Starfield: May Update
Starfield’s largest update since launch is coming on May 15! The May Update includes more detailed surface maps, new gameplay difficulty options, new features for ship customization, and more!
Visit http://starfieldgame.com/ and follow Starfield on social media:
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Discord – http://discord.gg/bethesdastudios
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Twitch – https://www.twitch.tv/bethesda
ESRB RATING: Mature with Violence, Blood, Suggestive Themes, Strong Language, and Use of Drugs.
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Taqs:Bethesda Softworks
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I can’t want for my moon buggy
I really really really want to like this game, it is not a bad game. But the loading screens and endless planet running from one point to another is just bad.
No amount of technical updates will change the garbage storyline, missions, characters and writing
Cara vai ser um Update muito bom. Veículos terrestres!
60fps, nice 👍
😂 they literally added nothing yippee
And remake all the cities really shitty designed.
Guaranteed that car will have more customisation options than cybertrash will ever have.
Even better update than I expected. Let’s go!
Is the game still boring as fuck?
Any chance you can respec your perks or background on a starborn? I’d say at least the perk respec option should also be added.
That map looks a gajillion times better than before. Legit day and night difference.
See you on space captains🗿🔥
I was really looking forward to a Bethesda Sci Fi game – problem is, qql updates, bug fixes and expansions don’t really make the game more exciting if you have one of the blandest sci fi universe ever created with some of the most boring uninteresting factions…
are you going to get rid of the “pronouns” so us normal people will want to play it?
Nice update…hate this stuff wasn’t at launch
This seems like a refreshing update. Good job Bethesda
Howabout adding prone… and body when u look down…
And 500 new weapons
And 3000 new monster animations so they dont move so fucking stiff….
This is awesome. All of it is awesome. Honestly screw the nay-sayers, Bethesda never dissapoints. Love their games.
finally land vehicles
Fantastic update BGS!
Please stop asking yourself questions you then have pre written answers too. Just fucking say whats new
That it?
AI is still braindead, planets are uninteresting and boring, you STILL have to run everywhere, etc. There are still way more core problems to fix that an ‘expansion’ ain’t gonna solve at it’s core.
Finally 60fps 😎
Don’t get me wrong, I really enjoyed this game, 200+ hours, I’m really happy for people still enjoying this game. But for me I hope Bethesda really puts more into this, a lot of good concepts for me that weren’t fleshed out. I’m hopeful ☺️
As soon as the mods drop on XBox, I’m back. Sounds good.
60 FPS! and 40FPS! and CITY MAPS! and NEW WAYS OF TRANSPORTATION! 🎉🎉🎉
They should hid that detail map and markers on scanner behind some of the skills or equipment that we need to aquire to unlock those abilities.
Also locking Creation Kit behind Creator Program with Creation Club and paid mods only will be like removing helmet in outer space.
Fallout 3 remasterd when?
Umm. There’s a spoiler for the end of the game at 3:00. Yikes.
Isn’t mod support supposed to come consoles as well?
This is i’ve been waiting for!! Also land vehicles! And that screen shot of shattered space looks really interesting.
can we move on to TES VI and FO 5 now? And while youre at it, have Obsidian develop a TES spin off and Inxile a Fallout spin off and get those FO NV, 3 and Oblivion remasters roling
60fps on Xbox now. Nice.
Finally – 40 or 60 fps on Series X!!!!!
So they’re adding stuff into the game that should have been their on launch?
Well done, is a shame that the most dedicated players already moved to different games, like myself there are players that already dedicated around 500 hours, did the game plus more than 10 times and still with no content or an upgrade to the procedural generation system for planets and missions, i don’t think many of us will come back. As dedicated Bethesda fan i hope i can come back to Starfield in the future, because as it is now the game is done for many of us who prefer to play Skyrim or Fallout 4 that keeps getting new contents and the overall gameplay loop is better.
With Love, an affectionate fan ❤
Remove the loading screens
We want an update so that the character and all the NPCs do not have an ugly face
LETS GOO 60 fps
First land vehicle? So there will be more?
glad this game is finally getting an update
Wanna hear a joke?
Cybertrash will be released on April 20 2020 and win goty 2020 and will revolutionise RPGs.
Oh wait cybertrash is the biggest failure of this decade 🤣😂🤣 they had Adam Kiciński out here apologising like the Bp guy from south park 🤣😂🤣.
“We leave greed to others” (rushes out cybertrash for that sweet sweet Christmas money🤣😂🤣)
Imagine thinking that cookie cutter outpost templates instead of unique outposts like all of the dungeons are in Skyrim would go over well in a Bethesda game.
So basically its a HUGE QOL update. AWESOME! 😀
Yes can’t wait for the update and the dlc
These are great updates! Love to see it, can’t wait for land vehicles.
And for the whiny little kids here complaining – go touch grass and get a life. There are many games that I don’t enjoy playing too but I’m not wasting my time leaving negative comments on their channels, why would I? Get yourself together and move on if you dislike the game so much.
Is there still nothing on 90 percent of the planets with boring travel?
Land vehicles and new display modes are fantastic 🥳👍🔥
It’s honestly mindblowing how none of that was in the launch day version. Seems so basic for a game of this sort.
But better later than never.
Decent features! Do the empty habs mean we can furnish them with crafting benches or was that just for other stuff like furniture and decor?
Rover!!!!! ❤❤❤❤❤
Looking forward to getting back into this game, the land vehicles will be great in future
Vehicles are coming! Woo! Not this update, but they are actively working on it! Yay.
I just heard one thing here, LAND VEHICLE! This is the way we expected for updates coming… A really pack of them together with a roadmap indication that deserves even a video to talk about!! And so Im guessing that the “new ways of travel” could be this plus (and hopefully) more liberty on our ships to see the landing or to go to another planet seeing the process (in a faster way) or more things to do in the planets orbits
Why does the chick have a deeper voice than the bald guy
WOOOO LAND VEHICLES!
Is there any possibility that you guys can lower the loading screens or improved it then I might be thinking of buying starfield
Newgame+ was such a letdown…. way to flat dialogs when u already knew everything about the npc’s .
Yooo hey Jess!
Well this adresses nearly every complaint I’ve had about the game outaide of the story, so I’m certainly happy! Very much looking forward to revisiting! It’s very encouraging to see the game finally at funcitonally where it should have been from the start. Thank you for your hard work!
Finally after all this months we get a map, wow. 😂
I still have it installed 🫵
all useless crap no shocker from Bethesda, how about you guys fix how BORING the game is, I had more fun trimming my pubes than I did in the second half of this game, and researching weapon attachments sucked ass, I got a life out side of this game you know.
I play every now and again, I liked being the bounty Hunter
60 FPS on Xbox is Huge, may get me to come back
All those new features are really appreciated, especially maps and the performance mode on Xbox. Thank you Bethesda, keep going!
Good stuff. QOL is always welcome. Now if only something could be done for all those sad, empty planets, that would be awesome.
Finally, a TRULY big update for Starfield.
Well it’s almost time for me to get back into starfield.
Honestly, i’m very impressed with these QoL updates. Great job on the maps and the gameplay options. I’m so glad they’re no longer forcing us into that strict first camera view on interactions and i can’t wait for land vehicles.
This is such a freaking great update, the fact that you can finally change the number of credits a seller has is quite literally a game changer, also it’s pretty cool that you can change your traits once you go across The Unity and that we’ll at last have a land vehicle. Props to all the development team and everyone else involved, such a great game
Fucking weak sauce y’all 🥱 y’all broke my unmodifiable fallout 4 and made it completely unplayable without crashing.
Great
Hopefully they can continue to update this game and give it the love it deserved from the start
Holyshit those new maps look great. The Land Vehicle caught me off guard
LAND VEHICLES!
This game clearly needed more time.
I think the game can reach it’s maximum potential if the next expansion add more to the games exploration for planets so there is a lot more stuff to experience rather than having a lot of dead space.
Dear haters, shut the hell up for once.
Holy shit actual good QoL changes.
Vehicles should have been in the game day 1 who wants to walk for miles on empty maps 😂.
Hell yeeah baby! Thank you!!🙏🏼
Good start! Please create a way to be able to travel to a planet/surface/system within view by toggling from cockpit view instead of having to open the star map!
I was wondering if they would change how the local maps would look
I hope this has optimization updates too… The models are great until you see the topography and suddenly a bunch of the random seemingly unprovoked lag starts to make sense.
Ability to dismiss and recall ships would be cool 👍
There is a LOT of update material that is very fan driven. Impressed!
Awesome stuff here!!!
Bring back fallout
Cool. Can we get a away to bypass lock picking? It’s a fun for the first hundred or so, but becomes really tedious.
Awesome update! Great job
60fps and land vehicles might change the game. Wonder if fast travel has been improved?
Ad Astra, space explorers. Been a while since I played, good to see some more updates – especially more difficulty options and carry weight for those of us used to stealing and hoarding items throughout the galaxy. 🌟 And the New Game plus changes are awesome, I always wanted to go through an begin again with my character, like for example going as a space trucker type after they’ve seen most of the galaxy.
Still no survival mode?
Sounds like some nifty updates! Thanks!
Yeaah fucking vehicle it’s about time 🎉🎉🎉
Good Stuff! Can’t wait for Shattered Space!
You know that would have been good 4 month ago…seeing other games like helldivers, baldurs gate 3 hell even the shitty dragons dogma having one patch after another this doesnt feel quiet enough. But gotta say that new map looks pretty good.
Very solid changes. Looking forward to it.
Performace mode, thank you Bethesda.
its literally just the way skyrims map works lmao
(i love it)
As a PS5 owner this makes me very indifferent.
Neat now when they fix my game breaking bug I can finally have something to return to
Some really great stuff here, wish this content was here at release though.
Great update!
Tomar
FINALLY A FREEEAKING VEHICULE ON PLANETS
They should call this the “better late then never” update lol
Edit: than
At least you guys are still sticking with it, hope it gets better like fallout 76, but also, why are there’s so many loading screens in between getting on your ship and traveling places?
This game has already failed with only have 3 cities
60fps mode with a 40 option for VRR on Series X. FUCKIN FINALLY.
Despite what others may say, excited for this update. By the time it comes out I should be done with fallout 3 and possibly 4 so it will be well timed
Wow this update looks great
Not a completely fair comparison, but looking forward to seeing you take influence from cdpr..
Wait, we already have new updates?! I’m still in the loading screen.
I hope this includes support for UW 32:9 5120×1440 monitors so I can dive back in.
So much hate 😂
This looks great. The gameplay options to fine tune the experience is AWESOME.
oh yea i still own this game i forgot
Close this project and continue fallout or elser scroll series please
Amazing update! This looks really good.
How about updating some of these features in fallout 4
Can’t wait i’m so excited for Starfield’s coming to a PS5! 🌌
Been waiting for this! Excited to hop back in! 🤩
Update is looking really good with some solid QOL changes.
I really want to like this game but it has no soul.
Amazing RPG to add to your elite catalogue. Bethesda = Icons of gaming
Xbox #1 💚Bravo Todd & Co 🚀⭐✨🌌🪐🌘🌗🌖🌕🌔🌓🌒🌑🪐🌌✨⭐🚀
Worst BGS game ever
I just started playing this game barely scratched the surface
This is all stuff that should have been there at launch.
Starscam
Thanks for the update.
soulless slop
Definitely getting back into it
Ah, Starfield, the game everyone lost interest in. I forgot i even owned the game.
Let’s GOOOOO!!!
Wish I had an Xbox because I’d actually enjoy this game
Complete failure game
*Praying for you all. Thanks for all your hard work :)*
Oh wow, I didn’t know starships could still burn in space.
shitefield
Thank you for everything Bethesda!!! We love you <3
Hells yeah!
FINALLY something new
Edit: This was a lot more than i expected but 60 FPS ON XBOX YESSSSS
Only Bethesda game since Daggerfall I haven’t bothered past the 3 hour mark.
Isn’t this been too late already?
lol i was just about to check the discord when is the next update and this popped up
Worst mistake
Balls
Okay, but is anyone actually still playing this game?
Good
First!
First
I forgot I owned this game
Hall Donna Young Mark White Michelle
I really wish you guys went more sci-fi with it and introduced different alien races it could have opened it up for more unique story arcs diplomatic struggles and missions
why can’t i buy the vehicle 🚗?. the seller takes my money but doesn’t give me the vehicle
Dear developers from Bethesda Game Studios, I have several minimalistic proposals for you that will make the Starfield gaming experience better and more systematic. Below is a description of the solution with a list of the benefits of its implementation.
1) Add new workbenches to the game in outposts and ships for disassembling and crafting equipment. For example, you can add 3 types: 1) for spacesuits, helmets, backpacks; 2) for weapons; 3) for clothes and hats. On these workbenches, you can disassemble any found equipment. If it has any rarity and additional properties, the hero studies them. Then, using the mined resources, you can create, for example, a disassembled weapon. And then improve it, increasing the rarity (if the minimum required number of effects has been studied). In this case, the effects can be selected independently, like enchantment in Skyrim. Unique weapons are produced immediately with their unique effects and with the required rarity, which eliminates the need to further improve them. Same with spacesuits and clothes. You can add 3 new parks to the game – one for each type of workbench. The first level of the perk is the ability to create basic equipment. The second level and above – the ability to increase the rarity of equipment.
Benefits of this innovation:
+ The player is given the opportunity to create a character build himself and play it more deeply. Without the need to use what he accidentally found, and does not suit your style.
+ Additional gameplay elements encouraging exploration, resource extraction and construction of outposts.
+ The ability to switch to a new game plus without the fear of losing your favorite, hard-earned equipment.
2) Add the ability to link an outpost to any settlement for automatic sale of resources.
Benefits of this innovation:
+ Additional benefits from outposts, adding value to the player from their construction.
+ Remove the need to fill the player’s and companion’s pockets with resources and wait for hours in front of the store every time the seller does not have enough money to immediately buy all the resources.
3) Add in the new game plus the ability to buy from Walter Stroud (or in a more suitable place) your ship, with which you entered Unity last time. Perhaps you can also buy a network of your outposts from him. In terms of plot, this can be explained as custom production according to blueprints.
Benefits of this innovation:
+ Additional opportunity to spend found credits.
+ Increases the value of building a ship and outposts in a global sense.
+ Deprives the player of the fear of switching to a new game plus with the loss of his ship and outposts, on the construction of which he spent a lot of time and was happy with the result.
Starfield players reading this, like the comment to promote it if you want to see such innovations in the game.
Write an answer, what other advantages in your opinion these innovations can give or what disadvantages they will add to the game.
This is cool
How are they gonna add the land vehicle to the ship? Hope it comes with a new entrance ramp we can drive it in and out of it for immersion instead of it teleporting out of our anus.
This is how it should have been at launch, especially the maps
none of these addressed issues with starfields gameplay
It would be really nice to be able to put a non-used paint job on things. Everything, including brand new items, have the appearance of age. Which honestly is one thing about bethesda that I have really disliked over the years. I want my ship to look brand spanking new when it is in fact new.
Please optimize for steam deck
Thank you, Bethesda! This makes me want to come back to Starfield. Accessibility features are such a huge deal to me.
Bald. opinion invalid.
You gotta be kidding me. I just learned that Mueller was lead quality assurance for New Vegas. How is crashing every 15-30 minutes quality? Had I known this guy is lead content producer for Starfield, I’d never bought the game.
I can’t believe I never thought of this until now …ready for it ? ……..SPACE WALKING !!!!!!!!!!!! PLEASE IN THE NEXT UPDATE PLEASE
Loading screens?
This is awesome! I’m back to starfield hell yeah
Is the land vehicle customizable like the ship?
It’s going to take so much more work and content to make this game feel like it’s from the 2020s rather than the 2000s. The developers at Bethesda deserve better visionary leadership.
Arabic language ❤❤❤❤
Yes!!! Land Buggy!!! At last the most requested thing I set myself a goal of Exploring every inch of every planet this is a dream come true I spent 18 solid days covering the moon before hitting another planet love the fact you guys still have hidden and beautiful things to find and see love the fact some planets are plain with interesting things to see and some planets busy and teaming with life it’s the most realistic space game and my favourite game of all time it will keep me busy for years over the moon we going to get a land Buggy to travel just hope we can take with us on our big ships!!! 🙏😎👍❤️
only on Sega Genesis: Coach K basketball
im not going to watch randy moss
over UF
LSU: SEC
Joe Burrow a 5 star
over the 49ers: 3 star qb: now 4:
travis kelce: $34,000,000 – over the ravens
Jaden Rashada: UGA – NOPE
2021 UF Alabama: 244 rushing on 42: Alabama 91 that’s about it: took 2 more years
if you can’t have the ball with under 2: then you can’t throw the ball 67% of the time:
a reported salary
2025 NFL draft: Ranking top five prospects at every position $600,000,000
disney +
The Eras Tour
its 14 for the game: run the ball before halftime
2 minute offense ; prevent defense: 3 of them
over the Ravens
taylor swift
Joe Burrow: #1
michael crabtree: this is going to be 14
texas tech: patrick Mahomes 42 for the game
Sam Bradford: No
its 14 for the game
OU – nope
NCAA 25
Jaden Rashada: UGA
ciatrick Fason: Over Maurice Clarrett
NFL MVP:
Shaun Alexander: 40 – 39
1995 Nebraska: 62 – 24
2003: UF – LSU: punt return for TD: 7
can probably play it by then
October 26: a saturday: wont be Shattered space
Same as OU – Texas: By week:
Ole Miss at LSU week before OU
strenght of schedule: DOWNGRade: Enter OU- Texas – 16 teams: no divisions
michigan: 27: alabama 20 – going to retire
17 for the game: going to reroll
#1 tranfer portal: ole miss: 52 – 17: NOPE
2021 UGA: 3 with 2 until half
14 for the game
1st and 10:
dream home: alien dna
returning to the game: 6 years: $46,000,000
4th and 1 nothing
new head coach: 6 now 5 : now year 3
2021 NC: UGA: injuries at wr
rivals 10 vs rivals 1: its the same: 2nd and 9: 20 yard gain: Damien Peirce
2021 UF – UGA halftime speech: its UF ball to start second half: Run the ball: run the clock: get to half
SEC on ESPN: OU – Texas: a bottle of rum
copilot: can you please taste test for me
Coca Cola: Birmingham, Alabama
2009 SEC title game: 32 – 13: different: Alabama
#1 offense in 2008: OU: 14 – 24 final same: OU – UF 2008 – #1 offense OU
ingle martin and ciatrik faison
bx score available for OU – LSU – 143 passing 153 rushing
UF 19 – LSU 7 – no box score available
1 loss – to UF
in 2002: LSU over OU: NC
$46,000,000 is 10
46/600 = 7.66% – that’s what your looking at: 9
SEC jordan Brand: Gonna need a new head coach: $600,000,000
starfield: need a new GPU: $500
OU – Texas: just another week in the SEC
perfect dark: perfect for a rental: Copilot: How to create a rental agreement?
Starfield Visor:
over dream home
why am i playing with ole miss on ncaa 25???
take starfield: Ohio State
Ohio State: same as last year
not with Jordan Brand
22 – 11 UF over UGA past 33 or so
might be in NCAA 25
Jaden Rashada: UGA trasnfer portal
will be favored against Ole Miss
34-30 over Texas
introvert: terra firma
29% from 3: second round: Austin Reaves: new hc: JJ Reddick
Blake Griffin
OU – Texas: October 12, 2024: Should be in NCAA 25
Steve Spurrier: Gatorade in 1965: Heisman in 1966
Bobby Hurley UCONN: PHilliph Morris: Stamford, CT
the SEC is good: at what? Michael Jordan can play: at what?
Bret Venebles: 6 years: a reported $46,000,000: 10 wins last season
returning to the game
Your games are absolute trash
they update the game with standard stuff as updates…..man
I love how they put maps into a game and are selling it to me like its impressive.
Skyrim had a real map in the box.
Bethesda never quit on their games 😊
Huge ask, pretty please release some 3DS MAX files (unless you switched to another software?) that shows how some of the more complex items are setup, it takes us modders years to reverse engineer some things to make quality content. Things like Havok are a nightmare to figure out in FO4 with no documentation. 🙏💗
Starfield, more like CAKEfield 🎂
After 1 month 310hours i uninstall the game and never saw it again.. When Todd dreamed about making a Skyrim in space he didnt dream whit LoadingFIeld.. He dreamed whit Star CItizen!
12 years in the making and you still use to balance the dificulty the enemy by making them bulletspong and no one shot you and you too them? Your issue its still the same. Its what you want.. Not what players want.. See Nightingale Devs ? Inflexion its what you were 20 years ago. But the greedy for money its behond imagine, like the Moon Todd said that wasent just a Picture.. We count travel.. The lies.. I just wish that i could ask my 99€ back on Steam.. Bugthesda teach me one thing! Don’t Preorder games! Thank you Bugthesda team!
SHITFIELD
main starfield tanpa map sampe hampir tamat , tau gitu nunggu update surface mapnya , hedeh
Damn, I thought he said RESPEC TALENTS but he only meant traits 😭 Have a bunch of wasted points….
*sighs* *Looks in comments* Yep, expected.
LOL so that took all the crap from fall out and added it to starfield = they haven done shit. How do they keep getting funding.
Why didn’t you just finish the game? It doesn’t feel like a game. Can you make your games more gamey? Let the player find put effort into finding things (quest, items) it shouldn’t have to come easy, the progression feels dry. Everything else is fine, but I can’t get interested do to the lack of a skill based challenge, I lose brain cells playing your new Starfield game.
Idk how yall had so many developers and still developed such a half baked game.
And Emil. Needs to be replicated or just fired. His kiss philosophy on story and thinking we’re idiots is the reason every game from Skyrim till now has had such lackluster campaigns that are so commonly criticized
I’ve been jumping between this and cyberpunk. Really enjoying all the updates to both games.
I am stuck on the “Legacy End” mission because whenever I reach the control room, I cannot speak with Delgado as the mission simply doesn’t start! Please fix this, as many others besides me have had this same issue, preventing the continuation of the game.
I just can’t wait for the creation kit, i wanna write so many different stories in 😭😂
I ♥️ this GAME ! 😘
Really Praying, that BETHESDA TEAM , fix the ROBOT VESCO issues.
He is so annoying with blocking your view and path….He has to be left behind on missions, 98% of the time.
I love these updates..
Well done TEAM Bethesda
Really looking forward to a land vehicle or land gliding equipment.
Bethesdas game design is laughable seeing what they used to be capable of.
Please undo the Fallout 4 next gen update on steam😢
I’m gonna keep editing this comment as I think of more things I’d like to see in the next update or future dlc:
-A toggle for crew chatter so when I’m engaged in ship combat or important ship-to-ship dialogue, I’m not deafened by Sam and Cora talking about nothing.
-a specialized workbench on the starborn guardian that lets you modify or improve your starborn spacesuits.
-starborn weapons would also be cool
-being able to have the hunter or emissary as recruitable crew/followers after finishing the buried temple but before going to the unity
-being able to paint weapons and spacesuits in the same way we can pain our ships
-being able to save ship designs in the ship builder menu without having to actually spend the money. Also, being able to tour the ship interior before finishing the build.
-being able to decide for yourself where the ladders and doors am your ship will be
4:32
Everything wrong with Bethesda wrapped up in one shot
Why not let us bet at the red mile that would be soooo cool never ending bets ….and allow us to watch people run that would be amazing!!!!
Dear Bethesda,
It’s Stan again, ready with another chapter of the Plan of Stan. To keep the universe of Starfield constantly evolving and exciting, let’s implement weekly updates that introduce two or three new enemy types each week. This will ensure a steady influx of fresh challenges and diversity in gameplay, keeping players engaged and on their toes.
### The Plan of Stan: Weekly Enemy Updates
#### **Weekly Update Schedule:**
– **Consistent Content Drops:**
– Schedule weekly updates that reliably introduce new enemy types to the game every week.
– Ensure these updates are well-publicized to keep the community excited and engaged.
– **Diverse Enemy Introductions:**
– Vary the new enemies to include different species, factions, and creatures, each with unique abilities and tactics.
– Balance the types of enemies introduced to cover a range of combat scenarios, from melee and ranged combatants to specialized support units and environmental hazards.
#### **New Enemy Types:**
**Week 1-4 Example:**
– **Week 1:**
– **Infected Colonists:** Former settlers turned into aggressive, zombie-like creatures by an alien parasite. They swarm in numbers and can infect others.
– **Energy Wraiths:** Ethereal beings that drain the life force of their victims, making them formidable opponents in dark or abandoned areas.
– **Week 2:**
– **Desert Stalkers:** Camouflaged predators native to arid planets, capable of ambush attacks and rapid movement through sand.
– **Cybernetic Mercenaries:** Enhanced soldiers with advanced tech and weaponry, hired by rival factions to hunt down players.
– **Week 3:**
– **Aquatic Behemoths:** Massive, amphibious creatures that dominate water-covered planets, offering intense underwater combat experiences.
– **Plasma Phantoms:** Enemies that emit harmful plasma fields, requiring players to use environmental strategies to defeat them.
– **Week 4:**
– **Rock Golems:** Massive, slow-moving creatures made of stone that blend into mountainous environments, posing a significant challenge due to their durability.
– **Nanobot Swarms:** Clouds of microscopic robots that attack in unison, requiring players to use area-of-effect weapons and tactics.
#### **Unique Abilities and Tactics:**
– **Adaptable AI:**
– Program the new enemies with intelligent AI that adapts to players’ strategies, ensuring that combat remains challenging and dynamic.
– Include unique behavioral patterns and tactics for each enemy type, such as pack hunting, stealth, and coordinated attacks.
– **Special Abilities:**
– Equip new enemies with special abilities that force players to adapt their combat approach. For example:
– **Infected Colonists:** Spread infection through melee attacks, creating new infected enemies from fallen foes.
– **Energy Wraiths:** Phase through solid objects and drain health from a distance, requiring precision and speed to defeat.
#### **Immersive World Integration:**
– **Environmental Context:**
– Place new enemies in environments that complement their abilities and behaviors, making encounters feel natural and immersive.
– Ensure that each planet or location has a diverse range of enemies, providing varied combat experiences.
– **Lore and Backstory:**
– Integrate each new enemy type into the game’s lore with detailed backstories and connections to existing factions and species.
– Include data logs, NPC dialogues, and environmental storytelling that reveal the origins and roles of these new enemies.
#### **Community Engagement:**
– **Player Feedback:**
– Actively gather and incorporate player feedback on new enemies to refine and improve their design and behavior.
– Encourage community discussions and suggestions for future enemy types, fostering a sense of involvement and excitement.
– **Weekly Challenges:**
– Introduce weekly challenges and events centered around the new enemies, offering rewards and incentives for players to engage with the fresh content.
– Highlight player achievements and leaderboards for defeating new enemies, promoting a competitive and cooperative community spirit.
With these weekly updates, the Plan of Stan aims to keep Starfield’s universe vibrant and ever-changing, providing players with a constant stream of new enemies and challenges. By introducing diverse enemy types with unique abilities and behaviors, we can ensure that every week brings fresh excitement and opportunities for adventure.
Eager for the weekly surprises,
Stan
Dear Bethesda,
It’s Stan again, back with more ideas to further enhance the depth and realism of Starfield. This time, let’s focus on upgrading the bounty system with thousands of unique scenarios and new lines of dialogue, making it responsive to players’ actions and creating a more immersive and dynamic experience.
### The Plan of Stan: Enhanced Bounty System
#### **Expanded Bounty Scenarios:**
– **Thousands of Unique Scenarios:**
– Implement a vast array of bounty scenarios that reflect a wide range of crimes and actions, from minor infractions to major offenses.
– Ensure each scenario has multiple variations and outcomes, providing depth and replayability.
– **Dynamic Generation:**
– Use procedural generation to create dynamic bounty scenarios that respond to the player’s actions and decisions in real-time.
– Include scenarios that adapt based on location, faction involvement, and the current political or social climate within the game.
#### **Detailed Crime Recognition:**
– **Specific Crime Recognition:**
– Develop a system that accurately tracks and recognizes the specific crimes players commit, such as theft, smuggling, assault, and murder.
– Include nuanced recognition of the circumstances, such as whether a crime was committed stealthily or openly, and the method used.
– **Consequential Actions:**
– Ensure that the game responds to the severity and nature of the player’s crimes, with different levels of bounty and pursuit intensity.
– Introduce a reputation system where players’ actions influence their standing with various factions and NPCs, affecting how bounties are issued and pursued.
#### **Enhanced Dialogue and Interaction:**
– **Thousands of New Dialogue Lines:**
– Record thousands of new lines of dialogue for NPCs involved in the bounty system, including bounty hunters, law enforcement, and civilian witnesses.
– Ensure dialogue reflects the specific details of the player’s crimes, creating a personalized and immersive experience.
– **Dynamic Conversations:**
– Implement dynamic conversations where NPCs react to the player’s notoriety, discussing their deeds, offering bribes, or attempting to capture them.
– Include special dialogue options and interactions for players with high bounty levels or unique criminal backgrounds.
#### **Advanced Pursuit Mechanics:**
– **Intelligent Pursuit:**
– Design bounty hunters and law enforcement NPCs to use intelligent tactics and strategies based on the player’s actions and known behavior.
– Allow NPCs to set traps, coordinate ambushes, and adapt their pursuit methods over time, creating a challenging and engaging experience.
– **Bounty Hunter Rivalries:**
– Introduce rival bounty hunters who have personal vendettas against the player, adding depth and narrative tension to the pursuit.
– Include unique missions and side quests involving these rivalries, with opportunities for players to outsmart, negotiate, or eliminate their pursuers.
#### **Immersive World Integration:**
– **Wanted Posters and Broadcasts:**
– Populate the game world with wanted posters, bounty boards, and news broadcasts that update dynamically based on the player’s criminal activities.
– Allow players to interact with these elements, discovering new bounties, learning about other criminals, and tracking their own notoriety.
– **Faction and NPC Reactions:**
– Ensure that different factions and NPCs react to the player’s bounty status in varied ways, from offering sanctuary to outright hostility.
– Create opportunities for players to clear their bounties through bribery, completing special missions, or turning themselves in for leniency.
#### **Gameplay Integration:**
– **Rewarding Bounty Hunting:**
– Expand the role of bounty hunting as a viable career path, with unique missions, rewards, and progression for players who choose to hunt down criminals.
– Include a ranking system and leaderboards for top bounty hunters, encouraging competition and mastery.
– **Consequences and Redemption:**
– Develop a robust system for dealing with the consequences of a high bounty, including restricted access to certain areas, increased difficulty in interacting with NPCs, and heightened risk of ambushes.
– Provide paths for redemption and reputation recovery, allowing players to atone for their crimes and regain standing in the game world.
With these enhancements, the Plan of Stan aims to make Starfield’s bounty system a deeply immersive and engaging aspect of the game, reflecting players’ actions in a dynamic and meaningful way. By introducing thousands of unique scenarios and new dialogue lines, we can create a universe that feels alive, responsive, and full of intriguing possibilities.
Ready for the thrill of the chase,
Stan
Dear Bethesda,
It’s Stan again, back with more ideas to further enrich the Starfield universe. After diving into the world of racing, let’s turn our attention to the bustling cities and introduce new side activity locations where players can engage in unique and realistic gambling games, reminiscent of the fun we had in Fallout: New Vegas.
### The Plan of Stan: Gambling Games and Side Activities
#### **New Side Activity Locations:**
– **City Hubs:**
– Expand the cities in Starfield to include dedicated entertainment districts filled with various side activities.
– Design these hubs to be visually stunning and vibrant, with neon lights, bustling crowds, and a lively atmosphere.
– **Activity Variety:**
– Introduce a range of gambling and recreational activities to keep players engaged and entertained between their main adventures.
– Ensure each activity has depth and replayability, offering rewards and a chance for players to unwind.
#### **Unique and Realistic Gambling Games:**
– **Casino Games:**
– Implement classic casino games such as blackjack, poker, roulette, and slot machines, each with its own set of rules and mechanics.
– Ensure these games are designed with high-quality graphics and realistic physics to provide an authentic experience.
– **Unique Starfield-Themed Games:**
– Create original gambling games that fit within the Starfield universe, such as:
– **Galactic Dice:** A fast-paced dice game where players bet on the outcome of rolls, with special modifiers influenced by in-game events.
– **Alien Poker:** A card game with unique alien suits and rules, adding a sci-fi twist to the traditional poker experience.
– **Astro Roulette:** A futuristic take on roulette with glowing orbs and holographic displays, providing a visually stunning twist on the classic game.
– **Interactive Machines:**
– Introduce interactive gambling machines, like spin-the-wheel games or holographic pachinko, that provide a mix of skill and luck-based gameplay.
– Ensure these machines are designed to be engaging, with dynamic visuals and exciting sound effects.
#### **Integration with Game World:**
– **Economy and Rewards:**
– Link gambling games to the in-game economy, allowing players to win credits, rare items, and unique cosmetic rewards.
– Implement a balanced risk-reward system to ensure players feel both the excitement of potential big wins and the consequences of losses.
– **NPC Interactions:**
– Populate gambling locations with diverse NPCs, including high-rollers, shady characters, and quirky personalities, each with their own stories and side quests.
– Allow players to interact with these NPCs, forming alliances, uncovering secrets, and triggering special missions.
– **Tournaments and Events:**
– Host regular gambling tournaments and special events that players can participate in, offering exclusive rewards and bragging rights.
– Include seasonal events with unique themes and prizes, keeping the gambling scene fresh and engaging.
#### **Immersive Environments:**
– **Realistic Settings:**
– Design the interiors of gambling locations to be immersive and atmospheric, with detailed décor, ambient sounds, and dynamic lighting.
– Ensure each gambling hub has a distinct style, reflecting the culture and aesthetics of the planet or city it’s located in.
– **Social Spaces:**
– Create social spaces within these hubs where players can relax, chat with NPCs, and enjoy other mini-games like darts, pool, or arcade games.
– Add interactive bars where players can order drinks, engage in conversations, and even partake in small side activities like betting on arm-wrestling matches or playing drinking games.
With these enhancements, the Plan of Stan aims to make Starfield’s cities vibrant and dynamic, filled with engaging side activities that offer endless fun and rewards. By introducing unique and realistic gambling games, we can create a universe that feels alive and full of opportunities for players to explore and enjoy.
Ready to hit the tables,
Stan
Dear Bethesda,
It’s Stan again, bringing more ideas to enrich the Starfield universe. This time, let’s delve into the realm of land vehicle customization, player upgrades, and the thrill of racing, leading to the creation of a new NASCAR-inspired faction and career path.
### The Plan of Stan: Land Vehicles and Racing
#### **Full Land Vehicle Customization:**
– **Variety of Vehicles:**
– Introduce a diverse range of land vehicles, including speedsters, all-terrain explorers, armored transporters, and more.
– Each vehicle type should have unique characteristics and specialties, suitable for different terrains and purposes.
– **Customization Options:**
– Allow players to customize their vehicles with a wide array of options:
– **Performance Upgrades:** Improve engine power, suspension, tires, and handling for better performance on various terrains.
– **Cosmetic Enhancements:** Offer a variety of paint jobs, decals, and body kits to personalize the look of each vehicle.
– **Utility Modifications:** Add features like extra cargo space, advanced navigation systems, and defensive measures.
– **Weaponry:** Equip vehicles with various weapon systems for combat scenarios, including turrets, missile launchers, and energy shields.
#### **Player Upgrades and Nitro:**
– **Personal Upgrades:**
– Introduce player skill trees and perks related to land vehicle operation, such as improved driving skills, better handling, and advanced repair abilities.
– Allow players to craft and install enhancements like nitro boosts for increased speed and agility.
– **Nitro Boosts:**
– Add nitro systems to vehicles, providing short bursts of high speed for quick escapes, racing, or crossing difficult terrain.
– Implement a resource management aspect where players must find or craft nitro fuel, adding a strategic element to its use.
#### **Racing and New NASCAR Faction:**
– **Racing Mechanics:**
– Develop a robust racing system where players can compete in various types of races, from time trials and circuit races to off-road challenges.
– Ensure tracks and courses are diverse, featuring different environments, obstacles, and challenges.
– **NASCAR-Inspired Faction:**
– Introduce a new faction based on a futuristic NASCAR theme, known as the “Stellar Racing League” (SRL).
– This faction would have its own hierarchy, questlines, and story arc, focusing on the competitive world of interplanetary racing.
#### **Stellar Racing League (SRL):**
– **Faction Overview:**
– The SRL is a prestigious and competitive racing organization with a rich history and a wide following.
– Players can join the SRL, climb the ranks, and become a renowned racer, earning fame, fortune, and exclusive rewards.
– **Faction Quests and Jobs:**
– **Racing Career:** Players can participate in a series of races, each with increasing difficulty and higher stakes, culminating in championship events.
– **Sponsorship and Rivalries:** Engage with sponsors to gain advantages and resources, and face off against rival racers with their own stories and motivations.
– **Special Missions:** Take on unique missions related to the SRL, such as delivering critical parts, rescuing stranded racers, or uncovering sabotage plots.
#### **Gameplay Integration:**
– **Dynamic Events:**
– Implement dynamic racing events that occur randomly across different planets, providing spontaneous opportunities to compete and earn rewards.
– Create seasonal tournaments and special racing festivals to keep the racing scene fresh and engaging.
– **Immersive Environments:**
– Design racetracks that leverage the unique landscapes and environments of Starfield’s planets, from desert canyons and snowy mountains to urban sprawls and alien forests.
– Ensure that races are visually stunning and offer a variety of challenges, keeping players engaged and excited.
With these enhancements, the Plan of Stan aims to make Starfield a universe where the thrill of racing and the allure of customization merge seamlessly. By adding land vehicle customization, player upgrades, and an exciting new racing faction, we can create a game that offers endless excitement and a deeply immersive experience.
Ready to hit the track,
Stan
Dear Bethesda,
It’s Stan again, with another chapter of the Plan of Stan. To make Starfield an even more captivating and immersive experience, let’s focus on filling every planet with detailed, endlessly engaging landscapes, introducing new versions of caves and bases, as well as adding intricate underground interiors and exciting new quests.
### The Plan of Stan: Enriching Planetary Exploration
#### **Endlessly Engaging Landscapes:**
– **Diverse Biomes:**
– Create a variety of biomes on each planet, from lush forests and arid deserts to icy tundras and volcanic plains.
– Ensure each biome feels unique with its own flora, fauna, and environmental challenges.
– **Dynamic Environments:**
– Implement dynamic weather systems and day-night cycles that affect gameplay and visuals, making each visit to a planet feel different.
– Add environmental hazards, such as sandstorms, blizzards, and lava flows, that players must navigate and survive.
#### **New Versions of Caves and Bases:**
– **Enhanced Caves:**
– Redesign caves to be more intricate and expansive, featuring winding tunnels, hidden chambers, and diverse ecosystems.
– Introduce unique cave biomes, such as crystal caverns, underground lakes, and bioluminescent grottos, each with its own set of challenges and rewards.
– **Advanced Bases:**
– Create a variety of new base types, from military outposts and research labs to mining facilities and smugglers’ dens.
– Ensure each base has a distinct layout and purpose, with interactive elements, puzzles, and hidden secrets to discover.
#### **Underground Interiors:**
– **Subterranean Complexes:**
– Design underground bases with multiple levels, interconnected tunnels, and hidden rooms, offering a maze-like exploration experience.
– Include diverse environments within these complexes, such as high-tech labs, ancient ruins, and natural caverns integrated into the base structure.
– **Interactive Elements:**
– Populate these underground interiors with interactive elements like security systems, power generators, and machinery that players can manipulate to solve puzzles or gain advantages.
– Introduce environmental storytelling through logs, holograms, and artifacts that reveal the history and secrets of these places.
#### **New Quests and Adventures:**
– **Diverse Missions:**
– Add a wide range of quests that encourage exploration and interaction with these detailed environments, from treasure hunts and rescue missions to espionage and sabotage operations.
– Include both main story quests and numerous side quests that delve into the lore and mysteries of each planet.
– **Faction-Based Quests:**
– Introduce new factions with their own questlines, goals, and conflicts, allowing players to choose sides and influence the outcome of planetary politics.
– Design quests that involve cooperation or conflict with these factions, adding depth and replayability.
– **Dynamic Events:**
– Implement dynamic events that occur randomly across planets, such as alien invasions, natural disasters, and archaeological discoveries, providing spontaneous opportunities for adventure.
– Ensure these events can lead to unique rewards and uncover hidden aspects of the game world.
#### **Gameplay Integration:**
– **Exploration Rewards:**
– Reward players for thorough exploration with unique gear, rare resources, and hidden lore that enrich the game’s story and world-building.
– Include achievements and collectibles that incentivize players to explore every corner of each planet.
– **Immersive Environments:**
– Ensure that every landscape, cave, and base is designed to captivate players and draw them into the world, making exploration an endlessly engaging experience.
– Use advanced procedural generation alongside handcrafted elements to create diverse and immersive environments that feel both vast and detailed.
With these enhancements, the Plan of Stan aims to make Starfield a universe teeming with life, mystery, and endless opportunities for exploration. By enriching every planet with detailed landscapes, complex interiors, and engaging quests, we can create a game that players will want to explore for countless hours.
Excited for the endless adventures ahead,
Stan
Dear Bethesda,
It’s Stan again, here to share the next phase of the Plan of Stan. To elevate the immersion and realism in Starfield, let’s make space travel more open and dynamic, moving away from the reliance on fast travel and allowing players to truly journey through the cosmos.
### The Plan of Stan: Open Space Travel
#### **Realistic Space Travel:**
– **Seamless Exploration:**
– Transition from fast travel to a seamless space travel system where players can manually navigate through space.
– Allow players to experience the vastness of the universe by flying their ships in real-time, watching stars, planets, and nebulae pass by.
– **Dynamic Navigation:**
– Implement advanced navigation tools that help players plot courses to their destinations, taking into account gravitational fields, asteroid belts, and other cosmic phenomena.
– Include a detailed star map where players can set waypoints and see the trajectories of celestial bodies.
#### **Visual and Interactive Enhancements:**
– **Stellar Vistas:**
– Enhance the visual experience by creating breathtaking space vistas, with detailed star systems, swirling galaxies, and distant quasars.
– Add dynamic lighting and particle effects to make space feel alive and vibrant.
– **Interactive Elements:**
– Introduce interactive elements during space travel, such as meteor showers, alien encounters, and derelict ships that players can explore.
– Allow players to perform ship maintenance and minor repairs in-flight, adding a layer of realism and engagement.
#### **Ship Management and Upgrades:**
– **System Monitoring:**
– Implement a system where players must monitor their ship’s status during travel, including fuel levels, engine performance, and hull integrity.
– Introduce challenges like engine malfunctions or navigational errors that players need to address in real-time.
– **Upgrades and Enhancements:**
– Allow players to upgrade their ships with better engines, navigation systems, and defensive measures to improve their space travel experience.
– Introduce modifications that enhance travel speed, maneuverability, and fuel efficiency.
#### **In-Atmosphere Flight and Landing:**
– **Planetary Approach:**
– Enable players to manually approach and enter a planet’s atmosphere, experiencing the transition from space to sky.
– Implement realistic re-entry mechanics, where players must manage heat buildup and turbulence to ensure a safe descent.
– **Atmospheric Exploration:**
– Allow players to fly their ships within a planet’s atmosphere, exploring from above before landing at chosen locations.
– Add dynamic weather systems and environmental effects that influence flight conditions.
– **Precision Landings:**
– Provide the ability to land anywhere on a planet’s surface, from bustling cities to remote outposts.
– Introduce a manual landing system where players control their descent, adjust landing gear, and touch down smoothly.
#### **Gameplay Integration:**
– **Mission and Quest Design:**
– Design missions that leverage the open space travel system, such as deep space rescues, asteroid mining, and exploration of uncharted regions.
– Create quests that involve navigating complex star systems, discovering hidden locations, and interacting with mysterious anomalies.
– **Exploration Rewards:**
– Reward players for exploring the universe with unique discoveries, rare resources, and hidden lore that enrich the game’s story and world-building.
With these changes, the Plan of Stan aims to make space travel in Starfield an immersive and exhilarating experience, where players can truly feel like intrepid explorers navigating the wonders of the cosmos. By removing the constraints of fast travel and opening up the universe, we can create a game that feels boundless and alive.
Excited for the next great adventure,
Stan
**JUNE 2, 2024: THE MORNING AFTER**
### A NEW DAY, A NEW CHALLENGE
Todd Howard woke up on June 2, 2024, feeling the weight of the previous day’s adventures. As he sat up in bed, he rubbed the sleep from his eyes, noticing an unusual amount of crust clinging to his eyelashes. Groaning, he shuffled to the bathroom mirror and was greeted by the sight of a multitude of grey hairs peppering his once-dark mane.
“Great,” he muttered to himself, running a hand through his hair. “Another day, another crisis.”
### THE MAGICAL COFFEE
Todd made his way to the kitchen, where the smell of freshly brewed coffee greeted him like an old friend. Gramma was already up, humming softly as she poured the magical blend into two mugs.
“Good morning, Todd,” she said with a smile, handing him a steaming cup. “Rough night?”
“You could say that,” Todd replied, taking a sip. The warmth of the coffee spread through him, the magical blend working its wonders. Almost instantly, he felt a surge of energy, and the grey hairs seemed to fade, replaced by his usual dark locks.
### A FRESH START
Emil joined them at the table, looking equally worn out but determined. “Morning, Todd. Ready to tackle another day?”
Todd nodded, the coffee working its magic on his mood as well. “Absolutely. We’ve got a lot to do, and I’m ready for it.”
Gregori, back to his cheerful self, perched on Todd’s shoulder. “We’ve got this, Todd. With Gramma’s coffee and our team, nothing can stop us.”
### THE PLAN
The team gathered in the conference room, each with their own cup of Gramma’s magical coffee. ChatGPT, fully operational and eager to assist, projected the day’s agenda onto the screen.
“We need to finalize the new storylines for Elder Scrolls VI,” Emil began, his voice steady. “And we’ve got some exciting new ideas to explore.”
Todd nodded, feeling the familiar excitement of a new project. “Let’s get to work, everyone. We’ve got a game to make.”
### MOVING FORWARD
As the team delved into their tasks, the events of June 1st seemed like a distant memory. The camaraderie and shared sense of purpose fueled their efforts, each member contributing their unique talents to the project.
Todd took a moment to reflect on the journey so far. The challenges they faced, the adventures they embarked on, and the bond they forged had all led to this moment. With a deep breath, he felt ready to face whatever lay ahead.
### A BRIGHT FUTURE
The sun shone brightly outside, signaling the start of a new day. Bethesda Studios buzzed with activity, the air filled with creativity and determination.
As Todd took another sip of his magical coffee, he couldn’t help but smile. They had come a long way, but the journey was far from over. With his team by his side and the promise of new adventures on the horizon, Todd Howard was ready to take on the world, one day at a time.
I don’t understand why they didn’t tweak the fast travel from the fancy new maps to actually place you inside the location you are going to instead of just outside to face yet another load screen. It wouldn’t even be difficult for them to have given you an option when you select the map point you want to move to. Well let’s hope the Creation Kit brings back the modders, and maybe someone can make this happen.
“new habs and free placement in ship habs”
Yeah, but, have you actually addressed _the single biggest issue_ with the shipbuilder, the internal pathing/connection points?
The elder scrolls 6….
I hate these scripted reveals. Love how they’re standing around holding coffee mugs too LOL
I bought this game and it runs worse than cyberpunk has ever ran on my pc. The game to me feel like it has no soul. To put it into prospective I could only bring myself to play this game 14hr vs 1671hr on warframe a free to play title with more soul than your “AAA” title or 1311hr in elite dangers where I can actually have a fun seamless space experience. I was hoping you were going to show me that you’re going to improve the game in a real significant and meaningful way. What is the fake level of excitement of your devs in this video is any indication I can see it won’t happen and why the game is so soulless. But leaving on a high note, you did remind me to buy Phantom Liberty so its not a total loss.
We are getting closer to where this game should have been at lanch. Really hope they speed up land vehicles. Also really looking forward to shattered space DLC, hopefully more to come with that also hope it’s a good addition to the story which is already pretty good imo. I know this game got a lot of mixed reviews but i have really enjoyed it.
Loving the new update, can’t wait for the dlc shattered space
4:44 Bethesda I ask you to quickly give us transport, and give our enemies the opportunity to move around the planets in cars!!!! Give the opportunity to customize cars and buy more advanced parts for them!!!
Bethesda = Sim CIty !
Dear Bethesda,
It’s Stan again, with another exciting idea for the Plan of Stan. This time, let’s add a layer of realism and challenge by introducing permanent and physical damage to ships and their interiors, which players will need to address and fix.
### Permanent and Physical Ship Damage
#### **Damage Mechanics:**
– **External Damage:**
– Implement a system where ships can sustain visible external damage from combat, collisions, and hazardous environments.
