit when cementing his legitimacy by saying 8, 7 remake, and 14 are good.
You get a pass with 10 because it’s one of their 3 good titles. And those 3 are the one with Kefka, 7 original, and 10. Didn’t watch past a minute five seconds.
With thunderous applause. The absolute state of gaming.
Yeah nah yeah I agree with you, this game is shallow
This games absolutely fantastic
won’t be able to play this for months but very much looking forward to hearing a critical review ! thank you!
Totally agree with this review
Is “economic advisor” a euphemism I’m not familiar with? If no, can it be?
I’ve finished playing it and all I want to say is that everyone in Valisthea being so mean to my character and not being able to talk back at them made me feel weak. Doesn’t matter if I just killed a god, I wasn’t able to stand my ground and my character just looked to the ground. Wasn’t a world worth saving, was a world worth burning.
I could see FF16 easily getting film of the year
I struggle to understand how other people know what a final fantasy is more than the people who actually made it. 😂
I’m approaching the end of my first play through and I both like and dislike this game. The story is good, the graphics are good, even though the pacing is bad. As for the combat system I don’t hate it but I don’t love it either it’s just meh, elemental weaknesses would have helped a bit. The stagger system could use just a tiny bit more work, and I do believe the huge sections of the game are far far too linear, and I agree about the whole party thing. In short I don’t hate the game at all but it most certainly is not one of my favorites.
Almost all the time I’ve spent with this game I spend thinking about how much more I’d enjoy playing FF7 Remake or even FFXV. FFXV has actual party members and better combat IMO. I spent most of combat just looking at my cooldowns until they refresh and I can use them again to just go back to spamming Square with Triangle thrown in occasionally.
this game looks like a one player mmo. alot of main story quest looks like mmo main story quest like fetch quest’s like ff14’s game doesnt look like a main line ff game.
Gotta say I disagree with a lot of what you’re saying but respect that you’re sticking to your views.
Am i crazy for thinking that the old style of FF was better?
The classic turn based combat feels and looks so much better than the new stuff which is just a bunch of flashy BS where you cant see anything and you just dodge all over.
I can’t tell whether or not I’m enjoying the game or that I’m TRYING to enjoy the game simply because I paid for it.
The pacing is pretty bad. In ffxv I was excited to go see a wedding dress on display. In xvi i only get excitement in the boss fights which take forever to get to.
I really enjoyed the game, characters and story but it isn’t as good as Witcher 3 or God of war 2018 in the RPG/upgrades field. I did enjoy the responsiveness of the combat and I look forward to actually figuring out all of the skills in depth that I glossed over. 8.5/10
I think this is biggest L take you have ever had
Idk how all reviewers are ignoring all the major and extremely valid criticisms you brought up in this review. This is not an RPG by any stretch and it’s lacking the basic foundation of what makes Final Fantasy. Kudos to you for an objective review coming from a true fan who understands what this series is supposed to be.
I also dont understand why Final fantasy had to morph into an action game. All those years that they sold millions of copies, the fans wanted something else? Nah, not buying it.
Im guessing its the decision of some dumb suit who wants it to be more “accessible”.
It is so dumb to not have basic elemental resistances in a main FF game. Enemy attributes are in every single FF game, Imagine an enemy plant, a fire elemental and a tank of an ox receiving the same damage from fira…
The writing in FF16 suuuuucks.
Stephanie Sterling’s assessment of the huge problem this game has is bob on.
It is like watching a movie with some interaction on viewer’s part. The cruelty in this game is staggering.
what i’ve learned is that those of us who grew up with nes/snes, rpgs are just different these days. i’ve played every rpg/zelda game since time began and in 2023 heres how i had to come to grips…. xenoblade chronicles is my optimization game, zelda is my exploration game, ff14 is my mmo game, octopath is my turn based game and final fantasy is my ex that you wont date but wont let go either.
Great review. People can for sure disagree with the conclusions but the case built up to support your conclusions is rock solid and unarguable.
The only thing is mentioning that “technically” you do control torgul with the D-pad even if its a waste of time to do so.
I think the most cogent point was that FF16 ignores the ground broken by FF7: Remake. It’s a much cleaner fusion of menu driven options/action combat than V.A.T.S. ever was. And honestly I hope to see more games copy what FF7:R did so more games appeal to more people by letting them pursue ‘sweaty action combat’ or ‘laid back menu driven approach’.
With that said I am a huge Devil May Cry fan and am excited to play this game. But yeah seems very odd that FF16 and YoshiP just totally ignored what FF7:R has already done. They didn’t need to totally abandon their RPG roots with this one.
I did not play Final Fantasy 15 strictly because it was action based and not turn based. I lost interest very quickly.
Always interesting when I disagree with your main points – I thought the sidequests were a huge upgrade on previous entries (post ps2), I am finding the extra content, pretty fun (as opposed to the assertion that there is none) and while I am not the biggest fan of Clive, the party members are memorable and shown to be more important than Clive to the driving of the narrative. Win some, lose some. Thanks for your work.
I regret buying Ff16
Outside of the cut scenes that game is best case mid-tier. Remove the FF tag and release the gameplay “nameless”, and borderline nobody would care.
This game is only great if you focus on the main path, and consider it an interactive movie.
Just finished the game yesterday and yeah, this review matches my experience the best. The game has awesome cutscenes and good story at the beginning (break down at the end) but that’s about it… everything else was lackluster at best.
I really appreciate you are able to totally separate the love many of us process to Yoshi-P and his achievements. And deliver a reasonable and harsh critique.
The beginning alone of this review is a croc of shit imo
exploration is downright being punished…. Bloody Hides, sharp fangs, Magicked ash are THE ONLY things i keep finding and i can do nothing with it. i remember finding a mythril braclet in the volcano … and that was a main mission!!
that was the only item that i got that was better than what i had in like 30 hours…
i fougth a notrious mark and got a meteorit in the chest behind which i can buy!!! and yeah dont need it anyway. there is nothing to craft besides the stuff you get after boss battles….
what were they thinking? is this realy what the new generation likes?
i am dumbfounded.
Between VII’s remakes, Stranger of Paradise, and XVI, we have the best combat system ever made, with the customization, party composition, and fine tuning necessary to make the best feeling character ever. It’s a shame we’re probably never going to see that vision realized. CBU 3’s issue is and will always be a deathly fear of pushing gameplay conventions, and while their stories are some of the best told in the medium, the way their gameplay tells and reinforces that story will always be in the safest, least experimental way possible, even if it’s boring and bloated, because at the very least it’s safe. CBU3 is paradoxical in their goals, they want to reinvent Final Fantasy for modern audiences with the most radical idea imaginable, fully transitioning the series into a character action game, yet everything about the game feels like it was designed to not rock the cradle too hard, it’s a world that has the most medieval fantasy setting the series has ever seen. All of the Eikons are series mainstays, eschewing any original primals CBU3 made for XIV along with none of the really insane summons that appeared beyond the SNES era like Anima. Quest design is identical to how they’re structured in XIV, down to the exact number of things you have to collect and the little animation of having to hold down a button to pick them up. The only reason I did nearly every side quest was that I was just that into the world and story, and there are some narrative gems, Quinton’s revenge plot, the desert rose, the Veil, the lost pet, the all bark no bite quest, there are many side quests that flesh out the world in meaningful ways, but their contributions to the overarching narrative are lost in the deluge of the suffocating narrative framework they’ve been stuffed into of repetitive, unimaginative busywork, and it’s weird because I think the side quests made me appreciate the world and it’s inhabitants so much more, but at the same time, I’d see those green bubbles pop up on the map and I’d groan because I just wanted to get to the next bit of juicy gameplay that always delivered on spectacle, and all these bits of world building I didn’t want to miss, but would leave me bored and unrewarded when it came to tangible gameplay benefits, I dunno, man.
If we’re comparing pacing to VII’s remake, then I think XVI wins on the principle of actually being a whole story that isn’t just the first act to a game that’s been laboriously drawn out into a full game. XVI still has all of the pacing issues of XIV at its worst, though, ESPECIALLY the part where you have to build the boat, Jesus Christ, what were they thinking. Enemy variety was also completely lacking.
In the end, I don’t mind the game becoming a character action game. If it were becoming a hero shooter/ battle royale, yeah, I’d have a problem, but character action games are infrequent enough that I’ll be happy with anything that attempts to take up the mantle, but FFXVI feels gimped to appeal to people that would never give this game the time of day.
I think FFXVI is going to be the most polarizing entry in the series. I want to see them build upon and meaningfully expand the character action gameplay, incorporate party dynamics, expand and enhance the character’s core move set (it’s insane that for universal abilities, you get them all before the first five hours of the game), an actual sphere grid/ skill tree like we saw in X or Stranger of Paradise, I don’t want the current discourse to dissuade the series from ever trying this genre again, I feel like if they took one more crack at it, we’ll get the perfect realization of the final fantasy character action dream.
What is here, however, is still spectacular in many ways. I see a lot of people who are playing their first Final Fantasy loving XVI, even entrenched veterans, and I see an equally large amount of people acknowledging the game’s shortcomings and not letting their love of the franchise and XIV blind them to objective truths about XVI. All in all, an eight out of ten. A great game and the first Final Fantasy to release with a story told in full without being scattered across a game, movie, and dlc packs which never got finished.
I feel like everyone is taking crazy pills. I thought the consensus was we are done with on-rails, super scripted and bloated budget games? FF16 is one of the most curated gaming experiences you could possibly make. There is no path deviation, there is no “create your own adventure” and there certainly is no role-playing. You are Clive, you press square to win and you watch cutscenes. The cutscenes are so numerous and so long, that in one instance I got a text on my phone so I picked up my TV remote and tried to pause the game.
The enemies in this game are absolute jokes. They pace around you and maybe take a swing once every minute it feels like. You can end large fights without even having to dodge sometimes; absolutely devastating enemies like they are target practice. And yes I’ve long since removed all the easy-mode accessories the game feeds you like this is your first videogame you’ve ever touched.
If you were to tell me back in the PS2 era that God of War would evolve into near RPG levels and Final Fantasy would devolve into something less than what God of War started out as, I would not believe you.
I am enjoying this game so much
One of the things that I was really afraid it would end up happening watching the trailers etc … that it felt like we might end up getting a re-skin of Devil May Cry.
I feel the same in the way that getting rid of the party was a bad decision, they could have gone the path of the Star Ocean (which reminds me SO 5 had the best battle mechanics of the whole franchise while having the worst story too lol) or Tales franchises both having action battles with party members you can switch around and control and I would probably have liked it better, just for having a party like you mentioned, I think it is very a valid critique.
I will play through it for the story, and I still consider it “Final Fantasy”, just feels like “something” is missing badly for me personally.
Ouch, I see why its shillup hunting season now! LoL have you ever tried Tales of Arise? Can’t find your review.
Good, all the reasons you gave for why you didn’t like the game are exactly the reasons why i wanna play it.
After reading most negative comments and reviews about side quests being too MMO with no good rewards and the dialogues being too long in-between fights.
I’ve come to realize that those gamers may not have more than a 6th Grade Reading Comprehension capacity.
On top of that, they are also crippled by a feeble attention span rendering them unable to enjoy a mature and heavily narrative driven game or any other media for what it’s worth.
Hence, they must be spoon fed the world building and story while being rewarded every 2 minutes with the dopamine rush of new loot and quest rewards to keep their ADD in check.
This is why they would rather be told everything through exposition dumps, rather than paying attention to what is being shown through the side quests dialogues.
What these gamers, Skill Up included, are having a challenging time with is their own inability to enjoy the game’s approach to world building, due to the content of the dialogues flying high above their heads, boring them to death until they start skipping or avoiding it all together.
They can’t immerse themselves in the different kind of world exploration that this game has to offer with its breath-taking environments and visuals, because they have been conditioned to look for hidden chests or shrines and they absolutely need that carrot on stick.
Overall, they lack the maturity to appreciate this game for what it is.
And that is okay! This game wasn’t meant to please everyone. Games that aim for that have zero identity in my opinion and aren’t worth my time.
I do think the IP isn’t evolving to become better, it’s changing to become more profitable. You can make action games with deep RPG systems, but that’s not what happened and it feels like FF16 is a game in a different series (in particular the Tales of series which used similar systems) that looks great but doesn’t innovate at all.
A big problem I have is how the main plot points feel like “hey I’ve seen this before, but it was better”.
When there’s 30+ years of games it sets expectations, and I’d love to see what the job system could become in an action game with deep RPG systems, maybe even more dynamic systems to allow customizing skills to make the jobs your own and a big wide world, but FF16 makes me believe Square will never do that, they will just chase the sales even if that means throwing away 30+ years of their IP and the company that innovated and was on the forefront of the JRPG genre aren’t all there, Square is just another triple A corpo making pretty fireworks but nothing more.
The reason I do not like this game is because the switch of genres and dumping core mechanics that made Final Fantasy iconic into the bin like full party that you can control and ability to summon whenever and wherever you wanted in battle as long as you had MP.
How would fans of other games feel if something like Assassin’s Creed went from being an action stealth game into a strategy game or mmorpg? Sure, the name might be the same but it no longer has the gameplay mechanics that drew people in to that niche in favour of getting a more general audience.
At 23:05 This is the same issue that FFXV had with wide open spaces and minimal interaction with things of interest aside from a few monsters and a draw point for mana.
Mainline non-MMO FFs have been going down a path I can’t follow for years now. This game may be the one that finally makes me tap out.
Haven’t played it but watched the demo. NOTHING I saw clicked for me.
And Yoshi P is nuts with his “no one plays turn based games anymore” mentality when FF7R, P5R and XC3 were so critically acclaimed.
Additionally, but how can you say THAT, citing modern CoD players and their short attention span, and then turn around and make your game 70% cutscenes?! Baffling!
EDIT: finished the review. Everything you said confirms my biggest fears for this game.
i am wondering where the trade off is? cos it does kinda seem like a downgrade from 15 in almost every way, and 15 was already missing a lot of “game”
I could not disagree more. Do note, by saying your opinion is just one and not to take it away from your own enjoyment is just disingenuous. You have huge influence as a media person that gets early access to news and games. You are held to a higher standard as well.
Brilliant review. I had a debate with someone yesterday when I made a remark about not being able to call FF16 an RPG anymore, but I wasn’t able to articulate why anywhere near as well as you did here. I actually enjoyed the game a lot more than you seemed to, and quite liked many of the characters – I just wish they were part of your party so you got to interact with them and develop them like you can Clive. But I agree with the majority of your points, and the complete stripping out of the RPG systems and terrible pacing puts it in the lower ranks of my FF favourites.
The game has killer visuals and music and that’s basically it. A fun game.
I was a little hesitant, but after playing for 10+ hours I have to agree with most of your points. Keep it up man.
Shill up can talk a lot of shit in 43 minutes. Love him.
I was keeping an eye on the game up until the demo which I enjoyed but I’m not that keen on the combat cause i played DMC5 through ps+extra and even though it’s a great game the combat is batshit crazy! Like swinging dual motorbikes around as swords 😂yes it’s insane but it suits DMC.
I don’t think it suits FF unfortunately. Tactical play is non existent it just turns into spam attack, do a special, evade, counter, spam, special…rinse repeat for 5-10 mins. It’s really boring & not that engaging.
It feels off & it did put me off FF16 & I felt like there was a lack of other elements FF fans are used to, it felt like something special was missing and I think Skillup is correct in what he says in this review. I think there’s a lot of depth missing to make this an RPG.
Great review and thank you for validating everything I was feeling about the game. About ten hours in, after having a great time with the first part of the game, suddenly I wasn’t; everything just started to feel off, not quite right (as a number of other people have commented and I’m glad to see that I wasn’t the only one) and as I watched the review, I found myself nodding a lot and thinking, ‘Yep, that’s it exactly. That’s what feels wrong in this game’. I give the team credit for trying and I respect the opinions of people who love the game but I personally am disappointed.
I love this comment section 🤣🤣🤣 so much coping
Thank you so much for your honest review. I was expecting things like this. I’m not surprised at all with Square Enix.
Edit: I don’t feel an urge for the game to come on PC, even though I’m a die-hard Final Fantasy fan.
Why would you want the combat to be the same as FF7R? We have 2 more games in that series coming. I think the combat in 16 is awesome, though the cinematics are a bit exhausting
I was thinking the same things that you were touching on in this review. I am just glad I wasn’t alone in my thoughts.
Usually I agree with your reviews, but on this one I couldn’t disagree more. No idea why you have the thoughts and opinions you have on this. This couldn’t be more perfect. My only issue are the frame drops in the “open world”. Although these have gotten slightly better (even without patches) as I progressed through the game.
Cry more final fantasy fans 🤣🤣 the game is mid
I disagree with almost every point you made. Your story critique applies to FF Tactics, FFXII & XIV & I adore all those games so I love what you have problems with. What I agree about is that some starting side quests are bad but damn do they get incredible later. One even made me cry. What I don’t get is you stating that Clive’s comlanions aren’t interesting characters. Also disagree that Eikoj battles are simplified combat & easy. Did you play later eikon battles & hard mode? And your critique on combat & its depth I understand even less. Combat is absolutely incredible & has so many layers. Did we play the same game?
For me Final Fantasy died with FFX. Hironobu Sakaguchi and Nobuo Uematsu are the heart and soul of the franchise. The magic is gone after FFX. 12 and 13 were both horrible games, and 14 is an MMO so it doesn’t count. Haven’t played 15 and have zero interest in 16. I’ll keep replaying the classics till the end of time
Didn’t want to watch reviews for this game…. but I’m having a hard time enjoying this game… I find myself on my phone during every cut scene I don’t care about it for some reason
Always enjoyed your time with FF7R…..with its awful side quests and illusion of party since the enemy just locks on to you whenever switch members.
No elemental weakness’s, little to no party members and not much focus on magic
This is not a Final Fantasy game it could be a spin off game but this is not a mainline entry just like FFXV
Thanks for the review and agree this is not good and if Yoshi P was not part of it this would not be defended so much
A lot of people still misunderstand early FF14 side quests. It’s part of the lore and tutorial showing places you otherwise don’t go. It suppose to be a revelation to you after you discover who you are. The problem is, that revelation literally took 8 years to answer for veterans and up to 400 hours into the game for others.
When these devs forget the character of their franchise to chase trends is what loses me and the sight of where their creations go. If I wanted Devil May Cry, I’ll go play DMC 5.
I’m not sure how far in I am but I can understand why some don’t like it.
I also understand why some love it as well.
if you consider it’s RPGness, side missions and the linear areas you travel, they’re pretty uninspiring. It feels like an empty tin can in that sense.
But the combat, boss fights, cinematics and it being like a badass medieval interactive movie. Chef’s kiss.
I feel like those highs are enough for me for now, but if the lows were at least slightly above average – then yeah , it could be feeling like GOTY for me … maybe.
The best FF games for me were FF6 and FF9 and in both of them there is almost no ‘main character’… listening to this review made me sad. I think that this should be played as a standalone game that has no Final Fantasy in the title.
This review is as good as your review of judgement, complaining for all the wrong reasons. Reviewers are overrated
Well I contemplated buying a PS5 to not miss on this game, turns out I’ll pass lol.
I’m disappointed because ff need s it’s rpg and with out it isn’t a ff game so I am glad to avoid this 1 and very disappointed that this isn’t for me as ff fan
“They have left behind the audience that got the franchise to this point”. I feel like you are talking for me, or am I not part of that aucience because I do not feel left behind even though I been a fan since ff7 on playstation? As for everything else those are your opinions, and while I do not agree that does not matter since you have your opinions and I have mine and it would be boring if we all agreed and liked the same things, but that comment really bugs me.
so pretty much “Since this generation of kids require high level of instant dopamine we must make a game that diverts us from our roots to make more money”
So I played the game and I can confidently say that I don’t like it. I really thought I would but everything about this review is accurate. And it actually saddens me how aggressively people defend this title for being so mediocre. While playing I literally kept thinking I rather play ffx again. Thanks for the review Ralph
More big reviewers having a negative take, YouTube is becoming more and more depressing with game reviews
Respect your opinion but 100% disagree. Joshi P said their goal was to Appeal for a new generation of gamers, and on that regard they hit the nail on the coffin. For a new player to have FF16 as its first entry in the franchise, it’s the perfect way to do it. This game was launched at the perfect time and place, where modern games have become this open world massive layouts of nothingness! So to be able to play an action game in 2023, with a linear design, story and world, it’s such a welcome experience. And to be clear, it’s a fantastic experience at that, combat, action, cinematics, music, story, are all top tier and enjoyable. I’m also glad to see that we don’t have the same taste in videogames, so I can take that into consideration the next time I watch your reviews.
One thing that would be an amazing addition. Let us hold L2 to bring up a wheel to choose all eikons besides the 3 that are in the slots. When you choose it it will go in a temp 4th slot. And when you press L2 again it goes back to the first eikon in the slots and the 4th drops off to leave you with the 3 you selected again. Would add a lot more expression. Also let us change eikon abilities mid combat. Kind of dumb that we cant
I’m baffled that shill up loves xenoblade, yet dislikes this.
The term RPG is subjective for this generation, every developer does it in their own way so dont go on about the mechanics this game lacks, if you want elemental combat go play genshin impact. Yes FFXVI lacks in grounded moments but it doesnt mean its completely dry with it, Clive had great moments with Cid and Jill. Their main focus was the combat, bosses and politics and they absolutely delivered and nothing was false advertised, its just your nostalgia glasses forcing you to have false expectations.
people are gonna be tilted when they see this. You make some good points, but I imagine people gonna be mad nonetheless.
Gripes I have myself though? Can’t sprint in towns. Chocobo leaving after I get off to fight. Glamour would’ve been nice. Jill so far, has been underwhelming. Thought she’d have dialogue during the many side quests. Sometimes she leaves out during cutscenes, only to reappear to do battle. I think I’m nearing the end of the game too.
Edit: Nonetheless, I’m still enjoying the game. I’d recommend it too, if my buddies weren’t still enamored with CoD.
Great review. Have to agree with your PoV. Apart from XIV, Final Fantasy already went downhill after the Squaresoft/Enix-marge though.
Honestly, not gonna get up at you for your opinion. That’s what you got from the game, that’s fine, no one else can take that from you. But I honestly just find it funny that some of the same thing you critisized FF16 for were the same things you praised or passed as ‘it’s fine’ in FF7R. Nostalgia is a hell of a drug, man, and I really found it funny that I wasn’t the only one that noticed it – I saw someone make a comparison video in reddit then saw that same one in xeno’s video 😂
The difference in reviews between xvi and 7r from you shows just how bias you are to your nostalgia.
100% garnered this opinion for views as you knew it would blow up, congratulations on the clout I guess lol
honestly though your purposeful misrepresentation of the combat as “dump your specials and wait for cooldowns” is very disingenuous and… snakey ig. i’d expect less subjectivity and bias from a reviewer with almost a million subs
bro literally got jumpscared by the fact that this is a character action game, as if he hasnt known this for like 2 years before release
U know wat most emberessing SoP more FF game then 16 dis fact
Thanks for the insight. The director is so blind- POKEMON is the most popular game with kids and that’s 100% turn based with crappy graphics, and the latest GTA released 10 years ago in 2003. Skill trees, job classes, and oddball characters are what FF fans want. The tens of millions of existing fans isn’t good enough – he wants to compete with Call of Duty ignoring that when FF first came out, there were plenty of fast paced action games like Contra as well. So sad to see this series basically die.
I agree with every point you made, I was super excited about this game but it grew more dull over time. I’m an odd one out though considering I loved ff15, 13, and all the other previous entries so it’s weird this one missed the mark as I’m not very picky.
I guess it was just too bleak and every time a moment appeared where I thought something was really interesting for character development etc the game quickly shut it down the next moment.
Just not for me.
This review seems uncharacteristically disingenuous. Like you’ve completely brushed aside the things that are great here, and focused only on what you wished it was, and how it’s not like FFVII Remake.
Some of the negatives are definitely true, with some pacing issues in the mid game, and the performance dips during exploration.
It’s not a good version of the game you wished it was, but I think it is a good version of the game they intended to create. It’s all good if you just don’t enjoy it, but don’t sell it as “not very good” because it’s not the kind of game you wanted it to be.
Like the game very much until the ending the can all fuck off
75% cutscenes is precisely an exaggeration Shillup, by the way. This just simply isnt true. The game is cutscene heavy, especially in the first half, but it evens out a lot more as you go. The second half is evenly balanced with gameplay, with gameplay even taking over if you actually do the optional content.
Your critcism of the tone of the writing is also only really accurate to the first half. The game has countless lighthearted moments and humour during the second half. There’s plenty of it in the first half too, its just more of a dark humour. Any scene with Cid is a good example.
Finally, your criticism of the combat is once again flawed. The game provides you tools for expression, just like DMC5. It’s on you if you refused to engage with it on anything beyond a surface level. Try playing the game again on NG+ and see how far ability spam gets you.
This is the most accurate review I’ve seen. There’s a lot to love in the first few hours but it never opens up as an RPG like I expected it to and that made me sade 🙁
Mate, I agree with your criticisms but you gotta stop with the FF7 dickriding lol
People saying play the hard mode are clowns, i just beat Benedikta without dying and using 1 potion on hard mode lol the game is definitely made for casual melts
Is it just me for does FF XVI look so… dated. It somehow looks so graphically inferior to FF VII Remake on PC despite being built for the PS5.
Kinda wish id watched this video first and other reviewers had been more harsh. The combat is vanilla and the writing is bad. Wish I hadn’t rolled the dice on this one.
Agree 100%. For me the story was enjoyable enough to have me going and I don’t regret buying it. But long gone are the days of a Final Fantasy 10 that took me on a journey where I was really invested.
same
As a FF fan, I’m switching to story focused mode. 😂 that is my honest review.
A lot of good points and plenty that I agree with. I’ll disagree on FF7R having a good combat system though. I enjoy turn based. I also enjoy FF16’s combat. What I don’t enjoy is spamming a single attack button to do weak impactless attacks long enough that I can use some actual decent abilities. That hybrid system is unbelievably dull.
That said, the game is desperately missing party members and their abilities.
Thank you for the honest review. Broke it down without needing to damage control or get too caught up in the melodrama surrounding it.
Reminds me of ff15 sans the boyband
I was out when he mentioned you could beat up a firebomb while using fire magic…..what is this….
A final fantasy game that makes big changes that alienates fans of a previous game. So a final fantasy game. You’ve played them before right?
Good transparent review. Thank you for sharing your honest thoughts
sometimes i just cant stand with FF’s fans…just a guy who have opinion about the game his dislike and a ton of fans made a video to shxt talk it…jesus
Dude, thank you. While I enjoy the story quite a bit so far, and I also really enjoy the combat, I still can’t believe so many people are hyping this game up, when it is 75% movie, and the gameplay that is there, while the combat is great, offers nothing else. The world is empty and feels like from a game from the early 2000s. There is nothing here. It’s ridiculous. Why is noone else mentioning this??
I really liked this game, disagree with most of his comments on game. Not sure why while reviewing this, Skillup needs to attach himself to previous FF titles. My only problem with the game is that it’s now hard enough for my skill.
Now I understand why this is, currently, a Playstation Exclusive. Its Squenix’s attempt at Sony’s 3rd Person Movie Action Game. This is what works for Playstation right now, so its a rather smart move.
I’m 35 hours in and I honestly can’t do this anymore. I feel like the vast majority of the gaming community have lost their minds. I don’t understand how anyone could consider this a good game. How is this rated so highly? There are people who are literally paid to professionally critique video games, yet have zero grasp on what makes a game well-designed. An 88 on metacritic? How did we get here?
This game wasn’t woke enough for this kid is one thing that probably should be said using double speak and bullsh!ting instead of talking about the things that really bother him. Hes afraid of social backlash for liking something that the woke crowd does not. I have been subbed to skillup for years but this is horrible proof that hes just a clown too with no courage. Im leaving this channel permanently not because of this review but because he is no longer speaking his mind but telling all the neo-marxist nazis what they want to hear checking all those boxes so at the end of the day hes accepted. Final fantasy 16 is a 10 it is an incredible game released in a time ironically where it is not accepted kinda like its story. One thing is for sure no one is going to forget all these people that were complicit in this woke culture.
FF franchise is either the trend setter and/or it innovates with risky new combat systems. FF16 however this time is a trend follower and just copies other action game combat systems solely because it’s the current trend and will sell.
What SE needs from FF is new, strategic, and in-depth systems that set it apart from the rest. FF16 is the opposite of that – it’s good for what it is but it’s also the same as every other AAA action game titles.
Games that are made for everyone, are made for noone.
The obsession with appealing to, retaining, and then maintain more non endemic audiences that would never play FF otherwise means that FF cannot continue to be FF.
People also keep saying that this FF took risks but I disagree. This game appeals to the lowest common denominator and copies others. I remember when others copied FF and SE set the trends.
I’m yet to be dissapointed by your review… But this one feels like you just want to hate the game, you are literally showing things you don’t like in this game that you praised other games for. It’s time to leave the shackles of nostalgia and just enjoy the medium for what it is.
Guess I’ll be watching this one on Youtube and waiting for FF7R2 then.
As a long time casual fan of SquareSoft & Final Fantasy since childhood. Always got me hyped, it made me buy new gen Playstation consoles whenever a new FF title got released. This review is spot on how I feel about Final Fantasy. I’ve held up playing until FFXV and for me nothing could compare to FFVII, VIII, X they were my most nostalgic and favorite among the titles. For now, I’m taking a pass on PS5 & play other games that I also enjoy. If other players enjoy the new FFs then that’s great, I respect the path they evolved with to the IP but I just don’t feel FF anymore as they used to. Maybe it’s just me gettin growin old timer so we just gotta move on. But we’ll see, if ever they’d come up with something new again that brings that nostalgia gamestyle back I’d be glad to try them again and maybe play the FF titles that I missed.
What a trash review..
Be careful guys, he spoils a HUGE part of the game in this video visually, multiple times, no spoiler warning too so just be careful 🙌🏼
ff16 is biggest let down of the year the demo is better than the full game there LUL
I wasn’t hyped for FF XVI, but I paid attention to trailers as I liked the more adult tone the game was going for. Then I played the demo about 2 days prior to its release, really enjoyed it and instantly pre-ordered.
I wish they tried a lot harder with side-quests, something akin to The Witcher 3 would have been lovely, but other than that I’ve been really happy with the game so far. Personally, I didn’t really get into FF XV or even FF VII Remake for that matter, this is the first Final Fantasy game I’ve enjoyed in a long time. Then again, I’m not a hardcore Final Fantasy fan, although I’ve played quite a few of them.
A series that used to pride itself as one of the more innovative RPG series is now anything but. I’m looking forward to the day when this series turns into GTA next.🙄
Final fantasy 8 for life madafakas
While a lot of people find the game to be divisive as a result of how the gameplay diverges from the past, I dislike how the story started off as gritty and relatable but fell into the same overused tropes that previous entries have utilized in the past. Given this game’s character development is rather weak at times, it falls to the story itself to pick up the slack, which started off so immensely strong, but fell flat for me by the end.
Yes, it’s in no way like old FFs.
FF IX made me what I am IRL, and VI a bit too
I am so bored by the game. I doubt I’ll ever finish it.
Might be the worst review ive seen in years 😂
its amazing on its own, but it felt more like a DmC game.
-gameplay wise it lacks FF series mechanics such as elemental weakness, when i first encounter a bomb in phoenix ruins i thought it would absorb fire element(kinda useless to change element and use triangle button).
– battling doesnt require much thinking, just perfectly dodge and spam buttons to defeat enemies stylishly like DmC
– I dont like magic burst (pressing triangle after square,its easy but tiring) and prefer Critical mechanics
-lacks enemy variations
-teammate battle interaction is almost inexistent
-i dont like Zone stages
i like ff16 on its own, but i prefer 7remake mechanics
9/10
I literally have no idea how you thought FF14’s MSQ was able to be sat through while FF16’s voice acted RP moments between intense conflict with Clive and combat times turned your stomach on the game due to being unbearable. Kind of a take that I expect from someone who wants to farm out a zone on an busy work MMO for a sliver of progression instead.
A lot of the stuff, I’d say you’re lost in the past on. FF15 wanted to make a real time combat system, and this game continued in that direction. You’ve only been able to control a single character for a while guiding other party members loosely, and this time to a large extent you still do with the dog.
We learn how gearing is best handled, and not very interesting with little reason to do side quests, but Skill Up seemed to embrace them and grow more frustrated over how the progression isn’t there that he has done all these side quests for.
IDK maybe the game put you in a bad mood and all the things like world building, only controlling one character like you do in FF14, like you do in FF16 was suddenly frustrating and a huge turn off.
The review struck me as very slanted really focusing on frustrations. Odd review.
I think the game is fine. It’s actually even great and deserves GOTY. Having said that, some design choices ruin some of the fun. Maybe it’s my fault for expecting a combat focused Final Fantasy to have crisp combat. For me, Cinematic moments ruin the fun. Sitting there for almost 10 minutes just watching Ifreet kill Garuda was soul crushing. Like… this is fun for people?
The motion blur can’t be turned off to hide performance issues.
I feel like this is fair criticism for a game I’m actively enjoying.
The Tales of Series work so well with Action JRPG for 28 years and it still sticking to it core and this is why the Tales of Series work so well in the Modern Era while the Final Fantasy doesn’t
speak it brother, shit sucks. FF died with FF14, FF15 and FF16 are mediocre. I do agree FF7 Remake was a nice middle ground
I wish I would have waited for your review to come out before picking this up. I saw the good metacritic score and figured I would enjoy it like all the other FF titles. Just finished it and I did not like it. I completely agree with your review. I’ll be sure to wait for yours in the future.
FROMSOFT has ruined my expectation for games. 😔
This isn’t FF anymore. It’s half assed open world, watered down Devil May Cry. It’s COMPLETELY lost it’s identify and Square caved in and gave in to conformity. It’s a GOOD game, don’t get me wrong. But it’s kinda like wanting pizza, and getting vanilla ice cream. I like it, but that’s not what I wanted. The ABYSMALLY long and drawn out boss fights(not all of them obviously) with dated QTE moments are just horrible. They said they were inspired by God of War, yet failed to realize why QTE’s were partially abandoned comparatively to what they once were.
Reading new comments daily is now my favorite past time for this review. The divide is amusing to me.
Sounds like they made an MMO leveling experience a single-player game.
idk why i decided to make an essay as a reply to you bc i agree and disagree with you and love ur channel so hope someone reads this:
As it is a series standard, this game is divisive. many things are good and many are bad. I am enjoying the game so far. The best thing, for me, is the story and the characters. Clive, Cid, Torgal and Jill are great and are amazing companies in these beginning hours. It is focused mainly at Jill and Clive and, honestly, this game is night and day on her portrayal as a character when compared to the women on the harem of FFVIIRE or the… two? side female characters on FFXV (one being Cindy, which is just male gaze and other being Luna that is not important in the game since her screentime is as a secondary character on the movie. She’s just the impossible wife).
The game is not 75% cutscene. it’s just not. you have a ton of them, but you play more than you watch in this game. It feels that way because everything – from the sidequests to the narrative – is geared towards the story and the story first, so it seems that the cutscenes are bigger because they are being mentioned all the time. I get that this is a design choice that can be overwhelming and some times it was for me.
I’m at the middle of the game with about 26 hours (ps5 shows progression at 51%). The Eikons battles are, indeed, hit or miss, but there were more than one that you actually play in. There was one, even, when the antagonist of the game appears, that was stellar. It has a very big design flaw that previous RPGs from japan (heh) suffered from, like .Hack//G.U.: these sequences are completely apart from the progression of the game. your level or gear doesn’t matter. so when it is good, it seems fake, and when it is bad, it is just… a bad CGI. Having the “big conclusion” of an act to be that separated from the progression is really a bad design choice, even when it works.
the gear, exploration and ability progression is the best the series ever had since 12. 13 (trilogy) and 15 are way worse. On 15 you change the item once every 3 hours in 2 slots and that’s it. You get the “12 weapons” that play basically the same auto combo sequence. It is *no excuse*, tho, for 16 to have this simple gear system, tho. It is as simple as on Dragon Quest XI but at least there we had a minigame. Because of 16 combat, gear matter, so the urge to have better equipment is making me explore the maps to hunts and find some treasures and the hunt fights are AWESOME so far, they’re like as nice as mini bosses and are a showdown of the game battle system, which is stellar.
The ability progression is decent, as i said, on the middle of the game, i’m feeling with lot’s of options and the ‘expensive’ long cd’s habilities are crazy fun to use in battle. I liked that we have some gameplay changing accessories like the berserker earing that makes the dodge stronger but harder to control. Overall, the abilities and battle system is matching pretty well. i’m constantly changing my combos to find better timing and conections and i love to make the fire after the hit to make a 4 button combo to become an 8 one. I like that i can be creative and charge sometimes and clive feelis like the best version of Nero (from DMC5).
the ‘+’ quests are the ones that people should do and i admit that the common ‘!’ ones are really bad. i am doing them all bc it is in the way of the hunts, but yeah, they’re flat. The ‘open zoned’ maps are ok, i liked the two ones that I had so far, but they were similar and i’m expecting to see some more… but regardless, there’s nothing to do on the, no vistas, unlocables, events, dynamic stuff, nothing, it is just pretty and with some cool enemies and drops but that’s it. it is an excuse to try new combos to prepare for the next encounter. The game lives and dies by its enemy variety that so far is strong but is showing some cracks.
I’m having an ok to good experience, something like a solid 8. It is the first final fantasy that i’m not sad about “what could have been” like 15 or 13, but it still isn’t the next real step of the franchise after 12. the maps are even less impressive than 12. I was expecting more, but at least, I’m not disappointed… yet
they said it was an action game, nothing about RPG, why are you upset when SE mentioned that multiple times?
Maybe they should’ve used that extra year on party members and itemization instead of polishing.
10% damage on firepunch? 2sec cooldown on firespin? It’s -almost- baffling.
sorry skill up, i played them all and i have to say, for so long we waited for a proper ff game that wouldnt be filled with BS >.> looking at you FF15… or FF13,.. since i fired up ff16, my vocabulary shrunk to a few words describing what i see on the screen. allow me to present myself.. damn, daaaaaamn, DAAAAAAMN, of god, fuck, DAMN! yes, some of it is a first time spectacle but most of it is the smooth, slick, stylish flow of combat, the dominants has a lot to do with it but since i played all them DMC games too, i know how fun the combat can get and how it is. for me, no matter what the other ffs are, each ffs is new and innovative and this one is just absolute bad ass marvel. not only is the combat amazing, it flows perfectly, something ff15 cant say. the graphics are top notch and the story so far is above average. for me its a solid 8/10 game so far and thats good if you look a while back at what we got from SE… forspoken, such a trash.
Accessibility? If you find Final Fantasy games to be inaccessible maybe try Tic Tac Toe or that cup with the ball and string attached to it. Should keep you busy until you pass away from starvation.
The most beautiful puddle you will ever see.
Well waddya know, the morons at “skillup” and their inconsistencies at it again, I haven’t played this game but the sht they praised ff7 for is now a negative? Lmfao
Ok, finished the game now. Best FF story on a long time. I really don’t get you this time, you used to be so big on this side, but you review just focus on lacking of stuff you wanted on the game. Also you don’t have a brother? Anyway hope give a chance and play the game cause this review as kinda disappointing coming from you. Guess we all had are expectations frustrated on some for or another. Oh well it’s life. A farewell to fate.
I’m 30 off hours in, damn this thing is soulless. 30 hours in and I’m still doing fetch quests, the storyline is a GOT rip off and is absolutely basic. The Eikon fights are gloryfied QTE sessions. This is not a good FF.
Think of FF7R like Persona 5, and FF16 is Shin Megami Tensei 5.
Looks like the check never came from Square to shillup.
As a massive fan of XIV, I was really looking forward to a Yoshi-P lead single player FF game. Yet now I’m just frustrated at how disappointed I am at this game. I’ve been waiting for the FF magic to come back to the series since X. With the exceptions of the MMO’s, I’m still stuck waiting even after XVI. *sigh*
I think you are very biased against this game, you’re criticizing the game’s linear design and comparing it to ff7 remake but I clearly remember you saying the same thing in that review. The game’s start is far more engaging than ff7 like I don’t know what would make you interested in the game if 2 giant kaiju battling it out doesn’t interest you. Maybe a minigame would make your day?
Best Final Fantasy since 12. While I agree with the sidequesting and the combat not being immensly deep I am very much loving this game. It feels incredible having a competent story being told unlike the Dreamy pseudo-romantic nonsense Nojima and Nomura have put out for YEARS now. I swear I thought I was just done with the series after 15. It feels good having a great team behind a Mainline Final Fantasy again.
Sounds like it has a lot of the same problems FF15 has. I really dont like the direction this franchise is going.
im so glad i didnt bought a ps5 just for this. i knew its another gow clone. im a triple legend in ff14 and played all ff games. so sad that it has bad sidequests and few explorable dungeons. playing ff12 zodiac age weak mode now and i find it the last masterpiece of a single game ff.
“You never control anyone but the main character”
Aight, I’m out.
jesus christ its an action game he said it’d be an action game, the Final Fantasy 1-10 and especially 7 nostalgia can be SMELLED from your room, >_> i bet some of the hate its getting is because they’re still bitching about Final Fantasy XIV being an MMO but don’t worry Final Fantasy 7 was hated on and now its being compared to this one, jokes on ya’ll, everyone will eventually like it LMAO
SUCH A GOOD REVIEWER
I agree. The idea that a new final fantasy needs to be boiled down to strictly character action to draw in modern audiences does not strike me as innovative. From everything I’ve seen the game looks beautiful, and the core gameplay is there, but any final fantasy made passed the year 2000 has been more than that save for only a few that are not rated well by fans.
i agree with everything! i’ve been thinking this game is so mid, i couldn’t understand why everyone kept raving about it.
This is why 4, 5 and 6 are still my favorites ^^
It’s funny because I was a bit apprehensive about all of the changes from previous Final Fantasy games, and I was worried I wasn’t going to enjoy the game. I’m about 15 hours in and I absolutely love it. There are definitely areas that I wish it did include, one of those things being party customization. It’s a great game so far and I’d recommend it to anyone that loves Final Fantasy or high fantasy in general.
GOTY
As someone who has never played a Final Fantasy game, someone who enjoys listening to your reviews, and is an FPS lover I can confidently say that the Final Fantasy franchise looks to silly for me. Hell I’m someone who watches anime with friends, but both FF 15 and 16 simply look like animes I can’t take seriously. But If I had to play FF15 or 16, I would pick 16 because it looks more accessible to me.
Having played the demo i enjoyed it got my copy in, started playing and something about it just didnt sit right, i was enjoying watching streamers play it more than i enjoyed playing it. Then watching the ending just pissed me off. I dont regret buying it but itll probably take me a long time to finish it, ffxiv will continue to take more of my game time.
How can you like ff vii remake and complain this game isn’t turn based? I would say FF XV isn’t turn based. Kind of a bad argument.
14:28 what are these graphics dude. Ffxvi seriously has the highest and the lowestS. That chocobo wing would look better on a polygon.
WoW completely agree. This is not my final fantasy 👏 👏 👏
Thank you for your review. I’ve had trouble telling my friends about how I feel about the game and you absolutely nail it with the positives and the HUGE amount of changes made that make it feel not like a FF16!
I usually listen to skill up before buying a game. THANK GOD I didnt this time😂
What kinna crack you smoking? Pfff, and ppl take this guy as a serious game reviewer? No shot.
If you think this game is easy go do the hunts. Especially the S ranked ones. They’re insane
Game has a lot of problems, my biggest issue was the combat, expected way more. Clive lacks moves, you keep spamming eikon skills, dodge and dash sometimes and use limit break to recover HP while hitting monsters…no challenge at all and hard mode is just more HP and damage taken. Enemies are predictable and not agressive enough, not to mention the huge HP, hitting them has no depth at all. Same problem with FF7R, cutscenes and walking everytime, few playability and too linear.
I was skeptical with Eikon fights, but it really surprised me. It was this and the great story that kept me going. The game has lots of ups and downs
I like how this review constantly shits on this game’s tactics while lifting up previous titles, as if all those titles didn’t have game breaking tactics of their own, which, when learned, become just a repetitive task of using the same monotonous skills for every fucking battle. Turn based in Final Fantasy has ALWAYS been behind the times compared to even other JRPG. At least with 16 you can choose to fight and become a little more playful with combos on subsequent playthroughs. In every turn based FF game, once you know the enemy weakness and pattern after beating them one time, that’s it. You just shut off your brain and load up your turn until the battle is over. It blows my mind that Skill Up genuinely thinks the turn based is any better. FF is famous for its graphics, sound, and stories, not for its turn based gameplay which hasn’t evolved since 7.
Yikes
I hope they keep this direction they need to change to get mainstream audience . PPL that want them to go back to what it was is being selfish . Think about the future of the game not your nostalgia
Try Strangers of Paradise, it got a steam release recently- would love to hear your thoughts on that since its the most action based ff besides this, however has things like a party and jobs.
Did you finish the game even?
3 princes 3 lives one purpose
can you now briefly redo a review for vii remake? curious to hear how your thoughts changed since the last time since you seem to hate all of its tropes matching up with xvi by now.
How much of this do you think the PC modding community can fix?
No rpg in a ff game, got damn. This makes me so sad
If you don’t like the food, the serving staff or the decor, then there’s nothing here for you at this restaurant.
If you don’t like the music, the beverages or the people, then there’s nothing here for you at this club.
If you don’t like the books, the free internet or the bad computer, then there’s nothing here for you at this library.
You get the point.
Hot take my guy. I find myself agreeing with you again.
This is honestly the 1st FF I am interested in playing purely because its not turn based. I never understood turn based combat and have avoided it like the plague aside from pokemon on my gameboy advanced sp back in elementary school
SE is cutting corners with Final Fantasy XVI. Why do they think that players only want to control a solo hero? One of the biggest things that made Final Fantasy notable is that you had a team that you control in battle. XVI is not that. All you have is one main player-controlled hero, which is pretty underwhelming.
100% agree with this. It’s a shame it’s such a departure from what made the series great. I refuse to buy it I’ll wait until it’s available for free in ps+. At least we still have FF7R Rebirth not to far away
Everyone loved FF15 but I felt the same playing that. Even the so called exploration felt like it was on rails, and I can’t remember discovering anything unique or interesting.
It’s going to come across even worse if they are going for full open world exploration in FF16.
I hope that red marker is on the screen at all times so I don’t have to really look where I’m going, along with the lines of text down the right in case I forget what I am doing. I think they should make the health bar bigger, at least 20% of the screen. It helps to really get me into that exploration mood.
Surprising.
This might be the first time I diverge from your opinion to such a degree. I am diametrically opposed to every single critique you laid out, which is surprising. You’d expect me to align on at least a few points with a reviewer that I’m usually so in line with.
There’s one thing. I think it’s a big point. Even as an FF fan….. I never liked turn based games, except XCOM. I tolerated turn based combat in FFs. And when I replayed them, I always cheated with speed hacks etc. I despise turn based combat, which is the outcome of a limitation of computation of 20-30 years ago.
In contrast, I always adored Devil May Cry, and DMC 5 is hands down the best example of that combat system.
So that right there, colored our opinions both in big ways, I’d wager.
P.S.: Elemental weakness systems needs to die and only live in memories or retro style turn based games. I always, always hated that mechanic, and even some early MMOs did that shit excessively.
I respect your honesty and usually agree with your takes, but this time I disagree with pretty much everything you said. Still I respect you being willing to voice what you knew was going to be an unpopular opinion and actually doing a review in good faith, unlike pretty much everyone else I’ve seen criticize the game. The one thing that really bothers me is you describing a lot aspects of the game as being “dated” which comes off as really condecending and reductive, like every game has to conform to the same modern deisgn trends (many of which I feel actually make games worse, espeically in the case of games like the new God of War titles).
Everything you said about this game is exactly what I’ve been thinking through the first half of my play through. I avoided watching any opinion pieces beforehand because I wanted to form my own like or dislike of the game. But other than having Chocobo’s and a Mog in it, it doesn’t feel like a final fantasy game. Actually it feels like Crisis Core maps mixed with the original God of War. It would be a good game if they just called it anything else but FF. I don’t hate the game by any means, but I don’t get the love of characters that so many other titles have perfected. This is just Clive smashing meaningless small enemies before a big boss fight, and throw in the action buttons during the boss cutscenes like Kratos did, just to keep you paying attention. Add to that the itemization is just get past the next boss, and buy the next tier sword. Rinse and repeat. Add to that the fast travel everywhere map, where you don’t even get to explore anything. Look at Breath of the Wild, or the new Tears game, and what did everyone love the most? The huge world to go explore and find stuff. Here just take a portal to 2 more hours of cutscenes…. I’m missing half of the story because I get bored and pick up my phone to pass the time. So much potential that they lost out on by cutting all of the core aspects that made the games appeal to millions of people before. I can’t imagine a second play through of this. Looks like I’ll be anxiously awaiting Rebirth and the conclusion to it.
Ok so I saw this review day 1 when he released it and I 100% was inboard with his opinion, and mind u I was 25% of the way, but now that am 75% and man it took a COMPLETE TURN. The start of this game is “OK” 8/10ish and I was ok it’s cool and boss battles are actually epic and the side quests are HORRIBLE and cut scenes are all over .
But listen- to all the people that either stop playing early on or haven’t got it yet hear me out the game gets so so much better the side quest get much better I feel like it was a strategic move in the beginning and every cut scene that comes up is actually really exciting later on the game I would say at the 15 hour mark is when I really understood and grasped what’s going on. The side quest get much better not amazing but better. The cut scenes you actually are a part of them and enjoy what’s going on and all the slow moments that happen later on you actually accept them because you know more epic battles are coming. Also, I just want to say skill up made a comment like there was no reason they should’ve gave us Chocobo’s in this game at first I thought that to be true but as the game goes on I’m like bro, I’m using them all the time, and if I didn’t have access to them, it would take me absolutely forever to get around in some areas or even most areas.
Point of my comment is I went from the same opinion of skill up to completely the opposite and absolutely love this game and don’t want it to end . It’s a slow burn in the beginning but once the hunts come in, is probably the point when it took a turn for me for the better.
Finally someone who is not a fanboy and can see past the hype that this game just sucks and is not a real final fantasy
I only want to say: All people who kills “Bombs” with Piro or fire attacks are committing war crimes. Thank you good video, understand all the points and I agree.
When I played the game I felt some issues and when I tried to check what people had to say about the game… nobody cares about those issues. It seems to me that some people overlook the things I felt or hardly cared about, many people focus on “”””Racism”””” which is weird in every way (don’t know why), others seem to like the story/characters when it lacks or has holes in many things and others are shielding the combat issues by using the phrase “Not a single game in FF is difficult” when that statement could only be true if all FF were in the same Genre game, because a game of basketball is not the same as a game of chess. It’s weird and people will comment on this game for a long time (I guess that’s what the creators of this game really wanted).
Most dissapointed I have ever been in a video game
i wish it had the 7R combat I really enjoyed that, I don’t mind the game I’m enjoying it still
This could have been called Mystic Quest
I’m disappointed that the FF franchise is evolving into a casual andy bland game…
No elemental dmg? lol this is not FF if you can kill a Fire Bomber with Fire…
Where is the RPG in FF? I hope that’s the only FF game like this and FF17 will get back to being an RPG!
I long for a good story with your party like in FF6 – 10. God was that a good time.
the more i play this game the more this review resonates with me. the game is very dry outside of the icon battles, especially the gameplay or lackthereof.
This was a great joke video, now can we get the real review? Because this take is so wrong, it ignores the history of what final fantasy is. Look forward to your just kidding video.
Can you really say the cast of characters is bad in this game? I love FF8 but can you name a FF8 side character that’s as good as FF16 Cid or Lord Byron?
Ok I’m going to have to agree with you here. For Me FF is just dead to me. I don’t care for any of the new combat systems since 12. The corridor walking for 20 feet- Boss fight- cut scene thing 16 is doing is just not for me. I’m looking forward to Sea of Stars though. Hopefully that come through and lives up to my hype even partially.
It’s so uninspired. NPCs are lame, one note dbags. The performance is trash and the combat is so convoluted they had to add items to make it palatable for most people.
I agree with this review! The game want to be so edgy and dark thay it goes to great lengths to kill off his character with out proper build up or emotional attachment. By the end is just a wastedland of nothing exposing what the game really is…. A GOD of WAR clone.
A spectacled fighter and nothing more. Kingdom hearts is so much better than this.
I don’t know why but I’m waiting for some kind of “just kidding” video from you even though I know this was your honest take on the game. I just could not disagree more with some of your points. The story is outstanding, most of the side quests are very deep and give you a peek at a part of the world that you may not be exposed to had you just stuck with the main quests, and the fact that there is no party has not hindered my enjoyment whatsoever. I do understand that the major elements of what makes a Final Fantasy game a Final Fantasy game are missing but maybe the series is evolving into something else. Nintendo did the same thing with BotW and TotK and most people seem to like the changes
has everyone just forgottrn about FF15 ??? That combat was peak cool
I completely agree on all the points made on this review, specially on the fact that FFXVI has left behind too many of the core elements that made FF what it was. I hope the future of the most iconic JRPG franchise in my opinion does not continue on this path. Why didn’t they use the hybrid system as they did for FFVII-R? Man, what a bummer
At 1st I thought you might be full of shit, you seem to favor xbox games more imo, Then I played this game and I think you are being too nice, If this game was called anything but ff16 I’d like it a lot more, But unfortunately it is called ff16, Maybe it’s early but i’m literally mashing 2 buttons, idk if I got hit yet, I’m lvl 14
I’m a young person who grew up playing Gta and Cod but as I got older I came to like the old games a lot more because of the story and gameplay was sort of a hit or miss. However I did actually love the combat they made with the FF7R and hope they can they can build off of that or even add it to 16 in a way.
if you want to play an JRPG there are other games other than FF, this game is not that
Great review
Bombs are weak to fir
e in other FF games..not strong
Amazing review brother . The foundational elements you bring up are such great points .
Thanks for articulating your points so well , it was a great watch
“8 and 10 are 2 of my favorite games” Okay, I almost closed the video because I am still unable to find a single fan of 8,10, 13 or 15 that are able to tell me what objectively make those games good. Because for me, they still are a meaningless edgy boyband adventure for Self insert weebs with a god complex.
Think I’ll wait for the new Yakuza: Like a Dragon… first one was a masterpiece. WITH TURN BASED COMBAT
So I guess I’ll just wait for ff16 movie (all the cutscenes strung together) if the game is mostly cutscenes and very little character/game play variability ill skip ff16. Feel dirty having to skip a final fantasy (besides 11 and 14 as im not a fan of the mmo’s) maybe I’ll get on a 75% sale for the collection real bummer.
I do think the thing you’re missing out on when it comes to combat when you say “why not just use all the harder hitting abilities that do more damage?” Thats the stuff that happens when you don’t interact with the systems in a fun way.
Countering with an ability doesn’t just feel good, it reduces the cooldown of the ability to increase your damage, giving you a very practical reason to use it. Different eikons have different specialties, and the fun in the game isn’t just about how you can efficiently kill enemies, its about how stylishly you can get it done. And mastering the game systems comes to a head when interacting with final fantasy and ultimaniac mode.
I think the lack of rpg elements in the game are valid criticisms. I think CBU3 doesnt do a very great job with making meaningful interactivity in quests and side quests, but I don’t see many good alternatives as a whole in the industry. Remake had the same problem where doing the side quests were very dull, even though it rewarded you with alternate versions of story cutscenes later. I think something small like that could’ve raised public perception.
In terms of rpg elements, I don’t think it’s that much different from other games. Most ability progression is gated by story, and abilities are upgraded by engaging more in combat. Personally, I like the lack of elemental weaknesses because i hate when it comes time for a fight and I’m equipped with the wrong stuff, so I just have to sit there and die. Taking away options from a player, especially in an action game is a horrible idea imo.
Anyway, these are just my rambling thoughts.
Appreciate the honest opinions, I think this review will age a lot better than those that don’t acknowledge the many issues with the game. Especially on the story and side quest front, too many people are letting the extremely short and infrequent highs color their entire experience, ignoring the hours of monotony.
After all, you cannot please everyone, SE needs to widen their gameplay in some way to welcome new gamers into Frenchise.
If SE decides not to take the risk, then the company will only have its long-term fans to rely on 😮💨.
Because of this, SE developed a number of new games with a gameplay mechanic that is similar to that of older Final Fantasy titles. These games include Octopath Traveler, Triangel Strategy, and Dio Field Chronicles.
so, perhaps the older fans won’t feel like they’re being left behind by SE.
But I still give FF16 9.5/10.
I’m so happy with the combat it’s so fluid, eikon fight is amazing and breathtaking, story is also very touching, music is 🔥.
it’s fresh breath air for final fantasy game. I LOVE IT ♥.
I’m glad I’m not the only one. I just finished the game, and I left it so utterly disappointed, but this review lines up with a ton of my own feelings on it
I have no problem with a linear-style game, I do not need to have an open-world game every game that I play. A full open-world game is fine but let’s be real, as a father of 4 I do not have the time to put 100-plus hours into an open-world game. The solid 40 hours are worth it to me. As long as it is a fun game, I am ok with it. Still not sold on the price tho, but that is just me, I have a hard time spending 60-70$ on any games, I do not have that kind of money. Ill wait for a sale and get it later in the year.
so their making games for hypothetical fans instead of having a vision . . . . . and being rewarded. FUCK
this Could put me off AAA’s forever
I don’t think this review is fair, sounds more like a wishlist than talking about what is present on the game.
Also some stuff doesn’t hold up. The example about hyping some event and the using the vendor as quite bad, makes sense on this scene and also was not a hype thing, just a somber moment. Close to the end of the game we have a more FF part situation, and was just like in XIV where you can talk with all characters before advancing.
Also the side quests unlocks; weapons;locations; accessories; locations. And the writing is pretty great on the laters ones, adds a lot of lore and shows what people are doing around the world.
I agree on more rpg stuff though, before ng+ the gear system is bad, cause there’s no need to optimize it, also some stuff are behind ng+ :/
If I can do a wishlist myself, hidden dungeons and using eikon abilities in exploration would be nice.(to unlock areas and stuff, like shiva freezing a lake and etc)
That said, it’s Final Fantasy and people expect certain things from it. It’s just feels like yoship comments affected you, and your good will towards the game.
I don’t think the game it’s perfect, but the story is great and have some nice characters. For me the start was solid, gets really slow and than picks up again.
Everything you’ve said about the game is correct, but I’ve come to the complete opposite conclusion. All I knew going in was that the ff14 team was involved, and something about a dmc battle director. As a result, I was expecting exactly two things: killer characrer action combat, and a story that grabs me by the heart. Getting a good combat system from a dmc dev is more or less a given, but I found it noteworthy that on instinct when considering the game, the one thing I was expecting from square was a gripping story. Yeah, every game until now has been an rpg, but as somebody who’s played 4 of them, to me the story and characters within have always been the core of these games
Can’t agree more with almost all of this review. I’m going to finish the game out of pure obligation, but I’ll probably enjoy the journey less than 13.
I would have just blissfully give through the game if it wasn’t for all of the shriveled husks of rpg mechanics they forced it. If this was a pure character action game and built itself fully around that it would be so much better than it is. I honestly wish we had gotten that version of the game.
Everything that was explained reminds me exactly why I didn’t like what was done in FFXV. I bought a PS4 in 2016 just to play it and regretted it. I won’t make the same mistake with the PS5 and FFXVI. Thank you for the quality of content delivered in this amazing video! Perhaps I’ll play it if there’s a PC version available.
I agree with this review. The game story is really good, but the game itself is too linear, has no fun side quests, doesn’t have any fun party strategy to enjoy, ect. All other final fantasy games do have this, and that doesn’t mean this has to have it…but it doesn’t have enough to make up for that.
It is worth playing for the AMAZING lore, and the good story, but once you’re through all that there’s nothing really worth doing..
Thank you for being the voice of reason in a sea of exaggerated enthousiasm.
The game feels like a relic from 20 years ago in everything outside of combat and worldbuilding, but I think the game’s greatest sin is its story. It lets itself get comfortable in ridiculous narrative stereotypes, like how two of the three first female characters you meet both are seductive manipulators with twisted morals at the service of a powerful man (that really knows what’s going on). The cast of characters is, consequently, noticeably weak and the story suffers so much from it. There are basically no grey areas in the morality of our characters and it’s a shame because Clive’s performance was insane
After playing GoW Ragnarok I would say that that game offers a better rpg experience than FF16. FF16 feels dated and I agree with most of your points even after only a few gaming sessions.
Love seeing all the salty FF fanboys in the comments 😂
lmao seeing your ff7 remake review compared to this one made me cringe so hard
It looks like you barely played FFXVI with how shallow this review is, but I remember how you hyped the hell out of Cyberpunk and gave it a positive review as part of the CDPR Youtube marketing team lmao
Thank you for making this review. I wholeheartedly agree and wrote a very similar review. A 5/10 game for me personally. It’s not terrible… but on the other hand it is also not “fun”.
Finally Fantasy…
It sounds like a shallow game. No depth.
I’m sorry but what final fantasy game is he referring to when he wants 16 to play like? When was the last true final fantasy turn base game? FF X back in 2002? The series sure as he’ll as moved away from its turn base roots since then with 11, 12, 13, 14, and 15. He doesn’t even know what game he wants 16 to play like since the series haven’t been the same for over 20 years. Some fan he is.
Thank you, so much of this! I don’t hate FFXVI def better than the last god awful experience. But the game has some HUGE flaws. the side quests being the biggest flaw, they feel at odds sometimes with the MSQ.
Booming
My honest opinion:
1. “This is not FF” is just meaningless nonsense, the shift from traditional RPG to action RPG starts from FF12, then 13-3, 15, 7R, now 16. It hasn’t been doing the turn based system to the T for more than a third of its franchise’ lifetime. You can dislike the battle system no problem, but to say you didn’t see it coming for what it has become when it has been doing it gradually for more than a decade, you are just not an FF fan, you are an FF6/7/8/9/10 fan.
2. FFXVI has a fundamental flaw imo, while everything else about its system or gameplay can be argued, this one I think cannot, which is everything, and I mean EVERYTHING, in this game, evolve around its story. So if someone is checked out from the story, the game instantly becomes a waste of time. This is what I think the biggest flaw of the game, if you lose interest in the cast and story, mind you that the cast is formed of already unplayable characters (no party system), so attaching yourself with them through gameplay is a no-go in the first place, you lose interest in the game overall.
Elaborating on this I find what FFXVI is doing here can almost juxtapose with what Kojima did in Death Stranding, which is narrative character development over gameplay variety. Where gameplay gives way to narrative, and narrative becomes the only way to flash out characters. What’s the symptoms of this approach, well, heavy cutscenes and character moments, what does that do to the game, well, you feel like you are watching a movie in half of your playtime. Just like Death Stranding. Now is that a bad thing? Not necessarily, if you like the story and characters or you are like me an film student and avid moviegoer who prefers this way of character development, you will invest in the story. But if you are not, then it is going to be a problem, a big one.
3. Now remember what CBU3 has said about the game in March, the four pillars of FFXVI: Narrative, Characters, Visuals and Battle. In retrospect we can now understand what they meant by that, essentially all four are dedicated to its story, the Battle in which was initially thought to be gameplay is actually about Eikon Battles, which are pivotal story set pieces. And when you see those set pieces, you will realize why the game abandoned some of its core RPG features like party system and side quests. Because the scale of those battles are absolutely unbelievable to which you can almost convince yourself “yea I understand why they didn’t develop that other thing for the game.” But again, this is still a problem if you at that point are just checked out from the story, then the Eikon battles are just another feast to the eye and nothing else. Suffice to say though, this game is very focused, to the point that everything is designed for the player to engage with the story, but how effective that is is purely subjective, which in my opinion is a big risk taken in such a high profile case. But I respect that kind of boldness nevertheless.
you are literally making the same points for 7 remake, lol your personal bias is showing over the “honest criticisms” you seem to make
I see the points you’re making, and some of the takes are found in FF7 as well and you don’t mind them there which is strange. I get your bias on FF7 but hardmode in FF7 was a disappointment. New game plus in FF16 is much better experience and fresh. Like some ppl have mention you didn’t even bother talking about the music on the game, which is phenomenal. FF games have been different, and all of them take different approaches to changes and risks. I wish you had removed the bias you have from FF7 when doing this review in all honesty, this is just a why I like FF7 remake better instead of FF16 review. Is just like your bias with D2 and how you ignore just how terrible microtransactions have made the game worse. Completed disagree with many of the points you’ve made and I respect the opinion but have to take your future content with a grain of salt since bias is something you seem to be unable to remove at times.
Evolution of the single-player FF games for me, in a nutshell:
* I played FFI to FFX with all secrets, did multiple playthrough, did low level challenges, etc.
* I played FFXII once with all secrets.
* I haven’t played FFXIII since I beat the last boss.
* I didn’t finish FFXV.
* I didn’t finish FFXVI’s free demo.
I feel I’d resonate a lot with what you said if I had bought FFXVI, because I loved everything you said it is missing. FF used to be more than just cutscenes, crystals and big swords.
FFXI and FFXIV are 10/10 masterpieces though, the only stand-out FF after 10 for me.
Thanks for the honesty, mate. You have confirmed my fears and I will instead spend my money on games that will appeal to me.
Cba to watch the whole video again, did he talk about the music at all?
I am loving this game!!! I have really enjoyed it so far!
Well look at that. It’s a person who’s speaking about FF16 who’s not insane
Wow. A lack of strong characters is the worst thing you could say about a final fantasy game. I guess I will wait for FF17.
Angryjoe will have a field day with this game on his review lol
Things that are necassary in a FF game. 1) the puzzles, much like Zelda, FF was always iconic in that it had areas that you had to solve puzzles in order to progress. If you look back at FFX and its trials, you can pretty much tell what I am talking about. Even ff15 had this. 2) a power progression system that is genuinely fairly complex, and it makes the difficulty customizable vs a game like DQ where you gain power just by leveling up and equipment. FF7, 8 and 10 are the best examples of this, where they use systems like Materia or junction or the sphere grid to control how powerful or not you wish to make your character. If you chose to, you could make it so that you could completely steam roll the game or make it extra hard. 3) some type of compelling side games. For ff7 it was saucer, for ff8 and 9 it was tetramaster, for 10 it was blitzball. I think square enix has lost their inspiration with minigames, because they are just including lame ones like fishing.
4) The combat style should be some type of strategical and methodical type of combat, not one that requires reflexes and button mashing. It doesnt have to be turn-based, but it does require that you use your brain more not learning muscle memory and combos. If you wanted a quick responsive game, you could do it where that the game pauses between each button press, or yeah make it like the xenoblade chronicles or even the FF14 style of combat. It should absolutely not require that you dodge in combat, because that level of quick reflexes should not be necessary.
It is insane to suggest that FF16 combat style is somehow innovative, because it is only innovative in the sense that it is new for a FF to try it. This combat style has been around for decades now, because the devil may cry series has been around that long. Action games are not a new genre, so we should not be treating it as that they are doing something profound with FF15 and 16, they are simply converting FF to a different genre of video games. If they were being innovative, then you would see them trying something new, with a new turn based system, but that is not what they are doing. They are trying to cater to a different set of audiences, with a FF skin.
Lastly, 5) the story, FF storytelling has always been legendary. It has always been king, or atleast it was supposed to be. For some reason, after FF12 or maybe even 10, the story started being less and less important, and they instead started focusing more on gameplay systems, or just graphics. Yes FF has usually been on the fore front of graphics, however, as time goes on, that it is becoming more and more difficult for a game to stand out in that way. The great leaps in resolution are no longer a thing, so that means that the increases in graphics are now becoming incremental until we get to photo realism. This means that they now need to focus on gameplay and story. It seems though that FF is taking more the destiny route, where they focus more on gameplay and let the story take a back seat. I think this has been the major failing of the final fantasy series. It might be even that the story is good, it is just that with the inclusion of voice acting in the series, we are seeing the flaws in the storytelling more and more though. Either way, I think that SE needs to step up their storytelling, because it is very lackluster in my opinion.
Fantastic review. I agree with you on just about every point here.
There’s a lot of hate for people bringing up valid criticism of this game, which I think is completely ridiculous and childish. It’s obvious the team went too far into a 3rd person action title and left a lot of the series tropes and systems by the side of the road. That’s the issue I take with this game. It’s an amazing action game with a great story and characters but it’s a poor Final Fantasy.
I do feel with everything the creators have said in the past that they feared younger audiences wouldn’t enjoy the heavy RPG elements the previous games had. So, rather than finding a happy middle ground, they put all their eggs into one basket in hopes people would just accept it.
I won’t know the amount of passion and hard work that went into this game. Its obvious everyone who worked on it were driven and clearly fans of the series. However, the overall vision just missed the mark. They were so close with being able to merge these styles together, but just came up short.
I also hate hearing excuses on how what old school final fantasy fans want couldn’t be done, or wasn’t wanted anymore. There are so many other games to point to that have done what this game tried to do, but better. Take Witcher 3. It managed to create an amazing 3rd person action title experience while not sacrificing the RPG elements and exploration. If CDPR managed to do that almost a decade ago, on last gen hardware, why couldn’t CBU3 do that here?
CBU3 clearly went too far into the action game formula. I see what their vision was, but this is almost an entirely different game than what people expect from a final fantasy title. It’s 100% The ship of Theseus. How much can you remove from the ship and still call it the same ship?
Puts FF14 sidequests into FF16. Great job YoshiP
finally a review that says everything i felt about this game. not a RPG , sub standard DMC game. its a bargain bin PS2 game. hard pass.
This was written before even seeing the video.
Some objective facts about FF16:
There are no choices in the game
There are no secrets in the game
There are no riddles or puzzles in the game
There are no minigames
The rpg elements have been dumbed down so much that i never had to look for ingredients for crafting or gil for buying stuff
There is no party system in the game
Items are just lol
There is nothing worth while exploring the maps (except hunts, but they have quite good descriptions)
Everything of the above was in previous titles (in full or in part)
This one has *nothing*
Besides the combat there is *nothing* which drives me to interact with the game. And even if i wanted, there is nothing to interact with anyway. The maps are quite empty, maybe you’re “lucky” and find a chest behind a corner (with stuff you don’t really need). Though the only thing worthwile from chests was a single weapon i found (+5/+5 added to my equipped one and it was obsolete when i finished the quest and checkedd the blacksmith again).
It is a movie with some user interaction.
But i didn’t pay for a movie, i paid for SE’s newest installment of their *flagship rpg series* game.
*This ain’t it!*
After seeing the video:
Very good and honest review. How the big outlets can praise it to heaven… i can’t imagine what has driven them to do it.
My respect for Yoshi P is gone now. He can deliver quality, but not depth or something new. He should stay with FF14 and FF14 only.
As for the main cast i mean skillup if you dont like cid, gav, torgal, or jill…..idk man i guess ya it can feel pretty worthless as a story. Idk i clicked with them all pretty quick. So i cant speak to this point other then to say it would definitely suck to play this game if clive was the only toon you connected with.
I’m sad to say it, but I agree with you.
So idk this might be a hot take, i havent played ff games before and im still making my way through ff14. But as far as AAA single player games go, idk i kinda enjoy the simplicity here. Yes i agree the crafting is pathetic, and so is geari.g for that matter but i like that this game isnt trying to be the next
“Huge Innovation” in gaming it just gives you a great story and good combat. Honestly i jumped in cause i heard that the combat was made by the dmc5 dev and that yoshi p was leading it. And my elevator pitch was dmc combat and ff14 boss fights. Sign me the fuck up!!!
*Don’t have what I want* kind of review
Crazy how your points for 16 and 7r are very similar and yet.. hmm
I just feel the experience is so dumbed down instead of being innovative. No party members is a killer drag. I enjoyed eating with the boys in the middle of no where in FF15. I enjoyed the banter between Wakka and Tidus with Blitzball. Kimari telling Tidus to not touch Yuna. Rikku and Lulu being themselves. This does not have any of that and it’s a damn shame. The party aspect and relationship building is what makes FF to me so great and this game is a DMC reskinned with Final Fantasy Summons.
It’s absolutely an RPG, just one you didn’t enjoy as much as others, and that’s fine.
I’ve held off on watching this review til I got to play the game. Now that I’m 30ish hours in I’m watching this and I realized that I agree with most of this. I really am just not enjoying this game at all. It’s style over substance. This feels like it should be an anime series telling Clive’s story. Gameplay and cutscenes are just so at odds with each other.
Hey brotha, are you going to review Aliens: Dark Descent?
I will say, this review is extremely good and fair. Anyone who says otherwise is just hating a difference of opinion. I will say in terms of story I disagree but that is completely fine because a story shouldn’t be the most valuable part of a review. Gameplay wise I think It does what it tries to do well considering the traditional compromises a character action goes through. The sidequests from the very beginning were marketed as expansions on the world of Valisthea and Clive’s relationships and it achieved that, it’s fine to not care about it. The combat is what we call easy to learn hard to master. I don’t agree this is an overall regression but I don’t want to go too into that. Last thing, from someone who has play literally every single Final Fantasy game, what makes a final fantasy game has nothing to do with gameplay and everything to do with its world and willing to innovate. I hate to break it to everyone but, in terms of gameplay, FF games does not stand out for the things people claim it does. Turn based is not unique, Party systems is not unique, elemental advantages is not unique. Strategic elements in a turn based game revolving around this is not as deep as people claim it to be. I appreciate the review, I don’t agree with the conclusion.
Man, it’s really frustrating seeing some of these takes. If the game continues at this pace (just finished Titan) it will easily be my favorite FF.
Intriguing world, engaging story, fun combat, epic bosses, and Soken’s incredible music.
I want the series to go further in this direction.
Meh art is in the eyes of the beholder its subjective Im satified with the game I hated ff12 13 and 15 the combat in 12 was great but the story was sooooooooooooooooooo boring or maybe it was the narrator. 13 and 15 was just not my cup of tea at all. I like 15 for a change I like the story so far so. To each their own.
Final Fantasy 16 is only a Final Fantasy game in name only. The current Final Fantasy style should be a complete different series.
FF13 and FF15 had a baby and that baby was FF16.
I cannot help but see that all the negative FFXVI reviews are nostalgia based and comparing former FF. You don’t see that with Zelda and GOW. It’s only when it comes to FF.
I don’t think I need to play this to know I won’t like it.
If I’m a baseball player, I don’t need to try the latest hockey stick to know I’m not interested in hockey. There is no Final Fantasy here, and while it’s probably a good game for someone, it’s lost everything that I actually liked about that series.
Bravo. Top tier game review, personal subjective opinions aside, stunning analysis.
I never tought that a game could have worst itemization than Hogwart legacy but FF16 did it, it’s objectively worst.
Thank you much for your honest review. I feel im not alone now! I am playing it all the way through , story is good I think. but the actual gameplay elements are gone **POOF**. All the points you made on bare bones RPG elements with the gear, any type of “build ” you would want, party system, just …all of it. I mean if you wear the ring that controls Torbul and all the combos into just “Square” button its a button mash game instantly. No skill required. Plus sprinting on a “timer” to engage after 5 seconds of running and cancelled by running into a rock? Honestly I could go on and on …BUT THE GAME IS PRETTY! :X They should have just made a movie like “The Spirits Within”.
A well done review and one of the few that I don’t agree with much like RE Village.
100 percent agree. it’s barely an RPG now.
THANK YOU for making this review. I pretty much feel the exact same. I also feel like there’s a Lot of people in the comments sections of these reviews lying about being long time fans.
My favorites were also 8 and 10 and I also love the 7 remake. I’m not saying 16 is bad, in fact quite the opposite. It’s an objectively good game. But it’s NOT a final fantasy game.
L take.
I dont own a ps5 and I hope to get to try this out on pc, I always watched ff games story through youtube because I didnt like the japanese style turn base gameplay but their stories were good.
I got hyped about this installment due to the action combat.
Feels like this boy didn’t play FFXIII which was the first departure from what made FF good. FFXIII gutted what players were used to, since FFXIII they’ve fixed some issues but sounds like they’ve gone back to rubbish.
Wow I’m actually super disappointed with your review Skillup. I have massive respect for you but why are you criticizing things that you praised in FF7R? Like a lot of design decisions are identical (like the gearing), you praised 7’s end game but shit on 16’s despite it having more endgame? A NG+ that fully remixes enemies and gives you new quests to do as well is more end game than 7r had bro “/.
Honestly your worst takes are on the combat. Like it’s incredible to me that you actually think that nothing other than the eikonic abilities do relevant damage. Most of my damage is coming from chaining combos, are you really just autoing? Tell me you’re bad at the combat without telling me you’re bad at the combat.
I have a lot of love for ya skillup and I take your recommendations and reviews very seriously, I think you missed the mark on this one.
Yoshi P’s answer to the question was ironically out of touch. CoD and GTA are popular, but they have always been. Gen Z is more receptive to Japanese content and sprawling RPGs than the generations before it. A game with that aesthetic coupled with strong RPG elements and a turn based system would probably make a lot more money with that demo than an edgy DMC-like game with a gameloop from the mid 2000s.
So I’ve been getting grief for months for saying that this is exactly what I was expecting. I haven’t played the game yet because I was certain I wouldn’t want to spend full price on this. But when I do I’ll give it a real go. Everything I’ve seen though just looked like the game had no heart
Shit review
wish I had watched this video before I pre-ordered, or pre-ordered and not watched it lol. Now I’m gonna be thinking about it as I go through in a couple days. You absolutely bodied this game in your review and I respect you for doing so after all the 9/10 reviews.
You always have excellent, exhaustive, and professional vids Shill Up. And I always enjoy your content. But I completely disagree with you on this one (which is okay). I love the combat system in FFXVI and I’m invested in the characters. So far this is one of the best FFs IMO. It’s okay for a series to change and evolve as long as it’s done well. The boss battles are incredible and the cut scenes are excellent. For me this is a 9/10. Linear is not synonymous with bad!
You contradict yourself about 15 times here and what you said about FF7 Remake. Bad and inconsistent take.
It’s Naruto and their Tailed Beasts. Nations Hoarding tail beasts lol
Final Fantasy is an aging franchise… That sold 180 million units.
Why do you compare it to what came before instead of critiquing based off of its own experience, it’s it own game it’s not like it’s Spider-Man going to Spider-Man 2, ever final fantasy is it’s own thing
My first 10hr I was “you’re crazy, this game is great!”. Then it slowly dawned on me that this isn’t really a FF game outside of the paintjob. It’s not really RPG. It’s just a movie with some Bayonetta-like gameplay sprinkled in. If Yoshi P really thinks THIS is what it takes to bring in younger audiences, he’s way out of touch.
XVI legit feels like one of those spin-off games for the PSP but with modern graphics (and really that’s not fair to those spin-offs as many of them were fantastic)
At least we still have the rest of the FFVII Remaster to look forward since it’ll be 6-8 years before we see XVII…
Respect the review but the don’t agree in the slightest
This is such a bad take… but everyone has a right to their opinion
I dont’ care about turn-based combat… but they already do that, what I care about is this isn’t a rpg, that this is bad story telling. It’s just a generic action game.
Finished the game without dying once mostly due to the crazy amount of healing we get espically in late game if u do some sidequests (the plus sign quests) and eniemies are not attacking us for some reason they really do not attack us just stand around waiting for us to kill them but elite do have aggression and attack us alot it is just the mini eniemies that dont attack funny. I still loved the game the story was that amazing for me and all boss fights were great. The eikons fight even tho they are simple they felt amazing and played so smoothly. I give the game 88 as i think what it got was actually perfect.
just like d4 this game is trash
Door knob
10 hours in and besides some really good moments, I think that the game is being pretty boring so far 😔
Finally an honest review. Tired of the shills giving it such high praise when this game is mediocre at best.
Subscribed! I wish I had seen your review before I saw all the fanboys go bonkers for this shit. I never liked Game of Thrones, therefore, I’m not a big fan of the story. Five minutes of play, then 10 minutes of cut scenes. Rinse and repeat. I’ve drifted off to sleep more than a few times during the exposition. I’ve already played more than enough Bayonetta, God of War, and Devil May Cry to want more of the friggin same under the Final Fantasy banner! I was excited after playing the demo but about two hours into the actual game, I felt malaise because I’ve played this before.
Kind of a better Valkyrie Elysium – Bad party (no party), bad battle mechanics (one button mashing) , bad performance, illusion of loot, illusion of crafting, illusion of exploration, empty environments with no soul. The game engine supposable is a new one, even though it feels like FF14 and even uses the same icons, the characters are meh and did I mention there is no party, no mainstream content other than main story and saggy side quests. Best part is that everyone dies while we can listen to great music and watch great set pieces. World building feels also kind of good. But this game is nowhere finished or up to the standards which we used to expect from FF series in the sense of polish. This is a bad action game mashed with a visual novel. Feels like they were on minimum budget with minimum timeframe. I guess they delivered, but this is the end for most I hope in supporting what Square has become.
This clown thinks death stranding is a masterpiece…..lmao
Someone tell this genius about Tales of Arise since he believes JRPGs can’t have action combat or something.
I just realized that we gamers are like little children, give them something flashy, Shiny, and third person because you have to see that cool edgy character of the man or woman you fantisize being or being with and they’ll like it.
It’s important that if you say something like “I didn’t find the combat particularly challenging” yet haven’t even touched its greatest difficulty (which is called ‘Ultimaniac’ in Arcade mode, I believe) that can be misleading to your listeners.
Just a thought.
This is the review I was looking for. Thank you so much for putting this opinion out there, despite the potential backlash. You’ve gained a new and lifelong viewer today.
Apart from the beautiful graphics this game looks incredibly boring.
I haven’t beaten the game yet however I agree with everything you’re saying minus the lack of levity moments in the game. I think this game has plenty of humor. However I’ve played enough of the game that thinking back on Yoshi-P’s statements about the staleness of FF as a franchise and pushing 16 as this brave new era now rings hollow to me. Everything and I mean everything this game does was done 50 thousand times better in FF7R. From quests lines to party to combat. It also had all the zoomer gotta consoom now spectacle that 16 was touted to have but without normie bait QTE’s. I’d even argue combat on Stranger of Paradise is more fulfilling on account of the that game being insanely hard and FF7R at its base difficulty being infinitely more challenging especially during the end game. I’m trying to figure out who this game was made for because in my mind if you avoided FF7R for this I’d have to wonder why? I think the story of 16 is fucking great and Eikon battle are fun to watch in a marvel movie like way and Clive controls perfectly. But everything is really shallow in a way that almost seems like a joke. Like how the fuck does FF7R have 5-8 weapons for 4 different characters + Yuffie in the DLC that all have at least 2-3 unique abilities and than 16 just has skin swaps??? It’s fucking wild to me.
Fair assessment, I respect the fact he states what he thinks and that is why i watch the videos. For now I am enjoying the game and the hook for me is the eikon fights and story. I’ll see how I feel about the game as a whole after I finish it.
This is a very, VERY bad take on this game. Side quests are bad? Wow that’s wild as I just did one that unlocked Chocobos, combat is fantastic, storyline is incredible and intriguing. You want turn based, go play octopath. Your review comes across as someone who put the accessibility rings on and brain AFKed, must be rough not having a mouse Shill up? Be better, this is EASILY the game of the year so far, but suck off BotW 2 harder for cloning ❤️
I hope this games sales are low for Final Fantasy standards or else they’ll just continue this trend. At least FF Rebirth is coming out soon.
Story is peak fiction but the gameplay has made me want to fire up FF7R because their gameplay is so satisfying and fun. Felt like 16s combat gameplay just doesn’t connect and flow together very well.
In my opinion, this isn’t even an RPG. Its a “spectacle fighter” similar to Devil May Cry or Bayonetta, which I love, but without anywhere near as much of an interesting battle system. I will most likely play it at some point, but there are actual RPG’s I want to play that are way better. Hopefully the next one will go back to what actually put Final Fantasy on the map, but I highly doubt it since the demographics probably show that flashy and loud are what sells now. Thankfully we do still have new actual RPG’s like Chained Echoes and Sea Of Stars to play!
FF16 in a nut shell. Hi im rich and white. confident but not conceded. the best the world has to offer. Never humble always oppressing. I look down on everyone. if its not white, i ain’t touching it. The burden of greatness is mine to bear. Know your place.I am righteousness! and righteousness shall prevail! 😂🤭
Maybe those lumps of dirt were REALLY important, you just didn’t find the secret ultra hard boss they probably one-shot.
I will say I’m loving this game, but… I was really looking forward to what this writer and team would deliver without being beholden to XIV’s expansion MSQ structure, but unfortunately XVI is very much a single-player game stuck in XIV’s MSQ structure.
Like his reviews because he thinks exactly like me ! Heheh I think that might be case for a lot of you guys too… 😂
I am of the opinion that FF16 combat and Eikon battles are great. The gear is lacking but I will enbrace future FF if the combat is as good, I would even say I’d enjoy FF7 even more if the combat was like this and melded into a party system.
Your points about what makes a good feeling Final Fantasy game are valid though.
On the surface this story looks identical to like four other Final Fantasy games. I’m kind of getting tired of its aesthetic and look forward to something more fanciful again.
With respect, if mentioned that the game doesn’t give you anything to do after initial play through and then admit you will not be doing new game+. A bit of a disconnect, if I’m being honest.
And as you yourself mentioned, FF7 Remake had the majority of its runtime as cutscenes, also had past generation level design, no real world exploration, and side quests that had you looking for cats and killing wererats. So…not really much a difference.
I do agree that on the surface the combat might not seem strategic, but I would argue that depends entirely on whether or not you want to be effective in combat or literally double the length of a boss fight.
What game did you play, because it certainly does not sound like this one.
I found Assassin’s Creed to be both a better action game and more of an RPG than Final Fantasy 16, which was wild to discover (my opinion, obviously). There was so much more to do with world exploration in AC, such a greater sense of progression… even the graphics are better. FF16’s story is leagues ahead of AC, so it has that going for it. So I sold my game and I’m watching that on YouTube.
There’s one word to sum up this review,. Hyperbolic some points are fair but are blown way out if proportion I suggest you get your bias in check
As a fan of the series i grew up playing final fantasy and im watching this thinking who tf are you to speak for me saying this new one left me in the past ur a clown stop gate keeping and speak for yourself i think this game is amazing
I wholeheartedly agree with this take
it’s a nice game, should not have been called final fantasy.
Omg! Thank you! finally a reviewer that can see through all the “hype” and “wow combat”
I don’t mind the new direction but the things that are missing are huge! No party member system or assists in combat other than the dog, the combat is lacking any sort of strategic decision or freshness, the equipment is barebones … the world is dull and dead..
I know it’s no longer an RPG and more of a hack and slash but come on!
Even back then I don’t see the fucking hype in TB games it’s time consuming even if I had time and didn’t work it’s just not fun just sitting there and watching the characters do all the work while I just mash one button it’s not even strategic like yugioh it’s more like Pokémon
100% agree. The story/scenes are so epic they are worth the price. The game itself… only half of the price is present. It’s an epic game with bare bones mechanics.
This is NOT a ff game. its just another mediocre generic GOD OF WAR button smashing shitty mess. AAAA…they also copied Game of Thrones bs.
squareenix hasnt realize that what made FF good was its TURN BASED strategic gameplay.
I just see this games fights and my carpel tunnel hurts….. its the same shit as FF7 REMAKE………NOTHING NEW HERE…….
the characters LOOK LIKE FKING ROBOTS..,….how odd considering japanese are the same……..
NO FACIAL EXPRESION……….they are just THERE….serious…….no carisma………pale static faces…….wtf………..
the game has NO personality………NOTHING……….
every new FF GAME looks the same as the other before………..
aaaaaah…it also copies attack of the titans……..giant beast vs other giants…….
this game is a vomit of other popular culture in 2015 to 2023
how original.
fk these new games.
still waiting for turned based games
and also…the new music is GARBAGE.
want good music? hear old ff games from 1 to X.
from 11 and forward the music is BORING. is umetesu still doing it? who cares. game is dead for me.
Square it is time to give the people what they want, you did well rebooting the beast that is the FFVII franchise, NOW SHOW IX some LOVE!!! We need a reboot of the one that stands above the rest for art direction and return to the franchise roots. We will be waiting
Honestly, I love FFXIV more than Xenoblade Chronicles 3 is like digging a ditch, it is not fun…
Still waiting for this star field video. (Take your time)
“I’ve never played a FF game, i never come close to a FF game, I’ve never heard of a FF game, but the game is bad!”
@skillup I watch all your reviews, your weird FPS podcast with Jake, I feel bad for Austin…. I more times than not agree with you when it comes to games . When it comes to this bro, your Opinion is wholly yours, but this is not it. I’m older than you, played every entry, including MMOs 11 and 14 and alllll other offshoots. This is Final Fantasy. Everything is there! It is compressed to fit the modern day attention spans of gamers. JesseCox has a GREAT take. And the one that DIE HARD fans like myself are chirping and screaming. This is a Masterpiece.
really feel like we played a different game, the cast is great, specially clive, cid and jill. it definitely is not 70% cutscenes, and the story is great
things I agree with are, the combat is definitely a step down, why couldn’t they do the same as ff7R is beyond me, and the party being pretty much just torgal is such a letdown
definitely not a bad game, even if not perfect, I honestly think you are being a bit biased because what yoshida said rubbed you the wrong way (it did me too)
Good on ya, Skill Up!! I don’t know how this game is getting such universal praise! So many issues with it….
Dude?!
This reminds me of MGSV where reviewers gave it 10/10’s across the board only because they never played the previous Metal Gears
I have always watched your reviews but yea you were right you’re a minority in “your” views you lost me in 3:34 since when was FF lost what FF was? (Don’t worry your videos view will never sway me even the good reviews never had); However, FF always changed what it was, hell FF7 remake left behind “what it was” because it needed to change it was basically all action then turn base barely seen anyone use the slow mode.
Are your views on FF too blinded in FF8 & 10 nostalgia over 20+ years old? Maybe you realized you are “an aging franchise” and stay with the games your looking for of turn base fantasy or give credit to what it is or has become.
Are my words have some irked charge to them cause yes it does, but I still have respect to see more of your views on other games soon. Thank you for your vid.
i disagree, but valid points indeed, good review skill up !
Forspoken Fantasy
Man this story is really sounding like Attack on Titan.
The easiest FF game I played, even the final boss felt dissatisfying. I played every FF but this is not a FF game to me, too much dmc and casual. Yoshi P didnt translate 14s greatness to this sadly.
It’s a good game, but a bad FF, honestly. Outside the fights and spectacle I’m often bored. I got my 3rd Eiconic power recently but the world is lifeless, the quests are boring and nothing happens when I walk from A to B. Gear is an afterthought, stats don’t matter, you have no control of party members and I recently killed a bomb with a fire attack. So I guess we have no elemental wheel too.
I dunno man… They removed a lot of what I like about FF. Again, good game, bad FF.
I agree with a lot of points you bring, but i disagree on the point of side characters/”party” members being bland.
I feel like you at some point you probably started skipping side quests, and they seem to be time specific (not sure if you can start/continue them after certain main story moments).
I always did every side quest as soon as they unlocked.
I’m about to embark on last main mission tonight when i come from work, yesterday i unlocked last “wave” of side quests (they come in waves after certain main story quests are finished) and started doing them, they are basically culminations of numerous side stories and each rewards you with an item for wall of memories in the hideaway, there is “character” in side characters and “party members” unfortunately it’s locked behind formulaic fetch quests most of the time, and I’m unsure if they get locked or are unprogressable if you miss doing them before certain big story moments.
Overall I do love the game for it’s story, setting, characters (especially Clive) and presentation, but i think it would have been better if they stuck to FF roots with combat, itemisation and rpg elements, FF7 remake seemed to have the formula down, weird that they completely ignored it.
After judgement i think this is definitely the worst review this channel has had. Dont get me wrong opinions matter and different ones more so. But when a game is being REVIEWED its best to judge its own merrits and not be incredibly biased like you were here.
I love the integretity. Where is your review of Hogwarts Legacy mate? I want to know your opinion on that one. Oh right…
When a creative Unit who specialises in making an exceptional MMORPG single player experience make a single player experience with no additional single payer experiences? did that make sense?
Its like this, FFXIV is a whole shit load of people controlling a shit load of individual characters, these Jobs/classes/roles work together to achieve victory. That is not the same as ONE player controlling multiple characters or leveling up and creating a unique PARTY set up the player enjoys. Whatever that is, its the players choice, but take away all those options and leave the single player with a single player to control is NOT Final Fantasy, it might be a different direction, a good idea for a spinoff ala FF Origins, but the combat in this game is not supreme enough to be limited to one player. It would work extremely well if it approached from the perspective of different roles, One with a limited sword play toolkit and intertwined magic isnt gonna get it done. Clive needed to be able to, at the very least, give command s to his cohorts like a Mass Effect game. Skill use, weapon choice, armour choice they all add levels of depth and customisation to a single player experience. FFXVI has none of it and is greatly lacking from that foundational FF staple of multiple party members.
Started off saying this Creative Unit specialises in MMO single player greatness, but I feel it worked against he ABSOLUTE success FFXVI could have had and its already successful for sure, but at what price? Not for me, and thats okay. I can take solace in the fact FF is fun for others though
I’m agreeing with you here. it’s not terrible, nor amazing game. it’s just a mediocre game. if it’s not FF the rating would be much lower for sure.
Who would have thought FFXV would be the superior game…
Yeah I don’t think I’ll end up picking up FF16 it looks great and all but it’s most definitely not for me. Grew up on FF1-7 I’ve played them all except FF11 and this just doesn’t feel right. It looks like they took all the things I hate about FF14 and put it all center stage.
I agree with almost everything you said in this video. However, for some reason, none of the things you criticized seemed to bother me so far. I’m about 25 hours in and absolutely love it so far.
And so I asked myself why that is. Why did I not miss all the mechanics you mentioned, the party system, the itemization. And then it hit me. Even listening to you talking about all those things, I started getting tired. Truth is, all these mechanics have become such a staple of modern day games, that being rid of them for once actually feels like a relief. We’ve just come from god of war, where you have dozens of armor pieces with individual effects that can be combined with certain skills on certain weapons, tons of combos, different shields with different playstyles. And it’s not just GoW, it just feels like these days, every game NEEDS to have some complexity in order to be considered good or deep. I mean, for crying out loud, we’re at a point now where I have to worry about weapon durability in a Zelda game. So, I agree, the game lacks many things that were a given for FF games in the past and that have become almost a must for every new game of its type these days. But honestly, I’m glad that for once, I can play a game where I focus on ONE guy, with ONE particular skill set, ONE control scheme and for who I don’t need to play dress-up every 30 minutes in order to keep my stats adapted to the game. Clive has a sword, a belt, a gauntlet and some accessories, and for me, that is all he needs. Do I hope that EVERY FF game will now be like this? No. But am I happy that this one is? Yes.
I kept wanting this to be a Berserk game, with more violence, gore, and nudity.
Story is the most important and so far the story is great
I’m glad that i’m not the only person Who thinks that way about the new final fantasy, tbh i hate the new direction. Sure nice cut scènes wooohooo they May as well colleb with tell tales and make an playeble movie out of it my goodness. /: final fantasy 12 was the last one i truly enjoyed from there they when down hill.
Based this game sucks ass
Horrible review
I disagree with this review on a lot of levels. Some points below, paraphrasing:
1. The action gameplay ignores JRPG alternatives, citing Xenoblade as an example.
FF16 very obviously has an ability system that resembles Xenoblade’s, which is also a cooldown based real-time system, but one that has you focus exclusively on positioning and triggering abilities while your characters auto-attack, as opposed to 16’s active take.
Not only that, but the pacing of the combat, in the miniboss/boss encounters especially, is very much reminiscent of a turn based ‘dance’, as you alternate taking moves and responding to them. This is not quite a DMC-like fighting style, but a pretty engaging hybrid evolution that ends up feeling very uniquely Final Fantasy. Lots of focus on casting abilities, aggression and minimal downtime, even your defensive moves are just another way to keep up the pressure. Yes, there isn’t a lot of focus on a dozen status effects as is traditional with JRPGs. Instead, you have a dozen skills and moves to weave and mix into combat at any one time, to set up and to apply appropriately.
On combat depth in particular, there is more here than meets the eye, i think. I’d say it is not the case that you have underwhelming main attacks that you then replace with bombastic abilities as a better alternative (though that is also a staple of FF games), but rather that the system intends to blend everything together. One way i would put this is that your base attacks are like a bass line or rhythm section that you have to maintain, while ‘soloing’ on top of that with your selected abilities. And you COULD just be mashing square for your main attacks, but in reality the game gives you the opportunity to essentially make use of your entire controller at all times. Every basic attack is augmentable with magic casts, companion supporting moves, and decisions on when to employ various charged up finishers or positionals in addition to your activatable abilities. This is in addition to a very tight design, good hitboxes that allow for creative freedom and a swathe of different counter-moves, dodges and parries that you sometimes have to discover on your own. It’s a really unique feeling system, and i frankly understand why DMC’s combat director calls this his personal masterpiece. It runs the risk of feeling a bit too easy for action game veterans, and i suggest those people try playing the game without using healing potions for an added challenge.
One thing i WOULD harshly criticize is a very lenient checkpoint system which tends to drop you back halfway during a fight with max health and restored potions, which makes things way too easy. Frankly, whenever that happens i prefer reloading a save before the fight.
2. Itemization and gear progression.
This is very much in line with classic FF titles, where it has always been linear, with a lot of the ‘player choice’ coming in with what accessories you go for, which would usually buff some part of what your character can do. This is the same here, with gear progression going up linearly as you move through the game, and your selection of accessories this time around buffing your particular choice of ‘spells’. I can also think of at least one item that has hidden effects that dramatically change parts of the combat. I do agree that a lot more could have been done here and it’s all generally underwhelming, but it’s not really a departure from how FF usually did things.
3. Customization being gone.
You have something like three dozen abilities in total (in addition to your core character mechanics) to select nine out of as your ‘build’. That’s a lot of combinations, with the upgrade system transforming your abilities in noticeable and satisfying ways. There’s a lot of room to experiment, everything flows together well and it’s fun to play with ability combos and to figure out what works best, when and where.
4. Sidequests.
Gameplay-wise, the sidequests are nothing to write home about, and there is definitely a common thread here with XIV’s quests, as they usually involve going from A to B, collecting something, or fighting something. I would say that sidequests were never a staple of FF games, but i agree there was definitely room to do more with them here. I don’t however agree that you get nothing out of them. As with XIV, the sidequests here are an excuse for further characterization and worldbuilding, and you get little snippets of supporting information on the story and setting that are sometimes quite satisfying and that fit in well. If you don’t care about the story there isn’t a lot here, but this is an FF game and story is the focus.
EDIT: I’ve been doing all the sidequests as I go, and at this point I can confidently say they evolve into pretty interesting side stories, reflect back onto the world, and sometimes provide significant upgrades as a reward.
5. Writing.
I love the writing in this. There has been an incredible amount of attention to detail in regards to narrative and characters. There are no plot holes, things are set up and fleshed out appropriately, and they do an overall excellent job at telling an epic story and making you understand it. Characters and events are believable, engaging, and layered. Arcs are well-built, psychologically and philosophically sound. There is plenty of thematic symbolism and room to think deeply on the messaging here, with the whole game sprinkled with contemporary commentary on life and human nature in very relatable ways. I also simply can’t agree that the writing isn’t ‘funny’. There absolutely is levity, natural and emergent without anything devolving into comedy outright.
6. “If you don’t like the gameplay or the story, there is nothing for you here.”
What else would there be, precisely? This is something you could say about any game every made.
7. FF16 is very linear and very dour.
FF6 was very linear and very dour. Every FF game has always been very linear. A lot of FF titles have had a very sober and somber narrative thrust, but this one in particular doesn’t pull any punches when it comes to showing a mature and brutal world. It is done insightfully, skillfully, and respectfully. It is not gratuitous, and respects your intelligence. Furthermore i’d say that despite the game’s linearity, enough attention to detail has been placed here that the world and its characters respond and change to the narrative progression in ways that make the world feel absolutely alive.
8. “The story stands still when your controller is in hand”, or the narrative being laid out exclusively through cutscenes.
I understand this point, but i would rather have this than the incessant prattle of the MC or supporting characters during combat, or God of War-like sections of holding up and walking slowly while an npc vomits exposition at me. I feel like this also ignores the vast amount of information always available to you via the Active Lore system, the diffuse worldbuilding that’s basically omnipresent through NPC chatter, item descriptions, and the fact that certain gameplay elements are very obviously tied into narrative progression, sometimes in subtle ways (like Clive’s moveset expanding during [REDACTED FOR SPOILERS] as he gets more in touch with [REDACTED]). As it stands, yes the story beats are largely a reward for getting through a gameplay segment, but frankly, so what?
Finally, the ‘is it or is it not an RPG’ argument is really just kind of distracting, I think.
In a lot of ways, this is just as much an RPG as previous FF titles were. It is a linear, character and narrative driven game just like FF always has been. It’s changed up a party, turn based system for a solo action combat system to be sure, but none of these games ever did much more than show a linear story, with linear progression and not much choice and consequence on behalf of the player outside of the combat, which is definitely still here albeit in a different form. Though i’m not hung up on there not being a party anymore, they certainly could’ve done more with gear, and crafting, and exploration, 100%.
In a lot of previous FF titles, a lot of the attempts at innovation were found in the supporting gameplay systems. In this one this is not the case, and much like FF6, i think what this game ends up reaching to innovate for is in the storytelling, where i think it succeeds with its particular style, supporting systems like the ATL, the strategic and character overviews and the sheer scale and theme of narrative. The combat, i would argue, is also a place where they have innovated and i DO believe there’s a future to further iterate on this.
As it is, this is a solid entry into the franchise, and one that i’m feeling just as engaged by as i was with FF6, or FF8. I think it’s wrong to say that it’s ‘taken steps back’. At the worst, a lot of those steps feel right at home in a classic Final Fantasy title, and frankly? I like that.
I apologize for the long comment. It is natural that people will feel differently about this, and i hope this comment won’t be taken as aggressive or dismissive. I just think that put into context, there is a lot to love about this game and it deserves a shot for both longstanding fans of the series, and people coming in. I’m having a great time with it, and i guess here’s my overlong and gratuitous opinion!
TBH I kinda feel the same way to a degree just after playing the demo. I was saying to myself the amount of cutscene was ridiculous and hopefully it won’t be as bad in the rest of the game, guess not.
I also found the stiff animation very jarring with the modern models/textures. Hearing that there’s no party members, no properly explorable areas, no real gear diversity, isn’t what I wanted to hear.
Why does it feel like most AAA games these days launch like a sandwich with no filling?
I appreciate your voice and opinion in this very much. I agree with a lot of points, but they did in no way diminish my experience here. I absolutely loved the game. Could it have done things better? Absolutely. Is it the final fantasy game I wanted? Absolutely. I was disappointed to hear that the side quests were bland. Sure, they’re simple, but they add context. The person you aid in his chocobo problems, you meet up later when you get your chocobo. Serving food to patrons in the beginning then watch them die later on. Helping a scientist pick dirt and mich later in the game you’re paying tribute to that scientist by the fruits of their Labour many years back. And yes you get world renown and crafting items with the side quests but you probably didn’t talk to the NPC near the hunting board. In any case, you made many valid points, but thankfully, for me, they didn’t diminish the experience a single bit. It’s unfortunate you didn’t like it, but hey not everyone can enjoy every game and that’s ok!
I get his points but I’m guessing he didn’t get tht early review copy lol
Oof. I wholeheartedly agree, and on top of that I cannot shake the whole J-Pop meets vanilla medieval fantasy. It looks horribly awkward too. As if they tried to put Final Fantasy in Game of Thrones, and it just doesn”t work for me. I miss the days of strange worlds, sci-fi meets fantasy world building and mini games that become the main reason you play the game… Looking at you Blitzball and Triple Triad
FF16 is FF1 Remake tbh.
“No RPG elements are in FF16”
Shows abilitiy menus, shows gear with stats.
“Absence of party members”
Shows footage of combat with companions fighting along side you
Yeah ok
Final Fantasy died when Squaresoft became Square Enix. There you go.
Amazing Video, I too fear for the future of Final Fantasy. My favourite franchise…
Respectfully meant: Heroes collecting dirt and chasing bandits from villages exposes the ideal world we are trying to build in these games. A world where nuclear level threats are gone and heroes can help ordinary people directly with the things people want to be thinking about. If my hero is above collecting dirt he’s just a Gaius obsessed with power for its own sake. Of course big flashy battles are fun, I get that. And I love the narrative heavy cutscene format – but then I think every single player RPG should play like XIV so that is entirely a matter of taste.
You nailed it. I’m maybe five hours into the game and think I’m done with it. Every line of dialogue sounds like it was written by a 12-year-old writer who had no idea what came before or after it, and doesn’t really care anyway because they were told they get to swear as much as they like. The pacing is deplorable, and even with the active time lore, I mostly find myself apathetic to the world. Clive isn’t interesting. The sound is mixed poorly (why is everything pushed out the front speakers in a 5.1 setup, and why is it all mixed higher than the dialogue?), and the level design feels like something from the early PS3 era.
Most people at least seem to agree the combat is its saving point, but based on where I’m at, I don’t get it. There’s no reason not to spam square and up on the d-pad when you’re not dodging or waiting for your specials to reload, because nothing else does viable damage, and enemies are so slow that there’s no reason to keep your distance or disengage so you don’t get swarmed.
The most significant disappointment since GoW Ragnarok, which also suffered from thinking it was telling a more complex and interesting story than it actually was. I pushed through that game because it was still interesting and varied despite its flaws. This… I don’t think I care enough to try. If it wasn’t a gift, I’d be returning it tomorrow.
absence of party members sucks. the magic of ff for me has always been building up a very interesting (and playable) cast as you play the game.
Not having a party is pretty disappointing. I was hoping for the game to similar to FF7 remake and at worst be like FF15. But they seem to double down what I disliked about 15 instead of build upon what was there. Action combat games like this are just hard for me to get into. They have be like God Hand, Dragons Dogma, or Yakuza. I like the DMC series but it isn’t for me and I’m pretty sure this game will be the same way. Thanks for the insightful review.
@skillup Can we get a revisit to Hunt showdown now that it’s been 3 years later?
kinda expected this. i remeber this youtuber asked the “j”rpg question to yoshi p
this is the best one since 10 (not including MMOs)
Shill up being an edge lord now? He was too scared to review Hogwarts Legacy. Now he’s talking Final Fantasy down.
After watching the entire review for like atleast twice just so i can get all the indepth analytics of ralph what comes to my mind is this
Usually in coding when i come across some bug that doesn’t just fucking go away after days of looking into it, i just remove the line that caused bug 😂😂😅(rookie move yet it saves my arse at times)
Likewise Yoshi P looked at what made final fantasy less popular and not a must buy and guess RPG mechanics showed up in his line of sight so he just popped it out like a pimple and flushed out final fantasy 16
Best Final Fantasy game in decades. It’s not perfect. Game is a bit too easy imo. And side quests really start badly, but they improve or I got used to it. But in terms of story, bosses and pure immersion and excitement this is the best Final Fantasy title they have created.
did not finish the game yet but so far it is a really good game. it is different than the usual final fantasy games we play but its a really good freaking game overall
Looks like they tried making the Witcher 3, and failed miserably from the world creation, but made a better combat system.
Lord Margrace is always in your party….
Funny how a buncha rabid fans coming into the video and being mad over somebody having a nuanced opinion instead of total blind approval of everything in the game
Edit: Funny when people are talking about blind disapproval or being disingenuine when they are coming in after watching an out-of-context reddit clip and then refusing to watch the full review to understand a nuanced view that finds both things he likes and dislikes.
I may sound crazy. But I might as well replay Final Fantasy 15 after listening to this
In this video we complain about change.
I’ve been playing final fantasy since 1. Honestly I’m bored of turn based games. And I love action based combat.
When strangers of paradise came out.. that was the FF game I had always wanted.
I’m
About 10 hours into 16 and I love the combat. And I love the euphoric highs. I’m also entirely ok with the slow paced parts as well.
Maybe in the future they can release DLC that adds more quest and more character customization by the way of items.
Man the first time I noticed an enemy using Ninja spells I was blown away.
Idk. I’m loving this game so far and it was worth buying a ps5 for.
i just love how everyone from the reviewer to the dozens of top comments and their reply threads are filled with people (mostly) able to see MULTIPLE perspectives on how different people perceived the game and why they did or didnt like certain aspects of it. and even so, they’re still sticking to their guns and propogating their own opinions on the game as well rather than everyone being so one-note in their collective beliefs. it makes for deep and progressive discussion on the game and future games!
Hey weren’t you the guy that got blasted by Yoshi P when you said FF is a JRPG?
Boy you didn’t learn your lesson this time huh?
I’m going back to 15.
Playing this game felt like playing FFX again. Very dated.
This guy likes Destiny and CONTINUES to simp for it despite their horrible business practices.
Not gonna take anything he says seriously.
Hardly spoiler free. Spoils a lot
best review
If i hate turn based combat will i like this? I have never liked final fantasy or its slow ass combat.
This review better stated my issues with the game than I could, honestly. They Metal Gear 5’d my Final Fantasy game. They stripped out all the final fantasy DNA to make a new game. They could have called this game anything else that would have been fine. The hallways in this game makes me think about all the “hallway” people from FF13. No parties, no interesting side characters, no memorable side quests. It’s OK, but as a final fantasy game it is a complete and udder dissapointment.This is the worst set of side party characters in the history of the franchise. The voice acter for Clive was amazing, thankfully.
I totally agreed with everything you said here. A couple things I think you could have added. Jill (love interest?) is for almost 20ish hours literally almost says nothing and just follows Clive everywhere. Music is AWESOME there’s a couple of bangers that will be stuck in my head for years. There’s a part in the story where a major event happens to your “party” forcing you to move. The game randomly fast forwards 5YEARS into the future and I have no idea why. We met characters that met Clive during this gap and it almost feels like we missed an expansion or something it’s WILD.
I really wanna see people explain to me why they think this game’s combat is shallow. Like, seriously, I do not get it. The eikon system is so open to explore combos and do really stylish shit and lets you as a player be creative and adjust the system to your own playstyle as you keep unlocking more. It really feels like most of the people complaining that the combat is boring is because they didnt really engage with the combat system in the way it was intended.
I appreciate this review, I will continue to not be a Final Fantasy or really JRPG person.
Thought this one may have interested me but I can now tell it’s not worth my time, thank you.
L take from Skill Up?
Tell me something we don’t know.
15 has the worst combat of any games, ANY games, period. ff7remake hybrid combat is serviceble but overall bad. FF7 classic combat was better and FF16 combat is miles better. Remember how cloud could deal thousands of damage with one single hit of his sword and one shot enemies without using a skill? well now welcome to hybrid where the big sword is made of foam and you’re just tickling the enemies with it to charge a stupid bar.
Best review of this game.
I…. I came into this game so very excited, but it really lost me and it’s let me down. I’ve not even exactly accepted just how much I am let down yet actually. It doesn’t even feel like an rpg to me…what is there shouldn’t even be because of how undercooked it is. I’m actually pretty upset about this, which feels so stupid because I know it’s a video game and all, it they’ve been massive help with my depression in the past, so I guess it stands to reason that it could do the opposite as well. I wanted this to be a good thing for me, but it isn’t. Not all of how I feel is it’s fault though, for the past year or so nothing is really satisfying me in a meaningful way, but even that aside I don’t think I’d love this game like I wanted to.
Pile on top of that the online assholes who want to insult you as a person for not being blindly devoted to something they like, they’re psychotic sycophants, and it means that I can’t even discuss it in a meaningful way online, so it’s all around a bad time for me. Idk what the future holds for me or this franchise, the most magical thing I’ve played in the past few years has been Elden Ring, so I guess I’ll branch out and maybe even, sadly, move away from final fantasy if it keeps marching in this direction, which I see no reason why it wouldn’t now.
Edit: I wanted to add, since you mentioned 14, which I’ve played on and off since the beginning, this game does exactly the same thing. Really awesome story highs then hours of repetitive, boring, stupid, busy fetchy shit that I hate. That stuff actually makes me…angry to have to play through. It’s funny because I was worried too much of 14s DNA would bleed through in other ways, but fuck me i didn’t even even think to think about how that style of quest structure that grinds the story to a halt could affect 16. It stands to reason everything I hate about 14 is present in a large way here, but without all of the other, extra things that mitigate msq tedium in 14. Hell, I even find myself behaving the same way as when I get annoyed with 14, here. I start just skipping through dialog, I read it but I don’t let them get to speaking it. I don’t feel compelled to explore because nothing you find is worth having explored or fighting a group of mobs for. I simply run from point to point hoping to get another morsel of story, because that is very good, but finding myself bored as fuck in the process and instead of getting that morsel I get sent to look for another missing fucking person or to find some thing someone needs or some other sort of bullshit.
I think if I had come into this not expecting the ff experience or if the game wasn’t called ff, then I may have been able to like it more, but I didn’t and it isn’t. I’m honestly pretty sad about this and I’m just venting here because god forbid I say anything critical over on reddit, that lot is insufferable and callous. They’re rude and condescending and really just not very nice people. I knew about toxic fandoms, but I’d never ever actually experienced them until now.
This game feels like a fucking PS3 game. I refuse to accept that people believe that the combat is good in FF16. There are actually only 2 types of enemies in the game. Trash mobs, and elites that force you to go through two long boring repetitive stagger cycles. The gameplay is absolute dogshit, and the actual main line is remarkably mid. The people who are calling this game a masterpiece are absolutely braindead. I genuinely hate even the sound design in combat. The sword strike audio sounds like they blended the sound of a kendo stick and two spoons hitting together. What the fuck is this game?
Local man mindbroken.
I don’t like the combat from a glance and I didn’t like it in execution. I understand why the game was made, and who it was made for.
It’s alright if everything isn’t my cup of tea. I hope others love it.
Though I disagree with your overall view of the game, I also agree with a lot that you said, TO AN EXTENT. If this were a JRPG, yes. But YoshiP made it abundantly clear that this is NOT a JRPG.This might be one of the very few times I’ve disagreed with one of your videos: you and ACG are my #1 go-tos for game content. Nothing against you personally, as we all have our opinions, and I still respect yours! <3
While I absolutely would have loved more customization and itemization in the game, everything else is done absolutely flawlessly. Sure, the side quests are not something to write home about, but I've personally thoroughly enjoyed a lot of the mini-stories and lore within those sidequests.
The combat is a lot deeper than people might think, and the potential for some insane combos is there. I stopped necessarily looking at it like a JRPG (as sad as that does sound for an FF), but as an Action Game, just as Yoshida himself said. I've also played every single FF to date, with 13 Trilogy, 4, 6, 9 and 15 being my favorites. Honestly, 16 might take the throne with the way it's going. I'm about 50hrs in. Still seemingly plenty left to do too and I'm enjoying every single second of it.
P.S. The game is roughly 70+hrs long if you do all the sidequests. The total cutscene length is ~17hrs. No-where near 75% cutscenes... Especially considering you said you were not joking. That is blatantly false.
Really didn’t like 14 story wise, so sad to hear I really won’t like 16 but wasn’t overall surprising
Sounds like Yoshi-P’s comments on JRPGs that you twisted and misconstrued still sticks to your craw and made you a hypocrite. Go back to 7R.
Spank our lucky stars we still have TOTK to lose ourselves in. ❤
This game has brought me a lot of sorrow. It’s made me realize that my opinions about what makes a video game fun clashes with the majority, and game devs are going to continue to try to cater to that majority instead of me. I’m glad that you weren’t afraid to voice your opinion, because it really spoke to me personally and I couldn’t agree more.
Main story mostly cutscenes? So save your money and watch the movie online. 👍
Action combat, cutscenes and no much else? You can’t be more wrong. This channel is so overrated…
Kids hate turn based strategy, after all the most profitable media franchise on earth is Pokem-
oh……………………….bad example.
Brother I’m always gonna give you a thumbs up, but I feel like you really missed the mark on this one. To not consider the companions throughout the game deep or interesting makes me feel like you didn’t explore enough of the side content to really bond with them. Cid, Mid, Goetz, Gav, Jill, Jote, & *insert spoiler name here* all had pretty meaningful impact on Clive and the emotions they all brought to the table. I’m not mad, I’m mostly disappointed because I waited until finishing the game to watch this review and really thought you’d love it too. I think this game needs compared moreso to Death Stranding, or God of War Ragnarok. All three of these games are cinematic masterpieces that offer gameplay and an epic movie style story telling. I don’t think there’s anything wrong with it at all and I’ve loved all three of these games. I just think this unfortunately wasn’t a game made for you. I usually come to you cause we’re very much on the same page and age of gamer, this time around it didn’t work out. I still appreciate what you do and maybe we’ll both love FF17, whenever that may be 😀
I love Jesse Cox take on this, “You most likely became a fan (of a certain mainline FF) because of a risk or change that might have upset another player.” And this statement is true to me, my top two FF are 9 (risk of going back to fantasy again and chibi character design) and 12 (risk of changing to a very unusual combat system using gambits).
Every numbered FF changes and explores different things from the last, and that what I think is the ‘unchanging mark’ of a true Final Fantasy.
Frankly, I don’t understand why you liked FF7:R, given your criticisms of 16. As someone who played 7 around 2000, the remake played like a walking sim too much of the time, the sidequests were insultingly trivial most of the time, and the story was worse than the fanfics teenagers wrote back in 1998 because they couldn’t handle the fact that Aerith died and isn’t coming back no matter what some guy on GameFAQs claims.
That said, you’re doing a great job convincing me to get the game on a sale or wait for Sony to add it to PS+.
(Besides, I _am_ drowning in games these days, but them days still have 24 hours in them).
I’m enjoying it so far but I still think ff7 remake is better in almost every way including graphically , performance , and the combat mechanics/elements.
waited to finish the game before watching, and i gotta say i completely agree with you 😔
I am fine with no turn based combat. I personally do not like it
Man I’m so interested in this review. The only FF game I’ve played is 14, and I won’t be able to play 16 until 2024 when it comes to PC
2:21 – Back in 1998 I used to play Tekken 3 and the notion of going into a menu and choosing Attack, Magic, Item, etc. felt ludicrous to me, but a friend convinced me to try FFVII and I’m glad he did.
That said, I fully expect to enjoy FF16, both for the more mature story and the combat system. We’ll see. My hands are too full, so I can’t play it yet.
This review make me subscribe to you. One of the rare reviewers out there actually point out the glaring flaws of the game instead of turning a blind eye to them because it’s a FF game. Also, this game show me how much of sensitive snowflake FF fans really are
20 ish hrs in, Ralph is 100% right on this one. The world and RPG/gear elements feel tacked on and shallow… bc they are tacked on and shallow. Towns are barely populated. Merchants are all the same. Gear is like 3 pieces. I skipped dialogue in every side quest. Ughhh. Bc of combat and production values, impossible to give this under 7/10. But it’s an 8/10 overall and it SHOULD have been a 10. Witcher 3 is a better video game.
I agree
This dog shit review turned me off of all of your future videos. Congrats!
hey dude, NEWS FLASH, Square hasnt abandoned anyone. any “true fan” of their games knows that what you just said is COMPLETE BULLSHITE.
look at KINGDOM HEARTS. its literaly Final Fantasy + Disney. were they abandoning the fans when they made it? what about the MANA series?
or what about Star Ocean?
next time, why dont you actually do your research before going on and on, in trying to sound deep, but actually painting yourself like a clown.
and before any more bullshite, FF hasnt been turn based since 13, argueably even 12 has as many action elements as it has turn based.
FF has ALWAYS been about experimentation. from FF2 onwards. going action isnt them “trying” anything besides do something diferent again. even their action FF games are completely diferent with each other, XV is diferent from VII-RE, which is also diferent from XVI.
If shill up doesn’t like it that’s a plus in my book. He rather play the same open world game he has played 100x and shill for it.
In theory I should hate it, side quests are basic in the extreme, it’s bare-bones mechanically, zero buildcraft or optimisation of your character, not even remotely an rpg, and a bazillion long drawn out cutscenes. I really should despise it but somehow I don’t.
FF8 is one of your favs. That explains alot.
I get your points in the review, but man saying FF8 is a favorite is a bad sign.
Final Fantasy simps smashin’ that like dislike button lol.
Mediocrity is the new 9/10
From an outside perspective I can see how lines could be drawn to dragons dogma. I can also see how the shortcomings could be similar
It’s like you’re speaking through me, I echo everything you say 100% about this game. It’s not a FF game, nor is it an RPG. Yoshi P has ruined the FF series, he thinks most gamers are idiots with the attention span of a cockroach. Just like in FFXIV, there’s absolutely nothing even remotely complex – everything is streamlined and simplified to the point of irrelevance. No elemental weaknesses, no base system like materia or junction, no status effects, no party, no armor or itemization… nothing. I feel like Yoshi P has sucked out the soul of this franchise and it’s extremely disheartening. In focusing so hard on “evolving” the franchise, he’s left behind everything that made FF unique – it’s now a cookie-cutter action game with no depth whatsoever.
After watching the video all the way through and seeing where you talked about combat. It actually made me think the FF16s combat is a flashier version of Xenoblade 2s blade combat. I think Xenoblade 2s was more strategic with teammates and the elemental stuff going on. But it’s basically the same thing, cycle through your 3 blades/Eikons and pop there cool downs.
I’m very disappointed in this game. It’s basically a really crap DMC game with a fantasy skin. I think this is the first FF game I haven’t liked.
My friends were disappointed in how linear and on-the-rails the game was. I am waiting for the PC release with all DLCs included.
Thanks for making this video. When ever someone ask me why I don’t like modern Final Fantasy I will just show them this video. It’s not that I think FF16 is bad. It’s just not the type of game I like.
despite a few flaws this is an amazing game that is breath of fresh air to the series, cant wait to see what square enix does next
Sounds like all the Devs are completely bored and tired of working on FF. They have no passion left for it. It has no charm, it’s all done by committee now.
Squall is one of the worst protags in FF history which is why they changed him so much in Kingdom Hearts and called him Leon becauss he was trash. Just emo cloud but less reasons to complain.
I thought of a great deal of this story concept right after ff15 came out. Difference was that you chose which Annointed(Dominant) you wanted to be which would change the story becauss they were all fighting for different reasons and could forgre alliances with different ones.
I agree with everything you said, still having a good time
This is one of those games no one is gonna be talking much about in a few weeks, and a year from now YouTube will be full of “why FF16 didn’t work” retrospectives.
Screw FF8. That game is garbage.
I have to wholly agree with your assessment and I am still waiting for Leviathan to show up.
Not an all-time great mainline FF game. That’s for sure. But it’s been that way for almost 20 years now 🙁
Square needs to be done. They jumped the shark after FF X, but somehow they keep getting suckers to pay money for these anime inspired walking simulators. I mean are we seriously bringing back quick time events?
I just beat the first half of the game and I’m loving it so far
Scripted RPG Game i really dont like it. Combat is fun but not for a 30+ Hours Game without RPG.
Hey man, I know you don’t know me, and I’m sure you’ll never see this, but I just really wanted you to know that I hold a great degree of respect for you, Ralph.
Not just for the maturity on display here in the way you’ve laid this out, either. I’ve watched you for years, and I just think it’s time I told ya so.
From across the pond in the U.S.of.A, thank you for doing what you do and how you do it my down unda’ gaming brotha!
I’m glad this review mentions how empty this game feels sometimes. When you aren’t on a railroaded main story mission there’s zero reason to explore the open fields besides combat with samey mobs. Even XV had more reasons to.
Game is really fun when you are fighting a boss though.
Final Fantasy died when Sakaguchi departed.
I Dont mind hearing negatives about the games, but all you people are saying is “this FF isnt other FFs” like grow up and move on already there has been 15+ games of that other stuff. GOW can make 5 games and switch it up and nobody says “this isnt GOW” yall criticism is useless.
Around 3:40….that honestly is kind of how it feels to me as well. I’ve played about 30 hours of the game.
Honestly, I’ve been kind of irritated watching other reviewers hand waive complaints about the change in series as “old man yelling at clouds” and using the “Final Fantasy has always changed!” as a catch all defense to the game.
Final Fantasy DOES evolve yes…but if you look back at FF 1 through say, 10, the DNA of the games still feels very much intact. You can see common threads, and there’s a kind of “glue” that binds the games together and gives them the “FF identity”. Evolution is “building upon one’s foundations”, but, for me, this feels like a completely different foundation the game was built upon. This game feels like someone made a Devil May Cry or God of War game…and then stretched a thin Final Fantasy mask tightly around its face. It does feel very much like it’s chasing the “God of Wars” and “Horizons”….and in doing so it’s left too much of its DNA behind. It’s a completely different beast.
Do not get me wrong, I think this is a “well made” game….but it just does nothing for me. It feels uninspired to me personally. The things that attracted me to Final Fantasy are almost all gone….and I’m gonna have to be okay with this leaving me behind. It sucks…but there it is. This is the first mainline FF in 20 years that didn’t have a “rough development”..and it just feels…meh.
I am glad that others get joy out of it…but I really wish they wouldn’t talk down to people who have genuinely complaints about the gameplay and are feeling left behind.
Looks like a pretty good game but also disposable
Nice vid, all nails hit I was curious about.
Not played it, really won’t by the sound of it. Literally everything I was hoping they would either put to use or at least demonstrate the resources are put elsewhere… just aren’t there.
It looks like it’s become an inch deep with no world to be immersed in. Just more. Fucking. Crystals…
It’s as if they mashed 15’s “two halves” together, stripped out “good” features *somehow*, added bad ones from other FFs but made it more of a “complete package” as its development doesn’t seem plagued like 15 was.
As someone who first played 8 I don’t think I demand anything older games had. Technology allows new ideas. But abandoning the content of the past hasn’t ushered in something that justifies the resource/development/cost in its place. People don’t deserve a watered down single player combat system of use-everything-asap to get through all fights. Even 15 had more than that, in *and* out of combat. Of the many complaints I have about 15 I’d never suggest “no party” as an improvement.
But now there’s no skill/spell tactics, no gear tactics, no party tactics, no open world lore to explore, and in its place is just nothing, which leaves it an unspecialised husk where if you want something it’s missing you can get it somewhere else. And should. An inch-deep cutscene-railed lonely hack & slash that does what it does well, but it doesn’t do much 😥
Thanks for continuing to not be a shill for big name AAA games, and always giving us genuinely thoughtful critiques and suggestions. I agree with everything you’ve stated here.
Sorry, Skill Up. You are not objective at all with this review, which i find disappointing. I do agree with a few things, mainly the sidequest being bland in design, and pace of main story being halted by meaningless tedium, shallow exploration, and uneven polish found in the game. But I feel you’re giving this game too much of a harsh treatment, due to the name Final Fantasy being on it. Rather than examining what they were “trying” to do with the game, you instead dissected what they “didn’t” do in respect to the older titles in the series. And while that is a understandable stance to take, its neither objective or even fair.
The main culprit being your party critique. If this was DMC / God War, that point wouldn’t have even entered into the conversation. Those games are character action games, and the main focus is on the main character, the only one you control. You brought the party thing up because it is Final Fantasy. And that is not fair critique, in my opinion. And even then I still disagree with your opinion about the side characters being bland. They are nothing but bland. This is the first FF (in my knowledge) that sees you having many companions, both in battle and in your base, being a member of a resistance group, Suikoden-like. Heck even in Suikoden, your party changes so much all the time, with set characters going off doing their own thing, just like this game. But we never hear it being criticized, because we know what they’re trying to do, we know the design of the game. I feel like you didn’t give enough credit to this change of direction, only seeing it as “no set party members”, while no other Final Fantasy sees you interacting as frequently with the same (and bigger!) group of side characters (esp if you do the side quests, some have pretty good stories).
Games should be judged based on what they were TRYING to do, and whether they achieved it or not, instead of what they didn’t do, because in the case of Final Fantasy especially, there’s a lot that these games didn’t do compared to the ones before it, they’re always evolving. What is always there, however, is spectacle, music, and story.
If you feel left behind, it’s because you stopped moving forward
I think Square just gave YoshiP and his team the order to make it like this and not talk about it or else FF Online could get some kind of punishment. This is just some crazy theory.
I wish you didn’t have to feel like you have to equivocate and apologize for your take. Why would I watch your reviews if I just want you to tell me what I already want to hear?
Glad the turn base is gone but wow you make some valid points on everything else
My main issue with the game is how painfully easy it is for such a cool combat, i not a fan of unlocking the hard difficulty by beating the game just like KH3.
Huge respect for what you did. Even after being invited for a behind the scenes hands on you shared your less than enthusiastic opinion on what was not good with the game. No only that but you went against what was the general sentiment of the reviewers and truly spoke about FF like a fan and backed up every word in detail.
These are the kind of actions that make me, and I would add the rest of your audience, keep coming back. Keep up the good work! Congrats!
I’m 33 hrs in and this guy did NOT lie about one single thing in this video. I will absolutely NEVERRRRRRR listen to reviews again. I preordered this game thinking it was gonna be revolutionary. How THE FUCK did they miss the mark so bad? FF7r is a masterpiece. This is making me never wanna buy another mainline FF again. Unbelievable smh. The cutscenes omg plz SHOOT ME!
I don’t agree with him I think the game is actually one of the best games I’ve ever played
So spot on. I am a FF enthusiast since 7 and man is xvi a let down… such a let down… hopefully Rebirth lives up to the RPG standards of its remake predecessor
I’d like to remind yall that this man likes Destiny 2…..
I’m glad to see at least one honest reviews. All the 9s and 10s from game journos are pretty much 100% bought and paid for. The game is bland.
Final fantasy XII was also very political in its storytelling style. Ironically, it was also directed by a guy Who directed The proceeding entry that was also an MMO.
I mean, I think he ignored this success of the big yellow electric mouse black kids still pick up in their millions and has a turn-based battle system that’s been very conservative in its evolution.
I could have forgiven most of the poor choices of this game but the ending is so bad it made me regret putting so many hours in just truly awful and the worst of any final fantasy game
Bro i thought i wouldnt be watching ur review after 3 mins but im 20 min in. This is a great review and i also feel the same way about the fucking mission design. It’s a great game tho apart from these bullshit, unlike XV which is the shittiest of all time.
I was bummed that i couldn’t play ff16 since i don’t own a ps5, but this review relieves me that i probably wouldn’t like it anyway.
I got so bored of the constant cutscenes the walk 20 meters nonsense that I ended up skipping all the cutscenes I’m not here for a movie I’m here for a video game 70% of the game is just cutscenes which is fine but gets old fast
I also don’t like Final Fantasy 16 and i absolutely hate the direction this Final Fantasy takes i don’t want to play a Devil May Cry Final Fantays
6 or 7 hours in and the framerate and motion blur make it almost unplayable and feels like a chore. $70 for a PS5 only game is crazy. Final fantasy is dead. Last decent ff was 10
Enjoying the game very much, but everything said here is true. Square has to listen to this review asap.
I’m only a few minutes in but holy shit you are saying every single thing I am thinking, even the FF14 MSQ comparison. I felt so weird that I am not vibing with the game but knowing other hardcore final fantasy fans feel this way is putting me at ease.
Man i am not watching a 40 min review but at 6 min point, i agree with the pacing and design working for 14 and not for 16. I love the conbat but the MMO style questinng, cutscenes, and story telling just feels lacking here. In 14, it would be acceptable because as u mentioned theres a massive game after the MSQ. In 16 though, the story telling outside of the red dungeons/dominants could really be notched up and be more interactive than just a movie. It feels as though im watching a movie and only playing the game during fighting scenes. I aint a monkey!
Edit: i swear to god the only reason im feel the slightest immersion during story telling is the fucking dualsense vibrations LOL
Thank you. This intro said everything I felt since I saw this game for the first time. The similarities with the bad parts of FF14, the lack of fundamental FF elements… the hype was so big that I felt like the crazy one. Ok action game, not a FF.
If it is a ” I dont recommend game ” then why do you have to take your pants down ?? It is what it is . Dont be a pussy 🙂
It seems like the reviewer was way more concerned about rushing the gameplay experience to get a review out then actually enjoying the new format square enix choose here. Its meant to play this game as a classic slash beat em up than a oldschool RPG. Side quests are admittedly a bit redundant but it gets better gradually. This was a good attempt at somthing fresh, definitely very fun to play. In my opinion it cuts out fluff
I normally agree with alot of your reviews as they are always clear. You lay out your points very well and the audience knows exactly why something rubs you the wrong way. But with FF16 in particular I think that you missed the mark on this one. The point of FF16 is to NOT be like other Final Fantasy’s. It’s a completely different beast that shouldnt be constantly compared to the past, as if we keep looking back we won’t the greatness right in front of us.
Some of the more aggregious points in the review is that you left out some of the accessories that change parts of your base moveset like the amulet that charges fireballs for you, allowing for more flexibility in combos. Or the Hunts that provide a good challenge and give you rewards like the accessories i mentioned earlier.
You also failed to mention the arcade mode and replay mode that alĺows you to go back and get high scores on previous levels similar to a devil may cry game.
What I’m trying to say is don’t judge FF16 on what it changed as a final fantasy game and what it lost, thing about what was gained and judge it to similar games like devil may cry and bayonetta because at it’s core it’s a character action game NOT a straight final fantasy game.
I think you will enjoy the game much better if you view it through that lense.
The ‘no brevity’ stuff was completely false, it honestly feels like you mashed through the combat, cut scenes, dialogue, everything. The latter half of the game has entire relationship building side quests that are full of jokes and jabs. If you get grey listed by SE its not because the review was negative, its because it was just factually misleading.
I don’t play Asian games. Totally unrelatable.
Idk if you like Crisis Core idk how you werent okay with this game
Life… dreams… hope… Where do they come from? And where do they go? Such meaningless things…I’ll destroy them all!
The move away from party systems or even allowing you to play as other characters just boggles my mind.
Why?
How was it beneficial that they do this?
It is a functional game but a lot of it is empty space. I have never played FF14 but my entire time with the game the “MMO” feeling has been nawing at me. I should not be surprised but I am. Large pretty empty spaces followed by major missions that are corridor after corridor. Side quests are bad and I am skipping a lot of dialogue because it is a slog. Combat works but is bare bones and lends itself to the spectacle at it’s loss. You want to limit break? Hope you didn’t have a fresh giga flare going. The movement option eikons are clunky if you just want to dash/teleport. Bahamut and Titan would feel so much better if enemies were actually aggressive. The less I knew about the story the better it was. Gear and crafting are a joke. I feel a lot of Kingdom Hearts coming from this game. The combat is not satisfying which is what I was after. Stranger of Paradise did a much better job at that.
I played the demo and have about the same thoughts as you. I’m treating this as a Fabula Nova Crystallis game instead of a main line FF game.
Finally an opinion I can agree with.
I think it may be a good game for beginners but it’s definitely not for a gamer with experience.
I don’t know it’s just a personal preference at the end of the day, but I wanted more interesting game mechanics rather than tons of flashy cut scenes..
Skill up read Ascendence of a Bookworm or literally any book with political struggles. Ff16 politics are so lite it bored the shit out of me and i disregarded it.ff 16s story has so far failed on all fronts. Clive has no real growth as of 40 hours, he goes from avenge his brother to find his brother/save the world. The only growth he had was accepting he killed joshua….. until he realizes hes alive and clive is reset and now must find his brother and save the world. Hes a anime protag. Not a good one either as he doesnt try to talk jill out of using magic because he must not care about her at all.
I absolutely hate this dullard, he bereft of levity and one dimensional. Each timeskip keeps everyones personality at status quo….. 13 years of killing ppl on the frontlines, does this change Clive…. no. 5 years with Jill, does that relationship go anywere…… no. This isnt the worst FF thats 15 as 15 had no real fucking story at launch but its in the bottom 3.
Combat takes forever and a day to get good combo wise, everything is ez even most bosses, and they put the hard mode behind new game fucking plus.
You answered all your complaints in the first 5 minutes. Everything that made FF an rpg franchise was stripped out to make an action game.
It’s not an rpg. It’s an action game. It’s God of War 2018. There’s nothing wrong with that. There wasn’t any enemy variety in that game either. Half the bosses there were trolls with the same giant pillar to beat you with like they were renting it out.
As far as the games FF-ness however it really does feel like a 1:1 recreation of an older FF title. I can see every conversation happening in 8bit.
Frankly I don’t mind not being able to customize a party with trinkets. As this is a story about one man. Who cares what earrings Cid is wearing?
Eight minutes into the review and I can say I 100% agree, and I can’t see how you or me are in the minority. Can people really not see this isnt a FF game at all? Its literally a random character action game stealing the FF title. No party, bare bones rpg elements, all action game play the list goes on. Plus the tone is way too serious. FF usually had some quirky humor or goof moments to balance it out. This is like playing the witcher 3 with dmc combat. Not saying its a bad game, but its not FF. I will instead be waiting for 7 remake part 2.
Lol I have never ever disagreed so much with a review before. It seems like you’re a bit too harsh without considering why those things you call bad might also be good (such as no turn based combat). But fair play
Havent played the game yet so i cant comment on its quality
But you know i hate how one of my favorite genres that i grew up playing is slowly fading away from existence
Good turn based rpg games that use actual strategy is becoming harder and harder to find with many people saying the genre is outdated
To this day the ONLY action rpg games i liked the combat were kingdom hearts and diablo everything else just feels like the combat is just there because “oh a game needs combat”
Huh. A negative review of 16. Hope you’ve enjoyed the fanboy dogpiling lol. I disliked it for some of the reasons mentioned here. Clive was abhorrent to my taste in character and couldn’t carry this title.
The story was excellent in my opinion and the combat was as good as combat modeled after devil may cry could possibly be. I hated devil may cry because I had to slash a grunt 75+ times to kill him. Seems like pointless button mashing just to extend game life.
Maaan all of skill up’s points reflect how I feel about the game. Totally agree with the review.
Im only 5 hours in and Im liking the linearity. Im sick and tired of open world games.
So what I get from this review is that FFXVI was made for the wrong medium. It should have been a movie.
Lol … how is this spoiler free? You basically spoil the entire plot for the first 3-4 hours of the game.
For someone who really liked FF15 and attempted to praise FF7R, it’s rich that you fail to bring up how vastly superior FF16 is to either.
@1:48 what? XV wasn’t turn based
I like how the takeaway from people being a bit bored with FF wasn’t that every game is focused on killing gods and the evils of organized religion, it was the much loved rpg elements Yoshi P blamed
Its a better game than Square’s Guardians of the Galaxy. Guess expectations can ruin an experience.
Personally I’ve really been enjoying the game so far. But I’m also the exact Market they aimed at. I’m someone who hangs onto the MSQ of FFXIV every patch
They can make it a character action game. That’s not what I’m looking for, but that’s fine. Character action games can be fun! But they can’t make a 50 hour character action game with tons of overly serious cutscenes. That sounds boring as hell. With this being the new approach to mainline Final Fantasy games, that probably means my time with the series as a mainstay in my library is over. Sucks getting older.
triumphant review. Havent played the game but been following everything about it as a long old ofc, FF fan.
So here it is folks, the triumph again, of modern day gaming: a looong loved franchise, abandoning almost now EVERYTHING that made it great, INCLUDING its fan base! to cater to big, mostly unintrested (in the franchise) audiences, old and young, just have to catch them all… and at the same time catering to no one, abandoning the ones who actually DO care.
Just a bland, shallow, easy to digest, no-challenge-no-strategy-no thinking mindless buttong smashing, wrapped in a flashy presentation of basically a (great) history handed in cut escenes for the ultimately most average player (with an amazing OST yeah we got it).
Disgusting. Given the overall praise, and the success its having, its pretty sure to say… for the ones who care, for the ones looking for a real game; future is here, and its bleak. For ppl wanting a real game experience, or a game that would pick up where we loved them, and for what we loved them for… theres basically nothing left. We need to look back, revisit the old, go to indie franchises, or look somewhere else for something new. Bid farewell to what you once knew and loved, again.
Welcome, to modern day AAA gaming, where you, a fan of a style/type/game and thus making that great and popular, will be abandoned to cater to new, broader audiences.
Played about 20 hours and I’ve just been having a blast. I agree about the missing RPG elements but the story, combat, politics, characters and music have me hooked. Haven’t had this much fun since Elden Ring.
Shit game anyways
lmao people just hate hearing that something they’ve been looking forward to for years isn’t going to change their lives.
Well if youi dont like it…Im definetly buying it, you never fail to be wrong
Well, at least one big youtuber agrees with my review. Lol was really beginning to wonder if I was the only one.
This all maps to my experience with the demo. Reading and watching other reviews made me feel like I was really missing something or that the demo just didn’t do a good job (even though everyone loved that as well). This game just doesn’t deliver hardly anything that I associate with Final Fantasy, other than the ridiculous and dramatic story. I think I’m gonna skip this one, which sucks!
I too was left massively underwhelmed by FF16… Its just feels like the homogeneous game design pervading “cinematic” experiences that dominate the Playstation ecosystem. Dont get me wrong, some of those games are incredible but this feels like its half baked in all but its presentation. There’s so little depth to combat, the world (in terms of interaction or freedom) or mechanics. The setting is great, the cutscenes are stunning…. And endless but theres so little else going on. People seem to love it though but i totally agree that this doesnt feel like an evolution of the series… I feel like FF7 remake achieved that. This feels like a dumbing down and a stripping away of so much and whats left is kinda shallow.
Yoshi-P doesn’t care about legacy at all. He is a very shrewd business man and in that sense he is a briliant game director. The poster boy for corporate game directors. It’s all about adoption and retention, Final Fantasy 14 is a great example. The original version of the game was a passion project that failed as a result of poor technology, A Realm Reborn was a visionary, accessible MMO with no passion beyond the bottom line. It’s mechanically shallow, linear and designed to do two things really well, capture new audience and retain them. Not through deep gameplay but through accessibility, gating and exciting gameplay. It’s no surprise that he is willing to dismiss the long-time fans of the series for the attention of younger gamers, that is where the money is.
“Cutscenes aren’t bad.” They are very bad, brainless shill.
The icon battles aren’t epic, don’t lie.
“FF16 isn’t an RPG.” So you never played any FF game or JRPG?
if they wanted to push “final fantasy” forward to the point of making drastic changes to it, then maybe the “legacy” of the final fantasy banner has just become too heavy for its own good that its time to let it go. its the same as using the term JRPG that they hated so much, there are tons of modern alternative “brands” that they could choose to use.
16 is more of a tactics for me than a main line. don’t get me wrong, i love tactics, but i consider tactics a different beast than the main line ones. for that, i would pile it with tactics and vagrant story. same as, xeno series or chrono series could have been a main line, but they are not.
i know that they are completely separate franchise, and thats the point, tactics+16 could have been a completely different franchise that derives from the main line, just like what kingdom hearts did.
if they were not so hard headed about placing it under the final fantasy banner, they could have even made it like a drakengard + nier. i bet that if they did that, the game could have been praised much more.
even Hironobu Sakaguchi have let go of the final fantasy banner and started making new games under a new banner. sure, its not as succesful as final fantasy, but what is even the point of keeping the banner up except for marketing.
they could make throwbacks and callouts whenever they want, they have the rights for them after all, but it doesnt need to be called a final fantasy game anymore.
You’re wrong about the depth. This game has infinite air combos. A lot of the games combat is about timing the cooldowns together and chaining charged launchers, Torgal juggles, air step cancels to project the enemy upwards further, and using falling moves like Titans to bounce the enemy.
Some of these abilities even have extremely short cooldowns like slip rift which lets you animation cancel into nutty combos.
Sounds to me like you didn’t want to learn the game and engage with its systems on its own terms. Instead you just said “This game doesn’t have the same input and execution method as other Character Action games so it has no depth”
There is a lot of nuance to how you time and combine your abilities together for juggles, or damage stacking.
For instance this combo.
Phoenix Uppercut > Thunderstorm > Phoenix warp > Square x2 > X to Air step > Square x2 > Wicked Wheel > Titan Arm Slam > Charged Magic shot > Phoenix Warp > Charged Burning Blade Launcher > Ignition – etc etc.
Skill issue for Skill up.
Whenever I want to hear bad videogame takes, I always go to this channel. Thank you for not disappointing me!
This review is weird because I feel like Skill Up played a different game than I’ve been playing.
What a lot of newcomers to the series don’t understand, and seemingly refuse to learn, is that Final Fantasy was a trendsetter, not a trend follower. They didn’t try to reach a standard, they set the standard. it’s for that reason that when we do compare FF titles, we compare them to their own. We don’t compare them to other series in the same genre, like DQ for example. Hell we dont even compare them to KH. We don’t compare numbered titles to the witcher, or to GOW, or to RE, or to Diablo, or any other IP.
FF16 being a numbered title will always be compared to the numbered titles that came beforehand. And there is a level of expectation that comes with carrying a numbered title in this great legacy. Thus, a numbered title that fails to meet those expectations will be subjected to criticism. And that criticism will not be general, it will be final fantasy criticism. While each numbered title is different in its own right having different worlds, different stories, different mechanics, and different characters; much like a new chapter to a massive book; each entry retains the ff identity.
What is that identity? it’s their identity as an RPG. Say what you want about the bad numbered titles, they are still rpgs. They still retained RPG elements. This game as skill up points out leaves all of it, not some of it, all of it behind.
And so this notion that we should assess the game for what it is, and not what it lacks is ridiculous especially when we are talking about a legacy IP like Final Fantasy. This game is suffering a major identity crisis. is it an RPG? No. Is it an MMO? No. Is it an action-adventure? No. What is it? While you can argue its both an action-adventure or an rpg (depending on your definition of rpg in your argument), it does carry a numbered title in the franchise. That means it’s expected to be an RPG and have within it, the rpg elements that have been a staple of the franchise. And so, it will be judged as an RPG. No matter what you want to call it, it should be an RPG, or else it shouldn’t carry the name, “Final Fantasy”.
One of the few times I disagree with you. I’m having a blast with this Final Fantasy. The RPG mechanics and side quest are not that great but what it did well is some of the best in the industry. Action and Story are its biggest strength. Plus the way they use Summons in this FF were some of the most unique thing from the series imo. I strongly recommend this.
It’s funny I was actually deciding on whether to buy this or not , and I don’t like the same games as you ( Outer Wilds for example), but I always seem to agree with you on games that didn’t land for you lol. Thanks Shill Up I’m gonna buy Like A Dragon Ishin now!
So what does this game have to at all deserve all the insane praise and high ratings it’s getting? Is it just fanboyism? Rose tinted glasses?
Because honestly it seems to offer nothing to engender praise and is more like a movie than a game.
Like are people who like this game ok with combat being good and everything else being bad?
The stupid “! above the head, talk to me and bring me flowers” quest design has to stop. I’m even starting to skip through main quest dialogue because its soooo tedious. The highs in this game are stunning, but everything in between is basically the worst of FF14 all over again.
I agree with all of your points. During the first few hours I was giggling with glee, wondering how all of these systems are going to open up. It has such a strong opening, but then, as you become more familiar with the 50/50 DNA of the experience, the quality content is constrained to what later become the ‘arcade mode’ levels. Once you complete an Eikon fight, you know you’re in for several hours of slog. I wish they committed and made the game back to back ‘arcade’ levels, because the “open world” and side questing is just a dated MMO experience that pads the runtime, and not a particularly good one at that. After the prologue, I noticed how in the quest hubs the conversations switched to rigid standing around with poor lip-sync, and all the lighting was exponentially more awful. The same goes for convos in Hideaway. I understand that the cutscenes are curated, the lighting carefully baked, but the disconnect is SO jarring. I thought my game was bugged and rendering at a lower resolution with lighting turned off in Martha’s inn, for example.
I LOVED fighting the dragoons, mini-bosses, etc. But every time Clive would square off with 5 bandits and I’d just ‘Ignition’ them in one hit, it just felt like it was not respecting my time. The linear nature also felt the EXACT same as what everyone was complaining about with FFXIII so many years ago. I haven’t played that game since I Platinum’d it, but even that felt like the explorable areas (damn turtle dinosaurs) were more robust than what’s on offer here. Why even have items on the ground when they can only be one of 6 inconsequential items? It’s hilarious how much they glow to add allure but 100% of the time you will curse the extra steps you took the retrieve them.
There were also multiple instances of ‘find a way to get past the gate/checkpoint’ multi-hour fluff that didn’t contribute to the story. I hope this gets a ‘Definitive Edition’ where that side content is beefed up, items and stats are made relevant, and general difficulty is increased with elemental affinities, etc. I mean, the potential of having a character who can channel 4 different elements in a rock-paper-scissors style resistance system would add so much depth. Anyway, this is a long YouTube comment not worth writing, but as always I appreciate your content, Shillup – and I respect the honest appraisal even in the wake of interviewing Clive! His performance was outstanding.
Your complaint about clives companions kinda makes it sound like you just rushed the game and didnt pay attention…why even review
The game is fucking awesome. Thanks Square Enix.
I’m about halfway through the main scenario, and while I’m enjoying it for what it is, I agree that way more of the best parts of Final Fantasy were left behind in favor of some much shallower aspects.
I’ll never understand the claim that games have to fundamentally change things about a series just so they can “stay relevant”, especially when there are perfect examples out there of games staying true to the core of their series while still bringing them into the modern era. Dragon Quest XI comes to mind.
I’ll play the hell out of the rest of FFXVI, and probably enjoy it a lot, but I hope that XVII gets to be a return to the classic formula. I would hate for Dragon Quest to be the only classic JRPG series that stays recognizable beyond just the art and music.
TRIGGER WARNING. good review I’ll play it when it comes to PC but I’m a fan of classic FF as well so not sure how appealing this will be for me. Glad to see so many enjoying it tho
While you’re free to have your own opinion, this review just seems like your reviewing on what you think the game should be rather than reviewing what the game is. You literally start it by saying that the producer mentioned that the series had to change and yet you nitpick on features that used to be there.
Looks like I’ll be skipping another Final Fantasy game. It’s really disheartening to see SE do trend chasing with the FF franchise. Hearing Yoshi saying he was trying to appeal to COD/action players felt like he wasn’t really making the game he wanted to make.
I entirely agree with you on this review, although you could have mentionned the fine OST.
If this is the way the next mainline FF will be, the franchise is dead.
There’s a reason why they keep remastering their older games (besides money).
A year or so ago I would have been quite excited for this as a simple and accessible way into the FF series. I am not a FF guy, or really a J-RPG guy, but I have played some more accessible RPGs (like Yakuza: Like a Dragon, I even dabbled with Octopath Traveller) and it seems like they’ve missed a trick by making it so accessible to new players that they have removed any sort of reward for more advanced players, so that means there’s little incentive to actually learn the skills you’d need to go back and play some of the other FF games. Surely part of the intention here would have been to introduce mainstream gamers to some of the staples of FF games so they might be interested in picking up some of the previous games too?
I also don’t think they give CoD or “mainstream” gamers that much credit. There is so much to learn and there are so many progression loops, feedback mechanisms and customisation options in your modern FPS or battle royale games that this will seem quite basic to those types of gamers too.
Keep up the honest reviews mate smashing it
I’m playing through this one but if the next one is like this I’ll be skipping it and just watching someone else play it
This is the first Final Fantasy game I am willing to give my time since I was a kid. I like the idea of a game with good writing (characters / story), with gameplay that is simpler and more enjoyable to me. I do prefer action adventure games and tend to stay away from RPG games. The demo was very convincing that this is my type of game, so the reviews don’t really matter for my decision regarding getting and playing this game. As you probably know, the advertising of FF XVI has focused on making clear this game has no baggage of past FF games and that it is an action adventure game.
But hey, I appreciate your well rationed review and your reasons for being disappointed. Not all changes to any game franchise will suit all players.
75% cutscene is wrong, considering it’s 35 hours with 10 hours of actual cutscenes and there’s 17 stages that mostly take an hour to beat
Yoshi P is wrong about turn based combat, the most popular game this year was literally a turn based game in Honkai Star Rail.
WOW didnt expect Ralph to hit us witht he NOT MY FINAL FANTASY
Yakuza is still the king. Great and amazing main story, and well crafted side quests. Maybe next time Mr. P.
This game features the best and worst aspects of FF7R, FF14 and FF15 from a gameplay design standpoint. The story is classic FF akin to FF1, 5 and 9, just much darker and alot of F bombs and blood. Voice acting and story presentation very similar to 10. Combat is fun, bosses are mind blowing, but plodding quests to get to the next amazing story setpiece is the same tortuous slog that caused me to drop 14.
6.5/10
Still love it
I completely agree that it basically just cutscenes and combat. There is no depth to this game, and the world is life less. Just open hallways.
You put on words everything i’m feeling with this game. I wasn’t expecting much from Yoshida, since I absolutely hate the aesthetic and design of FF14, but I decided to give it a try since it is a mainline FF game, but I’m really disappointed.
Of course I’m gonna push through the end, but I’m playing it with the expectation of an annual Assassin’s Creed game; one that you’ll forget everything about a week or so after beating it, and I was expecting more of a game of this caliber.
Also, I hope the negative responses get to Squeenix’s ears so they never put in charge a man who wants to please western audiences by copying popular tropes from western media instead of doing things in their own japanese style, because that’s what got me into FF back in the day, not a Game of Thrones clone.
Eh, I do agree with some of this. Performance is an issue. They could’ve done more with the party, itemization, and the pacing in the second half has a couple extreme slow downs. It takes way too long for the combat to really take off, and they could’ve def used the FF7R combat. I don’t feel like you’re engaging much with what the game is though. You’re often conflating your preferences with poor execution.
If you take the game on its own terms I think it’s hard to come away negative on this one. It’s up there with VI, VII, X, and XIV for me.
This is my favorite FF in the series. It’s definitely got it’s flaws but the highs are so much better than the lows.
To me, the FF (modern FFs, 7 and above) series has always been about a good storyline, main characters, and great cinematics. This entry delivered on all fronts. The main character has alot of depth, the story is one of the more complicated ones (they have a NPC to tell you world events), and they went all out on the cinematics. With older FFs, they’d stop short of showing the havok when summons enter the battlefield, but they went all out in this iteration.
The combat system is really well done. My only gripe is that you don’t get to see the more intricate parts of the combat system without turning the difficulty up, which it seems they do in NG+, but I suspect most people will not play it. Also the story is fairly long, with a combat system that isn’t “quick” so it can get a bit tiresome towards the end. For a game that’s 40-50hrs (main story) long, it can be taxing. Sometimes you want to just go on autopilot and relax…. this is where turnbased combat shines. Select ATTACK, Heal, barrier, repeat. You don’t have to be constantly engaged.
Alot of the criticism the reviewer has are valid, this game being heavy on the combat system, is a bit light on the items, which in term is light on the various NPCs that sell you junk. Exploration is not too bad, there’s alot of large open fields to explore. I can see how this might be a turn off for the gamers who value exploration.
Man I love your reviews but I really feel like you just completely goopy-goblin-gamer-brained this game and ignored everything about the context of the world that makes all of the complaints you have make sense. It seems like a lot of Final Fantasy fans, you just want more FF7, again, for like the 4th time. You’re trying to apply the trappings of a turn-based or ATB-based Final Fantasy game from the 90’s to a character action game from 2023. The devs literally came out MONTHS ago and said “Hey, this isn’t like previous Final Fantasy games. We’re trying something different.” and you’re shocked that it isn’t just FF7: Remake: Remade: Remixed? I love all FF games, from 1 to 16, and each of them has their own unique twists. The pure simplicity of the early games, the complexity of materia and preperation from 7, the strategy chess-like experience of watching the turn list in 10, the amazing itemization and custimization in 12, the stellar story of 14, shit even the exploration and hunt missions in 13 had something fun to offer most of the time. This game fits into that legacy PERFECTLY by bringing a new and exciting way to experience what all FF games are at their core; a really fucking cool story.
Disappointing review. I agree with some of the points about the side content not being super interesting and missing elemental weaknessness and things like that, but just because the title is Final Fantasy doesn’t mean it HAS to be a hardcore progression down to the decimal JRPG. It’s not an upgrade or a downgrade, it’s just different, and saying that a mainline FF Title HAS to be a traditional hardcore numbers JRPG is a SUPER narrowminded and dull take from someone whose job it is to understand the nuances of different genres and game styles and apply the context appropriately.
This is a Character Action game like Bayonette, DMC, etc. It also just happens to be a Final Fantasy game. Those things are not mutually exclusive. Compared to other games in its genre, its a fucking MASTERCLASS in writing, world building, voice acting, action combat design, character growth, and performance.
Only a couple hours into it. I like the story and combat, game looks awesome, but everything else is meh.
Just let me change Clive back into his Imperial slave outfit because he looks like he took an ancestry test and found out that he’s a Belmont.
why do people love crafting? I’d rather have a challenging boss fight then give me the item than find X item from X mobs then craft the item lol
I love your reviews, but I’ve never disagreed with you more than this specific take. I feel that you were expecting something significantly different and you carried that heavily into your experience. If you treat this game akin to DMC 5, you’re basically getting that with a semi-open-world. Your idea that the game should’ve been an RPG is ludicrous. that’s like a journalist taking points away from Super Mario 64 for not being a classic 2D Platformer, and giving Mario a health bar diverging from the norm of instant death (or 2 hits with a mushroom). Also, performance mode works incredibly, maybe some people need to realize that playing on their PS5 for 8 hours a day for over a year is probably causing some overheat issues as their hardware sees excessive use, because I’ve had nearly zero issues with framerate. No excuse for such a poor review when you won’t even mention the overall world progression which helps it feel alive and the fact that you literally get a dog companion for 99% of gameplay which you get to partially control and who grows alongside you. Plus there are literally sidequests with + icons that SPECIFICALLY GIVE YOU PROGRESSION. Sorry, you telling us not to take your words as the end-all-be-all doesn’t excuse your rush to release a take that conflicts with the vast majority. You said that you could see a good chunk of people not enjoying this, but you’ve been absolutely proven wrong given the critical acclaim for the title. I hope they make more games like this, RPG mechanics are welcome but with how many games we get that are a constant loot grind, this is a welcome system for those of us who aren’t playing games as a profession.
I’m really enjoying the game BUT everything you said is COMPLETELY VALID and I’ve felt the same way. Way too many cutscenes and side quests are bland. I’m just enjoying the story and can’t wait to see where it ends.
This is my second time watching this review. Once before playing FF XVI and now, 20 hours into the game. Much more often than not, I am in complete agreement with Skillup’s reviews, with only the occasional divergent opinion. I really wanted to disagree with him on this one, though. I was going into this with an open mind ready to give this game every chance in the world. But it turns out this review was spot on for me. I can’t help but agree with every point it makes. Impressive visuals cannot carry a game by themselves. The first few hours of this game had me hooked, just like everyone else. My jaw dropped at that very first Eikon battle and the dramatic, almost traumatizing, story it was fleshing out. But, as the hours progressed, I realized how shallow this entire game is. The side quests could be used as torture devices, they’re so mind-numbingly boring. I keep coming back to Yoshi-P’s justification for the direction his team took this game in. After having played a significant chunk of this game, I get the strong impression his opinion of modern gamers is laced with no small amount of contempt and condescension. His game is essentially a big budget expression of the sentiment “Here. Look at this. It’s really shiny”. FF7 remake had its detractors, but it was a much less insulting offering to players than this pretty bauble of a game is. They tried to take it in another direction so hard that they forgot to make it good. So disapointing!
Some idiot on twitter was telling me taht only 20% of the playtime is cut scenes. can you believe that, lol. obv a lot of copium among the fan base for this game because when ur not sitting there watching a movie, ur doing quick time events and pretty brain dead combat.
Do you stop putting the recommendation in the title now? This is a really weird timing and i hope this is not an exception because its FF16
This game is average at best. And that’s being kind. The praise baffles me.
I thought I was on crazy pills when I struggled to get through the demo. Thanks for putting words to some of the issues I was having with the game.
This review is horrible. If it was just your opinion, that would be fine, but the fact that you haven’t even dived into the different Eikon abilities shows your lack of properly understanding this game. So far, the second half of the game is very good (haven’t finished it yet) and it just keeps getting better. If you don’t like Final Fantasy, you won’t like this one either. Simple as that. Idk what you expected, lol.
ShillUp! Lol. I don’t always trust his take. Dude shilled up on Cyberpunk and hated on a masterpiece like Lost Judgment. Bruhhh. Been playing FF mainly for the stories and 16’s story and combat so far has been superb. Been playing nonstop.
I agree with most of what you said, but still enjoying my gameplay and story enough for it to be worth it. You always stick to your guns that’s why I subscribe. Thanks for the review!
Finally a honest review.
I had this gnawing disappointed feeling while playing this game (also a big fan of Final Fantasy) that i can’t seem to place into words. You just placed it for me. Thanks!
And maybe I got alot of gripes with the combat to be honest. Those character action games last between 8-10 hours long most of the time. Doing samey combos for 30-40? Hours is not really fun.
Actually agree with most of what you said. The game overall is a painful experience and for the first time ever I regret buying a Final Fantasy on launch day.
I tried to give you the benefit of the doubt as you’re usually quite reasonable…but oof this review is nonsense.
Thank you for your service. Honest truth.
As someone who hasn’t played any Final Fantasy’s I knew from that speech you gave in the beginning this review is not for me 😂😂
I Just passed the Titan battle and oofff I completely agree with you, I really want to love this game but its such a let down so far (I will finish & see if it can win me over)
Whelp i enjoyed it beginning to end, would put it in my top 5 FFs. To all those bitching and crying, sucks to be you i guess.
The game when it hits the highs (mainly Dominant battles) is outstaning – the problem is there is too little of these highs. I still cant believe in 2023 we are still doing side quests that say go here and collect flowers (no seriously) and then come back… I feel the combat is fun but way too easy and theres not enough enemy variety which seem to be mainly humanoid. Overall while not a bad game but I am seriously underwhelmed, espically after the demo 🙁
Lol a lot of the things he said was the samething with ff7 remake rofl
one issue in this game is fetch quest ties to main story. as example only to pass the bridge they have to find X , find Y, goto Z, which destroying immersiveness. when in NG+ this is become daunting as hell , they should be revamp these formula for next game
Hmm, was planning to play the game when/if it releases on pc, but you’ve talked me out of it. The experience the game grants does not seem worth the cost of time. Maybe if its on sale some time in the future.
Played the demo and got hyped. The actual game is pretty mediocre. They pretty much stripped away most of ff elements. I would give it 7 on a good day. This is just a random gibberish slapped with a ff title. The ff franchise is totally lost and the future is definitely bleak after this.
50 hours gameplay? Sounds like a good deal to me.
I generally just skip side quests in this game, I ain’t got the time. Besides, the story, characters and combat are too good and intriguing. This game allows me to forget the fluff and focus on the meat. Yes, I sometimes wish I could go out to some areas and explore with more tactical party play but… This is doing something differently than those before and that’s totally OK. I bet Dragons Dogma will be more of this WITH exploration and party play, I hope so.
I read a norwegian review who mentions the same problems. Can’t believe all the hardcore fanboys here fuming because you didnt like the game. Great review.
Love this game. The combat design is amazing. This is what god of war should feel like.
Phew… Money saved.
First time I disagree with one of you reviews..let alone disagree on almost every single point. I won’t lie..only made it to 17 mins into the video but was too mad to continue.
The game ain’t perfect..and I got plenty of things I believe needed improvement. But for 17 mins u absolutely destroy it saying 95% bad things and 5% good. Not sure if I continued if this turns around but till that point it sounded like ur time with it sucked.
My problem with this review is almost every single argument you make. First you don’t judge the game on its own merits, bashing it down for not having party members (which we have known would be the case for a LONG time). You treat it as if it needed that when it does not. I get that other ffs had it and u have to compare a bit since it is a main ff title..but u went too far there. You are allowed to miss that stuff..but u made it sound like the rest of the characters are not memorable or have no personality or time to shine. The vendors of this game have more personality than some of the main party members of old ff games..
Then you go the absolute OTHER way…saying it’s too much cutscenes and not enough action. While absolutely true, why present it like that? Have you forgotten how old ffs were? Click non stop on hours of texts? Now with voice acting its way more pleasant. But that has been an ff staple since day 0.
I won’t try to argue every single point u made in those 17 mins..i would need to write entire pages worth of text. Just a bit too negative and biased imo is all. Ofc you are entitled to your own opinion and that is absolutely fine.
this really reminds me of Godfall of all things, and one of the big downsides of playstations catalougue in general. It prioritizes great graphics and story, but the gameplay is ultimately “alright”. That approach works great for Ratchet and clank, or the last of us. But when you apply that philosophy to big RPG’s where gameplay depth is an absolute requirement, it fumbles
Yeah, meaningless Sidequests, meaningles dull walking parts, no open world, lots of cutscenes, 1 Button Combat System ( literally 1 Button with right Gear on ) massive effect overload and way to sturdy Enemies that don’t challenge you but just last forever for no reason….. Bro…. it’s a massive Letdown AGAIN… sadly
This is arguably the worst mainline FF game of all time.
I just can’t believe that people are more willing to shred apart FF13 than this.
Final Fantasy 13 had its flaws, and was downright tedious at times, but it still felt very much like a Final Fantasy title from the sum of its parts by the end, albeit a weak one.
Final Fantasy 16 only resembles Final Fantasy through its story.
The gameplay has exactly zero ties to its predecessors.
None.
No item customization.
No builds.
No post-game.
NO POST-GAME.
LIKE… ARE YOU KIDDING ME?
This is not Final Fantasy. It’s fine if you enjoy it, but you shouldn’t enjoy it as a Final Fantasy fan, because this is not Final Fantasy.
Great review. These ff16 fanboys are insufferable and refuse to see this mediocre game for what it truly is. Such UTTERLY BORING combat
Since its a PS5 only game(thx Sony and SE) im kinda happy its not as good as its supposed to be. At least dont mind i cant buy it on xbox.
I’m about at the end, and I’ve enjoyed it a lot, but I do miss having actual members that feel more…important isn’t the right word, but like they are their own characters and not just there to prop up Clive’s journey. I was not invested in the vast majority of characters here outside of Clive which is shocking to me when it comes to FF games – I put many hours into even FF15 because I loved spending time with those characters. I loved them so much I didn’t care that the overall story could be a mess (and I still cried at the ending). That wasn’t the case with this game, which is sad. I liked Clive and the story fine, but the other characters were pretty “meh” to me outside of maybe Cid. (Yes, including Jill).
I do have to say though, I kind of liked how they handled an “open world.” No vast expanses of nothing, you could explore the area and find maybe some chests but you didn’t have to walk for 2 minutes in real time to find them. I was a bit disappointed that so many chests just held crafting materials though. I am so sick of huge open worlds with nothing in them that I was fine not getting yet another one.
Bottom line: for me, the things that worked REALLY worked. The things that didn’t were super boring.
I enjoy FF16. More than I honestly expected. The Eikon boss battles are some of best set pieces I’ve experienced in a video game in a long time. As for Clive combat, it’s a decent system. It’s not as stylish or deep as DMC5, but if you are a veteran of action games you can definitely utilize what’s there and have fun with it. And this coming from someone who’s played games of varying systems such as Sekiro, Wo Long, Nioh 2, Nier: Automata, Tales of Arise, FF7Remake, and aforementioned DMC5.
It seems this game is exactly what I feared. After the demo I was a little let down, and the horrible performance didn’t help matters. I’ll save my money and wait for Rebirth instead. Might get it later used.
Seems he’s still sore about Yoshi-P calling him out for using the term JRPG.
I’m like 70% of the way through and imo this is basically The Witcher 2 made by SE, without the little things that made the Witcher games work. You trek from kingdom to kingdom trying to Do The Thing while tyrants and their armies wreak havoc on peasants living truly fucking hopeless lives in a grim world filled with hate. Rosaria is basically Velen from TW3 and that whole part of the game was utterly depressing. The lack of playfulness and fun within the cast is a real shame, too. I enjoyed the first 5-10 hours because it felt like setup – usually there comes a point in these games where it takes the training wheels off and lets you go off and make your own fun for a bit, but that just never happens. It’s an endless beeline to the next suffering settlement and the next explosive battle. It’s a shame.
I got so much hate for stating the same opinion you have about the cutscenes. I think I said something along the lines of, “sure, the cutscenes are great but damn, if they wanted to make a movie they should have just made a movie.”
I was told, “what do you expect, it’s Final Fantasy!” But there was something about the length and pacing of the cutscenes in FF16 that just felt like criminal. I’d forget I was playing a game and settle into my seat as if I was watching Netflix.
And so I was told by a lot of “fans” that maybe FF just isn’t for me and I should just not play the game, which made me feel sad because I’ve been a fan for 28 years, since I first played FF6 on SNES. I’ve played damn near every FF game since then. The series is going in a new direction and I guess it’s just not for me anymore.
Also, a lot of people who said they like how this entry is more dark to which I didn’t think it was any darker than previous entries, just more graphically violent. Something that FF isn’t really known for. Sure, it gives it more of a GoT feel but I don’t see that as a good thing. FF games were always so out there that they were hard to compare to anything else. This one didn’t feel that way.
From the first hour i knew i didnt care about sny kf the chsracters except clive and cid.
Audiences haven’t changed as much as these studios think. CoD has always been out. Yes there’s games like CoD and Apex and Fortnite where you get quick dopamine hits with wins and losses that instantly send you into your next match, but there’s also games like Destiny or Genshin that people will a month’s worth of time in, and pay money for it. People still have enough patience to enjoy a classic phenomenal turn based RPG.
I am still in the beginning hours, and so far it is extremly engaging and enjoyable, i am looking forward to fights and to see more of the world. Eikon fighting is great, so the mixture reminds me of the dichotomy between mechs/person fighting in xenogears, only amplified here. Assasins creed took temporarily moved towards rpg and it worked well in Egypt, so hopfully now ff16’ slight departure from choosing attack will as well, the decion no doubt bolstered by the positive reception of ff7 remake btw.
This is probably the most boring review skillUp has ever done
Turn based games are just so dumb to me.
L take
This is basically how I feel about the game after having finished it. I am legitimately baffled that the game has gotten so much praise.
Thank you for sticking to your opinion and not going with the flow to pander to so many fans. I will probably love the game when I eventually get around to playing it but I appreciate the honesty and integrity.
Great review! Really like your honesty
Ruh-moo
Lmao bruh
Same shit as FF15, cool visuals but boring AF world and gameplay variation.. and those side “missions”. I don’t think I have ever played a more boring game in this aspect.
Yoshi P and Business Unit 3 are masters at distilling what makes games great and simplifying and making it approachable for everyone. That is a pretty great skill to have. They did that with MMO’s, FFXIV, and they did it with a story driven single player game, FFXVI. But they distilled the action game play, the RGP elements, the world exploration, the world design etc so much to their simplest forms, it makes for quite frankly, a bland game.
According to the PS5 menu I have done 68% of the main quest, having done all of the side quests and hunts from the mark board (except one) and I have to say I am massively enjoying myself, besides the fact that I agree the game is getting too easy. That being said, this is my first final fantasy game and I generally do not enjoy those types of turned based RPGs, so my opinion will seriously differ from longtime fans of the series. I would imagine many such people will feel upset about these things in a similar way to our boy SkillUp. I agree that I really do not want the next entry in the series to abandon its roots in the way that this one has. Imagining a combat system of a similar caliber to 16’s along with the RPG elements that made the old games so beloved – that sounds a lot more enticing than this. Whatever it turns out to be, I will be looking forward to the next Final Fantasy in – geez assuming it’ll take as long as this one did 2030! I’ll also probably try my hand at some older titles. (veterans of the series give me some suggestions for starters :D) If anybody bothers to read this I’d love to know if you’re a new player or an old fan and what you thought of the game!
The japanese largely are out of sync with the western fans for a very long time. Remember when sony said no backwards compatibility cuz nobody wants to go backwards😂bro said he thinks kids will get bored with turn based and want action now..is he absolutely oblivious to all the games thatre click away games with no fast action😂sucks 99% the gaming industry is ppl there for a check with very little to relate to the gaming community. Some played their last games on n64 lol
I’m sure opinion will turn as the weeks and months go by into something closer to what you’ve expressed here.
Every villain, and even Cid is more memorable than Clive him self tbh
Hey, skillup, this is the 3rd time we’ve agreed on a game.
Man, I’m over 10 hours in and just like with Hogwarts Legacy, I feel like I have been duped out of my money by overly positive reviews. $100 CDN gone.
This game is a slog. What is really killing my enjoyment is there is absolutely no change in rhythm to the gameplay. It’s all the same brain dead easy combat scenarios with occasional boss fights, followed by cutscenes. Don’t even get me started with the “side quests”, which are about as enjoyable as literal real world chores.
Hi-Fi Rush is a superior action game to FF16 in every conceivable way. And it is less than half the price.
This game has educated me that full priced Day 1 purchases are not my jam. I’m out on ever spending that kind of money on a game based on critic reviews ever again.
For as much as I usually agree with nearly everything in every review, I can’t disagree more about nearly every point you’ve made in this one. I think people are dragging their lifelong expectations of the FF franchise into this game. Which i think is weird because if how much the franchise has changed over the decades, and yet people expect the games to fit the mold of what THEY want a FF game to be like. Take the Final Fantasy name off the game and you can’t deny the game is incredible.
Am i the only one who doesnt seem to have frame rate problems?
For me the negatives are pretty much the same :c it doesn’t feel like a final fantasy game to me :c it feels uncanny valley, I was surprised there’s no black magic or white magic or elemental weakness ie, ice does more damage to fire etc :c big sad, thankfully FF7Rebirth is going to be brilliant for sure 🙂
If they add party members with Gambits from XII and better itemization in 17, I’ll have my perfect game. Still love XVI tho. But cheer up Shill Up, 7:Rebirth is basically just around the corner and who knows what 17 will be like?
Remember, this guy recommends horizon forbidden west.
Here is my hot take: Stranger of Paradise Final Fantasy Origins is a better Final Fantasy game than FF16! Fully agree with every word spoken in this review.
So glad I decided to not buy this cut scene simulator.
So far I am quite enjoying the story, at least more than I had anticipated. My biggest disappointment has been the combat by far. It suffers from what Star Ocean Divine Force did. Which is having a rather deep, at times granular character customization for combat, but offers very little in terms of dynamic and challenge. I feel Im decently far into the game and my experience thus far being that it’s essentially been a hack n slash, with the occasional dodge/parry or heal and unnecessary single-button interactive sequences. All the abilities you can learn and play with are nice but there is very little difficulty or strategy involved that makes use of or requires a particular set of skills(pun intended) to better manage battles. Early on, I had already felt like I needed to self-impose difficulty and handicap myself in some way for combat’s sake. However, there are difficulty settings but only for NG+??? I would question this decision.
Like Star Ocean, the abilities / combos, while fun and varietal, feel like they only exist to mitigate the monotony of seeing the same attacks repeatedly. Instead of employing strategy or a tactical advantage. Boss fights are just stagger as quick and as many times as you can(using the 1 or 2 best combos), and in later battles you HAVE to stagger to inflict any decent damage, not unlike FF13 which leads to attrition wars. Also, that lack of party control makes for a very un-involved combat system when you are limited to 1 character and their class/job movesets. As was said, FF16 feels more like an action movie than a role-playing game. Presentation is phenomenal but the gameplay is severely lacking imo. I hope the next entry takes nothing from FF16 from a gameplay perspective. That all said, personally Id advise waiting for a discount if you want to play this entry or wait to see what future updates may bring.
Gotta say, I am really disappointed in this review. I feel like you are projecting what you are afraid of for the series as a whole rather than the focus of this game standalone
I really appreciate this review, you have personal relationships at stake on this one and yet you gave a very honest negative review. I played the demo after hearing the hype and was bored senseless by it to the point of being unable to even finish. Too many cutscenes, not interesting enough. I won’t bother with this game
The more you play this game the more you’ll completely agree with this review
I’ve put on all the auto-play accessories 20 hours in just to get through the story so I can put this game away
What a tragic disappointment to my most anticipated game of the year
Some of my fav ff is x and xII
While I agree with some and disagree with others, I respect your review prowess and feel its unfortunate that you didnt jive with the game the way I have. I think the game is a blast. I’m not hard to please at all. But now I know where all the user scores on metacritic came from. Just an echo chamber reverberating from this video. The problem with a lot of FF fans is they’re afraid of change and constantly expect each one to be exactly the same as last, or ar least have a few of the same things. The series has to evolve into the future and the new generation of gamers. A lot of newer fans wont find the same kind of joy from the older tropes as we would. For the series to thrive it has to change. I’ll get brutally attacked for this stance but in the end it’s all true.
I bought it, played it, and regretted it. I have the same thoughts as you.
The devs at Square Enix should be required to play FF6 and Chrono Trigger (games from the mid 90s) so they can experience what meaningful sidequests are
the good news is that Stranger of Paradise is what you are looking for, the bad news is that no one will play it lol
I really would have preferred a review that looks at the game on its own merits and flawe and not what you want the to be. The game being called Final Fantasy should not matter. This is like writing a review for Metroid prime and saying you didn’t like it because you want it to be a 2d side scrolling game instead of judging it as its own thing.
I was excited up until the demo came out. Once I played it and had to sit through cutscene after cutscene, I knew it wasn’t the game for me
After all the hoopla about this being made specifically for ps5 I’m very dissapointed with the visuals/performance they’re very muddy and ugly and the motionblur/dreary grey areas makes it hard to see in fights for me….however… story has its hooks in me.
To each their own, so far I adore the game. Easily one of my favorite games this year
After watching Kurt Locker’s “you should play more 6/10 game” I totally cherish your honesty. A 10/10 game is not means it fits everyone, and a 6/10 game actually means that it still fits special kind of people that devs are developing for.
i dont get the performance issues since i have had no performance issues. maybe when enemies are at a very long distance but overall it has been flawless for me
What a shame you didnt like it. I loved it
you can make fun of the game all you want but you cant tell me that the moment at 24:27 wasnt worth the entire price tag. masterpiece
I appreciate the comment about checking other reviews. I’ve never played a Final Fantasy game, so it’s fair to say I don’t know what I’m missing. This game looks really good though, and I feel like there are lots of games with tons of cutscenes these days, and people generally love them. I don’t mind cutscenes myself, if I know it’s that kind of game. Overall I would say that the game looks like it is a lot better than the review makes it sound. I know there are more to games than looks though. What puts me off this game, based on the review, is the lack of challenge. I hate easy games, even with cutscenes. I always thought the party was a big part of FF games, so lack of characters other than moody protagonist also puts me off. I guess I’ll watch a few other reviews. SkillUp, ACG and Mortismal are my go-tos.
Glad I watched this—was very close to pulling the trigger.
Yeah we think so similar about games … I felt the same way and we’ll just going to link this video to others… Since you have a clear to describe my sadness about this game
I didn’t know whether to get this one, since it doesn’t seem like Final Fantasy to my sensibilities. This basically confirms what I was thinking.
Damn you! I love your perspective on games. It’s soo honest and I wasn’t expecting this level of review…but that’s what’s awesome about you
I was extremely excited for a FF game but now I think I am going to wait for sale or miss it entirely. It is disappointing because I love this franchise, hopefully this is the first step in them finding a path towards a better more modern FF game.
I haven’t played the game yet but whenever I think of FF, the first thing that always comes to mind is the depth of combat mechanics but to hear that even the classic elemental weakness is close to non existent in this game is such a bummer.
Jesus, What a Review! Professional as professional can be! (Remembering that metacritic is deleting several negative scores and leaving the scores of 10, if it wasn’t for that, the average score would be at 6.5 more or less.)
In terms of abilities, I will have to disagree with your view on abilities that are geared towards specific uses like Heat Wave being a Magic counter. Heat Wave as a Magic counter when you are up against any enemy with a Will bar is infinitely more efficient due to being able to near fully stagger a boss with a single counter than just spamming your 3-4 abilities in total. There is some optimization with the abilities themselves to be gear more towards groups of smaller enemies vs. One big bad boss enemy. Heck, there is a combination of abilities that legit makes you a spellcaster.
Overall tho, I think this is an amazing review even though my conclusion of the game is quite the opposite of yours. What makes this review amazing is you do an excellent job explaining just why parts of the game fell short for you and even for the sections of the game I find enjoyable, I also wholeheartedly understand why you didn’t enjoy the very same things I loved about FF16. Keep up the amazing work Skillup, and I am also genuinely saddened that as a fellow FF fan, you didnt really enjoy this one.
I really like the game but really because of the English first cast and stellar performances + mature (honestly bleak and emotional at times) aspects. Huge GoT and geopolitical nerd too so that really pulls me in. Overall I still think it’s good but goddamn did you nail some of these points that I was also thinking. Well done reviewing this.
What ever happened to the side quests like omega weopon..or finding epic magic or skills….or swords. Or gave u a hidden charachter..or added to the story
I love cutscenes, depending if they progress the story and I believe they do. I am loving it so far. I admit as an old guy I don’t have the reflexes for this style of combat so have been using the ring to make it easy but I am playing for the story and not for the combat.
No joke this game makes me think of FFXii the entire design except the environment is the same the characters look worse the previous games somehow the premise of the game looks like it’s trying to capture the witchers popularity forgetting it’s individuality.
From the creators of the dogshit quest design of FF14 and the creators of the dogshit level design of DMC, here’s the future of Final Fantasy! Urrah!
what i took from this review is that either he didnt finish the game or went into it with the decision to hate it and would be happier if he was playing FF7 remake PT2 if you really found the combat repetitive did you even try more than 1 eikon considering that you essentially refund anything and respec on the fly wich incentivises you to try other things also coming into the game thinkign this game would have RPG elements as FF7 remake (coincidently) is just the wrong way specially since the devs made sure to hammer down THIS IS AN ACTION GAME also feels like you had no idea how Eikon things worked since the moves actually upgrade the more you level Gigaflare for Bahamut for example where if you upgrade it enough it turns into Teraflare also to say there are no interesting side quests is also wrong not all of them hit thats for sure but theres some companions that have great sidequests wich leads me to belive you just didnt do them the only thing i agreed with here was the reference to the performance of the games frame rate to say that ff16 makes no strides to fuse game design with environment design you clearly did not play the game up until Bahamut just put the game down midway and made this atrocity.
If your gonna shit on things just because they arent FF7 remake just go play that because your bias was clearly showing.
Well said Skillup, Lets “‘make FINAL FANTASY RPG AGAIN” !!
This seems very much like the kind of jrpg that Yoshi P was so offended to be associated with
This might be the one review in which i whole heartdly disagree
Which is totally fine for me i trult hope this is the future of Mainline FF games combat is amazing
Story is immersive so far
Best boss fights i had in gaming so far
Side quests are 50/50 for me se are really fucking good while others are barebones
And god the music is chef’s kiss
And for this as a blueprint for future installments it looks amazing
Thanks for explaining Final fantasy to me, I get it now, why people like it, why people don’t.
i was mostly annoyed after finishing the demo. this game looks really skippable
This is frankly the only honest review of this game that I’ve seen.
The endless praise that just forgets every huge flaw of this game is mind-boggling.
The only thing I’ll say about the story tho, is that if you’re used to political intrigue story, the plot here is really dull and cliché.
People bitched about God of War (2018 & Ragnarök) for blending gameplay with cutscenes to the point it gets called “a walking sim.” Now, FFXVI gets criticized for not doing it, too? Give me a fucking break 🙄
Honestly, I watched your weeklies, but your reviews are almost always a miss for me. We totally view things differently and you always seem to nag at the nothing burgers.
That said, a point that you made about this is almost a Clive-only game resonates with me. 90% of the time, I love the crew rather than the lead character, so this is a big flag for me to think about. As I haven’t bought the game. I haven’t liked any modern FF games so far, so I’m wary about buying SE games.
After watching your ff15 review this feels rushed some how. You gave that weeks of your time to fully understand it. Where as this just feels like another review that’s been shipped out quickly after getting back off your flight.
My biggest gripe with modern JRPGs is that they are mostly cut scene. I absolutely despise having control for 2 minutes and then being interrupted by a cut scene. It feels like they are trying to make a crappy interactive movie.
Well,I think I’ll stick to FFVIII remastered
Final Fantasy and Dragon Quest should always be turn based. The whole “kids won’t like it” stuff is bullshit. I can’t stand this devil may cry combat.
The main critique is then it ain’t no Final Fantasy.
Waiting so long to get a new FF and we get this.
It’s atrocious. Especially because this game didn’t have to be made a FF game.
I knew SE was going to ruin this. They’ve been ruining the series since 13.
This review highlights the problems with FFXIV (yes, XIV not XVI) very well. XIV has left it’s original audience behind to try and chase a new audience by sacrificing everything that made XIV good in the first place.
So if I really liked 15 would I enjoy 16?
ngl a lot of this review i feel like we didnt play the same game lol
I very much disagree with a lot of the points, especially on the Side quest and Combat. It raises my eyebrows about “how you’re leaving people behind” and talking about “difficulty.” I just feel like we’re going to such extremes to call this game ‘bad’.
So after beating the game and coming back to this review, I find myself thinking one thing.
I think you’re bringing your preconceptions or what you expect out of a final fatnasy game and going off history so much. It’s like I want a Turn based, RPG with X amount of party members, X amount of things to do, X amount of mini games and puzzles, X amount of this and that. This leads to a miss in expectations and reality for the game.
Is this “Your” final fantays that you dream up of? no probably not. But that doesnt mean it’s not Final Fantasy. Because the Core narrative still is there, my pet peeves and problems with pretty much all the Previous stories as well.
Because what you say at 12:30 and other parts are just conjecture of you saying it but in reality I do think those elements are there but not as strong as YOU want them. Each review is personal i get it, but i still think I stand by my point that we are bleeding in personal feelings into a review.
I dont think we are reviewing the game standalone for its own merits.
It make my decision about this game seems even more right, I will watch a cutscenes compilation of the whole game it is best way to experience the game. It is sad how far they strayed from FF origins.
Ey man gotta pay credit to them peeps making the cut scenes!
Rip skillups inbox. The militant fan base will have vengance
Did you enjoy 15 more than you enjoyed 16? I’m curious
100% the same Opinion and thanks for being honest, tons of content creators are just hyping everything up.
The fact that he said sidequests are bad is because he hasnt done all the side quests. The side quests on this game is amazing especially in mid and late. You can actually know the story pf other characters which is nice.
This one is pretty rough to me, and I agree with the greater amount of your points. The side quests feel like mmo quests, the main quest feels dull, I kind of like the characters, and the combat is about the only thing that carries me through, but at 15 hours, I’m getting bored with it.
It’s funny that everyone hated 13 for being a corridor simulator within a movie. This feels just like 13 and 14 with DMC combat, but stripped of everything else.
How much is the dislikes here can you tell us ? I mean did you even do the bahamut eikon scene ? That alone is worth more than 70$
I think the key word are : The new FF team are not sure old RPG formula are good for today market.
It break my heart, but i think i’m not their target market anymore. Especially because i’m a big fan of FF9 and FF12 gameplay style. Slow, but strategic. Sure it can be a good experience if i play FF16 but my expectation kinda hold me back. I’m still interested in the story so i will watch it from Youtube.
It’s a bummer mainline FF become like this but i guess it is what it is. Life goes on and i still can play Octopath, Persona or SMT for the classic turn base JRPG feel. And i will not belittle anyone if they like FF16.
*Thank you*
“controversial” or not, as long as you give good reasons for your conclusions, it should be fine with everyone. Maybe it’ll have improved in 6 months when I can play it on PC :p
It’s sad to hear you had this experience with it, but I gotta disagree with you on this one chief. This seems to be another Lost Judgment review situation, hope you give that one a chance again someday too.
I understand your sentiment about long time fans feeling alienated. I’ve felt this with other games. However, someone like me who never liked FF because of the turn-based combat (or even the hybrid) finds this game a lot more fun and palatable. I’m fully invested in this game, whereas FF7 remake was not interesting to me at all and I found the combat extremely annoying. So Yoshi P’s vision does work in the sense that it attracts new audiences into the series, like myself.
Furthermore, the characters from other FF games I’ve played were so cartoonish and cheesy that it made me hate them. This was further exacerbated by the horrible voice acting. I actually liked the characters in this game and I loved the serious tone as it made the stakes feel a lot grander.
I treat this as an action game. I’ll play Baldur’s Gate III for RPG and strategy
I also do not know how this game could be characterized as humorless when 9 times out of 10 A CHARACTER SAYS “FUCK”, including Clive, it is a comedic moment, including Eikon battles
But…you are correct. This game has very little to offer aside from the excellent eikon animation battles.
Given how much of the value of this game can easily be extracted from cutscenes which are probably up on multiple sites/channels. I dont know why anyone would want to buy this.
This is a good take, but I feel like it misses a lot of greatness in this game. I have gripes but this review feels like you weren’t in the best mindset when playing this game. Maybe gamer fatigue?? You do review a lot of games at a time so appreciating the ways they leveled up the franchise got overlooked. The lows in the game can fall deep but the highs are galaxy smashing, it’s a perfect balance of doing busy work and satisfying gameplay and story. I still have a lot of respect for you and your reviews but this one doesn’t really have the weight as much as others. It truly feels like you didn’t finish the game, there are party members too lol. You just don’t control everyone like other FF titles.
Wasted opportunity. For whom was this game made? Not fans of the series it seems. I’m 40 grew up with final fantasy and this ain’t it…… Pass
Respect you for telling it like it is SkillUp.
I’ll wait for more patches to performance mode and a sale
Redfall was weak but why you decided to not say “I do not recommend” here does seem off
All I can say is, try doing what I did and go in blind, I started the game without seeing anything but the initial teaser, I am blown away with the story and cutscenes so far, the combat is fun, the gameplay honestly reminds me of FF7R, the travel system is what I imagine FF7R2 will utilize and I am all for it as long as they deliver on a grand scale. My only complaint so far is that Benedikta should not have been the first boss, I wanted to enjoy her character more, I was hoping they would leave her on until the second to last fight or something close.
You are such a joke dude. The double standard you hold between this game and FF7R is just absurd.
19:49 “These lows are so low and so boring that I can see scores of people unable to push through them”
This is what’s happening to me right now. I had to chose a game from my backlog to play in between FFXVI sessions as a palate cleanser. Now, I have to motivate myself to get back into it…
Even though FFXIII and FFXV were not really what I wanted, at least they managed to keep my interest all the way through….
This game is spectacle over substance. If I want Hack n slash I’ll go for dmc and Bayonetta and I hate qte in games makes me feel like dev things gamers are dumb. FF7 reborn will be something I’ll buy because I am involved with the story. FF without story and characters is nothing. This one I’ll wait for sale
I respect your opinion, but you knew what FFXVI had to offer from the beginning. As someone who grew up with FFIII/VI, I have only played through VI, VII and X. I attempted to play VIII (demo), XIII (about an hour) and hardly gave XV a chance. From my perspective, FFXVI is spot on, a deep cinematic driven story with real time action and I do like the cinematic fights. The fact is, Final Fantasy has always been slow and heavy with dialogue. My only gripe is that the rewards are meh, when you only receive crafting items and gil it makes fighting feel way less rewarding.
Came back to watch this after putting about 30 hours into the game… agree with EVERY point made; main quest has literal filler in it, like you feel like you’re doing side quest 50% of the time… combat is very fun BUT limited as you have no other party members to customize… I love Clive but an actual party would have done so much for the game… the story is absolutely phenomenal exactly what I expected from creative business unit three, but man when you’re watching more cut scenes than playing the game it becomes a real slog. Progression is a joke as well, just apply points to your fav skills, items be damned lol. Will not be replaying the final fantasy difficulty as the base game doesnt appeal me enough
I hope for future games they just use the FF7R system. I think that game perfected the balance of RPG and action.
It’s a great game by any other name. It’s a TERRIBLE final fantasy game and I can’t stand that. I have a love/hate with this game. I REALLY HOPE this isn’t the path FF is going down permanently.
Thanks ShillUp, you are few of the critics on this game and I need a balancing opinion before pulling the trigger and pay out.
He’s listing a lot of things that I hate, like crafting as a negative being taken out. i hate crafting it’s usually pointless
After about 8 hours in, i completely agree with this review. It would have been a far better game with turn based combat with the full selection of your abilities
I really dont agree with your points here which is wild because I usually resonate with your opinions on games. Especially things like KRZ and the Outer Wild.
I just dont feel like we are playing the same game at all. Ive been having such an amazing time and was literally considering this to be my game of the year.
Wild. And sorry you didnt enjoy this one, thats a bummer.
I think most of your points are valid, and I don’t know that I think this is the right direction that Final Fantasy should be taking. But I also think that you’re judging it more on what it isn’t rather than what it is. I think the story is great. The world and lore is very interesting. The combat is good, if admittedly a little shallow compared to what it could be. But then boss fights and Eikon battles are amazing.
As for side quests, I think to reduce them to “collecting dirt” is disingenuous. That particular side quest was to save a girl who was researching how to grow crops in the Hideaway in the dead lands. Later, you do a quest and find out that her efforts have literally yielded fruit. She had died in an attack years ago, but now someone else has taken on her work and survivors reflect on what kind of person she was and what her contributions meant to the Hideaway. But if you hadn’t helped her “collect dirt”, you wouldn’t have had that frame of reference. There are a lot of side quests that later show relevance like this.
Another quest has Clive search for a girl’s lost pet, only to find out that the “pet” was a bearer whom the girl had treated as a toy and was now dead. Clive admonishes her and causes the girl to reflect on this, despite what her parents had always told her about bearers. There’s no great reward for this quest, but it is compelling and gives insight into the kind of world this is.
Again, I agree with you on the game’s shortcomings and scaled back RPG elements. But I really think you’ve overlooked a lot of its strengths in comparing it with previous Final Fantasy games.
Shill, you are the only reviewer I trust, thank you.
Man I don’t know u say that the Sidequest are boring and bring no depth to side chars I mean helping a dude from a hideout who was in an torture facility as a kid to get that name ledger so he can move on and shine a light on how cruel these people where to his kind of people is kinda a fetch quest but doesn’t the story around it make it a meaningful one?. I get that there are probably 65 to 35% fetch to story side quest but saying that every Sidequest was busywork is kinda low and don’t forget the kinda six big Sidequest near to the end
But I respect your opinion and agree on the missing rpg part.
it sucks unless you like watching cutscenes for hours and playing with a ff14 character creation design generic sword guy.
In fairness, XVI’s combat is incredibly similar to XV’s. It feels like an evolution of that game’s ideology which is funny because people REALLY rejected XV but seem to love this one. I played XV at launch and liked it but I didn’t understand the story at all. With XVI the story is a lot clearer which is nice, and the combat is more interactive. I’d still like to see something more akin to FF7R where you can swap party members at least instead of sticking to one guy for the whole game.
I am totally confused by everything he’s saying about FF14. Tons of cutscenes and a super long MQ are obvious bad calls for an MMO. Especially when you’re trying to be efficient to “get your month’s worth,” it’s practically designed to fail to deliver the intended experience. I’m really shocked that anyone sees FF14’s story as anything but a nuisance
I really dislike FF16, and it taught me that apparently I disagree with YoshiP a lot on his views about games. I respect the man a lot for what he did with FF14, as anyone does. But his views and opinions about game design outside of FF14 are very antagonistic to what I believe in. Before, I wanted YoshiP to lead Square Enix to the future, but now I don’t feel that way anymore. FF16 is everything but what I wanted to see Final Fantasy become, contrary to FF7R which is the game I feel defines the correct path for the franchise.
I think FF16 is vastly overrated, and is just a really sad development for the franchise that people still didn’t realize because of the aesthetics. Flashy PS5 level cutscenes, incredible VA and Soken’s magic does that to people. But in the end it is one of the shallowest action combat games I’ve ever seen, the rpg elements are there just so you can say that the game is an RPG, as it lacks any depth whatsoever, and the lack of relevant party members… I’m really sorry, but, that almost disqualifies the game as an RPG itself, as RPGs have always been about party members, always about a team. The final fantasy elements are merely cosmetic, and the world, I will have to disagree with you on this one, is not fascinating at all. It is a gratuitously dark and repulsive world with obscene amounts of prejudice, torture and death. It is almost fetishised and overly indulgent in its darkness. I half expected it to have the same plot of Goblin Slayer.
Clive in my opinion is a waste of an outstanding voice actor. The character is an overpowered chosen one who can suck people’s powers like a shitty isekai manga protagonist. His power is literally the reason why a proper party doesn’t exist. His power is selfish and makes him and the world lonely. It’s a bizarre male power fantasy in which the whole world around you dies, but as long as you got your wife around it’s gonna be fine. I find this extremely poor in taste for a story and didn’t expect writers to create this misanthropic “last man on earth” catering garbage anymore.
I guess I’m done with Final Fantasy, I hope the new people who got into this franchise enjoy it, but I will be seeking games fitting my tastes somewhere else. I’m not following Square nor YoshiP into this future they envision, it sucks.
STÄNG
AV
I just finished demo. 2,5 hours of “gameplay”, well more like 0,5h of it was an actual gameplay. The story is nice, combat is okeyish and eicon combat is just straight dissapointing :/
Sorry my guy but turn based combat doesn’t make a certain game a “final fantasy game”
This makes me sad. I don’t think I can buy when I can so clearly see what you describe as true
Damn another L review this guy always seems to miss the mark 😂😂😂😂
Nailed it SkillUp! This philosophy change for the franchise did not need to occur so drastically. Like you I’m finding the experience meddling at best. And dear god, those “””side quests”””. Haha! Oh brace yourself for that like/dislike ratio!
This is the same guy who didn’t recommend the Last of us Part 2 and recommended Scorn, take this guy’s reviews with a grain of salt, he’s probably deep inside the wallets of Microsoft.
As always, thank you.
This new final fantasy is just sad…
If I wanted to play a devil may cry game, I would by one. But I want to play a final fantasy….
Finally shilup is getting more mature and based in his reviews. Came a long way from the overhyped Cyberpunk review
I don’t think you are actually alone. The majority of reviewers and commentators I follow are saying the exact same things you are. I think there is definitely a disconnect Braden the corporate professionals in the industry and the general games consumer. This review is more accurate in my opinion.
Noooooooo
fuck. that’s so disappointing.
lmao, this just in, royalty rpg franchise releases mainline title wthat isn’t an rpg
at this point they should just make the game a hack and slash and that’s it.
The worst piece of crap I’ve ever played.
Stormblood very underrated imo
So they went kojima on us with a little gameplay followed by way too many cutscenes?
“Massive FF fan… 8 and 10 are favourites”
oh my brother in jenova… next you say you like rc cola
For me
10/10 graphics.
Side quests 25 hours in the game 3/10
Combat 1/10, honestly, purely button mash or unbalanced skills.
The game mixes up dragon age inquisition, the Witcher 3, games of thrones, ff14, devil my cry and did a worse job in any aspected they based it on these games and serie
If you want to sell games this days, just make a good graphic game with clunky and easy combat system.
Perfect experience for casuals.
You keep talking about their being no party or companions, but there definitely are party members. They each get their stories told and have real interactions with Clive through the game. Everyone feels like they have some connection to Clive, but the party members truly feel like main members. Yes, you can’t control them, but you have those conversations, experiences, and continuing arcs with them. Seems like you only played the first chapter tbh
While i want to play this game it is clear i do not want to pay full day one price for it cause of your review! So thanks for saving me some moola!
With the way you described the game, it seems like Final Fantasy Tactics also isn’t a real Final Fantasy game. Since you know, minimal interaction with other characters apart from a couple of exceptions, very politically driven story that focuses on intrigue and machinations, not an RPG. And how dare they not have triple triad to play after you see half a town get slaughtered? Are you going to complain for 7R too, if they don’t allow you to go snowboarding a minute after you bury Aerith?
Ι’m almost 40 and this review was too “boomer” even for me. Enough with the turn based combat nostalgia. I’ve played all FF mainline games up until X-2 and the best iteration was X-2’s. Everything else before it was the same boring thing where your only worry is to not press the wrong button by accident and that only if you’re using ATB.
You’re saying 16 moves away from the FF legacy, but from my point of view and that of lots of other people I’ve chatted with, it is the closest game we have to FF3, 4 and Tactics. It literally goes back to the og roots of the series, which was high fantasy.
Played only the demo and I already felt the combat getting somewhat repetitive, I can’t imagine doing that for 50h no matter what skills the game threw at me
You have some good points, but a lot of your review is either disingenuous or completely subjective. Like at 19:23 in the video, your complaint about a side quest where you have to collect dirt. You purposely removed all context so you can make it sound worse than it is. Yet in your FF7R review, which has similar side quests, you said “they’re fine” and didn’t bring them up again. Meanwhile at the end of FF7R after the game hypes you up for the final showdown the game immediately cuts you off and gives you like 2 hours of side quests that you have to complete before the last section of the game because you can’t go back and do them later. The disparity between your review of the two games is very telling. Can’t wait for FF7 Rebirth to come out and still be similar to FFXVI yet everybody will give a 10/10 just because it’s FF7.
I played the demo and decided to wait. I like RPGs and I like action games so this could have been right up my street but I was not impressed by the combat in the demo it felt very slick and responsive but also very shallow and did not demand or incentivise any mastery over its limited systems being more focused on spectacle and cinematics than real substance and I was already getting tired of it by the end of the demo unlike when I played action games like Bayonetta 1 and 2, Vanquish, Ninja Gaiden, DMC 1 and 3 etc.
FF has been a series near to my heart and I love that they try new things but 4-10 were and still are the highlight for me. I used to be in awe at the series but now I just hope they can make one with decent systems and story and so far have been disappointed to a greater and lesser extent. I will pick this one up at some point once its gone down in price to what I would call a sensible level so at least 50% of what it is now and I am sure I will have some fun with it but if its anything like the demo it will be passably tolerable rather than must play.
Well elden ring had almost no rpg elements not even a proper story and apart from different builds, the roll and hit formula is prevalent in any build and it got boring for me. Idk how it got goty for me but its just my opinion. Idk why ff16 makes me long for more even tho its rpg elements are also weak maybe the story and characters connect with me a bit more.
Skillup is the greatest shill in gaming.
thanks for saving me 40 hours and 90 bucks 😁👍
You love 14? Where’s the Endwalker review? 🧐
The amount of cutscenes are obscene. You walk through a door and get a cutscene, then you walk up a set of stairs and you get another cutscene immediately after. It hit a point where it just felt insulting.
For a big budget game, it *feels* small budget.
Dawg this game is sick you grandpas need to wake the fck up and realize that turn based shit is ass bruh.
I honestly felt like they wanted to do more with this game then because of a deadline they had to cut a lot of it to just something more baseline.
That was bad. Not surprising.
well, this just confirmed what i had suspected from the demo. i’ll just wait till it’s 20 bucks and get it then. too many other things to play.
This has to be one of the most disappointing games in recent memory… Final Fantasy is dead now.. Its unrecognizable the thing we played it for is gone.. In its place a very poor uncompelling movie game.
They might come out with dlc to play as your other members of the party
The best decision EVER made in FF life is …Dropping turn base combat.. its just not entertaining nor fun
And lol, if the other party memebers could get the abilities clive could.. what would make him the MC?? Hes meant to be able to do that.. hes the only one in the entire world whos able to use multiple different dominant abilities
Well, the whole internet it exploding over this game, there’s nowhere ‘safe’ to leave my thoughts so they’re going with Ralph.
I straight up do not like this game. I’m a massive fan of the series and have had concerns since I saw they were ditching any kind of turn based combat. I was seriously dubious about 7R when that came out but I loved it. Not sure if it was a combo of nostalgia with flashy graphics but I loved the fighting, characters and story so much that every part of that game got me excited.
16 is such a mess. Way too heavy on cutscenes that aren’t remotely interesting. Combat is brutally simple with no necessity in getting good. Massive pacing issues around skill improvement and actual combat. Why give me a cutscene, make me move to a compulsory area on a restricted map just to give me another cutscene? There also seems to have been some massive mess-up with character placement, some of the most interesting and best acted characters are massively under-utilised and it breaks my heart.
The saving aspect for me is the Eikons. I love seeing this beautiful rendition of something I’ve loved for decades, it’s very cool and will see me through the game but, my god, there’s gonna be a lot of skipped dialogue until I get there. I’m hoping that 17 sees a return to the old style of game I used to play, doubtful but hopefuI. I just want to be a badass Black Mage again, that’s two mainline games now where magic has been all but erased.
Vivis unite!
18k likes VS 3.6k dislikes – The public seems to agree with this take. FF16 will probably end up 7.5 on MC when all is said and done and tbh that’s probably more than it deserves.
I never comment on reviews – but this review is so accurate and well constructed that I had to. This is the only coverage of this game that I completely agree with. The further I get into this game the more I’m baffled that the major media outlets glossed over the clear negatives. It feels like I’m playing a different game than they did.
I wish I bought the physical edition so I could have sold it. I felt legitimately misled by the mainstream reviews.
Great review. Honestly I think once people have sunk the hours into the game and come back to this review they will agree with the majority of your points. People are very much in the honeymoon ‘played five hours’ phase right now. The game really falls apart the more you play it
Know it’s gonna be a banger when there’s a 30 second disclaimer at the start
Just wanted to say i really appreciated your review but i think their are some misses within it id like to point out. This is coming from someone who has around 20 hours in the game so far.
First is that the game opens up after the first 5-6 hours.
The bounty board, renown system, and combat trials/scoring on top of more in depth side quests than you encounter in those first few hours.
I also think the party system criticism is a bit disingenuous. No mention of Torgals influence/usability in combat. The game is very clearly attempting to try something new, such as FF7 did back in the day and its combat system reflects that. Each Eikon is unique in terms of combat mechanic capability with Garuda being useful for staggers, Titan for more parry oriented/riskier gameplay, Phoenix for damage/stagger mix, etc
I know it doesnt replace elemental types but it does have a huge effect on combat.
Another aspect I wanted to mention that wasnt in the review was the music. The music in my opinion makes this game. Ive seen people liken it to a cherry on top of a cake but it is DEFINITELY not as insignificant as a cherry on a cake. Take LotR for example, the music is a staple and without it, it wouldnt be the trilogy everyone knows and loves. I think no mention of the absolute phenomenal music is a really big disservice because it is as important and influential as the characters/story.
Even just the standard combat music when encountering a notorious mark, bounty board boss, is great.
The active time lore is also a great addition to help keep track of all the characters, their motives, etc.
With that said I definitely agree with some points you made regarding the RPG elements. I wish the gear system was more fleshed out, crafting/materials seem virtually useless, and unique weapon effects that incentivize different Eikon use wouldve been cool.
Other than that I think the game is a solid 8.5 out of 10, no where near perfect but still would recommened to anyone who enjoys a semi linear experience with a great story, boss fights, and DMC like action combat.
I think that SqE has chosen to go this way as it has other major RPG games that have turn based combat like Octopath and Bravely Default. They probably didn’t want to recreate the same system but in this kind of presentation. I agree that Xenoblade and FF7 remake have shown the way of how to do a pseudo-real time/turn based system and keep the spectacle going.
The side quests need to seriously expand. XC3 had overall excellent side quests that wove into the main story and remind you in many ways Witcher 3 that side quests are as important as the main quest.
One big gripe I have with your review. You said it was disappointing how they went away from turnbased combat and ignored the fans to then proceed to follow up with saying the game was middling with one of the 3 things they did great was the combat. if the combat was one of the greatest things they did in this game i beleive they obviously took the right choice with the combat.
Lets be real. Dev is totally correct in saying younger generation won’t play turn based games. Im 19 now, and first played a turn based game a couple years ago. I think they are fun but I might only ever buy one a year and most people i know online would never get a turn based. Snappy combat feels better and if you give someone who has never touched a game a turnbased game for 10 hours to play and a more modern action rpg game for 10 hours to play. after those 10 hours if you ask them what to continue playing it won’t be the turnbased.
Sure some of the younger generation will play turnbased but it’s such a smaller market. I also feel like alot of the praise of turn based combat is nostalgia driven. People can complain that the FF franchise is no longer turnbased but to be honest they are in the vast minority. turnbased games were the choice for combat in the past due to limitations. genuinely don’t think turnbased would be a genre if when games first started getting made we had the tech to make and run games like nowadays
Should’ve called it Semi-final Fantasy
This is the first time I paused the video after a minute, and went back to playing FF 16. I love this game so far, and I will finish watching this review when I’m done with the game. Thank you Shillup for pointing out, that a reviewer’s opinion is basically nothing more than the opinion of one guy, that might have a different preference than I have ❤
What I Hate about this game is: It’s not on PC!! I am literally watching a 20 hour playthrough, and as a guy that maxed my FFXV character I do enjoy doing side quests and exploration. I am not sure you can explore as you did in FFXV watching a 20 hour playthrough. So many cutscenes make it seems like a movie, and I think I would just play it once and I am done. In FFXV I would drive around and just check out everything I could.
I still can’t believe studios haven’t learned how to do side quests, I thought The Witcher 3 showed everyone how side quests are supposed to be done.
The GOAT of videogame design can tell people that think they are. The same thing that the GOAT of warfare would warn them. Being a prima donna did not put us here. Us here made us into prima donnas and got us in trouble. You aint as good as us.
I found combat really dull
Gta is the extreme opposite of this game. Dont use it as an inspiration. Gtas inspiration can be seen in metal gear 5. I dont think this one is even very intelligent here guys.
The pacing is bad yes too much talking and this is an rpg I don’t mind it since the combat is so much fun it never gets old to me
Game designers. Its not an attitude thing. That makes an artiste. Its a highly successful game. Thats why leslie benzies is your favorite game designers favorite game designer. Thanks young jeezy.
I haven’t played it yet, and was hoping someone in my family would get it for my birthday in the next month. The thing you say about the elementals has really put me off. You can still do action style games with elemental buffs, fire attacks on fire bombs seems kind of lazy if I’m being honest
I could not agree with you more.
I played it for a couple hours and i felt like it was missing so much
are you sniffing glue again ?
Great review. It’s one thing to move away from turn-based combat and another to completely ditch the iconic rpg elements of the franchise. If you are an rpg fan you will feel this as a shallow cool looking action game sadly. If this the future, one of the iconic rpg franchises has sailed. Rip ff
If youre not into this style of game. Gta 6 in 26 feels like a long way off.
Last comment. And ive told my bro this and made him mad. If this is why you game. Seeking these kind of narrative driven stories. You need to get you some hooked on phonics and go to your local library. Those things do this aspect of gaming much better. Like. A song of fire and ice. Or game of thrones as you know it.
Thanks for your input man. We need guys like you around to give solid well thought out takes.
I was looking forward to this but I don’t have a PS5 at the moment. If anything I feel a lot better about waiting longer to eventually check it out.
Agreed. It’s a good game, but it’s not an RPG and not the Final Fantasy I love. I’m worried about the future, because I think loads of people will like this game and of course money matters, so this is probably what to expect from the franchise moving forward.
I played metal gear 4. 15 years ago. I dont remember a thing from those huge cutscenes. I dont see how the games huge fans do so clearly off of one playthrough of it.
So i always say. Well bigger metal gear fan than i. Get you a ps3 and do some replaying of your fav game that wont be remade.
I dont mean to get on a metal gear tangent in a final fantasy review. But to me. The high scores given 4 is the very basis behind the emperor wears no clothes. And in that case. Hideo kojima was the emperor. And they were beautiful robes i just could not see like his bigger fans
At first I didn’t agree with SE having to revolutionize the main FF franchise either. I’m a big fan of turned based RPGs, but you also didnt consider at the end of the day it’s a business. If they still catered to old fans by giving them what they want (Turned based combat) the fan-base will stagger, leaving behind the newer generation of gamers & more potential sales off the table. SE tried to segregate the turned based combat RPGs into smaller franchises like Octopath Travellers & etc.
It has to evolve in order for future Final Fantasy to survive. Embrace the change, and stop clinging to nostalgia. I didnt like FF15 that much either, until I accepted the fact for what it is. Oh, I wouldnt consider this review spoiler free.
Also. I appreciate skill up. This wouldve been easy to give a 9.5 to. Say it was great to be safe. This review actually let me know. You would not like this final fantasy.
Your reviews are so random sometimes. How do you praise dead island 2 and cyberpunk and not this?
Comparing and contrasting this with your FFVIIR video, the inconsistency is WILD. Meaning it’s good if VIIR does and but bad if XVI does. Hmmm.
actually crazy with the amount of people validating their opinions based on this review among others without playing the game themselves. love skill up usually but doesn’t feel like the guy played the game or even completed it without some form of bias
Reminds me of Final Fantasy Type0 with how FF16 handles its premise cause that game was pretty much political and had factions and faith system where u had to be smart with the tower defense game cause from the review and comments its pretty clear NONE of u guys have played it.
Respect Skillup’s review and ur opinion but as a gamer before asking for something in a game if its a old one.
*What is the bloody fking theme & setting of the game?*
Cause from player’s POV , u can ask 100’s of things like quirky minigame or side chars but if they dont fit the damn theme dont fking put that in the review *especially if u got a fking red carpet welcome to its beta* and saw what the game’s theme was.
It sounds perfect for the narrative driven gamer that doesnt want to be bothered with anything else in a videogame than a really absorbing story.
Never been so bored with a game in like a looong while. I was lucky I was still elligible for a refund because normally I’m not as fortunate with refunds.
In the original I would use heal helmets as items to carry me through the last dungeon or when taking down the optional plague horror Kain acquired the holy Lance which could cast holy as an item. FFXVI maybe the evolution for mainstream adoption, but I’m forced to concede that the Final Fantasy I grew up with is officially Dead with 16. I know we get games like Octopath and Bravely Default, they are good stand alone games. But not really the games I wanted. Maybe one day we will get a HD2D remake of war of the Lions.
It’s refreshing to finally hear a balanced, honest review amongst the “it was the best game ever. thanks for watching” videos.
Detailed insightful critiques and even appreciation of the good things helps me get my mind around what I’m feeling while I’m playing the game (regardless of whether I agree or disagree) and appreciate games more in general.
I dont need 30 seconds with this to already say final fantasy 15 myself.
To me. The best description of final fantasy 16 is. Final fantasy 15 was metal gear 5. This is going to be metal gear 4. And you know which metal gear you prefer.
Game looks like Dragon Age Inquisition, and sounds a little bit like it plays like it too minus the party. This definitely isn’t my kind of Final Fantasy (Tactics is my favorite game).
Bc a metal gear fan either loves metal gear v. Or finds it a pointless sandbox game with no narrative and loves metal gear 4. Which metal gear 5 people say is a movie you do some walking around in.
If you absolutely loath metal gear 4. Dont get it. If its your favorite game in the series. You need to get this.
You shouldve just said. This game is now the metal gear solid 4 of the final fantasy series. And saved yourself 39 minutes of air.
I’ll be honest, they said they were taking influence from GoW and well… Let’s be honest this is basically GoW with less itemization by the sounds of it. The combat still sounds great but you’re right higher difficulty should have been an express goal if they were going to allow difficulty to be diminished greatly by optional accessories.
Overall, still looks like a must play, especially if it comes out in a year so in an even better state on PC
Every decision seems to be based around screw final fantasy. They want game of thrones.
over the yrs ive come to realize that japanese dev’s and artists are completely out of touch with there demographic and try to hop on trends that no one asked for..then their confused when things dont workout
Game of fantasy. Is what they should have called it
I mean. What tv series dominated the box office while the majority of this game was made? Yeah. Apparently. Yoshi p can read 10 books. Baby.
So far I’ve really enjoyed it. However, I miss having a party, I miss being able to slow down at times and think. I still think ff7 is the best hybrid they’ve ever created, but I can’t help but to miss the slow technical gameplay of 9 or 10.
wow! a game that not deliver something for everyone! that’s mean, this is not some fucking lgbt garbage from drunkman and not empty sandbox from ubisoft. so game is great!
Considering I haven’t been interested in this franchise – ever, negative reviews from people who used to like it sort of make me want to play it more. If I didn’t like what they DID like then maybe I’ll like what they DIDN’T like.
I came to say – I apologize. Now that I played it – you’re right. The game is boring as hell. It’s not that the cutscenes are long, the cinematic desig is just bad. Who directed it ? Thn wen were out of cutscenes we are left with ultralinear level design. And don’t get me start on bad lighting. All ne night scenes and locations are catastrophic. This isn’t more than 6/10
Totally agree! It doesn’t feel like FF at all 🙁
Well…..
That’s disappointing 😢
I feel like this sounds like a game made by AI, and I don’t like that that thought popped up in my head
Yoshi P: This game is catered more towards hyperactive new generations
Also Yoshi P: now sit still and watch hours of cutscenes
Also those fights didn’t look amazing at all, sorry. I have no interest in a flashy fight without context, a fight is a conversation between two or more opponents and it’s empty if they got nothing to say to each other.
FF7 REMAKE did have the best combat in the whole series I loved just fighting stuff in that game so much
They should have gone with a halfway: keep the team turn based game, but allow for movement and positioning on the field, a bit like Grandia 2 used to do. The only complaint I had with the game was the fact that the whole story had more than one character, but the focus went VERY heavily on Clive only. It’s still a great game, from a gameplay and cinematic standpoint.
The treatment of Dominants sounds like the Jinchuriki from Naruto
i really tried to watch this, but suggesting that there’s “no humor”, “no strategy” and that the brain dead button mashing combat system of 7 remake with the materia leveling bullshit is better than the one in 16 are such L takes, i just couldn’t.
I personally have been really enjoying ff16, but I can respect why you didn’t. For me I think its a combination of the incredible story, the graphics and character models (clives eyes, omg are they expressive!) And the amazing soundtrack. I’m no game journalist, so sometimes its hard for me to articulate what I don’t like in a game, but a lot of the points you mentioned were definitely making me rethink things. The side quests can be dull, the open world is kind of empty, and I miss having a party. Still love the game, but yeah its not perfect
I have always played FF games for the story before anything else. You’re right in that it feels a bit like an FFXIV expansion, but I don’t see that as a negative at all. On the contrary. I absolutely love it.
And since I have also played XIV primarily for the story, and not for any sort of endgame content (even though I did end up doing a bit of savage raiding eventually, but I didn’t originally intend that), XVI is giving me EXACTLY what I want and need out of an FF.
Also, I see that jab at Jill there. No idea why some people seem to have a problem with her, I think she’s a fascinating, deep and complex character, there’s quite a lot going on with her. It’s just a lot more subtle because we’re at a point, technologically, that we can create very life-like characters in games, including very subtle expressions etc, and she communicates a whole lot of things just with glances or little gestures that the inattentive player may very well plainly miss. Doesn’t make her a bad character though.
18:15 The least playable? No challenge? I mean, that’s true for, say, the Garuda fightm for instance, but some later fights genuinely feel more fun than the normal combat system and aren’t trivial either. They may not be massively difficult, at least not in the first playthrough, but this isn’t a Souls.
I really appreciate the candor of this review, even though it makes difficult for me to understand why most of this stuff you pointed out is also a problem in FFXIV but in that case it gets a pass from you and most other people. In the review you point out that FFXIV offers more, and while I can easily see that being true, it doesn’t make it less of a problem in all those departments (disconnect between gameplay and cutscenes, slog fetch quests, slow pace, dumbed down RPG systems that do not allow much customization, etc).
Even though I played FFXIV and definitely see what is to love there, I cannot but also think that reviewers and the playerbase should have been more vocal about these problems. The fact that YoshiP makes a new product from the grounds up and transfers all those limitations from XIV to XVI honestly sends the message that he doesn’t see ANY of that as problematic at this point…
Thank you for saving me some cash! I’ll wait for a deep sale.🥳
I want to know if YoshiP follows skill up
I know for sure he doesn’t now lol
So it’s a semi-open world DMC with slapdash RPG elements, boring fetch quests, and fifteen minute long cut scenes? Those sound incredibly contradictory, I can’t imagine playing Devil May Cry, killing a giant three headed ice dog, getting treated to a cinematic that’s longer than the battle, then being told to go collect fifteen heads of lettuce.
chocobo is so slow…
This game is complete shit.. lets be honest. Idgaf that it has 134 hours of cutscenes. The combat is press press press press .. win.. 20 min cutscene.
Janky movement, motion BLUR, and more motion BLUR.
This franchise is now done for. So sad.
its funny you mention the “side quest style busy work” but show your self collecting the “lumps of dirt” which is an ACTUAL side quest and not a main quest
DMC series is all shit then I guess 👀😅
What’s not to love? I love final fantasy, and I love dmc. No brainer here
Thank you for the truth, this game was an amalgum of garbage. They mixed and matched too much shit and had zero vision creativity and vision.
This is a garbage game and a stain on the Final Fantasy legacy. Yoshi P was a terrible choice to head this because he did not fundamentally understand who his audience would be. Betrayed the fans that made Final Fantasy what it is for the tiktok generation. Combat is also not “fresh and challenging” as SkillUp suggested. You just hold square and win. 3/10.
Me sitting here loving turned based games 😔
Also isn’t the most monetarily successful franchise ever a turn based game?
Fair points. But I still enjoy it. And Ralph Ineson is great as Cid. I expect a lot of the comments here will be mixed. Divisive game for sure.
I really enjoyed FFXVI and highly recommend playing it, that said I agree with pretty much everything you said. I would say one thing that you missed drawing attention to on the innovation side is all the active time lore and systems to explain the complex world. These are excellent systems and features that I would love to see continue in future games, along with hopefully the RPG elements returning.
The biggest problem with ff16 is the fact that control is taken away from the player far too often. It is a beautiful game with stellar voice acting and phenomenal presentation but it’s very hard to get a solid grasp on how I feel about it as a videogame because it comes across as an interactive movie. It is still a wonderful piece of art but I do wish that there was more of a game to feast on rather than marvel at very well done cutscenes. Lastly when I’m fighting a boss please let me fight the boss, let’s stop with the quick time events, I just do not understand some of these decisions.
Thank you for your analysis of the gameplay as someone who has actually played character action games. This was sorely missing in most reviews.
Remember, this is the guy who was raving about Cyberpunk 2077 (even at the launch version).
Just have that in mind when watching the review and have a nice day.
So far I enjoy it more than 13 or 15, but those aren’t particularly high bars to clear. I don’t think it’s a bad game, but all of your criticisms are valid. I find it funny how some people are literally paid to professionally critique games, yet fail to acknowledge any of the glaring issues in this title outside of the performance. Some even gave this a perfect score, which is kinda ridiculous. Thanks for always keeping it real shill up.
I too had the feeling that FFXVI was a bit “too similar” to FFXIV at times !
Final Fantasy 13 was boring to me, so I see little reason to be interested in FF16, too. In fact, I’ll be playing Kingdom Hearts 2.5 Final Mix instead. You know why.
You’re far too complimentary with Clive.
He is a stoic, boring plank.
A mass produced JRPG protagonist so generic there are bits of the mold still stuck to him.
He is easily the worst lead in any Final Fantasy game. Vaan is better than him, and Vaan is nobody.
What’s the song name at 25:00 ? Is from FFXVI or something else?
pretty much everything I hate about modern FF so easy pass, that and not owning a PS5 lol. Glad I can always download X or XII again to play
Seeing alot of jinchuriki in this game
@Skill Up “FF16 is not a RPG because it has no character progression, or itemization systems?” Come on! COME ONE!! I expected better from you, and not this. I’m not talking about FF16, I don’t care either way. But RPG cores or pillars have nothing to do with progression, items, character sheets, and every other gadget like that. Those are tools, not pillar of roleplaying-games. You can have RPG without any progression, any itemization, even without attributes or character sheets. In fact, it’s not “can”, they do exist. And on tabletop, as in “real” RPG.
While a grey area and more of a spectrum, with no clear definition, RPG are, at their core, about choices and meaningful consequences. If you want to get technical, they are about roleplaying through those choices and consequences with the mindset of a game.
So from you review, I would assume FF16 is not a rpg, or is very very low on the rpg spectrum, because I can’t imagine them making 4 or 5 times as many cutscenes just to explore different players choices. I would assume from your review FF16 is much closer to a Last of US (as of play of narrative and choices wise) than a Ultima, a Morrowind, a Fallout, or even a Wasteland 3.
I understand what you were trying to say, and you needed to say it to slightly bulk up your shield against the Final Fantasy fandom incoming deluge on yourself. That’s fair. But please explore choices in narrative space and gameplay space, and not the ability to get a Sword +5 of Limb Severing or a Used Condom +1/+3 vs horny males.
I disagree with Ralph’s review. The game is great! Definitely a contender for game of the year 2023
Totally agree with your review: It looks nice, runs inconsistently, and a lot of the mechanics that make a great FF game are not there. Disappointing also that your review is in the minority.
Some of the reviewers that I previously trusted are in question now. Keep up the awesome work. Have a like and subscription. Tata.
Bro, you’ve literally downvoted XVI on nearly all the same things you gave VIIR a pass for….bad week?
Also, the fact you called DMC5 “button mashy garbage for weebs” probably shows this wasn’t one for you, mate.
75% Cutscenes? All my favorite games have maybe like 0.000001% cutscene. If I want to watch cutscenes I watch a fucking movie.
When you said “side quests that would make ARR quests blush”, I gasped very dramatically
what’s going at 5:54
No hate bud but guys go listen to his far cry 6 review and ask yourself how many turn based party ff before you review it like that because of sticking to a formula.
This comment section has become a ‘wank-fest’. This is absolutely a great game and worth the money.
Finally someone being real about this game. The combat is fine, but gets repetitive. There’s very little depth to it. Pretty much everything you collect in the world has no use. The world while beautiful, is extremely boring and bare bones for the most part. Side quest are just MORE story.. I skipped most of them to get through the game, only to get hit with even more story/fillers. Paying 70 bucks for 75% cutscenes just rubbed me the wrong way. If the only positive thing you can say about this game is the story. That’s not a good game
i respect the heck out of you ralph.
hit the nail on the head. it’s just not FF, should have been a new IP. I’m a lifelong fan and this was the first one i skipped
Just watched SkillUp’s FF15 review and Ralph may have a blind spot he’s unaware of: Reverse Rationalization. He liked FF16 until hearing that the reason for having real-time combat being due to the shift in market demographics. (i.e. “Market demand was the main driver for the more focused direct input gameplay.” – As candidly said by Yoshi-P)
SkillUp’s did not like this impetus.
Contrast that with Ralph’s FF15 review: A singular UNYIELDING vision of the bond between 4 brothers facing a brilliant villain; underpinned by a simple 1-dimensional gameplay loop and a disorganized narrative divided unto multiple mediums. (i.e. The market be damned! WE’RE GONNA DO THE F*CK WHAT WE WANT! – Square, during FF15 development)
Now, like Ralph, I can appreciate the testicular-fortitude of not letting the market sully the vision for FF15. But Ralph’s conflating “responding to the market” with “caving-in to market pressure” and his perception of FF16 got affected by that.
Watched the video when I was about halfway thru the game and I really resonated with a lot of your viewpoints ie: itemization being a little lightweight, gear progression seemed minuscule etc.
But now having finished the game and seeing how it all played out and how all aspects of the game tie together, it made me realise that this isn’t an evolution of the franchise nor regression but more like a soft restart. Kinda like how FF1 saved Squaresoft back in the day and won the hearts of fans, I think this is Yoshi P and gang’s way of doing that in the modern era. Taking some story beats and straight forward gameplay/progression elements from FF1-6 that many people so loved and taking his own spin on it to not just cater to us older fans but to foster newer fans as well.
This confirms a lot of concerns I had. You echo my own feelings on Yoshi’s claims as well.
24:27 poor bird… 😅
I think the game that FFXVI should have been more like from a single player RPG action standpoint would be the Witcher 3. That game has set a serious bar on how a well balanced RPG with very interesting side quests should be. Appreciate your honest take on the game.
Why does it have to be 46min? Sheesh
Still Waiting for the Starfield-shillup-video that should be released around a week ago…
I completely understand that people have different opinions, but you completely and utterly misrepresented the combat. Just because you’re playing in the most boring way imagineable does not make the combat bad. It does NOT revolve around “burning your cooldowns as soon as they are up.” That sounds like the most unfun and disingenuous way to interact with the deep combat system they made. Press triangle in the abilities screen if you want more info on how to properly engage in the combat systems.
Anyone knows the OST at 14:00?
34:32 This is one of my biggest annoyances with the game, what is the point of getting thousands of different loot for crafting if it does nothing. I honestly think the gold you obtain is only to buy the 40k songs from merchants.
If you like challenging games like Dark Souls and stuff, this ain’t for you guys. The story is a slog fest and combat is braindead.
you were actually very nice to it. this is a very solid review based on real arguments. and I ask myself how big hype can be to vote this game as the best game of all time or smth.
the game is out now. no more hype. just playing and discovering all the things said in the review.
and one last note. one talks about diversity in a game and immediately the straight white babies scream “it s a game don’t make it political!!!!”
and the game is full of political intrigue, war and slavery 🙂
I too think the game’s not good. You and Matty Plays are the only two channels I look to for reviews, (and WAB occasionally), and it’s interesting that you both agree with my personal thoughts on the game. God knows how it’s reviewed so highly. Thanks for the review!
Thanks for this review, gonna wait for the price to drop and probably get diablo iv instead
So I could almost see myself believing this review was extremely accurate and a good side to hear from those who revel at this game but then I remember that he trashed red dead 2. Which is insane. Makes me think he needs a certain pacing and if it doesn’t have it than he just can’t enjoy it. Which is fine but if that is his crux and you don’t have that issue, than you will likely love the game too.
The glaringly obvious lack of any black characters ANYWHERE has always been a damning premeditated fault of this game. Why would I want to play it 🥺
Honestly. FF15 was better.
All I had to hear was the RPG elements are essentially the same as FFXV and that game’s combat was boring as hell. Played every single FF up until FFXV (minus FFIV) and have completely lost interest in this franchise because of the need to “modernize” it for the ADHD drone that can’t hold their attention long enough to decide what magic or equipment combination best works for where I’m at in the game. Glad to see someone who feels the same.
The cowardice in this review is palpable.
Very few enemies that throw projectiles? What game are you playing? There are several enemies, mini bosses and bosses that throw projectile you can use heatwave parry on. Clueless reviewer
I sometimes do wonder if FF fans even like this series? I see controversy after controversy.
This is coming from someone who doesn’t like this franchise outside the Tactics games and doesn’t like story-driven games much.
I did 20 push-ups every time there was a cut scene, now I’m Giga Chad.😅
Sounds like ff15 all over again 😢
As i progress more and more through the game and unlock more combat abilities , your statement about combat having no strategic depth feels more and more confusing😅. If combat starting to get repetitive it means you didn’t try to experiment with the combat system much at all and engaged it in a half hearted way . With time community will find more and more fun builds for this game just like any good rpg game has .
I actually loved the pacing, the soil gathering part is a great example. After beating a god it felt really calming to run around the vineyard listening to the beautiful music under a setting sun and just taking it all in. Those moments are to me what kept it from becoming a 300mph marvel movie.
sneed
Wish this review came out before I decided to play this at release. Allowed myself to be seduced by all the 12 out of 10 reviews. I really began to think i was the only person playing that was finding it kinda lacklustre. Still, not as disappointed as XV was on release.
A fantastic, well presented review as always. It bothers me how you have to bookmark your review with a disclaimer of how your opinion isn’t in lockstep with most others.
So many gamers get unreasonably angry about someone not liking their game/platform these days.
I don’t always agree with your opinion, but I also recognise it is vital people learn to accept it is just that, an opinion.
Thanks man, looking forward to the next 👍
Outside of the big bombastic icon fights which are peak gaming yeah the game is kinda ehh. But it’s infinitely better then any other ff game Becasue it’s not some slow ass put to sleep turn based combat for people who cant react to Somthing within a sec or have horrible timing.
Honestly, I feel like the gripes are being pushed down to make it as low as they aren’t seem to be. Party members? Type weaknesses? Having no quirky side quest story? Whie I feel these are more nitpicks, it feels like these are nitpicks you are attempting to make it more than that. To say there are no roles in the skill tree i feel is wrong. You can use the skills that can make you into a counter master where you deflect projectiles or dodge attacks and be rewarded with more powerful attacks. Or you can use use skills all about AoE to take down groups of enemies in one fell swoop. Or go nuts and use those all about ravaging and charging head on.
If this had a better pacing and itemization and party members were overhauled, id love it very much.
Visuals, voice acting and sound design are insanely good though!
This is basically what happened to the Front Mission series with FM Evolved…its evolved into something that’s not longer relevant.
All of the criticisms about linearity and itemization applies to FF7R as well though
Combat = spam abilities asap, basic attack/magic and dodge obvious attacks while waiting for cooldowns. Repeat.
This is literally every fight in the game. It’s CRAZY how shallow and simplistic it is.
Bro we can see your easy rings.
Ok shill up
i agree with the criticisms, man no one even interacts with the doggo outside of cutscenes, its so weird, the party is only pretty models, i dont like it
I love the fact that there’s a whole reddit post hating this review…. You have definitely done it Ralph.. 😂
Tbh this game was made for FFXIV fans, ofc they are dime a dozen
The only honest review I have seen on this game so far
SkillUp told me not to worry about his opinion, so I stopped watching at 23 seconds…
You are lying about 70% being cutscenes.
I am enjoying it more when I don’t think of it as a final fantasy game.
True 100%
Skill Up always has the best reviews ❤
I HATE YOU!!! jk
What you hear: “FFXVI is not a real final fantasy game, too many changes and flawed game design” vs What it means: “I am too unskilled to play any game that requires reflexes or hand eye coordination. MUH TURN BASED”
My husband and I just finished the demo. It was gorgeous, played really well and Ben Starr is killing it as Clive. I instantly fell in love with him. This game will be amazing. But I agree with SkillUp. This does not play like a Final Fantasy game and it does not feel like a Final Fantasy game.
After playing for about 15 hours, I’m actually surprised myself that it’s being reviewed so well unanimously. I feel like we’ve come full circle in the review industry on long cutscenes and QTE’s being acceptable and even desired features in games during the God of War 1-3, RE4 and MSG 2-4 era to the post Order 1886 era where “game takes control away from player” was now all of the sudden a negative thing. Me personally I’m loving FF16. This is my jam, I like linear story driven games. I even liked ff13 when it came out and Order 1886. Kinda hoping this style of game comes back.
I’m like 20 hours or more deep and I stopped watching your review about 5 minutes in when I first coming from the the first 5 hours. After still only having Phoenix and Garuda Eikon abilities, I can definitely see where you’re coming from on the rest of the review. The RPG systems are there, but they are basically pointless and the lack of real decisions to be had with equipment and elemental typing makes the game feel like a great idea for Final Fantasy 16 feel like they made a great combat system and forgot they needed to add on the RPG stuff.
I get why Final Fantasy fans would be upset with this entry but if I’m just looking at it as any other game and not a final fantasy game, this game blew me away
can’t even see what ones doing with all that flying crap going on.. how stupid..when numbers fly off my sword that game is not for me.
I didnt like this one open world made it amazing traveling is part of ff this u cant do anything the side quest are terrible and the open world is just bad i felt like i had no freedom ps he repeats everything too much no exploration is so terrible i felt like i was playing soul caliber
Once I heard “Realm Reborn side quest are better” I knew I was not buying this LOOL
Ben Starr watching this like 😒
good review
I love Final Fantasy games I don’t mind cutscenes but with this game taking 2 steps forward and 8 back its sad because people who pre-ordered this game and don’t like it because of everything it lakes is screwed
I didn’t want to agree with any of this and here I am; agreeing with all of it. Damn
It needs to evolve because turn based games are becoming obsolete and boring. 2:40
Thanks for the in depth analysis. I’ll skip. I want some crunch in my games.
Everything he saying feel so true….. but I don’t want it to 😢😅
combat is good? combat is the main reason why it’s bad. it’s flashy but flashy doesn’t mean good to play. I have yet to try the game but just from watching I can clearly see the gameplay lack of depth/complexity/mechanism/physic (requires no skills and brain). And it’s not bad because it’s an action combat, it’s because they made a “bad” action combat that is only there to look flashy. Typical “woke” gamers/people who think flashy mean fun to play when they clearly don’t understand what is gameplay or even give a damn about gameplay.
Also Yophi-P wants to appeal to the “more modern” audience but he/they clearly fail at that too by making this game a lock on target. He talk about about people playing shooter game and yet he clearly fail to understand that shooter games are better played on keyboard/mouse without lock on target or aim assist(pc gamers). Although the PC version has yet to release but I would says most PC gamer would wants an action combat that makes uses of free aim system like a third person shooter but with melee focus combat.
Just finished the game myself. From very early on it feels like the game is shackled by FF14. The devs are so used to developing for 14 that its like they tried to make it like 14 but not.
The game has an identity issue. It tries to be so many different things that they clash with each other, and none of those are unique to 16.
Also, i didnt get my chocobo till nearly 25 hours into the game because i missed the side quest that unlocks it.
I’ll be honest the battle system that FF7 used never really appealed to me, it sort of felt like a midpoint between live action combat and turn based combat which as a result meant it had the strengths of neither systems.
I thank you for your honesty and I hope the diehard fans aren’t too mean to you. I’ve been seeing a lot of people online who seem obsessed with ferreting out the rare criticism this game is getting and trying to dunk on the people making it, so hopefully your feed will be more pleasant after putting this up.
totally agree with you. you hit every issue i felt while playing the game. shocked that you’re in the very very tiny minority of reviewers.
Honestly enjoying the story of this one but the lack of party members is sad. Also the combat is fun but for me the 7 remake combat is still the best or the turn based combat in the older ones too. But overall 16 is a good game
To me this one hit on all notes an absolute high for the series that puts it back on top of which it is so deserving (I think at least). It has matured, but did not lose any of the magical or childhood wonder and i am in awe of it! So definitely agree to disagree here my friend skillyoo.
As a game I like it, as a FF not so much–combat is amazing (DMC lite), great story w/ 20h of cut scenes, lacks meaningful gear options, hits a lot of the FF beats (hunts, eikons, magic, enmies), music is great (missing that punch tho), most sidequest are throw away
I’ll take a well crafted turn-based to battle system over button mash action any day. But what do I know. I’m old and no longer needed. They want ADHD kids, they can have them.
Bruh, the review is over by 6:38. The rest is elaboration on points. It’s not hatefilled, but if you get the point early on.
Seeing your FF7 remake review you present many contradictions in regards to your current arguments
its hard to take most of this review seriously when you constantly contradict yourself. its almost like you know you have to prep the audience for an incoming bad take.
Great review. I think most journalists and fans let all the bias of the exclusivity thing take the central spot and “Wow, it’s a obligatory 100!”. You pointed the flaws you saw as a long term fan and Final Fantasy is one of those big franchises which people hate criticisms of the new game. I think this loss in overall gameplay quality is a symptom of the age of the “cinematic”, “press a button” game. As Yoshida said, “gamers lean this way today, there’s nothing we can do”. In some sense he is right, he depends on his investors and all, nonetheless, he is making a big budget game in Final Fantasy. It is sad though, because the industry is going into a way that feels miserable, especially gameplay wise.
I don’t like how FF7 remake plays. This one seems more interesting to me though. But I do prefer turn based combat.
Interesting….skill up doesn’t like a linear story game with basic gameplay. He didn’t like the last of us either, which was a story driven game with basic combat… I see a trend here.
I am enjoying my time with this game so far but… yeah
I agree that there are a lot of cutscenes (nice ones!)
And yeah the biggest thing for me is… when FF7R has the perfect modern FF formula in my eyes, a perfect blend of the action combat and the tactical desicion making
Why is FF16 this sort of… DMC style of game.
I love the character action genre, and I like this combat system in 16, but… yeah something about it is weird.
It feels like a spinoff of FF more than it does a mainline entry to me.
I do love the setting and the more grounded and gritty tone of this game tho for sure.
I feel it’s like god of war but it has a better story and better co.bat than god of war…but it doesnt feel like an RPG anymore. I love it but would preffer more rpg element next tims
What happened to time stamps dude? 40 min review with no time stamps. How do people even watch this?
Wow, I’ve been saying that they were abandoning the old school fans in favor of frag heads, but Yoshi-P actually came out and said it. Lol. Not in the exact words, but that’s what he said.
Clive is a hybrid of Dante and The Arisen from Dragons Dogma. Great Capcombination. But he looks just like Eygon From Valkyrie Elysium
Yeah i had a feeling I’d be disappointed with 16. Ended up getting back into 14 instead
I bought it day one it is ok nothing special to be fair. It reminds me of a typical sony action story game. Gives Me hard God of war vibes. I enjoy the old school feeling QTE events coming back but Final Fantasy 16 overall just lost what made it a bit different in the landscape. It is worth noting this game is mind numblingly easy there is no need to worry about dying in this game. You just come back at a boss checkpoint the boss is about dead and all your potions are replenished. This is the hardest mode starting out it makes the gameplay no worry gameplay.
skillup i respect your criticism but some of your points really just don’t make sense
-i hope you love cutscenes (in a rpg based game series) seriously i guess every game should copy fromsoft and make a GoT like story based off of the weapons, gear, armor etc you pick up and wait for vaati to do a summary on it all even GoW Ragnarok was full of cutscenes and a rpg system still extremely fun
-A party system is essential to final fantasy games…dude we are in a medieval setting where people/slaves are litrally dying from being overworked and your whining about why clive didn’t have a party that DIDN’T die in a medieval setting and mature rating alright
-heatwave not being useful ok now i know you really don’t get how counters work or your timing was just god awful don’t take your lack of combat sense out on the game
Seriously yoshi p does something different in a mature dark setting with a character so well written he can stand alone by himself and you feel for him i prefer that over a edgy boy band inside a flying car at least ff16 has to guts to kill important characters off
Ooff … most of you need your taste recalibrated .. this game is amazing
Seek help
We putting you in the device
There are 3 things that are really bothering me, how cutescene heavy it is, how terrible the english dub is, luckily the spanish dub is much better otherwise i’d be playing it in Japanese and finally how simple the combat feels, a bit generic maybe even.
Sorry but I have a criticism to make.
“For anyone wondering what I am talking about watch skill ups video of FF7 remake and compare it to this one”
Like the things you criticise in FF16 – you praise/don’t mind them in FF7 remake for example like the “corridors”, “good combat that is too easy”, “endgame”, “sidequests”
I am sorry but this came out to me as a baiest review especially when you were bringing up FF7.
I guess nostalgia is hell of a drug.
Hearing someone say “8 and 10 are two of my favorites” is such a big W. I genuinely think 8 is fantastic, and 10 is definitely my #1 for the series
can’t believe yoshi-p openly said he wants to appeal to call of duty and gta players with FF16 lmao
while i like ff16 i totally agree with your conclusion. its not a final fantasy game. I really like the gameplay direction of the ff7 remake. take that combat and apply it to every ff game moving forward as it is a true evolution of the combat. Add some openworld action and more rpg mechanics. That would make the perfect ff game.
If FF had carried on the natural evolution of FFs 1-10, then I would of bought Playstation 4 and 5, even despite the fact that I don’t care about any of their other titles… except GT and Wipeout.
FF is turn-based, it has a world map, it has a fleshed out party, it’s equal parts serious, camp and cheesy, ideally has a card game, It has an epic story. Simple rules to follow.
The turn based combat from 10 is still the best in the series, and the world map should of evolved into what Nino Kuni 2 had.
They chased the button mashy western buck, but the real $$$ was with being true to their roots and original fanbase. Screw the button mashers, they want to dribble over CoD/Fortnite. They give no shits about fantasy/story.
FFXVI is the GAME OF THE YEAR
I feel like I agree with you completely on all these points but I still really enjoy the game lol. It could have been a lot more but what it is is enough for me I guess.
I got bored sometimes with Sony’s over the shoulder games for the same reasons.
I was V worried about all of these things without even having played the demo or anything – simply because they never showed any of these things that you would expect from FF in any of the previews and marketing material. So I expected all of it to be missing and as such I can’t not completely agree with this review, sadly. I can still kind of enjoy it for what it is but I’m saying that only 10 hrs or so into the game. So yeah, very unfortunate that literally everything else was sacrificed in order to make it an action game. Also, while I do love XIV and respect Yoshi P and his team a lot for what they’ve done with that game – I was always worried that he’d be bringing too many MMO-design choices over to XVI, like the fact that there are no elemental weaknesses etc, like when hitting a Bomb-enemy with fire like this review also mentions… That’s just not something you could possibly take into account in an MMO – if casting fire spells on a Bomb as a BLM in XIV had been healing it for example, that obviously would’ve never worked. So yeah, sadly never believed that the particular talents of Yoshi P would really be a good fit for a mainline FF. Good review! 👍🏻
For the first time in my life I have encountered a situation where I haven’t liked a game which is very praised an liked. Most of the times its completely opposite
I really feel like monolithsoft accurately moved the JRPG genre into the correct direction. One which I wish the FF series would’ve gone, instead of toward the HZD/GOW game design way
Now we really know why Yoshi P was so triggered by “JRPG”.
I dont think ive ever been this baffled by a review from someone i usually agree with. This game beats out all the big games so far this year. Goty.
Wow gonna have do disagree massively with most of criticism here.
I was really disappointed in FF15 and considered giving this a try. This review convinced me otherwise. Everything S.U described is exactly what I DON’T want in my jrpg.
This is easily one of your best reviews. Balancing your fandom of a series with an objective deep breakdown is a breath of fresh air among the ffxvi shills and brain dead game journalist. Your review will age like fine wine.
FFX keeps its spot at the top.
i mean at least the protagonist is not another twink
this is actually on the same level of a horrendous take as your Sekiro take, no wonder u never made/released a review for that game, fromsoftware fans are alot less forgiving to trash opinions then FF fans.
Good movie this “game” :/ so sad I got to play like nothing ! But at least I watched a great story .. no GOTY … not a phenomenal final fantasy … BUT an overall great one shot experience!
I do respect your opinion on these matters Ralph therefore I will only do side quests that seem interesting and otherwise mainline the story.
Since the side quests appear to not reward anything meaningful this seems like the optimal way to play.
Funnily enough this is the same way I am playing through FFXIV’s ARR.
I’m honestly glad to see opinions being so differing on the game. It’s not often you see such differing opinions on a game like this, and lets be honest, the only reason SkillUp didn’t put “I don’t recommend” in the title is because the fanboys would have flooded these comments with “Um Aksualy” bullshit.
Thank you. I think it sucks too fam. Almost 3 decades of playing in this franchise and this was my first true dissapointment. Who’d they make this for?
Edit: 15 was also a dissapointment. I mispoke.
I thought I was taking crazy pills with all these high review marks. I’m only 7 min in to the video and you already hit the nail on the head.
This review feels like a complete double standing when referencing your FF7R review against it.
The level of fanaticism surrounding this game is wild to me. I was excited for it but I don’t currently own a PS5 so I didn’t rush into it. I’m glad I didn’t because the issues the game has are becoming more apparent. That doesn’t mean I think it’s trash… I just don’t think it’s a day 1 purchase “GOTY” type of game, which is fine. Fan boys are not helping the game by doing their best to shut down any and all criticism. It’s pathetic and psychopathic to me.
I was somewhat excited to play this until I watched the 30mins and saw way too many cut scenes and got immediate ptsd from ffxiv. Not something I’m ever looking to relive, especially the damn fetch quest. No thanks.
I imagine this review will not be handled maturely by a lot of folks but I appreciate your professionalism and honesty in this review. That’s exactly why so many folks like myself trust you. I know that even though I’m enjoying the game, I can see and even agree with your points and trust that you’re being genuine rather than contrarian. I doubt that you’ll see this directly, but keep up the good work!
yeah the itemization got to me, its nonexistant, still great story, just isnt the game it could have easily been
And here I am saying ” Finally some one said it!” This looks good but feels GENERIC!!
FF17 wont come out until 2034 so i guess this IS the FF game of this generation
I expected this type of review from you knowing that you called bayonetta and devil may cry 5 mashed buttons
Imo ff16 combat was quite boring. And but the titan battles where amazing.
its good game but its missing the ff charm
No clue why you kept comparing ff16 to ff7r. Your biased was on full display. You were reviewing ff16 not comparing the FF games. Absolutely terrible “review”
This game is the perfect example of the title carrying this. If this wasnt marketed as a FF game and just was a new IP, it would absolutely get dunked on.
This really goes to show that presentation can completely carry an experience. You have bland, dated and uninspired game design. But on the other hand, an interesting narrative, stunning visuals, tons of epic set piece moments, cool world building and an amazing soundtrack. This game will age poorly but there’s nothing wrong with enjoying something on a surface level.
I’d like to explain what Final Fantasy 16’s combat system is going for, coupled with tips on how to get the most out of it. Your goal, in most situations, is staggering the enemy while avoiding their blows, and then unloading on them with as many high-damage attacks as possible. This is where player mastery and expression comes in, because even your most basic tools can build stagger fast if you learn how.
By default, Clive has his one sword combo, his piddly magic shots, and a combo ender with both buttons. Pretty weak, but every swing can also have a magic shot beside it without interrupting the combo. The game rewards it with stagger, damage, and points in arcade mode. Finish things off with your ender for a big chunk of stagger.
Now, we start bringing more elements in. Perfect dodges and parries can be followed up, and so can many Eikonic traits like Pheonix’s teleport. Some Eikon-associated parries will slow time on top of other effects and great stagger build. There’s also Clive’s purchased neutral combat skills (and Torgal), which can help chain basic combos, movement, and abilities together.
Here’s where we put it all together, even as early as the prologue. Pepper foes with magic and the short-cooldown Phoenix wing, teleport as necessary, and rinse their stagger bars. Skills providing new actions, like enemy step and charging Clive’s sword and magic strikes (which you can start doing WHILE USING ABILITIES), will open new combo paths. With more Eikons, you can find moments where tripping or stunning enemies helps as a replacement for traditional elemental weaknesses (which may still be in hard mode as other special interactions, IDK, but hard mode is a better game, so…).
However, all that’s for later. Right now, your opponent’s in the own-zone, and they want out. Stagger gives you free reign to string together the longest, smoothest combo you can with an ENORMOUS damage buff. And the more hits you land, the more damage goes up. That means those little sword and magic hits still help.
So how do you really pump out the damage here? Simple. Time any show-stopping super moves to hit right before the end of the stagger. In the meantime, use the combo rotation you’ve built out of your six ability slots. That’s right folks, Final Fantasy 16 has meaningful character customization, and it’s the lovechild of Final Fantasy 14 and *God Hand!*
By mastering Eikonic abilities, YOU get to decide what combos Clive can use, covering cooldowns as you see fit! Through simple inouts imported from a console MMO, anyone can start chaining normals and specials together and break out some real damage in no time! Just remember to let Torgal and Ifrit in on the fun sometimes!
TLDR: Use everything you’ve got to build stagger on enemies, learning mechanics, how to defend yourself, and devising advanced combos all the while. Put everything into practice once they’re staggered, and think of your Eikon loadout as a linear rotation. Rinse and repeat, experimenting with different builds and ability/skill uses throughout the game. Test yourself with Trials and Marks, and then get ready to prove your skills in the remixed NG+. And above all, have fun!
I think I *WILL* concern myself about what you think as you, and a select other few, actually provide some solid unbiased facts about games. You don’t DICKRIDE like all these other “professional reviewers” do. One of the few people I can count on to provide honest reviews about games, including their negatives (I can practically hear the FF fanbois screeching like harpies in the distance).
This game honestly feels like a bunch of people who wanted to make Bayonetta got stuck at a company that makes RPGs.
What a clown dude
For me FFXVI is leaps above past FFXV and other entries post FFX (the last universally loved FF game). Im about 10hrs in and I am loving the action focused combat, story, the world that thankfully isn’t ~open world~ and the more grounded and well acted characters, esp Clive who is badass without the cringe. It actually feels complete unlike FFXV (which I couldn’t finish until the Royal Edition and other story/gameplay DLC came out) and fun to play, especially the Arcade and Training Modes.
I will say my only gripes are the lackluster fetch quests and lack of interesting loot in the game. I made the mistake of playing the next gen version of Witcher 3 and finished the Hearts of Stone DLC before picking up FFXVI and damn, I miss finding random items/chests/loot in that game; not to mention the compelling and meaty side content of TW3 and the Hearts of Stone quests that were varied and fun to finish. Not saying Clive needs to play Gwent and dance at weddings with donkey ears on for FFXVI to be a 10/10 game…but it’d help XD
Apples to oranges. Clearly skillup only likes apples. Even though the late remake apple tastes quite citrusy.
It’s no longer “Final Fantasy” because its now “Final Fantasy Fans May Cry 16”.
Real time action is superior. Turn-based combat sucks. That being said, I wanted a sequel to FF15. This game is so drab looking. Hate the dark art style. Boring
Love your reviews, spent 43 mins watching a game I’m not interested in.
I was just recently playing the game and realized that…I’m not loving it, which makes me a bit sad because I LOVE Final Fantasy. So, I decided to watch some Reviews and yours resonated with me in some ways.
The lack of party members, don’t like the battle system that much, the many cut-scenes, I don’t get the feeling of exploration, I miss Magic…these are some of the things that are holding me back from enjoying the game.
Hopefully, as I try and keep playing, I find something entertaining.
I sometimes remember how skillup called DMC 5 “Button Mashy Garbage for weebs” and his entire Judgement review and remember that I don’t need to take this man’s opinions on spectacle fighters seriously
Shame that this is exclusive. Hopefully it comes to PC soon.
“In Square Enix’s haste to evolve this franchise to something new, they have left behind far too much that made Final Fantasy, Final Fantasy.”
In the first four minutes you summed up exactly why I haven’t enjoyed FF in a long time. It sucks but I’m right there with you.
This is my first FF game and I think it kicks ass. It’s like anime game of thrones. During the marketing for this game they said that they were inspired by god of war and it feels like it.
dang im a very picker gamer so ill take your word for it
So, seeing as you liked EVERYTHING that your complaining about in 16 in 7R, guessing you also hated 7R or are just wearing Rose Tinted Bias goggles and wanting to slam an RPG with an actually compelling story we HAVEN’T already played over a decade ago with less pixels and at the cost of 59.99-69.99 per game for 3 games when they should have not split it in 3.
The comparison between this and the 7R review is quite concerning.
Quite dated level design,empty world.
Great cutscenes and decent story.
Was expecting more from FF series
Meh. I like the game for what it is. Great story. Great soundtrack. Great fun.
Great video Skill Up, but I’m not sure spoiler-free would be the correct tag for this review. 🤣There was a lot you covered, and this is coming from someone who has never played a FF game, and still unsure about this one. I appreciate most games, but if I’m not all in to drop $70, then I’m perfectly happy watching it on Twitch. What I will say is that this may visually be one of the most impressive games I’ve seen in a while. Absolutely stunning! These devs are magicians. Great video! Cheers!🍻
Was the music so bad that you couldn’t mention it a 43 minute video?
7R was night and day better than 15 but 16 wants to be more like 15? What? Why? Dumbing down is not evolving.
Machiavellian machinations… Is that redundant or am I too pedantic? 😂 10:04
I completely agree with your takes about the intricacies in past Final Fantasy games like elemental affinities, strategy or item variety, however I find this game as modern as any other action game like God of War. Yes, the gameplay isn’t what it was but at the core it is a proper Final Fantasy and while the gameplay it’s not what I like or use to, I’m enjoying my time playing this fantastic game.
That somber music at the end it felt yhe the end of a love affair with Final Fantasy games,if you don’t like this one the great thing is the next one will likely be different.
Another review where he proves that this guy isn’t capable of playing videogames that has hack n slash / beat em up combat. Everything he has mentioned about the combat just proves his lack of understanding. But can’t expect much from someone who calls dmc and bayonetta mindless button mashing.
Combat and RPG looks like a worse Nier Automata
28:01 There’s several misunderstandings here. It’s true that Clive lacks directional inputs, but that’s because his basic attacks are designed more like Nero than Dante. Sure, he doesn’t seem to have have as many strings as Nero, but it’s all about the combo enders, what you do after them, AND charging your melee and magic buttons. You start the game with more tools than you’d expect, and you can get some wild stuff going as early as the prologue.
Your swapped weapons are your Eikons, as all of your abilities are meant to be diverse enough to provide a significantly different experience depending on your loadout. Ability mastery makes this spiral into insanity, as suddenly the only permanent abilities an Eikon has are their passives and feats.
Nigh-infinite juggling is a thing, and larger grounded foes can be kept in a combo for as long as you can keep your dodges and parries up. That’s even easier on hard mode when you can use equipment to drastically lower cooldowns.
Great review! I agree with your opinion.
Agreed in every way. So jarring hearing the praise this game is getting. All I can be sure of now is gaming is not going to get better, we’re all too comfotable with broken, buggy or bland. This is of course fine. Every mechanic in this could be in a game 10 years ago and nobody would bat an eye. Its pretty, thats all and even then when you look closely its not even so
Great work. Thanks SkillUp
I saw the issue with enemy designs coming a mile away..it was clear this game would have the isdue od enemies being damage sponges and don’t really particularly require you to beat them in any deep specific way..basically making combat repetitive
i played the demo for like 20 minutes which was almost entirely cutscenes and I decided to close the game and uninstall it. absolutely disappointed in this “game”.
Some people just need a game where they can turn their brain off and play while they drool on themselves.
In relation to 3 minutes in: Adding a game to the list of games you’d have to ignore the success of to make the switch to full action combat: The biggest entertainment franchise in the world, Pokemon.
Now, of course pokemon is successful for sooo many reasons waaay beyond gameplay. But still, it’s not like anyone looks at pokemon and goes “I’m not playing that, it’s turn-based” they just play and enjoy the games.
edit: Damn, sad to see so much negative response to a critical review of a video game. People are proving themselves to not be mature enough for this M rated game they love so much it’s seen as an attack to not like it.
imo, if u liked ff7 remake and ff15, ff13,u are going to like this one 2.
Wow..i have an overwhelming wave of confirmation bias..your review is alot of what i was feeling about this game… I’ll have to beat it to see if i feel the same after its done.
Clive is actually Batman and Cid is his Alfred. If u watched Gotham tv series u’ll know what I mean
In games journalism there’s only been 3 voices I’ve truly cared about when it came to believing in your opinion and trusting their critiques. Digital foundry, the late totalbiscuit and finally you skill up. If it wasnt for you, I would’ve went out, bought a PS5 and bought this game and spent $800 on the possibility that this was going to be a good new final fantasy game, but like FF13 and FF15 before it; it isnt true. Thank you as always speaking what is true to you and hoping that others will stop to listen, because I always will.
I absolutely agree with the point you made where you were confused about the evolution of FF in the eyes of the director; Yoshida and we’ve seen a similar sentiment with FF15; both games suffering from the same fate, appealing and yet forgetting what made a FF game. Sure FF15 was more of a FF game than FF16 is under that same criteria BUT I would go further and say that the story being told in both FF15 and FF16 are not compelling enough. FF15 in the way it delivered it and FF16 feeling like the MSQ from a FFXIV expansion; if I can watch the cinematics on youtube and be as caught up in the story as someone else – you did not make a compelling game.
I think my problem with FF16 is the same I have with FF15; all of the previous games were never interested in getting new eyes on final fantasy, they were always about telling a compelling; usually tragic story with a cast of varied and interesting characters that pushed each other to be better. They can still make these games too as is the case with FF7 remake; but again I want to see something new that made me feel the way previous installments do; the way cecil watches as people slowly sacrifice themselves for the greater good of their world and so that he may selfishly indulge in true love; FF6 with an exploration of self and showing everyone else that we’re not all that much different; even if we are magical aliens just wanting to save the world from a jester. FF7 and losing aerith and coping with that loss for the rest of the game. FF9 with its wholesome and depressing themes of free will and what it means to be free. FF10 and its daddy issues and its gorgeous journey through endless hallways, Somehow FF12 was on the PS2?? Its themes of exploration, some of the most interesting characters in the whole series (and some of the most dull), deepest RPG mechanics and political intrigue.
I care about FF games; much like you do skill up and Im glad you told your truth and let it be heard, forgoing the usual “contrarian” clickbait title.
What SkillUp has proved to me over the years is that he’s lucky enough to be in his position and have the connections he has.
Otherwise, he would just be another DreamcastGuy, grasping at straws for relevancy for his off opinions.
When I say off I mean it sounds like he’s familiar with some FF games but forgets how heavy dialouge and cutscenes are in all mainline games.
Ff14 being a perfect example that he ignores.
Being mad that an FF game has lots of cutscenes is like being upset that Last of Us has too much story.
What are you expectations?!
Opinions are fine, but saying these statements are arguments is strange for a “review”.
Imo, this is the right direction, just need some gears and loot system adjustment
IMO in game rewards are kind of a degenerate system. your just chasing artificial dopamine hits. The core gameplay mechanics should be the reward.
I had noticed some of the same issues SkillUp mentioned when seeing others playing the game. Am I the only one getting the feeling that with all the things SkillUp mentions he would love Tales of Arise. Great review btw!
GET OUT OF MY HEAD!!! I pretty much have the same opinions of the game! I feel on autopilot playing the game due to 20 years of Devil May Cry because of the lack of mental stimulation in combat that just having elemental weaknesses & magic that isn’t just Dante’s guns would have easily fixed. Chocobo May Kweh definitely isn’t an evolution of Final Fantasy, it’s an abandonment of what made the series what it is… just to be hip with the youth. It’s a good game, but it’s not Final Fantasy. God I can’t wait for Final Fantasy VII Rebirth.
Looking forward to your Starfield review after this, since this video sums up a lot of what I felt playing ff16 as well…
Strategic depth in Final Fantasy 16’s combat is found in the Chronolith Trials, Notorious Marks, and New Game + exclusive difficulties. The hardest content in the game is hidden in arcade mode, which has no completion incentive to even touch.
It might have been more palatable if normal mode just had easy mode’s accessibilty tools and hard mode was available from the start with arcade mode’s performance evaluations. However, Yoshi-P said it himself: FF16 is aiming for a VERY mainstream audience at the regular hardcore’s expense. Mainlining rarely demanding thought is how every stylish action game I’ve ever seen works, and, honestly, how every non-puzzle fight in prior FFs is.
Just because you didn’t see the strategic depth doesn’t mean it isn’t there. Many abilities have multiple functions that increase their versatility and damage capabilities if used. Even if every Eikon seems to have a comparable set of attacks, close examination reveals that every move is carefully individualized. The AOE special is also a parry for Phoenix, a launcher (and air launcher!) for Garuda, a get-off-me tool and combo extender for Ramuh, and a mechanically unique air-to-ground heavy smash that also pops up for Titan. Hard mode’s cooldown-reducing accessories then encourage further experimentation, a lot like what FF7 Remake’s hard mode does with healing restrictions.
I’ve got nothing for you if the writing didn’t stick and absolutely believe that there’s a bunch of junk sidequests. But there’s a lot to like in Final Fantasy 16, and I think it stands as a strong entry even if it’s also thoroughly different.
(And on a tangent, FF7 Remake can be played like a turn-based game, but if you get chapters deep into hard mode and VR battles, you’ll feel its real-time side emerge. Might well be bigger-brained than FF16 at that point, yeah, but that’s what hard content’s for.)
Strange that our examples of successful turn-based games are the hit P5/R, which is perfectly stylized and more than just a turn based game.
To literal saying ATB action based rpgs are turn based. DQ11 is your example of a traditional turn based rpg.
This has been a very divisive release! I’m personally enjoying it A LOT but I was not that impressed before the first major Eikon fight (after the demo/intro) however I’ve been blown away.
24:25 his poor ass
FFinally, the hype is over. Yeah. 14 hours into it and Im not feeling it either. I was on reddit getting downvoted to hell for saying before release I did not like this game approach and FF7 Remake is a much better balance to turn based/action combat. And this game really shows how this is not the approach. it’s another FF15, just with a better story. Not bad, not great. Which is not what you want for FF. And the item system sucks, you spend resources to upgrade items that you dont even keep for long before the next +5 item comes out, and the boss items which create purple weapons are only +5 on that upgrade, and then you get another weapon anyway so whats the point. And yeah, this is not an RPG, it’s a DMC clone. Which is what so many people said it wouldnt be. And it’s a BAD DMC clone, because if it was suppose to do DMC it did it badly. You can find more and get more from DMC than you can FF16 if thats what you were after. God damnit. Fell for this bullshit again.
Pretty funny how Yoshi P whined like a little bitch about the “JRPG is a derogatory” and then talks about western gamers as if all of us just sit around playing COD and Fortnite all day.
Also can we stop fucking pretending DMC is some absolute juggernaut of a franchise?
DMC 5: 6 million copies sold
Dragon Quest XI: 6 million copies sold
While DMC might be more popular in the west than Dragon Quest XI, it’s not exactly THAT much more popular here.
A traditional turn based Final Fanatsy with modern graphics would be amazing.
I’ve had all this weekend to play more than the three hours i’ve invested into this instalment but from the absolute get-go i couldn’t feel myself vibing with it. This is the first one i remember not being captivated by, ever! Everything is there that i should like. Its a weird – genuinely sad – feeling for me! I’m just getting older I suppose. Maybe when XVII comes out i’ll look back on this with the rose tinted glasses?
Played it and it was very mediocre, gameplay was easy, story boring and convoluted, characters forgettable, graphics and music were amazing though but overall not worth my money and time 🤷🏾♂️
Ff14 is world of Warcraft with a ff paint job. Ff games are about story and the journey of the main character, friends you meet along the way don’t change that. You might have parties but the story is from the main hero’s pov. This criticism aligns more with ff11 and ff14, which are not ff games, just re skins of other games
He said it. You dont take an estaished franchise and shit on the fanbase that made it succesful. Make your action hack and slash. But dont call it final fantasy. 13 was the last real final fantasy. 15 was a mess, broke up in parts to milk its players. 16 has shown they completely missunderstand their fans. Waited for reviews and glad i did. No party based combat. Sad gearing options. No party choices. Not for me. Maybe the God of War fans will like it.
Yet again Skillup surprises me with his review. I thought you gonna gush over this game like any other reviewer but no, you show again why you are my favorite reviewer! The points you mention are also exactly how I feel about this game. I’m a huge FF fan. FF7 was my first and I loved them all apart from 15. this one is not FF anymore. The missing party and the DMC combat are the main dealbreakers for me. But it has many other issues that you mention.
brand new but looks really dated
It was never marketed as a full fledged RPG and given the combat director who’s pretty much known for Devil May Cry’s combat system. This was, at least for me, within expectations. But hey, the game came out polished, no bugs, there’s some slight performance issues when shit goes down on your screen but overall a complete game with no microtransaction live service BS.
Ladies and gents this is why we DONT pre-order anymore. Remember when they said side quests would be rich of story and give insight on the main story?
I feel like your review mihgt be ahead of the curve in terms of general opinion. Its like you see the game for more of what it is instead of looking at it with rose tinted glasses because its new. A lot of the issues with gameplay systems and items and etc will become a bigger discussion topic when the hype has died down and people are looking back at the game. Kind of felt the same with hogwarts earlier this year. Looking back at that game its a fantastic world with lots of issues that were mostly ignored at launch due to its massive hype
I’m the biggest old school ff fan that’s come to hate this franchise. 15 was awful and this looks just as bad.
2:30 while i don’t agree with YoshiP here, I think your argument is not right either, FF is a lot bigger than those games. Only FF XV sold more copies than Persona (the whole series). Its on a different league. Turn based combat is popular, in a niche. FF is and needs to be as mainstream as possible to justify its production values.
So the real discussion we should be having is not whether or not FF should be turn-based. But whether it should follow in its trail in the industry of being a blockbuster.
This is a really good example of everything he’s saying is right but I would still recommend final fantasy 16. If this wasn’t a final fantasy game I honestly think he would love this game
This is feeling like the RE5 of final fantasy
This is making me really sad.
What I’m hearing everywhere is “story and music and good/great, gameplay is solid enough but very easy.” It sounds like the gameplay is second fiddle to the presentation.
I’m gonna say something a lot of people aren’t going to like, but many gamers hold to be true: gameplay is the most important element of any game. Presentation is important too, but it’s supposed to enrich the gameplay experience, not bog it down or cover for its mediocrity.
If the gameplay isn’t at the forefront, you may not realize it, but your game isn’t doing everything it can for you. And for them to remove so many elements from what has been established in FF over the years, it sounds like this game isn’t using the FF IP to its fullest. It just slapped in some recognizable characters and monsters, but didn’t take advantage of the systems, variety, and vastness FF can offer. It just sounds sub par, and I don’t want to settle for going backwards.
Good stories only make for one good playthrough. Good gameplay makes for a game you’ll play off and on for years. To me, the consensus here is “wait for a sale.” I’d like to play it, but if I’m mainly buying a story, I’ll wait.
Thanks for the honest review. I know it must be hard to say these things to everyone, but we need to hear them, and you should be proud of your honesty.
After watching a complete playthrough, tho i could not pay attention at every moment, i was actually underwhelmed by the end.
What this game does well reminds me of what FF games were famous for: expansive story, visuals and spectacle, and great music.
The lack of strict party members didn’t bother me, but i think the game needed your companions to banter with you more, taking the page out of Dragon Age. Spoiler comment ahead: after Cid died, his absence was felt. Joshua should have reunited quicker with Clive, and we should have seen brothers banter as they get used to being with each other as adults. Jill IMO should have been hornier before the final battle while Clive is doing a bunch of side quests. It would have been cute to see them break out of their edgy depression.
I think a lot of the side quests were not as charming as they could have been. Some of the conclusive quests in the final arc have too neat a bowtie and doesn’t have emotional weight.
I don’t want to watch other people’s playthroughs because 16 didn’t have much to say. There’s no poetic ironies or chances to look back at foreshadowing you missed like HW or ShB. It’s not like FFVIII where you mull over themes of fate and agency.
I wanted more from the game. More character moments that aren’t all dower. I wanted a meaning emotional arc at the finale, instead of what was shoved together. There were many disparate ideas that don’t meld together in 16.
I feel like the limitation to one disc really harmed this game.
Why have a disclaimer? Then have the same disclaimer for every game then? I don’t think its fair just because you think people will jump on you for not liking this.
fuck turn based games. Turn based combat always turns me off no matter how good the game maybe.
It’s so boring. I’m in awe and so disappointed.
I really regret not waiting for this review and buying the game based on hype. Last time I did that. You are 100% on point. Game is nothing but dull cutscenes and overly simplistic/easy combat. After giving it a good 10h I have no desire to continue. Really makes me wonder why people like this so much. I buy games to play them, not passively watch an animated movie. Huge disapointment.
Hey Skill, I think that in 99/100 times I totally agree with you but here I just can’t…
It really seems that this entire review is simply you saying “I just hope it was x but it y and its a shame”.
The creators had a different idea of how this game is going to end up and it differed from what you thought it would be, and it’s OK but I don’t think it’s a proper review therefore.
For example I totally agree that it’s weird that he only has one sword the entire game, but then you say it would have been cool if other “party members” had some abilities too. The creators didn’t want it and they had their reasons for it, so let’s judge it on what we got and not on what we thought we would get.
Also if say in the next 2 games we get a similar combat to this and not the strategic combat that the other games had, would it then be OK? I think this move of streamlining the combat for newer audiences is the better move to do here. They will get more people into the franchise this way, and I suspect that they knew the numbers and it was worth it for them to “lose” some hard-core fans while also gaining new fans.
Shill up saying that FF16 is disappointing because it’s only combat and great story and cinematics
Shill up is also the person that was gushing over Elden Ring when all Elden Ring has is combat
Make it make sense as from what you’ve said FF16 has the jump on Eden Ring but offering more than just combat.
yeah this review really cemented my feelings and how I came feeling from an hour with the demo, it just turned out to be an incredibly boring thing to play through for me and the presentation and story were not convincing me otherwise at all.
It felt miss leading at the same time, they released the pixel master of rpg games to lead up to this for it to only be a action game which I don’t get.
Generic action JRPG that gave up the soul of the series to chase the dollar. Formula for hero characters: Wake up, go to salon to make sure the hair is trendy, be oblivious to normal human interaction, be as stylish as possible to hide the shallowness of the whole thing. I’m done with Final Fantasy.
Not agreeing personally, not at all but respect each and everyone’s opinion.
This review and criticism is based on alot of things that aren’t in the game but should’ve been rather than reviewing what’s actually in the game.
If you judge the game bases on what they states from the start, as an action game and not an jrpg, then it’s easier to get through. You’ll realize the game is great in what it’s trying to do. I love this game as much as I loved FFXIV, X, IX and VII.
Why that in most of Skillups other reviews he either recommends or makes a smarmy joke about how bad they are in the title, but with this one its just the name of the game?
I’m playing FFXVI and really enjoying it. Your review is fair and intelligent and i can certainly relate to some of your issues with the game. I enjoy turn based games,but it would seem developers feel the appeal is not mainstream enough. Wanted to congratulate your review,it’s fair with its criticisms and brave as it seems to go against the majority for the moment.
Ralph – “They’re so easy, I wonder why they even included them at all”
Games Journalists – “And we took that personally.”
I’m really enjoying the game but you make some very good points, mate. In my opinion, FF16 is more like a successor to Vagrant Story than a FF game.
sounds like you need to play FF7R again 😉
It’s a good game, it’s just not the game you wanted bro
I love that this has none of that cinematic story bs
I appreciate your criticisms and the time and effort you put into this review. I don’t think the crafting and item system in any final fantasy has ever been very extensive/relevant besides XIV, and the relationships Clive has with the “side” characters is touching to me. Most of the side quests are a bit dull, but expand on the lore greatly. But I can understand your points as well.
Rare Skill Down
As much as I appreciate your reviews Skill Up, for this one you sound like you’re too fixated on the past and missed expectations to gauge this game for what it actually is
Felt like a training wheels version of Witcher 3 with a theme Jon Snow as the main character.
Some valid criticisms, though not ones that apply to me. I will take the structured, cutscene-heavy design of FFXVI over the lifeless open-world sandboxes of BotW/TotK any day because I just value different things in games. I’m having a blast with this game and it’s a shame you didn’t click with it.
I understand and can agree on what you say with some. But i don’t get how people hate this game or dislike it. But love FF7R. That game side quest were awful. The combat was boring compared to this. Also the air combat some of the worse I’ve ever played in the history or gaming. Most love 7 because omg clouds back. The game rly wasn’t that good. That game had little to no exploration at all.
Not surprised to see the amount of dislikes, FF fans are pretty fanboyish. Your disclaimer at the beginning and your reasoning were completely valid, even if other people would disagree
A lot of your points are similair to how I feel about BotW/TotK: They take a lot of the original game concepts and are replaced with irrelevant fluff….
And I’m a big fan of FFXIV myself (seriously, I think if I took a shot each time you mentioned it in this review I’d turn into a Scot), but let’s be honest: quests in that game aren’t high tier, mind blowing game design either xP It’s like you said, those quests are about character interaction between you and your party members, building the world and fleshing out the story. I’m kind of shocked they failed at that aspect this game…
I guess we’ll wait what the DLC will bring? While I hate this sentiment myself, I can imagine that some DLC dungeons (similair to FFXV end game dungeon) can flip this game on its head with non-stop combat. Because, while not having touched the game yet myself, it’s clear to me that the game and story were the main selling points
The main character looks so weak. Every clip in this video, you’re absolutely going ham wailing on enemies and they take like, 1% damage
At what point does he talk about the story?
So many spoilers in the actual video footage, watch out!
100% agree. Feels sad to not like this game. All my body wants to justify it, but this is just the reality. They took 0.000% risks. Not maintaining 60fps is truly unforgiveable.
Totally appreciate your take respectfully disagree I love it but I do understand your points
❤ff16
Haven’t played it yet but when the I noticed the game’s marketing focusing almost strictly on combat and even the optional content they showed off involved just hunts, I knew the game wasn’t gonna grab me. I hope there’s SOME aspects of exploration
Table of contents/timestamps would’ve been nice.
Great video. You’ve given voice to pretty much all of my doubts about this game. I couldn’t really say why but I just couldn’t get excited for it, even though my favorite game of all time is an ff title. I’m really glad so many people are enjoying this game even if it isn’t for me, but I’m also glad I’m not the only one let down by it
As a long time player of FFXIV, I have found that side quests and pacing are weaker points. Not bad… but not as strong as the rest of the experience. It sounds like they did what they do well, very well here (world building, music, cinematic spectacle), but missed a few steps in character development and gameplay while pursuing the new style objectives. I still absolutely intend to pick it up and enjoy it for what it is, but I really appreciate these fair reviews. I’m also glad to see SE taking a few risks to updating their franchise, and hope feedback like this helps in the long run as they continue to evolve.
Succes of ff7r is kinda misleading. Ive seen very few people past the original hype that actually thought it was good. Theres was way too many lazy choices in the design for me to consider good
My final fantasy 16 review:great game. Not a great final fantasy game.
Its mid
I thought i was going crazy, the pacing is horrendous in this game, honestly they should’ve cut more than 30% of this game and make it more leaner… I was expecting Witcher 3 side quests… so far I’ve done 50 and I only found 2 that were compelling and not busy work. FF was rough but the characters and commentary of the team made it fun, this one is so drab. The SOUND MIXING needed alot of work, there was too much inconsistency in volume levels depending on where you were. Your video is solid, thanks for being honest.
I gotta say, as someone who played the NES version of FF1 at age 10, and has played all of the mainline FF titles since… it really stinks to learn that FF16 sounds like it could be a flop, especially if a big part of the flop results from shedding much of the established FF model and replacing it with little substance, at all.
That said, I truly appreciate Skill Up’s honesty and the amount of thoroughness and detail in this review. He doesn’t just say, “this is dull and disappointing”. Instead, he explains exactly why it’s overall dull and disappointing, while still praising the few design elements that are good.
I always missed those days where Final Fantasy let you use Magic adn Debuff to beat a difficult boss, haste, protect, shell, deprotect, and this game imo is just slay slay and slay. no strategic points.
A man who does not know how to be creative on his own applauds the implication of creativity, but fails to recognize it all around him. If you pay attention to Ralph’s game-play footage you can see what’s missing.
As for the actual review:
Let’s break it down. “The combat is a slog due to enemy punching bags in the first play-through,” which is acceptable in a 10 hour game, but not in a 50 hour game where 75% of the game is cut-scenes? Unless of course Ralph meant that this was a 200 hour game? Which is it bud?
Then there is the sidequests portion of the review. A very QuantumTV take. The first half of available side-quest are run of the mill, the second half are pretty good. The obvious standouts being “Chloe” and “Help my son.” Meanwhile praising FFVIIR? Bold move. Reminds me of the Edwin Evans review, where he loathed the Game of Thrones story, while praising Tactics Ogre Reborn. Maybe Ralph needed more minigames?
As for complaints about XVI not being an RPG, I guess that’s fair, it wasn’t an issue for me. I’m assuming because I know how to tie my shoes? However I can see how this can be a problem for some “people.” Which I guess makes up the majority of Final Fantasy secondaries seeing how many people actually enjoyed FFVII’s story.
Linearity is actually valid, XIII suffered for it, but at the same time can you have a structured experience without it? Does it matter? I would argue that world exploration is more important than a structured game-play experience in this game. The combat itself is absolutely free-form, so much so that you can destroy every single boss in one-phase if the boss isn’t scripted otherwise. This asks the question: Even if you could go into high level areas that you’re not supposed to go, and then over-level every encounter, would it matter? I prefer exploration myself, but even I can recognize that it can be detriment to the game-play of any RPG. For instance FFXII, where you can very easily achieve 70000 auto attack dps, and blowout the asshole of any boss encounter.
Overall this review focused very heavily on the negative and leaves a lot to be desired. I give it a 5/10. The constant contradictions in Ralph’s attempt to nitpick was clearly emotionally charged, and at times dishonest. Only Ralph can answer why.
so the game is very linear, very narrow, very dour? if that is true then Yoshi P was right about catering to a new audience… who wants that crap. IMO the last single player FF game that was great was FF12, and that game is from the PS2 era… damn.
I like your honesty and modesty.
Not having played the game myself, from your review it looks like they threw out the baby with the bathwater.
Personally I feel the scores and reviews of this game weigh heavily on nostalgia and the name Final Fantasy. The game is filled with meaningless quests and subpar combat.
This is a very honest review and gives a lot of info I feel like other reviews just didn’t. Sounds like a really good action game but not so much the tyke of game fir traditional rpg/FF fans.
Wholeheartedly agree. It was obvious from the direction they took the later stages of the marketing in that the entire experience was going to be essentially just a cheap thrill. That’s what I expected going into it and turns out that was exactly what I got. Can’t be disappointed tbh. Good game.