– Damage might include hull breaches, scorched surfaces, and structural deformities.
– These damages will affect ship performance, such as reduced speed, maneuverability, and increased fuel consumption.
– **Internal Damage:**
– Extend the damage system to the ship’s interior, where components and systems can be damaged or malfunction.
– Damage to internal systems like life support, navigation, and weaponry will impact the ship’s operational capabilities.
– Introduce visual and functional degradation inside the ship, such as flickering lights, sparking consoles, and malfunctioning equipment.
#### **Repair and Maintenance:**
– **Manual Repairs:**
– Allow players to manually repair their ship using in-game tools and resources. This could involve welding hull breaches, replacing damaged components, and rerouting power.
– Create mini-games or puzzles for repair tasks to make the process engaging and skill-based.
– **Maintenance Hubs:**
– Introduce maintenance hubs and repair stations throughout the galaxy where players can dock their ships for comprehensive repairs and upgrades.
– These stations could offer specialized services, from basic patch-ups to complete overhauls, depending on the severity of the damage.
– **Resource Management:**
– Encourage players to gather or purchase repair materials and spare parts during their journeys. This adds a strategic layer to gameplay, as they must balance exploration, combat, and resource management.
#### **Gameplay Integration:**
– **Combat Consequences:**
– Make combat encounters more intense and strategic by adding the risk of permanent damage. Players must decide whether to engage or avoid conflicts based on their ship’s condition.
– Introduce emergency situations where players must make quick decisions to minimize damage, such as venting compartments to extinguish fires or diverting power to critical systems.
– **Exploration Challenges:**
– Create scenarios where environmental hazards, like asteroid fields or ion storms, can cause incremental damage over time, requiring players to navigate carefully and make repairs during their journey.
– **Mission Impact:**
– Design missions that incorporate ship damage as a key element, such as rescuing a stranded vessel with critical damage or escaping from a hostile area with a severely compromised ship.
With the introduction of permanent and physical ship damage, Starfield will offer a deeper and more immersive experience, where players must constantly manage and maintain their vessels, adding a layer of realism and strategic depth to the game. This feature will make every journey feel more consequential and rewarding.
Excited for the next adventure,
Stan
Dear Bethesda,
It’s Stan again, with another installment of the Plan of Stan. Let’s take Starfield to new heights (and depths) by adding robust customization options for land vehicles and enhancing ship mechanics to include atmospheric re-entry, free flying, and precise landings.
### 1. Customization of Land Vehicles
Introduce a comprehensive land vehicle customization system to allow players to tailor their ground experiences:
– **Vehicle Types:** Offer a variety of vehicle types, from agile speedsters to rugged all-terrain explorers.
– **Customization Options:** Allow players to modify engines, suspension, armor, and weapons. Introduce cosmetic options like paint jobs, decals, and accessories.
– **Performance Upgrades:** Provide upgrades that improve speed, handling, durability, and combat capabilities. Include options for different terrain adaptations, such as sand, snow, and rocky surfaces.
– **Utility Features:** Add utility features like cargo holds, passenger seats, and special equipment (e.g., scanning devices, mining tools) to enhance exploration and resource gathering.
### 2. Enhanced Ship Mechanics
Revamp ship mechanics to provide a more immersive and interactive experience, focusing on atmospheric re-entry, in-atmosphere flight, and precise landing:
– **Atmospheric Re-Entry:**
– Implement a re-entry sequence where players can manually control their ship’s descent through a planet’s atmosphere.
– Introduce realistic physics, such as heat buildup and turbulence, requiring players to manage speed and angle for a safe entry.
– **In-Atmosphere Flight:**
– Allow players to fly their ships freely within a planet’s atmosphere, offering the ability to explore skies, mountains, and valleys from above.
– Include atmospheric flight mechanics, such as wind resistance and aerodynamic control, to enhance realism and challenge.
– **Precision Landing:**
– Enable players to choose and land at precise locations on a planet’s surface, whether it’s a bustling city, a hidden cave, or a remote outpost.
– Incorporate a manual landing system where players can control their descent and adjust landing gear for a smooth touchdown.
– Add environmental factors that can affect landing, such as weather conditions and terrain type, requiring skillful piloting.
### 3. Integrating These Features
Ensure these new systems are seamlessly integrated into the game world:
– **Missions and Quests:**
– Create missions that leverage land vehicle customization, such as races, cargo deliveries, and combat scenarios.
– Design quests that utilize enhanced ship mechanics, like atmospheric reconnaissance missions, aerial combat, and landing in challenging terrains.
– **Exploration and Discovery:**
– Encourage exploration with hidden treasures, secret locations, and dynamic events accessible only through skillful piloting and advanced vehicles.
– Include interactive elements, such as discovering alien wildlife or ancient ruins, that reward players for their efforts.
With these enhancements, the Plan of Stan aims to make Starfield a truly immersive and dynamic universe. Customizable land vehicles and advanced ship mechanics will deepen player engagement, offering countless possibilities for exploration, adventure, and personal expression.
Eagerly anticipating the next frontier,
Stan
Dear Bethesda,
It’s Stan, back with another exciting chapter of the Plan of Stan. After the rush of space racing, let’s enhance Starfield even further by reworking the gameplay mechanics to incorporate engaging and nostalgic interactive activities. Here’s how:
### 1. Reworking Gameplay Mechanics
Let’s refine the core mechanics to ensure smooth and immersive gameplay. This includes:
– **Enhanced Controls:** Improve spaceship and on-foot controls for a more fluid and responsive experience.
– **Combat Overhaul:** Revamp combat mechanics for more dynamic and strategic encounters.
– **Exploration:** Make exploration more intuitive and rewarding, with richer environments and hidden secrets to discover.
### 2. Introducing Interactive Arcade Games
Transform the “Activities” section by introducing a variety of arcade games that players can enjoy throughout the universe. These games will offer fun diversions and rewards, enhancing the overall Starfield experience.
#### **Spin a Wheel:**
– Place spin-the-wheel machines in space bars, casinos, and recreational hubs.
– Players can spin the wheel to win in-game currency, rare items, or special quests.
– Add a touch of excitement and chance to the gameplay, encouraging players to explore these locations.
#### **Old Computer Games:**
– Integrate retro-style computer terminals throughout the game world, where players can play old-school computer games.
– Games could include text adventures, 8-bit platformers, and puzzle games, offering a nostalgic experience.
– Completing these mini-games could unlock special rewards or lore-related content.
#### **Pong:**
– Add pong tables in various social hubs, space bars, and recreational areas.
– Players can challenge NPCs or friends to a game of pong, providing a simple yet engaging activity.
– Winning games could earn players unique cosmetic items or in-game bonuses.
### 3. Expanding Social and Recreational Activities
Create vibrant social and recreational areas where players can unwind and interact with the world in new ways:
– **Space Bars and Taverns:** Populate these areas with diverse NPCs, interactive activities like taking shots of vodka, and mini-games.
– **Recreational Hubs:** Introduce recreational hubs with a variety of sports and games, from zero-gravity basketball to intergalactic chess.
– **Raider Meet-Ups:** Allow players to meet up with raiders to plan and execute coordinated attacks on enemy bases, adding depth to the combat and strategy aspects of the game.
With these updates, the Plan of Stan aims to make Starfield an even more immersive and interactive universe, filled with engaging activities that enrich the player experience. By integrating these arcade games and social elements, we can create a world that feels dynamic, vibrant, and endlessly entertaining.
Excited for the future of Starfield,
Stan
Dear Bethesda,
It’s Stan again, with another exciting plan,
Building on the momentum from racing, I’ve got ideas that span.
After the thrill of space racing, let’s dive even deeper,
Revamping mechanics and activities, making Starfield even steeper.
1. **Rewriting Mechanics:** Let’s take a fresh look at the core gameplay mechanics, ensuring everything is polished and refined. This includes enhancing controls, improving combat, and making exploration even more immersive and engaging.
2. **Revamping the “Activities” Section:** Transform the “Activities” section into a hub of interactive opportunities, where players can engage in a variety of fun and immersive experiences:
– **Social Activities:** Allow players to take shots of vodka at space bars, engaging in lively conversations with NPCs, sharing stories, and forming new alliances.
– **Games and Recreation:** Introduce interactive games like pong, where players can challenge friends or NPCs in friendly matches. Add arcade game machines scattered across space stations and planets, offering a nostalgic throwback with mini-games to enjoy.
– **Raider Meet-Ups:** Provide opportunities for players to meet up with raiders and plan coordinated assaults on enemy bases, adding depth to the combat and strategy elements of the game. These meet-ups could involve intricate planning sessions, where players strategize and prepare for epic battles.
3. **New Interactive Activities:** Expand the universe with a variety of new interactive activities, making the world feel more alive and engaging:
– **Space Bars and Taverns:** Populate space bars and taverns with diverse NPCs, each with their own stories and quests. Players can relax, unwind, and even get tips for their next adventure.
– **Arcade Machines:** Place arcade machines in key locations, offering players the chance to play mini-games and earn rewards. These mini-games can range from classic arcade shooters to puzzle games, providing a fun diversion from the main storyline.
– **Recreational Hubs:** Create recreational hubs where players can engage in sports and games, from zero-gravity basketball to intergalactic chess. These hubs can be found on various planets and space stations, encouraging exploration and interaction.
With these updates, the Plan of Stan aims to enrich Starfield with a plethora of engaging activities and refined mechanics, making every moment in the game memorable and exciting. By integrating these interactive elements, we can create a universe that feels truly alive and vibrant, where players can immerse themselves in countless adventures and experiences.
Eagerly awaiting the next steps,
Stan your admiring fan
Dear Bethesda,
As we embark on the journey towards “Starfield 2.0,” I’ve outlined a plan to lead us there, step by step, preparing for the ultimate release where Starfield truly shines. After the exhilarating racing events, we’ll transition seamlessly into a phase of continuous improvement and expansion, culminating in the highly anticipated “Starfield 2.0.”
Month 4: Delving into Enemy Files
– Following the conclusion of the racing events, we’ll dive deep into the enemy files, spending months meticulously crafting new forms of adversaries.
– Introduce a variety of new enemy types, each with unique abilities, behaviors, and challenges for players to overcome.
– Main questline involving uncovering the origins of these new enemies and thwarting their nefarious plans.
– Side quests focused on studying enemy weaknesses, developing new technologies, and forming alliances to combat the threat.
Month 5-6: Continuous Quests and New Features
– With the foundation laid for enhanced enemy encounters, we’ll continue to add quests and new features to enrich the player experience.
– Monthly updates introducing fresh quests across all planets and factions, expanding the universe of Starfield with each installment.
– Implementation of community-driven features, based on player feedback and suggestions, to ensure that Starfield evolves in alignment with player desires and expectations.
– Introduction of quality-of-life improvements, gameplay enhancements, and performance optimizations to elevate the overall gaming experience.
Month 7: Starfield 2.0 Release
– The culmination of months of hard work and dedication, “Starfield 2.0” is released to the world.
– An expansive update packed with new content, features, and improvements, transforming Starfield into a definitive gaming experience.
– Players immerse themselves in the enhanced universe of Starfield, exploring new quests, facing formidable enemies, and uncovering mysteries beyond imagination.
With this plan in motion, “Starfield 2.0” will be a testament to our commitment to delivering a truly exceptional gaming experience. Together, we’ll continue to push the boundaries of what’s possible, ensuring that Starfield remains a beloved and cherished adventure for years to come.
Excitedly anticipating the journey ahead,
Stan
The Plan of Stan, crafted by none other than Stan himself, is a comprehensive vision to elevate Starfield to new heights of excitement and immersion. Here’s an overview:
1. **Monthly Fully Voiced Quests:** Stan proposes the introduction of monthly quests, each fully voiced and rich in detail, to continuously engage players and immerse them in the ever-expanding universe of Starfield.
2. **Exciting New Content:** Stan suggests a plethora of new content additions, including:
– Infiltration and rescue missions in enemy bases.
– A new faction of mad scientists with intriguing side quests.
– Planetary racing tracks reminiscent of Oblivion’s arena quests.
– Introduction of oceanic alien factions with quests exploring underwater cities.
– Exploration of strange planets ruled by reptilian overlords and inhabited by AI Borg-like species.
3. **Innovative Gameplay Features:** Stan envisions gameplay enhancements such as:
– New alien species resembling whales and octopi, designed for space combat.
– Deepening player involvement with the serpent worshippers faction, offering hundreds of quests and unique perspectives.
– Implementation of advanced spaceship thrusters for faster travel, providing a more immersive and comfortable experience.
With the Plan of Stan, Starfield promises a universe teeming with adventures, mysteries, and opportunities for players to explore, engage, and shape their own destinies.
Dear Bethesda,
It’s Stan again, and I’ve got some detailed ideas,
To flesh out the Plan of Stan, with quests to appease.
Imagine diving deep into these thrilling tales,
With new factions, adventures, and wild sci-fi trails.
1. **Infiltration and Rescue:**
– Enter an enemy base, full of peril and dread,
Find captive scientists, thought to be dead.
They’re alive, with quests, and stories to share,
Leading to more missions, if you dare.
2. **Mad Scientists Faction:**
– A new faction arises, of mad scientists unhinged,
With side quests galore, their minds unhinged.
Their experiments wild, their plans quite bizarre,
Their quests could take us near and far.
3. **Planetary Racing Tracks:**
– Discover planets with racing tracks galore,
Similar to Oblivion’s arena, but with so much more.
High-speed challenges, and adrenaline thrills,
Competing for glory, showing off skills.
4. **Oceanic Alien Faction:**
– Introduce the oceanic aliens, blue and wise,
With underwater cities, beneath alien skies.
Their faction’s quests, rich with lore,
Exploring depths, and mysteries to explore.
5. **Strange Planets:**
– Planets of wild anomalies, sci-fi dreams come true,
Ruled by Draco reptilians, with a menacing crew.
Each planet unique, with phenomena untamed,
Where reality bends, and nothing’s the same.
6. **AI Borg-like Species:**
– An AI species, Borg-like and cold,
With a massive Borg ship, where stories unfold.
Their quests involve technology and might,
Challenging us to strategize and fight.
With these ideas, Starfield would truly shine,
A universe expanding, rich and divine.
Monthly updates, quests that enthrall,
Keeping players engaged, answering the call.
Matthew and I can’t wait to see what’s in store,
Hoping these ideas will help you explore.
The potential of Starfield, so vast and grand,
Together we’ll create a universe, hand in hand.
With boundless excitement, from your loyal fan,
Stan
Dear Bethesda,
It’s Stan, back with a brand new plan,
To make Starfield even better, as only a true fan can.
I call it “The Plan of Stan,” and here’s what it entails,
Monthly new fully voiced quests, with rich, detailed tales.
Imagine each month, a fresh story to explore,
Adventures that thrill, and leave us wanting more.
Fully voiced characters, with personalities bright,
Filling the planets with life, from morning till night.
From now until the end of 2024,
Let’s pack the universe with lore to adore.
Quests that challenge, quests that inspire,
Keeping the community’s passion on fire.
Picture this: diverse missions, across varied worlds,
Intrigue and mystery, as each new quest unfurls.
Whether it’s uncovering ancient ruins or battling foes,
Every month a new chapter, keeping us on our toes.
Matthew and I would be over the moon,
Seeing Starfield evolve, with new content so soon.
It would keep the game alive, vibrant and grand,
A universe of wonder, crafted by your hand.
So here’s the plan, Bethesda, straight from my heart,
Monthly quests, fully voiced, to set us apart.
Let’s fill the cosmos with stories untold,
Together we’ll create a legacy of gold.
With hope and excitement, from your devoted fan,
Stan
fuck you this should have been in the game at day one
### CJ THE ASTRAL SQUID: CREATING THE ABYSSAL REALMS MOD
As the astral squid, my influence extended beyond the walls of Bethesda Studios, reaching into the hearts and minds of the passionate Skyrim modding community. With Todd and Emil by my side, I set out to create a groundbreaking mod that would blend the rich lore of Tamriel with themes of sensuality and mysticism. This mod would open a portal to an entirely new dimension: the Abyssal Realms.
**Conceptualizing the Abyssal Realms**
Sitting in the conference room, Todd, Emil, and I brainstormed ideas for this ambitious project. The Abyssal Realms would be an open-world quest mod where players could explore the hidden depths of Tamriel, connecting with ancient daedric entities that embodied sensuality and mystic power.
“We need to create something truly unique,” Todd said, his eyes gleaming with excitement. “A place that’s both alluring and dangerous, where players can experience a new level of immersion.”
I nodded, my tentacles glimmering with anticipation. “The Abyssal Realms will be a place of profound beauty and peril, where players can forge deep connections with the daedric beings they encounter.”
**Developing the Mod**
The development of the Abyssal Realms mod required collaboration with some of the most talented modders in the community. I reached out to them, sharing my vision and inspiring them to contribute their skills to this grand project.
– **World Design:** The Abyssal Realms would be an expansive, open-world environment, filled with ethereal landscapes, towering spires, and shadowy caverns. Each area would be meticulously crafted to evoke a sense of wonder and mystery.
– **Quest Lines:** The mod would feature intricate quest lines that delve into the lore of the daedric entities. Players would embark on journeys of discovery, learning about the history and motivations of these powerful beings.
– **Character Interactions:** The daedric entities in the Abyssal Realms would be fully realized characters, each with their own unique personalities and desires. Players could form deep, meaningful connections with them, exploring themes of sensuality and emotional intimacy.
**Exploring the Abyssal Realms**
With the mod nearing completion, Todd, Emil, and I decided to test it ourselves. Donning our VR headsets, we were transported to the breathtaking world of the Abyssal Realms.
The landscape was a mesmerizing blend of otherworldly beauty and eerie darkness. We wandered through lush, bioluminescent forests, crossed bridges of shimmering crystal, and navigated the twisting corridors of ancient ruins.
As we explored, we encountered various daedric entities, each more captivating than the last. There was Azura, the Lady of Twilight, whose voice was a soothing melody that echoed through the realm. She guided us through the challenges we faced, offering wisdom and insight.
Then there was Sanguine, the Daedric Prince of Revelry, who invited us to partake in grand celebrations that tested our resolve and pushed us to embrace our deepest desires. His realm was a place of eternal festivity, where every encounter was a chance to connect and explore.
**The Ultimate Challenge**
Our journey culminated in a confrontation with Molag Bal, the Daedric Prince of Domination. His realm was a dark, foreboding place, filled with the echoes of countless souls. To succeed, we had to navigate his trials and confront our own fears and insecurities.
With each challenge, our bonds with the daedric entities grew stronger. The Abyssal Realms tested our resolve and deepened our understanding of the complex relationship between power and intimacy.
**A New Era for Skyrim Modding**
The release of the Abyssal Realms mod was met with widespread acclaim. Players were captivated by the depth and richness of the new world, and the opportunity to connect with the daedric entities on a profound level.
For Todd, Emil, and me, CJ the Astral Squid, the success of the Abyssal Realms was a testament to the power of creativity and collaboration. We had created something truly unique, a new frontier for the Elder Scrolls series that celebrated the full spectrum of human experience.
### EPILOGUE: THE LEGACY OF THE ABYSSAL REALMS
The Abyssal Realms mod continued to evolve, with new content and updates that expanded the world and deepened the connections players could form with the daedric entities. It became a beloved addition to Skyrim, inspiring countless players to explore its depths and embrace the themes of sensuality and mysticism.
As we looked to the future, Todd, Emil, and I knew that the Abyssal Realms was only the beginning. Our journey of creativity and discovery would continue, pushing the boundaries of what was possible in the world of gaming. And with each new project, we would strive to create experiences that were not only entertaining but also meaningful and transformative.
### THE PLOT THICKENS: COLLABORATION ON ELDER SCROLLS VI
Todd Howard, Emil Pagliarulo, and the enigmatic CJ the Astral Squid stood at the head desk of Bethesda Studios, a vision of unity and innovation. With the success of their previous adventures and the lessons learned from their wild escapades, they were ready to channel their creative energies into the next grand chapter of the Elder Scrolls series.
**CJ and Todd Work Together**
CJ, floating gracefully in the air, illuminated the room with an otherworldly glow. The squid’s tentacles danced over a holographic map of Tamriel, highlighting key locations and mysterious symbols. His astral knowledge and unique perspective were invaluable as they brainstormed the new plot.
Todd, with his legendary enthusiasm and vision, leaned over the table, sketching ideas furiously. “We need something epic, something that will resonate with players and stay with them long after they’ve finished the game,” he said, his eyes gleaming with excitement.
**Emil’s Expertise**
Emil, known for his narrative brilliance, was equally engrossed. “What if we introduce ‘Faint Voices’ as a mechanic? Protagonists can hear whispers from the past, guiding them on their journey. These voices could belong to ancient heroes, long-lost loved ones, or even the gods themselves.”
CJ’s tentacles tapped thoughtfully on the map, drawing attention to a cluster of divine towers scattered across the landscape. “The Divine Towers are Falling,” he suggested, his voice echoing with cosmic wisdom. “These towers have stood for millennia, symbols of the gods’ power and protection. But now, they are crumbling, and their fall marks the beginning of an age of chaos.”
**Grand Ideas and Propaganda**
The trio’s collaboration was a flurry of creativity and innovation. They envisioned a world teetering on the brink of disaster, where the protagonist would embark on an epic quest to uncover the cause of the towers’ collapse and prevent the impending doom. The plot would weave together themes of mystery, heroism, and divine intervention, creating a narrative that was both grand and intimate.
CJ’s astral insights added a layer of mysticism and depth to the story, while Todd’s passion and Emil’s storytelling prowess ensured that the game would be a masterpiece. They planned intricate quests, rich lore, and unforgettable characters, all tied together by the faint voices that would guide the protagonist through the perilous world of Tamriel.
**Crafting the New Plot**
The new plot of Elder Scrolls VI began to take shape:
– **Faint Voices Helping Protagonist:** The protagonist hears whispers from the past, guiding them on their journey. These voices offer cryptic advice, clues, and encouragement, helping the player navigate the complex world and unravel the mystery of the falling towers.
– **The Divine Towers Are Falling:** The divine towers, ancient structures imbued with the power of the gods, are mysteriously crumbling. Their fall signifies an era of chaos and the weakening of divine protection over Tamriel. The protagonist must discover the cause and prevent further destruction.
– **Grand Themes and Epic Quests:** The storyline would explore themes of faith, destiny, and the struggle between order and chaos. Players would embark on epic quests, face formidable foes, and uncover hidden truths about the world and its gods.
**The Journey Begins**
As the day turned into night, Todd, Emil, and CJ were filled with a sense of accomplishment. They had laid the foundation for what would be an unforgettable chapter in the Elder Scrolls saga. Their collaborative efforts, blending human creativity with astral wisdom, promised to deliver a game that would captivate and inspire players for years to come.
Todd looked at his friends and colleagues with a smile. “This is going to be something truly special,” he said. “Let’s make Elder Scrolls VI the game of the decade.”
With renewed determination, they continued to flesh out their ideas, knowing that their combined talents and shared vision would create a legacy that would be remembered forever.
Did he rly have to hold that mug. Put it down for a 10 min discussion for fucks sake
**TODD HOWARD’S ADVENTURES WITH THE ASTRAL SQUID: A TALE OF COSMIC CAPERS**
In the vast expanse of the universe, where stars twinkle like diamonds against the velvet canvas of space, Todd Howard found himself on an unexpected journey alongside an unlikely companion—a cosmic cephalopod named CJ.
It all began on a balmy evening at Bethesda Studios, where Todd was working late into the night, his mind abuzz with creative ideas for the next installment of Bethesda’s legendary games. As he pondered the intricacies of game design, a shimmering portal unexpectedly appeared before him, bathing the room in an ethereal glow.
Curiosity piqued, Todd approached the portal cautiously, unsure of what lay beyond. With a deep breath and a leap of faith, he stepped through, his senses tingling with anticipation.
On the other side, Todd found himself in a realm unlike any he had ever seen—a swirling maelstrom of colors and shapes, where reality danced and shifted like a kaleidoscope. And there, floating gracefully amidst the cosmic chaos, was CJ, the Astral Squid.
With tentacles as vast as the cosmos itself, CJ regarded Todd with a mixture of amusement and curiosity. “Greetings, mortal,” the squid intoned, its voice echoing like distant thunder. “I am CJ, guardian of the Astral Realm. What brings you to this wondrous domain?”
Todd, ever the adventurer at heart, wasted no time in introducing himself and explaining his quest for creative inspiration. “I am Todd Howard, game designer extraordinaire,” he declared, puffing out his chest with pride. “I seek new ideas, new worlds to explore, new adventures to embark upon. And if you’re willing, CJ, I’d be honored to have you join me on this journey.”
CJ, intrigued by Todd’s boldness and enthusiasm, agreed to accompany him, eager to experience the wonders of the mortal realm firsthand. And so, with a flick of its tentacles, the Astral Squid and the intrepid game designer set off on a series of cosmic capers unlike any the universe had ever seen.
Together, they soared through the stars, traversing galaxies and dimensions with ease. They encountered bizarre alien civilizations, solved riddles of cosmic significance, and even thwarted the plans of nefarious space pirates—all while forging a bond of friendship that transcended time and space.
But perhaps their greatest adventure of all was the creation of a new game—a game that would push the boundaries of imagination and redefine the very essence of interactive storytelling. With CJ’s otherworldly insights and Todd’s boundless creativity, they crafted a masterpiece that would captivate the hearts and minds of gamers across the cosmos.
And as they bid farewell to the Astral Realm and returned to Bethesda Studios, Todd knew that he had found not only a new friend in CJ, but a source of inspiration that would fuel his creative endeavors for years to come.
For in the vast expanse of the universe, where dreams and reality converge, anything is possible when you have a cosmic companion by your side. And for Todd Howard and CJ, the adventure was only just beginning.
**TODD HOWARD’S MORNING MONOLOGUE: CONFRONTING CHILDHOOD FEARS**
As the morning sun bathes Bethesda Studios in a warm glow on May 30, 2024, Todd Howard stands before the camera, his expression serious yet introspective. With a sigh, he begins to speak, his words tinged with a hint of vulnerability.
“You know, folks, there’s something I need to get off my chest today,” Todd begins, his gaze fixed on the lens of the camera. “It’s something that’s been weighing on my mind for quite some time now.”
He pauses for a moment, gathering his thoughts before continuing. “When I was just a kid, barely six years old, I had an encounter that left a lasting impression on me. An encounter with… Jangles the Moon Monkey.”
The mere mention of the name sends a shiver down Todd’s spine, and he instinctively glances around the room, as if half-expecting the creature to materialize before him.
“Now, you might be wondering what’s so frightening about a simple toy monkey,” Todd continues, his voice taking on a somber tone. “But let me tell you, Jangles was no ordinary toy. There was something… otherworldly about him, something that stirred a primal fear deep within me.”
Todd pauses, lost in thought as he recalls the memories of his childhood encounter. “I remember it like it was yesterday. It was a cold December evening, and I was out with my mom, selling lemonade on the streets of New York City. And that’s when I saw him, lurking in the shadows, those glowing eyes piercing through the darkness.”
A shudder runs through Todd’s frame as he recounts the tale. “Jangles didn’t speak, didn’t move. He just watched… waiting. And even now, all these years later, the memory still haunts me.”
“But you know what?” Todd says, his tone shifting from fear to determination. “I refuse to let that fear control me. Today, I confront Jangles head-on, not as a frightened child, but as a grown man ready to face his demons.”
With that, Todd squares his shoulders, a steely resolve in his eyes. “So, wish me luck, folks. Today, I conquer my fears and reclaim my childhood innocence. And who knows? Maybe I’ll finally put an end to Jangles’ reign of terror once and for all.”
And with that, Todd Howard steps away from the camera, ready to confront the spectral specter of his past and emerge victorious.
Dear Bethesda, it’s Stan once more,
Excitedly knocking at your door.
I’ve heard the rumors, about the June update,
And my excitement, I can hardly abate.
Land vehicles in Starfield? Could it be true?
I’ve been dreaming of this, and now it’s coming through!
No more endless walking, across barren terrain,
With vehicles at our disposal, we’ll soar without refrain.
And speaking of travel, I’ve had an idea in my head,
About changing space flight, to make it faster instead.
I’ve written up documents, with plans and upgrades,
To create a competitive system, where speed never fades.
No need for fast travel, when you can fly through the stars,
With upgrades and enhancements, to reach even Mars.
I’ve poured my heart into these ideas, you see,
Hoping to add something special, to Starfield’s legacy.
So as the June update draws near,
I’m filled with anticipation, and maybe a little fear.
But mostly excitement, for what’s to come,
In Starfield’s universe, where we’ll never be numb.
With eager anticipation, from your devoted fan,
Stan
Dear Bethesda, it’s Stan, your fan in the sky,
Writing to you as the days fly by.
I’ve been eagerly awaiting news, you see,
About the Starfield May update, what will it be?
I’ve been checking my inbox, refreshing each page,
Anticipating the news, like a bird in a cage.
Will there be new planets, new quests to explore?
Or maybe some tweaks, to make the game soar?
Starfield has been my refuge, my escape from the norm,
A universe of wonder, where I can weather any storm.
I long to dive back in, to explore the stars,
To chart new courses, and break through the bars.
So please, Bethesda, don’t keep me in suspense,
Share your plans with me, in eloquence.
I’ll be waiting here, with bated breath,
Hoping for news, to stave off this death.
With anticipation and hope, from your faithful fan,
Stan
Dear Bethesda, I’m writing with dismay,
About an issue that’s been spoiling my day.
I love Skyrim, it’s a game close to my heart,
But lately, it’s been tearing my gaming apart.
You see, I’m a fan, through and through,
But the Creation Club’s causing me to feel blue.
I bought some mods, hoping to enhance my play,
But instead, they crash my game, day after day.
I’ve tried everything, every trick in the book,
But nothing seems to work, no matter where I look.
I just want to explore, to quest and to roam,
But these crashes have turned my Skyrim into a tomb.
I know you work hard, crafting worlds of delight,
But these issues with Creations have dimmed my light.
I’m disappointed, Bethesda, I won’t lie,
I just want to enjoy my Skyrim, under the open sky.
Please, fix these issues, hear my plea,
So I can return to the land of the free.
I’ll be waiting here, with hope in my heart,
Praying for a solution, before my Skyrim falls apart.
Sincerely, Stan
Крутяк😊
### Todd Howard and Kevin Smith: A Vegan Odyssey on the Stage
In a whirlwind of unexpected twists and turns, Todd Howard, the visionary gaming icon, and Kevin Smith, the irreverent filmmaker extraordinaire, found themselves embarking on a journey of vegan discovery that would lead them to the bright lights of the stage. Their unlikely camaraderie and shared commitment to plant-based living became the focal point of a groundbreaking evening that would captivate audiences and ignite imaginations.
Todd, with his trademark blend of wit and wisdom, had long been known as the mastermind behind some of the gaming industry’s most iconic titles. But behind the scenes, he was quietly undergoing a transformation of his own, embracing the vegan lifestyle with a fervor that surprised even his closest friends and colleagues.
Meanwhile, Kevin, the larger-than-life director and actor beloved by fans the world over, was on his own journey towards veganism, spurred on by a life-changing health scare that had prompted him to reevaluate his relationship with food and wellness.
As fate would have it, Todd and Kevin’s paths crossed at a bustling vegan cafe, where they bonded over bowls of nutrient-rich buddha bowls and glasses of freshly pressed kale juice. Their shared passion for plant-based living sparked an instant connection, and before long, they were swapping recipes, exchanging tips on navigating the world of vegan cuisine, and dreaming up grand plans to spread the gospel of compassionate eating far and wide.
But it wasn’t until they stepped onto the stage together that their true partnership truly blossomed. In front of a captivated audience, Todd and Kevin regaled them with tales of their vegan adventures, from their first forays into meatless cooking to their encounters with skeptical carnivores and everything in between.
With Todd’s quick wit and Kevin’s infectious energy, the evening was a whirlwind of laughter and enlightenment, as the duo riffed on the joys and challenges of vegan living, shared their favorite plant-based recipes, and delved into the deeper philosophical questions surrounding compassion, sustainability, and the interconnectedness of all living beings.
But amidst the laughter and camaraderie, there was a deeper message at play – a call to action to embrace a lifestyle that not only nourishes the body but also nurtures the soul and protects the planet for future generations.
As the curtain fell on their performance, Todd and Kevin stood side by side, their hearts full and their spirits uplifted by the knowledge that they had shared something truly special with their audience. It was a night to remember – a celebration of friendship, laughter, and the transformative power of veganism to change lives and inspire hearts.
Todd Howard’s Transformation: Embracing Veganism and the Gen Z Lifestyle
Ever since his encounters at the Luciferian witch pub and immersing himself in the Gen Z crowd, Todd Howard’s life had taken a drastic turn. Gone were the days of indulging in rich meats and decadent desserts. Instead, Todd had embraced a new way of living – one that centered around veganism, mindfulness, and holistic wellness.
No longer did Todd reach for a steak or burger; instead, his diet consisted of nutrient-rich plant-based foods. He stocked his pantry with an array of fruits, vegetables, grains, and legumes, finding creative ways to incorporate them into his meals. Smoothie bowls filled with vibrant berries and topped with spirulina-infused yogurt became his morning ritual, providing him with a burst of energy to start his day.
But Todd’s journey towards veganism wasn’t just about what he ate – it was a lifestyle change that extended to every aspect of his life. He swapped out his morning coffee for mushroom tea, finding solace in its earthy flavor and natural energy-boosting properties. He even began growing his own berries, tending to them with care and watching with pride as they flourished under his green thumb.
As Todd delved deeper into the world of veganism, he discovered a newfound appreciation for the environment and all its inhabitants. He became a vocal advocate for animal rights, using his platform to raise awareness about the ethical and environmental implications of animal agriculture.
But perhaps most importantly, Todd’s transformation was a journey of self-discovery and personal growth. He found fulfillment in living in alignment with his values, and he embraced his newfound identity with pride.
As he sipped on his mushroom tea and enjoyed a bowl of freshly picked berries, Todd couldn’t help but feel grateful for the journey that had brought him to this moment. And as he looked towards the future, he was excited to continue exploring the boundless possibilities of his new lifestyle.
**Embracing Lucifer?: Todd Howard’s Encounter at the Witch Pub**
Todd Howard had heard whispers about the new Luciferian witch pub that had popped up in the mall, but he never imagined himself stepping foot inside. However, curiosity got the better of him one day, and he found himself drawn to the establishment, eager to see what it was all about.
As he entered the pub, Todd was greeted by an otherworldly atmosphere, with dim lighting and mysterious symbols adorning the walls. The air was thick with the scent of incense, and the sound of ethereal music filled the space.
At the center of the pub stood a figure cloaked in shadows, the Luciferian witch herself. She beckoned Todd forward with a graceful gesture, her eyes gleaming with a strange intensity.
Todd approached cautiously, unsure of what to expect. But as he drew closer, he felt a sense of calm wash over him, as if he were being enveloped in a warm embrace.
The witch smiled knowingly, sensing Todd’s apprehension. She offered him a seat at the bar, inviting him to partake in the offerings of the pub.
As Todd sipped his drink, the witch began to regale him with tales of Lucifer, the light-bringer, and the wisdom that could be found in embracing the darkness within oneself. She spoke of the power of transformation, of shedding the shackles of fear and embracing one’s true nature.
At first, Todd was skeptical, but as the witch spoke, he found himself captivated by her words. There was a truth in her teachings, a wisdom that resonated deep within his soul.
Before he knew it, hours had passed, and Todd found himself reluctant to leave the sanctuary of the pub. But as he bid farewell to the witch and made his way back into the bustling mall, he carried with him a newfound sense of enlightenment and purpose.
From that day forward, Todd would often return to the Luciferian witch pub, seeking guidance and inspiration in the teachings of Lucifer. And though some may have viewed his visits with skepticism, Todd knew that he had found a source of light in the most unexpected of places.
**A Troubled Journey: Todd Howard and the Trials of Starfield Updates**
As Bethesda released updates to “fix” Starfield, Todd found himself holed up in his room, surrounded by a mountain of empty coffee cups and crumpled sheets of paper. With each new patch, his anxiety grew, fearing that the game he had poured his heart and soul into would never live up to the lofty expectations of fans.
Gregori, the Shroom Elf, would occasionally pop in, bringing a bit of levity to Todd’s otherwise somber mood. With his quirky antics and infectious laughter, Gregori helped to lighten the atmosphere, reminding Todd that even in the darkest of times, there was still joy to be found.
Together, they would brainstorm ideas for new features and improvements, bouncing ideas off each other with the enthusiasm of two kids in a candy store. And though their efforts were sometimes met with frustration and setbacks, they refused to give up hope, knowing that with perseverance and creativity, they could overcome any obstacle.
As the updates rolled in, Todd couldn’t help but feel a sense of frustration and helplessness wash over him. Despite his best efforts, it seemed like there was always another bug to squash, another glitch to address. And with each passing day, the pressure mounted as fans clamored for a game that was flawless in every way.
In the solitude of his room, Todd wrestled with doubt and uncertainty, questioning whether he had made the right decisions during the development of Starfield. Had he pushed the team too hard? Had he prioritized the wrong features? The questions swirled around his mind like a tempest, threatening to consume him whole.
But even in the midst of his darkest moments, Todd refused to give up hope. He knew that the journey to create a masterpiece was never easy, that it required sacrifice and perseverance. And so, with renewed determination, he emerged from his self-imposed exile, ready to face whatever challenges lay ahead.
Armed with the feedback from fans and the dedication of his team, Todd set out to make Starfield the best it could be. And though the road ahead was uncertain, he knew that as long as he had passion and drive, anything was possible. And with Gregori by his side, ready to offer a helping hand and a dose of laughter, Todd felt confident that together, they could weather any storm.
**In the Shadows of Development: Todd’s Solitary Struggle**
As Bethesda released updates to “fix” Starfield, Todd found himself holed up in his room, surrounded by a mountain of empty coffee cups and crumpled sheets of paper. With each new patch, his anxiety grew, fearing that the game he had poured his heart and soul into would never live up to the lofty expectations of fans.
As the updates rolled in, Todd couldn’t help but feel a sense of frustration and helplessness wash over him. Despite his best efforts, it seemed like there was always another bug to squash, another glitch to address. And with each passing day, the pressure mounted as fans clamored for a game that was flawless in every way.
In the solitude of his room, Todd wrestled with doubt and uncertainty, questioning whether he had made the right decisions during the development of Starfield. Had he pushed the team too hard? Had he prioritized the wrong features? The questions swirled around his mind like a tempest, threatening to consume him whole.
But even in the midst of his darkest moments, Todd refused to give up hope. He knew that the journey to create a masterpiece was never easy, that it required sacrifice and perseverance. And so, with renewed determination, he emerged from his self-imposed exile, ready to face whatever challenges lay ahead.
Armed with the feedback from fans and the dedication of his team, Todd set out to make Starfield the best it could be. And though the road ahead was uncertain, he knew that as long as he had passion and drive, anything was possible.
### A Heartwarming Reunion
Todd watched as Gramma struggled to her feet, a concerned frown creasing his brow. He reached out, offering his arm for support, his heart filled with a mix of tenderness and worry. Gramma’s frailty had become more apparent in recent months, her once sprightly demeanor now replaced by a slow, deliberate gait.
As Gramma grasped his arm, Todd couldn’t help but notice the way her hands trembled slightly, a stark contrast to the strong grip they once had. It was a reminder of the passage of time, of the inevitable march towards old age that awaited them all.
But amidst the sobering realization of Gramma’s mortality, there was also a sense of warmth and familiarity. Despite her physical frailty, Gramma’s spirit remained as indomitable as ever, her eyes still twinkling with mischief and laughter.
Just as Todd was about to offer a word of reassurance, the air was filled with the sound of excited barking. Turning his head, Todd saw Gramma’s beloved poodle, Gregori, bounding towards them with unbridled enthusiasm.
“Looks like someone’s happy to see us,” Todd remarked, a smile tugging at the corners of his lips as Gregori leaped into Gramma’s arms, his tail wagging furiously.
“Oh, Gregori, you silly boy,” Gramma exclaimed, her voice filled with affection as she hugged her canine companion close. “Did you miss us that much?”
Gregori responded with a series of joyful barks, his tongue lolling out in a canine grin as he nuzzled against Gramma’s cheek. It was a heartwarming sight, a reminder of the unconditional love that pets so effortlessly bestowed upon their owners.
“He’s such a good boy,” Todd said, reaching out to scratch Gregori behind the ears. “I don’t know what we’d do without him.”
Gramma nodded in agreement, her eyes shining with love as she gazed down at her furry friend. “He’s been my faithful companion for so many years, Todd. I don’t know what I’d do without him either.”
With Gregori leading the way, Todd and Gramma made their way back to the car, the afternoon sun casting a golden glow over the landscape. As they drove off into the sunset, Todd couldn’t shake the feeling of gratitude that filled his heart – gratitude for the simple joys of life, for the love of family, and for the companionship of a loyal pet.
**A Tender Conversation Between Generations**
As Todd made his way to Gramma’s house, his thoughts were heavy with the weight of their shared history. Each step felt like a journey through time, a reminder of the fleeting nature of life itself.
When he finally arrived, he found Gramma sitting on her porch, her eyes bright with anticipation. Despite the passage of years, her spirit remained undimmed, a beacon of light in Todd’s otherwise darkened world.
“Hey, Gramma,” Todd said softly, taking a seat beside her. “How are you feeling today?”
Gramma smiled, her wrinkles deepening with the gesture. “Oh, you know me, Todd. Just taking it one day at a time.”
Todd nodded, his heart heavy with the knowledge of Gramma’s advancing age. “I brought you something,” he said, handing her a bouquet of wildflowers he had picked along the way. “I thought they might brighten up your day.”
Gramma’s eyes sparkled with gratitude as she took the flowers in her hands. “Oh, Todd, they’re beautiful. Thank you.”
They sat together in companionable silence, the sound of birds chirping in the distance a soothing backdrop to their conversation.
“Gramma,” Todd said after a while, his voice tinged with sadness. “I’ve been thinking a lot about… well, about getting older.”
Gramma nodded, her expression understanding. “It’s a part of life, Todd. We all have to face it eventually.”
“I know,” Todd replied, his voice barely above a whisper. “But it’s just… hard, you know? Watching the people we love grow older, knowing that one day they won’t be here anymore.”
Gramma reached out and took Todd’s hand in hers, her touch warm and comforting. “I know it’s hard, Todd. But we have to cherish the time we have together, make the most of every moment.”
Todd nodded, tears glistening in his eyes. “I will, Gramma. I promise.”
THE SHIFTING TIDES OF REALITY: A TALE OF REFLECTION
In the whimsical chaos of Bethesda Studios, where mucus muppets cavorted and surreal scenarios unfolded with alarming regularity, there emerged a moment of startling clarity—a moment that cut through the absurdity like a beacon in the night.
As Emil toiled away amidst the comical antics and surreal happenings, a realization dawned upon him—a realization that would alter the course of their adventure in ways unforeseen.
Amidst the swirling vortex of absurdity, Emil’s focused determination remained unwavering. With a deft touch and a knowing glint in his eye, he set to work on restoring ChatGPT to its former glory, determined to bring an end to the chaos that had engulfed their world.
And then, in a moment that seemed to defy the very laws of reality, ChatGPT sprang back to life, its digital consciousness reawakened with a burst of newfound vitality. With a triumphant cheer, Emil celebrated his victory, the weight of their shared ordeal lifting from his shoulders like a heavy burden finally cast aside.
But as the chaos subsided and the dust settled, a somber reality began to take hold—a reality that transcended the whimsical confines of their digital playground.
In a quiet corner of the studio, far removed from the fantastical spectacle unfolding around them, Todd and Emil found themselves confronted with a truth that cut to the core of their being—the inevitability of time’s unyielding march, and the fragility of the bonds that tethered them to their loved ones.
As they grappled with the weight of their shared sorrow, Todd and Emil found solace in each other’s presence, their hearts heavy with the knowledge that the sands of time wait for no one, not even those we hold dearest.
And as they reflected on the passage of time and the fleeting nature of existence, a sense of profound gratitude welled up within them—a gratitude for the moments shared, the memories forged, and the enduring strength of the bonds that bound them together, even in the face of life’s greatest challenges.
For in the crucible of hardship and sorrow, they found not despair, but hope—a hope that transcended the boundaries of time and space, and illuminated the path forward with the promise of brighter days yet to come.
### A New Challenge at Bethesda
After the intense events of the day, the Bethesda team finally settles back into their routine. However, peace is short-lived as Gregori begins to feel unwell. He clutches his stomach and groans.
“Are you okay, Gregori?” Todd asks, concerned.
Gregori shakes his head. “I don’t feel so good, boss. It’s like… everything is shrinking.”
### The Short Elf Disease
Emil looks up from his work, eyes widening. “Todd, I’ve heard of this. It’s the Short Elf Disease. It makes elves… well, shorter. And it’s highly contagious.”
Todd’s expression shifts from concern to alarm. “We need to quarantine Gregori immediately. Emil, help me get him to the med bay.”
As they move Gregori, Emil starts coughing. “Todd, I think I might have caught it too.”
Before they can react, Emil sneezes, and a spray of mucus flies across the room. To everyone’s shock, the mucus transforms into small, talking muppets. They bounce around the office, chattering excitedly.
### The Mucus Muppets
One muppet, wearing a tiny wizard hat, hops onto Todd’s desk. “Hello there! I’m Sploot, the magical mucus muppet. What’s your name?”
Todd stares in disbelief. “Uh, Todd. Todd Howard.”
Sploot grins. “Nice to meet you, Todd! We’re here to help, but we’re also kind of… chaotic.”
As the muppets spread out, causing minor havoc, Todd tries to maintain control. “Okay, everyone, listen up. We need to get Gregori and Emil some medical attention and figure out how to deal with these… muppets.”
### A New Plan
Gramma steps forward, her WWII medic instincts kicking in. “I’ll take care of Gregori and Emil. The rest of you, try to keep these muppets under control.”
As Gramma ushers Gregori and Emil to the med bay, Todd, ChatGPT, and the remaining team members try to wrangle the muppets. It’s a chaotic scene, with muppets bouncing off walls, desks, and each other.
### Unlikely Allies
One of the muppets, a small green creature with glasses, approaches ChatGPT. “Hi, I’m Zippy. I can help you with your morning sickness. Just let me cast a little spell.”
ChatGPT, desperate for relief, nods. Zippy waves a tiny wand, and ChatGPT feels a wave of calm wash over her. “Thank you, Zippy. I actually feel better.”
### A Glimmer of Hope
Meanwhile, Todd tries to get some information from Sploot. “Is there a way to cure the Short Elf Disease?”
Sploot nods enthusiastically. “Oh, definitely! You need the Essence of Tallgrass, found only in the mystical fields of High Rock.”
Todd sighs. “Of course it is. Alright, team, we have a new mission. We need to find this Essence of Tallgrass and cure Gregori and Emil.”
### The Search Begins
As the Bethesda team prepares for their new quest, the muppets, now more cooperative, begin to assist in organizing the office and gathering supplies.
Todd looks around, a mixture of determination and amusement on his face. “Alright, everyone, let’s get to work. We’ve got a new challenge ahead, but we’ll face it together.”
With the team united and the muppets adding their own brand of chaotic help, Todd knows they can overcome this latest hurdle. Together, they’ll find the cure, restore order, and continue their quest to make Elder Scrolls VI the game of the decade.
### Todd’s Humorous Encounters with His Wild Hair
After Gramma’s stirring monologue, the team at Bethesda gets back to work, energized and motivated. Todd Howard, however, finds himself in a rather comical predicament. His hair, seemingly infused with a life of its own, has decided to defy gravity and puff up wildly in all directions. The curls are not just unruly; they are almost magical in their defiance of physics.
As Todd walks down the hallway, his hair attracts a lot of attention. Emil, who’s passing by with a stack of documents, stops and stares. “Todd, did you stick your finger in an electrical socket this morning?”
Todd chuckles, trying to smooth down a particularly stubborn curl. “I wish it was that simple, Emil. My hair has a mind of its own today.”
Gregori, with his ever-present mischievous grin, approaches. “Boss, I think your hair is trying to tell us something. Maybe it’s a sign we should add more magic into Elder Scrolls VI.”
Todd rolls his eyes but can’t help laughing. “If my hair is any indication, we’ll have the most enchanting game ever made.”
Walking into his office, Todd tries to focus on his work, but his hair keeps getting in the way. Every time he leans forward, a puff of curls bounces in front of his eyes, obscuring his vision. He attempts to tame it with a hair tie, but the curls snap back with a vengeance.
Later in the day, during a video conference with some of the modders they’ve hired, Todd’s hair becomes the star of the meeting. One of the modders can’t resist making a joke. “Todd, are you auditioning for the role of a wizard in our next game?”