I respect your opinion, but some of your takes sound like you expected the game to be something it isn’t and it’s bad because of it. I, like you, wanted a game with a party akin to FFIV, a world like FFVI or VII and build crafting like previous games, but I was left hanging in that regard. The thing is, if i want that, I can just go play those games, which I will in due time, but this is a game totally worth your time. Just don’t kneecap yourself expecting some of the greats of the past, which is not fair to this game.
Now a big gripe I have so far is that chests should absolutely not contain materials and should contain equipment instead, my god, 96/100 of the chests I opened had some crappy materials and the rest were actual equipment that I could use
Am I the only one finding the music amazing half the time and mid the other half?
I feel like the Tales series does this better, and the Star Ocean series, and the trials series. They “moved” FF forward but they failed to innovate. I really don’t care for the linearity of it without a robust combat system that can support it. The camera is also kinda bad with how close it is to you during many of the combat situations.
I’ve been really enjoying it, but I also agree with a lot of what you said here. To me, the lack of party-based combat and rpg mechanics actually makes the gameplay clash with the slow-paced storytelling. I hope for the next mainline game they look at VII remake as the model for how to have your cake and eat it too in terms of action combat and party based rpg mechanics.
Man, that review is a big fat L for me. Not a single mention of the music. The game is more Final Fantasy and more fun than 13 and 15 combined
6 minutes into your video you’ve confirmed all my fears from everything I’ve seen of the game. Damn.
Been a fan and played all the numbered Final Fantasy since 1987 and FFXVI is pretty awesome.
Of course you trust the team You got to tour the development office got all sorts of freebies…. Feel like any other game journalists You don’t have to pay for your stuff.
You are spitting fire and facts.💪🏾🔥
I’m too old school…. I’d be happy with a beautiful square enix RPG.
Now I finished the first story gameplay, I’d rate it solid 7. Definitely not “goty” “best game in Ff series” type 10/10. Legit fell asleep a few times during cutscenes. I never skipped a single msq in FF14 btw but this one, the story pacing is just not good
What a weird timeline when street fighter have more rpg elements than a mainline final fantasy game
Thank you for this 100% unbiased review, all those 10/10 reviews I kept seeing on Twitter were not lining up with the demo I played. It seems like the demo was a great representation of the full game, 75% cutscenes and decent combat. This is just forespoken all over again😂😂😂
Thanks for the review. Its the biggest rollercoaster I played… great, shit, good, shit, wonderful, shit… it’s the only aaa game I just take a break off to watch a TV show or tiktok as it most of the time just is like watching filler episode. I have to force myself to finish…
I really dislike how so many RPG franchises decide to abandon their roots. Dragon Age is kinda doing it, Mass Effect kinda did so after ME1, Skyrim and Fallout gutted a lot of their systems, etc. Sure ok move to a more action oriented design and try something new. I’m not saying games should avoid change but that they should find ways to execute it well and understand the appeal of a new system. If you’re gonna try to be DmC then avoid being a shallow copy of DmC with some extra stuff on top. To be fair, I think it’s the enemy design and battle design that stops the combat system from shining. The combo options are there it’s just that they’re not needed to win. The game should’ve been harder or given a hard or even ultra hard option at the start. Even then I struggle to compare it to Bayonetta or actual DmC.
To me every interview where Yoshida talked about his opinion on RPGs and modern gamers, for example, it just kept giving me red flags. So I was expecting some lows. But yeah FF16 really isn’t for me. I think the dev team and YoshiP didn’t have a good mindset developing this game. Like I said, I think the interviews are a good example of that. It could’ve been much better. The lack of a good party is probably one of the worst sins of this game. I appreciate the attempt at doing something different but getting rid of a good party… ehhhhhh. Some story chocies are also just so… bleh. I appreciate and like the political intrigue, I like the darker tone and all that but jeez. Some subplots and all that are just not hitting it for me. Also dunno why they thought making FF14/MMO style side quests in a single player game was gonna be a good idea. I disliked them in FF7R and so I will dislike them here as well. And what was said here about items and equipment holy crap so much yes. No weapon upgrades, no ailments, no elements, etc. You can have an action game with all those mechanics. Don’t see why they decided to not add them.
Overall I’d say it’s an ok game that is seriously dragged down by how better so many games do what it’s trying to do. Easiest example is: Action game? Bayonetta and DmC. For anybody disappointed they should’ve seen those YoshiP interviews as red flags.
Demo didn’t impress me. Skyvix looks like it belonged on the ps3, performance vs graphics is an ass setting just make the game do well in both at the same time. The total lack of the rpg elements does kind of kill it
It really needed some more time in the oven. They speedran development, and it shows. We got an incredibly polished 1/2ish of a game. Story and spectacle feel great, combat has issues (mostly weak enemy combat design, they don’t require much from the player), and everything else feels like it was a complete afterthought. No notable rewards for exploration, no RPG elements, weak sidequests, etc. This review honestly does a great job of explaining how I feel about the game.
“I hope you like cutscenes”
Why yes, in fact, I love them!
I much prefer when the story is told through good old cutscenes than those productions like God Ragnarok that force you to play purely narrative moments. Absolutely hate it. I’m going to buy FFXVI now.
When I played the demo, i was like um yeah alright lets get over with the cutscenes and let me play the freaking game i didn’t ask for a movie… then the combat oh god… just press the square button evade, use a skill, so easy, tedious and boring. Framedrops all over the place. Only FF fans circlejerk each other and make this game as one of the best games ever released.
There has not been a great single player mainline final fantasy game since 10.
so some old fans are crying the formula finally changed? People would still complain if this game was a basic turn based jrpg. Why are you comparing this to an mmo, just because its the same team? thats weird.
75% cutscenes? This wouldn’t be a game for me it seems if it came out on the PC. Even 50/50 would be too much for me. Such a shame 😕
Fetch quest MMO developer, made a fetch quest game. 😂😂😂
Dude impressive my ass my ps5 in either mode couldn’t render Ifrit vs Phoenix without it looking like choppy ass
I haven’t seen anyone else talk about the lack of a party system. Did not expect that in a new ff in today’s age. I really like that about ff, such a shame :/
The next Final Fantasy will be a first person shooter at this rate.
looks boring af
This is all exactly what I was worried about with 16. I tried the demo and although I thought it was pretty good, I feel like I got all the hack and slash combat from it that I wanted. I think SquareEnix should embrace the FF7 remake combat model more going forward because it is the best combat I’ve played in any RPG in many years. My hype to play 16 was all but crushed when I saw the short trailer for FF7 rebirth at the last Keighley show. I’ll just watch all the cool cut scenes from FF16 put together on youtube later on and I’m good.
40 hour game, 30 of it watching fucking cutscenes. The rest of it fighting easy fights with no danger if you understand the basic mechanics of the game. Long bullet sponge fights with no danger. Just big health bars. No status magic, no character customization or builds outside of stat sticks. Snoozefest of a game. How again is this an RPG? Where’s the fun? Why is there no hard mode at the very least? I feel insulted when I play this game, because of how dull it is, from a roleplaying/immersion standpoint. I’m just watching Clive, but I never feel sucked in to the character.
Really sad. The world building looks phenomenal, from the backgrounds to the music, it all looks stellar. But what does that matter if the game itself is a slog?
I didn’t like it either. Its trying to be like Game of Thrones inspired so it feels so “medieval grounded.” Final Fantasy is not supposed to be grounded. Its supposed to be over the top fantastic. Now if they made the characters goofy, it would be interesting because of how serious it looked. But the characters feel like dry saltless crackers.
Love Final fantasy 16, but you are not wrong about the RPG and some dated game design. Loved your review, and I wish they create another FF like this with party members, innovative exploration and complex but rewarding RPG mechanics. I loves the story and the action part, with better RPG and exploration system, this will only shine in the future
Great review Skillup. This game is a massive letdown and im still salty about the fact that this is a main entry in the franchise. Almost everything about it is dated and it feels like Yoshida just didn’t like the Final Fantasy franchise and just turned it into a generic narrative action game.
This is my first FF game, Respect everyone’s opinions on the newest in the series, I told a buddy I’m playing it and his reply was “that’s not a final fantasy game” 😂 but I’ll admit I was a fan of DMC and I enjoy the massive boss fights.. but it’s like a secret I gotta keep, can’t let anyone know I’m having fun playing this game or I’ll be called a “fake gamer” and a laundry list of why the game is garbage .. critical thinking is lost on many.. I watched this review and while I really enjoy the game I can admit the faults presented in the video are accurate- but I still like what I like, just as everyone else should- but I can also see long time fans of the series feeling the gut punch of a next Gen console changing up formula to fit with the times of modern gaming .. so maybe they will do a next installment to honor the wishes of those long time fans! I hope 🤞 🫡🎞️ good review and content!
Really starting to think your just the toughest of FF critics to impress dude. You really praise FFVIII of all games but it feels like you’re ignoring most of the good in FFXVI? I get you don’t like the non-party members combat system, but there really is more depth to it than that.
good review, NEVER downplay criticism as just your opinion, OBJECTIVELY it has those issues SUBJECTIVELY is how much one can tolerate those issues but they are issues
never be afraid to point something out bluntly, that’s how improvements happen – by critiquing it bluntly
never throw niceties at it when the issues need discussion not preface statements “just my opinions/its not that bad/u may like it, that’s fine/maybe its just not for me
need more blunt analysis’ on games than those endlessly shilling for it as “the good outweighs the bad” rhetoric of willfully ignoring issues out of fear of critiquing brand they like
the damn health pools of all the enemies is insane. every fight is at least 5-40min long. wtf
I might pick it up once it comes to pc but yoshi p is right FF doesn’t have broad appeal and it needs to adapt to survive in the market place
I don’t think they left anyone behind, that’s an exaggeration. I think they wanted to do something new, and they did. Like it, don’t like who’s to say what works for people. Opinions are just that. I think the quality of the story telling was the aim and they delivered.
Good video, bud. I agree with your take. Cheers.
Dang, another dud game
GAMERS! What I love about having a decent adult discussion with someone or in this case, listening to someone’s opinion that differs my own you, come away from the interaction with two options. A, you come away, learning something and maybe adjusting your beliefs. Or B, your beliefs are that much stronger coming out. In this case for me, it’s the latter. I believe this game is a masterpiece. Whilst we disagree here, we have agreed in the past. Keep it up, Skillup.
The reviews for this game have been very interesting.
Almost universally praised across the board, just about everything that has been getting praised for in this game, in this review is being flipped on its head and being critiqued – not unfairly, just honestly.
The story, the characters, the combat system, the world map, the side quests. So many reviews have only seen the positive in it all – its been refreshing to watch a more balanced review that’s been fair on offering critique and not just gushing with positives.
FF games tend to be pretty varied in tone, both really serious and really wacky at the same time, with interesting sidequests and great character interaction. In this I just wasn’t seeing much of the things I like about FF so I held off, and it seems like there really isn’t any of it there.
gotta admit when i was playing this and Moved Clive for 5 secods and a cutscene played I was like what is this MGS4?
AAA Turn Based RPG’s are dead sadly.
Games that have tried (and failed) always blamed it on “zoomer brain” when it was rarely the case. They make linear non flexible gameplay that basically makes 10 different people playing through the game have 10 extremely similar experiences. Then they’ll blame the fact that they basically made an on rails RPG as “nobody wants turn based anymore”.
RPG’s, especially JRPG’s should basically end up completely different person to person. For example If I play through Breath of Fire 3, I might use Momo/Peco/Ryu with wildly different masters and skill builds vs someone else who uses Garr/Nina/Ryu. Our playthroughs are going to feel very different, our boss battles are going to be extremely different, how each fight plays out is going to feel extremely different.
Meanwhile you’ve got these modern RPG’s (FF7 remake example here) where everything is so honed in that there is little to zero variance to party/items/skills that everything is so god damn predictable.
The gold standard of RPG’s and JRPG’s are those like Etrian Odyssey, FFX, Suikoden etc. Ones that give you such freedom in how you interact with the core gameplay (combat) so it becomes so interesting that you really don’t need much outside of it.
If you’re a fan of the RPG/JRPG genre you can very very quickly feel how linear/on rails games are. Games that have no depth with combat or very limited customisation (once again party/skills/stats/items etc) usually rely on their story to keep people interested.
Not that many RPG’s with a TRULY amazing story (probably can name about ~5 in over 100 I’ve played) that are strong enough to keep you playing entirely for that story.
Sad that FF has finally gone down this route of essentially blaming players for being dumb while at the same time having such boring and basic combat/gameplay that is too simple for the player to ever fail with.
I find you to be one of the few reviewers out there that I consistently agree with. Our gaming tastes seem to be pretty well aligned.
But as someone who absolutely despises turn-based RPGs, and who didn’t really care for the combat in Final Fantasy 7 remake, I am actually interested in checking out Final Fantasy 16. I feel bad for longtime fans of the series though, because if I am actually interested in playing a Final Fantasy game, it probably doesn’t have much “Final Fantasy” in it. That really sucks for long-time fans. I would be absolutely devastated if something like Dark Souls became turn-based, and I can imagine this probably feels similar for a lot of people.
The ability to fight and kill Chocobos legit leaves me with a bad taste… It’d be like butchering animals in Stardew Valley.
The turned it into a super edgy political action game, kinda sad what FF has turned into
I agree with this review im aa massive final fantasy fan part of many online fan groups and honestly the majority of fans have been hyping this game up. So far i love the story, i like the more mature and dark approach they have taken and some of the envioronments look amazing on the ps5. However i dont think the combat system is all that great, its a bit button mashy while waiting for abilities to finish cooldowns. The crafting and items are very basic, and they still need to do better as a company square enix on its side quest missions which still seem very basic for this day and age. They made this game in half the time a triple A game normally takes these days which they deserve some credit for, but ultimately you can tell that this game had less production time then others. Its a good game but its far from great like the reviews have been going on imo
They were clearly trying to replicate a witcher 3 side quest model but they failed miserably .
This game fucking rocks. I rather they nail combat and a have a good story then mess up and have a bunch of half baked ideas like 15.
Every time Square is in a bad financial state, they abandon everything that made them successful to try to make a Naughty Dog game. Leadership needs to be replaced
Yea ,looks like forspoken ! Iam out
Why have devs not realised that chasing games like call of duty only leads to poor games. Dead space 3, Resident evil 5-6 are prime examples.
FF16 is not an FF by any means. This reminds me of the Dragon Age Inquisition fiasco. Studio wanted to turn a single player, party based, role playing game and turn it into an MMO-lite, real-time-action game, with predictable results, that being, an aggressively mediocre experience.
I agree with everything said in this review. That said, I still enjoy the game a great deal. Combat can be made more strategic depending on the items you equip. Be intentional about not equipping items that have benefits that will downgrade the need for true decision making. If you do that, the three pros listed in the review are enough to carry the game to a very enjoyable FF game.
Side quests give context to the world no matter how menial, remember that. Also they added a bunch more to the game post MSQ, for those wanting more ‘gameplay’. They said this was going to be a rollercoaster movie and that’s what they delivered for msq. I think it’s important to remember what the devs tried to deliver and take the game on their terms a bit. I think you’ll enjoy/appreciate it more.
I respect your opinión and your ponts of view
But im one of the se guys that if FF16 were turn based id never given the game the chance
I gave in to the game cause of the combat
And i think its what the series needs
Similar to going from RE3 to RE4
Same stale formula will kill the franchise not revitalize it
Regarding the cutscenes, I must be paying a different game. No way do they make 70% of your time. Or 50 for that matter.
Final Fantasy was my absolute favourite series as a teen. I was actually introduced to it through Kingdom Hearts then went back to play the majority of games from I-through-XII; I’ve been very disapointed with the series from XIII-onwards, I had very high hopes for XVI since Yoshi-P wants FF to be system-sellers like they used to be so you gotta apreciate the ambition, but this is just the wrong aproach.
Even if they don’t want FF to be turn-based anymore, abandoning all RPG elements in favor of DMC/Bayo character action feels like it’snot even trying to apeal to old fans. Even the Kingdom Hearts games despite being *primarily* character action have significant RPG elements like Party Membersor Elemental Weaknesses.
This isn’t “evolving” the series; BotW is a proper “evolution” of Zelda where it retains the appeal of exploration while changing the formula. If it weren’t for the Chocobo and familiar Summons I could not have guessed this was FF
Pre order the game play 8hr and I just can’t continue the game. I’m generally not excited to play this game, no drive, nothing. I miss that feeling I had when I was 14 and FF 10 came out, the world, the party, the drama, action and just the feeling of what’s next.
Wow I can’t believe some of the reviews I couldn’t play FF7 I thought the voice acting was to cheesy and FF15 I lasted about 30 min. FF16 is frkin Awesome
Yoshi P hated the term “JRPG” he took the entire thing from his game 😂
As soon as they announced that it’s gonna be no-party character action game, I lost interest. It’s not FF. Then the demo had a powerful beginning and I thought maybe it’s worth it for the story. But after the prologue the story goes to shit as well. So, ugh. Disappointed.
We expect a certain amount of familiarity between the games despite the change in scenery and setting, and straying from those traditions feels unnecessary.
The fact that most people only trust skill up for reviews despite himself saying that you should check others is concerning
I hate that this was headed by Yoshi-P.
That this is the game he wanted to make without the constraints of an MMO.
A game that erases all the diversity, all the customisation, all the advancement of FF14, and all the tradition of the series.
Just this.. bland character action game dominated by brown haired white guys. And this keeps being justified by the usual set of dudebros and pick mes.
It makes me want to never play FF14 again.
They could’ve killed it by simply transferred over the combat from FFVII Remake, added 2 or 3 party members and they would’ve sold another 200k-300k more copies
I just finished the game had fun but i wish there was more i tought i was going to 100% the content but the feeling is not there to do so.
This review looks kinda mixed to me.
A lot of FF15 aka the boring Boygroup simulator and their car had a lot of bullshit boring stuff.
But i would agree with the dev here. A lot of videogame franchises are getting old.
Not that this is directly a bad thing but you know at which point do we reach Final Fantasy 23 or Assassins Creed 70?
A great review for Witcher 4.
I mean, Game of Thrones XVI.
I mean..
Also, why is anyone surprised that a Final Fantasy game is almost all cutscenes?
To be fair, I do not think turned based Persona 5, or the FF remake appeal to the growing GTA / COD demographic. I do not think their popularity is in the same ballpark.
Turn based sucks. It worked back then because graphics could no produce spectacular combat so they basically simulated it with turn based. With technology being what it is today, turn based is obsolete. Also I don’t miss spending hours in menus crafting or fusing. And lastly Final Fantasy is whatever the creators currently sell under Final Fantasy. If one wants a series that never changes they can stick to the Battlefields of the world. Also don’t feel particularly well about a guy who loves online scams like Diablo 4 and Destiny, yet shits on great single-player games like Final Fantasy or Judgment.
This review is so out of touch and I’m surprised because I usually like your reviews skill up.
The reason why I say it’s out-of-touch is because I know that most people who play the game after watching your review will have a completely different experience than the one that you’re describing in this video. There’s nothing wrong with being critical of the game, but when your criticality is absolutely not in line with the experience of actually playing the game, then I think you have a big problem on your hands.
To anyone watching this review, I highly recommend you just go play the demo and actually play the game if you enjoy the demo. They speak for themselves. You don’t need to watch a 43-minute review when a 40-minute game experience gives you all that you need to know to know exactly how the game will make you feel.
The combat looks so tiring😂. Like not fun at all. Maybe it feels different. I haven’t played a Devil May Cry game in years. But it looks like it take a solid 19 minutes to defeat 1 simple enemy.
Square Enix games are all soulless for me
so its DMC but trilpe de EDGE and none of the Dante?
i think ill wait for the pc version on a sale
Are there mini-games in this game? Like Triple Triad? Fishing?, Chocobo racing? I think Chocobo race fits this game or just simply Fishing. I think building a hideout or base for example fits this game. I think a Suikoden-like war battle will fit the atmosphere of this game too. If all you do is combat then, in my opinion FF15 is better than this because at least it has the element of what makes RPG fun. If this is gonna be the future of FF, then FF is over to me. They’ll just gonna copy paste this in the next FF, and flood you with cutscenes(although admittedly FF cutscenes are always high quality) but I am just gonna look elsewhere.
I’m just gonna wait for FF7 Rebirth.
I have the feeling that nowadays companies look what has worked best in the past – may it be games, movies, soundtrack etc… and then using the computer power to generate a mix of all of this with the hope to reach everyone. The first thing that came in my mind when I started to play the game was… hmm… sounds like gladiator or the last of the mohicans, starts like witcher 3 – wild hunt… The characters look like a perfect mix from all FF-games with a touch of the fable series – maybe?? And didn’t Square even try a car in FF 15 because of auto grand theft, the last of us etc…?? The result is IMHO a game that instantly feels pretty familiar and therefore close but misses the “soul, the heart”. Hope you could follow the poor English.
I really hope they patch in custom controller mapping.
Every game is like dark souls now… too damn boring
Not a big fan eithere
Any thoughts on the music?
Naw, you missed the mark on this one. First time I ever felt like one of your reviews was in bad faith.
I understand why you don’t like it, however, i think they took a lot of risks in this game in order to make it better and evolve the franchise and that’s something we should be thankful for. It’s a very much mature story with very dark tones, great dialogue, music and combat, nothing is perfect of course but, I think the next mainline entry is only gonna get better and it’s only thanks to this big changes in the franchise.
Wow… one of the most criticals reviews for FF16. Very well put together SkillUp
I just find all of the usual tropes they use within the first 15 minutes to be massively boring, ripped off and cringe. The first shot is majorly ripped out of Lord of the rings (Gandalf vs Balrog) and the dreary nature of the main character is just yawn!! And dude another stupid giant monster vs giant monster… kill me now! And dude the animations and lack of ability to do things is just way too boring man. Additionally when I first saw this game at the 2022 game direct I was like “Yes!!! Some medieval Darksouls-esque goodness!!” Then I play the first 30mins and I’m just cringing at all the cutscenes and how tired everything they implemented. Gawd damn! I truly believe that square-enix is done as a company within the next 10yrs unless they learn to switch gears and give the new generation some “tears if the kingdom/Minecraft/Skyrim/Darksouls” vibes.
Some people get _really_ butthurt when faced with a SUBJECTIVE opinion against what they like!
love the game but sadly the music(besides a few tracks like epic battle theme) falls short of expectations. Nothing comes close to music these ff games had in the 90’s and early 2000
it looks good but thats as far as my interest goes for these new games as i am full on fan for the old style turn based combat so anything other than that does not do it for me at all, gone are the days off ff7 and the complexity of the materia system now they just treat the gamers like idiots who can only handle a few buttons to press and keep track of at a time, in my opinion they have not made a good final fantasy game since 10
People criticize XIII but the paradigm system had a lot more depth than this.
My god dude if you didn’t like it, you don’t need to justify yourself 3 times across the video. Just say you don’t recommend it, some people will tell you to kys regardless of whether or not you say “but hey, you should try it yourself”
I feel like you’re being too harsh on this game. Now granted, I am not an OG final fantasy fan. The only games I ever played (And I never beat because I’m bad😅) Are the 1&2 games on the gameboy advance. I am honestly enjoying this game. Great story, and gameplay, and the game looks amazing.
Honestly I’m just happy we’re finally getting games for Ps5 there’s barely any. But I do understand the valid criticism of this game. It is your job and I get it. Especially how there’s no turned based. The equipment is kind of lame, and I haven’t gotten too deep into this yet.
I hope you find a game you enjoy because reviewing games like this is probably rough and a new release at that. Maybe in a couple of years people will think of this game differently I don’t know. Great review though. I wonder what other people will think of this game. I believe it’ll be a game of the year contender that’s for sure. Despite what people think now.
Worse game in ths series
If you enjoyed watching Star Wars, but the new director wanted to add The Borg, and less war, more dialogue less light saber fights… and Force Masters… Would you want to watch it? NO, cause thats not what star wars is… Would you want to play a Devil May Cry that plays like FF Tactics? No, thats not Devil May Cry… THIS IS NOT FINAL FANTASY… It’s just another LAME action rpg, button mashing game. NO thank you, I understand that the new president wants to make all FF like Devil May Cry, but that just means Square DOES NOT WANT my money.
FF16 is a good game, it’s just not a good final fantasy game.
You have magic but zero resource management with infinite MP.
Based on your commentary, it sounds like FF16 has the same issues I have with FF14 — that in-between all the epicness and spectacle — there’s a rich world that just doesn’t have anything. Which honestly keeps me away from FF14 at times, how once you’re done with the story of the zone — there’s such little to go back to it for.
Thank you, yet again, for daring to be honest and for sharing your actual opinion. In a sea of honeymoon-phased reviewers that prioritize clickbait and circlejerk above real opinions, this channel is a breath of fresh air
I’ve always been interested in these character action games. I even bought Devil May Cry 4 at some point in time. However, the huge depth in the combat systems has always gotten me to shy away from playing them much. With all of the options available, it almost feels overwhelming at time.
You mentioned in your review that the combat is more simplified though, and that actually made me want to try this out more. I kinda feel like Final Fantasy XVI may have been made more accessible specifically to appeal to gamers like me. Add the political intrigue, which if it’s anything like Heavensward (in my opinion the best FF game even if it’s an expansion), it should be good, and It’s a more casual FF experience that I may greatly enjoy.
I guess that even with your review not recommending FFXVI much, you actually sold me on the game! Congratulations?!?
I think a lot of the comments made in this review stem from what you think a Final Fantasy game should be vs what this game is. As you said the game is very much an action game now as opposed to a full on RPG.
Depends on how you see it I guess. Good review though!
YES! Thumbs up gamers! Japanese westernization is fresh off the boat.
I really appreciate your reviews because you explain, very clearly, why something doesn’t work for you and why it might not work for anyone. I think a lot about why I like games or not, so even if I don’t align with your reviews all the time, I appreciate them a lot. I haven’t played FF16, the setting itself has been deterring me a bit (for contrast, I love when there’s magitech, like in final fantasy 6, 7, 8 and 15), so even if not all those stories are great, I find something to enjoy. I’m not a fan of medieval settings, with the Witcher being the only exception. In the end, I went halfsies with a friend to get ff16, and traded in other games to make it cheaper for us, and I’m letting him play it first to see what he thinks.
If u want to play a jrpg final fantasy game, dont play it, its terrible. If u want to play an arpg final fantasy game, play it, its amazing.
So, they tried to make Dragon’s Dogma 2, before Dragon’s Dogma 2 came out. Stick to cutscenes Final Fantasy, and soap-opera style storytelling, it’ll suffice. Dragon’s Dogma 2 is about to annihilate you though….
Hey this is the same dude that has the YouTube channel where he starts out the video “hey, it’s your boy” right? Just wanted to know , that Intro is mega cap 🧢 bro , lol your can’t be like my Intro is “Hello It’s”. That’s about it, just had to let you know.
Thank you Skillup for helping me dodge this trainwreck. It looked promising, but from all the details you describe, this would only further fuel my disdain for the hollow shell that Square Enix has become.
Thank you for talking me down off the edge from buying a PS5 for this game. This review told me everything I needed to know. I no longer have any interest in this game. Maybe I’ll finally get around to playing DMC 5 instead.
The unrewarding exploration around a pretty looking place aspect that you said, reminded me of FFXV. Also the weird, not very rewarding, charecter(s) progression. At least XV had companions. I liked XV tho, it is half baked in many of its systems, but an enjoyable ride, and the companions are a central part of the experience. Considering these two games, it seems like this is the “open world” style of square enix, and yeah, it is lacking in many things, other than it looks really good. Also seems the general way, including this time all the rest of both games, that the series may go. I’m also not sure I like it, I liked XV and I think I will like XVI, but the shallowness of its systems can only take you so far.
Respect you opinion but it just funny how you complain about ffxvi no being turn based and the same time your prefered Persona Strikers over Royal. 😂😂😂
I hear a lot of dislike for turn based and funnily, persona5 and dragon quest 11 are some of my favourite rpg of all time.
You cant really single out Final Fantasy for a reduction in rpg elements. Bethesda is making an elaborate space looter shooter, CD project made an elaborate GTA Looter Shooter, at the end of the day everyone is taking the rpg out of rpgs.
For all its problems, Final Fantasy 15 had some of the best party members. I’ll miss those guys here.
I totally agree with you on side quests thing and party members thing but on combat, i just couldnt hold myself to laugh so hard on your comment. The game design to sell story and 16 is the only ff that story is easy to understand that a good thing and no point to make combat to be complicated. From your vid I can tell that you are medioce who barely read ability description and how they can combine if you cant do 100k dmg on stagger phase, I dont think you can talk about how complicate the system is. FF turn-base is the most annoying system since it takes so much time for each encounter and that a huge let down for game progression that why I have never replayed ff9, ff10 and ff13.
Ponies are crying hard
I was thinking about where I’d rank this game against other ff games, 15 being the worst, I’d say just above 13, which is my 2nd worst game in the franchise
You’ve confused what a dominant and a bearer are towards the beginning
Yeah, I agree with the points he makes here. It’s not enough for me to dislike the game. It isn’t incomplete, like 15 was, but kept going the same direction with the stripping down of the dog systems, which I don’t care for. But I do find the story intriguing enough, and the combat good enough, that I can mostly ignore those elements. I also ignore the side quests entirely, because the first ten hours told me I should.
I haven’t noticed any problems in performance mode, I also generally don’t notice those things.
The game looks a little dour for me but its making me want to get one of the other titles
I would never ever play a turn based game. Thank god developpers listened to their customers and the industry trends.
Sorry it didn’t click for you, SkillUp. For me, a long time FF fan who is as invested in this franchise as anyone could be(and isn’t afraid to poop on the missteps—XIII and XV are both terrible games), this has the potential to be the best FF I have played since the PS1 Era.
Only about 7 hours in mind you. But I have thus far been blown away.
Common Skill Up L. Keep up the good work ^^
I appreciate your honesty! I feel all these top tier reviews are knee jerk reactions to the sweeping combat changes and that in due time this entry in the series will not be remembered as fondly once all hype has died down. Please please give us a turn based or mixed turn based Final Fantasy game, don’t loose your identity!
Sorry but what? How did FFXVI move the franchise away from it’s turn based roots? How is everyone repeating such nonsense when FFXIV and FFXV exist which aren’t turned based.
This is Story FF,
you want RPG FF
these are not the same thing; it’s something else entirely
Here is a content creator that deeply respects the customer’s time and limited re$ources; you have my utmost respect, as I was almost ordering this one based on open critic/metacritic scores alone. Thank you sincerely, for your no-bullshit approach to these apparently glaring issues with the game, which I’m starting to think that it’s just a cheap thrills-based, FF-inspired DMC/Bayonetta, but with no skill ceiling to boot. Thank you for saving my time and money, I’m going for a new FF VII playthrough, this time on hard mode.
Bout halfway through now…
OOF
This might be a wait for a sale game…
Was actually expecting that it would be a good game, not have these deficiencies.
Shot take hold this L
I think I’ll wait for a sale this holiday season before giving it a try. Plus, I’ve been hearing some PS5’s have been overheating during boss fights. So, I’m hoping they’ll address that in some way. If not, then I suppose I’ll be skipping it entirely.
Great review, never stop making videos like this! astonishing breakdown of all mechanics and comparison to modern games.
That being said; this game is very flashy, and I don’t blame people for liking a flashy game. ~30 hours in and I can say: this game is definitely more fun than it is good.
This review is dedicated to Old-School Final Fantasy fans 😂😂😂😂😂😂
The combat in FF16 is some of the absolute best combat I’ve ever experienced. The level of complexity you can get to with the multiple summons and imbuing your blade with flame and charging magic along with air combat ugh absolute chef’s kiss I cannot get enough.
This game sounds absolutely awful… why do people like it so much?
Man I tried the demo and really wanted to love it. I did think the story was epic but I couldn’t put my finger on what I wasn’t vibing with. This is my first FF game and I have been playing God of War and other insanely fun action-y games. I felt very underwhelmed with how the combat felt and the clunkiness. I think I may save my money and try FF 7 remake first
Hearing about the lack of companions was truly heartbreaking. I can forgive everything else, but this really brings down the game like 2 points for me. Damn it..
Thank you for saying this. I played the demo and found myself hating the button mashing, DMC-style gameplay along with the boring, drawn-out cutscenes with QTEs (which I find boring when implemented like this). The story had me hooked but I was already questioning the worthy of boring/repetitive gameplay. Sounds like I’ll just watch the cutscenes and wait until the next entry…
But Ralph, is it better than XV?
The game is entirely a movie focused on the story with some shallow combat and game play. I expected more, don’t know why. Sorry, but i was disappointed.
In my opinion if it’s not out on pc, or restricted to epic, then it’s not out. 😉
After playing it for two day i can say its an ok game ,frame rate sucks on ps5 and in terms of graphics it offers nothing better compared to previous releases, i might argue that ff15 is better in game play and graphics but thats just my personal opinion
Your right. I hate to say because the game feels fun for a while but over time. It all sinks in.
Play the demo, you’ll know if you like it or not. I didn’t want it played the demo; loved the story so got it. Combat is easy, shallow and boring story is great though. It’s like death stranding with stuff in middle imo. I don’t regret the buy tho story a1.
wierd that you like ffxiv but not ffxvi, ffxiv as mmorpg it has the most boring and simple itemization compare to any mmorpgs i’ve played, just like ffxvi to any rpgs. both ffxiv and ffxvi has dull side quests. both game has bad pacing.
i definitely agree with you that ffxvi lacks of these stuff, but you shouldn’t put ffxiv as comparison.
very well done review.
I was never too excited for 16, I’ll still probably buy it once the price drops a bit to see what it’s about. However Rebirth is the final fantasy game that I’m truly excited excited for.
Regarding the lows of collecting dirt samples and doing busy work…
Doesn’t FFXIV have the same problem? You literally go from Deus Ex Machina to harvesting carrots for rabbit people in endwalker.
Isn’t it a good thing to try something new.
I loved the first…3-5 hours,but then the steep decline came after the first eikon battle…the more I played,the more perplexed why they completely ditched FF7 remake’s perfect combat system,where I would be willing to endure some mediocre quests cause the gameplay is so varied…thats literally one of the best combat systems in gaming imo
For me, the story of FFXVI is failing to engage. The issue isn’t the politics and war, actually I’m very interested in that aspect. If the story were focused on the war I’d be 100% on board. The issue is that it’s all background noise to what the story is actually about. The mediocre villain is spoilers but it’s also about discrimination of Branded and the peasants. Look, I get it. These people are in a bad spot because all nations are being ran by cartoonishly evil stereotypes. The only morally gray or decent people are with Clive. That’s not interesting for me.
I really wish we didn’t live in such a mob mentality society. If reviewers had the ability objectively analyze games like this, rather than catering to marketing or the hype machine, we’d all be better for it. I applaud you for offering this for ff16. I just wish it was applied to every game, like botw or totk, rather than a select few.
As a long time ff fan, I’m hoping they can offer a version of the game that’s more engaging or better structure in the future.
After watching your video and 5h in,I can understand every word you say. This is not a FF game and its been a mid tier action game. Wish I could get my money back. For the first time I don’t have any urge to play and rather play Xeno 3 or Octopath.
As you said FF is lost and we got a mid tier action game thats worst than every other (well,not forspoken) at the time.
I think that the name ” Creative Business Unit” reveals how much they’re indeed creativitly bankrupt at SE.
I’m sad.
I
really beginning to wonder how much people even remember from other Final Fantasy titles if they’re comparing 16 in all the ways it’s “not” one because obviously it can’t be a whole lot.
Also, FF hasn’t been turn based in more than 20 years, anyone still whining about that in 2023 either needs to step back and actually realize this or go play the myriad other Square Enix turn based titles they put out.
“Dragon Quest” exists, “Octopath Traveler” 1 and 2, “Bravely Default” has 3 titles, hell if you’re *really* itching for nostalgia specifically “World of Final Fantasy” is actually really good and deserves more people talking about it.
I think you’ve completely missed the mark with this review bro. All the best but I think you missed alot of what makes this game special.
aww man and i was looking forward to this game 🙁
Man the issues you have with the games overarching map structure could be applied 1:1 to Dragon Age Inqusition (and andromeda) including the surprisingly positive overall reception to them.
I agree with so much in this review, but I’m still enjoying this game. This isn’t final fantasy mainline game, it’s a action game with a final fantasy story.
I have so many thoughts and opinions but it can be distilled into one question, does this scratch my final fantasy itch…no it will not.
This is not it chief
Respect Ralph, definitly a valid perspective. 👌👍💪
Great review, completely agree. At least I found a good reviewer I can agree with.
I’ve never played one but seems right up my alley from what everyone else says
I am enjoying it. Much because of the graphics and the combat. But… it feels lacking in more ways than one. I want to mess around with materia and combine different types to create ridicilous things. I want to evolve my supers and make them more powerful and see my weapons change in variation and become stronger or just different because of it. It feels kind of flat compared to other FF games. Bought the game on release, should’ve waited for a sale.
Yong. The fact that Xbox can just panic buy 70 billion dollars of studios is proof that Xbox needs to be checked hard. Sony making decades of razor focused competitive purchases to stay ahead doesnt stack up to a Microsoft just being able to just buy the market on a whim. These aren’t equal, and you pretend like these are the same in your silly takedown of the FTC. I’ve never disagreed with you more.
You are making an emotional argument based on who was more petty and reponses from twitter people, not an effective case for anti-competition in the future.
Ralph… You’re wrong. But also right. Which makes you both wrong AND right. Like Schrodinger. But… I think this was a fun change to the series… And now it’s time to get back to turn based for 17. And ninjas. Definitely needs to be a ninja game.
Love your approach, for example FF does not mean anything to me and I find this title to be a fair entry into the franchise based on my gaming experience/thing I usually Play. Joshi P made this game for me hahahaha 😀
So I am all on board with this new action orientation. But yet again, I am not a major turn based fan. So I am here for the story and some crazy ass spells and moves to hack and slash. I am satisfied and looking forward to see FF16 on PC sometime in the future. If they continue in this direction, i think it will only get better.
FFXVI is that promised 7.0 graphics update for FFXIV
Nice review
Taking the RPG elements out of a Final Fantasy game is a dealbreaker for me. I could endure anything even the lame sidequests if only I knew I could get some sweet equipment at the end of it all
I love the setting and mature rating. I don’t like the combat, only because it’s soo stripped back. There’s literally 2 attacks albeit variations and then 2 special Eikon moves. It just gets rather boring rather quickly. As far as turn-based goes, I have a love-hate relationship with it and I’ve been playing since 1997.
I went into this game with out and preconceptions on what a Final Fantasy game should be, and I have played both 15 and FF7 Remake, and enjoyed most of it. The open world is indeed lacking but the combat and slashing through things was fun enough that I did most of the side quest, certain part of the story were a bit convoluted in the beginning but in the end most of my questions were resolve, and if you want a truly dull and bland open world with repetitive side quest try any of the formulaic Ubisoft Assassin Creeds game, good thing my expectations were not a certain way and I can thoroughly enjoy the story and immerse myself in the game world.
This man has had such a chip on his shoulder since that Yoshi P interview and it shows hard in this review 😂
What an interesting and honest review. I personally find the political and mature style of the story appealing. However, when it comes to the RPG elements, it seems like a regression indeed that makes the game feel more shallow. I had been eagerly anticipating my first experience with a Final Fantasy game, primarily because of it being a deep RPG game, combined with action. Unfortunately, it seems to lean only towards being an action game without sufficient or meaningful RPG elements.
Thank you skillup
Your reviews are so incredibly genuine and powerful. 8h into the game and I know something’s not right with the game and you nailed it, all of it. Thanks for being one of the very few real ones out there. Peace up
Fucking blatant lies are so infuriating. The demo was cutscene heavy, true but calling the game 75% cutscenes is pure vitriol for no reason!! Why the hate and lies man?
Everything you complain about would be dealbreakers for me, I’m glad you made this review
Guess I’ll just keep playing Bravely Default etc. I’m here for party based tun based rpgs still 🙂
Couldn’t care less about this game… What i really want is a Tales of Arise 2 😭
Octopath is also turnbase and is also a huge success
“They roped the vendor in” I died
Pretty much dropped the series beyond FF12 and it appears I have been better off for it.
Ultimately it caters to a new generation and/or genre, which is fine, except it is just not for me (anymore).
To me the series the devolved into a series of random (soulless) games and genres wearing FF skin suites, not unlike say Stranger of Paradise, which then again has notably more depth and Soul when compared to mainline entries.
I do not know what to make of it and I think Square does not either, which is unfortunate for a series, which over a decade or two, royally influenced new generations of gamers, blowing their head’s lids off.
At the very least I do know that I won’t be throwing any money at it.
I like your content. And most of the time I agree with you on videogames. But boy, this time I’m happy to not agree with you.
I like the “one hero thingy”. I don’t need artificial friendship in videogames and the characters around Clive are well written, in my opinion.
I didn’t like FF7r combat, because of the ATB and the character change, so changing to a more “Bayonetta-like-combat” is a plus in my book too.
Story is also really good, for me at least. I like the more adult tone with politics and so on.
But I appreciate your honesty and I think your points are all viable for someone expecting a tad more FF-DNA. It’s always about preference.
The technical side on the other hand ist totally messed up. 30FPS or ugly looking (barely)60 is something I was hoping never experience again on PS5. But, here we are…
The difficulty decisions in regard to mid-bossfight save points (including heal refill) is also something I would like to see changed (optional).
Aaand more customizable controls are on my wishlist too.
But ultimately I am happy with Final Fantasy 16.
Please keep up the good work.
geez dude, cutscenes are the worst thing about games, games are meant to be played not watched. You shouldn’t be reviewing games, you should be reviewing movies.
I can understand your points skillup and i do agree with some. Still, FF16 is an amazing game. It might not have the playstyle of old FFs but the story and universe is definitely FF. FF16 is a high quality game and a unique cinematic experience. They put passion, love and attention to details in their craft. There are no games that can match that level of cutscenes.
My favorite FFs are FF6, FFX, FF14. My ultimate dream would be a FF6 remake handled by Yoshi-P’s studio. A man can dream.
I disagree with the video. BUT, I agree with many points you make. But still, it’s one of my favorite games this year. This and Zelda are my goty (as of yet)
But I always find it fun to hear your opinions even if I disagree. (Like the Lost Judgment review). Anyway, have a nice summer. See you in the next video 🙂
Rare miss for the king here. The side quests might not be the most gripping gameplay but story wise they give so much context and details for the world and specific characters and I am only like 15 hours in, so I havent seen the side quests that are apparently even better than the first ones.
It really just the vibe. I just don’t feel the vibe like I did with all previous FF. It really just looks like DMC with a ff skin. Good for the people who like it but maybe its just not for me. There’s always next time ff17 hopefully its not another mmo.
And you lost credibility here good job
I really appreciate this more sobering review. The more thoughtful and analytical style is why I subscribe.
Personally, I feel similarly about the game as a whole. The characters never really attain the heights of previous entries in the series and I never felt like I knew even the most central characters enough to really get invested in their plight. Part of that is the story. The dour and often humorless tone really kills the enthusiasm the game needs to generate, and I feel as though the darker elements were handled better in previous games.
There’s a dearth of exploration and adventurous spirit as well. The mission structure feels almost copy/pasted from FF14, burying you in busy work to force a connection between player and location, which acts as an anchor around the neck of anyone who just wants to continue the main narrative. To make matters worse they perform the same routine over and over in almost every new location, though never taking us to the places we really want to visit in any meaningful sense. At least this game doesn’t level lock players or trap them in empty raid lobbies to move the story forward like FFXIV does.
There’s a real feeling that they were trying to make this THE Final Fantasy game, more emblematic of the series as a whole than even FF7, FF9, or FFX. The story pulls together a lot of disparate elements and themes from the rest of the series, and tries to wrap them up into a single package. They execute them very well, better than several other games in the series even, but I don’t think they succeed in producing a game which will supplant FF7 as the most iconic FF game.
I share the fear that this game will herald an entirely new direction for FF. Yoshi P’s comments about a lack of interest from mainstream audiences in turned based games isn’t unfounded, but I don’t want the series abandoning its roots entirely either. I hope Square wades through the sea of slobbering critical reviews that make up the bulk of the discourse surrounding this game and finds the reviews like this one, especially this one, and takes the criticisms to heart. I hope FFXVII can find a better balance between classic FF and XVI, one with a less depressing tone and more JRPG heart. I hope they carry forward the exceptional elements from this game: the phenomenal writing, stellar art direction, and incredible localization.
In the meantime, thanks for your honest thoughts and opinions on this game. It is much appreciated.
Well good to know some suspicions after playing the demo weren’t completely unfounded. It doesn’t I may not eventually play FFVI eventually, but deffo not st full price, especially 70 dollars.
I rarely like videos since YT disabled dislikes but this game seems like it was built for me… I like simpler games, dont have time for most RPGs, but I do appreciate shiller’s selfishness to himself to be honest. Cheers mate, take a like!
PS: A single like does not matter I am sure I just wanted to express how I feel.
Am I the only one who hates what is called “interesting characters”
I’m loving FF16. Granted I only ever beat 15 & Type-0 and barely touched 10 & 13, so I started with this type of combat, but I can understand the old school Final Fantasy fans not enjoying it I suppose. Sucks bc this game is FKing Awesome IMO! 👑
I just went ahead and watched the 17 hours of cutscenes lmao
I found the demo combat really dull. The story telling and universe are great, but I just found the combat to be a bore
Well that is a shame, sounds like it isn’t for me as I prefer rpg’s. Well I still have Baldur’s gate 3 to look forward to, and unless they mess that up spectacularly I know I will love that.
This is why you’re my go to review guy.
i still dont get FF games but ill play it if it comes to PC..or if Sony releases their adaptative controller
I agree 100% with everything you said. Thought it was just me. I was expecting the comments section to be a mess but everyone is really respectful? This isn’t the youtube I know lol. Shows you have a good community here too. Subscribed.
you owe me a pizza
i dont care much about fetch quests,but i cant stand a game with no upgrades system i just cant
10:00 “It’s almost grand strategyesque at times” And here I thought this was a scathing review but you’re tempting me with a good time!
Edit: Oh god he’s a Squall enjoyer…
Square created a formula for a game that built them an empire and yet they have so little confidence in that formula. Fans CRAVING old-school style RPGs. The success of games like Octopath Traveller is obvious.
The f yoshi p is smoking? Back in the day kids play super mario bros and fighting games with instant response times and precise control, see how kids today aren’t able to have that same precision that made super nintendo games really challenging
“Final Fantasy games have always strived to be on the cutting edge of game design/have always been about evolution”? What? What world do you live in? This hasn’t been true since FFX, which came out in 2001. And FF games weren’t constantly genre shifting, FFVI was already “steampunk” in 1994–to be clear, that’s about 6 years after the series started. It’s been literally 30 years since then, and the game is still fixated on this gothic fantasy aesthetic with crystal-fueled steampunk technology. It certainly doesn’t feel like nearly a quarter century has passed between Squall and Clive, based on their look and demeanor
A lot of the criticisms in this video are criticisms of the series more than FFXVI itself. That’s not to say the game isn’t deserving of criticism. But to couch those criticisms in unfair comparisons feels really… selective. It would be more appropriate to compare this game to contemporary games, not necessarily FF games specifically. And personally I’d rather have shorter gameplay in between cutscenes rather than having to slog through a bloated open world in between cutscenes. Although ideally there’s be a happy medium…
lol rip final fantasy, looks so bland is making me sleepy, also whats wrong with graphics? looks like dragons dogma 1 lol horrible characters
i completely disagree, but i respect your opinion. 🙂
I beat the game and I loved it
Yup… everything I feared… this aint FF. Im gonna skip this one.
Stongly disagree with this review and I actually thought the opposite and love the game so far. The linear maps and world reminded me of ffX abd i see nothing wrong about it. But i also understand where this review is coming from and is a good review but cant help say it that i am excited to see where Yoshi will take this next level cuz I am loving it.
I haven’t played the game yet or watched this video but am disappointed in your general FF outlook. No hype for this game, no attention to it, you’ve recommended/strongly recommended a bunch of other games in the past couple of years that are just kinda nothingburger game industry content and when a storied legendary franchise comes around you just shrug and give it a slouchy review. I’ll watch this when I’m done with the game; I was hoping you would help hype me up even more to play it but when I saw the absence of even a recommended in the title I was sorely disappointed. Not in the game because I haven’t played it but in you. Paraphrasing Cartman here, “Ugh…Ralph, go get on your PS5 and continue playing the offline sensation before we all murder you!”
I don’t have a problem with Final Fantasy wanting to evolve.
But you can’t hold me hostage and insist that I keep liking whatever direction they go to next.
If Final Fantasy wants to become Devil May Cry, then I’ll also be honest and look for my fix of JRPG elsewhere.
I’m sure FF will find new fans who likes what FFXVI provides by moving away from the “JRPG” trope.
But I can’t be alone in saying they lost the “JRPG” fans who can’t follow them there.
It is a conscious choice made by the devs to switch genres, so what can I say. Final Fantasy moving forward may just not be for me anymore
It’s good to see a different point of view.
I couldn’t help but laugh at the clips of FFXII displayed when you were talking about main character development via relationships with side characters. The criticism/commentary is legitimate, it’s just funny to cite one of the worst protagonists in the history of AAA gaming as an example of character development. FFXII did have some of the best side characters, one of which should have been (and evidently was) the main character, but it has the inverse problem of FFXVI in that regard.
A Final Fantasy game with no party and no elemental weakness strategy really turns me off. This might have been the game to make me buy a PS5 otherwise.
So you are bg fan of ff and your favorite is 8 and 10. What a joke.
For me personally, Xenoblade Chronicles 3 has officially replaced what I wanted in a Final Fantasy game.
And it never mattered to me whether XC3 was ATB system or Action. It’s about having a cast of characters interacting with one another, where each individual is explored and grow together. The side content in XC3 is incomparably amazing compared to side quests in FF games of late.
The XC3 world is expansive with a deep lore, but it doesn’t stop there, you actually get to explore them ! And they feel rewarding with more lore AND gameplay aspects !
Yes, you can argue “exploration is just finding random chests and finding randomly sprinkled unique enemies”
But I find HUGE enjoyment out of exploring that world !
All in all, I’m not into FFXVI not because it switched into action-style RPG, but because it failed to provide me with :
1. Party members. A cast of people in the same boat who are fighting along us with varying fighting style or customizable moveset.
That in turn not only affect the gameplay, but also I’m less attracted to following one single man’s story compared to a group of, say, 5 misfits.
Imagine a Persona 5, but it’s just Joker. Yeah, no thanks.
2. World exploration. World is cool, lore is cool too. But we barely get to explore it for ourselves. So the satisfaction is cut short.
I’m not saying I need an open world style game. That’s so overdone these days. AT LEAST look at FFXII. That’s the sweet spot for me.
A series of mixed linear and open medium-sized maps connected by loading screens are fine.
Or god forbid, Xenoblade Chronicles 3. That game is awesome with its exploration. Just the right amount.
Not arenas filled with mostly enemies connected by singular hallways to the next arena filled with 5 more dudes.
I honestly can’t say I’m into that.
As for the story, I’ll absorb from watching let’s play videos. But the gameplay doesn’t appeal to me so I’m skipping FFXVI
Bro, you have nailed perfectly what is wrong with the game. I was sitting waiting for all those systems to like side quests, crafting or some mini game to pop out to realization that this is is just bare bone, cut scene roller coaster with glimpses of excitement to absolute boredom.
its goty
Barring difference in tastes, and to each there own, I disagree heavily. I actually find the game masterful in delivery and execution, like a crazy bombastic fantasy movie except you play all the best parts and can be engrossed in the lore of the world. I quite like only controlling one character, and I didn’t really carefor ff7 remake’s combat despite how interestingmechanically with turn based and action fusion it was. I prefer this streamlined focus. and it actually opens up quite a bit, especially with some of the brutal gut wrenching side quests. New game plus as well is actually amazing as welland I haven’t tried ultimaniac mode yet but , the chronolith trials are insane. I belive this game is a massive revitalization to the ff formula and I am here for it.
I think that it’s totally fine for a new FF game to come out and not have staple elements of the previous games. However, it needs to give good reasons for forsaking those staple elements and I don’t think FFXVI does that at all. The gearing is a joke (I stopped gearing after 25 hours into the game and I was still perfectly fine for the last encounter), there is pretty much no cast of characters (every FF game has a big cast of characters working together towards a singular goal), and there is really no weakness/resistance mechanics in the game (how does it make sense that you do normal amounts of damage to a fire bomb with fire damage!?).
I think that a FF game can forsaken key FF elements…but this game…forsakens like, all those elements and leaves us with a pretty meh main character story with pretty decent combat. Even previous FF games that were not received well such as XIII are really memorable because of its cast and how much character development they poured into those characters. At this end of this game…I didn’t really feel anything for…well any of the characters. This was a huge let down of a game…not XV levels of a let down but pretty dang close.
I’d just like to say that older final fantasy games didn’t have a lot of side quests. There was some hidden content. Gathering summons, or gathering ultimate weapons. Also there wasn’t a frickin icon above people’s heads, there was just a place on the world map you hadn’t been yet.
So done with how optional content is done nowadays…
Oooof well that’s a bit of a downer! Tbh I was a bit worried with the shift from old-school FF tropes that it would be too different. I still plan on giving it a go but it’s good to hear a different take on it considering all the positive reviews it’s had
12:48 Ah yes the classic character archetypes: love interest, arch-nemesis, mentor, court jester
GOOD REVIEW. GOT A SUB.
THE EVOLVING PART KILLED FF GAMES FOR ME FOR GOOD. WHNE YOU TAKE AWAT THE MAIN THING THAT MADE IT SPECIAL IT IS DONE. IT WAS A STRATEGIC GAME, SO WHAT IS HE ON ABOUT!??
Hate me if you want, but i like 99% of my roleplaying game to be about following the character who’s role i play.
honestly this is an incredibly well made review.
Wow everyone can have differnt opinions but did u jus say stormblood expansion was a step back? thats an L
All Im getting from this, is that a lot of people have really wierd expections for what an rpg should be.
So its like the new god of war games then. Crap rpg mechanics. long cutscenes. average gameplay. Decent story. good visuals. crap side content. Worse than there predecessors but overly praised average games. Sounds like gaming in 2023 to me.
I salute your avoidance of clickbait for this video’s title.
It means a lot. Youtube would be a much better place if everyone thought like you.
I agree I’m up to act three and it just feels lacking in something. I even put the difficulty down because I just couldn’t bother with the long slog that even minor mob battles are. I’m back playing the pixel remasters atm. Final Fantasy VII Remake is a lot lot more fun to play. At first I liked the look and monster designs felt very FFXIV and Characters feel reminiscent of the Ivalice games. I was really looking forward to it. Now I will have to count on Dragon Quest to give me the old school Square Enix games I love.
This should have not been a main FF title, what really hurts me is that we have to wait another 6-7 years for another FF game. I like having a party i like getting everyones ultimate weapons i want to mix and match party members get every one to lv 99. They stripped everything away 😢 i still will play it and enjoy it but will miss having all those other things that usually come with FF
The game is fantastic. It’s not traditional FF although it does have many many traditional aspects to it, but you can’t call it a traditional FF. Their combat is a bit of a miss for sure, but their Eikonic battles will be some of the most euphoric shit you’ll ever experience as a gamer (if you like action). The cutscenes are MAGNIFICENT. You love those game trailers and wish there was a whole movie to it? THIS IS IT. And there is 20 hours of it.
I say it’s a 7/10 game at lowest, and a 9/10 at most. Too many flaws will never make it higher.
I knew I wouldn’t like it from first teaser/trailer. I don’t want a generic looking medieval fantasy character action game with a plot all about the most uninteresting sounding and looking character I have ever seen. 16 was a mistake. and I LOVE the final fantasy series. FFX is to this day the best version of turn based combat, though if they went xenoblade style, I could also enjoy that. XBC is phenomenal .
Fuck turn based games. Fuck hybrid games even more.
36:56 “Sadly this is one area where Final Fantasy 16 does disappoint”. Like he didn’t just get done being dissapointed for around 30 straight minutes.
And that games have 88 metacritic how unfai it is
This is the risk of watching reviews: Illusions only work if you don’t know how the trick works. At about 26% through the main campaign and, was loving this game until watching this review, now I see how “meh” it actually is. This review shattered the “illusions” the game had on me by revealing the underlying game design. Now it feels like I wasted 70 bucks on a repetitive grind-action title, Sigh… Ralph truly is the Roger Ebert of game reviews. Bioshock was another game that had an amazing veneer masking mediocre gameplay.
The game feels great because it’s new, graphics, story, and combat. But you can tell it won’t age well. When the wow sheen wears off, you have a very linear corridor combat game with cutscenes and terrible side quests
Salty after getting told off by yoshi p. Everybody knows final fantasy is an aesthetic, even Ralph knows else he would’ve never learned to love the bad game known as ffxv
Man it sucks to see this…
I’m really enjoying it. Buuuut, the lack of any RPG elements does make me a bit sad and means that the combat is starting to drag a bit over time.
I’m totally cool with it being a character action game. But to have fewer RPG elements than God of War seems a bit nuts.
I also agree that any sense of exploration is missing. To such an extent that it feels more linear than FFXIII. Yeah the story is vastly vastly better than XIII, but the rest of it feels kinda worse.
I disliked this review
Yeah I thought the same thing with Horizon, not really any RPG elements so wasn’t worth it
I cannot believe the day has come that I disagree with a Skill Up review on almost all counts. That’s wild to me.
Either way, lovely review, thank you for your input!
I LOVE final fantasy, yet I’ve had zero hype for 16 ever since it was announced. Your review has bought light to my hesitations. Sad to say I won’t be buying this now but massive appreciate you and your review.
Cheers, mate.
As much as it disappoints me to hear this, I appreciate your honest review.
i just want to say that i honestly hated the hybrid combat in 15 and 7R XD I’m all for either full action or full turn based, so if we can’t have the latter I am happy that they went with proper action combat and well designed.
All i know is this the same guy who hyped up Cyberpunk and stoll defends that garbage.
So lets wrap up. Tears of the kingdom may be the game of the year followed by RE4 remake, the rest are just basic releases
> if you don’t like the story and combat, you won’t find much here (paraphrased)
Wtf? What the hell were we supposed to go in for? The entire thing sold itself on having a great combat system with a good story to boot.
The further into this review i’m getting, the more i see hints of nostalgia for past games and the erroneous idea that a game of a genre is bound to it, rather than just partaking in them.
Idk, skillUp you usually hit the mark but your rationalisation just makes this review kinda bad imo
FF QTE 16. Nice….
Thanks for your honest review. I will definitely play the game but I find the lack of strategy of the old games and the performance worrisome, since I have to wait for the pc version and we all know Square-Enix pc port performance record… It sadden me to hear all this changes, all the core elements that I love from the previous FF games behind cast away for this so called inovation but I gonna leave it here until i play the game, hope they get feed about this elements and that can be reincorporate in the next FF game.
I agree with parts of this, I haven’t finished the game yet, but i still have some thoughts compared to your review.
I think the lack of exploration outside of mission objectives (be it main or side) is definetely something I have missed a bit, or how most (but not all) of the gear doing not much outside of some extra damage and swords not doing anything other than looking different and dealing more damage. However, I wouldn’t say this being the future of FF would be bad, because I don’t think the formula on itself is bad, I think it just needs some refinement.
If this game had the hunts from the earlier moments of the gsme and had more “field bosses” or similar challenges, and if those bosses might have had different resistances that made us go back to the drawing board to change Clive to be more suited to that battle, I think it would have been great and I dont think many would have complained even with the lack of RPG elements.
Because I genuinely asked myself: This gsme isn’t really an RPG, but is that inherently bad? And I don’t think it is, because there can be strategy or other elements that are Final Fantasy even without RPG elements. I did find weird that bosses kind of don’t require you to change even though the game gives you no penalty for refunding all used ability points and spend them somewhere else. So I think giving the player a reason to “respec” for big fights would be a give, but so far it hasn’t happened.
However, I have still been enjoying the game a lot. I also agree the combat hasn’t been very challenging but I think it is similar to a DMC5 situation, where you can definitely beat it with the most basic combos in the game but the fun is in trying to go even higher with combos, mechanics or just trying new things. And I think the game doesn’t hold your hand but gives you all the tools for that!
One of the things I definitely disagree with you was the comment about that specific ability that counter projectiles, on how it didn’t seem that useful, but to me it has been incredibly useful, because at times I can use that as a way to crowd control from a distance or as a way to deal damage from far away when the boss is doing something that I shouldn’t get close. And even then because I have other abilities I still found myself going back to that one just in time to counter projectiles from a boss, getting some satisfying extra damage from it.
And that’s only one ability. I can say the same for the physical counter from Garuda and other abilities that seem situational but allow for some cool experimentation.
Because of this, I think the issue with the game is that I think it went “too safe” by making the combat encounters not push the player towards this experimentation, I know I could very well sit with one build or just pick the most damaging abilities and go with that for the rest of the game, but I think the same way as DMC5 and trying new things and pushing my limits, trying to juggle more, trying to parry more, being optimal with abilities, all of that has been amazing for me.
And to be honest, this feels similar to the Materia system of FF7R. It gives you slots to equip things that will give you options in combat, be those passive or active. Very similar, actually, but without the elemental stuff and the MP required to use them. I also think that it’s fair to say that instead of spelling, you’re equipping skills, which kinda makes this feel very similar similar FF1, but as if you could equip abilities from different jobs (somehow feels closer to this than DMC5, but with a lot of freedom to combo, still). And I kinda like that, it’s a very different take on character action game that feels very different than DMC5, and I don’t know if I would say this is better but I am enjoying this a lot.
Also, I know I might sound like that nerd meme saying “atchually 🤓 ” and I feel awful for doing this, but it isn’t really 6 abilities at a time, you equip 9 at a time. Because when you equip an Eikon, the Circle button is also an ability on itself. I know it isn’t one as flashy as the others, but it can determine stuff like your movement, how you can combo/juggle enemies, or shoot from far away with Ramuh, etc. They’re there also to be used and can determine how you’ll approach combat. I know it takes a while to get more than 3 Eikons but it’s there. And I know it might not feel as relevant but it’s because once you do the progression of skills to Mastery some of them, you can then equip then on different Eikons, as you mentioned, so you can still keep Phoenix Shift ability and then put Ramuh stuff there if you don’t want a Phoenix ability, for any reason.
On the topic of story, I am actually fine with the cutscenes and the way they separate gameplay and story, I felt like that was similar to the way FF7 Remake worked and I think that’s fine. I do have some issues with the writing but I haven’t finished the game yet, so we’ll see on that aspect, it might all go to shit, which knows.
Oh, and I also agree with you that the QTEs feel really out of place. I don’t understand why it made it until the release version. If they were at least like the “hidden QTE” from Gid of War 2018 I think that would have been fine, but not even that. I hope more games use that (I don’t think even GoW Ragnarök used them much, which is a shame).
Overall, I am invested in the story even with the issues I’ve noticed, I think those “roller-coaster ” moments where they go for very hype things are very cool, so I am enjoying it, the boss fights are crazy and even the ones i fought as Ifrit that had less moves wrre still so cool. But I do agree with some of you criticism, and I also wish that the side content was a bit more fleshed out.
I think hunts are helping with that, but they’re still far a few between so far. I wish there were more, way more. And I wish some of those were already early on in some areas of the game.
So, it is nice to have some disagreements but also understand where you’re coming from, because I have some similar complaints as well. I know it might be difficult to make a negative review of a game like this, especially with all the other praise it’s getting. So even if I don’t really agree with you overall, I still commend you for sticking to what you think is the right way to review the game.
At the end of the day I still feel like this is very much Final Fantasy even without the RPG elements, even while it doesn’t force you or hold your hand to experiment. I think God of War Ragnarök is an example where the gsme really wants you to use those systems and mechanics, otherwise enemies felt too spongy, even on normal, so I think that was a bit much, but I think FF16 is a bit too little. So a balance would be nice.
That was a long comment, and I’m not sure you’ll even read it all, but at the end of the day, what I wanted to tell is that even with me disagreeing with you, even with me actually being kind of a newcomer to the series (haven’t played that many FF games), it’s cool to see a different perspective, especially one like yours that I think it’s always thoughtful on your analysis of games. I hope you have a good day o/ and anyone reading this too!
Edit: after finally finishing the game I’m going to add this edit because of perspective. But I actually disagree even more with the Review. I still agree that gear is definetely on the weaker part, as well as lack of elemental interaction. I think the main story took a bad turn in the last section of the gsme but I think everything from combat to side stories and environments and so many other aspects of the gsme just got better. It’s funny for SkillUp to mention FF7R so many times and yet I think the side missions are much better in this game than in that one. They helped me understand, care and see the development of the world because of those side characters with their side stories and it wasn’t really something I felt with FF7R at all. Imboth of those gsmes had slow and not super interesting sidequests, but I think FF16 had a better payoff becsuse it did a much better buildup of stories that you can care about than FF7R did.
I also think the combat got even better with more choices and allows people to go for different “builds” that will have different execution. Do you want to focus on only damage during stagger? Combo potential? Focus of counter moves? And depending on those and which summons you have equipped your approach to combat will also change, the way you prepare setups or the way you apply damage all changes.
I still think that FF16 has issues, for sure, and I wish it was more challenging at times. I wish the game had undodgeable ground attacks (forcing to jump) or more attacks that you can’t dodge through them and had to physically move out of the way. But overall, even with a bit of a bad ending segment, this gsme has so many other redeeming qualities that improve on the second half that I honestly would think this review was made almost before that halfway point, because I actually agreed more with it before that. Do it’s definetely a weird one.
So I’ve played about 5 hours or so and was really excited for this game, but I do find myself questioning whether or not I want to play my brand new FF game, or just dive back into my backlog. That’s not what I wanted out of this experience. Modern Square Enix has me worried. The way they design their games and the horrible side quests. I haven’t liked a FF since 9. I did however love FF7 remake, but even that fell flat in certain aspects, like level design and side quests. Would I still think remake was a good game if it didn’t have that FF7 sheen all over it? Well, yea actually because I love the world and combat and story, but it does worry me about the future of Square. I’m trying to like FF16 but they’re making it very difficult
I am enjoying this game, but I have to take breaks. I am afraid to tell my friends I don’t like it as much as the last 3-4 FF games =(.
Said this in another video, but please check out Baldur’s Gate III when it comes out! It sounds exactly what you were missing from the EA alone – a very expansive and complex party system, choices, cutscenes where you make decision that have a massive impact and a turn-based combat which, while not perfect because of DnD’s 5e ruleset, brings so much more than you’d first expectn
Excellent review which echoes many of my thoughts of this ridiculously over-rated game. I’m really starting to question the motives of many reviewers nowadays with their OTT gushing praise for a dull, mediocre DMC game. FF this a’int.
I just can’t get over that within a single hour of play time, I both taught a little girl that slaves aren’t toys and listened to a little boy and his father die to their own hubris. those side quests are wild
Sounds to me like you expected a different type of game. I respect that and respect the fact that the devs went this direction . The battle system really opens up later and truly shines on new game +. The game very much is a final fantasy game and its a new direction for a series that constantly experiments with its mechanics. And i genuinely find that praiseworthy.
The story is alot better than FF 15 for sure but thats pretty much where I think it deserves praised. Everything else I totally agree. I preordered this game because I love action rpg. Im not much of a turn base rpg guy so when I heard this game is an action rpg style I jump into it right away. I found the combat is good but not great. Sometimes there so much going on animation wise during combat I barely can tell what I am doing. I know many are tired of the open world aspect of things so having a hub to explore is fine but you right, there is no point of exploring the hub area. Barely any treasures and if there is, it is barely worth it. The one thing I hate the most about this game is the customization of the character’s look. What kind of rpg is this when you cant make your character look a certain way? I dont need a character creation. Witcher 3 doesnt have it but atleast we can change how Geralt look. We cant change Clive uniform at all and not even hair.
I really dont understand why this game have such high score. The story is good but other than that its no where near GOTY that most people say it is
I feel really bad , that I’m glad they “left out” the turned based gameplay cause Holy crap l love this game so far.
This basically confirms my concerns around the demo. After the demo it felt like I’d watched a film and although enjoyable, the only way it felt like Final Fantasy was through references like chocobos, or the eikons or when the dragoon showed up in that iconic pose. I think the move away from a party system with actually different and interesting characters and design was a huge mistake, along with the shift to repetitive gameplay. Visually it’s stunning, but this isn’t Final Fantasy. I really hope they take a step back in their next instalment and reintroduce those Final Fantasy pillars
I personally think Final Fantasy is overdue for an art style change cause _man_ is this game boring to look at
Not only did they go with the most generic looking fantasy setting they could think of but the protagonist is, once again, _another_ brooding white dude in nearly all black who uses a sword
Great review as always, and I have to say, I also didn’t quite feel the excitement after playing the demo. Hopefully, they’ll make some improvements before releasing the PC version.
Why are so many people thanking ShillUp for his review?
So this game is basically just cutscenes with “bursts of gameplay”. No, thanks, that’s not my cup of tea. I couldn’t really enjoy FF7 Remake that much because of the bad cutscenes/gameplay ratio and this sounds like its even worse.
I agree with a lot in this review.
The game is very fun imo.
An amazing action-fantasy game.
But it feels very little like a Final Fantasy.
And to deem it in sense of “a final fantasy game” it feels underwhelming and underbaked.
To put it simply. It would have been better off being done as a seperate IP or at least spinoffy-styled, like Strangers of paradise.
been playing It and I felt the game was fine throughout the whole 15+ hours I have played It.
Your opinion sounds grounded, but then you go and say that Marvel vs. Capcom 2 had the best game soundtrack ever and I can’t take you seriously anymore.
I haven’t finished the game yet and so far I agree with most of this critique… but I dont think they were odd/bad choices. The key to understand this game for me is that every item in every dumb fetch quest has something interesting to say about the world. In other FFs you discover the world through its characters, they were character centric/party centric games. In XVI – like its main inspiration, Game of Thrones- the story is told from single character POVs (mostly Clive’s) and the world and it’s society are very strong characters on themselves. It’s not a common choice for JRPGs except maybe for certain titles know as something Souls. Of course, gameplay wise XVI goes the DMC/Bayonetta route, which is -maybe- a more mainstream choice and I think here the difference is how Square Enix sees this franchise, Persona 5 was critically acclaimed but sold only 5 million copies to date, FF XVI is expected to sell maybe 10 times that amount.
This is to say I understand the choices they make here, and I agree it’s a depart from a party centric story but not entirely uncommon in a post Dark Souls world. FF VI Crisis Core and Dirge of Cerberus were single character cutscene heavy linear games that feature the FF name in a way so it’s not entirely uncommon for FF games either. Would I have preferred them to keep the main line a traditional party centric game? I don’t know, maybe, I do like a wacky JRPG party full of broken characters but in the end I’m enjoying XVI choices too.
I do agree with the most things you have said but you clearly didn’t dig deep enough in terms of combat. Eikon abilities are part of combos and even without them you can do a lot of stuff, there are many nuanses in the system and I encourage to check it out on few yt videos.
Based Shillup.
so im testing somehting in this game and so far im 55% done im using no items expecpt potions i find no bracletsornaything like that and the sword i started with in the game and no riding chocobos and os far im half way done the game in the desert this game is to easy the tiems in the store are worthless i beat 4 main bosses without them im not wasting gilli i did the same with 15 and beat the game with ionly potions and some pehenoix downs and the boss i beat a lv 70
24:25 wtf, LMAO
Final Fantasy 16 is my Favorite in the Series since Final Fantasy 10, absolutely loving it. There is a common theme here of Skill up not liking Mature Themed games, Like the Last of us and now Final fantasy 16… @SkillUp go play game sable to calm your nerves 😉
I can appreciate the review.
I like your reviews, you always honestly express your opinion, but I like the game) I think there will be those who will not like it for the same reasons as you
I do like FF7Rs combat better but this is still a fantastic game. Do not skip it. I’d take it over Tears of the Kingdom any day of the week.
RE4 is just combat arenas and cut scenes, too and somehow that’s the best RE game in your opinion 🤷♂️
You want RPG
FF14:am i a joke to you?
It’s really interesting seeing this review and how negative it is (which isn’t a criticism, negative reviews are still often good reviews) compared to a different youtuber I’ve been watching-Jesse Cox-who has put it as potentially one of the best FF games ever made.
It’s just cool seeing how a product can be SO loved by some and hated by others; though it’s not like this is new, as I fuckin hate the new legend of zelda games, and those are the highest rated games ever.
Personally as someone who hasn’t played a *ton* of final fantasty, basically just 14 and 7, it’s not one I feel I have to grab.
That said I HAVE really been enjoying the let’s play I’ve been watching, as I AM a huge fan of the political stuff, and this really delivers that.
Plus when watching the cutscene ratio hits very differently, as it can almost be more of a positive.
I will say though that the side-quests are absolute trash. Like, deliver wood from the other side of the room. Yay. Fun.
Last point, which is slightly off topic; I think the funniest gamplay-cutscene ratio I can think of is death stranding.
Because you can get literally 3 unbroken hours of walking followed by a feature-length movie worth of cutscene.
Even this game, with all the cutscenes, will play one for like, 5 minutes before having you at least walk into the next room.
in Death Stranding you can have time to actually go down to the shops for a snack sometimes.
I normally love your reviews even when I don’t necessarily agree on your take, but this one isn’t it. I’d like to know the alternate reality you come from where Final Fantasy is highly customizable and filled with side content. It has happened in a few entries. Far more were highly linear, story based adventures with largely predefined roles and classes for everyone. Likewise, XIV’s MSQ is not something you “get through”-there’s only 12 fights an xpac at endgame lmao. The MSQ for all intents and purposes IS the game.
I didn’t expect this, But I welcome it, Good to know, Played the demo and i never really got to play the game. Cutscenes. Waiting for PC release.
That quote from Yoshi-P about turn-based games REALLY grinds my gears. Like you said, it completely ignores numerous examples of turn-based games gaining massive popularity (let’s not forget about FREAKING UNDERTALE), but also, if we look at Square Enix’s history, they have NEVER tried to do ANYTHING to significantly improve the appeal of turn-based combat in FF games after FF7 besides inject more and more action game DNA. It was their FIRST AND ONLY ATTEMPT to modernize turn-based combat, and he makes it sound like there was just no other way to do it.
I have never agreed more with you on more points, in a single video.
We often see things very differently, and that’s fine, but it is uncanny how much we agree on this one.
as a long time final fantasy fan, i dont like this direction at all. no exploration, no partymembers, no characters. this final fantasy may cry spin off is a write off for me. its a shame they are pandering to a new audience.
Monumental game. Top 5 soundtracks of all time, amazing story, interesting characters and deep combat. Yes random encounters are usually easy, as in most RPG, but bosses and mini bosses will keep you engaged and on your toes. Im convinced that if you think its too easy, youre either playing on easy mode or using the easy mode accessories. Love the arcade mode too, try to button mash there and get a good score and see how far you get 😂
7 remake combat would be enough, it was so much fun, think they overdid it with this one.
L3+R3 Accept the Truth 😎✊🔥🔥🔥
Spot on review. It‘s sad, really.
I was wondering, leaving aside how dull and boring side quest can be when all you do is basically “chores” for people, could it be that they’re as they are to show clive’s humble side and will to help the common people? Kinda like how superman fights extinction level threats all the time, yet he takes his time to help a kid fix his bicycle. What’s the point on living in an unkind world?
That being said, there’s every chance they suck just because they didn’t try to make them better.
I’m about level 30 in the game right now and you said the combat is good. It really isn’t. It’s very dull and early on when you only have the default Eikon abilities, you’re sitting there and just hammering away at that sword button and dodge button and the sword does almost nothing. You’re real damage comes from the Eikon abilities. It starts to feel better once you get more, but only really starts to fill good once you get a full 3 sets to cycle through. However, once you get them you literally spend every fight doing the same exact thing be it a boss fight or trash mobs. You run in and burst the stagger bars down with Garuda and once that’s done, you throw out the other two sets you have one right after the other to deal big damage. Rinse and repeat for every. single. fight. It’s boring, tedious, and really bad. There’s more I could say on it, but this is the gist of it.
ShillUp? More like ShillDowner… All those other reviews almost made me waste 70 eurodollars on a game I would have hated.
Thank you. Your honesty is truly appreciated. I’ll go watch the cutscenes later.
Comparing to the past vs looking at the game as its own thing gives different perspectives eh. Reminds me a significant number of people don’t like change. I am all into this new direction.
By the comments, its obvious FF is transitioning from an older fanbase, to a newer one. The only thing that will prove if its successful is whether or not the next FF 17 sells as well if they continue in this vein.
FFX is the GOAT. best story, fantasy setting, and characters.
SkillUp posts a subjective review and makes that clear from the beginning.
The arguments are quite objective and well presented as to allow the viewer to come to his/her own conclusion with the evidence brought up.
FF fanboys are butthurt, cry in their waifu pillows and vote this vid down. This fandom is cringe.
I really liked FF Tactics on PS1… everything since then has been less interesting. i did enjoy FF XV more than most people but I had a strong feeling XVI would be another step in the wrong direction.
How can find ff7 remake so good and yet you find this one not that much good. Bro this plot is much more better, cinematics , music, combat, graphics.. smh
See people still disliking the video despite the fact that you didn’t put the “not recommend” in the title.
So do it and get more views. you fucking deserve it
Somewhat Lukewarm take: FF15 in my opinion had the best combat system IDEA so far, and we should pair it with the Chocobo Companion of FF14 and the combat feel and pace of FF16.
-FF15 is not as micromanage-y with the partymembers as FF7R, but still offers options to interact with them in combat via special attacks.
-It has elemental damages, resistances, blocking, mid-combo weapon swapping, basically all the depth that is missing from FF16.
So, my plan would be: Give me the refined snappy fundamentals of the FF16 Action combat, add the depth mechanics from 15, and then, for the followers, give me the option to assign them combat roles as with the FF14 Chocobo.
“You go into a fight with two elite mobs and a couple of trash. The elites have resistance to lightning and weakness to Earth. You semi-pause, unequip Ramuh from the quick menu and equip Titan. You give Torgal the tank-role so that he aggros all the trash and your other companion the order to focus on healing you and Torgal while standing back. All of this takes 10 seconds, you snap back and commence the fight. Once Torgal is done, he joins you automatically.”
Thanks SkillUp for that honest review.
I’ve never been a huge fan of the franchise, even though I almost played each of its game. This one I’m not going to bother.
The fact that enemies are punching bags, that they are just standing and taking a beating with no feedback from most of them (except being staggered and occasionally sent flying), that there’s no crowd control, no strategic aspect whatsoever; these things make gameplay boring and repetitive.
I mean, is it just mashing buttons and using the same rotations of skills from begining to end? Where’s the fun in that?
It’s a shame cause it looks really badass. But also mind numbingly boring.
Appreciate the review. This was a highly-anticipated title, so I wanted to wait for SkillUp’s review before clicking “Checkout”. Final Fantasy introduced me to video game RPGs way back in the day, so your review has given me much to consider. I’ll play it– eventually. After seeing your review and seeing some gameplay footage… I’ll wait for it to go on sale. Hard to pay full price for a mainline Final Fantasy game with so few RPG elements.
Ive almost missed out on great games cuz of something you didn’t like in games. Like Fallen Order and played games you recommended like Gris (man what a shit show). So I don’t take what reviewers say to heart. You’re good entertainment dude. But this game looks amazing and I’ve seen enough people praise it too. It’s from the DMC maker also so instant buy for me. I know for a fact I will love this game. Sucks you didn’t. Peace.
Interesting viewpoint. Totally thought it would’ve been different 😂 but he makes totally valid points. I really still would’ve loved to see a sekiro review. If he is willing to say this about ff16 he should’ve been able to come out with his opinions on that.
First they take away turn based combat, now they’ve taken away parties.
At this rate we’ll be shooting hookers and calling in airstrikes for FF17.
Old man grumbles about change: the review
Rip, all i want is a finalfantasy 8 remake
Should make this an advent children like movie. Im too lazy to play 50 hours
Really stirred up tue hornets nest lmao
Look at you being too scared of blowback to name your video “I don’t recommend Final Fantasy XVI”…
What is this double standard for popular games…
Edit:
You actually tried justifying it at the end of the video…
Why not be consistent with this naming then?
Instead of having double standards when you dislike a popular game…
Too many cutscenes… it’s like watching a tv show. Agree with skillup review
I wish I could see the dislikes
You nailed it right in the head in this one! Final Fantasy XVI is literally just a Devil May Cry clone wearing Final Fantasy’s skin.
75% cut scenes!!! Wow
Have been looking for a game that scratches that meaty melee Sekiro-like itch. Though flawed I enjoyed the first half of ffxv, my only experience in Final Fantasy and when I suddenly discovered this was coming out so soon I was briefly excited. But a gameplay trailer killed all my interest and this criticism nails the impression that stopped me from preordering. Such a shame that an epic narrative is hampered by bloated and boring gameplay that games a decade or older did better.
I miss my turn based FF with a squad of characters. Its all i want from them and i hate the action direction
Sorry ShillUp. I can’t disagree with you more. Glad to see that you still fail as a reviewer though. You really didn’t need 40+ minutes to give the public your asinine hot takes though
So far, I have agreed with 100% of Shillups’s reviews, including this one.
Finally someone with guts speaking out, Never got into final fantasy thought this one will be good but it just feels boring
I’m lvl 28 now and I’m thoroughly enjoying the game. My favorite FF are VII and IX, and I know this game is lacking in party composition and variety in that but the combat is so much fun and the story(like all FF) is phenomenal.
A 9/10 is well deserved for this game.
In regards to side quests, they are extensions of Clive’s emotional state at that given part of the story though
The point of the first soup side quest is a quick, short quest to show that Branded actually have choice and things to look forward to in this Hideout. In the outside world their slaves, and in a way Clive himself is still a slave to his own revenge
The gather wood quest is a short quest to emphasize not always needing to do every task alone, even simple ones. Clive is reluctant to work with Cid at this point in the game
Later in the game, a second soup quest opens up. This quest comes at a point where Clive feels like he has lost his purpose in life. The soup quest this time spotlights different people who are busy with their own roles in the hideout, yet they’re happy and find meaning in these mundane jobs they carry.
I could go on as I’m pretty far into the game, but the point of the quests are clear. Are they long epic quests with crazy gameplay? Not at all. Is the dialogue amazingly complex and trying to flex how charming the characters are? Not at all. The side quests are there, for the whole game really, to help Clive sort through how he wants to live his life. And the execution is simple and accessible, which imo is absolutely intentional to contrast how nuts the climaxes of this game can be. Clive is put in the most insane action, trauma, pain, etc, yet he still has to deal with smaller problems when he comes home.
I’ve played A Realm Reborn, recently, and tbh to say these quests are worse than that is just not true. Those quests were, quite literally, pointless in every regard other than job and EXP progression 98% of the time
I would honestly be interested in hearing Skill Up revisit this game in like a year; at a time where there is no release hype, time constraints, or expectations. Much of this video feels like expectations (not just nostalgia, but a variety of factors) warped his enjoyment of things. Its a shame, this game has a lot to really like
No endless running around looking for materials, 50 pages of crafting, ancient turn based combat or scavenger hunts for armor?? Sign me tf up
I was on the fence of buying this, but… no party ? Combat closer to a character Action game ? Barebone RPG mechanics ? Yeah I’ll pass.
Shame, the world and lore seemed really interesting :/
It is a real shame that Final Fantasy has gone down this route. If it is now a combat action story game, it needs to be judged against other such games, of which there are many. People play FF games for something unique and that sadly does not seem to exist given your review. Love the content man, keep it up.
I think final fantasy 7 remake combat style is the perfect balance between modern and old school combat.
It’s very simple. This game SHOULD have been made, BUT it should NOT have been called Final Fantasy XVI.
At this point imho, FF7 Remake is the real Final Fantasy XVI.
I can see just about all your points but i can live with them except one. strong party members missing in the narritive. You mentioned it as a dealbreaker and i absolutely agree. FF always had memorable characters which ff16 completely lacked.
Funnily enough, many of the things you listed as negative, i found them to be a positive to me… The combat is fun, i dont have to manage a bunch of items, and the items of party members, i dont have to manage the tactics of party members and craft a bunch of gear and learn every weakness of monsters, i dont have to stand still like in a turn based game and wait to be punched in the face on every turn. To me, this is my favorite final fantasy
I’ve been looking at a lot of the comments on reviews for FF16, and the common denominator is that people who like this game all write poorly, get very angry at differing opinions, and leave those classic, pseudo-intellectual, “stating the obvious like it’s some great epiphany” Youtube comments that we all love to cringe at. Sometimes you don’t even need the professional reviews, you get all you need to know from the kind of person who’s defending the game.
10 minutes of gameplay followed by 10 minutes of cutscenes ad nauseam
I agree with the story, some parts and some disagree in this video. I do like the characters but yes, I also do not like how this game seems to side lines the characters that was supposed to be our “party members” and bring with us. So it’s not as stated in the video. I’d like to see more exchanges Clive has with other members. but I do not mind having him alone but it really does feel… One note as everyone says. I disagree with the laborious cutscenes. Since I already expected this game to be a “Game Movie” like God of War 4 and 5. So I disagree and I don’t mind those. However, to expect this not to be in FF series, is understandable. I can see why people prefer the previous of what’s working.
I do agree with the structure of the Quests. The Main Quests are amazing, followed by the cutscenes they have but the side quests are really boring to me. I don’t mind it as much but eventually, I got bored. I do agree with the QTEs, I really hate them. I was amazed by the view and dazedly watched what happened, only to be surprised and be bothered by the QTEs. I believe there is an option for it, but it’s not the intended experience by the Devs, so I didn’t feel like I should turn it off. Maybe in the next playthrough. I dunno. About the Fetch Quests rant, I would just ignore the side quest. That’s what I mean when I got bored. I want to go back to slaying a god. Not picking up Soil or Wax from the ground… The rant about the cutscenes is a mix for me. I do agree that they have too much cutscenes but they didn’t do what the recent games has done. Having smaller cutscenes to tell a story. This one failed to do or achieve that.
For the Gameplay Mechanics, I was hoping more and I had a different expectations. Since we were led to believe that this will be similar to DMC, so I was expecting… Different weapons and mechanics but not exactly. You have different abilities but same weapons. Mechanics tied to it is also similar and it’s repetitive after awhile. Why? Most of the enemies are just Punching Bags! I can’t do combos and cool shit you’d be able to do with DMC. Something there is missing. I just don’t have the words for it. So I’m on board with SkillUp here. Here’s the thing with FF series as well, is that we can only equip 2 abilities as the video tells you as well, and we can’t do that on other Party Members? That’s like every FF series prior, where we manage Party Members and I miss that. Even the gears we get is really underwhelming… Previous FF had an amazing loot and you’d get excited to get a new item and boost your Party Members. So I’m with SkillUp there… You mean to tell me that the gears we get is really all that helpful and unique? Nah…
Overall, it’s a great experience but for some reason, I still feel underwhelming at times in this game. I dunno. I don’t feel the same high that everyone feels.
Yea played the demo (with extra content added) and the cutscenes and lack of personality of this game made it a 10-20$ game, if that. I guess all the people who watched Game of Thrones and liked that is going to like this.
As FF 15 says “A Final Fantasy for fans and first timers”.
FF16 is “A Final Fantasy for Game of Thrones watchers”.
I was astounded when I first went into gameplay, and literally just walking or running was soooo BAD. Feet sliding everywhere and the way turning feels like you’re trajectory is several feet away from the pivot ball that is your joystick.. I felt like I was playing a mobile game 😭
I’m glad you say this, because these points are the exact reason why I like final fantasy.
How are all these dumb idiotic reviews do not see all the flaws?
Yoshi P fans are weirdos.
Oof. None of this was wrong.
The intersection of Sony fanboys and these weird Yoshi P Stans has overhyped this mid, poorly performant action game to the moon online. So I understand the opening disclaimer.
But if you’re going to go all in with a reasonable take, I wouldn’t hedge it like that at the beginning. Have more confidence.
From what you’ve said, and from my takeaways from the demo (including its shocking performance), this seems a solid 7/10 with a few awe inspiring set piece moments.
Happy to skip it and just play some backlog this summer.
Yoshi-P’s statement about young people not wanting anything but constant action, the lackluster enemy design, the overall lack of difficulty and the inclusion of “Story Mode Difficulty” in a game that is already easy makes me think that the designers of this game SEVERELY underestimate their audience… which is odd, because the story goes in the opposite way, often expecting you to pay attention and read the optional lore bits… 🙃
So many Yoshi-P shills in the comments doing damage control. lmao
Clive??? Lol
27:22 In regards to *Heatwave* , the projectile counter/parry that takes up an Eikon ability slot: you don’t actually need to use it as a parry ALL the time and in fact it does very decent damage, has fast cooldown and has a deceivingly wide hitbox that’ll knockdown medium/small enemies around Clive. IF you use it as a parry not only is it one of the coolest-looking and best-feeling moves but it also pretty much DELETES even bosses’ will meter AND it stops time so they actually won’t be able to avoid it (try it on Benedikta’s flying projectile attacks that avoid even the magic precision counter and it’ll freeze her in place lmao).
All this to say nope, it’s not a waste of a slot even if you don’t like parrying.
It’s a masterpiece, single player games will never die because they tell the best stories.
You heard it here first people, FFXVI sucks.
It’s important for these kinds of videos to be out, it saves me the desire to buy the game despite being generally let down by the demo. Though I was curious to see how much it opened up, now I can wait a long time in peace…
Honestly, my faith in this franchise has been shaken, bruised and broken so many times over the years that I can say with confidence this game can’t disappoint me. That worked in FF7R’s favour to a massive extent, so maybe I’ll still find something to enjoy in a mainline FF that doesn’t even want to be an RPG any more.
What a shit take. Dude got arrogant as fuck and a shill since he left Laymen Gaming. Hope he gets blacklisted by Square Enix.
Squall sucks. You like 8, 10 and FF7R so your opinion is invalid. I will agree on 14 though
TLDR, its a good game. But its a bad FF game.
There’s a lot of vitriol here for a review that’s mostly fact as opposed to opinion.
It’s not an opinion to state that 75% of the game is cutscene. It’s not an opinion to state that the game lacks a good supporting cast, or meaningful stat/equipment upgrades, or an interesting sub-system like espers/materia/junction.
It’s ok if you like the game. I don’t hate it. But it’s a very basic experience with very little going on under the hood. Games this thin don’t age well, and its legacy will likely be one of incredible disappointment when the dust settles.
The more we will redeem such game design, the more we will get in the future.
Cyberpunk is exactly in the same shape. Mind blowing, beautiful, epic but utterly empty and boring.
“Aside the Story, Presentation, and Stellar Combat theres nothing else for you” ah so its a character action game. I’d like the stellar combat for 100 hours please
I look to FF for the RPG elements including the customization and open world (12 and 6 being my faves). Would’ve loved to see this as DMC meets Xenoblade. Gonna have to skip this one too. Outside of themes it’s just not FF anymore to me.
8 and 10? 8 and 10?! EIGHT AND TEN?!?!!?!?
I’ve already put in over 20 hours into this game and I am so glad that I am not the only one with criticisms like you. All I see on twitter is how the game is a masterpiece and people are complaining about how this game is being “review bombed”. I don’t think this is getting review bombed. I’m sure there are a select few that are, but this game has some major flaws
don’t listen to this dude, if you follow this mans word as gospel, than whatever.. do you
but i can safely say that this is one of the best FF games I’ve ever played, and easily GOTY material. The story is amazing, the combat is amazing especially if you enjoy crafting your own combos ala DMC, the absolutely insane set pieces during epic boss battles, it’s all I’d ever want in a FF game. The game doesn’t force so many pointless rpg mechanics on me, with constant need to upgrade and find gear, you just do it once in a while at your base and jump right back into the action, and I have to admit, it’s a damn relief that the game is linear, I can’t stand all these open world games now a days where you are forced to mundane pointless shit to get to the next task.
With that said, I usually hate games that stop the action every few minutes with dialogue and cutscenes, but this time, I cherish every moment of it, as the story is actually good, the dialogue and voice acting is actually good, and I actually care about the characters. Plus it makes those meaty combat encounters all the better!
Maybe I’m an outcast though, considering I found tears of the kingdom insanely boring, and this dude can’t stop raving about it, with it’s god awful story, awful graphics, awful voice acting, awful and extremely BORING combat, awful “dungeons” (can’t believe the developers tried to hype up that there were gonna be real zelda dungeons in this game, lmao!), boring shrine puzzles that a 10 year old can figure out within seconds and/or just skip through everything with recall/ascend, recycled every single enemy from the previous game with no updated combat changes/attack patterns.. meanwhile we have access to the fuse ability which trivializes everything the game attempts to throw at us, I mean even without it, I beat the first boss in the first “dungeon” with about 17 arrows and not even losing a piece of a heart, game just went downhill after that. The games only saving grace is the Ultrahand/Build ability, but with that it doesn’t even feel like Zelda anymore (BotW barely felt like Zelda anymore, and this game brings that feeling to a whole new level of just ditching everything that made Zelda.. Zelda), which gets boring very fast considering there is 1-2 vehicles that simply trump everything and you just skip/ignore the entire overworld. How something like TotK can get rave reviews from this dude, but something like FF16 that is actually a breath of fresh air doesn’t seriously blows my mind.
But yeah, just trying to say people have different opinions, and I HIGHLY HIGHLY recommend getting FF16 if you are a final fantasy fan, a DMC fan, or hell if you are both, you are in for a grand time. Go to the training zone, practice the combos, utilize Torgal (your goodest boy wolf doggo companion!! and yes you can pet him!) for combo extensions, learn the ins and outs, and I promise you, you won’t be bored. Also if the game feels too easy at times, just ignore the potions/consumables, and just have Torgal’s commands open at all times, use him for the slow Heal over Time if you need healing, makes boss fights even more epic. Don’t let a few sour reviews put you off from what is such a fun game.
Pretty bold move to take a beloved RPG series, claim it needs to be modernized, only to “modernize it” into a 2012 action game. Obviously seems like the majority enjoy it, but to me it’s like my favorite metal band dropping a pop album.
Totally respect your opinion SkillUp, but FFXV prolly broke me.
So long as the next mainline FF is better than whatever XV turned into, I’ll take it.
“the game is 75% cutscene, this might be a deal breaker for some”
me, a Like a Dragon enjoyer:
I like action combat much more than turn-based tbh, so it might be a good thing for me.
I’m glad there’s at least a few reviewers acknowledging the abandonment of much of the JRPG core of Final Fantasy. I’m not picking this game up for this very reason. If I wanted an action game I’d pick up DMC 5 or Bayonetta. That’s not the itch Final Fantasy is supposed to scratch and with so few real JRPG’s coming out I need FF to be FF.
Only reviewer i trust. Even easyalliesnhave become so fake
i dont want to waste my money. ill be waiting for the goty this august.
Another failed Final Fantasy. Whats new? At this point square should let a real fan write the story. The concept. And create the battle system cause they aint getting nothing done
Kids dont like turn based combat, Pokemon exists.
I’m glad you posted this review. I downloaded the demo and enjoyed it, but I did notice that a lot of it was cutscenes, and not a lot of it was gameplay. I assumed that was just because it was the opening chapters and the game would, you know, open up in the later phases.
I love Final Fantasy, but if the demo is reflective of the game’s overall content then I’ll give it a miss.
Lots of respect to you, sir.
This is such a let down
Welp. You and I dont think the same things are good. Your fired as a game reviewer for me. Good luck out there.
This the same man that gave death stranding a good review
I think the review is more important for someone that hasn’t played Final Fanatsy, fans probably already preordered. Its about convincing people who haven’t played to jump in. As a, I don’t know, skyrim fan, character action is more enticing to me than turn based party based game. But knowing that its open world is limited and its side quests annoying I am not interested in jumping in.
Oh man, it takes guts to say you don’t like this game. People love this game. And you know they do, yet you didn’t hold back. Respect.
Dear SkillUp,
Dunno if you read these or not but you are the only youtube game reviewer I trust. I bought Elden Ring day two after discovering your brilliant review and in turn your channel. As an Aussie myself I am a sucker for our style — ZiggyD used to be one of my favourite content creators a while back — and I feel you are the best example of this style. Anyway thanks for being a genuinely great reviewer.
So I was unhappy with XVI’s demo and vented my spleen elsewhere, and was predictably shot down for it. Seeing your review hit similar criticisms after so much hype and excitement, even from you, vindicated me in ways I can’t begin to explain. You probably won’t read this but I am glad just to get it out and move on. You wanted this to be an amazing FF experience and when it wasn’t you were true to your standards of excellence in objective game critique. Thank you.
Why they dumped it down becoz lots moron player around, they desperately need a commercial success they do whatever please majority of players. I guess only from soft will brave enough to make game on their own term and what I can call fun game to olay
I’ll be waiting for the PC release. I can’t do 720p in 2023.
What the hell is this
usually hes so on point but its like he played a different game
truthfully ShillUp now
Yeah the game fucking sucks. I consistently fall asleep outside of Eikon battles
Perhaps the worst review I’ve ever seen on this channel. I’ll echo what many others have said that I appreciate the honesty and bluntness with which you deliver your opinions, but technically speaking this review is so bizarrely dismissive of some of the greatest aspects of this game to point of not even mentioning some of them, while so hyper focused on what feels like meaningless complaints, that I have no idea how you came to the conclusions you did.
It’s weird that you don’t mention the superb cast of voice actors besides about 15 seconds spared for Clive’s actor. Even the bit roles and NPC’s are well done, to say nothing of Jill, Cid, and many of the villains, all of whom provide amazing performances. Nothing about how this is a massive step forward in the localization compared to previous entries and to JRPG’s as a whole. You write the story off as some sort of political gamesmanship between nations which is true at a macro level, but wholly unrepresentative of the moment to moment storytelling that you actually spend most of the game with, which is deeply personal and emotional, and a massive step up in quality compared to any previous entry. My brother in christ, maybe I missed it but I don’t think you mentioned the music even a single time! For someone who spent like 10 minutes hyping up the music and sound design in Returnal, a game whose soundscape I personally found very average, it comes off as really really strange that you don’t even mention the music in this game, a series that is famous for it’s iconic soundtracks. Maybe you didn’t like the music in this game? I don’t know how that could be, but at least you could have mentioned that even. I could go on but I don’t really care to.
Some of your complaints are valid I will say. The difficulty options are sorely lacking for one, this game is in desperate need of a harder initial difficulty setting, especially given how easy you can make it with the Timely accessories. It feels like SE were so worried they were going to lose fans who didn’t know how to play action games, that they didn’t stop to think how many of their fans (and new players to the series attracted by the more action focused gameplay) are actually familiar with and capable of playing action games. The side quests in the first half of the game especially are uninteresting mechanically, but later on they do get slightly better in terms of storytelling and relevance to the lore and world, and it feels really telling that all of the side quests you bothered to talk about are from that initial set of 5-10 very basic ones.
Again, I could go on, but I don’t feel like spending more of my time on this. People will like what they like and there’s nothing wrong with that. I actually disagree with your overall opinion on MOST games you review (i.e. whether you recommend it or not), but I always enjoy watching your reviews because I feel like you do a great job analyzing and breaking down the various aspects of games and what makes them work and what doesn’t. This is I think the first time I’ve ever seen one of your reviews and actually been disappointed in the content and your analysis of the game, regardless of whether I agree with you on whether the game was good or bad. I guess if I were to sum it up, it feels like you spent too much time analyzing this game through the lens of what you felt like it should have been, versus what it wanted to be. This is inevitable to some degree with all games, and even moreso with a long running franchise such as this, but leaning too heavily on such analysis can make for a weird review. Like watching someone review Stardew Valley and complaining about how it’s not more like Doom.
I wish I could play as a different class.
Thanks for the great review. I think I’ll pass on this one too. I haven’t really enjoyed a FF title since FF10. I don’t have much time to play now-a-days anyways, so I’m still busy playing Zelda: ToTK. Cheers!
I’d have to disagree with this overall take. I have never been a Final Fantasy fan because I didn’t really like the turn base system but I always thought the stories were interesting. Now Final Fantasy 16 has a pretty good story so far with that fast past action combat I love. I’m glad they are trying something new because it brings it a new audience. Take something like Pokemon for example….grew up with it and loved it. It was the only turn base game I loved playing. Now 20yrs later, not only me but a lot of people are growing tired of the same old stale combat system and it feels outdated. I feel like that’s how FF16 would feel for alot of people had they kept the same turn base combat in there.
I have been recently surrounded on facebook by a horde of toxic man babies who are pathetically dickriding this game like no tomorrow and would sell their mothers just so nobody says anything negative about their ”precious” FFXVI , having to finally watch someone who’s not a mindless sheep and who doesn’t need to indulge in this super toxic hivemind mentality is a breath of fresh air for me . Props to Mr SkillUp for not being another one of those drones out there.
Well shit. I predicted the game was going to be better than this but they really dropped the ball.
He is so right about kids don’t want to play turn based any more. That was all we had back in the day.
Why cant developers just make good games like skyrim or red dead redemption 2 😢
WARNING: THIS IS NOT A SPOILER FREE REVIEW
“Spoiler free” , bro you spoiled half the game with your gameplay clips and story cutscenes ….. disappointed
Hey uh on the combat section you mention a skill that is a major story spoiler. You should probably stick to the demo ones.
Still seething because Yoship embarrassed you, I see.
Term based games nowadays are boring this is the best mainline final fantasy game we had in awhile the old ones was great but boring.this day and age action adventure and action rpgs are the standard.😂🤷
Lmao Bro still salty Yoshida ‘educated’ him because the term JRPG is offensive to japanese devs.
That incident still made you mad huh? What a moron.
I usually agree with you and somewhat do now, i just don’t agree with the conclusion. I love this game and have been playing it nonstop. Currently lvl 30+ and have unlocked quite a bit. While i agree that sidequests are a bit lacking (i’d put them into tiers myself, some are fetch, others a bit more) and game isn’t perfect (no game is). It still easily rests above a 9 for me. The ONLY part that disappointed me somewhat is a story spoiler so i can’t discuss it here and even that won’t move the needle for me personally. The game has plenty of humour in my eyes, i just hope it keeps it now that the story has… changed 🙂 I’d give it a 9,2 after 15~ hours with all the room to still move up (and hopefully not down). Also, this game deserves 60fps+. Pc players are in for a treat in 2024.
I honestly feared this. As much as i love YoshiP, in the recent years in FFXIV he seems to have developed a dislike for mechanical depth, going for a easy to learn and easy to master for some reason.
L take
I want to say “single player experience” but in my mind I’m referring to not having a party. My mind is playing tricks, and so is Square Enix. Tricks are for kids, people.
Strongly disagree with your review. Time for your schizo meds grampa Ralph.
stripped away the rpg from the series, just a generic action game, dime a dozen 🥱
Its still better than gollum
What have you done? It’s a bloodbath on twitter. 💀
Git gud shill up
Demo felt like watching a movie. Cutscene after cutscene. Such waste.
I couldn’t agree more with this. Thanks for putting my feelings about the game into words
Usually completely agree with your reviews, but bravo for sticking to your opinion on this game. Love this game
I played the demo yesterday and found it very disappointing so I was shocked to see how everyone loved the game. In this review you’re pointing out basically all of the things I didn’t like about the demo so at least I know I’m not the only one who thinks this way. Thank you shill up
Im not a final fantasy fan and it doesnt sound like this ones gonna win me over either. Thanks m8.
man what a dissapointment, prob not even going to play this one, replaying ffx and ff9 atm and loving it, also loved the ff7 remake and looking forward to the next installment, had hoped this would be more like ff7 remake but unfortunately no dice. thankyou for a really in depth and well thought out review skill up, our tastes tend to align often so you are the only reviewer I watch consistently and opinion in the reviewer space that I trust, thanks again for another quality video!
This review pretty much summed up how I’ve been feeling about the game. I really enjoyed the story, but at this point I’m tired of Sony marketing these interactive movies as full on videogames. Outside of spiderman, Bloodborne, and maybe Rachet and Clank but I haven’t played it yet everyone one of their major exclusives has felt like it’s been 60% or more cutscenes or in game dialogue with nothing else happening.
Maybe I’m crazy and not understanding the appeal, but I would love to see a Sony exclusive be like Doom Minimal cutscenes and just hours of uninterrupted gameplay
Sounds like all the FF games since 13. All style and no substance.
People who say this game has really good combat or it’s the best combat in any game ever are smoking some serious copium. I don’t know what was more disappointing, this or Cyberpunk.
“If you don’t like the characters, the combat and the story, there’s not much here for you” Bro’s brain turned off. Why else would you play the game? change your name to SkillDown, because severe mental disability is inhibiting you greatly
Basically if you’re old, stop gaming. We are not the audience anymore. Everything is just suckier yesterday
Exactly what I feared it would be. I’m a few hours in, and I like it, but it’s missing what makes FF games so fundamental. It’s a shame. My favorite Franchise has not put out a game I really love in a very long time :/
I agree with your review 100%. I like it tho it’s a Final Fantasy game. 😅
I will say however. To sum it up. Final Fantasy XVI is to the Final Fantasy series…what Resident Evil 6 was to the Resident Evil series. And you see what happened after RE6 dropped. Hopefully the same thing happens here.
Majority of your complaints also apply to FF7R which you loved. They also apply to games like the witcher 3, Nier etc some of the best games ever made. 75% cutscenes where? You must have a different version of the game, I am 50 hours in and i saw maybe 10 hours of cutscenes? Side quests later in the game are also great, Something 7R never managed. Classic Skillup though oh look this popular game is getting reviewed well let’s just stick out from the rest to be different. I loved the take on the abilities in the game… Just pretty much confirms you aren’t very good at action combat if you think the only thing abilities are good for are damage.
While I’m having fun with the game so far, you point out the flaws and limitations of this game incredibly well.
Also I may just be bias because I kinda like the main character and the main story, so anything else can be push aside, at least for now.
I felt this game akin to God of War and DMC 5, and looking at it from that aspect has made it a blast for me. I’m approaching the different powers similar to DMC as ways to increase combos as opposed to enemy weaknesses.
You are part of the reason why gaming sucks.
You want the open world to have cinematics when there’s absolutely no need and it takes ages to build this stuff. Game sequels used to come out so fast back in the 90’s and early 2000’s yet you want things to always be on the rise even though in reality technology has become quite stagnant and dull (fasting loading times/mesh between gameplay and cinematic).
Absoluetly horrid reviewer for the super casual gamer or the lefty who believes you to be good because you use a lot of words from the dictionary.
Wtf is this review💀💀😂😂😂😂😂
Sounds like a generic JRPG again and it’s a shame. At this stage, removing side quests entirely may be a better option for Square Enix game.
Really wish Square made a spinoff line of games after FFX for all this experimentation they did. Haven’t enjoyed any offering as much as I did FF6-10.
after watching this all i can say is play Pillars of Eternity 2: Deadfire !!!!
LOL they find the one guy to review the game who doesnt like it.
I don’t like that you have preface the review just because it has a high open critic and metacritic score. I’ve already witnessed a reviewer from a well established outlet disagree with another prominent reviewers opinion on this game. It felt weird to see it done in a “public space” like twitter. It felt defensive knowing that the one that disagree is a known huge fan of Final Fantasy 14
I’m glad I watch your reviews. Your in-depth analysis and communication skills help me make more informed decisions before buying games..This is clearly a game not for me. However I understand why most people will love it and I hope they enjoy every minute of it!
In devil may cry 5 the harder mode was locked behind finishing the game first time and what it felt like was the made the norm difficulty too easy, so here it happens again to please gaming journos.
Easy agree. EASY
Given that 16 uses an upgraded version of 14’s engine. I wonder if the game was made in service to 14. Especially with 14 getting an engine upgrade in 7.0
All it took was 20 minutes to save $70 thanks g
As a long time final fantasy fan myself. Final Fantasy 8 was my first one. This game is amazing man. I’m sorry I don’t see what your saying. Some things like enemy design are slim. The story is amazing, the main character is awesome! No no real party but they are trying to tell a different story. Remember each game is supposed to be different. Just cause one is good because or a,b,c reason doesn’t mean this one is following the same path.
Another great review. Many folks may like this game, but it’s not FF. It’s just another button masher. In fairness to Square – they are advertising this as the FALL of the culture and thus the franchise.
So far I agree with this review. A little disappointed you didn’t title this review “This is disappointing” because people need to see it and hear the issues that an actual Final fantasy fan and admirer have about this game and the route Square Enix may be taking the franchise.
It kind of sounded like you wanted this is be like 3 different games put together. Your expectations for what this game was gonna be are kind of all over the place. Sounds like you had that Cyberpunk level hype
Very much a missed the forest for the trees level analysis
You are a wonderful reviewer.
I respect your reviews, even If I disagree with them, but the reasoning behind this one is moot brother
Personally been a fan of the series since 1995 and this is my favorite one. I do think they’ve been outright garbage lately, except for XIV, but the series is back imho (with amazing gameplay for once, jfc I hate turn based)
i decided against fulfilling my pre-order, I’ve no doubt its a good game I might even pick it up at price drop, its just too far from what I look for in a jrpg.
the game didnt look fun
Thank god im not the only one who found it to be trash as hell
I give you props for laying out your opinion in the beginning. I ” your channel with Nier Automata, very grateful. But, this review is essentially, “I wish this game was other FF games and not RPG enough”- to what I say, NO SHIT!!!, thats the point!!. You dont get the point brother, your subjective review is valid, but flawed by contradictions.
I agree about the lack of interesting party members bringing this down a bit. However, I disagree about the side quests. While some of them are a bit lackluster, including the one collecting soil, the pay off in later side quests is actually pretty interesting. It made the it clearer what the world was like, what the average people experienced, and more.
I’m about 20 hours in, and I am enjoying it quite a bit. There are some elements I wish were different, but I think this is solid so far.
First time I disagree with skill iOS reviews, this game is amazing. If you’re on the fence I recommend buying it and make the decision yourself. I think this game is worth the purchase risk even if you’re 50/50
So its crap, as expected.
Oh well. Not an RPG anyway
Well said. Thank you.
never forget: Skill Up called DMC5 “button mashy garbage for weebs.”
After spending a month or two of last year 100%ing FF7R and Intergrade and just being absolutely in love with that combat system, I am very not into this combat, I feel like all i do is hit square 4 times followed by triangle or a torgal command, over and over again with the occasional dodge.
The story is at least interesting to me so far so I’m not super down on the game, just let the initial hype get to me too much. so all this is to basically say im in the same boat, game is fine just not what i was hoping for
Square Enix trying to mix water with oil
“We’ve evolved the rpg so kids like it”
“But we’ve kept the best bits from 1995 like collecting mud side quests”
So basically this generations FF13
But worse
Unfortunately, You way off on this one bruh. Big L
final fantasy 12, I will love u until I die
Second Time i’m dissapointed with your review (Lost Judgment) i think you were expecting something that they never say it Will be there, looks to me that if this game isnt called Final Fantasy you would recommend it, and thats dissapointing
I like how they have done the party, it feels like FF14 from hevansward onwards, where you have a “party” involved in the story but you are still only controlling one person. I feel like you were trying way too to make that a negative.
The combat is… not good, it’s very basic. It’s basically just spamming X + Square to lunge then charging up your flame attack. Dodge. Repeat.
I loathe seeing side quests. I have to do them otherwise you’re missing out on XP. So that comes down to spamming X to get through dialogue, holding triangle to mark at priority then move on. Chocobo’s are just annoying and not worth it. Every action with them is just slow and drawn out, almost just easier to run around.
On the whole the game is very “Meh’.
I really have to hard disagree with your assessment that “this isn’t an RPG.”
If this isn’t an RPG, Tales of Arise, Symphonia, Vesperia, and many other Action RPG games aren’t RPG’s by that same argument. You configure and select your skills that you’ve customized and mixed and matched, you choose equipment that have varying effects from amplifying skills to changing how your precise dodge functions, to increasing how much you heal from potions. These are prime RPG mechanics, and your argument that it’s not an RPG is just disingenuous, or at the very least ignorant of other action RPG’s like the previously mentioned “Tales of” series, the “.hack GU” series, and more.
That said, I do agree that it’s easy to just… drown in crafting materials and have nothing to craft, would have been nice if they put more into that. It would have been interesting if you could continually upgrade the various boss-themed weapons to match the current “tier” so to speak so they could buff that eikon’s abilities or something while still being relevant and providing something to spend those crafting materials on.
I appreciate your honesty. A lot of what you didn’t like are things I suspected from pre-release media. I’ll probably pick this game up and maybe even love it but now the wait for PC isn’t so bad.
They were really explicit in every interview about what type of game we were getting. Don’t know why people were expecting RPG elements on a character action game. Even if I disagree with almost every point you make, great review as always, Shill-up.
FF16 is based on the new God of War. It wanted to be a simpler more action focused game, but they forgot that we all play final fantasy for RPG elements, strategy and exploration. This is essential. The game is fun from time to time but it’s not an RPG or Final Fantasy.
Regardless of whether you agree, one can not deny his laid out points about the game. Honestly, this is something I have always had a conscern wirh. While people will complain that turn based is “Out dated”, personallybI think it just highlights how ADHD this current generation is with their ridiculously short attention spans. The thing that turn based allowed for you to do was to strategically control entire parties. The customization. The strategy. And many games have found ways to still allow for exciting action, while still finding ways to maintain the strategy of old school turn based games like Star Wars Knights of the Old Republic, Mass Effect, and other more modern games. Like he said, the Final Fantasy series is a staple in gaming, particularly in the RPG Genre, one of if not my favorite genres of gaming, and I would hate to see us completely lose what made such an iconic series so amazing over the years. What is worse is that if even Final Fantasy walks away from traditional turn based and strategic combat, best believe other games, and pretty much the entire JRPG genre will fall suit, which IMO is a sad day in gaming, regardless of whether this particular Final Fantasy 16 game is good, we would have lost maybe more than what it was worth.
“I owe His Majesty much, but not so much I’d soil the Dragoons’ name in this lgbtq”
– Kain highwind
The only review I’ve been waiting for. Agree with your points, no wonder I feel sleepy playing this even though I’m just 5 hour into the game. I will try focusing to enjoy the good side of game for my love of the series.
Personally, I think it’s the best FF in decades. I wish it had deeper rpg mechanics, but the combat is awesome and the story is incredible.
Didn’t this guy praise death stranding lmao i cant take him seriously
What annoys me the most is that this is called “final fantasy” this is the least final fantasy of the series, borderline not even a fantasy. At least, as shitty as XV was, it did feel like it was a fantasy
Although I’m still enjoying the game and I think it’s amazing, there are some glaring issues with it. The combat is very flashy, but I really don’t think it has like any depth at all. It’s extremely simple which is fine, but it’s a little too simple. It feels like i’m just button mashing. The mission/quest design is pretty bad like it’s just bad. Story is amazing and voice acting is just top tier. Cutscenes are 10/10, but most the game is a cutscene. I rather this just be a show or movie then an actual video game at this point. The RPG mechanics are pretty non-existent and just extremely simple. Feels like they put everything into cutscenes and story instead of actual gameplay. Still a good game though
One thing ive noticed is that FF fans do not particularly like this game. However general RPG fans appreciate it for what it is
This is what I was worried about when I heard Yoshi P was making this game, that too much of XIV would make it’s way into it. That and I know how he feels about the term “JRPG”, I had a feeling he’d move too far away from the formula. This should have been a spin off game, not a numbered entry. It may be a good or even a great game, but it’s painfully obvious it’s a bad “FF” game. I don’t play FF for character action, I play for the JRPG elements and this is an easy pass for me. It’s like the newer Zelda games(which I really enjoyed), they’re great games in general but really bad Zelda games.
Looking through the comments it’s clear that so many of the people that like it don’t like previous FF games or RPG’s in general, this game wasn’t made for for fans of the franchise and it shows.
I hope this is Final Fantasy’s Resident Evil 6 moment, if it’s not going to be good, and gets SquareEnix to realize what made the series successful and go back to its roots.
It’s drifted so far away from the core gameplay of what made the series so fun for many of us. The only reason I drifted to series like Persona, was because Final Fantasy stopped *giving me what I wanted from it.*
The action RPG style is fun, but it’s not Final Fantasy. It never really has been. X was the last truly great game in the series to me.
I’d love to see another cartoony/semi-serious Final Fantasy in a 2.5d style about some kids trying to save the damn crystal again. The tongue in cheek charm has been missing from the series for well over a decade now in favor of dour edge. The optimistic feeling from working with your party members to save the world. I miss that Final Fantasy.
I havent played the game, but the description of Dominants, their Eikons and their relation to their kingdoms sound alot like Jinchiruuki’s in the Naruto universe.
Very interesting cultural touchpoints from Japan
I knew there was something off putting to me about this game. I’m not the biggest FF expert by any means but I wasn’t understanding all the hype from the demo. Was hoping it would open up and have interesting world building and good side content. Definitely didn’t expect you to have this opinion after seeing all the scores but I appreciate the insight.
😢 😞 wish shit could just be good these days
They just made an amazing looking action adventure game and made it final fantasy 16, This game is a downgrade in terms of an actual final fantasy identity. I feel like they played it safe and linear.
which should i play, 15 or 16?
oh no.
Actually for me I don’t mind this being somewhat linear after just putting almost 200 hrs in Zelda ToTK, and Starfield coming up soon. This will do for a nice distraction. The real RPG will be FF7 Rebirth anyways.
I pretty much agree with everything said here. As a long-ass fan of SquareSoft/SquareEnix since the 90’s and longtime FF14 player, I had to quit FF16 several hours into it because I was simply not having fun. I find that none of the 3 controller schemes work for me, the combat is repetitive and tedious with the camera too zoomed-in and flipping all over the place, and in 2023 there’s got to be something other than Quick Time Events prompts to keep players engaged. There’s already a Final Fantasy action game in Stranger of Paradise: Final Fantasy Origin (and THAT game had different jobs), so I’m not sure why a mainline title needed to be one.
Also, not being a fan of Game of Thrones’ political grimdark shock-value style, it’s hard for me to care about the story in spite of the great voice acting on display. I’m still glad that the game is being well received in general, but I’ll be content with watching a video of all the cutscenes.
It seems their goal of evolving to keep up with trends only costed them what made their franchise great, while forgetting what made their end goal also great and getting stuck in the middle without an identity to hold true to itself.
Man.. I was really thinking of getting a PS5 to play this near release.. guess I’ll wait for PC release on sale or something 🤔
Based on Metacritic, it looks like you’re far from the only person that doesn’t like FF16. At time of writing, User score has dipped to 72%, with 488 positive, and over 200 negative reviews already. A lot of people calling out the exact same things you are.
Thanks for always telling it like it is, you’re clearly not the black sheep here.
Our tastes usually match quite well so I’m surprised to hear you didn’t like it.
It DOES feel like I’m playing an excellently designed DMC6 as opposed to a “Final Fantasy” game, but 16 is so, so much higher quality than 15 and 13 it’s hard to complain.
Quirky party members has never really been “the point” of an FF entry for me, IMO, and the side-characters are all incredibly well-written even if they don’t take up such a prominent role as a “party member”.
I do wish there were more customization options if only for making our gear look cooler (like in FFXIV, there’s never any real choice in what the “best” gear is, but fashion is the endgame)
Really appreciate the nuanced review. After all the reviews I’ve seen now, I can relatively safely say this game just isn’t for FF fans like me.
Something tells me this game might be remembered a bit like FF13. A bit of a dry slog. It seems to be more or less held up by flashy boss combat and presentation mentioned. With games like Cyberpunk and Witcher 3 doing side quests right, I would have hoped more games would follow suit, especially a modern Final Fantasy. I read several positive reviews that almost sold me until understanding the aspects that are missing and not mentioned.
He said at minimum it takes 40 hours to finish the game. You can watch all Mainline story cutscenes in less than 20 hours. Significantly less. How does that account for 75% of the game?
I feel that this seems like a this is a pretty good game, just not a good Final Fantasy game. Though it is technically an evolution just not of the game everyone expected.
For my first point”
It’s like imagine if persona turned from a third person turn based rpg to a third person action rpg where you only play as one party member. All the rpg minigames and systems about befriending and gaining trust of other people were gone and overhauled into like Destiny rpg higher level gud for weapons and armor and new stats are introduced that don’t have much an effect other than higher number good if matching elements.
Although still a Persona RPG it’s not a traditional Persona game.
For the second point:
This is an evolution of FFXV not FF7R. It’s an evolution that is far more single character focused than anything else which is different. It’s still FF with all the politics and world shaking events. Just not the FF anyone has ever seen beforr.
Well I guess we can agree to disagree. Although I do not think this is on the level of Final Fantasy 7 remake combat. Final Fantasy 16 does provide quality combat with Incredible music and cut scenes. The story is fantastic in the world is incredible. Having said that I would prefer the combat in remake over 16. Remake just delivered on all points when it comes to combat.
So did you finish the game or nah.
This video review is very flawed because it’s heavily influenced by nostalgia. Nostalgia is a double edge sword, it hinders evolution and progress because the game needs to be made in certain ways that fulfill the requirements from past games (nostalgia). The game is great IMHO. Great story, mature plots, great music, great fight, side quests that although seem to be mundane, it’s a much more emotional engaging with the NPCs.
Unfortunately, strong nostalgic feeling of FF made Ralph being stuck in the past
He nailed it……
This game is exactly as I expected.
Boring Boring Boring style over substance.
Eh, with how much I usually agree with you, there has to be a time when I don’t and this is it. Good honest review tho.
This game is nothing special.
Glitch free? Less is better? Safe move, that has not evolved franchise…
I completely agree with everything you’ve said, except I’m still loving the game. Also love that you’re not afraid to speak your mind, even when you know it’s going to be unpopular 👌
Lol I can’t freaking do it. I can’t play a 75% cutscene game. Nope. Not for me.
Ff 14 online was same crap, and I hated that easy game so much. Kept chasing the lies that it gets better.
I 100% agree with this I think it tossed to much of what final fantasy is and what they replaced it with is half baked I’m many hours in at this point and I’m still waiting on the combat to get “more advanced” like just give me more moves to use for crying out loud I was feeling bored with combat before the end of the demo section not that I don’t like action games but that’s its so mind numbingly easy and simple.
as someone who has never played FF before, this is one of the most fun games I’ve played this year. Love the Eikon Battles
Again not spoiler free,stop calling reviews that👎
Normally, I don’t resonate with literally any of your reviews. We just don’t share the same perspective on most games. However, I can’t express how much you have absolutely nailed my feelings on this game within the opening 5 minutes of this video. I agree with everything you have said minus a small point about the combat which I think the combat is not as responsive as it needs to be, but every other highlight you mentioned I felt echoed my sentiments thus far. This along with FF7 remake are my two most disliked Final Fantasy games I have ever played. At least 14 is still good.
This is EXACTLY how I feel playing this game – but I think I will finish it because the highs are good enough to carry it.
Final Fantasy is dead
Great review. I 100% agree. It’s a cinematic game where you blindly move forward to see the next cut scene. Very little challenge or role playing qualities. Honestly even as an action game it’s marginal as best. It’s 100% the story not the gameplay that drives any interest in this
Thanks to all people that prevented XVI to be on two Blurays :/
Dont hate on the QTE 😢
Cutscenes are awesome (well made ones)
Its so much better than XV
The Chibi manual overworld traveling is what is sorely missing in FF XVI the travel here is very immersion breaking
I agree that the Party system is too US styled and not like how japan/jrpg party management used to be
which FF game was the turned based 2D one showed there?
Am at a point where i don’t trust japanese developers anymore except from software
Xenoblade 1 and 3 has long cutscenes between long stretches of gameplay. Xenoblade 2 is probably the only equivalent to FF16
I would beat your ass but your honest and I like that.
seems like trails games offer what ff16 doesn’t
I know at least one person from Square is reading this— please make a co op version 🫣
I’m having a good time with the game but I can’t disagree. Combat is fluid and fun, the major cut-scenes are engaging and impeccably well-made, but everything in between these things – notably trudging through towns or doing sidequests – is unbearably dull. NPCs you run by aren’t worth listening to and those delivering quest information you just want to shut up so you can get to it. They waffle on for minutes, typically with lifeless canned animations. It sucks.
Exploration is also unrewarding, typically only giving materials for upgrading which is also rather pointless (at least it is in the early game) because new gear will simply have higher stats than even upgraded older gear. This is made worse by the level design which, true to SquareEnix, is pretty bad. Running to the end of some narrow path just to find a few gil or some materials that drop off enemies anyway is not exciting. It feels particularly bad coming off of Zelda which does a great job of organically hinting to the player that something neat might be nearby.
This is the first review Iv seen that matches my opinion of the game, I thought I was the only FF fanboy that hated this game
How is it possible that I share the exact same opinions on games with Shill, god bless this man.
“if you don’t like this game…than you won’t like this game”
Nice, thanks
Im curious about this new direction for the series. I enjoyed the demo albeit i must admit the gameplay felt clunky yet responsive. The story and world building reminded me of game of thrones. The score is amazing.
I’ve also played every FF game made and they are an evolving franchise. My son , who has never played a FF game or even a RPG for that matter and his is totally loving the game. I am also loving it, everything about it. I agree, it’s not everyone’s cup of tea, but I’m delighted that I’ve connected to the game and enjoying my time with Clive, etc all. One of the few Skill Up reviews I don’t agree with at all, but I value his opinion.
Just a warning, this is not spoiler free
I think the game is good because I enjoy action games but the feeling of it being a “Final Fantasy” game is only slightly there so I definitely understand what Ralph means in his critique. Would this game have done well if it was not a Final Fantasy game? I do understand “Final Fantasy” has different connotations to so many of us since there has been a truckload of different versions of Final Fantasy that many of us have played throughout our lives.
As an aside, I am very curious to know how many of the dislikes are from Max Dood fans.
This is such a L take. This game is amazing in so many different ways.
Did you ever play Final Fantasy 13? It was my first FF ever and got me into the series. I loved it but I feel like it’s the step child of final fantasy no one talks about. Interested in your thoughts.
If someone wants a better combat, with actual endearing team members you can play and combo with. Then play Tales of Arise. There is nothing to see here but particle effects. We got plenty of that in FF15. Sad to say my favorite franchise is dead. At least Bamco keeping JRPG alive.
political? Final Fantasy Tactics the best ever, the first mature ff and political ff set in ivalice and now 16 also in ivalice.
I’m glad this review came out late so you didn’t get to trick many people into thinking this is actually a bad game. Unfortunately judging by the comments it seems you got some.
That disclaimer up front really shows your maturation and evolution as a reviewer
I believe FF has always been a series that is about the story, cutting edge graphics and cutscenes. It never restricts itself in any particular gamplay style like turn based although it is a JRPG, so I don’t see problems in evolving into a arpg, I am 36 and my first ff game is the original ff7 and I think the changes is quite refreshing. And I think there is some truth in Yoshida’s response on how turn base is out of date (not his exact words), even P5, Xenoblade and other turn base jrpg had great success, it is still considered a very niche genre, and SE clearly want to attract a much wider audience, and I can’t blame them given SE’s recent fail streak on games, they are in no means going into bankcurpcy but definitely experiencing trouble, so my thought is that Yoshida coming in to save the day again. The only issue is Yoshida has been working on FF14 for so long, and there is a lot of elements in ff14 is reflected in ff16, its not a bad thing necessary but some of the elements just doesn’t really work in a modern single player game.
It’s a good game, but not a final fantasy game. I mean i understand why they took these decisions, old fans are old and the new target audience won’t stand a turn based combat system with their short attention spans.
But i feel like they could implement this new direction way better, this is straight up devil may cry with side quests
This has got to be one of the most confusing takes ever released on this channel. Usually I agree with his opinions, but he spends far too much time (at least in the review prologue) comparing it to other games. Also, he says story+combat are all this game has to offer and it’s like, yeah that’s kind of the point of most RPG’s. The story and combat. Disagree wholeheartedly with this video. There’s a reason it’s a 91 on metacritic, but again to each their own.
It’s an abomination
You make a lot of valid points here. I’m personally enjoying it. But I do think the progression and exploration are quite dull. I feel like maybe future entries if they stick with the action rpg approach could learn from the Tales series, and I feel like that would both elevate combat and better connect you to the party. Good review
I was silly enough to fall for ShillUp hyping up the game and bought the game. Have it lying around because I’m still playing Diablo.
I guess I’ll sell it unplayed.
When you say it you are fan of FF XIV I knew it that this is not gonna to be your cup of tea. Well this is Action RPG, not a MMO.
Here is amazing story, fast emotional turns in that story,. quick adrenaline injection every hour. It’s have 70 hours of doing everything in it & new game + that completely change experience with the game. I bet many DLC’s will be there. Game is massive & a world of it is full of details. Amazing art style & colors. This game is near perfection
Gameplay feels like FFXIII with action combat to me so far. Hopefully this game does not get as exhausting as that one.
Surprised by the negative review but appreciate the time and effort you put into it.
I feel like CBU3 had a vision for the game and executed it near flawlessly.
Story: Most mature, serious tone they’ve gone for in a mainline game. FF Tactics probably the closest comparison. I was immediately invested in the plot. This is the best voice acting I’ve heard in a FF game, and some of the best writing.
Combat: Probably the most divisive aspect of the game. I tend to prefer turn-based, or Active Time Battle hybrids like FF12 and FF7R. FF16 is pure action combat, and it’s done well. I like that each ability in the skill tree is a new move, and subsequent upgrades don’t just increase stats. They improve the functionality of the abilities.
Performance: As noted by many, performance mode isn’t perfect. Some frame rate drops in busier zones, but overall nothing that has hindered my experience.
Music: No gripes here. Music is masterful. Soken is in top form here. Glad non-FF14 players get to experience his work. The music is epic and emotionally charged.
FF16 was sure to not satisfy some people, but judging it on what it aimed to accomplish, it’s a big success. It will be interesting to see where they go from here. This is very much CBU3’s vision for the game. Whether they make future entries, or another Business Unit makes the next one, the series will continue to try new things as it always has.
What CBU3 has done with FF14 and now FF16 is restore a level of quality and consistency not seen in the franchise in a very long time.
His actual take is at 38:45. He doesn’t like this game.
I’m with you @SkillUp I loved the FF rpgs sounds like this one isn’t for me. Enjoy it if it is.
After the sausage fest that was 15, i was hoping for a few female party members. No party members? K
you all do realise the point that is being made in the review. Skill Up does not recommend it if you are expecting a Final Fantasy game. in his opinion its cleary not. the review clearly states that throughout. the review explains why parts of the game are under developed and lack luster. would other games get a pass on this. not really.
games that are part of series or franchise should evolve over time but should not lose key fundemental’s that keep the game true.
the people that are praising the game like the direction the combat has gone in but that is only in parts of the game, whats left of gameplay is disappointing to say the least. the story is not gameplay and really should be judged seperately regardless if its good or not. a video game is a game. the story enhances the gameplay if it has one but it can also elevate the game.
people have expections for things they are excited for or look forward too. if you enjoy the game that is all that matters.
This is as simple as this: If you liked FF XV, you will love this. If you hate it, you will hate this. It’s almost the same formula. I hated FFXV btw.
Yeah I’m with you with this review I’ve played a lot of final fantasy and this is clearly not final fantasy, there’s even no puzzle in the game, its just walking straight in a tiny section then big arena thats the game boring, its just smash button i even finished the game without changing my gear because it doesn’t matter anyway…this is straight DMC vame that they put FF visuals
I’m very happy about your review, it’s good to have someone so unapologetic but also so respectful at the same time when something is legitimately flawed. You are the future of video game journalism.
FF8 is still my all time fave Final Fantasy game, even to this day. even though its very dated at this point, its still hands down my fave.
Same here Bro, VIII is my FAV eVAR!
remake was garbage, they need to go back to turn base strategy
I respect your view on the game but to me it seems like you are letting nostalgia kind of cloud your enjoyment of the game? Honestly great video still though and its nice to hear opposing views.
Developers used to have to have some type of deeper portfolio in order to gain trust. I don’t like that someone makes one good MMO and they have the general trust instantaneously.Being an open figure to the public is just politics.
Well I like the game. Therefore, it is a bad review.
Hey Final Fantasy, Dark Souls called, they want their game back.
I’m glad people have enjoyed this game, but I’ve really struggled to get in to it so far. Thanks for making me feel like I’m not alone and crazy in not finding it a masterpiece.
I’m glad I finally found a non “10/10” review of the game. Keep it up Shill up!
I love the gameplay but i was hoping they would take what 7 remake did and go that route. But I’m still early game and I watched so many cut scenes to the point I’m bout to start holding skip lol. Idk I’m very torn on how I feel until I finish the game. But im still happy I got it. I appreciate ur review though bc u always stay true to yourself and not worrying what everyone else thinks. U know it’s not for u and explain why. That’s why I’ll always trust ur reviews. But I will say it’s a great game to me so far but it’s not what I think of when I hear Final Fantasy.
I’m loving FF16 but I can also see all the issues you’ve brought up. Thanks for your honesty!
I’ll be 41 in September, and this is the final fantasy game that made me realize, I’m not a target audience for this series anymore. Completely agree with your take. Party story and the ability for some form of turn based are a must. The boring mmo quests really show they just ported their experience from 14. Completely different expectations IMO.
To go around saying this isn’t final fantasy is dumb when Final fantasy is ever changing.
I don’t get some of the people saying the combat is way too easy and simple and use the rings to pretty much automate every command.
Do they have some mental disability that disables their capability to read what their accessories do?
Agree with every word but to me it’s very little different from FF VII remake, the combat is only less fun but more fluid. The way it is a literal movie with qtes is so frustrating
THANK YOU!! i knew this game was a dud 😹 clearly if u like it, that’s fine but u can’t deny it’s just not final fantasy and it’s not a great aRPG game. others do it way better and the story isn’t good
I am going to start by saying this don’t always agree with your reviews. You look at things through a different lens than I do, but on this one you hit the nail on the head. The understanding that this is not an MMO, and the 70-30 cutscene to gameplay you mention is pretty rough for a story driven game. So many people have not mentioned that or the fact that every early fight is some type of names boss that gives you a level, it doesn’t make sense. I wish some of these companies would stop alienating the fans that made the previous games such big hits but making them ATB, real time, all of these latest and greatest, in stead of trying to make turn based better and more polished with improved graphics and such. I just don’t get it. Fantastic review.
Final fantasy minus the final fantasy? That sucks
This review is spot on. I expected this from the day it was announced. I keep getting flamed by people that this is still a final fantasy RPG. It’s like someone trying to tell me water isn’t wet.
Their excuse is this is an action RPG. It is not, and shame on square for trying to sell ot like it is. This is a slap in the face of final fantasy fans who want an rpg.
The story is so good though….
Incredible review! I’ll wait for a sale on this one.
There is also something very unpleasant looking about these new big budget squeenix games imo. The fidelity of the graphics is amazing, but something about the color grading that makes the games look like a cheap television shows. I yearn for a day when they make a colorful final fantasy again
I feel the same, this may be a good game but not a good Final Fantasy imo.
Congratulations on the views! 😂
It feels like they seriously addressed some core issues that kept a lot of players from playing it, and it even tried to be more true to much of the most original spirit of the first games (which is very nice of them and makes some wonderful immersion), then… went eh whatever! to literally EVERYTHING else. Basically cut all that other stuff out like they were tumors. I have a feeling that FFXVI sales vs FFVIIRB will be analyzed to hell by SquareEnix.
the rare shill up W
Lol and I thought I was the only one who felt something was wrong
Wtf is Character action? spectacle fighter!! Now that’s a name.
Sounds like a high budget mobile game in disguise.
Honestly shocked I weren’t a fan of this one. Me personally, I’m glad it’s at least better than the last couple. XII was the last “good” one imo
I love Clive. I love the combat, and I love how it feels like ffxiv. Game still feels very final fantasy to me and I’ve been around with the series since FFVII and have gone back and played every single game. It’s so far a 10/10 for me. I love Skill Up, I just gotta disagree on this one.
This review has some serious “bless his heart” energy. I appreciate your honesty, Mr. Shillup. Truly I do.
The reasons I’ve not played an FF game since buying one for the ps2 a long time ago
Turn based combat
Annoying party teams of combatants.
Narratives that made less sense than dancing naked at the south pole.
Over acting characters that sound like poorly translated over dubbed foreign movies.
The DMC type combat almost got me thinking about getting this…
I’ll keep thinking about thinking about buying a copy s cond hand assuming discs are around then.
Like Diablo I see nothing to attract me into the worlds they’ve created
While I’m a avid fan, I do understand what’s the point of this review. So far, I respectfully disagree with some of it, but I’m yet to finish the game to have a full opinion.
I don’t see this as a FF that takes the franchise forward (and never a FF was intended to do so!), but rather experiment with the formula as it always did. Bring different concepts and ideas, prefer the less walked path (for team and franchise) instead of the comfort zone.
I can clearly how they improved the formula of the previous entries, what they did right, what they did awfully or plainly wrong, and what they did that’s just different.
Immense respect for the team, for me they’re on the right track, this FF isn’t enshrouded by drama, delays and cut corners like previous entries that faced several (kinds of) problems. For me it’s an evolution in this aspect and blueprint of how they should manage the next projects.
There’s a lot of thought, love and care for this game. And they don’t insult their fanbase or use predatory schemes to churn out money of the players. Kudos for them.
Great review as usual.
I’m also of the opinion that Diablo 4 is really bad, like… incredibly bad. And yet the rest of the world loves it. So don’t be too hard on yourself bud
You can always count of Skill Up to speak to his truth regardless of the narrative. This review was particular important to me in determining the difference between buying a new Xbox or PlayStation. I love FF series and I really wanted to play the series. I have saved up money for quite a long time to justify this new purchase and I would have 100% bought the PlayStation pending an astounding review by Skill Up. I rely on these videos to help save my own time and money and I am so thankful and wanted to thank Skill Up to make life changing content for me.
I get what you’re saying with turn based but it really is getting old & I don’t think people care for it as much. I only play persona because I love everything else on the game. The turn based stuff tactically is fun but conceptually it’s old af
Hard disagree with your assessment of the game but I appreciate your outlook all the same.
Surprised that you and I actually agree on a review somewhat. I really liked 13 which 16 reminds me of. But at least past a certain point 13 combat is very deep. Whereas with 16 I felt like I was just mashing square. But I enjoyed the characters and story.
Just a heads up, the gather soil quest is not a main story quest. I get it’s lame, but its a green quest and definitely considered side. Idk bout the others as I’m literally at this point your mentioning. Just a little confusing and not exactly a factual claim calling it a main story mission.
Gotta say, I appreciate your honest takes on these highly anticipated games. This is giving me TLoU2 flashbacks, where I’m crestfallen that you didn’t enjoy something that I’m hyped for, but you lay out your reasoning and I can appreciate it, even if we ultimately disagree. I ended up really enjoying TLoU2, and perhaps it’s because your review tempered my expectations. And perhaps the same will happen with FF16.
Regardless, I’ll always appreciate your voice in this sphere.
Okay, Ralph. You’re definitely not a shill. Cheers. Keep up the good work. And thanks for the objectivity.
This is the same clown that shilled Cyberpunk 2077, his opinion is trash lmao
I’m loving the game but appreciate and understand your criticism. Will point to your review as a contrary opinion whenever I suggest the game. Sorry it’s not your cup of tea my dude
I think 7 (remake or original for that matter) is vastly superior…however theres still plenty of enjoyment for me to have here. I truly dont think theres any game out there that can dissapoint me as much as 15 did. I finished that game (original release) waiting for it to deliver and it never did. Just from the prologue i already feel like Ive enjoyed more than the entirety of 15.
This is one of those games that is just a TREAT to play. I actually disagree with the characters being lacking as the main ones are all really enjoyable though it’s understandable why ff fans would find it jarring not having a proper party system and having less mainline characters overall. I’d encourage anyone who isn’t going into this needing a deep rpg system to go for it because it’s just such a good time. I enjoy it for all it’s silly and dour elements as well as it’s epic story and characters and it’d be a shame for anyone to be put off by people who focus (justifiably) on how it’s so far removed from a typical ff experience/recipe.
Nonetheless this is probs one of the best ff single player game I played, respect ur opinion, guess it’s not for everyone, but I’d love to see more style of this game, I know how successful this is gonna be
I completely disagree with Skill Up, first time for everything I suppose.
Edit: This isn’t a dog whistle to hate on SkillUp, I love his reviews and 9/10 times I am on his wavelength. I just don’t have the same problems with the game as he does on this occasion. Dude is my countryman and one of the few Aussies killing it in this YouTube space.
I respect him for being true to his opinion and not wavering on delivering it to the internet, a lot of people would just see the trend of love for a game and go along with it.
If anything I have gained more respect for him for not being satisfied with the game and what he wants from it.
I am in the same boat with my view on D4, its getting giga love from most people, but to me its an unfocused and unfinished MMOification of a lobby based ARPG>
GAMER! I always appreciate your reviews even if it’s contrary to what the rest of the community says – primarily because you don’t just hate on something without giving deep elaboration on why it doesn’t work for you which is a rarity these days with cancel culture being what it is. Your analogy of FF16 feeling very much like a FFXIV MSQ expansion vs. a stand alone game is pretty much how I feel about the entire game. Which may work for a lot of us epsecially FFXIV fans but might not for others. Additionally, I feel that CBUIII – might have been playing it a lot safer. Even in most recent patches of FFXIV – they have been taking new chances and trying new things – but that is primarily the fact that they can do that as they have proven to the 14 MMO community that they can deliver. But to the general populace – esp. old school FF fans, that can be a hard sell. I kind of like to think this is CBUIII’s “FF: Breath of the Wild” – and if they get the opportunity to make a “Tears of The Kingdom” – they will come out of the safe zone and go harder like they have been with FF14 in Endwalker and it’s current patch storyline.
I am surprised that you didn’t talk about the music as many of us have noticed- Even if you feel this game isn’t your jam – I do hope we all as gamers can agree that Soken-San SLAYED this soundtrack and might be some of his best work yet. Regardless – keep being unapolegetically honest boss and we will keep watching. 😀
I am holding off until the motion blur patch. It is so disorientating. A great game and story so far but my god the blurring is a nightmare. I even had to use LG Motion Smoothing, which I never use.
Damn. I wasn’t feel the art direction from the get-go, but I had hoped the combat and story would pan out to make up the difference. But hearing all this… I can’t say I’m enthused. I’ll check some other reviews, but this just might end up being the very first FF I only watch a playthrough of. Can’t actually believe that I’m even having to consider that option.
I agree with most of the points you’ve made in this video. Personally I am really enjoying the game so far, and it’s my first final fantasy game. I like it’s story. The combat is fun, though it isn’t challenging in the slightest. The presentation is great and the music is honestly breathtaking at times. But other than that there’s not much here so like you said in the video, if those elements don’t click for you you probably wouldn’t enjoy the game. The proportion of cutscenes to gameplay also makes me wonder if this story could have worked better as a show.
I don’t understand at all people saying FF7R is the better game. And I platinumed FF7R.
16 is better in every way except nostalgia.
Saved me some money, thanks Skill Up! I want to like this but I was always wary of the new direction and this just confirms it. Ah well, FF was good while it lasted.
Yeah I agree with skill up the game is not as good as the hype was
Thx for your opinion! I’m definitely going to place this since I’m already hooked on the story from the demo. But after this I know I can wait for hopefully a pc release and start jedi survivor instead. So many games a boy got prioritize
I’m enjoying my time. Agree with your points but too into it to really be bothered by the facts
They’re going in an exciting new direction. FFVII is for long term fans
Props for giving your honest opinion. It must have been hard, being a fan of the series.
I’ve never seen Shillup more off-base than in this review 😂.
I feel like we played different games. Im around 25 hours in.
A few of the critiques feel accurate. The sidequests can be boring (although some have some arguably essential story bits). Performance isn’t always solid.
But the combat…. There are so many options and ways to use attacks in combination for a higher score. Yes, the intial playthrough is too easy.
The characters are far more interesting than some past FF games. Including the FF7 remake, which turned the series into melodramatic Kingdom Hearts.
I feel the same. very pretty looking game but that’s it…
They tried to make God of Final Witcher War Fantasy huh
sigh cant even watch my man. always respect your opinions but the “this isnt final fantasy” thing is exhausting. ff15 was 8 years ago and even THAT wasnt turn based.
Love your reviews, Ralph. Gotta disagree with this one, though. I still appreciate all the work and can definitely see where you’re coming from. Keep it up!
Very grateful I’m not a game reviewer so I wasn’t forced to play it. It’s like they’ve shot and skinned final fantasy and made a coat of it to drape over the shit I used to get up to as a kid in Dynasty Warriors 2.
Really surprised you didn’t mention the active time lore, or the music. Every story driven game like this in the future needs the active time lore. And damn, the music in this game is phenomenal
Massively respecting the fact you’re so critical of this knowing you’ll get loads of kickback. Would always rather have the hard truth than sugar coated lies. Keep it up my man, your viewers appreciate it!
Lol since Yoshi P got mad at you for the use of “JRPG” in that horrible interview, I knew this review will be plagued with negativity
Am about 11 hours in and I’m so glad for your review! I kept thinking, what are all these reviewers seeing?
The number of times I’ve heard “sic em Torgal,” the side quests I almost thought were purposely a joke at the start until it didn’t seem to change, the boringness and sameness of combat, the lack of items, I was sitting there going are these people just skolling FF kool-aid? So thank you!
if you love awesome cutscenes and very little immersion you may really like this game. I never feltike i was playing the game….more like my controller was a remote control, only to use to faast forward to next cutscenes
Totally agree
This whole “muh traditional gameplay” argument shillup is using to shit on the game is the biggest cope i’ve seen in a while, do you even know what traditional gameplay even represents? just say you got paid to anti the game because the game doesn’t have any of that forced diversity you sjwcucks love so much
I was really hoping this would have a gear/weapon system like god of war
I really hope the se team sees this review and changes course for future releases
I am deeply disappointed by the number of comments on this video commending you on your courage to post this review. The fact that a professional gaming news and review channel should be hailed for giving their honest review is horribly revealing about the state of the industry.
Look how they’ve massacred my boy 😩😩
Ironically, I like the fact that I pulled back the RPG elements. I LOVE what they’ve done with the game. I hated the hybrid systems in 13, 7 remake. This is finally committing to the action style, and I’m here for it.
Kind of tired of every game needing to chase “broader audiences” Avoiding this because the combat looks like every other 3rd person action game. Nothing new or unique here. If i wanted another Western 3rd person action game, i have a plethora of options.
Spouler free my ass. Lolz
Disappointing but not entirely unexpected. I was worried that the package would be more FF14 than FF and that just…doesn’t work. Saying that FF14 has a great story always had the inherent unspoken caveat “for an MMO”. Which is fine, MMOs are not great for story (the ones that do it the best basically turn the game into semi-solo single player/co-op game. Think SWTOR.)
The game reminds me a bit of Tales of Arise but Tales combat I would say was a bit more better
Holy hell this man musta had a thesaurus on hand while writing this
Turn based suks wss
Imagine being so detached from your fanbase that you think the same kids playing COD are your target audience.
“In trying to reach out to a new audience, they’ve left behind the audience that has got the franchise to this point” – The gaming industry in a nutshell.
Sold 1.86 million copies
Xenoblade Chronicles 3,that’s not profitable turn based game play in the US is still off putting
For most gamers.
Gave cyberpunk a 10 and said halo infinite was a great step for the series btw
WOW. I really wanted to play this game but from this review the game is more style than substance.
Its like SquareEnix outsourced this game to Capcom and told them to develop this game using the gameplay style of Devil May Cry for Clive and Azuras Wrath for the dominant battles which play out the same way. I really hated Asuras Wrath gameplay.
This was a really thought out review that revealed all the worries I had about playing this game.
It’s just sad that today that no matter what franchise we grew up with whether it be gaming, comics, card games, action figures, Star Wars, Star Trek, Disney movies, etc. these companies are focused in the modern audience that they ignorantly forget the audience that made them rich and successful. Then when they fail they blame the audience when its there fault they changed it.
My belief on why they decided to go this route come to two things.
The first is that they didn’t want this game to be labeled as a JRPG.
The second being since this game was an exclusive to PS5 they needed to sell enough of this game. Which is why they also added those accessories.
So they had no faith in developing a turn based game because they believed it would not have sold as well.
Turned based Jrpg are on the rise this year. We have Sea of Stars in August, and in November we have Star Ocean Second Story Remake and Super Mario RPG Remake. Square Enix needs to see how customers reacted to the announcement of Super Mario Rpg remake and maybe they’ll understand people’s craving for turn based games more than button mashers for kids.
I’d like to see how many dislikes this video has right now.
i agree with everything you have said….only wish i saw this before i bought the game. i am impressed you played 50 hours. i even started skipping cut scenes and still could not get passed 10 hours. everything i love about rpgs was missing from this game. i think it would be a good movie to watch…but imo a horrible game to play.
I’d say pretty much all of these issues sprung to mind the moment we learned we were getting a DMC clone. Token defense of the move with comments like, “Well, there’s the side game or other franchises…” just tends to miss the point. There’s just a je ne sais quoi that makes Final Fantasy what it is, and when you strip enough of that away, you’re just not a FF game anymore. Objectively, this could’ve been a side entry and not a main-line, but since it’s been so long and what I’d call hubris on Yoshida’s take on turn-based games, we got what we got.
Otherwise, I guess I’ll never understand people who pick up an RPG, or at least what’s supposed to be one, and get angry that a story is told. That’s one of the big draws. It needs to be more than just Mario saves Peach from Bowser. Is this such a thing as useless filler content? Sure. Does it mean minor details don’t matter? Eh, world building takes all kinds and sometimes some mundanity can help offset the fantastical. Slice of life isn’t bad, to put it another way.
Mechanically, however, RPG quest structure is pretty much stuck in a conceptual rut. Plot related is where the variety comes from. You can only mask “Kill X”, “Fetch Y”, “Go to Z”, “Escort/Defend Q” so many different ways, including mix and match. Playing errand boy can definitely suck, and this is where sensible escalation is important, though a little “Don’t forget your roots!” can be nice to help keep things grounded. We’re perhaps better off embracing slight variation where if you’re tasked to kill 5 goblins, but already did, the game recognizes that and rewards. Killed 50 goblins? You get rewarded even more. It’s a subtle nod to dedication, but can also overlap with casual play. Not everything needs to be only interactable once a specific flag is triggered. Stumbling into progress can be part of the charm and a facilitator to world exploration. Assuming there is a world to explore.
But yeah, XIV kinda has that vibe of a decent foundation that could’ve been a lot more if only. Will SE learn from this? Hard to say. Much like my opener, the idea we’ll never get a main-line turn-based game again is pretty saddening, because that means cutting away a lot of what they brought to the table. What we’re frequently told is pandering to casuals or increasing accessibility honestly comes off more as people not in development calling the shots and demanding the most profit as possible for as little cost. That might be good economics, but it doesn’t make the best games. And this is a widespread industry issue. The idea that players can no longer be taught, learn, and engrossed is bullshit. Even Dragon Quest getting an ARPG entry shows no franchise is sacred in SE’s eyes. The whole Blizzard energy of, “You think you do, but you don’t!” is precisely what vexes so many gamers anymore.
14K likes to 2.3K dislikes. I was hoping for this to be a proper new RPG entry to get me into the series for the first time (Its a mainline entry with the number “16”). I have no nostalgia for FF iconography so a sandbox action title with wall to wall cutscenes is not selling me; rather hold off till Dragon’s Dogma 2 for a big J-ARPG.
I’ll wait for rebirth
Our tastes don’t always align but, in this case they’re in perfect sync lol.
Agree with everything you said about the game and dev issues aside it’s pretty much the same reasons I didn’t care for ff15 either.
I really hope they rethink what it means to be a final fantasy game going forward.
100% agree on this one. Maybe they should’ve called it Final Fantasy Whatever, not a numbered iteration.
The fact that my most trusted reviewer did NOT like the game I most anticipated and seemingly EVERYONE loves just makes me want to play this MORE.
Success of p5 and ff7R?!?!? Their sales figure aren’t there.
I find it super interesting that your take on this is the exact same take I have on new Zelda games.
Honestly kind of surprised you didn’t mention the soundtrack. Regardless of how you feel about the gameplay changes, the soundtrack was just freaking phenomenal. There were a couple of moments where the soundtrack crescendoed with the story or action on screen perfectly and as corny as it sounds I actually had to pause and just kind of process it because it was SO good
I want them to remake the original FF game and bring that into the modern era but if they screw it up then that would be horrible and there would be so many people pissed off that they would never trust them again and that would be shitty.
Completely, totally agree with your sentiments about Final Fantasy 7 Remake perfecting combat and party system. I cant believe Yoshi P ignores those given how good they were.
I really hope modders add elemental components when this comes out on PC. Fighting a bomb with fire…thats just so wrong.
I gotta say, brother, when it comes to reviews, you are the best in the biz.
It’s been decades and I have disliked every single one of these games. The whispy, angelic expressionless character design, stodgy combat, endless cutscenes. Even fields feel like corridors. I don’t get it, my friends who are into it just harken back to that one game they liked way back when. How is a 40 hour (10 hours of actual gaming) game a AAA rpg action adventure? What is the redeeming feature here?
I feel like saying this game is an action game is sort of an insult to other action games, considering they have much more in depth combat systems
Im honestly shocked by this review. I can’t believe you loved Horizon Forbidden West and not this 🤔
Wow… I’m shocked, what were they thinking?
had no character creator, main character is not on par with something like gerald, dont even bother for me. just gonna watch someone play it
I love the politics in this
These kids will never know what its likt to rely on that one heavy tank character to live long enough to spam heals
Gladious the goat
That’s why I love Skill Up reviews, your opinion almost always matches mine perfectly. I agree with every point you brought, and while I’m enjoying it more than you did I also felt this game a let down and think that there’s a lot of better options, specially compared to FF VII Remake interesting party action system.
Also, please, pretty pretty please, I know you’re busy, and I know it’s kinda late to do that, but you really, REALLY, REALLY shoud do a review of Street Fighter 6. That game not only is an amazing fighting game, but also is tailor made for newcomers and it’s design is genius on that… even though I’m a huge fighting game fan I’ve never before advocated for a fighting game being a GOTY, but out of everything I played this year Street Fighter is the one that deserves the tittle the most.
I don’t know if you, or any of your staff or moderators are going to read my comment, but I really hope so.
Im very disappointed in the combat mechanics. You literally can’t see shit. You cant see to dodge when your up close attacking and you damn sure can’t see when to parry. This game is killing my eye’s playing it… very disappointing, i was really expecting a good game.
Yeah there are some die hard fanboys who plays final fantasy regardless of the version even if its shitty or bad mechanics. but what you are saying is also true (you and I share the same opinion on games). Some will love it or others like you and me not so much. and you are right this shitty annoying side quest needs to end. Hey I’m an overpowered level 100 adventurer and you want me to pick up a plant?? or deal with the bandit issue?. I miss the level of GOD of War sidequest, and one of the most memorable side quest for me is the ghost of the guy who got killed and his wife by drunk thor and wants me to destroy his statue. it adds depth to the story on what peoples view of the gods. And what kind of an RPGame with no elemental weakness????? seriously. gears and weapons that are not cool or add to your arsenal, it will be nice if some party members stick around about their views. we saw a huge massacre, the kind heart party member would be sad, but the serious mercenary, who seen it all is like this is normal and you will get used to it. its a drop of the bucket in this war. i will play this game only after im done with elden ring and cyberpunk. and a sale
Well, that’s disappointing. On the bright side, I saved $70.
Nice video but im ready for the people that say this is the best review cuz its negative
Aaaaand this is why I was not convinced in buying this game even though I saw much of the trailers and demo gameplay. Thank you for speaking out your mind amidst the general consensus that this game is GOTY or whatever.
I’ve been a Final Fantasy fan during its peak period (arguably the time from FFVI to FFX), but since FFXIII it hasn’t been a must buy from me. It’s sad the franchise has not returned to that state.
@ the time of writing I’m 48% of the way through the main story.
Its interesting. a lot of the complaints skillup has in this video would 99% of the time turn me off. the overabundance of cutscenes the linearity and blank world but for some reason it fits with me. I absolutely love Clive Jill and Sid. They are incredible and while they are not there all the time. Whenever they are there it brightens the game for me like the sun. Clive and Jills Chemistry. Sid being hot. It all works. The cutscenes are breathtakingly beautiful and the story in my opinion is fucking incredible breathing a GOT like sense of wonder. Cutscene heavy games like Sony’s entire first party catalogue usually turn me off but this worked for some reason.
Also for me the linearity really works to the stories benefit. IMO Square Enix is historically fucking terrible at side content and i am happy that they do not waste there time with an empty open world but rather with smaller open (still emptyish) environments. This is a strength that FF15 and forspoken did not have being open for no fucking reason. The linearity genuinely is an enhancement.
the combat is what ties it together for me. IN MY OPINION this game has one of the greatest combat system in any videogame and is the perfect evolution for what an action/adventure rpg can be. It blends my favorites of DMC, Like a Dragon and Dragons Dogma into one beautiful combination. there isnt an abundance of bullshit but rather a full kit that clive can use at will.
This game is incredible. I respect you immensely ShillUp for voicing your opinion as you should as a gamer and critic and most of your reviews (other then Lost Judgement) I agree with. But I am happy that you were able to not like a game and voice that opinion without a care of the BS and hate that people will throw at you. Good On You!
EDIT: Ok. So a lot of people were angry with how much i liked the combat in this game and my personal opinions. So let me just rephrase see how people feel. In the context of this game being a RPG I really enjoyed the combat. Sure it doesn’t have a lot of the mechanical depth that people love pointing out from some of ryota suzuki’s other works (like the 10 hour long DMC5) but it doesn’t need it IMO and personally I couldn’t care less about the depth. RPG games historically have horrendous combat and FOR ME this rectifies that issue. THAT’S WHY I LIKE IT. It has a lot of elements from games that I like. I did not ask for or expect innovation. I just enjoy the aggregate of what they have created here.
even dragon age inquestion’s maps were more intresting then ff16’s two open zones.
I’m loving FF16 and TotK bored me to tears if I wasn’t in a shrine or temple, so I guess we are very different 😅
Reviews are always fantastic and well thought out though. Keep up the good work
You are by far my favorite person to watch a review from. You seem to be very objective and when you’re not you’re quick to call yourself out. I trust your input more than anyone else on the internet right now.
It’s insane some people are bashing this game. Its very engaging and the soundtrack is so epic. I can see why some hate it because how different it’s become but I would rate it a 9/10. The gameplay, graphics, soundtrack, characters are just too well to not like the game much. Although i still wish final fantasy was more like the past ones from from the ps1 era.
Love seeing all the triggered fans of the game in the comments. Skill Up justifies his positions and goes into detail why he has qualms with it.
Then people who want to validate their purchase get mad and screech “NO, NUH-UH!” without justifying what makes the game good.
Who am I to believe…the guy who details the pros and cons of the game for 40 minutes or some FF fanatics who think CBU3 can do no wrong?
At least FF15 had fishing, side-missions and even a enjoyable multiplayer mode. But most of it came through the expansions. I hope that by the time it comes out for PC, there will be more content available.
I have been a fan of FF since 2004, being 8 my entry into the series.
I really appreciate your honesty and I totally understand your points.
I am liking the game so far, coming from either open world games where you spend more time doing side quests rather than advancing the main story, to games with not ideal traversal systems (looking at the recent GOW games) I just like the simplicity of FF16 a lot.
I have noticed that the “party members” push Clive almost purely in a narrative way via cutscenes, but stories like FF Tactics and FF12 are very complicated to follow sometimes so maybe that is for the best.
I do agree that the tactical elements could have been retained even in the pure action game.
I am sorry you don’t like this entry. I have never played FF14, so maybe that was a good thing for me to not have such high expectations for the game.
I learnt my lesson with FF15.
I’m an old fucker. To me Final Fantasy is a turn-based JRPG heavily inspired by D&D. 4 is my favorite followed closely by 6. My love for the series takes a steep dive after 7. The series got real anime and it just wasn’t for me anymore. While I praise the return to a high fantasy medieval setting I don’t enjoy to switch to action rather than turn-based party combat. And I’m not opposed to action games. I just don’t want to see it in Final Fantasy. I am by no means saying this game is bad. I’m just wildly uninterested in it because it’s not what I want from Final Fantasy.
This review is extremely pedantic. You mention the major points (which are all amazing, by the way!) for a *character action game* which is what FFXVI is, but then you obsessively nitpick over minor details that don’t belong in a *character action game* because you *want* it to be an RPG instead.
Hell, you don’t even talk about the music! Why is this review so rushed feeling?
Thank you for an honest appraisal.
I love that FFXVI is also very political as FF Tactics and FFXII.
I can honestly say that i don’t like the way the audio is mixed and the way the story is edited.
Though I do have to disagree about his companions. It has a heart and its not forced.
Always Love your channel! It’s my first time I disagree with your review. But I loved listening to your opinion 🙏🔥
So I have 2 points for countering the RPG aspect of FF16
1. No Final Fantasy has felt like an RPG since 11. It was all required gear and I NEVER felt like I was getting stronger, only hat I was meeting the basics to not die instantly. It was not fun to level or get better gear.
2. Mechanics and other aspects of the systems were SO much more important it did not matter what level and gear I had anyways.
FF16 swings HARD in the other direction of mechanics NOT being super important. And I welcome that 100% (Wish they had done better, but I would prefer ff16 than the last 20 years of FF games.)
while I’m enjoying it a lot, you absolutely hit it home when you were talking about the story playing like an MMO. The side quests especially just feel like generic MMO fetch quests in my 10 hours thus far. The game feels really lonely sometimes too I definitely miss having companions even if its just the typical after battle chatter that the team always had. I was doing a bunch of side quests and I was about to head back to hand them in before i realised Jill was still following me.
Its a good game but it definitely doesn’t feel like a final fantasy game to me.
Finally, an honest review. I was beginning to lose hope watching so many people grinding the crotch of this particle-obsessed action game. Definitely not a 9.0 game.
Fantasy May Cry Rising: Revengence is a bit of a failure to the franchise because it alienated what made Final Fantasy great, turn based/action rpg with incredible pacing, story and character designs. They decided to go basic and neglect the soul of the franchise that was last seen on FF10. Metal Gear Rising did a better job with incorporating a collaboration with Platinum games to rework a new combat engine while keeping the MGS flavor intact better. This game went basic trying to be like the Witcher but failed badly. Sadness
This is why I wait for your reviews, Ralph. I was all but ready to pick this up, the lore, setting and plot sound great for me…but the lack of a party, the lack of elemental statuses making a difference to combat (such a missed opportunity), and the mismatch of huge battles then pointless side quests….I dunno man. I think I’ll wait for the PC launch.
Funny how everyone else loves it 🤷♂️.
32:30 The upgrades are so weak, worthless, and grindy AF, they just do not matter.
I haven’t taken skill up’s point of view on final fantasy games seriously since he called final fantasy 15 awful all those years ago, so i already knew before i even clicked the video he’d be the outlier in all the 10 out of 10’s the game is getting.
Not sure why he even bothers reviewing these games when he knows full well he’s not into modern final fantasy and he’s not the target audience. He’s just wasting his time
These comments are nuts, it’s funny how ppl wanna decide when they want something to be new, fresh and GROUNDBREAKING. As if Zelda didn’t just come out with a 70 dollar DLC. But then when Final Fantasy isn’t “RPG” enough and square wants to genuinely try something new, it’s taboo. Gtfoh.
31:40 No, Re-specing is almost NEVER fun because games communicate it HORRIBLY and make it a chore to make the changes anyways. I would rather fight with a bad spec than re-spec.
As well.
Even then, the difference in damage dealt and received is so tiny that I question why I bothered.
Why are people still making RPGs with less skill and depth than the Witcher 3? That game is almost ten years old and still failing to meet it
The demo really gave a real good impression, but now I’m 10 hours in and the only thing I care about now is the story. Not the fighting or side quests. Just the story.
Skillup, you know a character action game should not have colour coded enemy’s. It will take away the freedoms of the combat instead of giving player ideas to use something different
I thought it was just me feeling this way 😭
It’s incredible how apologetic and reverent a reviewer must be when they admit they don’t like a highly anticipated playstation exclusive.
Ahhh, your last FFXVI video you did in Feb said you loved it. Now you say it’s shit. Great! I actually love it so far….I think because I loved FFXIII (unlike most). I don’t need an RPG where you customize everything for it to be good. I like linear games where I can just play through a story. It won’t be for everyone.
Damnit Shill up, I just knew you and I were going to be on the same page. I went looking and all I saw was the 90’s you were talking about. I was like did these people play the same game? The mainline FF’s have constantly trashed on turn based starting with like 13 or so, but that misses all of the great Turn based games. I mean we are two months from BG3, which is going to be entirely turn-based and yet it’s almost never mentioned. Where does this belief come from that people hate turn based? I mean this fighting style is taxing. I’m damn near exhausted after a few hours. Everything has immense health pools and you hit like a wet noodle. After 20 hours or so I just couldn’t be bothered and equipped the focused attacks gimmick. It doesn’t make it better, but I’m too lazy to care.
No RPG. A major plus for me. I hate when you shoot someone in the head or hit them with a sword and see numbers and a bar drops by a tiny sliver. Also, give me a weapon and let me play. I hate looking for ingredients to craft an item.
Great game, terrible Final Fantasy game. When I was younger I seen this sentiment pop up and I was always weirded out by it. Now I understand it so much more. I’m pushing 40, and this game just doesn’t do it for me. With a franchise you have baked in expectations, and it’s perfectly fine to subvert, to change, to grow, and to modify. But the core of FF is…not this.
But then, as noted in the review, if people love it, if everyone loves it etc. then..they’re not exactly in the wrong. “it’s just not for me” is valid. Upsetting on a personal level. But that’s life.
While I don’t disagree with this video, I’m still having fun with the game, but I’m also disappointed the game isn’t RPG, but I like the story so far.
Finally… A reviewer whose opinion aligns with my own. I felt so disappointed after 10 hours with this game that I searched for someone telling it like it is, and again felt disappointed, this time in the reviewers that I feel were pandering and glossing over HUGE faults. Like the fact that there is NO ITEMISATION OR STAT ALLOCATION IN THIS GAME. Like are you serious?
Why even include a level system or blacksmith “upgrades” in a game like this? just give some cosmetic options for the sword and bam your done with “customization” because that’s essentially what this is.
Square may be paying these people because I KNOW all these reviewers don’t just love 75% cutscene gameplay with no versatility or customization in it’s systems. I just wish I had waited for my favorite reviewer to drop this bomb before I wasted 70$ on this shit.
I don’t understand what’s the point of him being so defensive for the people that like the game, it he thinks it is dated or mediocre then that’s it, ff16 is not some holy grail that can’t be touched or criticized.
this guy gave gow a near perfect score
but he says this is button mashy and has too many cutscenes
wow
the thing that absolutely turned me off from this review is his comment that it moved too far away from what makes Final Fantasy and the fans that made the franchise. Like…no?It tried something new, it tried something different. It didn’t succeed all the way. Trying something new is not betraying your fanbase. In that case 7, 10, 11, 12, 14, and 15 betrayed their fanbase. That comment to me feels more like he feels caught off guard from that Yoshi P interview. He can’t get over what the game isn’t instead of what they were attempting to do. He can’t wrap his head around why Yoshi P felt the genre needed to evolve when he felt other games still did turn base well. He doesn’t like the answers, and I think he felt so uncomfortable about Yoshi’s answer to the JRPG comment because it made him look uneducated (It didn’t, this isn’t one of Skillup’s main game genres, it’s fine to not know the history of it all) and it turned him off of the developers and the game. He still has great critiques in here, but I personally believe he wasn’t able to be objective with this particular review.
On the subject of combat I’m someone that can’t stand turn based combat because I value having full control over all my actions vs having the game pause so I can select an attack command. Action combat has just always felt more thrilling and impactful to me especially when done right like say the DMC franchise. That being said i think i could meet you in the middle and agree that having an option between real time and turn based like in FF7R should be the go to for most jrpgs. Like I would’ve enjoyed person 5 if I could’ve chosen a real time action combat system like in the later Strikers game.
So I’m stuck asking myself this; how do we enjoy the game they’ve made, as I suspect I still will, while also communicating that this isn’t the path we want the series to continue down? It’s only ever gonna come down to sales numbers and I don’t think that’s a issue SE will ever have to face, the name Final Fantasy will always sell, regardless of the quality of the game.
I’ve been swept up in the hype for this game but I was waiting for your review because I almost always agree with your opinion and I have been feeling some of those things about the game having some lacking elements from what I’ve seen in other reviews and videos and so I really was hoping that I wasn’t going to find out I’m right but then my man shill up doesn’t like it and so I might steer clear for now. Maybe I’ll try it if I’m really looking for a game to play in a few years when its on PC.
I issue with wby more action focus Final Fantasy will always be be the lack of ability options when you take away the tunr based elements yiu also take away the dozens if not hundred of options that we had such ad blind, silence, defence or offence break etc i like the combat i really do but ill always miss all the options i had during a fight
When I learn from this review that using a fire attack to a fire element monster does not heal/reduce damage to them, Its really dissapointing!
I am so thankful for this review. Despite really looking forward to this game, I was finding myself disappointed, underwhelmed, and bored. You were able to fully articulate all of the whys that led me to these feelings. It was a sad moment for me when I was frustrated that the enemies I couldn’t just run past to get to more gameplay WERE the gameplay. There is nothing else. It is a series of hallways leading to combat sections with enemies barely interesting enough to be a random encounter is previous FF games that are constantly interrupted by cutscenes. Hell, I can’t even change dudes tunic.
Woof… Wow… Was not expecting that review. I almost didn’t watch the video because I just assumed SkillUp would give it 11/10, especially after the Ben Starr FPS interview. I’m glad I watched.
i feel like i’m being gaslit, who are you, why were you linked in a server i’m in
this is like, all the same things that could be attributed to ff14, like…what is going on
U didn’t like the last of us 2 so ima lil dubious
> new gamers who were raised on FPS and games like GTA
FF16 is starting to make a lot of sense now
> Franchise image “Very JRPG”
Uhhh why was that a problem? Wasn’t the franchise exactly that, a JRPG?
> 75% cutscenes
Ahahahhaha no
100% agree with this review. Massive disappointment. FF7R still the best FF the last 10 years.
I’m about halfway and I’m not sure I can finish this shit
Yeah I don’t like it either. The end is literally what I expected. Bro steals all the Bionicles and kills god, then says friendship rules even tho he solo’d everything.
FF16 is the true sequel to The Bouncer.
Wait so there is no ability to grinds and fight lots of bosses ? No hidden dungeons or exploration? I regret buying it now 🥺
Always appreciate the honesty in your reviews
What annoys me the most is that, Call of Duty playerbase (a fanbase of a game that I despise as a RPG enjoyer) ultimately was one of the main drivers that made Yoshi P push towards this “evolution”. So much wasted potential …
Again- devs chasing “other” game’s success instead of dialing in what makes a unique experience successful
This game is literally meant for different play throughs they literally said that
I would like to thank the community for being positive towards Ralph even though many seems to disagree it feels like this community can take a different opinion or perspective, good job guys ❤️
You sound like someone who is hungry for some good ol RPG I recommend Octopath traveler 2
Bruh they literally said the first play through is just for you to learn the game Thai game you have to play additional play throughs
I haven’t played it yet, but this sounds quite a bit like FFXIII. Am I wrong in thinking that?
It really sucks you didn’t like this game man. I love your reviews and typically align with your opinions, so I was shocked it was different here.
I honestly think that a lot of your criticisms reflect a reluctance to let this game be it’s own game, not necessarily a FF game. I don’t think the game is perfect, but I think it does a ton right. Being different doesn’t mean progression, it means different.
And for rpg elements, I honestly feel like that has been a non factor for multiple games now. How was FF7R an rpg?
I can definite see how it can be off putting to old FF players though Yoshi P’s comment that action RPGs with direct input is the future is correct. Just look at Elden Ring.
I don’t mind turn-based or action based I was interested in this either way and I’ll wait for it to come to PC only thing I fear is for it to suffer financially and we see less of these types of games.
FF16? i only gave them 4 marks out of 10, a product that shows me that they are just passing up homework on time according to deadline.
Wow Ralph really crapped on this one
ive played since ff5 this has taken me out of the franchise. this is the worst ff game in my opinion cut scene simulator is just too boring for me. the action is fun but when you only play 10 mins of action and 50 min of cut scenes in anhour. its a horrible game for the price
It is such a cool thing when you review a game I wouldn’t buy anyway. Your soothing voice and calm voice editing (who ever edits your voice is a legend) is just the easiest way to sleep and I have insomnia and a very clingy cat that doesn’t eat unless I stand right behind her. So anyways thank you again honestly may your voice carry on forever soothing the insomniac to dream land.
Sorry to hear you didn’t care for it I’m loving it so far. I personally give it an 8 out of 10 but still lots of fun.
Maybe they could have given this a new franchise name. Instead of being Final Fantasy
This definitely feels like something made for me, a person who doesn’t like final fantasy. I’ve tried 7, 7R, 10, 14, and 15 and the only one I’ve enjoyed was 14. So a lot of your negatives to me were positives.
Mr. Up can we have a full-on SPOILER review soon? For this title and for others!
i really feel everyone in the comments attacking his opinion should really wait until after the honeymoon period.
I agree with you on most points. While I haven’t played the game much yet, the RPG elements typically seen in FF games are just not there.
The items just being stat stick wouldn’t be so bad if I hadn’t LITERALLY replaced a sword made from material from what is effectively a god 10 minutes later with a shop bought one…
The “skill tree” is so bare bones it can barely be called one, I’ve seen more complex skill trees in purely action games.
The exploration is pathetic due to how much you’re basically forced down corridors and how nothing you get is ever interesting as it’s pretty much just some crafting materials to bring to the smith.
It seems to be an action game with an FF skin slapped on since it looks like a FF game with the recurring enemies and summons, but it doesn’t play like one.
I still like it, but as an action game, not a FF game due to how it seems to have gotten rid of everything that tied the other FF games together…
My only main gripe is that you have these cool party members that you cant play as.
I’m about 8 hours in and really enjoying it but I’ve noticed everything you don’t like about it so far.
A shame that they’ve stripped what they have. Would have loved for some elemental strategy to combat and more in depth item system.
So like a medieval FF Type-0?
Does this clown actually like anything? The dudes a joke, can’t believe people actually take him seriously.
Stormblood? Endwalker is the worst xpac
I was on the fence before this review and now I think I will wait for it to go on sale… or maybe for it to come to PC. Love your reviews and keep doing what you do.
I think some of the criticism leveled here is actually fair. I think there are some things that this game does at a fundamental gameplay level that are really amazing. However, I think there are some higher level systems that suffer. Positives: Dodge, Parry, and Titan Block are really freaking good. I feel like these foundation gameplay elements were not implemented well in FF7Remake. And I love how good it feels to dodge, parry, or block enemy attacks in this game. However: Negatives: The gear and items are too basic, to the point where they add nothing to the game. And the ability spam is pretty high in combat. Personally, I think if they take the better fundamentals from this game, and combined it with the FF7R system of ATB and party members (and weapon upgrade system). I think you would have a truly winning formula for a videogame.
I’m 6 hours in the game waiting for poison attacks and antidotes,Soft, turning into a frog, magic spells and more party members to play and now you tell me that’s not in this game at all!?😅 I like the game for what it is but I’m gladd i can play FFVII Rebirth within 6 months from now….
I’m a FF fan for almost 20 years and I am really disappointed that this fanbase just wants things to stay the same. So it has action combat, with no elemental weakness and little RPG-elements? So what, that’ts how the combat works and it’s one of the most fun ones in the entire franchise. Go play Octopath 2 (a great game) if you want to play games from the 90s. Anyone else will notice after 1h into the game that this is true Final Fantasy, even if it doesn’t fit the box you made up in your mind.
You went into the game with the wrong expectations, not the game’s problem.
Never change SkillUp. You bashed TLOU2 which had excellent gameplay, shilled for the messy Cyberpunk, and loved the padding and stupid sidequests of FF7Remake but yet hate these. Oi I never know what to do with you. At least the Gollum review was hilarious
I like how gaming companies subvert the law of capitalism that, with enough failures, your company fails and gets replaced by better competition.
“Outside of its impressive combat and cutscenes there’s really nothing else here” bro you literally took 2/3rds off what makes a great game which is Combat and story and essentially said to ignore it? Huh? and also
You said its 75% cutscenes when the game has 10hr cutscenes out of 80hr gameplay. You clearly have a bone to pick here.
First review i completely disagree with you.
Are you going to put that disclaimer at the beginning of every review?
Thank you for being honest Skillup, like you said in the beginning its your opinion if people don’t like it then make their own video on why they think this is best game ever. My opinion is pretty much the same. Game had great boss battles and Ekion battles. Presentation was good. RPG and story falls apart at the end for me. Combat is fine for what it is but like you said there is barely deph. I think when people take their rose colored glasses off in a week or two and look at this game objectively they will agree with you. I think the sales are going to be poor, they made it a PS5 exclusively and no one is buying a ps5 system to play this.
I find it telling that you were able to put into words the disquiet I felt as I played last night. It was about an hour after what was admittedly a breathtakingly epic moment, that I felt in the back of my mind that something was wrong here. The level design, the fact that crafting was not yielding tangible rewards, and the fact that it was launch day for a game I’ve been excited for and yet I was ready to go to bed instead of putting another 3 hours in. And then, I hit a plant creature with a fire attack followed by an air attack and came to the horrifying realization that they did the exact same amount of damage. In that moment, the fact that there is no real RPG elements in this game and that the action combat only goes so deep crystallized.
Your time with the game makes me afraid that the 30 hours or so I have left just to complete the main quest is going to be a bit of a slog. Don’t get me wrong, there’s enough going on with the narrative and performances to keep me playing to the end, but I wonder how folks currently caught up in passion’s flame will feel once we get to the afterglow?
This is a reasonable review, I personally haven’t played any of the other FF games other than XV so I’m enjoying this one quite a bit. And it’s true, XVI is more similar to XV than the other FF games probably, and XV did not review well either.
Luckily I had no intentions of getting it till it’s preowned and heavily discounted. Everything I heard and learned during development and then playing the demo turned me off.
I feel like im playing a different game then the one described here.
Thanks for saving me money. I’ll miss the old turn base system.
I’ve been loving the game but oh my lord Jill has an audio bug or something and it’s been making it real hard to play when she’s on screen lol. When she walks i just hear a high pitched clinking sound. The combat is amazing though. I’m digging the story and everything just enjoying it for what it is. I don’t care that they change it up for entries but I would love turn based entry again. 7 original is still my favorite entry and always will be.
I am very surprised he didnt like the game. This structure and story telling is right up his alley. Its basically a medieval god of war
Rule of thumb when it comes to skill up, he tends to like games most people dislike, he also tends to dislike games than most people like 😂 I’m not saying he’s right or wrong just that this has been a noticeable trend 😅
Don’t be greedy
This is coming from someone who hasn’t yet bought the game but plans too, a lot of this sounds as if it’s gripping that the game isn’t following the formula that older FF games did. I don’t think that the lack of interchangeable companions and simple side quest are a true negative, merely a change of approach.
I get this isn’t exactly a good argument since the game is sporting a FF title, but I think the point still stands.
Sometimes simply wanting to tell a story and have uncomplicated combat isn’t a bad thing. Better than the flaming trash fires that other modern companies go with if you ask me.
I appreciate the review even though I wholeheartedly disagree, I’m around 40% in and loving it but I can understand why someone might have issues with it.
Edit: 8 months later I never finished this game and I actually starting disliking it a lot I stopped at the Mid ship building mission.
Honestly some really valid points. I’m loving the game but there is room for improvement. I’m not a fan of the linear nature of the game and the world feels a bit empty. I’m about halfway through though so maybe I’ll go to some massive city at some point. All in all it’s really good but not a 10/10. I’m around a 9 so far
I am enjoying the game and still plan to platinum it but I agree with this review. Too many cut scenes, bulky menu and feel outdated, no cool elemental combos. Its a bit of a let down. Hopeully FF7 remake part 2 fills the void.
The first honest, true, non hypocritical review I have seen for this game. I completely share the exact same thoughts with you and I honestly feel deluded and slightly betrayed because I pre-ordered this game based on the hype trailers they released.
I have been playing the game for almost 20 hours now and I am extremely disappointed with the game. I never thought a main final fantasy entry could be this bad. I respect people who enjoy the game, but I look at the amazing triple A games we saw this year and the last couple of years and I can’t help but feel that this game doesn’t stand up the slightest bit against these other games (God of war, FF7 remake for example). Everything in the game screams half baked. Combat is repetitive, non challenging. I wish the combat could be compared to devil may cry or bayonetta. I would’ve enjoyed it if it did. At the very least DMC had combo structures and tactics behind it. Graphics is just another giant mess. They opted for a non open world game and we ended up with poorly lit, barren areas with players having to literally crank the brightness slider to the highest possible to be able to play the game. I don’t know what to say about the story except that I felt I have been experiencing a cliche play displayed at an underground theater for amateurs. I hate to be so harsh, but there’s nothing remotely exciting for me in this game at this point and I feel sad about wasting 70 USD.
I miss the fishing and meals from ff 15…
Why ever make a ‘I don’t recommend’ again? if FF fans are too fragile to hear criticism of their hugely successful franchise why separate them out from any other game you’re more open to publically critique?
Drats. I saw the demo combat and darker tone and was really excited to see later game companions than the starting guards join you. Imaging focusing your loadout on Clive and switching it up not just based on boss / enemy weaknesses or countable strength, but also to advance teammates’ affinities to drive those combos, with those developing as you worked through their side missions, finding hidden Eikons & affinity artifacts through other side quests and all of that.
You spent so much time focusing on what’s gone and barely even touched on what’s new or improved. The huge spectacle fights would not work for a turn based system and neither would having a full party all the time fit with the story.
The term “Evolution” fits better when you stick to your core gameplay and try to improve it. FFI to X-2 is an example. Metal Gear Solid Series is another example. Heck, even the Souls series did not give a fuck that its core gameplay was kinda niche and they focus to perfect it, and they did with Elden Ring, making the genre and games more mainstream.
Evolution is not giving up what defines your franchise to fit what the mainstream currently like (fast paced combat).
With the same setting, characters, plot, writing, art style and a turn battle system this game could have been the holy grail that FF fans have been waiting for so long.
Much like your judgement review i massively disagree but your review your opinion this game is going to divide so many people but i absolutely love it
Great review! Thanks for making me save some money.
My biggest issue is the blur and yes, the side missions are GARBAGE, but it’ll give me something to do when I’m getting Diablo burn-out
For me, the most important thing in any game is the story. And this game has me hooked as hell. I personally don’t mind the cutscenes, in fact I kinda look forward to them, but I can see how it might feel otherwise for some. Not to mention, the soundtrack is DIVINE.
I’ll admit I was very much in the honeymoon phase with the game for the first 8 hours, but after that all of the things Ralph talks about in his review started slowly creeping in, resulting in a grim realisation that left me thinking ‘…is this it?’. And just to be clear, I went into the game totally blind with the highest of hopes. I watched this review after about 15 hours of play time.
Ralph, as a fellow long time FF fan (played them all), this review is absolutely spot on mate.
Keep it real!!! Honesty matters, and even though its not a popular opinion. Opinions matter.
This is only the second time I will go against Skill Up opinion on a game – the first being Lost Judgment. The dev team must really thought through the direction they took with this game. In fact, it’s an ACTION-rpg (caps on action intended), but a really well done one. I miss the old school pureblood JRPG Final Fantasy titles and the lack of some of their traditional aspects irks me a little, but it’s not like they won’t be back somewhere down the line, be it on a mainline or a spin-off game. Hell, we got even a shooter Final Fantasy in the past! As long the usual themes and motifs are there and be well used, I’ll follow this series wherever it may venture.
Uh, FF7R wasn’t turn based at all
I haven’t played it, but this makes me think that Street Fighter 6 achieved what this game could not; SF6 successfully appeals to both new and veteran players. It’s accessible yet deep, and it pays respectful homage to its history. FFXVI seems to be focusing _too much_ on the new target audience. I like the idea of welcoming new people to the series, but to lose so much of its identity was a huge mistake. They could have addressed this; for example, have auto-equip on by default for a straightforward action game, or turn it off and have depth in gear options. Same with AI companions: fully autonomous unless you wanna tweak/command them. The dull cast is an issue as well; FF _needs_ to have good—or at least interesting—characters.
Thank you for this review! With all the gushing praise from other critics, I thought I was the only one who felt the EXACT same way about this game (sadly).
Dude your narration, pacing, your editing guy- no kidding: Skill Up is doing videogame op-ed as well as anybody in the business. So good.
Still gonna play ff16 though.
Oh thank god. I played for like a few hours on launch and had to set it down. Honestly this one feels like a huge blow to the stomach, I was really hoping that I could enjoy this one, but I don’t think SquareEnix is capable of recapturing the quality they had with their PS1 and PS2 titles. The talent just isn’t there anymore.
I have always felt the more they moved from turn based party gameplay the less it feels like a final fantasy game. 13 tried to make it more action oriented and failed spectacularly with the mash the x button that is their battle system
i’m really disappointed to hear his complaints because these issues are evident from the very get go. I was hoping things would open up significantly later in the game but I guess not. Oh well, I bought it digitally so I’m stuck with it. Might as well get my money’s worth.
In the beginning you say it’s dated in presentation but towards the end you say it looks beautiful… which is it?
I appreciate your opinion on this game regardless- I just don’t think you should be apologetic about it.
WTF is happening? I put A LOT of trust in this guy to tell me THE WAY IT IS, not the way I want to hear it. Then he states he DOES NOT RECOMMEND the game but leaves that information OUT of the TITLE for REASONS? Sounds like BS to me. You did this for CLICKS pure and simple, YOU can NO LONGER BE TRUSTED. I thought you were better than this Ralph, I really did, congrats, you tricked me good. Well done. THAT won’t be happening again.
I have 8 hours in the game, and while its not a FF fantasy game for me, it was fun and the big battles look great., But now that the first excitment is over it turned more like an interactive movie with 3-4 trash mob battles in between them
Lol bro never moved on from Pokémon. Wants turn based with elemental weakness 😂.
Coping for a Xenoblade 3 review from you.
So it sucks, just watch the cinematics and call it a day!
*Updated as of completion*
As a Gamer of 30+ years, whose love of Final Fantasy is boundless, I feel saddened to hear just how we’ve moved from the RPG mechanics that occupied so many of our minds when we were young.
For FFVII, I created a program in Turing (a basic programming language) to randomly assign materia for my playthroughs. In X, I loved scouring the sphere grid for those Attack + 4 and Speed + 4 as I worked to clear the monster arena. In XII, I LOVED creating complex gambits designed to help me survive those nasty hunts. IV, VI, VIII, IX – all of them games full of beautiful numbers which meant something and whose increase was felt during the battles.
I’m, of course, playing XVI, and 5 hours in, I think it’s pretty good. The combat isn’t my cup of tea (too fast), but the story has thus far been astonishing, and as a lover of a good cut-scene, I think I’ll manage. But to think that this may be a ‘one and done’ deal due to its lack of depth saddens me greatly.
I tried again and again to love FFXV and failed. With this review behind me, I hope the same will not be said of the latest from what I still call the most important series of games in my life.
*Update* Having completed it yesterday (though it was causing my PS5 to overheat over and over!), I am sad to report that I have little love of the game. I fought the last boss in the EXACT same way that I fought EVERY single mob, every single elite and every single boss – I had to use a single potion, and I am NOT an action gamer (I play GOW on easy!). The story was there, but it was drab and dire and, quite frankly, dull. There was such potential to develop these characters, but it was squandered on political intrigue instead. I will play the game again, probably in a year or two, skipping ALL of the side quests (save the potion upgrades), and then after… who knows?
For now, I’m going to go and play a round of FFIX. 🙂
Don’t apologize, no one needed to go easy on elden ring or Totk. Mediocrity should be shamed not protected
Very brave of you shillup, but still disagree.
Thank you for this review. I was thinking I was crazy for not liking this game, seeing so many features stripped out of the game and nothing new put in. People say I’m afraid of action game but thing is, I played many action game along side turn-based one, none are as boring as this here.
I hope the team can learn from the feedback for the next Final Fantasy game, if there is still one…
I agree with this and it has me wondering why such a high rating when it’s the worst whiplash ever going from a truly great game like tears of the kingdom to this hot garbage
Yes it doesn’t have party members like previous FF games and companions here come and go pretty quickly except for one or two but i have never felt so invested in those party members like i did with these charecters here hell a 2 hour demo was enough to get me invested in these charecters
Almost 30h in and I can feel all the issues brought up!
My early impression of the game’s story is that it was trying to be an HBO show. That’s pretty neat, but it’s also a red flag, because you can’t make prestige TV on a video game’s budget while also having all the stuff that makes a good video game.
Top 5 terrible takes in the video.
1. “There’s really nothing here… no party members inside or out of combat”. The game devs have given Clive’s character more abilities than all of FF 7s characters combined. This is NOT a flaw but an intentional feature, stop treating it as such.
2. “There’s no itemization outside of barebones and in the most pointless sense”. It’s the exact same 3 level slot system as the previous 2 games… and the game giving you items that let you insta heal or get simplified combos is FAR from barebones.
3. “While there is mechanical depth, there is ZERO strategic depth such as elemental weaknesses…” I mean he really dunked on himself here. The game devs obviously reallocated their time and efforts into different features for this game. Again, no longer turn based, so stop assuming it’s supposed to be.
4. “There’s no humor in the writing”. Notice he doesn’t say there isn’t good drama, or there isn’t good writing. Because the writing is really good for a FF game surprisingly, but to say it’s humor less is very much subjective. It’s the first Mature rated game in the series so it’s obviously more serious toned, but plenty of people in the comments alone seem to think it had funny moments. Is it unreasonable to expect a different angle of review for a game that isn’t rated T and goofy?
5. “If you don’t like the character, the story, or the gameplay, then you won’t find anything here to enjoy”. Dude what? 😂 You can apply this to any videogame ever made and it would be completely true. That’s how video games work, you don’t like the videogame aspects of the videogame, then as it turns out, you aren’t enjoying the videogame. I’ve seen better reviews from people that didn’t enjoy FF16 and this isn’t one of them
Overall I’m finding it more disappointing than impressive. I also can’t believe more people aren’t being vocal about how bad the motion is in this game. It’s REALLY dragging down the experience for me.
Love the honesty in a sea of “masterpiece” reviews (not that I claim everyone is being dishonest). Something about this just rubbed me the wrong way and I just never got hyped for it. I am getting pretty tired of the “classic genres aren’t viable” argument for why everything needs to be remade into an action game.
It’s not a good Final Fantasy, it has decent combat but doesn’t commit to the action game completely. Review is 100% spot on. If I could refund this game, I would.
I give this a “barely better than FF13” score. And even then, at least 13 felt like a FF game and an RPG. 16 doesn’t feel like either. The eikon fights are pretty, and pretty fucking boring.
Exploration is a useless joke. Gear is a joke. Leveling is pointless. And it takes so long for upgrades in abilities or new ability access that combat quickly becomes boring as fuck.
Fuck this game. I knew I shouldn’t have given in
Thank you for pointing out what’s going on here. In service of a lot of things it looks like they wanted to do, they removed a lot of the RPG. Now we get to play a “Final Fantasy not-an-RPG”.
This pretty much is why I passed on it. Oh well, here’s hoping the next one is better for me. For those that enjoy, hope you have a blast.
Great review. Feel like this is the first one that honestly points out this games real shortcomings. The story isnt fantastic so far, but its interesting enough to keep me going, in what would otherwise be a game i would have probably stopped playing after 2-3 hours.
This is exactly how I felt when I first learned about this game and seen the gameplay. You nailed this review.
I’ll reserve judgment til’ I play it. 8 in my opinion is not even in the top ten of FF games. 10 is when Square started to really show their hand on where they wanted the game to go. It was super linear even more so than 13. I am not excited for this title but if 8 and 10 is where your reference lies as far as top tier FF games go then I can see myself being split on this review. None the less I appreciate your insight.
As always with gaming I need to play it myself first, but the things you are talking about don’t sound great to me. The total absence of RPG elements is horrible, wtf were they thinking? But I am a bit surprised by the many, many super positive reviews when so much just sounds….okay.
“Always about evolution but I fucking hate it” lol
The game’s systems feels so bare bones for a Final Fantasy game, it really begs the question. What were they doing during all these years of development?
i miss the old final fantasy gameplay.
So you’re saying that zoomers indirectly ruined final fantasy
People keep saying “Game of Thrones” but what I see is the political atmosphere of Attack on Titan. Dominants seem like Titans.
Nigga FF hasn’t been turn based since 12. Yoshi isn’t wrong if you research any game studies. It’s past your bed time grandpa.
Bruh if u really dont recommend it then jus say that. I watch ur reviews for ur take on a game not for my own conformation bias. Dont sugar coat shit, keep it all the way 100.
My god, I hate that shitty camera position so, so much.
I’m glad to hear it’s not that great lol cause everyone has been hyping it up
I played the demo and couldn’t get through it. Liked the combat enough but my god the dialogue made me cringe like 88% of the time.
I think you pretty much summed up all my fears about this game. It’s such a shame they went this route of more accessible game, since no asked SE: “What about if you don’t capture either new players and your loyal audience?” (like every FF since 10). I really think that the DMC combat was a terrible decision, I would rather have a more Monster Hunter combat than this “on drugs” battle “spin to win”. It seems this game took the worst aspects of FFXIV and made a single player, I played 3000 hours of that game despite the single player story riddled with fetch uninspired “put perfume in a chocobo” quests.
Disagree with pretty much every point except game performance but that’s why reviews are opinions I guess
Typical Snoy game. 90% custscenes, 10% bland generic gameplay.
It’s crazy how tales of arise addresses all of your complaints and more. Multiple playable party members with depth, both story and playing them, well paced story, loot that matters etc.
Thanks Ralph. Really informative review
The game is really easy, I couldn’t believe it.I checked multiple times the menu if I accidentally took the wrong difficulty setting
I’m with you 1000%. I said long long before that FF isn’t FF anymore except by name.
All it has become is a generic large open world been there done that game.
I don’t need to play it to already know that and I definitely have no plans whatsoever to even think about playing it.
Easy pass for me, like every other one has been since basically FF12.
ok let me get this right, so what you are saying is they made a film not a game? I was watching someone play the game from the start and I was bored within five minutes. Combined with your review, looks like I’m avoiding this one then. I will add when they first announced this game and showed some footage early on, it looked to me that they were borrowing a bunch of story aspects from their mobile gacha game Final fantasy war of the visions. Your review pretty much confirmed what I suspected at the beginning and perhaps a bit more worryingly is Square Enix is out of ideas!
I don’t think anybody is going to like ANY game if you don’t like the combat, story or world building/cutscenes itself. Anything outside of that won’t keep people coming back. Every game relies on you to like at least 2 of those 3 things to like as a whole. The fact you don’t like most of those things explains why you didn’t like the game. But like you said, you’re speaking for a small minority. Nothing is perfect and no matter how good something is, it’s ALWAYS somebody out there that won’t like it. It is what it is.
I loving it hardcore. They’re moving in the right direction, turn based is just outdated if Final Fantasy wants to continue to evolve. Final Fantasy remakes battle mechanics were trash, it coasted on nostalgia. They want to tell their story with this mechanic, but they definitely need to add in the RPG stuff. They can make the next one add in an actual.
You’ve essentially told me this is a DMC game with bad side quests and none of the camp…thank you for saving me the time!
This has me really worried I admit. 50% of the time I agree with critics and the rest, not so much. I just opened my $99 FFXVI Deluxe Edition and the steel book is killer but the cloth map, it feels horrible and cheap. This is my favorite RPG series as a whole. If they removed all that, I don’t see how I can enjoy this. I am still going to go though it but I am worried.
As someone who used to love FF, but has become too busy with life and family… i needed this game to simpler and cinematic
Huge respect for giving your honest opinion for a game that you were so hyped to play, specially considering that Square invited to play the demo: some reviewers would feel pressured to give the game a good review considering those factors as well as the solids reviews being given by other reviewers, but you said what you really thought of the game, no caveats. You are one of the best actors pushing the the gaming sphere forward, keep up the excellent work matey!
I’m a little worried about Dragon Quest
wrong
For real time i prefer a single character, but didnt mind the party system from X and below.
I live for shill up shitting on the games no one else will with conviction of an australian guy with opinions and a cool voice
Truly refreshing to hear anyone think critically about this, not even that critically means critical, but half the podcasts jabbering on about it; the things they’re saying out loud not only describe every game on the market, but every final fantasy for the last 20 years.
Listening to the 45 minute podcast segment on FFXVI this week you could have mistaken their conversation for every other AAA/FF game in the past decade, having the stories premise fade away to how this game ends is almost comical
I guess the proof will be in how many copies it sells. I for one don’t like JRPG and turn base, this is my first FF, for the reasons Yoshi P stated
So i take it you hated final fantasy 13 lighting returns
I felt that something was off when I picked up the game from where the Demo left off. it was the exploration & the side quests & the movement (or lack of) outside of combat. I love the cutscenes, but then I caught myself watching a movie while holding my controller, waiting for some sort of interaction. i’m a little upset I paid $70+ for this, but I will still finish the game. & You saying that NG+ has better enemies is exciting, but idk if i’m going to play through the whole story again just for that
Crappy game
Obviously this game doesn’t speak to you. While I appreciate the honest take I think you’re definitely in the minority here. While it’s more of an action game it’s absolutely stunning. The combat is a blast and the set pieces blow most games out of the water. I quite honestly don’t know what you are talking about. It’s not traditional turn based or hybrid turn based the combat is refreshing and energetic. The characters and animations are awesome. The summon battles are absolutely crazy.
Your most subjective, biased review yet sadly. so many omissions, so many dumb conclusions being made.
I m a major fan of older more RPG like FF games, but I can respect and take the vision that was done here, because it was made with a clear goal in sight and so far it is delivering.
FFXVI is mainly a game about a very long and epic journey in a fantastical world, and I like its take and how it is handling the narrative, despite understanding why there is concern, the RPG should have had a bigger focus, but I will accept it for what it is going for since I want to see such a narrative at least once.´
THAT SAID, I don’t want all future iterations of the series to go such a path, FF 17 better have some deep RPG systems.
Don’t be fooled. There is only 1 weapon in the entire game (every “weapon” you find is just a number increase with the same visuals and gameplay). You will only have the same sword with the same graphics the entire game.
There are also only 2 spells in the entire game. Small fireball and bigger fireball. Any new “spells” you get are just a different color but do 100% the same damage with literally NO difference whatsoever. Whether it’s wind, earth, or fire, every spell you get WILL be the same spell. You get 2 to be precise.
No surprise, the more developers from Japan embrace American standards and game philosophies the worst their games become.
Interesting perspective on the side quest as other reviewers literally said these are some of the best side quests they have played lol
I can completely see where you’re coming from, but something about how this game contrasts against nearly all other games at the moment is making me really enjoy it so far. We’ve sort of witnessed the gradual death of the cutscene in the past generation of games, and I didn’t realise how much I missed them until playing FF16. I’m quite happy to put my controller down for long stretches and watch something awesome, or moving, or intriguing. Also the combat is so intense and adrenaline fuelled that I would be exhausted if it took up more time.
WHY IS ANYONE SURPRISED? Devil May Cry 5. Hold up in linear level…fight…walk forward in linear level…fight…hold up on the dpad…fight😂 DMC5 sucked ass in my opinion and now we get FINAL FANTASY MAY CRY. im still finna buy it tho…the demo kicked ass😂 cant wait til FF7 pt 2 because PARTY MEMBERS are ESSENTIAL to MY Final Fantasy Experience.
This is y I’ve always said try a game yourself a review should never be personal thanks 2 this idiot some people aren’t going to try this masterpiece
The review i have been waiting for
Thanks for being honest. I was saying the demo felt like one of those movie games. I should have known the whole game was going to be like this. I do enjoy the story but I bought a game not a movie
To me what i feel it’s missing is the character dynamics, I’m enjoying the game, I’m likely at the half way mark i think and I’m enjoying the story, the combat is fun although not really for me. I like the characters but I’m feeling unfilled in their interactions, not much relationship development no bouncing off one another, not much satisfying intimate moments. For all of FF15 flaws i actually enjoyed that game more and it was the character dymanics between the 4 leads (not so much side characters)
Best reviews around because you always give your honest opinion, no bias, no buying into hype etc, never change that.
Really appreciate your honest thoughts on this. I’ve made peace at this point that the FF experience I grew up loving isn’t ever coming back, but I still check in on new releases hoping against hope. Maybe next time.
Agree on all points. Sure they will make money and such but they have forgotten what got them here and why people love retro gaming and turn based..
Look at the reception and reaction to Mario RPG shown in the last Nintendo direct…
Or the pixel remasters of the older games
Yay Urethra ergonomic great sponsor!!
How is it…that tales of arise is a much better game than this and it’s so much older. I really wanted to be excited for this..but it’s just “ok”
You re right. Ff is my Favorite franchise but i have a big Problem with 16. I miss the rpg mechanics. Status effects like poison, sleep, haste and protect. I am not finished the Story but the combat to me has the Problem They are no enemy weaknesses and i think it dosent matter wich attack you chose you wait only for cool down and attack…the franchise go s more away from what we love….thank god soon we have 7remake 2.. thats a great hybrid combat…and who knows maybe in the future ff9,x and chrono trigger remake!!!
I’m new to the FF saga, first game. Not even FF7 original or Remake.
After playing about 8 hours I have to say: Yeah, nah.
The game is really good, I’m hooked to it, glad they made all the changes from previous entries
Meh I’ll probably still end up grabbing it when it comes out on PC eventually
Kinda intrigued how you say this games just has:
This amazing character
This amazing story
This amazing gameplay
And this amazing music
And I’m welp if thats all the game has then is already better than 99% of the triple A games 😅
Lost Odyssey was the last good Final Fantasy game, the legendary combo of Sakaguchi + Uematsu
For the first time in my entire gaming career I was excited for a Final Fantasy game. I tried to play the demo and within about 10 minutes I started falling asleep. Literally.
I figured it was because it was late at night so I tried it again the next day and skipped some of the cutscenes and was still unimpressed by the combat.
I had a big feeling of FOMO with this game but your review has actually left my mind at ease. I knew I was foolish for letting myself get excited for a Final Fantasy game when I have next to no time to play games at all, let alone huge robust RPGs.
It’s nice to know that I’m really not missing out on any hidden treasure that I would need to play through in order to find.
I do wish the weapons and fighting had more depth I always enjoy swapping out different gear to match any enemies weakness. I appreciate your reviews you always take the time to go in depth and give an honest review. I’m 7 hours in and enjoy the game so far…will that change at the ending that is for me to decide just like you did in your review at the end of the day it only matters to the person playing the game.
Yes, the fact that dragon quest still continues to grow strong and persona five is turn based. I’m doing great is more than enough proof that Yoshi was wrong. Even fantasy seven remake was great meeting in the middle for all fans.
Here’s the review I sent my friend…
Unlike what Polygon will have you believe, the story is incredible and the characters are full of depth; the writers are not afraid to make them happy, traumatised, or dead. No downsides.
The game features, pretty much, only one playable characters thus far but the game is littered with characters, many of whom follow you along on your journey, which makes it feel both lonely and crowded at the same time.
The combat is exhilarating and barely comprehensible to play but dull and incomprehensible to watch which is going to hurt their marketing ability. The worst part of the combat is that dodge is R1 – I hate that, but as I continue to play through the game, I don’t know what other button it could be. I initially just wanted it to just be Circle, but it didn’t take long for me to realise it couldn’t be Circle.
It can’t go two seconds without dumping a damage-sponge mini-boss or boss in front of you to the point where you have to ask if the developers even understand the concept of pacing. However, the damage-sponge enemies are incredibly varied and the stronger they are, the more phases they have and each phase has almost entirely new attacks, attack patterns, and gameplay styles to keep you on your toes. For example, I beat the Garuda Dominant / Garuda boss and it had about 7 phases.
The first phase was just the Domiant in human form; this phase was relatively easy. The second, third, and fourth phase was her half merged with her summon Garuda; these phases had twice, if not three times as much health and attacks as anything I’ve faced up to this point. The game then treated her as defeated and Garuda gone from her soul. The fifth phase is when she’s fully turned into Garuda because psych, Garuda is still in her soul. The space between the fourth phase and the fifth phase is about 15 minutes of gameplay including cinematics. Again, the hell is this pacing. Then the full Garuda battle had 2 or 3 phases. However, after beating the Garuda marathon, Clive literally became twice as powerful.
Half the levels are just corridors that lead you from one battle arena to another that and are jam-packed with points-of-no-return — very lazy level design; but they’re short and inoffensive. Thus far, you can’t return to these levels on the world map upon completing them, but you can return to them in challenge mode but that’s not what I enjoy doing, so I’ll be ignoring it. The other half of the game is four decently-large open-hubs checkpointed with small towns and with plenty to do; this is, from what I can tell, the brunt of the game.
I do not have a clue as to how long they can keep this up at the current pace that they’re going. I have since faced another Summon, and once again, upon defeating it, Clive became far more powerful, but apparently, as the story has told me, there are 10 – 11 more Dominants in the game. The story has also informed me that there can be more.
As I told my friend, where I currently am in the game thus far, I do not have a clue if this is a terrible game or an incredible game. It’ll either be my GOTY or another blackmark on the Final Fantasy franchise and I just do not know which yet. The main issue I have with the game is that, while it could open up later, so far it feels like their thought process is that “its been 7 years since the last numbered Final Fantasy release, we need to get a game, any game, on to shelves”. It doesn’t feel rushed not in the slightest, what it has done has been done very well, it’s more like it just offers an extremely barebones experience, like the devs, in the rush to just release something, anything, went “what can we actually accomplish and accomplish well, in this small development window”.
Thank you skill up! I thought I was crazy! But you nailed it in your review! Thank you for keeping it 100%. You’re a rockstar!
This review was really disappointing as a longtime Skill Up viewer. All the subjective stuff about story aside, your assessment of the combat system seems fundamentally undermined by your bias going into the game as a whole and not getting what you had already decided you wanted. The entire suite of DMC moves is present for the player, and 90% of it isn’t in any way tied to a cool down but none of it is mentioned in the review.
Stomp is a key tool for damage when combined with Deadly Embrace to climb while holding a Burning Blade charge, which then released hikes Clive even higher and dramatically increases the damage of Downthrust, which itself can be combo’d into a grounded burning blade by charge cancelling out of the Downthrust. Burning Blade and Charged Magic can both be used to initiate or extend combos as well as parry larger attacks from elite enemies. Lunge is the best opener because it gets enhanced when used from range. Most of this is possible with only the starting ability tree, and none of this stuff takes cool downs. Just pressing attack then using Eikon moves when their CDs are up is a painfully reduced way to play the game.
BTW this is all ignoring the fact that you yourself basically ignored all of the arcade mode, training room, hunt, and difficulty mode content in what is supposed to be a complete review of a product. I get that this wasn’t your jam, but I know people who are very excited to not have to manage a party like in FF7R, or obsess over gear like in Stranger of Paradise. Seems like there was never a chance at there being a holistically balanced review for this game from you and thats kind of disappointing.
I really love your channel Ralph, but hot takes with bad info based on biased play that misses the juice of the combat just ain’t it man.
This isn’t spoilerfree at all. You may not talk about in depth about major Storycontebt but you Show them via Video footage
The most overrated franchise in history…
I honestly hope they bring back turn-based combat and ramp up the difficulty.. All the new Final Fantasy games feel like you’re just mashing 1-2 buttons the entire campaign.
Feels very weird that a game with elemental summons doesn’t have an elemental affinity system
This is the first time I’ve just flat out not agreed with you what so ever as someone that’s played final fantasy since 7 launched. I don’t agree with a single thing you’ve said in this video and that’s also a bit heartbreaking. I trust and respect your work and reviews, but this one is a miss for me.
Having played it now for about 20 hours i agree that this game has lost a final fantasy feel to it in gameplay, combat is fun but lacks any strategy or depth in terms of skills to use, gear is about as basic as it can get, and lack of proper party is a loss in story telling. I do like the complex world with all the twists, voice acting, graphics and gameplay feel, but i do have complains about music directing, sometime music stops in a scene change and feels awkward, or there was 1 section where music did not feel like final fantasy when fighting 1 specific boss, and world often feels empty of things to do, large area with few enemies and few pointless loot pick ups, chests are most underwhelming rewards, like crafting materials that i already have too many of.
Overall i think its a fun game which is story heavy but not for a FF fans because gameplaywise this is not a FF game.
The combat and story are pretty sweet, I played 14 for a long while mostly playing it as a replacement for WoW and not as a FF, I find 16 to be so much more of an enjoyable experience than teleporting here, reading msq text, teleporting there, reading msq text, repeat forever with bland tab target combat thats been done for years. This is final fantasy 14’s heavily praised MSQ gameplay. i mean i dunno, I would have liked a turn based game with more exploration but I think what they’re going for here with a strong singular narrative full of set pieces is awesome. I think what we’re likely to see in the future is not a turn based return-to-form, but something like FF12 on crack with less action than any of the more recent ff titles (if the future of gaming isnt just hyperealistic VR experiences generated on the fly by neural networks😃)
The lack of party and the change to a character action game is really a shame. It was one of the few quality of 15, the party members were nice and gave life to the world…
Thank you for your Honest review
hmmm feels like a 2025 chrismas steam sale buy
No mention of the music??!
It would be nice if it was pc and not just an exclusive for fricken ps5. At this time. Didn’t realise how bare bones the game is though.
I never really comment but this was an amazing and honest review, keep up the good work.
Not gonna lie, played all the FF games. This one is enjoyable but I do agree on some points
Thank you for this review!
I think your criticism between FF7R and FFXVI is about how I felt about the combat. I don’t mind a more “action focused” Final Fantasy game but there is just so much missing in terms of everything it could be. What you showed in terms of the bomb was emblematic of that. There is no concern about “will it explode?” or “will fire magic heal it?”, it’s just whack it until it’s dead.
The party is empty, the land is beautiful but empty, the enemies are piñatas, the story is predictable. It almost feels like this was a game that hated RPGs and wanted to do everything it could to remove itself from it. Ironic when you consider the context.
You didn’t really touch on if you liked the story or not. If 75% of the game is cut scenes why not spend a little time to give your opinion on the story. No mention of music is criminal as well
Fantastic detailed review as always. I Agree wholeheartedly with this. The music is excellent im glad i tried the demo because the combat is not my thing and all the quicktime button prompts make ne cringe hard. Its like the game is trying way way too hard to be cool. Those interactive cutscenes would be much better off being just cutscenes without the prompts. Also there is far too many cutscenes in general. On youtube the ff16 cutscene compilation is over 17 hours long. Final fantasy series are games with stories in them not movies with some gameplay bits. I’m delighted some people are loving ff16 but I really hope the next mainline ff goes in a different direction. Less cutscenes please, put in a full party focus, drop the cheesy quicktime events and throwaway sidequests and keep the amazing music.
I havent watch it and im scared that ” i strongly recommend or i recommend” doest appear anywhere.
Man, this sounds like a Japanese version of the “AAA” gaming experience, streamlined and industrialized game mechanics all around.
I’ve been looking forward to this
the characters, story and combat system are the best parts of the game though, so not sure if criticizing the game for focusing on the things it does so well is really valid. kind of a bad take imo
I respect his take on it . I do see some of what he’s talking about but I do think the game is pretty fun for what it is . A solid 8 for me but I can see why some ppl would pass on this.
There’s an insane amount of cope and seethe in these comments for a 75% cutscene game
TL:DR: 16 is an exciting amusement park ride for the most part, but has little to no depth besides that. If you like cutscenes and exciting actiony combat then this is for you, because it has literally nothing else. Almost glad I dont have a PS5 so I dont have to regret buying this.
Well someone’s not getting invited back to Square Enix HQ for like ever….. 😂
I was very cautiously optimistic for this game because I felt Endwalker was a huge disappointment, but I thought maybe they had just been focusing on 16 instead. Leading up to release though every single bit of feedback and story tidbits I was seeing made me more and more worried, and it looks like yeah, it just didn’t live up, again. Sad to see it, since I absolutely loved Shadowbringers, but maybe it was just a fluke after all.
Thank you for being honest about your feeling with the game and not allowing the toxic positivity that surrounds CBU3 to silence you like it did those of us that disliked Endwalker.
I like ff16 but I like ff7 remake more .
Lol look at the sheer number of people politely disagreeing in the comments. Guys you can call it what it is. This is a pretty shit take. This is coming from a guy that thinks Destiny 2 is peak storytelling.
So they doubled down on the dry lore of Type-0 then? Given how few people cared about that game, that’s definitely A decision of all time…
I’m gonna drop a like , because I always do, but I very very much think this is an excellent ff entry. Sure it’s not a traditional ff game but it’s still good. There will b tike for a more traditional ff in the future .
I keep hearing reviews say ff16 moves away from final fantasy’s turn based roots….um…pretty sure that happened a long time ago
Welp, i was seeing just the first parts of the game and liking a bit. But as a fan of the series for their numerous entries, i would say that if the game lacks that much of the things that made the name Final Fantasy huge, i think this probably would be a dealbreaker to me too. F7R delivers a lot in character backstories, party system and the RPG elements, the sequel will probably much better for what we seen already so.
No other Final Fantasy that i remember was like just one character story, always had a main character, but the full experience was always the complete view of the stories of all characters (and the slay of Gods to save the planet). If future Final Fantasy games depart to much from rpg elements, for me would be a game that I get in a sale, not a game I will be hyped for. Because, I am the targeted public for rpg, strategy, storytelling with a lot of point of views, rich characters, so if departing for this now own, probably I’m not part of the targeted public anymore. A little sad.
When come to pc, i am podering if will still get or wait a sale, but, play for the sake of play, not much play to enjoy the experience.
Well as anyways, amazing review explaining all points of the game.
100% agree. It’s a decent video game, but an awful FF.
Xenoblade and Octopath 2 are interesting points of comparison for me to compare to FFXVI because I think they actually accomplish a lot of what XVI is going for but they do so while leveraging the advantages of a more system-heavy, more slow-paced gameplay style to get there.
The entire Xenoblade series is obsessed with conveying character personality and growth through gameplay systems in a way that Clive’s Eikon abilities just don’t, either for the people he takes them from or in what they mean when he gets more (aside from two I guess).
Ironically most the negatives mentioned are the exact reason why I love this game thus far, but I’m aware I’m joining as a newcomer to the franchise. It sounds like it falls under the category of “it’s a great game, just not a good final fantasy game.” The same way some long time Zelda fans feel about BOTW.
Ooofffff another bad take from Skill Up yikes……
“This generation won’t want to play turn base games” also this generation: Buys the crap out of turn based Pokemon.
God of war Ragnarok is bad because you only have one party member
They threw the baby out with the bathwater
and i thought i get a ps5 for this game but now no thx…..
At [0:26] you are kindaaa conflating universal “everybody loves it” with critics liking something… critics, well, critics are notoriously corrupt; let’s just be real here. A lot of them are in bed with big publishers like Square Enix. plus, a lot of “mixed” reception games were later regarded as legendary eg; Chris Sawyer’s Locomotion, Lost Planet 2, etc. btw, a lot of “everybody loves it” games that were by that criterium legendary tier were later completely forgotten eg; almost every Call of Duty game.
Game reviews are perverted in so many ways for bigger releases… wouldn’t trust them.
I’ve played Final Fantasy’s 4, 6, 7, 10, and got hooked onto 14 (plus played about a third of 9 but lost my saved data after taking a break from, so I will eventually need to restart my first play-through) and played nearly all the KH games). I will be curious to see if I find the RPG elements to be as lacking as you did or not. But regardless, FFXVI looks like it will be a fun time for me.
I don’t want action combat. I don’t want hybrid. I want turn based.
This makes me very sad…
This is the first Final Fantasy game since OG FF on NES that I will not even be dipping my toes into. The Gameboy games, the Gamecube game. Pretty much anything named FF i would at least give a fair shake. I even played a bit of XI and XIV (neither was my thing). Sad that a franchise that has felt like such a huge part of who I am from the time I was 12 years old and now over 30 years later is just… not for me anymore. I want to be “fine” with it, but I’m not. I’ll stick to the first “12” and some of the offshoots like tactics, etc. It still feels sad.
I am happy for the folks that do enjoy the game. But, to me. it’s just no longer FF and that’s the easiest way to put it.
Fantastic review, unlike the stan community you weren’t willfully ignorant about its shortcomings. We can’t forget what it means to be an RPG otherwise we’ll have call of duty style FF games tommorow
i am glad ffxvi didn’t implement ‘rpg’ mechanics like new gow games did. it feels artificial and just there for the sake of it.
ffxvi is like a traditional single player action game, you put in the disk, gain levels as you play, enjoy the story snd characters, and done, maybe do a new game plus again after a few months. no need for pointless ‘rpg mechanics’ to increase gear sore or chase loots for rng perks. it kinds reminds me of playing uncharted but with with swords and no climbing. but the thrill of the story and adventure is still there. you have been playing too much destiny skill up. not every single player game needs an artificially inflated rpg mechanics just for the sake of it. old ff didn’t had it either, i dont know where people are bringing that from. turn based or atb doesn’t mean it has more rpg, lol. and rpg isnt always about numbers.
treat clive’s eikon abilies as job system, but you can change those mid combat.
any review that judges a game based on nostalgia is invalid. you aren’t reviewing the said game anymore. this implies even more on ff games as they aren’t sequels. Every game is different. what past ff games did doesn’t need to dictate future ff games’ identity. even ff7r is vastly different from original. The only reason its called ff because SE decided it to be so. if ff tactics were given a number, it would have made no difference. FF has never been about gameplay or rpg mechanics. it has always focused first on telling stories, be it turn based, atb, mmo or action combat game
I get that you don’t like the game, but it just sounds like you’re whining that it’s not turn based😂
41:06 THIS! THIS IS EXACTLY THE PROBLEM! I always said even if this game was PHENOMENAL, at best you’re just swapping genres. All that does is cater towards a different audience than the series is used too. It’s like having a great and unique pizza place somehow change into a place that only sells seafood. Regardless of how good it is, of course a lot of people wouldn’t want it.
Okay so after seeing the video, I really have to ask you skillup, how long have you played the game for? because… really how long? some of the points that you make don’t make any sense to anyone who’s played more than 6 hours, specially the one about the companion situation not transmitting to the story. so really, how long have you played for and what were you doing all that time?
Thanks for this, I didn’t know that this game was gonna be ps5 exclusive till I went to try to buy it yesterday and got really bummed out. Now I feel a little better about it.
It’s rushed game to counter starfield and the combat is ridiculous
Played the demo and I was…whelmed. I played on the starting equipment option and enemies are so beefy. Not complicated or difficult, just have a stupidly high HP stat. I didn’t expect to steamroll all the enemies in my path as Clive but I do expect to be rewarded for landing combos and parries. The lack of interaction with the environment is also disappointing. The choice to have loot automatically fly to you when walking by fallen enemies is honestly a great QOL feature but then the “Hold R2 to open door” prompt drags it backwards again. I don’t like that special attacks are flashed on screen, they feel like nostalgia bait. I said out loud during the battle at Phoenix Gate “omg the dragoon used Jump!” and then it gave me so much time to dodge it that I didn’t even bother using the dodge button, I just kept running. It definitely doesn’t help that I’ve been playing Elden Ring and Horizon to death and those games have their combat and exploration down pat.
I absolutely love this game. Haven’t played anything like it before combat wise
easily the most honest review out there for this title
Game is different than previous ones shouldn’t be a negative
Thank you for making it easier for me to not have a PS5! I’m a little bummed, but that can be for years from now on PC.
Are u upset there are no color or ethnic characters …. Hmmm shouldn’t bash a game for it
FF 7 remake was the first FF game I played and the explanation of the busy work / mindless “sidequesting” in 16 sounds exactly the same. The most pointless, boring, and souless questing I’ve ever experienced in a game outside of mmos.
Its funny how SE thinks Turn based games are dated, meanwhile one of the best RPG games ever released in Persona 5 has higher ratings then most all the FF games and came out around the same time as FF15, the genre still works if they chose to make good RPG party based games again, too bad most of the best programmers and story tellers left the company.
Now you know why the developer was pissed when you called it jrpg because it is not!
i HATED FF7r, so maybe i’ll like this one
I reminds me of their new approach to Valkyrie Elysium.
Not much exploration and more just a linear hack and slash.
I really wish they would make a new FF that expands on the combat system of ff12.
Give me a real time pause combat system, deep party strategy and the gambit system. Please.
To be honest, i think there will be lots of FF Fans who think like you. Not because its an action game, but because of all the reasons you figured out. And because of that it´s important to call out the shortcomings.
So this is basically Final Fantasy 16: Game of Thrones.
Glad to see a genuine review. I felt like everyone else was shelling me a bunch a bullshit lol. I’m sure it will still be fun enough, but definitely a “buy on sale” one for me…and on pc, whenever it decides to release in 30 years 😛
Xenoblade is a bad example of why not to change FF is an own goal. That series is as tropey and stuffed with bloated filler as games get.
That said, this game has way too many cut scenes. Jap game devs have a frequent tendency to think they are filmmakers rather than game makers. Western devs are better at storytelling without taking control away from the player.
I always skip your reviews because they’re so long.
While I am definitely going to play 16, this review is amazing, very helpful and devastating!
Everyone loves FF for a different reason, there are probably many people who will love 16 and that is great. But as a fan of VI to X-2 all the important parts seem to be missing. It’s just not FF to me if there is no intricate and unique ability system, endless hours of exploration, mini games… but most of all a great cast including antagonists that make an often wild story memorable. That is also why I subbed to this channel, you are the perfect representative in FF matters, thank you!
Who thinks that turn based games are outdated? I don’t. A lot of popular and new mobile games are turned based like the monster collecting ones. The market is huge and many love them.
Final Fantasy tricked me into playing a devil may cry game. I’m liking it so far except for the eikon fights
Nice review as always!
I agree with your points while coming away much more positive on the game (I’m 20 hours in), but you did a very good job of explaining why it didn’t land with you and your arguments are fair.
There’s really no itemization in XIV outside of materia, and even then most jobs have the one optimal build — rarely, there’s room for a second variant like SpS BLM. It’s unfortunate that this was carried over because balance shouldn’t be a concern in a single-player game. Maybe force a gearset in score challenge mode and go a bit nuts outside of that. Elemental weaknesses / rock-paper-scissors I don’t personally miss though due to being a solved puzzle with one optimal solution.
I don’t mind the lack of strategy or the lack of a party in battle — I don’t think either would mesh well with character action, really. There could be greater enemy variety and more challenge, certainly.
Likewise, I think it’s fine not to have a merry band of outlandish people following you, because at its core it’s a Matsuno-style story heavy with political intrigue, and when you take the world as a whole it certainly plays host to a lot of interesting people with diverse motivations (just, they’re not in your party). Think FFXII where Vayne and the Judges were some of the best characters. Could Jill and some of the hideout peeps have a bit more going on, absolutely.
Sidequests as you mention only function if you view a bit of world building as its own reward.
Anyway what’s there I like a lot, but it does lack a bit of glue. It’s fine for FF to be entirely different, **for me** it doesn’t need a playable party (see Crisis Core or launch FFXV) or heavy RPG elements, humour would have felt out of place, mini-games are not a must-have… but yeah it’s a bit disjointed, and being able to have a sense of progression on different axes than just “overall MSQ completion” would have nicely tied everything together (a hunt ranking system, do more with renown…). Yoshi-P likes to streamline and the lack of “sticky” content in the post-Endwalker world is a hot topic — I guess XVI is another avatar of that, where maybe it needed a couple tchotchkes to feel like a more complete experience.
I agree with some of your points but this is still a much too negative review and the way you downplay the combat without even being willing to give new game+ a shot just made me not want to watch this video to the end.
Great review, I played the demo and had the same concerns that you summed up in the intro as being a negative. I think you just saved me $120, much appreciated 👍
awful visuals
really intersting take, i think this is the first time in the past 5 years I have disagreed completely with his review and thats okay. he made rational critiques and methodically breaks down why ff 16 felt lack lustre. i personally am enjoying the hell out of this game, the story is incredible, i love how its mainly focused on clive bc he is an amazing character with so much depth. the combat is so so fun, and thats what i love the most. one thing i really think skill up got wrong was the fetch quests. there arnt many and the really important ones that are actually good , the game points u to them. how can one enjoy ff14 questing when ff14 is literally mostly fetch quests with the most boring dry mc. its the story that caries ff14 and thats what also caries ff16. i also didnt find ff7r combat too fun so i guess it just depends if you like more strategy or just more flashy combat
i agree, its just bad.
Gotta say i agree with pretty much everything you said. As a game it’s a 7.5/10. As a Final Fantasy game, it’s a 2/10 for the exact reasons you mentioned. As a huge FF fan I am all for evolution of the franchise, but this was not the right way to do it. Thanks for being honest and sharing you insight despite it going against the grain.
This review doesn’t really kill my hype for this game at all (I’m not going to be able to play it til it makes it to PC) but I wanted to say that I appreciate you giving your honest thoughts on the game rather than jumping onto the bandwagon. Not only does it serve to keep my own hype in check to a certain degree, but honesty is always the best policy, and among game reviewers it can sometimes feel like a rare quality. So for you to release a review like this in spite of the overwhelming hype coming from other sources shows integrity.
Cheers, ShillUp! Thanks for the honest review!
This game has no charm of a FF game, it just keeps the boring, tedious parts of most jrpgs and isn’t introducing new things to the genre, nor does it implement some good things from more recent or modern games that are often inspired by classic FF.
It’s a fine game, but not as a FF.
I just remember reading that the side quests in FF16 would be deep and add to the story, then the first two side quests I did were walking 20 metres to deliver wood and giving 3 people soup
This game isn’t an RPG at all… Why is it called Final Fantasy?
Wait BUT FF15 was the same gameplay style, just like in FF16 . This is nothing new. I am one of those people who truly dont like the original gameplay style. Gameplay is the reason why i am NOT a FF fan. But FF15 / FF7 remake / and FF16 i actually like because of the changes in gameplay (i am a massive Devil May Cry / Bayonetta / Blades Of Time / ). FF14 online the quests are super awesome. 7:57 Reminds me of House OF THe Dragons. P.S-FF16 writing felt VERY mature and interesting at least for me.
SE: Kids don’t want RPGs because they’re boring. So we’re making it an action game.
Also SE: Why are you so mad that it’s filled with long boring cutscenes? It’s an RPG, duh.
Wish i’d seen this before i fell for the hypetrain and bought the game..
there’s so many spoilers in this review footage it’s genuinely infuriating
This aint it bro. This is about you not getting the game you want rather than analyzing the game for what it is. Its not like those 9 out of 10s aren’t from people who also loved the older games.
Damn so Stranger if Paradise is a better FF, that’s weird to hear and I love Stranger of Paradise
I’m having a ton of fun so far, but I get what he’s saying. Though I can’t help but wonder how he would feel about this game if it were divorced from the Final Fantasy name and all the baggage it brings.
It’s such a storied franchise that means so much to so many people, myself included. During the review I couldn’t help but think that Ralph’s view of “what Final Fantasy should be” was probably giving him a stronger negative reaction then he might have had otherwise.
I think one thing you overlooked about the franchise is how you could recommend the final fantasy series to anyone of any age that has a sweet tooth for rpgs. You cant do that with this one. This one is very much for adults only so you now have to keep that in mind when recommending young gamers getting into the series. Which is…strange. Cause if they are saying they needed to change because the younger gamers of this generation wouldnt dig some of the old formulas, the argument just sorta falls apart when they ensured those young gamers cant really play this one anyway.
You put into words exactly my thoughts of this game from the demo alone!
Such a stark contrast from Xenoblade 3 and Future Redeemed where they have some of if not the best side content in the series ontop of incredible cutscenes that sometimes arent just a cutscene and actually transition into gameplay. That and exploration is still no slouch in FR so really Monolith is killing it while this triple A PS5 game is giving visions of hallway sims like FF13.
Honestly i love just being shuttled around the game from one cool thing to the next. Dont have to worry about much other than the combat and the story and its refreshing after playing tears of the kingdom
feels like a waste of a review. seems like you wanted a different game from what you finally got
I’m early in the game and I will say that I am missing the turn based, multi party member system. 7 Remake kept me satisfied, but… There’s not really any customization in 16. The story is great, the music is beautiful, but I don’t feel much when I’m doing the gameplay. I’m not getting that hunger to make progress developing and strengthening my characters because there aren’t many avenues to do so. For some people this is gonna be more than enough, but as a person who played the older versions, it does feel hollow to me. I like classic RPG elements a bit too much to be seated by these systems.
I also strongly disagree with their choice to have such a homogeneous cast. There’s so few women, and like… No poc so far. It gives me the same feeling I had growing up and watching cartoons as a little girl in the 90s, a sort of loneliness and isolation. It sucks because FF has a history of giving women meaty roles in more recent titles. And hell, even back to 6 with a full on protagonist. Yoshi gave an answer about lack of diversity and I found it extremely mediocre, the idea that because it’s based on middle age Europe they can’t have non white people in their fantasy setting? Meh. What that says to me is that they consider anyone who isn’t white in a videogame to be inherently political, because he said he didn’t want real world cultural parallels. Just rings hollow to me.
Anyway most people will think I’m stupid for feeling this way but honestly after 15 I’m starting to feel like the series is taking huge steps backwards in female representation, let alone ANY non white characters.
thanks for saving me $70
*I really like FF 16 you wanna know why cuz it doesnt have too much of the thoose JRPG elements (cheap melodrama, waifus edgelords etc) that i used to love but at this point im just tired of them*
*One of the coolest games to be released in the last five years*
Shill Up – “Bad”
Honestly this is a game I want to watch someone, more skilled than me that is really good at comboing, play on hard mode in a full 4k story mode playthrough than I want to play. I bought a PS5, played 10 hours and I’m honestly pretty bored. I almost want to play FFXV more than XVI now. Better characters, more varied loot, fishing.
Damn this sucks. I disagree inherently but go off i guess.
This game is sick, I was hoping for DMC 6 with RPG elements and a great story. I loveeeeeee it, I feel you though
24:25 👀
ok shill up so why is it ok for cyberpunk to take the rpg out of the game………… stop blowing cdpr
I wish I didn’t watch this cuz damn you kinda right…
Let’s be honest: action combat + party = garbage. Even in FF7R. You spend half your time trying to keep your moron AI party members from being worthless or suicidal. I prefer turn based combat for FF, but at least they just went with a single character.
How come Nier Automata is a masterpiece, but this talked about as if it’s bad, despite having almost the same exact “issues”. Why not judge this game for what it is, and what it did accomplish rather than what the past series has been in comparison with it. You mean to tell me juggling robots in Nier Automata is more RPG-like than juggling goblins in XVI? I whole heartedly agree on sidequests, those are boring. Could’ve done with less of em.
You are the only reviewer that has talked about the similarities between 14 and this game. I played all the way through to endwalker and stopped because there was way too much story and not enough combat each hour. Very disappointed by hearing this. I really hope the story of ff16 grabs me. If I does not I will never finish it.
I just wanted a final fantasy like baldurs gate 3 , creating you character, picking cool classes, and choices with consequences.
great review! I will still play it, but you made your point and a valid one!
I haven’t considered you a valuable source of opinion on Japanese games since your lost judgement review and this only reinforces that lmao.
This sounds very familiar… FFXIII springs to mind where it stumbled badly into the 360/PS3 gen
Final Fantasy 16 has been copying Naruto’s homework a bit.
Honestly surprised this is my game of the year for me andi don’t even like final fantasy 😂
i knew it, so it is trash. can’t trust these other reviewers 😤
I’ve been enjoying it. I agree with a lot of your points though. Especially with this being a side story of sorts for FFXIV. I was calling it from day one of announcement. “This is very much the story of the calamity of fire that we still don’t know that back story for”.
It’s a JRPG bro. Its tedious and “why would I ever play this”y.
Thank you so much for this review, and for your honesty in the face of the hype.
This looks like a sequal to dragon age 3, if dragon age 3 didn’t have a good party system
fuck everybody else i respect SKILLUP
Only 7 hours in but so far I am disappointed. Feels like an ok action RPG not a FF game. The story seems ok so far but it’s too early to really tell. I hope it gets better and skill up is wrong. But so far he feels right.
Im shocked you didnt like it that much. I expected game of the year material from this game and universal praise.
God of war Ragnorok was pretty much the same thing though. Combat, slow walking section with talking, combat, cutscene. With open areas to do fetch and kill quests (with the exception of some standout ones)yet that game received a strongly recommended. That games rpg Elements were also about as expansive as this games. So my question is, is the history of final fantasy and how games operated in the past directly affecting your expectations and enjoyment of this game? So far the game (for better or for worse) doesn’t stray too far from something a typical triple A game that reviews highly does. As always though great review!
Yeah shill I see what ur saying about combat and how different it is from what has come before, I am 66 been a gamer for over 42 yrs play so many RPG’s I can’t remember them all. Played every FF game that came out over the yrs , loved them all 7 is my favorite and always will be. But it’s time for a change with the new consoles and how games look now , time to change the way we play them . Now I will be the the first to admit that the combat is murder on my right hand , and I wear a brace because my thumb on right hand was damaged when drunk driver hit me in 2007 . I made a promise to myself it wasn’t going to stop me from gaming and it won’t, with the future of gaming I will be on the front line till they put me in the ground. 👨🦳😎👍😉
I’m 14 and love turn based or hybrid
This may be a lot of things, but ’16’ is as much Final Fantasy as Amazon’s Cowboy Bebop is a tribute to its source material.
Far to westernized and far to blatantly giving a big finger to core gameplay expectations (like a party) in its quest to hit a wider demographic.
There’s no doubt this is going to get game of the year (mostly due to a lack of any real competition), but not because it represents anything the franchise has been.
To think the last good FF game was 12… it makes one wonder, after the cringe fest that was 15, Strangers, and now this, if the sun that was Square’s dominance is setting. Makes me glad we still have the Tales franchise (though very hit and miss) and the upcoming Granblue ReLink…
I want to thank you for this review. I was very wary of the game the first time they showed extended gameplay, and then when I got my hands on the demo, all of those fears came to the surface. And yet, so many online seem to praising this game as the greatest thing since sliced bread, and none of it feels genuine to me. Everything you touched on in this video, are things I’ve been talking about ad nauseam with my brother these past few days since the game’s launch, and to hear someone like you give a measured and fair take on basically all of those points is nothing short of vindicating. I will be recommending all of my friends who enjoy FF to give this video a look, because it perfectly articulates my feelings on the game. Like you, I’m a really big FF fan, and I’ve really struggled to understand why Square feels that changing the core elements that make a FF game what it is, is even necessary. I loved the point you made about how that thinking completely ignores the success of the Persona games, other turn based games that innovate on the formula like Undertale/Deltarune, or even Square’s own recent offerings in Octopath and Dragon Quest. One of the biggest games I’m excited to play coming up in the future is Sea of Stars, which takes just about everything I love from those fantastic SNES-era RPGs and gives it a fresh coat of paint. The battle system is deep and rewarding, traversal is great, and the music is super on point. What Square seems to not understand, is that in trying to pull in a new audience, which I can’t event say they’ve been successful in doing so, they have instead turned away many of their core audience, which is an all too similar story in much of today’s media landscape i.e. Marvel/DC.
I think there’s space for a game like 16 in FF’s pantheon, but I think it makes vastly more sense for this to have been a spin-off game rather than a main numbered title. It feels nothing like a traditional FF for all of the reasons you described, but there’s no reason it can’t sit among the other well-known spin-off games like Crystal Chronicles, Crystal Bearers, or even the most recent weird one, Stranger of Paradise. If they had allowed that to happen, and then shortened it to about a 20 hour game (more standard for action games), then I don’t think any of these issues become as severe as they are with it being a mainline title. And then, actually give players the option to scale the game’s difficulty to their own preference, instead of giving them a game that refuses to let them lose. Seriously, I’ve watched sections of this game where you’ll annihilate a hoard of enemies, take very little damage, and then every item drop is a potion, which if you’ve maxed out on those in your inventory, the game uses it to automatically heal you. You have to have a little bit of challenge in your action game, otherwise it becomes hitting pinatas like you said.
Anyway, sorry for the long-winded response, but I really appreciate your take and I seriously hope more people will look into it and understand why this game doesn’t necessarily live up to FF’s storied legacy. I want the best for this series, which is why I’m happy 7 Remake exists, because I think it’s hybridized approach is the right one moving forward. This one took way too many steps back, and I’m truly upset that that’s the case. I might get it on PC down the road on a sale, but until then, I’ll just keep playing Zelda.
This is a weak review
I can see why people won’t like this game but the mix of fffxiv dialogue heavy cutscenes and character action combat. Is right up my alley
How. How like 9 and a half
The game is an interactive movie. And it’s a good movie, but it’s supposed to be a game and it kinda barely is.
I’m several hours in and do not at all feel a burning desire to play, because outside of seeing how pretty things are and the story advancing there’s nothing interesting to do.
Building your character is just equipping the latest thing you found or bought. There’s no decisions that seem of any import. It’s just window dressing.
Final Fantasy has retained it’s flash and spectacle, but none of it’s ability to create a great game.
Tbh, I was worried about the game being massively overhyped by FF14 fans. I’m not much for MMOs, so I wasn’t a huge fan of 14, but I decided to give it a chance. I can see the appeal for sure, but I’m not sure it’ll live up to the hype for me.
My experience has been ok so far, but I share some of the same criticisms as you. I also find the combat way too easy (without the rings), but I haven’t really been challenged. It’s flashy and fun for sure, but I feel like the shine will wear off for me soon. I have enjoyed the story thus far as well.
I also enjoy the point about Like A Dragon: Ishin, which I thoroughly enjoyed. I’ll finish this game, maybe platinum it, then trade it in while it still has value towards a pre-order for FF7 Rebirth or Like a Dragon 8. Great review!
Terrific review, man. Love the honest take.
great, so it sounds like many of the reasons I despised 15 are again present in 16 in some way or another… I bought 15 excited about the idea of a new modern take of the franchise only to have most of what I loved about the series disembowled from the game entirely. I guess I am just done then if this stuff doesn’t get patched in or if 17 also drops the ball. maybe the rumored 9 remake could bring me back but we’ll just have to wait and see how it turns out.
about the combat, you can absolutely do insane combos and infinite air juggles, you just need to practice or watch some in depth tutorials
Yeah you love ff7r linear sorry but you hated this one you make no sense you hate that it’s action combat even though they been saying this is a action combat rpg but I guess you hate that this is not turn based anymore lol
Being someone who’s personal taste tends to differ from the masses, it’s nice to hear someone else share similar thoughts regarding the direction Final Fantasy has been going for the last decade.
FFXV was so disappointing on the gameplay, specifically the combat, it was a flashier but less detached version of Kingdom Hearts combat at so boring.
Had hoped FFXVI was addressing that but keeping that other aspects that worked. Apparently doesn’t seem to be the case, don’t own a PS5 and my PC is far from spec to run this so wasn’t going to be playing in either case but now I’m just not gonna be missing anything. I’ll catch the cutscenes online. Great review Skill Up 👏
I agree with this review sadly… I was quite disappointed to see that the same team that made FF14 one of the best MMORPGs completely removed the RPG elements from this game… I don’t understand what they were thinking, an FF is an RPG always, it pains me that they failed so badly in this, in addition to the fact that it doesn’t have a party system, no exploration, no armor and equipment meaninful system with depth, this game for me is a maximum 7/10… What just happen with Final Fantasy 😢
This reminds me of how I felt about Fallout 4. These are great games on their own, but they fail to meet certain expectations of what the franchise name implies. Put a different name on them, and everyone loves them.
Thx for the review. As my favorite one is FF X and I loved the party, the exploration and the minigames, I already was dissatisfied with FF 13 and FF15 while at least the story and characters (with all! DLCs) of 15 made up for the feeling that everything is just too static in the world.
Really sad to hear, that FF 16 even goes more this route.
Will have a look at the demo so.
Your disclaimer actually made me chuckle a bit. I get the whole critics thing and as you say, most say its good, but I listen to people like yourself as well, I trust your opinion. What would be the point of critics if we didn’t have our favourites and the ones we come back to time and time again? I won’t be playing FF16 because the single player ones just don’t interest me anymore. The stories of the recent single player ones just bored me and I didn’t like the characters. If you take both those two out, what’s the point? Thanks for the review ddue 👍
This is a masterclass on how to do a unfavorable review of a popular game. Amazing work as always.
I want to like this, and the 7 remake, but disgusting anime grunts is an instant no from me.
Man the Twitter people are so mad and are throwing quite a fit over this review
I think the busier you’ve got, the less considered your reviews have been. Whether you liked it or not, it still comes across a rushed one, and I got worries after your re4 review. Going through games in days I feel disconnects you more and more with each video. I hope you hire more staff
I agree 100% with this honestly even though I know that will most likely be an unpopular opinion. Besides a beautiful world, what I want from not only FF, but RPGs in general, this game isn’t really offering me. But I know a ton of people will love this game and that’s ok too, but it does make me feel less crazy for not liking what’s on offer here when I hear there are others who absolutely feel the same way.
I agree with every single con you stated as most long time ff fans would agree as a valid con however for me the story telling is so great it overshadows the cons i cant help but smile through every cutscene or feel sad in the sad cutscenes the fialogue music and story make this game one of the best if not the best story in the series
I will be so sad if these morons kill the FF franchise because they wanted it to compete with Call of Duty. If they just made versions of FFIX or FFX with a new story forever, they’d be rolling in it.
Dude.
I love your video’s but you are wrong on this one.
Is this game worth purchasing a PS5 for?
As always, an honest review that I can completely understand even thought I absolutely LOVE the game.
Personally, the combat in final fantasy was never what drew me to any of it- even though I loved breaking the games wide open.
Final fantasy to me is the story, characters and spectacle. I think that’s the most important thing about this game. This will be an unpopular point, but this game feels like a more refined final fantasy XIII with the illusion of a turn based rpg scrapped for a straight up character action game. Go through the hallways, watch the story. Inane side quests, rinse and repeat.
I love XIII and it’s cast(don’t judge me) and I get those same vibes in the game play loop of XVI.
It’s definitely going to be as divisive as every final fantasy before it, but I will always love this series for its desire to change and present something new. XVI will be someone’s first final fantasy, someone’s favorite fantasy, and someone’s least favorite- just like every game that came before it.
Here’s looking to XVII and something new, for now, I’m having a blast with this game.
To be honest I had this feeling the game will turn out this way cause of how everyone played it. this is why I hated about FF15. its that one character focused. even though had party but you basically you control one person and from time to time you give command to your party. This is why I did not reorder because I knew they Square Enix put their eggs in the wrong basket by not understanding their player base who loved their FF series. MMORPG is played different to RPG. specially when if you replay all the old game that you made yourself. The most memorable part of these games is bounding and understanding your team and seeing how they struggles achieve their goals. Turn base is not dead it can evolve into more strategy based E.G. Marvel Midnight suns. what they did here is they game FF16 into a hack and slash game.
This not being a RPG with party members is a deal breaker. Maybe I can find a cheap used copy in the future
While I don’t mind a more negative take on this game (even if I’m loving every second of it) I’m beginning to lose track of what your bar for quality is. You didn’t enjoy this game but you recommend TLOU part 1? I don’t understand. Yes they’re 2 different kinds of games but they’re pretty even in quality for their respective genres so…. I just don’t get it😂😂
I feel less disappointed this game isn’t on Pc now, so thank you! Lack of a party really sucks for a FF, they could have made a combat system similar to the one in Genshin, you can swap to any characters and have up to 4 different ones to chose from while in combat and there are actually lots of different roles for those chars: main dps, support dps (off screen dmg and or buffs), healer support, shielder, etc…
I am so glad they haven’t touched crono trigger yet
I am just a bit past getting the 2nd Eikon and I fucking HATE this game. The story is good, sure, but the gameplay fucking sucks
Clive is dreamy ☺️
*swoon*
So it’s like Forspoken 2. Was really hoping this would deliver the goods. Haven’t gotten into a mainline entry since 13 and didn’t really like it. FF7 remake was really cool and was hoping some of that would trickle into this one but I may wait for this to come to PC on a discount. Hopefully Rebirth will be good🤞🏾
This game looks dreadfully boring.
It plays like ff 10 heavy cutscene dialogue linear path repeat but the story is so amazing it pulls it off perfect.. this is the best story i have ever played so far 25 hours in
The games rpg systems are threadbare. I get that they wanted to bring more people in and serve a broader demographic but did they really have to go all “baby’s first rpg” on us? I get that its an action oriented game but does that mean that they had to dispense with any sort of depth as well? Handholding at every turn? Tales of Arise had depth to the combat and many different ways to play. I was shocked when I saw how overly simplistic the gear and skill tree was. I mean, the gear is nothing more than a stat stick, nothing promotes any unique style of play or gameplay modifier. Honestly, I’m disappointed. Find that cool new sword? Well, the only difference between this one and the last one is +10 attack. And no, you can’t mod it with any sort of interesting perk or status effect. The most recent Tales had multiple party members and even then each individual had a broader skill tree to choose from. As an rpg fan, what am I supposed to make of this? Is this *enough* for an ff mainline game for you guys? Hell, even DMC5 has more depth than this. I understand that the ff franchise is predominately known for its great narrative direction, but they’ve always coupled it with excellent and oftentimes very sophisticated and complex gameplay elements. Remember the gambit system in ff12? What we see here is a gimped dmc5 and a tacked on stagger system that was ripped from the corpse of ff13 and stitched onto this. Given the glowing reviews, i was expecting just so much more, and instead i got one of the most barebones gameplay offerings ive seen in a long time. Save yourself some cash and just watch the cutscenes online, its basically the same experience. $70 for a movie is a bit too rich for me.
Wow, it’s a take; I respect you and Austin and the work you do here. At its core, though, is a disagreement on what makes a Final Fantasy game; what I love about XVI the most is that it makes so many bold design decisions taking even from XIII, which is both hated and loved by so many, taking from XII (My former favorite next only to playing VII the first time), and doesn’t just do exactly what the Final Fantasy VII remake project is doing. After all, that’s happening right now, so you can also play those and get that nostalgia with a fresh coat of paint. Meanwhile, they made the harder move of trying to make XVI indeed its own thing, something tied to the franchise, just like how you said they would discard entire worlds each entry; this one discards entire gameplay systems.
I get it, it’s divisive, and I even agree with some of your complaints. Yet, it sounds like it is exactly what Square Enix was aiming to do as a team: make a new entry point Final Fantasy Title for today. A game that both appeals and attracts old lifelong fans like myself and new gamers who have only ever seen Final Fantasy in bargain bins at Gamestops in person and online.
As always, I appreciate your love of the craft of good game design, I sincerely appreciate your preface to this video, I honor your opinion, and I appreciate you bookending it with the twice acknowledgment that many will and should still enjoy it. That is one classy rebuttal, and I’m here for it.
I love this game and this review has given me a lot of respect for skill up
Yo this is a terrible review lol
Never liked Square Enix games and these enemies look like they’re just sponges, hard pass.
Great review. Definately puts my thoughts into words perfectly. Personally I think the story, characters, music and the combat are great, but the RPG elements added, add…. nothing really, they’re just there, and just barely. And the gameplay experience suffers from them being added. The flow of the game would have been better if it was just an DMC with Final Fantasy skin. Honestly out of the real time combat Final Fantasy games, I feel like FF7 Remake did it the best. If they want to keep going forward with real time combat in future FF titles, they should take the FF7 Remake combat system and build on that.
The moment I saw the gameplay, I knew this game wasn’t for me.
Imagine not liking a game just because it’s a main line game in an established series that has generally been known for interesting side characters; while this is singularly focused on telling one mans story. You like the world building and you claimed to like the combat in the preview you got, but now because it’s not about a bunch of side characters and doesn’t let you take control of said side characters, it’s not good? Like wtf bruh. You like other action games that focus on telling one character’s particular story if it has cool combat and good world building, but because this isn’t exactly like other ff games it’s a dud for you? Just doesn’t make sense. Review it and take in consideration what it is. Don’t give it a bunch of negatives because you want it to be the same as previous games in the serious. It doesn’t make sense to do that, nor is it fair. So if it wasn’t a ff game would you like it then? This review just doesn’t make sense to me, but I guess i’m taking it for what it is instead of wishing it was something it was never intended to be.
The dry political intrigue appeals more to the Matsuno games like Tactics Ogre, Vagrant Story and FFT, than to more relatively humorous games like FFVI, VII, IX and X.
At this point you just doing this for the clicks. You just playing devils advocate. Just be honest about that instead of calling it a review
As someone who has always passed on FF games because of their style and gameplay, I love this game. It focuses on the story and combat and I’m here for it. I’ve been playing RPGs for over 20 years and I’m so burned out on open worlds and “make number bigger”progression systems. This game is fairly simple, but it’s a nice change. I will say it is way too easy. It should have higher difficulty options.
I’ll be completely honest, I was hesitant to watch your review before playing FFXVI, Skill Up; I feared I’d be disappointed and have to cancel my preorder. Thankfully that’s not the case, as listening to your opinions, observations, and overall analysis has tempered my expectations significantly. I knew FFXVI would emulate DMC 5 more so than FF7 Remake, and I was prepared for that. Full stop. However, I had no idea to what extent Yoshi P. deviated from the pillars of this franchise. With that knowledge now firmly planted in my mind, I’m ready to experience this game in its entirety; I know what to expect. Flaws and all. Since its narrative captivated me so much in the demo, I have no doubt I’ll walk away satisfied on that front. As someone who’s introduction to the franchise was FFXIII — I never finished it — and later FF7R, however, only time will tell whether or not I’ll entirely enjoy FFXVI’s DMC-esque combat system.
Lastly, to touch on a running theme in review, I don’t entirely believe Final Fantasy will be continuing FFXVI’s drastic pivot in direction. Not if Final Fantasy 7 Rebirth matches, or even _outperforms_ FFXVI in both sales and reception. That being said, none of this is for me to decide. The future is uncertain, and we can only speculate what Square Enix will do from here. Hopefully not Final Fantasy NFTs, but I digress.
As always, great review. I don’t think I’ll entirely agree with every point made in this video after my initial playthrough, just like when you reviewed Horizon: Forbidden West, but I respect your opinions, as well the craft.
just put a dozen or so hours into it. a mile wide and an inch deep. 70 bucks down the shitter. ah, well.
How the F can people call this trash GOTY? F*ckin hell. No wonder most games are bad nowadays when trash like this is called as GOTY.
There are so many issues in this game like the bad hollow simplistic side quests. The FILLER missions between each “destroy mother crystal” missions.
And the annoying NO variation mission design of go to person A and do 2-3 missions for him/her before he/she provides you the info.
The only thing that was pushing me through this pile of shite was its decent story. And even that turned out to be a cliche final fantasy story.
Am so done with this franchise. Always disappoints.
And on top of this, PlayStation runs this game at such a bad performance. The stupid console can’t even run it at 60fps even though the game looks so bad (visually) in framerate mode.
FFXVI is definitely a regression in the gameplay department from majority of other entries, and the mechanics is seeks to mimic from the best character action games out there, is shallow by comparison. This game definitely has these “modern gamers” with the attention span of a knat at heart.
Ralph you’re such a mensch. You’re my favourite game reviewer and I hold your thoughts in such high regard. I love this game, but i love that you don’t and the reasons why, as well as how respectfully you express that opinion. Never change.
I do like how, similar to FF9, summons are treated as weapons of mass destruction and the consequences of using them are explored.
I usually like your reviews even if I don’t agree with them, but this whole review was really weird… It was either “FFXVI is too old school on this aspect, it should learn from modern games” or “FFXVI is too modern on that aspect, it should stick to the oldschool JRPG ways”, you kept comparing it to other things in every single aspect… You don’t usually do that, I guess your hype for this game was even bigger than mine and sadly, it didn’t reach your expectations.
But hey, the video was still enjoyable as always, keep up the goodwork and have my like! That said, I’ll probably still play the game anyway since the negatives you pointed out don’t really bother me and some of them even sounded positivo to me, the only problem is that I’m a PC gamer, so im gonna have to wait for a while to play
I’ll probably like it more than FFXV 🤷♂️
Damn and I just bought the game. I guess now my expectation has been lowered. I just finished God of War Ragnarok so I guess I’m going to be disappointed playing FF16.
Disappointed to hear. Was looking to playing my first FF game. But not too broken up. There are plenty of great games I’m looking forward (and backwards) too.
Not being a bandwagon reviewer is why I subscribe to this channel. Then there’s people like DCG who just regurgitate the same shit everyone else says. Great video as always!
I honestly had a feeling it was going to turn out like this when I played the demo. I was utterly confused by all the praise it was getting because it was really 80% decent cutscenes and 20% mostly dull on-rails gameplay. Nothing special or unique at all.
I do think they need to take a step back and really take a look at the series and what put it at the top of lists for JRPG fans. They have tried this style several times and much like the “sonic boost” mechanics… I think it fundamentally sets up a poor overall experience when you are solo farming meat sponges that are not unique at all in flavor.
Gotta admit this takes a lot from the sting of it not being available on Xbox, because I’m sure I’m of the same mind. I will certainly play it eventually, if i could trudge through FFXIII and find enjoyment in it im sure I’ll enjoy this too.
I was looking forward to a Final Fantasy game, not a “Devil May Cry” game. I have zero interest or love for DMC. So it kind of sucks for me as a loooooong time FF player and fan.
Yoshi 720P
I disagree with almost all of your points but that’s fine. I went into Ff16 expecting dmc5, and that’s exactly what i got. Good combat, good story, good characters with good writing.
I completely agree that itemization is weak and could have been improved, also that the game is very easy. But my solution to that was to completely ignore my equipment and use weak swords 😅. I’m clearly under leveled but that gives me the challenge i want.
FF was never played for the gameplay. It was always about the story, and 15s story was broken AF.
Personally, I’m probably gonna like this game more than SkillUp, but if you want an alternative modern JRPG with flashy action combat and deep RPG and party systems, play Tales of Arise. Genuinely might scratch your itch for that type of game.
When 15 came you guys came saying too many side quests, when 7 remake came you said 15 was better and 7 remake has too many side quests, now when 16 is here you are saying 7 remake was better. Some people cant be satisfied. You just hate Final Fantasy. Why dont you just say it straight? Why eat everyone’s 43 minutes giving excuses? You content creators calling yourselves nerds have no quality of nerd than just playing video games lol. I dont have 43 minutes to waste goodbye.
Thank you for articulating everything wrong i felt about the demo that seemingly every other person who played it missed completely and decided to preorder according to all the comments i read. Seriously finding anyone saying anything critical about the demo was almost impossible, and when i did it was downvoted or disliked into oblivion with comments reiterating that they were on the fence but now they pre ordered. Was this some spam bot marketing ploy, or was everyone really just that easily fooled by that boring shitty demo?
Unbelievably bad take.
By the way I think it’s early to judge the combat system, mostly because the depth of these systems are rarely intended, they are mechanics and animation cancels discovered by the community. That’s how Devil May Cry made the jump from being a button masher to a very technical game. Jump canceling wasn’t intended in DMC3, it was discovered and later introduced as “Enemy Step”.
God of War 2018 and Ragnarok as a lot more combat depth than the average gamer realizes. Watch some GameBreakerGod video and you’ll see what I mean. I think the core structure of FF16 is flexible enough for players from the DMC community to pick the system apart and find everything there is to be found.
To back that up with facts, Skillup said the combat isn’t deep enough to have “infinite juggles”, and oh well… 1 day after release there’s already tutorials teaching how to go 20 meters high in the air by reseting launching abilities like charged sword, charged Magick and Phoenix shift. And if you played the game you know there’s no cooldown in these abilities.
Unfortunately the lack of party members and the itemization really is a disappointment. I’ll probably wait for a sale.
Actually to be honest, this is the first time ever that I might actually play a Final Fantasy game precisely because of those things that are different to a traditional Final Fantasy.
After tackling the demo, XVI was going to be what I largely expected: a game that mixes a bunch of things from a variety of pre-existing media (A Song of Ice And Fire/Game of Thrones-based narrative, character/stylish-action games like Devil May Cry and Bayonetta, closed “wide-open” areas with minimal exploration akin to what XII and XIII did previously, a lean more towards action than role-playing like VII Remake) that isn’t going to be moving the needle forward for the franchise nor does it feel the need/bother to push the envelope further. I’m like you, Ralph: I can’t fathom an FF installment that isn’t doing anything new nor wants to be better than the sum of its parts.
While I’m bound to play XVI in the future, I can already see that it will simply be a decent game to me – an above average experience that isn’t reaching for the heights that its predecessors within its own franchise and the rest of the genre has already done.
As a fan of classic FF, and having never played FF14 or 15, I don’t think this game is for me. I love I, IV, VI, and VII through X, and I see little of that DNA here. It’s bizarre they went in this direction, but hey, people seem to really dig it.
feels like other reviewers didnt even play the game
The choice of using footage of the sphere grid when saying “systems that let you define your character” is either deliberately trolling or ironically the funniest thing you’ve ever done.
Clearly one’s opinion. FFXVI is a FF game with the exception of its battle system not being old-school turn-based.
There are too many white people in the game. Not enough black characters.
I’m about 10 hours in, and I’m really enjoying it.
It’s not a very good Final Fantasy game, but it’s a pretty good political intrigue action-adventure game. It feels more like a spin-off than the next numbered entry in the franchise.
I did not like ff15, no surprise here too
What i always liked about jrpg, like FF, Legend of Dragoon, Chrono Cross is a party (their relationship, friendship, comradary, drama, story that involves all characters in a tied way) If ff16 will focus mostly on 1 character – this is a big step down!
Boo this man. Booooo!
Thank you for the candid review. I’ve put about 6 hours in so far and I was hoping there was more depth than what I’ve been presented. I’m disappointed to hear there isn’t but I’m enjoying it for what it is and spending time with my wife who’s enjoying watching the spectacle.
Sounds like my guy just really wanted party members.
It’s so weird how, in order to correct the mistakes of 15, this team somehow ignores its greatest strengths and ignores the actual innovation made to 15s combat in ff7 Remake. Yet also still retains 15s terrible quest design and somehow worsens its mediocre world design. I’m so glad you managed to compare the two in a respectful way while also giving meaningful arguments to support. You’re a great reviewer skillup, and your work truly blesses this industry.
*ff15 lover in case you didn’t know
You say things are being “traded away” like any final fantasy game is contractually beholden to any other game in the franchise. If you just accept this game for what it is (an action game with pretty lite RPG elements) then it’s a great game.
I know opinions are opinions are opinions, but it feels like you’re placing too many of your expectations onto this game Vs the clear reality of what the developers have been saying it was going to be since it was announced. I’m not sure that’s particularly fair.
You didn’t list any of the shortcomings of BOTW or totk. You just shilled for them and fanboyed hard. Such shame your reviews nowadays are so poor. 0/10 reviewer
Didn’t know someone could have such a bad opinion on something
Shill up : The worst brother strikes again- Continues
Imagine how good it would have been if they just remade FFX wiru this level of fidelity and polish
I’m glad there was a demo. I don’t think there was a need to kill off so many characters you’ve got to meet only like a minute before. Felt like GoT, but it’s the final season. For me that’s bad writing, it’s just using violence for the sake of violence.
The combat was boring, hectic and overwhelming to me, at the same time. I sometimes didn’t get a chance to see what was actually going on because of the absolute clusterfuckery on my screen. But ok, I wouldn’t touch CoD with a ten foot pole too, since it was mentioned here.
From what I’ve seen, I have to agree this review. But I’m sure there’s plenty of people who will be perfectly happy with this game and that’s very much ok.
Shill up the same person that can’t stop gushing about horrible tears of the kingdom.
Usually your reviews are dope but I think this is a rare miss for you Ralph. Problem I have with your review, respectfully is you keep comparing this to older final fantasy games. So you want it to be just like every other final fantasy game and copy the older formulas ? They should be allowed to change things up, real time combat for myself I find way more fun than turn based so I see why they went that way and it’s a story specifically about Clive, it’s much more personal. Final fantasy 7 remake is awesome and I love cloud but he doesn’t really have much personality cause they cater to a wide set of characters. I’m just stating my opinion but not really a fan on this review but always respect your opinion.
I’m about 7 hours in and enjoying it quite a bit more than I had anticipated. And in spite of my enjoyment of the combat I do miss the gameplay of FFX and FFXII. I could also do without having to fight with the camera as often as I am, where I have made an adjustment to the viewpoint and the game yanks the perspective ever so slightly.
I can’t decide yet how I feel about the grim dark aesthetic with little to no color or variety. Game of thrones never clicked for me and the influence is oozing out of the game. It’s not as annoying as I worried it would be but there are definitely some moments where some extra edginess was sprinkled where it wasn’t needed.
I can see why so many people like it and I feel like I’m going to end up on the positive side in my feelings, but I don’t see the masterpiece yet that a lot of people are heralding this as.
I waited on your review since I was on the fence after reading reviews and playing demo. As much I hate turn base I like the mix of Hybrid turn base and action like FF7.
The demo spectacle was great but the combat felt too easy and I hate poor side quest. Which every reviewer who are honest say it’s boring. I am getting more and more tired of Sony (which is why this was marketed to death.
I am a only Sony fan with zero interest in Xbox. Starfield will be trash. But Sony push for cinema over gameplay is getting old. Insomniac is one of the very few devs that push gameplay over cutscene heavy with still great narrative. So I will wait for a deep sale on FF16 or wait for FF7 rebirth which look great.
Ralph. I don’t always agree with you but you are the very few who speak your truth and don’t go with the majority. You constructively criticize and I love it. I hate rave reviews that I can tell never want to point out flaws and think the game can’t do no wrong.
I don’t want to be told what I like to hear but what you believe and I respect that. I hate this mentality especially in the US culture which is where I am from. Then they are hateful to someone that doesn’t tell someone a lie to appeal to the masses.
They would not need to spend much money on a turn based final fantasy. With a AA budget and by not giving it a number they could peruse both directions and it would most likely be very lucrative.
A definite disappointment, I was hoping for the best with this one.
Got a review copy. Save your money. It’s not a true FF game.
Status: FILTERED
Love ya Ralph! But I think you got too caught up in what you expected as opposed to taking in the experience as it is.
Sucks to hear that the side quests are still bad. The worst part of FFXV other than it being mind numbingly easy were the MMO-esque side quests. Also I couldn’t bring myself to finish FFXIV due to the incredibly boring MSQ so hearing that comparison sucks too. I’m still going to try it first hand though because I loved the demo so much.
When god of war have more rpg elements then ff16 …Man
It can be a good game at the same time as not being a good final fantasy game
Thanks for such an honest and critical review in the face of everyone endlessly praising the game, great to see another perspective!
I feel the same way they stripped so much away i want a party system lol
I am…conflicted…in hearing that all the things I feared when I first heard about the changes to the game formula came to pass. I may try it eventually, but not right now.
All final fantasy games are bad.
It’s times like this and the Lost Judgement review where I’m reminded why i pretty much only ever watch skillup’s weekly news and the lay-up “dunking on an obviously bad game” reviews
I feel like i disagree with almost every single point in this review. It’s kind of amazing.
It still bothers me how much s*it is on the screen during the fight.
Why even call it final fantasy?
My deepest fears became a reality and that saddens me…
I was hoping the game would turn out to be a great FF, but it seems it just ended up being a good Devil May Cry…
It’s a full blown action game with cinematic campaing, just like any other Sony exclusive game…
Final Fantasy used to be standard for JRPG, now it’s just another Action RPG…
I’ve enjoyed JRPGs since my childhood, really, growing up with Pokemon and later (in high school) expanding out to playing Bravely Default (and Second) and Chrono Trigger DS.
I’ve never been able to really enjoy Final Fantasy, as there’s almost always something I found divisive about the series – oh, I was able to finish FF4 DS and FF12 The Zodiac Age on PC, along with FF1 Dawn of Souls on GBA, but the rest…ugh. 9 has the party split up for far too long, making it impossible to keep everyone on a semi-equal footing level-wise, and Garnet goes from a pretty dress to an ugly orange jumpsuit at the start of the game. 7 is dated, and while 7 Remake is decent, it never kept my interest as much as Bravely or Xenoblade does.
15 sucked so badly I stopped playing after just a few battles, as the combat system was not appealing whatsoever.
So now that 16’s out…I don’t really care?
I’m sorry are you complaining about side quests in a rpg?
I greatly appreciate your candid review here, I tend to agree with you on games pretty closely and as an OG FF fan I am glad I didnt pick this up, and hope everyone that did enjoys it!
I’m not even sure if we played the same game. The cutscene where everyone has gathered was very much final fantasy party-like. I get that you might not have enjoyed the story but to call it dour?
Complains that it’s not RPG enough but recommended Diablo 4 🤔
A guestion: did you see any bugs? Like flickering textures or effects? Or people T-posing? Or quests not triggering? Or any other Cyberpunk-level bugs?
They were so focused on innovating each individual aspect, but somehow didn’t realize it was adding up to a game that actually feels more stale and outdated than anything this studio have released before. I’m so glad I went with my gut after playing the demo and didn’t decide to go for it like the millions of lemmings I saw singing it’s praises after famous people online were paid to promote it (Ashmongold, FightingCowboy, Fextralife, even you, ShillUp). I felt like I was being gaslit by the general gaming community, glad people are coming back down to earth about what a disappointment this fame is.
No tifa?😢
Your “Don’t worry about what I think…” would be OK if the game was 15-20 euros, but if you have to pay 70 euros to be disappointed, I’m starting to worry 🙂
Personally, when I saw that the game doesn’t have a party system and that many RPG elements are missing, that the game is practically hack & slash, that was enough for me to decide that XVI will not see me. Maybe at an ultra discount, but even that is difficult because it is a Japanese company and they have a hard time giving discounts even after a few years since the game was released.
FFVII and especially Remake is for me the top of all FF games. Combat system, materi system, characters, their relationships, friendship… everything.
Thank you for calling out this fake final fantasy
why does skill up love ff14 so much, especially when as an MMORPG it was almost in a different category?? weird that he constantly compares the two
I really found the take interesting here… I have only played FF4, so I am not a mega fan, but I am interested in playing more of the FF series of games. I might be in the minority, but I really like turn based combat. I like it because it encourages being tactical, I have to think and because it is different. There are a lot of games out there, but most AAA games tend to be real time action, which I love, but it’s nice to play something different sometimes. However, I think the gaming industry is suffering from the same problem as movies and music… and probably everything these days. They all cost SO much to make and games take SO long to make and suck up so many resources that companies always want a hit so they can make back their money and profit 10 times over… and what way do we ensure we have a hit? Replicate what previous hits did… so we are trending towards games all becoming more same-y, because they are afraid to spend 10 million dollars and 10 years on a game that flops. I don’t blame them entirely, but it’s causing the whole industry to converge on one type of game… which is a real shame. There is rationale to staying on the well-beaten path, but we all lose something with that… we lose creativity in the space, variety, passion… I hope that FF continues to change, I think that is one of the cool things about the franchise, and makes me want to play all the games, because they offer something different. Great video! Interesting discussion! Thanks!
Love it so far !! Love you too skill up!!
Thank you for the review. Appreciate your honest thoughts and your delivery. You have some good points which I don’t think should be overlooked just because most other people like and recommend the game. I think its mostly a good and enjoyable game with the Final Fantasy XVI title on it. If it did not have the FF16 title then I think some people might feel differently, or expectations set differently.
There was so much FFXIV DNA in this game I also thought it could pass as an expansion. After thousands of hours in 14 there’s a lot here for people like me but it does feel like it’s missing something that just isn’t possible in a single player game.
So I’m fairly new to ff. I’ve only played 15 and I liked it but not so much the older ones. Is this an open world?
I kinda disagree with you on one point specifically and that’s the characters. The cast of characters is absolutely memorable; Cid, Mid, Gav, Otto, Vivian, Jill, Martha, Quentin… I mean, these are not characters that are constantly journeying with Clive but they all have a part to play in the story and get a fair bit of screen time or deeper characterization through quests. To say this game has no real characters unlike previous final fantasies, I fear is deeply misleading. It may not be what we are used to from Final Fantasy or JRPGs, but it’s there and I find it to be well done. This game has some of my favorite characters in the series to date.
Most of these reviews sound like purists not adjusting to a changing demographic strategy. Let face it, there is a new generation of gamers that will replace the current generation. FF10 came out over 20 years ago and you seen the same elements of linear travesal there. The need for empty delusions of freedom championed by games like Elden and Zelda are without value. They only aim to add more clock time to an otherwise linear experience. How many games have an empty “open world” mechanic that does nothing but make the distance between two points more arduous?
I’m not understanding what everyone is expecting from SquareEnix when their job is to analyze the climate of the market to deliver the best option of access for the ruling majority. Being in my 40s has made me have to make adjustments to the way things are now if I want to continue gaming. With that said, this is the best FF I’ve experienced in decades. Take it how you will but the majority is in concurrence. Being an arbitrary outlier benfits no one, as this is all for entertainment anyway.🤷🏾♂️
Side quest: Someone needs toilet paper
@skillup What the hell is that song at 24:58 it sounds like the theme for Tempation Island Finland… Is it some royalty free or is it from FF XVI ???? I NEED to know!
Do I agree with you? No. But will I still leave a like? Absolutely.
Dope review, everytime I looked at this game it seemed weird or like something is missing, now I know what it was
We must make games shitty because: TikTok tards exist
Damn, ya boy ain’t shillin today!
Thanks for the review! Great video as always. Opinions on the game will vary, of course, and while I already knew this combat and gameplay direction for FF is not for me (there are other things too, to me the world looks and feels bland and the sort of semi-western, semi-realistic, semi-medieval feel to it just doesn’t appeal to me), I appreciate the video. I fully understand this game will be loved by many, and that’s okay.
Final Fantasy with no RPG element is really a weird direction. Great review!
this game is very budget looking for a flagship title
so much for taking risks lol
im gonna tell it : Yoshi p is overrated
Did you actually work out the game being 75% cutscenes or is that a guess? I’m about 11 hours in and so far that is certainly not my experience. The developers themselves said the game features around 11 hours of cinematics. If the game is 40 hours that’s more like 25%. Maybe it drastically changes later on but so far I’d say around 25% cutscenes feels correct.
Cart before the horse doesn’t begin to explain it. This is like trying to build a car before humans discovered fire. All lore and no game. Why doesn’t Square just make a series if that’s all they want to do and don’t care about the player playing a fun game?
I do appreciate that it’s not a bloated or bland or time-consuming open-world game.
34:34-35:44 These are the staples of any great RPG/JRPG, and to hear that the majority of them have been removed is disheartening to say the least.
I’ve enjoyed many titles in the FF franchise, with X-X2 being my personal favorites; and while I don’t consider myself a “fanboy” I was in fact considering purchasing the game.
After this review however, I think I’ll try the demo out first; and see for myself if the game is worth the asking price.
Thanks for yet another steller review as always Ralph.
This is not final fantasy game.
To be honest, I agree with you 100%. The only thing is that I am such a nerd for good narratives, that I am enjoying the game a lot with all it’s flaws. Because for me, the story can be enough. I would play it if it was all QTEs, that’s how nerd I am with this :D. But yeah, I agree with you 100%.
They literally just quintupled down on everything that made people dislike XV
Well this is a bummer but you were so specific that I’m thinking I will feel the same. The handful of minutes where the demo actually let me PLAY THE GAME I was having a blast, but I was stunned that for huge stretches I just ended up putting my controller down because I was clearly not going to be needing it any time soon. I legit ate my whole lunch at one point.
You said 75% of this is cutscenes.
Well considering you said the main quest is about 40 hours, I highly doubt that 30 hours of it is cutscenes.
/sigh I’ve experienced several disappointments this week. I was looking forward to this. Fuck.
So…To get more people into the rpg experience, the team thought it best to get rid of allot of the basic rpg mechanics and systems…. Bruh. Plus 75 percent custscenes? I never understood games like that. Hello? I could buy a movie for cheaper than 70 dollars.
As a non-JRPG gamer looking forward to get into JRPG, the demo disappointed me a lot and this thought-out review confirmed a lot of my fears. This game looks dated and devoid of player freedom, and if action is what I’m after, there’s a lot other games to choose from. Thank you for talking in depth about the different aspects and I continue to agree with a lot of the points you make.
honestly the castle politics and strategy is the selling point for me, i love that shit
All I’m getting from Skillup here is that he doesn’t like change. How many times must he compare it to previous FF games? When the director has said many times, this is a turning point and change of the series. He’s even come out and said it might be time to drop the numbers from the series!
Bad take everyone knows Torgul is the only companion we need
I’m noticing all the problems you mentioned but i’m still really enjoying playing it.
so I agree and disagree with your review at the same time… I am LOVING this game.. BUT.. everything you said is true…. I really like the story which when combined with the awsome cut scenes means the game is super enjoyable.. HOWEVER.. I MUST LOOT EVERYTHING.. its like a compulsion.. but this games loot SUCKS..
That Eureka Ergonomic coffee table tho….
Skill Up….Do you recommend or not?…….I can’t keep going on like this…I need to know. What will I tell my friends and family Skill Up???? DO YOU RECOMMEND THE GAME OR NOT???? ITS NOT IN THE TITLE SKILL UP. PLS.
I don’t always agree with your opinion of what makes a game fun, but I suspect I’m 100% with you on this one.
As some who has finished FF1,2,4,6,7,8,9,10,12 and 13…im not sold on this entry which is a shame.
Great review as always mate,love the honesty👍
I understand and emphasize with every point you made and am still enjoying the shit out of this game. Such a strange videogame.
Love your hard work, you are one of a kind! Keep it up 🎉
All of the negatives this review picks up on lost mechanics are actually the reason why I want to pick it up. My log is way too busy to get into a mechanic heavily open world RPG.
If this game was another traditional Final Fantasy game I wouldn’t give it the time of day. I tried to like Final Fantasy 7 remake, I think I’m near the end of it, but god damn that game is long and the enemies felt like bullet sponges.
Oh Ralph, you just can’t help yourself, can you? Lol SMH
If the game wasn’t called Final Fantasy would it be a good game?
Great review but you not talking about the music… such a huge part of the game.
@SkillUp you’re wrong when you say being shuttled from combat arena to combat arena is
“DMC style gameplay”. DMC always had a mixture of puzzles and plataforming challenges in between the fights, and sometimes RE Style backtracking as well to keep things varied throught the campaign. Except DMC 5, they really dumbed down the level design on that one.
After watching this video and acknowledging the issues you are pointing at, the very first question i asked to myself (and failed to answer after spending 30 min or so searching the info): what was the development budget of FFXVI? Because IMHO, all these issues look like a case where money and talents were put on very critical aspects of the game while neglecting others. And it turns out that Yoshi-P is precisely known for this with FFXIV: having the insight to distribute budget and people to make something work. So in the hypothetical case this game was indeed struggling at some point of it’s early stages (or even from the very beginning when the project itself was though and started), it would make sense to have Yoshi-P at it’s helm to have a develoment in survival mode. Does this theory have ground ? I really don’t know. Maybe i’m completely wrong. But for now, i have this feeling that’s bugging me and i can’t shake it off…
Uh oh. Somebody isn’t getting invited to anymore preview events after that review. Thank you Skill for being honest and fair. Really solid review and I think you nailed all the issues I have with this game save for the story which you can’t really talk about here due to spoilers.
I really feel like XVI should have been a spin off game, but we’re well past that now. I wish Yoship and his team well but I feel like all of Square really needs to go back and examine what gave life to this series instead of sacrificing it all worrying about chasing a younger crowd that doesn’t care about FF as much as the older one does.
Such is Capitalism I suppose. Short term gain over long term profit by spending as little money as possible.
Damn, this guy is brave considering a horde of angry fanboys are coming for him now.
this guy smells his own farts and thinks they smell like lavender!
The side quests are very weak for the most part. Thought we would evolve past fetch quests after the Witcher showed what they could be. Lucky for me i like the characters, story and combat. Definitely not perfect though.
I hate how hard the reviewer has to protect themself from online bullying at the start these days.
Thanks so much for sharing your honest and genuine experience of the game. Your reviews are really well written and brilliant to watch! I’m more of an old-school FF fan, like yourself, so can see myself having a similar time to you with this game, so it’s good to know I should probably hold off on it until it’s cheaper 🙂
I guess I’m in the minority in the comment section, but I honestly couldn’t disagree more with most of the points made here. Respectfully, to each their own.
Thanks Ralph for always sharing your honest thoughts ❤
I am still eager to get home from vacation so I can start playing – the visuals and characters draw me to the game.
Fcking love the game! Its a fresh air of breath!
Dude you are just pissed off that this franchise has evolved where as you just wanted it to stay the same!
Xenoblade series is starting to kill the final fantasy series, still not there yet but they are really catching up
Thanks for this. I have been wary of this game since they showed gameplay. It looks like frickin Forespoken and I’m glad you’ve had the guts to speak up about it. Everyone else is just fanboy’ing about it. It looks boring, it looks like… something other than FF. I’ll wait for the deep sale.
That “J” in J-rpg is a big “J”, I personally hate when a group of developers try to transform a game by including ideas from other regions, cultures, etc. (like FORSPOKEN) with no idea what they are doing: just include for the sake of include. When I play a J-rpg I want a J-rpg, the same for an A-rgp. FF16 feels like a flawed mutation of: medieval Grand Theft Auto + Devil May Cry + Final Fantasy + a bit of Elden Ring. Undoubtedly an attractive and entertaining game with the best of other games (references) but without its own soul and without respect for its origins.
Ralph, thank you for making this video. While I enjoyed the demo, I felt like something important was missing. All the other reviews that scored highly only left me feeling more conflicted. Only after watching your video did I feel understood and not alone, and your feelings towards this game strongly resonated with me.
So thanks for speaking as a Final Fantasy fan to another FF fan.
I totally get skillup’s dislike for the game. Despite the shallowness of almost everything compared to other FF games, I’m loving it. The story really tickles my fancy, combat is fun, the art direction is glorious and in true FF fashion, the music is perfect.
You have just confirmed what I was worried about with this game. I wont be spending huge money on it, so I will wait until it goes on sale. I expected better from SE, and this is very disappointing for me as an FF fan. I love the stories including side stories that are meaningful.
I will certainly take my time in purchasing.
I took work off to play this… I am enjoying it, but i have felt my own critiques set in. It is very cutscene-heavy that it feels like a movie that pauses to let you do the fight and then resumes, or pauses to let you pick the location on the map… It is quite linear as well. The ‘zones’ were not what i was expecting – i was expecting 3-4 big hubs with sub areas, its essentially just a map of maps. I felt i knew the story, the summons and the dominants at the start of the game and there was little surprises – even the hooded figure – Maybe because the trailers showed a lot. I miss ‘Summoning’ in the traditional sense and i rarely use ‘magic’ as the format it is intended here. I dont get why you would buy weapons? It seems you just craft one and keep upgrading it with the boss items, the dont really have special abilities. The party members are not that much use, and i ended up putting the accessory on to get Toragl active as i kept forgetting to use him and he doesnt do much damage/ heal much. The story is simple, but i get so confused with all the places and armys names. Lastly… after the 5 year time skip – they have all the same clothes ahahaha.
Accurate review. Yoshi: “kids these days like action!” Proceeds to make a game 75% cutscene 10% running 10% fetch quest and 5% omfg wtf is this masterpiece???!
I’m at around 10 hours in.
Itemization is a nothingburger, true. It’s an action take, evolving forward. It just sounds like you don’t like the game and that’s fine. Opinions are opinions. It’s a Final Fantasy game, while you say you’re for evolution it sure does sound like you aren’t for evolution. This is sounding like one of those “Not my Final Fantasy” takes that FF12 had when it first came out, but garnered the love from the community after.
Bro you annihilated this game haha, honestly I couldn’t help but laugh when the epic music plays between your chapters of you tearing it apart 😂
Even though by the time i have beaten this game I’m sure I will disagree with you , I still value and respect your opinion. I haven’t played a lot of the game yet so I don’t really have much to say I regards to the game itself, but I do feel like I can offer some insight into what Yoshi P and his team said to you regarding the “Evolution of Final Fantasy”.