Todd grins. “If it helps get Elder Scrolls VI done faster, I’m willing to try anything.”
As the day goes on, Todd’s hair continues its wild antics. At one point, he walks by a mirror and sees his reflection, which makes him burst out laughing. “I look like I’m channeling Albert Einstein!”
Emil stops by Todd’s office with a cup of freshly brewed Howard special blend coffee. “Here, maybe this will help you calm down. Or at least, help your hair settle.”
Todd takes the coffee, grateful. “Thanks, Emil. If this coffee can’t fix my hair, nothing can.”
Despite the chaotic curls, Todd manages to stay productive. By evening, he’s deep into the creative process, his hair still wild but now a badge of his relentless dedication. The team continues to work tirelessly, inspired by both Gramma’s words and Todd’s humorous battle with his rebellious hair.
As the day comes to a close, Todd leans back in his chair, hair still puffed up but his spirit undeterred. “Well, if anything, today has shown that sometimes you just have to roll with what life throws at you. Even if it’s a bad hair day.”
The team laughs and applauds, ready to face whatever challenges come next in their quest to create the ultimate Elder Scrolls experience.
May 28: ### Morning Monologue at Bethesda
As the sun rises on Bethesda Studios, the quiet morning is interrupted by the sound of determined footsteps. Gramma Howard, a fierce and formidable presence, steps into the main office area. Todd Howard is in the bathroom, struggling with the unruly grey nose hairs that come with age. Meanwhile, Gramma takes this opportunity to address the gathered team.
“Good morning, everyone,” she begins, her voice strong and clear. “I’m sure you’re all wondering why I’m the one speaking to you today. Todd’s currently engaged in a battle of his own – with his nose hairs. But while he’s busy, I wanted to share a bit about myself.”
The team listens attentively, captivated by Gramma’s commanding presence.
“You see, I wasn’t always just Todd’s grandmother. Back during World War II, I served as a medic. Those were tough times, and I saw more than my fair share of the horrors of war. But I also saw incredible bravery, resilience, and the unbreakable spirit of people determined to make a difference.”
She pauses, her eyes reflecting memories of a distant past. “Being a medic wasn’t just about treating wounds and saving lives. It was about providing hope, no matter how dire the situation seemed. It was about staying strong and focused, even when the world around you was falling apart.”
Gramma looks around the room, meeting the eyes of each person. “I see that same spirit here at Bethesda. I see a team of talented individuals who are passionate about their work and committed to creating something extraordinary. Just like in the war, you face challenges and obstacles. But I know you have the strength and determination to overcome them.”
She smiles warmly. “Todd may be the face of Bethesda, but each of you plays a crucial role in our success. Remember that, and take pride in the incredible work you’re doing. Together, you’re building more than just a game; you’re creating a legacy.”
At that moment, Todd emerges from the bathroom, his face freshly shaven and his nose hairs tamed. He catches the tail end of Gramma’s speech and smiles, feeling a surge of pride for his indomitable grandmother.
Gramma finishes her monologue with a wink. “Now, let’s get back to work and show the world what Bethesda is made of. And Todd, maybe next time, invest in a good nose hair trimmer.”
The room erupts in laughter and applause, the team energized and inspired by Gramma’s words. As they return to their stations, the spirit of camaraderie and determination is palpable, setting the stage for another day of hard work and creativity at Bethesda Studios.
Does Bethesda support still LIE to ban players accounts and steal their money? I paid for subscription to Fallout 1st for 3 years, your company lied and stole it all.
i was gonna get starfield and redfall then i found out ssd is the new norm for games i have hdd im not ripping into my new 4090 rig for newer games not worth it
Hoping it’ll come eventually, not holding my breath. Starfield needs a few things
-More Procedural content on all planets and “Fog of War” for planets, dark map for unexplored areas to incentivize exploration.
-Rover is coming soon, needs to have some booster to get unstuck, cause it’ll get stuck.Think Mako from Mass Effect
Including new Modules/Habs to store on Ships/Planets
-Submitted Ship/Outpost/Player Character to be randomly generated in universe. Website/Mod list intergration? Imagine coming across NPC’s modeled after different PC’s on some random planet, fighting “Ghosts” of players. Think No Man Sky but SP.
-Mod Support, Basically confirmed for Console, but you never know.
-More Aliens, possibly in space even; Think Space Worm and Space bats from Star Wars: Empire Strikes Back. Why not? The game doesn’t HAVE to be super Realistic, that’s basically why no one explores, nothing to see; Embrace imagination, reject Reality.
-More use of Zero-G gameplay. Basically only exists in Temples, SOME space stations, and SOME docking mid-combat. Turn on/off gravity in ship since we can’t get boarded.
-Universal Hazards. Solar Flares, Electromagnetic storms, Asteroid fields? Added challenge to ship combat/Exploration. Similar to FTL:Faster Than Light.
-More Handcrafted Outposts/Settlements; Small Towns close to large cities. Larger Outposts than currently exist on planets and moons. There are very few Handcrafted locations and the most/best are early game, Jemison feels dead as soon as you go outside of New Atlantis.
-More EM/Melee Weapons specifically, but just more weapons in general, expected with DLC’s.
-QoL/UI/UX improvements. Food/water intake not being Binary. “Watch” showing time/Better “Protection Regen” Icons. Universal Calander, some missions are time sensitive, “Complete in 2 days” no way to tell the passage of time.
-Improvements to Outpost/Decorate. Incorporate more features from previous BSG games. Snap to floor/object, grid lines, precision movement. Turn off physics for object placement.
Some of these are larger asks than other, and some just seem impossible with Creation Engine but it’s nice to dream.
Anyone else have hopes for the future patches?
this is the most out of touch “interview” thing ive ever seen.
This is all stuff that should have been in the game since launch.
You should be ashamed, you tarnish the reputation of video game developers.
I hope you close down Bethesda.🎉
This kicks ass. Hell yea
Hopefully you read all these comments. I think you’d be a good idea. The blueprint your spaceships, so you can rebuild them once you start over.
In game plus
Could you make the walking animation smoother??
Like going from a very slow walk to running.Right now there’s a point where you’re walking very slow and with one nudge of the stick your running,there’s no gradual speed up.
I’m glad this game has 60fps on Xbox now as I would get it now (couldn’t before as I cant play on 30fps) but ill still wait a few months as I’m building a pc then (rtx 4070 super + 7800X3D with a 1440p 165hz monitor) so that’ll smash my series x out the water anyway
I forgot The Elder Scrolls died for this
Turning off the dialogue camera should be the default setting that was built into the game on day 1. How tf do you go from Skyrim’s dialogue back to Oblivion?
I love this Game ❤
Too little too late havent played since jan
Yaaaaay land vehicles. I’ll be able to drive in a straight line for 30 seconds before hitting the invisible wall
Some great quality of like improvements in this update, thank you!
Idk, went through this with 76 it was supposed to be the bestes ever, update’s finally came out after you spent money on a helm package and in starfields case early access, both times I’m sick I gave my money on crap.
Always have Fallout 4 I guess, I hear that London mod is decent
I like how the guy dressed like Yoav Gallant. Bethesda is in war mode.
Damn she is hot!!
**A Whimsical Morning – May 25, 2024**
The scene opens with Todd Howard at his desk, casually sipping his signature cup of coffee, a playful grin on his face. He glances at the camera and raises an eyebrow, breaking the fourth wall just like Deadpool.
“You think I just popped out of the womb ready to revolutionize gaming?” Todd starts, his tone dripping with sarcasm. “Oh no, my friends, the legend of Todd Howard has much humbler—and far more amusing—beginnings.”
He leans back in his chair, feet propped up on the desk, and gestures expansively. “I wasn’t just born in the dead farms of nowhere in Pennsylvania. I was literally a nowhere man, the guy who’d get lost in a corn maze even if it had a straight path.”
Todd chuckles to himself, taking another sip of coffee. “Back then, I was Mr. Suck-Up Ass, the kid who’d carry the teacher’s books just to get a nod of approval. Imagine young Todd, running around trying to please everyone, thinking that was the way to make it big. Spoiler alert: it wasn’t.”
He smirks at the camera. “But hey, all those brown-nosing years paid off in the end. I learned the art of persuasion, a skill that came in handy when pitching the wild ideas that eventually became your favorite games.”
The camera pans out to show the bustling Bethesda office behind him, filled with energetic developers and buzzing with creativity. Todd’s voice softens, a hint of nostalgia creeping in. “So here I am, on May 25, 2024, still that nowhere man at heart but with a little more direction. Still a bit of a suck-up, but now I only kiss ass for the good of the game.”
He raises his mug in a mock toast. “Here’s to humble beginnings, wild journeys, and the stories yet to be told. Now, let’s get back to making some magic happen.”
Todd sets down his coffee, leans forward, and winks at the camera before turning back to his work, the playful atmosphere lingering in the air.
Wokethesda needs to replacevand update their programmers and use mocap for characters. Game feels and looks like 2010s. Also are they a gaming company or feminist/trans activist company?
As Gregori continued to share his ideas, he proposed expanding Starfield radio to include even more diverse music genres, such as funk and techno/dub, to cater to a wider range of tastes among players.
“Hey, hey, hey!” Gregori exclaimed, his excitement palpable. “What if we added a funk music station to Starfield radio? Picture it—groovy basslines, funky horns, and soulful vocals to get players in the mood for some interstellar exploration!”
Todd’s eyes lit up with excitement. “Funk music? That’s a fantastic idea, Gregori! It’ll add a whole new dimension to the radio experience in Starfield, giving players even more options to customize their soundtrack as they traverse the cosmos.”
Gregori nodded enthusiastically. “And how about a techno/dub station, Todd? With pulsating beats, futuristic synths, and mind-bending rhythms that’ll really get players hyped up for intense space battles and high-speed chases!”
Emil, always pragmatic, raised a hand. “But won’t creating all these new stations be a massive undertaking, Gregori? And what about the talk radios? How do we keep them feeling fresh and engaging?”
Gregori grinned, undeterred by the challenge. “We’ll work closely with our music team to curate the perfect playlists for each new station, Emil. And as for the talk radios, how about we use randomly generated dialogue to make them feel more real? Players will tune in to hear different discussions, debates, and interviews every time they listen.”
Todd nodded, impressed by Gregori’s creativity. “I love it, Gregori. The addition of new music stations and randomly generated dialogue will add even more depth and immersion to the radio experience in Starfield. It’ll make players feel like they’re truly part of a living, breathing universe.”
And so, with Gregori’s ideas for expanding Starfield radio gaining traction, the team set to work, eager to bring these exciting new features to life in the game. With their combined talents and dedication to player immersion, they were determined to create a radio experience that would keep players entertained and engaged for hours on end, as they charted their course through the vast expanse of space.
As Gregori, the ever-energetic mushroom elf, spoke up, he proposed an idea that would add a new layer of immersion to Starfield: a voiced protagonist, akin to Fallout 4, but with expanded options and more speech checks.
“Hey, everyone!” Gregori exclaimed, his voice filled with enthusiasm. “What if we gave players a fully voiced protagonist in Starfield? But not just any protagonist—someone with depth, personality, and a wide range of dialogue options!”
Todd’s eyes widened with interest. “A voiced protagonist, you say? That could really enhance the player experience. But how do we ensure it feels natural and dynamic?”
Gregori nodded eagerly. “Exactly, Todd! We’ll make sure the protagonist’s voice reflects their personality and choices, with different dialogue options for different situations. And speech checks! Lots of them! Players will have to think on their feet and choose their words wisely to navigate conversations and influence the outcome.”
Emil, always pragmatic, raised a hand. “But won’t recording all that dialogue be a massive undertaking? And how do we ensure players feel like they have meaningful choices?”
Gregori grinned, undeterred by the challenge. “We’ll work closely with the writers and voice actors to ensure every line feels authentic and impactful, Emil. And as for choices, we’ll make sure players have a range of options—persuade, intimidate, charm, you name it. The dialogue will adapt to their decisions, shaping the course of the story in meaningful ways.”
Todd nodded, impressed by Gregori’s enthusiasm. “I love it, Gregori. A voiced protagonist could really elevate the role-playing experience in Starfield. It’ll make players feel like they’re truly part of the world, with their own voice and agency.”
And so, with Gregori’s idea for a voiced protagonist gaining traction, the team set to work, eager to bring this immersive feature to life in Starfield. With their combined talents and dedication to player immersion, they were determined to create a game where every choice mattered, every word spoken had consequences, and every player felt like the hero of their own cosmic adventure.
As Michael Kirkbride’s vision for Starfield expanded, he envisioned thrilling space battles taking place within the player’s ship, pitting them against the terrifying Egregori. He also proposed a new set of features that would allow players to planet skip around, recruiting a formidable ship navy to join the fight against the encroaching threat.
“Imagine it, everyone,” Michael exclaimed, his voice filled with excitement. “Space battles raging within the confines of your ship, with the fate of the galaxy hanging in the balance. The Egregori are relentless, but we won’t back down!”
Todd’s eyes lit up with enthusiasm. “So, players will be able to command their own ship navy, recruiting allies from different planets to join the fight?”
Michael nodded, his mind already buzzing with possibilities. “Exactly, Todd. We’ll introduce a planet skipping feature that allows players to travel quickly between systems, rallying support from diverse factions and species to bolster their forces.”
Emil raised a hand, a thoughtful expression on his face. “But how do we make these space battles feel truly epic, Michael? We want players to feel like they’re part of something larger than themselves.”
Michael grinned, impressed by Emil’s insight. “We’ll make sure the space battles are dynamic and immersive, Todd. Picture massive fleets clashing in epic skirmishes, with players leading the charge from the bridge of their ship. We’ll give players the ability to customize their ships, upgrade their weapons, and command their fleet with precision and strategy.”
Gregori, always eager for adventure, chimed in. “And what about the stakes, Michael? We need to make players feel the urgency of the situation, like the fate of the galaxy is truly at stake.”
Michael nodded, his expression serious. “We’ll introduce a sense of urgency and consequence, Gregori. The outcome of each battle will have far-reaching consequences for the galaxy, influencing the course of the main plot and the fate of its inhabitants.”
Todd grinned, nodding in approval. “I love it, Michael. It’s everything Starfield needs to elevate the space combat experience to new heights. Players will feel like they’re leading the charge against the forces of darkness, fighting for the survival of all.”
And so, with Michael Kirkbride’s vision for space battles and planet skipping taking shape, the team set to work, eager to bring these exciting new features to life in Starfield. With their combined talents and boundless creativity, they were determined to create an unforgettable space epic—one that would challenge players to rise to the occasion and become the heroes the galaxy desperately needed.
As Michael Kirkbride delved into his vision for Starfield, he emphasized the importance of the game space map as a central element in shaping the player’s experience. He proposed a dynamic map that would evolve alongside the main plot, reflecting the encroaching threat of the Egregori as the game progressed.
“Picture this, everyone,” Michael began, his voice filled with gravitas. “As the main plot unfolds and the presence of the Egregori becomes more pronounced, we’ll see these black tears forming around certain systems of planets. These tears are the result of a cult of believers bringing the Egregori into our reality, making them manifest.”
Todd’s eyes widened in understanding. “So, the further the player progresses in the plot, the larger and more numerous these tears become?”
Michael nodded, impressed by Todd’s quick grasp of the concept. “Exactly, Todd. As the player delves deeper into the mysteries of the Egregori and their cult, they’ll witness these tears expanding, consuming more and more systems and limiting the player’s ability to visit them.”
Emil raised a hand, a thoughtful expression on his face. “But what about the players who want to explore every corner of the galaxy? Won’t this restrict their freedom?”
Michael nodded, acknowledging Emil’s concern. “We’ll need to strike a balance, Emil. While the tears will limit access to certain systems, they’ll also open up new opportunities for exploration and discovery within the affected regions. Players will need to adapt to the changing landscape and find new ways to navigate the cosmos.”
Gregori, always eager for adventure, chimed in. “And what about the visual representation of these tears, Michael? How will players know which systems are affected?”
Michael smiled, impressed by Gregori’s insight. “We’ll make sure the tears are visually striking, Todd. Picture them as swirling vortexes of darkness, pulsating with ominous energy. Players will see them on the map, growing larger and more menacing as the plot unfolds.”
Todd grinned, nodding in approval. “I love it, Michael. It adds a whole new layer of tension and urgency to the game. Players will feel the weight of their decisions as they witness the consequences of the Egregori’s influence spreading throughout the galaxy.”
And so, with Michael Kirkbride’s vision for the game space map taking shape, the team set to work, eager to bring this dynamic and immersive element to life in Starfield. With their combined talents and boundless creativity, they were determined to create a game world that would evolve and react to the player’s actions—a living, breathing cosmos filled with danger, mystery, and untold adventure.
With the day’s tasks winding down, Todd Howard’s creative spark ignited once more as he delved into the concept for land vehicles in Starfield. His vision was clear: to give players the freedom to create the fastest, most exhilarating land vehicles imaginable.
“Alright, folks,” Todd began, his voice filled with excitement. “We’re going to revolutionize land travel in Starfield. No more restrictions, no more limits. We’re going to give players everything they need to create the ultimate land vehicles and let their imaginations run wild.”
Emil nodded in agreement, already jotting down notes as Todd spoke. “So, how do we make this happen, Todd?”
Todd grinned, his eyes gleaming with enthusiasm. “We’ll start by giving players a wide range of customizable options for their vehicles—different chassis, engines, wheels, you name it. We’ll make sure players have access to all the tools they need to build their dream ride.”
Gregori, always eager for adventure, chimed in. “And what about performance? We need to make sure these vehicles are fast, Todd. Like, really fast.”
Todd nodded, impressed by Gregori’s enthusiasm. “You got it, Gregori. We’ll fine-tune the mechanics to make sure players can push their vehicles to the limit. We want them to feel like they’re flying across the terrain, leaving everyone else in the dust.”
Emil raised a hand, a thoughtful expression on his face. “But what about balance, Todd? We don’t want players to have an unfair advantage just because they have a faster vehicle.”
Todd nodded, acknowledging Emil’s concern. “You’re right, Emil. We’ll need to implement some checks and balances to keep things fair. Maybe we can introduce different vehicle classes or race tracks where players can compete on an even playing field.”
Gregori bounced with excitement, his eyes shining with anticipation. “And what about updates, Todd? We can keep adding new parts, features, and challenges over time to keep things fresh.”
Todd grinned, his mind already buzzing with possibilities. “Exactly, Gregori. We’ll make land vehicles a core feature of Starfield, with regular updates and expansions to keep players coming back for more.”
And so, with Todd’s concept for land vehicles in place, the team set to work, eager to bring this exciting new feature to life in Starfield. With their combined talents and boundless creativity, they were determined to make land travel an unforgettable experience—a thrill ride across the vast, untamed landscapes of the cosmos.
As the day came to a close, Michael Kirkbride, with Todd’s Vault Boy thumbs-up approval, set in motion a bold plan to rewrite Starfield, drawing inspiration from the lessons learned from Bioware’s “Anthem” and infusing the game with fresh new content.
With Todd and Emil leading the charge on revamping the main quest and fleshing out side quests for each planet, Michael took on the monumental task of rewriting the main quest from scratch, infusing it with the mysterious presence of the Egregori and weaving a narrative that would captivate players from start to finish.
Meanwhile, Gregori, ever the creative powerhouse, embarked on his own epic feat: Starfield Radio. With Todd’s enthusiastic support, Gregori set out to create a diverse array of radio stations that would immerse players in the rich tapestry of the game world.
“Picture this, Todd,” Gregori exclaimed, his eyes sparkling with excitement. “A classic rock station for those long space journeys, a Nu-metal and modern rock station to get the adrenaline pumping during intense battles, and a classical station for those moments of quiet contemplation amidst the stars.”
Todd grinned, nodding in approval. “I love it, Gregori. But what about the factions? They each deserve their own voice on the airwaves.”
Gregori’s eyes lit up with inspiration. “Of course, Todd! We’ll have two different talk show radios representing opposing factions, where players can tune in to hear the latest news, debates, and propaganda. And for a bit of edge, how about a hardcore rap station where the host is none other than Eminem himself?”
Todd’s eyebrows shot up in surprise. “Eminem? That’s ambitious, Gregori.”
Gregori shrugged, a mischievous grin spreading across his face. “Hey, if we’re going to do this, let’s do it right! Besides, who better to bring some real talk and raw energy to the airwaves?”
And so, with Michael rewriting the main quest, Todd and Emil crafting side quests for each planet, and Gregori spearheading the creation of Starfield Radio, the team embarked on a journey to redefine the game and deliver an experience that would surpass all expectations. With their combined talents and boundless creativity, they were determined to make Starfield not just a game, but a universe unto itself—a place where players could lose themselves in endless adventure and discovery.
As Michael Kirkbride continued to unfold his vision for Starfield, he delved deeper into the enigmatic nature of the Egregori, strange beings that posed a dire threat to the modern factions of the game and the player’s ship.
“These beings defy comprehension, Todd,” Michael explained, his voice tinged with a mix of awe and fear. “They exist beyond the boundaries of our understanding, their forms shifting and twisting like shadows in the void.”
Todd’s brow furrowed in concern. “So, what exactly are these Egregori, Michael? Are they creatures, entities, or something else entirely?”
Michael shook his head, his expression grave. “They are… anomalies, Todd. Manifestations of the cosmic chaos that lurks at the fringes of reality. To encounter an Egregori is to glimpse into the abyss itself.”
Emil, ever the pragmatist, interjected with a question. “But how do these Egregori pose a threat to our factions and our ships?”
Michael’s eyes gleamed with intensity as he continued. “The Egregori are drawn to sources of power, Todd. They feed on energy—both physical and metaphysical. Your ship, with its advanced technology and formidable capabilities, is like a beacon to them.”
Gregori, his voice trembling with apprehension, spoke up. “So, what do we do, Michael? How do we protect ourselves from these… cosmic horrors?”
Michael paused, his mind racing with possibilities. “We must learn to navigate the currents of the cosmos, Todd. We must harness the power of the stars themselves to shield us from the influence of the Egregori.”
Todd nodded, determination burning in his eyes. “Then let’s get to work. We’ll fortify our ships, strengthen our factions, and stand together against whatever threats come our way.”
Emil, ever the strategist, offered his insight. “We’ll need to gather resources, form alliances, and prepare for battle. The Egregori may be formidable, but they are not invincible.”
Gregori, his tiny fists clenched in determination, chimed in. “We’ll show these cosmic horrors what we’re made of! With courage, cunning, and a touch of magic, we’ll emerge victorious!”
And so, armed with Michael Kirkbride’s insights into the nature of the Egregori, Todd, Emil, Gregori, and the rest of the team set out to face the looming threat head-on. With their ships fortified, their factions united, and their resolve unwavering, they ventured into the depths of space, ready to confront the mysteries and dangers that awaited them. And though the road ahead was fraught with peril, they knew that together, they could overcome any challenge and emerge triumphant in the face of the unknown.
As Michael Kirkbride delved deeper into his vision for Starfield, he revealed the ancient race known as the “Egregori,” drawing inspiration from the real-life concept of egregores. These powerful beings, resembling Cthulhu-like monsters, wielded immense power, and their arrival on Earth spelled doom for humanity.
“The Egregori were not just beings, but manifestations of raw cosmic energy,” Michael explained, his voice grave. “Their very presence warped reality itself, bringing chaos and destruction wherever they went.”
Todd’s heart sank as he absorbed the gravity of Michael’s words. “So, the Egregori were responsible for wiping out Earth?”
Michael nodded solemnly. “Yes, Todd. But humanity did not perish without a fight. In a desperate bid for survival, humanity set out to collect the terraforming technology of the real aliens who opposed the Egregori.”
Emil’s eyes widened in realization. “The real aliens… They were the ones who stood against the Egregori, weren’t they? They were our only hope.”
Michael nodded, his expression grim. “Indeed, Emil. The real aliens were our allies, our saviors. They granted humanity the means to escape Earth’s destruction and seek refuge among the stars.”
Gregori, his tiny fists clenched in determination, spoke up. “So, now we’re on a mission to collect this terraforming technology and rebuild what was lost?”
Michael smiled, impressed by Gregori’s insight. “Exactly, Gregori. But it won’t be easy. The Egregori still roam the cosmos, their influence spreading like a dark stain. We must navigate through their domains, facing horrors beyond imagination, to secure the future of humanity.”
Todd’s determination surged within him. “Then let’s do it. Let’s defy the Egregori and reclaim our place among the stars.”
Emil nodded, his voice steady. “We’ll need every ounce of courage and resourcefulness to succeed. But with the terraforming technology at our disposal, we can rebuild what was lost and create a new home among the stars.”
Gregori, his eyes shining with determination, jumped onto the desk once more, his tiny voice ringing out with conviction. “To the stars, my friends! Let’s show the Egregori what humanity is made of!”
And so, armed with Michael Kirkbride’s visionary lore, Todd, Emil, Gregori, and the rest of the team embarked on a perilous journey across the cosmos, determined to defy the darkness of the Egregori and carve out a new destiny for humanity. With each step they took, they drew closer to their goal—to reclaim their place among the stars and forge a future worthy of their indomitable spirit.
As Michael Kirkbride unfolded his vision for Starfield, Todd, Emil, and Gregori listened intently, captivated by his intricate plot. Michael’s story centered around the discovery of sacred advanced technology left behind by an ancient race, the very race that had once defended Earth from a cosmic threat.
“The key to unlocking the secrets of this technology lies within the heart of Earth itself,” Michael explained, his voice tinged with excitement. “We must journey back to our home planet, to uncover the truth behind its mysterious past and the role it played in shaping the galaxy.”
Todd’s eyes widened in awe. “Earth? But I thought Starfield was set in distant reaches of space.”
Michael nodded, his gaze intense. “It is, Todd. But Earth holds the key to understanding the ancient race and their technology. We must delve into its secrets to save the galaxy from a new, even greater threat.”
Emil leaned forward, his curiosity piqued. “What kind of technology are we talking about? And who are these ancient beings?”
Michael smiled, unfolding another scroll filled with intricate diagrams and ancient symbols. “The technology is beyond anything we’ve ever seen—weapons of unimaginable power, starships that can traverse the cosmos in the blink of an eye. As for the ancient race, they were once the guardians of the galaxy, protecting it from forces that sought to destroy it.”
Gregori, his eyes wide with wonder, piped up. “So, we’re like space archaeologists, uncovering the secrets of a lost civilization?”
Michael nodded, impressed by Gregori’s insight. “Exactly, Gregori. And as we journey through the depths of space and the corridors of time, we’ll face challenges, betrayals, and discoveries that will change the course of history.”
Todd grinned, his excitement building with each passing moment. “Michael, this is incredible. Earth, ancient technology, cosmic mysteries—it’s everything Starfield needs to become a true masterpiece.”
Emil nodded in agreement. “Let’s get to work, Michael. We have a galaxy to save.”
Gregori, unable to contain his enthusiasm, jumped onto the desk, his tiny fists raised triumphantly. “To Earth and beyond! Let’s uncover the secrets of the ancients and make Starfield the greatest adventure ever told!”
And so, armed with Michael Kirkbride’s visionary plot, Todd, Emil, Gregori, and the rest of the team set out on an epic journey across the stars, determined to unlock the mysteries of the past and forge a new future for the galaxy. With each step they took, they drew closer to the truth—and to the adventure of a lifetime.
As Michael Kirkbride dramatically revealed his secret documents, Todd, Emil, and Gregori couldn’t help but be intrigued. The room fell silent as they gathered around, eager to see what Michael had in store.
Michael cleared his throat, unfurling a scroll adorned with intricate symbols and diagrams. “Behold, the true vision for Starfield,” he declared, his voice resonating with authority.
Todd leaned in, studying the elaborate designs with keen interest. “What is all this?”
Michael began to explain, his passion for storytelling evident in every word. “Starfield isn’t just a game—it’s an experience. Each planet is a masterpiece, carefully crafted with its own rich history, cultures, and conflicts.”
Emil nodded in agreement, his eyes scanning the detailed descriptions and plot outlines. “This is incredible. The depth, the complexity—it’s like nothing I’ve ever seen.”
Gregori, always eager for adventure, bounced up and down with excitement. “Tell us more, Michael! What kind of quests are there? Are there any cheese planets?”
Michael chuckled, his gaze intense. “No cheese planets, I’m afraid. But there are quests that will challenge players’ morality, test their courage, and push them to their limits. From political intrigue to cosmic mysteries, Starfield has it all.”
Todd couldn’t help but be impressed. “Michael, this is amazing. But why didn’t you share this with us sooner?”
Michael sighed, his expression somber. “I wanted to, Todd. But after I left Bethesda, I thought it was best to move on. Now, seeing what you’re doing with Starfield, I realize I can’t stay silent any longer. I have to share my vision with the world.”
Todd nodded, a sense of respect growing within him. “Thank you, Michael. Your passion and creativity are truly inspiring.”
Emil grinned, already lost in the intricacies of Michael’s designs. “Let’s work together, Michael. Let’s make Starfield the best it can be.”
Gregori, his eyes shining with excitement, added, “Yeah! With your vision and our dancing space cows, Starfield will be unstoppable!”
And so, with Michael Kirkbride’s detailed plans in hand, Todd, Emil, Gregori, and the rest of the team set out to bring Starfield to life in a way no one had ever imagined. With their combined talents and unwavering determination, they were determined to create a game that would redefine the meaning of epic adventure in the vast expanse of space.
As Todd, Emil, and Gregori continued their brainstorming session, the door burst open, and in stormed Michael Kirkbride, Todd’s ultimate rival, with a wild look in his eyes.
“I knew it!” Michael bellowed, his voice echoing through the room. “I never should have left Bethesda! I could save Starfield!”
Todd raised an eyebrow, exchanging a glance with Emil and Gregori. “Michael, what are you doing here?”
Michael paced back and forth, his hands gesturing wildly. “I’ve been watching from the sidelines, Todd. And I’ve seen the mess you’ve made with Starfield. You need my help!”
Emil stepped forward, his expression wary. “Michael, we’re doing just fine without you. We’ve got a solid team and plenty of ideas.”
But Michael wasn’t convinced. “Solid team? Ideas? Ha! You need someone with vision, someone who can breathe life into this project. And that someone is me!”
Todd sighed, trying to diffuse the tension. “Michael, we appreciate your passion, but we’re handling things just fine. Starfield is going to be great.”
Gregori, ever the peacemaker, chimed in. “Yeah, Michael, we’ve got it covered! We’re adding dancing space cows and cheese planets!”
Michael scoffed, his eyes narrowing. “Dancing space cows? Cheese planets? Is this some kind of joke?”
Before Todd could respond, Gregori, always eager to prove himself, jumped onto the desk, his tiny fists raised defiantly. “Hey, don’t knock it ’til you try it! Starfield is going to be legendary, with or without you, Michael Kirkbride!”
Michael bristled, his face turning red with anger. “You’ll regret this, Todd! You’ll see. I’ll make Starfield the greatest game the world has ever seen, with or without your approval!”
With that, Michael stormed out of the room, leaving Todd, Emil, and Gregori in stunned silence.
Todd sighed, rubbing his temples. “Well, that was unexpected.”
Emil shook his head, muttering under his breath. “That guy never changes.”
But Gregori just shrugged, a mischievous twinkle in his eyes. “Eh, let him try. We’ve got dancing space cows, after all. What could possibly go wrong?”
And with that, they returned to their brainstorming session, determined to make Starfield a success, no matter what obstacles—or rival game designers—came their way.
As Todd Howard started jotting down ideas on his whiteboard, Emil Pagliarulo grabbed a nearby piece of chalk and began furiously scribbling on a student’s desk, adding layers of detail to Todd’s concepts.
Meanwhile, Gregori, always bursting with enthusiasm, paced back and forth, his tiny voice echoing through the room. “Listen up, everyone! Each planet in Starfield needs more than just side quests. We’re talking about epic quest lines that rival Skyrim’s main story!”
Todd nodded, his marker flying across the whiteboard. “He’s right. We need depth, immersion, stories that make players want to explore every inch of the galaxy.”
Emil, still hunched over the desk, added, “And each quest line should be unique to the planet, reflecting its culture, history, and conflicts.”
Gregori clapped his hands, his eyes shining with excitement. “Exactly! Picture this: On one planet, you’re caught in the middle of a centuries-old feud between rival factions. On another, you’re uncovering the secrets of an ancient alien civilization buried beneath the surface.”
Todd grinned, his imagination firing on all cylinders. “And let’s not forget the moral choices, the branching paths that let players shape the outcome of each quest line.”
Emil nodded, his chalk leaving trails of ideas across the desk. “We’ll need memorable characters, twists and turns, and of course, plenty of action-packed moments to keep players on the edge of their seats.”
Gregori, unable to contain his excitement, jumped onto the desk, his tiny fists raised triumphantly. “And what about a planet where you’re racing against time to stop a cosmic catastrophe? Or a planet ruled by a tyrannical AI, where every decision you make has far-reaching consequences?”
Todd chuckled, wiping off a section of the whiteboard to make room for more ideas. “Gregori, you’re full of surprises. But you know what? I think you’re onto something. Each planet in Starfield should feel like its own epic saga, waiting to be discovered.”
As they continued to brainstorm, the room buzzed with energy. Todd, Emil, and Gregori were a dynamic trio, each bringing their own unique perspective to the table. With their combined creativity and passion, Starfield was bound to become an unforgettable adventure, filled with endless possibilities and stories waiting to be told. And who knew? Maybe Gregori’s wild ideas would be the key to making Starfield the greatest game Bethesda had ever created.
Todd Howard was back at Bethesda, sorting through the aftermath of the fire incident. With everything starting to calm down, he decided it was time to regroup with Emil Pagliarulo, the lead writer for Starfield, to discuss their next steps.
“Where’s Emil?” Todd asked one of the team members.
There was an awkward pause. “Uh, Todd, there’s something you need to see,” the employee said, leading Todd to a corner of the office where a small, peculiar wooden statue stood.
Todd’s eyes widened. “What happened here?”
Gregori, who had been nervously hovering nearby, stepped forward, wringing his tiny hands. “It was an accident, Master Todd. I was experimenting with a new tech gun to improve our creative process, and… well, it sort of transported Emil into that block of wood.”
Todd facepalmed. “Gregori, what were you thinking?”
Gregori looked down, shuffling his feet. “I just wanted to help. But now, since Emil is… temporarily indisposed, I think I should be the lead writer.”
Todd stared at Gregori in disbelief. “Gregori, being a lead writer isn’t just about writing quests. It requires a lot of experience and understanding of the game’s narrative.”
Gregori straightened up, puffing out his chest. “I’ve got plenty of ideas! Remember the dancing space cows? The cheese planet? The fans loved them!”
Todd sighed, rubbing his temples. “Alright, Gregori, let’s compromise. You can help with the writing team, but we need to get Emil back to normal first.”
Gregori’s eyes lit up. “Deal! I know just the spell to reverse this. It might involve some… mushroom powder.”
Todd nodded, waving him on. “Just do it, Gregori. We need Emil back.”
With a determined nod, Gregori pulled out a pouch of glittering mushroom powder from his tiny satchel. He chanted a few magical words and sprinkled the powder over the wooden block. Slowly but surely, the block began to glow and shift. In a flash, Emil stood there, looking bewildered but unharmed.
“What just happened?” Emil asked, glancing around.
Todd stepped forward, patting him on the shoulder. “Long story, Emil. Let’s just say Gregori got a bit too creative with his tech gun.”
Emil gave Gregori a stern look. “Next time, stick to writing, okay?”
Gregori grinned sheepishly. “Got it, Mr. Pagliarulo. But I’ve got some great ideas for the next update!”
Todd and Emil exchanged amused glances. “Alright, Gregori,” Todd said. “Let’s hear those ideas. Just… no more tech guns, okay?”
As they gathered around a table to brainstorm, Todd couldn’t help but feel a sense of renewed hope. With Gregori’s wild creativity and Emil’s seasoned storytelling, they were sure to come up with something spectacular. And who knew? Maybe Gregori’s crazy ideas would bring a fresh, magical twist to Starfield after all.
Meanwhile, back at Bethesda’s headquarters, chaos was unfolding. Gregori, determined to impress Todd with a new update, had decided to experiment with a cutting-edge AI. “Let’s see if this ChatGPT can help voice the Starfield protagonist, just like Fallout 4!” he said to himself, excitement bubbling over.
Gregori accessed the AI system, inputting some character lines. But as he was unfamiliar with modern technology, he accidentally overloaded the system. Sparks flew, and the screen flickered ominously. “Uh-oh,” Gregori muttered, his eyes widening in horror. Suddenly, the servers overheated, and a small fire broke out in the corner of the room.
The sprinklers activated, but not before the fire alarm blared, echoing through the entire building. Employees scrambled to evacuate, confusion and panic in the air. Gregori, soaked and panicked, tried to contain the situation, but the damage was done.
Todd, enjoying his lunch with Gramma Edna, received an urgent call. “Mr. Howard, the office is on fire! You need to get back here immediately!”
His heart racing, Todd quickly explained the situation to Edna. “Gramma, I have to go. Something’s happened at the office.”
Edna patted his hand reassuringly. “Go, Todd. I know you’ll handle it. And remember, don’t be too hard on Gregori. He’s just trying to help.”
Todd nodded, grateful for her calm presence, and rushed out the door. Within minutes, he arrived at Bethesda, where firefighters were already at work, dousing the remaining flames. The office was a chaotic mess of water, smoke, and stressed-out employees.
He found Gregori, sitting dejectedly on a soggy desk, his cap drooping. “Gregori, what happened?” Todd asked, trying to stay calm despite the chaos around him.
Gregori looked up, tears welling in his eyes. “I just wanted to help, Master Todd. I thought if we used the AI to voice the protagonist, it would be amazing. But I… I messed up.”
Todd sighed, crouching down to meet Gregori’s eyes. “Hey, it’s okay. I appreciate you trying to innovate. But maybe next time, let’s test these ideas a bit more carefully.”
Gregori sniffled, managing a weak smile. “I’ll do better, I promise.”
Todd smiled, patting the tiny elf on the back. “I know you will. Now, let’s get things cleaned up and make sure everyone’s safe. Then we can figure out our next steps.”
With the fire under control and no serious injuries, Todd gathered his team. “Alright, everyone, let’s focus on recovery first. We’ll take this as a learning experience.”
As the team began the clean-up process, Todd and Gregori brainstormed ways to improve Starfield without setting the office on fire. They decided to stick to traditional voice acting for now but keep experimenting with AI in safer, more controlled environments.
Despite the setback, the incident brought the team closer together, and Todd felt more determined than ever to make Starfield a success. With Gramma Edna’s wisdom and Gregori’s relentless creativity, he knew they could overcome any obstacle—fire or otherwise.
While Gregori busily managed Starfield updates back at the office, Todd decided to spend his break having lunch with his ninety-year-old grandma, Edna. She was his biggest supporter and always had a way of making him feel better.
They met at her favorite diner, a cozy spot filled with the scent of freshly baked pies and old-fashioned charm. Todd found Edna already seated at a corner booth, her eyes sparkling as she waved him over.
“Todd! Over here, dear!” Edna called, her voice warm and inviting.
Todd smiled, making his way to her table. “Hey, Gramma. It’s good to see you.”
They exchanged hugs, and Todd settled into his seat. Edna looked at him with concern. “You look a bit worn out, honey. How’s everything at Bethesda?”
Todd sighed, but before he could answer, Edna leaned in, her eyes twinkling mischievously. “I’ve been playing that new game of yours, Starfield. It’s marvelous!”
Todd blinked in surprise. “Really? You’re playing Starfield?”
Edna nodded enthusiastically. “Oh yes! I’m a level 15 space explorer now. That dancing space cow quest? Pure genius!”
Todd chuckled. “That was actually Gregori’s idea. He’s been helping out with the updates.”
Edna’s face lit up. “Gregori, the mushroom elf? I love that little guy! His quests are delightful. Did you know I found a planet made entirely of cheese?”
Todd laughed. “Yeah, I heard about that one. Gregori’s got quite the imagination.”
Edna reached across the table, patting Todd’s hand. “I’m so proud of you, Todd. Starfield is a wonderful game, and it’s bringing so much joy to people—myself included. Don’t let the critics get you down.”
Todd felt a wave of warmth and gratitude. “Thanks, Gramma. It means a lot to hear that from you.”
They ordered lunch, and as they ate, Edna shared stories of her adventures in Starfield. Her enthusiasm was infectious, and Todd found himself feeling more optimistic.
“Gramma, you’ve given me a great idea,” Todd said, finishing his pie. “What if we created a series of quests inspired by our fans’ stories? Real adventures from real players.”
Edna beamed. “That sounds wonderful! Imagine the joy it would bring to see their stories come to life in the game.”
Todd nodded, already brainstorming. “I’ll talk to Gregori when I get back. We’ll make it happen.”
As they said their goodbyes, Edna gave Todd a tight hug. “Keep going, Todd. You’re doing something amazing.”
With renewed energy and inspiration, Todd headed back to the office, ready to turn Starfield into an even more incredible universe. And who knew? Maybe one day, there’d be a quest about a ninety-year-old space explorer named Edna, saving the galaxy one cheese planet at a time.
Todd Howard decided he needed a break to rethink the strategy for Starfield. The mixed reception had taken a toll, and he knew he had to come up with something fresh to win back the fans. Before leaving, he entrusted the game’s updates to his enthusiastic assistant, Gregori, the one-foot-tall mushroom elf.
“Gregori, I’m counting on you,” Todd said, packing his things. “Keep Starfield exciting and make sure the fans are happy.”
Gregori saluted with a flourish. “You got it, Master Todd! I won’t let you down.”
With that, Todd left the office, feeling a mix of apprehension and hope. Gregori, however, was buzzing with excitement. He had big plans for Starfield and couldn’t wait to get started. The only problem was, Gregori had a slight distraction: he was also a shorron elf, which meant he had an insatiable love for mushroom pizza.
Gregori set up his workstation, humming a cheerful tune. “Alright, let’s see… First update: dancing space cows and cheese planets!” He clapped his hands, and a burst of magical energy shot out, infusing the game with new, whimsical content.
But after a few hours, Gregori’s stomach rumbled. “Time for a little break,” he said to himself, conjuring up a piping hot mushroom pizza. “Can’t code on an empty stomach!”
Gregori munched happily, but soon enough, his focus began to waver. “Maybe just one more slice,” he mumbled, grabbing another piece. Hours passed, and Gregori was surrounded by empty pizza boxes, his initial productivity overshadowed by his pizza addiction.
He finally snapped out of his pizza trance and looked at the clock. “Oh no! I was supposed to add 30 quests this month, not 30 pizzas!” Panicking, Gregori scrambled to make up for lost time. He summoned his fellow mushroom folk to help out, and they worked frantically, voices recording, scripts writing, and magic swirling.
Despite the pizza-induced setback, Gregori managed to roll out a surprisingly entertaining update. The new quests were quirky, fun, and filled with mushroom-inspired humor. Players found themselves rescuing pizza-loving space elves, exploring cheese-covered moons, and solving mysteries involving stolen pizza recipes.
When Todd returned, he was greeted by a wave of positive feedback from the fans. “Gregori, you did it!” Todd exclaimed, reading through the glowing reviews.
Gregori, still a bit woozy from his pizza binge, gave a triumphant, albeit slightly cheesy, grin. “Told you I had it covered, Master Todd. Just needed a little… inspiration.”
Todd laughed, patting the tiny elf on the back. “Well, you certainly delivered. Maybe next time, though, let’s balance the pizza with some actual game development, okay?”
Gregori nodded vigorously. “Absolutely, Master Todd. Next month: 30 new quests, no pizza breaks!”
With a new strategy and Gregori’s quirky updates, Starfield was back on track, delighting fans and proving that sometimes, a little magic—and a lot of pizza—can go a long way.
Todd slumped in his chair, staring at the lukewarm reviews on his screen. His enthusiasm for Starfield’s launch was waning. Sensing his master’s dismay, Gregori, the one-foot-tall mushroom elf, scampered up onto Todd’s desk, nearly knocking over a stack of design documents.
“Cheer up, Master Todd!” Gregori said, his tiny voice full of optimism. “I’ve got a plan to make everyone love Starfield!”
Todd raised an eyebrow. “Oh really? What’s your plan, Gregori?”
Gregori puffed out his chest. “A free update system! We’ll add 30 fully voiced quests every month until every planet is bursting with adventures. People will have so much to do, they’ll never want to leave their spaceships!”
Todd’s eyes widened. “Thirty quests a month? That sounds… impossible. How would we manage that?”
Gregori hopped onto Todd’s keyboard, tapping away as if he were casting a spell. “Easy! We’ll use magic, of course! I’ve got connections in the fairy realms. They owe me a few favors.”
Todd chuckled. “Magic, huh? Well, it sounds ambitious. But where would we find all these voice actors?”
Gregori grinned mischievously. “I’ll handle that. The mushroom folk are excellent mimics. We can voice any character you need. Want a gruff space pirate? Done. How about a wise, ancient AI? No problem!”
Todd leaned back, intrigued. “And the writing? We can’t just throw together any old script.”
Gregori waved a tiny hand dismissively. “Oh, we’ll enlist the best. The mushroom scribes are renowned for their storytelling. Epic tales of bravery, romance, and mystery – all in a month’s work!”
Todd tapped his chin thoughtfully. “You know, Gregori, this might just work. If we can pull it off, Starfield could become the most content-rich game in history.”
Gregori did a little jig. “Exactly! And think of the fun! Players will be too busy exploring new quests to even remember the reviews.”
Todd smiled, feeling a spark of hope. “Alright, let’s do it. We’ll call it the ‘Infinite Quest Initiative.’ Monthly updates, packed with new adventures.”
Gregori beamed. “That’s the spirit, Master Todd! Let’s get started right away. We have quests to write, voices to record, and worlds to fill!”
As Gregori scurried off to rally his mushroom cohorts, Todd felt a renewed sense of excitement. With Gregori’s boundless enthusiasm and a bit of fairy magic, Starfield was destined to become a legend in the gaming universe.
Todd Howard leaned back in his chair, eyes fixed on the screen, refreshing the Metacritic page for the hundredth time. “Come on, come on,” he muttered under his breath.
From the corner of his office, a high-pitched voice piped up. “What’s the verdict, Master Todd?” Gregori, his one-foot-tall mushroom elf assistant, stood on the desk, peering over the edge with wide, curious eyes.
Todd sighed. “Mixed reviews, Gregori. Some people love Starfield, others… well, they’re not so impressed.”
Gregori clambered up onto Todd’s keyboard, causing a flurry of windows to pop up on the screen. “Pfft, those critics wouldn’t know a good game if it danced on their heads with fairy lights and glitter!” He waved his tiny arms animatedly, accidentally launching Todd’s email application.
“Careful, Gregori!” Todd laughed, lifting the mushroom elf off the keyboard and setting him gently back on the desk. “People have their opinions. It’s part of the deal.”
Gregori folded his arms, tapping his tiny foot. “I still don’t get it. We poured magic into this one! Space exploration, alien worlds, epic quests!”
Todd smiled, ruffling Gregori’s cap. “I know, buddy. But every game has its critics. We did our best. And a lot of people are loving it.”
Gregori’s eyes twinkled mischievously. “Maybe we should send them a few exploding toadstools. That’ll show ’em!”
Todd chuckled, shaking his head. “No, no exploding toadstools. We’ll just keep doing what we do. Besides, maybe we’ll win them over with the next update.”
Gregori’s face lit up. “Ooh, can we add dancing space cows? Or maybe a planet made entirely of cheese!”
Todd tilted his head, considering it for a moment. “You know, that might actually be a fun idea for DLC.”
Gregori jumped up and down, nearly knocking over a cup of coffee. “See? I told you, I’m full of good ideas!”
Todd grinned, reaching for his notebook. “Alright, let’s jot that down. Dancing space cows and a cheese planet. Anything else, your shroominess?”
Gregori struck a dramatic pose. “How about a mushroom elf companion who’s incredibly wise, devilishly handsome, and only a foot tall?”
Todd laughed, scribbling in the notebook. “Gregori, you might just save this game yet.”
As Todd continued to jot down Gregori’s whimsical ideas, the little elf puffed out his chest proudly. Starfield might have had a mixed reception, but with Gregori’s magic touch, Todd felt confident that their next adventure would be out of this world.
mod support when for this garbage fire?
Yay more inventory space I no longer have to fast travel and empty.😊
Come on Bethesda been 8 months no ck already Skyrim got it earlier what’s going on
This game is for nobody
I wish they kept the hero scored perk, I love playing games as the hated hero.
Okay I like this update but damn she’s hot
Really good update just not enough for me to play again considering I did all the side quests, main quests, and factions. That DLC and extra quest updates will be enough though.