As someone who is in their early 20s and spent the 2 years leading up to this games release in college, I can fully say this game hit COMPLETELY different. I like Turned Based Rpgs, but I’m not a die-hard fan of the genre(some favorites: Wild Arms, Persona, Divinity, Octopath’ Chrono Trigger) and FF is a series that I have played some games(6,7,7CC, Dissdia, Theaterythm) but Im far from a diehard fan. In fact the most love I have for the series is all because of the card game(which is really good and Square literally does nothing to advertise it). I feel like the majority of my friend group was in that similar mindset where we all enjoyed JRPGs, but it still felt like whenever something new from FF would be announced or shown at a gaming event, most would be indifferent and one or two people would get hyped. This is how it has been, even whenever the 7 Remake was announced. Some people thought it was cool looking, but only one or two people I knew were freaking out about it.
Final Fantasy 16 was completely different. As soon as I saw the gameplay I was pretty much convinced on it. Some of my friends were iffy, but by the second or third trailer everyone was hooked. The voice acting, music, action, and gameplay gave this game the feeling people always talk about when they saw their first FF7 trailer. It looked like something that hasn’t existed yet, a brand new gaming experience that has people completely entranced with its world and characters. It’s the first time I felt like I got the hype behind a Final Fantasy game and if these same emotions are what people normally get from the franchise, then I feel like I truly have been missing out.
I haven’t played any Final Fantasy games since I was young but this looked really good and so I bought and started it on day 1. I have loved it so far. During the opening action when the fightand cut scene ended I was so impressed and stoked by what I played and saw I literally said “no way!” Out loud and was so excited to continue.
I’m fine with many cutscenes if they are good and high quality and so far they have been great. It honestly reminds me of the way Death Stranding made use of cutscenes except for there was a lot of freedom and time that could go by before choosing to continue the story whereas so far this has felt more linear.
All in all I am really enjoying the game so far. Kinda bummed to hear you didn’t.
It’s a giant psp game think FF7 CRISIS CORE But better
Almost everything you say, irregardless of merit, is also applicable to FF7R – aside from the combat. Particularly the linearity, lack of complex side quests and long cutscenes followed by combat scenarios down a tunnel. Really this game is much more like FF7R than any other FF. Yet you love the former and dislike the latter. Interesting.
I was right to consider that an MMO developer would create a shallow Final Fantasy experience. There’s a reason YoshiP (Insert derogatory mark here) couldn’t make a good story with an interesting combat experience. Oh but the DMCV guy was on this!!!! That makes it worse. I’m tired of shouting out at the mountaintops that SE is treating Final Fantasy as a breeding ground for their trash Story/Gameplay experiences. Unironically, Nomura has made the better Final Fantasy experiences 7 (and 7R) beyond than what that MMO hack dev YoshiP could ever dream up. You comparing FFXVI to old MMO areas? Yeah, he worked on FFXI. Sure XI was good but it’s an MMO… I can prattle on but FFXVI is trash through and through because it’s chasing after MMO game design. XV was better than this, unironically.
Straight out the gate with being disingenuous, games like Xenoblade and FF7 remake sold 3-5 million which is weak compared to games like God Of War and for a high budget Final Fantasy game is not that good. Dude just desperately wants turn based and tries his damndest to twist the narrative to go back to turn based
I just absolutely love the honesty skill up always brings. He could have easily called this game a 10/10 like everyone else and been done with it. Instead he risks getting a massive amount of hate in the name of giving his followers his true opinion. He’s not the only reviewer I check in on before buying a game (also love Jake baldino and acg) but I will never buy a game without hearing his input on it first. Thanks Ralph, don’t ever stop.
24:27 anybody else feel bad for that chocobo?
Great review. Whilst I understand the points made I’m throughly enjoying my time with FFXVI
Hate that you had to put up a disclaimer and alter your video title just to appease fanboys who would attack you for your opinion – gamers need to be better and respect people’s opinions
yoshi-p: it can’t be turn based because kids these days play real-time action games like CoD.
also yoshi-p: it must be 70% cutscenes so kids can’t actually play the game like in CoD, but rather stare at the screen and wait.
Does it ignore the fact that the majority of people still engaged in this franchise are probably in their 30s or 40s? True genius is 10 years ahead.
I’ve got a bad feeling about this I’m not far in but I’m already getting FF13 corridor vibes and the action combat is getting old fast, I’m just not good at this nonsense and it turns into button mashing and considering the auto accesories – I was trying to have an open mind but the combat is really not my cup of tea I am turn based / strategic – I would even prefer a Tales type combat which still enables you to level through where needed – I have dragon age vibes only not as good as ANY of them!
Not sure I’d click with this one.
Great review!
oouuuuccchhhhh
I agree somewhat. I really wish there was more content in the open sections. It’s just running around picking up items on the ground. Loving the combat and I’m into the story and cutscenes. But not worth the $70 price tag. Needs way more content to make that justifiable.
I like your review. I feel like you understand what Final Fantasy should be. Final Fantasy should not be a character action game. Unfortunately companies are more interested in attracting new players as opposed to satisfying their core audience. Imo FFX was the last good Final Fantasy game. I could tell when FF12 came out that I wasn’t going to like the direction Final Fantasy was going in.
All the things you are missing are all the things that I’ve hated in the boring turn versions of ff. I hate dealing with party members and having to worry about them in a fight
still waiting for the XIV review Skill Up…… xDDDDD
I only have a couple hours a day to play. If i wanted to watch a movie id do that instead. This ones not for me
I do agree on the fact that the game left behind a lot of what made final Fantasy special. It sucks when gameplay innovations from a series standpoint or extravagent in massive, But are very middling in the grand scheme. Just like with music, if you want to make a big change fine, go for it, But don’t half ass it.
Why is it wrong for a game to just have good combat and tell a good story. Every game doesn’t need to be an endless adventure of boundless content.
I wanna emphasize that this game will live or die on you being into the political narrative and the combat. That IS the good of the game.
Im an old time FF fan and cant wait to play 16
These negative reviews are very important for the health of the review space. Respect Ralph.
I was looking forward to your review, but it’s hard to relate to. This is my first FF mainly because it’s not like the others, especially recent ones like XV and VII Remake. FFXVI seems to take the series from tedious RPG to fun action game. The remaining tedious elements, which we both have a problem with, seem to be vestigial RPG mechanics that were better off left on the cutting room floor. I think this is a good template for the future, but I’d like them to focus more on supporting and fusing the action and narrative and doing away with unnecessary systems and side stuff, unless they’re going to really add depth that is missing here. This studio could make the next new God of War, but they don’t have the holistic vision right yet.
My God FINALLY I found someone else that feels the exact same way I’m feeling and don’t get me wrong I love FF but I this one just feels like FF14 the single player experience. I very much dislike the feeling of “can’t wait to get to the next set piece”, regardless of how phenomenal they are I want the whole game to be amazing not just certain parts and the lead up to those set pieces leaves so much to be desired.
I’m LOVING FF16 so far, so I’m just gonna pause this and come back later 😀 respect, ShillUp you hack
I absolutely love Japanese game studios storytelling MGS, Nier, Final Fantasy series, Dark souls series, Yakuza, DMC. All these games also make me wonder, why the hell are the people directing these not making movies/shows. Its very clear they are extremely talented at making stories that grip you and pull you into their world. The amount of little details they put into their backstory is amazing.
Its just a joke at this point. But 9 out of ten people will shill this to there death!
Just want to say kudos to you for having the balls to put out an honest review on this game (from your own perspective) especially given the relationship with Square Enix.
I am feeling somewhat torn about it so far. Same as with most AAA releases I’m interested in, I deliberately avoided most marketing so that it could feel completely new going in.
I’m only a couple of hours in and had to look up whether the game is going to be open-world or not at some point only to find out that it won’t be.
FFX is also my favourite FF game of all I’ve played (all main title entries from 7 onward except 11 and 14) and my partner has just started playing it for the first time, days before FFXVI was released. And as I’m playing this now I can’t help but feel like I enjoy FFX more, although until I finish this one it may not be a fair comparison.
One thing about FF is that they always try something different, they don’t put out carbon copies of the games that came before, and for that they have my loyalty and respect as a player and fan. Win, lose, or draw, I’m here for the ride.
That performance is killing me though. Framerate mode my ass.
just wait a year or so for the marketing brain programming to wear off and everyone will realize how empty and boring ff16 is
He didn’t even talk about the music in this game which is the best this year in a game, review is a butthurt action game hater hit piece bc it’s not turn based
I’ve always hated ff games because of the turn based nature. I’m not sure if I will like this because I’m not a fan of dmc either. But turn based games suck so much and yes I hate 7 and it’s remake.
I haven’t finished the game yet, but so far I think this review is spot on. I don’t think you give Cid enough credit, but that is a nitpick at best. Unfortunately, I think the biggest problem with this review isn’t actually FFXVI, it was FFXIV. I feel the same about almost everything here, but one key difference is my benchmark felt more like Yakuza not FFXIV. (Which FFVIIR felt a lot like as well.) Yakuza was also a smaller scale with more linear, and repetitive mission structure that focuses more on a single character. Since I liked Yakuza it was easier to like this game. This game met those expectations. And to be fair, I feel most people would say it wasnt gameplay or story that wins them on Yakuza, its the charm, which I feel this game has too (even if some characters ahem female characters are dull as hell.)
Still, FFXVI is not perfect. I don’t absolutely love everything (see this exact review.) But I do like this game. I would say it’s par for the course, but not par for a FF game.
As I started my post-demo (which IMO was great) play through yesterday I deeply felt so much of the apprehensive sentiment you mention in the first 10 minutes of this video. There were these strange moments like the convenience of some of the reappearance of the “supporting” characters. I didn’t want to believe that something about this FF feels off, but glad I’m not alone – for me, it’s really not the combat, though there isn’t much depth it’s still mostly pretty fun so far, It’s that strange feeling where everything except for the constant cut scenes feels so b-movie and dated.
Thanks for covering this one and being honest Shill up, really.
Im like 5 hours in because I take forever to play games. Loving it so far. Hopefully I don’t get tired of it 20 hours in because i’m having a great time. Never played a devil may cry game either which is probably adding to my enjoyment of the combat
So you didn’t like it bc it’s not turn based? Yeah this is a butthurt review with an agenda from the first few minutes it’s pretty obvious bc the action combat in this game is amazing
I’m with you skill up couldn’t agree with you more. I didn’t even need a review to see this game is a cash grab:)
Ι honestly don’t understand how this game gets such good reviews. They threw away the classic turn based gameplay for “high-octane action”, for it to be 75% cutscenes? How is that accessible to anyone? Also, the game design of 3 minutes gameplay to get 5 minutes of cutscenes isn’t even what I’d call outdated since it’s never been good to begin with. It messes with the flow of the game. At least 7 remake or death Stranding for example let you play for an hour before having these long cutscenes. Also, the battles being “epic” means nothing if it’s just QTEs, what is this a PS2 game? If you want to impress me make an epic boss fight that I can actually play (i.e. the baldur boss fight or shadow of the colossus). And on top of that it runs like shit on performance mode…
This is such a great review – great analysis and beautifully articulated. 👏👏👏👏
Yeah, I pretty much knew I wasn’t going to be into Devil May Fantasy, so I’m not surprised it isn’t for me. Sad, but not surprised. It is especially sad(as mentioned) that there are many that keep saying turn based is dead, when there are quite a few turn based games that do really well. I may watch the cutscenes when people release them on YT.
Only other comment is that I’ve never understood QTEs any way. They are generally not game enough to care(duh me push button now) and on the other hand get in the way of what would have otherwise been an interesting cutscene if it wasn’t having to interrupt it with me duh push button now.
While Im glad people are enjoying this game, I think Ill have to hold out for the second part of VII remake
I would love to see another final fantasy game be made one day.
I’m honestly sick of how far away from the best titles in the series they move away from.
Modern ff is all perfectly beautiful characters with extremely flashy battles and very loud ui.
I wish they would go back to creating worlds and characters with unique art styles and emotionally immersive environments with well written stories that leave a lot to think about.
Man I thought I was going crazy after not loving the demo even though on paper I enjoy many of the individual elements
I am enjoying it but sometimes in the combat my eyes won’t register what is actually happening so it makes me zone out lol you are right this isn’t final fantasy at all but I’m glad I brought it
I don’t understand someone that says a jrpg have more cutscenes than combat. When was this done in any other way? All FFs have more dialogue and cutscenes than gameplay. I think this is pretty much what jrpgs are about.
I haven’t liked a final fantasy game since 12. This is not the final fantasy experience I was looking for. That being said, I had to reset my focus to just enjoy a story, and the story seems worth the ride, at least.
24:23 Guess what?
Chicken Butt!!
I imagine after the slog that was ghost of Tsushima, that I just got around to finishing, I’ll appreciate the more linear nature of the game
Lost me when you fell in love with final fantasy 15
I could not agree with you more. On all aspects. Being a huge FF fan, I could not understand why I had no interest in this. It seems to me this game is more for the Game of Thrones story / Devil May Cry gameplay fanbase and has lost its FF core. Anyway, if you like it, that’s cool enjoy the dopamine copium wave but it’s a nope for me 😢
Listen, I’m not sure you played the same game I did. GOTY for sure.
What a shame. It sounds like the goal was to dumb it down, make it as marketable as possible without risking expecting anything from the player. I could have lived without the TBC system, but without any RPG systems? Not even debuffs and resistances and such? AND NO PARTY?
This looks more like a DMC than a FF.
Legit felt like some of these reviews were delusional. This feels like an action game from ten years ago at the least, and the problem with that is you can find almost all of the elements in this game done better elsewhere.
The kaiju fights were kinda cool tho.
From refusing to review Hogwarts legacy due to politics to hating on an incredible game that these devs went bonkers on…. Yeah I’m done with skill up
I hate hearing people say that this is the new direction the franchise is going in when Square Enix has multiple teams that work on multiple projects simultaneously that all have their own spin.
Nomura and CBU 1 has their version of Final Fantasy with 13 and 7 Remake.
Luminous Studios made 15 and it had its own identity. They are now a part of CBU 2 and likely helping with a new Dragon Quest, Bravely series, or Octopath Traveler game. Or maybe something new, but CBU 2 is known for sticking with turn based games.
CBU 3 has now made two MMO FF games and now 16 is an action game.
They had Team Ninja make Strangers of Paradise.
They are making Final Fantasy a diverse series. People need to quit freaking out. I guarantee that FF17 whenever it comes out will be different from 16. Maybe 18 becomes the gameplay successor of 16.
after the disappointment of FF15 this was meant to be a return to form but urghh i guess not
I played Final Fantasy all my life (42ys old) and all you had say in this review is what I felt is going to be this FF XVI from what i had saw (sadly). Thanks for your honesty!
Final Fantasy hasn’t been turn based in over 20 years. 10 was the last good final fantasy.
They are trying to help Xbox turn the industry into bite sized generic looking games. Nintendo got a pass for a remake of Zelda as well. Also seems like they are tying to even the score with Xbox only having redfall to show for its first party games this year. Hi fi rush what they call a great game but not this?
This is a yikes review, dude. 40 minutes of complaining it’s not an RPG anymore when they have said repeatedly over and over it’s a character action game.
Why are you criticizing FFXVI in a manner of expecting it to be a game that it is not? Are you really going to make the central takeaway from this be like those stupid as hell comments saying shit like “it’s not real FF!”
Is there a Japanese voice options in the settings?
I’m liking the game so far but I must admit it just doesn’t give me the same feelings as playing 7, 8 and 10 (my favourites). It just doesn’t feel like a Final Fantasy game to me. Also, there’s way too much motion blur in this game.
Already bought FF16 but wanted to know how SkillUp thought lol
This continues the trend of me not relating to Ralphs reviews as much as back in the day of classics like MH World or Nier or Hunt. He used to write these broad praiseworthy hopeful reviews, and now whilst i love his games coverage his reviews often feel rushed, or pressured, or drawn from a place i no longer understand.
Here there is so much talking about what an FF game is, but its bizarre both in that you defended 15 in spite of its faults, where a clearly better game like 16 is criticised uniformly. Similarly claiming to love FF14 whilst still, over 6 months later, having not reviewed Endwalker, arguably the storytelling highpoint in FF history.
There will not be a time i do not trust Ralph and listen to his takes, or use him as a primary point of content for great content like this week of FPS. But his reviews simply dont resonate like they used to, and thats okay, just pining for the glory days of his storytelling and uplifting reviews.
My issue with the demo atleast is i want to play the damn game. The graphics are not the best and takes me out of it. The combat was awesome for the few minutes you get to do it…idkni want to like it but it’s not vibong with me like 15 or 7 remake did
Common based ShillUp W.
I gotta say I hard disagree on the overall assessment, and I’m loving what I’m playing so far, but I always love hearing your thoughts on stuff like this. It’s always good to see a different perspective, which helps me understand and appreciate what I like about the games even more
Not a fan of Yoshi P and his attitude to gaming and Turn Based games. I know people younger than me who play Pathfinder Wrath of the Righteous i work with one. Or how about Baldurs gate 3! The guy is a fool but he is entitled to his opinion. I feel insulted by this stance and the FANS of the franchise and it’s methods got them here and now they basically spit in our faces.
FF16 Seems good so far but im on the fence that it’s a 10 outta 10 it’s like an 8 or a 7 for me so FAR but im very early.
Also the side quests are awful and this BAD approach to gaming needs to change.
Wow, you sir are brave. Good for for you to stick with your principles.
Personally I love the story so I dont mind the long cutscenes. I will miss the party and customizations though. Will the FF series change the core system for the following games then.
I only played like 40 minutes of the demo, but I was horribly bored and thought the art direction was ugly. But I am happy so many people enjoy the game.
So I grew up with FF and gotta say im tired as hell of people complaining about no turn based. Lemme take a breath real quick:
FINAL FANTASY HAS NOT BEEN TURN BASED SINCE FINAL FANTASY 10. IN 2001. MOVE ON.
Thank you
Even as someone who is very much enjoying XVI, I really appreciate your thoughts and your review, Ralph.
It’s very much working for me, but I can see why it wouldn’t necessarily for others. You expound on that in a really effective way, that I can entirely understand even if I don’t feel the same. That’s a difficult thing. Well done!
You remain one of my favorite reviewers. Keep up the great work!
Kudos for the honesty, that is why I keep coming back to your reviews.
and also remember that bad opinions a negative feedback makes more clicks which means more money for this asshole
Sooo I think what you’re maybe trying to say is that this isn’t a bad game it’s just a “bad”final fantasy game. But if it didn’t have the final fantasy name attached to it and was released as a different game/franchise/new ip do you think you would’ve then recommended the game to more people etc (like in the title etc how you usually do it).
I feel like the problem is the combat system and map/level design that just does not fit a RPG. If your combat system is designed to be fast, free-flowing, juggling, like DMC, or Nier Automata, there’s very little “extra stuff” you can fit in. Elemental weakness could bog the system down, because there’s only so much button on a controller that you can bind to specific commands, and how fast the human finger could be, it’s why some real time RPGs opted into using wheels to choose items/spells or a pause system in a lot of RTWP RPGs, for example, VIIR, which is a hindrance if you want your combat to be fast, reactive while giving the players their freedom to express their playstyle. This is also, some people’s criticism on VIIR’s combat. The combat just doesn’t feel action enough to some. Also, elemental/type weaknesses could restrict player choices and force the player to re-spec their move-set just so it could fit against a boss. They want to avoid the criticism that DmC had with its angel vs demon type/demon vs angel type restriction. A linear level design/map fits games like FFs because it lets you move through the story paces, but there’s a reason why FFs in the past barely or don’t even have sidequests, side contents and minigames, sure, but rarely sidequests. I think XII is the one that started having hunts. XIII and XV too. But couldn’t they at least have a optional area/dungeon, I don’t care if it’s copy pasted, at least give me a reason to explore. I’m liking the game so far, I liked the story, I really liked Clive, despite my critique of the combat system, I feel like they achieved what they were aiming to do, a fast paced, fun combat. While the sidequests are dull, I liked the bits of world building that it tried to share. I just wished there’s more to the game’s flow than cutscenes-NPC-walk-combat. It’s feels monotonous at times. Also, don’t worry about the “future” of FF. If there’s one thing that’s cool about this franchise, is that the next iteration can totally be something else entirely, with different settings, characters, story, even gameplay. This franchise never strayed away from experimenting and it’s why I freaking love it.
Pretty but no soul
I cannot disagree more with the claim that FF7R is a good merge of action and turn-based combat. It’s an action game without animation-cancelling, which makes it end up feeling sluggish. It’s an action game with enemy attacks so fast, you basically have no chance to dodge them, forcing you to block all the time. It’s an action game with party members, that might as well not be there, since they do absolutely nothing of significance if you aren’t directly controlling them. It’s an action game for 90% of the time, but it’s so shackled down by the barebones turn based aspect that are there, that results in the actual action being garbage. While the turn-based parts are so barebones, that they offer none of the strategic depth that even bad turn based system usually give. Resulting in a mutant of game design, having the flaws of both combat systems and the advantages of neither.
Big agree. It is like a Ff game, that trys to mimic a sony exclusive, with bad pacing.
Its wild how easily impressed gamers are today. I was growing tired of people raving about this game. I felt insane because I was totally unimpressed with the demo.
Finally. Someone else who’s meh on this.
What is with these games and stupid haircuts!???
They tries to go full Westoid. Look what happened.
I couldn’t agree with this review more!! I was a big fan of all the original Final Fantasy games (7 to 10). I couldn’t get my head around Final Fantasy XV’s action-based combat either and got bored with the demo of Final Fantasy XVI after the first couple of battles. I prefer the strategy turn-based system of old. It had some depth to it. This just feels like hitting a few buttons and everything else is on rails! I bought Aliens Dark Descent instead!
Yeah you nailed it and put me off the game entirely by describing it as FFXIV’s MSQ in any way
Agree with alot of stuff..still..im having fun and filling a hole until Remanant2
Amazing game
i almost bought a PS5 to play the game. Now thanks to your review I have decided to watch the cutscenes online and play the rest 25% of the game when it comes out on PC later.
FF is for anime enjoyers.
So if I liked FF15 will I like 16?
I love this game but i understand what you are saying. The game is clearly built to gather new players with a more accessible gameplay loop. I am loving this and I think its a masterpiece so far but I really appreciate your courage to stand against everything and truly tell the truth if you don’t like it. Keep it up Shillup.
Damn this sounds like a massive 180 from your video from February. I’m a couple hours in (Garuda fight) and can understand certain criticism. I’m enjoying the single player combat focus though.
Just bought the game and I know I will definitely enjoy the experience, I however also respect very much your review all the points you made do make sense. So thank you for this amazing review 😊
This looks waaayy too anime for me.
Good to know I’m going to love it!!
You hated TLOUP2 and that’s one of my favorite games of all time!
I was really hyped to get back to FF, even if I never really was into it. But I saw the demo and it blew me away. The presentation was awesome and I thought, yes that might be something for me. But I’m so glad you made this video. I agree on so many takes you had and I see how I wouldn’t enjoy to finish that game. It’s not what I expected after what I’ve seen of the demo. (I didn’t even see the entire demo). So I’m glad I checked your review and it feels like you understood what I was searching for and warned me, that it is not that. A shame, but 16 is not the mainline FF that brings me back to the series.
did final fantasy copy naruto?
Spoiler free. Gives two spoilers in five minute’s.
Oh dear…..Now i think im gonna HAVE to d/l the demo coz i WAS convinced it was a 100% purchase, but after watching this vid & learning its no longer a turn-based game like they are usually, im doubting now badly!!
Personally i DONT like FFXIV…literally cant stand the game! Although ive always loved the single player FF series & FF-Remake/Integrade, im saddened at the direction these have taken 🙁
I feel like this game has the potential to be fleshed out by some DLC down the line. FFXV wasn’t well-loved when it came out and then future content made it a better experience.
Of course, I’d rather have a full-fledged game at launch, but this game isn’t beyond saving
Some good points but tonally way off base
Thank you for speaking up for the fans of the previous games. Most of the older fans have spent the past few months being talked down to by people who have never played a Final Fantasy game in their lives but were suddenly hyped for FF16 because “the story is like Game of Thrones”.
People have been hyping this game up all over YouTube and Twitter so I purchased it and I’m keeping an open mind and giving it a shot because I’m trying to be excited for Final Fantasy again.
I personally think this game was great, but I really appreciate how you gave your view, and then explained it for the next 40 minutes. Where most people would just state their opinion and then dip lol.
yeah this pretty much shows that CBU3 are great story tellers, and their game design works in ff14 but it just doesnt work outside of that… customization, party members, exploration stuff they just dont know how to do.
Great Review! I had a feeling the game would turn out like this from playing the demo. I don’t think it’s for me.
I can respect your opinion on the game, but frankly disagree with some points.
I agree with the lack of necessary exploration, the main and sidequest design, and the slimmed down RPG elements- but the thing to remember is that this game is *not* intended to be like the classic Final Fantasies. It is an Action Game in a Final Fantasy setting.
It’s basically “what if you took Devil May Cry’s formula, but with a Final Fantasy game’s setting and story design.
It honestly feels like this review is more of a statement as “I wish it was more like the older games, rather than a review for what it is and intends to be.”
Thanks for your time.
So it’s a Devil May Cry like Final Fantasy game that is not a Devil May Cry but also feels like a dry Final Fantasy game, that’s… so sad to hear.
Great video btw
I’m enjoying the game for what it is, but that’s the key point here. I did not buy into the hype after FF15, I saw 16 and I decided I was going to look at this game as “a game structured like God of War, with Devil May Cry’s combat and FF story”. And if I’m honest, the structure, level design and enemy design aren’t even close to being as good as God of War and the combat depth is not nearly as close to being as deep as DMC5, but it’s definitely good enough for me, a guy that likes to over-analyze stuff but isn’t overly critical about them, I’m very “glass half full” kind of guy, I enjoyed Cyberpunk a lot for what it was and what I expected, an open world Deus Ex Mankind Divided.
I’ll straight up say it, I think the Final Fantasy team (hell, maybe the entire Square Enix) have stopped in time in terms of game design. Their games feel… off. Their level design looks like they’re straight from the PS2/PS3 era level design, they don’t know how to make a corridor appear as if it’s not a corridor, which is something other linear games mastered. I’ll make a painful comparison to another franchise I love, the Yakuza franchise. If you play a main story “quest” in Yakuza you’ll see the PS2 era level design everywhere, the thing is… Yakuza as a franchise is an underdog story, they have always been on a budget and they manage to surpass expectations while on this budget. Final Fantasy world and level design has been stuck in the FFX-FFXII days for too long now. Sure they took a chance with open world design in 15 but their dungeons and caves still felt like corridors, FF 7 Remake level design is riddled with this problem.
16 tries to go for a mix of God of War 2018 and I would say… Nioh for the world map and main story quests. It feels disjointed because the world isn’t interconnected like God of War, even though much like 16, GoW is a mostly linear game with few open ended areas. This “world” problem causes a weird late Game of Thrones feeling that the characters are teleporting everywhere. This makes for nonstop action and straight to the point moments but it cuts off important bits of world building that would help elevate the illusion of this world actually existing.
I think this is a good game but it doesn’t come close to reaching the levels of hype it got pre-release, luckily I was always skeptical so I’m not disappointed at all. I think it is GOTY nomination worthy but the game shoots for God of War and misses on almost every aspect, it might beat GOW in story and combat but it’s not as if it’s a huge gap because both the story and combat in GOW are also very high quality.
If you think I’m comparing FF and God of War too much… wellp, it’s a hell of their own creation, they created this problem for themselves when they decided to be influenced by games from other genres and to even be part of these other genres.
Shit… this really isn’t an RPG. That is fucking weird.
this is a great review. and not only because the demo put me to sleep and saved me $70
Boy, I was sad I couldn’t play this playstation exclusive before this. I bet the story is enjoyable, but the gameplay looks so shallow that I’m just not disappointed at all anymore.
See this is how I feel about 7 remake. 100% unimpressed with the corridor walking simulator
Thank you for the review. Honestly it bums me out. It feels like you confirmed everything I was worried about or felt after playing the demo.
Oh look, the Japanese thinking boring fetch-quests are “good gameplay” again. They will never fkin learn. I swear.
Do you think this is one of those situations where outside of the franchise it would be a great game? I know a common sentiment is AC Odyssey is awful if you expect a traditional AC game but if you see it as a standalone Ancient Greek rpg it’s great.
I don’t know why I’m watching this , i hate ff games they are all boring as hell to me lol , I’m here just to hear him talk about it lol
You don’t have to review every game. Why not skip some that you don’t like?
I’m only a minute into the review and I love how sincere you are. You need to have quite the balls to say you don’t like FF16. This is why I will always watch you.
This is a must play and buy. Its not perfect, but the best story eversince FF9 in my opinion. Music was top tier. I love the combat system, but not so much the zone world in this. I was hoping for a FF12 zone world with this kind of combat. Where you can actual travel and connect all the zone of the world. The fps is not perfect, but at least they gave us option. Hopefully they can further patch the fps. Its my GOTY to date.
“If you don’t like the story, characters, and combat then there’s nothing here for you to enjoy”
I mean… yea? Those three things are what makes most games
30:55 “over 3 dozen abilities” (aka >36)…yeah no, only 24 are swapable, the rest are either based on what eikon you have equipped or are fixed for clide as a fighter and cannot be swapped out
Holy fuck, when he was explaining the world and the stuff making it up, I didn’t retain any of that word salad.
I NEVER buy games you don’t recommend. I am a massive FF fan and I will skip this BECAUSE OF YOU. Thanks.
I continue to feel underwhelmed by this dude’s reviews and opinions but I guess his audience is more in the 12 year old to incel range.
this guy is such a grifter for American developers he has to shit on everything Japanese developers do because thats how he gets paid.
Would you say FFXVI is an RPG like Cyberpunk 2077 RPG?
I won’t play it because I don’t support timed exclusive shit
I’m probably in the minority, but I don’t really feel like Final Fantasy does this serious tone very well. Historically, the games worked because they embraced the fantastical, whimsy elements, and when they did get more serious, it felt more akin to a larger-than-life stage play, which in turn made the stories far more enjoyable. The only FF games that I think pull off the kind of dry, serious vibe anything remotely close to this tone are FFT and FFXII, both of which made by Matsuno who has a very distinct, unique style.
I have similar gripes with FFXIV. The writing there is by no means bad, but the way they execute the story feels sorely lacking. I dunno, Matsuno seemed to understand how to have a gripping, political plot without inundating the player with exposition. I mean, for all the highs that even FFXIV has, there are countless lows of just watching the other characters stand around, talking, repeating themselves for hours.
With regards to the gameplay, I’m kind of baffled by the way 16’s turned out when just 3 years ago we got FF7R which manages to blend action, RPG, and party members largely successfully (I think magic, for example, could be integrated better). If FF7R2 manages to further improve upon these systems, rather than just doing the same things as the first game, it’ll make 16 look even more ridiculous.
Thank God for the one review that isn’t the group think over hyping that every other reviewer is doing. This is actual very helpful to hear a serious and honest review
I’ll be honest, this video just kinda devolves into whinging about ‘NOT MUH FF’.
Can’t wait for FF17 where it all begins again and all of a sudden, FF16 is a ‘misunderstood gem’.
Also it’s wild he calls this a step backwards for the franchise when FF15 exists, lmfao.
edit: I forgot he was an actual 15 apologist, my bad. The game that literally launched unfinished and still isn’t, is better than this? Nah bro.
I’ve gotta say I agree with a ton of what you said. I am currently a little over the half way point I imagine and I am simply pushing though to see the end of this story as I am enjoying the big story. I have stopped doing side quests hours ago after quickly learning how fucking awful each and every one was.
(By the by for anyone passing this look up how to get the chocobo it’s a sidequest tens of hours in, SkillUp failed to mention riding the Choco means you can skip open world trash mobs!!!!!! thank fuck)
But other than the main quests when I have to go back to the hub, I’m so bummed like you said, get ready for hours of nothing with “characters” you could care less about. The combat has long lost its luster for me at this point. It’s far too easy and the 9 millionth semi boss enemy that’s going to take 3-4 minuets to kill has become tiresome.
That demo had sold me, and I really wish this story was set like that. Fuck the open world fuck the hubs just give me a 14-hour main game. I do look forward to seeing how the game ends however and I think I would tell people to give it a shot if the hooks can sink in. Just do like I did, buy it physical so you can sell it off later if it’s not your jam.
How dare you break my heart like this SkillUp, how much did Microsoft pay you
I just can’t comprehend that there are people on this planet that want turn based combat in their games in 2023.
OK this is my take on it. I’ve always admired final fantasy games but I was never a big fan of turn based combat. I enjoyed final fantasy 15 and I absolutely loved final fantasy 7 remake And crisis core remastered was good. I’m still pretty hyped for this game. But I can understand why this game would not be for final fantasy purest. I will have to go in to this game for myself.
I actually prefer Heatwave over scarlet cyclone because the aoe range is really wide and does more dmg, its not just for a counter.
It’s okay to have different opinions about games, I wasn’t a fan of Elden Ring but I also recognize the beauty in its design and can understand why some others would be attracted to it. Play what you like! I just come here for the good content and point of view even if it differs from my own. So far, I’m loving FFXVI and am even more excited now for FFVII Rebirth.
Totally disagree with you but appreciate your honest take
I agree 100%. Final Fantasy just feels dated in almost every aspect. I can’t believe it sits at 90% on opencritic.
Skillup – you’re the voice of sanity among the cult of so called critics who focus more on pleasing their audiences than on actually providing critical reviews. Thank you ❤❤❤
Appreciate your ability to be respectful even when your opinion may differ from the majority. As someone who wasn’t a fan of the latest Zelda game, I understand that feeling. Thank you for the great review!
love your channel. Felt the need to comment on this video though because you absolutely nailed it. I bought this game and while I don’t mind having spent the money to support the amazing team behind the cutscenes and voicework (loved Cid personally but agree about him not feeling like a ‘party’ member), I would not have bought it if I could go back after playing it. I was so roped in by the first couple hours as it built the story and I kept thinking to myself that it reminded me of 13 with the interesting story and corridors. But then I finally got to the crafting and rpg systems and got a taste of the side quests and it is just so freaking bad. As someone who first fell in love during ffix with the chocobo forest hunts and frog catching and the world opening up via vehicle upgrades, this game is just disappointing. So, ok, no problem, I adjust my mindset and say this is like bayonetta/dmc and I love those series so surely there will be some awesome set piece areas and towns and some interesting arenas/enemy combinations plus some cool extended combos. Nope. Enemies take no real strategy, arenas are bland as hell and the environments are so bland and without a distinct style that I don’t remember anything about the towns I’ve been to. Unlike bayonetta or dmc, the combat has very little depth and they drip feed it so slowly. I finally have a full kit of 6 special abilities but barely anything has changed because you just click them on their cooldown/during stagger and don’t really think about them. I have never felt like I do when I’m flowing in dmc or bayonetta, juggling, blending combos, dodging and countering. This game feels mostly like an mmo where you run up to a group of enemies on the nondescript map, then deploy your flashy abilities/wait for cooldowns and slash the enemy in a really fake, floaty way till its bloated hp finally depletes, then teleport to the next one. I could literally rant forever but I got really fatigued and decided to finally check reviews/videos to see if anything changes later in the game or if I wasn’t leveraging all the systems but nah your review hit every point I have encountered. God, these bland npc models next to bland wooden planks asking you to hand them something like dirt or more wood planks which of course there’s no model for so you do this stiff gesture that keeps the hands off screen for the millionth time. what happened here? bleh. So thanks for helping me work through my disappointment, I think I’ll finish up the (important) cutscenes on youtube and just stop forcing myself through it. keep up the amazing work!
The reason I’ve been able to enjoy this game so much is by telling myself this ISN’T an RPG. It’s 100% a 3rd person action game.
For me, I’ve always seen FF as 80% cutseans and boss fights. Everything else is just the glue for those two things.
While I may not be a fan of FFXVI’s glue. The cutseans and boss fights are entertaining. And, that’s the most important thing to get right. *for me*
I’m with you. For some reason it pains me that this game has such a high score. Not because I want to yuck others’ yum, but because I feel like the bar is too low I guess. Your sentence “it’s a middling open-world game” sums it up perfectly. People’s standards are too low!
Never ever played a FF game so my opinion is next to worthless but I’ve literally never understood the appeal purely on just the aesthetic alone. Very camp/corny looking for my tastes and the dialogue looks like a high school theatre play.
This review put in words what I have been feeling underneath the hype and the insane highlights, but the game design is definitely ancient as hell and feels more like a tedium/chore, just to get to the next emotional highlight. I don’t enjoy playing this game, but I love experiencing it, if that makes sense.
I actually dont agree with all of your reviews and views but this hits the nail on the head-it aint final fantasy anymore, i ditched it after 45mins of the free demo, not good…edit*** ff7 OG was what got me into to gaming back then followed by 8,9,10,10-2, then it went shit and never got good again til ff7 remake
It sounds like you had a bunch of preconceived notions about what this game would be like. Based on the marketing and what Yoshi-P has said about the game in some interviews, I fully expected a more linear game and an experience that was unlike the previous Final Fantasies before it. Throughout the review you constantly bring up previous FF games, but Yoshi-P has stated that the series has lost touch with the younger generation of gamers and this title would serve to bring in new fans. I can understand some older fans feeling alienated about where the series is going, but at the same time I would rather prefer game developers do different things with their IPs and experiment more.
I agree that some of the systems are underwhelming, but it’s balanced by the fact that this is the first mainline FF being developed by CBUII and with the express purpose of bringing in new fans. If another similar style FF game is made later down the line, I can see them incorporating the things you mentioned like elemental weaknesses, a more robust itemization system, and more of a focus on party members. I feel like if they added those things into this game, it would quickly start to spiral outside the scope of the original vision (which is to deliver the story first and foremost) and lead to feature creep and delays.
This game is very clearly meant for new players, people without any notion of what Final Fantasy is like, and maybe even the crowd that always dismissed Final Fantasy only being for weebs. I only have optimism for future installments to incorporate legacy FF elements. This game was definitely not the game to do that and it’s not necessarily bad or wrong, just different. There’s probably a myriad of reasons as to why they removed such core RPG elements, but we’ll have to wait for a documentary or something like with FFXIV.
Wait… Let me get this straight – A 40 hour long game, you said 75% of time will be spent on cutscenes. You understand math right? So you’re saying you watched 30 HOURS of cutscenes? There’s about 1/3 of that actually so around 11 hours. That’s a really big mistake to make in your review. You need to correct this.
I think it’s important that there are no elemental damage bonuses considering the type of game this is. You don’t want to end up with something like DMC: Devil May Cry where you can only damage enemies with the correct weapon type. That’s a huge no-no for character action games.
I’m still rather early on, but it seems like the different “elements” feature different properties in combat, like Garuda moves being high on stagger damage.
With this style of game, you want to promote player expression and not try to railroad that expression with the admittedly ancient system of water beating fire or what have you.
Also, I think it’s really early to be stating that this game has no skill ceiling and I think it’s wild that you would try to make such a declaration without having even played the highest difficulty.
played about 9 hours and this game has the highest highs but also followed by the lowest lows. ive set it to story difficulty as its Devil May Cry cosplaying as Final Fantasy. i really miss the classic turn based stuff and colourful cast of characters that make up your party. colour me really disappointed 🙁
Big step back? Way to be a contrarian
FF16 is going to be short. I am 30 percent complete at 6 hours playing. In comparison, FF15 was 50-60 hours for game. Also, open world is gone!
Just wanted to say watching your videos puts me to sleep in the best way. There’s something so relaxing about your reviews. And thats not to say I only watch your videos to sleep. Even though I’ve almost never heard of or played the games you review it’s just so good to watch and relax. Cheers bro
Totally agree with you. I feel I’m not missing out much if I skip this one.
So this is a DMC game with a FF story basically
You know, i really love your channel for honesty. I 90% of the time agree with you. I just find it just a shame that you hyped up Zelda the way that you did, I think you should’ve reviewed it like you did this title. Because let’s be honest, zelda totk is just a overhyped glorified expansion and not a “new” title. I sold it after finishing 3 “dungeons” and was extremely dissatisfied.
While I am definitely enjoying this game, I definitely agree with all your points!
yep i am super disappointed with this game as well
Im trying to sell my deluxe edition. This game is awful. And both graphics modes are beyond terrible. update: having finished this video, the reviewer touches on all the things I also have issue with.
I had loads of respect for your work since I subscribed to this channel some months back ( and I don’t subscribe much, let alone give out respect haha ) but somehow you just made the more respect I found for you today almost making up for the disappointed hype.. I was really hoping this one gonna make things move forward design wise.. too bad it missed.. besides demo already made me go meh perfs wise as I could not remove motion blur .. so was already wait for PC state of mind. Now it looks like wait for sale on top of PC, maybe not wait at all and skip, gimme that armored core VI already :p Cheers mate
Good review but absolutely disagree bud, lmao.
I bought final fantasy 7 remake for my ps5
it looked nice, but the real-time combat was a bit of a disappointment. i expected some chill-out turnbased combat…
but seeing how pokemon has been turn based, i understand how FF doesnt wanna do that. because that clearly doesnt appeal to any kids.
The problem is FF7 defined Final Fantasy. Anything and everything before and after falls short as it was as close to gaming perfection any developer could create through story driven time.
I liked FF15. It had that feeling of final fantasy.
Could’ve ended it at the 1:00 minute mark. Put a game like this on a PS2 or a PS3 and it would’ve been lambasted to hell and back.
He pretty much says it right here. It’s like the best action game ever…sure…because that’s the magic the DMC devs do. SE’s magic is their turn-based games or variations of it. You see all those click bait thumbnails of people saying “this is the best thing since slice bread”, I bet if you put “DMC6” there you couldn’t tell the difference huh? 🫣
SE already made action games, KH or Nier are examples. They’ve done this already and to give FF the same treatment because some people said the franchise has been boring lately? Nope, innovative not copy your other titles. Other companies have innovated the turn-based system, I’m utterly shocked the company that pioneered it, has a hard doing that. Things went south for SE ever since they opened up a branch in California to connect with the west more…maybe that was a bad idea—
Connect with the Japanese more, don’t forget your roots. There’s also no black, brown or tan people in this game. In case everyone forgot 😃
I agree with a lot of the faults that skill up points out. The combat does seem a little shallow for me, especially enjoying soul’s games. But I’m still having a pretty good time so far and enjoying the story
So this game is basically a single player MMO with cool main story missions and horrendous fetch quest side missions with nothing in between.
Ugh
I’m glad I don’t have such a history with the FF series as some people seem to have.
I think I would agree with you on this one (if I played it). I will play it one day and I’m sure I’ll enjoy it.. but overall it’s obviously not all the way for me. When it comes to square RPGs Im VERY eager to see what they are doing with the next Dragon Quest. I like my JRPG’s a bit more colorful and “japanese” if that makes sense. If I want dark and dour, I’ll stick with FromSoft for now. Still looks good but essentially not what I’m in the mood for.
Really respect you for this video. I’m still excited to play it on the 28th when I can finally get the game, but I value finally hearing more in the way of negatives than “fetch quests bad” and “framerate poor”. A lot of other reviews feel copy/pasted, in that way. If nothing else, this one has helped me to temper my expectations/be more patient while I wait.
Nice work.
That answer from YoshiP about why they went action over is sort of disheartening because…I mean…FF was largely responsible for the formation of the modern JRPG. It’s like if Miyamoto saw that people didn’t like platformers as much as CoD or God of War so they tried to make Mario into those types of games to ‘stay hip with the youth’
Thank you for this review! It, as always with those hyped up games, felt a bit strange to me, and I’m so glad you put my feelings into words
Sorry this does not sound like a final fantasy game i grew up playing.. hope rebirth is not this bad
Thankfully the reviewer has the latest Zelda game to pile sticks, glue together vehicles and rave about how glamorous and groundbreaking it all is.
Absolutely getting this on sale 😅. Action RPG Game of Thrones, I’m in. That last one had a boy band!
There’s also no side story content, no puzzles (jumping puzzles included), no explorable dungeons. The entire game is as on-rails as you would expect from any devil may cry game. Huge disappointment, worst FF game I’ve ever played (and aside from 1 to 5, I’ve played em all)
That’s exactly how i feel. I’m skipping this one; this ain’t no Final Fantasy to me.
now TOTK can easily win GOTY 2023
As much as I enjoy the game, ShillUp is 100% correct on the RPG aspects and I dread the future of this IP if it continues this way.
I love Yoshi-p but this is how he designs games and has for a long time. Anyone who was around for 2.0 FFXIV saw every single RPG system get gutted and removed from the game over the years. Ability points, cross class skills, build and materia variety, meaningful difference between role jobs, exploreable dungeons with alternate routes, all of it was ripped out and replaced with sterile, homogenized gameplay. Vendors that offer exactly what you want so you never have to grind for a drop, the same Tome system repeated incessantly every patch, SAM plays exactly like MNK and WAR plays exactly like DRK, etc…
FF16 is a lot of fun and the production value (outside the frame rate) was enough to hook me but I intentionally watched 0 footage of the game before release so I can have no expectations and I’m glad I did. If I had expected ANY actual RPG here, I’d be more dissatisfied than I already am.
People come watch your video for your opinion. If your opinion differs from the viewer and the viewer doesn’t like it, that’s the viewer’s problem.
Understood Mr. Up Like a dragon inshin is better than FF16
I went from being bummed out that the game is ps5 exclusive, to not giving a damn about the game in the slightest. I’d rather put another 50 hours in Diablo 4 than play ff16 at this point
I really wish you would stop doing disclaimers about not being overly upset with your reviews. They make you sound cowardly. Just give me your opinion, that’s what I’m here for. If people are going to be “upset” with you, let them. They are plebs anyhow, and will forget soon enough.
Well, I feel dumb pre-ordering this game. Lol i am going to return it when I get it. I was so excited for this game and now I am disappointed.
I guess you weren’t in the mood for it, probably another time you’d have enjoyed it …. Most the critics here can be transposed to your red dead 2 review(I just watched it) which you ended up loving
This is such a great review. Most reviewers are either too positive or too negative, whereas you always review every aspect as well as detail why you came to your conclusion, as well as applaud what you might not like if it does something unique.
This game looks so good, but if I felt FF7 Remake felt superficial (unpopular minority opinion, but that’s my two cents) in the sense that it’s more about the spectacles than the gameplay and feels dated in everything other than the amazing visuals, I definitely won’t enjoy this game.
Makes me wonder how this got 9s and 10s, I’m not saying this game is awful, but with how good you are at pointing out everything good and bad, feels like people are just slurping because it’s a new FF game.
This is my favorite franchise. I have completed every FF ever released, even Japanese only titles I had to do some wild stuff to get my hands on. I raided heavily in FF11 and still in FF14. That said, due to work I am only about half way through 16 and I am finding the combat, gear/itemization, stats/leveling, exploration and other areas of the game pretty disappointing. Cutscenes and lore are very interesting to me. Music and VA are superb. Graphics and CSs are HQ. Moving through the chapters are so linear and hub areas are empty of anything. I have this reoccurring thought during moments in the game where I think “was the team satisfied with this? Did they feel said moment that just occurred for the player would be something that made for an experience that a player would be happy with?” I never thought I would be saying this about 16 a week ago. I hope as I gain access to more in the game I feel a bit more positive about the experience. I will be grabbing the platinum and playing NG+ because the completionist in me has to for this franchise. My biggest gripe rn is going into a new area walking a hallway type path in a forest for example, path opens to an open circle shaped area, obvious fight area, having a battle that because of the combat is not all that fun, then on to the next path ending with another fight area. After a few of those, a CS plays advancing the story then the party leaves this area never to come back. Really hoping I’m still too early in the game and the areas to explore and the combat flesh out and become much more engaging. I wholeheartedly agree with this review.
Let me just say 2 things here.
First: I come to you for accurate information regarding the games you cover. You go over the good and bad of every game you make a video about and I use that (along with other videos as well of course) to get a proper idea of the product Im buying. Whether you like the game or not isnt (mainly) why I watch your content. You are a reliable source of accurate information.
That leads me to the second thing: Please do not undermine your credibility by trying to placate the people who will be angry over your “opinion”. Your “opinion” is based off of accurate information and facts about the game. Your “opinion” isnt just an “opinion” its your informed perspective. Please have more trust in your perspective and more faith in us, your audience, to use your “opinion” correctly. It frustrates me that honorable and reliable critics feel the need have a disclaimer about their “opinion” to try and placate the haters.
TL;DR: Your perspective is valuable and credible so please trust in yourself and don’t put a disclaimer about you having your own informed perspective. Your “opinion” is based off of facts and first hand knowledge. That makes your “opinion” correct. And its that correct “opinion” that I come to your channel to hear.
Your reviews are the best! Love how you can highlight the technical / fundamental aspects, from a game analysis pov, and personal opinion alike, making clear the difference between those two aspects, and how although the first can impact the second, it not necessarily should. Keep up the good work!!
Are you focusing too much on what it isn’t rather than what it is
The girl looks cute so this seems like a buy for me.
Very glad to see this review because I was expecting exactly this outcome from this game as a JRPG fan. I’ll still pick it up eventually, but will wait for it to go on sale instead of picking it up day 1 (or day 2 I guess now)
“Teenagers won’t like turn based gameplay” meanwhile Larian cooks BG3 and Mihoyo dropped Honkai like it’s nothing
Bruh just get with it the game is good af there’s worse games out.
This is not a regression. This is nothing. It is an action game made to compete with Devil May Cry and Bayonetta. They just put the Final Fantasy name on it.
So, they created a cool new game but unfortunately called it Final Fantasy.
Thanks for posting this! This is really my first Final Fantasy and you hit a lot of notes that I saw and felt. I was starting to feel like maybe I was missing something since the FF community seems so into their games and this just kinda feels bleh compared to a lot of RPGs I’ve played. The cinematics are awesome but I can just go watch a movie instead maybe?
I honestly think if they made it a like FF7R or at least added a party it would have been really good
I appreciate the courage and honesty of this review, btw.
I’m 20 hours into the game and I personally don’t agree with most of what was said here. But then again your favorite is FF8, which I view as one of the worst entries in the franchise, so to each their own, lol. Focusing just on Clive is perfectly fine since most of the franchise is really only about 1 or 2 characters with people attached to them as well. I will grant that so far exploration as felt a little disappointing as there are rarely rewards to be found but there have been enough to keep me doing it. As for story I’m enjoying the hell out of it and respect Yoshi-P for doing something dark and brutal.
Final Fantasy lost me at 15. 13 and its continuations were already bad but 15 made me quit the series. And i dont have any hope they will return to former greatness and glory
I could have probably forgiven most of the other flaws of this game, but the fact that this game is mostly cutscenes when they focused so much on the combat system in all of the reveal stuff…
How are you going to claim to make FF more palatable to general audiences and then make them sit through mostly cutscenes???
It’s so depressing that this is exactly what it looked like to me as people laughed whenever I pointed it out, calling me an idiot etc. Depressing that this is the state of the FF franchise and there is such a disconnect from the reality of the gaming landscape that they don’t understand why FF games have had trouble in recent years.
Just saved me a few quid mate and nearly importantly, 40 hours of my life. This review touches on my biggest fears after playing the demo. Cheers 👍
Damn an FF game with no RPG mechanics, what a let down. Would have liked to know if the soundtrack lived up to FF standard at least.
So Geoff Keighley appeared on your podcast and then you really liked that thing he did. And then Ben Starr appeared on your podcast and you subsequently really liked that thing he did. I’ve no doubt these opinions are completely objective.
As an old school FF fan (I got 7 as soon as it hit English shores way back in the 90’s) and every FF since, this game disappoints me hugely. In my experience talking with the og’s of FF they love the turn based/party based combat systems. The problem with changing the games core system’s for ‘a modern audience’ is you remove a major part of what people both fell in love with and associate with FF games. This grand scale, cut scene heavy, linear pathed, non open world, non exploration type FF is nothing like the FF games that made the genre the beast it became.
Maybe this game appeals to ‘a modern audience’, but as an og fan of FF, this game just isn’t for me.
Final fantasy 15 was an incomplete mess storywise with some of the most boring side quests ever created in video games, the party members were all boring because they came from the same city bar one, the combat was “hold button to win”, magic was an afterthought, the open world did not fit aesthetically with the story being told, you had gas stations everywhere with npcs in khakis and polo shirts, and a behemoth roaming down the road, exploration was a chore, dungeons were bland, the summon system was bizzare. I’m about 6 hours into Ff16 and already it has told a better story with more engaging gameplay than 15. That’s how I grade FF games, is it better or does it improve on aspects of the last FF game
This is my first final fantasy game and personally after seven hours of so I am having a great time 😀 I can definitely see how long time fans of the series might be disappointed. The combat system is a lot of fun for me and the story is intriguing for now
I knew from the moment I finished the demo that this game was going to be divisive. I love this game. But I can definitely see why some people wouldn’t. If you’re a bigger fan of the more traditional Final Fantasies, this one’s going to rub you the wrong way. But I do appreciate how accessible this game actually is, and I think that was part of the point in the game’s direction.
How can you like FF7R with it’d terrible anime dub level voice acting compared to xvi!?
You helped me save so much money in the last few years.
Thank you !
The problem is that way too many reviews that came earlier, were from people praising this to masterpiece status, all the while, me feeling like something is off. I’m glad you pointed out in words what was in my mind as a feeling all along.
You are the reviewer I choose to trust here.
This was always my fear for this game, it definitely sounds like single player 14 where a lot of the “problems” there are magnified when you don’t have the extras that come with an mmo
Im only 15 minutes into the review but something struck me.
There seems to be a disconnect between “making it real time action combat to appeal to COD-kids” and “This story is a lot of dry geopolitics”
I really appreciate your take. The changes FF has been making has made it less engaging and less of a classic franchise, yet each game keeps further removing it from what made the classic games so essential. Remake has been a great evolution as you pointed out, but the MMO meandering, dry story telling, disconnected side quests, and wanting to fit in with Call of Duty players has steered it away from the deep phycological narrative drive of the classic games that people will still buy to this day. 4,6,7,8,9,and 10 were all too interesting to put down because they always made it clear exactly where you were going and why. No collect 3 carrots and go back to the boring NPC.
I’ll hold off for now and pick up Diablo 4 this weekend. Thank you good sir!
I haven’t played a mainline FF since the original FF7 came out. Played a fair bit of 14 which is why I was jazzed to play 16. Mad respect for Yoshi P and his team for making that game good.
So I dig the story of 16 but all of the things Ralph says match my experience so far. My biggest gripe is the dammed cutscenes. I have had an issue with this in JRPGs and particularly FF in the past, but that the number of hours I had to sit and watch, not play the game, is a real bummer. It reminds of a Telltale game but I don’t get any any agency in those story beats. I just watch, and sometimes what I am watching is not very interesting. I am only level 16 currently and just finished Caer Morhen or whatever it is called and the level design of that place is wonky as hell. The boss fight almost makes up for it though.
No shade to the devs for making what they made, I am trying to enjoy it on its own terms but for the most part I don’t play games to enjoy them on someone else’s terms. SquEnix and other legacy publishers need to understand the things that ae core to their identity and hone that to a fine edge; that will keep their player base happy and will attract new, like minded players to organically grow the player base. I hate Resident Evil but Capcom see to have pegged this for their series. The people who want that more active style combat are probably not going to have the patience to sit through all of the egregious number of cinematics and pointless grind. Stop trying to chase those people.
I skipped out on FF7 Remake because I have scars on my brain from watching 2 of my roommates recursive knights of the round emerald and ruby into a oblivion back in the day; and then doing it myself for hundreds of hours. Now I want to go check it out because that the combat system looks interactive but maintains the flavor what I expect from an FF game. I just wish it wasn’t a remake of something I have already played. Kinda tired of remakes, there are more stories to tell, so tell them.
I wish Konami didn’t suck because I still think Suikoden 2 was the perfect JRPG and I would love to see a new one.
I’ve always loved FF series for its story. While I agree with other critiques mentioned in this video, if you love the story for what it is then I think you’ll enjoy ff16. Partly for me as well it’s also the world so it was kind of a bonus if you’re a ff14 fan but yeah I get it it’s not a new world per se. There can definitely be some improvements but as a long time fan of ff, ff16 so far is not disappointing for me personally.
i really can’t speak because i could never enjoy a final fantasy because of the turn based combat, even though i loved games like pokemon when i was a kid, i tried dozens of times to get into final fantasy, i tried 8 i tried 10 i tried 12, nothing sat right with me, even 7 felt like an awkward mix instead of a fluid fusion to me, so this is the first final fantasy that i am really into, but i totally understand your view as well and i think its fair if people liked final fantasy for what it was, to be disappointed by this one
keep up the amazing work skillup, i always love your articulate and explanatory reviews 🫡
They have said multiple times that they wanted this game to be a must-have system seller and it probably would have been if it was just Final Fantasy. Not saying it’s a bad game, it just seems really generic from an outside of looking in. I love FF and DMC but they kind of like water and oil.
I hate this old fashion style of FF looking like another dark souls, this is the first time I skipped a final fantasy game and not bothered to pre order. It looks boring.
I am incredibly early on in the game, but really enjoying what I have experienced so far. Having never played any other FF games except FF7R, I have no nostalgia or expectation for the way they used to be or what I might be ‘missing out’ on versus earlier entries. My only complaint is the terrible framerate in Performance mode. What the hell? Why even include it if it is that shitty? I will always play in Performance mode when given the option for better and smoother framerate, but this is ridiculously janky and jarring. Seems like yet another Jedi Survivor situation where you are forced to play it in graphics mode, even if you would prefer performance over graphics.
Aw man, what a bummer… I was looking forward to a new main-liner. Then I saw gameplay, and though it looked fantastic aesthetically, I got a bad feeling about the combat (I suck at DMC-style combat and don’t enjoy it) – and now this, terrible side quests, no cool characters (apart from Clive) and crappy character/equipment progression mechanics?
Bummer, man. Bummer. 🙁
It’s funny that you bring up the story driving into the action in 14. I liked that approach in 14 at first, but it kind of got exhausting afterawhile. I’m trying to find out what happens in the next cut scene or what the next boss looks like, and it took FOREVER. Just hours and days of meaningless grind and travel, and waiting for so many queues. I’m grateful that 16 gets away from that. I want a more dramatic experience that I can share with my family and follow along without endless waiting. It’s true, Final Fantasy 16 isn’t an RPG, but I don’t think it is trying to be one at all.
Finally someone being honest
So the thing about eikons it´s like Naruto?
I feel like if a game is good for skill up i might not like it, if its meh then i maybe could but probably not, and if he dislikes it, then that’s probably my game, played FF XVI demo and loved it, but im not a fan of previous FF or JRPG’s in general, the most Japanese stuff i can stomach are the Soul Games, by the way i love your content, it gives me something to think about
As someone who played every final fantasy, this game delivers.
If your into open world looters this will not be the game for you.
I played the demo last night and it was 90% cut scenes, and the combat was … ok?
The small parts where I actually had control were the dreaded square enix poorly disguised outdoor corridors, I just couldn’t understand all the glowing reviews, and the demo pretty much confirmed all my worst fears for the game to be true, I was happy to wake up today and see your review.
subbed
Fetch Quest Fantasy. Fetch quests with interludes of cutscenes. I don’t mind cutscenes. I’m a metal gear lover so I know all about cutscenes after cutscenes lol but fetch quests between cutscenes and bare open world is not good. Flashy fighting doesnt equate to a good game. Idk. Was hoping to enjoy this game. Had high hopes but remake is better by a long shot. This, unfortunately is a step back for the series. I’m happy for the people enjoying the game. Wish I could though. I expect better from this developer is all. I know what they are capable of. I want them to show it off. But this ain’t it, chief.
I know the whole point of a non-spoiler review is for consumers to watch and make an informed decision, but, I really want to go in really, REALLY blind. (When it releases on PC) From reading the comments, (and seeing some very, spiteful reviews’ headlines) and seeing you not include “I recommend” or other positive affirmation, it would seem that despite the devs being highly loved and valued, the game’s O.K. but not great.
And that it takes a lot of inspiration from the MMO which is.. mmm not good.(?) Not entirely surprising considering the devs background, but again, disappointing for me- I guess I’ll see for myself in a year (or when Sony releases them from prison).
It’s worked on me, I’ve never been interested in Final Fantasy, didn’t play it on my PS1, PS2, PS4, but on my next payday I’m going to pick this up because it finally appeals to me.
Based on my personal preferences, I know I’ll love this game when it eventually comes out on PC. That being said, I appreciate the honest and critical approach to your reviews. It’s awesome to see reviewers not feel obligated to join the overwhelming praise or negativity, and they are few and far between. Thanks Skillup!
Still don’t understand why SkillUp’s knickers are in a twist about FFXVI being “real time”. Brudda, FF has been real time for quite a few mainline installments at this point. THE FFVII REMAKE WAS REAL TIME.
Narrowing in, I feel like your complains about the scope of the world lacking in exploration, lacking in fleshed out character narratives besides Clive, lacking in personal engagement (unless you click with Clive specifically) to be extremely valid. Those are tangible game concerns. If you want to talk cutscenes however, let me point you to Xenosaga, a series which had cutscenes which were *LITERALLY* an hour or longer. Much of this sounds like dissonance and frustration with the game not conforming to what you’d want in ‘a final fantasy game’ when Yoshi-P outright said in that interview you referenced that Japanese developers – or at least is team, or at least HIM – considered ‘JRPG’ to be an offensive term bordering on a slur. He said, verbatim, he did not want to make a JRPG. He didn’t see his work or the product like that.
Now I think as an auteur and an artist, Yoshi might have been given a little too LONG of a leash on this one. I actually love the idea of keeping track of troop movements, political alliances, etc. But it’s clear Yoshi REALLY REALLY REALLY wanted to make a hard grounded game about medieval politics and only played as much lip service to final fantasy references and tropes as necessary to get Square executives to give him complete freedom. And he exercised that freedom making the game he wanted to make, which outside of it’s accessible combat is pretty niche. Square’s development structure is… very weird, simultaneously making demands of production directors while at the same time giving them absolute creative freedom, which leads to ODDITIES like we saw with FF7R.
If this game gets HALF the support FFXV did, I think they can add quite a bit to it. They might not correct your concerns and problems with it narratively, but they can definitely add more in terms of combat. Divorcing ourselves from the dissapointment and broken fundamental structure of FFXV, what that team did with it post launch was nothing short of miraculous on a technical end. Sadly it wasn’t enough to fix a game where the core was flawed. I’ll be interested to see where this one goes, and hope they continue to provide new game modes and content.
So glad I don’t listen to reviews cause I’m loving this game
This is just not Final Fantasy. Square should be ashamed of releasing such barebones action RPG like this instead of a traditional and rich turn-based JRPG, like the good old ones. Especially after what From Software did with Elden Ring, in terms of exploration.
It’s gonna sell a lot, due to game journalists (SIC) hype and Sony fanboys, but for me it’s another Square W
Swapping between fighting the magical equivalent of nukes and collecting dirt sounds like epitome of mmo gameplay.
This game be mint. But man do I have a lot of things I just miss from FF15 and a lot of that is the stupid cringy yet cool walking and running animations 🤣
This definitely reminds me of ff14 I’m not too hyped about it but I’ll most likely get it when it’s on sale for $30 with discounted dlc lol
Thank you so much. I feel like you are the only one agreeing with me that this doesn’t have the things that made final fantasy what it was. When I say I am really sad to see that this may be the direction that numbered final fantasy continues in, people say I am a stupid purist who can’t just be happy.
There is really nothing like what final fantasy used to be, a cutting edge party driven JRPG with top of the line visuals, on the market today.
Everything 16 is doing would have been fine in a spin-off but feels frustrating in a mainline title
So the game is similar in how Resident Evil went more action style in 4, 5, and 6.
I do hear you on a lot of these criticisms. But at the same time many of then can be leveraged at FF7 Remake as well. Especially the side quests. In FF16 I have thought on more than one occasion that it is reminiscant of FF7’s side side quests where they seem disjointed and archaic, just random fetch quests and lazy busy work. Same for the corridor to arena story progression design. Maybe nostalgia goggles are strong, but none of these were really criticized in FF7. And we can’t even blame it on ‘well it’s an old game so we can be more forgiving’ because Remake is a stark departure from the original as they attempt to stretch it into 3 games. There are definitely things to criticize with FF16 though. Although I do think it is a vast improvement over FF15. So with the state of Square in general these days, it’s a solid entry.
I’ve been feeling like a zombie playing this game. Very VERY sterile and linear MMO quest-line and mid teir action gameplay (when there is finally some) while watching a “decent” movie. Thanks for articulating what I felt was missing. I couldnt put my finger on why this just didnt feel like a FF and every single one is very different from one another. This does indeed feel like an MMO with way more cutscenes than combat and hardly no effort on building rewarding exploration. Im fine with the lone wolf story but the rest is only okayish. I guess im happy theres no microtransactions and we get a polished game on day one. :/
I do think it lacks a few things sadly. Still a good game tho.
This is why Ive always said Square Enix is a CGI company that just so happens to make video games. They are near obsessed with dramatic visuals and loaded plots. As a result, key gameplay structure suffers and feels like the 2nd priority. Cart before the horse!
Given the hospitality of the comment section, I would like to know other’s opinion on one point that the presenter (who is awesome btw) made. The combat system is highly dependent on special ability. It is something I definitely agree with but I was just trying to remember what other game had a similar loop because it felt similar. The game was 2018 GOW which was also super reliant on the abilities and I like it a lot just like this combat system. What about you guys?
I fully get the hate, it’s lacking in some serious areas. I had very little interest in it at all until I played the demo and I was hooked, I’m still early on but I’m loving it more than ff7 remake so far Imo.
Algorithms
It’s looked very poe-faced from the jump. Not the tone I’m looking for in a jrpg…or any game, really. People comparing it to Game of Thrones. Exactly the tone I’d like to avoid.
What has this Yoshi-P guy done to cultivate this army of stans who swarm on any content offering a more balanced assessment of this game?
Just looked through his history and there’s not much of note there aside from turning around a failing FF MMO.
His team clearly don’t know how to optimise a game.
when there’s no “I recommend” in the title, you KNOW it’s gonna be interesting
I knew by the title of the video that something went wrong on this one.
I guess now I understand why ‘SE would slightly panic over low pre-order numbers lol’. Thanks for the review. After I got burned with FF15 boysband bs – it’s an easy skip for me.
Thanks for this review man 🙏 I think we’re on the same page, don’t get me wrong, I’ve loved FF/square games since ‘96 and I was keen but on the fence and you’ve confirmed what suspected was going to be the case.. demo was ok, hopefully the Eikon battles are just a test run for Knights Of The Round 😂 cheers Ralph 🙏🙏
I think if we mixed FF 16 with Stranger of Paradise we’d get SkillUp’s favorite game. For real though, Stranger of Paradise has pretty much everything that he feels is missing from this game.
While I understand and even agree with many of your points, I am still really loving the game. I think I just enjoy the combat a lot more than you did, and for me that is carrying me through a lot of the game’s shortcomings. I am only about 8 hours in at this point, so perhaps it will start to wear thin for me after I’ve played more, but I have not had as much fun with a combat system since the Batman Arkham games. Could it be more depthful? Sure, but I think the fluidity and the cathartic quality of it is in large part due to its simplicity, just like in Batman. Maybe that’s just me though, as I usually feel pretty overwhelmed by the extremely expansive combat options given to you in games like Devil May Cry or Bayonetta. Same thing with the Eikon battles; yeah, the controls are really simple, but it’s not about that, it’s about the spectacle and the weight of it all (both physically and metaphorically). It’s like you said, its less about efficiency and more about expressing yourself through the myriad options you are given within the combat, and I really feel that when I play this game. Personally, I don’t think the combat has gotten repetitive (yet), and I don’t necessarily think this game needed stuff like elemental weaknesses/resistances or playable party members as you suggest.
I do agree on a lot of your points about the world, narrative, and characters though. At first, I had absolutely no problem with the game not being open world after the slog that was the open world of FF15, but I do agree that the open zones of the game are a bit barren, although I do not dislike its linearity in a lot of places as you do, and since I like the combat so much I really don’t mind fighting the roaming mobs out in the overworld.
The narrative I think is good, not great; I think the story starts off really strong with a very obvious but welcome influence from Game of Thrones, but it seems to be quickly devolving into the typical anime model of “superpowered teenagers save the world from Satan.” I am hoping for a big twist coming soon that will really change up the dynamic of the protagonist’s motivation beyond just a simple vengeance quest, as I think the world they have built here can accommodate a much broader and more interesting main quest. I do agree that the presentation of the story in the cutscenes is a little dry and humorless, which leads me to probably my biggest disappointment so far: the characters.
I was not expecting Cid (the wise mentor character) to be my favorite character so far, but indeed that is the case as the two main leads–Clive and Jill–are a bit wooden and stereotypical. I like Clive as a protagonist, as you say, I think his voice actor’s performance helps a lot to make him more relatable and sympathetic, but at the end of the day, he is still the generically handsome anime sword boy who’s nice to everyone he meets and whose cheeks turn rosy when a female is within 15 feet him. However, comparatively speaking, Jill is much more underdeveloped; it makes some sense contextually, as both her and Clive have been living as slaves for 13 years, but both of them are just so stoic and serious and sad all the time, constantly commiserating with each other about their struggles, which is why I say Cid is my favorite because at least he cracks a joke every now and then. I will say that while I understand that you really felt the absence of the typical RPG party, especially considering these character problems, I do think it streamlines things a bit, as we don’t have to spend hours going through story beats and backstory for a character that you think is boring or unlikable as there is always inevitably at least one of those when you have a large, ensemble RPG party.
I 100% agree with you on the side quests as well, they are truly very uncompelling and fetch-questy so far. As you say, they feel very beneath what Clive should be doing with his time, which is pretty immersion breaking and boring. I see what they are trying to do with them; they are trying to flesh out the world by giving you the boots-on-the-ground perspective of these larger than life battles and political machinations, but this game just does not do that well, as none of the characters you meet or tasks that you are given are interesting or memorable and a lot of the context you do get from these quests is just redundant stuff you already know from playing the main quest. It just doesn’t all gel very well.
The itemization I am split on. On the one hand, I agree that it is a little disappointing that this game really doesn’t have any RPG elements at all, but on the other hand, I don’t think this game necessarily needs it. I think it is a similar situation to the Sekiro vs. the rest of Fromsoft’s games debate: people didn’t like the lack of RPG elements in that game as well, but personally I had no problem with it as that game wasn’t going for the same feel and dynamic as the rest of the soulsbourne series, it was going for something more specific, and I feel that FF16 is doing the same.
Ultimately, the combat and the spectacle of it all still has me super hooked on the game and I am very curious as to where the story heads next as I have a feeling that they are really going to throw a wrench into Clive’s motivation that will take him in a new interesting direction, and perhaps Jill will be fleshed out a bit more then (again, both metaphorically and physically, am I right fellas?).
P.S. How the hell do you figure that the game is 75% cutscenes? People have already started uploading all the cutscenes to youtube as a “game movie” and most of those videos seem to be about 17 to 20 hours long. And then, you said that the game takes anywhere from 40 to 70 hours to complete; that does not sound like 75% cutscenes to me, that sounds almost like the opposite, anywhere from about 25% to 50% cutscenes, which falls much closer in line to what I have experienced so far in the game. Not mad, just very curious as to how you arrived at that figure with “no exaggeration,” as you say.
I actually agree with a lot of your critiques and I can totally understand people not liking this game for those reasons. For me, I still love it. It is very much an MMO light kinda of action game. The biggest improvement I’d like to see is the itemization for sure, but is what it is I guess. I also still very much prefer FFVIIR style combat, but a know a bunch of people didn’t like having to switch between characters and wanted to play that syste more like this system. So I’d personally prefer to see that system used going forward with maybe a little improved AI for the lazy button mashers
I was concerned about the combat, surprised to hear its the saving grace of the game. But like you said the majority of enemies are damage sponges that are boring and easy fights, thats exactly what concerned me the most, boring combat. Especially now that I hear you say there is no adaptation/interpretation of the classic magic system, seems like a shallow game mechanically, but a great game in presentation/production.
You really dont know what spoiler free means
Oof, this is what I’ve feared. The Last of FF instead of a true FF game.
I know you don’t like this Ralph and are entitled to your opinion. Plus it’s your vid…lol
I on the other hand love this game. I am disabled and the help it gives with the rings is a great way to give people accessibility options. I am lost in this world, I love the lore and the characters. I think Jill and Cid are great companions to Clive. Torgul is a great Man’s best friend and the fact you can pet him, is cute. I love FF 14, so this is probably why I love this game also. I agree with you that it feels like an expansion of the FF14 world. FF14 has the best story in any video game I’ve ever played and it actually made me cry at points. I haven’t finished FF 16 yet and only 10hrs in, but so far love it. Thanks again Ralph for another well put together video.
Looks mediocre and trash will be spending my allowance instead on diablo 4 skins
Dont worry jake shilldino the disgusting corporate shill will give this 10 / 10 like he even liked redfall.
You didn’t feel the love and passion in this game that’s all.
You mightn’t think it’s good, but I am so happy with my purchase, it was worth the two years wait and is one of my favs final fantasy games ❤
Can’t believe you have this take as a FFXIV lover.
It takes a lot of balls to admit that this game might be a bit of a disappointment especially when everyone is giving this game near perfect scores, but I can respect you for that !
This is my perspective :
I’ve never really finished any FF game precisely because of the turn based combat, and seeing that this game would be full real time combat made me REALLY excited. I was extremely hyped for this game. Especially after playing the demo, I was even more sure that this game would be my GOTY.
Then I got to say the full game and…I got to say it’s a bit of a disappointment.
Don’t get me wrong, the graphics are incredible, the cutscenes are amazing and I really enjoy the gameplay, but pretty much everything else I agree with skillup.
Couple of things I realised about this game that I didn’t like :
1. There are so many invisible walls. I remember wanting to go into the water and I couldn’t because there was an invisible wall. Or sometimes I’d want to jump off a cliff and couldn’t and…that kinda broke the illusion for me.
2. The difference between the A-tier cutscenes and b/c-tier cutscenes are jarring. You can’t overlook it because other difference is just too great, and I wish they had a better system for generating facial animations for the other cutscenes.
3. It’s…a bit short ? I remember playing for 5 hours and on my PS5 dashboard it showed that I had already completed about 40%, but that might not be true.
4. As fun as the combat is, you have to wait a while to get to use new eikons, and that could be a bit frustrating as it can be a bit repetitive after a while.
5. And finally as skillup said, the story is a bit too focused on Clive, and whilst that is nice, I feel like there’s more that they could’ve done with the other characters. The story felt a bit too focused on a singular character.
Other than that I’m really enjoying it. I am a bit disappointed though but I guess my hype levels were just too high and unhealthy so yeah…I hope they can fix these issues with the next installment but we’ll see.
Worst Review!! WTF.
3:41 The summation of every legacy franchise. For better or worse.
I knew going into it i would be disappointed with the lack of a party system or dynamic. but if im being honest i do really like the combat system far more than 15 or even 7 remake. something about 7 remake always felt clunky to me.
I’ve tried to get into turn based games, but they’re just too boring. Not to mention they tend to be very grindy. I heard so many great things about Final Fantasy 7 and X i wanted to try them………but the gameplay is so bad and boring, i dropped them.
As for the lack of humor in the writing………..that’s a positive. I am so sick of everything trying to incorporate comedy.
Not related to FF, but loosely related to the interview mentioned at the start: JRPGs are not a genre ive ever been drawn to. But i played Persona 5 a few years back and liked it a lot. However, i just could not for the life of me get over the turn based combat. If it had had real time combat im sure it would be one of my favorite games of the generation.
I honestly expected a very different, much more favourable review given the coverage from you up until this point 😅 but I love that you’re putting out something that’s true to your experience instead
No doubt some people will get really upset at some of your points, given how much hype there is around this game right now, but I really hope it’s not going to be too much, because honesty is what I come to this channel for in the first place
Really wish I could play the game for myself, the story and combat seem like they would be up my alley
I love turn-based combat.
Am I so out of touch?
No, it’s Yoshi-P who’s wrong.
Ok.. that’s the 1st time I stopped watching a Skillup video after 1 minute
Didn’t titled with recommendations, that’s how I knew something was up.
I agree. I think the hype has seriously blinded people from really looking at the game objectively.
SkillUp, you should try Tales of Arise. A lot of your gripes with FFXVI combat are addressed in that game.
sounds like FF XIII again
Great review, very accurate.
Only issue I have with 16 that 15 did better was the heart between characters.
15 felt like a buddy road trip with the boys… and you felt that. Through there heart to heart moments, teasing each other, sharing memories. You as the player laughed with them, cried with them, felt anger with them…. I loved that.
16 however… sometimes I forget Jill and the dog are walking behind me
I think its fucking awesome lol still a legend
Heyo! Another fan of ff8! Love the ff8 name drops.
Personally it just doesn’t look that interesting to me but each to their own
So far I’ve enjoyed the game, but I really agree with the point, that it isn’t FF anymore, feels more like DMC with a FF skin, while the world and music is great, I just really hope this isn’t the future of the franchise, I feel FF7 Remake hit the balance perfectly.
I agree, if you are going to change Final Fantasy so much, just make a new game. This does not look like anything I recognize from FF. This looks like a shallow action game with a nice world and story. I will play it when it has been reduced.
Finally an honest review of the game.
For me, after playing the demo, the cutscenes are amazing but combat system is the entire reason I won’t be buying this game.
It’s just a basic asf hack and slash. With the occasional cut scene press R1 or circle thrown in.
Don’t even get me started on the big summon combat where the game moves the character for you and you just aim, shoot and occasionally evade. Like imagine being able to turn into a summon and then actually be controlling it moving around the battle arena fighting, dodging, strafing, getting the timings down, using different strats and being able to upgrade your summon forms in different ways for different moved and abilities.
They’ve done Nothing innovative.
This game could have been THE game. Like imagine they had put in some of the sifu mechanics being able to not only strafe, but weave and dodge, block, counter and parry.
Being more rpg they could have had all the weapon types from all the final fantasies….
Man imagine I could make a buster sword build or a gunblade build. That in itself would open up more gameplay mechanics.
But no they went basic. 1 button spam whilst occasionally evading, wait for cool down for the limited ability slots you have, use ability spam sword hit again…..occasionally throw in some magic from range which doesn’t feel any different than just spamming the sword attack.
Man the sword doesn’t Evan have heavy and light attack, it’s just press that same 1 button over and over to spam sword.
Also it’s only a small thing but I can’t even change the button layton either. 3 shit layout choices.
Also I know they’re apart of final fantasy combat, but i can’t take off those stupid damage numbers from on my screen either, the enemies have a health bar, all those numbers do for me in this type of game is break immersion.
I also feel there is no weight to the combat, it feels like he is attacking way too fast and doing way to little damage for how fast he attacks and how powerful the moves look lol. Imo they should have slowed the attacks down and made it more grounded, along the lines of jedi survivor or elden ring, to fit with the theme of the story.
The lackluster Combat is the entire reason I’m not buying this game.
Happy you reminded everyone that Squall was the hottest🤣
I don’t see how the game being only story, character and combat driven is a bad thing. That’s the base for 99% of games. Saying it like it’s a bad thing is just disingenuous, you don’t play a game for its side content and mini games.
This is also a far more mature story, having joke side quests and every being jovial would break that mood. Also let’s be honest comparing the content to FFXIV is very very disingenuous it’s a mmo it’s designed to keep a player base. 16 isn’t it’s designed to tell a story and the story they want to tell is a mature one.
The combat change is great in my opinion it feels more like a step up from what xv and 7r are. The abilities are akin to 7r ATB abilities but you can’t use slow down. I played 7r using shortcuts as much as possible but I can see why people want to use the slowdown to decide what to use.
I’m not gonna speak on characters and story because that’s much more personal to each individual.
The itemization is a bit meh. It’s very easy to keep gear up to date but saying it’s worse that other ff’s I don’t get. Most ff’s only have accessories and weapon slots. Same with personalising a characters play style as well. X you just end up a jack of all trades or a master of most with every character. The sphere grid gives huge freedom but you will end up the same as everyone else by the end of it because it gives you so much freedom.
Like I said I feel like it’s perfectly fine to not like the story and cheaters but saying everything else is watered down to what FF used to be I don’t agree with at all
Yoshi p was not happy with just success or a few million sales. He has constantly stated he wants final fantasy to become a must buy, he wants success compared to zelda, God of war, maybe even cod.
Thank you for your honesty.
This review is the definition of “ouch”. What a lost opportunity
Would this criticism apply to Devil may cry? I think it wouldn’t because you never have the same bullet points of personal requirements of what you think should be a Final Fantasy game. What I do agree with is the open areas offering little to no incentive in exploration. I think they were made specifically for monster hunting, which unfortunately unlocks very late in the game. The sidequests, i found to be okay, just okay. I think they could have found better ways to present lore other than tedious fech quests, but I still appreciate how they provide character and context about literally everything in the world. Also, a correction, you have 9 different eikonic abilities available to use, not 6. Did you forget the circle button? Furthermore, you seem to also have forgotten the abilities you learn aside from the eikonic abilities. Dash attack? Charged attacks? Counter attacks? Torgal??? You definitely do not have just attack and dodge. I just feel like you never explored much of the battle system. For example, i have a build wherein I can focus on ranged magical attacks and not once, use a melee attack to defeat enemies, specifically large groups of enemies. Another aggressive build specifically for evasion, parry and counter attacks. A defensive build for counters, and so on. For the most part, I feel like the criticisms provided in this review is for an RPG that ff16 isn’t and not for the action game that it is.
Thank you for sticking to your own opinions and not capitulating to the prevailing verdict. Helps form a well-rounded view of what the game is like. I think I’ll still enjoy it, but good to see where and how the series could be improved for an even better entry in the future. Keep up the good work, Shill Up!
Bro just stop, give it a 5 already hahaha you killed all the hype thank you
I know it sounds evil or spiteful but I do not want this game to succeed because I am afraid what it’ll do to the series, and this review kinda just reassured my fears on the game. Comradery is a big reason why I love the FF franchise and honestly RPGs in general and that missing in XVI just makes me sad. Don’t want to go on a huge tangent but I’m skipping this one don’t think it’s for me but I hope others who do decide to not skip it find some enjoyment.
some of the game got a Elden ring look to it
i’m having trouble deciding who’s worse at video game journalism. you or ign.
Going to be a lot of butthurt weebs with this video.
This is a fascinating review. If it was a written review, I would swear it was written by Mark at Electric Underground (except he would never apologize so much!). It breaks from the groupthink that permeates modern reviews, bemoans the bloat and pointlessness of cutscenes and fetchquests, and focuses on how unsatisfying and unrefined the gameplay mechanics are. I love this perspective, but after Skillup’s reviews of games like Resident Evil 4 Remake, it’s surprising to see this kind of take here.
Sadly I think this has been the direction of the franchise for a while. If you look back, outside of FF7 Remake, they haven’t done anything GREAT since the Square-Enix merger in 2002. Modern FFs have been trending this way.
While unpopular, his criticism is undoubtedly true. Is a matter of how much you care about it. I love the combat, music, and cutscenes, but everything else feels so outdated/mid. I still love the game, but it feels like it could be so much more.
Is this the same guy who said Cyperbunk deserves all the hype when it first released? Enjoying that yellow chair? 😂
yea, turn based is the format I go to. I reallllllyyyyyy not sure if I will play such action combat format.
there are various other action combat RPGs that I drip off just after 30 minutes and never touch it again… it just isn’t my thing.
Wow, didn’t see this coming. Really respect that you stick to your feelings on the game despite the graphics and gameplay. Thanks for the great review 😎
I’m definitely gonna try to enjoy this game. But I always appreciate the integrity and the BALLS you have to always share your opinion, no matter how unpopular it may be, and be able to present to us why you feel that way. I’m sure there’s going to be people that’ll take it personally, but know the majority of your viewers appreciate your efforts in keeping it real. I always have nothing but respect for you.
Thank you Skill up. Thank you, thank you, thank you for your honesty and not buying into the major marketing job for hype.
Im a lifelong FF fan and when I experienced this demo not only did I know this wasn’t a FF game, even the action adventure turn was done poorly.
Im enjoying watching my streamers play it rather than dare to buy this game myself.
Thank you for taking a good amount of time to even explain your opinion for over 40 min. Great review.
Bruh I appreciate your review. I will still play it eventually for the story but it’s not a priority anymore. I expected and am fine with an action -rpg. I am NOT ok with this game not even being an RPG at all. And foundationally it doesn’t even make sense for a 40 hour game. Narrative action games are 20 hours or so for a reason. And XIV is probably my 3rd favorite game of all time. I have a huge back log right now including vii remake and Xenoblades, which i wanna play more than this.
It’s interesting hearing what Yoshi P said about what the current generation of gamers want because I think that square execs had the same opinion of the market before the original final fantasy began development. I guess it just goes to show how the connection to past games and development philosophy has been lost or muddled
meanwhile, Honkai star rail, a free to play turn base RPG still a massive success.
Come on skill up fuck games is outstanding
Yea I feel similar about the game. It’s an action game with a final fantasy coating. Not a bad thing, and I do love that a lot of things mostly the world and creatures are portrayed Nicely. And I do like this game, but other than that it’s missing some things.
I’m almost 50 and I HATE turn based games. Instant action all the way!!!
Appreciate this review, I also truly enjoy 7, 8 and 10 as classics. Feeling 10 might be the best one created. As a sidenote, I actually really liked 15. It had this “bro’s on a road trip vibe” and I enjoyed that. They joked around with each other and I believe had many things to relate to. The combat was enjoyable for me. This is a natural evolution I believe, games trying to be more action-oriented to reach more audiences.
this review basically says that SkillUP is a boomer
First time playing a final fantasy game and my god I am so happy at the new direction. A mature tone with top notch story and action is great as far as I am concerned. The fact that it isn’t a boy band driving around in a convertible is a welcome change. I could never care about the previous ones due to the absurd look of characters constantly destroying any immersion. This toned-down more grounded version is far more immersive.
😢 😢😢😢😢
Skill Up & ACG are in a battle to 1 million subscribers!
(Neither has claimed this I’m just saying it 😂)
Keep it up!
All the reasons you dislike this game…..seem to be all the reasons people love it….a matter of personal taste I suppose.
This game is so fucking overrated and overhyped.
Worst of all is that some sadistic fuck decided it should be called Final Fantasy.
Heart broken how this is just a shit Devil May Cry-level action for REWARD ME NOW-zoomers and has NOTHING Final Fantasy about it.
I’m actually impressed at how spot on you nailed my feelings here. I was actually getting irritated at the busy work the main quests felt like… seriously why am I walking back and forth for an hour talking to ppl I care nothing about.
Dear Mr. S. Up,
Turn based and tab target are good for what they are. Their combat is never what would be designed for them today, but rather what the technology could do when the games were made. They are good mechanics, but not good combat mechanics. They adapt combat the way Paramount adapted Halo – it’s good sci-fi, it’s bad Halo.
I’m 27 and never played CoD or GTA. This is the FF I want. Turn based combat needs to stay in its lane – just like tab target and first person. Don’t make Witcher 4 tab target, don’t make Cyberpunk first person, and don’t make FF16 turn based.
Best wishes,
Ryan
As a Yoshi-P fan, I was triggered by your review but I’ve always respected your reviews and appreciate your candor.
You’re insane.
I agree m8, it seem like a paint by numbers game “video game The video game” I let my nephew play and he called it a “baby game” he’s 11.
I can’t say I agree with you but everyone is different
massive L, completely misses the point on multiple fronts. it is a CHARACTER (singular) action game, if the focus was spread out over multiple party members, that would be antithetical to their vision. characterization is still there, it’s just allocated differently. side missions DO offer good rewards, as do the hunts which further incentivize exploration. also completely optional; the structure of these missions could be better, but the exposition is almost always worth it imo. combat absolutely is about efficiency and timing, and there is a good skill ceiling as you progress. if you choose to continue fighting “pinatas” then that seems kind of questionable, considering how many hunts and variance there is. there is eventually equipment that can completely change a build and more crafting opens up as well. focusing on the past to this extent, isn’t a fair way to critique this game
All of those JRPG’s you mentioned were ‘successes’ but not 6 million copy company tentpole successes. It’s pretty clear Square wants FF to be THE GAME they make. It’s pretty clear Yoshi was told “make a blockbuster” after what happened with FFXV.
Another shit review. Great job!
Great Review you made some valid points. I especially feel you on the customization part. In FF7R every weapon had unique strengths and weaknesses, with a unique attack that you could only use after leveling that particular weapon up. It gave great incentive to try each weapon out and you could essentially have your own unique playstyle. Theres no strategy needed for this game you could just button mash with base gear, but nonetheless the game is still fun, I like it for what is.
Idk this review kinda comes off as someone who only has an idea of what FF should be. Complaints of linearity is so strange when literally all of FFs best games are linear.
Hmm, interesting. It looks like it should be considered a DMC game in the Final Fantasy universe. I’ve always hated action fighter games where they give all enemies an inane amount of health to pad out the fights.
Makes sense that the bad parts of the kinds of games the devs have worked on, rear thier ugly faces. I’ve always felt like FF14 is severely held back by the ancient engine, and does not have the ability to back up the story with meaningful gameplay. DMC also felt like it tries too hard to drag out the combat, where the fighting is actually far less deep than you might think. There’s a reason why DMC has faded, and Platinum action games have taken thier spotlight.
I’ll reserve my final judgement for when i get a chance to play it on PC.
It’s OVER!
I knew this game was gonna suck. Thanks for the honest review Skillup
FFXVI is a game made for the audience that grew up with Marvel Studios movies aka ADHD people
All flash, no substance, cool playable movie and setpieces but nothing more.
Fucking GOW has more RPG elements than this game
Dam. Surprised by the review. That said, I totally respect your opinion Skill-Up. It’s not gonna be everyone’s type of game. I do agree with some of your points while others not so much but I totally respect your honest unbiased opinion dude. You’re still one of my favorite game reviewers.
I agree, its boring. Naruto of Thrones
THIS IS WHY RALPH IS THE BEST ON YOUTUBE. HE TELLS IT EXACTLY LIKE IT IS. THIS GAME IS OUTDATED AND LOOKS BORING. EXCITING OPEN WORLD? NOPE. SIDE QUESTS? BORING. 75% CUT SCENES? LOL! NOT FOR ME. ILL GO BACK TO PLAYING TEARS OF THE KINGDOM AND WAIT FOR REMNANT 2.
I don’t like how this guy gets so nitpicky sometimes. Not my favorite reviewer
I wouldn’t be surprised if the FF7 Remake gameplay will probably be norm from now on. A blending of real time and turn based.
6:02 – “if you don’t like this character, this story and this combat system then their’s just nothing else for you to enjoy”
WHAT?? isn’t that argument valid for any game espically RPJ.. It’s narrow and linear with story like many other FF games or wait for it… game of the years games like GOW.
had to stop watching review at this point.
Lol. I’m in the first couple sentences and I already know the comments section is going to be a free for all.
I think this review will age well. People will want to dunk on this just because FFXVI is the newest thing on the block, but once the dust settles, I think these sentiments will be a lot more common.
As a non-FF fan i loved 16 so far.
I dont get the hype people have for 7 remake. It’s the same game but worse.
A 43 min vid?
I think i’ll will pass on this one 😮💨
This is your first review that I completely disagree with. They told us from the getgo it’s going to be an action game. So being disappointed that it’s an action game and not a strategy based rpg doesn’t make any logical sense. Especially when you have played it ahead of everyone else, you already knew what to expect. They told us ahead of time that this will be a largely story and combat based game, so again, being surprised that it’s mostly story and combat based with tons of cutscenes makes no sense. I bought the game expecting an amazing fleshed out story and fantastic combat, because that is what they announced. They delivered on those promises. And I didn’t mind the section based areas with little exploration. It felt fresh because every game nowadays is a empty open world with endless running or a battle royal. So to be able to fast travel, explore a small relatively linear area with great combat, and then enjoy mostly fantastic cutscenes was great. It feels like a dmc game, and that’s a good thing since it was essentially promised that way. DMC is the same way, rather linear place you teleport to, some enemies, a boss, more cutscenes. Same for this game, and it’s done very well. 8.5/10. Would be higher if it ran a little better.
I saw this coming. Just because Final Fantasy seven remake is awesome doesn’t mean every Final Fantasy is awesome.
FFXVI feels like an absolute overcorrection of FFXV, laser focused level design and story as opposed to all over the place open world, story pacing that hits highs every 30 seconds as opposed to just leaving it for the very end, so on and so forth. It feels like a very VERY big vertical slice of what a mainline FF can be if we mashed together the best elements of both FFXV and FFXVI. That would be the definitive FF.
we need squre soft back as soon as enix was in the name it all went to shit
Makes me appreciate FFX even more. It blended the cinematics and rpg aspects so well and it had so much content all around it.
While I don’t necessarily think Final Fantasy has to stay turn based going forward, I 100% agree with your sentiment. Relegating turn based combat to the past is simply a lack of creativity and innovation.
I don’t know how you can even have this conversation with a straight face when Pokemon is churning out completely impotent turn based battle games and still making billions from them.
I’m not going to lie, after Horizon, Tears of the Kingdom and every other game these days, I actually really appreciate the linearity. Everything is so open these days, they become chores to play. The story is always the real hook for me and this game has a fantastic one.
Thanks for this review. I’m still waiting for my special edition to arrive and i know i will love this game.. but as a long time fan of the series i am sad they deviate even further from the core mechanics of traditional FF, i truly understand the trade-off you talk about. It is purely a market decision because so many resources were spent on this game, they have to target a larger audience.. Fortunately there are other games out there that are not afraid of keeping these classic mechanics and are doing quite well.
The fact of this game doesn’t get higher score due to it’s named “Final Fantasy” , imagine if this is an new IP for sure this game will get higher score than that
3:45- “they’ve left behind the audience that made the franchise what it is”.
Basically almost every older franchise these days. This is what happens when you’re not in touch with the fans and are only interested or concerned in/with the younger generations. I have no problems with growing a franchise so everyone can experience it but too many completely abandon the fans who made these franchises what they are today in hopes that they’ll bank off the newer fans and lets be honest here, it hardly ever works out the way they wanted it too. It just makes no sense for a franchise that was built from the original fan base to then abandon them later on. Luckily in this case it’s not one of those “made for a modern audience” situations and I’m glad they didn’t bend the knee to woke journalists crying about the “LaCk Of dIvErSiTy” in the game and explained that the setting for the game was inspired by European fantasy. I was concerned at first because unfortunately it looks like more and more Japanese studios are going in the PC (politically correct) direction especially with censoring which is something I’d never thought I’d see.
Anyway, I’m looking forward to this game and while I was hoping for the game world to be more akin to FF15 except with a medieval fantasy setting I’m still on board.
I think there’s definitely going to be some getting used to since it’s more of a action rpg and that its a lot more streamlined in the levels instead of open like 15. Personally I think this game probably should have been more of a in-between the numbered Final Fantasies type thing and people would have been way more accepting of its change in combat mechanics knowing that there would be a numbered game to come. I really hope that Final Fantasy hasn’t completely done away with the more tactical turned based and/or turned base/hybrid style they’ve been known for. I would really like to see 12 get a remake but without doing too much change to its combat system. I really enjoyed that game a lot. Story wise 10 is my favorite.
if its not turned based its not final fantasy im so mad about them turning final fantasy into devil may cry arggggggggggggggggggg
The more skill up reviews I watch, the less I’m inclined to consume your opinion. Been getting worse and worse ever since you named Outer Wilds a repeat GOTY.
I am a huge Final Fantasy fan and I am sick of them thinking I dont want a turn based game now adays. Wrong I do I love the persona games. Give me turn base with the open world or semi open world tons of quests and puzzles to solve and mysteries to discover with an amazing story and I would be happy. It doesnt even need to have amazing graphics. They clearly dont understand what we loved about FF games.
I must say after seeing a ton of skill up reviews I have noticed one thing he is a sucker for Biomes in games.
I’ll never not watch a skillup review, some of the best stuff on YouTube. That said, it seems like reviewers sometimes get lost in trying to figure out why something isn’t good or what could be better, instead of simply asking themselves “is this fun”? This game is fun af.
Respect for keeping it honest. Before I go into this I’m very new to final fantasy so here’s my take so far.
The combat is fun but not challenging I’ve played for four hours so far and does once. While I understand the comparison I believe dmc requires a lot more strategy because the enemies are more varied.
Story while it has an amazing opening. It kind of fizzled because the characters are very one dimensional. Broody lead wise rebellious leader fun dog generic evil antagonist all been done but with no humor or really any touching moments it’s kind of a slog especially with long cutscenes that you can already guess where everything is headed before they end.
Pace is bad my man said it mostly cut scene liner level with some combat. I’m a huge fan of GOW LOU Resident evil DMC MGS etc I’m familiar with the formula and I do love it this on however feel like I’m mostly watching and not engaging.
Environment is beautiful stunning and the best I’ve seen on this system by far.
Overall I am enjoying and I probably will finish it but this has some this are drag it down but I haven’t finished so it may bump everything back to a solid score and make me fall In love
Fun fact: The gearing system in FF14 is very similiar. Gear is just stat sticks with nothing intersting to them. The secondary stats matter so little that you feel no difference with same-itemlevel gear with different secondary stats – unless you use a parsing tool.
Glad I didn’t pick this up. I’ll stick with Diablo 4 until Baldur’s Gate 3 and Starfield.
The fact that they changed the entire core gameplay of the series because “kids these days have no attention span”, but they see no irony in stuffing the game to the brim with the longest, most boring, poorly written curscenes I have ever been forced to sit through.
Can’t take this review at all, the game is unbelievably good! Can’t stop playing it, Clive is such a great character, fights are so epic and the story is top drawer! I usually like your videos but you have been so wrong on quite a few games with this, the Witcher 3 and Zelda
Urethra ergonomic 🤔
Sounds a bit like GoT in story. I like it.
Well said. But I’m curious that you still enjoy FFXV Royal Edition that commits many of the same flaws (terrible sidequests except with in game ads, total abandonment of many RPG systems, bland samey world, no “end game” promise at the end) and has a few more to boot.
I wonder what skill up would say if the game was named anything other than final fantasy its like Assassins creed franchise here again but Assassins creed changed for the worse but I think final fantasy is changing for the better its a 1st attempt but its going in the right direction, I loved the ff7 combat too but hated that I couldn’t dodge attacks which I can in ff16😅 but all is good and the future of this franchise surely is gonna be great.
Dang, laying it all out there huh Ralph? Hope you don’t get hit too hard by the fanboys.
As someone who sort of hated the FF7 remake, this review actually makes me more interested in FF16.
Gee i am loving this game. I think you have a screw loose ma dude. Sucks to be you. The game is legit incredible. GOT in my opinion.
I agree with you that they could have added more RPG systems and more depth to the zones but the “wouldn’t it be fun if you have to restart a boss fight again” take regarding RPG features is an absolute L imo. You should never have to restart a boss fight because of a “wrong” setup. Even most turn-based games allow you nowadays to change party members mid combat because it’s not fun getting punished for something you have no control over due to the nature of how these games are designed.
I partially agree with the party member part
But I’d assume they choose to only use Clive is because lack of tech of making actual smart AI companions.
The AI character most of the time just stood there cast random spell
Similar feeling when playing FF7R
It is true you have party members, but once you are not controlling them
they same was just walk around cast random skill.
So I’d assume they couldn’t figure out how to make the combat better in an action focused game with group vs group battles
therefore decided to just do 1 character and make this character fun to play.
I honestly enjoyed the game sure you can pretty much just tap square if you just want to do the main attack but then when you do the main combos Manley square triangle square square triangle but one of them moves pretty much make a gigantic tornado that can be good and bad at the same time I think people would be more satisfied if the game went back to its roots like your standard RPG attack and wait but then you’ll be technically just hitting X
As a massive final fantasy fan, the demo was a massive let down. From the jump the writing was so dry and uninteresting, and the lack of concern for getting the player into the action was a massive red flag that it was just gonna get worse.
For what it’s worth, Suzuki himself has started he wasn’t poached; he just wanted to move on and do something else
What!!!! First jrpg and now this yoshi-p has you on a hit list let alone a black list, forget being invited to a demo ever again 🤣
This review is incredible to me because it’s a negative review that didn’t make it seem like an overall bad game, but rather a game not for Final Fantasy fans.
Honestly I’m amazed at how well you covered good and bad. As someone not into most FF titles, I’m more interested in this after this negative review, which is kind of wild.
I’m always disappointed when I hear people at Square Enix say that Final Fantasy needs to evolve in order to capture the demographic of gamers who are into GTA or FPS games. I have nothing against those gamers, but I recognize that our tastes in games are different. With Square Enix’s insistence on chasing after them, they leave behind older, more loyal fans of Final Fantasy in favor of people who are very likely to still ignore the series.
The big draw for an final fantasy game is a the ragtag crew of lovable characters that you bond with over 80+ hours of adventure. Removing that element strips away the core fun factor of the FF series. What an odd choice.
Listening to this review I think you really should play some “Tales of” games! 🙂 While far lower budget and mostly AA, they seem to have everything you are missing from FF XVI characters and combat.
What you said about leaving so much behind I felt the same way about ff10 from 9. I felt like the world died compared to previous games. I’ve only watched gameplay of ff16, but nothing exciting has ever happened, I feel like most the characters from what I’ve seen have no energy in them that help you feel excited or worried about the fighting. I could be missing it, but that’s how I feel so far as someone that just isn’t interested in it
Sounds like they made an interactive movie. I played the demo and decided it wasn’t for me. Glad I’m not the only one who felt this way.
personality i think im ok with the way things are heading i like both the rpg elements of the earlier games and the action combat of this game and truthfully i think its fine.
now if ur used to the old final fantasy style then you probably won’t like this one as much,after seeing so many games change over the years the one thing I’ve learned is that we generally don’t like change and i think that speaks for itself when veterans don’t enjoy the game as much. with that being said tho i do not think the change for 16 is bad and would give this game an 8. imo i think that in the long run the action style combat will be better,i mean ive enjoyed the combat in this game so much more then i have in any game in awhile,and the story has managed to actually keep me invested in it. and as for the world since thats probably my only real complaint its fine. i love openworlds(prob one of the main reasons i lover 15) but i don’t think it has to be open world(or just open in general) for me its fine nothing special but its not horrible.
now something i want to touch upon is final fantasy 15. IMO they should have stuck with XVs style of combat. it was a hybrid of the 2 systems and i feel as though if they just polished it a bit more that it be vetter then the old style or this new style. right now the fanbase(from what ive seen) is split into 2 1 half being the vets that prefer the old style and the other either being veterans that like this change or newer people joining the community,i myself am somewhere in the middle of that. i like the old style but i also like this new dmc style.
anyway that’s just my opinion overall i think the game is great its far exceeded my expectations and i could ask for nothing more. also for the side quest i heard they get vetter later on in the game
so while i disagree with alot said here i can understand where you are coming from and it was nice to see what someone who didn’t like it had to say
I absolutely love the side quests.. and they were rewarding in a way that I would never have considered rewarding before. As far as gameplay goes the side quests really are as bland as they get, but the reward was in the world building and narrative and if you told me that’s what the reward was I probably would’ve skipped every side quest… but the way it really made you feel what it was like to be a 2nd class citizen and share in Clive’s frustration, immersed me in the world in a way that no other game has. You really feel the hatred the people have for the branded and dominants, and you really start rooting for them in a big way.
Sounds like an MMO. Oops. Seems like it’s getting high scores because it’s journalist friendly.
Brave man, no Shill Up here. I disagree with you, but respect your honesty to say the thing nobody wants to hear. Makes me respect your reviews even more.
After playing it so far, i felt all the shortcoming mentioned and was equally disappointed even though i have enjoyed the game. I do like to think that all this is easily rectifiable on a sequel, so i have high hopes for the next game(if we do get one) from this team. I can easily imagine adding all of these features missing and keeping everyhting else intact, making a superb game, instead of a pretty ok one. In conclusion, its an ok game, just not a good final fantasy game.
I love skill up but I’m pretty positive he plays games in easy mode to get these reviews out
Oof. Knew looking at it that the game felt off even though reviews said different, haven’t played a FF game since 13 and this won’t change that.
Funny how when you know something is immensely popular but still pretty crap, you’ll never put “I don’t recommend” in the video title. That’s a little weak.
It’s a small spoiler (though a fairly obvious one) that Cid is Ramuh’s dominant.
For me I’m mostly into gaming for the music and visuals, so I’m loving this game. Nice to see the series grow up. Maybe I just haven’t played enough contemporary games for me to notice this is only a mid version of them. It seems pretty top shelf to me. The marbol fight was the best time I’ve had fighting a marbol, and it sold me on the action based combat and the game, even though I’m a big fan of turn based combat where I can take as long as I want to decide what to do.
Some of the things you’re critiquing are strengths to me. I don’t want super complex itemization and I always wanted them to get rid of those crappy status effects that rarely worked when you wanted them to. I love the dour mood in this game too, it’s realistic for what they’re going through, and some of the spoony humor in some other games often failed to land for me.
Completely agree with the take, and I am surprised only one other reviewer (Eurogamer) gave a lukewarm review. From the start, in moments like when you have your first tutorial battle with your Lord Commander or when you get introduced to the Hideout, I could only cringe because it looked so poorly made. I also had to switch to performance mode after witnessing the insane lag in the first Pheonix v Ifrit fight. I am about five hours in (just finished Benedikta), and think I will just beeline the story and move on (happy to know that there is no reason to do the side quests). And it is such a wasted opportunity because FF7R was a *blast* to play! Like others have said, I guess the team were too scared of making a JRPG and ended up “throwing away the baby with the bathwater”.
Anyone who has been paying attention to the industry for the past fifteen years knows that if they actually did do a traditional FF game with turn based combat and a similar type of writing/story it would be fucking TRASHED by modern critics. Don’t buy into this phony “I miss it” shit. Coming from a mega fan
No party, not my FF. They got me with the visuals, but taking out the entire party system is a no-buy for me. Square Enix made it easy to keep these 86 in my pocket. When does Suikoden drop again?
While I do enjoy what XVI has to offer, I also don’t understand why it’s a mainline FF. I really hope SE gives more credit to the VII remake series in that regard because in terms of combat systems and overall gameplay options it is basically the path the FF franchise has to take, just remove mister Nomura from the development team. XV is still the worst FF in my book, the only edge XVI has being an actual combat system.
Skillup hates good games, confirmed.
I definitely appreciate the fact that you critiqued this one fairly, and even mentioned your discussions & disagreement with Yoshi P’s design decision.
I was really expecting this game to hit it out of the park. I’m sad at what could have been, but hopefully I’ll still enjoy the game enough to finish it when it comes to PC. Though I can’t imagine the FF community will take kindly to any negative press about this game.
the story is GREAT but I agree with most of the points you made. I had a lot of fun with the demo but once I got into the main game, the actual gameplay loop got very repetitive, and I felt like I was just fighting trash and having dull conversations with npcs until the next meaty cutscene or boss fight
I really love the game myself, but you ain’t wrong. Thank you, I appreciate good criticism that gives me a different view.
Thank you for bringing me back to reality! I was close to buy a PS5 for this haha. But everything you said made total sense to me cause I felt almost the same with FF15. I wont buy this game anytime soon. The really sad thing about it is, that everything is there to make it a really good game. If they didnt just concentrate on the looks but actually giving mechanics some real sense! When you spoke about the difficulty level that was it for me. Nothing more boring than just bashing through the game without challenge. They put so many resources into this…why not making it a good thing in the end? It seems unnessecarily bad.
I agree with the dullness of side quests.
I just don’t agree with the notion that this is “not Final Fantasy”. I’ve played pretty much every mainline FF with exception of 11 and found this is one of the most Final Fantasy-esque games in the series. We ought to have a conversation at some point about what makes Final Fantasy, is it the turn-based combat, the switching of party members and other “traditional” RPG gameplay elements or is it the fantasy world building, character development, and the grand political story? I’m a simple guy, I would consider a game Final Fantasy if it had the latter, game could be a visual novel for all I care, I would still see it as a FF. Perhaps this is why I really didn’t like FF15, because all the things I considered Final Fantasy felt like they were tucked on as afterthoughts. Summons were big but uninteresting, story was definitely political but it was not grand, characters were as bland as they could get.
For me, this has surpassed FF7R, a game I adore by almost every metric. It’s fresh, I don’t know what lies ahead, and the presentation is just top notch
P.S. Small nitpick, but for the ability “Heatwave” it works as long as the attack is magic based. If the attack is melee but magic infused, it’ll still trigger the animation and shorter cooldown. I think this is an oversight by the localization team because in Japanese it clearly states it’ll deflect any magic attacks
I went to other reviews and came back to this one. You encompass everything that’s wrong with the game. I really don’t like this game and you explain why so well.
I will probably agree. I never can get into Devil may cry because it’s some liniar. Just button mash and walk forward.. No freedom. I hear this final fantasy is very liniar.
One of those cases where I understand all the negatives SkillUp mentions, but don’t care about them 😀
The story and worldbuilding are great and I enjoy them. But people who are not into cinematics or the story is not to their liking will find the game a very hard pill to swallow.
I appreciate your willingness to be honest knowing the possible backlash you’ll get from diehard fans, as well as your respect for the game and IP in spite of your overall dislike for the game. Great review, I enjoyed the flow of your script.
I know this might not be important to most people, but man, the game’s color palette looks so washed out…flat and dull…lacks depth and contrast, when it should be…fantastical…not oversaturated, but distinctive enough to enphasize certain locations or story beats, but it looks as dull as a 2007 game…
Also, looks blurry and there’s no sunlight…wtf.
I expect to hear about Manscaped and Squarespace at the start of these things, not Eureka Ergonomics. >:[ … Also cool Final Fantasy vid. That standing desk, on second thought, looks good.
I was halfway through this video becore remembering that the game wasn’t on PC anyway so I didn’t care one bit if it’s game of the year or the worst FF ever released. I’ll care about the game when it’s close to an inevitable PC release.
Out of the 2 reviews already uploaded I’ve watched so far in my subs. And this is the 2nd negative one. Way to hit the 5% xd
I am enjoying the story and imagery in this title, but it does feel like it was made for people who are new to video games.
GoW: Ragnarok features shoehorned in RPG systems and boring side content alongside a decent combat system and great linear cinematic story in a pseudo open world and you thought it was a masterpiece so
Love your content, love this review, still going to give it a shot and hope for the best! 🤞🤞
Damn this man really hates devil may cry levels lol
Feels bad that 15 had amazing item anti/synergies where you could take a build in different directions like magic, using certain weapons, making a glass canon or countering the enemies with their strengths/weaknesses and unit type. Unfortunately the combat wasn’t great and my answer to most of the game was warp strike. Now the pendulum swung in the other direction and the combat looks fun but the only items that are worth even going to the menu to equip are the xp/gil boosting ones.
Thank you so much, I was having trouble trying to like this game where I felt I was alone and was a shame, but you really put it all in perspective
Why did they steal Nero’s moveset from DMC5 for their main character?
Persona 5 killed it why would they think they need to change it… think about all the numbered modern final fantasy (7 remake excluded) each one tried something new each one was awful. 13 play itself hallway simulator, 15 boy band adventure and now final fantasy devil may cry… they need to really look at why people play these games
I just came to give you a view. But the moment you said do not worry about what i think i knew it was negative haha. Either way in loving this game but i prefer single person focus linear games like this to others so it makes sense that im loving it.
TL;DW: I miss older FFs.
You monster!! Millions of weebs’ booba figurines just deflated 3 bra sizes… I hope you’re happy with yourself!! 🥔
‘Showcases the power of the PS5’ when it drops to 720p to maintain 60 fps
FF16 will most likely not be top of my list for favorite ff games. Im still early in the game but its not a masterpiece for sure. I was really hoping this game was going to bring the seires back. I like the idea of the story, and i wanted a single character game. There are way way to many cutscenes. The combat is not for me. I will finish it but im unsure if i cam replay it for plat trophy sadly.
It’s fitting to me that as my anticipation for your review was met with disapointment; so too were your own expectations of FF16. If 75% of the game is cutscene, then so too is 75% of this review just Final Fantasy time capsule purism.
This is fine; to air your complaints as a consumer. I also agree with a few of your points. But actually playing the game myself, I truly hope this doesn’t stop people from trying it. Because a lot of people didn’t grow up with TBC or Party Systems like we did anyway. They didn’t lose anything from the change.
If this were an original IP called ‘Eikon Battle Game’ I guarantee the review would say “I recomend” in front.
This review confirms what I always felt and saw with all the press surrounding this game. It always looked half baked in one way or another. Then the demo came out and everyone was getting hyped with QTEs… That said everything
Thank you for the critical review. Was gonna pick it up tonight after work. But now it’s a pass. 👍🏻
I wondering what your opinion on Strangers of Paradise would be. Since that has party memebers, jobs, elemental weaknesses as an action RPG.
Another series where the fanbois taint the reviews, over inflating them.
I just knew he would hate on this😂
From what I’ve seen, it seems to me like they copy pasted the combat from the “Tales of…” (berseria, arise etc) series and then inserted absolute garbage writing , just like most FF games have (I mean the remake alone is the most disgusting story/writing, ever). Everyone keeps praising the combat, but it seems unfair since Tales of always had this amazing combat, it just didn’t have millions of dollars to invest into hyper-realistic graphics. On top of that those games also have some of the best Jrpg stories ever told.
It just seems overhyped to me, but Correct me if I’m wrong…
Everything you say is what I feared and said the whole time. I won’t poopoo on it, but I have played ff since it came to the west. This is a new ip to me. This is not ff.
This game should hold me over until rebirth comes out. I’m loving it so far.
cyberpounk Action adventure
FF Action adventure
dude where can I play some RPGs? pixle indie titles?
Just goes to show the difference between professional “critics” and actual gamers: they like movies, and we like games. This is definitely a skip for me.
Oh man, glad I saw your review. I struggled with the pace of FF VII remake because of the cutscenes, and didn’t fininsh it. So I think this one would be the same. Plus, you were one of the few people that really gave TLOUS 2 a proper review. I hated that game and agreed with all you said in that review. After that game I started doubting reviews from specialized media.
From everything you said this game sounds like they made final fantasy for people that hate final fantasy gameplay and that’s exactly what the fuck I want, I just don’t like turn based games, I do not find them strategic or interesting or tactical, deciding on how I want to style on an enemy is much more mentally tasking than jrpg mechanics .
I’m sure overall objectively this would be considered as a good game but not a great final fantasy game. Regardless people will absolutely side with an action game above turn based
“If you don’t like the character, the combat and the story, there’s not much here for you” These are the 3 main things for literally any action game or FF game so what a dumb comment?
Cancelled my preorder over the demo’s poor performance, but it sounds like the gameplay loop itself might have began to grate on me too.
I’ll turn to the backlog instead.
This breaks my heart. I loved the demo but i can totally see what you’re saying about the cutscenes. If the whole game is just the demo game play for 50 hours that will get old fast.
I was waiting for this review! I’m like 8 hours in and I feel exactly the same as you. Combat is way too easy even on action focused mode, the exploration and side quests are middling and boring, and the story is meh in between the awesome set pieces. I’m still glad I’m playing it because those set pieces are amazing, but yeah I’ve recalibrated my expectations accordingly. Hype for this game was through the roof!
I wonder if the new game + combat will be the highlight.
I was liking this game, then I watched this review, now I hate it!
I AM SMART!
getting it on a sale or on PC next year . i hear it has framerate issues sigh its 2023 people !!!
Sounds like they’re trying to pull in the microwaved brained modern gamer. I’ve been playing since FFIV and my peak intrest was FFX. Final Fantasy May Cry has yet to grab me.
This is one of the most respectful negative reviews I’ve ever seen. Even though I don’t agree I can see why you don’t like the way it is.
I like linear, story driven games but I can totally see people not liking this
Aside from the variable frame rate this game is an absolute masterpiece. Destiny has rotted your brain.
So FFXVI is probably going to be the next “It’s a Good game but a Bad [insert franchise here] game”
Square Enix should have either made this a FF spin off or a new IP instead of it being a numbered title
Respect for being critical about the game while also being respectful to it
You’re under arrest
just like with zelda, all of the final fantasy flavor and aesthetic has been stripped out of the property, leaving only a shallow grindathon. nice!!
Called it. I wasn’t sure of course but this confirms my worries. There is something here though that could be turned into something great in the future.
Thank you for not being two-faced. Most of the issues pointed out in the past recent ff games especially XIII, many reviewers choose to ignorein XVI because its Yoshi P’s FF. I don’t hate the game but i hate the hypocrisy in reviewing the game. Be fair. I fully agree with you.
For me I will say XIII-3 did way better than XVI in designing side quests and exploration of the various zones along with the interconnections of the zones perfect…but most people criticise it still to this day without givimg it a chance….unlike XVI tho.
Loving the game. 9/10 for me but respect your opinion too. Eagerly waited for the review
I really felt like I was living in bizarro world after reading almost universal acclaim and then playing the demo. It felt like a step down in every way from the 7 remake. People kept saying the plot is kind of “game of thrones” esque… lol no. Not to mention the music isn’t on par with the majority of FF games.
Disagree with pretty much everything you’ve said in this review but was interesting hearing this side of it. Enjoyed the review 👍
I disagree but I respect. I believe this game fully comes down to what you like and prefer from a final fantasy game. The beauty is the series is so wide and deep someone will always find something to love in each entry
THIS!! THIS is why i’m subbed. Truly not afraid to have an opinion, subbed after the Deathloop review dropped for that exact reason, and this is yet another example. Yes, FF16 is my GOTY for sure, but you bring up genuine points, without making me feel stupid for liking it. Fantastic stuff as always, thank you man! Keep well!
I feel like this review has been “if you want a game that isn’t exactly like the previous FF games than this game isn’t for you.” It’s a progress of the franchise and I feel like the aspects of ff are still there and although I agree with the qte battles suck, it’s a great game overall. I also feel that the ff series has gotten so big that the bar is at its peek, anything under is considered trash. I enjoyed it and hope others do too.
Respect for this review, legions of autistic fanboys will be coming soon to try to discredit you.
SkillUp is pretty much go to reviewer for any new game and his takes every single time come from a place of just wanting a great video game experience and it shows. I’m still gonna play this game eventually because I’ve been wanting to for years but thanks to you I won’t be going into it expecting the best thing since sliced bread. I’ll probs still enjoy it but all your points are incredibly valid.
This was my sentiment as soon as finishing the demo. The combat is fun, the cutscenes are cool(although there’s way too much for my liking). But the level design is super bland, there’s really nothing going on in it, you just walk foward, fight, repeat. There was nothing that made progressing through these levels feel interesting in any way, and they felt very restrictive, the problem is not that they’re linear levels, they are just boring and barebones. Also the loot that you collect is painfully boring. Crazy, thing is that i felt very similar about FF7 Remake, which is that outside of combat the rest is super boring, but nobody was saying that.
Maybe because im english I find the humour in the game pretty fun.
I was gonna call the store to cancel my preorder, but then I remembered your Lost Judgement review. I called the store to confirm my preorder three times within 5 five minutes.
24:27 – Fisting that Chocobo was NSFW. Demonitize immediately.
I’m excited to hear your thoughts but I hate you didn’t enjoy your time. I hoped most would get a similar feeling as me. Least you are being honest on the boxes it missed for you.
I’m feeling pretty confident I’m going to disagree with Skillup on this one. That’s ok though, I always value his takes on games even when we completely disagree. i’m beyond stoked to play this and find out.
I normal don’t agree with SkillUp reviews but I’m shocked how much this review resonated with me. After playing the demo something felt off especially since I like action rpgs and this review hit the nail on the head.
Thanks for saving me money skillup! It’s why you’re the best reviewer around. Not afraid to tell it like it is. The game looks like an outdated, underbaked mess. A sword, belt and bracer for itemization? Jesus christ what a fucking baby game. 😂
yet another movie game for the playstation 🥴
It looks so immensely like a non-Final Fantasy game just in a Final Fantasy setting. Not being turn based I could tolerate if that alone was the downgrade we had to suffer. But it straight up not being an RPG makes it unworthy to be a FF game in my eyes.
29:02 my biggest complaint for recent JRPGs is lack of difficulty options! It caters to everyone…except those that want a challenge on your first playthrough. Ugh, whats the point of developing thoughtful combat if you never face adversity
Final Fantasy main line games (not the MMO) lost its soul after FF X and Hironobu Sakaguchi left Square…..ever since Square have slowly tried to turn the franchise into something completely different, slowly gutting out the core mechanics and identity that made the original games so well loved in the first place…..they seem to be in this endless pursuit of trying to capture an audience that play games like COD with action based combat and a dissolving of the RPG elements, which is fine if you like action games…..but for me its such a shame that the identity of Final Fantasy that it maintained from 1 -10 is all but gone and now we have “Devil May Cry – Crystal Edition”.
The most personal review ever probably in this channel…..
The game is great.
I have disagreed with you before Ralph, which is TLOU Part 2, and that unfortunately remains the case! I am about 8hrs in and I feel completely deflated about this game. I was soooooo looking forward to this but it just isn’t what I wanted. I think I am going to wait for them to patch in a difficulty setting as this is so easy.
I enjoying it. It feels like a lesser DMC…which is a genre that’s hard to find.
You didn’t touch on arcade mode. I’m hoping leveling, loot are carried over but sounds unlikely.
While I am really enjoying the game myself, I can definitely agree with your criticisms in regards to lack of RPG elements. I think it would have been nice to have enemies that give you status effects; the death blossoms for example could poison you and thus you can use antidote to heal but nada.
It would have been nice to know what you thought of the soundtrack overall, as that is one thing you didn’t tackle whatsoever in the review.
Half baked slasher. Just play DMC 5, combat is 100x times deeper, less walkie talkies and no moments where you are forced to play as a fire bird for some reason.
Below is just my personal experience in FFXVI. I have played FFI to IX in the late 80s to early 2000s and continued to play 13-I, II and 15 in the past decade. I am also playing FFXIV since 2021. However I had not played FFX until 2022. Currently I consider myself as a souls-game player. I can beat most bosses in Sekiro and some bosses in Elden Ring, including the notorious Malenia, without losing any HP (see my youtube videos). After (1) those souls-game experiences, (2) my recent play through FFX, and (3) having played TOTK around 100 hrs recently in May and June, I think FFXVI is the best FF among all FF games I have ever played. The linearly cinematic experience of FFXVI suddenly makes me feel FF great again. The only FF thing I miss in FFXVI is the party member system, but I am not sad about it because I have experienced the best party system in FFVIIR.
Its apparent by now that I value vastly different things in my games than SkillUp
Quite unfortunate that you don’t like the game that much, though after your explanation I can very much understand where you’re coming from. I like some of the examples that you give like some weapons would boost damage from skills from specific eikon; or ordering party members to use the eikonic powers that Clive learn from them. One aspect that I think you didn’t mention that I think is important tho, is the “party member”‘s AI. What do you think of it? Because from what I see in videos, they don’t seem to do much
On a side note, I was also surprised on your reasoning for your decision regarding the title. I was actually waiting for you to say whether you recommend the game or not. I think most of us subscribers knew that you would not click bait us and would give a good reasoning as to why you don’t or do recommend. Haha
I’m going to be honest every single complain that this dude said can he applied to GOW, but somehow he didn’t say it Lmao
This is sort of how I felt about tears of the kingdom 😔 to me it felt like just more breat of the wild which is a good thing but def not a 10 out of 10 at all, more like an 8 or maybe 9
Yeah dude I disagree completely. It’s far from perfect but I’m loving the game and imo it will age really well in the franchise because of its characters and the action. Every single FF that “sucks” after X has done a 180 with people that didn’t liked it at first and fostered good will as time goes on. 13 trilogy whole mega flawed has a very big fanbase, same with FF15 it’s a mess but it’s beautiful. And the combat imo is the second best of any character action game besides Dmc5. The problem with action games is that they’re as fun as you make them out to be with whatever abilities you mix and match and it’s obviously not for everyone. Sucks to hear you didn’t enjoyed it but it is a banger year overall for every kind of taste.
after watching like 6 hrs of gameplay, and this video
you are 1000000000000%
they took a game on rails to the max
this aint a game like make it a movie with all those cut sceans
they copy nn paste ubisoft fetch quest
FF7 combat was very not fun for me. I’ve played alot of games and I just did not understand how I was supposed to play it. It felt half finnished
*buffs come from potions.
I’m hoping ng+ deals with some of these issues. Like sword crafting with magic effects, make loot for the 6 equipment meangiful.
Ironically, strangers of paradise addresses many of these issues with a less competent engine.
Most of what was mentioned in the review is a perspective thing though. Party sentiment? Perspective. Turnbased or semi-turnbased? Perspective. Tone? Perspective. The pacing of highs and lows? Perspective.
Having said that SkillUps opinion is needed as unconsidered as it is. This game already exists but in order for BU3 to make a refreshing counter argument to this game (no Eikons, more party members, lighter tone etc) they need naysayers even if they are absolutely unaware of themselves. The worst thing we can have is a FF16-2. With this blueprint we need the variety of FF7/8/9 to repeat. FF16 is a prized unlock in our libraries now. Nothing can take that away. On to the next unique entry. Given how extremely reactive SE is with its FF games I cant wait to see their 180 on this one haha. Maybe thats why FF is so varied to begin with?
Also I think its interesting to consider that Ralph really seems to not gel wel with darker and more vengefull tales of loss etc. The grownup dude just loves his teenagehood comfy blanket and sunday morning cartoons 😂
Watching this felt like a relieving breath as I held mine while hearing everyone praise the game as a 10/10.
One think the games industry could learn from well written films is “show, don’t tell.” The amount of exposition in modern games is absolutely obscene. Dying Light 2 devs brag about having 44,000 lines of dialogue, which is at least 40,000 too many.
Has me really worried about what kind of changes Dragon Quest 12 will have
It does suck that they strayed away from that combat system in ff7r that was such a great evolution of the turn based system, it took active combat to the next level, where you were the one deciding how quickly that guage filled, disappointing they’re going down the straight action route, i still got xc3 and ff7r I’m really looking forward to sea of stars and if you haven’t played it chained echoes is amazing
Every other review says the 2nd half of the game has great sidequests but this says the sidequests are universally boring? I’m glad you are being honest in your take though, especially for big games like this, keep it up.
FFIX remake is coming anyways, its the best one so straight RPGs will live on. Persona and its spin offs are the new RPG kings.
I’m surprised you mentioned Xenoblade 3 several times in this review. I didn’t even know you played/liked(?) the game. I’m a massive Xeno fan, so it surprised me.
Also, despite your valid criticisms, I still cannot wait to play this game. Still very hyped
I agree with your take. I think the game is fantastic and more fun than I originally thought it would be. But it does not feel like Final Fantasy.
Edit: I saw your Inshin comparison. If FF continues to go in this direction they should make the world deep like the Yakuza games. Make you feel like you’re a part of this world, taverns and tavern games, community via Yakuza like side stories, extra content to bring you into the world. Small worlds are okay, but Kamurocho feels so much bigger than any open world, because of the depth.
Stormbloods story wasnt up to par with the other expansions but it still excelled in content. Introduced Ultimates, Eureka, and changed the boss fight mechanics to what theyre known for today.
Hi SkillUp. I’m a long time final fantasy fan. I love turn based to action. I’m young enough to be considered the younger audience that Yoshi P wants to target. Of course, I love the game play but I wish there are some aspects that can be improved. Those criticisms that I have, you mentioned all of them in this video lol. Great Video.
It is so important to have a big reviewer to explain in such detail why they DON’T like the game contrary to the rest.
With games being so expensive nowadays, I really want to know the game’s flaws to see if they are something I would also be annoyed or not, and then make a decision to buy it.
It’s like the Hogwarts game. Bought on impulse, everyone loving it… I even liked the beginning but then.. abandoned. I could have saved a lot of money waiting for a sale and it wouldn’t change much. Now I know..
Thanks!
Is it me, or Clive Rosfield looks like Chris Redfield
Sadly this review echoes a lot of the misgivings I had with the demo. Very flashy and gorgeous, but with shallow mechanics and little player agency. Thanks for telling it how it is Skillup. Will be waiting on a deep sale for this one.
if this game had a bad story it would have been worse rated sh** ever with all those cut scene
My thing about FF16 is that it’s not giving me that “skip work, skip a meal, can’t put down the controller vibe” yet. I’m about 10 hours in and I’m still waiting for that moment to come.
Compared to RE4R, GoW (2018), and Persona 5 I felt pretty instantly hooked.
Its like niche titles can’t exist anymore. Everything needs to chase a “wider audience”. I loved FFXIV back when I played it, but Yoshi-P really screwed up by making a Final Fantasy that has lost its identity. Turn based games are still loved by people. Persona was a great example.
You could do so much with a turn based game with this budget. Being able to control the camera, add special conditions, introduce crazy backgrounds, control the story better during combat. Theres a ton of things turn based offers. This game seems to just try and evolve without knowing where to go. Sad. Final Fantasy has forgotten what made it great
I mean im 32 and i dont want to play a turn based game. I strongly dislike ff7 combat as well as star ocean. But i LOVE FFXVI combat
Great and honest review, very on point
It feels like they padded the game with dull stuff to get to the epic bosses, I mean yeah it’s really a mediocre game with great presentation.
Honestly, anything is better than what Nomura and Toriyama was doing.
Kinda sounds like it’s an 8/10 game, but only half of it is actually the game, therefore it’s a 4/10 unless you like cutscenes, at which it’s then a 6/10 because the cutscenes don’t add anything meaningful to the game itself.
Well the music is good at least
I apricate your honesty in this review .. as a long time FF Fan this is the best game I have ever played I have loved every inch of it
Idk man its always wierd to me that people who LOVE destiny 2 can find even anything to hate in games that are a million times better
a game for modern FF fans only
I pretty much agree with everything except the cutscenes part, the amount is ok for me, but its pretty much depends if you like cutscenes or not much.
Ff13 got so much shit for being linear, but now everyone give ff16 a free pass? Great review btw
Gonna play DMC V DLC and FFXV Royal edition instead
I’m glad I’m not the only one who feels this way. Great video as always ser
squareenix in a nutshell: graphics over gameplay. I miss squaresoft
I feel sorry for anyone who didn’t get into DMC over 20 years ago on PS2 when it quite literally revolutionized the hack an slash genre we still have today. I’m loving FF16s take on the formula and laugh at the thought of FF fans being utterly confused by 16s choice of combat. Square Enix could never do much outside of turn-based combat.
I feel like reviewers are conflating aesthetics with depth and innovation in their scores and reviews for 16. When SQUENIX wont develop characters and interactions, and exploration to degrees RPGs like Mass Effect, Witcher and Divinity have but instead turn to “Game of Thrones grittiness” or “Devil May Cry intensity” they might as well stop calling these rpgs. 9/10s or perfect 10s should consider what the previous iterations offered and if pretty graphics, cutscenes and flashy looking moves are your prime concern we might as well just be watching a film.
I have to say, I’m enjoying the game but can’t deny a word of what you said in this review.
And yeah, in any other FF game you would have healed the pyro if you used fire magic :'( here the different icons provide only a reskin of your ranged attack
I agree with literally every point you’ve made here. Currently 12 hours in through the story and I’m bored senseless lol. I’m really trying to like it. I love the cutscenes and the more flashy Eikon fights but the general side quests, and majority of the main quests have been dire. Combat is a snooze fest, i feel like its just mash square and use abilitities on cooldown. Not to mention the game runs at 30-40fps at max in performance mode which just feels awful.
Hi Ralph, this is out of topic but are we still getting that starfield impressions video? Really excited for that one.
Add i do not recommend in the title you coward. you just dont want to be on the bad side of SQE😂
This clown complains alot, typical woke and journalists pretender.
I really appreciate how levelheaded that review felt, though I disagree with some (a lot ?) of it ! Personally I’m going more into XVI as a “this is a game that looks cool and that I want to try out, regardless of its spot in its own franchise and its own heritage”, less so as a “this is a new episode of a franchise I love”, so I can’t say I’m as attached to what makes an FF game an FF game, as you mentioned.
Still, I think it’s really important that you put this out there, differing opinions are always good, especially when they’re presented this well <3
Sad to hear you didn’t enjoy the game. Currently playing through the game myself and I’m having a blast. Though, some of the criticisms you had are definitely valid.
I’m one of these people that are hated for just not thinking final Fantasy 14 is very good. I kept getting told how amazing the storyline was and to keep playing it gets better 200 hours in. (which I find an odd thing to be focused on as an old school MMOS player but I digress) Well, it just didn’t. I found the story contrived and generic the characters boring and the gameplay tired safe MMO troupes. Worst it was essentially a single player game with multiplayer dungeons and raids. I love DMC so this game should have been right up my alley, but the more I look at it the more it looks like a DMC game for people with no reflexes and it has the FInal fantasy 14 teams smell on every other part of the game . No thanks, I’ll wait for rebirth.
I don’t have the same issues as you do, in terms of my enjoyment, but your complaints are totally valid and true. This game does feel like FFXIV expansion with $100 budget and no restraints on visuals.
Respect for putting out negative review for a hyped up game. I’m really sad that you didn’t like it.
Good review!
thats how I feel about this direction, if Im going to buy a persona 6 game I dont expect Atlus to turn it into a battle royale fornite wanna be just because is the more popular thing with new audience, If I want to play an action game I buy bayoneta or DMC.
the problem with final fantasy has never been the combat system being turn base. The problem is that the franchise has been pretty mediocre as a whole for years and people had high expectations from the franchise probably regarded as the king of JRPG for years.
Since I am not going to buy a PS5 for just this one game, your Review have given the THE STRENGH to endure 1 year(hopefully) of the wait for this game to arrive on my PC. 💪💪
More Black Friday sale fodder.
Good game, but not for me…As a JRPG enjoyer, FF16 disappointed me after playing 20+ hours.
First FF game I’ve ever played and it’s the only game that has hooked me soo far since playing black desert on pc.
The FF in the game title sets expectations that this game doesn’t even try to reach. It’s still an FF game because FF is not about being an RPG forever, it’s about constant experimentation and evolution. This is absolutely Devil May Clive, and on those terms, this game is fucking stellar.
Also LOL to talking about the depth of combat without having done the harder difficulties.
Great video and unfortunately or maybe fortunately I completely agree w/you. I noticed several issues after the demo but the coolness and great story made it alright w/me.
However, for me this game hits what I need. I am currently playing TotK with my kid and did not expect it to be so overwhelming. We just now, after 80hrs, realized we just need to have fun and play it the way we want to and forget about beating it over the summer (I don’t think we can do it without rushing).
FFXVI is a perfect companion to Zelda. I just attack people and do cool things while orchestra music pumps in the background. I didn’t get to watch Game of Thrones so it a nice mature setting to dig in. I played until 1am last night and yes, getting a sword that is only +5 over what I used to beat the boss was lame but I had a fun time doing it and seeing the story. The linearity helps my brain after engaging with how insane Zelda is. My two cents but yeah again I sadly do agree.
Interesting. First time since years i am watching you i don’t agree about a need of open world busy work nor some game after the ending. But i am so happy u speak ur mind in the way have done so many times! Thank u for that
I had no faith in this game, everyone was hyped but I failed to see why.
FF7Remake was astonishing but even then, it’s because of the characters and setting more than the boring cat fetching side quests.
I had no faith in this one and I’m really sad about it. At 40 years old, I really wanted a new mind blowing RPG. FF10 ended that series for me, but at least part 2 of FF7 is coming and I can always go back and play FF tactics when I want.
Damn, Square… you have enormous confidence in all the wrong places. Such a shame really.
I was concerned for the shit to Action from the start. I don’t agree with FF7R and it’s systems and 15 felt horrid from the start. I LOVE FF14, and since Endwalker, have contended it is my favorite game, dethroning FFTactics (PS1). I am saddened to see this. And mourning what happens if this becomes a high seller. YoshiP is an amazing man, but I want him to remain on the 14 team. Let these titles remain what they were at the core. Progression for progressions sake is bad.
wow. incredible review darling. everything that has been sitting in my mind was spoken out of this video. bravo~
I haven’t watched the whole review yet, but “dour” is what I was worried about. I feel Final Fantasy has lost so much of its charm.
I do roll my eyes at that kind of political writing, but I understand the necessity of it for the basis of a fantasy setting. However, without other party members to lighten the tone and humanise the factions, I can only imagine the driest narrative. I imagine what the Mass Effect Genophage would be without Mordin or Wrex to humanise the debate.
It’s ironic to me that FF sacrifices its turn based identity worrying about what a new generation of FPS/GTA players want, but also thinks those players would be interested in raw political intrigue.
Finished watching: I get the impression this is going to one of those games where people like it at the time for what it does well, but become a bit more sour in hindsight.
Was always on the sidelines myself, it’s certainly not for me.
This, and I say this with all the respect in the world, comes across as more of a personal issue than one with the product. You were expecting too much from it. FF has been stuck in a rut for a long time and change was never going to happen overnight (or rather, over FF entry.) 99% of this game is absolutely fantastic and I went in without any expectations at all.
Wow, I wonder who’s paying ShillUp to attack this poor little underfunded indie dev team? Disgraceful
Seriously though, I’m very happy to see an alternate take on this. I’m a big character action fan and I’ve been skeptical of this one since the beginning.
the same people who defended the absolute trashfire that was FF13 are dumping on this, lol… how irrelevant
How did you get to this numerical value of 75% to represent the ratio of cutscenes to gameplay? I can’t bring myself to believe that unless you provide proof
ya know, i never was into FF games. So, hearing that this game has changed what some consider too much of the core franchise makes me hopeful I will enjoy this one. Coming at ya as a GOW, DMC, Spiderman fan, I am excited to say all shortcomings mentioned in this review are some of the main reasons I will pick it up! Thanks for the review as always, I hope this is one of the few times we disagree.
While I’m enjoying it a bunch and get that same feeling of passion put into the game as I get from 14, I wholey agree that if this is the future of Final Fantasy, I’d be very, very sad. While I want the game to do well, let’s hope it doesn’t give way to complacency in future design because while this is a fun action-packed story, it really does not feel like much an RPG.
I still wish for Ralph to do some kind of review of 14 because 16 feels so similar to 14 in so many ways, from its pacing to quests to zone layout to gearing, I would love to pick the brain of someone who likes one but not the other.
I’m loving the game! But I also appreciate different perspectives and opinions. As someone who is new to th franchise, I love this new direction.
Love the game
I have never played a Final Fantasy game that wasn’t turn-based…and never will. I have 0% FOMO for this game since it’s 75% cutscenes…I can just watch them like a movie someday when I’m bored. Guess I will stick with Baldur’s Gate/Pathfinder/Solesta.
Ben Starr out there somewhere renouncing his friends per second appraise.
Xvi it a bad final fantasy and a good Devil my cry 😂
I will be honest for their first try at an character action game it is not bad to be honest you can judge it on the sequel like AC1 to AC2
Im loving the game. Too bad shill up.
This guys reviews are straight up and doesn’t hold back. Even though companies invite him for exclusive gameplay demonstrations he doesn’t allow that to influence his opinion.
Keep up the good no holding back honest reviews. Companies take note because if you want a youtuber to honestly review your game this channel and a few others ones will deliver their honest reviews. And gamers look at these reviews to make a determination on making a purchase or not.
I did end up preordering and playing the game however this review is on point! Shame on me for preordering. Its a fun game but I could have waited.
I like the action aspect part of the game and not the turn based combat. If they added more strategy into the combat and ability to add and control party members it would have been far better.
Going back to tears of the kingdom will plan to continue to play ff16 at a later point.
Ill be honest, i am selfish. Im happy with 16 sure the sidequests are mid, but i like character action games so i dont care if the game dips its rpg roots from what ive played up to game feels great. I wasnt sold just because it was an ff game i was sold by its demo that had a great character action game in it. The story to me is good and even great at times which is more than we can say about the last major CA game release. Sure it sucks for the people who where hoping for a traditional ff game i can easily admit that, and i do hope honkai star rail can show SE that turn based can sell. The abilities give you alot of room to cook and express yourself, like that one ability from phoenix that you shittalked, is one of my favorites to use not because it can block projectiles, but because it can stun and has a ridiculous range so you get a wave attack that CCs a line of enemies so i developed a tech where i open with ignition and combo into that ability after i gathered everyone up to finish a fight fast or at least get a few knockdown attacks. And each eikon gets these interesting abilities that you can mix and match to bring those good ingredients to the table to let combo feinds go wild. I get people who wanted this to be less of a CA game, the genre tends to focus on intrinsic motivation than extrinsic like previous final fantasy games used to get players invested. Old entries focused on materia, gear, leveling, party management and item management. CA games focus entirely on improving execution and finding new tech.
This may come across as poorly thought out but thats because it is and i am running on very little sleep so i apologise in advance if i seem deranged. Sucks you didnt like it i feel for you.
When describing the levels I feel like you are describing FF14 ARR’s dungeons. Every single one of them.
I tried playing that game but the biggest things that threw me off were the terrible quests (I would not even call them quests but just talk-to’s and fetches.) story progression being way too slow to be remotely interesting in hooking me into caring for the world and the characters I meet (Save for Y’shtola), the combat being too boring to pay attention to but still requiring you to pay enough attention to not be afk-able like slayer in Oldschool RuneScape.
At some point I just stopped caring at all about the story. I despised the Waking Sands and was glad they got massacred at some point. (The bastards have magic cellphones, stop making me run over there just to have a small talk, damnit.)
From what I can tell from having seen some actual gameplay, the combat seems to be on point and actually interesting of the getgo, instead of a terribly slow burn of drip fed samish abilities that might as well have been unlocked right from the start to make combat actually interesting.
Seeing them finally put some exciting combat into this series made me at least somewhat interested in playing the game. Especially knowing that it was the DMC director in charge of that.
When it comes to party, yeah, that’s cool. But they have to be likable though. The only likable character I saw in ARR was Y’shtola… So there might as well not have been any party members. I doubt that part of this game would bother me as I am used to that and don’t really have a care for FF as a series altogether.
Yeah, a lot of trashtalking FF14. I know. Especially since you seem to bringing it up a lot. I get that you love it so much but I am on the opposite side and I dislike the game a lot. So seeing you being disappointed in this game gives me the feeling that I will actually enjoy the game.
Man, what a bummer. Always love your reviews for their thoughtfulness, so I’ll be skipping this one until it his PS Plus in a year or two.
I think the part of problem is the name if this a had been called “Final fantasy saga 1” or something I think we could be more forgiving of the the departure form the establish brand.
Thank you for this review ! i don’t love JRPG’s and them making it more DMC made me interested BUT i waited for buying this game and now i know that i would hate this game….
Thank you Skill Up for your honest review. Could not agree more and it’s great to see a clear, fair and concise critique of this game. Hard to find these days! I hope Square listen up!
I like hearing differing opinions. I stopped caring about who liked what I liked when I was about 12. I bought the game, didn’t start it yet, but I have a feeling I’m going to lean on your side of this. I’m a hardcore RPG fan and I just haven’t enjoyed the trending toward action in the FF series. I miss old school turn based combat systems with environment exploration, character customization and item creation, elaborate quests, parties, and all that. I get those RPGs still exist, but almost all of them don’t have the budget FF games have. The last RPG I played that “felt” like a classic Final Fantasy was Lost Odyssey and it wasn’t even a Final Fantasy lol. It was one in spirit by Sakaguchi. I do look forward to Rebirth though, hope they don’t screw it up.
FFXVI is a game that would have been a much better Final Fantasy movie than a video game.
Thanks for the review, I had a feeling it was going to end like this with this franchise.
I may get it at discount in the future like I did with FF XV.
If there’s one thing I’ve learned, it’s that if you don’t like a game, I probably do. I’m not worried. Maybe someday they’ll make a Destiny-themed FF game for you
I can not get into these FFgames. Just not my thing.ive tried but it is “mehhhhh” to me. I wish i could get into this. But oh well.
I swear people who hate FFXVI love the “New Zelda” and the other way around too. At least admit the Combat in the “New Zelda” is a joke and the Dungeons are not interesting.
Turn based RPG has age terrible I take action RPG any day
Woaaah, holy fuck. This was absolutely terrible. 😂 The guy is genuenly praising ffxiv’s endgame meanwhile the endgame is literally tome farming and 4 bosses/week. There’s absolutely nobody on this planet who’s playing xiv for the endgame. Also big suprise, if you don’t like the combat, story and characters in the game where the focus is on the combat, story and characters then you probably won’t like the game. S H O C K I N G.
I actually refuse to belive this wasn’t a paid video to give negative publicity to the game 😂
The only thing game is, is that it’s cool to look at. If that was the path they should’ve just gone the DMC route and removed the RPG elements. FF7R was a step in the right direction, this was not.
I really like that you stick to your opinions and do not give in to the popular opinion around a game. However I really think you went into this game with wrong expectations, most of your criticism(aside from game design), can boil down to expecting something the game didn’t set up to do from the beginning.
Are you high?
I wish yoshi p will watch this video maybe they will fix it. Like royal or realm reborn.
The world looks as generic and uninteresting as the trailers led me to belive.
I assume ill feel the same as skillup. But interesting that so many in the comments still feel the opposite
Darn! Was really looking forward to this game. But the lack of elemental intricacies is a deal breaker for me. Thank you for your honesty and keep it up.
Im hoping the political fantasy aspect of the game will keep me hooked through at least the main campaign, Im a big fan of Wheel of Time for exactly the politics and factions, and it reminds me of that.
Common dude its really just your opinion because the criticism you have for the games are what i like and the NG+ on hard mode with new enemy will be fun to do!
I like you skillup but you’re absolutely wrong. FF7 Remake undersold expectations of square. Persona doesn’t sell that much either. Xenoblade sales numbers would be disastrous for the level of investment they put into the game. It simply is not feasible for a modern AAA game to be turn based and expect sales as long as that franchise is not named Pokemon
Yep. I sure feel cheated by the demo. Everything there is nicely done, then you play the game and once you get to plain old regular stuff, the graphics look like crap, the lip synching is absolute garbage and it’s really boring.
I bought this thinking “this is still final fantasy it can’t be worse than ff15” it seems I was wrong twice.
Still going to pick up later but glad I held off for now to finish tears of the kingdom instead
If you don’t like it I get it but to say you don’t think it’s good? It’s literally the best single player game I’ve played in my life possibly.
I haven’t played this myself, I’ve been watching a friend stream it for like, a dozen hours at this point though.
What I said about it is: “It feels like I’m watching a western dark fantasy series like game of thrones, not final fantasy”.
I like western dark fantasy series though, and it seems like a great game. I’ve given up on getting that “FF experience” I haven’t gotten since FF12 when FF15 came out.
Others nail that better nowadays. ^^” I definitely had doubts at first, it didn’t look like it was gonna be a good story, but it definitely ramped up after the first 5 hours.
The demo kinda warned us how much it would focus on cut scenes. There was like 3 min of gameplay and the rest was cut scenes.
I grew up playing the final fantasy series. Starting with ff1 for NES . I remember when FF7 and 8 came out and I couldn’t wait for cut scenes they were fantastic . But now I find cut scenes annoying like you said, I just want to play. FF7 and 8 had the perfect balance of cut scene and game play imo . I’d push hard to get to the cutscenes and that was my 2 to 3 min break
Surprised to hear you didn’t like it, disagree completely, but props for sticking to your guns and making your points. Good luck with all the flak you catch for this one, truly.
I am honestly loving this game and still do understand all the critics on the rpg side of it, there is a lot he said in the video that actually is not true, like for the combat sections.
great review, ff16 was shilled to high heavens by people sponsored by square enix and people who blindly think flashy action combat (shallow as it is) is innately good
Honestly, I think the characterization is pretty great throughout the game
I wish I liked the game, but I find the writing so cheesy. It’s so hard to please me, a video game should be a video game and not a badly written movie imho.
Thank you for summarizing a lot of my views on the game in one video. I feel like 16 could have been the leading JRPG in the industry if it just used the basics and foundation that FF was founded on and just compounded amazing visuals, special effects, maps and so on.
Instead we’re forced to evolve into a mediocre action rpg that will continue to consumed and praised because new fans praise it with little thought and old fans feel as if the company will never look back toward them again.
I dunno, for some reason I remember ff10, ff13, even ff7, main story dungeons all linear, room to room fight enemies and culminating at a boss. God of war? semi open more explorable areas, linear parts culminating on a boss… that’s how most of these are. Unless this is somehow different? I see this as not exclusive to FF16… its been like that, in lots.
Loved the demo, even tho I’m not really a ff guy. Played 7 remake, didn’t really like the gameplay part of it. Played 15, hated everything. Played 10, was intrigued by the story but hated the rest. Maybe I liked the ff16 demo because it didn’t feel like a ff game
I think Devil May Cry’s next game should be turn-based. It’s only fair
I agree with a lot of what you’re saying.. But honesty I’m loving my time with this game. The story put its hooks in me so deep starting with the demo. Currently playing ToTK, Diablo IV, and FF16 and god damn my love for gaming just keeps growing.
As a DMC fan, I was never sold on the combat from the start. Their focus on making it for everybody always bugs me, and I knew it was their first game in this genre, so it’s impossible they are gonna touch the greatness of devil may cry, especially 5. In this case of weak direction, it doesn’t matter that you have the best combat designer of capcom because he’s gonna do what you gonna tell him. You wanted an action game, but without fully committing to it so you can bring new players with the fans of this genre as well, and you didn’t want the rpgness, but you also wanted the original fanbase as well. You wanted the most casual side of the audience as well, so you added these epic spectacles. This game is just confused and greedy. They wanted to cater to everyone, and that’s not gonna happen. Even with giants like the God of War 2018, I hate that shit, many people hate that, but still, that game knew what it was, that game has the balls to say, “fuck you, old fans we are going in the full sad dad walky talky cinematic last of us bullshit direction.” I kind of respect that ballsiness, but this game just straight-up lied to you. The whole marketing campaign has been awful, just creating hype and giving reviewers, critics, and content creators treat after treat. A channel called devil never cry, a DMC pro dude, reviewed this game and did not even touch how shallow the combat is, everybody is just singing the praises. And I am not saying that there is a fault in these people, but they have been bought not by money but by different very human means. Square knows that game lacks in almost every department that’s why so much money and so much effort put into telling everybody hey this game is the best, combat designer showing up at the last moment before release and saying this game is his masterpiece, I was like yeah sure dude, I believe you, your opinion is not coerced in any way. There always should be a distance between a reviewer and a creator, it’s sad, but a reviewer and creator cannot be friends, it’s just the way how it goes, otherwise, you just gonna comprise your job. Maximilian got the chance to be on stage with the creators, talked, and got to play the game, that experience will gonna drastically change your opinion. Even he said that this game is not DMC-like, it’s very ability focused but still if you ask him, he’s loving it. That’s how the human brain works. From the very first showing of this game, I was skeptical, there is an intuition in me, I was feeling that there is something wrong here, and when the embargo lifted, I watched every review to confirm my belief, my intuition, and only you and Mitchell Saltzman from ign gave me what I wanted, a criticism on combat. Now let’s see what Suzi and TGBS say. Even though I don’t know or care about final fantasy, I feel bad for final fantasy fans because I know the feeling of losing a thing you love because of corporate or the creator’s pursuit of chasing new trends, there is the whole decade of Capcom doing that shit. This is the best review of this game period. Very good job buddy. BTW I am still gonna play this game, because I liked the tone, demo’s ending, and what they are doing with the music. But on PC.
So many games with marvel writing and one that doesn’t have it u gotta bash and be different
Well, full glad am I that I didn’t buy a PS5 just to play FF16 on day one. Guess I’ll see you Clive whenever you wind up on PC… or not.
I guess I am in the same minority as you.
Never played a FF game to be fair and this one also leaved me completely cold. Even tried the demo and neither the combat (it can be fun though) nor the world managed to draw my attention. I do actually like them turning away from turn-based and doing something new with the combat.
Seeing as the open-world and side quests fall flat I really have no interest in this
You want it to be Elden Ring but it’s trying to be God of War.
I hated ffxv and i am liking this one for now. I like linearity and i also love XIII. But after awful XV this is great
24:28 he fisted a bird 🐦
5 seconds in and I already know you have a hot take since your hiding behind “muh opinion”. Seriously man, you should have some more backbone!
This game specifically has some of the most toxic fanboys I’ve seen recently, the worst of Sony fanboys and FF fanboys came together to attack every single person who criticizes even the smallest thing about this game. If anyone doesn’t consider this game a flawless 10/10 masterpiece they get attacked.
Edit: I’m not saying this game actually sucks, it’s the opposite, I’m genuinely excited to play this whenever it comes out on PC.
Its weird because I love final fantasy, and while so far I love the game.. the themes, acting, and honestly everything so far… I’ve gotten 6ish hours in and yeahh… I love the idea of it because it digs into the Eikons/espers/icons of sin/ whatever you want to call them. They’ve expanded this idea to have the dominant and it’s fascinating.
This is my first go at the series. I really enjoy this game. The story and combat work for me. I do agree with the side quests being mostly dull.
guess Dragons Dogma 2 it is.
You know what, valid critik. I Salut you.
To be honest I have to agree with your points, alot of what makes FF is lost here in 16. However I think it still deserves a playthrough, even if just for the story which is great.
Waiting for the pc version anyway 🤷🏻🤣
Early on you state that you feel it has left behind a lot of what makes FF a FF game, that it abandons the people that made the series what it is, yet it seems almost unanimous that people really like this game. It’s a shame you’ve found yourself in the most minor of minorities here and that the above statements just don’t seem to be true and your opinion seems to be based on feelings born from incorrect information somehow?
I found it difficult to hear you say the game is devoid of what made the Final Fantasy series so great. While the combat is a departure from previous titles, everything else about it screams what a Final Fantasy game should be with its engaging and unique storytelling, intriguing characters , and immersive world building.
For the average consumer it’s the perfect game. The eye candy spectacle Wil be more then enough. I’m glad I didn’t pick it up, played the demo it felt very lineal and outdated.
Idk if it’s just me, but I’d consider the scene at 12:22 a spoiler.
I absolutely agree with everything that was said here. I get what they were going for, but unfortunately they strayed away so far from the roots, it’s no longer for me, I reckon for other long time FF fans will feel the same.
Disagree, but everyone’s entitled to their own opinion.
Not too far into the game myself but the depth of combat is so insane in this game. I see most people just mash square and use eikon abilites off of cd, and while playing the game that way is totally okay. Learning how to combo with mix ups like thrust and lifting enemies into the air with a charged shot then air comboing them only to bring them crashing down with a flaming downward thrust is so satisfying. I’m sure I haven’t even scratched the surface for this game’s combat. The DMC players are already insane its so fun to watch them fight normal mobs.
I personally like this game, but I hate what it and its success means for the rest of the series. I really wish they learned more from the FF7 remakes
I agree that this is a bad final fantasy game but I think the story focused action game that it is, is a good game. Shoulda ditched the boring side quests and lackluster RPG elements and fully been a story focused action game.
Very good review. I love playing this as stylish action games are my favorite, but it’s still pretty lacking. FF7R, strangers, and kh all did a better job of blending action and rpg elements. I’d probably have more of an issue with this game if the 7Rebirth wasn’t otw. But I still really enjoy it
75 percent of the game is a cutscene? They didn’t make a game, they made a movie. Fuck that
I do not disagree. 🤷🏾♂️ I am a final fantasy fan for the 20+ years. Played the demo and was not moved. Beautiful for sure. Will I play it?… More than likely. But there is so much more here…
Excellent review and I couldn’t agree more. Disclaimer: I have yet to purchase this game, but I have watched a enough content to get a feel for the game and I will not be buying it. To simply put it, this is not “Final Fantasy”.
As someone who experienced almost every single Final Fantasy game, I feel awkwardly left behind and excluded in this release. All the elements of “Final Fantasy” , a franchise that I have enjoyed since I started playing them on the SNES appear to be absent and replaced with something that is extremely unfamiliar and foreign to me. The game appears to be all spectacle, with none of the depth and RPG elements that have always attracted me to a FF game. I simply don’t get it. Game franchises can evolve without sacrificing their core identity and whether SE wants to admit it or not, turn based gameplay, RPG mechanics, a customizable party system and world exploration has ALWAYS been a hallmark of Final Fantasy. And everyone is just eating up this new “hotness” as you described it and I’m simply baffled.
If Firaxis released a trailer for XCOM 3 tonight and instead of the familiar turn based game play we are familiar with, you see a side scrolling, roguelike shooter, people would loose their shit! I Just don’t get it. However, at the same time I don’t begrudge anyone currently enjoying the game. I feel like Yoshi-P has been watching me play WOTR instead of FFXIV for the past two years and was like no, you have RPG at home already lol.
Square wants FF to do triple A numbers, and the only turn-based games that still do triple A numbers are mainline Pokémon games.
liking ff7r is pretty bad taste 😉
I miss the old documentary-like videos of Skill Up, specially since this one is about Final Fantasy :/
I personally am really enjoying the combat, i was looking for another boss battler in this style after finishing GoW Ragnarok, and the bosses in tbis are amazing.
Felt like I was the only one in the world who didn’t enjoy the Demo and felt very underwhelmed by the story and combat. But also appreciate not wanting to spoil anyone else’s enjoyment of a thing.
I think that the views and opinions expressed here are very important, and while what one person can forgive and enjoy may be different from another, if this is the future of Final Fantasy as you mentioned at the end, there will always be room to continue to grow and evolve. The points made here are constructive feedback that hopefully will not be ignored as the series moves forward. Just because the vast majority of critics recommend the game doesn’t mean that it cannot continue to improve. It’s almost more important that these points be listened to so that SquareEnix does not focus on the echo chamber and go nowhere. Ultimately, I know that a ton of people love the Final Fantasy series, and when you love something, it’s important to help it grow. Thank you for being as honest in this review as you’ve been, @SkillUp.
Red flags went up when I didn’t see a “I strongly recommend” or even the less enthusiastic variant of that in the title. And Ooohh boy, did that hold up.
I know you say that we shouldn’t take your word alone for reviews, but you are consistently the one who falls where I do on these games, especially where it matters, which is usually when everyone else is gushing over a brand new, highly hyped game that is actually very underwhelming or straight up disappointing.
The things you mention here that have failed in this game are the reasons I love games: RPG elements, rewarding open-world exploration, meaningful progression, depth in combat. I knew from the start that FF as we knew it really died after FFX, though I still love 12, and as such I was fully ready to give this game a chance, just knowing that my expectations should just be for a good action RPG, not a true FF game. But the picture you paint here is not even a good RPG. So disappointing….
After watching this review I’m very curious to see what Square Enix does post launch. Will they put resources into fleshing out some systems and side quests/content like 15 or is it pretty much considered “complete” and they’re moving on to 17.
Honestly, I’m just happy SquareEnix came out with a game that didn’t take a million years or go through development hell. It blows my mind they were able to make a game like normal people do!
I’m still curious about it, but definitely not a day one buy.
As someone who has a lot of respect for your opinion/reviews and who is really carefull about spolers, should I buy the tonight? I have three days free, and I liked FF8, FF12. I also liked FF16 demo. Please reaponda ASAP. 🙂
Yeah, I’m intrigued for FFXVI story, not as much for the openworld and combat – that goes to Dragon’s Dogma 2 upcoming
3:23 he doesn’t want ff7 remake numbers. He wants it to be higher. Way higher
i played the demo and felt very underwhelmed.. i’m not a big story person to begin with but when executed properly, i can grip to stories in games. last of us, cyberpunk and persona were so well written and engaging. but this was not it.. i had to skip SO MANY cutscnees for so little gameplay that i dropped the demo after not even an hour.. skipping 3 cutscenes in a row just to be met with “walk over there and have another cutscene” felt insulting after hearing people compare this game to devil may cry
I don’t think people will ‘not enjoy the game’ based on your review, I think people will just double guess your reviews in the future if you don’t like something that is clear a fantastic game. And if FF8 and FFX are two of your favs, then you really do have bad taste.
It seems like a game, whose story cutscenes i will watch on youtube in a few days or weeks and will have a much more pleasant experience.
NEVER downplay your critiques with “its just my opinions”, doesn’t matter if u feel its too harsh to rag on something, if it deserves those critiques than that is what it gets, not wanting to do that leads to complacency and lack of proper analysis leading to CoD audience where anything goes
“it always changed” not really, this rhetoric needs to die out, outside of MMOs types which shouldn’t be part of the mainline namesakes to begin with, each game is a gradual improvement or refinement of the ideas before
– ff1 job start
– ff2 proficiency system
– ff3 reverse back to jobs but now jpoints to jobs than just shops
– ff4 story refinement of crystals starts to happen and class build variates, atb
– ff5 further story refinement and atb stays
– ff6 story completely changes from just crystals and master ranks to jobs, class hybrids
– ff7 classes divided by materia now, hybrids more possible, 3d
– ff8 materia was equippable so now they gain stats to magic equip, further refinement to prerendered cutscene in gameplay scenes (videos used as backgrounds to give sense of scale refining what ff7 opening did)
– ff9 anniversary, back to basic
– ff10 back to basic but refines class hybridization by skill tree than just points, X-2 furthers that with jp return but can switch classes throughtout, summons playable than a cut-scene
– ff12 class hybridization further in zodiac edition more so, atb now very active, summons further playable, limit breaks chainable
– ff13 acb system, more about graphics than gameplay suffers, class hybridization lost, can switch classes but no visual look change anymore
– ff 15 loss of party til dlcs finish, lack of hybridization, over focus on story over gameplay again, now action game, loss of job classes, more a magic hybridization system
and now 16 where we lack party, world intrigue or puzzles, job variations, atb system, turn base system at all, for gritty realism and graphic over focus again
its clear what the franchise’s issues were and it never was turn base
Everything I’ve seen and heard of this game, it just made me think: “Big Budget Dragon’s Dogma”.
Which is cool and all… But I really did not care. The gameplay looked flashy without substance, just very fancy Yakuza without the mini games… So massive “meh”.
And seeing the story is just basically MGS4 type of “cutscene with gameplay”: It’s anime shlock, like Isekai version of Game of Thrones. Not ridiculously nonsensical and tropy, but still quite. It’s like Attack on Titan, but after Erwin’s epic speech, it cuts to a filler episode about getting potatoes for Sasha.
The reception does follow what I imagine your average Final Fantasy fan would like: Anime, stat-progressions, numbers, word salads and piano concertos. And XVI does deliver on those fronts…
Theres no depth in exploration or customisation because they blown the budget on the cut scenes…
Sounds about right… I’m about 10 hours in and absolutely loving it. But I have just started thinking ‘is this it?’
Typical FFXIV – hey, world is burning and you, the godslayer, must plant some carrots for me. Wish they just multiply xp by 7 and cut like 80% of quests. Also everything has way too much hp.
I wish there was way more rpg. You don’t even read the stats here.
If nothing else, thank you for providing a negative view I can hold onto while i wait for the PC port
Im glad we’ve moved past turn based which it hasnt been in years and years anyway. I care more about the characters in this than i do in any other FF.
I’m confused as to what this guy means when he says the dialogue has no humor, Cid is constantly cracking jokes and him and Clive have a lot of sarcastic banter, sometimes I wonder if these reviewers just talk to talk
A shame you didnt really like this. It feels like ff16 really is what ff15 set out to be. A real attempt at getting people who are not fans of final fantasy or dont usually play FF games. I feel like those people approaching FF16 as a new IP will have a much easier time digesting what it is and enjoying it on its merits rather than dislikiing what it isnt.
For someone like me who has always been more excited for rebirth and the ff7r trilogy project than this game, i want to say ill play ff16 with an open mind and try to be conscious of these critiques while staying open minded, cause as a veteran FF player your problems with the game are definitely valid, but i think some of us expected a game like this more than others and thus made this result easier to roll with.
On the other hand that performance is annoying in the open world. Cant they do something about it?
Just a small note, I would not call FF7R a “hybrid turn based” game. While in combat; over time and by attacking the enemy, you charge ATB bars for special attacks/etc. There is nothing turn based in it.
Lack of both a party and elemental magic is… a crazy choice. That’s more than a change in style, that’s cutting out the mainstays of the series. Even CC reminds you of other characters with the lottery.
These are my exact thoughts on the game. I’m enjoying it, sure but not in the same way I enjoyed other final fantasy games. It doesn’t give me the feel of Final Fantasy, which is a shame.
I’ve been watching Andy Cortez aka the nitro rifle play this game in twitch and I really wanna play it myself now as someone who hasn’t played a ff game in the past
Your community has consistently proven itself to be the most respectful. Thank you
It’s far better than the garbage XV ended up being, so that’s something positive
Lol what is this car? 40:44 finished ff15 in the first 2 weeks post launch and never looked back
Once the hype train passes we can have a real conversation, 9 out of 10 people liking this is hard to believe. Agree completely with you SkillUp! (though i didn’t like ff7 remake)
I’m not a huge FF fan but I like this alot. Maybe that’s a bad thing for fans of the series, since I’m definitely not a core fan. I am enjoying it though.
NO OUTRO MUSIC ????
Dang man, bummer it wasn’t for you. Though, I think the game comes from the side quests honestly. The MSQ is the main course, but wet your appetite on side quests and then do the msq.
But that’s alright! It’s not for everyone.
Breath of fresh air, thanks for validating my aversion to this game
I’m gonna play every FF from 6 up to 15 after I beat this to see how I feels
Looks like I’ll be buying stranger of paradise when I decide to hop back into final fantasy. Team ninja knows gameplay.
I disagree, I pretty much love it as a major FF fan. FFXV was disjointed and had two clashing creative art directions. This has a lot of love and homage to older games namely: FF1, FFIV & FFV.
I agree about the enemy variety and combat being only so deep in turn but I think this was a great start to a new style of FF. I say this absolutely loving turn based games and IX as my favorite game of all.
…just to say…since I discover this channel (remnant review) I belive you are the best source of game information and recommendations by farrrr. thank you for this! only one game I will disagree with Skillup…ghost of tsushima is absolute rubbish.
if you say Final fantasy is rubbish …must be rubbish
when i played the demo , it felt kind of off and the combat was kind of easy
I’m enjoying the game and having fun with it but there have definitely been points when I’m sitting through cutscenes, especially in the first 2 hours, thinking “ok but when does the game start”. I can see why people could bounce off it or outright not like it for sure, once I got to the bigger levels that feeling went away for me though. I agree FF7 remake is probably the perfect modern FF combat system but I don’t dislike this take either tbh, it’s not amazing or anything but it’s fun enough for me
I’ll never not sing the praises of FF14 for it’s story, characters and music. I’ll also never stop complaining about how bad I think the rest of the game is. The combat has zero weight to anything. The animations are meaningless because there’s no weight behind any of it. It’s slow, cumbersome, and boring as hell. I did the MSQ of FF14 and dipped. For me there’s no huge game after the MSQ because I can’t stand the combat which is the meat of any game like this. I don’t know why anyone considers final fantasy games or really most Japanese “RPGs” to be a true RPG. To be a true RPG you have to create a character and get to play them how you want with choices you make. That has never been true in any final fantasy game except the MMOs 11 and 14. You always play a set protagonist with a set story, set look, and no choices. I think there’s plenty of if not all valid points here. I also think this as a final fantasy game is perfectly fine. As someone who has despised turn based combat and still do I’m more than happy they turned away from it at last. I’ve always been of the opinion that turn based combat existed originally because of limitations in tech and it still exists now because of nostalgia, not because it’s ever been a good idea in the first place. All that being said I totally understand why some people won’t end up liking the game but I think more than enough people will.
Is this an animated movie or a video game? The worst thing about the narratively messy MGS series for me, even worse than the retconning, is the cut scenes: too long, boring and soporific, delivered in a tone that tries to make the mundane momentous. Japanese developers love cut scenes, such that I suspect they are secretly frustrated filmmakers, and excessively long and numerous cut scenes are the self-indulgently masturbatory manifestations of that frustration.
You said there’s no humor then what’s this? 24:28
This game sounds just like drakengard. Just swap out the dragons for classic final fantasy summons, keep most of the story from drakengard including the main character, and the semi open world with mundane quests and background characters, keep the live action combat and viola! You have ff16.
A more focused and streamlined final fantasy might be the first one I play in years
After the dumpsterfire that was 7remake, this was not at all unexpected.
I’m honestly having a blast and its easily becoming one of my favourite ff games. I think last time I checked I’m like 30% through the story, which seems crazy because there’s so much game left and I don’t know how they can keep topping the insane action sequences. Would love to see another turn based ff at some point but if this is the future of the franchise I’m here for it.
While I still enjoy this game quite a bit (haven’t finished it yet), I found it weird that so many reviews don’t mention a lot of the points you do. I’m playing this immediately after playing Ragnarok, and the flaws of FFXVI stand out a LOT more as a result.
I feel like this game has about the RPG depth of the Last of Us and is likewise half cutscene. Instead of being a “Last of Us” for woke journalists though, it’s a big story driven action game for nerds with way cooler boss fights. If they’d had just cut a lot of the side content and meandering it would be great.
This game is great. I hate that Zelda, Diablo and this came out weeks apart. I get hooked on one game then another comes out and I move on to that.
“ff7 remake delivered evolution of turn based combat” – dude what? ff7 is teenage drama level plot with button mashing mechanics
As a Final Fantasy fan since the early PS1 days, I must say that having heard your view, I cannot disagree with you more on the majority of your points, but I appreciate that you seem very respectful of the franchise and the fact that you appear to be speaking from a perspective of fan who genuinely cares about the game and the franchise as a whole.
I wasn’t going to get FFXVI at launch. In fact I was planning on waiting for the PC port down the line. But dammit, I played and enjoyed the demo, and ordered the deluxe edition for the steel book. I really like the story set up for this and I want to see where it will go. And admittedly I haven’t had a lot to play on PS5, so yeah.
Well this bummed me out. Everyone is like 10/10!! And here I get boooooos.
good review, thanks
I like how footage from all 3D FF games was interspersed throughout the video EXCEPT from the 13 line.😛
I would dig a “xcom like” final fantasy for one like final fantasy tactics though I do like real time combat if the gameplay is engaging (still would prefer an active pause sytem like baldur’s gate, but it might already be present in FF latest entries, didnt play one in a long time)
We have the same view on the best Final Fantasy games 🙂
It is incredible how well put together you make your reviews, even when I don’t agree with you I simply cannot dismiss what you say, I don’t know if it’s the Aussie accent or what, but you are incredible at what you do, thank you for everything you do Skill Up 🫡
3:40 Try telling this to anyone outside of your community. . .getting hated for days. Try telling Fighting Cowboy. . .
…I dislike all of final fantasy. Gameplay, music,story,art…expecially hair cut styles😅
I like this way less than ff7 remake from last gen
I feel like FF7 remake’s dynamic of “assessing” enemies and playing with your balls is completely missing from this game. No elemental decision making and such. Kind of lame. But, tbh it’s really not that far from FF7 Remake. That game’s side quests are dull. That game is also half cutscene. I think having multiple weapons, juggling materia and determining enemy weaknesses makes that game better, but that’s a pretty thin layer of strategy over this game.
One of the first side quests, is Clive serving food at the pub and then fetching wood 😅 . Unfortunately the side quests don’t get much better.
The open world parts aren’t really worth exploring because of how empty the game feels. Luckily the main story is interesting. Graphics are great as well, they need to fix performance mode as it doesn’t feel as smooth as it should.
I think Final Fantasy 7 remake, is a better experience. Unfortunately, Final Fantasy 16 isn’t as good as I thought it was going to be. 2023 is still an amazing year for gaming 🎉
I’ll start by saying this: I Respect the hell out of you and your reviews and that will never change . Hell I played Final Fantasy 15 after watching your review and consuming that game in the way you suggested and a very helpful forum post I saw on Steam.
I see your points, I see what you’re saying, I agree with most (if not all) of what you said but at the end of the day, and I’m still very early into the game and way past the demo by the way, and I’m still enjoying my time with this game.
Is it because I’m turning my brain off, enjoying the story for what it is (political machinations included) and just going through the motions to get to the next cutscene? probably
will i grow tired of it ? I don’t know
what I do know is that it is refreshing to see a different take on this title whilst I personally enjoy it
This is why I’m still here, subscribed and happy with every video release. Pure honesty and zero bullshit, propaganda or paid reviews.
Keep it up my man.
Not agreed with your points, but I respect them, FF is about evolving every time changing the formula, this FF tries to be more “mature” so there is no fun playing around in mini-games like triple triad or something like that you don’t have time to do silly things when main scenario demands you to be serious. if you are not into the story that is the main point of every FF then you will not like it.
So far in my experience, I’m having a blast playing the game, and I´ve played all the mainline FF games and I love each of those being my favorite V and second VI.
For you that are on the fence, and love very serious and dark themes that this game touches, give it a go.
Wow – thank you, finally someone who feels the same way as me about FFXVI. It felt a bit like the emperor’s new clothes – you must love this new direction. But… I don’t. It’s okay, but you’re right on the money – it does leave behind too much of what makes Final Fantasy special. It’s a misstep for the franchise.
Ahhh yes and Ragnarok is a good game! This guy used to be legit
FF16 is a fun action game…buuut in my opinion it’s a really…really bad Final Fantasy game. I couldn’t agree more with this review.
This game has so many problems, I don’t understand why it has 88 on metacritic, other games have been trashed by critics for similar problems
I think you make good points and of course this is your own opinion. The one point I truly disagree on is how you said they took to much away from it being a Final Fantasy game. I found a lot of similar complaints about BotW and TotK, in that die hard fans say it’s not a “real Zelda game”. No one dictates what a franchise is and isn’t, apart from the developers themselves. It’s their creative vision and some might fail or succeed but I don’t think it’s right for anyone to say if something is or isn’t an FF game bnecuase it doesn’t have XYZ. I think having the experience you’ve had with previous FF games brought some baggage in the form of expectations when it came to this review, thats OKAY. Everyone brings their own personal experiences to the things they review, that’s why we like certain reviewers but the aspect of it not having enough FF aspects to be called an FF mainline didn’t sit right with me.
Thanks for the review, and the content as always. I always enjoy them even if I don’t agree on everything.
What is the music at 37:58
Holy hell. This is exactly what I was thinking. The party lack of members really is a let down.
I understand your point of view. Your argument is well constructed, well presented, and articulate.
However, your preface does not create or match the standard that you hold throughout your review. If I may elaborate…
FFX and FFXIV are listed as some of your favorites, and I think there’s a lot of rose-tinted glasses that sit around experiences as old as X and even before that. Having played X recently, and as a fan of XIV, they are just the same as XVI: cutscene heavy experiences that bookend small, chunks of action. Putting aside the other differences for a bit, that’s how they play, and that’s how they feel.
XVI is no different. It eschews the combat style and party centered mechanics, but it doesn’t do it in a way that feels half baked or poorly implemented. Removing those two things, however, it fits the mold of a Final Fantasy game through and through. It runs thick through the game’s DNA, and shares a lot of the same pacing as several mainline entries in the past.
It took a revisit of earlier games in the franchise to remind me of this. And as a fan of XIV, the thought of being able to experience a similarly paced and powerfully told narrative in a single player world with a better combat experience is extremely appealing. The fact there is no endgame is not a deterrent either. Quite frankly, XIVs end game isn’t in the best state right now, and hasnt been throughout Endwalker. To be able to enjoy something, say I beat it, and then put it down? Perfectly fine.
Perhaps the shift to a different combat style set your expectations differently? That if it wants to change to a character action game, it better embrace what it means to be a character action game in more ways? I dunno… that would dilute the FF experience in my opinion. With that, and respectfully, I whole-heartedly disagree with this take.
I will, however, continue to watch your content, and I look forward to your next video.
That 70 cutscene deal is a dealbreaker for me I’m not paying 70 bucks for a movie I’m paying that for a fun GAME
I don’t get the people crying about the game not being turn based. Turn based combat has never been fun for me outside of Pokémon tbh and the ff7 remake did it well
Man, what happened during that interview with Yoshi P lmao? Kinda shocked you didn’t like this.
This dude loves to be the outlier just for the sake of it
I don’t like Devil May cry, and if I did I would just play that. So confused why anybody made this game?
I’m enjoying it but that might be because I knew what this was going in. The is a action game pretending to be a final fantasy game. All pieces of entertainment lose their identities chasing after money or a wider audience. Accept it and roll with it or move on to something else. Final Fantasy hasn’t been final fantasy since final fantasy 10.
I gotta say I respect the honesty in this review. It would be so easy to just roll over and say you love it. Especially it being a franchise main entry. To stand by your gut is commendable.
I mean what do ya want? We aren’t getting turn based combat ever again
Tbh, making it a PS5 exclusive is probably the most abysmal decision. No matter how good the console is, the game is gonna be massively bottlenecked and cause performance issues with the current gen graphics.
While I really, really disagree with you on this one – I am always appreciative and eager to hear your insights. Keep doing what you do.
I’ve only played a few hours. I had no idea they removed parties and like all the rpg mechanics. I’m surprised they called this ff16 it’s good but it’s not final fantasy.
So game is bad because it’s not for adhd players, got it.
Brave take, Skill Up. The FFXVI subreddit is tearing your review apart btw lol
I prefer the combat to the ff7 remake system! I loved ff7 and it was easily my game of the year but this combat is simply better in my opinion. I wish ff7 combat was like this
I agree 100% with your opinion/review of this game. It always feels like square Enix is so out of touch with its actual core audience. No party kills it for me, and the jump is absolutely useless. It truly feels like an mmo without the mmo aspects, lol.
I havent played the game yet, but this is exactly what i was afraid of. I played 14 i think, and final fantasy remake. I hated both. The pacing was aweful, and the parts that did land were always overshadowed by bad gameplay design or braindead parts that made me question why i was even playing. Not to mention some dialouge parts could be absolutley cringeworthy at how corny they were. I have not played the earlier versions of final fantasy so im fairly new player to the series just playing the last two recent games, but i gotta say this franchise is pretty much a flat out no for me. Besides some fleeting good moments, most of my time with it has been flat out frustration, and ive played so much better so it feels like a giant waste of time. I dont see why people are so enamored with this series
Good to see Someone speaking the truth, this game is a regress in variou aspects, character design is one of the worse, don’t have the sympathy of any other FF, what a let down, I think XV was 10x better
While I agree with your criticism of excessively long cut scenes and talk at you narration taking the player out of the experience, I would loooooooove to see you apply those same standards to the tongue baths that parade as reviews you give Kojima games because honestly WHAT THE HELL, MAN
Best review ive seen, very respectful and with very valid points 👏🏽👏🏽👏🏽
All my younger friends and first time final fantasy players are loving this game. I understand what they were doing trying to get more players into the franchise but I do miss the complexity of old games but obviously I’m an older gamer so idk.
Love that Ralph isn’t afraid to go against the tide and say “hey. lots of people are going to love this, and I understand I’m opening myself to a lot of hate. But SOMEBODY has to point these shortfalls out”
I feel like recently you’ve just started hiding behind the frase “this is just my opinion”, i think if you believe in what you’re saying you should have the guts to back it up and not try to appease both sides.
As the rare someone who adores FF13 and FF13-2 and have replayed those dozens of times, I’ll probably like this one too lmao
loving the story and combat tbh…but understand it’s not a game for all.
The Good –
Graphics and Spectacle
Combat (could have been better though)
Music
The Bad –
Invisible Walls linear gameplay
voice acting
cutscene bloat
No itemization
Bad enemy variety
Stiff animations of characters in cutscenes
Generic main character
Boring side-quests with no meaningful rewards
ugly ass UI elements and damage numbers
they literally just stole DMC5 Nero combat and slapped FF skins on.
Press X then hold R2 to SHAUN!
I appreciate Skillup so much bc he has saved me hundreds of dollars by being truthful and extensive in his reviews
This comment section is awesome. Such respectful and mature conversations about ways that you might disagree or agree
I wish he didn’t have to give disclaimers at the beginning of reviews that go against the grain. Gamers can be such babies failing to understand that outlier reviews are often very helpful for certain demographics.
Shill up fails to shill mhmmmmm
Thank you for your sincerity, really refreshing to see
I was on the fence about this FF, I think I’ll give it a miss. I get the argument that it needs to evolve, it just seems like they’ve sacrificed what I personally love about the games. I miss turn based strategy, the golden saucer, cards, blitzball, hunts etc.
I played the demo, it was fun, just didn’t feel FF fun.
Even Fetch quests of Witcher 3 were filled of some quirks which made them different.
This game reminds me very much of tales of arise. Eve. THe main characters look similiar and have fire as there main thing. And the politicak stuff is kinda similar also.
I thought the demo was decent but the abundance of cutscenes is what made me hesitant on buying it
I loved your Nier Automata review and I owe you for making me play one of my best games of all time but you lost me with the GoW Ragnarok shilling for lack of a better term. Let’s hope you’re back to form for this one
I think the system where you hit a button and the game pauses and little bubbles pop up to explain relevant lore is a great addition. So many games would benefit from a system like this. Keeping up with story lines, keeping track of who characters are, background lore, etc. A great addition to gaming that I hope to see in more games going forward.
RPG elements in past few FF games feel weak as much as 16 . 15 and 7R both had pretty week rpg systems.
so Yoshi P’s solution to make FF a must play franchise again was to make it a movie with some DMC 5 gameplay and mmo fetch quests between the scenes while ignoring most of the stuff that made previous games good… aight.
I’m sure it’s a fun game but I really don’t understand all the 9 and 10 out of 10s it is getting.
I’m definitely not buying a ps5 just for this like I thought I was going to a few months ago leading up to the game’s release, especially not with 35 fps in combat on performance mode in an action game c’mon just wtf lol.
Great review btw, clicking on it from your tweet I really did think that you were just being contrarian for the sake of it, but all the points you made seem fair, so my bad.
Im just confused when you say if you dont like the main character, story and combat you will not like this game. If i dont like all these things in any story driven game im not goint to like that game.
Yeah 100% agree, performance is the worst I have ever seen on PS5
Really surprised you didn’t like it. Oh, well. Ya gotta be honest, right? The thing is — I completely shared your worry about the lack of a party until I went through the demo: then I was hooked. Thought the story was fantastic and eager to see where things go next. I have yet to go through the full game though. 🙂
It’s weird that Yoshi P thinks Final Fantasy needs to evolve to action rpg when Kingdom Hearts had always been the ARPG alternative to Final Fantasy’s JRPG.
Combat looks kick-ass in FF16, but mechanically I think Kingdom Hearts 2 is still a bigger knockout when it comes to how you build your character.
You are going IN. Im here for it though. I was looking for a real attempt at a critique of the game. Its not for me but Ill catch it on a sale. Enjoyed the review!
Shillup finally stopped shilling🎉
Respect your opinion, but the game’s amazing nonetheless and that’s a fact. Happy weekend gamers!
Edit: Game just sold more than 3 million copies! The fastest selling PS5 exclusive to date!
Totally agree! I loved FF. Past tense. My issue is there are many good action games out there but very little like what FF was. So in “modernizing” itself it has lost its identity. To put it in corporate speak it no longer dominates its market share
I think having no party kills this for me. How is it a FF main game with our party members.
Sooo its like Kingdom Heart?
“No humor in the writing?”
What did you expect the game to have marvel writing?
NPC Critic.
I knew the Eikon battles would be the same thing as the FF15 supersaiyan battles. you just watch a fight unfold with occasional button presses
My only real gripes are i wish there were status conditions and that different armor changed clive’s appearance a little(i know swords change, but i want belts to change as well)
The fps drops are a pain but at least it actually runs unlike tear of the kingdom..
I love your videos man and the fps podcast but I normally always disagree with your reviews 😅 but double this. Personally I think this is the best FF game 🤷 however I will say I preferred the exploration in FF15
I was wondering about this game too. And the fact that you love prior installments of FF lets me know exactly what type of game this is and that I’m not really missing out. If anything I’ll just wait for it to go on sale. So, thank you for this.
Sadly, I have to agree with this review. It looks beautiful but that’s about all it has going for it.
This review has me conflicted. While the idea of character action combat had me very interested in the series for the first time, it sounds like something far outside my wheelhouse. Thanks for the excellent Review regardless Ralph.
34:47 is probably the most on point statement that expresses the fan’s disappointment with the game despite its success. It’s a Final Fantasy entry without much RPG elements. Don’t get me wrong it stands as a very promising premise of a FF game when action combat is integrated and it has great potential if the direction of the sequels took the same lead but with more fleshed out RPG elements. For those disappointed though, FF7 remake part 2 is on the way. A more RPG heavy FF with good action combat experience isn’t gone. It’s actually coming on two disks LOL
The fact that you have to put up a huge disclaimer for a having a difference of opinion is sad
Not every game is for everyone bro I love this game but it’s OK if it’s not for u
I mean Diablo 4 – crap, FF16 also crap, Guardians of Galaxy 3 ehmm crap, cheers thank you for great summer
Someone wanna be hipster
Ouch, sad to hear you didn’t like the game. You were completely on point with your The Last of Us Part 2 review, so it makes me wonder if I’ll also not enjoy this game. I’ll definitely still give it a shot though, but may need to lower my expectations beforehand
Nice one mate, can always count on your reviews being about fact and not fiction. I thought it looked too shallow for me to get into. I’m playing Wo-Long right now and that combat system is so deep and enjoyable. More devs need to take note of better combat mechanics like in Wo-Long.
FINALLY, a review I can get behind. I had my doubts, but the demo had me convinced this game wasn’ t going to be my cup of tea, and I was just scratching the surface since I hadn’t seen the “crafting” or the side quests. There’s many things that were done wrong in this game, and although I’m happy for the people that genuinely enjoy the game as it is, I sure hope they will, in time, also come to acknowledge its flaws, so that the serie may outgrow this episode.
(Also, if they could stop shouting “GOTY 2023” every time a game just happens to have better technique than Pokemon, that would be great)
Cinametics are the cheap carbs of gaming. It’s too tacky to be a movie, but offers no actual gameplay. It’s not 1998 anymore SE
Why are we talking about turn based combat when FF hasn’t been that way in YEARS?……
This is my first mainline FF game and I’m loving it for the most part. This game introduced me to the series and I’m okay with that
SkillUp having to put out a huge disclaimer at the beginning of the video about how his views don’t matter just so Sony fanboys won’t harass him (it won’t work) is just sad.
Please don’t do that apology/self denigration stuff at the beginning. We are here for YOUR view. What other’s think isn’t necessarily important
This video perfectly displays why you are my absolute favourite person to come to for reviews. This game made me buy a PS5, I’m desperate for reasons to love it. While I’ll probably end up enjoying it more than you, I cannot overstate how much respect I have for you just laying the constructive criticism and opinions even if they disagree with the majority.
Thanks for the video and the consistent top quality work.
Good game, Clive’s death is something expected but still has a lot of impact. It’s the price of using too much aether 💔 not the best FF but still good.
Even when I disagree with you, your points are presented so well that I love listening to your opinion. Your reviews are so good.
Just tell me, is the Cutscene to Gameplay ratio the same as the Prologue ??
Lack of diversity is also an issue here. Surprised you didn’t mention this. “Let’s make everyone white even in areas inspired by cultures and places that aren’t white!”.
Tried the demo today and I honestly feel for what you have said cause it was rather a movie than a video game and one that wasn’t fun.
After hearing your review I’m sold, just bought a PS5 finally, ff16 here we go
Yes, finally a review that mirrors my thoughts. I’m sad that I didn’t like 16. Happy for anyone that does.
I’ve played for 30+ years and if I were an AI and you asked me to tell you what a Final Fantasy game was I’d probably say “A story adventure game which has Chocobos and Summons in it”
Dude it evolved away from turn based after 12. Not after 16 wtf
this game taught me an important lesson: don’t preorder games even if it’s from your favorite franchise of all time that’s never disappointed you
Finally, an honest review.
I’ll give it to this review for being honest. I’m just tired of hearing people say “this isn’t final fantasy“. I’ve played every major ff game and what I learned is this franchise can’t be defined, ff1 to 5 are old school but ground breaking at their time, ff6 to 10 are among the best and they are all very unique, 12 is weird but has a cult fan base, 13 and 15 are controversial but I appreciate them being there for the time given. It’s such a legendary franchise that I really believe every ff game is what SE tried their best to deliver at the time, nothing else can define what makes a ff game.
It breaks my heart. This is exactly what I feared…
I’m only a few hours in and while I like cutscenes jeez there are a lot, you get 15 minutes of gameplay for like 30 minutes of cutscenes. I do like the linear aspect of the game comparators to the false sense of open world in ff15. Combat is decent could have been better. They had a good formula with strangers of paradise and while this feels similar they missed that mark a bit.
I hated it right from the beginning in the opening scene with quick time action events, if you don’t touch controller you still pass. The combat tutorial you can kill the guys by just spamming fireball.
This video was painful to watch, not because I disagree (I don’t have the game of PS5) but I was exited for this, not only that, I was exited for this review and hearing your voice and the disappointment made me sad.
Love your video mate, can’t say I agree I’m 50 hours in and loving everything about this game. But good to hear someone with a different opinion. Keep up the great content
I have not completed it yet (I think I am 20+ hours in), I am loving it a lot! but I do agree that the first playthrough have been easy so far, for example, I played god of war ragnarok on my first playthrough on the highest difficulty available and it was very very fun combat wise), I love the combat so far but I do miss the challenge on the first playthrough at least.
Seems like they sacrificed RPG elements and totally focused just on the cutscenes and overhauling their combat model.
Hopefully they flesh it out further in future entries.
which one is worse? this or FF13??
As someone new to Final Fantasy, a lot of these complaints in the review just sound like his expectations not being met rather than problems with the game.
Every part of this review is basically “but in the other Final Fantasy…”
A lot of the other complaints seem like nitpicks, or things he gives games other excuses for. Odd review.
Example: he complains it’s not fun to fight the same enemy types for 50+ hours, but earlier said the game is 75% cutscenes?
I’m loving the combat in this game. ACG gave this game a buy as well as a few other reviewers I follow. From what I have played so far this my game of the year. I don’t get the hate. Bear in mind I also have no prior experience with the Final Fantasy games other then FF7 remake.
Thank You so much for this review Ralph, it resonated so much with me. Honestly I’m as far from a conspiracy theorist as you can get but after seeing almost all the reviews before the release and then playing the game it didn’t take long to make me feel like I was cheated. I really started thinking that all the reviewers got together to shine the light on FFXVI so that SqEnix don’t cancel it. Every single point you made in the first 5 mins of the video is exactly how I feel. And personally just got to know how powerful a tool social media is where most of my friends who haven’t played don’t believe me when I voiced my opinion and those who did are staying completely silent so as not to sound foolish compared to the vast majority. A lot of people are talking shit because they haven’t played the previous FF games or even the FFVII remake.
Perfect example of how it’s okay to not like something that’s popularly successful. Nothing is for everyone.
I’d be so insulted to be thought of as a generation of low attention morons. Zelda, with graphics worlds behind, just showed you why it’s game of the year. “Hey, let’s make what we make much better and expand on it.”
Yoshi sounds like Lucas thinking the prequels needed to be aimed at kids because they couldn’t possibly like the old stuff. Yet every generation seems to have heaps that love the originals.
If you make something unique and interesting people will come to it. It’s why Gen Z kids are playing Dungeons and Dragons, Warhammer and Magic the Gathering.
People are taking shots at you but I don’t think it’s absurd to look at even FFXIV and expect at least a comparable level of focus in non-combat to keep the overall game experience balanced.
Buying Forza Horizon and then getting a really great Chess Sim isn’t buying a bad game but it’s not the game you were expecting to get
I really appreciate your honesty!
Kingdom hearts 1 has already shown that a character action FF game can work
It’s really interesting, it seems not only has the rating become Mature, but also the narrative and theme. Almost looks like a game of thrones fantasy game rather than the typical Final Fantasy fare
Seeing the main character next to a villager talking is kind of funny
Something I appreciate about Skill Up is that he always makes a clear distinction between something being bad and something not being for him. He acknowledged Resident Evil 8 was fantastic, but it wasn’t something he personally enjoyed, and it seems to be the same case here. Many reviewers on this platform sadly fail to make that distinction, so I’m thankful that he does.
I really really agree with you on this review and was very surprised that you liked the game on the preview you got to play or in other occasions you mentioned it. I guess you needed to see the final product in order to judge it as a whole. Thank you Ralph for giving us your honest opinion as you always do.
The overwhelming positivity for games like this just baffles me. Boring DMC-esque combat. Linearity. Jarring cut scenes getting in the way. Zero RPG aspects or customization. Binned it after 10 hours to save myself the time.
End of the day this is what happens when people scoffed at XII, the only FF to ever do something interesting since VI and VII imo. You get the masses who like droll games like DMC and Bayonetta coming along and bigging up your game, while the aesthetic and origins of the genre die off. Indeed I played a bit of Forespoken and honestly don’t even see the difference.Both very boring, uninteresting games. It’s just one is a new IP people don’t care about, and the other is an industry darling which has to be coddled.
it takes sooo long for these games to be made and I’ve been waiting since FF12 for a game that did everything well. Sad to see I’ll be skipping this one too. I detest lots of what annoyed you here, but I cannot believe they’ve just abandonded party members and any kind of item customization or typical RPG progresion stuff? insane.
As a newcomer to this community, I have never been remotely interested in FF games until now, and that is because of the gameplay change.
Just want to add this for some perspective.
I totally understand not liking it, but saying it isn’t good? Hmm, I disagree. I didn’t enjoy god of war 2018 all that much but, I recognize that it was well made.
It’s interesting that you felt this game was dated, yet called god of war ragnaroks almost same design…corridor, combat and then cutscene, brilliant.
While I understand there’s more nuance than that, it feels odd to boil this down to those simple terms, but not that.
Ff7 remake is basically this same thing. I’m not sure how you can say that game is great, but have issues with this.
Great video as always, even if I disagree. Interested in the conversation though.
Throughout the whole review you keep lamenting over things that were never advertised to be in the game. We knew it was a solo-character game. Plus there are a lot of times you go onto say things like “the game ‘could’ve’ done this” but that’s baseless critique.
Not saying I disagree with your points on some things. The combat is a bit mindless and quite a few parts of it so far have felt filler. But it ultimately feels like you wanted to play a game that was never going to be FF16
The way you describe pacing of FFXVI is the exact way I feel about FFXIV. The difference though is that the other qualities of FFXIV are not worth it for me to slog through the MSQ.
Nice review, feels more like your older videos with thought out intros which I enjoyed a lot 😊
I don’t think I will enjoy this newest entry to the series either.
Outstanding review and perspective, but why can I see Square Enix de-listing you from their early access list after this review 🤣. That said, seriously, one of the most thoughtful, well written, and alternative perspectives I’ve ever seen. We might look back and say this was your pinnacle age in gaming reviews. Keep up the great work 👍.
Worst FF16 review right here
For me the main problem is that I don’t see what I’m doing between so many particles and number and names of attacks
Seems like every year there’s a major game everybody but SkillUp loves. It was Lost Judgement in 2021, Sonic Frontiers in 2022, and now FFXVI in 2023.
I’m glad Japanese developer brave enough to make change and take the bet even though not everyone is pleased. Not like some developer copy paste and re-release exact same game for 12 years without change and everyone happy with it. Also did you really watch the cutscenes I know it’s not the best life-changing story at least in final fantasy series, but dude really… The story what sold me of this game it’s objectively not bad one. Good for me I guess
I was a little skeptical about the game when in the demo you could use Garuda powers on Garuda with out any different damage, like Titans power should have dealt elemental damage and Garuda power should have null or weaken damage. I have the game and I’m going to play/finish it, but I do think I let the hype make me not see the flaws. Thanks for the sobering review!
The game sounds underbaked. Makes you kind of wonder what YoshiP’s leadership brought to the kitchen and what was already so baked in that it was impossible to polish? I assume FF16 is going to be a smash hit just because of brand loyalty, but the whole cutscene thing reminds me of another recent SquEnix open world, character set-piece flop (*cough* Forspoken *cough*) but with Uncharted / Tomb Raider design.
I think they achieved their goal of bringing in new gamers to the series, before i never would’ve touched a FF title, but after playing this, Im interested to play out a ton of them
Amen its all in the party.
In naruto terms, Clive essentially is the nine-tailed jinchuriki, who collects all of the tailed beasts. So this man, essentially a god right from the beginning of the game according to the Eikon power of lore, is being sent on genin tasks such as helping an old lady cross the street. Including the complete lack of payment from the side quests can really feel like a total slap to the face.
I do love that this is the first Final Fantasy where you can punch a Chocobo in the butthole.
Man, I have been trying to play 16 since release and I couldn’t bring myself to keep going. This take pretty much touches on all my issues. I haven’t liked the DMC combat since my XB360 days. That also ruins it for me because I can’t follow what is going on on screen plus , as far as I have played so far, its too damn dark! There is just no substance to this game. It lacks so much of what I enjoy about FF main games.
And this is why I love and respect this channel! You aren’t a click baiter, trying to be a contrarian, and you have integrity in your work. I already bought the game and plan on playing it, but hearing your thoughts that goes against the grain really is refreshing
I agree with a lot of your points here.
However, this team did not move the series away from its turn based roots. The mainline series hasn’t been truly turned based since Final Fantasy 10. And that came out over 20 years ago.
Never played a single Final Fantasy game, but I mainly got to see my friend play it when I would go over. Even I’m shocked how there is not party system. It just seem like such a big part of Final Fantasy.
What a nostalgic crybaby!
It’s my GOTY, easily. I’m starting to realize a lot of the games this channel doesn’t like I do lol. Lost Judgment, FF16, GhostWire Tokyo, even Saints Row. However I think our collective hate for Deathloop will keep me subbed regardless
I really like the game myself. But the story is somewhat slow I agree and I hope they will fix the performance issues but I love the conbat and everything else about it.
Not sure what upsets me more. The reviewers stance on the game…. Or the fact that I agree with 90% of it 😢
This has got to be the worst review for a game ever and this literally stops people playing games in general he says it feels dated lmfaoooooo I wonder what game this guy played
It seems like with this game they’ve built some very substantive bones for a game that needs major fleshing out. I haven’t bought it because I don’t have a PS5 and no intention to get one, but if it ever comes to PC I’ll be buying it. Both because I like the maturity of the story and the way combat looks. Also in part just to support Yoshi P, he’s been such a boon to FFXIV he’s earned it.
Combat is way too easy imo dying is actually hard in this game
Points well made, but I’m having fun.
I think u just hate having to review 50+ hour games
Great review, Just not enough RPG in a game from the franchise that for me always used to set the bar for RPG’s. The lack of actual party members has really stood out for me as well. Also if your going the route they’ve gone with this game then at least give you some choices to make that feel like your shaping the world, I’ve felt a strong disconnect from this game like there’s nothing for me to latch onto to care about. Think this is just Final Fantasy does God Of War/Witcher much like Stranger Of Paradise was Final Fantasy does Dark Souls. Oh and the frame rate is really bad in some places, def recommend sticking to Quality (30fps) mode. The combat just feels like a slightly fancier FF14 where your waiting for your abilities to tick over to use again.
It’s just kingdom hearts may cry in my fantasy game of thrones. Lol
I guess it just depends on the gamer. I think open worlds are boring. Witcher 3, red dead, elden ring, etc. have a whole lot of nothing interesting to do and end up being quantity over quality imo. Meanwhile this game (at least so far) has been extremely high quality in terms of combat (opponents moves are telegraphed), music, story, cinematics, and graphics
To bad you didn’t have the same mind set with the last of us 2
Love this review for some very critical reasons. Many of the points you have an issue with (such as the 0 true party members outside Torgal) I don’t mind, and therefore don’t ruin my experience whereas for you, you place a greater emphasis on it. These videogames are a hyperindividualized experience, while they are produced to be accessible they must clash with our own individuality to create our experiences. I do really agree with the lack of RPG elements though. They had an opportunity to really mesh the worlds of Action and RPG. I think everyone gets spooked because of how FFXV did it, but they just did a poor integration because there were ideas that were half-baked (looking at you magic grenades) married to a combat system that could largely play itself. This game has tight controls, so having RPG elements with the weapons and accessories would have made a transcendent experience. In a game where they weren’t afraid to inundate you with the political tidings of the world, it’s odd that they seemed so scared of giving that same trust in gameplay with the exclusion of RPG elements to give it true depth.
I replayed Final Fantasy 7 Remake leading up to this release. I’m enjoying the game, only 7 hours or so in but I can feel the absence of a party/connection already. The starting combat is getting a little boring already, but I know I haven’t even started on the real combat system. Honestly, after just playing 7 again, I do miss the combat from 7. I thought they perfectly mixed the turn base and action in combat. We still had elements and tactics that is Final Fantasy. I feel I will still really like 16, but I would not consider it a true Final Fantasy. It is too far removed from the party system, items and gear, and elemental tactics.
Disagree with most of your points, see things I never thought of before due to your comments and enjoyed the game immensely as well as your video regardless. Everyone enjoys different things and it’s okay to have different opinions. Thanks for another great video SkillUp!
Great and honest review Skillup! I feel you on all that you said. Still playing it and will see how I feel about it myself.
Bro? This game is epic. How can you not like it???
Biggest takeaway I got from this is to ignore the side quests and open world.
FF15 is the better Final Fantasy. FF 16 is odd, for me. FF 16 actually feels incomplete due to all the missing rpg features. It is almost as if Square doubled down on all the aspects i didnt like about FF15.
I agree with every point you made here. I was critical about many of these things on Reddit and was downvoted to hell for having any kind of less than enthusiastic opinion about the game. It’s not a bad game. I think the combat is so damn fun, but very little about this game feels like a Final Fantasy game. The boss fights immediately reminded me of bosses in FFXIV. Same with the side quests. I enjoy the story but my god there are so many cutscenes. The amount of cutscenes here is just too much IMO. I absolutely cannot stand that it feels like 5 minutes of walking and then 20 more minutes of cutscenes. I’m definitely going to finish the game, but this is the first time I’ve played a Final Fantasy game and was absolutely sure I wouldn’t return to it after the first run through. The graphics are very last gen IMO. I see people praising them, but I really don’t agree with anything I’m reading. Maybe it’s the laughably low resolution of the Performance mode, but the game feels like a PS4 game that got a slight glow up to give it the illusion of a current gen game.
Man! I’m so happy with this review because i felt like i was the only one having these opinions. I’m really surprised about how no one is missing the “party’s jorney” aspect of the final fantasy games!
Im just not a huge fan of the art direction. Its not bad by any means but I wish it just looked more like ff7 remake. The aethetic of 7 remake is so sick.
This game is awesome
I’ve never been a FF fan so Squeenix’s years of trying to change FF to appeal to wider audiences has never appealed to me
therefore if they’re unable to get people like me what’s even the point in trying? I like turn based games but I like turn based strategy and tactics games, I’m not a big fan of the OTT stylized action games….
really it boils down to I’ve never been that big on JRPG’s and I understand western D&D like games more than the JRPG style
that said I did totally enjoy Tactics ogre: Knight of The Lodis for GBA and I generally dig the persona games but in Persona I get to a point where I don’t know what I’m doing and drop off, same for tales games which I liked Tales Xillia but barely got halfway through it lol
thing is, I feel they shoulda just stuck to their own thing, kept improving their games and they’d have a strong following even more than it is now….
I get that you need to get the next generations of users but not at the loss of the old school fans
I highly value your reviews in that you don’t let popular opinions sway you. As someone who is no longer interested Final Fantasy games, still was hoping this one would be fantastic for the fans.
i normally like your reviews very much but i really dont get what your problem with the game is. i am near the end myself right now and it all feels like you maybe just rushed through after finding out you don’t have a party to customise? how would you have rated the game if it would be called: first reverie? why is zelda the goat if everything changes but ff needs one million skills that only really matter in these incredible hard fights(btw the ff 16 system is way deeper than you give it credit) and loot at every corner and 10 party members where you have to check after every second if one of them has a better item? i think the game has some critic points that are valid, but you somehow played the boomer card: “they dont make these final fantasies anymore like they used to” and stomps the game into the ground, whereas many of the points you criticise are ok in different games and other gamne franchises are aloud to completely throw everything except things like people called cid and crystals and are the goty or even of the decade. i mean it is your opinion but you also have the responsibility as such a big creator to rate games in a fair way and you clearly were not on the same level here and for example with totk.
The ff14 guys need to hang it up 😅
Also I love your reviews not deterred by your opinion or upset I’m just genuinely confused on how you like FF15 more than this 15’s story was incomplete at launch and the royal edition is really good but even the royal edition doesn’t hold a candle to this imo everything has been improved from 15 the combat, the story a full story on release, amazing characters, the graphics are kind boggling in some sections and the world is just so much more Intetesting imo but to each there own of course
Love skill up, I do. Dude is normally spot on.
But “ if you don’t like the character, story, or gameplay there’s nothing here for you “ is just a weird thing to say. Like, no shit. If you don’t like the game you don’t like the game.
Happy to hear someone who talk about this issues which are FF16 is not a FF game, they should have made this game a stand alone.
Well at least he warned you he, has zero idea😂😂😂
This man is the Armond White of video game reviews lmao Armond Black I guess
Sad to hear you not love this game. I knew you were hyped for it. But I appreciate that open and honest review of the game. keep up the great work!
I’ve been saying this since I saw the trailer. This is DMC with a final fantasy skin and ANYONE who thinks that QTE is an acceptable game mechanic is s fool who doesn’t understand gaming. FF7R is also a bloated turd with subpair action combat and subpair RPG mechanics giving the worst of both world. Final Fantasy is done.
I’m really enjoying the game so far. However, the whole time I’ve been playing, I keep thinking that FF 15 would’ve been so much better with 16’s combat. I liked the world and exploration of 15, but the combat made me feel nothing. I keep waiting for 16 to open up a bit, but after watching this video, it seems like it’s going to be very narrow and cutscene heavy throughout. I don’t think this game deserves the scores it’s getting, as I feel like the perfect FF game wouldn’t feel so closed off and isolated.
wow, this isnt FF at all. Thanks for doing this review as I was fooled by the propaganda before this game came out. I will not be buying this game and couldnt care less if it comes out of PC anymore
what it sounds like is “it’s a solid game with a lot of aggressively average parts and some amazing ones. as a whole, if you take the FF title away from it, it leaves a better taste in your mouth because it strays so far away from what that series is.”
I respect your opinion my dude but as for me I’m loving it so far.
L take
So basically it plays similar to kingdom hearts birth by sleep
This pretty much summarizes everything I feared FFXVI would be. And somehow, despite expecting this, I am STILL disappointed, I dunno why.
Man, I love when a RPG has no items, weapons, exploration, customization and likeable characters. My favorite type of “RPG” 🤩
After my first 8 hours with this game my opinion so far is “great action game” but “mediocre Final Fantasy”. It’s the Witcher 3 with Chocobos. I’m hoping it gets better. But based on this video, doesn’t sound like it…
Trash review. Pathetic
Maybe don’t put disclaimers saying we shouldn’t care about your opinion about the beginning of a review. But since I’m now aware everyone loves it and it’s a 90, I will now click off the video. Thanks for saving me 40 minutes Ralph.
It’s been a long time since I was hooked on a game like I am with this. Sorry it didn’t click for you.
But… but I really like this game! 😢
Lightning returns does only has lightning as a playable character but at least that’s fit into the story and you can customize her however you like and swap on the fly in combat
Can you please stop saying “Clive”? 😂
To add to Yoshi-Ps response to your question early in this review of why Final Fantasy needed pivot away from turn-based combat in order to gain broader appeal: The actual reason is that turn based combat and hybrid half measures do not have a broad enough appeal to enough people to justify a budget large enough for what they want to spend on main line Final Fantasy games.
How many AAA turn based strategy games do you see, regardless of the IP behind them?
Playing the game on graphics mode, I have had no issues framers wise. I am really interested in the story and the combat gets pretty complicated. I don’t find the combat that easy either. Comparing this to Diablo 4s combat and hitting essentially the sale 2 buttons for hours on end…I forgot about that part of Diablo. But that’s “the build”.
While I disagree on everything he said I appreciate the honesty and I will say funny enough everything you hate about this game is everything I love about the game 🤣🤣🤣🤣 lol
I think you are absolutely right. Final Fantasy XVI is not a Final fantasy. It has become something else. It’s like they lost sight of what made a final fantasy game what it is… Ever since 13… It’s a good game. But it’s not a final fantasy game.
Don’t worry Skill Up, if the franchise is anything to go off of, FF17 will be wildly different. Here’s hoping for a deck-building cooking sim.
Very disappointing to hear it’s so devoid of rpg elements that GoW is more of an RPG than this game. I was never into character action game but I was willing to give it a try if it retained some rpg qualities. As much as I like FF14 and its team, this is going to be a pass for me.
Thank you for the honest review.
I will probably leave a different comment once I have finished this game, but I really wanted to ask a few question firsts.
“Where does Final Fantasy go from here?” because it sounds like they made a very different game to previous ones which will have it’s own audience. Personally, I find this game very charming with its combat, world, story and even the delivery of it’s dialogue, but if the core rpg elements are missing then do we just move on to the next final fantasy game? Is it even possible to have dlc to fix this? What should final fantasy 17 be? Should they focus on remakes rather than new games?
I’m not sure how I would answer these questions myself so if you do see this comment, I would like to hear what you would like to see next.
“Hope you like cutscenes” a shame your only saying this now and not including a few other offenders of this problem…this has become a HUGE problem mass cutscenes and walking simulators with piss poor fake combat/gameplay its almost like a discount bayonetta/dmc they tried to emulate those games with this new style but completely forgot what makes those games so good…
The visuals with the eikon battles/vfx yes are a sight to behold super cool(take notes shitty new GOW games in this regard learn to capture scale) but are bogged down with fake qte’s and just weird gameplay segments that are less janky that Bayonetta 3s kaiju battles but dont feel like real substance only visually appealing and they gameplay does not match 🤷🏽♂️ a good game overall maybe a 7.5/10 but nothing to ride home about
Yet again, not afraid to go against the curve, thank you for your honesty
This game has 17-20h of cutscenes. In 40h playtrough, that makes around 50%. I’m just saying!
why do you call and review it as an RPG ? it’s action adventure.
I’m really REALLY not liking this trend of games’ performance modes starting to be complete ass for literally no reason
bruv we talkin about the same franchise? itemization was never anything above basic bare bones forgettable busy work. how high are you exactly? i really get the impression that from time to time u just make a video with a ‘hot take’ just to farm views…
I’m enjoying it so far but after hearing your points I have to say, they are very valid, especially being that FF7 and FFX (And on a non-FF sidenote The Legend of Dragoon) were the GOATs for me. That being said, I immediately went into this game expecting a DMC-ish experience which maybe tempered my expectations. Thanks for always being super real with your reviews! I appreciate them!
but Final Fantasy hasn’t been pure turn-based since 12, so I’m fine with the evolution.
Looks like they really dumbed things down in this game to for casual gamers. Which is a shame, would really like to have seen a harcore final fantasy game.
Easy combat can really kill the experience especially in Final Fantasy. One of the things I loved most about Final Fantasy 6 & 8 is the customization & stat management in the party.
AAA gaming seems to follow a model like modern blockbuster films because of the amount of risk involved. It’s frustrating because as a millennial we are too old for simplistic video sims that play themselves.
I am wondering if it’s better that I wait and watch all the cut scenes on YouTube rather than buying or playing the game at least you get the story… 🤷🏿♂️ 😪 😅
Appreciate the review, but I disagree. I think trying out new styles of Final Fantasy is a good thing instead of being the same old. Square made sure to create other old school rpgs in the last couple years. So why must a Final Fantasy be the same kind of game just because they were limited in technology in the past? If we just stand still and never try to evolve we get this kinda ubisoft kinda games. Same sh*t, different day
Honestly, videos like this are why I really, truly appreciate your channel. I disagree with so much of your conclusions about the game, but I find myself saying “totally fair” at every one of them. I haven’t been able to get into an FF game since damn near back in 2006. They just haven’t grabbed me. But 16 totally works for me. I haven’t found myself so sucked into a game since Elden Ring hit over a year ago.
Great vid as always, Ralph. Sorry it didn’t hit the mark for you, but I appreciate the different perspective!
I haven’t played yet. Have to wait for PC. I think I’m gonna like it. A like a political story, the combat looks good, the eikon fights look cool.
I do think no party will be slightly jarring for me, I was expecting uncontrollable companions.
And I’d still play fully turn based FFs if they made them.
Thanks shill up ima swerve this turd and wait for baulders gate 3. My backlogs huge anyway. Its a shame cos im a massive FF fan and ive played many of them but this one just doesnt peak my interest at all. Not one bit g.
Man, I know it was hard to make this video. I think the problem I have seen, and this is with a lot of gamers. We want games to be exactly what we want them to be and don’t enjoy anything outside of that. Arkane Studio knows how that feels because if they make a game and it doesn’t feel exactly like Dishonored then the game is already on people bad side. Which sucks because games don’t get a chance to exist on their own anymore. I mean we have FF7 Remake, Crisis Core Reunion, and FF7 Rebirth. We also have FF14 getting ready for another update with a graphic overhaul. Then we have this and all of that is in around a 2 year span. Yet they all have to be the same? He even said it at the end, but Final Fantasy games have been known to be drastically different. Even though he tried to defend the obvious criticism deep down he knows. But it’s definitely a situation of this game not being what he wants from Final Fantasy. And there’s nothing wrong with that.
I wish I had never seen this review.
I agree about the combat being a little repetitive and the performance mode being bad, but other than that I think it’s been great so far. I’m really hooked on the story.
You lose any credibility when you wet yourself over other similar games, in fact no long ago you did it with GOW Ragnarok and that game is worse is pretty much everything, but in that game of course the combat was “complex and accessible” “grabbing and spectacular” and the hallways and walking cutscenes “rich and stunning”.
At the end this is nothing but japanese racism.The real problem is that you can’t get over the fact that the anime game didn’t stay as an anime game, and when it tried to go through a a more western movie game approach, it didn’t pass your american filter, to the sad point of even begging for marvel crap like script. Shameful review.
25:03 for real though, did that dog just do a 360 around her face?? XD
what a load of shite
you’re a clown bro
Well done review, even though I heavily disagreed with it. Particularly the ending segment.
Great Review man!!
I really just look at it as a character action game and I’m having an absolute blast with it, I am long time fan who honestly doesn’t mind that it’s a straight forward linear experience
@skillUp if square did not name this as a Final Fantasy numbered game, and came up with a new IP would that change your opinion since it would not have the attachment of troupes that come along with it?
I think the game is great as they made it so everyone can enjoy it, even people who don’t own a PS5! The gameplay is so meaningless that you get the same experience just watching a playthrough on the Internet. I don’t have a PS5 but I already finished the game Day-1. Totally worth the $0 invested. Would recommend.
I respect what you have to say but find the fact that you were scared away from your normal style of video titles because of possible backlash as a cop out. You have never feared a game community before (as far as I know) and this seems like foreshadowing of a new direction where you won’t call out larger games because they have a community.
24:27 🤣
That you liked 7 remake but not this kinda throws me. Remake felt like a disappointment. Not for the changes. But just for how. Basic it is as a game.
Personally, I generally don’t like turn-based games, and as such I’ve ignored most other ff games. I enjoyed the demo a lot. But I can understand how someone who loved all the past ones wouldn’t want to see them changed.
That’s fine i will buy it used. I thought it was more like a souls game regarding combat and level design
Ive never been a fan of cutscene/cinematic-ridden games and I never will be. I want to *play* my videogames
35:00 ish. Same. It looks like it’s more like a Devil May Cry spin-off of FF. It doesn’t feel like a numbered FF game.
i genuinely don’t agree with you but each to their own
Thank you for your honesty..I’ve been close to buying it..but I’m a gameplay first gamer and while the combat looks deep and amazing…it also looks wayyy to easy from everything I’ve seen. I would probably get bored..just saw the 75% cutscenes part. Definitely not getting it, that’s an interactive movie.
You are the only HONEST reviewer on YouTube. Thank you 🙏
Great review! Lack of itemization, exploration, no party system… The worst Sin, like you said, is the removal of RPG mechanics in an RPG game.
I’m sure it’ll cater to action fans, maybe. But RPG fans that have supported this franchise since the SNES days will be put off.
I’m honestly really glad it isn’t a fully fledged rpg game but it’s a story action game which makes it a final fantasy game.
People forget that the reason why this combat works so well in Devil May Cry is because the game is focused on it, it doesn’t let up on having awesome stylish combat.
With FFXVI, those moments are immediately halted by horrible quests that don’t let you enjoy that combat for a good while. This is why many MMO questlines are “go kill stuff”, because it lets you actually play the game and use your skills. It’s why gathering quests and escort quests are disliked so much, because you don’t really do anything with them [except the ones that also have a bit of combat].
This game does not marry those concepts well at all.
Though I believe several of your critiques are valid and I appreciate the honesy in your disappointment, this really feels like you’re standing in your own way in regards to enjoying the game. I feel like if you tried enjoying it for what it is and stopped faulting it for what it isn’t, you’d be having a better time. They took things in a different direction, focusing on some aspects more than others. While not perfect, I’d say they achieved what they set out to create. Unfortunately, what they wanted to create and what you wanted to play didnt align this time. Hopefully next time.
It has its good points and its bad, it could use some more meaningfull filler and rpg yes, but it does offer enough satisfaction for me
I think I’ll watch this one once I’ve finished the game as I’m only a few hours in but I couldn’t disagree with you more in the first 5min. I don’t think we don’t need another turn-based hybrid FF game when we already have FF7R. Making this one play the exact same way would be stupid IMO. The writing is in no way humourless from what I’ve seen already. This is some of the best writing & delivery we’ve ever had in a FF game. What Yoshi P said about FF games is exactly why my friends have never played one before and yet they were in love with this one just from the demo. If it get’s more people into the franchise while still satisfying myself, a massive FF7,8 &9 fan and a FFXIV player since ARR, then it’s a big win in my book. My opinion may change by the end but so far, I really can’t see it.
garbage review
My questing is FF 16 side quests are needed to play the game. I´m thinking in doing main missions first, then ill try do the Platinum that requires side missions.
75% cutscenes killed it right there for me. I can’t do that. Its like the Kojima games, there is brilliance there and there is longwinded cutscenes that leave me smashing my face into the ground until they are done, an hour later. It looked promising, but I’m glad for your honest take on it.
i usually Like your views But this one i dont Like. I live this game But its clearly for people Like me who hates normal final fantasy and not for people Like you
So glad to find someone with the critical faculty to stand up and properly critique this game. Fantastic and insightful breakdown about the game as a game in its own right and within the context and legacy of the franchise. Love it.
Well… Yoshi took a gamble and decided to strip what he and his team felt were dated, or better yet, inadequate features of final fantasy even if they were Staples.
I guess whether or not this pays off will come down to the sales and how it’s received.
Pretty bummed. The first 5 hours I was stoked on the game. But the more I play, the more I don’t like it. Too moody and melodramatic, a mostly weak cast of characters, no fleshed out systems, story pacing issues, dated level design, and the combat is fun but gets really repetitive near the end. This feels like a “Tales of” game.
Was looking forward to this review but unfortunately it is by a fanboy stuck in the past who cannot appreciate the amazing story and fresher take on gameplay that the series offers while retaining the feel of the series. L take.
I played the demo and It told me, that It will be basically a spectacle movie with some ok-ish gameplay boss fights. So I bought It for the spectacle and story. Aaand so far the gameplay is weak sadly as expected, but the spectacle It delivers. It is 6/10 game, 9/10 movie for me. But I am only in, I think, 1/3 of the game, so my opinion may change.
Also, it does kind of urk me when this review is supposed to be his subjective view, but this review really feels like this stuff is a for sure thing and is objective, rather than subjective. I don’t know man, I still gotta beat the game, but I’m loving it so far, but this review definitely feels like an older FF players thought process, stuck in the past. Some stuff (such as performance as an example) is not acceptable though, and Square needs to figure that out.
I’m enjoying it less than XV so far … (I have never played XIV as I’m not a fan of MMOs). It feels like this game caters, as you said, to a new audience. I understand people enjoying this game, I really do, but I’m … disappointed? I think SE gets a lot of leeway in people’s hearts and they can get away with things that other studios would never get away with. They spoke of the side quests of this game as being this amazing experience, so I was really excited for them, as they spoke about them in what felt like the quests in the Witcher 3. And then the 2 first side quests come up, and they are: serve these plates to customers, and go fetch me some planks. I was really pissed when I saw that, and thought (probably correctly, given your review) that they massively oversold their side quests, almost to the point of being deliberate.
Im just glad it’s not an open world
So this is Metallica’s St. Anger for you lol
As much as I’m looking forward to experiencing this game someday (be it by it actually coming to PC before I die, or me crumbling and getting a PS5,) I honestly cannot disagree with the takes here. I totally agree in the first aspect of feeling a little…put off, by Yoshi P’s takes on turn based games no longer fitting with children these days- completely ignoring the incredible success of the Persona series, and most especially FF7R for being the perfect mix of an action and turn based game.
I wonder if it was born from Square Enix’s own takes, and Yoshida-san just forced to be a mouth piece, perhaps…? It’s disappointing to see such words thrown against what the series has been this entire time- especially considering this isn’t the first game to not be turn based (Hello, mmos and 15.) 16’s entire message in trailers has been telling off the legacy of crystals, of summoning- almost feeling like it’s telling off the history of this series- Which feels so strange, for all the amazing work that FFXIV has done to *honour* those same great aspects of the series.
By all means I enjoy what ff16 is doing in it’s own aspects, but it hurts to hear such talk of it bashing on the series that’s gotten them to this point…As much as I hope this game succeeds for the sake of the series, I similarly hope that Square at large doesn’t consider this a message that the age of turn based games are over- This is what the company was built on. FFX still stands as a fantastic turn based game to this day, it’s formula worked perfectly, and FF7R works wonderfully as a modern take on turn based while implementing action elements. But…people still like turn based games. It’s nice to not have to worry about mashing buttons constantly- being able to take my time with inputs, feeling like I can put the controller down when I need to.
Sorry for the ramble, this series is just important to me. I grew up on it. It’s disappointing to see this company continually misunderstanding what to do with the series that got them here.
This kinda feels like the Origins (Assassin’s Creed) of Final Fantasy. Not sure how 15 fits into this
Hybrid Turn Based is the most abominable form of game ever created. Caught between two styled of game, capturing none of the appeal of either
Your review confirmed ALL my doubts about the demo. Great review, good points through and through
7 minutes in and only up to where jill enters my party in the game and sadly I have to admit that I agree with your overall take on the game. I do enjoy the combat a lot. But there really isn’t a lot of combat and I have been noticing myself skipping through dialog and scenes just to go pew pew at some enemies. Plus the performance mode is honestly sickening to me. The motion blur actually makes me sick and the fact that it’s 60 fps in combat and immediately dives to 30 out of combat is jarring and sickening. It’s sad but I do enjoy the story at least. I just don’t know if I wanna play it a second time and that’s sad because the game is extremely easy for me. I want more of a challenge.
It seems like they got too focused on the new comers and less focused on the fans with this one unfortunately.
All your complaints seem to be the same flaws as FF14 which they have carried over here. I guess those things don’t bother me as much as after suffering the ungodly slog that is FF14, this feels infinitely more streamlined in comparison. I do agree that they need to make this approach to combat a one time thing and not forgo the party elements of the sereies.
32:00 notice everything you say about customization and itemization is true about FFXIV.
So, the MGS4 of Final Fantasy.
Edit: Damn, shillup already referenced it halfway through.
Damn, this combat looks so f****** boring…
Well well well, after decades of “RPG elements” polluting and ruining action games (farewell Castlevania, we hardly knew ye) now the shoe is on the other foot. 😂
THANK YOU!!! I thought I was taking crazy pills with all these reviewers giving it glowing 10/10 reviews. Doesn’t even make my top 5 Final Fantasy games. Its a fine game but it isn’t a good Final Fantasy game.
I am happy to say that as I played this I totally expected this would be your view. Makes me glad that I have a good read on your voice as a critic after many years of watching your videos.
I was expecting a big W from SkillUp to buy the game. Now I am lost =(
Just a reminder, Ralph thinks Destiny is a good game.
Thank you for this, I know it’s not easy to voice out an unpopular opinion regarding a beloved piece of media, in this case of one of the most recognized and beloved video game franchises. It’s important to have different opinions and to hear those opinions, it helps us to make an informed decision. I’m interested to hear what the group will say in a future episode of the Friends per Second.
I knew he’d hate this cause I love it 😂😂
Man, Ralph… been playing it, and once again I’ve gotta disagree with you hardcore. Hasnt been since The Last of Us Part II since I’ve diverged with you so much.
FF has always been about being an accessible series first. RPG mechanics in FF were never the deepest. But as far as the actual identity goes, this is one of THE MOST FF games that I’ve played in a long time.
Skillup you suck and have no idea what your talking about it!!!! j/k I think the game is great but everyone has their own opinions if you don’t like it cool not everyone needs to agree on everything.
I agree. If I wanted to play a Devil May Cry game, I’d buy one of those. Also, ELEVEN full hours of cut scenes?! F’in hell. This game is “Final Fantasy” in name and Chocobos only.
To summarise the 40 mins: I am an old school fan and cannot get over my fanboyism for the turn based combat so I will not recommend this game.
Oof didnt even make it one full minute.
Watching this review without reading or watching any other really makes me wonder why this game reviewed as well as it did.
I’m playing through FFXV right now and it’s not turn-based. It’s almost like this Yoshi Pee guy doesn’t know anything about anime-RPGs.
I appreciate you being brave enough to put out your real opinion, a lot of good stuff in this video that matters more than the final conclusion itself
Wait, so powerful entities owned by each nation act as deterrence against war between them? Dude, that’s Naruto…
You’re more honest than most and that’s not an easy thing to do
I always respect that you put your opinion forward and generally articulate your views so well. That, along with seeing eye to eye more often than not, is what makes you my first go-to reviewer.
However there is a running theme in some of your more negative reviews I don’t much like and that is reviewing a game for what you want it to be, rather than reviewing the game as it actually is. I felt this during the Deathloop (it’s not Prey: Mooncrash) review and a few others and I get a little of that here. (It’s not the Final Fantasy I wanted)
I realise that with the Final Fantasy name and brand comes some expectations but I feel it negatively impacts the fairness of the review and makes it harder to accept those criticisms. It’s been little surprise that the few times where our opinions vastly differ are usually in these areas.
I hope that is taken as the constructive criticism intended as I think the rest of what you do is great.
You got hit by the Nostalgia bullet so hard, it seems.
Well homie, if you hadn’t offended Yoshi-P before I am pretty sure you’ve nailed it now. 😂
Is this an out of season April fool’s joke?
FightinCowboy said it’s his game of the year so far, but he too had issues with the side quests.
Unfortunate considering the combat looks amazing. My main concern was the pacing of levels and the formula seems to still be the same. Alternating between combat and corridors isn’t very exciting.
Idk dawg… I haven’t played the full game yet… but I will say this: I _have_ noticed a time or two that Shill Up’s opinion of a game was different than most other reviewers, and in the end he somehow was like “vindicated” or smtn. Like later on, everyone ended up sharing his take. I don’t remember the details tho. Maybe I’m thinking of Deathloop, but I don’t think that was it; pretty sure he reviewed that late.
Square saying that nobody wants to play a turn-based RPG today just shows me the complete lack of imagination that they have. They’re always trying to chase what they think people want, and they don’t have a great sense of it.
I want turn based back! smh
I think I’m definitely enjoying the game a bit more than Skill up but I find myself agreeing with everything being said in this video. When I watched the trailers, I could tell right away the things I would like and not like. I was hoping for surprises but sadly what you see is what you get. I’m loving the cutscenes, Eikon fights, combat and Torgal and everything else just seems to be there 😅 and that was exactly the impression I got from trailers. I was worried it was going to be an issue the lack of party members and meaningful side activities to do and I was right. You’re kind of railroaded into the story and when you get to side quests they’re underwhelming. Clive is ok, not bad but kind of forgettable. My only connection to him is that I feel bad for him and that’s it 😂
Great review! One thing I would like to add. If you are playing with Japanese voice and English text, the text don’t fit at all, its just the English voice but in text form. I’m not someone that knows Japanese very well but its very obvious all the time that its not translating what they are saying.
I feel the hard mode being locked behind new game plus is a mistake here, especially if you are a platinum hunter, after I saw that I’d need to play this twice to get the platinum I was like nah not this time, I’m struggling enough to get myself through the first play through let alone a second after I know all the big action points and how dry the game feels, I think I’ll be finishing this game as soon as possible and then sell it to at least get some of my money back
Always enjoy your honest take. Even when you know that it wont be popular.
This is the first time I hated a video of Skill Up. I”ve been a long time fan of his work but man, what a let down. I like those side quests since it tells a story about the people in Valisthea. The pacing of the story is good. If Skill Up doesn’t like the story pacing of FF16, oh boy, he will say the same thing when he completes Endwalker.
You who played FF14 should have known there is no item progression in YoshiP book. Everything is linear in FF14 as well.
This was more or less close to my experience. I’m not expecting over the top acting or writing but this one didn’t meet the other side of the tone very well as well. The combat was quite okay.
I’m glad this game is not a traditional ff game. We already have those in numbers.
Great review! I’ve been on the fence on getting a ps5 – this game was potentially going to make me really want one as I’m a long time FF fan. I haven’t played this, but from what I’ve seen in videos and other reviews, the impressions did not sit well with me. I almost expected that your take was not going to be fully optimistic of the game. I sort of enjoyed FF15, but just don’t like the overall direction of newer FF titles, except for FF7 remake which I thought was pretty great. Guess I’ll wait for some other must-get game for the ps5
agree to disagree yes final fantasy was stale and needed this and i still love classic rpgs but given how 13 and 15 turned up this is a breath of fresh air and classic rpgs sadly they lost the touch for it, i turn myself,to persona or other games for it now anyway
Kinda how I felt about the last two Zelda games. It lacked a lot of the things that made Zelda… well, Zelda for me and makes me worried for the future of that series. I’m currently enjoying my playthrough of 16, but wouldn’t complain about more RPG depth added in.
Not too far into the video yet but I can say from my 8 or so hours with this game so far I’m loving it. Combat is very fun and the story is super interesting so far! I can totally understand that there might a tiny bit of “final fantasy” that’s missing in here, like it almost feels too serious to be FF. But I’m loving it all the same probably my #2 game from this year so far
Middling is the right word
i am going to watch the 10h movie some one will clip together
Everything you said is on point. Nearly finished it for our review and yeah. Nothing to add, good job again!
Finally, an honest review!
I love the respect you show to those who will enjoy this game and have a very different opinion from you, while also being completely honest about your own experience with the game. I think that’s so important in a review: honesty, but also respect. And it’s really valuable to have voices and opinions that differ from the norm, because not everyone is going to feel the same way about a major game release, and not everyone should. This is one of the best “negative” reviews of any game I’ve ever seen, because of the honesty, respect, and clarity throughout. Keep up the amazing work. This is why we love what you do.
Heatwave is incredibly useful.
I think the key thing is that this game isn’t really an final fantasy game, or even an RPG, it’s an action game with a game of thrones esk story. As someone who has no investment in the final fantasy franchise, I’m loving it so far, but I see the frustration from final fantasy fans. I do see the loss of party members however, that is something that feels missing even as someone who has no experience with the franchise
God they just keep fucking with the recipe in all the wrong ways
This review just gave me permission I was looking for to go ahead and watch live streams of this game instead of waiting for the PC version. I’m a fan of FFXIV and was hyped for FF16, but between the performance problems and the lack of accessibility and alternative controls options had me looking for an excuse not to buy this game.
Totally entitled to your own opinion but I genuinely feel sorry for anyone who is underwhelmed by this but was blown away by Detroit Become Human
The guy who made the combat in ff16 wasn’t poached by square he left Capcom because he wanted to work on a new game
Maybe im wrong but I don’t recall him hating 7 remake. Even more linear, worse cutscenes and a combat system that was all over the place. Unlike 7R here i get take in what my character is doing instead of a constant game of whack and bar chasing.
It baffles me that the entire Final Fantasy community reacted with such disgust to Final Fantasy 13 but this is perfectly okay.
Sometimes changing “core franchise pillars” can make a game better, a franchise doesn’t have to keep doing the same things over again. I have never been interested in a Final Fantasy game (mainly because of their turn-based combat and story), this one however managed to get my attention.
I do agree, I have played this for about 15 hours and how slow the side quest/exploration work it reminds me of nier replicant. It does depend way too much on its set pieces and interesting cutscenes to keep you interested.
Whoa whoa, so that means 15 is better than 16. Wow that’s crazy to think about.
Respect your opinion. However IMO you dwell too much on what you feel the game should be and not whether they have succeeded in what they set out to achieve with the game.
I really appreciate your opinion, as always, dude. I personally think this game is a masterpiece at what it’s trying to be; but, I agree there’s no strategy in it. Keep up your awesome work!
I will always click on your vids and try to get everyone I know to check your channel out.
I’ve never hit the “like” button so fast on a review. I’m currently 8hs into the game and loving it so I’m not aligned with his thoughts. However, the sheer level of integrity it takes to put out his no-BS opinion like this (after having actually met the creators and lead actor in person, mind you) is commendable, especially when said opinion goes so against the mainstream views. “Shill Up” my ass; this man is the
It’s clear he just beelined the game. Most reviewers have said the latter side quests are amazing in terms of story.
> Instead, I think it’s a big step back, hollowing out core franchise pillars such as party members, exploration, itemization, character progression and customization.
So; it’s like FF13’s hallways without the RPG stuff?
Spittin truth into the storm dawg. Feel all of these points. Appreciate you standing up in the face of the review conformity crowd
This wasn’t the review I was expecting, but I appreciate your honesty.
frysquint.gif
Super bummed you didn’t like it. It sucks being in that position where you’re highly anticipating something and it doesn’t click for you.
Still a good review though. It’s very obvious that the “RPG” they’ve built around this action centered game just isn’t for you. I love the game, I think it’s genuinely a great game, but I’d be lying if I said this is what I think represents final fantasy at its core.
So basically if it weren’t called final fantasy he would love it?
Delivering something that everybody else does (action) and give up what made you stand out (story about companionship).
On top of that bad technical performance.
I don’t know why I should chose this game over any other.
Game looks like utter trash to me. It’s just Devil May Cry with a bit more dialogue and random exploring.
I really like this game, but for some reason the crashes are really bad. i keep having to retry bosses begause i crash after i beat them and watched 3 cutscenes
From what i saw im still very excited about getting the game, its completely OK if it wasn’t your cup tea becaue it is understandable your gripes with it especially it being an action game with rpg elements rather that what 7 remake did and made a great hybrid of the two there will be fans the love the change while there will be others that don’t and that is fine because even though we love the same franchise doesn’t mean we always going to agree.
This is exactly what I wanted. Character driven intriguing story with fun dmc style combat. I have no problems with this being more linear and story driven like God of war than the open sandbox design of tears of the kingdom. Haven’t finished this yet but am having a blast doing so
Currently playing through it. Loving the story and cinematics and those epic moments which these devs excel at. However, I also feel the downpoints and the side quests are awfully dull. The gear progression has been stripped away and elemental weaknesses in strategy also. It would have been nice to equip or change party member items or equip them with things. There is barely any RPG in this, a Final Fantasy game. In saying that, loving the darker tones and cinematic and spectacle encounters alot. The combat is serviceable but I would have also liked more depth and challenge while playing (not high scoring in arcade mode etc) and I also opted to not use the accessories to make battles easier because I cant imagine how extra dull they would be if used. I applaud them for the effort in story and cinematics in comparison to FF15, but I wish there was more to do. Will see how the rest of the game pans out when I play it again after the weekend. I hope in FF17 they will look back at the successes here and make a lot more effort on the mechanics or at the very least DLC and really expand upon things.
while i respect your opinion but you seem expect to be type of rpg you want and seem not see other thing that build around this type of take they went
this is unique take from them and build around action we have a lot replay content on that
and other thing is great too
i dont think it not evo is bad thing at all
My soul mate, this is exactly how I feel.
I wonder if this same energy would show up if the next FF is a soulslike?
FFXVI is already my Game of the Year. That opening sequence to the title drop legit almost brought a tear to my eye. I could not get into 15 due to all the boring side quests and open world and I could not get into the 7 remake due to the terrible voice acting. Seeing 16 correct those elements makes me absolutely love it
I wasn’t impressed with the demo. The combat felt ok but I didn’t like the long cutscenes and the traversal on the missions. I will play it but I will use my rule with games that I feel are good enough for me to finish which is to wait until the game drops to 20 bucks.
I’m not a story gamer, and the combat seems repetitive, and enemies are all damage sponges. Imma skip this one. Thank you for your honesty in spite of the hype!
I cant handle either graphics option. Ill wait for pc i guess.
I guess the demo was a great representation of the whole game. I was one of the few who didn’t like the demo. I’m surprised by this review. I guess, I won’t be calling you ShillUp until the next review. Good job.
Thanks for mentioning FF8 was your favorite right at the beginning. The fact you skipped over the three best FFs (6,7, and 9) to highlight 8, one of the worst entries in the series, tells me everything I need to know about your taste in Final Fantasy. Stopped watching after that.
Called it the day I saw the first trailer. Super dissapointed that I was 100% correct. Even if they fix it after release, it’s just gonna be bad like amd cheaply done like 15s expansions.
Eikons sound just like Tailed beasts in Naruto and I’m here for it
I have to disagree with the 75% cutscene comment. For every cutscene theres amazing gameplay that accompanies it soon after. I mean FFX had 8+ hours of cutscenes. Final Fantasy has always been cinematic cutscene heavy because well its FF and an story driven RPG. I have to agree with the RPG mechanics aspect tho. That was my main question before this game came out was the Magic/Status Aliments/Regen system. Even if it had God of War’s RPG mechanics i would of been happy.. Still a future classic FF IMO though.
I don’t like it (as a game) much either.
I FUCKING KNEW IT, It looks like CG cinematics attached with flashy button mash combat, I personally believed we have evolved from genre like this, the game from the trailer never attracted me, and I thought I was the only one
Your main gripes are exactly why I’m loving the game so far. I have never appreciated linearity now more than ever. We’ve come out of an era of bloated open world games so it’s no surprise my fav games lately have been single player story driven games like GOW Ragnorok and Jedi Survivor. Give me more triple A linear games this generation. We can get to GTA6 and Witcher 4 when they arrive.
It’s pitiful to know that if he didn’t start the video the way he did, he would have caught a severe backlash. That’s ashame. Good thing he outsmarted u nerds and talked your feelings down LOL
Definitely disagree this is the best final fantasy I’m way more invested then when I played ff7 remake I think I will most defiantly finish this game maybe even platinum it. I absolutely despise turn based games so I’m happy I can enjoy this game so much I have been waiting all day so I can play it all night tonight
I only played the demo, but it felt more like a Tales game than a Final Fantasy. Not even one of the good ones like Tales of Symphonia either, just one of those mediocre Tales games nobody cares about.
This video is sponsored by none other than the reviewer himself being a total clown.
commenting here might be confirmation bias but: You explained, in detail, why I was never hyped for a new entry in my favorite franchise.
Whenever I saw the trailers or heard Yoshida-san talking about it I always had the feeling of “design by committee”, “lowest common denominator” or “as broad an audience as possible”.
It looks like they achieved that, since everything that could be considered a “hurdle” to general player audience was removed from the game.
Skill up doesn’t like something??? What a shocker!!!!?
i swear if any dev response is something something young kids want instant gratification needs to be fired from there job . might as well say you dont do any analysis besides just taking glacing look at top selling games of all time .
Love your reviews. I agree with all of them, including this one. I just got the clothes on the cover art, so no spoilers. There’s too much fighting. When I was going up and down the elevators I was like cool more fights. But after like 10 or 15 I’m like…ok…I get it. Can we progress the story now? It’s just too much at times.
What a shock. Final Fantasy turns out to not be a good game. If only there was a whole history of final fantasy games to show it was a terrible series. 🙃
Man, Shill, I know you’re mad at Yoshi-P because of that interview, but you didn’t need to shit on his new game because of that.
(Joking obviously, you make a lot of great points here. Still having a lot of fun with it myself.)
Yea.. I had a feeling it would turn out this way. I really hoped for a extremely deep, massively grand open world RPG. It is like FF14 is that, and they don’t need to make it now for mainline titles 😢
I get all criticism here. But to me, they made it plenty clear upfront what this game was going to be. They spoke clearly or wantint to renew what ff can be, and they did. I got the game for spectacle and combat and it delivers. I feel this is a case of you wanting ff16 to be something its not and never claimed to be
This sounds like a checklist in things that will make me quit playing a game. If there’s one thing I’ve learned, it’s that often times the playerbase trends toward the opinion of Skill Up. There are so many reviewers that get so caught up in the hype behind major titles like these, that they can’t help but be thrilled with them, regardless of how good they are or aren’t.
Personally, I find your reviews to be both subjective & objective, with criticisms that other Journalists should be putting forth to ensure the products and franchises we love stay compelling, fun, and full of intriguing content. So thank you, for being honest and not just following trends.
The first nail in the coffin for me was when the barkeep asked me to deliver food to some tables.
I thought it was a simple 30 second tutorial side quest teaching me how to interact with people (which it probably was) then I sat there as each person unprompted told me their entire life story.
The game has great highs but that dip down…
Having a very busy daily schedule, i cant spent 75% of my precious gamimg time watching cutscenes, no matter how good those cutscenes are.
If I went in expecting classic FF with RPG elements I would be very disappointed. Playing through FF VII Remake right now and love it so I wonder how people would feel about that game in comparison since FF XVII’s action-only approach seems so popular.
Not sure why people are fixated on party members. One game doesn’t have it so what? FFXV had them and that game was trash. Review the game based on what it is not what you want it to be. The game “only” has an amazing story, great combat and presentation. Arguably the most important part. But oh no you can’t customize some side character party members with incrementally better gear. Cmon man.
Think of it as a test run to see what direction they want the series to go to. We have 15 and 7 remake series which those are 3 different styles also the re release of the classics. When they get the metrics then they can really fine tune it for the next couple years
Was waiting for your review. Was feeling a gripping lie in all the other reviews. You have delivered my friend and you are an amazing reviewer. Now waiting for an angry joy review.
I really appreciate how you apply critical thinking in your reviews and not follow the mob. But how, how did you give Darktide a positive review?
I knew it since they revealed the game. This is not final fantasy.
Respect for putting out a critical and honest review of one of the most hyped games this year. Game Reviews are way to homogenized these days and seeing every reviewer saying the same things doens’t help anyone exept the people who want their 80 € pre order be validated.
Hmm. I understand what you’re trying to say here, but i also don’t think this is a particular good review. After the failures that were FF13 & FF15, i am happy we got something like FF16. I understand the lack of a party argument, but on the other side i am kinda happy i don’t have to manage more than 1 Character for the sake of Story.
I value your opinion Shillup. I hope I’ll enjoy the game more than you did. I think it’s possible because after playing a lot of Diablo 4, I’m looking for something more linear and cinematic.
Ralph, the sense responsibility you feel towards your craft, your dedication to total honesty and transparency, really shines here. It’s pretty inspiring. It’s easy to tell that you really, really didn’t want to print a negative review of this game, but your explanation was measured, thorough, and completely reasonable, and you gave credit where you felt it was due for the parts you did enjoy. You managed to weave your overall negative opinion of the game with a complete enough description of it that could even persuade the people who will like it for what it is to check it out anyway just based on your words here. It’s reviews like this that really show the quality of the reviewer. You don’t just shout “good” or “bad,” but you know where to look and what to look for in a game, and how to report on it in a useful and often humorous way. I always look forward to your work.
…..so he’s.. NOT… a shill?
Guys, can you confirm that reddit thread about skill up review has been just taken down? Reddit stuff again?
This happened when they released the FF Stranger of Paradise. Square Enix think that to appeal to new players they need more action, less RPG and make things easier. As you said in the video, doing this will affect the players that made the franchise survive that long. They think the success of XIV can be moved to the main games. That is a terrible evaluation. They are praising quantity over quality.
I am enjoying the game so far, I accepted it is a different kind of game, I just don’t want it to be the standard for the Final Fantasies to come
Huge L on this review. It just seems like you wanna nitpick and complain rather then enjoy what the game simply has to offer. It’s amazing. Simply put.
I’m not very far yet – so far I am enjoying it – but elements not mattering is a thing that will really bug me. But…. That’s also true in final fantasy xiv. It’s actually one of the things I couldn’t really get past in that; casting fire on Ifrit to damage him.
I guess YoshiP doesn’t like elemental circles?
I definitely agree with your dislike of the game (maybe for different reasons). As an action game 8/10, as an RPG 1/10, as a Final Fantasy game 3/10. Overall it’s a 5/10 for me.
And yes, I totally agree with the FFXIV comparison. It solidifies FFXII as my all time favorite. It was like a blueprint for FFXIV but was made to play like a traditional RPG.
After more time with the game, my pros are slowly turning to cons. The lack of RPG staples like exploration and elemental damage are really starting to show through the cracks. The story scenes seem like they were done by two different teams that never communicated. The quests feel like MMO filler quests (and that also goes for some story quests that had absolutely nothing to do with the story). My score started as a 9, went down to an 8 when I first wrote this, then to a 7, and now about half way through and the game is really starting to annoy me with it’s fetch quests (and sometimes the writing), now I’m at a 5/10.
100% agree with you. I’m halfway through right now and this game is the LEAST Final Fantasy of any Final Fantasy I’ve played, the absence of interesting character depth or supporting cast, terrible dialogue with no banter at all, terrible fetch quests, no party based combat or combat strategy and combat is mundane with no progression at all, with no opportunities to change your playstyle… unlike other FF games, once I finish this game I will never pick it up again. I’m super disappointed after all the glowing reviews on literally every other game review I’ve read, you’re the only person who I agree with. 7.5/10 👎
Almost everything he said in this review is how I felt playing God of War Ragnarok… while I recognize it’s a well made game, I didn’t enjoy that much at all. FF16 though, I’m having a blast.
I’m actually not surprised by this. Every trailer and showcase made it clear to me that there wasn’t much besides epic fights and cutscenes. The RPG part of the game feeling uncooked always felt apparent as well. I’m a big FF fan but it will be easier for me to wait for the PC release now.
I was also a bit disappointed from the game. Faces look to “childish”, i mean i would say it doesn’t bug me but it somehow does. It looks like FF14.2 a bit. Performance is disappointingly bad on PS5 in both modes, i wouldn’t even say that it looks better than FF15 (which runs way better). Played until i had to fight against the goblins and so far i’m not sold and im probably gonna wait for performance patches or (more likely) the pc version. It’s weird to see everyone being blasted away by that but i’m not even when i loved FF15 and completed it 3 times
the game sucks sadly. i was so hyped too
linear and corridor-like ff13 tier level design, way WAY too many cutscenes, exploration when it finally opens up 20 hours in is unrewarding and empty, loot is terrible, items and build progression are an afterthought, lacking rpg elements and the ones present feel tacked on, very little customization, no hidden things to discover, boring mmo-like side quests, pacing issues, combat is far too easy + mid boss checkpoints, poor enemy variety, takes too long to be able to freely customize your eikon loadout, gratuitous QTEs, countless squeeze-throughs, particle effects make it hard to see what the enemy is even doing, weak villain, neglected side characters ( jill especially), story and pacing near the end is a mess, early themes forgotten about, performance issues, people getting crashes/overheating, ungodly motion blur, etc.
I think the saying different strokes for different folks probably applies here.
Personally I thought this was a phenomenal direction to after my immense frustration with FF15 not choosing a lane and failing at both rpg and real time systems. The story was at times unaccessable within the product alone and require supplementary material and the Fantasy roots of FF felt neglected.
This is kind of an answer I was happy to see. One that chose a lane, tells a dark fantasy story and actually harkens to my favorite entry which is FF Tactics in tone and story.
I don’t fault people for feeling this maybe shouldn’t of been FF16 as I felt that for 15.
I miss the classes and party systems past games gave me however there are other games and franchises from Square and from outside that probably do what I would expect but better as it’s from a team that wants to deliver that.
If those want a more traditional feeling FF like game with a great party system and classes while being real time… look into Dragon’s Dogma.
I wasn’t expecting Stranger of Paradise to feel like more of a Final Fantasy game than 16, with its elemental weaknesses, a more useful party, more strategic itemization, and respect to legacy 😢
Thank you for saving me 70 hours and 70 coins
The fact that you have to preface this and prepare people for your opinion just shows how rabid, unhinged, dramatic and problematic weebs are. And we all know it.
I’m still super early in but I’m enjoying the game so far. Obviously it is very different from other games in the franchise and one could argue that it is hardly a final fantasy game, but it’s a fun story to experience none the less. I definitely agree that they could and should have fleshed out more of the RPG elements and exploration. It wouldn’t have been hard to make elements play to different weaknesses and maybe even have special contextual uses, as well as fleshing out the equipment and upgrade systems to be more substantial.
I appreciate your opinion. And it won’t dissuade me from playing it because I’ll never give Sony a cent of my hard earned cash. We need more reviewers that honestly put their thoughts to paper instead of trying to appease their audience.
Thank you for the spoiler free review as I like to see other people’s thoughts even though I am currently also playing the respective game. So many reviews that dropped after the embargo, started out telling spoilers so I stopped watching any of them. Finally I get my “how do you feel about it” fix lol
In their quest for accessibility and simplicity, Square have basically alienated their core player base. FF15 was unengaging to me because it was way too easy and FF16 looks even worse from that standpoint. Developers and publishers need to stop oversimplifying and dumbing things down in the name of accessibility.
I always hear Skillup saying he loves FFXIV, but I thought he said he didn’t have time for FFXIV? As far as FFXVI is concerned, he definitely comes from the era of the original FF games, and expects the games to stay very similar to those original game. Not that that is a bad thing, but we are in a different era of gaming and turned based games just aren’t the thing anymore. The younger generation is built off of these high-octane action games. Yoshi-P isn’t wrong, and the successes of Xenoblade are most likely because of that older generation that grew up with those types of games. I’m hoping that possible future playthroughs can turn you around on the game.
The only thing that hurts more than how gutted this game is, is how well it’s being received almost everywhere else. It’s truly the end of an era. Are the old school RPG fans really such a minority these days that the most iconic RPG franchise ever succeeds by dropping all RPG mechanics? What is this world, and how do I go back?
Well, I’m one of those who always Skippes final fantasy because ia turn bases combat (and I love games like xcom, but RPG for gets really boring this way). But nós I might give It a chance 🤷
I like Persona 5 despite not because of its turn by turn combat.I think they made a really good decision to make the combat full action based.
I was gonna go out and buy a ps5 for this game this weekend being a huge fan of 14 and FF games in general. but this review has made me wait until the pc release.
Gosh this looks boring.
I have to totally disagree with a great deal of this review. First is the idea of going away from turn based mechanics being a mistake. Lets not forget that the reason turn-based RPGS were created was because the technology was not ready to do anything else by cycle through menus. We know things are different now. As for the side quests, sure some of them may seem tedious; however, I think that’s ignoring a key narrative factor. That being that besides Clive being a bad ass that can dispatch massively danger enemies, and a tortured soul based on a story I won’t spoil but most of us know why by now. It’s also that Clive is a good man. That was displayed in the demo with the Barrer. In that context it makes sense for him help other with mundane tasks particularly knowing who he was to where he is now. If doing such is ‘boring” to some, fine, but it make sense narratively. This game is a game changer like it not, and I don’t see the franchise going back, but from this point being even more refined.
Hey, if you agreed with everyone 100% of the time, that’s where you earn the name ShillUp. I haven’t tried it yet, but I’m eager to at least try the demo. (And after clearing the MASSIVE backlog I have from 2023.)
SquareEnix’s philosophy for modern FF games makes no sense. You say the franchise must adapt away from turn based yet your game mechanics are derivative of 10 year old games.
This is the closest we’ll get for a FFXIV review from Ralph isn’t it
I don’t remember FF7 Remake being turn based, am I messing something?
This is just me but final fantasy 7 remake is one of the absolute worst combat systems I’ve ever experienced. Go full turn based or full action, those hybrids are the worst of both worlds.
Actually most of the things you dislike about this game resemble what I disliked about final fantasy 7 remake. Maybe final fantasy just isn’t for me anymore
Honest question. We are getting FF7-2 soon and that has clear signs to be something more akin to the “turn based” gameplay. Wouldn’t it be a bit deterrent if two massive games had the same gameplay style within 6 months of releasing? I dunno. Thats the only take I took major issue with. I disagree with the review overall but at least is eloquent and gracious.
Also ShillUp. I am so sorry. But FF8…is not a good example of a good game or story!
As a long time FF fan i think the clean seperation from turn based was needed. No point being half in half out on something as integral as combat. As for the party system, perhaps there was room for more of it but i feel that ties the game down to always having certain characters around which could hold this very individual story back and with the combat system being as it is im not sure how much there is to gain from having other controlled characters or how that would work.
The side quests are meh and the performance isnt great even in frame rate mode
There must be lots of people want FF7 Re like FF for the decades in the future with no big change or innovation. 8 9 10 remakes will make turn based FF great a again, RIGHT?
What a shame. I really enjoyed the story and the cutscenes in the demo but the gameplay just felt really bland as it was an arena after arena with zero interesting things in between. Was really hoping full game would have more to offer but it seems it doesn’t.
24:27 … did you just… fist that chocobo to death?
Zelda changes the fundamentals of gameplay
GOTY, Masterpiece etc
FF changes the fundamentals of gameplay
This is bad (because of my arbitrary standard for what constitutes a FF game)
Zelda struggles to run at 30 fps
Gets barely a footnote of a mention
FF runs at 30 but struggles with 60
Gets lambasted for having performance problems
What are you doing Skillup.
I wonder how many dislikes this video currently has
RIP iconic RPG. Such a shame. Ill play through it because I’m a massive fanboy and I preordered it. How disappointing it would be to play this as my first entry into Final Fantasy games, and then explore the back catalogs. I had lots of fun with Stranger of Paradise. That was a much better implementation of this combat style with RPG thrown in. This was such a letdown even in the demo. I play on oled with framerate mode, and the stuttering in big “beautiful” scenes was so present that I just stopped looking around. Let’s go, Rebirth. Again, RIP iconic RPG.
Shill up has a stellar way of making his point very clear and fun. I watch these reviews regardless of opinions. I should have given you the money instead of squeenix. Don’t stop, brother.
The fact that they keep changing final fantasy is evidence of how stupid modern square is. We want final fantasy, not this
I really appreciate this review. I beat the demo and enjoyed it in parts (it looks incredible and the world is interesting), but also thought the combat was bland, enemies were too spongy, and it felt more like watching a movie rather than playing a game at times. Seeing all the really high reviews I thought maybe I missed something. Watching this, I think I will wait until this one is on sale in a few months time before giving it a go.
An excellent review. Thank you, Ralph. Thank you for being a calm and unbiased voice of journalistic integrity in today’s manic, hype induced video game flashy mindlessness. Every thing that i was worried about when i saw the flashy trailers of this game has come true. boring story, bland characters, empty world and pointless, mindless action-y beat-em up gameplay in a main line final fantasy RPG game.
I almost cried in rage and hopelessness when i learned that those who make FF games think that “gamers” today feel that turn based rpg gameplay is old and they need a final fantasy game that is a poor dmc clone to be happy mindless, button mashing drones.
If this is what those in charge of making FF games think that the public wants from a FINAL FANTASY game today than this series is in a very dark place indeed. Face it , guys. These are the final days of final fantasy.
Again, I can’t thank you enough, Ralph. Your Reviews are always a shining golden beacon of how game reviews should be. So, never, ever be intimidated into voicing your opinion on video games especially when they have fallen as a once loved series by fans. Very well done, mate.
lets be honest…if IGN didn’t like it, y’all would bash them…lol
It’s just really weird how everybody is so focused on turn based mechanics, and can’t seem to put it down. I usually agree with you skill-up, but i think you’ve got it wrong here. You also said that TOTK was amazing even though it was basically the same game as BOTW just with building.
I was pretty underwhelmed and getting bored of the combat, and then I got my second element unlocked and did the first Eikon boss fight and holy god – it all suddenly clicked. What an incredible experience. It’s like the Leviathan fight from FF15 except not superficial and shallow.
Hey shillUP, just wanted to say that your videos are always top notch! Editing and writing always on point, high quality stuff, and if you want a short review, the intro is enough, but it’s always long form at the same time. Great work
Cultists will seethe but let’s be honest: Final Fantasy is THE most bland and uninspired Japanese franchise in gaming. For a character action game the spammy, floaty combat and damage sponges make it look like totally amateur. The story is laughably generic and the animations and lip sync are super clunky. Feels like a recycled Forspoken honestly.
You don’t like this that’s it immediately downvoting you…..
Lol kidding😂 it’s your opinion just because you don’t like it doesn’t mean people can’t love it. I never understand why people hate on people making a honest opinion. I also feel you articulate your reviews which most reviews do not do they let there bias get in the way. So thanks for the review.
I always watch your videos, Love them! Just one questions, What’s your name?
Yeah I think they dumped too many resources into the Eikon battles. The rest of the game is a little sparse
I see where you are coming from and this may sound controversial, but I would be fine if Final fantasy in general becomes less RPG eske, I agree with you on the party topic but aside from that we differ totally, this Game is great shill Up 👌
Oh boy, I don’t see a “strongly recommend” in the title… Boy, oh boy. Lets watch.
Really great review, that’s super focused and very informative. Thanks Ralph!
I can certainly appreciate your opinion and honesty… i’m kinda bummed out for you that this game didn’t hit the same way it is hitting for me. I think it’s great and am having alot of fun playing it.
Thank you so much for providing a differing, non-antagonistic perspective. It can be a challenge when you’re surrounded with a single opinion but to find a clear and incisive take of your own, but your work in developing it out is much appreciated!
So MGS4 vs this what is more movie than gameplay lol.
Sounds like Mafia 3. Amazing cutscenes and cool main missions, everything else in between surpassed even Ubisoft in its cookie cutter nature
Do I need to play all the other final fantasies to play this one though?
Excellent review
As much as I agree with many points and respect the review, specially since I love the old Final Fantasies, both combat and story give me NieR: Automata vibes and I’m enjoying the hell of it. Of course I still want turn based and hybrid based combats, but I’m all in for this kind of combat as well. The fact that the combat feels responsible and enjoyable outweighs the simpleness for me.
Regarding action combat games, NieR might be my top game of all time, and if FF XVI’s story continues to deliver until the end, it’s going to be right below it.
Regarding turn-based games, it’s Persona, Chrono Trigger and FF IX. And I really, really hope that we get a FF IX remaster or similar.
Wow this is a very unexpected review 😮
Personally I’m loving it and kudos to you for your honesty and not going with the crowd….. thats why skillup is by far one of my favourite reviewers 😊
you’re fucking high skillup
It really feels like 2023 will go down as the year of disappointments. There have been some high highs, but also done impressive lows. If the only games we can hold up as fantastic this year are remakes and the next Zelda game while FF16, Gollum, and Redfall keep stinking up the space, this year was not good.
Never thought there would be a game in this series aside from 13 that would actually makes me appreciate ff15.
THis review sounds like you are on a little too much nostalgia for the old ff games. because the whole: “yeah i encounter gods and 5min later i get asked to find the missing cattle of farmer xy” is standard rpg since forever. The problem you have comes in my opinion from the visual design, in the past those 2 things were presented equally and worked from the gameplay perspective the same. Because i asked myself this exact question 2-3 years ago while playing Tales of Zestiria.
In general i have the feeling you expected something different, maybe in 2-3 years time you should give this game a new shot. Because so far (halfway through the review) this review sounds a lot like: “i wanted something else” and not “the game is bad”
I was looking forward to your review, and you did not disappoint, even if the results did.
I’m about 10-12 hours in and LOVING it. I could see the criticisms had here. Honestly, playing it makes me not notice a lot of them. For once in a game I get excited for a cutscene. I like only having to traverse so far for the next quest. I like not having a thousand side quests that drag the completionist in me away from the actual game. I love the side characters and honestly am glad FF moved away from a party system for once. It can get incredibly tedious imo to maintain not just your character but others as well. I’m a lifelong FF fan and can definitely see how the fanbase can be polarized by this (and many others) but if you’ve never played an FF game or are not a turn based, party RPG fan, this is the perfect time to enter into the scene. Great review as always!
Appreciate your conscientious review! _Horizon Forbidden West_ and _Ghost of Tsushima_ spoiled me when it comes to open world exploration and weapons/gear optimization, so FFXVI feels rather limiting in this regard! Nevertheless, I am really enjoying FFXVI! The storyline and main characters are compelling, the combat (supplemented by some really amazing abilities) is graphically dynamic and reminds me of _Tales of Arise_ at times, and the quick time events and partial immersion into the Eikon battles are awesomely and epically engaging! Even though I share a great deal of your sentiments, FFXVI has really been worth the time I have put into it so far! Love the automatic pickup of materials and the quick load times as well! Thanks for sharing! All the best!
My first pre order in a long time. Will see how it goes, but I line up with Ralph an awful lot.
I just don’t understand when a game comes out and are praising literally by all the critics along with the players, here comes the review of skill up where it’s hard to understand what he’s tryna do praise the game or criticizing which feels like a dilemma. Dude just treat it as a game ffs
I will wait for it to go down on price for ps5 and wait for it come out on pc. Since I built a high end pc it will look really good on my pc
Sad you didn’t enjoy this one, but I really love it so I guess it’s found it’s audience in some way.
Man…you’re kind of voicing all my fears. I’m still gonna play it since I was impressed by the demo. But I’m a little concerned that this game has lost a lot of what makes final fantasy tick and is heading towards becoming a generic game of thrones game. I agree with you that Final Fantasy can evolve and has evolved effectively. And all respect to Yoshi P, I’m not sure this is it.
5:00 “Side-quests so dull it would make ARR blush.” Oof. I felt that.
YoshiP came off as trashing JRPGs several times in interviews. Felt like I was going crazy since most people were just overlooking it. If those comments were made a couple years ago or by someone else it would have been a controversy.
Also YoshiP has never worked on a JRPG before. Only MMOs and various games like that
As a PC gamer, this makes the wait for the PC release easier- W review!
Did you have any strong opinions on the Active Time Lore feature? One of my worries was that they would rely on that system to deliver important details about the setting or characters without directly explaining them in the story itself
Same here. Can’t say I don’t like the game. But I really don’t love it as much as I would expect
Edit: I do believe this will be a good growing pain though. Sometimes you want to be radical in exploration of what’s next for the FF series. And this game treaded many unknown field for SE and gives valuable lesson (while being a financial success)
My hype has never been so quickly deflated, but thanks for your honest opinions and analysis. I’m not sure why many game franchises are taking these turns where they seem to just throw away what has been in their DNA for so long. Well, I know why, we all know why, fucking everything is analytics driven these days. No one can make any significant decision without an army of statisticians modeling projections, evaluating risks, considering consumer spending trends, and all this other bullshit, which has nothing to do with art, creativity, fun, or anything else that makes GAMES captivating and compelling experiences.
Imagine if From Software released the new Armored Core, but because “this new generation of gamers are a bunch of coddled babies we need to water everything down for” they literally just rip out all the AC mechanics out and just turn the whole thing into a conventional looter-shooter with a battle pass.
A couple nights ago, I caved and picked up Stranger of Paradise, and I’m actually glad now. Nioh 1/2 are interesting games, but I’ve just kept putting them down over and over again, I figure they just aren’t quite for me, something was missing. And after jumping into SoP, I was like “Yes, this is it, I wanted a party, and I wanted a different theme on the whole ordeal, and the FF theme is perfect for me.” Then shortly into the game I looted a mace, equipped it, and suddenly I’m a Mage class that feels so cool to play and is the first time I was excited to play with magic in a souls-like. It’s a shame that the game has mid-tier written all over it, but I would argue that within the confines of its flaws, there is actually a quite refined GAMEPLAY experience in there that makes it worth it for those that it clicks with. Too bad the game stumbled so hard on launch, was then locked to EGS on PC, and now after being on Steam for a bit only 200 people are playing it regularly.
I’m playing God of War Ragnarök right now and I do enjoy it, but I don’t need FF to be GOW.
19:16 when are we going to evolve beyond fetch quests. I just can’t stand the disconnect when the locals ask for bs tasks. Like why can’t you do it villagers? I am saving the realm, I can’t fetch a frying pan for you right now
I don’t particularly like the combat system. It’s just dodging at the right time and spamming abilities to empty a stagger bar. Doesn’t help that the game just doesn’t have much RPG depth and aside from the aforementioned stagger bar, there’s not a lot going on. At least in Dragon’s Dogma you had multiple classes with various spells, weapons and the ability to grapple, debuff, use various abiltiies and target different parts of an enemy to knock them down, blind them, dislodge their armor, etc. Clive is just a guy with a sword who can spam several abilities that either focus on damage, stagger or AoE. FF7R had a better combat system, better characters, a party, etc.
This is sort of how I felt about Metal Gear Solid 4. Good review!
I’ve lost interest in this series since FFX. FFX was the pinnacle of the series to me and after that came this non-stop downfall to please zoomers instead of retaining die-hard fans of the old age. Sad truly, I was really looking forward to this title, but if the gameplay is as bleak and shallow as many have said, then I could just as well do with watching a movie. I felt the same for FFXV, it felt a lot more like an interactive movie than an actual JRPG.
I didn’t mind the combat of 15 (though I prefer turn based for ff) but I HATED the story, characters, voice acting, and mainly linear gameplay with lackluster side quests. Does this game improve on any of that stuff? The characters seem less annoying from what I can tell.
I think the future of FF franchise should be FF7 Remake type games. In my opinion that blended action combat with turn based/ party based elements very well
Appreciate your take and definitely understand your perspective. I pre-ordered so ill still try it but ill keep your viewpoint in mind while playing.
Gutted about the lack of a party system. I really enjoyed the prologue – but the consensus does seem to be this is very much lacking in RPG elements which sucks.
Its very noticeable how the game wants to be “serious” and “mature” and “dark”.
Then you have scenes where people get saved in the last second or dripping with corny melody drama. If he wants to “get inspired” by Game of Thrones he needs to understand why George R. R. Martin doesnt include such elements in a dark fantasy setting.
How did you think there was going to be a party after seeing all the trailers and even the demo 😒 come on.
Thanks for the review. You saved me $69.99 USD
I actually really enjoy the game, but I totally understand what you’re saying Skillup. The lack of RPG elements is pretty jarring.
I dont understand why you’d use the departure from party customization as a point in this review at all. They’ve literally said from the get-go that its one character focused similar to DMC, thats what they were aiming for. Control of multiple party members in FF7R works because the combat is simplified and you can change the pace of combat at will. That wouldnt work in this game, it would go exactly against what it’s trying to achieve.
Not gonna lie, if it’s anything like the grind that was the ARR MSQ, I’m out. That was some of the most boring, drawn out “gameplay” I’ve ever experienced in an RPG.
Final Fantasy Episode One: dry and political
I dunno the input on the combat system here feels a little awkward. Like unless the footage used wasn’t your own, you didn’t sound or look like you even knew what the system was capable of but felt confident giving input on how it functions. Saying it lacks depth while failing to wade past the shallow kids sections is odd.
New people will call it a masterpiece. I am fucking loving it. The only game in the series I played is FF 7 Remake. I love how different it is from each other and I wan another FF to be different as well.
I appreciate your opinion more than most reviewers out there. I played the demo and walked away with the same feelings. And that was the demo!
Long time FF fan and loved FF15. Was really looking forward to another one but this sucks.
Yeh! Ive been loving the game but each to their own opinion.
I like this more 😊
Shill up just butt hurt because in his interview from february, Yoshida got butt hurt over the term JRPG. I also find it ridiculous how he rides Zelda TotK’s dick while the game is a goddamn DLC.
Didn’t expect to say this but this game looks like a bad FF Strangers of Paradise
I hereby grant Shill Up the new name Base Up. Thank you for exposing that game for what it is.
Wanted to dislike this video because “Good game, but a bad final fantasy game” isn’t a fair assessment of the product, but I do understand the disapointment in that sentiment.
Someone’s just been struck off the Square Christmas card list.
It’s amazing that this developer says “oh kids today just couldn’t get into an old school style final fantasy game”. Yet, the games from the 90’s with zero voice acting, archaic graphics and turn based combat has been more charming, engaging and fun that any final fantasy in the past 20 years.
I’ve given up on this series. I didn’t like 13, 15, 7 remake and this game seems the same.
This game has everything I want from a modern AAA title.
Just be honest and put i dont recommend in the title why change yourself for the masses
And the divide happens again 😂 happens between vi and vii, vii and viii, Ix and x and onward.
@2:24 The problem that IPs have when they branch out to include other demographics they end up alienating their core audience that keep coming back to every iteration. Why not just make a new IP?
ok im not going crazy. I kept feeling like I was the only that didn’t like it. It feels dated.
Playing through the demo, I was getting so frustrated by the boring story and the sheer amount of cutscenes
Glad to know that’s going on throughout, and I won’t be playing. What a bummer. Gimme those anime party members!
Cool. Now review Hogwarts Legacy.
I wouldn’t buy this game to play a fantasy Devil may cry, thank God there are other franchises that are more focused on true RPG games.
Steam is full of them, several are excellent, I think we’ve reached a point where it’s stupid for old fans to keep asking for this from new square-enix games.
Great review skillup , I agree with everything you said for me this is far from being called a real Final fantasy another miss for square enix !!!
This review is really helpful in answering the burning question in every FF fan’s mind. Is this a great action game or is this a great FF game? I think we have our answer and while we can appreciate the changes and new ideas…. an FF game this game is not.
I totally sympathize with missing classic final fantasy elements like party members and character progression, but I think the sheer spectacle the game puts on and the diversity of the combat are just too good to call the game bad. An abysmal final fantasy game? Most definitely. But the way it excels at everything it wants to be is just so amazing I can’t help but love it, despite the fact that I also miss a lot of the classic final fantasy elements. This probably would’ve been better suited to a spin off title, but it’s just so good I’m having a hard time being mad about it.
“In Final Fantasy games, the world is meant to be bigger than you “that is so true. In Final Fantasy seven when you finally get out of Medgar, and you have to deal with that snake just to run past it and get to a point where you see that separate skewered one on a giant tree felt like you had a long way to go.
How can you love 7 remake and then not like this? Bizarre take when things you don’t like on this you like in 7
I hate turn-based combat and I’m 47. I might actually buy this game because of the change. If I have a hard time falling asleep at night, I’ll play a turn-based game. Instant snooze.
Thank God for Ralph, worthy bearer of TotalBiscuit’s torch.
My man just dumpstered this, damn.
As someone who REALLY enjoyed FF13, this game’s structure sounds very similar to issues people has with 13.
I’ll wait for this to go on sale
I’m a few hours into the beginning and I’m feeling everything you’re saying, that’s why I came here. The combat is great and engaging but the rest of it seems beautifully empty and I’m feeling it.
I’ve been reading the Eaorzea Encyclopedia Lore book and downloaded FF Online to start my journey there. Think I’m going to put down 16 and go do that. Maybe when there’s a game drought I’ll come back and something positive has happened to it.
Thanks Skillup!
I am not interested in a FF real-time action game. I would have been interested in a turn based game. Too bad for me!
Last night I was talking about FF16 with my younger brother; we’re both huge FF fans. (To give an idea of my personal stance on FF as a franchise, my top five are: 8, 10, 9, 7 and 6 on first place.) He wasn’t that enthousiastic about FF16 as it didn’t “feel” like FF to him. I agreed with him, but am willing to give it a try and still do. Kudos to SkillUp to not just go along with the masses and give his own criticism and reasoning on the individual parts, while at the same time respecting those who disagree.
It’s kind of interesting to see how western obsessed all the big Japanese devs are these days. Street Fighter, Elden Ring, Final Fantasy, etc. Feels like they’re heavily influenced by western popular culture in a way they never were before. So many parts of this game feel like they were made by a hardcore game of thrones fan lmao
Goddammit, Ralph you are a cultural treasure. Thx for being so thorough and honest. You brought receipts for a critical look at a major AAA screwup. Removing RPG elements from FF is unforgivable. So much lipstick on this one, curious how many gamers never realize they’re bangin a pig
Thank you Ralph for this review you are an eloquent and precise reviewer.
As eloquently and well written as this was. It effectively boils down to nitpicks and criticisms that are present and consistently worse in the very games he claimed were great (classic ff games). Also it’s all too common for people to misrepresent the success of p5 and xenoblade. P5 actual sales numbers are still lower then ff13 and 15. The massive number people use to claim it’s successful is a total from the multiple re releases including royal. And xenoblade isn’t actually as massive as alluded to here. A turn based success is an ff game flop. It’s not shocking that they don’t want to do it for mainline games anymore.
For me it’s simple Final Fantasy lost it’s soul when it stepped away from Turn Base combat…
I understand what they were trying to do with the combat because “people” like faster passed games but like you mentioned you said a lot of Turn Base Combat games are doing extremely well, so I don’t get their drastic change in combat when literally what made their games was great story telling, soundtrack and Turn Base Combat.
I’m currently playing Final Fantasy 16, story seems great and soundtrack sounds amazing But this game is a solid MEH for me… The game turned into a button smasher.
80% cutscene, button smashing gameplay is a killer for me.
I agree with the rpg element gone is not final fantasy but turn based just won’t sell make this turnbased same world same characters it would be less appealing to modern gamers. Just look at star ocean remake, suikoden do you think those will beat this game in terms of sales heck even mario rpg would not do that. And please stop making that persona 5 point it’s not the gameplay that made it good it’s the characters and fun atmosphere because of anime cliche there is no anime cliche in ff16 it’s a different game.
Change the name “Final Fantasy XVI” with “God of War”, and this would have been a masterpiece to many People. After all, what Ralph criticizes about FFXVI, could be true for GOW Ragnarok(pacing, semi-linear, Action gameplay), but he found GOW Ragnarok great. Weird. Because of the legacy of the Franchise, and Fans’ expectations, If You do something else, outside the JRPG formula, “it’s bad” according to them.
Couldn’t be good.
Thank you for your honesty.
Yeah im not liking it as much as people seem to right now. Its okay i think the story is a mess. The gameplay is very button mashy. Its about 6-7/10 imo. Music is great and the god of war dragonball z cutscenes are insane ngl lol
I’m sorry but when I think of standing desks I think of Dwight in the office😂 Nobody really likes those things except people with more money than brains
It also broke my heart this game isn’t as good as it could have been.
I get where youre coming from, but Ive been having a blast. I’m really digging the Final Fantasy x Devil May Cy x Asura’s Wrath style. Though it is odd that its a main numbered game.
I miss the RPG elements, but FF7Rebirth is right around the corner to give more of that.
Should just perfected the action combat with switchable party member formula from 7 remake. The “RPG” element is pretty lacking in this game. I know Dark Souls game is slower based combat but technically it’s still an action RPG and the “RPG” element of that game come from the from the freedom player given to “build” their character to their liking. This game is DMC action game with +1 to something you equip. Speaking of DMC action game with better “RPG” since you can pretty much “build” character in the game, there is a game called Nioh 2.
Thanks man for being the much needed voice that brings us all back down to earth a bit – the hype train is a dangerous beast. I can’t agree with your point about the side characters but that’s subjective in the end. Definitely agree on the side content though.
Keep up the good work.
Welp tgete still ff7 rebirth
100% agree that if you merely put up with the story in 14 so you can get to endgame, you will not like 16. Also, Stormblood was awesome.
Ooo, after that first couple sentences i was like “Yup, not watching this” specieally after he said he liked 7 remake. That game sucked so much
Honesty…only thing we ask for. Good review skill up.
Hmm think I might just replay DMC5
From the outside, I’m reminded of FF13. When It came out all the critics showered it with high scores and fans were convinced they loved it. Within a year or so, after the hype died down, everyone started recognizing and acknowledging it’s major problems.
The demo had such poor slice of combat that I was turned off from there. Not even the turn based thing there just wasn’t anything but two abilities and a four hit light attack combo. The performance is the biggest issue for me. After Jedi survivor, I will not buy a game that lacks a smooth performance mode. Game releases are too comfortable being incomplete now cause too many reviewers will forgive it
I appreciate you SkillUp. Sometimes I feel entertainment reviews becomes an echo chamber of reviewers buying into the hype (early day movie screenings of Flash where Press got the nice treatment and said one of the best CBMs ever) but with your reviews it always feels like what you honestly believe what you are saying.
For me, no spoilers, but the way certain people come in and out of the scenes or story is so sudden and abrupt it takes me out. For a game where YoshiP has said the story is the main focus, it sucks that the story doesn’t take its time with characters and pacing as much as it should.
Also with combat it wants to be DMC5 but it takes soooooooo long to get new and different powers and so the first hours of combat feel kinda repetitive, not deep enough, and kinda bland.
I’m not done and would currently say it’s a 7 or 8 outta 10 but hope it improves.
I feel like you didn’t like it because it wasn’t what you wanted, eventhough I think it’s exactly what he devs said it would be…
Your reviews have pushed me to try some games recently that i wouldve otherwise skipped (namely god of war and re4) so i was almost prepared to buy this if your review was glowing, so its weirdly relieving to hear you not recommend this because nothing i had seen so far was selling me on it. Bullet dodged
They are trying to please these children that you can not please in any fashion. These (most) modern children just don’t have the capacity to think and use strategies to be successful in a game… next time they make a final fantasy game the creators need to keep in mind. “F**K THOSE KIDS”
My biggest problems with it are the color palette and the fucking motion blur. 80% of the first 10+ hours of gameplay is spent in dark environments and if it weren’t for the labels over their heads a third to a half of the enemies would be difficult to see. And the motion blur is just everywhere. it’s like a canister of Vaseline exploded on the screen except for the very center.
Many valid points, thanks for a great review. Final Fantasy was the sole reason bought A PlayStation and a PlayStation 2 back in the day. Some of the best RPG experiences I ever had was in FFVI to FFX. It sadness me to see what it has become. From day one must buy to I might pickup on a Steam sale in a couple of years. I hoped this was going to be a step back in the RPG direction, and I’m sad to learn that’s not the case. I don’t understand why Square is walking away from the RPG genre just to make a flat action game. Imagine if other big RPG franchise like The Elders Scrolls lost some key RPG elements like customization, exploration, choices and interesting quests. In favor of making a game for everyone, that will be the beginning of the end. RPG is unfortunately not for everyone neither is a action wannabe RPG.
I’ve been in love with this series since I played FF7 back in the day when it came out. The series has had mega highs and some disappointing lows. I’m loving the game, I think it’s the best entry in almost 20 years, but that’s just my opinion.
Hollowing out core pillars like exploration, itemization, and character progression?
I’ll give you that the party system is abysmal, and there’s basically no space for customization-
But those other 3 are incorrect.
There are literally other main title FF’s that offer significantly less exploration, itemization, and character progression.
The story and set up are amazing. The combat, even though clearly a DMC clone, is still tight and complex.
The music is amazing.
The locations are beautiful.
Clive isn’t the typical cardboard character.
Square is trying to get out from under static turned based combat.
This might not have been the one to do it all correctly-
But it is without a doubt one of the best main tittled FF’s in a long time.
And I’m saying that as someone who really likes both 13 and 15.
This is how I feel about Nier automata so I completely get it. It doesn’t matter how interesting or groundbreaking a story is if you don’t enjoy it’s 30 second loop
I had a feeling it wasn’t going to be positive when I saw just “review” in the title
Excellent review I agreed with every point it required more combat depth, more active enemies, better rpg elements, this is why these kind of reviews are very important, if just square had made combat and rpg adjustments this game could have been much better.
Hey man, I just want to say, I’m sorry. I’ll definitely give the game a go myself but you and I sound like we have a similar love for the series and critique of games, so I can’t imagine how disappointing this must have been. Thank you for the honesty in your personal experience.
Finally someone that knows FFVIII and FFX are peak Final Fantasy!
So I could either play this or just watch movies with a controller in my hand. Gotcha.
I am intrigued by this game as people are calling it a more “grown-up” story than told previously, or at least its characters are. I havent played a FF game since 13, i found the characters so annoying in that game and the story didnt grab me. Maybe this one will bring me back in.