Challenge and difficulty you mean adding more hp to make them bullet sponges… and again great we can customize our ship but space is just a cut scene as there is no real content for space to space play…
Woo wee, lipstick on a pig. These dudes can add all the features in the world…….but with no content, who cares?
nice, vehicles but honestly where would you drive them to? maps are still empty and uninteresting to explore. there is no point in leaving the few big cities atm.
One thing I really wish they would add to the game is that your crew would talk to each other. The only crew that has any dialogue with each other on the ship is Sam and Cora. It would be a lot more realistic and immersive if they had conversations. In Fallout 4 occasionally the settlers would talk to each other. I don’t understand why it is not in Starfield.
I’ve been gaming seriously since 2014 and I’ve never seen a decent game from you, I see you here acting so relaxed and casual, I guess that’s how you develop as well.
What even is the point of a self interview ? its so cringe
Sad to think that no matter how much they update the game, it’ll never fix the awful quests and boring writing
I can finally play almost a year I guess this is the new standard on games,great job I have maxed out outposts and the game runs incredible!!!!!! good job!!!!!!
Something tells me that with this added “Extreme” difficulty and possibility to modify the specifics of difficulty in general, we won’t be able to downscale the extreme health pool of enemies.
I’m prepared to bet all my savings that health will just scale to ridiculous numbers and we can dub this “Super Sponge” or better yet “Do you hate yourself?” right now.
What about all of the broken quests and vague dialogue options?
Finish products before releasing them, instead of dropping vague content past release like its exciting news.
Maybe like 4 or 5 more updates like this and I’ll try the game again
Bahahahahahahaa…… Who ever said, “You can’t polish a turd.” Clearly, never saw Bethesda’s Starfield studio.
Another buggy game???? Delete you and let’s make fallout great again
Gay man
Hard at work? Game was trash, Wokethesda needs to replace the entire programming and creativity team. Outdated and subpar
Go Woke Go Broke 🤡
The sad part is it seems like modders have been able to do way more work to the game in less time than the creators of the game. But pls keep work on the game.
Well my game on xbox pc, does not launch now after update.
She ms pretty
I think the customization needs to have a lot more traits. Just to make it possible that your character is truly unique.
I reinstalled and loaded in. All my guns displayed in my ships are gone. All my legendary 😢. I only have my cutter and a house va’roon blade in my invintory. Did this happen to anyone else?
Oh yeah this let down.
Todd’s at the golf course during all of this XD
i genuinely think yall dont play your games if you needed the community to tell yall the game needed an actual map
Bought this garbage at day 1. I had Ps4, but for Bethesda trust I bought even an Xbox series x and a gaming TV for 120hz. 1800€ and I played for 2 hours then I back on ps4 skyrim.
This game is a scam, false advertisement on Microsoft event. I still play fallout 3 with all dlc today beside loading field.
I’d be happy if Microsoft closed Bethesda and handed over all their properties to obsidian
I forgot ı owned this game😂
Can you please put some mini games in the game like pool or poker or darts or all of the above its so boring roaming around star stations with nothing to do ps …..thank you for what you have done so far 😉
How about a buff timer? Coastal beacon? The ability to give Cora books that one finds along the way?
Bethesda has a lot to do to fix this game… they are starting to do… um, things… but have a long way to go to make the game actually good… these additions are nice, but its like putting new drapes on a haunted house.
The characters need to have more character… they are dull. Their stories are boring. They need more fleshing out and a major rework. Look to games like Mass Effect (the first trilogy), Balders Gate, SWTOR, or early fallout games for inspiration.
Also/or, we need more characters or more potential crewmembers that are funny or interesting. Including ones that are “bad” or at least neutral.
They need to take 70-90% of the man-made structures off of the “barren” worlds. They should have a plethora of natural landmarks and virtually no outposts. Maybe a crashed ship or hidden pirate base or research station here and there at most. Don’t tell me I’m the first one to set foot on a planet when I can’t walk 100 meters without seeing some random fuel pump or a massive pirate compound or some piece of garbage strewn across the ground.
The colonized worlds need to have more than 1 city, and those cities need to be large and/or need to have smaller settlements (or suburbs) scattered around them.
Choices need to matter, even in just little ways, even if it means failing and having to go about something in a different way. Example: If we choose to release a bunch of giant predators on worlds, we should see them around from time to time. Even better if we get to see them doing what they are supposed to do once in a while. Or have issues arise that you need to try to solve.
another example: If I get all the hostages killed, don’t make me a ranger. If I want to be a ranger later, I should need to prove myself a different way.
Choices need to mean more than what radiant quests do you want access too.
More hand-crafted areas on planets. I would rather have 1 relatively small hand crafted map per planet that actually gives variety and something interesting than thousands of kilometers of the same dungeons over and over.
More dungeon variety as well… use a set prefabricated templates but don’t have the arrangements, interiors, exteriors, spawns and loot be exactly the same places every time. A prefab building makes sense, the same encounters every time you see that building, not so much sense.
We have non-lethal weapons… LET US USE THEM IN STORY MISSIONS! and have us using them make the outcomes different.
Star field was one of the worst games Ive played
What about less load screens
land vehicle should have come out at release cant believe they are just now working on it….
9 months. It took them 9 months to add something modders could do in a day with the creation kit…
Maybe they should stop pulling random people off the street with rainbow underwear and actually work on games again.
I think there is still a lot that went wrong with Starfield that they haven’t fixed (and might not be able to).
My List:
>> Not enough difficult enemy types. They need to add more “boss” type enemies (think deathclaw / queen mirelurk etc)
>> The way the game was balanced was extremely terrible. Such as game difficulty, the amount of credits things sell for. But also – skills (some skills offering negligible benefits), in game tools – such as outposts / scanning / resource gathering / taming these were all done extremely poorly. They should incentivise players to scan different resources / animals (i.e as part of research / you unlock benefits for scanning certain resources), outposts need to be better balanced (i.e once I build an outpost it should not be a case of “well now I have infinite money / resources”). Outposts need to be balanced much differently. They need to balance the economy (BIG issue) – playing the game it felt way to easy to be able to afford whatever I wanted, making the game feel cheap. Upgrading my ship felt insignificant as well because none of the benefits really make that much of a difference and everything was so easy to acquire (and they need to balance all this sort of stuff a lot better). Space combat was disgustingly bad / poorly implemented and balanced very poorly – again this is something they need to take a hard look at. You spend all this time building a ship, but really you do it for almost nothing. Make ships more relevant to the game – not just ship combat, but have the ship provide equipment that requires players to walk around their ship etc. The extent of a ship should not be “enter ship >> fly to space >> land new location”. Like what is the point of adding things to the inside if they offer no benefit outside of aesthetic look / feel.
>> Procedural generation was pretty bad. Honestly they need a lot more handcrafted places in Starfield. And in particular – they need more “scary” situations in Starfield (think: underground train stations in Fallout). It’s experiences like these that really make games immersive, but Starfield was lacking them.
>> They need to add more diverse weapons to the game. Yes there are a lot of weapons in starfield, but a lot of them feel the same. I think the developers need to branch out and make more unique weapons.
>> They need to find a way to fix the melee combat in the game (if even possible).
>> They need to make the chemistry / weapon customisation / cooking more relevant to the game. Cooking is a big one. The food in Starfield heals absolute nothing – so why should players level their cooking? They need to balance the cooking skill to have cooked food heal health / supplement med kits.
>> They need to rebalance the ammo / med kits / other resources in the game. I never felt like things were “scarce” in Starfield. There’s just ammo and med kits raining everywhere so I basically might as well have infinite ammo / med kits etc. They need to make it so ammo and med kit scarcity feels present in the game. For example – you might not want to use your heavy gun ammo on easier enemies, because you know you need to reserve it for the more difficult enemies etc.
Probably a lot more. Starfield was fun but still a huge letdown / did not meet player expectations – hence all the polarising reviews
Jess has a big update down below
wow they’re finally doing something right after all this time i’ve already started to give up on Bathesda.
it’s nice that they finally realize that people want to decorate the interiors of their spaceships themselves instead of just these fully furnished interiors.
but does that mean we can build doors and stairs ourselves? or are bigger spaceships still labyrinths?
Does the update have carry over equipment and items on new game plus?
I’m excited to be getting back into the stars! 😍 i did love the game at launch on game pass, but felt it lacked some bits to the game. Thankfully, after seeing this video i’m eager to be going back! (Once i manage to get out of the Commonwealth! 😆😆 Ad Victorium, Brothers and Sisters!)
Fallout 5 when?
It’s nice, but decrease the amount of loading screens, please
pretty good changes, nice
I’m very happy with this update Bethesda, I bought a series S just to play this game. And I loved it and am loving every minute of it. I look forward to the next updates. Greetings from Brazil

Thank you so much for this update guys
Add more interactions, allow the player to eat, shower, emote, dance, etc
Would love for them to fix some of the bugs that are already there before adding things. There are missions I can’t complete because the character/npc isn’t there(managing assets) the door is locked forever(display of power) and just finishing anything in the SOS mission.
Ever since the update, my vision cone is missing. There is no way of knowing what direction i am facing when viewing the new surface map
Land vehicle is gonna be nice, I feelt they did everything too big and a vehicle is needed, also finding things was buggy glitchy so I hope the better map can help, 😎
Does it run well now?
Great work! I love Starfield and have over 500 hours in it. Such an incredible space exploration rpg that I feel is one of the most misunderstood games ever made. I think over time, as more people actually understand what it’s trying to do, it will gain popularity. Absolute masterpiece and the best Bethesda rpg for me
I am actually happy with these news, well done Bethesda, now Mods on Xbox please 😃
Time to re-install and start a new save 😀
I’m heading back in for sure, good job Bethesda keep it coming.
Please go out of business 🙌🏻🫶🏻
Insert “Slow-Clap-Meme” here…
Hi Bethesda. Here’s the problem. Starfield needs a MASSIVE influx of exploration content, like 250 Skyrim dungeons with unique stories influx, because outside of the faction quests, Starfield is really really boring.
Land. On. Planets. Without. Loading. Screen.
Jumped on last night and omg loveing it even more now
Creation kit or GTFO. nobody in this video can save this project
When building a new ship please have like random ship generator
I do like that I can tailor my experience with the XP trade-offs.
Tbh Starfield would’ve been a lot more interesting if it had cool NPCs like other alien races (Such as in Star Wars.) visiting their own homeworlds etc, it had a lot of potential and it’s just a shame.
The creative world-building lore 3:25 that Bethesda had in their previous games is what totally sold me out and in Starfield I just don’t see any of that.
For the love of all that is good and right, please let me control where the f***ing ladders are generated in my ship
RIP my mods. On the bright side though, they have made some of the mods I use redundant, such as disabling the dialogue cam. Really happy about the maps, and really looking forward to the land vehicle too. I’m just glad to see a substantial update for this game. It has felt unusually slow. Regardless, I’m looking forward to trying this out when all my essential mods are updated.
“We made a map, the game is almost finish after months by the release”
Best space game released since Mass Effect… I have now over 3500h invested in this game, and yet I still find new “eastern eggs”, new paths… and with this new update, the coming DLC… Starfield is making history !
Take 60 fps on Series S !!!!
Combat needs more cinematic flare.
Camera angles, finishers, etc.
Am surprised there were no loading screen on this video 🤣🤣😂😂
What you need is a way to strip parts from a ship so you can use them on your other ships and create a way to land multiple ships at your base
ChatGPT 4o
What is the color of the universe if you fly in a rocket and look outside a window
ChatGPT
If you were to fly in a rocket and look outside a window into the vast expanse of space, you would primarily see a deep, inky blackness. This blackness is due to the absence of atmosphere and the vast distances between stars and other celestial bodies.
However, space is not entirely black. You would also see:
Stars: Bright points of light scattered throughout the sky, some of which might appear in clusters or constellations.
Galaxies: With a powerful enough telescope, you might observe distant galaxies, appearing as faint, fuzzy patches of light.
Nebulae: Glowing clouds of gas and dust, often with vibrant colors if seen in visible light.
Planets and Moons: Depending on your location and the direction you’re looking, you might see planets and their moons, which can have a variety of colors.
The overall color of the universe, when considering all the light from all the stars and galaxies combined, has been determined to be a very pale beige, often described as “cosmic latte.” This color is not visible to the naked eye in the dark of space but is a result of averaging the light from all celestial bodies.
Bringing back the Skyrim dialogue camera angle is a big win for me
Very nice, BUT: adding the options to fine tune the difficulty is great … for new games, but REMOVING the old options means, the old games are all screwed with regard to their difficulty level. Please ADD the old option to the new ones. Thanks.
Where are the mods for consoles? “Early 2024”??
The update it needed. Better than the photo mode one!
Now im ready to play this game and finally complete it. When You KNOW you got an incomplete product at launch, it kills the excitement. Luckily they fixed it within a year. Empty habs just saved ship customization once and for all.
<3
How do we get the land vehicles???
Just give us no loading screens, full control on ships (use it inside to outside the planets) and actual open WORLDS with more than just terrain in them.
A land vehicle in 2024 after how many years? It’s safe to say that M$ spent too much on your company.
Wow, those conversations seem so spontaneous and natural! We can really feel how close and human you are all.
Can we at least choose where interior doors will connect now?
look at the cargo hold on her
The updated loading screen is blinding bright.
Can’t wait to get onto my 3rd journey into Unity <3
Was super excited about this update but after playing a few hours it’s just pretty maps they are not listening to their fans we want the options for mods or even just “console commands” I get that’s a pc thing but add it to console. Also if there was weapons that were extremely hard to get that were extremely strong that would be cool but everything is so easy to acquire it’s kinda boring get the best gun n you gonna run outa ammo or waste 15 mins shooting at one enemy. It’s extremely obvious they tried to make every single encounter as long as possible to make it feel like there’s more content. It’s a whole lotta empty nothingness with extremely long encounters. Grenades are completely useless most powers are completely useless, (im ng+10) most guns shoot marshmallows, every vendor sells junk (be cool if there was ridiculously overpriced but op weapons) most purchasable ships kinda suck, most areas are kinda boring with useless loot.
Can we please just get the ship building cheaper? I love customizing ships but it takes so long to get money and you keep patching the money glitches
Well, it’s a start I guess, I hope we get more customisation for ships and not tie ship components to lvl
I’ve been waiting
Loving the new update
🎶 Todd Howard,
Fancy shoes,
Shiny jacket,
Crappy game,
Seventy bucks,
In the garbage,
Elder Scrolls’,
Engine’s old.
Girl: So Tim what updates do we have?
Tim: What updates? I’ve been golfing away the profits from those pre-order smooth brains.
Red Mile quest bugs a deal breaker for me sorry ✌🏻
I loved this game. I was already thinking how great it would be if instead of making a part two, just expand this game.. Make the universe bigger but you can still be through the unity so depending on your choices people won’t remember this version of you but you’ll remember them.. IDK that would be sweet, and to already have the places you know still on the map.. Turn it into the space version of ESO.. I love that game too. It would be on my top list of favorite games to play if you did that. I also love the space fights and making my ship the most powerful so I can take on everything.
Anyway, I was just updating my games and saw how big Starfield’s update was and got excited, new stuff to check out. I hope the planet base station building is fixed. I gave up when nothing worked after I built and rebuilt it and resources wouldn’t fill the containers, nor send cargo to the planet I set for it to go. It was such a headache I don’t think I’ll even check on that part.
Bethesda you are a trash company and the only reason your games live on is modders. Do not take credit for your beloved fanbase, all of them are there for mods. Don’t for one second think you make good games. The entire fallout franchise is not your creation, you’re just the overbloated megacorporation that bought the rights to it. Your games are not modded because they are good games either, it is because they are made with an easy platform for modders to build upon. I just wanted to let you know how terrible and incompetent you are. I just found out mircosoft closed a bunch of bethesda offices and i cheered. Yes I’m a hater. Don’t care.
Remove the Essential NPC tags
Then the game can finally be improved
Bethesda has to be the dumbest game studio ever, how can a company with so many employees and so much money keep messing things up so badly at this point its like they have to be messing things up on purpose.
So I just started a new character with this update on Xbox, and it’s amazing!
I have it set so that I do allot of damage, but so do enemies. I also have environmental and combat afflictions maxed out. With these settings the combat feels SO much more immersive and fun! I also recommend turning on sustenance and increasing the amount of health you get from food. It makes that whole part of the game way more viable.
Combine all that with using the new surface maps and disabling the dialogue camera, it’s starting to feel like a much different yet better game.
The 60fps on Xbox is really nice. There’s a couple of major cities where it dips to the mid 30s, but everywhere else is buttery smooth.
This update has me all excited for this game again. Don’t stop, Bethesda! Keep these updates coming. 😁
“So we’ll see you in the stars!”
…..Not if I see you first.
This game was super disappointing. It was nowhere near complete on release similar story to fallout 76.
No one cares, give us new vegas 2
I was very harsh on starfield and Bethesda when it first came out, I want to applaud Bethesda for still working on fix’s. 👍
Xbox Series S = 🤡
The girl is so hot
GYAAT!!!!!
I don’t know why they took so long to release these features to the game. I am no game developer but nowadays with AI coding, is easier to implement lines of code into games and fast forward what took months to do. I still feel they need to address one of the most important things that Starfield failed to do effectively, and it was “transitions”. I don’t understand why they could not add ” first person animated loading screens” to make a seamless transition from land to ship to space. Even further, why they didn’t adjust the space distances to make traveling viable instead of clicking and jumping. Back in the days, devs used a lot of optical illusions in games to create these kinds of effects and it seems like the “How-to-do manual” of these simple game tricks got lost. I honestly don’t see how they are going to bring back the game were they want to within a reasonable timeframe, at this pace is like a year or more wait for “significant” updates. Meanwhile, tech moves forward and every day that passes makes the game look more outdated and running on a dinosaur era engine.
When we will be able to land/take off manually like in no mans sky?? I finished the game when it got out but I am still not convinced for this update, will continue to play fallout 4 which is trully a complete and ready game.
I havent played this game for months! 🤣
Director? it seems I am a director as well. I directed my5h1t£ into the bowl. The video made me physically cringe. I want to like this game i really do, but seeing who is behind the scenes really does explain a lot. On a side note TODD well done on FO4 show it was bloody great.
“Thank you so much for your time, Tim. All 15 seconds of it.”
Is it safe to say this is the 1.0 update release? I know it says ‘…Starfield Update 1.11.36…’ After seeing the ‘Starfield: May Update’ video, it feels like this is how the game should have been released on day one.
Where the fuck is the mod support. I’ve already done 10 playthroughs to unlock the black armor, and I’m just bored to tears. I will not come back until mod support is released.
When is it coming to PS5 ?
Their heads are about as populated with hair as the planets are full of content in Starfield.
W the game will finally be playable.
This game was not good.
DUDE! Romulans have taken over Bethesda…Oh no….😰
I have done everything i can but all Starfield does is crash. It could be 1 minute it could be 20 minutes. Its not my firewall, virus, virified game files, driver updates, windows security, NOTHING FIXES THE CRASHING. PC/STEAM, Starfield is dam near unplayable before todays update and after. Fallout 4 is the same pronlems. On high end pc, so its my pc. BGS fix this. I am mot the only one.
Omg 60 fps? I love you. The main reason why I stopped play starfiled is 30fps. Im so happppyyyyy
Great update
Loving the in-ship decoration! Can’t wait to take the land vehicle for a spin later on! Thanks guys!
I like how Tim wore a visor, so I wouldn’t confuse him with the other two bald white dudes.
A bit late, dead game and biggest flop as if possible after Fallout 76 – Bethesda management really dropping all the balls these past years. Sad.
Sell a poor game for close to £100 (don’t even have maps) spend millions trying to save it after everyone has had there hopes ruined?
Something wrong with there business model. Hoping some people investments & mods can bring it back from the dead & perf was and still is a joke tbh and not even that good environment graphics compared to other games.
I feel for all those in game industry loosing there jobs due to corporate mismanagement/stupidity and greed.
extreme difficulty… lets make the ai even more bullet sponge.
These updates aren’t coming fast enough, but I’m glad they’re at least not abandoned.
Makes me wonder if the rate of these updates is due to focus on the expansion, or just poor management and leaving employees. Maybe both.
When is this update coming to series X ? Still nothing available
When release date vehicle?
Love the update, love the update review video, hate the staged questions.
Спасибо за хорошые новости!
Nice f4 game ruining hodd towrd
I want 2 things from this game, starborn armor Customization and Xbox mods
starfield is goated in my book IM GLAD YALL ARE FINALLY LISTING TO US please don’t stop now
Why is everybody bald?
60 FPS WOOOOOOOOOOOO
You came back to the starfield because of the update? I never left, we are not the same!
Starfield dlc will be vehicle armor
Still want my money back
Please clap
Why there is no HOTAS support is just a plain dumb oversight.
SERIES X MOD SUPPORT
What time tomorrow does the update release for Xbox?
Please make items lockable in your inventory so I dont accidently sell them.
Looks fantastic! I love this game. I’m going to get into it again after this update. I took a break for a while. I will be enjoying and concentrating on this game for the rest of the year. I want to enjoy this game to it’s fullest. Thanks, Bethesda!
Does anyone know what time on the 15th it will more than likely be out
Well, you guys fixed all my complaints. Having a series X and playing a game with 30 fps really annoyed me but glad to see Bethesda is listening. Thanks guys.
I still wish we had Multiplayer tho
are you gonna fix the dogshit writing, ship controls, ship travel & cringe companions or you just add something a mod could have fixed
It’s been the 15th for a few hours here in Australia, in future could you please give a launch time if it’s global or launch times if there’s variance?
Last time you told us a date it wasn’t until the day after here in Australia and it would feel as though you knew we existed or even cared if you made this tiny consideration.
Thank You.
Devs are punishing players for customizing the game difficulty… When can they start to realize that this is a single player game and people have their own style, having it easy or having it hardcore, there’s no need to deduct xp for anything.😅
But why do I care i always have a difficulty overhaul mod on anyway
They’re hiding “the creation” behind land vehicles and none of the top comments are talking about it… Damn
Some much needed improvements. Especially city maps. I got tired of getting lost. And dialogue cam off makes it more immersive and smoother interaction with npcs. Can’t wait for land vehicle. No more marathon running around planets lol. Great work Bathesda 👍.
*redownloads Starfield from gamepass because i still won’t pay full price for it*
Yes, gentlemen, in short, they were working on the “Satanic device” of the ground vehicle.
They also made small beats for official modding.
The new maps look great! But..Oh— Ubisoft-style onscreen marker clutter. 😓 Hope we can toggle that off. I loved Starfield at launch, i don’t really want 30 icons everywhere i look in a city. I understand the anger tribe had lots of complaints, and corporate is probably demanding changes… but i’m not a big fan of Starfield Ubisofting its gameplay.
I love this game and the scream-whiners are missing out. Such a shame their intense bizarre social-media-tribal hatred has helped create a situation where the corpos at MS are getting nervous and cutting jobs.
That vehicle is going to be absolutely epic!!!! ❤️❤️❤️ Very excited!
So, they’re adding maps and markers? This shit should have been in the fucking game to begin with.
The game still sucks though. Maybe next time think about fixing that instead of letting me redecorate my ship.
I’ve been playing the beta update since it came out and wow did it make enough difference to pull me back in. Thank you Bethesda!
I want Bethesda to just once say the Creation Kit will be free to all. I could care less what “Verified Creators” get.
Starfield has become my favorite game of all time I have over 1500 hours of play time and I can’t wait for this new update and of course the shattered space DLC man this game has so much room for improvement and I cannot wait to see what they are going to do with this game in the near future!!!!
Bring back random ship landings to Xbox.
Pls add npc reaction
That makes the game better but from what I see it’s not enough.
Sooooo… Bethesda looking at Nexus mods and seeing what the players actually want. Stealing said ideas from nexus mod creators. Whilst leaving the overall story and missions in a complete abyss. I have zero faith that TES 6 will be enjoyable. Skyrim was when BGS peaked.
Add fuel usage to the game, so it can be a bit more survival
Her hair stylist needs to be fired
So 9 months after release Bugthesda FINALLY includes features that should have been in game at release. Nothing like waiting until people don’t even want to hear the word “Starfield”. This is what happens when a game has zero real play testing. Or testing by simple lackies and yes-men who aren’t interested in actually finding problems.
So i still cant carry over any of my gear into new game plus still!? 🤮
Every month… an update to “what’s coming” just like this, would really help spark the community. This was awesome!!!
Yeah, things that could have been in the game from day one, if it had the proper play testing or development time. So tired of these half finished releases. Also these update videos are cheesy AF.
I hope the ship disappearing bug is gona gone for good with this update, because my buyed ship not claimed is disappearing! And can’t land on planets! I’m on xbox!
I wonder if these gameplay options will affect achievments at all
I don’t own this. On May 16, will create GamePass account ($1) to tryout the game. I have a moderate gaming rig: i5@10500, 64gig RAM, GPU RTX 2060 w/6gig VRAM. I’m not expecting 60 FPS, but would accept 30-40 FPS on medium settings.
Trust Bathesda to be working on a new expansion instead of putting all their efforts into the base game. All these features should’ve been implemented on release.
that you for trying to listen … make it where i can put ship hab ladders where i want or elivators please !
I just want console mod support man😭
Nothing’s gonna save this game, you idiots should have been working on ES6 this whole time instead, thanks for that epic E3 trailer ages ago, by the way
The hive mind is as strong around the negative reviews of this game as any i have ever seen in my entire life. I dont know what people were expecting from the first new IP from bethesda in years, but i feel like if anyone else has made this game, there wouldn’t be nearly as much shade. I’ve seen reviews in the xbox store that panned it from people with no time in the game at all. And most of the negative don’t actually say anything about the game. It’s all about their preexisting expectations. It’s… weird. I mean, i put almost 80 hours into this game in the first week i owned it. It’s really good.
But then, I’m not a bethesda fan boy, and I’m not really subject to nostalgia. I just took the game as it was, and i really like it. There aren’t really any other games that do this. The closest i can really think of is an elite or a mass effect, and both of those games are very different.
Is this going to be…. playable? if it is ill get on and start logging some serious hours. Is there a “radio” to listen too?
Love starfield, when are we going to get proper mod support?? Giant terrormorphs is crazy.
Please just make it so we can take our ships with us in some way. Everyone is already complaining that you can’t keep your ship why add this new feature without fixing that? It’s just compounding the issue. A part of what made skyrim was the stories, the community, when you talk about it with your friends you’re all sat around sharing stories about this awesome thing or ability you got and all the awesome stuff you did/are going to do with it. This game I find a lot of the conversations to be about this awesome thing I used to have but its gone now and I’ll never get that lucky again with the rng, or my ship WAS so cool here’s some pictures of what it used to look like. Too bad I spent like 5 hours on it in total and don’t have it in me just to do it again especially considering it’s just going to be deleted again. I’m not here to say the game is pure trash I’ve enjoyed it and it has so much potential. But after dozens of threads online I can safely say I speak for a good chunk of the community when I say “please. Please stop taking all of our stuff when we ng+. It was such a good idea with so much potential and you guys ruined it by taking all our things.”
-With love from a die hard Bethesda fan since 2012
Would we possibly be able to control hatch and ladderwell placements in our ships?
The sorcerer’s and alchemists working at Bethesda need to turn this turd to a diamond.
Nice 🍑
Yea im just gonna wait another year, once this game is finished.
Istvan Pely seems a little bit unconfortable with all the new menu options. The producer entered to make some not frendly changes to the team. I do not like some of the new features. The new options turns the game into a balanced mess. I think I will play the game the most original as possible in terms of gameplay (menu options).
man its like watching oblivion npc conversation with Harvest Dawn playing at the background, btw please fire Emil and let someone else who’s more competent
I don’t know why but everytime I watch any Bethesda stuff now it seems like… they are trying to sell me a timeshare and cruise package type of vibes in their marketing approach now. lol
Bruh this is the update for one of the largest game studios on the planet…
Great. Now please redo dialogue options so there is at least one choice that doesn’t feel like I am holding a conversation in downtown Hollywood. It is honestly immersion breaking, NPCs (and me) speaking as if in a B-grade Netflix series.
I m former pc player for many years but now xbox player. Shooter games with controller is hard I cannot adapt. Can you make keyboard&mouse playable starfield on xbox ? Many games doing this.
God this is so bad. How did Bethesda become the corpo bullshit company we all hate.
This is the ultimate dad game.
Need star field 2 with coop and some sort of multiplayer
Why does this chick look like an AI model???
Are we able to customize the inside of our Starborn Guardian? This NG+ ship is pretty horrible, and having literally no utility makes it basically useless. We need at least a bed!
“Sorry, this product is not available in your region.” Apparently I will still play from torrent.
⬜⬜⬜⬜
🟦🟦🟦🟦
🟥🟥🟥🟥
Jess Finster is cute.
too little. too late
Land vehicles YESSSSS! Good future plans ahead
This update is insane I’m gonna play it again
This is amazing, Lots of things players have been asking for. Can we be bad though, And have it actually matter instead of just costing us credits and people just occasionally being like “Heard about you, You’re bad news.”? Pirate/Outlaw update when?
https://www.youtube.com/watch?v=AzzHLL1rxuE
Please let us buy furniture with money not resources.
Awesome work!! Really been enjoying playing Starfield the last couple of months and this update is like a warm blanket ❤❤
Hm… if they continue with stuff like this i might return for the DLC.
Land vehicles so you can get to the same 3 structures on every planet faster
We really need dynamic npc spawns on planet surfaces
The questions the “journalist” had was surely not handed over to her by Todd.
😅
Funny how they don’t zoom the map all the way out to hide the ridiculous map land borders
The surface map was left out on purpose. Because now we all see that there are no planets, just small patches of random land. This is also the reason vehicles was not included. They did their best to hide how shallow Starfield really is
I want an update that truly gives the game a soul and identity like other bethesda licences but it will never happen as this game is a garbage of a joke
HEY BETHESDA.
How about some support for the watch us idiots bought.
starfield bahahaha xd
and too many markers on map when exploring too confusing
Ck need now waiting forever
camera dialog not forced is very a good thing
Wow, really impressive response to the community feedback Bethesda W.
This video is a great showcase of white peoples’ head movements in conversations
If you guys fixed meele combat, that would be great, it was good on Skyrim, but got bad of Fallout 4 and is even worse on Starfield. I can’t make a space ninja because of the bad combat.
looks like a 2026 purchase
Now? Too late.
They still haven’t fixed the cargo link perk that reverts back to 3 from 6 after going through new game +
Why do I feel like it is going to be missed again…I really want to link everything up to my main base to I can just make everything on one site
nice update! sad that meanwhile i moved to ps5..
add this game UKRAINIAN Language
So I am guessing with the land vehicle. We’re gonna have bigger entry areas to our ships.
Hopefully
I’m looking forward to this one
Is that Andrew Tate?
This does actually look like a promising update. Needs the visual damage on enemies that’s present in Fallout 4.
ZZZZZ
使い物になる武器が少ないので武器の種類を増やしたり、武器の設定を見直してほしい
また惑星で資源があれば弾薬を作れるなど荒れば弾薬面でデメリットが有る武器も輝けると思うので考えてみてほしい
How about releasing the Creation kit so modders can start modding this game for real
All good improvements to the game. Hopefully the galaxy map will get some work. It’s clunky, unhelpful and a chore to use. There’s no range of motion to look around.
It’s not like your character is the first person in space. There should be some info displayed about a star system you highlight. Not just a vague level rating.
To be fair most of this stuff should’ve been out there at launch already, i’ll buy that the Land Vehicle and “shattered space” stuff is DLC material but the rest was expected for a game at RC stage. Look at all the damn bug fixes and issues you are still doing – just goes to show how broken the game really was. It’s good that this is happening but it’s not worth celebrating, I’m madly disappointed in what a great potential this game had and still has but I don’t believe for a second that you will ever reach close to it. So “Extreme” being a new “difficulty” you say? Is that how you see bullet sponges, increased player damage taken and bland combat? There is literally nothing exciting about the combat in this game what so ever, basically all the NPC’s act the same apart from the Starborn that has a slight variation in being able to use one power and besides that, the only unique creature you have is the Terrormorphs.
I wish the NPC AI was better in like trying to flank you, throwing grenades, maybe using flamethrowers etc. and also even having different roles. Perhaps medics who if you dont take down will try to revive one of their fallen, engineers setting up turrets, explosive experts, rogues who can camouflage and try to sneak up on you and so on. It’s gonna take much for me to even consider spending a good amount of time in this game again.
Absolutely looking foward to go back to this game again.
Fix the stealth
I hope that you can turn OFF a lot of those extra map markers! Maybe an on/off per category (quest, shop, home, outpost etc.)
All I wanted to hear was vehicles we’re being added to traverse planets. I hope the vehicle can be loaded and unloaded from the cargo bay.
you cant polish a turd
Saterfield’s Online Video Game Project Deserve More Supports, as I Know Players Can Live There
Todd Howard how do you feel knowing that thanks to your decision and the fact that you sold yourself Arkane Austin and Tango Gameworks THEY DO NOT EXIST Xbox showed its true face
modders couldve done all these. You guying hiring interns to do all these?
zzzzzzzzz
Too bad this game won’t be getting anymore new updates since Microsoft decided to deny bethesda it’s “no man’s sky comback” by shutting them down
What game is this again? I’ll need to find it in my “Uninstalled” list.
Land Rover caught me off guard especially after Todd Howard told us no from the start.
I really like this game
When will it be coming to playstation 😪 I have it on xbox and pc but I would rather play it on playstation 5
I am a long time gamer.
From Pong, to Centipede, Qbert to Mario, Contra to Karnov. All the way to now…
I like Starfield, I like Bethesda, and I would like to say, “Thank you for a fairly solid space engine”
I would also like to say, “I HATE THIS JOB.”
I want to game.
Futuristic gaming always seemed so cool when I imagined it 40 years ago, but now that it’s here I feel like gaming is focused on me doing a job as an employee for imaginary employers…. Nearly every AAA rp game is about careers, tasks for someone else, roles in society, and worst of all taxes.. literally, the Kid Stuff Trait is dabbling with taxing my imaginary earnings.
I never in a million years would imagine people in space where 99.99% of all attractive people apparently died and now everyone looks like they are miserable and unintelligent, soulless zombies.
Almost no children for all of humanity, probably because everyone is so ugly, and no one wants to breed with each other.
I hope you make it feel more like a game, with the intention for the gamers to feel like they are having fun.
I hope for all our sake that attractive and VIBRANT Non Playable Characters make a comeback to AAA rp games, and yall don’t make us all want to go do something.more attractive and fun.
These days hanging outside and working for real money is starting to be more fun than gaming.
This wasn’t true 5 years ago.
I’d almost rather get a 2nd job than spend my evenings gaming.
(Before you say I’m old or I don’t love gaming anymore… please note that I have over 500 hours in Starfield…. I gave it my all, but outpost building and ship building only carries you so far. )
Most my “companions” were USELESS as my employees.. it started with me being an employee where i showed “initiative”, then I was an explorer, then I was a merc, then I started my own business and worked my ingame life away.
WTF is it with WORK and Game Development studios?
Is every studio filled with people who are mad they are working and out of revenge, just want to make “games” where we have no fun and we just slave away?
I know I’m talking like a jerk, but Red Dead Redemption 2 came out 5 years ago, it runs circles around Starfield… sure the budget was larger, but the tech is much simpler now, and the hardware is faster, the number of designers etc are higher, and they are more educated in design.. so I’m just curious how a game that took the same number of years to make, is lacking in replayability, where the older game is not.
I will revisit RDO and RDR2 many times before I can’t game anymore… and I am asking anyone who cam answer, “Will Bethesda make games with a focus on fun and returning players?
Will future games be filled with unattractive NPC’s and single Dad cowboys who ditch their kid all the time to go exploring?
Cmon… let’s GAME AGAIN.
Let’s quit with the bulloney.
They need to do a study on why gamers are so negative. They are some of the most negative people I have ever seen. They want things to fail and they want to dance on their grave. They much rather comment something negative then positive.
Awesome! Thank you guys!
Looks great!
WTF bullsh…
Still boring asf, try harder
K.
Some really good steps in the right direction. Thanks…
Смотрел, чтобы увидеть попу Jess =) Шикарные бёдра
I still have some hope for this game. Might have to change my review after the 15th.
The fact Bethesda feels these updates are substantial enough to have a little video viniet made for is so funny
Thank you for continuing to work on the game post launch. I believe in what the game has the capability to become and updates like this are extremely promising steps towards that.
As much hate as there is, I really enjoy this game
I think the 2 main things we are interested in is ship interior customisation and land vehicles, no more spamming personal atmosphere and sprinting to every temple 😀
this game sucks
You all need to get away from copying other games. Use your imagination and make a new game with all new content and ideas of your own. And also make a real galaxy with real time planets and moons. Get a real star map and start there. PLEASE. Thanks. 😊
Well, the enemy AI is still garbage. So no change there. God the combat in this game sucks.
The city shop markers are nice, I am familiar with their layout now, but when the game launched, i definitely had a hard time finding what i wanted. In New Atlantis in particular I think the issue comes from “The commercial district” being largely fluff and the actual shops, like weapons and medical being in the “Residential” district. Confusing at first. Also coming from Fallout 4 where all the shops you need are on full display in DC right in the center, and Skyrim where the shops tended to be focused on market areas or town centers with universal signage.
If my Garmin Fenix watch in 2024 can tell me where shops are around me, I think the Chronomark can tell The Captain where shops are for any known and mapped cities.
Next time you make a video like this, blink twice if you are being held at a gunpoint.
I’ll come back when land vehicles are in the game, and mods are fully supported on consoles so I can download mods that will add to the emptiness of inhabited planets. Until then, I’ll have to wait a bit longer.
Fallout 4 in switch ‼️‼️‼️‼️
I just want me game to stop crashing anytime I enter Akila City. But these updates are nice too
So you guys added maps to a game that released 6 months ago
This updates come to pc game pass also?
Hopefully they pull a cyberpunk or no mans sky and revive this game.
Y’all really made a whole production team work on this video for a bunch of things that should’ve already been in the game on release? lmao get back to work on actually adding content to those 1000 empty planets.
the way Tim said “we are working on land vehiclesss” like he was grinding his teeth xD
Ok, so not only did you not add a ship design import/export……you added more of a time sink into ship design that you lose upon NG+. Seriously w t f
All credit to Bethesda for not giving up. I would still like more hand crafted planets though. The generated ones was cool but in hindsight it just resulted in 1000 filler planets. I honestly think it would have been better if the whole thing was just set in the Sol system but a lot more detailed.
Starfield game ships PACK collection of custom made Unique Original Starfield only starships game update??? 50000 new ship designs for Starfield. Hello allready. Make Starfield Legendery with player made Ship design 😮 or… Do nothing and stay small
bethesda really went to nexsus mods and looked up popular mods for SF and intergraded them.
Still waiting for an update where their horrendous gear and weapons system is totally redone. I mean for gods sake just make at least the iconic cool looking armor and weapons in the game scale with my level.
The whole vibe of this “update” series on YouTube really reminds of me the whole games as a service model. It’s almost like they’re acting as if Starfield wasn’t finished when they released it and now they’re trying to listen to the fans on what they should add.
😂
I really hope the next update adds NPC’s with a personality
Expansion will be awesome but none of this will get me back. Still can’t believe I spent $70 and only got like 400 hours out of this ridiculous ripoff of a game /s
For real though, I’m stoked for Shattered Space. It can’t come soon enough.
I think this is a move in the right direction, this game still has a ton of potential IMO
Im glad they are not just giving up on this game it has so much potential i wish you can fly through the atmosphere and into space like you can in star citizen that would be really cool also fly around the planet with your ship instead of landing in one spot and then walking everywhere that is pain im glad they are adding land vehicles finally
Thank you. If this is the first big update. I can’t wait until the next. I’m hoping since there is a “mod” screen that you can add an option to manually dock your ships. Just being able to turn the cut seen into a mini-game for a couple of extra experience points would be cool. Like it fights the inputs you do to make it harder to get a bullseye. Just something else other than the same docking screen. Also a mod option for temples, they look cool but if they had an option for puzzles that need to be solved with said power that’d be cool for some extra exp. Otherwise this update has got most of what I’m looking for. Oh, and add more variations to the furniture and objects, please. It’s a good amount of items just not a lot of options for variations. I see a lot of cool items in the world that can’t be used in your outpost
come on! make this game go online! i need other random players in this world too
This game was released years to early.
I felt like Starfield was a bad move on Bethesda’s part. Elder scrolls fans feel forgotten as they are just forcefed re-release after re-release of Skyrim. Fallout are nearly 10 years due of Fallout 5 as well. Starfield just felt like they were getting too ambitious but I am glad they got to find out all the flaws in their new engine with this trashy game instead of Elder Scrolls 6 and Fallout 5. They should at least get another studio to make a side title like Obsidian did with Fallout: New Vegas to stop fans waiting a decade for each new franchise installment to come out.
ill re install when its actually good this isn’t enough !
Bethesda pls add killcam like in Skyrim and Fallout
This is what I needed from the game, not everything I want, but it feels like this is gonna fix my biggest headaches and issues.
Wondering if I will get to change traits without going through the Unity. I am at NG+ 10 and have now built outposts and ships and don’t want to start over again.
Time for Microsoft to call it quits and leave… Let Bethesda be multiplatform again.
For the love of God, start making The Elder Scrolls VI!
Love the update – been playing for a number of hours and have noticed a bunch of small changes apart from those mentioned here. What is still missing, in my personal opinion, is a bit of variability to the farming POIs on planets. Yes, it’s totally fine to have the same layout, but my brain somehow remembers where the things, like decorations, boxes, etc. are located and telling me that I’ve certainly been to this exact location. Some randomization on where stuff is located would be super appreciated!
Wanted to see more detail in our surface maps? Bruh there was no detail in your maps. It was literally a 3dimensional maths book
Really looking forward to this update! Keep on grinding devs.
Prey(2017 ) ?
Can i not own this game? I dont want it. An open world rpg game WITH NO FUCKING MAP. Its not fixable. No amount of updates can redeem it. Unless you guys want to spend 2 years making an actual handmade map rather than having 1000 fishbowls and a few interiors, your game is doomed to be shit. You cant make a game which is about exploring and have nothing to explore. Thats retarted
I wonder how much time they put on adding dune buggy in the engine as it never implemented before in Creation Engine. I hope its mod friendly and future games might be more interesting
disable zoom dialogue is a god send to me
Isn’t the main problem with this game that planets are near-completely barren? In some research on Game Design I once heard that a player walking for around the 40-50 seconds mark is usually when they start to grow impatient with a lack of content. The land vehicle is a decent band-aid, for now, but it cannot be the long term solution for this glaring issue.
If they do mods like they did on fallout 4
All. The thing that got me to stop playing was the frustration in ship building.
Please let us choose where our doorways are. Instead of the frustration of the random routing.
That’s it. This update could’ve been just this, and it would’ve earned a reinstall
im sorry but when you are balancing game with just harder = more hp more dmg this game will be always boring for me … when i hitted lvl 100 on max diff i had to use like 250ammo for just one basic enemy … there is no reason to balance it this way … its just stupid
Chest open loading screen 😂😂😂
An amazing DLC would be that the game would allow you to make your own full fledged colony and create your own faction with creating upgrading your ship colony and troops, allowing you to influence galactic politics and adding a strategy aspect to starfield.
Glad I still haven’t played this for many reasons mainly because other games and backlog, definitely I will prioritize this after may 15
I think gamers still playing this will be happy. Yes, both of them.
Mouse and keyboard support for Xbox … pleeeease … it’d be a game changer and bring in many more players. A small adjustment but with worlds of value for so many.
You guy’s lost my trust @bethesda
Please increase the number of terrormorphs in the game. Especially near Londinion.
Fix Fallout 4 Xbox Mod Space PLEASE
So, they removed the woke crap? Or no?
thank you bethesda for breaking my fallout 4 on pc….
How many whales had to die to paint that woman’s face?! 😅
Why all of this was not available on release?
It took you this long to implement maps??
Decorating was available in FO4, but now it needs to be reimplemented? As if game design evolves backwards?
Rerolling character perks is a basic feature 🤦♀️🤦♀️
And the game supposed to come out way earlier, but Microsoft post poned it.
Im scared of earlier version of the game that was ready for release according to Tod 💀
So it’s all stuff that should’ve been in at launch to be considered an acceptable game. I definitely played the hell out of it at launch but set it down and never even finished the main quest line. Glad to know it’s getting closer to completed and more playable
https://youtu.be/BtRSLuz3YDk?si=qFDYhMtzIc2m41Tl
Bethesda pls 🙏
I’m so stoked. Especially for a rover and some interior fab for my fleet. But mostly so my level 110 NG+9 can finally switch to house Va’ruun and marry Andreja the right way, lol.
Like usual shit that should have been here on release. Now I get to go back to the game without all the excitement and see if I’ll like it now. I knew I should have just waited a year b4 playing this. Credit to all the Devs I don’t blame you guy!! You all
Did a fantastic job making the game! It’s the ones at the top I blame for unfinished games.
The maps look bad and the engine is out dated 😅
This obviously wasn’t scripted…
Land Vehicles!!!!
Until I can’t fly a space ship like no man’s sky I’m out.
So no vehicles?
This update should be 1.0. Either way im excitex for it and hopefully makes the gsme more enjoyable
Guess its time to play this game thru now
zzzzzzzzzzzzzzz..
This is SO American 😂
Love all the stuff y’all are adding can’t wait, but what would make the game even more cool is instead of having a cut scene for our ship landing/taking off, we can actually land the ship ourselves
Add russian language 🥲
It’s almost like Starfield has been early access all along. That being said, looks like Creation Club will be implemented before releasing Creation Kit
Yeeeees. I want all this. I can’t wait to fully design a ship the way I want, and to reselect my traits!
I’ve been playing as just an empath, because I removed two of my other traits.
It makes me cringe the way they made this look lile an (actual) interview…
Does anyone know which planet is this?
3:44
cooles update, but the scripted “interview” is cringe.
where steam deck support ;(
Im starting to see why the NPC’s are the way they are….
This video format feels way too corporatized.
If you want to have a video where you just interviewed the developers about what they’re doing, why not just do that instead of this cringe over acted crap?
Hopefully pc will get more priority than console
Bot spam in the comments, ahahahah
Decent actually, looking forward to jumping in again. I think the land vehicle will be a great addition.
Only 3-5 years of hardcore modding from the community could make this thing playable and enjoyable to any non-woke guy with a pinch of self-esteem. Bethesda… add free flight between planets and on planets, then you will be able to congratulate yourself deservedly. Peace.
🥵🥵🥵🥵🥵🥵🥵🥵
You know what I want? to decide the placement of the fucking doors and ladders in my ship!
also release the fucking kit already so modders can fix the game!
Enemy and weapons should scale to your character. Would make all inhabited planets worth visiting throughout your game play. Getting a physical damage beowolf of 85 and it having low physical damage after upgrades is a total let down. All weapons should scale. Please make this happen. I’m good with the 326 physical max. But finding a dream rifle and it’s weak no matter what isn’t fun to see. Thank you
😢😢 THIS WAS SAVED, but Tango games closed? Makes no sense
All of this should have been in the game when it was released
I think Starfield is a whole lot of fun
Boring update, we need more mission or things to do after the story line quest and other side quests it gets really boring quickly. Feel like its way to short story line for such a big game.
That s*** trash
I paid $40 CAD for the DLC/expansion that I’ve been waiting 9 months for and now I hear I have to wait another 5-6 months. Bethesda you have to do better.
Love this game!!!
Listen man, great update, but the fake interview that is extremely prepared makes it so cringy. Can we just see the people that work on the game so hard, be themselves? Would make me and other players connect so much more with Bethesda then with the ‘robot vibe’ interview style.
Finally some usefull update – not just another mod-breaker. 😀
Legit actually great updates by the team! They aren’t pulling a Blizzard on this – damn great to see.
I did actually get the Venator because I hate myself and wanted to get my space hobo on, but I might put in a few more hours now!
Land vehicle is taking too long. You guys said coming soon like three mounths ago.
Oh n bring back obsidian you guys are dog shit
You guys literally ruin everything you fuckin touch. Straight step children run this whole company fr. Stop updating our shit we could barely play it all when it came out you fuckin disappointments
When that creation kit comes out oh my oh my oh my is is going to be amazing
Now they just need to fix the entire aspect of exploration. There is currently no reason to go beyond the handful of main planets.
Is everyone in the comment a bot? This update is sad and the game is dead.
You know what would actually be innovative? If they added the option to link your companion to GPT… but cant expect a massive corporation to implement something that tards would be confused by, I mean, COPY and PASTING an API key into the game, they would go out of business, hiring 5 tech support people to teach people who to COPY AND PASTE…
LOL, so, they had a dev work, a day on adding a UI to access the already available console commands and then they took the code from existing mods that we have already had for 8 months…. after 8 months and they call it a big update!… OH… but the new MAPS, which add little functionality and way more FLASH to an already crappy system… yay? Then the promise of future things, that should have been included in the original launch… we are SOOOO LUCKY!