Good stuff. I think it all boils down to how you approach the game. Seems this is not designed for the heavily influenced RPG player, but a more light casual action game player.
FF16 definitely had its flaws but I’m a SUCKER for this political shit. give me more cutscenes about back room talks between kings and advisors and more plotting and scheming. Show me more maps with country borders and wars and political affiliations. Inject that shit straight into my veins
“People support you on YouTube” rate is going up quick as well 😂.
My gf has been playing Final Fantasy since the SNES. The absolute decimation of the party system and RPG elements is utterly heartbreaking for her.
I’ve been playing XVI as a filthy casual, but even I’ve noticed the obnoxiously shallow exploration and nonstop cutscenes. The game is OK, but I feel like Yoshi P threw the baby out with the bath water (which is weird when FFVIIR nailed the battle/party dilemma perfectly; can’t say the same about the story).
I think that you are considering some aspects individually and not as a whole; having a big party with several characters and archetypes makes sense only in a turn based combat game, so in the transition they chose to focus on a single character, which makes sense. Then they don’t give the other party members abilities, but again, it wouldn’t make sense here, giving those characters abilities would force them to take abilities away from the main character. You do raise some other very valid criticism though, Ill keep them in mind when I play the game. Also not every game has to be a massive open world, but the lame side quests are unforgivable it seems.
FF7R’s “turn based” combat wasn’t any good. I don’t know how you can compare it to any well made turn based JRPG and think that it was at all worth using. It’s an action game, and this is just a further step in that obvious direction that people clearly wanted.
Got to love the honesty of the review. I was really looking forward to this game but it is not what i was expecting it to be. Thanks for the heads up
Ofcourse ShillUp has to be ‘unique’ and say he doesn’t think this is game is very good 😂
I swear I once took these reviews serious after genius vids like the Anthem review. However through the years I’ve really come to conclude he doesn’t have much of a clue on reviewing games. Also shilling hard for TotK ignoring all of it’s flaws and things it’s not, only to then complain about all the things FF16 is not is laughable.
Also if you’re a game reviewer and do that gig for a living. It’s kind of hilarious to bring up Persona and Xenoblade as if that’s the market share SE is aiming for with FF and as if those games share likewise production values with FF16. It’s just incredibly naive using those as examples to make your point.
Again too much emotional gut feeling, not enough intellectual introspection on the reality of the medium you are reviewing.
Wanted to mention something about the difficulty- I think there are actually tangible differences between Story and Action modes, other than just the Timely accessories. I imported my save from the demo and skipped the prologue, but for whatever reason my game defaulted to Story mode rather than Action. As a result, I breezed through the first sections after the prologue, nearly able to take down anything with a stagger gauge in one knockdown. I realized this a few hours later when I went to make a manual save and saw “Story-Focused” on the save file; after switching it back to Action, regular enemies had roughly double HP and bosses took between two and three knockdowns before they went down, which definitely felt closer to the demo. Curious if anyone else had this issue when importing their demo save.
All of this is pretty anecdotal, and until we have a way to really dig through the game’s numbers, we can’t really prove any differences between Story and Action mode. I wanna say enemies did feel slightly more aggressive in Action mode, but again, no hard evidence. And if the difference between the modes really is just about x2 to x3 more HP, then I doubt it’s going to change anyone’s opinion on the difficulty or combat engagement.
Anyways, just wanted to mention all this since Square Enix really didn’t do any selling of the game modes other than the Timely accessories. Thanks for your review SkillUp, still working my way through the game myself but having a blast with it, and despite feeling different about some parts of the game, it’s always nice to hear different takes in such a well thought-out manner.
I’m about 4 hours in and loving the game. I appreciate your take and I don’t think you’re wrong about a lot of this I’m just not bothered by it because I’m having fun with the rest. FF games are all really different and I try to judge them individually rather than comparing them to each other. Tim Rogers pointed out that it seems like FF has always wanted to be an action game and was slowly going in that direction. I think this is just another step on that journey with a dark fantasy story. I think there is good humor in it but I can see why it might not have landed. It can be subtle. Anyway Cheers! Hope you don’t get much backlash for this one
The color scheme is so off-putting to me. Looks so drab and grey.
The combat just isnt great. Which i was hoping it would be
TLDW: “it’s not how i like it, and i’m too weak to title it as a do not buy and stand by my opinions cause then people wouldn’t watch my video and i wouldn’t make money. and by mentioning i know people will say this it makes it not true!!!!”
My fears came true, wjhen I saw that they wanted to “modernise” the FF formulae that’s exactly what I feared.
Not supporting this game. SE sold out Final Fantasy. This is Final Fantasy in name only.
This is the first mainline Final Fantasy game I’m skipping. I even played, and enjoyed the hell out of, both MMOs.
But this just seems to be missing that key “Final Fantasy” feel. They were so busy trying to make Game of Thrones + DMC that they forgot about which series it was supposed to be part of.
It also saddens me to see SO many attacks on people who aren’t excited about this game. People have been insulting the fans of the series and even the series itself in the lead up to this release. It’s normal to see comments like “As someone who HATES Final Fantasy this game is great!” upvoted while “As a long-time fan of the series I don’t feel like this game is for me” gets downvoted.
I’ve been hyped for this game since it was first announced and I’ve been watching the walkthrough because I cannot afford a PS5, and honestly I’m not that excited to continue and finish it off. It really is quite dull. It has beautiful moments, but it’s just lacking a lot of character depth. I’ve also been watching A Realm Reborn walkthrough on the side (so I can get to the expansions) and I’m actually more interested in finishing that off. Another thing you didn’t mention that I found an issue was the use of the soundtrack. The actual music is pretty great but a lot of the time it doesn’t match the scene going on. In intense action scenes you’ll suddenly hear a sentimental motif that doesn’t fit and in other heartbreaking moments you’ll hear some weird jolly town music that sounds so odd and ruins the moment.
Kingdom hearts battle system looks more interesting
Combat is good, but ffvII remake ‘s is better, and not having a party is killer for mood
Respect opinion but have to disagree with most of this. Seems to be he expected the game to be a certain way, and it didn’t meet that expectations. So is that a problem with the game or an problem with own expectations?
Persona, Honkai Star Rail and Xenoblade shows that people are still interested in turn based RPGs
It’s a 7/10 for me. I don’t mind the water-down RPG element, but the cast is so generic, none of them are memorable to me except Clive. The story is alright, I can predict most of the plot twist and it feel kinda dragged out near the end.
Ralph, long-awaited review, thank you for your time and the work you’ve put in.
Actually, it’s the first your review for years for me that I wanted to turned off after like minute 13-15.
I haven’t yet played the full game only the demo, but it was fascinating for me so I pre-ordered the full game right away.
I will put aside this comment and will return here after I’ll complete the game so I could speak not of emotions but of real knowledge what’s awaiting for me there. So, I guess, see you some time later
Yeah, this game is the Anti-FFXIV.
Cant second this review. The game is very cutscene and action heavy for the first 20h or so, after that it opens up with simplistic but fun sidequests that tell you more about the world and the combat system gets rather deep and fun. The writing is probably the best since the original Final Fantasy 7 for me. I finally care again. I do miss round based combat but this works. What I dislike is how simple the gear system and how easy the game is at least so far. The review is overly harsh, but yeah if you dont get into the story or dislike the vibe, the game can become very tideous fast. Story is what holds it together for the most part.
Honestly, im getting older and really appreciate being able to just watch a movie without having to struggle and worry about clearing any fight 😂
maaaaaan. now i am depressed. really hope i like this more than you did! love your content and yours is always the first review i check. last of us part 2? did not play it yet because of your review. and now this! damn! will play it though and hope that i am on the other side of the fence and end up loving this entry on my favorite series. keep up the good work skill and always say what you will no meter the pressure from the industry. we need free speech in this industry
Eugh, the lack of progression might be a dealbreaker for me
As much as I absolutely love the story and world-building, as well as what the combat offers, I wholeheartedly agree about wishing there was more RPG here, more options within the combat itself, and a party system. Even the party system from Guardians of the Galaxy would have helped make this game feel way more fleshed out because that call system would have made your “party” feel way more involved.
I’m one of those gamers that prioritizes Story and just hopes the gameplay isn’t cumbersome to get to that story. This game meets that, but it could be so much more. What’s on offer is great, but it feels like a lot is missing.
Squenix trying to reinvent the wheel, chasing “trends” and having nothing to offer but presentation over substance.
Nothing new here, and anyone who expected else either has no experience with SE or is VERY delusional.
That’s probably the first review I’m dissapointed in. It really feels like a mix of a lot of preconceptions and biases. There is so much talk about how FFXVI is not like previous FF games, some contradicting points and some. albeit minor, factual mistakes. It’s really hard to listen to some actually valid criticisms, when it’s perched in between of “not like previous games” segments. I came looking for a deep analysis and have a hard time getting through.
We’re going to broaden our audience by pushing away our existing fans and chasing the CoD kiddies.
Yeah… Unsubbed. Like I should care about the opinions of a guy who likes Destiny 2…
I think the creator’s comments may be right, as I am seeing non-final fantasy fans gushing over this game and saying it is their first FF game they want to play and finish. See that a lot with reviewers as well. Interesting to hear a FF fan’s take on this, makes a lot of sense!
You personally interviewed the main developer and main voice actor for this game, and you still gave it a negative review, insane how willing you are to stick to your truth. I think almost anyone would shy away from releasing an overall negative (almost every system is bad) after having the opportunities you did. Now I feel as though they need to get you earlier in the process so they can take your feedback and ignore it if they want, but sucks to have things maybe they were not paying attention to thrown at them after release and not really any pivot they can do.
But guess thats a dev’s curse, you focus so hard on the things you are trying to accomplish and its so hard to get it to be what you want, that when you finally get there you are blind to what you left behind on the table.
Did they paid you ?
I played a couple hours last night and I had a lot of worries. This review has solidified those worries. Still gonna push through because the story is interesting so far but it sucks to know my worries are warranted.
feels like what’s left is only the name 😓😓😓
Imagine bitching about combat repetitiveness in a final fantasy game like did you know what you series you were playing?
Whats up with all the hyperboles that are basically just lies?
75% cutscenes? For real? Isnt there like 8 hours of them in a 50 hour game? Thats pretty far from 75%, thats like 20% at most.
No party? What about the 2 friends at start? What about Cid? What about other people?
I mean sure, too many cinematics and small cast of side characters are valid criticism, but no reason to just endless hyperboles.
My problem with this game is that it suffers from the open world fluff in a linear game, i dont get it.
Based solely on the description of this game, how can anyone give it a 9? Stans be Stans, I guess.
Such a bad take
It looks like a dumbed down, core game without any flavour. Like a prototype or something 😀 Jeezus, is this the future…? I feel like it will be more and more common that gamers who played actual good games in the past will just stick with those instead of playing these casual nothings with increasing hardware requirements that don’t bring anyting new to gaming beside visuals.
THANK YOU!!! I FELT LIKE IN WAS GOING INSANE. I told people that the demo was pretty boring with too many cutscenes and no party members. People got bad at me for even having that opinion. It’s too much of a departure from Final Fantasy, and it makes me sad.
Every single example he gave of “turn-based” games were all NOT turn-based 💀
The problem with this review is it constantly compares the game to previous titles in the series. As a person who has never played Final Fantasy before and curious about this one, that was not very useful.
Complaining that the game has moved away from its old game model where it was long ago announced that FF needs to undergo a transformation
I think most of these issues come from a fervent desire to make the game as accessible as possible, that it can be anyone’s first final fantasy. No party management, no items, no leveling, no weapon swapping, no resource management, straightforward sidequests, linear levels, easy combat.
get ur devil may cry out of ff
I haven’t played this yet and hope that everyone who has enjoys it, but I really just want to take a second and appreciate this review.
One of the reasons I will always watch a new ShillUp video is that you could have made this a clickbaity review bomb type video to stir up fanboys and generate views, but you didn’t-and you never do. You engaged with the game on its own terms, aknowledged the relevant background elements that made this game stand out from its predecessors, and plainly explained why it just doesn’t work for you. Nothing but respect for your straighforward and honest approach to game critique.
By watching by review, I think, I might got spoiled by some of the small cutscenes. Maybe. I hope not.
In the side of your review and your point of view, I agree all of it, This review might change my view, and that’s kinda makes me sad but I’ll just play for what it is but I wish they improve from this new evolution they get in to, I hope it was DMC gameplay but with the combination of core FF game mechanics in coming future games.
Wow.. what a review, really nailed on the party members … but Im glad ff7r rebirth will coming soon…
I’m so tired of bloated open world nonsense that this feels fresh and new even though I’m old enough to know better.
Couldn’t agree more 👏 Outside of the story and combat, I am so underwhelmed. There’s just so little outside of the main path. The incentive to explore and learn is nonexistent.
With a party structure, side quests (not fetch quests), and more customisation, it could have been HUGE. Such a shame
75% of it are cutscenes? It’s almost a Kojima game!
I think the story is very compelling. Not satisfied with the performance, and the game can go from looking brilliant to looking almost blurry and over saturated very fast. The gameplay is a mixed bag. Is it fun? I guess so, but it often also feels tedious. There is no itemization to speak of, no party to customize, no buffs or debuffs to manage, no thought into what weapons or spells to use for which enemies, and an ability tree that lacks any semblance of depth or meaningful choice. Areas feel linear with very little reason to ever leave the beaten trail and (so far) side quests feel extremely silly and pointless. They are almost insulting in how unrewarding they feel.
The gameplay loop of viewing a cutscene then fighting a battle or two is also already wearing on me. What is carrying the entire thing for me is the story, Clive, Jill, and Cid.
I think you’re too focused on what it’s not, sure it’s not an rpg, or open world but it’s still a pretty solid game, if you want the “old type” of FF with actual party members and more focus on the rpg part we’re getting FF7 rebirth next year. I’d rather have square try new stuff for every NEW entry, no matter how controversial as long as it’s fun to play, and personally i’d say they succeeded with FF16.
You’re very hypocrite because where was that energy when GoW 2018 came out and sh*t on everything GoW was meant to be as a franchise?
Love your reviews. I’m gonna wait on this one to go on sale.
Here it is
Rate the honest take – would only comment on the party members point. The game favours a huge cast of characters across the nations that all have different links and plots going on throughout the game (which can be looked at in the relationship map available in the hideaway) and then immediate party are a much more focused cast of 3/4 instead of 8 party members like in FF9 and 10. I really loved this angle as the world building was insane but still allowed for intimate moments of character growth between the Clive’s immediate cast of 3-4 … just my two cents
I will never understand Square Enix… they have the perfect and proven formula for a new main Final Fantasy title, where old JRPG and modern flashy action gameplay works flawlessly: FF7R.
Instead, they insist in a generic dumb down reiteration of FFXIII.
It’s sad!
I’d argue that the Devil May Cry and Bayonetta comparisons are only superficially apt and are a result of FFXVI’s weird fusion of character-action games and western RPGs. So yes, when you boil them all the way down and literally ignore 90% of the games, your comparison makes sense. “Linear combat arenas connected with corridors.”
However, DMC and Bayonetta are not just that and the stories are told beyond cutscenes. The combat in those games are extensions and expressions of the characters themselves (though you do rightly draw attention to it by its absence in FFXVI.) But these games are meant to be like a crazy action scene in a movie, except you’re the star and the game is your stage. And instead of a game designer directing the action scenes, you are your personal director and the quality of the story-telling in combat is a direct result of your ability as a player. That’s at the heart of those games and it doesn’t rely on faux-RPG elements.
Plus, the way weapons are introduced often come from bosses, and Bayonetta especially throws some completely bonkers gameplay sequences. Like only Bayonetta can take you from a graveyard, to a fight on a jet-plane, to riding a cruise-missile through a metropolis and running up a skyscraper. Bayonetta’s level design constantly has you guessing, “What on earth am I going to be doing next?” and that’s a quality shared by DMC and the old-school God of Wars. This seems extremely distant from the repetitive nature of FFXVI as an overly long and quite mediocre character-action game.
This review mirrors my concerns about the game. Glad Skillup had the guts to offer a dissenting opinion.
I’m super interested in the story and i’m not far enough in to be able to watch a video review, but after reading your description, i understand where you’re coming from. I’m going to let this review run in my office while i’m playing the game in my living room because your valid opinion needs to be signal boosted.
I think a lot of us FF fans are splitting into two camps where one side will accept wild departures from the traditional stuff in exchange for an overall good game, and the other side just want’s redos of our nostalgia. truth be told, i don’t trust square to make a traditional RPG anymore, because just like with games like Kingdom come: Deliverance, some studios aren’t ready to trust players with the systems.
Dragon Quest games have stayed the same for almost every release, and they’re just not as popular as Final Fantasy. but i go to them for my classic JRPG gameplay now, and i’ve accepted that every new Mainline FF is going to bother me in some ways, and delight me in others.
When i’m done the game i’m coming back to watch this video to see where we agree and disagree. keep up the amazing work my guy!
I honestly wasn’t feeling the demo.
FF16 will possibly be the RE4 of the FF franchise. More action oriented, awesome story, brings in a wider audience… and most OG fans will feel it departs too much from the original games, while still acknowledging its a good game. Can’t wait to pick this one up.
I am loving playing through FFXVI and at the same time, I am about 95% in agreement with this review. This is why you are my favorite reviewer.
Im like 6 hours in and really really really enjoying this so far. I guess i will be watching this video after i finished the game
I gained a lot of respect for you today, shillup. Feel exactly the same on this one.
someone tell him about yakuza turn based combat ! re 3:00
Shillup out here stripping away his namesake like the Chad journalist he is.
Ralph, we salute you. o7
From what I’ve observed the biggest reason people did not like this entry is because they didn’t think it felt “FF enough,” whether it’s the narrative, tone or the mechanics. It’s hard for them to depart from the predecessors that defined the series for them and want more of. This is coming from someone who played majority of the titles from FF6 onwards. There are people who enjoyed the game for the very same reasons. I don’t think the game was perfect, but I still think it was a monumental effort by CBU3 and they delivered in almost every aspect.
final fantasy hasn’t been that good since 9
I disagree with a lot of your points but I value that you’re honest enough to say that you didn’t like this game even though a lot of people do.
It’s too bad you didn’t like it. I totally appreciate the objective review, and breakdown though.
I’ll probably wait a bit and pick it up at a discount when the performance mode gets updated since it sounds like it wasn’t ready for the launch. That’s just my preferred mode to play in, so I can wait for it.
Somehow I simultaneously agree with most of the things you said in the first 10 minutes, but still love the game. More than likely the DMC inspired combat and presentation has been keeping me hooked. Everything you said however about the lack of customization, weak exploration and small maps, and abysmal side quest design is 100% accurate.
I started another playthough of 7R recently while waiting for release. After playing a couple hours of XVI I felt myself wanting to go back to 7R to get that hit of party combat, fun itemisation, customisation, and honestly, just that better overall Final Fantasy feel. 7R nailed it. It’s a great game. XVI just feels so shallow to me. I actually agree with most points here.
i couldn’t make myself finish the demo, and it was for similar reasons that you’ve listed for the game not sitting right with you. i’m glad i’m not the only who felt that way about it
Good points, however i absolutely disagree about remake being good. I got halfway through it and have zero desire to finish it and regrett my purchase. I dont care how much you and jim sterling say otherwise.
They shouldve gave it the RE 4 treatment.
Harsh, but I do respect it, that s why i came here
Despite Yoshi P mentioning how bad things were back in 2010s, it seems he learned NOTHING from that era. Capcom tried appealing to the western crowd by following the trends at the time, it blew up HARD in their face.
I’m sure the game will age better than initial reception, I feel like every modern FF goes through this phase
Fetch quests? No thanks, I will probably skip this game.
If final fantasy isn’t doing great then we are truly in the dark times of gaming
This review breaks my heart. Because I know what you describe I won’t like. Was so looking forward to it.
I know I’m just joining in the chorus here, but thank you SO MUCH for just being as genuine as you are thorough. This is all we can really ask for in a review.. Someone’s thorough analysis, followed by their honest opinion. This review will push some towards the game, and some away, but EVERYONE will appreciate you helping us with our purchasing choice.
Oh, and the damn B A L L S on you (which I assume are of course nicely oiled and well shaven) for being critical in your assessment after your insider preview of the game is something that I will spread when telling your legend.. While recommending your channel to other gamers, of course. Take care and please keep up the great work.
I just sit here going, man imagine what if they took the companion stuff from hi-fi rush. Getting the companion stories throughout gameplay while getting to use them to combo off of like hi-fi……. such a missed opportunity
What an L review. Basically boils down to “hurr this isn’t like previous Final Fantasy titles with turn-based combat and party system”.
Maybe if this wasn’t named FF16, you “reviewers” would give it a fair review instead of constantly harping on “what a Final Fantasy game should be” instead of what the game’s merits actually are.
Its pathetic, really.
I personally think you are the best reviewer on the market, great job man.
To me, i get both sides of the debate here.
Personally, im enjoying the game very much. The story is fuckin fantastic, much darker and mature than I’m used to from FF. Theres a huge fun factor to gameplay. The game itself is gorgeous. I wouldnt say its a perfect game at all, but its def not a bad game imo!
Id say its a good game.
I agree with pretty much everything said in this video but I still love the game. Thanks for the honest opinion.
Honestly I hate theme park ride games, thanks skill up, not that I have a ps5.
Lmao skill up never does well with frenetic action. He literally preferred doom 2016 over eternal, when eternal has the most mobility and almost anime like sickness in any shooter ive ever played. Watching him actually play the games proves this to me even more…
So after seeing how he is with those games, Im scared to trust him with this tbh lol
This review is bad , he’s saying the combat is basic , he’s doesn’t know any mechanics of the game just using basic attack and spamming abilities , he sucks at the game . This dude is so overrated lol
Seems like final fantasy 13 all over again. Square used to make better games huh
The script for this review must have been tough to write and thank you for the thorough review. I’m just curious, would you have enjoyed and reviewed the game differently if it wasn’t called Final Fantasy?
While I agree with some of your nitpicks, that’s the thing. They are just nitpicks. Example: Sidequests; Some of them are really boring basically fetch quests. However I think I only remember a couple of them that were literally pointless. Every one had fun character moments, expanded on lore, or gave you some little upgrade. Its not the witcher 3, I don’t expect it to have insane sidequests that make my eyes water or break my brain with a crazy twist.
19:55 …. oh that explains a lot too. Kinda cheapens your review, unless that’s footage from some other person’s playthrough. 8k stagger damage at level 26, still using wicked wheel the absolute worst ability in the game. The combat depth and build variety in the abilities is insane. But if you didn’t explore any of that and just vegged to the cutscenes, using whatever ability it just gives you. Might as well have just put on the journalist rings.
24:04 … Guess this confirms its your footage. Ouch. Level 29 and still using wicked wheel for some ungodly reason.
Hard pass on anime game of thrones thank you
Yeah when I played the demo, it just did not feel like Final Fanatsy. Had it been a different series or spin off, I may have liked it, but Final Fantasy is the king of rpgs, and, in my opinion, should stay in that genre for its mainline entries
Sounds the VO guy won’t be coming back to Friends Per Second XD
This is a game for people who hate traditional Final Fantasy
They can never call you Shillup again. I’m enjoying the game but completely understand your points.
Love this game and it’s my GOTY ❤️
I think he gave skillup the correct answer
Why continue to gatekeeper franchise and keep it around for a generation that probably has family now and no longer has the patience to play a game so what do you do you take the game and restructure it to where it fits with the new generation cuz I’ll tell you one thing this new generation I think they have ADHD because they can’t sit down and with turn-based out games you need to really sit and think about your next move I’m glad he took the franchise and turned it into what it is today cuz it’s way more successful now making a s*** ton of money
I don’t undestand how people compare it with DmC and Bayonetta. It is clearly the same system as the “Tales of…”.
I’d like to say that I really appreaciate the community you’ve fostered, everywhere else I see constant fight between different ‘fanbases’ about what’s good and what’s not, fights about the average reviewer rating, etc.
It’s nice to read very respectful comments even from people who are very much enjoying the experience, it’s something I hardly ever see these days.
It’s reassuring to know that I wasn’t the only one that felt something off about this FF. Literally everything you pointed out are things I raised as concerns to people. Thanks for your honest review!
That’s too bad. It sounds like they threw the baby out with the bathwater for the sake of appealing to modern audiences. They were probably too far along in development when FF7 Remake was released for it to have any influence on FFXVI
My biggest complaint is the side quests are so dull and exploration does not feel rewarding. Other than that I’m enjoying it
I enjoy long cutscenes, but feel like they need to be “earned” in some way with games. For example, MGS4 was a great game but definitely got a bit over-the-top with how much story was dumped into the cutscenes that went on at times for far too long. I honestly enjoy the MGS1-4 story a lot but the storytelling in 4 left a lot to be desired in some of the middle sections of the game. In short, more is not always better.
FF7 and the remake enjoy their successes as does FFX because they know when to go into deep story moments that allow you to essentially take a break from the “gaming” without feeling like you’re missing out on gaming time. It’s a fine line at times to create a deep universe and story without making the game feel like a movie. I love movies and games… but one should not feel like the other.
FF16 is not for me in quite a few ways… mainly it being a solo quest and I don’t care much for the backdrop/universe it has. But I think older games from the earlier 2000s had an easier time balancing how much “cinematics” needed to be in games. Just my opinion!
Excellent review. I just don’t think comparing this game to FF7R is entirely the same… but that’s just my opinion.
I also think that FF diehard fans are just trying to find a reason again to fall in love with FF after the debacle that is 15. So they are overhyping this to the extreme.
They paid me today so I literally just got to my dorm from Walmart just to buy this game. I would lie if I said I’m not going a little more sour into it because you make my absolute favorite reviews, but I can see how it’ll be great too. Can’t kill my hype that’s for sure jaj
Yup… Another bargain bin game from Square & Sony. I’ll get this on Black Friday.
I knew this would be the end result but no all the Yoshi P simps screamed at me that it’s impossible for him to miss and yet here were are. Half the game is boring.
The worrying thing is how the media is drooling over it while ignoring its glaring issues. Literally cannot trust gaming media and influencers because they literally are lying and deliberately ignoring the game’s problems.
I think what’s making me love this game is the way I’m thinking about it. I’m viewing this as an action game with story cut scenes, not an RPG. So far I’m loving it.
Yo Skillup, you’re doing the best journalism in video games out there right now. Appreciate your hard work and quality output bro
I wonder if you’re a fan of the Kingdom Hearts series, because most of what you’re asking for in the RPG systems is done REALLY well in some of these games. Unique action combat full of depth, MP, summons, elemental weaknesses, proper party members that you can customize and give some orders to, combined special attacks with them, multiple weapons and forms you can switch to on the fly, interesting new scenarios in the main story missions such as suddenly controlling a pirate ship with little islands to explore, post-games with many superbosses.
Say what you want about Disney and the story, but these games, and especially KH2, remain my gold standard for Action RPGs, and I hope the FF series can one day match them. God I’m sad about Versus XIII.
may i ask what the difference is between balloon enemies that just stand there to be hit, and random turn based encounters in the overworld that pose no real threat and act mostly as padding? the only difference that i see is one lets you actually practise combos and the other you just spam click through the battle menu until you can get on with your journey.
This is final fantasy’s story heavy “god of war” game. If you look at it that way the fixation on previous iterations or the lack of party doesn’t make sense. It’s pretty obvious they tried something new here especially working together with other developers like platinum, so yeah “it’s a lot less final fantasy than any mainline entry you’ve played”
Hey, at least the combat is better than 15
Final Fantasy has not been at the cutting edge of game design since maybe X, let’s be real. It hasn’t been innovative or top tier in any aspect for a long time now.
I personally think that they should go back to some dynamic version of turn based combat because in the third person action rpg genre, the series is completely out of its depth alongside Zelda, Souls, Elder Scrolls, Ŵitcher etc.
Well thank you for your honesty as always skill up. Personally, the game is hitting for me now but It’s looking like a hit it and quit it affair. I’m enjoying it but when the credits roll, I doubt I’ll be coming back. And I suppose that’s ok. Not what I’m used to in a FF game but replayability doesn’t really feel like the intent, feels like you’re MEANT to play this once and get everything out of it on that first playthrough
I actually love when reviewers I like do not agree with me or the critical consensus, it challenges my opinion and helps me reinforce my opinions on things I disagree with them. When people are ALWAYS contrarians or going with the critical consensus, I find it kind of disingenuous.
thanks for the disclaimer i wont listen to ur cooked take hehe
It’s really interesting to see the contrast between FF Union channel and Skill Up, they are completely opposite opinions from one another, except in the parts that complain about itemization, which both did
Final fantasy 16(whites only)
I can’t state how much I hated the combat in FF7 Remake and FF15. Give me full turn based or full action. I like the combat in 16 so far.
This game just falls flap. It’s just super generic and full of things we have seen a million times already.
the lack of engagement and involvement kills this game for me. Everything happens automatically. You enter a new area and trigger all these storyline battles by default, its like watching an interactive movie instead of making decisions yourself.
The customization in this game is a joke and its almost insulting just how dumbed down and automated this whole game feels…It really shows that they wanted to cater to an audience that has an attention span of a goldfish!
I give it a 6,5/10.
Why does the whole game look way over-filtered and dark…like the whole thing takes place on a cloudy day or at night?
Thank you for being the critic we all deserve
Too bad, I really love the party members of final fantasy games they made the story and narrative much much better, I’m really hoping this will be a Tales of Arise but with a Triple A budget development.
Guess I’ll wait for the “Royal Edition” treatment if ever they make one.
I like the game. I expected something little different and I do agree that side quests and itemization are really a let down. But the world, characters, combat and story.. I still like it all.
I heard another reviwer say that by the end the side quests improve and get tied up into neat little bows.
Ah well, I hope you like FF7 Rebirth more.
I am very conflicted on my experience thus far with the first 10 hours or so of the game. On the one hand, I am completely engrossed in the story and world that they have created, and I am very anxious to see where things go from a narrative perspective. On the gameplay side while I’m not hating the combat, I’m also not finding it as fun as I thought I would. It just feels like it doesn’t go far enough in the action direction to really engage me. And I find that the game takes control away from me much too often leading to things feeling a bit shallow. Overall though it’s certainly a solid game and I’m happy with my purchase so far but I have the nagging feeling of what could have been.
Edit: spelling/typos
Wish I could’ve used the 40 bucks I spent after you recommended aliens fireteam elite towards this game
Respect, I disagree almost completely but I do see where your coming from and I have nothing but respect.
Was wondering if I should spend the 70 bucks. But guess I will wait for a Sale. Black Friday it is
FFXVI just isn’t a great game IMO. It throws away tons of RPG elements. It’s wild to me YoshiP thinks turn-based is dead when games like Honkai Star Rail and Persona 5 exist. Like wtf? THANK YOU FOR THIS REVIEW YOU SAY SO MANY THINGS THAT WE FEEL
Thanks chill up, I agree to disagree with you for this one. I love everything that 16 offers me. Except performance
I remember skillup liking the turn-based yakuza games but not the action based mainline yakuza/Judgement game. I also remember skillup liking wasteland 3 which is turn based. Me, I hate turn based games and I love Final fantasy 16.
I disagree with many of your points but it’s alright to have your opinion.
FF has been garbage for a long time. Including 7R (which was definitely not turn based). And it’s typically because of the wanky combat.
This game’s combat is at least mediocre, which is a huuuge step up from the last ~decade of FF.
They left behind the audience a long-arse time ago, Ralf.
I think that “spoiler free” bit in the title is debatable.
Makes sense 8 and 10 are your favorites lol 7 and tactics for life, baby! Nice video as always. I can’t wait to get this.
Could not possibly agree more with your statement that FFXVI has evolved past what it’s fanbase was looking for in an effort to appeal to a younger generation. Squeenix – if I wanted DMC, I’d play DMC. Give me back my RPG.
I’m just glad SkillUp didn’t pull the “muh slavery” bull that certain other reviewers have. One thing that has bothered me that SkillUp briefly touched on was, why are the magic users the slave class? I expect them to be the dominant ruling class yielding such power as magic and summons. But they’re slaves here? How? I guess I have to wait till the pc release.
Final fantasy cutscenes
i always appreciate your honesty. Above all else.
The complete lack of a party turned me off this entry, which is truly a bummer because ff14 is one of the best gaming experiences I’ve ever had.
“If you dont like character, the story, and the combat there’s nothing for you” What the fuck is this review
The story is amazing, the most believable FF characters to date. The combat is fluid and full of variety, challenges comes from the bosses and new game+. The soundtrack is DIVINE where are the comments about it?
The only thing I agree is the side quest and even then it gets BETTER as you progress.
I agree its brave to put such a review, but it is blatantly clear how bitter of a turn-based fan you are comparing this game for something it is not striving for. Such a massive L
I loved the DF mention. It feels really good when your favourite gaming channel mentions the other.
Skill up is wrong. Turn based is a boring gameplay mechanic that turns alot of people away. If game devs want mass appeal story driven action is the way to go
“Go kill the fire balls cuz jacuzzi is too hot” – GOTY
Thanks! You saved me money with this review
Interesting. I think I may feel the same on some of your issues, but I’ll probably never really know unless I try.
I’ll check out another review or two and see how they may contrast to yours.
Guess you didn’t like FF tactics that was very political game i loved it, everyone i knew played it enjoyed it as well.
Hey you didn’t touch on the soundtrack lol
I know for a long time JRPG fan, this might be a big let down. But let’s put it this way, there is a FF Tatics which is turn base X com type of game. And then there is a FF that’s just a movie. So if you see it on the spectrum, 16 is really not that bad. And I really like how the towns and people are fully and beautifully rendered. It’s like back in the day, the top-down view, the tiny characters on the right lining up, pre-rendered CG backgroud are all just a representation of the world due to hardware limitation.
FF16 is the real deal. it’s what it would really look like if you are a knight and you are heading in into a town or going out to the wild.
I just hate when companies say shit like “we will show off the true power of the PS5” and brag about “we don’t even need a day 1 patch!!!” And then drop a game with major frame issues. Looks great in fights but even in performance mode it runs like ass in the world
I think the problem I have with this review and the core reason why Skillup dislike this is his perception coming into this game. I think he came into this game thinking it’s a final fanasty game with action. Not how some or newcomers would see it as action game with final fanasty theme.
Cause if it did have colorful party members that fought with you even non controlled, he would have like it. FF15 is just that, a Final fanasty game but with action. And even with more problems than 16, he still defend it and like it. Not sure if it wrong to have that exception coming into the game but the way the review video sound like it review for traditional fans, not newcomers. It not wrong to make a review about that either. But the way he sound is very familiar to how a Zelda diehard fan would say to breath of the wild.
I really appreciate this review. I don’t have a PS5, so obviously I was going to wait for the PC port. This addressed and shed light on aspects of the game that I would not have cared for as well, which has helped to take the edge of off that wait. I’ll still pick it up on Steam when it’s available and on sale.
Finally, somebody said what has been obvious in all the weird 10/10 reviews – this is a step back, not a step forward for Final Fantasy. I will play it eventually, but I’ll wait for a sale. Thanks for clarifying what has been obvious since the very first gameplay footage released.
My copy is getting delivered today. Looking forward playing it.
I knew people were overhyping this game, then I saw threads on reddit doing damage control already using the same excuses used for FF13 back in the day, even the damn ‘just wait unti 20 hours, it gets good’. Its not a Final Fantasy game. On a side note SE wasted main entry numbers on MMOs, no one would have cared if 11 and 14 were FF online 1 and 2.
Yoshi P: “Players these days lack the patience for turn-based combat.”
Also Yoshi P: “Players these days love dry/complex political dramas and endless cutscenes.”
Okay…
“collect soil from the vineyard”
I think ff7 remake made this game different…they tried to do something different as they are developed at same time
Without the great story line with you party , it’s not a final fantasy just another hold the forward button and slap the slash button
I love FF16’s Combat, I just don’t like the lack of playable companions and RPG elements such as gears
The combat is broken. If you spam R1 you can’t take damage.
I couldn’t disagree more,
But you’re still the man Ralph.
I’ll say it AGAIN, this is NOT a Final Fantasy game🙄
This had to be said and I’m glad Skill Up tackled this topic.
I knew to stay away from this addition to the series based everything SE had teased/showed about the games vision etc.
One pillar of a FF title is discovery/exploration. Without it, it’s simply is not going to appeal to me at all. Period.
This addition to the series will be quickly forgotten and not talked about in the same light the other titles have had throughout the years. Watch.
I’m actually surprised by this opinion. As someone who’s played every mainline game and a vast majority of the spinoffs, I can’t help but feel like this is a much needed breath of fresh air for the franchise, which tells an extremely entertaining story that’s kept me glued to my seat. Normally with reviewers I can see their point of view, but this one did not reflect my experience what-so-ever. Regardless, everyone is entitled to their opinion.
I suppose Skill Up is the fifth dentist in this case.
Where the heck are the summons? I dont know…I have a feeling they didnt know what to do with this game. No gear system is a real bummer. I still like this game though. They could have opened up the game near the end having a larger map like Duscae in XV.
Ctrl+F “Recommend”
Results: 0
It’s over.
Altough I respect your opinion I think some of your points feel wildly personal, or overly attached to the old FF games, for me I’ve had such a great time playing, its not perfect, but most of what annoys you so much do not annoy me at all
I am still a bit salty they don’t do Turn Based combat anymore. It’s my preferred combat model.
This review seems to be mired on what he thought the game was going to be based off the series. I really don’t understand why everyone doesn’t seem to understand that it was never said to be an rpg, which every other Final fantasy game is but Final Fantasy up to this point had been an rpg. However i dont think Final fantasy games “Have” to be an rpg. Games can be anything and everything but locking something down based on your perception of it is weird. God of war was always a top down combo based action game similar to Bayonetta. I don’t see the New God of War being that its more of a fighting game then a beat em up. Resident Evil has become more then just a horror game. Several of its games has become action focused. I don’t really understand why a series name define what it must be to be included in that series. Interesting review and i don’t think your wrong for having the points you made how ever i feel as though you are clinging to what Final fantasy’s name means to us and not what it is. At the end of the day its a game series name and not what the series is or supposed to be.
The very first thought I had while playing was, “this isn’t an RPG, this is a Linear, Story-driven, 3rd Person Action Game.” Since FFVIIR was the only other FF game I’ve played, and this one feels so similar in so many ways to that, especially how linear the levels are, I’m not feeling let down in any respect. Really enjoyed the review, SkillUp, no matter how you felt!
I’m sad to hear it, but also it makes sense. I’ve noticed a strange trend in some recent games where the actual game seems like an inconvenience to the developer’s storytelling.
I didn’t mind it going to action rpg territory but I do have a problem with it not being a rpg *at all* 🫣
Pretty spot on review. I am a few hours in and its pretty fun but it is definitely missing that classic FF feel.
The fact that it is so different from all previous titles, despite the fact that I like most of them, is exactly what brought me back. The tone is also something I enjoy much more but I am a Souls Bro so thats not surprising.
I haven’t enjoyed a single Final Fantasy game since twelve, the series really left me behind in terms of combat and story. I’ve never liked DMC mostly because I find the combat to be very boring. I understand that other people enjoy it but it just feels like Square Enix abandoned one audience for another one it seemed more interested in appealing to. Dragons Dogma was awesome though If they could have expanded that combat system instead of simplifying DMCs combat system I think it would have been a better bridge for the old school and Square’s desire to evolve.
I want my RPGs to be RPGs again. Thank god for the CRPG revival.
I don’t think things will set in with gamers till more people finish it. It’s heavily cinematic comparable to something like MGS4 where there’s more cutscenes than there is gameplay. Sadly there’s no endgame dungeon or superbosses at the end either and the sidequest are the same as most games. Combat is very fun but yes there’s some negatives
Edit – It’s not a bad game I’m a fan of both the FF series and Devil May Cry but this isn’t the perfect mixture of both titles. It’s missing alot of elements that’s known within the series and before anyone says “well yeah that’s because it’s an action game” It’s still a mainline FF title and one can’t help to expect certain things from that. It’s very restrictive with what you are able to do. It’s an action rpg and I’ve seen God Of War Ragnarok handle being within that genre far better.
I just hope they don’t screw up the upcoming Dragon Quest as well.
Definitely got some good points, but some points are just ludicrous and honestly wouldn’t even make sense considering what kind of game XVI is/was going for.
I’ve played 5 hours or so, but the motion blur makes me nauseous. I hope the patch in the option to turn off the motion blur. I’m not a fan of this being a movie with game elements.
Skill Up is the 10th dentist.
Only watched the first 5 mins and dont agree with you bruh. Loving the game so far and I think it was a good ideal ff went away from turn style to active and ive been playing since early 2000s
I was so excited for this, got stuck on a bug that prevents progression in the mission Hide, Hideaway. I can’t craft the fucking iron belt, no matter what I do I can’t progress. Its driving me mad
Dislikes FF16, recommends Scorn. Riiiight
I’m devastated by the lack of RPG in this game honestly…. No character customization at all, no party variety, are there even any mini games in this? I am enjoying it as a video game but as a mainline Final Fantasy game this is disappointing.
Like the review but im so confused as to how you like the characters of ff7 remake. Their so extremely cringe (Wedge is so cringe to listen to) like they all don’t act like normal people, and every combat encounter boils down to the same few action or magic casts. This game is much more grounded and makes much more sense
This is why i love watching you, angry joe & the act man, yall are just soo honest to your reviews
This is the closest review we get on ff14, I’ll take it.
I was in a mindset to hate this game two months ago, as I was very skeptical of it.
I did a 180. This is good.
this actually IS an evolution for final fantasy, just not one that you like. but then again your points about everything you found to be wrong with the game are all subjective anyways. personally i think the combat has a lot of depth once you start learning jump cancels, the properties of the different types of magic burst finishers, and how certain eikonic abilities interact with each other and how they function in the air vs the ground. i reckon you found the combat repetitive because you never bothered to experiment with techniques that the game doesnt show you on a tutorial screen
Thank you for the professional review as always. Been a fan of the golden age of Final Fantasy(6-10) since my youth. Grew up with them.
I didn’t enjoy 15, thought it was a great action RPG, but a lackluster Final Fantasy game. I Was looking forward to the next entry kind of returning to it’s fantastical roots with excellent side characters and companions, carefully forming a party with their strengths and weaknesses, and enjoying a beautifully sprawling turn based rpg.
Sad to hear these iconic changes have been removed from the series. Hoping they return to them one day.
I suppose we shouldn’t be *that* surprised by the lack of buildcraft and meaningful choices with gear and abilities, since FF14 lacks those as well. Sure, there are various jobs, but within them, there’s no variation – wonderfully designed though the job may be, every Black Mage is the same as every other Black Mage. Gear may affect your damage or healing numbers, but it has very little impact on how you actually play. Such things aren’t the end of the world, but the games’ shining excellence in other areas makes the missed opportunities all the starker.
I had a feeling this was going to be the case. Good thing my strategy was always to wait 10 years for it to be on sale on Steam for $10 🍻🍻
i bought a ps5 for this in janurary, played the demo the other day and just didnt like it
Was really hoping FF16 would have the multiplayer co-op function from FF15.
Completely get your feelings on this. I will say that Final Fantasy VII remake and even Persona 5, while stunning, feel like a modern version of a retro game. Especially in combat. I find XVI’s combat feels very sharp, smooth, and modern. It makes me feel powerful and I love the linear story focus. While I don’t agree with your overall thoughts, I get where you’re coming from and I’m sorry you didn’t enjoy it. I know you had high hopes for this!
Everything I have been thinking while playing is perfectly presented here.
How has Square made a game that is both more final fantasy and less final fantasy than FF15 all at the same time?
No matter how good or bad this game was I’m never going to buy a console for the rest of my life
You have weird taste but I respect your sticking to your guns
Glad to hear something other than frothing praise for this game in the face of it’s very obvious flaws.
Haven’t played the game but the combat sounds like a neutered version of DmC 5.
Clive seems to be similar to Dante if Dante had only 1 weapon. In DmC 5 Dante has 4 weapons and you can switch between them on the fly to create facemelting combos.
Clive also seems to be similar to Nero but it sounds like the different elemental attacks are not that different from eachother unlike Nero’s prosthetic.
He also has a pet like V but it’s only 1 pet that has some basic attacks that don’t combo into eachother.
I assume this was an intentional design choice. 50 hours of intense DmC 5 combat would make many people turn away. I wonder what else they tried until they reached this combat system.
??? Remake isn’t really a turn based game. It’s much closer to an action game.
I feel like in the pursuit of looking for the small things, you glossed over the big things like the story and the gameplay. And I agree, it’s too bad those minigames, elemental weaknesses and customizations are missing but it kinda sounded like you were just nitpicking in this review. But hey, to each their own. I guess XVI isn’t for everyone.
I’m probably not even 4hrs into the game but something that became super clear early on is the combat weakneesses. Its still really fun to use but in comparison to DMC 5 its falling so short right now. DMC 5 is far less accessible than FF16 but I don’t think character action games should be super accessible and need a somewhat decent skill check to include a lot of amazing interactions like ones that are present in the DMC series as a whole
I honestly felt like I was going crazy seeing people react so positively to the demo, when all I felt was depressed when I finished it. I picked up the game anyway because I have FF Stockholm Syndrome, but I agree with a lot of what’s being said here. Cheers!
Bandai Namco should drop a teaser for the next Tales of game today.
You should revisit Battlefield 2042 now that it’s basically been rebuilt from the ground up.
Game sounds like it sucks. My Amazon order ships minutes after I get the notification for this video. Could have just cancelled it and bought something else. This game is what made me get a PS5. This is the same crap we went through with Final Fantasy 15. Now I have to force myself to like this game. I swear this is the last time I buy a Final Fantasy game on blind faith. That new game plus mode better be worth it.
Yeah square how about no? Why not implement TikTok into your games then and other zoomi stuff… Is there an “play a different video under the shown game screen to keep your attention” option as well? KiDs NeEd iNSta GrAtiFicAtiOn. Damned, they got slowly indoctrinated into being like this to consume more without thinking. Don’t support this
this is making me sad but I think it’s detailed and explained in such a way I’m still glad I watched it.
I’ll play FF16 when I’m done catching up on the others.
At least you’ve given the team ideas and things to shoot for for the next one.
So in essence CBU3 is a good game developer but worst FF game developer.
Guessing the check didn’t clear huh?
The FF series has been on a downwards trend ever since FFX-2. Far too much emphasis is put on changing the battle system or improving the graphics which in turn ends up making the former middling and far too often unfun or simple and the latter being overshadowed by average to horrible writing. I simply can’t get excited by FF games anymore. I stopped buying them at Lightning Returns and thankfully other series have proven me right by releasing solid, fun games in the meantime.
SquareEnix feels too much like your usual megacorp nowadays and their offerings lack soul (NFT game anyone?). Of course some of their games have had lots of success recently (FF14, FF7 Remake) but trying them out has left me apathetic. I doubt they will ever wake up from this “must innovate” mantra they keep chanting but let’s never forget that history has taught us that if something isn’t broke, don’t fix it. If you keep fixing what doesn’t need it you’ll end up with frankenstein monsters with no soul.
(and yes that’s just my opinion. You may not agree with it and that’s fine. If my post somehow triggers you so much that you’re currently typing in anger shaking, you’ve got issues and I’m not the problem.)
Cheers!
This game is as much an rpg as DMC is. I’m still loving it, but I went in fully expecting little to no rpg mechanics. I like the combat, a lot, but I do hope the next game they can find a way to keep the combat but add in more rpg mechanics. I think the FF7 remake combat system is amazing, and wouldn’t mind seeing that becoming the norm for future titles.
I like the different route Square Enix did this time.
Welcome to what I call the Resident Evil effect. You know what your playing is a good game but you wish for they could have just brought the pass forward.
I particularly enjoyed that part where he described a perfectly cool awesome game but then added “I didn’t like it” (Yes, that was the whole the review).
Look, if anyone wants to play FF like “of old” you are better playing FF14 Online. And BECAUSE FF14 Online exists, Yoshi P could NOT do that and put it in a box. So he decided to do a different genre and everyone (well, almost everyone) is liking it. I for one, look forward to playing it.
BTW if you want to play something closer to FF “of old” I strongly recomend Octopath Traveller II, that game rocked all my nostalgia feels in the right spots.
I’ll be very curious to see how XVI ages. It’s enjoying a groundswell now, due to the lengthy runup and plentiful teases but will that momentum hold for another few years? When we’re waiting on XX, it will be interesting to see the various “Best FF” or “FF Games Ranked” lists and see where XVI lands.
finally somebody who shares the same sentiment as I do.. all reviewers played it safe…
No matter the franchise, if there’s legit criticism, it’s better if you voice it, fanbase backlash be damned.
I’m in the majority that loves it. And it breaks MY heart. To know that there are fellow fans out there who don’t. While I also understand and accept why they don’t like it.
The lack of a party is one of my own disappointments.
Final Fantasy is in the electricity of this game.
Great future ahead for FF.
Respect the opinion but the games really game story combat and visuals wise some the side quest can bad but some are worth it
I am getting so much nostalgia when you show those FF8 and FF9 moments. I am dissappointed how this game turns out as I am not really a fan of neither DMC or Bayonetta.
Bring back Legend of Dragoon @skillup has the power lol
They have put the final nail in the ff coffin for me, not since 10 have they made a good one with the original feel, they need to go back to turn based this looks boring as hell, the stagger system was crap in 13 and it still is now
I appreciate your point of view. I haven’t started the game yet, my copy shows up today. This covers a lot of my concerns about the game, but I think I will still enjoy it enough to get through it for the purpose of the story.
The main thing I liked about FF15, and the best part of the game, was the road trip with your bros, if that’s missing from a FF game then how is it FF anymore? And all the other stuff that they cut out and discarded, it’s mindboggling. Seems this Square Enix guy did the same as many creators do these days, which is underestimate their audiences and consider them stupid.
Shill up at it again
You just earned my sub for your deep analysis of the game and HONESTY. There are way too many people with no taste or critical thinking who are going crazy over this game and calling it a masterpiece. Ill probably get this game when its like $30.
well all hype for this game for me just died
Thank you for the honest review. I also appreciate the details on why you do not like this game. Great game review and an excellent job voicing your own personal thoughts on this game and how the franchise as a whole impacted your life.
Reading the comments people seem to enjoy this new direction. For clarification the action combat is fine with me. 75% cutscenes and fetch quests is a hard pass
Man your review really spoke to me. Yes the action is great yes the cutscene, presentation, music, and performances were top notch, eikon battles some of the best if not the best spectacle I’ve ever seen, but what else is there? Nothing. It all just feels so shallow and skin deep. Maybe I’m just too old (even tho I’m only 22 heh) but FF16 feels like it’s lost what made Final Fantasy…Final Fantasy. Just as Ralph stated, it isn’t an evolution, it truly is a regression.
Level design that is basically hallway simulator (there isn’t even verticality, it’s just flat arenas), literally almost zero exploration, enemy movesets that just consist of standing there for 60% of the time like a punching bag, RPG customization systems that….what RPG custimization system? Barely has any. A cast of characters that, while well realized and well written (at least from a dialogue standpoint)…just doesn’t have the charm or centrality of classic FF characters. Only Cid, Jill, Dion, and Joshua are noteworthy, everyone else is so….one note and kind of shallow. Even then they all feel like second fiddle to Clive. Which, I love Clive, but that was never what FF was about.
The best thing about FF to me, are the cast. Everyone feels equally interesting and charming, while having their own personal growths and developments. And it feels like we are in this together, the whole cast of FF has always made me feel like this, is OUR story. Of course this is further hampered by the fact that there are no playable party members. There’s something so magical about being able to directly control your main cast. It makes it feel so much more intimate with them. Here it just feels like the Clive show with some decent side characters. FF7 is overrated sure, but goddamn if I do not love the cast. FF7’s cast is one of my favorite protagonist group/cast in any game I’ve ever played, ever.
You know what else is a travesty? JRPGs like Final Fantasy and Dragon Quest….were open world games before open world was even a thing. How the hell do titles like FF9 and DQ8 feel like it has a more open, interactive, and explorable world then FF16, a title that came out so many years later and is “supposed” to have modern sensibilities, supposedly having learnt all the modern lessons from the evolutions of game design and level design, completely fail to have a world that feels open and lived in.
In fact it feels so empty, and almost soulless. And trust me, as I’m sure Ralph feels the same since he is also a big FF fan, I didn’t like saying this. I don’t like saying this game sucks. It’s one of my favorite game franchises ever, iconic as it is, I grew up with it, shaped what I loved in video games. I put games like FF6,9, and 7 up there with games like Bloodborne, Metal Gear Solid, Bioshock, etc, some of the best games ever made. I WANT this game to be good, but I just can’t in good conscience say it is. I can’t lie about how I truly feel.
But again, I’m happy for everyone else that seems to love this game. It’s just a shame I can’t see or understand what everyone else sees. I REALLY hope FF goes with the 7Remake direction for it’s future releases. Because with this game, I really think it doesn’t honor Final Fantasy’s legacy whatsoever. It tries so hard to be new and modern, and along the way it’s lost what made it so special in the first place.
thanks for making me not buy a ps5 for it
Having multiple party members and having each represent a different eikon reminds me of legend of dragoon
My thoughts echoed yours exactly. Great review
Respect you immensely, this is probably the first time I’ve disagreed with you. Your points and explanations are explained so well that i can see where youre coming from, even if i dont agree, making you still the best in the buisness.
When Yoshi-P started complaning about people calling this FFXVI a JRPG, we should have taken the hint, this game is not even a regular RPG, just a dumbed down DmC5.
Dragon’s Dogma 2 is going to be amazing though.
I had a bad feeling about it since I didn’t like 14’s story at all. And this one’s main character and story looked pretty bland too. Was hoping I’d be wrong, but at least the combat is fun I guess. Really feels like they looked at the problems they had with 15’s production and decided to make this game much simpler and easier to appeal to what they thought the western audience would like.
Yeah idk dude. You contradict yourself multiple times and criticize it alot for not being what you expected.
I usually like you but this is a weird contrarian L take
This game grabbed me by the wennie and hasn’t let go.
Thank you, thank you, and thank you. I applaud your bravery in speaking up and elaborating on the criticisms for this game when everyone else on the internet is seemingly losing their minds over just how amazing this game is. As someone who was not planning on purchasing this game despite being a longtime series fan, this video provides second hand proof behind pretty much all of my concerns. It is always great to find someone who is on a similar wavelength. You sir have earned my sub.
It would have a better chance going for best picture than GOTY, I’m about 15 hours in and you watch the game more than you play, the combat is so samey, just cycle abilities and spam square. The enemies are genuinely all the same, eikons are cool but that’s really it, I went in blind and couldn’t understand the hype around it, incredibly overrated
8:02 … did they just straight up plagiarize Naruto?
Oh. What a shame 🙁
Ok… you lost me at 10 and 8 being your favorites. For me those are the absolute worst.
Just wanted to say that I have to disagree with the concept of Xenoblade and Shin Megami being “successful”. Selling 1 million copies over 1-6 months isn’t bad, per se. However, you have to remember something like Elden Ring selling 12 million copies in the first month. Why would Square Enix aim for 1 million over 6 months when they could try to go for 10 million in one month? This doesn’t even consider how the budget for each game compares.
Overall a great review, as expected. Just wanted to mention that I would consider turn-based RPG’s niche, whether you like it or not.
why i’m enjoying this game so far, i agree with all points you mentioned. this is a great game with a final fantasy title and ff theme+story. but i’m not sure that this is the right FF direction that we prefer.
and i totally agree with the non existent of strategic element. but then looking back at FFXIV, we also didn’t get all the strategic element like elemental weakness etc2. if anything this game is too much like FFXIV, but all the elements that i do not like from that game.
Wow, I didn’t expect this from Skillup, but it’s great to hear his real thoughts
Thank goodness you didn’t like it. Means I am going to love it. You should probably do something else with your life at this point.
Sorta crazy how Stranger of Paradise is simultaneously more of an RPG than FF16 is and a better action game than FF16.
The fact that the lead guy said he wants the young crowd to like it means this franchise is completely dead now , you will have to buy skins soon and summons. Can’t believe he mentioned call of duty in a final fantasy interview. Dam I wanted to game till I was a old man I’m not sure that will be possible
I’m so happy I watched your review before buying. I’m convinced I won’t like the game based on your detailed review.
I knew this was going to happen as soon as I seen the reliance on the titans and the dam cutscenes RIP Square Final Fantasy died years ago my true dread is they will kill Dragon Quest next
One of the few times I’ve completely disagreed with SkillUp (aside from things like Cyberpunk 2077 at release, various Destiny 2 takes…actually, I guess it’s more common than I thought)
It was very clear to me from the start that FFXVI was trying a completely new formula to try and attract new fans, since the series has been stagnating for well over a decade at this point. And to me, they’ve absolutely smashed it out of the park in that area. I knew old fans of the series would be pissed (as they literally always are) but I’ve also seen tons of people that never even thought of giving FF a try becoming interested in the series. And I can’t help but feel like that’s absolutely necessary.
It makes perfect sense for a series that has been pushing towards more action combat since forever (arguably, ever since the introduction of Active Time Battle) to go full action, just as it makes perfect sense for a series that has always been super heavy on cutscenes to go hard on spectacle. While I do agree that a bunch of RPG elements feel a bit tacked-on just for the sake of including them, I also think none of them lessen the experience at all. All of the three fundamental pillars of FF (setting, story and characters) are there just as strong as ever.
FFXVI is definitely much more action than RPG and that was never a secret – it actually reminds me a lot of games like Nier: Automata. But despite being a hardcore FF fan since the PS1, that doesn’t really bother me at all – in fact, it feels exactly like what Final Fantasy always wanted to play like, with all those insane attack animations, summon videos, etc.
A gritty, mature, action-packed Final Fantasy is the kind of game I’ve been dreaming of since I was a kid, and it seems like we finally got it.
I know u said not to listen to you but kinda solidified my not purchasing. I don’t have much time now so I was holding to make sure I could enjoy my money’s worth but all the systems you’re describing is the opposite of what I was hoping for 😭
TLDW: “Everything in the game is incredible but they called it Final Fantasy and I’m a boomer so i hate it for not being like Final Fantasy 1”.
So I watched the whole vid and I totally respect your opinion and your arguments! And I totally see validity in the points you make. But still I think it is mostly a matter of taste. Judging by the demo of the game I also had the impression that the game is too easy and that you are just waiting to pop your specials. On the other hand I loved that the game is basically a playable movie. And I cant shake off the feeling that your affinity to the older titles influenced your opinion on this one a lot. Not saying that this isnt valid, but for me who doesnt have this bond and these expectation to the FF franchise I think stuff like missing party or not enough RPG elements in general wont bother me as much.
I find it interesting and a little inconsistent you loved ff remake and disliked this
I never played original ff7 i geniinley feel thay nostalgia held that game up for reviewers
Objectively speaking
ff16s combat is far better expecially once you start to get new icon powers
Ff7 was even more linear
The side quests where just as bad
The boss battles where a slog and terrible
And even though the main quest were well voice acted and music was great the plot was nonsensical i stopped around chapted 14 as i couldnt deal with the filler content and uninteresting areas
FF16s eikon battles/boss battles beat anything ff7r did quite easily
Its not as linear
Combat has more depth and a higher skill ceiling
The music id argue is better
The story is better written
The only thing ill give you is the party members thing
Just feels a bit inconsistent considering in terms of game design theyre fairly similar
Except 16 does alot of things clearly better
For some reason this made me look forward to playing it even more
Wow kinda regret buying it now 😅
Wow sucks u didnt like it, but IMO this game turned out pretty dam good. I understand feeling jaded with the lack of team members, but I think the world is so hard and torn apart it makes sense.
WHAT IF it could have been a different ip having different expections with non final fantasy themes and keeping else the same. That is certainly a thought came to my mind after watching this review.🤔
I didn’t like the demo. It’s just not fun to play.
Noooooo but I appreciate the honesty
Good combat, typical ff story, step backwards from ff15 party members interaction, poor attempt at a rpg.
My feelings about the game after 30 hours. More banter with byron from party members is what the game misses.
That’s why I waited for Shillup’s review before buying the game. I’ll wait for the discounted PC port
Friends playing this having PS5 he loves it, disagree’s with review, game is a lot more violent, action combat is fun, story is similar that of game of thrones like dam i do want to play this lol.
Thank you for making this review, I’m sorry for the like ratio on this one.
Keep on the up-and-up my man ✊
Only ever play one ff game, bored me to tears.
I specifically want turn based and don’t really like DMC so I definitely won’t be playing it 🤷
My most pessimistic concern going in was that it would essentially be Stranger of Paradise with inferior combat and infinitely superior presentation/story. I still hope I’m wrong.
Nah
6 minutes in and already had all my questions answered. With the severe hand pain I get from overly intense combat systems, I already stopped myself from buying the game. And hearing this confirms that this was the right choice. I’ll wait a couple weeks for The Legend of Heroes: Trails into Reverie.
Qte are there to emphasize the sheer power of eikons
Based on the demo, FF16 seems to be exactly what I thought it will be….
I think the game will succeed at pulling in a broader audience for FF. I do agree the side content and itemization feels irrelevant…the main story, combat and boss battles are great though. Could have probably waited for it to hit 40 bucks or so. Still enjoying the game though.
I got the game and after a few hours, I’m enjoying it fine. I’m worried because I have not played any DMC games since the first and never had a desire to. Question: what makes this a rpg? The story? DMC has a story, most games do. I hope I get into it .
ngl for me the game looks boring. Much rather play Legend of Heroes games as they are actual JRPGs and are fantastic.
Never liked final fantasy it’s over rated, give me some skies of Arcadia , persona and paper Mario
Goddam this was heartbreaking to watch. I’ve never been into FF but always wanted an in and I really thought 16 was going to be it.
So disappointing but you, as usual, present your arguments effectively and persuasively and I believe I’ll be sitting this one out as well…
Everything I feared it would be. A final fantasy skinned devil may cry written by Dayyyvid Cage. Thats now 22 years since the last good non-multiplayer FF game. The JRPG is going the way of point and click adventures, No longer a AAA genre but with a big enough fanbase to keep good indie studios happy.
So much of the discourse around this game is focused around a debate over whether or not it is good for a FF game to be a character action game that almost no one has stopped to ask whether or not it is a *good* character action game, and I am grateful to this review for saying: no! It is not! Your point about the total disjuncture between the cutscene-led storytelling and the high-octane action in the combat is very important, as are your observations about the poverty of the level design, the absence of any thematic or narrative element in combat design, and the shallowness of the combat on its own merits. I suspect that judgement of this game is going to change over time as people recover from their initial hype-fueled excitement and begin to realize how little there really is here under all the flash and sparkle. Cheers, anyhow, for being so clear-sighted and straightforward on this review!
I’ve been thoroughly enjoying the game so far but I absolutely don’t think this is the future of the franchise. The next game will probably be helmed by a new director with a totally new style. That’s the beauty of FF. Since X every game has been completely different.
Final Fantasy XVI is good. Very good. But I don’t think I want the future Final Fantasy like this. The turn-base and Final Fantasy RPG system is what make me fell in love with this franchise. And for me that is the charm of Final Fantasy.
75% cutscenes is really yikes. I never got past the cutscenes in Metal Gear Solid so I really appreciate your take on this.
Your take is exactly what I’m scared of regarding the changes to the formula , I don’t want an action game ,I want ah action rpg like the mana series and soulsborne games
Thanks for this review – I was riding on the hype and thinking this was the game that finally convinced me to buy a PS5, but I trust your reviews and I’m good with letting this one go by for now. Maybe pick it up down the road once a game comes around that convinces me to get a PS5. Thanks!!!
So it’s a Final Fantasy game for people that don’t like Final Fantasy games, great…
There’s been so much of that last few years. “This franchise isn’t hip anymore, so we’re going to make it for all the hip new audience. Screw you if you actually a fan of the old games!”
A little surprised. Your honesty is always appreciated.
Has skill up not played FF6? He showed a lot of clips of ff but none of 6. That one had a huge roster of interesting characters, and a few get very satisfying arcs, a great story, a favourite villain, and lots of secrets. Combat is fun, with nice itemisation, too, and 9 returned to that style. Top selling of all the pixel remasters and it’s been played in emulator for last couple of decades.
I know it’s old but FF 6 has consistently been voted in the top in the top 2 in the west. Voted 3rd best final fantasy on a national channel in Japan in 2021. Voted number 2 best FF last year on a popular search engine in Japan.
That’s phenomenal for a game that old to keep finding new fans. It’s a shame if he never played it….
Gotta admit it hurts to hear he didn’t like 16…still going to get it and see for myself. 😊
I see reviews calling FF16, “one of the greatest games of all time”, but this sounds like another game that gets a ton of praise and is all presentation.
Im getting the vibe if this wasnt a game named FF you would have less issues, which I agree with.
*Shows everything that makes the game awesome.
Concludes… “I don’t like this!”
Well done! xD
This was a common sentiment I was seeing online as well, it’s a decent game but it’s not really a Final Fantasy game. It’s more like DMC or Bayonetta, which most fans of this series are not wanting from a Final Fantasy game
YES! I was waiting for your review to come out b/c I have never played a FF game in my life and your reviews are always the best. I have a question Ralph. Is it ok to start with this one knowing nothing about the previous ones?
Im with you that FF16 isnt good, its more akin to devil may cry than a actual FF.. but its been on the cards that FF was heading this way with its past releases (more “single player” live action than the classic “team based” turn based)
Though as a classic FF fan (I dont like the remakes or anything after X/X-2) i have to say “BOOOO” with you liking 8 over the classic 7 or even 4, im with you again for FF X though lol😏
Its sad that the saying stays true “If you cater to all, you cater to none” and i can see this release turning away alot of the core fans of old, myself included.
As for Yoshi’s statement.. hes kind of condradicting himself given the mature language in 16 over that of previous titles which were more “kid friendly” so to say FF needs to head this way “so kids pick it up” is a pretty lackluster and quite confusing responce.
combat feels like tales of arise
Cid never meet Clive before, it’s Jill the Shiva…
what a joke did you even played the game ???
0/10 not enough RGPenis
Damn. As someone who has only played the demo, I haven’t disagreed with you this much since your Judgement review. But as long as you aren’t trashing the game (which you aren’t as far as I can tell) I respect your opinion
Evolution implies building on an iteration of something that already existed. It is a process of improvement. This removed every iteration that came before including FF7 Remake and starting over with the lowest common denominator: single player action game. They removed the Final Fantasy gameplay out of Final Fantasy and kept the surface level naming conventions, and people are eating it up.
As heavily criticized as the FF13 games and FF15 were, how did the decision they made to correct course result in removing every meaningful RPG aspect and turn based element from the gameplay? Even when FF7R just modernized ATB stuff. How do the same people who critisized 13 and 15 praise this as an evolution? This is either two different audiences, or one big audience that dosen’t know what it wants.
15 minutes into the video and it actually feels like maybe SkillUp played a different game by mistake??
I like it but the frame-rate… Christ.
Thank you so much for this take. I am with you in that minority of people who just doesn’t find FF16 very fun. You described it in exactly the way I would, and it feels so good to know there’s at least one big reviewer out there who shares my feelings. I’ve played FF14 for years, so that comparison really hit home for me as well. I’m happy for the people who are really enjoying it, but yeah, this isn’t one that’s going to stay with me. Oh well. Thanks again for your honesty and integrity as a reviewer!
I love this review. I thought i would boot up FF16 and play it non stop, but that isnt the case. Ive actually put it it down a ton of times just cause its boring. Trying to work through it anyways though – but yea its nothing special. Its meh at best and dated and not worth playing at worst.
24:26 Skillup fisting Square enix in the ass with this review. HAHA!
You’re the best mr.skillup sir! God bless you!
Yoshi p is 100% correct, but then again, the audience of final fantasy expects a certain game and interaction experience and they love it. Final fantasy is a franchise for them but this game may not be, those who enjoy turn based classic FF. I appreciate that he made the game better for someone like me to enjoy but then again I understand those who may not like this change
Why does this game sounds like Naruto, but without friends
It was at this point he knew he fucked up!
Seeing the Metacritic score made think I was crazy. I am actually relieved to see this review, I felt the same way, beautiful game but super shallow for a Final Fantasy game.
Seems like they were going for something similar to The Witcher 3, I guess Ralph thought they failed at it. Sad!
I don’t agree with the severity but I d0 agree with the ideas. The pacing felt off. I could always tell after set pieces I was going to have a bad lull.
I can smell that boomer hate from here. Mr. Contrarian. Respect the opinion piece tho 🤙🏾 good day.
But is it better than 15? 🤔
I think you misspoke when you said you really like FF8 & 10. Clearly, you meant FF7 & 9.
Yoshi p has said multiple times thar this is Clive story that’s probably there is no actually party members but cid is the goat
I’m really enjoying this game but your take on this is kinda like my take on Breath of the Wild where the rest of the gaming landscape was losing their collective minds over it but I thought it got too experimental to the point where it lost the series identity, so I get where you’re coming from.
FF XII was the Final Fantasy 😢
I haven’t touched the game yet so I can only speak on what we heard and I think it was always assumed by what we saw and knew that Clive was always gonna be the only person we could control along with the DMC style of gameplay which has always been about moves and player skill. Not to mention they kinda tried that this party system in an open world game with 15 and we know most people didn’t like it until arguable Royal came out with all the content.
So far I’m interested in the story and need to see for myself what’s happening with the darker and more serious tone I don’t feel like the wacky moments would have landed or felt weird in the context of the mood this game is trying to set with all the wars, death, and Game of Thrones thing their trying to pull off. I’m more hoping for the occasional sweet and comforting moments as we go through the darker moments in this world and the story unfolds.
“The game does not know how to tell a story through gameplay…”
I KNOW RIGHT!! Man I was attacked by the fanboys from pointing that out based in demo alone
Thank you for being honest. Hope the internet doesn’t rip you apart.
Thanks for your honesty Skill Up! Unfortunately, your opinion greatly hurts my feelings and I can’t stand anyone not having the same opinion as me. Prepare to die.
This game is for little BABIES!!! You have an option to battle with only one button… TOTAL GARBAGE!
Gotta be the first video where I disagree with nearly everything you said about the game lmao.
As huge FF fan, I have bought the game day one. And I must admit that this review is right on point. You watch the game more than you play it. Well … thank god the story and the characters and the world building are AMAZING !! so it “bearable” – it’s like watching a Japanese Game of Thrones haha ! Let’s say it’s an appetiser while waiting for FF7 – Rebirth
You know you’ve found a great review when it’s a critically negative one, but still makes you want to play the game.
he’s right, this game sucks ass & i really got tricked in the lead up that this was going to be special. The music is 10/10 but the game itself is a 5/10. I spent 70$ on a dope soundtrack
the story is not bad, but it became something too complex and impersonal, it doesnt feel FF like, even tactics, FF12 or vagrant story feel very FF while ivalice being a complex world.
and the combat is just as I feared; flashy without substance, fear of complexity is the greatests sin of modern AAA devs.
a miracle is a miracle because it rarely happens, I guess YoshiP wasnt able to bring back the good ol FF soul in the singleplayer FF.
man…FF stranger of paradise is more FF than 16…hell, Type 0 is more FF like, and that one has a grim world.
It’s a 10/10 and the best of everything in the entire series
My god, the balls of titanium of this guy. He got the sole invite from Square. AND HE STILL TOLD US HIS OPINION. I’m sorry, shillup is no more. This is a type of genuine I have never seen. GG Skill, this is why you are my number 1 go-to videogame reviewer!
Watching your review actually made me feel like buying the game despite you not recommending it lol. Everything you mentioned about the game sounds pretty good (except for the lack of interesting party members) imo
This is exactly how I feel about the game. Lot’s of flashy stuff no substance. I knew that this is gonna happen when Yoshi-P said that he is going after CoD, GTA kids. He totally understood those franchises wrong.
Hearing your ability suggestions towards party abilities in an action focused game reminds me how wild it is that you haven’t played Dragon’s Dogma.
Most of my friends are very excited about FFXVI and I was always a little wary. I’m super interested in the story but after a couple hours of playing last night, I ended up with a lot of the same feelings you mentioned in this video. It’s a shame because I don’t want to poopoo anyone’s fun, especially my dear friends, but I truly am considering returning this game because it just does not speak to me and maybe picking something like Octopath Traveller 2 up instead.
RIP
“FF16 feels like a FF14 expansion”. Hell yes, that sounds perfect for me (and yes I realize that this was intended as a criticism, not praise!)!
Game is top notch when it comes to visuals, sound, plot and characters. Just based on that, it’s a solid buy in my book.
The debatable downsides are:
a)Not very open, especially if you are into more open world games. Personally I have experienced open world fatigue and appreciate more linear experiences are welcome.
b)The combat system is amazing if you like action games, not so great if you’re a turnbased system elitist.
The real downsides are:
a)Sidequests are trash.
b)Sidequests are TRASH.
I’m not a Final Fantasy fan because I don’t like turn based RPGs. I had hoped Squeenix found success with this one and I was looking forward to playing it. This review is exactly what I was expecting. Playstation only @ 30 fps (stable) and no PC version make this a deal breaker for me. And what’s with the useless damage number UI all over the screen? It ruins the otherwise amazing graphics and immersion.
I think what Yoshi-P meant about FF not being what it once was is about sales and status, yeah FF7 remake sold almost 20 milion but he wants those Zelda numbers, think about how much the OG 7 sold back in the day in conparison, it was a game everyone had to play, everyone knew about it and it has its mark in gaming history. In comparison you talk about Persona 5 being a heavy hitter but it sold around 5 million I belive, and 5 million is a lot, but its not what Square Enix wants.
I love turn based RPGs, and if it was my choice FF would still be using the ATB system, but they just don’t sell as much as action games, they can sell, P5 and DQ11 proves that, just not as much.
TBH i noticed the cutscene problem from the demo.
A demo should be a slice of what the full game will be, showcasing the core mechanics and feel. My god even in the DEMO every 2 seconds there is a cutscene that lasts for minutes, so many cutscenes, I just couldnt be bothered with it. Why are you showing all the cutscenes in a demo? so if i play the game i then skip through all of them?
But then that also made me realise that is what the game will be, a bunch of cutscenes then some combat.
..on top of that clive controls and runs like an absolute idiot, couldnt deal with it.
Gives perfect scores to destiny but hates on a truly great game, you can’t be taken seriously
Funny people calling him brave for having a different opinion… Unless its Zelda, Zelda is perfect because its Zelda lol…
This “game” is so piss boring.
Cutscene after cutscene with empty shallow boring battle system without any challenge.
In those 5 hours watching movies I have already finished Midgar in FF7! LOL
Youre allowed to be wrong
Your impressions are basically how I was feeling after completing the demo, which was augmented by the fact I was just coming off a third playthrough of Elden Ring. This game felt stiff and dated, like I was playing something from the mid ’00’s. That said, they really needed to change things up, the last few games save 14 have been mid if not terrible. I did like Clive and the politics were interesting, so I’m going to pick this up… eventually. The lack of exploration in particular feels like a huge ball dropped.
I love SkillUp’s reviews – however, the 2 games I wholeheartedly disagree on are this and the Last of Us franchise.
I’d rather take a honest review than someone who tries to brown-nose others. And its not like you are Kotaku lol.
Man your reviews are just…
Your Atomic Hearts review was so bad I still question if you even played the game.
THANK YOU, i could make your words mine. Anyway this is not a game made for me anymore, and i feel ok with it..Il go find fun in another franchises like persona.
I play FF games since FF4 in SNES. In PS2 era I abandoned the JRPG genre because of too much dialogue and not having choices and consequences. The only one I sticked was FF, played up to 13. I don’t think FF games are for me anymore.
Love and respect you skill up. Tons of good points here but at the same time…..ugh I’m just so tired of the turn based conversation. Didn’t feel like you needed to include it here especially when it’s been discussed a million times. I love turned based games, octopath 2 is literally my GOTY so far but I also just want devs to make what they want to make. If the next FF is more similar to 7 remake I won’t complain but I’m also not complaining that this one is full action. I’m having fun with it regardless and I get YoshiP’s perspective of younger audiences preferring action. Fortnite isn’t turned based after all.
I’ll save you guys 40 minutes. “I didn’t like it because its different from old final fantasy games.” done.
Cheers for the Vid as always Skillup 🤛.
How many times did you go through it or rewatch it to make sure and did you consider changing it.
Totally respect your review it’s an honest take cause like every game out there THE PLAYER either likes it or don’t 👍
So…game bad?
31:25 FFIX was my introduction to final fantasy as a kid who understood how to play games. Trying to imagine Zidane doing the story on his own, no Vivi? Deal breaker. Tinkle Tinkle.
38:21 beautiful work Austin.
God how disappointing.
Shill up willl never Get another interview with Yoshi p.
I hope CBU III does FFXVII in the future and learn from this game to make it a party-focused game too, maybe even take notes from FF7R a bit.
Excellent review and understandable opinion on it.
@Skillup I waited for days for your take on the Starfield presentation and it never came! What happened?
i think you though 16 was going to be 14 but as a main line XD, btw, just for the record, final fantasy wasnt be turn base since 12
You realy need to buff you visuals someday it is 2023 atleast 1440p/60 should be standard my dude
Very good review, I agree with a lot of you points except for part of the combat system. Great stuff tho.
So whats the summary? Hes unhappy with what the game isnt? Didn’t watch the whole thing but I don’t think square Enix is trying to settle for the success persona 5 or xenoblade hits. Even the ff7 remake success is fueled by a lot of nostalgia so you can’t really compare. Ff16 was made to bring new fans to the franchise. Hopefully they expand on gear and itemization in future installments now that they have some action experience.
Seems like the exact game I would not like full of too many cutscenes. Will never see the appeal of that when you might as well just be watching a film that is actually well written. Nothing worse than a game that takes itself so seriously that it feels like it only needs cutscenes to tell its story.
There is a reason I chose to do a college essay analyzing one of your reviews, because you give your opinion without bringing other opinions down. You analyze every aspect and go over why you feel the way you do without a biased view. Nothing but the utmost respect for everything you do
Cool I hate 7 remake so bye.
One thing I strongly disagree with is “no humour in the writing”, because the game made me burst out with laughter at least 5 times in like 6 hours! Sometimes it’s very subtle humour, but it’s a kind of humour I love!
From the way they were showing the game, I was rather confident it would be like this
These all sound like very fair points. I still think I’ll probably like the game overall when I finally play it on PC whenever that may be
Bring back turn-based Final Fantasy. Innovate on it. Don’t move away from it
I am, so far, also disappointed with FF16. I found myself just bored because it’s so one-note. Like yeah it’s flashy, but there’s very little depth. Which led me to not really caring what was happening to the characters or Valisthea itself, so the stakes for these flashy fights were extremely low to me.
Watching this review helped me figure out the more minute details as to why I’m having a hard time. I’m still go going to finish it, but I fear it will take a while. And when I do, I will never pick it up again.
Despite you not liking what Yoshi-P said, he’s not wrong in the slightest.
(commenting while ads are loading)
really surprised about not seeing STRONGLY RECOMMEND on the title. wonder why that could be? 👀
It’s a shame since VI I don’t love a game in the series and since X I just stopped to care. I thought maybe this one would win me back, but i don’t think so.
I will stick with xeno and dragon quest, I just hope they keep making DQ primarily thinking on the Japanese market.
There is a new star ocean remake coming, it’s something for JRPG fans to look forward in the near future.
Thank you for saving me money
I thought it was just me. I am so disappointed in this game that it hurts me, I waited so long for not a final fantasy game. Literally wasted money
I see where you are coming from, and I agree that loosing some RPG elements is a bit of a shame.
I see FF16 as a cornerstone here, I overall like the new direction, mature, action-oriented, epic. If in a FF17 they can put back those missing RPG elements, I think we’ll have a masterpiece in our hands. Still, I’m enjoying this chapter a lot, especially on the story and artistic side
As a long time FF fan I do think this game is an evolution though it might not appeal to final fantasy fans the way true fans might have expected or hoped as it is an action game through and through as it was marketed to be. Major rpg elements being being canned aside, I do think this is a very very good video game that probably shouldn’t hold a mainline FF title.
The story pacing is a bit much at launch, I expect there will be dlc and they can fix alot like they did in xv( not that this is an excuse) Combat is undeniable outside of enemy variety. Graphical fidelity is among the best and if run in resolution mode (sadly) the framepacing is perfect. Definitely not a must play in all aspects but definitely one helluva ride if you know what you’re getting yourself into
I pretty much agree with you. I played FF since FFIV and what I like the most of FF are: the RPG progression, gearing, equipping magic and skill based on enemies, and interesting cast of party members with wide rage of personality.
The game is good, as an action story-driven game. But it’s not an FF game in my opinion. It should have different name.
Hear me out for a minute all other games now they have to do all is unnecessary grinding and all this stuff this game is just a game. And I think that’s what charged it to me I love my rpgs but dam ‘m so tired of grinding in every single game
I disagree with skillup on literally everything. still an entertaining channel tho
27:25 it is literally one of the best abilities. It takes away half of enemy’s will bar. Basically staggers them.
In a way, this reminds me of Breath of the Wild. It’s a game that takes the franchise in a drastically new direction, to the point that you start to wonder why they even bothered keeping it within the same franchise. Both games have some serious deficiencies but everyone seems to either ignore or downplay because what they do well, they do REALLY well. Neither are “bad” games, but it is disappointing for anyone who enjoyed the old format.
Was really never into these type of series but I’m happy it’s getting good reviews
I dont usually Comment, but i must say thats a Really Good Review through and through. Eventhough i dont think it was needed to be 43 mins long when you already said your opinion in the first 5 mins, and keep saying it over and over again
So I gotta ask: Is GOW 2018 and Ragnarok more of an rpg than FFXVI?
Not trolling but curious since this points out that those rpg aspects are more integrated into those 2 games more than this one.
Can’t wait to see Razorfist’s review of this lol. These are all issues he’s been pointing out since XIII. A lot of folks are saying ‘game of the year’ though so I guess I’ll wait & see for myself.
I bought it. I haven’t played yet, nor did I play the demo.
It almost sounds like outside of the icons or however it’s spelled in game, this won’t feel like a final fantasy game. You could have swapped the icons with other large summons, change the chocobos for a horse, and it could have been a different game all together.
I am sure I will enjoy it as a game, but maybe I won’t enjoy it as a Final Fantasy game.
Yeah, in regard to the video title and the disclaimer at the beginning…both gave me a suspicion you didn’t jive with it, and sure enough…yup.
I guess it’s kinda the struggle of wanting to be upfront with a title or thumbnail, but not wanting it to seem clickbaity, even just abrasive for the sake of it.
Truthfully, SkillUp, I think most of your reviews are comprehensive enough at this point, that just posting “SkillUp Review” is enough for people to say “okay, this is gonna dive deep and be super honest in some sorta way.”
Your brand is strong enough at this point to carry weight without needing to “recommend” or “not recommend,” ya know?
A FMV game in the year 2023? Nice.
Well said sir. After spending a day playing this game I agree with you this is a fun action game but a terrible RPG. And I hope this isn’t the future of Final Fantasy.
Rare ShillUp W
It’s hard seeing a series change. Especially for old head fans. Like he said “don’t let this take as anything but his opinion”. If you’re new to the series, you won’t really be able to relate to his perception.
Only thing that matters is, is it good and fun. If so, who cares if it left old FF tropes behind.
Why did they have to make cidolfus a goat 😭
I experienced two ff games. Xv and vii remake. And both of them had terrible storytelling and badly writtern endings with terrible sidequests. I guess im not gonna play this one either
Yeah my expectations are set on playing a dumb action game.
This is how I feel about most playstation exclusives
Coming from a huge final fantasy fan
this review is confirming everything i was worried about the game.
Im cool with it being a action rpg
Just keep the elements that make it an rpg
I can understand his issues, personallyy i like the game but i also am not really a fan of final fantasy fan. It’s the least ff game in the series and plays more like an rpg with a game of thrones style plot. It’s so different it’s almost a different IP so his criticism is completely fair
I hate modern times… game is 24 hours on the market and everyone has finished it and has wrote a review…
I’m 18 hours in, and I’m incredibly disappointed. It lacks both meaningful choices and RPG systems while watering down the technicalities of what makes character action games fun and challenging.
It comes across as Production Unit 3 chasing trends rather than implementing and iterating on what made the series so beloved in the first place. This aint it.
I’m SO glad I’m not the only one who feels this way. Thank you for being the ONLY YouTuber on this platform one seen yet to actually say it as it is. The demo was so uninspired, easy, and boring, the combat is on-the-rails, it’s too linear and some of the VA was atrocious. Really glad I saved my money on this one, I cannot believe the hype.
this is the most heartbreaking meh game I’ve played in a long time.
Completely agree with the review. There have been many times I’ve actually looked away to another screen while playing only to come back to a button-mashing victory fanfare. The story seems good, and I like the more mature aspect of it, but man is the rest of the game dull 🙁
What a roast. Thanks for the review. This sounds like exactly MSQ from FF14 and what prevents me from getting into that game and in that example, like you said, there is at least a robust game waiting for you afterwards. I think FFXIV MSQ is self indulgent and an awful experience and absolutely does not respect my time running in circles. Thank you for this review
Poor Skills Up. Claims 75% cut scenes in the game. For those interested, Final Fantasy XVI has 11 hours of cut scenes and he played over 50, making the ratio more like 20%.
41:07 that’s super reductive
Basically described many top tier games while shrugging your shoulders.
I respect your honesty but I disagree almost 100%
“Story and combat is all this game has to offer”…my friend in Christ, why the fuck do you think I’m playing this? Loved getting your thoughts.
I didn’t expect you to be the voice of reason regarding this game. Finally, a sane review.
Experimentation has always been the core of the final fantasy series. Imagine if people had been mad that FF7 had so many sci-fi elements? Acting like this is going to be the future of final fantasy forever and it’s been destroyed because they took the series in a slightly more action direction is pretty ludicrous. They aren’t mainline games, but 13-3, Type-0, crisis core, they were also designed in this direction. What’s wrong with one of the mainline games having that? Those games are part of the series’ legacy too.
I just collected the river dirt…wtf.
Have to say I agree completely, there’s no RPG here, even the fun combat is very simple…I’m gutted that it’s spectacle over substance
Yeah I don’t get how people aren’t enjoying it tbh. 15 was terrible to me , nothing but an empty open world running and uninteresting side quests. I was craving FF to go back a more linear style game with fun combat, an interesting story and a badass character. I’m getting that with 16. So far it has everything I wanted.
The fact that you had to make that statement at the beginning of the video tells me you’ve dealt with in shitty fanbases that can’t tolerate people disliking what they like. I’m on board with you. I avoided this game because of the many things you pointed out. The lack of turn based combat, the lack of a party, which imo was one of the fun things about final fantasy; the cast. The different personalities that come to together to accomplish one goal is what made many of the series so memorable, as well as the strategy element that came with turn based combat. The game probably would have been appreciated more if it had a different title.
How is it that Yoshi p didn’t take into account the success of persona, the yakuza series and xenoblade is beyond me. I’m surprised his ribs and spine haven’t been crushed in the weight of carrying that company, honestly.
I will be on standby, for the day that ff returns to its roots. Thank you for this honest review, despite it being different from the other reviewers. I have a feeling you may have been reluctant to say how you feel.
Finally a real review instead of mindless fake hype fueled MUST BUY review. Thanks ShillUp <3
Appreciate the honest review. For those who disagree with it, that’s allowed, don’t let someone’s opinion impact your own. Its okay to enjoy things you enjoy.
I agree with many of your critiques, just not to the degree you do (although I’m only 10hrs in, that could change. I think my biggest critique is just a lack of quirkiness and fun so far. This is still my favorite game so far this year, but I share your sentiments.
Great video, always respect you, while sometimes having different opinion, here I absolutely agree
Seems like he likes previous games too much to have fun here. But that’s not how a video game reviewer should approach games….
I am happy for everyone who’s playing and enjoying the game and hope the game does well but no party members and proper supporting RPG systems is a deal breaker for me
I think you’re too stuck on what yoshi p said and your love for turn based which is fine but you let it affect your reviewS the game is amazing and it’s the best story they’ve done in a while, specially the voice acting it doesn’t feel video gameish
I don’t have a PS5 and don’t expect to have one for a very long time but thanks to gamepass I’ll be able to play starfield on my old Xbox one🎉
Gotta be honest, I felt like he just talked about how it wasn’t like the others and compared it the whole time as opposed to actually reviewed what he got. I dunno. I’m enjoying it though! Lol
Is it me or does it feel like Skill Up didn’t like the tone or feel of the story so much it dragged everything else down. The combat is so accessible that it burdens the rest of the game to not be. The story so dark, that it has almost no room for any humor at all. Side quest that tack on to the dark tone by being boring and tedious (even tho a branded as Clive would be more than grateful to do, if he wasn’t the main protagonist and a son of a Duke), difficulty so assisting (“easy”) that it makes the challenge not a challenge (literally by changing the difficulty setting), no party as Clive is the protagonist that gets all the powers (to make the game accessible) so no damage type just more atk, no itemization to be more accessible, no rpg elements (to be more accessible) so not a ff game at all. This just feels like a job work through than a review of a game, as Skill Up did not like this at all, and it feels almost spiteful in this video. Advise? If you agree with skill up, don’t play the game, go to a playthough channel and watch someone play through, and be prepared for a HBO series drama with great action. Doesn’t sound fun? Then ff16 isn’t for you. Want a world build from the ground up to take its self seriously, and how a son of a Duke can be made a slave and how he strives to change the world, after looking for revenge for his brother (not spoiler as ff16 trailer have said that for a year now), play ff 16, even if you don’t play games (which is where I think the target audience is). Honestly would of rather Skill Up not put a review out that he felt he had to struggle through (not actually but emotionally/motivated), and just said Final Fantasy 16 just wasn’t for him.
I absolutely love your reviews, man. You are not afraid to be critical and provide context and constructiveness. As a massive fan of 14, I am incredibly disappointed with the team, and although I am personally having fun with the game BUT NOT as a FF or an RPG, because it’s neither. It’s just a outdated action game, almost in its entirety.
Thanks for the amazing review and voicing some of our thoughts so perfectly 💪🏻
LMAO! It’s rare to hear in a review that the game is not boring enough.
I completely understand all of your points.
One of the many reasons I was so excited for this game was the combat and the fact is not too strategic but the rpg elements really are almost nonexistent. I like the game overall but I understand this formula doesnt work for fans of the older games.
After watching your review. I feel like you would recommend this game if it was not called a final fantasy game.
Where recommendation or not recommendation in the title? (insert confused Travolta meme)
I love this game so far so I definitely don’t agree with this review, but it irritates me that 13 which is a fine game is so hated because of its linier level design yet this games been praised for its levels.
And this is how we learn that sometimes, reviews are very subjective.
I 100% agree with everything said, It’s a great action combat game. it isnt however a Final Fantasy game.
FF games have very rarely been good RPGs, and i’m not even sure they really *wanted* to be – it always seemed they were aiming for the flashy, story based AAA spectacle that wasnt really possible at the time, so the direction XVI took makes a lot of sense to me
Personally I think it’s fine with devs experiment with a franchise, so long as they properly listen to feedback. I think I’d be ok with the Devil May Cry combat, but really sucks to hear that there is no party members. To me that’s what really makes a FF game, you have this ragtag group all working towards the same goal, but as you play you slowly learn that they all have their own reasons. 15 was a good example, yes the three other members of the boy band were all just serving Noct, helping him save the world, but they all had their own reasons for being loyal. Yeah it sucked you didn’t really find out those reasons unless you watched the anime, but still!
Either way, still excited to try this game when it comes to PC.
All your points are super valid. I am loving the story and after playing the whole FF14 MSQ this style of story telling doens’t bother me. I agree the side quests so far seem very mundane and I’m only doing them because other reviews have said the last half of the game the side quests tell some amazing stories – fingers crossed for that. I don’t think a NG+ or a replay will be necessary though. Thanks for your thoughts and review.
I think it’s amazing that they more or less ignored FF-XV when designing this game. XV was by no means perfect, but it did do party interaction well, it did have variety in its gameplay options, made customization important, and still had tactical elements, all wrapped up in an unfortunately lackluster action experience from a director that didn’t completely “get” action games. A lot of the criticisms of the game were alleviated with the DLC, too, and while I’m not sure the cancelled DLC would’ve ultimately “fixed” the game, it couldn’t have hurt and it would’ve offered some closure.
Another issue I have with this game is the cry that “Final Fantasy HAS to evolve into something different” is flawed on premise. Square Enix has already put out multiple RPGs with Action framework, and many of them are Final Fantasy titles: Final Fantasy XV, Final Fantasy Type-0, Final Fantasy VII Remake, and the entire Kingdom Hearts series. None of these are pure Character Action Games, sure, but all of them have that similar framework to what XVI is trying to accomplish, while retaining the elements that keep them “Final Fantasy”. The evolution already happened, but for some reason there was a drive to do it completely differently and strip down everything that came before to do so. There was no reason we couldn’t have pure Character Action gameplay and also have the trappings of an actual RPG.
Was this YoshiP thinking “I can do it better”? Was it a failing of the combat designer? Of upper management saying that they couldn’t use these elements from other games? I don’t know.
I’ve been torn a new one several times for voicing many of the same opinions and it’s nice to see that I’m not the only one sad to see what FF has become. I’m sure that it will be an enjoyable experience for those that play it but, to me, this isn’t an FF game at all and I’m disappointed that I won’t get to play another entry in one of my all time favourite franchises.
I absolutely love it. But that is the thing with taste and opinion. Its absolutely valid to be on different sides. I love final fantasy and im so down with the combat even though i was on the fence first. Wish you all fun with the game!
If FF15 got the love and care it deserved, it would’ve moved the franchise in the direction it deserved to move in. I find it disappointing that almost everyone from devs to fans ignore this game and barely mention it when talking about FF but I guess that’s just how it is sometimes
I want an overlord game like this 😭
Thank you for saying it. The HYPE around this game has blinded too many people to how bad this game is.
I would argue FF 15 departed more from the “Final Fantasy” in the Final Fantasy franchise than 16 has, and not for the better. 15 is barely a FF game and plays more like a shallow “alpha build” of a game that’s been finished and certified. 15’s history is well known but it’s such a cacophony of game types and versions and visions the result is a lot of….nothing. 16 may be too much of a departure but at least Yoshi P and team committed to the changes they brought, rather than the changes being settled on in lieu of a looming deadline as 15 felt. I found the animated ‘Kingsglaive’ film more compelling than the entire main game story.
Hey Shill Up, I think you might have an audio problem. In 24:26 moment, I can’t hear anything while the video shows you fisting a bird’s backside to the death XD.
Great job as always mate.
This whole video says all the things I want to say about this game.
Good review but I hard disagree the combat has surprisingly great depth
Respect your thoughts here, but definitely disagree, especially on the character front. There is a cast of interesting characters IMO, it’s just that they are not just your party members, they are the villains as well that get their own arcs.
The QTE Eikon battles I thought were incredible, and they reminded me of Asura’s Wrath, which was a game that I absolutely adored, so I had no complaints there either.
Side quests are rather meh, but this has been an issue with pretty much every RPG released. Even Witcher 3 had a lot of boring fetch side quests between the larger, more impressive ones.
The world building here is excellent, Clive may be the best-developed character in any FF game, and the combat is very good (I prefer the hybrid style of FF7R’s combat, but this is still a lot of fun). I’m really loving it.
While I don’t really like this review, I respect your opinion and agree with some of the points you made. I would love to see more combos added without adding skills, exactly like devil may cry. I would also like to see some rpg elements added to the game such as elements and more strategies for the fights. Amazing game tho, and I love the mature tone.
Thanks for the title SkillUp means a lot
Thank you, you saved me AU$120. I played the demo and was thinking about buying it. I had niggles in my mind though telling me that the combat system felt really shallow. Even the part of the demo with the fully kitted out character felt pretty shallow.
So the combat wasn’t great but the story in the demo was fantastic… but I wasn’t able to stand watching game of thrones since political intrigue doesn’t interest me. Hearing that FF16 is all political intrigue tells me I would hate this story.
So the only thing left going for it for me is the spectacle which isn’t worth $120. I might give the game a try when it eventually hits PS Plus Extra.
What a horrible take
Anyone else remember when these games were just called hack n slash? 😅
I’ve been very interested in the storyline myself but I do feel the lack of a “party” as well. As that feels like something that is tied to the feel of the series
In someways I understand you criticisms especially when it comes to party members, pacing, and side quests. I agree all of these are lacking. Now Ive not finished the game, but I will say if the future of final fantasy was FF7R’s hybrid combat design that it would make more sense and be more satisfying.
However, 16’s combat feels really good. I like experimenting with different moves and see how I can combine them together. I really like Clive and a few of the other characters.
Though I do really like this game I feel the true future of FF is FFR’s Hybrid combat system.
Some people already have this game as their Game of the year and here I am watching a guy complaining about the game. I really enjoy hearing the pros and cons from both side.
Agree to disagree on this. This game is exactly what I needed and wanted. Very happy with it aside from the motion blur and the performance in some areas. I’d sacrifice my first-born child to get that.
If Horizon: FW can run an extremely smooth 60, there’s zero reason this game shouldn’t be able to do the same.
i dont like cutscenes at all in game don’t take controller away from me that’s a no, its ok to have cutscene tho but MGS4 level nope
How TF did you not like this game, but you liked Diablo 4? They both have HUGE MAJOR ISSUES that everyone is just ignoring because of the name.
How someone can like FF7 remake’s combat is beyond me. It’s garbage. Full turn based or Full action please, but the hybrid system is dog shit. Objectively.
Feel free to disagree but then also kindly admit you’re wearing your rose tinted goggles.
I think that while your point is completely valid, most people forget that Final Fantasy Tactics and XII exist. That deeply political drama has been in the series for a long time, even in XIV there is a lot of that. I get that there are people that would enjoy a more lighthearted FF but I think this approach takes something that many old-school FF fans adored and brings it to the front and center of the series’ identity.
This screams I hate ff14, so I don’t like ff16. ShillUp at it again.
Not saying why he doenst like it or not. but when he says it is a step backward for ff games, does he mean from ff15 and ff13? the last two main ff? ff7 is a remake, so don’t know how much we can count on that. ff15 and ff13 were such a disappointment that I don’t know what even a step backward means 😀
The game is great. And they know when they are talking about with the current generation. My kids can not play a turn based game, they get bored within minutes. They love this game. I also love the game, the developers didnt leave me behind. Final fantasy isn’t limited to a type of gameplay whether it be turn based, action or a hybrid of the 2.
Respect
At least when it comes to moving away from turn based combat, it is not Yoshi P or Square Enix but Skill Up and other turn based FF fans that are ignoring reality!
Xenoblade Chronicles 3 has sold 1.86m copies by March 2023. That’s it!
TOTAL sales for the Persona franchise by the end of 2022 were 16.8 million. FF7 remake has yet to cross the 10m mark.
They are all successful BUT when Square looks at Western games and compares their numbers to Western RPGs/action games, they are not even close.
Final Fantasy is one of the most famous franchises but its sales numbers are not reflective of that, especially in the last 10-15 years.
Forget God of War/Horizon numbers, other 3rd person action/adventure games like even the hated Assassin’s Creed are reaching far higher numbers consistently.
Skill Up and many other FF fans have to understand why Square Enix is moving away from Turn-based combat for their biggest franchise.
I actually think the boring main quests make sense. You’re a branded, people don’t think much of you, in reality they look at you like a slave. The second part is the majority people within the world don’t know how to fight and if they do, they’re risking their lives when doing so. I think the boring quests make sense in terms of the story. They are boring, but it let’s you see how the branded are treated by the vast majority of people. Even if you’re a hero, you’re still just a branded.
Edit:
I will say one thing, not all games are for everyone, if you didn’t like ff16, that’s fine, you recognize that it’s a great game for some people and others may have issues with it. I’m the same way I recognize God of War is a great game, but it’s not fun for me and I personally don’t like it.
It breaks my heart to hear this review. I’m about 10 hours in and while I’m enjoying it very much there was a feeling of something being off that I couldn’t put into words. Thanks for putting that offness into words. Still going to play it though.
I hate what Final Fantasy has become. Tales and Persona and Xenosaga all have great combat and they transcended their jrpg niche to become modern and mainstream successes. FF has lost it’s identity, and it breaks my heart, as a 20 year veteran of the franchise.
I was really hoping you’d mention the music at least once in the review. Of all of the reviews I’ve seen and read so far, it’s one of the few elements that seem to be consistently lauded.
Coming from a guy who thinks Outer Wilds is the best game ever and loves boring ass vibe games, I’m not surprised at this.
Did you play on game journalist mode? Cuz I’ve been hearing that if those icons are above your health bar than u pretty mug have easy mode on.
While your review is great as always, I can’t help but think you are just alittle irritated that yoshi p was 100% correct about adapting to a “modern audience” and you are coping with that uncomfortable reality. Look at all of the comments here saying that they are enjoying the game’s structure. There’s something to be said about that.
15:10 my man Skill Up. What a legend
I love your chanel but i never disagree so hard on a game like that one. Seemed like you want to play another game then that one. I like simple linear game and this is a great one. Cheers
As a longtime FF fan and DMC fan I was very excited for this game. This review was thorough and very much appreciated. I can definitely relate to how you feel on what is missing from the core FF experience in this game. In addition to the not consistent 60 fps in performance this is quite unfortunate.
Wow..saved me money thankyou. I planned to get this and just skip all the story crap and get to the awsome gameplay and upgrade system..yeah nah hard pass.
I gotta personally disagree with your take on the cast. I can see ppl not liking this game for certain reasons but man the characters in this feel so great to me it’s hard to think that was an issue you had.
Agree with everything he says. This is a stripped ff game. If people enjoy it, that is good for them, but there is no denying this is a very linear, story heavy/cut scene heavy game, minus everything that made the other games special. Anyone that tries and argue this is an in-depth combat system, is delusional. wait for discount.
I’m actually in a weird spot because while I’m enjoying it ‘kinda’ so far, this does kinda confirm all my worst fears of it. I keep waiting for the other shoe to drop, like ‘there’s gotta be a lot more here, right?’ It really does kinda sound like it doesn’t. I might keep scrapping around but this review might save me some substantial money if I can refund. Skill up saves the day.
This is a sentiment I share; I miss the depth were losing from the franchise as a whole. Also… 25:24 Marvel Vs Capcom 2 having a banger soundtrack is such a goated statement 🤣 💯
Unfortunelly, Square Enix keep doing the same mistake for a long time: wasted potencial.
This takes some balls after Square Enix gave you insider access and the review is surprising after your excitement from demoing the game months back. Thanks for the honest review Ralph!
great game , horrible technical state
Oh boy, you are going to break the Internet.
Thanks for daring to articulate, in a sea of praise, why this game feels so hollow. I got swept up after the demo and pre-bought for the first time since Cyberpunk. 5 hours in, I’m not as deceived as Cyberpunk, but I think the demo was what gym rats call “show muscle.” Demo’s well and suggests depth and strength beneath, but has actually been toned specifically for what you see in those 2 hours: curated combat ‘rooms’ and high gloss story scenes. That’s it.
L review
so the same reason I quit FF14 after nearly 900 hours. Too little gameplay during the story, no meaningful character or item progression after you reach a certain level…
God, I thought i was the only one. I find it super basic, some parts are super cool and flashy, but overall it’s pretty meh.
This is exactly what I was concerned about and proof positive that the final fantasy I loved is dead. Memorable characters loved party members, strategy, hidden bosses and items all gone
All in all, great review. As I suspected myself, I didn’t think this game was going to be for everyone and in this case, it wasn’t. I personally was extremely impressed by the demo and I can’t wait to get my copy in the mail on Tuesday. But keep in mind that I’m a very easy person to please and being that I’ve been playing this series since 1997, I’ve pretty much loved every single entry in the series. Call it rose tinted glass or whatever, but I can’t help but love this franchise no matter what road it takes. I’m here for the story and whatever characters they deem necessary to put into each game.
I do particularly like how towards the end you mention how the game series has always been an evolution on the genre, let alone, itself. I just want to point out how quick people are to forget that the SECOND game in the franchise changed up the way you leveled your characters. Final Fantasy was a brand new series and right off the bat, they were changing things just 1 game in. It was still turned based, but the RPG aspect of the game was completely different. So if anyone thinks different, then they don’t know the franchise at all. Final Fantasy has always been about change (narratively or gameplay-wise) and I’ve always loved it for that. X and XIII are the only two entries to get their own direct sequels and even those sequels were changed drastically from the base game. So FF has always been at the cutting edge of being different from, not only from the competition, but itself as well.
Overall I’m glad to see them taking a different direction with the series, I’m always up for something new, I agree and do hope that this isn’t the permanent direction for the franchise, but I am sad to see that you don’t like it. Hopefully the next game in the series does better.
Guess its just totk and diablo 4 for goty then
I can see where your coming from Skillup, I guess this is one of those games where its not going to appeal to everyone.
I think it works for me, but I can see where your coming from.
Thank you for your uncompromising honesty, Ralph.
It’s the reason I’ll always watch and like your reviews even if I may not always share your opinion.
For the record, you make a lot of good points I hadn’t even considered until now. I’m still hopefully the story will be worth the price of admission.
The only thing I don’t think you elaborated on enough was whether all the boring fetch quests were strictly side content that can be ignored or necessary for progression. The latter could be my personal deal-breaker.
Very well said. As a huge fan of this series for past 27 years, i am quite disappointed at the new direction of ff16. I’m now half way thru the game but I really don’t feel the magic of FF series on this installment at all….solid story, kick ass battle system, Amazing cut scenes and battles……but i just don’t feel like i’m playing final fantasy game anymore…..and now i’m quite uninterested to go back and play the rest of the game….which i’m sure i will eventually but just saying that since NONE of the series uninterested me as much as this one even though it has so many great features and system…..
L
At this point I can only hope that some other developers start making more traditional RPG’s. Square has been pretty clear that they have no interest in delivering the kind of games I enjoy… and more they seem almost offended that anyone could want that kind of game. I understand the need to mix things up, but to suggest that FF-games can no longer be love stories seems like it locks them into just a different box.
I knew 16 wasn’t going to be a game for me. Though it was certainly gratifying to hear a review that was crystal clear about laying out why it wouldn’t work for me. I don’t like where the series has gone, and I personally find FF7-Reimagined to be a travesty. I’m not surprised that Square dropped all the RPG-elements, they seem embarrassed to have ever been RPG creators. The only up-side of this development is that it allows me to be more indifferent to their repeated insinuations that NFT’s are the future of gaming… and i guess, pushes me to find other developers that I had up to now ignored. Here’s hoping that the next title from ATLUS fills that old Final-Fantasy-esk urge!
27:25 I’m using that move in totally the wrong way 😂😂, I didn’t read the description and just use it close range to extend my combo, I had no idea it disspelled long range attacks.
Whoa didn’t expect this
You have my utmost respect for going against the grain and giving your true feelings in this review. It would be so easy to give in to peer pressure and just hand out a 9 but you didn’t. This is why I watch you over anyone else. Thanks for keeping it real.
This review feels alot like how I felt playing the new GoWs
Immaculately well produced narratives, but everything else was lacking ( especially gameplay for me, idk how people call those good games when they have glaring issues they refuse to address )
Curious to see how word on this one shakes out
Thank you for this review. I have so little time for gaming, it’s really valuable to know what I’d be getting into. Our tastes are usually pretty aligned, and this sounds baaaad to me, so I’ll happily give this one a miss.
I’m having great fun with it – it’s nice to have a comprehensible, focussed story for once.
XIII had a full party and was a linear story but that was an absolute disaster and I couldn’t tell you who any of the characters were.
XV hid most of its story in DLC and additional content and it’s combat was pathetic.
XVI is an improvement on mainline Final Fantasy games regardless of whether you like this one or not, in my opinion of course!
(Always tune in for your opinions sir, keep up the good work!)
Easy combat
lots of cutscenes
it’s Final Fantasy
this is going to be my favourite game ever
Well… My day is ruined 🙁
People like turn based ffs🤦🏼
Disingenuous review not seeing the game as what it is, not turn-based. Throughout the whole video you just cry that it is not turn-based
I haven’t played the game yet and my opinion may turn out to be completely different, but thanks for the honest and comprehensive review!
How dare you talk shit about stormblood? It was my favorite story in the game.
The year is 1998. People online are arguing if Final Fantasy or Zelda is better.
The year is 2023. People online are arguing if Final Fantasy or Zelda is better.
It became very clear to me when watching my roommate play this last night that they are jogging into uncharted territory with this game. This game feels like timmy’s first bike ride, the potential is there but they kind of flounder with systems and story beats they are unfamiliar with. I don’t mind FF going in this direction, however I’m more excited for future entry’s of this kind of formula when the staff on this game are more comfortable with this new kind of narrative structure and game structure. Because as I watched the cutscenes I could just hear what was being said in the creative meetings, “what would Game of Thrones do?”
Lol so what your saying is that this final fantasy in particualar isn’t an rpg? wtf how stupid are you what a bad take.
Everything you mention here are actually the things that I’m concern about. I’ll still play the game when I got the chance to, but the anticipation (hype?) getting kinda low for sure.
Unlike another review that I read where the reviewer clearly was set to dunk on the game even before playing it, I can totally see your point.
But im FUCKING LOVING the game and its one hell of a ride.
Every reason you have for not liking this game is exactly why I love it.
I actually really agree with the majority of your points yet I’m actually really loving the game anyway
“Hope this isn’t the future of the franchise” which is an odd thing to say about final fantasy because these games change a lot, yeah okay the staple was turn based games, but now we’ve had open world action game, semi-open world action game, ATB, the gambit system ff12 had (basically auto play), and even an MMO. IMO while it might say it’s an rpg it has never been the focus of the game, but you’d be surprised how many big games say they’re an RPG but have really shallow rpg mechanics, for now i’ll say fallout 3 and leave it at that, some people aren’t ready to hear that.
edit: noo what did youtube do to my name i changed it from this cringe i made when i was in school
was pretty close to buying a ps5 for this, thanks for saving me a ton of money and a massive buyers remorse headache
Probably this is the first time that i disagree with your opinion, i think it is a great game, deliver what promise, the side cotent while is totally optional, it deliver their porpose , anyway i am kinda surprise with your video, just completly disagree this time.
So beginners will like it
FF XVI is a good game for casual people who don’t know anything about FF . A good action packed game with a more casualize players who lacks in interesting strategy in Gameplay.
This game have a great production value ,good voice casting , great Gameplay mechanics from DMC .
I think most of the gripe against the game is its change to a story driven action game. It’s like playing GoW or Ucharted and complaining that if you dont like Kratos or Drake then you wont like the game… which is obvious. Being an adult with kids now, I really enjoy this change as having to grind and figure out team compositions to beat a boss wad imensly time consuming. These story driven linear games are amazing
The main thing that’s not selling me on it is that a vast majority of footage I’ve seen is cutscenes. Both trailers and bits of let’s plays I’ve seen are mostly cutscenes
And that’s why you will always be the best, when it comes to reviews Ralph! I don’t always agree with you, but i’m always looking forward to your opinions.
The argument to be made against itemisation and gear systems is that they’re simply dated ideas that don’t actually change the game beyond the time spent in menus. You mentioned “wouldn’t it be cool to equip the right element before a fight” well no not really, it’s just some time spent in a menu applying boringly acquired knowledge. It’s absolutely a huge drag in FFVII remake when you go into a fight only to find you put the wrong element on your weapon and might as well restart because this guy is actually resistant to fire unlike all the monster mobs you were just fighting.
I know you tried very hard for this review to be spoiler free, and I’m grateful for that as I just started the game last night. However, I find that the editing is not nearly as spoiler free as the script. There were many scenes here that gave away much of the later story, or at least implications of it. Still a wonderful review! I hope I don’t agree with it as I keep playing.
It’s funny because I bought the game regardless but when I played the demo I immediately had this feeling of like…..something isn’t right. Also, the combat is something more akin to tales of arise definitely not devil may cry. If you’ve played both games you immediately know the difference.
I’m maybe 5 hours into it and I’m enjoying the story and presentation, but I keep waiting for it to open up. Even in Sonys most linear games, there are explorable sections that reward your exploration. I keep trying to explore but it seems there’s nothing to find. Anyway, I’m along for the ride story wise but I am concerned that there is no exploration and no worthwhile side quests.
Wtf did I just watch? First you offend Yoshi P with the JRPG comment then say this? I believe there is clear deeply rooted xenophobia in this review. Grow up. Do better.
I have not played the game, but I’ve seen people playing it and this pretty much sums up how the game seemed to me. I thought there must be something I’m missing that could only be experienced by playing the game for yourself, but now I’m convinced that it’s maybe just not for me.
Sorry, but I can’t agree with you, FFXVI is a very good game, so, a dislike for this video. Is different, story focus.
If you want turn based games, let’s make lobby for a remake of Heroes 3, the best game of all times. 🙂
I always loved your channel, but this review is so perfectly synched with how I feel about this game after playing it, that my appreciation of your work has gone to another level. You are absolutely correct, i wish mainstream reviews were reflective of that, but they are enamoured by the brand of FF and the reputation of Square. The linear nature and complete departure from tactical gameplay the series is known for are, for me, the biggest failings.
I am so glad that there was a free demo for this game. I was pretty interested to play it, as someone who was never big on final fantasy this one looked really cool to me. I then played the demo and watched 45 minutes of cutscenes and walked a few steps into more cutscenes. once the combat training came along and was suuuuper handholdy and felt very basic. I was beyond bored and literately yawning and uninstalled it. I’m so glad I had that demo so I didn’t spend 70 bucks on this game.
Well spoken good sir but I do not agree w your opinion. But that’s what makes opinions great!
Honestly, thank GOD it lacks RPG elements. Linear is way better suited to the franchise.
Lol me and Ralph never agree on big games. Last of us 2 and FF16, so far, I think are amazing games. Zelda and elden ring I think are both very overrated
Well, I get the feeling that this is a mediocre game with some redeeming qualities that can be fun.
But as far as FF games go, doesn’t deserve to be a main title game. (De)Evolved in the wrong direction to keep the FF name.
The game is such a slog between bosses, side quests are so boring.
Everyone in the comments is just repeating the same thing over and over
I hoped it would be more like FF7 Remake. Haven’t been able to get out of the first sections yet. I set down the controller during a cut scene and end up doing something else until my PS5 goes to sleep. This review isn’t convincing me to just power through the intro because it gets better. Yikes. May have to replay FF15, or the best Final Fantasy ever FF9, and leave this one for the Library Graveyard.
Completely aligns with my impression.
This game is by no means perfect, but it’s not a step back by any means either. More like a step in different direction. Final Fantasy XVI should be looked at with a fresh pair of eyes (not the nostalgic ones). They are going for an action oriented direction (as advertised), but to incessantly complaining the lack of party members, depth in combat system right from the gate is a biased take. You expect something that isn’t there in the first place: you ask for an RPG game in an Action game. You expect to be disappointed and no wonder why.
Completely understand his opinion of the game. Although I’m actually enjoying it in this different light, I look at it more like a fun and different FF spin-off game rather than a a full fledged FF game. I do hope they don’t drop what made FF so special, but I wouldn’t mind an action-packed game like this once in a while.
really confused by this one. criticize the game for what its trying to be, not what it isn’t
I totally agree with you! This game doesn’t know how to tell its story by playing the game .
What took this review so long? I already spent 80 euro on this game, other triple a games are 60 or 70
I saw from miles away this game would have little battle depth mechanics that get’s too repetitive and boring in the long run. Been saying that before the release.
good take, this is a game made for non final fantasy fans, its a subpar action rpg game, you can see in the comments people praising the barebone combat system because it looks cool, but damn it feels like it was made for a toddler
this game will probably do really poorly in japan, you dont mess withc their iconic IP like that without suffering the consequences
as someone who never liked how convoluted let alone how mind numbing tiresome FFXV regardless of how good the actual core game is plus the added fact that it expects you to watch the movie,the anime AND the DLCs if you ever want to make any sense of the game’s story and plot threads…
yeah I REALLY appreciate the fact that FFXVI took a simpler safer linear direction with a much more focus on a more serious political side rather than whole typical power of friendship nonsense and i am happy it’s not trying to be an Ambitious game either where it this massive open world stuff to do alot of other stuff and instead it’s much more single character driven as it’s easier to understand and digest and the game doesn’t waste your time since the action always ramps up as you go on and on or you can it slow if you feel like AND it doesn’t requires you to read/watch any of the outside nonsense like manga,anime,movie,novel to understand the narrative.Almost everything is in the game and thanks to Active lore,you can easily come up to speed.
The only thing I’m really missing in the game so far is a full armor set to customize. I wish the armor you put on changed your look. Other than that the game has been great so far
Just play older games or even the remake? lol all of them are different in their own right – if they’re gonna release another game (rebirth) don’t make the same thing. Not perfect but 16 is fire bro wtf lol
Thumbs down this
Just got my first PS since the PS2. I wanted to check this out, but I waited for you to put a video out about it. Glad I did, I always trust your judgement. Thanks Skill up!
(SPOLER-FREE)
The F*** it is!
If you don’t like the character, the combat and the story, there’s not much here for you” ??????????????????
I’m really enjoying the game. I think SkillUp has valid points, but its a result of over-hype and expectations he placed on the game wanting the culmination of all Final Fantasies. Comparing with Ff14 is problematic as 14 is cooldown mmo combat with over 15+ years of continuous development. Comparing with remake is problematic because the combat system is radically different. Comparing with old ff3 with 10+ characters is problematic because that game was simple and focused on character story and party play. You see the problem? If you pick all the best aspects of all the FF games, you will never be satisfied because each of those games focused on something and lacked in another. This review is a result of SkillUp being disappointed that this game isn’t better than every FF that has come before it. I feel bad for someone like Yoshi-P that has such a reputation that he has to fight Visions of Grandeur. If this game were made by an unknown studio, I think the review would most likely be different.
I have not played a FF game BECAUSE it was turn based. Don’t get me wrong, I’m well over 30 and have grown up playing Heroes 3 which is VERY turn based, but I do not have the time any more for turn based games. I think it’s spot on that in today’s world turn based will not catch players as it used to.
After the demo it truly pains me to say that i completely agree with this review. I really don’t think the combat is that great. Sad.
Not a lot of humour in the writing? Sure, I can understand that. But to me, that was refreshing. I didn’t want to play a game that featured marvels quips after every scene. Sometimes a sincere story slaps harder than a comedic bit. Take Peter Jackson’s LOTR for example; has brief moments of comic relief but no one remembers those films for its humour. They remember them for its epicness, which came with sincerity which doesn’t’ differ from FF16.
When it comes to the turn based combat debate, I actually really love turn based combat. Games like X-com, slay the spire, and persona 5 are some of my favorite games ever. However, I really didn’t like the hybrid turn based system in FF 15 and 7 Remake. From what I played of the demo, I like this combat system way way more. Like, I couldn’t even finish 15 or the 7 Remake., Mainly because of the combat.
I’m curious to see how I feel about the story as I play thru it. I loved the start. Heck, I wasn’t even planning to get it until the demo came out and won me over.
Guess it’s like everything else in the modern era. A game that chases more modern trends. Glad some people enjoy it but the whole “we knew it was gonna be a action game so its fine” rubs me the wrong way since this is still trying to make itself a final fantasy game. Which feels like has been slowly loosing itself as each new game comes by. No more tactical turn-based systems and crew bonding. Just focus on yourself and bash away at anything in your path no matter what its made of. Its a reall dumbing down of it all. Just my personal thoughts. To those that are enjoying it, I envy it.
FF16 is FF15 without the party of brothers, quirkiness, and itemization. Yikes.
I have zero expectations for what a Final Fantasy game should be since the only one I’ve played is 14 so I’m curious as to how ill like it.
Lmao yeah this game has no chance of beating Zelda for game of the year this year. Glad to see it be confirmed.
I’ve played about 4 hours so far and I’ve just been reinforced that this is not a Final Fantasy game as I know them… this is basically just an action game. Your review, unfortunately, reinforces that. I’m told my opinion will change around the 6 hour mark when the game “opens up.” I really hope the people telling me that are right, because if they aren’t, this may be the last “new” FF game I buy (as I’m a sucker for remasters/remakes of older games). Since FF8 is the game that made me love video games to begin with, that would be very sad. 😟 I’ll update this comment if I do end up loving the game.
I’am with you on this one! Story looks intresting.. combat was not bad but everything else was kinda boring.. the world feels soo dead..
This is why I basically only watch your reviews, this just feels fair. I want to love this game so much, but I cant help but notice the flaws. I really think it is a good game, not just a the final fantasy I wanted to play
I agree with you on this Skillup. Ive been playing the game and its been decent, but I have felt like something has been missing the entire time. Its fun and flashy, but almost doesnt feel like a Final Fantasy game to me. I am enjoying it enough to finish it, but I do hope that moving forward the series would adopt an ff7 remake style for combat and id hope its a return to tradtional rpg parties and mechanics
So no thanks I’ll just replay ni no kuni 1, ff10 etc etc again
Not a rpg.
Yes, we knew this would be a character action game, but we weren’t led to believe that they stripped all of the muscle away from the Final Fantasy framework. For all of their faults, Kingdom Hearts and Final Fantasy XV did this better.
Makes me want to play XII again.
i’ve never played a final fantasy. the hype and combat got me interested but if the game is mostly cutscenes and the playable parts are kind of dated and empty, i will just watch a playthrough for the story and try another final fantasy.
Not surprising. You could see hints of this in the trailers and gameplay previews. No party and no itemization is a pass for me.
From the look of it, the developer haven’t learnt from their mistakes on the side quest section from FF XV (and FF VII Remake on certain quest) in that most of them are tedious and mediocre compared to the main quest line.
Some time, less side quest with much more detailed and fleshed out story is enough to distract and give some breath to us, gamers. No need for load of side quests with nothing related to the story for us to complete. It just a waste of time.
I disagreed with you on the Last of Us: Part II review but respected your view nonetheless. It’s the way you explain things.
Damn shillup, you destroyed the game my dude lol. I’m enjoying it rn so I cant agree with you in everything. But you were 100% on point with your exploration/equipment comments. Anyways, hoping you dont get too much hate my dude!
For me it’s been like this: Imagine playing dmc5 but there’s a 15 minute cutscene between missions, and each time a mission starts, you have to walk another 5 minutes to find some random enemies. I think ffxvi wanted to be something very different from the other entries, but it didn’t really commit to the vision
Not that I needed someone to agree with me, but I played the demo and it just didn’t click with me, mainly because of the real-time aspects. I loved, loved, loved FFVII Remake, but that was because it indeed was a perfect mix of the old and the new. With FFXVI, it just felt like an action hack ‘n’ slash, and those are games I generally avoid. So I am a bit surprised by how unanimous the praise is for this game, especially from the FF community, as to me it is a bit like you’re playing a Mario game, but then without jumping or something. Glad to see I am not the only one and that my fears that I got in the demo are indeed accurate for the rest of the game as well.
I’m may not agree with you, but you argued with proofs and clear arguments. I do respect you buddy.
I think this should be titled mild spoilers rather than spoiler free. It kinda showed some things and told me eg not really many party members are going to be consistently there. Granted that might actually help my playthrough experience cuz I can lower my expectations to that end, but that should be my choice to make
The irony that all of your complaints about XVI are the exact complaints I have with the garbage game that is FF VII R, but I’m loving XVI 🤷♂️🤦♂️🥴
100% Agree with you – they focused too much on story and threw gameplay and fun under the bus. Too much cutscenes.
I for one – am convinced- this game released too early. I haven’t even seen any destructible objects like barrels. Loot just thrown on the floor. That’s lazy af.
They also carried over their FF14 attitude of homogeneous gear and boring Loot. Where gear doesn’t matter and putting everyone on the same boring playing field.
Im sorry, but this game is a masterpiece, you got rocks in your brains for this one ralphy im sorry to say.
Ff16 is literally peak video games.
Damn I’m also a hardcore Final Fantasy fan and I enjoy it 100%.
It’s really unpleasant to mostly ignore this review of a game I just want to gush about.
I’m only gonna watch the intro before playing more myself, but in my play through I have to admit I’ve been waiting for the game to open up and become a Final Fantasy game. Pretty sad to hear it probably never will. I definitely am feeling what you are saying though.
FF16 devs make it sound like they are making something no one has ever done before, but Tales has been doing Action focused JRPGs for so long it’s hilarious to hear YOSHI P be so out of the loop. The TALES games do deeper action combat, keep the party members (who are all playable and swapable), keep the rpg mechanics, and keep the itemization, they just don’t have the spectacle that this game does.
In my opinion this is on brand for CBU3. They went from making an MMO for people that don’t like massively multiplayer to making an “RPG” for people that don’t like RPG mechanics.
i think a lot of complaints couldve been alleviated by being up front about how much this isnt a JRPG. its more like if asuras wrath and devil may cry had a baby that loved going to ren faire growing up.
Skillup is the only reviewer who isn’t afraid to give an honest breakdown of a game and boy does he do a really good job at it.
Definitely appreciate your review. Even though I’ve been having a blast and this is a GOTY for me, I respect you being able to have your own take and hold your ground in analyzing the game
Sitting here watching this knowing full well I’ll never get to play it anyway because xbox are third class citizens
You’re view of this game is my view of assassin’s creed now, they tried to evolve it for a new audience but ended up alienating the people who got them there, as well as all of the other issues you talked about i see quite a parallel between the two
That being said, I wouldn’t have wanted to play this game if it was turn based
I love how everyone in the comments is like: “I played a little bit, didn’t Crash: 10/10 Game”
So, basically everything I love about FF isn’t in this game? Thanks for the honesty. You saved me a couple bucks, but I hope others enjoy it.
Thanks for this, so it’s worse than 15 why don’t they just make this new game in the Crisis Core series and make real FF games again ? I’ve given up on Square Enix
I appreciate the fact that you recognize you’re in the overwhelming minority and that you’re not throwing your ego around saying that you’re right and everyone else is wrong. Honestly, this review is exactly why I’m subscribed and why I love your content – you have your own opinion and articulate it extremely well, while not invalidating the opinions of others. I disagree with your opinions, here, but I appreciate you because of it. Keep up the great work!
Really really wish they would’ve continued in the style of 15 with open world, minimal cutscenes and less focus on their bullshit anime stories. Really not enjoying this one.
Forsaken was a major red flag >:/
7R isn’t really hyrbrid turnbased, it basically uses BioWare’s real-time with pause found in BG, KoTOR, Dragon Age, and Mass Effect, even though you can pause there are no turns, it’s just there to give you some breathing room. 7R is a straight up action game.
This is crazy, 3 of my go-to reviewers each have the 3 polarizing stances possible; don’t like, indifferent, really like. What a conundrum.
24:25 bro was this intentional 😂
Great review! Although I don’t agree with 80% of what you said here it is YOUR opinion and take on what a Final Fantasy game should represent.
To me this game keeps the core elements of the series at heart, although shifting a bit into the Western take on fantasy and in tone, I do feel this is breath of fresh air, one that I enjoyed very much and that is my Game of the Year.
One aspect that I am very glad that they had no trouble or fear in doing, is going in a whole different direction which I think is what makes the main line Final Fantasy games. They SHOULD be different from each other (in my opinion) as each of the games SHOULD be their own experience, void from the standard “sequel model” (again, my opinion).
for me this game is final fantasy asuras wrath
very very simple gameplay but good story and incredibly cinematic.
Snatching the RPG out of one of the biggest RPG franchises is definitely something to be concerned with. Good job as always Ralph.
Looks like someones not getting invited for next interview xD
I kind of felt like the move to real-time combat in FF games was more a combination Square being bored with traditional turned based combat and the fact that it might clash with their increasingly cinematic design. To hear them really say that they really feel that play style is outdated is interesting. Nevertheless, I wouldn’t be surprised to see backlash to this game resulting in a Final Fantasy 17 that is a clear throwback ‘90s games. Also, the idea of a clearly Game of Thrones RPG where you only play one character sounds crazy to me. The story of Game of Thrones follows a whole bunch of characters who split off and team up in different combinations all over the world. If you were adapting Game of Thrones into a video game, would you have the player ONLY play as Jon Snow?
Love your reviews always and value your opinion higher than probably any other channel we’re just gonna have to agree to disagree on this one tho 👍🏻
There was no chance I was going to play this game, Final Fantasy isn’t my bag. But I would have felt safe betting my paycheck that you were going to love this game, Skill. Damn.
I wish they would just let me play the game! As I’m trying to actually play the fight they throw in cutscenes – it’s like they wanna play the whole game for me. I’m so far into the game and every boss – like the last 10% of the fight its taken completely out of my hands and the cutscene just kills the boss for me. And that doesn’t include the 3 to 4 cutscenes during the battle too. I just wanna play the game.
Also did they not even play God of War? Because God of War is better as far as customization. They really should have took pointers from that game. And Where’s the mini games at?
Ive actually been seeing more and more ppl say the game is very average over time. Def didnt expect this
Clearly Square Enix didn’t send him the paycheck in time, like CD Projekt did with Cyberpunk 😂
Loving the game so far! ❤
This guy spent 45 min to excuse the broken garbage can that was FF15 and called it “unfit to the developers’ ambition” and was the blandest action game we’ve ever seen but here he has the complete opposite opinion on a far more polished experience that feels 10 times more FF12 or FFT than whatever 15 was.
The ways of taste is truly a weird one. Thank you for your review.
The future is now old man!
I’ve said this for the last several mainline FF entries, but I would love to see what FF could be in the hands of another studio, even it was just for a single or side-entry. I feel like Squeenix has really been left behind both in terms of gameplay but particularly storytelling. For all of their emphasis on “cinematic” storytelling, a lot of the cutscenes in this game are super-flat.
For example, compare this to something like God of War Rangarok and the initial encounter with Thor. It’s a video-game, but the devs clearly thought about it like a movie when planning out the story – it’s actually cinematic. The scene is blocked out in a way that creates drama and tension. The camera angles are set up to show how huge Thor is compared to Kratos. Characters are doing things when talking, like Thor and Kratos slowly putting their weapons on the table, or Atreus gingerly putting a couple of cups down before bolting away from the table.
In Final Fantasy you get none of that. It’s a lot shot/shot-reverse shot. Camera-angles are frequently straight on with the character centered in frame. The models are frequently static when having a conversation. You’re always very conscious that you are watching character models and not characters.
Thank god for independent youtube reviewer’s who aren’t afraid to go agains the grain of big outlet opinion. Ive disagreed with skill up on a good few games but more often then not hes right and explains himself very well. Let me ask the people who think this is a good game… can you see this being remade in years time like ff7 or ff9? (allegedly)… me neither.
A lot of people expected an RPG and I get it but this is a frikin amazing action game. If you like action games you will love this one but if you don’t just don’t buy it.
If the combat doesn’t click for you, and then you don’t like the story then it stands to reason you won’t like this game. Welcome to the .5% !
As always a considered, clear and eloquently delivered review. So many reviews avoid the hard topics that often concern gamers. I for one was looking forward to a Final Fantasy 16 RPG that didn’t require the micro managing of a team of characters (time is short these days), but still delivered the great Final Fantasy story and RPG setting. Final Fantasy 14 is a good example of how a good FF story can be delivered when just managing the one character. Having played the demo, experiencing the skills and how you switch between the selected powers, games like Devil May Cry came to my mind. I stopped playing these years ago and for me the pace of these action titles does not fit with a RPG experience, or the slower more explorative way these games are usually delivered. I think its fantastic that so many are enjoying the title and I wish it all the success for the future. However, between the Demo and this trusted review, I believe I can sit this one out and save the pennies for something further down the line. Thank you for this and as always will look forward to the next one. 🙂
While I like the combat, I wish there was more of it and it was more varied in the ways SkillUp suggested. And I am fairly disappointed at the lack of RPG elements, including no minigames?! What??!
As someone who has never played a Final Fantasy game before except 14, most of the second half of the video I just really don’t care about. In fact all these changes sound more appealing to me than the things that you seem to miss.
However the empty areas, boring fetch quests and lack of interesting characters are relevant points to everyone. I was considering buying a PS5 for this game but now I might not after all.
Great game but as you said lacking everything to do with an RPG , I’m level 23 and I’m not going to do anymore side quests, waste of time aha
Honestly though my biggest gripe is there is literally no point to exploration apart from admiring the landscape.
Honestly really rough , was so hyped on this game but the lack of the RPG fundamentals really messes with me..
Here for the story and that’s it .
Cheers for the review ♡
octopath traveler > final fantasy
Great review. Very professional.
Terrible review. Clearly had reason to hate it before it even came out, for whatever ‘reasons’.
I like Ralphs reviews , however our taste couldn’t be further apart. You couldn’t pay me to play the new Zelda games but i love FF16.
Yeah I couldn’t get through the demo. SO many cut scenes, and lore presented without context or explanation… I didn’t get why people were raving about it.
Jesus, Square just can’t catch a break… The impression of the demo belied the games real rhythm, it seems. And why did they think Game of Thrones was a fitting inspiration for a Final Fantasy game?
And this is why I’ll always respect Ralph and his reviews, although this was a tough one to watch he always gives an honest and unbiased imo views of games, saying that i dont give a shit what anyone says im deffo still buying and will plat this bitch.
I hope you don’t get too much hate for this review. :/
Everything I want from FF you just explained to me they are moving away from. You just saved me a ton of $ homie. I appreciate you, keep giving that quality content
Crazy the dev’s are chasing the “kids” market. Halo did that, lots of devs are doing that.
I do agree that this game is different than every other Final Fantasy entry. However with the limited amount of time I have these days, I do like the games pacing. I like how simplified the game has become and the combat system is a huge improvement from 15.
Also, I do see that this game is more heavily western influenced (GoT, GoW, LOTR). So I’m sure that next game they will take the good things and implement them into a new entry where even hardcore FF fans can rejoice. I’m glad the game had a successful launch.
Damn, you might have swayed me to pass on this game after all
Thats not final fantasy. Thats DMC does chocobo. Hopefully he has no part going forward
Why is it okay for Elden ring to recycle 50 dungeons that are all the same with recycled bosses but not final fantasy?
I disagree with everything you said in this review you can have the old school ff with tween weak protagonist I will take Clive any day
I love this game the combat is so good.
I gotta say, everything you said about Yakuza is how I feel about this game 20hrs in.
Meanwhile everything you criticised about this game and its questing is how i feel about the Yakuza series. Never been able to get into it.
Finally, someone honest. This game is average at best.
People who like this, needs to play more videogames.
Combat challenge, level design and exploration and party members are some of the worst in the franchise.
I respect your decision, I know that every person’s tastes differ. However, this is my GOTY so far by a longshot. Absolutely loving it.
I remember when playing the demo thinking about what the party would look like and desperately looking for any indication the parties would be more fleshed out than in FFXV. That is my favorite part about the series, to be honest. Based on your review, it doesn’t look like that’s gonna happen. I’m pretty sad about that, although I’m going to look at other reviews to be sure. Either way I’m going to be a bit more of a cautious buyer.
Bro why must you give a disclaimer about not liking the game? You don’t like that’s fine, you like it it’s also fine, in the end it’s your opinion, whoever doesn’t like it, that’s their problem honestly. I don’t like it either for a myriad of reasons and i honestly don’t care what anyone thinks
38:20 Killer edit! GG 🙂
This is one time I couldn’t disagree with you more. I’m only 6 hours in, but I’m LOVING the game so far. Maybe the rest of it will do me in and I’ll end up on your wavelength, but I love it right now.
Glad to see I’m not the only one with these feelings. FF16 is a is a great game, but it does not feel anything like a FF game to me. I’ve always preferred more strategic turn based games and between that and the singular character focused story left me disappointed with this game. If this was not a FF game I may have felt so much more satisfied, but I go into a FF game expecting something like a FF game.
Sounds like a true failure of game design, which is a huge shame when compared to games like FFVIIR, FFXV, and FFXIII that came before. FFXV in particular understood everything you mentioned right down to its core and ended up easily being one of my favorite games as a result. Pretty lame to see such a strong regression.
I guess we wait for FFVII Rebirth to see if the PS5 is ever going to get an exclusive video game worth playing. And maybe Dragon’s Dogma 2?
SkillUp you are a very honest and well spoken reviewer, but I find myself disagreeing with you too much lately
I love how unapologetically honest SkillUp is in this review. As a huge FF fan and recently made FF14 as my favourite FF game (next to FF7, FF8, FF9, and FF4), FF16 to me felt like a spin off rather than a mainline entry of the franchise. It’s still a really damn good game compared to most recently released Western video games, and this is why I respect Eastern devs more than them.
Thanks for this review! Was hooked by the look of the combat but can’t put up with bad side quests and overly long cut scenes so this will be a miss for me
Eh, they don’t really consider remake successful. Did we play the same Ffxv? Cause it’s the same story there, that’s why they went this direction. They don’t deny there’s still a market I mean look at all the other games they release but a game of this scale. They wanna see it fly.
Never seen so much neurosis in a review ever.
Skills up says no RPG in Final Fantasy 16.
The key elements of an RPG are as follows:
Story and setting.
Exploration and quests.
Items and inventory.
Character actions and abilities.
Experience and levels.
Combat.
Interface and graphics.
Yes, he has stated the game does not have these factors. lol.
Mr. ShillUp, huge fan here, I actually use you as a guide to buy games and this time I purchased this before watching your review and am 20 hours in. I absolutely disagree with you, especially about this being a step back for Final Fantasy. You are biased, Final Fantasy is a struggling franchise which just like Zelda, Mario & others banks off the nostalgy people had from playing it as kids. Many like me from Eastern Europe didnt get to play these games so we dont have that nostalgy, for example I found recent FF games extremely boring, including FF7 remake. Overly bloated RPg systems with menus upon menus. To me, this is them reinventing themselves and using this game as a foundation to build upon.
You used clips from God of War multiple times as a good and bad examples of how to combine cinematic with gameplay, on rpg systems and so on, but could you honestly tell me Ragnarok felt exciting to you? To me the last 2 god of war games might have been technically excellent but they were so underwhelming, villains were meh, especially Odin and Thor were an absolute waste of good myth. In the 3-4 hours until the battle with Garuda I had more WOW moments than all of Ragnarok combined and I don’t see it slowing down. Knowing there’s nothing of interest in the open world makes it better for me to push on and experience 35 hours of great story, combat and a purely badass character. I am definitely not fine with running around a map to find a crevice where I will find a weird new enemy, get a new weapon (that I will change in 2 hours). “Exploration” to me in games these days is developers creating a fake sense that there is a lot of content.
It’s incredible to me that you praise the hell out of an underwhelming and frankly tame game like GoW:Ragnarok but hate on a game with an actual interesting story.
Also, you might want to actually finish the game before reviewing it. Side quests toward the end become hugely interesting and connected with the main story and its characters.
Rare SkillUp L
no offense but since when does FF has strategic depth?
The side quests and the fast traveling main story quests ruin this game. You don’t feel like you’re on an adventure like in previous Final Fantasy games and it makes the zones feel so disconnected from each other.
Honestly at this point, I think skill up is trying to be the “different” reviewer way too hard. I can confidently tell you that this man’s “standards” for games, don’t suffice anybody’s taste. He wants to be cool and different.
FF16 absolutely nails the ‘setpiece’ moment. Developer-curated experiences that want to show the player something and make them feel something. I was also expecting something like FF7R with the abilities and flow of that. I’m not disappointed either however.
They got the dogma combat designer…..wow……never would have guessed it by looking at the shallow combat interactions I saw in all the previews and the during the demo. It is a masterclass in presentation and tactile feel but as deep as a puddle. And that is the main selling point for an action game for me. Dragons Dogam may not have set the world on fire with its quest and world design but omg, its combat/environmental/gear interaction/debilitation system has not been beaten by any game to date.
Guy’s a true Auzzie, balls of steel releasing this one. Well done for being true to your views. Was on the fence after ACG’s review. This confirms my concerns in many key areas. Will wait for sale before buying. Cheers 👍
Ah man Skill up has been my go to guy for reviews but wow this is where im fully opposed to his opinion and not even like a middle ground for me i get how ff16 is far from previous final fantasy games and they said so themselves but i found myself having so much fun with the combat itself like… basically skill up’s opinion is essentially how my opinion on the yakuza 7 game where i was like skeptical with the new way the game was going but i still had fun with its new turn base essentially ff and yakuza swapped genres and i enjoyed both games oh well sometimes opinion differs even with people you respect the most and it is what it is.
One thing I really hate based on footage I’ve seen of the game is how messy the visuals can get during combat. A lot of times you cannot see almost anything.
Damage numbers + flashy attack animations + very dark lighting overall + on screen prompts and qte events + combo counters + horrible motion blur effect (supposedly will be patched) and when you are low health half of your screen gets really dim. Combat looks fun yes but I would really wanna see it as well.
When the PC version comes out I REALLY hope there will be settings that allow me to turn off at least half of this shit.
I play ff for the story
As long as it has the staples like moogles summons iconic monsters cid and chocobos
Im in it for the ride good or bad
Ive played them all and not every one them is the best, some hit some dont , but i enjoy the journey nonetheless
Well. Watching his review, I feel like he really hated it 🤣
This is why I always wait for your reviews! Massive respect to you! This one must be hard to write and record.
Number one turnbase game in the world is Pokemon
So what you are saying is:
No party member = Bad
It’s like the people complaining about all the cutscenes have never played a Metal Gear game before jeez
Honestly I couldn’t care less about turn based combat, all the games you mentioned are very boring to play, Honestly p5 while a good game going through palaces you get really bored after 5th or 6th enemy, turn based combat is really boring, Xenoblade has one of the worst combat systems in a JRPG ever imo the mmo style of auto attack and wait for cool downs while lacking all the interesting stuff an mmo has is just not fun at all, I feel going mor towards action combat or semi action like FF7R is the way forward I would be bored out of my mind playing an 80 hour turn based JRPG. but I have to say regarding excessive use of cutscenes and the world structure/ side quests I completely agree, I was surprised when I first got my deliver food SQ I thought ok maybe it’s only the first one but no a lot of SQs make you do chores which is really boring. The crafting system is pointless why can’t I just buy the weapons since every time you go to a new map you can make a new weapon the upgrade it to plus 2 and that’s it, there’s no reason prefer one weapon over the other there’s no benefits they just offer more attack period. I thought it’s an action rpg, but it seems to be purly action.
wow man you still salty about the interview from march, what a journalist
I definitely respect your opinion but personally I’m loving the game. All the promotions already let us know the game would be light on the rpg elements and more focused on action elements so I feel like we got what was advertised.
Hes called chill up, because when its time he wont
I’m so grateful for this review. I was on the fence before, now I know to wait for a sale. Some of these changes sound really disappointing.
it gets tiring seeing cinematic strike
over and over again
Persona, Xenoblade for sure success, but does it grasp larger gamer fanbase? No, it only for jrpg player
Just ask action based player, they dont care persona / XB no matter how good that game is, they have zero interest
But will jrpg player / turn based player play Final Fantasy even though its action based? 95% yes
Its a logical choice from development
FF7R need ATB, because it is remake of old ATB system
If FF X got remake, i would 100% agree it must turn base
For me the only thing keeping me playing is the story, because the combat is… not good. The idea that they’re moving away from turn based to pull that Call of Duty crowd ignores the success of games like Yakuza:Like a dragon, which was amazing!
Woah we have completely different opinions about this game which is a surprise to see. I hope the ff keep going this route.
Disagree.
The dev team created what motivated them.
They evolved, the industry evolved, the game evolved.
And we the gamers loved it.
honestly this review is pretty good but I do think the game clearly was not made for skill up in the sense that he was looking forward to a more of a JRPG style game with big climatic moments then funnelled in by small character moments. Whilst ff16 does have that it’s not in the same traditional sense and honestly that’s not a bad thing. I believe the only wrong thing I heard from this review is that people would turn away from the long cutscenes, as whilst other games might not do a good job catching the player into its world ff16 does that from the start to finish and it’s cutscenes are well directed and paced with amazing VA and nuance
I get you wanting a full fledged FF RPG but they have been straying from that for a while. Yoshi p even said it’s an action game first then RPG. All the trailers, demo made that even more blatant.
My gripe so far playing is how easy this game is. Locking a hard mode behind ng+ is dumb. Gameplay is definitely closer to 15 and 7 remake which isn’t surprising. Item and gear situation is accurate.
The soundtrack is unbelievable in this.
Made it to 1:54 only cause i was shaving and couldnt shut it off. Cant help feeling if this was on xbox it would be a very dofferent review. Love you Skill.
Please continue spewing truth from every orifice.
i have never would have found this channel if Skillup didn’t upload that video where they were shitting on Pokemon SWSH
Man some of the cutscenes shown during this review are definitely NOT spoiler free. Just a heads up to treat this one as a podcast
Dude, you and I finally agree on a game 😂
I don’t understand the constant comparison to other FF games, when they made it clear it was never meant to be like them. It shouldn’t HAVE to have things like a party just because it’s a FF game.
Thank you for this review, I was really skeptical, even as an FF fan, if I would enjoy this game, especially with no party? I just look at this game and it doesn’t seem like a FF game, in terms of gameplay, at all. Tons of cutscenes and inane dialogue is also a big turn off for me.
It seems like they made a FROM software game with summons. Okay, I don’t care. That’s not what Final Fantasy is to me. And then there’s like tons of time where I’m not actually playing a game? I don’t want a movie, I want a video game.
‘Just killed a god, and now I’m picking up lumps of dirt.’ Hilarious, not interested.
its the only negative review ive seen so far but fair enough. For me ff was always about the story, the lore and the characters. yes it does lack that rpg element especially when it comes to lack of gears and exploration is dissapointing but i feel like this game makes up for it with its spectacle and epic boss fight with the cool and fun gameplay. Im also so tired of so many open world games so this was a nice change. I feel like this is a ff game that is evolving and bringing it back to its prime again.
Great work
This one is gonna do well. Certainly
After playing the demo one of my lingering thoughts was “Where are the RPG mechanics” in this RPG. Its nice to know I’m not the only one who cares about this stuff.
I beg to differ with you Ralph, I really think you’re putting a lot of emphasis on this being a numbered Final Fantasy game by comparing it to other titles in the series, which is totally understandable, Final Fantasy as a franchise has a long history and some of the components missing in this game are staple in the previous titles. FFXVI is a big departure from the franchise, even being admitted by Yoshi-P. I’m still on the process of playing through FFXVI, and I can definitely agree with some of your takes, like on the side quests, rpg elements, cinematic dependence, etc… but I really think you missed the mark specially when comparing, the tone, characters, combat zones and even the story in this FF with previous ones, while not mentioning the soundtrack once during the review :/. Nevertheless it is your opinion and I have to thank you for your honesty and quality of work as always! Keep up the good work!
Soooo to be fair in ff14 there really is no gear system. It is so streamlined and boring that I can 100% say it is the same thing in this game. Def think ff16 could have used crit and crit damage stats at least or hell even elemental stats and make the sword combos change to the element you are on and change the master system for skills so you stay with that element.
One day ppl will realize ff14 has no meaningful rpg systems and it is a rotation just like in ff16. It is an ebb and flow in ff16 just like ff14. Not a lot of thought but small choices and small improvements that can make you optimize the action aspect of combat.
I respect the opinion you have but as a dmc fan I knew what I was getting and I’m happy about it. Some small changes to combat to add more option is the main thing I would have done and can say needed a bit more work.
I do agree that a party could have been given even if you don’t control them and that could have allowed them to increase the difficulty of the game.
Damn, sound like this suck
the fact that you spent 43 min about why you don’t like this game is interesting
Wow, not what I expected at all. I think personally you spent way too much time comparing it to other games rather than judging it based on its own merits.
If it was a Xbox game he would have said it was the most ambitious game of all time and not at all No Man’s Sky 1.5… *cough cough* Starfield 🤷🏾♂️🤷🏾♂️🤷🏾♂️
15 wasn’t good
Thank you for putting the work into this video. I’m sure it was incredibly difficult, but your opinion is important, and your willingness to show the flaws of a game is good to see.
Don’t agree with a lot of the points here, but I very much appreciate the intelligent and thorough negative review.
Too many white people in the game?
Gotta love how every game nowadays has to cater to zoomers that need subway surfers going on another monitor or else they lose interest.
I 100% agree with your review. I’ve loved FF for my whole life, and I think this game is absolutely mediocre. The story is meh. The combat is meh (compared to DMC5). The bosses are INCREDIBLE though. The graphics are great.
If I didn’t literally get a life changing new job yesterday, I would be extremely sad.
Eh, I’ll wait for Steam sale. Yes that means after it comes to Steam and long enough it goes on sale. If Squeenix wanted me $$, they would release it on PC. Instead they wanted Sony’s $$, which is fine. It just means that they obviously don’t need my $$.
Thanks dude. Not a FF player, but this was an informative perspective.
Love skillup normally. But this time..bro go awayyyyy Lolol 😂 game is too good..this dude is alone on an island rn. 😂😂😂
But is the dialogue still garbage?…
So what I’m getting is FFXVI is a good movie but not so good video game.
Kind of reminds me of Ryse: Son of Rome in that it’s presentation was phenomenal, both in combat and in cutscenes, but all the video game elements were simple and samey. Difference is Ryse basically removed side quests and and kept it’s length to be very short (maybe too short) so it’s lack of depth was only noticed soon before the game ultimately finished and the lack of side quests meant the game could go banger into banger with only small scenes in between to be breathers and set up. No “fetch quests for 2 hours until you’ve unlocked the next fun part”.
The whole very linear without side quests being bad in this game is like the other critiques, not about that in specific but the execution here. Having finished Plague Tale Requiem, linear can be great when pacing of cutscenes is done right along with gameplay advancing the story.
I agree with your points but we have different preferences. Like, I am ok with it being basically an action game. I am not that tolerant to the bad frame rate and optimisation especially when this is a ps5 exclusive. I can only imagine what the PC version of this will look like.
wow, at least say u don’t recommend it in title if u do not lmao, frankly pathetic to not have balls for that.
Another overrated playstation exclusive
Everything that didn’t work for you with this game feels like it works perfectly for someone like me, a person who has never really played a FF game but is a fan of games like DMC 5. I tried the FF7 Remake demo a few years back and the combat and story just never really worked for me and those performances were just awful so I couldn’t even connect with the characters in any way. 16 on the other hand is everything I could’ve hoped for mechanically and story wise. Ben Starr absolutely killed it as Clive.
Damn such a shame. I really do not like those Bayonetta style fighting games. Gotta wait for the next part of FF7 remake then…
Seriously, thank you for helping me not waste my time. If I played this I would have been very bitterly disappointed. I’m just going to wait for FF7 remake part 2…
Mmmh, this is the first time in a long time that FF made me feel someting.
To me it always felt like it is simpler because it doesn’t need more. Way to often are games just full of stuff where I feel like it’s trying to steal my life or something. I think it could be more complex (like abilities for swords), but I prefer this to ”you didn’t min max so you lose the game”
A lot of where I disagree with this review is the constant comparison to other Final Fantasy games. We’re comparing an RPG with a story that’s meant to be played once(and more if you so choose) vs. an MMORPG which is supposed to have constant and lasting content(which FFXIV is lacking that in its current state.)
I fully agree: the game has a lot of issues gameplay-wise. But I love the story and characters and soundtrack enough to enjoy it nonetheless. Good review, though.
I’m about 7 hrs in and loving the game so far! always enjoy your thoughts
I think it’s very important in an RPG that the side content feels in service of the main plot and character. This is something that I think The Witcher 3 and Horizon Zero Dawn do really well. Their MMO design roots came through in some ways.
The dog grabbing the air boss by the throat and spinning around her was cool
I don’t care. I lost respect for Yoshi P when he decided to shit on PC gamers and mock us about the “Power of PS5” 720p in 2023 40fps. I really do need a 2000 dollar PC for that performance. He could have took the Sony check and shut his mouth. But no, he decided to antagonize an entire segment of customers. If this game flops no skin off my nose,
Won’t get to play this for a while seeing as it’s trapped on PS5, but I hope I’ll end up liking it better. Nontheless, always respect how you can articulate your opinion and take a step back from your own opinion, especially when it’s a bit of an outlier.
Damn I love your reviews. I love ff16 but everything you point out has made me feel disappointed as well. I don’t mind the no party but this fighting system certainly is less engaging than ff7 action focused style. But I still love the game for its story and it’s the one thing pushing me forward. Thanks for the review and everything you pointed out definitely should be considered when someone buys this game.
Something i never really see regarding turn based combat is the fact that when it was introduced, it was often used as a way of increasing the quality of animations without melting systems with the processing power of a crayon. People are very attached to it because their favourite games used to be like that but a lot of developers would like to modernise gameplay.
That’s not saying Turn based combat shouldn’t be a thing anymore, Xcom sucked when it went away from that, but we should trust developers to change gameplay genres
Skill Up finally earning a credibility back with me after how I hated his take on Cyberpunk 2077. Keep taking these steps forward my friend
In my conclusion SkillUp does not like dark sad stories. He didn’t like Last of Us Part II and now FF16.
I think you said it best when you said FF16 is like an FF14 expansion. For me personally, that’s a great thing, as I love that pacing style of heavy cutscenes and dialogue broken up by brief bursts of gameplay. It also helps that I’m one of those psychotic MMO players who does every side quest just to learn a bit more about the dirt farmers and doesn’t mind collecting 10 bear asses when asked. However, I’m really shocked to see that catch you off guard, Ralph. Maybe I’m gaslighting myself, but I feel like from the moment info started coming out about the game we knew they’d be sacrificing things like the party and RPG elements, similar to how they did in FF14, but this time with a focus on the single player action combat rather than tab target MMO combat. Now obviously there’s a bit more to it than that, but as a CBU3 fan this is very much a FF game with their “DNA” and I’m just confused that you had different expectations especially after the demo. Still, love your review style and appreciate your thoughts, and I’m ESPECIALLY looking forward to the FPS podcast this weekend to see how your opinions line up or clash with everyone else’s.
I’m glad people are enjoying it, but when the franchise departed from true turn based.. I departed from the franchise myself.
I really didn’t see why people were calling this “GOTY” after the demo was released.
It looks like a good game but I think people so desperately want Final Fantasy to reach previous highs that they are willing to look past flaws.
100% agreed with everything you said! Played the demo and 2 hrs were enough to know something was off about this game and felt the same as you mentioned.
review that doesnt start with “i recommend”… interesting
I feel like Strangers of Paradise Final Fantasy Origin might get a bit of a resurgence after some people finish Final Fantasy 16. Has a lot of the breadth and depth a modern action combat final fantasy could be. not to mention the story that makes no sense till the end.
Why do so many people seem to think there’s just a single “right” opinion to have on a video game? It’s all a matter of taste.
Not surprised you didn’t like it I remember when you called dmc 5 a mindless weeb hack n slash
This game is essentially a graphic interactive fantasy novel its worth playing for the spectacle alone that being said it’s not for everybody
My biggest gripes so far are one, that this is hardly an RPG, there are no stats to pay attention to in any real way and two, the side questing is comically bad. The best part of the story so far was the prologue we all played in the demo and some 10 hours later it is starting to drag with a few exceptional moments. Combat is great though. I sincerely hope the story picks up soon as that is why I have always played FF titles.
Stating review is fine for a title. However, with all the bashing and it sounds like the game earned it, you should not be keeping “I do not recommend” from the title NO MATTER WHAT GAME OR FRANCHISE IT IS. So what if it’s the FF series and there are super fanboys that will defend it to their death. If it’s good, it’s good, if not, it’s bad, easy as that. FF7 remake (more like reimagining) was great and I will always say as such. FF8, not so great, I and no one else should have any issue stating something is subpar..
16 is the not the first mainline game to use real time action.. that’s been around since 13
Dunno if I agree with your take regarding this game because the quality of the story,characters,music and combat are so high that for me it negates the fact that “traditional” FF elements are not present,but I will always respect it since you are by far one of the best reviewers out there!
I don’t understand why a lot of people fix the narrative of their reviews saying “16 moves away from the turn based combat”. Man, 15 is from 2016? and it moved away from turn based. It’s been years and years, and the argument is the same, like the action combat were super new.
Wow! The demo totally had me sold, but I have to take this review into consideration, respect the opinion!!
You were the only one to point out how flawed Deathloop is. Same applies here.
The demo was boring to me.
Yikes no party members and no turn based system whatsoever..I can see why you’re having a hard time getting behind this one. Feels like that’s half of final Fantasy right there. And as someone who never likes the FF player character having no consistent party is definitely a turn of y
Yeah, I’ve been hating final fantasy anticipating it would become this and unfortunately they didn’t disappoint, and for the same reason I told my friend years ago. To make it easier for the call of duty kids that may never look at this
I’m halfway through the game, and I agree. It’s disheartening to be honest and even the gameplay is so shallow and easy, it’s hard to enjoy…
As someone who was has never played any FF game, I am actually looking forward to playing this one because it seems more like a single player, linear action adventure and I actually dislike turn based combat 🤔😅
Massive final fantasy fan but dont rep 9 over 8 or 10, nah fam, invalid
Just a few hours in, but it looks just like TLOU2: HUGE production values, but the games are not sure what to do with them.
Why do I feel like this will be this year’s equivalent to the Lost Judgement review? I mean this in the sense that his opinion goes against the grain and reaps tons of salt from folks.
I’m a few hours into the game and it’s…..fine? I don’t find the combat to be nearly as deep and engaging as promised (unless something dramatically changes that) and I hate everything we’ve lost, especially when we’ve reentered a new golden age for turn-based games. I actually was sitting there playing thinking “Huh, I’m curious to see if ShillUp enjoyed the game…”
Would love to hear from hard core FF players and what they think? And new or returning players enjoying it?
Honestly I dont get the love for Clive. If you swapped in Cloud, Noctis, Squall or any of that kinda guy would it REALLY be that different? He’s just the stand jrpg protag again lol
Cover hawken plz
Trash Game
I thought this could happen after I saw your interview with Yoshi-P but I was willing to give the man a chance… This was the game that I was waiting for to buy a PS5 for and now I’m glad I decided to wait and not buy it (along with the console) at Day1. I’m 1000% with you on this one. Good job on the review BTW I liked it very much despite the disappointment for the subject matter…
I rather have this than Diablo…. That is just dull after campaign really
FF16= A wonderful cgi movie with some mediocre gameplay sprinkled in.
after looking this review this or ff15 royale ????
No ” I recommend” or ” I don’t recommend ” in the title?
When was the last time you heard the phrase “reimagined for a modern audience” and felt anything other than utter disappointment…
Finally someone who calls out the lack of party and rpg systems. Most other reviews i saw barely talked about it. This is not Final Fantasy to me. Lack of jobs, status effect magic, party compossition that affected the story itself, since you would get insight from the ones traveling with you. Makes me sad how this franchise has evolved. I hope they come back to the roots in the future.
People are so jaded now. Jesus Christ.
Yoshi P’s comments make perfect sense though in the perspective of Square Enix wanting Final Fantasy to become a big mainstream name in gaming again. They used to be played by nearly everyone back in the day but RPG’s have become less popular over time to the mainstream audience.
Mentioning the success of Persona 5 and even FF 7 Remake is fine, but neither of those are as popular to the mainstream audience as other franchises.
I think it’s amazing that they have made so many changes to appeal to the mainstream audience while also staying true to the FF roots and delivering a phenomenal game.
I loved DMC 5, and I was so hungry for more of that combat.
When I heard that combat team was working on FF16, I was HYPE.
But it seems like there will be less combat in FF16 than in DMC5 😒
You don’t recommend it. You should stand by that in the title as usual. Who cares what people say?
Sadly i knew that after first 25min of Demo and few QTE that I skip this game , its not FF its DMC with different story.
My goty so far with Jedi survivor and re4 very close alongside
Crazy that you didn’t put the usual “I do not recommend” in the title because the popular opinion is different LMAO…
amazing review as always
Invisible Walls Everywhere. Poorly done animations when “exploring”. Very Basic Battle System. Zero meaningful things to do outside of battle. This is a wonderful cgi movie with mediocre gameplay.
Good review, this is not FF.
Couldn’t get through this entire review but did you not even mention how godly the music is? But strongly recommend ToTk for its reused, lazy, piano ost
One thing that I adore about the franchise is there lack of fear of reinventing itself after every new entry.
Tried a new direction, did or didn’t work out, move on.
Even if XVI made some choices that were, umm, choices, I’ll still be happy when they go another route for the next one.
I’m still hoping that nostalgia hits the main series and they try a more traditional entry. A new FFIX for this era set in Ivalice.
For XVI, I’m going to try. I may regard it as XIII and XV and write it off or enjoy it’s flawed nature like VIII and XII or even love it like X, VI or IX.
Definitely the right move going from turn based. They need to innovate
I can see that there are fair criticism. I probably won’t like them either. The thing is, the positive points you mentioned don’t appeal to me or I don’t care much about them. This leaves me with nothing to look forward to. That was shocking since I was looking forward to this release on PC.
The good thing is that now I can just wait for it without much worry and try it next year. Thanks for the review.
“8 is my favorite FF game”..opinion on 16 discarded
I mean this review is definitely an L and a “im alone on an island” kind of thing but hes welcome to this opinion and it doesn’t change that he’s one of the best to ever do this.
I’m surprised that you don’t see many other reviews that mention these points. That why I love Shill Up’s reviews. He does a great job at not fan boying for games
Damn I just watched the whole video and it never came across as Ralph being malicious or contrarian he backed everything up in a nice and respectful manner
You really need to start putting time stamps in your video.
Not going to watch the whole thing for fear of spoilers (only watched the intro to get a feel for the tone of the review). FFX is my favourite FF and one of my all-time favourite games, and I think the franchise has fallen so far since the glory days of the 90s/early 2000s. That said, I really like FF16 so far… Which is surprising to me considering how much I absolutely hated 13, 15, and heavily disliked FF7 Remake (I realise I’m in the minority on that).
Unexpected but very valid review. I agree if the story and combat don’t grab you, you’re not going to like this game. But for me, the story, the single player narrative, the combat, music and set pieces are so amazing that this is the first game in 2023 that has grabbed me so quickly that I don’t want to stop playing (and I actually dropped 70 bucks for!). I understand the gripes about rpg mechanics such as elemental damage, but I feel that would just add to much complication to the combat system they were going for. If this was the only future of ff, I would be upset as well. But you have ff7 remake with that sort of world and rpg mechanics, where is this is different. Honestly feel that’s the best thing for square going forward. One action oriented, one rpg oriented. I welcome both!
I completely disagree with most of your criticism, but I respect your opinion.
Thank you for this. The game did not look good to me, and now I know why. Sale it is.
I feel like we can’t be satisfied these days anymore, every game needs to be revolutionary, filled with tons of stuff to do, and then there is too much to do, now there is not enough to do? Too many cutscenes, not enough gameplay, not enough sidequests, or maybe too many quests? Like a ubisoft game. Not every game can be made by Rockstar i’m afraid.
Old school ff. Havent enjoyed squareenix since 14s release. Even befofe that really with 13. They should remake ff6 like they did with ff7 and FUCKING RELEASE THEM ON XBOX.
Also want to point out that ff6 NEVER GETS REMADE so the audience that didnt play it doesnt get to experience the true evil of kefka and the redeeming nature of terra. The loss and grind to be whole again by locke and cyan. The tragedy of gau and his abandoment by family. Even Shadow has a great story if you find it.
About halfway into the video and Ralphs comments about the lack of party dynamic has always been my biggest fear about this game. It may be a spectacular game still (i dont have a ps5 yet =( ) but is it really a Final Fantasy?
I thought you said Ben Stark. UNCLE BENJEN!!!!
Ya the demo was half cutscenes, and the one melee combo that you constantly spam is grating
First of all, great review. Very informative as always. But i couldnt help but notice that you never once mentioned FFXV. Like, you talked about the importance of party members multiple times but didnt show FFXV.
Were there rules against mentioning FFXV? Just curious.
Well it’ll be ages before I get it on PC but comparing it to a ffxiv main quest has atleast alleviated my FOMO. + Respect for giving your honest thoughts, I imagine there was some pressure to give a good review after Square Enix gave you a backstage look and interview.
The review I’ve been waiting for! Thanks.
Starfield > FF16
L
When Zelda went open world, no one complained. When FF turned action based everybody looses their minds. 😂
Great, balanced review not influenced by and fanboy mentality. SkillUp is fast becoming one of the few reviewers who can really be trusted to provide honest, unbiased opinions
Remember everyone shillup plays destiny 24/7 therefore you gotta take his opinion with a grain of salt
Sitting here trying to speed rush the ending of Tears of the Kingdom because I need to experience this game for myself.
While I also miss the party system and more deep rpg mechanics, for me the adult theme, great dialogue and summons battle that put god of war into shame, sells it for me, its a great experimentation, hope we can have a better hybrid for the next entry
Rare Skill Up L
I understand your criticism but i just simply cant take your opinion seriously after that cp2077 video
I will watch this after I finish FFXVI. I always enjoy watching your review but do not always agree (perhaps half of the time). For example, I really enjoyed TLOU2 (both story and gameplay), much better than the first. But after watching your review (also some others), I hesitated for more than two years to pick it up. The good thing is that there was already a deep discount when I finally bought it. 😉
Wanna play an RPG: Assassin’s Creed
Wanna play and action game: Final Fantasy
Wanna play an stealth game: there’s none
😂😂😂
I think they meant it literally when they said “the legacy of the crystal has shaped our history for long enough.” FF16 seems like, based on your description, to be a different kind of FF game, intentionally leaning away from or outright jettisoning the RPG legacy of the franchise. And if you go and look at what FF7R does in the “Hard Mode”, it basically just strips away the itemization and RPG choices, turning the game into a straight up action game with hybrid combat. It’s pretty clear this is what Square’s teams want to make.
I love the single character focus, and changes with the combat. The much darker tone in the story is amazing too and for one i enjoy the more linear level design. These changes completely shift how ff16 is played compared to older ff titles and i can understand how it upset some fans. Maybe not everyone can agree that ff16 is great ff game, but its definitely a great action story driven game.
god I love skill ups reviews. I knew something looked wrong about this game. glad I waited
Thank you so much for this, no one else I watched even mentioned the RPG elements being so lackluster, I can’t believe I was considering buying a PS5 for this…
Atleast starfield won’t have uninteresting quests like ff16
Well…..I hope the dev team watch this video coz I was hoping for more from them.
Tales of Arise is what this game should have been. Action gameplay with a party, still has rpg systems.
As someone who bounced off of Final Fantasy XV pretty hard, I’m kind of enjoying just having a linear, cinematic experience. The combat is fun and I’m really invested in the story, so I’m having a good time. Only eight hours in though. I guess we’ll see if it holds up.
Brother your opinion has been deemed wrong
Sad. The story is making it for me
I don’t want to blindly trust your opinion but I do. If this game’s combat doesn’t carry it in your view after the stellar reviews you’ve given Automata and Bayonetta it’s extremely unlikely that I could bear to finish it, just like XV.
I do not understand why Square is wasting this brand on trying to dupe a new audience instead of catering to us ACTUAL FF fans and just using or creating another brand for the CoD generation, as they call it.
I gotta say I really enjoyed your insight on this, I was very tempted to go out an pick up a PS5 so that I could get stuck into this straight away but after watching your review it got my hype in check in a great way for me. I still plan to pick up the game but I think ill approach how I play it and interact with the side quests differently now and I think ill finish off other new games first before picking it up. Thanks for the great review as always, keep up the great work.
I very much appreciate your review, I’m going to play it and I’ve only just got to the hideaway so can’t give much of an opinion yet. I will say that the way you felt about ff16 is the way i felt about totk. If that is the future of zelda, then it will be a shame
It sounds like the story ramps up and gets really good, until it just crashes and stumbles trying to get back together. Not anywhere close to done with it but I’m not looking forward to how it ends given how all these reviews mention the endgame being dissapointing
I’m extremely hyped to play this game and feeling very positive about it. I’m 1 minute into this video and have it paused.
People who are enjoying 16 and watched this full video: should I continue to watch the video? I genuinely don’t want my opinion darkened going into the game for fear that a more pessimistic mindset could hinder my experience of the game.
SkillDown….😑. Just play the game for yourselves.
Is this the same dude I watch? Unsubbed wtf??
to the point as always, thank you for great revieew
I’m surprised by your take, but I must admit some of the bad things you see in this game are what really draw me. Guess I’ll just have to try it out myself!
Hard disagree with you on this one bud. FF16 is a huge step in the right direction and makes a lot of the right moves in diversifying and modernizing the franchise as a whole. It’s not perfect, but the evolution from the previous main line titles to this one is such a huge leap that it deserves all the points and recognition it can get. It set a new bar that future titles can definitely reference and improve on. It brought a new energy to Final Fantasy while still retaining the essence of what makes FF so great. Something that was definitely needed to revitalize the franchise.
Oooh the Sony-ponies are going to shit all over Tears of the Kingdom after this video. 😂
Oh well, I guess we’ll have to look forward to the FF next game to get our FF rpg fix.
I don’t get it. People say this is their GOTY already, without having played more than 4 hours of it.
like: “the story is now serious” (when tf it wasn’t serius in FF???)(also edgy ≠ serious)
“The combat is good”. But it looks even more boring than boy band FF. And where’s the depth?
Where is the RPG? The customization? The interesting villages and places to explore? The engaging side characters and party members? The goofy side quests and mini games?
And i will stop counting.
This ain’t a GOTY. Its even less of a Final Fantasy game. And Jesus Christ, this is NOT worthy of being compared to DMC, that is an insult to DMC combat, difficulty and characters.
They clearly don’t know what people want. “They don’t want turn based rpgs anymore, they like cod or gta”… wtf is this corporate boomer talk? They live in the 2010s???
This director knows jack shit about what people that actually play RPGs want, and it really REALLY shows. He almost feels like that one from GT7, wanting to add ugly ass SUVs to the game, because “that reflects reality”, completely ignoring that anyone playing that game doesn’t give half a fuck about SUVs.
Much respect man
Keep the good work,, love yr videos
Imo story looked cool, demo was fun, but I wouldn’t want another 45 hours of the same thing. I’m waiting for a sale
GAMERS!
I think what CBU3 should do from here is make dlcs that have open world maps/bigger maps like in xenoblade and introduce new characters, making this in a way his origin story and the dlc forming a party to go fight god or whatever would be the most appropriate foe
Fair enough you dislike this but I genuinely don’t think you really “get” the game. Referring to it as a middling action game is so disingenuous, especially considering the quality of story and gameplay – damn even the way you set up eikonic abilities allows for you to “build” clive more than you could any character in FF7r. You do make a good few points on a other issues but most of that is judging the game by what it’s not instead of what it actually is. This is an other example of game reviewers simply not taking character action games as seriously as other genres.
Haha slaughtered
Who hurt you ….
This review makes me realise why I don’t feel anything watching the game on twitch or stuff. Once the epic music is over it’s just kinda nothing. I will pick it up once it comes to PC but I will probably wait for a discount.
Putting all this aside, he’s referenced FF14 a few times and his love for it. So my question: is FF14 worth getting and playing? I love the FF series but I never got that one considering it was an online thing and I assumed it wasn’t fun lol. But now I’m wondering if I should give it a go.
I think it’s funny the Japanese making these games REALLY got butthurt re: “JRPG” 🤣
The combat is amazing. The political content is incredible
This is honestly the best review I’ve seen of FF16 so far and I know it’s going to get hate. I think Yoshi P is a good producer but I don’t think he’s really the right guy to continue the mainline FF series outside of an MMO. It does often feel bland like XIV tends to be in the MSQ with its meandering and filler nature. A game like this should be 15-20 hours tops if they’re going for a live action and well paced game. It’s also a shame he seems to not want to return to the roots of the FF franchise because he’s worried about marketability to the young crowd. But as you said, Persona is doing great as a completely turn based title and has much less brand recognition than Final Fantasy.
I knew something was up when you didn’t have the video up on release day of the game. I knew it was because you weren’t liking it which makes me sad
I was also so crestfallen that they had scrapped FFVII remakes active ATB system, which truly felt like a creative reimagining of turn based combat that theyve been trying to perfect since original FFVII itself. Party dynamics was what made final fantasy final fantasy, even the very flawed ffxv was carried in part by seeing some himbos on a roadtrip.
tldr: great story and world building (+good optimization) but very shallow everywhere else compared to other good RPG.
make sense… i still want to try it tho…
You are one of the few reviewers I respect out there, but I think you vastly missed the mark on this one. Most notable by the fact that your own thoughts seem to contradict themselves at multiple points throughout. At the end of the day I think you fell into the trap of one of my biggest issues with stuff like this. If you don’t like the game and its not for you, just say that and be done with it. I felt like a large portion of this video was just you trying (and in many points failing) to justify your opinion which you are very much entitled to.
You do hit upon a couple of very valid criticisms with this game (things that I think quite a few other journalists have mentioned to varying degrees). Still, to borrow your own phrase at the top of the review. As much as it pains me to say this, this was not a great review.
That said I hope Square listens to folks like you and others including myself that don’t want to see a full shift to only making character action games. I don’t think a party is a central part of the final fantasy game. The message and themes are what make a final fantasy game what it is (something this game has in spades). But at the same time much like the Yakuza folks have shown us, you don’t have to make just one type of game for your franchise. Yoshida also said in another interview that he hopes and wishes that Square will make turn based games like Octopath Traveler within the FF franchise still. Maybe not as mainline games, but adjacent games (ala Crisis Core).
Also the game is not 75% cutscenes. Even if you ignore everything and only do the MSQ, its not even quite 50%. Different takes are one thing, but the incorrect information was the thing that probably annoyed me most about this review.
Still a fan, still will watch all your reviews, so I hope the criticism is taken in the context its given. For contrast, while I completely disagreed with your review of The Last of Us 2, I couldn’t find any fault with your review. So I wanted to drive home that its not your opinion of the game I was disappointed by, but the review itself. Hopefully you enjoy Rebirth a lot more. (And maybe Ever Crisis?)
Big L. Massive L. Biggest L take I’ve ever seen in awhile. Wild it came from you.
I get it’s your opinion, but saying that their view on not having it turn based isn’t good because there are successful turn based games is dumb af, the large market of the western players that play final fantasy are the main reason, more people would rather play fast paced responsive action games then a turn based slow game
I like how most of the comments are just “But I like it!”. As if implying that not liking the game is wrong.
It’s okay to like this game, guys. Just because it wasn’t SkillUp’s cup of tea doesn’t suddenly invalidate your own enjoyment of it.
at least its not a corridor fighter like last 4 games. this is one of the better final fantasy game for sure
So far most of the criticisms are that is not like other final fantasys. Also cutscenes, as if final fantasy games weren’t known for hour long info dumps for lack of cutscenes. Well if you played the demo that’s exactly what you’ll get.
I feel like this game is a step in the right direction for the final fantasy. Hopefully in ff17 they qdd a party system (but keep the same combat) and add more depth to the combat system such as element reactions like the examples you brought up in this review. I still think its a masterpiece for me and easily my game of the year
Am I looking at the wrong data? It’s 88% on metacritic for PS5 right now and I see no user reviews yet.
hopefully only the remakes will keep the turn based combat and the numbered build off this, 15s party members were alive and the lack of gear progression is a let down.
Only problem I have is the un-mappable default control schemes. Good lord.
After you strongly recommended ToTk and then shit on this. Unsubbed. From a Zelda fan
Hey Skillup, thank you for putting out a review with your honest opinions. I also agree with you on a lot of your points and happy I wasn’t the only one who felt this way. I really really wanted to love ff16 as someone who hasn’t really played a mainline ff games since lighting returns (I only have played ff14 since then and absolutely love it). I was a bit skeptical about the combat decisions, but knowing that combat designer of dmc 5 and yoshi p was working on it I knew it was in good hands. However, after playing it for almost 35+ hours I find myself being disappointed in it and I wasn’t sure why. There isnt much an active party in this game, there arent those goofy moments like in all the FF games in the past where they take a break from the quest they are taking apart of, and the combat whilst really fun can also be a non challenging whatsoever. I feel like the combat in the game doesnt allow for a lot of strategic decisions or make you question if something would work. On top of that I feel like the pacing of the story is all over the place and it started to bother as I go on. I felt like I was being nitpicky and that I was the problem, but your review reassured me. I know I am in the minority opinion and still need to finish the game, but that’s where my thought are right now. Thank you for the review and i truly appreciate your honesty. I think I just have to accept that FF isnt what FF used to be. Luckily we have ff7r part 2 coming out.
Yeah I definitely didn’t expect to disagree so strongly with you on this one. You seem to really get down with narrative driven, cinematic games but I understand your critiques of it. I can also see how being a long time final fantasy fan could change the way you see it.
I think the side quest criticism is a little much considering it’s par for the course throughout the series. Later in the game some side quests at least expand characters, FF7 remake side quests were basically chasing cats around Midgar🤷♂️
This makes me so sad. Everything Ralph listed that is missing is what makes Final Fantasy what it is for me, so I feel like I will have the same experience. What a bummer. I will try it regardless, but I need to stop wishing they bring back the game from the 4-10 era.
100% agree with your review.
This is gonna be like Lost Judgement all over again Ralph
God so much fucking respect man, this take couldn’t have been easy with all the coverage you’ve received through square Enix. It would have been sooo easy to agree with the masses and write up an extremely positive review and keep square enix happy.
In all honesty this game is what I’m after, a linear story driven mature experience so I’m probably still going to get it regardless and decide for myself.
BUT god I love your integrity and why your second to none in my books, extremely professional.
much love from the better state Victoria ❤
16 is a weird game so far. I agree with almost everything said in this review…but I am really enjoying the game. its definitely not GOTY material like alot of people were going on about, but its a solid B+ for me. My biggest complaint is its not an RPG at all, and very simplified, which does make me sad for a Final Fantasy game. I also have never played a character action game/(supposed) RPG before, so that may have something to do with why I am liking it quite a bit.
This is sort of true of XIV as well: The world looks cool, the story whips, but the gameplay is doodoo unless you’re a tab-targeting MMO freak
Yeh but IGN gave it a 9 😂😂😂
Oh and why are people saying this is the first action ff game? Like 15 wasn’t turn based
Sixteen hours in, and I couldn’t agree more wholeheartedly with Ralph here. I wish I didn’t buy into the first round of glowing reviews and tried the demo beforehand. Aside from the spectacles of ikon fights and a somewhat captivating plot told in sombre and dramatic tones, the game is ludicruously antiquate: repetitive missions; a combat system that, pyrotecnics aside, is a button-mashing galore peppered by QTEs requiring the reflexes of a drowsy sloth; a minuscule rail-roaded world with zero incentives to explore; endless cutscenes that bring the gameplay momentum to an absolute halt. Such a letdown.
well, xenoblade, persona and ff 7 remake are successes for that genre, but they are not exactly mainstream. Yoshi P wants to go back to FF X days, when FF was essential, a must buy, a system seller.
Thanks for the honesty. I think all too often too many people get wrapped up in the hype of a game and can’t see anything else.
When skill up misses he misses HARD man I tell you. You recommend cyberpunk, which even with the bug fixes is a mediocre open world game with a good story and bland combat, but you can’t recommend this because…too many cutscenes? Too much action? Fuck outta here
You deserve the highest praise for posting what you knew would be a controversial review. I personally agree with every single thing you said, both positive and negative. I think when the “honeymoon phase” wears off more will see the flaws. I hate being a doomsayer, but sadly, I don’t see Square ever moving away from this new style, or at least not for a very long time.
Not a fan of games that are more cutscene than gameplay. Hard pass
I’ve always thought turn based combat was a core part of what made final fantasy, I also thought that it was at its best when Sci fi elements are mixed in with the fantasy settings, so when they take these things away it just doesnt feel like the series that was once my favorite
I’m going to throw my hat in as another of those rare people who don’t particularly care for this game. To be clear, I’m saying that without having played it, so I’m not talking about anything relating to the story or anything like that. I just find the modern Final Fantasy aesthetic to be woefully generic and uninteresting. None of the characters I’ve seen from this game look visually interesting at all, which is a problem I had in FF15 too, and the graphics themselves – while technically good to be clear – just don’t really “pop” and capture my attention; sort of like those games that just buy a bunch of pre-existing textures and models off a marketplace. Moreover, it appears to significantly double-down on the same “action” combat system from FF15, which I absolutely despised. So while I can’t point at FF16 and say it’s a bad game, what I CAN say is that I’m completely uninterested in it; and as a long-time Final Fantasy fan, it feels really strange to say that about a mainline entry in the series.
Final Fantasy has increasingly been feeling less and less like Final Fantasy as they try to bring in new audiences who AREN’T FF fans. To their credit, it appears to be working well for them as far as the sales and review scores are concerned, but these newer games just aren’t for me.
EDIT: Another of my big complaints from FF15 was the lack of party variety, with it only really having the same 4 main party characters from start to finish. It’s shocking and sad to hear that far from remedying this problem FF16 has gone the complete opposite direction and reduced the principle playable cast to a single character. This is so far removed from what Final Fantasy used to be that it actually irritates me that they call it Final Fantasy.
Mobile game.
whine whine whine
Every comment is praising skillup honesty, but not a single one is agreeing with his opinion. Such a left-field take, but to each their own.
Glad there was a demo. It all felt off somehow. and once I saw how bad the performance was, this went into the “I’ll grab it when it goes on sale” category.
Thanks God I am not the only one dissapointed in the game. For many reasons…It just really feels outdated, lipsync delays, models from ps4 – background is awesome though. Music also dissapointing and so much British accent for no reasons 😢 Just does not feel right. We still have FF7
I owned FF 1 on Nintendo back in 1987. I didnt finish it and didnt understand it at first. Fast forward 10 years, mu friend owned a computer and we played 7 after school everyday. It was fun. 14 i played a few hours but i was pretty busy in life and it went to the wayside. 16, idk what to expect, but i think it’s pretty awesome and i just got to the hideout! Its god of war type esq and the colorfull impact actions are awesome. The story so far is intriguing as well.
Rare are the games ghat have me go
Fack this is epic
Followed by
Faaaaaack they just topped it
Maybe you just have bad taste.
I’ll be honest: even back in the day when turn based RPGs were at their height, turn based combat was major turn off for me. Especially in games where encounters were entirely random and unavoidable.
No, correction: Turn based combat where I can do things like maneuver combatants around the battlefield were fine. But turned based combat where the “combat” amounted to just selecting an action from menu and everything else is RNG is a major turn off for me. It’s just too abstracted for me to feel like it’s simulating real combat.
I Disagree, I enjoy it and we love it. Well that’s your opinion.
Finally a review not afraid to be critical and not just handing out GGs and 9/10 and 10/10 scores.
I don’t hate this game but I’m pretty disappointed.
Pacing is DIRE.
Combat I am not particularly enjoying, it feels boring and unchallenging.
Side story content, where you normally find much of humour and world detail is a mixed bag and I found 50% of it predictable and tedious.
World design feels like a visually updated Dragon Age Inquisition formula which sometimes works and sometimes doesn’t.
Itemisation is terrible and skill system feels much more boring and shallow than I was expecting.
The overall plot is just OK some of it felt pretty soulless.
Story beats are ok & I always enjoy getting to the point you reach in every FF game where the story widens and weird stuff starts going on, but the characters are not great with some frustrating personal development and it’s hard to care about them once you get into mid-story.
Performance is a problem for me, but that’s subjective and could be improved with patches so I reserve judgement on that.
Just my view but for me this is one of the weaker entries in the series.
Come on Skill Up, have more backbone and put in the thumbnail and on the title in big letters “I do not recommend this game”.
I agree with this a lot. I’m only about 5-6 hours in, but I felt something was off and missing. And to me, it’s the companionship. I loved FF7 Remake for Tifa and Aerith and the other characters. This one feels a bit lonely.
The graphics and presentation however are incredible.
Massive respect for you for being able to push aside the bias you have for the series and creator and deliver for us an honest review.
So many of the glowing reviews gloss over issues with the game, delivering for us a handful of lines. And these issues tend to be combat and story related. Meaning many of these glowing reviews basically don’t talk about combat or story or whatnot, if they didn’t like one of these things. It is extremely noticable and distracting. I’m glad those people like the game, but for a review it just feels off.
I’ve been waiting for this.
I think making ff7 remake pt 2 and this at the same time hindered it
Skill Up did not have to tenderize that wild chocobo’s butt like that.
I’m about 25 hrs in and im pretty disappointed, the graphics, music and VAs are really great but the gameplay is average at best, no exploration, useless sidequests(so far at least) and you just walk from point A to B to watch long cutscenes and do one or two fights(and the battle system is pretty poor), it feels absolutely nothing like a FF.
As a xiv player I’m enjoying the game, but I agree with the combat system and lack of party, in that respect VII remake is superior, also the side quests really feel like chores, but for the down times I’m mostly ok to have those more humane moments after the highs of an Eikon fight. Still, much respect for your review, keep it going man
This dude spends the video trying to use as many words as possible to say they are butt hurt its not like the FF games from the past. when you say things like, “If you don’t like the main character, the story, and the combat there isn’t much else for you,” lol what insight. Then the actual just crying that the game doesn’t have a party to play with with special outfits each, its 100% like fans getting mad when their favorite band evolves and changes styles. get over it
Ground-breaking presentation, fascinating world.
Satisfying, yet fairly standard, Action combat.
Story is a strong Clive, with shallow side-characters, interesting GoT-style intrigue frame, and many serious lengths.
And, it sadly fails in most regards to deliver as an actual game: – Get out your popcorn, and enjoy! 😉
I love skillup and of course we all have different preferences. But I haven’t been on the other end of the map as him since last of us part 2.
This game is amazing. It’s no ff7 r and it’s definitely not as good as what inspired it. But I’m loving this game
Could never get into any of the other FF but I’m playing this one and enjoying it. Guess I’m their target market and it’s working.
I guess they forgot the ‘game’ in ‘video game’ and instead focused on the ‘video’ part.
This is why I like ShilUp’s reviews so much. This integrity; the willingness to put out a contrary opinion (without descending into politically correct nonsense, either) that’s just an honest take on the game. Keep ’em coming, Ralph!
All they had to do is call this game Star Ocean
Genuinely glad people are enjoying this game, but I do wholeheartedly agree with Ralph’s take here. Rather than perfecting a dance between different aspects of turn-based RPG and real-time combat games, Square has instead stripped both down into there most bare components in an attempt to appeal to the widest possible audience.
How about the overheating issue for ff16? Im scared to buy ps5 because of this
Dang it, wish I saw this review before I bought the game yesterday 😄 I had a sneaky suspicion all these glowing reviews were only telling half the story
Got fairly far on the first day of release and it’s pretty great so far imo. To be honest I don’t get most of your complaints but that’s fine. The one I do agree with is the side quests, at least early on, are pretty weak. Although so are FF14 side quests which these are structured like. Also really disagree with there being weak characters, this game has one of the best Cid’s and Jill is great. Then there’s the other Dominants which are also pretty good. Also yeah 75% is a bit of an exaggeration, it’s a bit more than 25%. There’s 11 hours of cutscenes and the runtime is 40 hours like you said. I’m also fine with the amount of “RPG elements” in this game, what’s here is honestly not much less than what was in past FFs. Your combat takeaway I just think is flat out wrong for a character action game. If you throw all those options at the player at once then it makes the inexperienced players feel overwhelmed and the experienced players feel way too OP which just removes the challenge. What they give the player here is just the right amount, although I do agree that there could be more combo variety. Heavily disagree with a lot of what you said here. I feel like going down this direction for FF would be good since there’s a lot that can be expanded
Game is incredible but I respect your opinion.
Great review! I’m glad to hear your insightful thoughts as I have similar thoughts. However, I felt that everyone else was loving the new take on FF.
Sorry what?😂 So thats the reason why you didnt do the “I recommend/dont recommend” in the title
Final Fantasy Rising: Revengeance
I played ten hours of this game and i defently had a fuck me this is boring moment. After the first big icon battle Garuda comming up on the first “big” zone totally agree that there is zero exploration. In this “rpg”.
I have a feeling this will be one review I feel the complete opposite of based on what I’ve played so far, but still understand the criticisms.
Western journos crying about this game not being diverse and giving it a lower score makes it a must buy for me. If these weirdos throw a fit about it you’ll know it’s good.
I like hearing Ralph and his take in games, but man, he is totally off with my taste in games 😅
Sure sounds like Stranger of Paradise is a better Final Fantasy game than FF16, hope this gets people to check it out
Yea I love this game though buddy. I respectfully disagree with your take but I understand and can hear you out
If someone walks into playing FF16 and expect experience just like FF before, this would probably be the review, and indeed, lots of turn based combat gamer have been left behind.
At the end, it is not really a game quality problem, but a good chunk of gamer equate ”Final fantasy” with turn base combat, and base their expectation as such.
We shall see if this game sells, if the sales were great, that mean an action combat Final Fantasy title have proved itself and SQEX will likely further pivot into that direction in the future.
I absolutely agree with this review and I too am a diehard Final Fantasy fan. The only real redeeming quality of this game is the story and that’s only if you are a fan of stuff like Game of Thrones.
Gameplay is entirely superficial, albeit flashy. The AI in this game are completely dumb, the enemies that you fight have what I refer to as ‘movie mob syndrome’; doesn’t matter if you’re against 10 or 100 enemies, because at the end of the day, you’ll only have to bother with 2 or 3 at a time because the rest will just loiter around and watch. Not to mantion how they’re basically just damage sponges, from the lowliest of bandits to even the most intimidating of knights, they’re all just pretty pinatas for you to whack at while they ocassionally dazzle you with their limited repertoire of well telegraphed skills
Also the exclusion of parties is a nail in the coffin for me. The core tenet of Final Fantasy was never the summon or the crystals, or the moogles and chocobos, it was the party members. And I fail to see why the inclusion of a party is not considered ‘modern’ enough for Yoshi P.
The boss battles are epic, sure, but they are entirely staged, it’s just a bunch of QTEs sandwiched between a whole load of button mashing. Not to mention, I take issue with the heavy reliance on cutscenes. Modern games are games like Elden Ring and the new Zeldas where the primary focus of the game is the gameplay, and story delivered through gameplay. Final Fantasy has always had these incredible cutscenes because they serve as a supplement of sorts for the simplistic nature of the gameplay. The ‘first’ ‘modern’ non turn-based Final Fantasy game should not be this reliant on cutscenes.
In conclusion, my suggestion is that if you’re not attached to Final Fantasy as a franchise and do not own a PS5, you’re better off just picking a streamer or a let’s player and just watch them go through the game. It will hardly make a difference, I can promise you.
He didn’t mention how amazing Cid is in this game best version iny opinion
I understand your critisms Ralph, I agree with most of them so far, especially how this feels like an Ff14 expansion. I don’t understand though how you went out of your way to try and like ff15 which you can lay almost all the same critisms at, only it had no story in the game, paid main story dlc, terrible “hold one button to win” combat and an empty world.
Wont get this, instead ill download devil may cry 5 for fee
The lack of true party members is a major bummer for me. So much of the spirit of Final Fantasy is having that spread of personalities that bounced off each other and the world at large. There’s so many FF games where people go “I didn’t like the MC too much, but the party made up for it!” So having a story so single minded in its focus on one individual pushes it into more “love it or hate it” territory more so than it already was.
Aaaaahhhh, finally! I thought I was the only one who felt this way. I seriously couldn’t play this any longer. This game was way overhyped, imho.
imagine wanting minigames in this game. go play indie games if you want “minigames”. comparing it with ff14, lol literally 2 different games. wtf are you on? first and last time I watch this channel
The moment you said you loved the FF7 Remake I knew we will never see eye to eye!
Like seriously other than the improved Combat how was that game good?
To anyone who played the OG, what was all that padding, those never ending corridors, the story that was worst than any Kingdom Heart ever made. 15 hrs of almost non sense stretched into 100hrs of bullshit
Totally agree, this seems like a much smaller and more focused experience.
Im not allergic to linear games BUT if i play 1 it has to be really compelling because i dont have anyway to make my own enjoyable experience. Games like God of War and Guardians of the Galaxy come to mined as compelling enough to let the narrative take me on a ride.
Ive watch a large chunk of content from the story and gameplay so far and im not seeing anything truely compelling. Which is unfortunate because i feel like if the game was open world with more side content, crafting, leveling and monsters i could find my own fun with it.
Surprised you didnt like it, yet enjoy fetch quest simulator ff14
I’m looking forward to playing it when I finish work today. Trust me, my day can’t feel slower… I also look forward to your reviews, I respect your opinion my good sir.
You basically said “Hey im bout to do a crap review for views so don’t judge me for it” 😂😂😂😂😂…..like knowing ur opinion is a bad one n still stating it is hilarious. This was a horrible analysis, and you complained bout things that you haven’t complained about in other games.
Your take is alot more important then those 9 other guys 👍👍👍
I wish they would have done more with the basic combos. Like pausing in-between strikes changes it to a different swing combination or something. I also wish they wouldn’t make u “auto-use” potions in order to pick up if your inventory is full. I’d rather it be sent to storage, so I could sell later. But these are only small gripes I have about it.
I really, really, really hope Dragon Quest XII doesn’t follow this trend 😬
Can they make a FF game with turn based combat. I the style of FF7, FF8, FFX etc. Nobody wants that action game bullshit as it is never especially that most of the newer games could be won with holding a button throughout the 90% of fights. Im looking at you FFXIII. I miss the materia system or the drawing magic system. I know it was tedious at times but it added depth and was something new. I’m not a fan of the FF7-remake fight system as well but it was better than any other FF game turned action game.
how important are side quests (besides the Q+ ones. like FFXIV they’re essential)? Are we able to completely skip them in favor of just doing the story?
Also loved the use of “fun footage” during some of your critical critique sections, especially the titan-fisting of a Chocobo lol
As someone who doesn’t own a PS5, thank you for reducing my FOMO. Regardless, still think I’ll pick this one up in a couple of years when the PC port comes out and is hopefully not completely broken
I’m sorry but you gushed over ToTK but complain about this? The prologue of this game made me forget ToTK came out this year. I’m also a HUGE Zelda fan and not a big fan of FF. This game absolutely shits on ToTK for the combat alone.
As I sit here with my 1000 sharp teeth, I have to agree.
I’m loving it so far. A good 7 hours in. The only thing I’ll say is the side missions suck.
“feels dated” I have no idea what game this man played
I am always so vastly impressed by how SkillUp is able to look past visuals and set dressing to give a true review of the GAME portion of the game. Truly easy to place him in the top echelon of video game reviewers.
Yeah, I was looking forward to play this when it comes to PC, but after this review, all the things that are being criticized here are things that I love about Final Fantasy in general. No reason to play this on full price, then. What a bummer.
So, first things first: Bold review. It takes some guts to express your views when so many other critics are praising.
Be that as it may, in my past final fantasy experiences, games have always been very linear. Sure, there’s the odd side quest or two and party member interaction but what made the game, what really made the game, was the story and the cutscenes. You wanted to beat the bosses and get to the next point to progress the story.
In an age where everything is open world with a billion side quests, I must admit, it is nice to get back into a game that just focuses on story and gameplay elements. If the game can leave me remembering key battles and moments in the story, then I think personally that it is a success and accomplished what it set out to do.
I know the prologue alone left my mouth agape in shock as I wasn’t fully expecting such a outcome. It made me want to progress further to find out more about the dominants and their respective nations.
All in all: I think this game isn’t for everyone. It doesn’t mean that it ISNT a great game. The game set out to deliver a impactful adventure with highs and lows and, I believe, it has succeeded in that regard.
No game or series should be tied to one genre. If FF isn’t turn based, someone else will fill that space if people actually want it.
And that’s good thing or we wouldn’t have Yakuza 7. (At least not as it is now)
I was waiting for your review but I pulled the plug yesterday already
As someone who has never played FG. It seems like this is a game for people who don’t like final fantasy….
You know what, buddy. My appreciation for you as a reviewer grows yet further. Whilst I disagree on your views on the game, for the most part at least, but I still appreciate what you have to say.
I kinda agree that creative business unit 3 taking over the non mmo side of FF kinda homogenized the entire franchise. Like I feel like ff16 is an expansion of ff14. I don’t particularly like it.
I’m glad you speak your mind even if i whole heartedly disagree with your take
Eh im loving it and since we havent gotten a good entry since 12, im happy with it. Ff7r wasnt fun for me
But Skill Up, final fantasy never had a sacred cow… every game is supposed to be different
Played the demo and knew there was no way in hell I was buying it. Thank god for demos 😂!
Yea this game seems pretty underwhelming on most fronts
I normally love your reviews even if i have to disagree and i still gotta watch the whole thing but the “If you don’t like this character, this story or its combat, you won’t like the game” sentenve kinda annoyed me.
Like yeah, if you don’t vibe with a game, of course you won’t like it. But that’s not the game’s fault since it made very clear what kind of game it would be even in its marketing. And expecting something out of a game that it never wanted to be, is a surefire way to disappointment.
I was wondering why the title didn’t say “I strongly recommend”.
Very thankful to have an honest reviewer like yourself. I was pretty close to shilling out the $70 after hearing how much everyone loved this game but all of the downsides you described are things that would make this game a nightmare for me.
I never played a ff game.. I tried 15 actually didn’t care for it.. I was hyped for this game tho as all the reviews are ridiculously favored. So I’ve been on the fence cuz I know sometimes the idea of the game being good isn’t necessarily your own reality lol so I think ima pass on this and save my money. Looks like it would get repetitive.
Sounds like they doubled down on a lot of stuff other people like about FF, and further sidelined the stuff I like about FF. Not for me then.
I agree with most of this. After i played several hours, i was really surprised all the reviews were so good. Im enjoying it so far, but some of these design decisions are baffling.
Wack. I did loved it
No worries everyone have their opinion, I love this game tho.
I dont know man, i think your take is objwctively wrong on this one. I guess you can not like it and thats your thing but definitely most people will disagree with you. Thr action is phenomenal, graphics, story, music, voice acting,.. its all top tier. The only thing i could knock it for, is the linear design, and how easy the game seems to be so far, and how they removed things like poison, sleep etc..
This definitely hurts to hear because I’m enjoying it so far.
weirdly enough, I agreed with most of this review except the supporting cast. The supporting characters are excellent, yea it’s not your usual JRPG members but the way they interact with Clive makes me really care for them (even the vendors! If you do their side quest you’ll know). But man, I LOVE 16! maybe because I’m biased because I play 14 or because I already knew what to expect based on 14. The Great MSQ and supporting cast, MUSIC, the barebone exploration, the nonexistent gearing system, and customization, it’s all already on 14 and I still really love it. if you think of it as a character action with a GREAT STORY and set pieces with light RPG elements, you’ll gonna have a good time with the game 😀
(sorry for bad English, not my 1st language… eheheh)
Last night I was playing. I said ‘5 more minutes’ and then three hours later I’m sat there, the fleshy embodiment of sweat and hype, whispering to myself ‘holy fuck’ over and over again. Great video game this, in isolation or otherwise to every comparison one would want to make to previous games. Tremendous stuff.
Turn based is always what i disliked in FF games. Unless it’s Pokémon, not a huge fan. About 4 hours into 16 and having a great time with it.
I have to say this is a very strange take. He moans its 75% cutscenes/story and 25% combat which if we think back to how much reading we had to do during the ps1 era games its no different at all. He says if you don’t like the story, combat or great visuals then their’s nothing here for you…..erm you mean like every single player game ever? I have to wonder if he’s actually upset about the lack of diversity in the cast just like the equally ideologically captured ‘journalists’ at kotaku. I hate to break it to him but I don’t think their were many people of colour in medieval England or in this case a fantasy version of it. I wish Ralph had been too ‘busy’ to find the time to review this as he was for the biggest game of the year Hogwarts Leagacy. If you can’t put your obvious biases aside to review something honestly, then just don’t bother.
The 1-2 hour side quest filler burst are a pain. Everything else I disagree with.
Pounding dat Chocobo ass
I’m really enjoying the combat but I hope FF7:R series, stays they way it is.
Ive played every Final Fantasy and also a big fan of Character action games, part of what i love about the Series is that every entry is different from the last especailly since 10 so im loving this Game so far but i can completely understand that Someone may not like just how different it is from past entries.This review though not positive i even agree with some points tbf atleast is based on the merits of the Game itself unlike some other reviews ive seen.
I’m loving the game but I’m with you on rpg elements
Respectfully, this is the second Review in immediate memory that I personally strongly disagree with. Though informative, It was incredibly sour to watch.
This game is soo good and everyone I talked to is loving it so much. The combat is good and many I’ve seen who knock it are just using rings and mashing square. We need to see sales figures to see if Yoshi P was right or not for the move.
“If you don’t like this game then you wont like this game” is all I heard after the first 6 mins. Usually I’m all for skill ups opinions but I’m 50/50 on this one.
Yeah I could tell this game was going to be nothing special after playing the demo. It’s ok. But nothing must play or even great.
Good to see some honest thoughts on the game whether positive or negative. The demo looked great, but I didn’t really connect with the combat system or the setting. I’ll pick it up when it comes out on PC though and give it a run through as I’ve done with every single-player FF game before it.
So it’s a cinematic action game and not an RPG? What’s the problem? You shouldn’t review a game based on what your expectations were, but based o what it is. I hated the rpg system in god of war, but the game is still great
Well, back playing D4 then.
I am sorry, but even if I agree with some of your takes, I disagree with the majority of it. The game is and still feels like a FF game and the combat has a lot of depth. I see this game as a singularity and I don’t compare it with other entries because it is it’s own thing. And for that the game is amazing.
Fair
Im not liking the pacing of the game. Its like i walk for bit , fight, cutscene rinse repeat . Makes me appreciate Witcher 3 so much more.
I couldn’t get through the lows of FFVII remake’s middle section, so yeah… doubt I could finish this
If they could get this combat system in a future Final Fantasy game with exploration and a full party I’m sure people would just throw money at them until their arms get tired.
So it’s not just in the Demo the cutscene spam huh? Shame.
With the trailers saying that the crystals have been dictacting how the world should be and it’s time to bring the crystal down once and for all, it really feelis like this is Yoshi-P saying that the very essence of Final Fantasy needs to change for good and imposing his view as “The future of the franchise because I believe the previous way wasn’t good so I’m rewriting it myself”.
And I’m not sure I’m liking this.
EDIT :
I haven’t played the game yet (nor the demo) and still watching the review so bear with me but something ticks me the wrong way : the dominants are being enslaved and threated terribly… yet they can transform into eikons and destroy armies with a fart.
How on Earth did none of the Dominant turned against their enslavers and fired some Bahamut lasers at their face ?
As a final fantasy fan, I’m enjoying the game now. It’s not the greatest that belongs to 6, but that’s my opinion. My advice is to check other creators and read other reviews to see what is being discussed about the game. So I’m seeing others give the game 8s and 9s while some call it a mess, so who do you listen to? That’s why you should play the game yourself and use your brain to determine if it’s good for you, not what Skillup thinks of the game.
Damn didn’t expect this. I’m almost 15 hours in and loving it. The side quests are not anything special, but also totally optional. The combat and story so far are incredible imo. We knew all along this was going to be Devil May Clive more or less, so its aligning exactly with my expectations.
Sorry Shill Up, I’m 12 hours in and loving it so far. I’m a big fan of turn based RPG’s but I’m not adverse to change and I’m enjoying this darker storyline. My biggest gripe is that the frame rate can be unstable outside of battles, but generally enjoying my experience so far.
I can see all his points there just…but i love this game the single focus on one character is intriguing and combat is great in my opinion.
Wow. Did not expect another tired/lazy “it’s not Final Fantasy” review from SkillUp of all people
I hate party focused system. I like to focus and polish a single character. I even hate character creation in RPGs. I hate turn base systems no matter how little their implementation is. So a franchise that I have been hearing about since I laid my hand a controller turns from something I despise to something I love is an A+ for me. Sorry OG FF fans but it has been 35 years of turn base. time to move on.
Respect for the review, I disagree with it, but respect either way. Ralph better get his flame shields ready tho 😂
All of these points are legitimate, and run to the core of what the form of Final Fantasy has meant to people across multiple decades. Thank you for your review.
Hard disagree on the obsession toward a companion system.
That system works fine on turn base and RTWP, but in an action base combat system I think it is clunky and unnecessary more than anything. I do not want to interrupt the action and swap char to heal and buff and these sort of things.
And I fall asleep playing Xenoblade’s combat so maybe that is where our opinions differs fundemantally.
Loves party systems in games like BG/POE/DA/ME etc. though.
i think its important to understand that a person’s taste changes with age, and its okay for anyone to enjoy a game that the majority hates or find mediocre at best, after all taste is a subjective thing that only can be experienced or felt by you, it comes from many sources like nostalgia and past experiences and friendship memories that shaped who you are and when you play a game most of what will make you like that game comes from your inner world, i tell you this because there is a huge debate over why Final fantasy 16 is not getting more praise then Zelda teas of the kingdom, and its annoys me that people are not able to see that the new generation taste is no longer aliens with the old one in most cases, but oh well sooner or later these kinds of games will phase out for good and it is what it is.
Well, usually when most people agree on something, I started to expect Skill Up to plays the devil advocate, and indeed he once again did, fair points were made though, and I appreciate that.
Very interesting and fair criticism. Personally ive been begging for a character action game with a story that i’m not supposed to ignore or laugh at and i got that here. And im certain i’m not alone. But this is all very fair, i hope the next final fantasy is able to balance these elements.
I have to agrree with these thoughts, I happen to (luckily) recieve the game early and most my thoughts allign along with yours. I found this story a bit of a mess, linear in design, almost no parties did irk me, Sidequests suck. My friends happen to call this “Cod set piece every 4-5 hours”
I think we got a bit spoiled with GoW for example and their excellent cinematic story telling. At times the game just feels a bit generic compared to other blockbusters. If I want to upgrade my gear in FF i go to a blacksmith wheres as in GoW I go to see Sindri and Brok. They feel like actual characters and not npcs.
I think this game is a good example of how opinions can differ. Some people are fine just casually playing through subpar gameplay and mediocre story after a days work. Whereas others strive for the best bang for their buck from a game.
Even though i’m not a huge fan of final fantasy, I’ve been enjoying this game so far
Combat is pretty fun and story is also intriguing.
It may not be the game for everyone but it has become one of my favorite games
The critique of this review I would give, is not being interested in the NG+. You can say you wanted a harder difficulty in the beginning, but the hard difficulty requires the player to be familiar with ff16 combat style. Then if the game gives you everything you need to face the harder difficulties then the issue of “feature creep” comes into play. Then the customization is found in NG+ as well. So you could say that you are unimpressed by the initial game, but you only honestly played half of what is available to you. Now for people who want the challenge and customization is what NG+ is for. You could not like it yourself, but that for sure is a personal taste versus a game fault one.
Going to wait for a deep discount for this one. Got way too many games coming out soon that I’d rather spend my money on.
This should be fun
QTEs were added to keep the controller from turning off.
Huh. Gotta confess I have never found a turn based game I enjoyed. So I never touched any FF game. It is a turn off for me, but maybe I’ll have to try this.
I think I’m with you on this. I’ve loved FF for all the reasons you’ve mentioned, and not been thrilled with what feels like an inexorable towards being a movie interspersed with increasingly generic combat. The loss of something so central to the series as the cast of supporting characters and quirkiness strips the last vestiges of what I was looking forward to.
I’m sure the game is great, but I’m not going to be happy with the chicken when I ordered a steak.
While everyone has their opinions on a product. But if I remember you gave last of ps5 a buy which was the exact same games with slightly better graphics a recommondation to buy, while this is one gets a bad review. Kinda starting to question your taste. Still everyone is entitled to their opinion.
I can see it being this bad though the hype is dope
Have to agree, I couldn’t even actually finish the demo. To each their own i guess
I’ll tell you, I love a good action game. But one thing that is infuriating about this game is it’s completely lacking in style. From everything I have seen, the visual styling is entirely lackluster, the environments are green and brown, the character designs are boring. Don’t get me wrong, I’ve had it with the whole crystals everywhere crap they did with a bunch of games, I don’t care for that at all. But the whole world looks boring outside of combat. It completely turns me off of wanting to even play it. Also, several reviewers seem to indicate that it really WANTS to have some of the aspects of turn based game but also do action. So, you are in the middle of a battle and it pulls you out of it to some really flashy stuff with longer battle animation scenes, but that is really annoying. I mean, Bayonetta games are amazing for being super flashy without taking your character control away. Also, running around the world and picking up ground lights as a form of finding items is pretty awful, I hated that in 15.
I wish that the disclaimer at the start wasn’t necessary. Reviews were, are and always will be an opinion of the individual writing the review based on a combination of objective and subjective aspects so it is not only ok but expected that not everyone will have the same opinion on a game/movie/book etc.
I like it but I wish it was turned based
The XVI and eventually XVII in the title is a detriment in the perception of these games now. Too much baggage and nostalgia attached to the game. I personally enjoyed the single player focused story and the departure from turn based and party based gameplay of the past series.
I’ll always appreciate your willingness to swim against the stream and challenge something that the majority are praising. When the games media was busy tongue tickling Druckman’s ballsack after he produced one of the most miserable gaming experiences I’ve ever seen, you had the the fortitude the call the game out for what it really was. I like FF16 a lot. That said it’s actually my first FF game, so I completely respect your opinion as a franchise veteran. Thanks for sharing your thoughts.
No humour in the writing? I guess it just goes over your head.
I absolutely loved FF15 and the FF7 remake
I appreciate the honesty ralph! it must have been very hard to write this after being invited to all the press and interviewing clive, but your honesty is why we respect you 🙂
“How does it play?… Well, I hope you like cut scenes” is exactly how I’m feeling about it.
I’m 4 hours in and feel like I’ve played for 20 minutes at most, in intervals of 5.
Thanks for your honesty always man, truly appreciate it.
I definitely see where skill up is coming from on this but for me I disagree. Granted I’m the kind of person who loves rerunning dungeons in ffxiv so seeing how similar that content is to this appeals to me. I find it humorous how key enemies are straight copying movesets from ffxiv classes. Also Clive is a red mage nobody can convince me otherwise
Skill up need evalution of level design and side content
End of story
Looks boring as hell imo. I was watching a streamer play it, and 3 hours in, legimately like 80% or more was cutscenes. No thanks, I’m good. I’ll watch a movie, or play a game. Not one pretending to be the other, yet failing at both.
Honestly I couldn’t agree more with this video. I’m a die-hard FF fan but personally I do not understand the hype it’s getting. It’s formulaic, the side quests are dull as dishwater and most battles can be beaten by hitting square and triangle one after the other and repeat 100 times
For me this game is hands down goty material, depending on how hard spiderman 2 hits when it drops, or if Starfield lives upto the hype. I respect your opinion but everything about this game is amazing to me
nailed it. as usual.
All your negatives seem like postives to me. So i dont regret my purchase at all lol. I am actually more hyped to play the rest of the game.
When a guy who likes Destiny 2 says a game is not very good, I KNOW I’m about to play the game of the year!
16 is a masterpiece
I’m not a huge FF fan and I usually agree with most of your reviews but I’m really enjoying this game.
I loved turned based when I was younger, but being 40 now I just wanna kick ass and move on. I do agree though that they should of made it a hybrid like FF7 remake because I played with turn based off on the first playthrough and played my second playthrough with it on.
I felt the same way about final fantasy 15. Side quests were absolute trash and the quick time events, while gorgeous were just fmv’s with an odd button press. The main draw of final fantasy since 7 has been the emotional draw of character interactions coupled with jaw dropping spectacle. It’s now half dead.
After watching this review, can shill up simps stop getting sad when he doesn’t like a game and realise that him not liking a game doesn’t mean anything. And he’s straight up lying when he says the game is 75% cutscenes.
I’ve only played 8 or 9 hours of XVI. I love the narrative, the spectacle, and the visual design. I don’t like almost everything else. Gameplay-wise and structure-wise, it’s a supremely outdated action game. Not old-school, just outdated. The sidequests are particularly terrible. I will say this – Japanese developers simply do not know how to approach side content in modern games. The FF7R had exactly the same problem. And the game has no depth to either the systems, or the exploration, or even the combat. I feel like the combat has options… but no depth.
I also think that the comment about modern players not being interested in turn-based combat is BS. It’s an unproven assumption Square has been making for a while now. That’s the other thing. With the Japanese market no longer being the main one for Japanese developers, they seem to base their market perception on what has been selling in the West, thinking that people simply want more of the same.
I think FFXVI is just another victim of moden game design sensibilities – focused on visuals and spectacle and a “gritty” story. I recently played, very enjoyed a different game – the System Shock remake. As far as design goes, this is almost the polar opposite of what FFXVI offers, and it’s based on a 30-tyear-old game with some quality of life improvements. I think it’s a superior game to FFXVI.
I think it’s hight time the AAA gaming segment realised that people need a bit of variety.
The saddest thing for me, is that after the prologue, I feel completely detached from what’s going on. Like watching a movie on someone else’s phone over their shoulder.
Ultimately, a decent game, but not a good Final Fantasy game. This probably should have been a spin-off.
Well, I guess at least Yoshi P got his wish – it’s not a jRPG anymore 😉
As a FF fan, I am completely on board with this review. I haven’t seen a single thing about this game that looked appealing to me when thinking about it as a FF game, other than the graphics. Hopefully it does well and people enjoy it, but this review solidified the worries and concerns I felt about the game. Maybe I will grab it during Black Friday or something.
Skill up i think you forgot that this is a Japanese RPG. CBU 3 Had a clear vision which just to make a Final fantasy that appeal to fans and newcomers. As much as most of the stuff is a slog, its still a great final fantasy experience. CBU 3 were given al the freedom to make this game which they’ll learn from in the future if they do make a new mainline title
Love you SkillUp and your honesty but I think you might be wrong on this one
Skill up: Doesn’t like Final Fantasy 16. Bitches about cutscenes and combat.
Also Skill Up: (Lightfall expansion comes out) drops to his knees instantly, proceeds to open mouth wide.
i wish I had the oppurtunity to meet with devs and stuff………. and my main reason is because if a game is bad, or is reviewed very poorly…then my instinct is to think “oh the devs probably didnt give a shit about it, spent no money on it and here we are”. So if a game gets less than 7.5/10s I won’t touch it. And that sucks, I wish my brain didnt work that way it is such an unoriginal way to be but it’s because I think that somehow the devs didn’t even want to put out a great game so I sort of justify it.
You, however, get to talk to devs who are behind great games and devs who are behind shitty games. And my guess is that all developers are behind their game. Like “We think this game rocks, we did this and we did that and we know people will love it”. Even for games that are reviewed horribly.
What got me thinking about it was you talking about some of the lesser reviewed FF games but talking about them fondly.
And you are right, something is missing in this game. It is the first final fantasy game I’ve ever been intrigued by but it’s basically just “walk down this narrow forest/sand/castle area and fight stuff for a few minutes followed by a 10 minute cutscene”
When I really noticed the issue with this game was when they unlocked the “side quests”. I literally was like “oh here we go” LOL. The two side quests took a total of 45 seconds. It was walking across a room, back to the other side of the room. RIGHT THEN I was like oh shit, did I just pay 70 dollars for this ?
And I saw in one of your clips some sort of car taking flight from a highway, I’m assuming that is in Final Fantasy 14 or 15. That looked cool but I’m betting that game reviewed poorly. At least WAY worse than this game seems to be reviewed.
And the itemization and crafting system in this is the worst I think I’ve seen in a AAA game. Not because the mechanics are bad. But there just is nothing there.
The one thing that is a MUST for all games moving forward is the active time lore. That is a stroke of genius.
Well… You dont recommend Atomic Heart but Destiny yes…😂
if you don’t like this character this story and this combat system then there’s just nothing else here for you
well duh
I love Final Fantasy 16 so far but it does not in any way, shape or form feel like an actual main line Final Fantasy game.
13:18 this 100%
I’ve tried a few different FF titles a few different times. None of them appealed to me really, and this one is no different. I’m glad many people are enjoying the game but this one’s not for me – stay based Ralph
The game is painfully mediocre, like some of the quests and activities are REALLY bad. It’s okay if there is a lot of focus on one aspect, but I don’t know what this aspect IS in this game and the game is really light on meaningful content. I wouldn’t recommend
Interesting. I didn’t love the demo like my friends did, I just found the opening incredibly boring, and the combat was decent nothing special. The music was the best part by far. I will still get the game whenever it comes out on PC though. The game world really feels like FF15 but 500 years in the past to me. I didn’t care for FF15 either.
After watching all of this review it really sounds like you wanted the combat and party system to be just like Tales of Arise. I do believe Tales of Arise is one of my favorite JRPGs ever.
I get lots of gamers had similiar reaction back when God Of War became a third-person action game, fearing how it will effect the story.
And in the end, it worked God Of War 2018 became one of the best written games ever where combat was very satisfying.
I think Square and Yoshi saw how that game worked and tried to capture it’s feeling.
Don’t agree here but a breath of fresh air knowing you always share your true feelings about Stuff & you can’t be bought or swayed.
Respect.
It’s the old generation of gamers that made this company what it is today and it’s sad to see Then forget about us and aim for a younger generation
Man. I love SkillUps in depth reviews with the amount of passion and effort he puts into all of them but I gotta say, I rarely ever agree with any of his reviews. We’re always on polar opposites of of the spectrum. I think that’s why I’m always curious to hear what he’s gotta say
treats me right! getting hyped for a game again…stupid
Varied parties with individualized aspects of unique skill based combat, deep itemization with a focus on gear progression and interconnected character based story progression. These will always be FF for me.
16 just doesn’t do these things and I’m genuinely sad to see one of my fav franchises evolving in a direction that does not interest me.
I’m glad you put out this review, Skillup. Final fantasy 10 was also my favorite and I still struggle to finish out that game with all its content. I definitely don’t think I’d be able to finish out 16 and then I’d be out some money I’d rather have spent on something else, thanks!
I am in year 878 now(to avoid spoilers). And how would I sum it up so far? It feels like FF and Witcher had a child. In a good and in a bad way. In a good way that the story is more mature and in a bad way that dialogues feel weirdly out of place with the “typical” western RPG way of presenting it.
My biggest gripe so far is that the ability tree and gear system feels super shallow and barely has any RPG elements.
My 2nd biggest gripe are the eikon abilities, I just unlocked my 3rd eikon set and the “flow” of battle feels very clunky, switching between eikon sets doesn’t work very fluidly IMO. And switching between items and Torgal is not very reactive as well.
I like it overall, I’d say a strong mid 80s title, but so far the missing RPG elements really put a damper on me.
I don’t have ps5 so waiting for pc release. glad with this it makes wait easier.
I was very disappointed no party. Tales of Arise which has very mediocre things in it, was awesome because you could play multiple characters and each had such massive different playstyles. Really kept it fresh. And of course on how each character challenges each others beliefs. I mean FF10 my god, what a cast.
I play alot of jrpgs and i am not a fan of midieval fantasy. This game is still one of my favorite games of all time. Im so surprised that he didnt like this as much as me because hes in my top 3 game reviewers. 😤 but honestly doesnt effect my enjoyment of this title at all. This game is fantastic. The combat is ridiculously addictive. If you dont like getting creative with how you approach enemy mobs. I really like the story and characters as well.
Its better than shit like God of Bore: Walknarok
This man recommends fire emblem don’t listen to him
Finally a reviewer that sees through the bs. Jank ass movement, awful character animations during cutscenes, terrible side quests, linear as fuck with bad monster diversity. FFXIV devs made a garbage hack & slash game for their mmo players 🤓.
Copy and paste Neros movement from dmc5 and call it a final fantasy game LMFAO
The good devs are busy working on FF7.
Yup, 100% agree, no FF combat in an FF game is no buy for me (maybe heavily discounted):-
1-No party members in or outside of combat
2-No ATB combat
3-No massive amount of spells, skills, items to pick from
4-No mini-games
These things are cornerstones of every mainline FF game as much as chocobos and moogles, getting rid of them was a huge mistake.
Definitely surprised by your reaction Ralph. Still, always great to hear a different perspective on FF XVI. If anything, I feel this FF was appealing more to non FF players who aren’t into the turn based entries and who are fans of action games. Still, always interested to hear your thoughts. Maybe consider coming back to XVI in the future. I remember you saying in your RE 4 remake review that it made you realize why the original is so beloved.
Edit: It also sounds like XVI is a response to the mess of XV, which was beyond ambitious, but was a messy experience on release. XVI by comparison plays it safe, but is far more polished and well made for it. Square Enix has to find the right balance of familiarity and ambition for the next numbered entry.
IDK, this is the first FF I have purchased since the early 2000 and it was because of everything you didnt like ahahahahaha
24:27 damn man, you pounded that chocobo’s ass
I’m enjoying it combat seems a bit samey though
First time I’ve ever commented and first time Ive disagreed with your review but that doesn’t mean I’ll ever stop watching your reviews it’s ok to have different opinions and not hate someone for it and your channel is the best for reviews. In my opinion it is my GOTY you can tell so much work went into this and it feels like a game that’s been in the work for 10 years for how much detail scope and the bat shit insane action sequences I love it I just hope alot of other people love it too cuz this is where id like to see final fantasy heading in the future just even better combat
Might have to give this a try because I’ve not been a fan of any FF game so far
Final Fantasy XVI seems to leverage the short attention span of the current generation. I too have a short attention span and rarely finish any game I buy. I havent even finished Red Dead Redemption 2 and I LOVED that game.
So why didn’t you put I don’t recommend or didn’t like in the title of this one? You’re usually pretty straightforward and surprised to see you chicken out on a little backlash like this.
I don’t agree with you, but thanks for tempering expectations while it installs!
This is the first FF I’ve played since FF3 on the NES…I freaking love this game. It’s so fun and the story is so cool. The sound and the graphics are just epic. So Good
Fair fucks! Takes a pair of stones to go against the grain. Can’t lie, imma’ play it anyway – I loved the demo and was well aware that all comparisons to previous iterations and staple features of the series wouldn’t hold water or if you did then you’d be setting yourself up for a fall.
Keep ’em coming!
Thank you for stating your honest opinion SkillUp, no matter how “controversial” it might be. That’s how I know I can always trust your reviews – you lay out your side of the argument, and you root it in the actual game, and back it up with well-constructed arguments. You don’t pretend as if your take is the only take, and I really appreciate that.
And in your defence, you’re right. FF16 does not feel like a Final Fantasy game. It’s not an RPG, it’s linear, and it plays a lot more like something like Devil May Cry than anything else. So if you go into the game expecting a classic FF experience, then you’re going to be sorely disappointed. FF16 knows what it has on offer – a story told in a linear fashion, and if you don’t like that story, then you’re probably not going to like the game. That’s just how it is.
In my case though, I actually like the story. Love it, even. It’s great. I love the world, the characters and the “Game of Thrones”-esque storytelling, and I can’t wait to experience more of it. I also like the combat system, and the music, and the visuals, and even the linear nature of it. In the past few years, I feel like I’ve played so many grand, sprawling RPGs where I have to spend hours minmaxing my party, doing side quests, trekking across open worlds, etc that THIS… this right here, this linear, “go in this direction” type game where the pacing is fast, the combat snappy and the story intriguing is just the kind of thing I needed. Especially after having just finished Tears of the Kingdom, which was another one of those massive open world games that took me like a hundred hours to beat.
I really really like Final Fantasy 16 for a lot of the same reasons you dislike it. And that’s okay. We wanted different experiences, and so it only makes sense that one of us is going to leave feeling disappointed. Doesn’t make your opinion any less wrong than mine. We’re both right in liking and disliking the game.
ff16 is Asura’s Wrath + Chaos Legion with FF elements , full of outdated desgins from ps2 and ps3 era
Really giving the chocobo the business 24:27 gave me a nice laugh in the otherwise sad news
Occasionally even good reviewers make calls that I would consider mistakes. I still remember how SkillUp completely ate up the PR nonsense for cyberpunk 2077, and even though it’s not at all the same situation, I have the same visceral disagreement with this take as well.
I’ll definitely keep watching but getting blinded by nostalgia (and I know there’s some actual problems with this game as well) is just as damaging as getting blinded by hype in my opinion.
1:23 TRUEEE
Not a FF player, but the game looks bland compared to other installments.
I know you know the guy but the voice acting is not great…… It sounds like a dub… Unless the rest of the game is way better than the voice acting in the Demo Im not sure this one will be able to pull me in.
A lot of the things that bother you here are things that I know will bother me too, so this is a very useful review for me.
I do find it funny how Yoshi P says that Final Fantasy needs to evolve and then goes on to include some very aging systems and side quests
I honestly believe the hybrid system in FF Remake combat system is perfect! Blending the old and the new is how you do it. Still having deep RPG system for people to play with and a good cast of preferably playable character with touches of humor and quirky fun! Poor itemization and progression also sucks so bad and mainly FETCH quests.. yikes.
I think I’ll enjoy the game but waiting on a sale because I don’t think it’s worth it for the price.
Great review SkillUp, you’ll get mad hate for this but you were FAIR and not drunk on hype
Rare that I disagree with you, but it happens ig and that’s fine.
I‘m absolutely in love with this game and I‘m absolutely having the time of my life rn.
I have similar complains about pacing, sidequests and world design as you do
BUT the combat, music and visuell presentation is just INCREDIBLE.
Also loving the story up to the point where I am, but I can’t give a full opinion on it yet-but I‘be very much been enjoying it up to this point.
your review seems longer and more boring than the game…jesus man
Yoshi P is right. Turn based games are trash. I liked them back in the day when we didn’t known better but when Kingdom Hearts came out, I wanted every RPG to be like that and turn based action became old news and I won’t touch another now.
Final Fantasy 16s combat is fucking amazing! It’s explosive, fast, brutal, and cinematic. It’s absolutely amazing. The story is so incredibly well done. Story cinematics are damn near CGI quality and well animated. Final Fantasy has always been story first, combat second. Am I surprised about the amount of cutscenes? No, I’m not. The sorry cutscenes we do get are fucking awesome. It’s like watching a Game of Thrones episode.
My only gripe is performance. Yeah, it’s not in a great state and I hate that I’m forced to play at 30fps for a consistent experience since performance mode is absolute garbage and inconsistent. I’m really really disappointed that 30fps is becoming the norm again on the PS5 and Series X but that’s another problem entirely.
Yeah ngl, i feel buyers remorse might set in. I am definitely in the camp of “please just let me play the game” because I do really enjoy the combat.
Really suprised to hear this from you? I respect it. Dont agree with it. Ill still watch yoir content, keep it up.
This is why you have your audience. This must’ve been hard to make knowing you will take some massive heat for not linking this game. Keep at it skillup 👍👍
Spoilers in the video 🙁
The love for the franchise is so big that I even enjoyed FFXV and it was a freaking disaster and probably the worst FF ever. So I salute you Skillup but fuck your opinion, respectfully 🙂 Although…
I’m a few hours in and I can clearly say right now that it’s a good game but not a good FF. Better than XV, better than XII and XIII (ugh!) but clearly far behind VII, VIII, IX, X.
I mean, I’m all for a political thriller over a typical good vs evil story, but I have absolutely no interest in the actionization of Final Fantasy, and no interesting character interactions is a death sentence. Plus, those Icon battles are absolutely nothing new to anyone who has played Platinum’s character action games. Compared to Wonderful 101, the scale of those is utterly unimpressive.
Skillup with a bad take, very rare. But acceptable
May be one day you will learn to review games for what they are instead for what you want them to be.
People no longer liking turn based RPG? Well, what is the massive MASSIVE success of Honkai Star Rail then? Even people outside of the normal turn-based RPG circles played and liked it, playing it on PCs even where they would judge the game harder. I feel like it’s mostly an execution, presentation, and marketing issue really – no one did it as well as HSR and so most of them didn’t break to mainstream.
Thanks for including the scene where you punch a chocobo in the butt to death for like, 10 seconds straight at 24:25 Excellent review.
My impression from the demo was bang average combat with impeccable production value, and a mildly interesting story told with no personality.
If there’s really so little depth to the gameplay/character building mecahnics throughout the full game, it just doesn’t seem worth it.
Respect for telling it how it is ✌️
If you have experience with FF14 you would know that you should NOT do sidequests. It’s almost as if the dev team is expecting you to NOT do them.
People who’ve complained to me about FF16 combat can’t name any modern JRPG. I suspect they represent the majority.
I never thought there would be another human like myself with 8 and 10 as two of their favourites
I do not recommend this review of FFXVI.
Mad respect for Shillup for going with his actual feelings about the game and not just following the hype.
Damn what a terrible review, trying to be different just to be different lmao, will be back for the dislikes.
I should’ve waited till your review dropped. I made a mistake cause of the hype surrounding it. The combat was boring as hell and it’s cutscene after cutscene and my parents started asking me why they hell are you watching a cartoon movie after buying a new game
Oh Shillup 🤦♂️
Unfortunately about 10 hours in and I’m pretty bored. The combat is flashy but very easy, weightless, and repetitive. Most enemies, including bosses, struggle to even pose a threat. I’ve done many fights hitless without even trying, and that’s on action mode with no rings. The RPG elements are very shallow, the side quests and level design are truly awful, and the main story is intriguing but spends way too much time spinning its wheels. The world is beautiful but you don’t interact with it.
It’s a very “look but don’t touch” approach to game design. So much of the game plays itself. What little loot there is just gets automatically hoovered up if you walk within 10 feet of it. Exploration amounts to holding up for 15 seconds between battles and cutscenes. You don’t do anything.
Many boss fights have long sections that play out in a cutscene with minimal input from the player. For one boss the whole last third of the boss’ health bar gets taken down in a cutscene with only like 3 inputs from the player, via uninspired and basic QTEs. Another boss fight literally happened entirely in a cutscene.
This is one of the most hand-holdy and easy games I’ve ever played, and I’m shocked at how simplistic and outdated so much of the design is. And so much of the game is a movie and doesn’t even involve you in any way. Like, I care about Clive and Jill and Cid and Torgal, but when you make me sit through a 5 minute cutscene about characters I don’t know or care about, that’s an issue.
The inspiration from Game of Thrones is clear, but the difference is GoT knew how to make you care about the politics of the realm, at least in the early seasons. This game fails at that.
Overall, between the weak gameplay and the intriguing but so far poorly paced and awkwardly told story, this game is just really disappointing to me.
I truly do not understand your logic on some of the games you reviewed this year. You just want an on rails turn based JRPG. FF needs to get away from the campy cringe kid themes and they did with this game and it is so god damn good because of it.
Hope this comes to Steam soon
So basically, Final Fantasy the visual novel.
Ya i like ff but this game just had 0 appeal . DMC never did anything for me
I really feel you are the only reviewer self aware enough to explain the fact that you have just one opinion and it may completely differ from everyone else’s and yet accept that
Genuinely surprised by this review. I was 32 minutes in when I realized he was still complaining. I get the gripes all of it has merit, but the complaints felt like it overly devolves into nitpicks and tangents.
Good thing I loved the Combat, the story and the character. 10 out of 10 for me.
I’ve been saying this very unpopular opinion to my friends for some time now, the problem with some modern “RPGs” is that they forget the ROLE element of it, how do you look? how do you play? how do you progress? are you a good or bad character? These are questions that the PLAYER is supposed to answer NOT the director, Final Fantasy has this issue with bad protagonists in my opinion, sometimes they don’t even fit in the history (yeah I’m talking about FF12) and most times… it’s a unlikeable powerhouse teenager with better supporting characters, to me FF needs to implemets ideas from Dragon Age, Divinity:OS2 and even FromSoftware games, not just go full action mode.
Lmao 24:25
I agree. This is also exactly what I was afraid of happening when I heard Yoshi P was taking over 16. He’s a great director, but I don’t believe that his style is what I look for in mainline final fantasy titles.
This review gives me the same feeling I had with your TLOU2 review. While I think its a masterpiece, its so engaging to see someone who had the opposite reaction. I love hearing your thoughts, and its a joy to get the insight of someone who can very clearly articulate WHY they feel the way they do. In both cases, FF16 and TLOU2, you showcase just how different tastes and opinions can be.
Incredible video! Onward and upward to what comes next 😊
I absolutely hate JRPGs, so when they decided to go with a more linear, action based game I was all about it. I don’t think it has the most refined combat system, but I think it is still very enjoyable and it looks great. And the boss battles are unique and diverse.
When I tried FFXVI demo, it didn’t leave a good impression for me. Walk a little and then FMV, fight a little and then FMV, and FMV in the middle of the fight lol.
The battle system is just meh, I don’t see any point from magic attack, the move list is very limited. If you want a hectic but fun ARPG, just look at Ys VIII.
The environments is so drab and lifeless, the English voice acting is meh too, it feels a little bit soulless. I hate English dub, but I’m surprised by P4G and P5R, I didn’t know that English dub can be that good.
And the Japanese voice over clashed with the subtitle. And I don’t understand why they can’t provide FF7R lip sync technology to this game.
After all, this looks like a meh game, unfortunately this is a Final Fantasy game.
Agree 100% with your critiques. Honestly baffled by the high scores after playing the game.
The way you feel about this game is exactly how I feel about God of War Ragnarok lol
While I’m loving it ,I really feel like I need to have words with YoshiP. WTF is up with garbage lighting and washed out colours in this and 14? Especially in low light.
So infuriating
The most important part of any Final Fantasy for me in terms of gameplay is the ability to customize my Party and the interaction with them during combat….
Yes in FF15 you mostly have Noct as a controllable character (Unless we’re talking about the DLC) but the gang is constantly backing you up and you can feel them always in the battle.
FF7 remake perfectly balanced the Action JRPG with the ability to swap party members and even have the Menu-ing aspect retained.
Alot of those things are mostly absent in FF16 and while I enjoy it as an action-RPG….
I’m starting to crave that “I wish I’m playing another class” not because Clive is bad he feels really good to play..
“I wish I could customize my party more” Heck even Clive’s customization is pretty bare bones 15 hours in..
No matter what MANY people will say about your review I commend you for having the courage to go against the grain for such a beloved and and hyped tipple A game. I am enjoying my time with the game and I’m sorry you had a bad time.
It’s reassuring to see someone else who is getting the same vibes from this game. Yes, some elements have been elevated to super high heights, but at what cost?
I knew somthing was up when I saw the title. It had the “We need to talk” vibe all about it.
I just can’t imagine not having a blast with this game, I’ve played about 10 hours and am loving it.
Easily my GOTY. So fucking good
I’m gonna revisit this in a month when I finish the game. As much as I respect your opinion on most game reviews, I don’t want this one to sour my experience going forward. I’d rather experience it for myself first and see if your opinion holds up to that. Keep up the great work bro!
I have to say i am a bit suprised. I dont have the feeling the Game was ever be promised to be an actual RPG or to be a classic FF or something else. I had day one expectation that this will be an linear story action game and I think it fully delivers on this aspect. For me its a bit unfair to say the game has too less RPG elements or is too linear etc because thats what the game wanted to be. For me personally and i played trough every final fantasy I think this is the right direction. If I want more classic JRPGS I have a high amount of games that completely deliver such as the persona games, the dragon quest games , octopath traveler , chained echos etc. For me its okay if the Series says okay that is want we want to do now. You dont have to like it that way, same way many people have problems with the new Zelda Structure but I think its ab it unfair to expect that the game is a game that never was promised or be wanted to develope.
This review is absolutely spot on 👍
Lono, of Reforge Gaming, is gonna blow a gasket at this review since he leans on Skill Up to reinforce his own views. 😂
I’m pretty excited to play this after being surprised by how good the demo was. But i can relate to a lot of your points because i’m also not expecting this to sit among the series’ best outings. The fanbase got way too excited over XVI, especially XII fans, but the weak sidequest content, the medieval setting, the Game of Thrones window-dressing and the lack of much in the way of RPG mechanics makes me look at this game as a AAA character action game more than anything. The reason i got into it was the game’s apparent refusal to boil its story down to the usual medieval fantasy tropes, at least from what we’ve played in the demo.
I hope FFXVI is a good time but to be honest i think the series needs to refocus on what made Final Fantasy click with so many people. Their almost childish pursuit of true action gameplay seems to ignore all that. I would be happy if they doubled down on 7 Remake’s formula but that seems to be a template only to applied to the remake trilogy, sadly.
On a side note, i’d like to see all the people that said Valkyrie Elysium was the most 6/10 game ever try to paint FFXVI as one of the best Final Fantasy games. Seriously, the only thing separating these two is the budget spent.
*Final Fantasy May Cry*
Played the demo and I hated it only got to the combat tutorial and was like no this isn’t for me.i guess I just don’t like final fantasy games as that’s how I’ve felt with all of them I’ve played
i’ll take your word when you say this is a step backwards, simply because i did not enjoy FF15 and i saw great reviews for it everywhere with a few exceptions one of those being your channel
It looks like trash. FFXV was utter garbage and an insult to FF series fans, and this looks even worse.
SkillUp never fails with honest critique, i was afraid that he fall for hype 😀 Yes they could copy FF7remake combat
FF7 Remake was horrible and this is great. Really don’t understand some of your reviews.
Damn, I’ve watched like 90% of your reviews and this is the first one where I HEAVILY disagree with almost everything you’ve said.
Your review was very spot on, although I love the game as a longtime FF 14 player I constantly thought to myself I wonder how I would feel about this game If I didn’t enjoy 14. I also agree that 7 remake nailed combat better.
I like that the combat is typical action mode similar to the Devil May Cry series. I’m tired of strategic, turn based fighting styles with millions of statistics and elements you need to learn.
This was the best game I bought this year
I didn’t expect this! but it mirrors my own feelings on this game perfectly.
Yeah Final Fantasy is no longer for me. Then again the franchise hasn’t been for me since…heck I think the last FF game I enjoyed was World Of Final Fantasy. But yeah this franchise isn’t for me anymore since I’m a die hard traditionalist but if people enjoy this new direction the franchise is taking hey all the more power to them.
What turned me off to the gane was when i was in the demo, and i actually played maybe an hour and a half of the 4 hours it was. Also, no combat sandbox to test and experience the game frustrated me to no end.
I played the demo and couldn’t shake the feeling of disappointment and underwhelmed, I am not the only one i see but definitely in the minority. Now as a life long FF fan and having played every game do i still play it? When i have zelda and so many other great games backlogged. As a father of 3 with 2 jobs, my time is precious. I am so on the fence, i guess time will tell. I really wanted this to be a home run but not enjoying the demo and agreeing with this review i am sad now!
You liked ragnarok, one of the sloppiest and most disappointing sequels of all time, but don’t like this? 😂
Thanks for the review. Unfortunately I think Final Fantasy is one of those franchises that people simply just love no matter the quality of the game so much of this review will probably not connect with most of the FF fandom. It has informed me on my decision to wait until PC release.
This video has some of the silliest complaints I’ve heard in a while lol
The worst part that SkillUp literally nailed this video… fucking sucks how someone can be so right for all the wrong reason…Skillup the respect i have for u for taking the time to truly understand what makes a game great should be commended… my man great job..
I can confirm that the lows he is explaining is in Fact as real and as impactful as he is making it out to be… its not an exageration, but i myself had caught myself saying… “thats it?” Or experiencing massive highs which always bring u to tears to literally instantly being brought down to real life… this is where i think the issues is… its the fact that when the highs in this game are in play and you are experiencing amazing memoriable boss battles and for a moment it feels as if FF is a real living world… then as soon as ur done with the major battle or cutscene…. ur serving soup to 3 towns pple… legit no joke…
The weapons bro wtf….. u whoop garudas ass get a sick ass weapon called Stormcry looks bad ass af… 10 min later get a weapon with more raw stats… so why not upgrade..? Just litetally filler mechanic to say hey upgrade ur gear…
What i can say is this about abilities.. its this he is correct about each ability having its use… u have AOE for mobs.. but u have strong counters for boss fights which its how its suppose to be used almost certanly… from there id say the combat is in fact super FUN… maybe the diffuculty is tooooo ez..
I think the videos nails the sentiment of the game… its hard to describe until you experience for yourself… because FF has always been just so nostalgic and we cone to expect a psrticular experince with FF and this game didnt delivet FF.
But ehat i can say for certain and with out a doubt..
IF YOU WATCH THIS VIDEO ENTIRLY AND SIT DOWN TO UNDERSTAND WHY HE IS SAYING WHAT HE IS SAYING INSTEAD OF BEING OF A BUNCH OF FF D×CK RIDERS…. you will see he made this video for the love of FF and to see the game bring back the reasons why we love the FF series hopefully this video gets FF back on track because its becoming a shell of what it use to be.
Was saying the similar things ti my friends last night im 14hrs in and i live the world the etory is interesting but this doesn’t seem like a final fantasy game to me
I’m loving FFXVI so far, I get 100% your point tho in past FFs (excluding FF12) besides the turn based combat, they had not that much RPG in it.
I’m loving the story structure but I guess I’m just used to the FF14 style.
Overall I think this game is amazing including combat, it gets my neurons all fuzzy and tingly like DMC and Bayonetta!
to each his own. im only 30 percent of the way in and its one of my favorite gaming experiences of all time already.
3:30 – 3:47 insane levels of Irony here, considering you strongly recommend BOTW and TOTK. I get that it’s your opinion but it’s kinda funny how that works huh.
Zelda dropped basically everything that made Zelda… Zelda.
This is the game that people said was going to top the witcher 3? When they said that I was incredulous but I sayed silent because you never know, and if they’d have managed to pull that off, it would have been an instant buy from me. Having seen enough of this game now… nah. This ain’t it. I’m just going to save my money and play the witcher 3 again.
FF14 I had to let go. I LOVE the game…but I couldn’t help falling asleep. Too glittery, and way too drawn out😢😢😢
Thank you for being honest to yourself and your viewers in your review despite being hugely hyped by the game at first.
Wow,I was not expecting this review props for being honest mate!
I’m in the unpopular camp hating FF7 remake for being a shallow, linear imitation of something much better. The combat for me is trash, the level design sucks and the changes to the story are unforgivable but it’s not a shock considering FF7R’s director also ruined Kingdom Hearts 3 with the same multiple timeline bs!
Yeah I see what you mean you were expecting a final fantasy game, and this an liner action game. They should have just called it FF16: action game. I’m excited to play it though
Gotta disagree with this guy 1000% respect ya opinion tho.
Enjoying this game a lot. Never been into ff games before. Really pisses me off that I can’t change the controls though. Really dumb control system and I hate using a ps5 controller as it is
Turn-based games are absolutely not the way to go. Whether you agree or not it’s not the more popular or in demand type of combat that’ people want
i knew it, it had the deathloop treatment from reviewers and got all 9’s and 10’s
It finally happened. I saw Skillups Biomutant review, and said “you’re wrong, I’m gonna buy it anyway”….he was not right, awful game. It happened with Godfall, it happened with Calisto Protocol, same story both times. However, for the first time, I’ve actually played a good chunk of the game he’s reviewing, and I can wholeheartedly disagree. This game is amazing, and I’d much rather have another game like this, as opposed to the open world wandering around bore-fest that other turn based rpgs seem to turn into.
Couldn’t disagree more. At one point this guy actually said “if you don’t like the characters and combat, you won’t like this game” UHH YEAH DUH ITS A SINGLE PLAYER ACTION GAME. For whatever reason some final fantasy fans just can’t accept change. I like that this game doesn’t have 7 protagonists in a wide open world. The enemies in this game are extremely varied. This dude strongly recommended forbidden west which was literally a big bloated open world with 5 enemy types. The action in this game is so much fun. Its like dmc, elden ring and god of war all mixed together.
So is this another FF 13?
I also share some of your sentiments, so far the devs claimed the game was so polished it din’t need a patch to release a unstable (performance wise) demo to then need a day 1 patch and now I can’t even export my demo’s progress even on the same id cause my game version (country) is different. I have to say the devs just shutting up would’ve helped a lot in the game’s case.
Now I just straight up have an impression of the devs being boastful and PR driven rather than honest. I’ll play the game to see where it lands.
Not to forget the game runs at sub 60 fps a lot of times at base 1080p res, That is not what the idea I had in mind when they claimed their game to be so polished.
Skill, this is the review i was waiting for, I played 10hr of it and I am close to return the game back to amazon. I am absolutely underwhelmed by this game and could not find ANYONE on youtube saying a bad word about it.
Like no one could see that this is a super linear fighting game, with no RPG mechanics or itemization. No exploration. No open world. No fucking nothing.
And as usual you’re the only bloke that can actually say things as they are, and I just can’t understand why me and you are the only ones seeing this game for what it is.
I don’t want to be dramatic but this is not a Final Fantasy (and I’m so easy to please that I enjoyed even 15), this is a betrayal to the FF core fanbase for a dull fighting game that aims at giving a quick and easy thrill to new players, but there is NOTHING here for the old ones.
Thank you
Shame you didn’t like it. I think it’s brilliant, but I can see where you’re coming from at least.
Maaaaan, I normally completely agree with you on just about everything, but not here.
I am completely enamoured by this game at about 30 hrs in so far, the world, the writting, Clives story, the combat, etc. I honestly love it all.
Ontop of this its a breath of fresh air for me, I didnt have to select a difficulty so my ego didnt push me into the hardest (personal problem I know) and so Im actually having fun in the combat system, its a spectacle when ever I get to unleash some totally unreal abilities against my enemies. Also the fact that its a semi open world/linear game has helped me tremendously, no billion map markers to explore, I just get to enjoy Clives journey one quest at a time. Ontop of this side quest seems to mostly be structured around helping people, furthering Clives personal growth and the growth of those around him which only adds to the phenominal story that I get to experience unfolding.
I just wanted to add that despite all this, I still thoroughly enjoyed your review and it did have me questioning things like itemization, which I can agree with you on. Keep doing good work Skill Up!
Wow your good with words
This guy is such a Destiny snob lmfao how he has a following is beyond me.
This is one of the worst reviews I’ve ever seen and it comes across as “just making sure I don’t fit in..” 💀 pathetic.
Also Xenoblade is not turn based in any way wtf are you smoking???
I have tried getting into the combat of ff7 remake a couple of times, and i just cant.. imo its a really janky hybrid system where you frantically have to swap characters to build atb, and that just becomes too chaotic and confusing for me, maybe its just not for me. I loved the turn-based systems of ff9 and especially 10.
Completely respect all your opinions and have been watching you for years now, but I have to wonder how much of this review comes from FF16 as a final fantasy game instead of just as a game?
I appreciate that you made this video, its very refreshing to hear someone actually call out the problems instead of just “its game of the year. Its perfect in every way and you’re wrong if you think otherwise!”
I typically don’t give reviews much weight when they release the first couple weeks after launch, during the Honeymoon phase. Few people can truly walk the proper balance and even less people want to.
Keeping it real my favourite reviewer ❤ ,still will buy the game after my exams as i really enjoyed ff7 remake as my first ff and patiently waiting for ff7 rebirth
Hahahaha fanboys cry. Ez pass.
I’m not a final fantasy fan and have never played one before. So from that PoV, so far, it’s FANTASTIC! I’m 12 hours in and I’m hooked.
WRONG!
I played the demo during the hours leading to release and I felt like something wasn’t right. The gameplay was fun and the story had some captivating moments but overall I don’t think this FF is for me. I’m glad that everyone else is having a good time though because the game looks flashy and I’m sure this will be a strong GoTY contender
Thank you for your honesty !! I seems to share most of your opinions in gaming taste, and I was wondering if buying a ps5 just for this game was the right thing. Now I think I’ll just wait for now, maybe for a PC release !
You’re awesome, thanks again for your honesty
That was…unexpected.
Can always rely on Skill Up for a bit of sanity. Unfortunately I already fell for the hype and bought it. I just wish I’d trusted my instincts and stayed clear…
Couldn’t agree more
I’ve been saying this way back when it was announced and trailers dropped
It’s a cool game
It is NOT an FF game
And I did not like it
Huge FF fan lost on this “evolution” choice
Not liking it but still understanding and respecting those who like it, and honestly explaining the points you didn’t like is the most amazing thing about your text.
Thanks for authenticity of review. Medieval metal gear solid 2 sounds awesome. Excited when it comes to pc in like 2 years.
Ok, Ill take that.
Im loving this game, best I played in a while, but doesnt feel like a FF game, really.
Thank God for you skill
Disagree, but your still my guy
I’m actually loving the changes to the formula. I love the more realistic and gloom themes this story brings to the table. So far my only complaints are the pacing and the annoying side quests lol
Dmc Fantasy
Ya know it’s going to be a controversial review when shill-up starts with a disclaimer, interested to see your perspective ob this one.
This is a surprisings take ngl, this is probably my goty currently and i didnt expect it to be such until i played the demo
For me it’s the barebones RPG mechanics that frustrates me. I don’t really care about the performance but man it’s more Linear than I thought. I still like the game though
It is good to have a different perspective on such a big game. Still sounds like I’ll enjoy it. Great review.
I Don’t like it either
didn’t see this one coming but thank you for the honest review and for being willing to go against the consensus, as always
You’re totally wrong on this and I hate how you minimalize what the game offers.
I can understand what you feel,
This game feels like a Tales of game, but with better combat and graphics
Listening to you is why I’ll always maintain critics are important, especially when you DON’T agree with them. I’m not even close to finishing the game (or this review as I write this) but it’s helpful to hear something that might make you defensive over a product, because then we have to try and be more thoughtful in our disagreement.
I can’t go to bat for a game I haven’t finished, but I’m still so glad the dev team didn’t do what you deem a more “Final Fantasy” like game. Yoshi didn’t need to mention Remake, infact the abundance of remakes and their massive critical successes makes me think audiences do just want what came before but with amazing polish. I really can’t wait to see where this game stands as the years go on, as the younger people that play it grow up.
As much as I’m excited for the continuation of 7’s remake, I’ve long since tired of what millenials think a game or series needs, I want to hear what the new generation of people think and want, Final Fantasy 16 I feel, offers more than you immediately suggest.
I love this game so much. I’m a massive Final Fantasy fan and this game is awesome. I don’t understand SkillUp. I usually agree with his reviews. Not this time. Dont listen to him, play the game. Trust me
You could look at this as a game and not just (final fantasy)…. You keep talking about party members and all that jitter jatter, clearly there is prejudice in your evaluation and it stems from previous games of the same franchise.
When they said a few months ago that there were at least 11 hours of cut scenes I knew I was going to be avoiding the game. Now that you are confirming it to be 75% of a 40 hour game, I am doubling down on avoiding the game. I don’t mind cut scenes, even long ones, but not when they make it so I may as well be watching a movie or series.
I’ve consumed very little final fantasy content(i.e. just ffxv and its extra content), but based off of what I’ve seen from gameplay, story, trailers and other things, final fantasy seems like a franchise that changes very drastically with every new entry. Ffxiv, ffxv, ffviiR and ffxvi all look and feel drastically different. Personally i find this huge change with every entry really cool. Im still just an outsider to this franchise, but so far, im really enjoying it
played the demo up to the combat tutorial and got real bored. i loved FF XII…
So are the party members like octopath? or is it still better than that?
I cant think of an FF game that isn’t mostly story cut scenes.
Been playing and I cannot disagree more with my favorite reviewer. I ONLY listen to SkillUp for game reviews and this is the only one I think our tastes are misaligned so drastically.
This game is amazing, it’s worth $70
20 minutes in and I’ve been able to bring this to a very quick summary.
Final fantasy 16 Is the Asura’s wrath of final fantasy.
some of the biggest spectacle and one of the best movies gaming has to offer.
But as an actual game. It’s a toss up. It’s gonna get carried by the high points of it’s story because they’re so high. But what’s in between that is kinda meddling.
The only difference is that ff16 has twice the length of in between as Asura’s wrath.
First time I ever disagreed with one of your reviews… I am really enjoying this one. I am loving the new take on combat. And the epic boss fights remind me of ps2 God of War bosses which I thought we would have gotten in God of war ps5.
Finally. Someone with some common fucking sense.
This should not be a main entry game in sorry. It’s trash
I respect your opinion, but the point you brought up pretty early where you said “if you don’t like this world, this/these character(s), this story, you won’t have a ton of fun with the game” and then insinuated that that’s not really true with the other games felt weird to me.
As someone who doesn’t really like the world and characters in FFIX for example, nothing else about that game would make me want to keep playing it if I wasn’t enjoying the characters and story. No amount of quirky sidequests or party customization would change that. So to essentially say that all the older games are worth playing even if you don’t enjoy the main focus of the game, aka the world and characters, and yet this one isn’t, feels very disingenuous.
I feel like people that like the story and world (and to an extent the combat) are going to have a lot of fun. The people that don’t, won’t. And the same holds true for ALL the previous Final Fantasy games, regardless of what is being posited.
I joinded the FF fandom during PS2 days. When this was announced I realized there’s nothing left for me in the modern franchise and that just makes me sad. Nothing said here has made me question that statement and that makes me sadder still.
The rumor mill said SE was concerned about the preorder response to the game and its like gee. You gutted everything that was at the heart of the series and wonder why there aren’t more? This feels like a miscalculation.
You are indeed absolutely in the minority, but I respect your view and I can see some of your points.
Calling FFXVI “not a lot of fun” is definitely one of the takes of all time.
…brah… I watch you for the truth. I felt this game was ok, but not worth all that noise. Still a buy for me, when it’s done patching up and it’s on sale this Holiday season.
Is this even a game? “Played” the demo for a hour, mostly just watching cutscenes, QTE for opening door!!??
The only main complaint I hear along the video is crying over how its not turn based. I usually enjoy your take. But this is just a massive L
I usually agree with Skillup, but i am perplexed here. “Outside of the story, combat and amazing visuals, there’s nothing else here”. Isn’t it nitpicky to think that being incredible only in the 2 or 3 most important ways isn’t good enough because it’s not incredible in absolutely every way possible? Just seems weird.
I am about 10 hours in right now and i am amazed that an incredible story AND amazing combat are actually in the same game at the same time. It’s like lightning in a bottle for me. Anyone else feel this way or am i crazy?
The summary of the world reminds me a lot of FF Type-0
While I do wish they retained more of the aspects from the older games (I guess that’s what the FF7 remake games are for) I also like it for what it is. FF16 is a solid 9/10 in my book.
You gotta love the dislikes from people who didn’t watch it until the end…
“He didn’t like it and I don’t agree with it…, have a thumbdown…”
Childish morons.
Honesty is the best policy. Each to their own. This is my favourite so far….
Though fanboys will hate this review because it doesnt match their own narrative.
Not eveyone is going to like the same thing….Its called gamers choice.
listen to you complain about the quests I had to double check if this was your long lost ff14 review or not. Funny how one gets a pass but the other gets lambasted.
So it’s an action game with a lot of cutscenes? Not much customisation and no party manage? …
Bro, I dont think they gonna invite you to play the FF17 demo anymore 😭😭😭
You sold me on the game by comparing it to a ff14 expansion main scenario quest! Thats exactly what i wanted it to be!!!
Why I enjoy your reviews, don’t always agree with your take on things … but good to see different opinions.
yeah your opinion about this game, im not gonna care about just like your Doom Eternal opinion
Been saying it for a long time this isnt final fantasy. Its trying to be DMC and does a worse job of it. Ff7 remake is on the right side if the balance. Square dont know how to make a good FF game half the time it seems.
Oh boy it’s time for another Lost Judgment level take.
Damn this is such a bad taste review… Seriously the combat is amazing and the sequences are so grand.
To your point I recommended this game to a friend and literally said, forget it’s a Final Fantasy. It’s something different.
Was playing FFXVI, enjoying it immensely, saw that Shill UP review was out and paused to hear him out.
Couldn’t agree with him, at all, so back to enjoying it.
I can understand your view but just when you mentioned what your favorite titles were I understood… this is a bridge game… I’m assuming this games goals was to bring in new players… I think they are going to release dlc that will help with the short comings.. and give them time while 7 rebirth comes out they can make 17 the Best.. at least I’m hoping so
I really dislike the linearity of this game. And before anyone says it, no I’m not asking for an open world, and yes, linear story progression is fine. But why are the spaces you explore almost nothing but short, empty hallways? Games like Dark Souls, Resident Evil, the recent God of War games, or the Metroidvania genre in general have interesting levels that offer satisfying exploration, without being open world. This game truly offers nothing exploration wise, and I hate that.
No biggie even I did not enjoy certain titles like Hogwarts legacy I can see your points and some people just don’t like to sit through long cut scenes
Couldn’t agree more. Been enjoying the game for what it is. It’s well made and has some great moments. And the combat is enjoyable and opens up a bit mid game. The main story is great, but the side quests are painfully dull. Pretty much on rails rpg. Little to no customization, exploitation or life in any way. Super disappointing overall. I’m genuinely surprised how much praise this is getting considering how run of the mill it is.
I… think I’ll stick with Trails. Maybe I’ll pick this up in a year or so when it’s on sale.
15 was such a dude fest it stopped me from finishing it and this sounds like more of the same.
It’s not a great RPG game, but it is a great action adventure game!
After playing the demo all i could think is, this is not a ff game 🥺
I really hope you do not get blacklisted your reviews are honestly the best out there
I DEFINITELY didn’t expect this take from you, however, it’s just another reason why I truly respect and eagerly await your reviews. You never seem swayed by the mass opinion or hype attached to any potential title. You always so eloquently and professionally detail everything you experienced, and you are absolutely one of the best reviewers today. I absolutely LOVE this game though, granted I’m early, so that could change. Well done sir.
I appreciate the take but turn based games suck nuts. FF needs to be profitable and there’s like 10 people who simp for old ff turn based style. There will never be another one, this thing is selling like gangbusters and its fun af. Yoshi was 100% right, this gen is not gonna be into old style ff turn based. That genre is dying/dead.
The game was definitely downgraded graphically and the game is mid 😂everyone over hyping it is just pony’s 😂
Played the demo on a friend’s PS5 and imo this is by far the best FF game thus far. Unfortunately now I gotta wait who knows how long for it to drop on PC.
Finally spoken like it needs to be said
I really wanted them to use the same old/new hybrid system that ff7 remake used as it was perfect for old and new fans. Feel like these mainline titles are final fantasy in name only
So basically, “Game bad because it is Action game, even though they said it was an Action game from the very beginning.” Gotcha.
so no buy the game
Cant take this guy seriously after his Lost Judgment review. Guy seems to hate everything that isnt exactly what he wants
I’m here for the comments 🥵
i love your reviews, but for me FF16 has been amazing for me. i really do love it as a cinematic adventure.
I’m shook. I have been loving this game. Still love you though Ralph we can’t all like that same things !
Character action game?!? Nope. Hard pass for me.
Doesn’t say “strongly recommend” in the title! Oh lord!
He has to get his token bad take in now and again to maintain credibility
A beautiful Japanese experience
“No humor in the writing” 5:05
Being willfully ignorant is not criticism… I’m 10 hours in and the game has already made me chuckle loads and they’re intentional… watch other people play through for the first time and you’ll see the same.
I thought TOTK was mediocre.
And I thought FFXVI was masterpiece levels of good.
I guess they’re just made for different people in the end 😀
I prefer FF 16 over 7 remake. I never really liked 7 or 7 remake. Just proves everyone has there own opinion and best review is to just try it yourself.
Oh daddy skill up, they’ve streamlined your beloved franchise so that it may appeal to a broader audience. Your bias from previous entries is clouding your judgement.
Regardless, I appreciate your perspective.
I’m sorry but for someone in love with Destiny to say this game doesn’t have enough “enemy variety” when they literally have more varied enemies than the entirety of Destiny by the time ur done with the first Act like c’mon….
Micheal does life is right about you 🤡
About 5-6 hours in and I feel like reducing this game to “flashy gameplay and some cutscenes” is pretty ridiculous. It’s all an opinion for sure but it genuinely feels like you just missed the point or played something that really wasn’t for you. It’s a character action game and you’re comparing it to FFX when this clearly isn’t that.
This game was not made for me…
So basically everyone that is not a hard-die fan of older FF games and actually likes games evolving from arcaic game features and very niche anime character, story and visual style will enjoy the game. Glad to see franchises like these out of my tastes finally expanding their audiences. I will give this an unbiased try and from what I tried in the demo, I will love it.
EDIT: YEAH YEAH IT IS STILL ANIME. Benedikta moaning at the demo already made me cringe hard. But the story seems a little bit more mature and I can handle the anime quirks if the overall package is more grounded.
One thing you can say about Ralph is that he’s real. Gives his honest opinion and is willing to stand up to the response regardless. Kudos.
I see final fantasy as a very experimental series, so I’m glad this game went in a very different direction and has pulled it off well Imo.
However I would say that things like character progression and party members and turn based strategy are key parts of the series, and neglecting shouldn’t be a mainstay for the series going forwards.
However my main concern with this game was it would be button mashy which it definitely was not
I was SOOOO much looking forward to this game only to have a demo with a mix of wo long, bad elden ring and the dark Phoenix with no depth or feeling or anything at all. So disappointing 😢
welp, that’s an opinion too
I mean, to each their own…. but this game ROCKS. I absolutely love the mature direction and the combat is so much fun (although I do agree that FF7 Remake’s combat is better).
What a garbage review 😂
damn this game is not GOTY then so many disappointed
I’m loving the game so far but I definitely get your points (while I realise this is spoiler-free I’ve kind of skipped around a bit as I’m still trying to remain relatively blind). I don’t think I’d want every FF to be like this, and would like XVII to be something more traditional – but I’m really enjoying the story, characters and combat so far. Definitely not big on the exploration (or lack of) side of things though – going on FFXIV (which I adore) I don’t think this is CBU3’s strong suit, sadly – as much as I love XIV, its world isn’t exactly the most fun to explore and that seems to have been translated to XVI.
An actual honest review. This game is just visual diarrhoea with no depth, that shits on what makes Final Fantasy, Final Fantasy. Only low IQ open mouth finger pointers like this crap.
I don’t necessarily agree with YoshiP on younger generations not liking turn based games. It feels like they just wanted to attract more of that casual audience of gamers into final fantasy.
Dragon Quest XI was a smashing success… turn based, with lots of humor.
I was looking forward to this review so much…
Well when it eventually comes to the PC I’ll give it a try. Not impressed with what I’ve seen
I’m a bit left wondering why the need to keep fighting on this “turn based rpg hill”.
They have made an action final fantasy entry with a great combat system at that. It would be great if you could just stick to reviewing that. You’re the last on a long line of people that doesn’t appreciate the switch, but isn’t FF7RR right around the year corner, if you wait long enough. Let this entry be its own thing. This feels way more Final Fantasy than a lot of other sruff they printed out in desperation of evoking nostalgia
I don’t get why dislike is synonymous with disagree, this is a great video, and a well thought out opinion. Haters gonna hate
It is 8/10 if you are big FF fan and love watching cutscenes more than playing. Outside of it it is a miss for me.
Have no problem with controling just one character. Combat is very easy and not interesting enough, story is hit and miss.
Turn based combat sucks. The games you mentioned are good despite it, not because of it.
I get why you didnt like it, but considering that we already have a more standard approach with final fantasy 7 and now its sequel, i have to say i really enjoyed the brave approach here. It almost feels like i am playing a hack n slash sometimes.
What a shit review. Your other reviews have you CONSTANTLY whining about RPG elements in games and when one releases with fun combat and none of the extra fluff bullshit you whine. Embarrassing
Is this a game you can just jump into? The 16th game in a series is daunting to begin with.
You can always count on SkillUp to show up with the well thought up hot take on everybody else’s darling. And I, at least, am here for it
Still love Ralph’s commitment to being reasonably pessimistic and optimistic at the same time lol. Him and ACG are both great at this. Great video!
yea its pretty rubbish, the combat gets boring real quick, lack of rpg elements, no changing of different characters, lots of bloat and the story is pretty boring
I kinda regret buying the game on day 1.
I should have waited for your review as usual.
this is my first FF and I’m a big fan of DMC so I enjoyed the combats a lot but for some reason, you get tutorials all the time during the combats??.
I have played for 10 hours for now, and I probably play only 3-4 hours and the rest are just cinematics, that’s the most annoying. too many cinematics and cut scenes.
and the game is f*****g easy even in action mode.
Respect to the DQ&MT teams that saw the lean toward real-time combat and doubled down on a more robust turn-based gameplay
I’m 5 mins in and i agree with you on everything, after your review on tlou 2 you are one of the few i can trust on reviews
Knew you would hate this game when your review was delayed. But hey keep defending trash like diablo and destiny that will fix this dying game industry
As someone whos a fan of uncharted god of war and spiderman, i got into ff with ff7 remake (loved it but wasnt a fan of the semi turn based action and rpg elements) this final fantasy feels made for me
I agree with everything said but disagree with the verdict. I also think that to some extent it’s not a good “final fantasy” in the classic sense but it’s a fantastic game, the story is very good and it’s fun to play and progress.
This is why you’re my favorite reviewer, you are super honest even in the minority.
I mean. It all makes sense. I’d agree on most points I think.
remember lads, this guy likes destiny so your mileage may vary.
You hated tlou2 while majority loved it and it swept Awards, so i Dont trust your reviews anymore
Just because they move to an action hack n slash approach does not mean is the big step back.
Story, plot, VA is some of the best in the franchise.
That’s a shame because I know you were so excited for this! I found myself surprised that I’m loving the action combat
Wasn’t gonna buy this anyway but if I was even a bit curious now its gone
I honestly dont see why FFVII Remake has such revered combat. I thought it was mid as hell. I got half way into the game and the combat barely changed. The combat in this game is infinitely better than that game. For this reason, this game is a much better time than VII Remake for me
43 minutes? Why?
Still probably going to play it (when it finally comes to PC) but will definetely adjust my expectations and look at steam reviews first. Or maybe wait for some mods if they are possible.
Fantastic video Ralph! I personally love this game, but I definitely get what you are saying. In my opinion, this feels more like a final fantasy gaiden. I am a loooooong time FF fan, but I love the side projects just as much ie stranger of paradise, FF zero, dissidia, and tactics.
oh boy, 100 dislikes, posted 10 mins ago. this gon be good
Personally I found FF7Remake to be very boring gameplay wise and never felt that the characters connected between each other or with me.
FFXVI is lovely so far. Loving all the main characters with their amazing voice acting. The story feels so epic and unique while also taking pieces from classic medieval fantasy media. And the gameplay is so satisfying, it can be very challenging (but still fun) or very fun to master depending on your skill level with action games.
A shame you couldn’t enjoy the game, while i think you could (should?) be little less harsh with the game, I respect you for always speaking your mind.
And yeah… if you dont like the chatacter, story and combat system you won’t like the game… just like most other games? If I dont love the story, characters and gameplay of DMC it happens the same thing or with GoW, I dont think it’s fair to list that as a negative to this game specifically since it basically applies to any game of this type.
But anyway as you say, it’s your opinion and your video. Everyone else is loving it and its interesting at least to hear the other side of the story.
For me this game has the same magic that Death Stranding had years ago. Made me realize why I love games so much. Both are so impactful and focus on the single player experience with such a beautiful vision.
Respect to you for giving your honest views on a game that is getting mostly rave reviews by other outlets, your not going to like everything. I myself really want to play it but am holding off until that performance mode gets sorted out, the DF review showed some big issues in that mode at the moment.
I honestly don’t care for turned based combat and can see why you prefer that, but FF16 is my kind of game and I enjoyed FF7 Remake as well.
Also, it is pretty rare when I disagree with Ralph, I loved TLOU 2, but found HFW to be mediocre.
The side quests gets bettee along the way, IGN review is actually more comprehensive on this
I had a lot of hope for this game, but after playing the demo i decided to skip it, loved the combat but alot of thing had me worried and after this review I think I was right to skip it. love your reviews keep it up.
Thank you! Soooo much for beeing honest and real!
Takes ballz to call it out for its shortcomings, and you are fair doing so.
I agree with you on most of the things so far in the video.
💯
8.7K views in 13 minutes, only 700 thumbs up? Come on folks, Skill Up is the real deal. Love your work Sir!
I played the demo and felt the combat wasn’t enough to carry itself through the few issues I Came across. Fps struggles, jank movement and constant combat shouts at thorgill.
Thank you for saving me $110
worst take on one of the best games realeased this gen ngl
Never liked any of the previous FF games and hated FF7 remake. I guess this caters more to the mainstream audience than anything. A game like uncharted is similar in nature but can deliver on the sheer scale it portrays through being a video game. Respect your opinion a lot but it is disappointing that you didn’t like it. The highs in the game overshadowed a lot of the lows for me for sure
its only fair that this game gets the resident evil treatment in reviews. Not the original genre that fans know the series for? Trash game. Regardless of quality
I waited too long for this 😢😢
Very disappointing that it isn’t like FF7R. I was very reluctant to give it a try but loved the combat so much. I’d rather just play an ARPG if I wanted this combat.
I was quite hyped by the reviews and was planning on buying the game next week. But damn man…. so far all of your reviews have been so close to my own impressions that I trust you 100%. I think I’ll wait for a discount.
Wow it’s not often I disagree with you so fundamentally, I’m loving this game. I respect your opinion though.
Was concerned when I did not see the recommend tag but then you said that 8 and 10 are your favorite games… so we cool.
(Next time you speak to some SE Exec give FF8 Remake a mention would ya)
FFXV was better tbh
You lost your touch bro.
as a FF traditionalist ive been always skeptical of this game. Other reviews got me hyped but this review brings me back down to earth. Still not sure if im getting this game or not. 15 was so so bad
dude the NG+ is super fun and way better than first run.
Now Redditors have permission to write contrarian opinions on this game
As someone who seems to be the target of the move away from turn based combat (I’ve never been a FF fan and could never get into any games with turn based combat) I totally agree with this review. I thought the world building was amazing when I played the demo but found the gameplay and story pretty meh. I can appreciate the concepts and great visuals but everything else felt basic or boring to me.
There’s no way you’re going to be able to talk about this game for almost 45 minutes, keep folks engaged and not have any spoilers…Come on Ralph
Rare Skill Up L.
This is why you’re one of my favorite reviewers. You express how the game felt to you and then you give detailed explanations of why you felt a certain way. Too many reviewers out there seem like they are just saying what the the game creators want to hear, then they’ll throw a slight “critique“ so they may seem authentic. Great review dude.
hate turn-based, hate open worlds. so definitely picking this up.
Props for saying what you think even if it’ll piss off fanboys. Mad respect.
And I say that despite disagreeing with nearly every criticism in this review.
Damn. Way to hype this game up. 😂
This is just FF elitism the review. I couldn’t disagree more about everything other than the side quests and the fps problem. This is by far one of the highest quality games we have gotten in a while, and holding it down just because its missing what all the other FF games had like a fucking airship and party members is just extremely unfair imo. The game should stand on it’s own and I understand he didn’t enjoy it on it’s own, which is fine, I just think the “Not an FF game” takes are so fucking annoying at this point. This is an FF game through and through… And a fucking amazing one at that. Again I don’t see the problem with him not liking it, it’s just the elitist mentality that is just awful.
25-30 hrs of cutscenes? Yeah I think I’ll pass
Its Games of Thrones and lackluster for the franchise.
Uh oh, that dislike button is going to get a hammering.
This is the best game in the franchise. Turn based combat is for virgins.
Action combat is not Final Fantasy.
Only having one character to control is not Final Fantasy.
I doubt I’ll like it very much either.
9 out of 10 dentists recommend:
SkillUp: Hold my toothpaste
Honestly it feels like the team made a decent JRPG but forgot the J, and most of the RP.
I’m quite enjoying it. A nice little linear appetiser otw to the infiniteness that is starfield
I usually love your takes my friend, but in this one it sounds like you just dont like it because its not like the previous games which is GOOD because this time, unlike XV, the story is complete and gripping
I respect your opinion a lot. I personally didn’t pre order this because the demo didn’t grasp me, plus the performance was not good.
I felt that I should get this way later when it’s on sale though. Good to know such a detailed and in-depth review by you!
Rare Shill Up L
I don’t give a damn about final fantasy, but come on, this is a Skill-Up video. It’s a must watch
Hmm wasn’t expecting that. Interesting points though.
what a terrible review lmfao
shillup catching heat like the corona
Sorry man , I really think you failed on this one
Slight early spoilers but the entire first section with garuda was great. Like 5 back to back excellent fights, and I love the combat now that I have enough abilities to actually tske advantage of the staggers
I can’t say that I can agree with your opinion but great review either way
Its way to linear and just not fun to me tbh, boring, and repetitive. I missed exploring and doing mini-games and other things, even linear FF games like FFX and FF7 had more exploration than this game.
Even when it looks like our opinions differ on a game I’m always eager to hear your thoughts.
Idk what hes talking about mine runs great in performance mode
Glad to see someone else who shares my view on this – I thought I’d gone crazy 🙃 the game has great presentation, but the gameplay is extremely basic and dull…and personally 10 hours in I find the setting extremely generic, no idea what all the perfect review score people are seeing that I’m not 🤔 I’d say it’s a 7
I have been waiting for this review
I’m about 4 hours in and I’m just not enjoying it. The acting is bad, the whole fight between Ifrit and Phoenix at the beginning was absolutely cringe-worthy, and I just can’t connect with the action based gameplay. I was hoping the story would save it, but again, I just can’t get into it. I’m 44 years old and grew up playing everything in this series and I am so sad I’m playing… this. Sorry, but this was not the direction I wanted the series to go. Kinda wish i could return it honestly at this point.
NOT FUN ??? SHUT UP SKILL UP !!!
FINALLY
Shit tier take tbh
This is why I’m such a fan of you man!
Come on, put it in the title if you really think the game sucks & you did not really recommend it. As a creator u need that credibility to at least own your opinion, right?
Geez skillup….tell me how you really feel 😮
6 minutes since release of the video and people already disliking…
Interesting, lets get into it
Thanks for the Review. I was on the fence with the game. But this not being an RPG means I‘ll skip.
Sorry I don’t agree with this review. , It’s awesome game , your opinion is not mine 😮
Sic em TORGAL!
I loved FF15, FF7R. In your opinion, Is this Worth buying a PS5 in order to play?
First time I disagree with Ralph 🙁
It would run better on Xbox, but Square ignores a huge player base.
Fortunately, I love the single character focus, the story is intriguing, and the combat is a lot of fun. I’m loving it so far.
My Negatives:
-All other characters in towns & everywhere looks really bad
-bloated with fetch quests
-to often in fights where the quality sinks down to 720p & 37fps
-Story is one of the worst, and the ending falls flat. Like the Game of thrones
-too much performance issues during combat
-my new Playstation 5 overheate, and shut down many times during the games bosses. Which is very bad because you have to it all over again..
The dislikes lol, salty FF fanatics.
terrible world we live in where a reviewer needs to start a review with a disclaimer that his opinion is PERSONAL and from his OWN POINT OF VIEW so people dont hate and cancel him
oh boy I cant wait for the final fantasy fanboys to come here pissed off just cause this has some valid critiques about the game
Sadly still sounds like you are offended you got called out for your backwards takes back and Feb and still haven’t got over it. Disclaimer at the start or not it doesn’t change the fact that you missed the point and its fair to call you out on that
Finally, took you long enough. 😉
Edit after finishing the video:
Excellent job as always and as it seems we have the next forgetable FF in front of us.
I somewhat looked forward to try the new combat system, since i didn’t realy like the takes in 15 and Remake. But getting rid of everything else that makes a FF in persuit of that is just horrible.
This should have been a standalone title, without the FF branding.
Just started watching the video and love that you’re be honest unless your reasons are about some woke shit.
I wouldn’t really be interested in a turn based game at this point in my life.
L take
FFXVI is a garbage weeb game for dorks.
My god, thank you for this review. I don’t know what other review site are smoking (or I suspect, have been paid), but FFXVI is a mess. Not a bad game, but definitely a giant fucking mess and absolutely not goty material. I think the next year will be a slow shift in opinion as people let go of their hype and expectations and walk it back. Some will never admit it, but FF is long dead from the days of 4 through 10.
I respect your point of view and agree with some critics, but I love FF since the SNES era, and I still love FFXVI. So, its not really true thar SE left old fans behind.
I fucking love you Skill UP. This game is hot garbage. It’s not FF it’s like a bastard version of an already shitty series called Devil May Cry. This game blows and is way over hyped. Props to you for speaking the truth!
I appreciate your honest approach to this game, even though you will probably be flooded with a wave of fanatic hate, great respect from me as always💪
Gotta love your morning Shill 😂 Thanks for all you do SkillUp
The combat system is hardset on ultra-easy mode where enemies literally dont attack you unless if you do nothing.
The story is written by a 12 year old.
I dont know what happened to the gaming community but if this is considered amazing then the future of gaming is dead.
<3
Ah shit the ff 16 yoshi brigade is goin to march forth to siege the castle walls of sir akill up . Hold rhe line men , hold the the line !!!!! Here they come 😂
Been waiting for this one💯
I am really enjoying this game. My one complaint is that you can see the plot points from miles away.
Missed the point with that agist comment. The kids are the same as the kids before. We didn’t have much in the way of JRPG’s until FF7 blew up
Based (I know nothing about final fantasy)
Pack it up boys, it’s over. Skill Up doesn’t “*very* strong recommend Final Fantasy XVI”
Damn I’m pretty early! Haven’t bought it but I’ll watch this and do that right away.
I’ve been waiting for this 🎉
nobody talks about the lifeless name of the studio “Creative business unit III”
I love the part where he became a dragon and said “its fantasy time” then destroyed the entire place
But do you recommend it or not?
Currently 50% of the story it’s awesome and keeps getting better.
Been waiting for this almost as much as the game. I’m enjoying the game a lot, but by the way you started I can tell it’s your thing, that’s a bummer man 🙁
I can already hear the negativity and I’m enjoying the game quite a lot. I’m easily influenced unfortunately so I’ll have to come back to this one later Ralph. Thanks
I’ve said this elsewhere but for me, this game really brings back that “spark” that the other modern single player Final Fantasy games lack (it has loveable characters and fantastic world building) it feels like the golden age of Final Fantasy is finally back in a massive way and I’m SO here for it 🙂
The only reviewer I care about.
Just sat down at my desk. Perfect timing on this one, which is more than we can say about TWIVG 😂
Shill up taking revenge for yoshi p calling him out in his interview
Already bought it and enjoying it but looking forward to your review. Keep up the great work!
You failed me this time. I was expecting this review before game release
This really is a good year for gaming. Diablo 4, Zelda, FF16, (possibly) starfield, and so many other great games are coming out
Im a huge FF fan but have to agree woth alot your saying. Im feeling the same way. Im enjoying the big story moments and fights but the inbetween is kinda boring.
400 views in 2 minutes lmao.
We’re all entitled to our opinions but “Liked 7 remake, doesn’t like 16” is all I need to know
Never been so fast at tapping the notification
I usually love your reviews but you are so far off base here. The game is absolutely amazing. It is the best game put on in years. Did you even play the whole thing? I have been playing straight since it unlocked at midnight. If nothing else it is entirely a unique experience no one has done before which should be praised and even though you say its bad a million imitators will follow just like witcher 3
Brother I’ve been waiting for this one
oh wow, i didn’t expect this.
I was waiting for your review
Been waiting for this! Loving the game so far and curious to hear your thoughts, especially after your FFXV review as I was left feeling the exact same way.
Finally , been refreshing youtube and your twitter for a while now
Sadly my main issue is the game is just way way too easy and I cant be bothered to unlock the harder mode just to have even more spongy enemies that don’t react to attacks.
Like there’s no reason to use most mechanics and abilities when mashing one button kills everything.
At minimum they need to increase the speed of enemies, triple their damage and 1/3 their health.
I’m not using the jewelry easy mode in fact I stopped upgrading anything at one point before I got bored. Press X to win simulator 🙁
I’ll watch it instead, love the story.
Good Review as usual. 👍
This better not make me wish I had a PS5
It is no exaggeration to say I happily drop whatever I’m doing to watch your reviews. Keep up the great work!
I yelled an audible “YES!” When I saw this video up as I poured my morning coffee.
I’ll be back to watch once I finish it 🙂
Eyyy my favorite slightly late gaming news. Let’sss goooo
Ominous title. No recommendation?
SKILLUP IS A BASED FF8 FAN ?!? Respect.
Oh dear…
This must of been a challenging script to write SkillUp, we thank you for the huge effort and your honesty 👍
I’m loving the game but can’t help but agree with alot of things here
First
THANK YOU SKILL UP WE LOVE YOU
Hu, no “recommend”. Hmmm…
Been waiting for this!
Can’t wait for Skillup to tell me what to think
Time to settle into my seat and enjoy this
First
Has been on my to play list since its announcement. Can’t wait to play it! Despite what you say 😛
Pog?
Live and let Clive
Been waiting for this one!