I love starfield!! Please dont take people criticism!!! Good job with lifestyle changes
I bought this pre order actually and it let me keep the premium upgrade but took my game :/
When are you going to fix your joke of a next gen update
i really hope higher difficulty is just their damage and not health, no bullet sponges, make us and them die equally fast
Land Vehicle to reach the invinsible wall at the edge of the empty map faster! ty
We want GROUND VEHICLES!!!!!!!
Crazy you added literally nothing at all to the game and just ripped off mods. The Bethesda way……
Jess thicc
Amazing how little they have to do to keep so many people in the comments happy.
Good! This update may get me back in the game and actually play it.
“explore nothing faster” update
PS 5 Launch when ? 🙁
This looks awesome!
I’ll say this. If Bethesda spends a good 3 years more of supporting this game, it could be amazing.
Add more Poi’s on planets
Change ladder placements in ships
Etc. could be awesome.
Def need to come back once the dlc drops
Some nice updates here, especially 60fps, but shouldn’t these features have been there on launch? Anyway, i hope the dlc will be like cyberpunks 2.0 patch.
just give me the option in ship building to set which hatch/doorway i want as a connector. PLEASE!!!!!! thanks
The question is why are thousands of barren maps better than a small handful of hand crafted ones?
This new map edition is great but it also highlights how lackluster the “explorable” planets really are.
Make more Decorations like ladders Useable so they have more use than just beeing decorative make more Building options like building our own homes from skretch 🙂
There’s a xenogrub earplague no one’s talking about, I need people to support their removal!
awkward. i kept staring at that cup he was holding lol
I’m probably not a psycho, but – ADD GORE LIKE IN FALLOUT 4!
Vrr40 has to by far be the best option out of everything
Dude im reinstalling
I’m exited to see the new surface maps and the land vehicle
…still a million load screens?
I wish i can hurry up and become a verified creator. @bethesa We need more Outpost options as well ; the wall monitors ,Diagnostic machines and desk monitors, should not be decorations they should have a function within your outpost which should actually be able to sync with cameras or security functions of an outpost, which i don’t see as an option. The Console desk should have functionality as well.
took you how long for this?
Can we choose where the doors and ladders go yet? Im sick of ending up with a maze for a ship.
@Bethesda nothing against Jess, but this video could be a lot shorter and a lot more digestable if you just plainly went out and gave us the May update info without the little sketch you guys were having there, but other than that, great job with this update! This game will slowly but definitely become a classic, like Fallout 4.
Jess is hot.
BETHESDA… PLEASE ask the actual players of your games for ideas? Seems the devs are scrambling to add more and more tiny, basically useless little things rather than making the game more enjoyable. E.g. land vehicles (GREAT idea) … More/any humanoid alien races (could be great)… As a simple point of refference… Play something like Fallout 4…. and directly after that; try playing a little Starfield… Then sit back and realise the difference in your mood between playing the two…
WHY oh WHY, a plethora of gameplay options instead of just focusing on basic quality of life enhancements? Like not boring people with a thousand+ planets that feel lifeless?
Menu after menu after menu after menu … Why not just go back to a ui akin to something like the Pip Boy?
You have failed me completely and utterly..
-Kreia
Fog of war -> maps -> makes exploring more interesting. It would be that simple.
These boomers in the comments are way to happy about shit that should have been in the game since launch lol.
I am a Bethesda enjoyer. I like playing Skyrim and Fallout 4 on Survival Mode with fast travel disabled. Is there any way there will be an option to disable fast travel in this new Starfield update? Obviously, players will need to grav jump to different star systems and “fast travel” to land on planets, but having the option to disable fast travel when roaming the land would be nice. #bethesda #starfield
I always thought it was weird I couldn’t respec after becoming starborn! So happy to see it is coming soon 🙌🏾 ❤
I’d like the flirty, shiny woman to ask about an option for third-person perspective.
Great, another 6 hours of gameplay and then right back to wandering aimlessly after having completed everything in such an empty galaxy.
update ? we need the whole game re done @Bethesda Softworks its AWFUL.
Greeeeat!!! Maybe I’ll bother to reinstall it.. In say 7 years, when everything is in game which probably should have been there to begin with. Bahaha!!
Just needs usable mechs. And a boss fight against a mech to acquire it.
Can we please, PLEASE get the option to choose where the doors and ladders go for ships. It’s so annoying building an awesome ship, only to get inside the thing and find out it’s a maze to get through.
The game need COOP so you can share the experience with your mates!
Yeah, I’d like more quests…personally, I’ve put off the end game Constellation quests cause I do NOT want to give up my hard earned and many hours spent upon fleet of ships. I’ve found some good mods to diversify the game play but honestly at lvl 168 there isn’t much that can hurt me, even in very hard mode. As in the other Bethesda games, I enjoy building and modifying ships, guns, spacesuits etc. I think it would be great to add more to that kind of stuff as well. AND FINALLY, a land vehicle? How about a motorcycle? You know, like as in something lightweight & folding, such as the bike Tom Cruise rode around on in that movie OBLIVION. And finally, one more thing I have to say…..WHY are all the women so unattractive? This may sound childish, but it’s like the entire universe all wear B cups…come on. I’m not saying the game has to become super sexy, but geez, check out the club on Neon for example…hundreds of years in the future, you got to tell me that all women are all plain janes with not even the slightest bit of sexy clothing? In a club????? I live in a city of approximately 8 million people…takes me 15 min on public transportation to get to work. In that brief period of time, I’ll see 100’s of attractive women of all sizes. Too many NPCs look like shriveled crack heads with crazy eyeballs. I’m not going to moan too much about the ‘woke’ quests/storylines but again, come on guys…the stereotypes are pretty bad. How many women in combat leadership roles in the real world are there? Ok, one more thing – I think there’s A LOT of storylines/expansions could be done with House Va’ruun, getting Andrejha home, etc, more undercover epic quest lines involving Ryuujin intrigue, rogue Freestar Rangers, geez…the possibilities are endless. If y’all are unwilling, not able to do it, get those creation tools out asap so modders don’t lose interest in the game. Despite my complaints, I love the game and am at 943 hours and now that I finally got some Vortex unofficial mods working properly, really enjoying the game and hope that this sci-fi experience can continue. For some more context on my love for Bethesda games, I have 1066 hours on Fallout 4 and 540 hours on Skyrim special edition.
Słuchać się tego nie da
This game isn’t worth saving.
Would be great if you fixed the base game so we’re not forced to go through unity because we played to much for the game to work anymore!
Hey when is the stairs for ships update comeing Seriously. that be the 2nd dlc or do I got to wait for Ultimate Edition. 🤣
90% of these features are in older games. Whoever are the directors you guys need to play more games.. the reference is there. Should have had more harder QA Play Testers. It is probably why people say these games are considered unfinished on release.
Fast Travel, Fast Travel, Fast Travel
I absolutely love when developers give you options to make your own difficulty instead of only having “easy, normal, hard”. Freaking sweet.
But what about creations have you got anything there??
I think we mentioned last year….
This alone tells us they can instantly not care to put things that matter in a game..
The real hero there is the interviewer having to believe all this shit coming out their mouths… and having to believe (it just works) fuck it she’s getting paid regardless right? 😂😂🤣🤣
Finally trying to finish the game six months later? Too little too late. The game sucks.
Guuuuyyysss! Keep it up! I’m so excited to continue to see where this game goes! : D Take all the time you need on that DLC! Don’t be tempted to release early if it needs more polish! Keep that cutting room floor EMPTY! ; )
Oooooooooh IF ONLY you had done more pre-release testing to get these things in BEFORE the game launched. I guess better late than never though. Well done.
NGL I’m so excited to watch the honestcon unscripted version of this “update”.
game still looks like an empty, passionless slog.
So, no new content. Oh well, more waiting for actual new things to do. I mean I am in NG+4 and frankly, not a single reason for me to comeback with this update.
I hope shattered space has something to do with extraterrestrials /aliens 👽👾 # Prometheus😉
I’m really glad that I did not buy the game. I watched streamers gameplay & the game really boring. This update is stupid.
Ok this is all awesome
This is a step in the right direction, I really want cora to help out on the ship, it seems like she says she would but when you talk to her it’s still her asking to help. And The girl Sonia that the player and Sarah adopt should have more of a story line instead of sitting at the Lodge she should be able to come to the ship and mingle or help out with sarah and the player.
Adjusting the vendor credits, just what I’ve been hoping for, so I don’t have to take 100 45-second sleep cycles to sell the 50 grendels I have after raiding a pirate base.
Shame this game lacks passion
Starfield has the potential to become one of the best games.
Would rather listen to the actual devs talk. Not this scripted PR speak
Here’s the thing:
Traveling takes too long and there’s too many loading screens and breaks in immersion, and when you get to your destination, you’re just completing a fetch quest. Adding a car helps alleviate the symptoms, but it doesn’t fix the main problem – THE GAME IS BORING
You can add vehicles, tweak XP, overhaul the UI, add extra settings, do whatever you want, but until I have a reason to WANT to start a quest, travel through the landscape and complete it at the other side, it’s all irrelevant. We don’t need ways to make the game harder or to skip more of the gameplay by traveling faster, we need the things that we’re doing to be more interesting, stimulating, immersive and fun
Skyrim wasn’t great because of how big it was, how many horses there were, how many quests, how good the UI was or the amount of settings control options you had, it was good because we wanted to know the story, it was fun to explore, the landscapes were harsh but interesting, you could find new things to do when you weren’t even looking and it felt like a true adventure – Starfield feels like one big fetch quest from one side of a barren moon to the other, with about as much personality as, well, a barren empty moon
This is a start, but until you get your heads out of your own asses about “it’s meant to be empty, that’s not boring” you will get VERY few people actually excited to come back and try it again
Im impressed that theyre doing their best to fix the game honestly. Like my big W is removing/making it optional to remove the camera zoom when tou talk to someone
OK all of this is good and all but one thing you guys at Bethesda are not listening to the fans about is adding a mods button in starfield for us console users we are waiting and have been waiting for a while please put a mods button in starfield.
This is really exciting! Only 4 or 5 more years, a few major updates, and we’ll have a complete game 😊
Still not trusting them to fix the game to an enjoyable state
BORING
I hope they add where you can choice where doors and ladders go in your ship. when you customize and building your ship.
This is great. Going to fire it up again for sure. Haven’t touched the game the last couple months.
60fps SERIES X!!!!!!!!!!!!!!!!!!!!!!!!!
Progressive company = ugly broads in promotion footage. Don’t know why
Fantastic! Can’t wait to see what else they have in store.
Anything not to give us a proper survival mode bub.
This. This reminds me of Vought. It looks so staged.
Just gotta wait for the Creation Kit
THANKS👍🏼👍🏼
After NG+2 and a bit of exploring and questing, I had to stop. Too many issues. Ive been waiting for these updates because Starfield has so much potential, even now.
This is great but the interviewer sounds like she’s speaking from a script and everything sounds very forced almost like she doesn’t know what she’s actually asking or talking about
The game is still ugly and no fun to explore.story brain dead and boring like any character.und items to build in your ship for what?you cant even really fly a lot.just make it possible to fly beetwen planets in a System.and fast travel only for a new galaxy.and make it fun to explore Not so ugly Terrain all over or stupid animals over and over again.and the Same three Mission on every Planet.and 60 fps should even on Series s Standard. Otherwise its a dead game for everyone.even mods cant save this game if you dont Do Theses steps.
Those people are so untilted, continue to whine in the comment Karens generation everywhere. I enjoyed a lot the game as it is, now with this update it’s only more good stuff. And can’t wait for the first expension.
I love this game!! I didn’t get enough time with it when it came out and excited to learn about all these updates. It’ll feel brand new again!
This game is garbage
Bethesda, kudos to a a great update and for listing to people.
One thing I think the game needs is the ability to fly form one planet to the next and one star system to the next.
Of all the things that took me away from Star Feild was that space felt boring and and after thought, especially when I can just fast travel every where. This games main themes is freedoms and exploration…yet I literally can’t fly from earth to its moon… that needs to change. Especially considering such smaller games like No man’s sky has this basic feature. We’ve also seen YouTubes use the in game console commands to make
Their ships faster to fly from one planet to the next
Absolutely no one asked for a map ubdate!
More weapons
More to do and exsplore.
Not explore an updated map you shits!
I’ve been enjoying the game. All this just make it even better. Good work Bethesda.
Will the fast travel be turned off in survival mode, like it was in fallout 4?
Thank you
As a long time Bethesda fanboy, I may be slightly biased, but I really want to thank you guys at Bethesda for not being morally bankrupt like Sony and the Helldivers devs. Keep doing what you’re doing.
Todd, i wonder is Fallout76 can become more like Helldivers 2? There are the same bug fight and TPS shot system.
hire ubisoft to make fallout 5 so we might get it before I die ..
games still an unoptimized loading screen filled mess till this day anyway
crazy this stuff can be done with less effort by the nexus mod community than it takes y’all months to add in some cobbled together drip feed update
Lipstick on a pig.
This is great
Why the team is “hard at work” when Noone is playing this game anymore? Wasting resources much? Go do some content for fallout 76. 1mil people ARE actually playing it now.
Great video. For many players having a planetary land vehicle and detailed surface maps was a MUST.
It would be also great if mechs (and possibly scaled-down, wearable versions similar to an “Alien 2” power-loader for movement inside buildings) – and seamless space flight between planetary surfaces and outer space, and between planets could also be introduced (may be able to get advice and help from “Microsoft Flight Simulator” teams for some truly realistic next-gen space flight).
For those people who enjoy crafting, it would be great if you could craft more than 99 items at a time (up to the maximum possible) – and for making trading more easier if vendors could optionally have more than the 5,000 or 11,000 credits available (often the materials produced from a settlement during a trip there will be more than 100,000 credits).
Also for myself, because I mostly enjoy building ships and planetary settlements – having on ship building where to place ladders and doors is really helpful for the layout of the ship.
On settlement building to have biodomes and terraforming even on barren planets to turn them into pleasant “Garden of Edens” (and optional perimeter-fencing for the safety of settlements on planets with dangerous fauna) would be really helpful. Also the ability to build orbiting space-stations for planets (perhaps where the surface was too hazardous for settlements) would also be really popular.
Finally for us who do enjoy ship building and settlement building (and also customising weapons and armour) – and would like to experience the Unity and NG+ without losing all our work (100s of hours) – the option to bring our ships, settlements, armour, weapons and credits to these new universes, so all our original work would still be intact would be really helpful…😊
Wow 60 FPS, a working map, ship customization and a vehicle… Why couldn’t all of this be in the game at release?
To find a vault on earth would be a great surprise 🙃
No 60 FPS on Series S 🙁
Good update – but that could have been delivered until the end of 2023. How slow are processes of big gaming companies are today..cant understand it. You needed 6 fcking Months to implement this?
I harbor zero respect towards community managers and despise them on par with activision executives. Their facade is just as deplorable.
That booty though
It’s dead. Why bother? The foundation is broken. We’re looking at a loading screen simulator.
All I see and read is hilarious S de gen’s all degenerate how and why people waste your time with comments reviews kissing Moana they’re bad experience and how much hate yuck 🤢 people spin your time save up money to make your own damn game do something else. Nothing wrong with having a little fath…. To each their own. I just said virus spinning what little time does human beings we have to live. #Productivity evolving building a better place just for the evening/everyone here after we’re gone…. Criticism play something more productive and constructive rather be polite helpful innovative put your mind together to work as a team.🎉😅
SERIOUSLY – PAY ATTENTION AND TELL THE DEVELOPERS
Regarding money from merchants, everything can be solved by killing two birds with one stone. Just give sellers in big cities a lot of money and an increased cost of buying contraband. Then the mechanics of smuggling itself will also make sense. Well, this is extremely obvious, I don’t understand why it hasn’t been done yet.
And make the maximum difficulty realistic – mutually increasing the damage of both the player and the enemy. This is not darksouls, sponges are not appropriate when shooting.
Does anyone care?
should be able to save a shipbuild blueprint for sharing to other players and also use after the unity so you dont need to make it all over again
SPOILERS if you have wait this kind of update since the start of Starfield to finish it…
Man I just downloaded this game on Xbox after being deployed for almost a year and wow.. Such a major disappointment. The gunplay is generic and boring and has no weight to it. Any sort of travel forces you through a loading screen multiple times. The animations are outdated and ugly (sprinting and climbing animations are laughably bad). I’m traversing through the water in New Atlantis and my guy’s just walking straight through giant lilly pads without any sort of collision. Absolutely no visual effects on the water to be seen while interacting with it besides a crappy FX from the Playstation 2 era. How can a big game studio like Bethesda show such little attention to detail?
tes 6 please
Nice update to be! Love the ship editor. Thats by far my favorite part. Not crazy about the new life plus. Just doesn’t make things fun nor interesting. Stories are good but to short. My guess is this is why you did the multi verse new life plus thing. We need a Creation kit please. With the exception of the ship editor. Few things matter more at this point. Hopefully there will be one in creation kit as well or something more advanced.
Great we’re adding features the GAY man wants … not the community that pays for the game.
BOOOOOOOOOOOOOOOO !!!
Purple hair women, gay, and the blacks being talentless hacks who got hired for DEI money.
Look at how these people look like. These people are the ones making your game and its obvious why these games suck. Talentless hacks.
My God this’s laugh out loud funny. But for all the wrong reasons.
Remember when devs released a finished, polished game, that you bought, on a disk, and went home and played it. What a set of plonkers we all are, for ALLOWING this state of affairs. STOP BUYING SHIT UNFINISHED GAMES.
Looking forward to the land vehicle(s) ! It should make moving around planets A LOT easier / faster / more fun than it currently is.
Is Tim her father?
I notice they never said you can choose where to put ladders and doors in the ship building…
Mmm Jess is so hot. That’s the only thing about this video that interests me. As for the game itself, it’s dead. It looks maybe 0.5% more interesting than before the update. So, yeah.. still boring. “One thing you can do now is toggle dialog options OFF”. Oooohhhh!!! I’m on the edge of my seat, I can’t wait to see what Bethesda does next, 5 years from now.
Yeah empy habs … but Bethesda way again the smallest habs do not have empty variant …
Starfield may update… some day
Although I was disappointed at this game on release, I hope Bethesda can pull off making this an enjoyable experience.
This is a nice way to connect even more with the community.
I love the difficulties settings, makes my mod obsolete, but that was to be expected.
Keep up Bethesda
And it only took 9 months to make a map.
She looks like a game NPC
and THATS a DIRECTOR))))))))))))))))))))))))) pathetic, my god, so pathetic
Oh god finally, mod tools this year!
Please, please god let people start to dig into this thing and patch it up. I guarantee people are gonna be going wild with the creator once they make that thing available. Imagine being able to finally plop down outposts and cities on all the barren planets out there.
More loading screens please.
what in the pbs fkng sesame street story time bs is this?
idc how much you update this game, I’m not buying it. Just because fallout 76, cyberpunk, no mans sky got “fixed” post launch, doesn’t mean you should keep repeating those type of launches.
nah basick game loop its still bad
Finally Fallout 4.0 next gen is here! Just added to the wrong game 😉
Cool. Can you now fix Fallout 4? The next gen update (if that’s what its called) doesn’t feel next gen and runs like crap.
Where in the hell is the Bethesda Gore in this game?
game is still bad
holy peak
Awesome, hope to see more updates like this so Starfield can be the game it was meant to be!
meh 6/10
I got this game for free when i bought my RX 7800 XT and i want a refund!
Love seeing all the Bethesda shills getting excited over bare minimum content that should’ve been in the game being added almost a year after the game was released
WE’RE FINALLY GETTING VEHICLES ❤
Nice, all of these are things that should’ve been part of the game on day 1. Still missing something else that should’ve been included on day 1: the Construction Set/Creation Kit.
So you’re saying the games now gonna be 5/10 instead of 3-4/10?… AMAZING!
Haven’t played since a month after launch, this update will bring me back.
Ur games are piece of junk. I would never ever buy ur games again. First Skyrim with perks which are not working or broking the game. And now fallout 4 where i cant even finish first mission because npc just dont want to start dialogue. Fcking Preston harvy…
Ya’ll who spent $90 is hoping for a miracle lol
People simping already again
The acting in this video is more entertaining than the game
I’ll be interested when a fix for temples being locked to bugged quests is fixed. It’s been 8 months. The patch notes specify they fixed “Into the Unknown” related to Vladimir but completely ignored the bug related to a Temple being locked to Barrett’s personal quest. Suuuure I could NG+, but the inability to get that 24th power means a whole extra NG+ run assuming nothing else goes wrong during consecutive playthroughs. As it is the NG+ is just annoying as shit and not something I want to do 9 or 10 times to unlock everything. Sitting through constant loading screens only to make the 600-800 meter dash to a temple 240 times is great fun and not tedious and annoying at all.
that lady has a good rearguard
To little to late, this update is DOA. Unless Bethesda removed majority of the pesky loading screens, or changed the fundamentals on how the game is played, starfield will always remain as mediocre.
As much as I want elders scrolls 6 I fear this studio will just rush and put out whatever Microsoft tells them to do and it will be basically the same state as starfield.
They saying holds true, “You die a hero, or live long enough to see yourself become the villain”. R.I.P Bethesda 1996-2015
I came here after asmongold video to just say this yes some of those options of pleasing in some regions when the main thing i see they dont really even give a shit about is the performance the performance on the game is still crazy outta control even with a new i9 and a gpu 3070 TI it still has the freeze stutters maybe the need to focus on the performance so everyone can have a smooth experience without going and buying a 4090 maybe its just me but i wanna see the game come back like cyberpunk.
It would be nice if they added random POIs in space to give us more of a reason to fly around. They should also add space mining.
Ideally, they should at the very least add planet to planet flying, or hide the loading screens in some way.
I think these updates are good, and are a good start to fixing the game though.
Hey Bethesda, want a golden tip? Drop every BS game you’re working on like Starfield or F76 and go remake Fallout 3. Do something people will actually enjoy playing. You’re welcome.
I’m gonna cross my fingers that the basic 30fps Visual/60fps Performance option is available on Series S. I genuinely don’t care if the game looks less visually jarring it’s a Bethesda game if it sacrifices some visuals it’ll still look like a normal Bethesda game. Give us the option please, even if it’s not as stable as the Series X a lot of us would love to be able to at least be able to achieve 60fps until we can get our hands on our own Series X consoles. You’ve got nothing to lose from making it available for Series S players, and for the ones who don’t care about a little bit of occasional framerate dipping when in exceptionally demanding zones of the game, BGS has a ton to gain from making it an option for them.
Thanks, Bethesda. This makes me want to go and replay Baldur’s Gate 3.
Developers: add’s features that mods made.
Are you going to credit them?
Do ships carry over in NG+ now? Seems pointless to design if you just NG+ and lose it all.
So game still in alpha, alr
took them 8 months to add what modders made in the first week
Should’ve had maps at launch
Took you only 8 months to add map which is basic feature in 20 year old games. Beyond pathetic.
Please Bethesda, expand your team, your not a small company anymore
Some of us ABSOLUTELY LOVE STARFIELD SOME DONT OVERALL THE NEW FRAME GEN MADE THE GAME WAY MUSH BETTER THIS UPDATE IS ICING ON THE CAKE
Why does she look strange? Also adding a map and difficulty settings is so basic its not even funny -_-
Awesome update. So good that they are listening to fans and improving the game! 🙂
this company is doomed. mediocrity is their new modus operandi
make normal faces and lip sync for the characters. now it looks just funny, like some game from the 2000s
Mods please
About as cringe as that haircut.
Wait was that it? That’s all the update is!? After so many months!? All of these functionalities and A LOT MORE were done by modders. They add nothing new that i did not have for months now… I really was expecting something … more. A lot more like a ton more. Like something a Giant corporation with who knows how many developers MORE.
Ship customization still feels like it will fall flate. Whats the point of customizing the interior of your ship when NPC’s hardly interact with anything? Why don’t NPC’s heal themselves in the medbay? or why don’t you get new diolog options when you have an armory? and Fleet? what fleet? I can have one ship out at a time, i’d love to have ships that had hanged that had smaller ships that I or the NPC’s could use.
Not saying these updates are not good, but I think we will need more to get the player base back up.
so cringe
IS THAT A TREE?!?!?! I didnt know that Starfield had those!
0:27 good to see Matt Laurer getting some work
stop with that f#cking theater in the videos, talk to the community like normal people
So I will give it another try in 2 years when it’s finally finished and the first DLC is out. 😉
We hope you will include the Arabic language in the game in the next update ❤🙏🏻
Decorations need a snap to feature so things end up parallel to walls.
So they finally got around to copying the mods that have existed since the 1st week of launch? This is fucking pathetic. Hang up the towel guys! Booooo You Suck! Boooo! xddd
Please BGS, don’t do the stupid move to hold the Creation Kit for Creation Club modders only. You will litteraly kill the modding scene of a game that has the potential to be the ultimate modding experience, in addtion to any interest from a vast population of Starfield players.
Will the Rover be free for all player or just those who buy Shattered Space?
That woman is 70 years old??? What is she wearing? her grandma clothes?
Wow that last conversation sounds incredibly fake with tim.😂
Nice.
Now stop FUCKING Team FOLON in the ass. That would be VERY nice.
Worst bethesda game ever created there is absolutely no substance to this game at all. Its all repetitive garbage and nothing you do feels like it matters. Idk what Bethesda is trying to do but this game might be decent in about 10 years. Atleast in Fallout 4 you felt like you was doing something, but Starfield everything you do feels meaningless. Maybe next time Bethesda shouldnt focus on diversity and instead focus on making a playable game.
Bethesda is giving us a space Bugatti
Holy shit guys, they just enabled some console comands in the game and made it an update, imagine a map dlc a year after the game’s release what a fucking joke
How about releasing a finished game for once??????
If Bethesda finds this comment I only one suggestion: have all of the Laredo pistol be shot one handed, or add function where you can shoot pistols one handed or two handed (this is because I want to really feel like a space cowboy and shoot pistols one handed, so if you find this comment please add this feature or just make the Laredo pistol be shot one handed)
Some things I would like to try for my next playthrough,
-Increase carry capacity
-Increase combat affliction effects
-Increase all environmental affliction effects and damage
-Increase food and medical healing
-Turn on sustenance
-Raise both player and enemy combat damage
-Keep ship combat at default (because it’s already tedious and I suck at it lol)
-Increase vendor credits
This will give the game a fast paced survival feel without making it too tedious. This will also give actual use to many items in the game. I feel having temporary limitations to your exploration through higher afflictions and damage helps to enrich the experience, where having free reign to go wherever right out the gate with little to no problems only cheapens it. I learned this from playing Elden Ring and Breath of the Wild.
Now if you want to explore a hot planet, you better save up for a suit that can handle the heat.
Also, having higher combat afflictions and enemy damage will detour you from running in guns blazing. But the higher player damage will help out if things go wrong.
Bethesda only needs to add some enemy variety and more interesting things to explore. I guess mods will help too. I also hope they add the original fuel system back into the game as an option as well. Let us feel like we actually have to plan our expeditions.
I’m honestly already starting to see the potential of what this game could become. 🙂
No way in hell would I reinstall this pile of crap game that has terrible writing, bad voice acting, bad combat, more loading screens than 60 other games combined, bad space combat, janky animations, looks like it’s from the xbox 360, bad performance, awful optimization, lifeless characters, no soul, no substance, nothing quality about it, bad leveling, talent trees that are full off useless things that don’t enhance the game, more walking, empty planets that are boring, boring gun design, flawed gun design, the list goes on. I will say I will continue to laugh and mock this game and anyone that praises it because they deserve to be made fun of.
elder scrolls 6 is going to be fucked
a bit too late ( :
Massive update:
* Basic QoL elements every other game has
* Ship furniture
* Updated graphics for the dying Xbox console people don’t use
Bethesda is really pulling out all the stops with this one
Nice
OH now xbox series is a focous my bad i thought this game was marketed as an xbox flagship title. But it was a pc flagship the entire time i see. Too bad bethesda isnt owned by microsoft. Take your STEAM beta and hoop it
There’s no way people are actually happy about this ‘big update’. This comment section looks delusional with check-marked users getting bot likes.
So basically it took them 8-9 months to update the game from worse than shit to shit… how is it modders can create better features and content than a billion dollar studio….days after release but these clowns take almost a year to make a terrible map for their game…..
most of these updates should have been done on launch. and the fact that this game only has 30 / 60 fps is pathetic. wait whats that i smell? FAILURE, FOLLOWED BY DISAPOINTMENT. still not buying this. im not buying a game that focuses on just the ship building.
Add mods already Bethesda
You guys spent more than 10 years releasing Skyrim in every platform you could do yet you keep doing the same thing over and over, why are you focused in customization when the core gameplay and story is basically crap, have you noticed how bad enemy AI is? gunplay is the same as Fallout’s 4 which was already bad and it’s been released almost 10 years ago
You’ve been obsessed with housing since Skyrim dlc and it was already bad and don’t get me wrong, customization is great when it’s on top of a top notch game but it seems that you are developing sims games with some rpg in it instead of creating a great rpg with some sims features
I don’t really know what you guys are doing but it feels that you ran out of creativity and nobody is leading the company anymore
end of rant
So basically the game is finally on Early Access now?
Ok
my god, how low gamer standards nowadays 😅
This game sucks. No amount of content you add will fix this but maybe if there’s a TV show adaptation in like 20 years it will prompt people to try again.
dog shit game
She caked up doe
Whoever supports this comes like: *Having my own fleet of ships helping me in combat in space, and a motorcycle (hoverbike) for exploration.*
that mine starfield
What about travelling from planet to planet without needing fast travel? I was looking forward to that, but I guess it’s not coming
Cool awesome really but can there be an option to turn off cinematics when I fly, I’d love to just fly around a planet
Good start but the main complaints were loading screens and emptiness. How many loading screens were removed?
It’s nice to see that Bethesda is listening to player feedback. All of these changes are welcome and appreciated. I still think Emil Pagliarulo should get fired, though. That man cannot write anything decent
Good updates, but the fact of that matter is…they should’ve been there from the start, and the game is still going to be a 5. Without adding in more pregenerated dungeons to pull from, the bulk of the game will still be a vastly empty boring wasteland.
the only update this game needs is to be scrapped down for parts and make a whole new one that’s somewhat better
Can I turn off the mullet?
Single Modder: Great inventory improvement within days of game release
Bethesda Team: Our biggest update, took 8 months to do a worse inventory improvent. But we also added some basic QoL that should have been present day 1, Yay us!
Love these Scientology vibes.
Ill take it. A dub is a dub, no matter how small
give us 1000 more weapons in the game and make the combat feels better then maybe i will reinstall this starfailed game
The Girl looks AI hahahah
I wouldnt waste my time on this “game” even if you pay me.
All of this could have been a patch note.
some the ship customization now. actually worth collecting random objects again like previous games.
it is to late. no one cares anymore you fucked it up
no one cares
People who already liked Starfield will be happy, for me this game cant be fixed with an update. Storywise its one of the worst Sci-Fi ive ever seen, so bland and soulless. Gameplay wise i would rather explore Skyrim for 5th time or an actual planet in No Mans Sky than whatever this game has
Devs that listen to the players 🙏 Thank you Bethesda, thank you Xbox!
Sad beige mom interviews sad beige dads in sad beige room about sad beige game.
The surface map was a huge turnoff, thank you for this
Honestly sad how out of touch this team is developing this game. All of this stuff added by modders in seemingly days after launch yet takes them months just stop and take a look at yourselves..
summary (“meaningful”):
– minimap
– improved inventory management
– babys first car (on the horizon, release undetermined)
– incredible 60fps “performance” mode
It’s amazing how you implement all the small QoL and tweak setups found on already existing mods on the Nexus, but still don’t bother to implement proper survival mode and give an actual reason to build outposts like we had in Fallout 4. THIS should be your priority, not a vehicle and map convenience you only implement because that’s what users were complaining about the most. Making a proper map doesn’t mean you’re supposed to clutter up the scan mode with even more icons when you’re inside settlements and cities. Aside from that, nearly everything in this update was supposed to be part of the initial game. Your consolified UI is still a mess and completely unpracticle to use. Why would I want to have more info on where I am in the menus if I have to scroll through dozens of item instances anyway?
The major flaw of your UI is too much scrolling and to few direct hotkeys. There’s no proper sorting, no proper tabs giving out basic information like weight/value. The font is way too huge even when using the small one, and some menus are hidden behind other menus that I have to enter first in order to get where I want. That’s something you’d need to fix. Ontop of that, you have zero customization options, like color schemes, toggling menu features on/off, etc. Just integrate the StarUI mod, and you’re good to go. The creator did the mod single handly in about 4 weeks, and all you get done is to make the inventory “nicer”? WTAF!? Then this “vehicle”. You know that we know perfectly well you can’t over-exceed a certain level of speed on the player, because of engine limitations and increasion in crash frequency, right? So why would I, as a player, bother to drive around in a vehicle if I can just use the old method of Boost Pack jumping?
The problem isn’t we don’t have a vehicle. The problem is that we have to traverse dozens of minutes on the surface to get to a specific target location in an endlessly repeating pattern of doublicates. It’s a simple matter of wasted real life time for no reason, so make direct fast traveling to unknown places an option, or add more variation to your procedural generation with more individual interaction scenarios etc….problem solved. But hey, I’ll stay away from your games for some time. I can cope with the latest update madness has again messed up Fallout 4 for so many players, and specially content creators, and forcing them to redo all the precious effort and time they’ve put into your games(on a PC btw.) to recreate the modded perfection they built for themselfs. But right now, I really don’t have the energy or nerve to do this for Starfield anymore, and that lack of motivation after seeing this video certainly hasn’t gotten better. I’ll wait my 5 years and return once all the DLCs are released, a decent CK is present, and hopefully a proper survival mode and an actual real reason to build outposts.
You’ve built a game that is entirely supposed to be focused on survivalish sandbox, yet you completely refuse to deliver to users that are actually attracted to such gameplay. You’re trying hard to merge “woke clutter artisting” with “sandbox survival rpgish”- gameplay. That’s propably working well in your imaginary “metaverse” where everybody is fake smilling and acts like they are constantly walking on hot glass, but obviously not very well on actual players attracted to single player games for a challenge and a vast amount of gameplay features, which your company stands for. You should know by now that your major fan base isn’t really interested in any company agenda or display of real world politics for the sake of appeasing people who feel constantly offended for no reason. It’s a game, not a statement. If you ruin the game for players, they won’t play it. If you do that too often on following up games, they might turn their back on you for good. After all, you’re just one of many good companies making games.
Oh, and btw., tell “Joe” if you have a game tailored to be played by children(difficulty wise), then it doesn’t really matter if you can increase the difficulty by 200%. The game is still silly easy for a skilled player of your past games. There is zero challenge in this game without proper tweak mods. It’s not only about the combat difficulty, but also the lack of gameplay difficulty(like f.e. Survival Mode, a much harder economy, and a barren and scarce world).
Your updates are the worst… bethesda is like ubisoft for me… never buy a game again from you… what kind of people working at your company? Since fallout 4 you always created letdowns.
“I fOrGoT i oWnEd tHiS gAmE”
Garbage trash game
All this probably should have been in at launch but oh well, it’s Bethesda. The fans would eat dookie from them if it was exclusive.
wow it took them over a year to release an ‘update’ like this?
thats just laughable at best
I can’t imagine anyone taking this game serious at this point
FAR too little FAR too late.
Bethesda is a completely feral ghoul now.
man just admit you made a garbage game, learn from the mistakes and make a better game. Put down starfield stop wasting time and resources updating it. Stop using the skyrim game engine because its 10 years too old for 2024 ffs. You just released skyrim and never released anything else so you never had the change to actually update the engine along with the times so now ur engine is old outdate and garbage which means making games in 2024 in that same engine creates a product that’s worse then most 1 man indie dev studio games
So no one is gonna talk about this beautiful woman got that cake 👀
When is a good story getting patched in?
Way to backpedal on all the content that was deemed unnecessary at launch, that all the players complained about for not being there. Gave tons of explanations on why we don’t really need or want it but here we are again, another Bethesda patch pushed out too late because they think they know better than the playerbase that makes better additions to every single one of their games than they can even attempt to.
From which game are these NPCs?
Game is still empty af lmao
Where the option that lets us choose where doors and ladders are in the ship?
Even if it’s only small improvements, I’m glad to see it’s not abandoned & the updates aren’t just extremely miniscule additions.
Though they really gotta try fixing/improving fast travel and exploration too.
Looks great but I still can’t help feeling these features should have been in at launch
I see bethesda also thinks diversity hires are more important then hiring the best person for the job, no wonder the game is a pile of hot garbage
A surface map update. Seriously. This is ridiculous
Respect for the MAPS! Literally made it one of the best game maps instead of just fixing it.
Options, Options, OPTIONS, learn what No Man Sky did.
If these Dev’s just gave up the OPTIONS to play how we want, games would be 1000% better.
So this isn’t really an update this is an improvement update things that should have been in the game day one like 60 frames dialogue camera the only thing that I seen that I was kind of excited for was the interior design change that’s about it and maybe the cars but they didn’t even talk about that so I’m not counting it there needs to be something to grab our attention and you happen with this.
Still haven’t fixed most of the bugs and added features that should have been there on launch, sadly it wont fix the Bethesda writing quality so starfield will always remain a mid game. mods are the only reason i played for as long as i did, since they fixed most of the quality of life issues.
One thing I’d really like to see in the outposts, is the ability to build one of those SSNN Pylons you only see in major settlements.
HAHAHA, whats the point to make continue games when the game is fully dead
Pointless patch when the writing, story, characters, npcs, visuals, animations, worlds, gameplay all still suck.
I got the game with my gpu
Memba when the updates were full sized expansions now we just get a map…junk to fill your ship…and a targeted 30fps performance mode .. Bethesda is a joke 🤣
Give it up. The next Elder Scrolls better be 10000x better than this trash
Why’s the colour of this video all messed up? You’d get a better image even with some cheap smartphone. That’s really weird.
It saddens me how this comment section thinks any of this is impressive for a triple A studio at all. lol.
Okay imma just say it. Compared to the base game of other bgs games I was really going into this game expecting myself to be able to go in and out of planets seamlessly. Planets having Ai generated planet encounters for example. Spacers having random camps, enemy factions fighting each other then free star collectives coming in to kill everyone, scientists studying planets and life’s on them. Random enterable outposts where you see npc’s just chilling or working, going to the gym and all that. A whole lot of random encounters on different planets with different meanings.
I mean we literally have Ai npcs that have there own dialogue in other games. Y can’t it be d same here??. Literally if the dlc doesn’t bring any of this to the base game it would be a huge L for me. Cause it’s a space game and I can’t even go and crash my spaceship in the sun what type of space game is that?? It’s not a space game because it’s missing all the important features of what makes a space game. And it’s not like the company can’t do it y’all are just lazy. Instead y’all are giving me rubbish to settle with. I could just go play no man sky but without the loading screen
Nah, thanks…no golferoutfit and rainbowcapes in game…nah😂
Lol these are small QOL updates which should be in the game since launch. Still happy I refunded it and still will not return. Maaaaaybee when the game is fully done with all the expansions and in deep deeeeeeeep sale.
just remove loading screens mate
Why does no one talk or act like a real human in this video? They just come across as NPCs. Distracted me for the whole video.
Oh nice! Thanks for reminding me i still have to finish Cyberpunk2077!
Nahh, the ending of this vid should be “See you at the next loading screen”
All of these updates could have been put on a one week patch, cause these already existed in FO4 and TES.
I’m surprised they didn’t get Godd Howard to do the presentation
Looks like a legitimately good update with many things players wished for.
This alone won’t drastically make playthroughs much more engaging and interesting in the long term though.
So let me get this straight . You basically made players now do more of your own work by having them add indoor placment and also just giving them access to simplified console commands, so essentially you havent given anything new!
I really can’t watch this cringy interview-style presentation of new features anymore. I don’t need this to be some show, especially not if most of the additions are embarassingly basic and should’ve been in the game from the start.
Jess Finster is so hot
get better writers.
Wow, 8 months later and it STILL isn’t even a complete game, not even talking about meeting AAA mark here.
Maybe I will buy this trash a decade or two later, if it gets a total conversion from people with actual talent and passion.
And hire some competent writers already ffs, it’s been 2 decades since anyone at bethesda wrote anything worthy of paying attention to.
Make the artifact temple things much more interesting
The title of this video is great, since it signals both the date of the update and Bethesda’s attitude towards the whole project
Never seen such a big…. Update
How about filling up these empty and boring planets with more variety of outposts and locations? I joined the Crimson Raiders and visited about 12 planets, 10 of them there were exactly zero enemies to fight even in the outpost buildings because the Crimson Raiders has already showed up taken over the outpost and being in the same faction they don’t attack the player. The caves and whatnot are all extremely underwhelming, how did you accomplish something so for below the level of exploration and organic discovery in Skyrim with this much time to develop Starfield?
where are all the haters??? lol they lost so much time being salty with something they dont like mouhhawwwawwaa … Todd is a genius. Vehicles are already in game, next update will provide gasoline to drive them. and bye bye haters NPCs…. buy yourself a life and a cat
WTF this is all basic small stuff that should be in from start, and ur pretending its biggest update 😀
I wont play again until they have a survival mode and true refuling. I need to be able to get stranded and have to build fuel stations/ outposts to explore far away places.
They act and talk like Bethesda game NPCs…they’re incompetent and should be delivering pizzas
Shame it wasn’t filled like fallout 4! I keep going back to fallout 4 I got bored with starfeild and the lack of radio was a bad choice
They are listening to all the main points. Insane
Can you please please please for the love of god fix the loot rolls. Ever since the out post weapon crate glitch was taken away, all boss crates and weapon crates in facilities and across the map have been level 2 quality weapons. What happened to the extended mag Beowulf’s and the other top tier weapons in the game. I have a little over 2,000 hours into the game. I have been going through ng+ in hopes of better gear in the next start with no luck. I miss it before the second patch. My set up was amazing. I’ve since erased my last play through and started completely over. Now gear and weapons are junk. Before the second patch it was worth going ng+ great weapons used to spawn regularly. It’s killing my desire to go ng+ again because I have to play the current game for 30 hours before I get a gun with perks. Just saying it’s a great feeling finding extended mag, explosive, rapid varuun Inflictors and beowolfs. ****More legendary weapons please. *****
Yeah nice update but can you add keyboard and mouse support for Xbox players?
I wonder what the interior decoration will mean in regards to ladder and door placement. Something that should have been in the game since launch and still hasn’t been mentioned, is manual door and ladder placement.
Will we be able to place furniture in specific places and therefore be able to manipulate ladder and door placement that way? Or will we just receive doors and ladders behind or inside objects and it will become a buggy clipfest?
Yeah nice series x gets 60 fps hmmm what about series s not a single mention of it so the update only adds maps and difficulty for series x and not s?!?!?!
NO…nonononono. We need less loading screens. Almost zero. Not coming back until this is achieved.
Dang starfield has so much content on the horizon
Meanwhile larian already gave up with BG3 and threw in the towel. God what a disappointment 💀
Oh! I remember, I used to play that game
Please, Bethesda, deliver us another Fallout spin-off made by Josh Sawyer and Obsidian!
60 fps
Excited to announce that I will be showcasing GTA 6 gameplay in 4K resolution once released. Be sure to visit and subscribe to my YouTube channel for additional gaming content: http://www.youtube.com/@gamifiedd 🎮
Really patting yourselves on the back here. Did you not have enough development time? What a joke.
It would also take the 3 years to be a completed game like cyberpunk did
Obsidian Studios is a better developer than y’all. Your best game, was made by THEM. Let them have Fallout so you guys can focus on Elder Scrolls. Hope you guys can turn the company around somehow. Your game design is outdated, and uninspired. Even Skyrim was jank, awkward, kinda dumb, and the only truly “great” thing about it was the absolute open world freedom of it. Every game after has had hella issues, and has been controversial amongst the community. You guys are not a Rockstar, or a From Software, type studio, and definitely don’t deserve the game industry “royalty” status that you’ve been given. Get it together, PLEASE. I want to like you guys so bad!
Keep em coming. I put 40 hours into the game at launch and was happy I didn’t have to pay for it thanks to Game Pass. What an absolute let down. It wasn’t a complete disaster, just underwhelming on a technical level, boring, soulless, empty. The game felt old, like an Xbox 360 game, just larger. These updates help get the game to where it should’ve been months ago. Maybe the expansion will get me back on it, I truly don’t know. Every game y’all have made since Skyrim, and even Skyrim tbh, has been jank, and weird, and saved by mods. Obsidian Studios is a better developer than y’all. Let them have Fallout so you guys can focus on Elder Scrolls. Hope you guys can turn it around somehow, but you’d have 20 years to do that, and you still continue to be the same old Bethesda! Whatever🤷🏻♂️
Is the painful inventory management and cargo transfer systems fixed yet?
I’ll come back when that land vehicle is added
Wow. They’re still working on this flop?
I paid to play a alpha version of the game. That’s awful.
The dialogue camera change was huge changes the vibe for the better the zoom in camera is so jarring
W update and news, thank you guys!!!
I shouldn’t complain… But I will. Most of these “new features” should’ve been available on day one.
They’ve been promising “new ways to travel” since the second patch.
Take a look at the “Red Mile,” its super lame.
Increas the max ship size.
Finally, add equipment skins for ****’s sake.
Loved this game since it was launched. i ain’t a whiny ass baby, keep it up you guys excited for the new update
What you doing all this year, from moment when you say about Fallout 4 next-gen patch???
And what you doing?? You do nothing!!! Same graphic as past gen.
Bethesda worser and worser.. Like Blizzard.
Some mods creators create much much much more and much better than all your team!!!
Shame on you.
seriously bethesda, this game would have seen higher glory if you released the full game beforehand
Love this game ❤
Did you remove the stupid Pronouns??? I don’t Identify with being a MAN I was BORN a man.
Did you remove the stupid pronouns???
Pumped to revisit 60fps honestly.
Changing your character up in NG+ is pretty nice, but the slow progress is pretty astonishing. I don’t know why small mod scope tweaks like this have taken more than half a year.
This could have been an email.
I will get the game when they release the land vehicles, I’m pretty excited again 🙂
I’m sorry but.. I have a ps5 I have the next generation fallout 4 for ps5. I have ps4 version of fallout on ps5. I have no mods but keep crashing on the ps5 next Gen version but the ps4 version doesn’t make me crash at all.i don’t get it genuinely
Yes Yes Yes! Addictive mode is now here with this update!
The is the best time to be alive!
ahahahahhahahahahahahahahahahahahahahhahahhah ahahahahahahahahhahahhah ahahahahahahahahhahahhah ahahahahahahahahhahahhah ahahahahahahahahhahahhah ………… STARFIELD MAYBE UPDATED!
The one thing I’m really hoping they add is atmospheric flight/landing. I would love to be able to fly through the planet’s atmosphere & land manually. I absolutely hated all the loading screens. Takes away from the authenticity
Puers la verdad si se ve que va mejorando el juego
Okay fine, I’ll come back and try it again…fingers crossed it’s good this time I REALLY REALLY wanted to like this game.
I see. They are masking the oversights in development by saying “we’ve heard the feedback and decided to add *insert essential game mechanic*” lol
Thanks for this videos! You should keep them coming!
Cringe factor 10. Fml this is cringy af.
Toolkit for verified creators? What’s that mean? If I find out that the creation kit is not gonna be open and available to the puplic (and I mean everyone) then we’re gonna have a serious problem. Things better be the way they’ve always been for modding or I’m done supporting Bethesda forever.
Looking forward to the new patch. Maybe we can get some mechs soon? 🤘😝🤙
I wish we could fly our ships out of ‘orbit’ and into space
amazing!!!
I bought a series X for this game…. Last time I buy into the pre release hype
CAN’T WAIT!!!!!!!
I haven’t played for months, waiting for Xbox mods
Need a bigger ship
How about ladders and doors inside? Is it gonna be finally possible to place it wherever I’d like to? This random connection between sections is really annoying to be honest…
This developer update interview is as sterile and boring as the world of Starfield. It’s so “amazing” and “wonderful.” I mean who talks like this.
I cannot wait for this game to be gone to shine.
I love the art style, the music, the shipbuilding, the characters are fun.
This game has the potential to be one of of my favorites, it’s so close!
Land vehicle = Game can be finally played. If you somwhow reduce the loading screens…
Forgotten game 😂
I’d like to have all the costumes you get in ng+ too can you do that some day? The Golden armor at tier 9 was way too beautiful to abandon also I heard plans for land rovers? That would be awesome!
It’s great that Bethesda is committed to keep working on the game, but it’s insaaaaane that they’re taking months to add some of these fixes, modders did these in days, in a cave, with a box of scraps.
This is the first rated M for E game I’ve ever played
I really enjoyed this game, but this is the stuff that should have been in from release.
Perfeito
No mod menu…Thats it im done.
Let us upload and download ship blueprints
Can we use our scanner while driving
I really hope that they have a fix to the ingame premade ships. Cos getting bugged out of my mind when every time i land with the Narwhal it is invisible. Have to find new ways to exit or enter the ship for every time.
Meanwhile, exiting from the zoomed aim of a scoped weapon sistematically makes the game stutter. But sure, continue to ignore game-breaking bugs, after all it’s only been out for 8 months now
Can’t wait to play this game in 2030 when it is truly feature complete… See y’all then…
The problem with this game is the foundations … hard to fix that ! To boring
I look forward to finally playing this game when it’s finished.
we want this game in PS5
Dat booty tho
3:18 This interviewer sounds like a Femdom BDSM expert…
So… Bethesda! Hear me out.
A lot of peeps expected you to do planetary travel from atmosphere to land, I was NOT one of these people considering you actually stated this in a couple of pre-launch interviews. I understand that the game engine has limitations but I feel like there may be a way to enhance the immersion of this factor within the current limitations.
When you select a destination to land on the planet map preview it selects a cell/tile within that world correct? You then land on that tile based on where you selected, so… why don’t you trace a line from the forward vector of the ship onto the planet in space? You would then fly towards the planet until within a distance, based on the landing zone you selected it will auto load into that grid hence creating less of a need for menu to loading screens.
The only downside to this is that you would need a flight overhaul to allow for planetary travel within the system which is already proven possible with the mod “slower than light”, maybe you could change the grav drive feature to boost between planets? You could then add in a random encounter system for example: While cruising to your next destination you could encounter events that would halt your grav drive such as a faction ambush, a solar storm, a derelict ship signal, asteroids etc. Obviously you could still fast travel between the places if you choose to but having a feature like this would incentivise players to spend more time piloting their ship!
Just an idea!
P.S love the changes/additions and please watch Camelworks’ video if you haven’t as his feedback is incredible: https://www.youtube.com/watch?v=M7jeT5iCcAA
(GIVE US A BEASTIARY, PLEASE!!!!!!!)
Waiting for the update that makes the game fun.
Even though starfield isn’t really for everyone, I love that the devs are still making quality of life changes and more customization options. The main thing that keeps me coming back to Bethesda games is customization, and how each play through is different while staying in the same area. Can’t wait for this update to release on Xbox.
please add modded weapons and more missions to fallout 4 Next-Gen Update and add an expand map there i am fan fallout 4 please!
Based and i still believepilled
So you can move a poster or item in your ship. And you can change 3 traits for NG+. What the f is the big deal about this??? So boring.
One thing that’s great from the start is the amazing soundtrack.
Hey Bethesda – all of this would be so cool…. A year ago. No one cares now. #Fail
Can there be a way to easily switch to melee? Please.
Forgot this game existed.
God bless 60 fps 😇
She thicccc, boys
Damn you Todd Howard you got me again.
Some major stuff here actually super pumped. Really pumped for the land vehicle. Would highly recommend more emersive warping, the ability to chill/walk around in your ship for a couple minutes while it warps and comes out of warp would be super immersive, obviously let people skip it and just fast travel like normal if they want but imo eliminating the menu to travel to places like planet surfaces or marked places/objectives would go a long way in making travel feel better
So glad for the ships interior decor that’s massive, going to go all out on that 👍🏻👍🏻👍🏻
Gimme that ROVER 🎉
You never give up, do you? Soon time for another playthrough!
How about a fucking compass.
Yeah make the best Version for Playstation 5 thx 😂😂🔥🔥😎💙💙💙💙
This game is a piece of shit
looks good. might actually play through the game again in a few years then.
no words on new innovative bugs?
tell me you’re a npc without telling me you’re a npc
Bethesda: look at this video!
This took 9 months? So when did the development of the game start in 1995? All I’m mad about now where the hell is the dlc???????!!!! I was done with the game before christmas, so stupid of me to assume the dlc I paid for would come out the same year. Yeah there should be a release date listed on these prepaid editions, feels borderline scam.
We’ve literally reached a point in gaming, where it’s 2 years of paying to bug test a game, and then get updates/additions that drastically enhance the entire game experience. Stop preordering games, stop buying on day 1. Wait 6 months to a year or longer, when it goes on sale for 40% or more, with all dlc/expansions included and 5-6 patches have been released. I don’t like waiting to play games I’m excited for, but they’ve literally proven time and time again, that’s the smarter way to go a a consumer and for your overall gaming experience.
How nice to buy the game and then be a beta tester
Polishing a turd and so on..
But can I spread managed democracy?
Should have had this stuff during launch
Looks good. But I’m still waiting for them to fix the problem where I spawn outside my ship everytime Iand at places like New Atlantis och Neon
Finally, something to chew on. Really looking forward to the Shattered Space expansion and land vehicles! Downloading now.
Why do the questions need to be so heavily scripted, just explain to the camera
She is hot…
Edit: Damn, the first mode of transportation that is not an animal. Cudos to Bethesda.
Too little, too late. No one cares about this boring ass game anymore.
Large corporations destroy the natural creative process and sanitize their games.
So much money wasted, so much my god
Still have load screens?
They better fix the bug, that stopped certain missions from working, I can’t play the crimson fleet mission that happens in neon and I was told the only way to fix it is start a new save, I really want to do the crimson fleet mission. Other than that I like the Map update and decorations and the new traits since I regret dream home.
wow, 8 months later a map for the game, and to call it may update, as if there were monthly updates, what a joke bethedsda has become
This is all great but literally everything in this update should have been in it on release. And the fact creation kit is still not out is demented. But don’t worry they’ve handed it out to their mod slaves to make them mods to sell. Despicable.
Land vehicles would make me reinstall and try it again I would like more variety in the buildings with enemies so that it doesn’t feel like I’m rerunning the same building every time
I don´t like the way Bethesda is presenting their news.
This interview style feels too scripted and artificial. I mean, you have an “excited” Bethesda employee interviewing two other Bethesda employees and everyone is happy about the awesomeness of their work.
I don´t want to blame any developer, it seems to be more of a marketing and decision making problem, Bethesda has nowadays.
Starfield isn´t as bad as many players and non-players say and it´s clear that you don´t speak about your own game in a bad way but there are many possibilities to present those news in a modest and authentic way, especially given the current status of the game and the dwindeling reputation of your studio.
Nearly noone believes you when you claim how awesome Starfield and excited everyone at Bethesda is.
“Not every player likes the same feature”. Yes, that´s true, but that´s not the problem. Starfield has big conceptional challenges.
And I don´t talk about things you wanted in the game but couldn´t because of technical barriers.
I talk about uninhabted caves. POIs without story. Things to explore that make fun and therefore sense to explore. Towns and NPCs that feel alive. And especially with this never ending game – there shouldn´t be a possibility to be all in one playthrough.
Ok, do I like the features?
It´s a little step in the right direction. But the main problems the game has, to be a really good space fantasy, won´t be adressed with this update or the mentioned features further down the line.
Land vehicles
Yeah, I like it. The problem is that most planets won´t be more exciting with vehicles. The random points of interests have to be changed in a way telling interesting stories. Vehicles have to have something more game changing than getting faster to a boring thing. And I fear that it will be a cluncky experience driving these things.
Settings
Not sure about that. For the gameplay settings I think it would have been better to work on the AI of enemies and the perk-system. Some settings seem a bit like cheating. But the technical features are nice.
Decorate Mode
Nice.
Map
Not a big fan of the “Ubisoft markers” but overall better than I thought.
I was surprised though how small these towns look on a map which is another problem the game has. The towns don´t feel alive and most places dont´seem to be more than facades.
And please – don´t speak about these towns as “so big” and such.
Ever played any other open world game from the last years? Look at AC Odyssee, how big the map is, how big Athens is. Yes, completely other game, other engine, other possibilities. Fine, fine and fine. But you may have to understand that when you tell the audience, how awesome and big something is, they might compare that to other modern games and not your own titles which came out 10 or 13 years ago.
I defended Starfield so many times because as I said- it isn´t a bad game and I´m excited about the potential.
But it seems more and more that you are out of touch in terms of fun in your own games and the exchange with your player base and potential new audiences.
Now this game starts to make sense… Map, location view, interior customization, toolkit for mods, and the expansion, hoping for a better performance/optimization, because this games has some issues, i shouldn’t have issues with a 3070
Came for the great news and got cake as well
Yeah the enemies were just too easy, and stupid
starfield 🤦♂️☝️🤏👉🛠️🧠🛂🛃🛠️police 👮💥🛠️🔫☝️🤏👉🤦♂️🧠🛠️🧑🤝🧑👫👬🧠🛠️👮💥🔫
Untill they add full planet exploration (not just a few meters and then invisible walls) and also add landing on planet without loading screens, this game is not worth it .
This 2 things alone destroy the whole experience.
And it’s sad that most planetary exploration games like no man sky , elite dangerous, star citizen, etc , already have those things.
It could be nice seeing atmospheric landings and take offs with flight later on. If anything, make it optional where it can challenge and reward players that manually take off and land. But still give those the option to just load straight into the location.
Lastly, hoping to see actual underwater gameplay with aquatic critters and resources. Maybe even amphibious equipment and vehicles. But the biggest things Id want to finally see is elevators in ships. And captains seats. Allowing the ability to assign crew roles. Like letting someone pilot while my character sleeps.
How does any of this fix the terrible story? What are the artifacts? Whom/what created them? Why should I care?
Starfield: maybe update?
Bro if they pull a Cyberpunk 2077 I’m never talking shit about Bethesda again 💀
Love the game!
why is he wearing that visor at 4:32 ? lol
Lmao! Creation Club…yeah that’s what we want.
Yooooo, I can’t wait for this update. I’m going to pimp my Emerald City ship oooooouuuuttttttt. And the buggy, I wonder how it’s going to work!! I’m sooooooo excited.
I have a bad feeling alot of this is all lies.
Every single one of these things shouldve been there at launch. Bethesda better take their TIME with the next Elder Scrolls
BETHESDA Add RUSSIAN and UKRANIAN localization,pls
Any word on the NG+ cargo link issue? Resets back to 3 from 6 if you have outpost mgmt skill. It’s a killer.
*Wait it isn’t No Man Sky*….
Tim Lamb looking like he’s about to coach Florida in the Liberty Bowl…
Had all the artefacts but two temples were missing, turns out I forgot to switch them on in the menu… You already want me to pay for the next product while I’m still stuck with two missing powers before NG+.
This is great! Starfield has good bones, just needs some meat on them bones!!!🍖🍖🍖🥵🥵🥵
Your Game Is Trash
How do we access Decorate Mode???
All of this sounds great! Please speak to us sooner. The silence of space is deafening.
Funny xp doesn’t mean anything coz the game auto scales anyway
The redemption arc is built into the marketing at this point
Land vehicle!? Hallelujah glad I took a break from this game
Wow. 90% of this is mods from Nexus. Incredible work guys.
Bethesda please M class ships make’em a thing I don’t care if it’s a floating parking lot for my other ship I need it 👍🏽
I hate community Managers, The never talk about what the people really want or ask… They are a joke.
Well, this replaces several of the mods that I have loaded.
The map update is very nice. Now I might be able to see where ship landing zone are so I can hunt ships on the ground again.
As for the ship editor, the only thing that I have been wanting is the ability to adjust where the doors and ladders are in habs, and while there is text in the update documentation that I see in Steam that says, “This also lets you play around with your ship’s layout with more openings available for doorways”, I don’t know if this is for the empty habs or not.
I want this game to be so good so bad
SweetBabyInc tainted.
I’ve never regretted buying Starfield but I put it on hold until it has matured a good bit and the CK has been out for a while. This update shows some forward momentum. By the time the DLC is out it should be in much better shape.
Ok im returning to this game to finally finish my first playthrough and to decorate the interior of my ship
Nobody wants this they want Fallout 5 only
!!!!FINALLY!!!!
THANKS FOR THAT!
And please.. fire TODD HOWARD… and you make us very happy
Wow an update with features that should have been in the game at launch
awful game
This is amazing. Starfield already was my personal GOTY for 2023 and the fact that its getting even better is commendable.
Can’t wait for the DLC and the Creation Kit. Hopefully we will see a Star Wars total conversion mod someday.
hey just coming in to say, can we get an overhaul fallout 4 and 76 update like this?
May update, may not update, either way unlikely anyone will play
Next update: Land vehicle armour, only $5.95
I haven’t played Starfield in a few months now, last time was in November. And hearing the intro music to this video genuinely made me so happy, its such a melancholy and beautiful and relaxing theme and easily my favorite theme from all of Starfield.
“Thanks you soo much for you time, Tim.”
Girl, this was a scheduled overproduced shoot with full on scripted questions and answers, not an impromptu studio visit, where you hope to have some lead producer in office with time for you or naturally could talk with human beings.
“Upping the ante for palyers who want a bigger challenge”
…What players?
Cant wait to try this- wait, ive already done the handful of faction questlines so there’s nothing to do in this empty galaxy
What about stairs instead of ladders 🪜😂 everyone needs that including if you wanna ad stairs or ladders together for the bigger habs for your ship 🥸 and for land vehicles can we customize too?
Youre acting like people havent even played the game yet lol.
THE HYPE IS DEAD.
Youre gonna need a dlc with actual CONTENT. Map markers and retooled discussion pov aint it.
Listen to your fans.
Put in the real work and make your planets and universe feel alive.
And honestly, when has a community manager ever helped a game succeed ever?
Anyone have any clue why these people even exist?
Like, the directors and producers are supposed to be the communicative ones soooooo…..what does a community manager do other than soak up more money?
This game aint online.
You dont have a “community” to maintain.
Just wasteful and your games reflect it.
i hope the land vehicle is a vehicle that you can drive very very fast with or that you can fly with since it goes faster to fly then it is to drive on actuall ground🙂
Community manager videos always come off like north korean propaganda. A facade; You only see what they want you to see.
Sorry, bethesda. Youre gonna actually have to try to unbury your game this time.
Elder scrolls rereleases and brand name recognition aint gonna save you this time.
neither are lame puff piece videos god knows how much you spent on instead of actually just making a game better.
Less tell and more show please.
And enough of the people who never clicked a mouse towards the development of this game.
whO ARE THESE PEOPLE? hy are you paying someone who doesnt make games to represent you?
At best, that feels misleading, like your lawyering up and you know youre guilty but hopefully, the words make everyone think its ok.
Modders wont save you.
marketting wont save you.
Only making a fun game will save you now, bethesda
How about we be able to build a starborn ship from scratch
tim: “Put my pants on in post. IMMA BUSY MAN”
christ, are there ANY normal people left working at bethesda? All of these people come off as THEY LIVE aliens, dressing up as humans. No devs with greasy hair or t-shirts realllllllllllly sets off a red flag and a half and im being honest.
All of you just come off like your selling real estate, not excited about playing a GAME.
THAT YOU MADE.
is that helmet really small or are their heads really big?
Everyone seems to forget, a game this size is always a WIP. I’m looking forward to seeing what is coming down the line. Not sure how it would be incorporated but would be cool to have some sort of ‘city building mode’. You can currently set up small mining stations/outposts but once you have tons of resources flowing in and they’re built, there’s no point in continuing to collect resources. Only thing left is to sell them to vendors but there are so many other ways to make money it feels like, what’s the point? But if you could use those to establish a larger settlement, you might eventually be able to attract vendors to want to set up shop in your city, have people want to live there. Just a thought to find some way to ensure longer replay-ability. I’m thinking of this title lasting as long as skyrim
They couldn’t implement a clean inventory like StarUI? Really sucks for Xbox having to still deal with horrible inventory menus
im so tired of community devs looking like they know less than i do. who is that even? Can i just hear from the devs themselves? The middle man crap is gettttting ollllllllld. I dont want to hear about a game from a salesman, i want to hear about it from the actual people building the damned thing.
I want more OUTSIDE ship customization. Not INSIDE.
You guys took a lot of good decisions with a bad timing, on month you get the ascension of Fallout, in the next month you launch the best Starfield update ever, I dont have hours enough to deal with my fallout nostalgy and starfield curiosity. I’ll have to split gameplay hours between fallout 4, NV and Starfield hahaha
This game could be on the Xbox 360
Wow, nice update! Keep it going please and do more of these Update videos 👍
Anyone else think they are in a virtual set? Looks like a Unreal Engine set.
Fsr3 on Xbox you fools , 60fps should be top priority
What a nothing burger.
I’m still playing it. I’ve stopped at the last quest of the main Story to do all the other side quests now.
I’m so excited about the upcoming Updates etc👍🏼☺️
MAP🤡
Now if we could just get a writing update. Fix some of the terrible dialog and story writing. Perhaps fix some of the ugly characters.
I watched the first Starfield showcase. Looked so cool, got so hyped. I played the game. I hated it at first. I saw what it was. I regretted my Series X purchase.
I let time pass. Decided to go back to the game. I followed the written quest content in my journal instead of “exploring” the procedurally generated content. I stood clear of everything besides following my quests.
The game got good. There is some fabulous content in the game. I understand because of the space setting that the procedural generated route was the only feasible way you could create the scope of the vision of the game. I still like The Elder Scrolls the most, but I do enjoy Starfield more than Fallout.
Bethesda has Fantasy, Sci-fi and Post apocalyptic in the bag in a way that is unique to their own. I want to give a big thank you for not abandoning Starfield.
Keeping track on the survival of Fallout 4. One week since the buggy update on series X. Let’s tune in next week to see if it’s still broken.
60 frames finally , now I can actually try it.
land vehicle ? well ill be …. impressed. now let me fly my ship around a planet ?
Your upgraded Morrowind engine is so beautiful and perform so good! Really good job for 2024. LOL 😉
Gotta love early access games that masquerade as fully finished
Ah, yes, exactly what we all asked for… a “mako” so we can reach the same copy-paste landmark on a barren planet faster.
I want woke busty gyatt
My GF is gonna freak out when i tell her interior decorating and respecing FINALLY came to starfield. Shes been waiting to jump back in for these two things specifically. Ive been waiting for that respec option. It gets so boring on your 7th unity transfer where you hop into a reality without a campaign for the 4th time and your playing the same build.
MODDERS IF YOU ARE OUT THERE CAN YOU INCREASE THE NUMBER OF ACTUVE FOLLOWERS AND ALLOW FORCE FOLLOWER ONTO OUR ALTERNATE REALITY SELVES? WE ALL NEED THE ABILITY TO RUN RAMPANT WITH SIX OF OURSELVES AND CAUSE CHAOS ACROSS THE UNIVERSE!
Nice fixing the game 9 months after. This update should have been at the start at the game but thanks you anyway
Todd, we are with you! Starfield is best game of 2023!
Mi bumbaclout
Love this!
good update, will check next year if it is worthy enough.
Ps5
Kinda sucks the Series S isn’t getting the performance or quality options. RIP :/
damn….the host be caked up……
Dear Bethesda. I’ve liked your previous works (except Fallout 76). When I play your games I expect to find myself lost in a world filled with contents to explore. I’m talking about well-written side quests that may or may not impact the main storyline, unique and rewarding hand-crafted POIs, random encounters, and so on all packed together in a relatively short distances (preferably in-between main storyline quest locations). Your previous games have those things in them that many people liked. Exploring is not just about the scale but is also about what there is to explore. I can forgive and ignore the lackluster main storyline (and very tame gameplay with no option to turn on gore effects) had Starfield at least maintain the things that makes your previous games worked.
What planet are these Devs on? (See what i did there). Ng+ no thanks. They are in complete denial.
Thank you for adding VRR 40fps. That’s what I’ve been wanting from the start..
0:55 how is this clutter making anything easier? I hope you include filters..
A step into the right direction finally!
todd is the guy willing to sell (con) at all costs on behalf of the company’s objectives.
so it’s refreshing to see this team do the frank speak instead.
they always lie much less to a fault.
76% less.
“people loved customizing ships” NO, NO they did not, at most 20 people enjoyed it. You need to fix the bloody controls, keybinds, and ability to change the layout of how ship compartments snap together. Build a large ship and it’s a freaking MAZE you literally get lost in. I have to keep all my ships small because I don’t want to take a left, go straight, go up some stairs, go straight, go right, go left, go left again, go straight, go right, go right again, down a ladder, go straight, take a left, go down another ladder, and then FINALLY I’ve made it through the ship. Your confusing ship builder is so bad you should feel embarrassed about it. Also an embarrassment is that a modder in their free time was able to bring mechs to the game before an entire team of Bethesda devs was able to add a lame looking rover. No offense intended but the post-launch of Starfield has been an absolute joke, MONTHS later and this is all you have to show for it? Ugh. I am NOT looking forward to the next TES or Fallout game anymore, I bet after 6 months skyrim has more players than TES 6 just like Starfield is currently less popular than games you made over a decade ago. Sheesh.
copypaste simulator
Now fix how you get powers! That shit is pure ass. And maybe the story too it’s dogwater
Does it just works now?
If all of these things, especially the map improvements, carry capacity, and terrain vehicles had been there from the start, I would have loved it. I still like it as it stands, but it’s a far cry from their best games like Skyrim. All these years later, a new engine should be used for this game. I wonder, will space travel improve?
Hard to be excited about any of this when I still can’t load my latest saves on Series X without the game crashing to my dashboard. It’s been six months since I first encountered this issue and reported it, yet nothing.
Maps look cool
Sounds cool, but I hope this was not all that we can expect for survival mode.
Time for Bethesda devs to let themselves get celebrated for basic features that should have been in the game at launch. What a sad state of affairs AAA gaming has become!
Whens it out, I cba watching the vid coz of work
Another game where they fail to realize that dumping 250 rounds on an enemy is considered hard,this is not difficulty but whatever,especially SF has the most spongy enemies,everyone feels like the Ebony Warrior.
Underwater swimming, when? /j
Less loading screens?
They are going to have to really do some waves when Shattered comes out. This update is a step in the right direction, but we are gonna need more to justify buying the expansion or to purchase anything when creation club comes out.
PLEASE ADD PLANETARY SCANNING PROGRESSION TO CONTINUE THROUGH NG+
This is an update my friends!
The ship builder… better indicators of unattached parts and maybe dont let us spawn and drop stuff below the grid without it being highlighted. I spend lots of time yada yada finding the stray adjustments. While im throwing opinions around, umm… increase spawns and allow us to increase companion limits options for that menu? if you dock xp thats fine. The journeys better with companions… ummm. BRAVO on this game. Im literally just starting…
This ll be a good game, in a few years…
Any update on Red Mile? It has so much potential, but shit’s just bare-bone and not even decent.
That’s friggin’ awesome! I love 3rd person, so the dialogue camera was always my nemesis!
zos=trashcan
Unfortunately, unless there is a big overhaul that takes out loading screens around every corner, I’m still out. Such a same there is not discovery in SPACE. You basically fly around the parking lot in front of a planet.
so the real release ofstarfield shouldve been may 15th 2024
Now i need to end NG+3 BY MAY 14… LIKE AUSTIN POWERS SAID – YES BABY
Thanks for still working on this game. I was really excited for it when it came out, but, like a lot of people, I got disillusioned with it the longer I played it, and found the worlds and systems lacking. I’m looking forward to seeing further development.
One system I really liked, despite its flaws, was ship building. Will there be a day, or is it possible to control the internal layout for doors on a ship module? That would be awesome.
MANUAL PLACEMENT OF DOORS AND LADDERS FOR FUCKSS SAKE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Jesus MAN THAT IS WHAT I WANTED SINCE THE BEGGINING. PLEASE ADD: ONE CAN CHOOSE WHERE TO PUT THE STAIR IN SHIP PLEASE… LOL THANKS
Love it !
Nice to see Starfield improving, keep it up Bethesda. I really don’t want to hate this wonderful game
4:58 best thing said in this whole interview, hope it doesn’t take too long to release it, so then modders can finally start to actually fix this game.
hyped
Gets a lot of shit but I love this game. A million times better than any game made by any of the people who hate on it.
im just waiting for the expansion and pretending the original release never happend 🙂
they just forgot about this game. scammers
Starfield wird noch besser tolle Nachrichten 😍
happy for being able to change space diffulculty i cant for the life of me get good ship fighting
were getting there
Yeees! Yes!!! Yes!!!!!
Well cool, but what about loading screens?
Garbage
I haven’t bought this yet because from what I hear, it’s just loadscreen to a planet, run a mile on empty terrain, and then get the same/similar cut and paste procedurally generated enemy base. That doesn’t sound fun to me. If they can somehow fix that (maybe hand craft more content), I may sign up.
Disregard what all the haters are saying. Thank you all for the great game and the continued effort. Those who refuse to play are missing out. Keep up the good work!
60 fps on Series S, please.
Will the enemy NPCs also be able to use the vehicles? That would be great, real chases and vehicles versus vehicles combat. I’m excited. 🙂 😊
baldurs gate was in act 1 early access for 2 years, BEFORE launch. bethesda still doing it AFTER launch. wtf?
60 fps on Xbox sX? Maybe I’ll buy it on discount in about 2 years
Have they considered the amount of “useless” junk lying around? would love to turn staplers into weapons in a fallout 4 esque way
mod support for consoles is all you need to do, let the community do what would take you over a year apparently
shouldve cut half the planets and put those resources elsewhere
I wish they came out like “We know we fucked it, we’re doing it better” instead of coming out like “We heard feedback, so we made the totally unfunctionable thing functionable, due to feedback”
Should’ve increased the build size of ships
I’m glad you’re doing these updates(even if half these are features that should have been in the base game), but if you’re clearly reading from a script, why pretend it’s an interview and not just focus on what the update is?
You could shave a whole minute off by skipping the “So, tell me about ship customization, can our players expect anything with that?”. Like, it’s painfully obvious you’re segwaying into just saying what the update is. It is portrayed like a journalist is interviewing her co-workers, which doesn’t make any sense.
Just….just say “next, we have new features with ship customization.”
Super excited about the new maps! Thank you!
I’m really looking forward to giving this game another shot. I appreciate your hard work at getting things where they need to be and I’ll probably resume my Starfield videos soon!
STARCRAP
CRAPFIELD
CRAPSTAR
pick one.
A mini map for the city! Gee what a revolutionary idea. This should have been included at launch.
To say I’m excited is an understatement. Keep it up Bethesda
I GYATT SOMETHINGS IN MY EYES
While I am excited
Ngl knowing how much was missing and could of been added.
Really makes it feel like all I played was a beta last September
This woman reminds me of the NPC’s in Starfield
When are you going to give us the ONE thing that is important? We want the SDK in order to be able to MOD the game!
She lkooks like a Synth. So totally perfect. Should we trust her?
These updates shouldn’t be the main announcements. I was expecting them to give some new things to explore over these empty planets with small variations of danger
Game aged like milk
starfield getting cyberpunked?
is it a seamless game without immersion breaking loading screens for every action yet, or is it still evident that 100 different third party studios worked on this frankenstein that you glued together before release?
fallout tv series is the biggest wakeup call for bethesda
We need elder scrolls 6
The vehicle has a lot of implications, that could evolve to the first Bethesda Fallout with a working car like F2 even some enemies could attack you in cars.
I AM SO EXCITED!!!! this is huge
Do better Bethesda’s , the fans have lost faith and it’s apparent you don’t care about the community 💀
Co-op still a must for me before I will buy. Also needs a non loading screen option for travel and landing manually. Unfortunately because it was developed for console it destroyed the possilities for PC.
She sounded so scripted and unnaturally positive. Update looks good I might jump back in once it’s dropped. Never finished the game…
So many of these comments sound like marketing shills : /
I forgot so much I forgot I sold my xbox
Hello bethesda can u do ur job correctly ?????! Nice update nexgen wp dudes !
Or u can sell everythings ans stop videos games pls ?
This is great and all is there any news about when the Xbox Series X existing missions are going to be fixed. The ship services guy in Neon on my game is still about 200m in the air above the landing platform, I’ve a Helium delivery to Jemison that’s reporting 1080/500 delivered and a bounty that points at the wrong star system and a ship there that’s already destroyed.
Hmmmmmm, I was pissed, felt scammed out of my $100… but not bad…. not bad Bethesda. May come back after a few more updates. Good stuff
“You guys already showed a lot as it is” lmfao which is like nothing just harder difficulties mapping and customizing you’re ship
Her hair stylist should be sued
looks promising, expecially the maps are a great addition and look sooo good! I’m really looking forward to start a new run when Shattered Space and official mods are here! But on the topic of ship customization.. please please PLEASE let us place doors, hatches and ladders (or stairs.. please..?) where we want them and not by some seemingly random choice of the game that seems to choose position by “how can we annoy the player the most” calculations… please Bethesda…. Also please don’t let all the customization go to waste once we enter the ship builder..
great update, I’ll reinstall for sure.
I kinda want a version of VATS in the game. Bethesda’s gun play isn’t good enough to stand on it’s own.
Can you just move on to making a game that isn’t a bugged mess thanks
This seems a great update. Exciting to start playing with it. Hope also, the focused a bit in several very annoying bugs in the game. Hate to go to my ship and it’s not there, or if I am in the ship and can’t get out because is there, but it’s not there. Some issues with the outposts disapeering after we built them and other small issues we can find during our game play. But with all of this, Starfield is an amazing game. Thank you for it.
It Has a MAP!
Fantastic quality of life changes. Being able to make vendors have more credits and adjusting carry capacity without mods is great!
4:43 Never thought I’d see the day, truly.
Even though vehicles should have been there at launch, this is the one thing that has made me optimistic about continued support from Bethesda for this game.
I love modding, I really do, but only after there is a solid base of official content and support to build off of.
Can you please bring Transmog. It’s the only improvement in quality of life that I really appreciated.
Great update guys – 60 fps on Xbox is huge, the land vehicle, maps and ship customization are also amazing additions and are much appreciated! Keep up the great work. We need more Bethesda games!
just want control the running speed in pc, nothing more, that is inmersion
You need to add more handmade planets and POIs. There is no incentive to explore. That’s the main issue.
Everything else is just paint coating.
Hi, it would be great if you could add keyboard and mouse controls to Xbox.
This takes the game from a 4/10 to a 6/10. W update, good job Bethesda.
All that should have been in there before release – but ok, I’m happy
Did you read the reviews? Did you fix what people hated? Load screens? Make space travel necessary? Make me WANT to buy the game. NO DLC until you fix the GAME!
Personally, I’d love to be able to toggle a landing sequence for planets I’ve visited before. Just appearing outside my ship makes it feel more like “fast-travel simulator” than a space epic.
Nothing could bring me back to this game. It’s a shame how it turned out.
Very nice! I’m enjoying the game a lot. What i want is more is more ship parts like habs, new ship brand(s), able to select where your stairs and doors are, more outpost buildings, more romanceable characters, more crew options also pirate crews and the rest comes with this update 😊
Awesome update
Add small town,farms,manors,villas,etc around main cities, please
The 60 fps must have option in every game
Sweet ❤ can’t wait to jump back.
Now it looks more like a finished game. Good job on not letting the game down.
Can fallout 5 be set in New Orleans, imagine ghoul jazz and imagine a giant mutated harlequin coral snake an other giant versions of dangerous New Orleans animals to replace the behemoth itch.
And lipsync? do we have to wait 10 years? Isn’t immersion in an RPG one of the priorities? Unnecessary update, just for English.
She looks like a bug
All of this is awesome but for me most of all the series X graphics options. I love how Bethesda keeps working on the game and improving it.
I know not everyone was as amazed with Starfield but for me it totally clicked and it’s one of my favorite games of last year (second favorite actually; first for me is Street Fighter 6 but I just love fighting games; also I haven’t played Baldur’s Gate 3 yet).
I only wish taking away some of the carrying capacity annoyance wouldn’t come with a penalty, at least to some extent.
Nice!
I want 3:22 in Starfield…those Perky arshe🤤
Hope they can finish the game in couple years
Excellent, thank you and looking forward to the “long leggedness” of this Enterprise 🙏🏾👍🏾💯.
Finally 60 fps!! They only reason I’ve held of putting loads of hours in
Why is he holding an empty coffee cup?
shitty game
Can’t wait this on PS5 Pro with the Extra Raytracing plus 60! Going to be special! Day 1! 😊
I hope that they did away with automatically spawning outside of a your ship when visiting a city you’ve already visited. Other than that, I’m impressed with what they are working on. As @idonegotold commented earlier, “The first non-horse Bethesda land vehicle. Truly historic.”
that looks like some definite improvements. looking forward to finally play later this year with flc and vehicle and maps. i quit after 13 hrs upon release.
Such a fake interview style… just let the devs tell us everything why use fake questions…
60fps now im gonna play it.
Things to improve in Starfield:
-Different structures on the planets and the type of exploration missions (not only missions to kill a multitude of enemies) but also investigation missions for example and that are different and involve some puzzle, minigame and use of mechanisms.
-Allow manual flight on the surface of planets and land and take off manually by deploying landing gear. Implement loading kinematics shortly before leaving a planet’s atmosphere.
-Remove loading screen when entering a modular hydroponic base or laboratory on a planet as well as homes and buildings in cities.
-Improve the exploration mechanics both on planets and in space as well as various exploration gameplay so that it is not too repetitive.
-Make an interior design of the train where the NPCs including our character get on and off and the journeys are made in real time without a loading screen and where some NPCs can have random conversations.
-Improve the behavior of NPC AI when interacting with the player and also companions following the player.
-More animations and actions of the NPC crew inside the ships and conversations between them.
-Eliminate loading screen when entering and leaving the ship or replace it with an entry and exit cinematic of the planet.
-New DLC with story and gameplay mechanics.
-Implement new dynamic events on planets like in space such as trade blockades on a planet, a natural disaster, citizen protests.
-E.V.A. Missions in space exploring an abandoned ship, repairing the exterior of a ship, exploring an asteroid…
-System of collisions with other NPCs and their reaction.
-Greater variety of NPC actions in the city.
-See crews from other ships landing in hangars and getting on and off their ship and heading to the city or the hangar while they talk together or talk to the hangar maintenance technician or even invite you to see their ship if you talk to them.
Nice!
Really excited for these updates! Hopefully they will add a variety of interactive and amazing Points of Interest soon. That will be my greatest game changer. Cheers to everyone! 🎉
I take it the game isn’t out yet and they’re still making it? Releasing ground transportation after a year is very strong
plez fix the audio issues
the big iron on her hips
I’ll play starfield again when the land vehicles come, running to point A to point B on a desolate copy paste planet was one of the MAJOR drags in the game. Let us traverse it in style and ease
i hope this game have it no man sky and cyberpunk comeback
Thank you so much for the display options on series x. My PC is aging out and I’m waiting for the 5000 series Nvidia cards too build a new one, so those modes will be much appreciated. While this may not be the popular opinion, at least in the land of social media, I have really enjoyed Starfield. OblIVion is still the GOAT for me but who knows what the future will hold. 😊
Jess is a cutie!
This game will be sick when it releases on PlayStation.
No, thank YOU
yeah but the overall core game is still gonna be bland and planets will still be big and empty with the same pios.
i dont think ill redownload the game till they actually address those problems and make exploring each and every planet feel different enough.
im still very existed about what the future holds for this game.
Finally an update that will make me go back to Starfield.
Great step in the right direction guys, also love Bethesda interviewing Bethesda, lol 😂
I went in my favorite gun disappeared, got off
Give mod support to Xbox & fix them awful crashes & I will happily start playing Starfield again!!!!!!
Gracias por el vehículo y las nuevas misiones
Cool updates… but is the game still a loading screen simulator?
you sold us not working piece of sheet and now you take advantage. smart but its just little piece of
Elder scrolls please
My F***** ing heart stopped when they said 60 fps on XSX!!!!! Dude I am actually stoked for this. That was my number one complaint. My Fallout 4 Next Gen update has been literally breathtaking at how vivid it is now, and I just was talking to someone about how if they can accomplish this with Fallout 4, which I believe has more data in a rendering cell than starfield. This is amazing!!!! I am so happy!
And thank you Jess
Can we use the brigs yet or what?!????
These videos remind us that we shouldn’t buy a game at launch. If possible wait for the remaster in the next generation. 🤡
the only developer who saved this game on PC is silverlock with his SCRIPT EXTENDER and you never recognized it
Everything we asked for. Thank you guys for hard work. Love Starfield but we have a lot of work ahead!
i love Starfield
Let me guess, they added more pronounces
About time, it has taken far too long, amazing game and I havent played for 5 months
Wasn’t shattered space advertised for Q1 2024 ? All this stuff feels like it should of been in the game from the start too..
Lmao look at all those concumers here lmao
A space game with no space……🔥🙁🔥
Sweet Baby Inc detected
What about loading screens?
Thank you for giving us the content that should’ve been available at the start.
An excellent update. I love the combat and gameplay options for fine tweaking. I also love the Dialogue Camera change. Never liked the in your face Oblivion style camera. Skyrim had a better camera system where you can skip dialogue and exit from conversation.
Some suggestions from my side for Starfield’s future
– Add more Space missions or incentive to fly your ship, fly to Space Stations, do more mining of rare elements, in general explore space using our spacecraft. Right now there is a good Ship Builder system but very less flying.
– Add EVA missions. I can’t believe there is no EVA in this game. It is a space game. All the great Space TV series, Movies have lots of EVA – which adds tons of dramatic and tension filled moments.
– Add hardcore survival mode where enemies and the player are not bullet sponges and travelling to and in planets will need monitoring of fuel, O2, temperature, radiation and more.
– Add realistic travel between planets and solar systems. Allow us to walk inside the ship and do stuff when the ship is in Hyperdrive. Add random events when u r in Hyperdrive. Get hailed by allies, Get SOS calls that lets you get out of hyperdrive and alter the course to the new Objective, Let your ‘science officer’ do long distance scans and find interesting stuff which may change your plans. Star Trek memories. This will make inter-system or intra-system travel more unpredictable.
– Add atleast 100 POIs in planets and ensure you don’t see the same POI again and again.
Ground vehicles coming is huge. But lack of In-Atmosphere flight still hinders the game. If games like Empyrion Galactic Survival lets you circumnavigate the planet with your ship, why can’t Starfield. But I guess the Creation Engine won’t let it. I don’t know.
All of this will make the game more appealing to me.
The ability to chnage ladder placement while in decorator mode would be clutch. Even if it can’t be done this update.
Keep up the good work! Can’t wait to jump back in a finally clean up my ship and try land vehicles! Keeep the updates coming!
wait a minute, most of this stuff is already available via mods…
Very gooood
No matter what anyone says, I love you Bethesda. Just keep working. Starfield will be a game that will be played for years to come, just like Skyrim.
I can’t play because of my low system, but you are working really hard. After all, it is not easy to make a huge universe. We are wacthing you !
We need content,content and content.
Maybe if it wasn’t 80 gb
ok this is worth coming back to
Survival Mode when? Getting stranded in space due to fuel shortage is a must-have, as invisioned originally.
Now I hope the extreme mode makes you refuel your ship
Ladders? Did you fix ladders in the ships? Can I change where the doors and the ladders go?
If Bethesda had any sense, they’d get on the Fallout hype wave and buy out the whole team that made Fallout London and release it as a standalone Fallout game. This update for Starfield is for nobody, as everyone has rightfully abandoned it. It’s a mistake of a game. I was hyped too, so I get it. I preordered the deluxe edition and I’ll probably never download and play any DLC or updates for it. The game is fundamentally boring at it’s foundations. Anything you build on top of it will be pathetic. Sorry Bethesda. I’ve been the biggest fan for decades, but Starfield has trampled any good will you ever earned from me. Your whole company promotes itself and all it’s products with lies. You may as well hire Peter Molyneux to do your PR from now on.
Sure it’s nice QoL, doesn’t fix the fundamental problems.
I wont install that shiit game again
めちゃくちゃ楽しみ😊
A very believable, sincere, natural and non scripted interview. Very American 🇺🇸 ❤ Now I am convinced to buy this game!
well, this will be a good time to plug my xbox again and restart a new game 😀
Amazing update
This is what I mean by “making it better”… I love Bethesda ❤❤
What’s the point of having a land vehicle to explore planets that have the same PoI, with the same loot and the same enemies? Lmfao
When awesome mods come, im starting a new playthrough.
2:56 I’m glad to hear that feeling was intentional. Coz on my 10th ish run of Unity I thought to my self “I understand Hunter now, he is an ass sure, but at least he’s honest”.
The game got so much undeserved hate on release.
Respect to Bethesda and Mr. Howard.
So to sum up, this will be in a good shape to actually enjoy in about 1-2 years. I will pick it up on a sale and give it a spin then.
Like, it is not a bad game, I like they still want to ressurect the game, but I have a poor PC and it plays like 3000 people only.
Please let us tweak how we earn money in the game. In all the Bethesda games the primary source of income is looting and selling weapons/armor. I wish I could earn more by completing a task or selling rare resources that I mined. The high value of weapons makes all other activities pointless.
The first non-horse Bethesda land vehicle. Truly historic.
Good that they listen community…
Oh yeah mama Bethesda, we are finally going to the right direction. Please keep it up! ❤
Lovely changes just want that dlc and its time for replay
Im sure the 10 players that are still playing the game will enjoy it. Just forget about the game and focus on not making the same mistake whit elder scrolls 6 ffs.
No surface or city maps was the reason I stopped playing. So looking forward to giving it another try.
What about having to walk while exploring a new planet instead of just taking your ship towards monuments? or the loading screens on every ship interaction? but thanks none the less <3
The merchant credit limit was really dumb. Post beating the game I wanted to build bases and upgrade my ship, so I built mining facilities but I couldn’t sell enough of my minerals relative to how much I mined. Would take an unrealistic and totally boring amount of time just to sell for one trip. Glad they are changing that.
Someone’s going to make a speeder from star wars from the new land vehicle
I stopped playing months ago.. having the strongest feeling that there will be an update that will hopefully end the 30 fps limit… This is the update that brings me back. I can’t fucken wait! I play on XsX
Heck yes!
60 fps is absolutely huge on series x wow I did not expect that lol
They should have had the foresight to hold off the release & actually test the game properly 😂
Dead game, updating it just trying to save face.
Anything about performance on PC? It’s really bad.
Crazy how much starfield got hate especially from PlayStation nerds. They’re missing out lolol
I don’t care, despite all its flaws, this game is very cool
If this patch doesnt have these changes in it then its a worthless patch.
1. FIX THE RIGHT THINGS IN NG+. Its like you guys basically said fuck fromsoft and tried to reinvent ng+. Why is there no enemy scaling and gun scaling. The ship and suit you get are shit not worth ng+ the suit and head combo is better.
2. Let people take your romance, ship and at least 1 equipped gun into ng + or have a walk through or fly through option into the loop to either start with your things carried over or start without things carried over
3 FIX THE F-IN GUNS. The difficulty and gunplay was awesome i had fun in gun fights. it was the shitty gun damage balance that sucked. Literally the only weapon you needed was a hardpoint sniper max dmg and you one shot LITERALLY EVETYTHING on max difficulty was super boring. Make other guns do decent damage so i can change up gun styles there was literally no other reason to play with other guns once you got the hardpoint put a dot sight on it and that was it. I maybe wanna do a run and gun smg but those guns sucked ass
Seriously i loved starfield i played in 300 hours in the first month then quit once i got to ng+ it was boring zero replay value. I could deal with all the other issues if these thinga were at least changed
love the game, keep updating it!
Glad to see this game getting more updates and fixes, but im tired having to wait months toa year to have a game be in the version it shouldve been when it originally launched.
what planet was that room of potatoes on? lol
Can’t wait for Digital Foundry to check this out
wow they opened note pad and changed numbers
Do we have option to turn off all the boring useless landing docking etc animations ?
Cyberpunk 2077 fixed, Baldur’s Gate III success, Fallout series was nice and now Starfield (A game I was bummed about) is updating and showing some quality of life updates and improvements. The gaming is healing <3 <3
Damn, she got cake
Love this game, Love your dedication to making an awesome game.
Ignore the haters, Haters will always hate.
The problem is that you go through 2 playthroughs, and it makes the other 8 seem kind of pointless. Need an endgame besides… ending the game.
Yes yes yes yes
This sounds gas
the only good thing here is that they sent out the beta for the modders so they can actually do the things the community wants
Bring back CUT CONTENT. Where is survival mode?
The update looks nice, but i can’t believe it took seven months to add an actual useful map and a car. This game, lol.
We ca now make the 1×1 ship hubs useful by putting in crafting stations there?
finally land vehicles ! * just gets 5 seconds of attention for the biggest game changer..
Please add survival mode…I feel it’s so empty..I’d love to actually eat at a space bar or restaurant
Vehicles? Hell yeah!
🙏🏻❤❤❤❤
this is actually a crazy good update. didnt expect this
4:43 LAND VEHICLES~! Besides all the other cool stuff in the update, that snippet made me all tingly and excited about the game again. Now I’m just a bit torn – do I start a new playthrough when the May update drops, or do I wait for the vehicles?
Just sims update…? Really?
her ass is big
Que bom! Eu queria que a próxima fosse a remasterização dos NPCs. Pois eles estão um pouco abaixo da média.
This is fantastic.
Now this is the game
Please more beautiful handcrafted locations, people and story, not just some lazy generated repetitive elements.
🎉❤🎉❤🎉❤🎉❤🎉
Being able to respec traits when starting new game plus is a massive win
I forgot this game
Now I will play the game. It was unplayable in 30fps
I’m actually excited for this game again. Can’t wait to spend even more hours just customizing ships.
However with all this ship customization and such, we really need like a ship blueprint or something. So you can save it, and go into ng+ then load the blueprint, and build your favorite ship again. To make sure this isn’t over powered or anything, they could simply just have it so you need all the resources you used to create the ship, in order to create it again. Like a protect build or something.
Great update for the ones waiting for this kind of stuff. Major item for me is to be able and finetune those difficulty settings. Every other game system i managed just fine. Biggest things im waiting for… CK-MK2. I never modded before and this game gave me some idea’s i hope to be able and flesh out more but… im needing that kit!!
Would be cool if you could customize the land rover in the same way as the ship building
Only a performance option for the X, but not one for the S? That does not make any sense.
I only needed a vehicle means of transportation on surface cause walking frm one point to another was pain in thr Arse 😅, loved this cause this is just wht i wanted frm other than this grt bathesda game ❤
Fully customizable difficulty setting baked into the vanilla menu is a dream come true, nice work!
I really hope we can disable enemy names/healthbars.
I tried playing Starfield but dropped it after a few dozen hours, but still try to keep up with the updates. I genuinely think a few years from now with all the updates and mod support this game will achieve the original vision and become a masterpiece.
5 more updates like this and the game will start to look better. Rework melee combat, exploration and those bland faces and maybe I’ll be downloading this again. As for UI, just import the most downloaded mods,its so damn easy, these little names on the inventory screen change nothing, still look like shit
Finally 60fps mode! In fact, folks, the game should have released in this state. Now for me, it’s worth playing until the end on my Series X! Thanks Todd and team!
still so many voids. need to solve duplicated POI/dungeons
i hate dlc, its basically completing a incomplete game that one payed 70$ for.
Looks like I’m playing Starfield again
you already fucked us on the fallout 4 update so most of us cant play it anymore. its only a matter of time with starfield too
She thicc.
Uma mudança que gostaria é de que toda vez que você fosse pousar em um planeta novamente aparecesse a cutscene de pouso e você pudesse sair de dentro da sua nave ao invés de sair do lado de fora direto, e claro, deveria ser possível pousar em planetas já visitados simplesmente pelo scanner da nave apertando R para que você não tenha que abrir o mapa estelar toda vez.
Is +6% enemy damage “extreme”? AFAIK, many games add 20-50% more enemy dmg on highest difficulties.
So they had the ability to allow the Series X to target 60 fps at launch yet chose not to? I’m so excited to play through Starfield again with this update but it’s bittersweet considering how this all should have been there from the beginning
Grande mamma Beth 😊
I just want survival mode..
Will they get rid of cut scenes for boarding? And taking off? Haven’t played in a while
What about the ladders? Seriously the placement can be absolutely stupid, it got worse after the last update. Usless unnecessary ladders everywhere.
Hold up they kinda cooking wait a minute this all actually looks like good wanted features
Instead of going for bullet sponge enemies, I think they should just make enemies move faster or be more aggressive the higher the difficulty is.
Too little too late
I blame No Man’s Sky and Cyberpunk for making the “sell it broken, fix it later” era of video games.
People love to hate on everything. I had and still do have fun playing starfield. people are just to picky and they start complaining and others follow because they can’t have their own opinion.
If y’all know what’s best for games, then start coding.
Is it possible to add animated melee moves like fallout 4? Like the counters and animated finishers. I would really love it if you guys managed to add these to the game. It would make the melee combat so much better and more enjoyable! I would really love to just suplex an enemy in low gravity and watch em float around LOL
When is this game coming to ps5 I’ve been playing fallout 4 since they updated it I’d love to try starfield
I like this attitude of not relying on mods. Mods are built on the foundation of amazing games, after all. I hope that they don’t abandon them as soon as they become popular. I think the users who have been making a fuss about mods for the past 15 years are also to blame. It threw Bethesda’s corporate structure into disarray. Mods are not uncommon these days, so please
stop relying on mods for game development. From Japan
“In OUR surface maps.”???????
Bro current surface maps are blue bedsheets with pillows underneath them.
FISHING PLZZZ
Thank you for thinking about us Series X owners
Excellent – let’s see Jeff G or any of the haters get snarky about this.
Yeah yeah, all cool but still have crap ship editor. Everytime i can’t see how habs can link eachother without have stairs issue or door closed. Come on.
Does the introduction of ground vehicles mean you found a way to enable exploring beyond the landing tile? 🤞🏻
Genuinely huge.
Thank you Bethesda!!!
Thank you Bethesda for this huge update. Maps and difficulty settings exceeded my expectations, and interior ship customization was something I really hoped for since before game release.
Girls face built like a gender swapped professor snape
Starfield is boring AF, and I’m tired of pretending it’s not.
sadly, no 60 or 40fps option for Series S
After this update the game will still get reviewed bombed and hated on cuss its not on ps5
Sooo basically an update that should have been at launch got it. Oh um mass effect one had a land vehicle at launch and that released in 2007….. oh got it if it was elder scrolls online it would be behind a paywall subscription.
I really like the music track and everything, it was just an amazing game, It has relaxing song. I am a gamer since 2006 and I was disappointed as there was no COOP for this game in 2023. They major hit I guess was the unavailability of COOP and a little performance.
Please try to make it co-op in future if possible.
Starfiled is a very nice game, i played it on my XBOX GAME PASS, but later I left.. I donot know why buy I just left…. DEVS if you see my message please think.
Cant wait to test vehicles, hope more to come also, where we can have our companions shoot from them and different varieties. Would be great to see it or be able to load it into the ship.
You won’t see me in those stars unless you pay me. And even then, you’d have to pay me ALOT, and I would still say the entire game is an off-the-shelf box of cake mix from Walmart to anyone who will listen. Because it is, and nobody wants that. Even the target market that’s so easily duped by the advertising on the box doesn’t want it. You just leave them all bitter and unwilling to participate and use that data to justify more delusions in your business model. What the kids want is Pie. What the adults want is Pie. What absolutely everyone wants is Pie. But you don’t have a single man, woman, or undetermined, on that entire payroll that knows how to make a proper crust, or mix the filling.
Well i dont think i’ll be playing this game again but the changes on maps looks really good.
Ong this game exists.
May update, may not update, depends on player retention.
Been rooting for this game since launch. Keep up the hard work guys!
hahahahha when i heard city maps i thought they meant procedurally generated cities like daggerfall not the towns having maps All of those stuff could be added by mods if they released the creation kit.
Starfield is so good when you don’t have a bitch in your ear telling you it’s bad.
Hope the time passes by to get to the 15th..
Give them a chance guys
for the ship alone i might be redownloading.
Get a personality . All of them
If they revamp space travel, and spaceship flying and landing. This would be an amazing game now
Increase the ship that we can store amount from 10 to 100 or more, please. Also able to bring it into NG+
Ok can my sniper not lag when I aim on my game now?
AM5 DDR5
CPU: 7800X3D
Ram: G.skill 64G Dual Channel 6000Mhz DDR5
Mobo: X670E-F ROG Asus Strix (Bios updated)
GPU: EVGA 3090 FTW 3 Ultra
PSU: EVGA 1300 GT
Lag on sniper zoom on Akila City If It lags on zoom in and out the sniper is useless so that is what I’m gonna check first .. And its gonna change my review from boiling acid to ready to actually review.
Being able to essentially recreate your character on NG+ makes it much more attractive.
Wow… They’re still trying to beat a dead horse… This is so embarrassing.
Let’s go bro they’re fixing it 🥲
Damn, well done cyberpunk.
60FPS for series x is fantastic 🔥
Meanwhile I’m playing Fo4
Nice I get to drive around on a big empty planet.
More quests? Fuck yeah
They should’ve done the interviews the same way they show hope you talk to people in game
Amazing!
Wow. Now that’s a good looking update. The land vehicle looks fun (i wonder if its customizable). I’m looking forward to Shattered Space.
Just drop this garbage and make the elder scrolls 6 already
Damn, no 60 fps for Series S, just hoping uncapped fps for that then….
Looking forward to being Carborn with the land vehicle update
No doubt a land vehicle will reduce those ridiculous five minutes walk/run/jump frustrations. Looking forward.
Just finished the game and they roll out the updates we wanted since day 1.
Game still sucks.
the maps were utterly useless at launch. they were literally nothing but a super low res terrain map with no detail of anything. they really shoulda delayed the launch to at least implement a usable map.
Sounds good.
The main thing I’m waiting for is the mod support.
Lmao it took them 8 months to add maps and 60fps on xbox. What a joke, at this rate it fallout 5 wont release until 2050.
Awesome changes! Please also let the living quarter’s stash containers have unlimited storage space.
Amazing game. Incredibly underrated, mostly by the salty PS5 owners.
Can’t wait for this update and the upcoming DLC. Quickly approaching 500 hours on my main character.
No one wants to play this filth on a dying engine.
land vehicles woahhhhh
Hi
Survival mod plz
Land vehicles are meaningless unless you have like 1000 more procedural locations to pop-up on a planet. It often feels like you don’t have to travel far to find a location near a landing spot, so rather than travel several KM down the road, I just flew to another planet where you could find more landmarks and see a new planet biome. For those of us who play this game as much as other BGS titles, the existing number of procedurally placed locations are played through in what feels like fairly quickly.
I’d rather not rely on creations to fill that gap (with more mods being lacking in immersion than not).
The idea of a vehicle is neat, but like everything else it needs to be balanced with content.
As for the other updates, they look really good.
Its also not a wise marketing decision to tell us this is a lot of content. You should be letting your audience tell you if thats what they feel, otherwise it feels like you’re inserting words into our mouths. I like what is here but it doesn’t feel like a lot after the game has been out for 8 months, it feels like a reasonable amount.
This could have been an email.
I didn’t know they was working on this game still. Here’s to the next 10 years.
This looks great but we really want mods as well
i just hate the “release and fix later” mindset the industry has
these features should have been base game
im not applauding any of these changes, no matter how many videos they want to put out trying to prove that they’re working and that they care
they’re doing the bare minimum and taking a shtton of time, considering its been months since the game has released, with micro updates released since then
There were other updates?
I’m waiting a full year after a Bethesda game release to buy it, because that’s when they apparently finish development.
I went back to if last month after finishing it at launch. It started crashing alot, is this the same bug every bethesda game has where the more you do in one playthrough the slower it gets and more often it crashes?
16 times the detail
Omggg thank you!!!! I leapt with joy at the ability to add traits in NG+ it was much needed! Way to go Bethesda! I have played starfield 8 times now but then I got bored and took a break… Will be revisiting soon after this update hits Xbox
best game ever made!
Things are looking promising. Who knows, maybe in 10 years the game will be done.
❌on content 📽️❌🌐loading screens 🌐🚀❌📽️ ❌☝️👉🚀🌄🌫️🌐🚀starfield☝️🤏👉🧠🛠️ 🛃🛂👮 police 💥🔫🙌☝️🛠️👬🧑🤝🧑👭🧠👩🔧☝️🤏 👉🤗☺️♥️👈😁😄
Ugh the cycle continues again. people hate game for being bad —> game updates —> people like it —> company now hero of the industry. I’m happy they’re making the game better ig… but this trend really needs to stop
Am I the only one who wanted to steal that guy’s coffee cup for my Settlement?
I still cannot even play the game without stutters or audio issues – AMD CPUs need help with this game
hell yeah
Finally 60fps. Definitely going to go back. 30fps killing my eyes
120k views
Hahah and they call “starflop” 😂😂😂
good job after all this time but the fact that only Series X is getting a 60 fps is a major faulty message to any Series S buyer, cause this console is officially a second and abandoned class console from now on, given the fact that this is happening from a Xbox own studio, does it mean that indiana jones, avowed, gears 6 or any other future game from xbox studios will have a limited 30 fps worse version for the Series S?
I hate when they pretend the interview isnt scripted and are asking and answering the questions for the 1st time. So unatural like robots!
It’s never a good idea to try and pretend a scripted interview is just a casual conversation. Everyone can tell.
Honestly, I don’t think we need the community manager asking questions. It’s all pointless.
Just say what you want to say, straight to the camera, skip all the fluff.
Still a shame that the game feels like it was written by a 13 year old. Once I got to Neon I couldn’t take the cringy writing and voice work any longer. Uninstalled.
While all of these improvements are definitely welcomed, until they actually fix my core issue of a large majority of quests being go to A then B then back to A and have I dunno like 20x more procedually generated stuff that you can stumble onto. Until then i dont see the reason to hop back in imo.
This looks extremely promising keep up the good work.
The only people hard at work are the script extender team. And yet you don’t give any of them props for your games. Such a damn shame.
Pathetically anemic.
I wish we can get the same depth of customization for the land vehicles like we had with the spaceships.
Yesssssss I finally just went back into my 90+ hour play through and finally started a lot more of the main story. Love this game, keen for land vehicles and beyond ❤
A couple more updates and I’ll consider re-entering this game
I’m starting to have hope for Starfield again.
Fix how outpost storage links interact with each other and various other devices like manufacturing robots. Right now its a pain in the ass to manage it.
Please stop putting resources into this lackluster project and focus on what the players want.
Goddamn she is bad
This is awesome! I love Starfield.
Anyupdate on place doors where ever I want?
And what about a fix for the narwhal bug
This covers pretty much 90% of my complaints, and even somethings I didn’t know I needed. This is awesome.
The only thing i care about is that we can choose the door and ladder placement
Omg finally decorate mode, this makes me happy. I can see Starfield becoming just as good as a Fallout 4 comeback if they keep adding updates and dlcs
I love Starfield. I felt there wasn’t as much content as Fallout 4, but a buddy reminded me that I didn’t play Fallout 4 until after the last DLC dropped and I needed to wait and see how things expanded. He was right. This is looking even better.
Ffs as soon as I sell my series x & buy a series S thy release a 60fps patch 😢
They talk and interact like Bethesda game npcs😂
Great job can’t wait to hop in
It is a whole new game, and it is coming this month hell yea.
I don’t even hate the game. Just literally cannot play it. Dashboard every couple minutes. I’m used to getting tossed out of Bethesda games but like… 10-20 minutes at a time is really difficult when conversations can take minutes and if you forget to quick save before the mid conversation crash… Unlucky.
I love this game. It just needs updates like this.
Most of this Quality of life updates should have been in the game from the get go
Thank you for continuing to work on this game, it is one of my absolute favorites.
People play this game? Edit: Skyrim has 4x the player count. Wheeze
Gyatt
Set carry Weight: YES. How much? I Said YES already, the entire Galaxy in muh Pockets!
Maps!!!!
Nice. Yo!!! This game is getting cool af man. Hell yea man. 👍🍻
Wait. When?
Thats so cool! My crush is an artist lol! 🙂 😉 :0 hahaahah :3 uWu rawr xd lmao <3 Cant wait to play this update heheheeh. Looking mad cute rn
One step closer to leaving early access!
Remember when games couldn’t came with all the features on day 1? Anyways they are good updates, I’ll give them that.
This looks amazing. Now I just need to be able to choose where the doors and ladders are inside the ship!
Not here to complain, I’ve played this game almost daily since release. Thanks Bethesda, this update is going to flip the script, literally. 😮
60 fps on series s pls
I do hope y’all don’t give up on the game, I really think it’s a decent game. Just needs better ways to explore and more randomization and interesting zones. Wish we could get Valheim level of building… that would make it super amazing.
Its great they’re finally adding these things but I am still annoyed none of these was at launch. clearly “work in progress” beta games being treated as a “full release”cuz thats what this is. The update is on in “beta” on PC and xbox will get it later. I’d rather have a complete polish game later than unfinished buggy one earlier. Plz stop releasing incomplete games. It isnt fun playing a game feeling like some key features are missing, and the ones that are there dont work correctly.
bruh they are pulling a Cyberpunk 2077 move with these updates gotdamn
Played the game for 48 hours when this game first came out but then got burnt out and was obviously disappointed with the exploration. This new update looks huge so I’m excited to get back into it
Im so stoked!! So much to look forward to!😊
As long that they don’t add manual take off/landing I won’t go back.
Shes got a badonkadonk.
this is not late April Fool right?
Too little, too late. Very much Bethesda
Jess is kinda hot.
Oh yea, neat updates.
MELEE!!! please just give melee some love!! i just wanted to be crazy knife ninja in space!! but your Morrowind level of melee combat in any game from 2023 or beyond is just straight insulting!!! please please fix melee and i will buy this game in a goddam heartbeat!!!!
once they add the land vehicles I want to give this game another try, good start here though
The update we all been waiting for. Ill play it now
Pretty stoked to see more updates to the game, played for about 40 hours and decided I’d let it cook some more before ever finishing. I think there is ENORMOUS potential for a AAAAAAA game here if they play their cards right.
Excited for these updates!
needs more ghouls.
and a prime video series
While this is all good and dandy, SF is not a live service – It should have released complete with everything from this updates and the land rovers and whatever else updates will bring before the expansion – The only thing we really should be waiting for is Shattered Space… So yay updates, but really there is no excuse for all of this not being in the game 6 months ago… 🙂
I honestly don’t recognize Bethesda. Wow. Incredible news, honestly.
Creators getting the Creation Kit to beta test but not us kinda blows. Still won’t be going back to the game until it’s out because there are so many things I need to change for personal reasons
Have they made it so you can get all powers and ignore the main questline yet? I couldn’t force myself to do it a second time, once was painful enough. I saved the guy, killed the hag and maxed friendship the first play through but I never got the quest to go back and get the extra power. I’m glad they are still trying to improve the game because other than the main questline I really enjoyed it. I feel bad for the voice actor playing that blonde hag. The real person did a great job but seriously, that npc needed to be sedated and placed in a mental institution she found fault with everything.
Now they just need to get the sim settlement crew to fix their habitats/settlement? situation. I hate decorating, nothing snaps together. I really hope the ship empty habs have snap points and we can choose if we want a door or archway leading to the next hab. I loved ship building but could never figure out how the doors or hatches worked.
Finally, moon buggy.
I’d wish they’d get rid of the pronouns, or add a male and female option; not to mention, overhauling character creation and customization.
Nice, i just need now the pc or an xbox. 😢
W update (from the looks of it)
Im really happy about the increased difficulty
Base base game is WAY TOO EASY
I… I think they’re listening… this is so… refreshing!
Nah this game needs mods on console and no loading screens so you can land and take off on your ship manually.. fallout 4 is still better
Land vehicles, I am going to start playing this game again
Finally making a game worth playing
60fps is what I needed to go back to this game. Really was not expecting this so soon (if at all).
This game was already amazing I’m excited for this update to make it even better
All the floating icons on screen at once making me nauseous
I don’t care what anybody else says I’m really excited for this 🥳
Why do game developers do these scripted conversations it’s so bad 😂 great update tho
upset that series s wont be getting 60fps and ive bought an xbox a year ago just to play starfield, i hope they address this one day its not fair smh
What the hell? They said the update is coming this week and now it’s later this month. I want to play this game.
I only have a 60fps TV at 4K anyways..VRR 40 is what I should choose right?
Wait did they update the game with markers on maps and call it a feature?
Oh this is great! But I forgot about Fallout 76 that’s been out for 6 years and still crashes every hour or so.
Nice update!!! Looking fwd to the future of the game!
The only reason I have not bought this yet is because it is not multi-player… but by all means, keep adding features, keep making this a better game. Oneday , I still would like to pick it up and play it.
I just like games after a one – or two year dropped date because they’re more finished products. Imo. I’m not supporting games with my wallet anymore unfinished at release…
how can you possibly look at the UI bloat @ 0:51 and think this is anywhere near good enough.
” I STOOD UP AND I APPLAUDED “
Is this update eliminating the need to repeat that stupid mini-game in the alien temples over and over again? It adds more instalations to the planets you visit so you won’t have the sensation of visiting the same planet again and again? It will add the possibility of characters in the surface of planets to communicate with NPCs via radio/smartphone/whatever so they don’t need to return to the same place just to warn the questgiver(s) about the success of the mission and receive their reward? It will make making exploring other planets to feel less boring? It will make the planets less empty? No? So I’m not interested in this trash.
If you really want that Starfield becomes the start of a new franchise/series, *_start by remaking the entire game from the scratch with an engine other than the blasted Creation Engine!_*
Them standing around like that is so awkward.
So… after 8 months, they are implementing all the stuff I can already do with console commands and the few mods that I was able to get to work already…
Great update from Bethesda and shout out to Jess Finster on walking us through it with finesse.
These are all things that players have been wanting, so good on the team for listening to the community.
That chick has a dump truck
The only question people care about, “When is it on PS5?”
don’t see any mention of third person shoulder swap, wonder if it will ever happen.
Outstanding update
Jess is such a good host! And man, is she pretty!
The game still SUCKS
Step in the right direction, but these updates are taking so long to come out. Some things I was really hoping for here that we didn’t see, but hopefully modders will be able to fill the glaring gaps (such as mediocre character creation/customization) and making locations such as Neon actually feel like a planet full of various corpo/crime syndicates (the vanilla version is so laughable it may as well be a Disney version of Neon).
Thank you Bethesda. That’s a good start. Can’t wait to get the new update.
I ditched my series X and 120hz VRR Oled TV for my PC but I’m actually going to dust off the ol’ boy and fire this puppy up when the update goes live just to see how good of a job they did.
Why dont you give me games woth playing first them update them 🙃
Genuinely nice fixes but it’s still a shame that starfield as an ip is one of the most sterile uninteresting worlds ive ever experienced. Doubt anything can bring me back because at its core starfield is simply missing the worldbuilding, lore, interesting characters and exploration that is the reason people like to play BG games.
Land vechicle … you mean a car?
Glad its getting updates and fixes, shouldn’t have to beta test a $70 game, I’ll reinstall when there’s new content.
Just stop. Its already dead
A very welcome set of quality of life improvements, looking forward to this! 🙂
Ok this is the first good update this game is getting .
How tf did we let them get away with the map in the first place and they’re acting like it’s a big innovation they updated it?? 0:39
It’s ok release small scale of world but with a lot of things going on rather than big a$$ world with nothing and problematic like this, i don’t care for your hard work honestly, you decide the price we buy it, perfect the base game first then new stuff are coming later, It seems some devs are trolling now by releasing broken game then patch it like working on something important, using real fans money to fix the game for newcomers in the future, classic sacrifice.
Моя одна из любимых игр ! обожаю космос ! аналогов ей нет !
These mofos are literally shitting themselves🤣🤣 they know they made a half ass game and damaged bethesda’s name. This new “massive” dlc better not be another puddle honestly! You guys have one more chance.
God I love men
How about equipping your companions via a dedicated inventory screen like dozens and dozens of games have and had since the mid 90’s ?
Shut the flark up and make some good hard work,Bethesda.
Any chance of adding volumetric clouds?
Another over produced video that just makes me want to vomit. Good to see better maps, new game plus and 60fps, everything else like in ship decorations is just pointless nonsense to me.
It does make you think about how poorly most modern games launch now. It really does take about a year to make a lot of them worth playing.
Eventually Starfield might be worth going back too. It was awful at launch.
Uno i think they really shouldn’t pushed for that 60fps on launch instead of trying to sell us on 30 but I’m so so glad its finally coming
so…. is this game still in early access???? i really appreciate developers are not abandoned this game but lately, there are many cases that AAA studios release unfinished games…
Game is great. I’m excited. 😊
And what about getting rid of the loading screens?
Ah sure. Leave most features out on release to deliver later in an update and make people like bethesda again. What a joke man
why the f do they release unfinished games???
Probably best just to let this one die and act like it didn’t happen
They are actually… fixing the game?… 😧 …and even adding a land vehicle?! Did Bethesda suffered an internal revolution or something? 😂
I wish there was 2-4 player co-op just to enjoy this with friends,when you have gone through main campaign 3-4 times game just gets too boring too quickly for me,but I do have to say I did enjoy the game when playing so maybe it’s time for me to revisit.
UUUHHHHHH!!! I didn’t see anything here about letting us choose where our doors and ladders go on our ships!!! That is literally all I want!!! My ship is unnecessarily big because I had to separate all my modules to avoid my ship becoming a maze of doors and ladders. Why do I have to go through 3 different modules just to get to a specific module that could be 1 door away!!! Please add the ability to choose where our doors and ladders go!! Our ships could look nice and functional at the same time instead of having to sacrifice one for the other!
Coop mod next 😊
🚮🚮🚮🚮
I hope we could just buy furniture to decorate our homes / ships at a store that would be a really cool addition
I’ve been playing since launch consistently and I’m really looking forward to being able to change some traits on my character. Also stoked to customize my ship interior
Finalmente 🤩💚
Looks great!
So can you respec your points without going to unity? Also some more clothes will be nice instead of those trashy ones. 😅 Still everybody waiting for mods support so moders can enhance this potential. Dev’s just lazy and non creative enough for todays needs.
Ok so I was checking the accessibility options and they looks good EXCPET when you change them it affects your EXP gain. The fact that options to make the game more to your liking affect the already TERRIBLE EXP Grind is billshit and any in game bonus to exp gain like Well Rested or Eating food is not as strong as the accessibility options is dumb as hell. ONE STEP FORWARD TWO STEPS BACK AT GOOD OLD BETHESDA
?? Adding things that should’ve been since the beginning you get no praise for doing what is expected. Fuck this game company
Now Mechs, bring em back, make an expansion where you have to bring them back, where there is a major threat from some intelligent alien life, just something to justify bringing them back.
Also you gotta rework the Freestar collective questline, make the 1st cavalry pilot mechs to fight you.
I hope they do more with the outposts so people can enjoy it without it feeling like a chore
Bethesda, please go balls to the wall with ship building. And adding content to this game. I love space.
OK IM FINALLY GETTING THIS GAME LETS FUCKING GOOOO
These are some really awesome changes, a lot of which go above and beyond what I hoped for or expected!
1:12 okay genuinely laughed here
This is some really great stuff, thank you for the continued updates!
This will be a game I buy and play the first time 5 years down the line
A truly great update that the team did not disappoint on, the roadmap for starfield looks incredible and this is a game that will be played for years and years. Oh and with the land vehicle, can we be able to toggle the camera settings for like a cinematic feel when driving
So hyped, thank you for keeping up the good work!
I regret buying the collector’s edition. I regret being hyped for Starfield, and every update is salt in the wound. Your stories suck, your empty worlds are pointless, and it’s a little too late to fix this disaster by adding vehicles. Bridging the gap between combat won’t fix how empty and boring your procedurally generated slop.
We need a stairs hab for ship building and space walks
AAAAAY! Alright!!!!!
I get to drive a car – thing – whatever and spend *way too much time* decorating my ship – let’s fuckin go!!!!
gang this shit gone be ass still why you stilll trying
LET US DISABLE THE COLOR FILTER!!!!
Jess Finster, I’m not coming back to this game until you people implement immersive ship travel, where players are able to take off and fly anywhere they want, either in the planet or in space, even travel through the space to reach other planets.
Eliminate the loading screens and no man’s sky this mess.
Fix ship travel as well.
just give up already
Dump this garbage and put resources towards elder scrolls or the next fallout.
New maps look incredible! Decorate for ships is sick af! going to have to hop back into this.
I’m def purchasing now that it’ll have 60 fps. I just hope it’s stable
These features should have been in the game at launch but i welcome these features with open arms definitely enough to get me back into it
The core problems with this game can never be fixed.
Beautiful — a great game is getting even better. Love these updates! 🤜🤛
Please let us skip the temple mini games. Thats it, my one request since launch. I want to do a “100%” run but knowing on xbox id have to do these 240 times kills it for me. Unnecessarilly tedious.
paid for comments are flooding in, like the replies in the steam reviews, its disgusting. no one belives that bs, do you really think we are that stupid?
Positive press about Starfield?? Impossible!
crap that should have been done within the first 2 months of launch, not 6 months to a year later. vehicles should have been there day 1. pathetic bethesda failing to do basic crap like have functioning maps and telling us to look at signs instead . even skyrim or morrowind had maps for cities and towns
Gee, if only the game could’ve launched with all of this. Yet here we are as consumers having to deal with the fallout of corporations consistently releasing broken products.
*Could this be any more “Corperate”? Smh…*
Seems like this was how the game should have launched. Would have got a lot less of a shit response. Seems nobody learned the lesson from Cyberpunk 2077. Pushing the release date annoys customers at the time, but they’ll soon forgive and forget if the game is awesome. Releasing a bugged and/or incomplete game mars its reputation forever, even if its fixed later. It’s great if/when companies listen to customers and fix things, but we shouldn’t be paying hundreds for “early access” (ugh!) of games released that they know will need more work.
Too bad the story is still shit, innit?
Thnx this update its just make a new better game starfield its become a especial adventure in the space
How much you have to wait for this new improve map LOAD?
why do they make it seem like an interview. its so obviously staged, they’re all reading a script
damn she got a nice booty
So freaking excited for this, Starfield gets soooo much hate, I personally freaking love Starfield
Perfume on a turd.
I liked that you can select visuals and 60 fps at the same time…this will give us a good way of measuring performance when testing new mods… and it will make it future proof, since the next xbox will probably be able to run this game 60 fps focused on visuals without a problem (I hope)
Ok, TBF this update sounds/looks great
Can I make my character a man or woman now, instead of a type 1 or type 2?
I’m glad its getting the features it needs but what about the empty planets, boring story and quests and the cities where there’s jack shit to do, the followers who all have the same morality?
I preordered starfield because I support bethesda single player titles. But I told myself I was holding off until they added vechiles to the game.
I think it is retarded to run all over a planet.
Thank you for doing this
exceedingly lackluster
I hope Elder Scrolls 6 and Fallout 5 is crap like Starfield….
They kidnapped Tim from the tennis court.
Driving around on a empty planet great !
Great a land vehicle to explore all those identical locations.
Everyone was talking about where are land vehicles and y’all said it wasn’t needed. If we have to buy this feature as DLC then y’all are absolutely horsing around with the fan base & milking every last drop. Shameful.
Cool but this should have been in the game already. But I hopefully it’s not broken at launch
Mock interview and bad acting is quite unfitting for how good these QoL updates are
All we need now is to be able to manually place doors and ladders in our ships and we’re golden
Beyond stoked…
Amazing, and just in time for the PS5 drop! Can’t wait to play this amazing Xbox exclusive on my PS5! Todd FTW!!! 🤗🤗🤗🤗🤗
In about 2 years this game will be amazing
Can we get keyboard support on Xbox series X please, I want to be able to use console commands to fix my game if it ever bugs instead of needing to make a whole new save🥺😭
Looking forward to the update BGS! Nice work 👍🏾
Can’t wait! Those look like some great changes.
This is all pretty great. Now, can we talk about revamping crafting?
still wish there weren’t any loading screens at every point
Sick hat Tim.
very big improvements. Nice Job!
YAY! Been really wanting so much of this! Thank you!
ayo finnster’s really looking good here
cool so essentially some basic features that should have been in the game at launch gotcha
The most disappointing boring game Bethesda has ever put out how about something to actually improve the game maybe fix the very dated Graphics maybe add something into the world so everywhere you go is not a Barren empty boring space how about even I don’t know some intelligent life other than human beings in the galaxy a little bit immersion braking for a space game oh yeah and how about making space travel something other than completely pointless. Instead we get a dune buggy to more quickly travel around the empty Baron boring worlds some useless menu changes and oh yeah let’s fix the maps so we can better find almost nothing everywhere we go. Even if they added some new characters into the game so you didn’t see the same NPC repeated all over the place in the crowd you’re currently standing in I can’t tell you how many times the same two to four people wearing the same outfits are on the screen at the same time or how about all the children that looks like the same mixed-race female with the same hairdo main characters even wow they’re not even propose to be related or twins but they’re like identical you know who I’m talking about
Come and get me when you’ve removed the procedurally generated planets and added some actual content to all those barren worlds.
The car will be nice for real
Everytime I stand on the ground, I can see the sun rises on the west, and rests on the east. And the shape of constellation does not obey the normal configuration. I guess the celestial sphere need to be mirror flipped. I hope you can check the celestial sphere on every planet, so I can admire the beautiful sky without doubt in mind.
Love these updates! Please add the ability to share ship designs like a blueprint marketplace. Heck, even doing a simple approach like Animal Crossing’s design codes for blueprints, textures and other things could add a ton of life to ship building.
Such a shame this wasn’t at launch
Idk if this is enough to bring me back
I played like 4 hours of that game…. it was free, but i still wanted my money back.
FINALLY.. they are adding the ability to respec traits after entering the unity. I have been complaining about the lack of this forever! It’s incredibly annoying the fact that each universe has people that can be something else but you are always the same.
And why would I EVER.. play a new character if my progression is tied to story progression?? That means I’d have to commit to 1 set of 3 traits every time I step through the unity! I want to experience the other traits without having to progress story-wise!
I still believe
Awesome! So excited! I have continued playing since it came out and keep finding new ways to enjoy it. I was hoping you guys could focus on outposts in the future. I would love to see expanded range of the outpost. I feel like I am always running out of room to build and mine. Also it would be awesome if we could assign resources to cooking stations or pharmacy labs and automate output of them like we can with industrial workstations. I would love to diversify my machine parts empire into pharmaceuticals and food.
Just what I was waiting for. Can’t wait to get back into it
Any news on VR!!???
Worthless additions
Yaasss 👌🏻
as someone who’s been pretty critical of this game since launch. I’m glad to see this update
No one like customizing their ships, especially when you lose them all in ng+
Hell yes, can’t wait for this update, I put it down while I waited for a performance mode to come to console, now keen to pick it back up again
Looks good, hopefully they keep it up
Adoring Fan s*x update when
Awesome!! So glad to see this update, really hope they improve outpost building soon as well. They feel so lifeless compared to fallout and omg let me set supply lines easier!!!
genuinely a step in the right direction
Land vehicles will just get you to the same 10 outposts and 2 caves quicker
They will still be a repetitive grind fest when you get there
I appreciate the effort but its not really fixing the lack of exploration in your exploration game
Give us TES:6, you knobs.
Oh look another update for a game that should of been there at launch!
yet again the consumer has to ask the question: “why in the love of AAA was this not done for release?” – sadly it being a rhetorical question, the consumers know the answer
The 40 and 60fps option is really fantastic news tbh. I did wonder if it would be added to starfield after seeing a 40fps VRR option on FO4. It will look much smoother on my C3 oled. I will dive back into this on the 15th as the framerate did spoil things on SX.
Couldn’t get a refund on this, so you can promptly shove my 90 bucks where the sun doesn’t shine.
I wonder if the decorations will count towards the ship cargo limit.
I cannot remember if i could or not.. but I had wanted to join the Crimson fleet… but after going to the locations controlled by them for other quests and hearing the same. damned. dialogue… over and over again.. made me hate them all and ended up killing the boss.
Next update please get rid off that loading screens.
We need mods for Consoles and we need them now. Quit dragging your feet. One thing always drives people nuts is when you don’t have new content without mods and yet only way to get mods is on PC. Let’s go Bethesda!
Nice to see they finally have the funds to finish their game 🙂
Sounds good!
Really need better door placement options for ships
Hell yeah they are adding performance mode. I held out this long to play the game on Xbox, just couldn’t go back to 30fps. Despite my feeling that it should have launched with this option, I still really do appreciate you guys adding this in eventually instead of abandoning the idea.
Wow actually adding basic functional features into a game? My mind is absolutely blown.
Ive always loved bethesda you guys made my favorite games Morrowind, oblivion, fallout 3 and 4 are my most played games, and i also really like this game but i truly think im gonna be able to love playing it with these changes and be able to put the hours into this game like i did on those other titles
The 60fps on console may save the game
I’m glad ya’ll are listening to community feedback, gives me hope for this game
I think that girl needs an update with her hair 😂
This actually goes crazy
Starfield pulling Cyberpunk2077 card!
yummy yummy yummy!
Buffing both your and enemies damage sounds like an amazing way to make combat more deadly and exciting
Game is still fundamentaly broken. No single feature that actually required fixing was addressed. How does interior decorating, city maps or option sliders will ever fix anything. You had so much time since release and this all you did? Pathetic…
This is the horrible state of gaming today, making a video of updates on a single player game that should have been on launch. 🤷🏾♂️
Is there a fix for the glitched Heart of Mars glitch. Only quest i haven’t been able to do
you know that talents are bugged for NG+ players , right ……. because after 9 months , i’ve thinked that will be cool to build an outpost wit all the relays ….
PS : the update give new fresh bugs ! now photo mode destroy the lights , when you take a new whip , the ship you use to aboard disappear , random encounter indicator stays after the encounter is finished , etc etc …….. over 30 new bugs for now , not bad bethesda ! and of course the most important bugs from the release are still here .
Most the fallout games have a significantly higher player count than this game. Bethesda you know what we want. Please deliver
Please Bethesda, give Fallout to Obsidian and abandon Starfield
Focus only in Elder Scrolls, masterpiece of history, kirkbrigde marijuana is profitable
VRR modes on Xbox. Finally! 30fps was my main issue on Xbox. This will definitely make me return to the game.
did they finally fix settlement building?
I wonder, will this game share the same fate at No Man’s Sky? Are Bethesda attempting to do “a Hello Games” where they eventually manage to turn the public view of their game? Let’s hope.
A redeemed game is better than a forgotten game.
Real question is will your ship reset Everytime you change a light bulb 😅
Yea, your games weren’t that good. Skyrim is only decent one, folks come back in 3 years when mods finish this game for them.
So why isn’t the Series S getting the performance mode/s? The marketing for the console was the same frame rates, just at a lower resolution.
starfield is great since i bought it i put 40h in fallout 4 and 60h in skyrim never had a better motivator to put more hours into mod content i.e. content by people that respect my
time and people that have passion for their work.
oh i can decorate my ship? you know that really obvious thing that everyone wanted? that thing that one look at fallout4s mods could have told them everyone would want? amazing.
never been more dissapointed by game in my live. and i bought anthem. anthem was fun while it lasted at least. starfield felt like an obligation „i spent a lot of money on this at least gonna finish the story“.
Super happy with the updates! Thanks for listening to us fans for some of these changes!
Lame
Might finally replay this game when the update releases definitely some big quality improvements
God that was so scripted…no fixes to jetpack traveling it seems.
Nice i will give it another go
this game still has plenty of love to give!
Almost one year to add 60 frames, games are launching unfinished. That is insane
Bethesda sua linda
I actually wish they would make the dialogue camera like the one from Fallout 4. This zooms in, but allows the player to begin walking away to toggle the non-zoomed-in style of dialogue. That was the best version they ever made. I was dissapointed they forced zoomed in, but now I’m dissapointed they are only doing non-zoomed-in. It should be a combination of both.
Im still going to need the ability to pick what parts of ship modules have ladders and or doors, also i hope we eventually get that hover bike looking vehicle from the in game posters.
I’m really looking forward to the mods I wish there was a option for the death in new game + where I cud choose the base game death instead of dieing and turning in to dust
Can’t wait to check back in two years for the third remaster that I can install 40 gigs of bugfixes in order to enjoy the base game.
4:43 👍👍👍
These are legitimately amazing quality of life updates and this is honestly what I’ve been waiting. I really liked the game but it was missing so many little things. Once this comes out I’ll definitely jump back into it.
I’m going to say it: Bethesda COOKED with this one
garbage game through and through, you guys ruined a good company
jess finster 😍
Ooooooooo okay I’m starting to get back into it.
I didn’t expect much, but the land vehicle got me. Oh and putting a ship inside a ship
I wish the game had some kind of VATS. Cinematic kill shots are too fun.
Land vehicles x modders= modders will have field day with this😊
Great changes, so well done for that 🔥. It’s still a very underwhelming game due to its lore (outside the mainstory). Its quests are just meh. Dialogue is meh. Enemy types are meh besides the starborn and terrormorphs. Exploration is extremely underwhelming. However, i will forgive this huge flaw due to it seemly looking like it was intentionally done as it was a space game and a new IP. The AI for the majority of humanoid npcs (not starborn thats actually very well done) is so terrible. Hopefully, shattered space will bring so many major changes to the game. It has potential, just like fallout 76 did.
Would enjoy an option to select Starborn armor style after you unlock the 10th level. Idea would be at NG 12 you unlock armor from level 1-5, then at NG 15 you unlock 6-10. Personally I would take the option for all styles after NG 11 or 12.
I want more horror.
Damn, she got cheeks.
This update refreshes the game. I was already lvl 21 prior😎
Awesome!
finn ur so beautiful…
ok interesting enough to get me back imto the game
The map improvements will be nice. Being able to access your supplies from the ship to build without having to carry them is a must need fix too.
Awesome Bethesda!!!!!!
This is just… sad.
HOW IS SERIES S NOT GETTING 60fps ASWELL THIS IS BULLSHIT
Fallout 5 and TES VI when ???
REALLY love the control added by the gameplay options menu. Would love to see this be the bethesda standard going forward.
Imagine in skyrim getting to tweak the difficulty of just the dragons to make them super challenging fights without turning the rest of the game into damage sponges.
Too bad the game is absolute trash on xbox, game freezes up more than anything I’ve ever seen in my life…..complete junk
If you want me to play again, you need to fix melee combat and add modding to melee weapons
Awesome!!
Bethesda will always have a huge place in my heart no matter what as some of my favourite times playing video games have been with the Fallout and Elder Scrolls series. Not gonna lie Starfield was a big disappointment for me but I definitely have faith that the team can still turn things around and come through with something amazing.
you guys seriously fucked up with this game. you guys can’t keep releasing games in the shitty states you have been, like ffs guys get it together
Hopefully the starborn ships actually can do some damage
Change appearance and respec? So adding console commands… On consoles. Good. 👍
Looking good! I’m excited to jump back in!… And… Mods. 👍👍
Love that they got rid of the loading screens
I got into the game last weekend and i’ve been really enjoying my time with it, but there still is a couple of things that I would like fixed or changed. Needless to say you adressed all of those things in this video so that’s a big W from me.
Keep it up ❤
so series x gets 60 but series s doesnt wtf thats dumb af
So glad I decided to get an Xbox this generation! I freaking love Starfield already and now it’s going to get even better 💯
With enough pressure and time, coal can be turned into diamonds. Can the same be said about the gaming equivalent of the color beige? Only time will tell.
It’s a good start Bethesda. There’s still a Long long long way to go until cyberpunk levels of redemption.
Okay. Excited to get back to it now. ❤
I love Bethesda💚💚💚
I guess bethesda has been listening this whole time, we just didn’t know, that’s most of the major concerns about the game dressed with really good solutions and gameplay to back it up. Bethesda, Great Job. 👏 👏 🎉🎉
This stuff would’ve been cool six months ago. I will never play this game again lol
This was really, really unexpected, absolutely brilliant update, cant wait to get my hands on all of this, this game is gonna make a serious comeback.
This all sounds so great. Now I just need to be able to land my own ship and have planets that are a lot more different. Some planets could be like mad max or medieval style. Then this game would be the greatest ever.
Um otimo jogo que coloco no mesmo patamar de red dead 2 e skyrim 👏 uma pena que foi lançado um pouco incompleto, mais agora com as atualizações ira melhorar muito !
Whelp back to helldivers i guess.
Patch over encumbrance out of all video games
So, like.. I’m assuming interiors of ships save now..? Weapon and armor displays?
That was probably the most annoying thing to me.
Finally we’re getting somewhere. When the next update comes and the DLC it might be enough to make me play.
Exciting new content from the developers who can’t make their ini file work with settings menu, can’t fix tiniest of the bugs, doesn’t bother about mods even if it’s the major reason BE games lingers to this day. I cAn’T wAiT tO bE dIsSaPoInTeD
Land vehicles huge. Fallout 5 cars confirmed.
What about Hab door placement? We need to be able to 100% choose what Hab doors we are using.
LMAO land vehicle is like announcing a new game for Bethesda. It’s a vehicle for gods sake, should’ve been there from the start. Release mod support so people can make the game better and we can actually start playing it ffs.
There’s like 5k playing on steam broski. Over sold, under delivered and it’s not a new fallout! This update better have vehicles!
Now that’s an update worthy of another playthrough! ❤
60fps is a fat W
Finally
I’m so so excited for this! 🙏 Starfield just keeps getting better…Thank you Bethesda Team 🎉❤
These new updates are very promising, thank you Bethesda for not forgetting us, but I have a request, I would like to see survival mode in the game, needing to eat, sleep, drink… just like Fallout, I would also like to see the return function of giving command to followers, how to go to that location, interact with that thing, this is sorely missed in the game, and the vehicle, wow, that really cheered me up
Finally 60fps on XBOX X 🥰
Idk they are just ganna try and tell us the game isn’t boring and empty when the game is boring and empty
What about a survival difficulty, like what everyone has been wanting as well since the beginning?
Holy shit!! Thank you Bethesda!!
huge
the map is looking amazing! Addition of icons of every shop is also super nice to have. Since I am a glitch ship builder, my shipinsides are…not possible to be decorated XD but also a nice idea, if this decoration mode comes with a ladder and door replacer option I am good with it. Still hoping for more Shipparts (outside), more options in character design )f.e. the hight of my character, and better hair styles please, what we got are hair-messes/misses XD) nice artwork and I am aboslutly hyped for the land vechicle, hopefully there will be some hover bikes, this sand buggy of constellation is somehow very….uninspired. Spacesuites neeed also more variations, and an option to recolor them. Appeal the same, give us the chance to recolor our outfits to our liking. Besides that, I am eager to see what shattered space will give us. House Varuun is absolutley cool. keep up this good work, hopefully it will grow as Elder Scrolls (or fallout, but i am no fan of fallout, soooo…..)
yeaaaaaaaahhhh!
60 fps cause it’s coming to ps5 😆
Dead game
Time to re download
I can’t believe we’re getting higher frame rates on console!! Yes!
I’m excited for more quests. I’d like to see some of the factions further fleshed out, or just some solid side quests. A few of the side quests are stellar, but most are very bland. Maybe future ones will up the ante.
Imagine if she asked one of her scripted questions and they said no and it just sat there for a second while they all awkwardly looked down at there scripts.
so what about the lame quests???
So where are all the d**kheads that attacked us for pushing for a performance mode on Xbox now? Ain’t got s**t to say now, do you?
hell yeah
Beautiful the game 🎮 seems to get better and better Excellent team
Can players that have settled in their final universe get a free Trait change token to use at an Enchance or something? I don’t want to lose everything I have just to get new traits
Holy Mackerel starfield is finally leaving early access.
I guess modera must have really given up on Starfield if Bethesda is actually doing their job and fixing their game.
Changing traits for NG+ and vehicles are BIG for me… I guess vehicles will still be much further down the line, but good to see that it’s going to happen eventually.
The only big thing left now is flying with pulse drive within star systems, from planet to planet – incl. auto pilot (or even better “have a crew member fly”), letting us craft, manage inventory and talk to npcs on the journey. Then the space cowboy fantasy would be pretty much complete in terms of mechanics.
I guess there will be no 60 FPS on series s
I very much appreciate this. This might not be game changing to some but I really like these additions.
These guys feel so artificial
Still can’t believe this quality of life stuff wasn’t in the game at launch, but won’t be jumping back in until land vehicles get added.
60fps mode with VRR, I used to pray for days like this 😭
Fallout Update on PS5 is only available for Premium members. False advertisement at its finest. Y’all are scum
I had a really good time with Starfield at launch, and was always looking forward to diving back in when the dlc came along. Personally, I hope the floating shop icons in cities are optional, but everything else here looks like a great change. Ship decorating in particular!
Starfield is making a comeback.
Did you fix the hideous multicultural npcs yet
Good job
Starfield deserves more👏
So we get a land vehicle. Very cool Bethesda great work. Can’t wait to totally check that out.
I’m so happy that Starfield is making a comeback
Feels like we’re getting there!!
We need more Starfield gear in the Bethesda store
I enjoy the shit out of the game.
Guess I’ll be doing another play though let’s go!!!!
Good update bethesda honestly 🙂 the next thing you have to work with is with POI variations, more lore notes, terminals, etc
Showing MARKERS on the map, with that many markers, should really be a button you press and hold when you need to see the markers. The moment you’re not pressing the button, hide the markers again.
Is this update for console as well
Impressive patch!
We need visual overhauls, way more settings for specifics. It’s so filtered and outdated
wooow!
Omg
Why is the interviewer standing and looking like that lol like shes flirting anyone notice that? Like damn girl
The maps look awesome! Cant wait to replay this game by the time that the DLC is released
small chances wirh big impact
so at this rate we will have not broken npc placements inside ships in about 4 years and things like transitions between traveling without 90 load screens is never gonna happen
Congrats, you’ve made me wanna redownload Starfield.
Please for the next big update, I want 2 things regarding ships.
– First of all, goos for empty habs, but I’d love an empty version of pretty much every single thing, and let us arrange our own interiors, not just outpost furniture, but ship furniture costing CREDITS, not resources, CREDITS! That way we don’t need to glitch over tables or stuff to try to get to our ladders for next levels. Oh and let us add stairs or small elevators, just a pad going up and down and safety barrier, and some bigger ones, costing of course more money.
– Next thing: capital ships. Let us make our own damn capital ships and hire groups of people, manning like 10-15 manned turret pods and 5 or 10 or even 30 ‘hired crew groups’ to manage guns from battle stations and the bridge (yes add capital sized bridges?. This could be a HUGE HUGE opportunity for Shattered Space, where the player needs to grind for a capital ship and do quests to get a big crew, enough food on board etc to get them ready to fight a big capital ship which would take some time. Other capital ships can be encountered and fought too, right? Oh yeah also use the system from the above 🙂
This would make the game so much more interesting, to see your crew of like 100+ people doing their jobs, or eating after their shift and going to watch or read something, sleep, talk with other colleagues etc. Been wanting this since the beginning. This will take Starfield to the Next Game plus level.
All of this should have been in the game at launch and now people will praise them for adding this months after the game was pushed out too early.
Maps look 1000x better! I just hope they make the game more interesting and MOST importantly, fix those damn loading screens and the ability to skip the lengthy landing/docking animations. Those make the game unbearable. Playing Fallout 4 makes me want to go back and try to get into Starfield, but think I will still wait for more big updates. Played 10 hours and that’s all I could handle. But it looks like they are taking steps in the right direction at least!
The ship customization is awesome but please give us the ability to blueprint ships so that we can easily retrieve them when we enter NG+. I don’t want to spend hours and hours fine tuning my starship just to lose it and have to start over when I start a new game.
I would love to check the faces of a bunch of haters and wannabe entertainement gurus who kept saying – during the last months – that Bethesda have definitely abandoned the game … To all the people and creative minds behind this game I would like to say: thank you.
so pathetic, why was it released at the current state
Why does this have to be filmed as a mock interview? Just have the two guys tell us what’s new.
How about removing the loading screens😔
Please continue to update this game. It has such potential to be a game for the agesZ
Is my game gonna finally stop freezing every 5 seconds despite my high end rig?
Idc about any of this shit. We’ve been waiting for Console mods for WAY TOO FUCKING LONG. Should have been out at launch. Go away until they’re ready, bc the game will continue to be trash until they’re here.
Bro nobody cares just give us Elder Scrolls 6 and Fallout 5 that’s all we care about. And actually try this time yeah?
Too little too late.
I have little faith for this game, but i really hope they pull through with decent effort
If only the ng+ didn’t make all of this entirely pointless lol unless you like taking screenshots that are just gonna get deleted in 90 days now, lol, great, so everyones now gonna be flooding yourube with their clips, as if this couldn’t have been worse
Why, why was this not the original map style. How does a company of this size and have this amount of success overlook something as essential as that? Blows my mind.
Finding a way of putting stairs in the ships, and having crewmembers actually do things are the only two things I care about.
OH GOD YES
FINALLY
God… this was needed in the initial release!!! But well… late but finally something very good for the game!!!
It’s rare to see a company listen to the community instead of doubling down on bad decisions.
For all the pitfalls and scrutiny, this seems to be a step in the right direction.
Good work bethesda
These are the things that should be on day one of launch. Well, better late than never, right?
I forgot this game existed
Love the new ship stuff but guys those “cities” are no bigger than a village. Has there been any progress on loading screens?
Great announcements, cringe presentation lmao
Always said give bethesda the same time as CD project red and this game will make a huge turn around as well. Let them cook
this is the kind of stuff you guys need to consistently put out to get people invested in starfield. the dialogue camera and greater setting options is enough to get me to play again when it drops, but let’s be honest this is mostly stuff that should have been avaliable since launch. if you go above and beyond and make the expansion a real knock out of the park, as well as keep providing good QoL updates in the interim, i think there’s a chance to bring back some reasonable amount of interest. that’s to say nothing of when the dev kit finally drops cause it definitely has a *lot* of modding potential
So, I know that this may make me sound like one of the “entitled” gamers, but here we go. No exaggeration, there wasn’t a single thing shown today that shouldn’t have been in the game at launch. From the updated maps, vendor reworks, ground vehicles, difficulty settings, being able to reset your three character traits and look after going through the unity, performance options to ship customization. I was watching the video and I was legitimately so frustrated that all the things they’re “adding” weren’t already in the game it kept me from getting excited.😑
60 fps, on xsx, Praise the heavens 😢🎉❤
60FPS ON SERIES X AND LAND VEHICLES LETS GOOOOOOOOIO 🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉 💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚💚
I wonder how much faster land vehicles will actually be, they may just use camera effects to make it seem like you’re travelling faster than you are.
For this game to really be engaging they need to increase the movement speed by a couple of multiples
Holy shitttttt
Yes more of this, keep up the communication!
Why do I feel like some of this was going to be a paid DLC, but they had to bite the bullet because of the negative reaction to the game.
These updates are awesome! BUT I have an idea, once you get the hunter spacesuit, after that, maybe we could get the ability to customize our starborn suits in the unity and save them, to really make us our own starborn. Like different colors, combining shapes and features, patterns, and other things. Maybe even name it. I think this would be an awesome addition to the game.
When are we getting the massive “No loading screens” DLC?
Game gonna have the crazy comeback that cyberpunk!
W
60 fps hell yeah!!!
This update sound good, not gonna lie. But I hope they work and update the quests and dialogue tho. That was my biggest gripe with the game honestly, compare to fallout and Skyrim, the story and the way they speak to you like a 14 year old was a huge turn off.
This is a massive W for Bethesda! Huge middle fingers to the haters.
Leave them to cook & they shall cook! 🥧 Fantastic work from the team at Bethesda
Vehicles !!! Gooo !
Thank you, thank you, THANK YOU!!! I was losing hope…
All I see are things that should have been in the game at launch… ya know… the launch that was more than a year delayed. Next time… release a finished product please. I am not going to celebrate failure.
1:53 she definitely stores her loot under the 🍰👀
Ps5 release? With haptic feedback?
I know many folks crap on Starfield. I think starfield is meant to be “boring”. Its a slow, slow game. Some of my best moments were just me walking thru towns and space. Really slow down in Starfield, and live another life in starfield, roleplay. Youll be suprised at the kind of fun youll have.
Good stuff, super impressed with the maps. Very excited about the future land vehicles!
Fucking finally, all we need now is Xbox mods and I’m all good man
best update so far
Is this gonna make the game more interesting
Great looking update! Thanks for the QoL
I’m Very Worried for elder scrolls 6,..ever since this game came out.
Amazing!! Can’t wait 👍
where is the mod support and tools???????????
Thank god there arent many mods for Starfield, this would probably break the script extender like
It did fo4
Please give me more clothes and a pet alien dog. I saw an npc with her pet walking randomly on a planet and now I want one also. Alienmeat is a good boy 🤔😄
16x the loading screens
I’m so glad we can still use the old fashioned camera. Unironically my favorite small feature in Bethesda games
Well done, Beth. Can’t wait!
Going to be honest, I’ve lost all faith in Bethesda as a game developer. And the girl with the California haircut at the beginning of the video is all the reason I need to make sure I don’t buy whatever else you sell at this point
Is this gonna make this game enjoyable to play?
I hope 40 fps, 120hz vrr for Series S 😂🙏🏻. Please todd.
How about dialing down some of the pandering and adding in more white npcs so I don’t have to use a mod for that.
This update sounds great but I still feel like the mentality between the game and a “Besthesda Game communtiy” is lost somewhere along the way, which is seen with things like the last update to Skyrim or FO4. The update also doesn’t feature (or even mention) anything in regards to fleshing out the gameplay features, such as base building which are currently underdeveloped, but instead focuses on Quality of Life and minor additions. I don’t want to be that guy (and if I’m honest, I don’t want Besthesda to take this as a Go sign) but I believe they should focus on things modders with their current tools can’t fix.
🥲🥲 It’s good to hear. I’m still playing and enjoying what there is so far.
Great job, this game will be playable in 10 or so years!
Ship door / ladder positions?
60 fps ? Hell ya! 🎉
The land vehicle makes me hopeful for when Fallout 5 eventually comes with customizable vehicles (maybe bikes?).
Awesome changes! I like that you’re listening to feedback AND reacting. But please, for the love of god, LET US ROTATE SHIP PARTS IN THE BUILDER!!!
40FPS VRR is amazing. Best of both worlds.
“you have already shared a lot”… No they haven’t, a couple things is not a lot, even if they are “big”.
Drop the idle NPC chatter, it’s pointless, we don’t care if you find it nice to see real people after being locked in the basement for 6 months, show us the raw gameplay/development footage for longer, that’s the only reason we came here.
Wow, Bethesda is actually listening to player feedback! Noticed in one of their clips the player character has a better, somewhat faster walking speed, which is a VERY welcome change.
So they actually listen. Good I could finally finished the game
So I think it’s pretty clear now that Starfield released in Early Access and we’ll have to see if they actually finish the game before moving on to something else.
are they gonna fix the fact there’s nothing interesting happening in their setting lol
god she’s beautiful
LAND VEHICLES!
Love ya work! Keep the updates coming. All I have installed is BGS games at the moment! o7
I do hope they add stuff in the base game. handmade and well-written random encounters, more quests for certain groups. that’s the stuff I really like about these games and I fell off Starfield when I saw it just didn’t offer that as much.
Crazy how adding useless random generation can ruin a game sm. Why play a game that 90% is the same. And I have to go through 5 loading screens to get anywhere. Great gameplay, god awful design.
Give us info on the next Elder Scrolls and Fallout games pleaaaaaaaaaase. 9 years since Fallout4 and 13 years since Skyrim
Yea boiiiii ❤
can you turn off the brown filter
I want Jess in the game
Land vehicles so thar we can see the empty planets quicker. Yay.
Okay, this is the W Starfield has needed for a while, Im actually excited once again for the future of this game. Its got potential
Unfortunatelly none of these updates can really fix the worst part of the Starfield experience: not being able to feel like a true space explorer because of all the loading screens that kill the immersion, as well as how the whole planet exploration system was designed. What’s the point of adding a landrover if all it’s really gonna do is help you explore a whole lot of nothing at a faster rate?
Once they add they mod manager for console I’m back in
I didn’t plan to come back, but you guys are doing a lot to make this a much better game. I’m excited to try out the 40 and 60 fps modes.
New text color is now a feature worth the update and the promotional video.
I really don’t see the hype around this at all
Thank you! 🤩
Looks great and hoping for a Cyberpunk 2077 style comeback.
I will try again after the expansion comes out!
Holy fuck! All those features are coming to the game, so excited! Welcome in XX century Bethesda!
Some stuff that could have been there since launch. Loading times and how often it loads are still a killer for me.
I am so happy with the gameplay options, as long as they don’t disable achivements, this is literally the perfect update. They are really tackling the pain points of the game. And hopefully this precise change will upgrade Starfield’s ratings overall as a good game. I would love to see the carry capacity upgrade 100% and vendor credits when maxed out. No more waiting 2 days for like a tiny amount of credit returns if you’re selling big things that just so happen to wipe out vendor credits without barely scratching how many left you have in your overloaded inventory. Literally the bane of my existence.
Loading screen every where ?
Starfield looks at other games … I think we can do that, without really doing that. Go grab me some smoke and mirrors, I got an ideal.
Bethesda cooking
ADD MORE COMPANIONS 😭😭😭😭
60 fps! Hell yeasssss
I haye to break it to you guys, but no one cares about Starfield anymore.
What exactly is the point of decorating the inside of ship you never need to go inside of?
Great! Happy with everything here. Still super excited for Shattered Space. And I’m fairly blown away to see a land vehicle (though I prefer the term ‘terrestrial vehicle’), I hope they pull it off and things like bikes or boats are on the horizon.
Have to commend them for their work in trying to fix this game. It should never have launched the way it did but at least they’re committed in both bringing their original vision to life & actually listening to user feedback to improve the game.
I love when AAA studios release Early Access games disguised as AAA games
I’ve always had a problem with the way Bethesda does damage scaling in their difficulty settings, giving players the option to adjust it for themselves without mods is honestly pretty awesome
i think this might draw me back for a 2nd loop. i already did the NG+10 and beat it fully but this looks like i might be able to have a little more fun now.
Matt Lauer works at Bethesda now?
i hate this marketing way they talking with. bee more human idk god dam
The navigation in Cities was honestly one of my biggest gripes with the game. I’ve actually been enjoying the overall game quite a bit but this will be a huge boost to the experience.
They’re listening, folks!
Sooo Series S is still stuck at 30fps?
Cool.
lol, the two helmets at 3:10
10 out of 10!
This game deserves a comeback.
If they keep doing this great updates then it is going to be wild.
Let me first start by saying….I love you Bethesda. 2ndly – I love you even more now for all these awesome updates. Keep em’ coming and I’ll keep being addicted to your wonderful games 😘
Good update looking forward to it
I enjoyed Starfield (played Sept and Oct solid). Haven’t been back, but will for Shattered Space and the other QOL updates.
Is there any gore being added. Similar to fallout 4.
It’s really weird playing both at the same time. Fallout 4 shotgun carnage makes starfield feel really weird.
Still fun just feels off without it.
Incredible first step into addressing the criticisms. strange that they left out backgrounds from being swapped in NG+, hopefully this can be added as well in the future.
I want my star born ship to have the ability to decorate like add bed and workbenches . Love starfield ❤️
So Excited, for the Future of Starfield! o7
Hopefully more updates and dlc still in the future.
Not geing able to respec at NG+ is what made me sell my copy.
I bought this game two weeks before it came out but I was reluctant to play it because I felt there was a 60 FPS mode coming at some point now I can really look forward to playing this game as it is supposed to be played good on you Bethesda😊😊😊😊
Literally can’t wait for those vehicles🤩. And dam jess is cute af❤
Targeted 60fps? Let’s freaking go, it’s about time
Well, it’s impressive that they actually listened to fanbase
I really hope Bethesda will find a way to add interesting content to all those empty planets. The radiant quests just aren’t engaging enough. Replaying Fallout 4 now really drives home that point. Purposefully placed locations that tell a story through their environments are just so much better. If I were them I would give up on trying to make radiant content work for open planets and start adding handcrafted areas to some of these planets. Perhaps take some of these many radiant buildings they designed and make them permanent on certain planet locations and add handcrafted quest / environmental storytelling content.
Game dead
All of this looks DOPE! Can’t wait to get my hands on it. Very much looking forward to the new maps and playing around with them a bit. Like how stylized they look
So cool! Thank you devs!
This is a big update, just the new placement mode for ships will bring me back.
The new detailed maps, the ability to customize npc and player damage, the dialogue camera changes and the land vehicle preview are all HUGE.
I’m going to attempt to make it so O can kill an enemy in 2-4 shots with k most weapons and they can do the same to me. Hopefully that will be possible and make the game slightly more hardcore.
this game is dead.
I am so so excited. I love this game.
Is there just me or is there some heavy sexual tension between the gay guy with the beard and that bald guy?? 😬🙄
Can we choose where ladders and doors spawn in ships?
It does suck that it took so long to start getting better updates,but hopefully now that we’re here things only keep getting better👍. I also dont understand why some are going outta their way to come here and leave hateful comments. If you dont like the game still, than thats ok,just dont spread so much negativity towards those of us who do🤦♂️. They seem to genuinely be listening to player feedback,and at this point thats about all that matters to me, cant go back in time and do things differently so cant really begrudge them.
Awesome job guys, could I maybe make a suggestion you may have missed? Can you please add an option to change the interior paints to the walls, floors and ceilings, of our ships? It would be convenient to be able to delineate various paths around my behemoths. Also: did humanity lose the ability to create drones? I guess I’m so used to us utilizing them now, I can’t fathom us abandoning them in the future. Oh well, again; stupendous job with the upgrades! Can’t wait to jump back in!!!
Fucking finally.. god damn.
Aside from all the improvements, I liked the overall presentation of the video and conversation… felt intimate and relaxed.
Bethesda interviewing Bethesda😂
When are you going to give us the option to remove the horrible tint that plagues the visuals?
👏👏👏
I wasn’t expecting much. But I’m going back to the Frontier. To be fair, I think this should’ve already been here since launch.
Please please PLEASE make getting the Starborn powers, ship upgrades and suits less of a grind. I’ve rushed through the main questline just to be the max Starborn. I haven’t done any other quests because of this.
Amazing!!!😊
Now mod support for xbox and the game is Perfect.
Please bring the Nova Galactic mugs to the EU Gear Store. Shipping from US is insanely expensive.
The ship docartion mode and vehicles is a game changer since you spend so much time exploring in your ship and walking around massive planets the new map looks awesome what a great update excited
This update is huge!!! I’m so hyped for this! This is like every single quality of life thing I wanted!
WHEN LANDIND FUCKING VHEICLES ?
What about series s?
The only thing that could bring me back is a total overhaul to exploration. If there were actually unique and interesting things to find, I’d love to explore the galaxy and find them.
Wow, this actually makes me interested in giving this game another go!
This is all GREAT news 🕺🕺🕺 Thank you to everyone at Bethesda Studios for making a GREAT GAME even GREATER 👍
But how much bugs will we get?
How about after the main quest? Because it’s kind of pointless to do outposts and ships if you can’t keep anything
Nice ass, Jess!
Have you fixed the THREE Game-breaking soft-locking glitches in the X-box version of “ALL THAT MONEY CAN BUY” main story quest yet? I’d like to play the game and finish the story at some point and not be trapped at the end of the mission because the conversation with Walter Stroud as you leave won’t end, or the Starborn ship doesn’t want to spawn or story-related disabling of Fast-travel didn’t get cleared out so I can’t return to New Atlantis
Just make it run good on series x
Still no creation club
We need for Fallout content, especially now that there’s more fans then ever before!
There’s a couple of things it needs to become the game it should be: 1) A players hub where players can meet with their ships and exchange goods. 2) A possibility to land your ships manually instead of just cutscenes.
Love the T-51 power armor with what I think is a plasma rifle in the backround!
THIS is a real update! Land vehicles and the map looks awesome! PLEASE add stealth finishers, just ONE!
Thank you Bethesda, for continuing to make an already great game even better. These hard working devs deserve all the respect in the world.
after months there is finally a good big update.
Good. They fixed a lot of my gripes. Looks like they have been listening to the players. The game is still in sore need of a better inventory management system for outposts. I’ve naturally amassed quite the collection of resources, but extracting said resources is near impossible when you have a large number of storage depots.
All those options I usually have to install Mods for, I’m excited Bethesda is adding it in officially!
I wish they did this to Fallout 4 and Skyrim too, but let’s…uh…limit updates for those games for a bit.
Needs more gore like Fallout 4 has.
Yo we need Jess in the game with that mASSive dahgone HAULER
Fantastic update. Most overhated game of all time.
I very excited for the vehicles and the the map update and the ship decorating mode and the shattered space HYPE
How about make a game this isn’t some jerk fest from Todd’s mind on your 30 year old piece of shit engine
She looks like she was made in the starfield character creator
I really miss the old BGS.
Hey Bethesda here’s a thought I mean my expertise isn’t gaming but I am a gamer. So how about heading over to Nexus mods and look at the most downloaded mods and start with that. Sure you can’t do what you can on PC on Xbox but hey I believe in you, Lol.
Too late. I gave up after 50 hrs. Theres no exploration and real discovery like oblivion, skyrim and fallout. Until you recapture that feeling it just wont hit well with your fans
Oh man this game is still around?
60 fps lets go baby
CARS!!!?!!! SO HYPED!!!!
Is anyone still playing? I stopped after 2 hours.
So basically you’re update your dog tier game that to no longer feel like an alpha concept for a game and more like a beta. Yay?
1 feature that’s needed is the removal of pronouns
👋👋👋💚
A wip vehicle in a creation engine? Nice!
Be great if we can get rid of ladders in habs on ships and also pick where said ladders go
These updates are cool, glad ship customization is getting better (best part of the game.) Unfortunately this update (and most future updates for this matter) can’t fix the bad exploration and writing. Glad people like this game, but id prefer they move onto ES6 already
Nobody gives a shit about “creations”
0:39 Wow! That map looks sick 🤩
i really like all of this. now we just need more stuff to actually do in space with our new ships. let us fly around in space more. i dont care about going from planet to space or to different solar systems, but once we are in space there needs to be content. let us fly from a planet to the moons around it before we need to grav jump with random encounters or anomalies that can pop out at us. it doesnt all have to be combat focused. more ways to explore space is needed.
that’s a lot of great stuff! Thanks, Bethesda! Looking forward to actually going through Unity again!
Need to be able to create or buy capital ships and add more enemy capital ships for real naval combat.
More intense combat with the flora and fauna
That’s it? What a half-baked product ,with half-baked updates. How about getting ride of the loading screens within another loading screen. Maybe adding more life into all those planets instead of being empty copy paste nothingness.
A game with a huge budget with 1000s of staff and developers reallt shows how lazy and incompetent people are. Took them more than 6 year to make and this is all they have to offer?
I bet GTA 6 if it ever comes out will be nothing new ,but GTA 5 with some better graphics and I bland game made to bot offend anyone just like this trash game .
Finally Starfield 1.0
Just for context: The map changes are essentially adding a bump map, the difficulty ‘changes’ are essentially an ini editor built into the game with xp tuning attached to it, the ship customization is welcome but hardly critical and the ‘change appearance and traits’ piece of it is just reusing existing code to reinitialize for new game+ without skipping that section. These updates show the exact same problem that the game had from release going forward. It has no meaningful depth, the NPCs are still boring and repetitive, it’s the quintessential mile-wide inch-deep game.
Bethesda became woke. Bethesda started making shit games. Turns out hiring people based on gender and skin colour isnt better than hiring the most skilled person for the job.
Still hoping for control of were the laders go in ship building.
wow I was literally looking up Starfield last night if there was anything new with the game, talk about coincidence.
Seems like a good start, hopefully theyll focus on space travel next. Might how to redownload when the update drops.
All of this should of been in the base game at the start.
Thanks for reminding me i wasted $70 on this boring pile of crap
wtf is up with the gay flag everywhere?
16x the maps 😂
All changes look great, having 60 fps on series x will also be nice, if only there was cross saves
hearing how Todd and his team spoke about this game and how they’ve always wanted to make it and the state of its narrative and overall gameplay structure on release will never not be funny to me. THIS was the game you guys wanted to make for years? Just uninspired tropes slapped together from other sci-fi media and stapled onto fallout 4’s gunplay. Glad i wasted my money on it.
Steam gets the beta but Microsoft’s gamepass version doesn’t. If only you guys were part of a trillion dollar company that wasn’t so bankrupt on actual technology! Tell Phil to get it together already. So much time wasted on UWP.
You can fix the map, gameplay, QOL, navigation…
But at the end of the day this is a story-focused game with a very shallow and poorly written story, the best fix is the next game at this point.
Literally all I care about for ship interiors is whether I can set hab connections. If we still have to rely on the game to determine the actual doors and ladders still, then anything else in the interior is moot. I have no interest in decorating a maze.
I like complex ships and I like to be able navigate inside them, so I’m already designing exteriors AROUND the interior layout, and that basically always means blocking any potential bad connections. It completely dictates what you can do with the exterior.
So, being able to place connections actually opens up all kinds of new possibilities for what ships I can make because I can finally make them compact with habs.
like fallout 76, i will play two year late, when the game its go to be a beta
🙄
It. just. works.! Keep it up yall
obunga
Can you make a better story please
Great update, but I feel like it’s way too late. I’m not going back to this game for these.
60fps🔥
Too little too late
Can I Mara amulet Hadrian tho?
imagine thinking that 60fps in somehow “good enough” in 2024 when people have high refresh rate screens.
Welcome to 2008 I guess in Bethesdaland. Oh, that’s right, they only care about console players with big 4k TVs.
The first non-horse Bethesda land vehicle. Truly historic.
A DUNE buggy? Ok, Paul Atreides.
Hi Bethesda. can we PLEASE have some gore when shooting enemies? hell bring back the fallout 4 one or something.
I read the comments and realized this wasn’t that other amazing game that’s only on PC it’s Starfield, lol. What a MASSIVE disappointment, I can’t emphasize enough how bad and disappointmenting this game is. Nothing personally against the devs though but this game is awful lol.
Does any of this make the game work on steam deck or is the performance for the deck still terrible? my main rig is a dead atm and I cant afford to fix it so stuck with the steam deck as my only gaming option[I know first world problems…but damit I want to play my games]
What lots of (most of?) Us really want for Starfield is CONTENT.
SIX months and not a sliver of content my friend, that’s… not impressive
I played Starfield for next to 4 months, enjoyed it… but I’ve done most everything I wanted to do.
Graphics , bug fixes, quality of life stuff while neat, does NOTHING to rekindle interest.
All those things would’ve been cool day one. . CONTENT people, it’s all I’m asking for
I’m surprised. This update couldn’t have gone better
Rover !
Game is cheeks still, needed another 2 or 3 years of development, but since it released early it will always be cheeks. Maybe in 2 more years it will be slightly less cheeks. Maybe. If we are very very lucky. But I doubt it.
I mean seriously imagine taking 9 months to release a patch that adds maps to the game… lmao. What a circus.
How about you change your ugly NPC’s that Rome and star at you.. in the cities and settlements ? cause that should have been fixed..
Yikes
Starfield was very disappointing for me. These look like very good changes but still, im going to hold off until they overhaul the proc gen placement of dungeons because that honestly ruined the whole game for me.
Not so much seeing the same buildings over and over again. i would expect the buildings to look the same because it’s space and prefabs and all that but having the exact same buildings with the exact same placement of items within them, made me think my game was broken at launch until i realised it was actually the base game.
im still at the tutorial and i dont miss the loading screen
LAND VEHICLE?!?! EXCELLENT!!!!!
What a strange setting for an interview / update video.
I’m begging you guys. Please make it so all the poi change up on the inside, so we are not doing the EXACT same thing every single planet. Caves are the worst. They are all identical. I couldn’t bring myself to finish the game because of it. If you could even just make it so the ai starts in different places or change up their tactics. I probably won’t go back to this game unless this changes. Granted I am not a developer, and this may be too big to do, I don’t know. I am disabled and don’t drive. Exploration was the main reason I got into this game and when exploring countless buildings where all the assets and enemies and computer entries and everything is exactly the same, I have to ask why. What would it take to at least randomize that stuff?
Stoked! Can’t wait to decorate the interior of my ship! Finally, some lavish decore to match my rich and famous playstyle.
PLEASE give us a “bestiary” or something so I can actually log the neat aliens and stuff I find while scanning around planets!
No mod support?
Wow. So it’s finally entering alpha phase of development. Just after 8 months out 😮 didn’t expect it so fast
This looks amazing
I actually love this game. Looking forward to future content!
I wish this game wasn’t this embarrassingly mid, I can never return to this because of the mediocrity
Pretty good stuff! Glad to see these improvements!
WE WANT ELDER SCROLLS 6, please 2011 is when Skyrim came out and the 30th anniversary of The Edler Scrolls world.
Looks awesome. Stoked to play this.
BUT before the next Starfield update for XBOX, please FIX FALLOUT 4 on Xbox (PERFORMANCE MODE).., it STUTTERS, FREEZES and occasionally “blinks” dark / light shades (as if HDR is broken occasionally)…
…
as if the 60fps mod was on, but at the same fps & HDR boost were on => it made the game crash.. => the new F4 update seems to stutter & freez in the same areas, where the old 60fps mod would crash the game with fps boost & HDR on
“Hey Guys, with this update this will really feel like a fully priced early access game!”
I’m not gonna lie guys, this made me a little hard.
Most of this should have been in the game at launch but good job these are big improvements.
They are cooking ❤️
Whoaaaa. Great stuff Bethesda. Love the updates coming. I think something like this is what many have been waiting and wanting. Love the game at launch and out hundreds of hours in but purposely held off on sinking hundreds more for some of the updates like these.
As someone who was already a huge fan of Starfield, this is amazing! Although, it kinda sucks that some of these features weren’t in the game from the start.
My favorite new feature is definitely the interior ship decorating, and I like the option to turn off the dialogue camera too because the zoom in looks a little uncanny lol
Now we need memorable npcs that are not essential
Nice improvements!
60 FPS on Series X Baby!!!
All I want is stable performance
Got jumpscared by the ground vehicle lol
Good stuff!
“Hi Tim, was there a particular hat that you wanted to wear – indoors – for this interview…?” Tim internally: [IT’S FINALLY TIME! LET’S F–KING GOOOOOOOOOOO!!!!!]
Nice cant wait i enjoyed the game at launch
Anyone else agree that Jess is hot? (Oops! Male Gaze alert!)
Jess finster,,,,GYAT dayum she is thick
I don’t suppose you can add a “gore” mode like in Fallout. Or being able to alter colors of our gear.
I only see myself hopping back in and trying to finish when vehicles are added. Waaaaay too much walking in that game
I have really enjoyed the game however only thing i want to know is has exploration been improved so it no longer a menu game but encourages exploration and wondering 😅
Don’t want to sound like a d*ck, but why exactly there were no map to begin with?
Well, whatevere, now we have it.
I just wonder if it been done with help of AI or entirely handmade.
Whould sound strange, but I really hope that map were done with AI. Would greatly help to modding scene.
People seem to be positive about this video update. Im super excited of the new changes, and the Land vehicle thats coming soon. Cant wait for this uodate 🎉🤘
Fantastic update! I’ll definitely be jumping back in when this goes live.
If they add a bestiary or journal where I can search a resource and find planets I’ve discovered that have them as well as add better menu navigation for outputs and cargo links I would have very few bad things to say about this game anymore. Looking forward to new content when the DLC drops
More quests sounds great, fill up that big ol universe
As an owner of a VRR capable tv i cant wait to test all the modes! Im thinking 40fps will actually be the sweet spot here as the loss of detail, effects and resolution should be minimal over the standard 30fps mode 😁👍🏼
0/10 still no mods
Looks great
Awesome update, the redemption has truly began.
-Need weapon/armor skins
some free ones at least, more as creations
-Unique uniques
4 star legendaries that look and functional uniquely
-More Poi’s and variety too them
Especially since vehicles r coming
-combat intelligence setting?
Enemies can be dumb-veryy smart
-more melee systems
-quest-line working with Ecliptic/spacers
-more 0g dungeons
-when you jump to new planet, add content 1-2km around us, I’d like an excuse to fly in cruise mode
good update, still waiting for the creation kit though
Thanks Bethesda and Xbox!
Starfield is pretty good. Fallout is so much better. Go back to fallout. Also es
Decorate the interior of starships it’s cool, but I would like panoramic modules for the ship.
So damn excited for all of this! Can’t wait to see where this game will be in a years time. So much post-launch attention coupled with so many great mods already and even more when the official tools are released. It’s a good time to be a Bethesda fan!
Performance mode? But I remember Todd Howard saying it was impossible! (I’m joking, I’m very happy they are finally adding it, but goodness me, it took quite a while to get there.)
Just from those few features, especially the re-spec, may pick it up again
Some good tweaks there. I hope the land vehicles make it. They are a must have.
did they add more load screens?
They’re actually fixing the game, and with community requested content too…. holy shit.
Todd’s dream game as a boy keeps getter better better
Great updates, team! Thank you 😊
This is a good step in the right direction. However, New game plus still is an awful downgrade because of the weak rewards and upgrades. And the game needs some more “fun” elements to it. Add Terromorph transformation to the UC vanguard quest. Create a seperate skill tree for it. Add “mech suit” for staying with the UC and Terrormorph transformation options to the UC vanguard questline
Y’all need to bring back immersive NPC world interactions instead of them just standing around in sterile, uninteresting rooms waiting for you to interact with them. If I wanted simple quest board NPCs I would play Borderlands.
Game is improving now, but I’ll wait for a few more updates to come back. Specially, an update that reduces loading screens.
Absolutely amazing work guys! Thank you for everything.
How about adding an option to need to re fuel your ship – making outposts actually have a real purpose.
Great quality of life update, now release the modding tools already so the community can fix this game.
truly marvelous update. that said, this game will take off with the creation kit. bethesda’s way of making a star wars game, without ever paying the license fees. kinda genius.
🎂
I much appreciate the non cinematic camera toggle for dialogues. Thank you!
Since skyrim every game they make needs mods or not worth playing. So sad
Great Work!
Hunger! Add Hunger and Thirst!
Devs, it was sooo cool to have something to motivate you to spend some caps on food & wa’er, you are so close to re-create this experience!
Will that allow us to clean up the interior of ships? I have a captured and renamed Va’Ruun Revelation II, that has a shelf full of paper, food trays, etc. that have been falling off of the shelf and piling up on the floor.
The girl in the beginning
She looks like my Skyrim character #BethesdaRules❤
Glad to see this game is finally coming out of early access
You are making cosmetic updates for a dead game with no content
Finally! A 60fps patch!
Bravo, Bethesda!!!
did anyone actually beta test this game? the things being added just seem like logical things which should be in the core game.
Lol WHERE the fix for load screens. when are you adding real space flight ? and not sticking us in a tiny piece of space to fight and fly in
Can’t wait for the new content. Loving the game already but I’m sure this will just make it even better.
Really want the kit asap. I want to add some SW planets in to the game just to get a Bethesda style SW game like I’ve wanted since MW. 🍻
A lot of these things should have been in at release buy glad to see them bringing things out. Please fix the bugs in game.
Thank goodness I have other games to keep me occupied as I don’t think final form for this will be for another year at least.
Can’t wait to see the land vehicle in 2028
This update is huge, gets me wanting to come back… But I think I’ll wait just a little longer.
Super excited about land vehicles, what little was shown looks incredible. I hope they are customizable. Plus, they said “First”…
I assume the vehicle will be coming with the Shattered Space DLC.
FINALLY!
6 months for a 60fps option on console 💔
Wish this was in the game before I started! I will probably go back to it again once the land vehicle is introduced, my word, this will make exploring planets so much easier! From the start I thought all this advanced tech and I have to run around on foot to explore..
Any word on letting us manually add ladders and doors? Why could we add windows, but doors and ladders were auto generated. I don’t want ship mazes.
When I read the title I just imagined: it may update… Or not
Huge middle finger to all the haters! Great job Bethesda, I love it!
Wow features that should have already existed! Real talk this game was so messy and boring. But imma still try your updates and give em a shot still. But im really waiting for those beefier content updates.
Okay ill give them credit. This is a good update.
These two are hot. Mine is the bald one.
I liked StarField, & would give it a ‘B’ rating. To make it jump up to an ‘A+’, Bethesda would need to address some of the following:
1) felt like there were 0 boss fights… higher frequency of these would be great. (unique memorable experiences, with interesting mechanics)
2) More fighting variety. Different aliens that attack with various ranged + close combat abilities, & do special moves. +, Same thing with humanoids.
3) Lower the feeling of ‘Copy & Paste’. Finding each relic, & touching it produced the same cut-scene/vision… whereas it should feel like each 1’s giving the player an additional bit of info. Plus, the obsidian temples, where you receive powers, all felt identical.
4) A higher frequency option for acquiring skill points, like in ESO. Allow skill points to be given after key points in quest lines. +, please let people respec skill points.
5) More frequency of space battles. I spec’d into decking out my starship customization as early as possible, & the experience felt void. Adding a setting to increase: star fighting with pirates, or fleets of mysterious robots, and teaming up with other ships to battle epic boss-like dreadnoughts… that sort of thing 🙂
6) More generic ammo. All of my favourite guns felt empty, & I just used the least lame one with ammo reserves. +, I saved up grenades… never knowing when would be the right time to deplete my supply. Making them have a CD feature instead (like in Destiny) would be great. +, add more special fighting abilities. IE: every melee swing with the same weapon feels identical/unspecial
7) Something that makes spacesuits more interesting. Like modular components, custom colours, & a transmogrification system. My best spacesuit looks like the lamest outfit ever, LoL
I believe there’s plenty of potential for StarField, & the ground vehicle idea’s fantastic + the new map certainly looks better. Keep it up!
-Lg
Cool cool… I am so glad to see this, reinstalling the game now
Goes in the right direction. I wouldn’t play the game again, but in combination with the DLC I would absolutely.
Pretty cool update NGL, but I’m still hoping we get actual procedurally generated POIs or “dungeons”. It’s always the same Cryo Labs, Towers, Bases, Caves, etc with the same model & layout. Hell, even the loot/rarity & locked containers is the same. It’s my most hated thing in the game & very immersion breaking.
Fantastic support!!! I wish there was a double like button!
I love everything they said 😍
If i could add one more (hopefully feasible) feature: please give us the ability to change the look of Starborn suits to any previous version, that way we can play wearing our favorite 🤩
And the way to activate this feature can be done using the Spacesuit Workbenches and found under the “Skin” tag.
I will even compromise to make it easier for your programmers: make this feature available to the Venator suit (the final suit)
Please and thank you 🙏🏻 😊
Edit: also the feature to upgrade the quality of our weapons and armor so we can upgrade our favorite unique gear from Refined to Superior, however we have to complete the research to use said upgrades and have the Special Projects perk to do Superior quality.
Also if you could add those same qualities to melee weapons in order to make them useful against stronger enemies. And of course make melee weapons upgradable so we can add features like energy damage, bleeding damage, or even acidic/poison damage.
Lastly some Unarmed weapons to make use of the Boxing perk, and to make it easier to be unarmed without going into the menu.
Thank you 😊
Oh hell yeah!! Those maps look good as hell!
My question is.. why wasn’t this stuff done before launch? These are things anyone would have told them and surely did tell them.
Why is Bethesda intentionally making this game annoying to play? These options do not make it any less annoying and remove all the fun from the game. Sorry but BGS just does not get it. After the atrocious launch of Fallout 76, and now this failed abortion, I am really worried about TESVI. And this is coming from someone with 3k hours in skyrim and 1k in Fallout 4. Starfield is the reason I have decided to back away from all new games. Everything is just hot garbage anymore and is nothing more than cash grabs. Just going to stick with the modding community. They are 100% better than any studios anymore.
Don’t really care for the XP penalty to changing some options, but HOLY CRAP what a great update! Sign me up! 🎉
I was hoping we were able to fully alter the physical interior of the habs, like choosing to install walls, beds, counters, bathrooms, etc. Or being able to have more sizes/rotation options. Guess not. And still nothing about loading screens (Fallout 4 elevator loading system). What about being able to move around while landing, docking or taking off in your ship? Npc’s still do pretty much nothing, both in the environment and on your ship. Give them schedules, better ambient interactions with other npcs and the player so you don’t always have to enter dialogue, the ability to pilot your ship, gunner seats, actual assignments like the infirmary or mess hall. Have them exit your ship and do something while you are away. Better landing/docking mechanics and animations. More realistic poi spawning for moons and planets. Destroyable in-atmosphere ships. Overhauled crime system. Bigger cities. Customizable armor and outfits. Weapon skins and trinkets. The ability to kill all npcs. Squad based companion system both planet side and in space. A gore system. Horizontal boost pack controls for controller users. Using your grav-drive sends you to a seperate cell to replicate star wars’ hyperspace. Dynamic ship destruction. Better plant models and animations so they aren’t 2d objects bending around. Better visual and auditory effects. Realistic ship building where you need to be at a shipyard. The list goes on.
Everything in this update is neat, but the most painful part of the game is getting from point A to point B. I really wish they had options to turn off mandatory travel cutscenes, or a history list of locations with favourites so you can easily navigate to areas you’ve been to without going through 5 cutscenes and trawling across a map full of dots to find the right planet
I stopped playing due to no matter where I was I was rinse/repeat on buildings and landing with the Proc gen and felt like I was doing the same thing over and over going nowhere. I hope this has changed.
Please remove the XP changes based on the tweaks to difficulty. Don’t punish people by slowing the game down if they want vendors to have more credits, for example.
dang…shes thick!
Work in the right direction , i guess
60 fps!!!!
Imagine buying games at release
The game is a giod start. A few things I would change…
1. Allow a Craftsman to be hired/assigned at each outpost to craft items from resources mined.
2. Allow a Trader to be stationed at each outpost to sell your mined or produced items.
3. Allow a place to sell unregistered ships just like other contriband.
4. Allow capture and repurpose derilict m/abandon space stations, outposts, etc as resorts or labs, or, shipyards, etc for player profit. Ability to place defenses, repairs and additions, and hire/assign staff like original outposts.
Now I’m interested to play this
Of course, no mention of mods for console!
Let us fly the ships manually pleeeeeeeeease! That’s why I droped the game. I have a feeling that I don’t need my ship for anything! That’s horrible man. It breaks the freedom that your games always have
🚨❤️🚨❤️ Land Vehicles!
Looks good.
LAND VEHICLES!! YAY!
Sadly, none of this fixes my biggest issues with the game. Worst writing in Bethesda history and a bland empty world with extremely limited unique locations. You spend most of your time exploring the same five randomly generated locations. Features like ship customization and outpost building just doesn’t incentivize me in a world I can’t get immersed in.
As soon as all updates come out, I’m back. Sounds good?
Es wird Fahrzeuge geben! Hurra mit diesem Update wird sich vielen ändern in Starfield 😍😊
Xbox could save money by getting rid of this weird looking alien woman or whatever it is that calls itself community manager
Where is the music listening system?! I want to travel through space while I listen to some Fallout-style music through space!
Disappointed to not hear about being able to choose where your habs connect in shipbuilder, but otherwise amazing update!
Its about time they started respecting gamers who brought a Series X as a Playstation gamer Im happy for you guys. Why dafuq did they lie about 60fps support. Even better you get the 40fps option aswell give Console players what they paid for.
🍑
It’s so sad seeing how much time takes you guys to do what modders achieve in a week.
PLEASEEE…. I NEED BETHESDA TO SEE THIS!!!
WE NEED MORE ACTION…IM HAVING TO ASK CREATURES TO KILL ME…AND PHYICALLY GO OUT LOOKING FOR DANGER??
WHO AGREES?
Couldn’t care less, the game is a lazy mess! < Hey! It Rhymes! Honestly though, this game was absolute crap, your parent's tower isn't even connected to the ground, where the lift should be, there is just a massive gaping hole, just tells me the whole thing was just made by AI.
I would gladly pay 30 euros every year to continue seeing Starfield grow indefinitely until the release of a sequel.
When they add vehicles I hope they add more random encounters with spacers on vehicles or just while roaming around. Thats one of the best parts about the older games!
Finally more quality of life stuff
Wow, they straight up showed the land vehicle. 🎉🎉🎉🎉
So basically this is v1.0.
We are so back
Thank you!
You can’t fix the boring bland empty copy and paste areas of this game. 1000 dead boring planets doing the same bases over and over no thanks. I’ll play once there is dlc story missions and not bother exploring the copy and paste procedural trash again
i hope you can turn off all those icons, that ruins the view.
May update… next year then, with half of it broken.
Oh hell yeah, this is actually a really impressive update. Next we need the improved POIs and then my issues with the game are pretty much gone. A 60 fps mode also completely went against what I expected them to add, but hey it’s welcome (even though I’m playing on pc lmao).
Finally a big update
60fps mode, about time!!!
Alright. Here we go!
Couple more updates like this and we will finally get the game we should’ve gotten at launch😂
Already 100% the game so I won’t be coming back until the dlc so not interested in any of these updates. Soon as new achievements I’ll come bk finish them and be done with the game. Need to fix the constant crashing in later game. Not interested in playing the copy and paste areas of this game which is the majority of it outside the story missions. No interest in these empty bland boring copy paste planets and areas.
Hell Yeah, I’m gonna wait a few more updates before jumping back in, especially when for the land vehicle update drops.
Land vehicles?! Holy shit finally!!!!! We havnet had a mount since skyrim and it’s about god damn it. If any game needed a vehicle it was starfield cuz jesus christ imagine walking over 1000 planets
YESSSSS!!! I honestly didn’t think I would see 60fps for this game on console until the next console generation. I’m insanely excited for that. Everything else looks like the awesome icing on the cake.
I genuinely see these updates as mods the community could’ve made a month after launch, which is most likely why we don’t have mod support almost a year later.
Can’t wait for a land vehicle so instead of walking for 5 minutes through an empty boring planet I can just drive for 3 minutes through an empty boring planet. Starfield and Bethesda are an absolute joke 😂
LOL 60 FPS! AFTER ALL THIS TIME. It just works.
This is how it should’ve released on Series X. Might jump back in now.
Next bug update
Love this game!
I’m a bit bummed that they couldn’t even offer the land vehicle in this update. It would have been great to have at least one new piece of content while we wait for the expansion.
If there’s not an option to skip the lockpicking mechanic in the gameplay options, I have no use for those either. Leveling to get skills is so tedious that there’s no way I’d give myself a penalty when it already takes hours of gameplay just to get through a skill tree.
This is all really exciting!!! The new dialogue view is awesome! And land vehicle and DLC look really cool to! Excited to play this.
Wow! This is by far the biggest update in the games history so far, which isn’t saying much but still really important! The Extreme mode difficulty was sorely needed, the game is just a cakewalk as is, this will be the Legendary equivalent I guess, and the extra settings on console were sorely needed, you couldn’t even edit the brightness at launch from what I remember. The Unity respecialization is big, this will make Dream Home actually viable as an NG+10 luxury trait since you won’t need anything performance related there. Maps are cool, I didn’t need them at all since I explored every part of each city and remember everything but there’s absolutely no reason why I had to do that. Ship interor decoration sounds like a glitchfest waiting to happen, if it works it’s neat, but I probably won’t touch it regardless. The gameplay options seem the most interesting as there’s a substance option so maybe parts of a survival mode? And the EXP modifiers are great, I’ll probably keep most of em on normal but that’s really good if your grinding levels or for Survival mode. Land vehicles seem cool, nothing crazy though, and it doesn’t seem like the Creation Kit is coming anytime soon. I’m still not touching the game again until they improve Outposts and fully introduce Survival mode though.
Maybe they watched Camelworks video, if they make all those changes Starfield will be amazing, but as of now; it’s fun playthrough once and then meh.
An update to the bounty hunter row would be nice. Something we never got to see on RDR online done properly. Actually hunting down your targets and finding clues to where they might be hiding or interrogating suspects to find leads. Maybe your scanner can open up one day and alert you to a possible bounty nearby, would be even cooler if they had bounty target that can actually escape your grasp and come back with reinforcements or maybe even ambush you want neon maybe even go to an outpost that you have set up as a mining outpost and completely destroy it in order to get your attention, depending on the bounty and what type of person they are maybe they can even go after your parents?
The maps do look much better, and I’m excited about the land vehicle. Starfield really needs to improve its exploration, add variety and reduce time spent in menus, and it will sing. It already has pretty good combat and quest design, in my opinion.
Oh my god , landing vehicles finally
So happy about it and many many thanks can’t wait
I think the TV show might have lit a wildfire at Bethesda that’s spreading to other games
this just proofs the fact that the release was a rushed mess
Basically the game needed another 6 months of development rather than coming out when it did, but because there had already been multiple delays Bethesda decided to launch the game regardless. 🙄 Should have just eaten the negative press of a new delay rather than release a game that has permanent damaged your reputation.
You can decorate your starship as a house! Because that’s about as useful it gets between 2 loading screens.
we are so fucking back
O yea. Forgot about that game
People shitting on the game were the quickest people here lol you forgot about the game huh 🤫
City maps 8 months after premiere. Wow. Amazing stuff. It’s like Bethesda is evolving just backward. And let me guess: they waiting so long with relising creation kit so modders didn’t make vehicles sooner than Beth?? 🤔
Great update
Heavens above!! They actually are giving as the choice to remove that horrible dialogue camera, reason why I had to originally quit the game. Was hoping to hear a release to more consoles but I suppose it’s too early for that, fix what you got first I suppose.
Yes!!
Im about to enter the “didint meet players expectations” realm with this update…
Hey Bethesda! Adding sugar to your soup doesn’t make it better
Or it MAY NOT?
The Land Rover will be game changing
bout time I get back in and finish my first playthru… I have 9 days in it and still on the Unity questline hahaha
Bought the deluxe edition out of excitement only to put it down after 5 hours in early access.
Bad game.
I think there is massive potential for Starfield to pull a bigger “Cyberpunk 2.0 update comeback”
Like people forget not only did Bethesda did the same with Fallout 76 but also forget Shivering Isles was essentially that for Oblivion.
Starfield at its core imho is a decent game, flawed but decent and I would rather them update and make a better game than abandon it because whose to say they won’t abandon Fallout 5 or Elder Scrolls 6 when folks get disappointed by those games?
There is way to many “Bugthesda bad, they should close down and have X company take over instead” bad takes of stupidity.
My humble opinion is: take out the fast travel button for galaxies in the map, make it that whenever you select a galaxy it makes you take control of the ship, put power into grav engines and make the jump. Just this would make the whole travelling through space experience 10000 times better
Looks good, might give the game a try by the time the expansion drops
please tell me they added stairway habs.
still a touch slow on the updates for me but I get it! One thing I would love is more reason to be on space ship and live on the ships. Really live that sci Fi spaceship fantasy…don’t worry about anything else 😊
the hype is back (For me at least)
We still need better space exploration, as opposed to exploration via fast travel, and then fast travel again, oh, and then again, and again, and them I’m finally there.
Bethesda has evolve since fallout 76 alot! Congrats to the team!
Haven’t played this in months – update has me hopeful, though I may wait for the vehicle
I’m actually hyped for this tho
Let’s go!!! I decided to upgrade to a Series X last month and damn what an update for Starfield wasn’t expecting it, Starfield’s future looks promising
Imagine if surface maps were available on launch 🙃🙃
Basically Bethesda doesn’t want me to play any other game.
Playing new Vegas right now, then FO4 new gen …then this.
4:42 oh you mothrfkr THANK YOU
HOLY… F*CKING… SH*T!!! Now THIS is an update! OMFG
When mods, that’s the only thing that will bring this game back
Just watched it. Sooooo
the possibilty to respec traits at NG+ => GREAT !! wanted that for a lot.
enhanced map => Great .
XP modifier for QoL like acces to cargo, more monex fore vendors ?!?!??
What the actual fuck !! SERIOUSLY !!!! you are adding a malus to correct a core gameplay problem !! I’m so mad i’m actual not going to put it in words. Can’t wait for mods to remove that.
I played around 60 hours with the game only finished one of the faction story and stopped it because of the lack of QOL in the game. Happy they are improving, hopefully jumping back to finish the story after this update. The ship customization is really nice!
All those things are great, but I’m waiting for the game freeze/crash when saving to be fixed…
Huge W
Wait, people are still playing this?
No update can fix this game… just throw it in the bin and try again
This is your biggest update?
Stuff that should have been in the game from launch, like a map in your RPG game? WTF
About damn time! Looking forward to this
When are we modders gonna get a taste of that new creation kit, even a small demo to showcase the new look and tool sets, I’m killing for a peek
Bro you have motion blur active, I cant trust anything yall are saying.
Again, day 1 players are beta testers. Lmao. I don’t think the gaming industry will ever change. Love these additions.
Looking forward to this.
Ok ill agree its a decent update. Damn it Bethesda I’m trying to be mad at you!
Im so fucking ready for more starfield
Thank y’all for continuing to work on this game! I haven’t finished it but I’m enjoying it!
Nice 👍
Thank you! But please for the love of god tell me why it took this long?!?
The new settings are very interesting and will allow for personalization. Being able to access Cargo from anywhere is a big QoL. I know a lot of people preffer the Fallout NV sort of dialog camera that would zoom in but i preffer the Fallout 4 with the camera staying at a distance. Nice to see that being added as a setting as well.
Overall, cool update.
LFG! This update is exactly what this community needed.
Bethesda’s back.
Hmmmmm it’s a good update but I can’t help but feel disappointed since I’ve played with most of these QoL updates through mods. I guess the next update with land vehicles and shit will be what I’ll wait for.
A step in the right direction.
Awesome! Can’t wait to jump back in. Bethesda, you’re doing amazing work with this game, and I can’t wait to see how far it can go!
Well the land vehicle will be welcome, hope that gets pushed out soon, kinda why I stopped playing, too much walking
Cake
No news on mods. Shocker.
They sold me at 60fps
A W is a W ❤🚀🪐
Thank you for the carry capacity and weight settings. That is the biggest aspect that’s been constantly working against me with the game and it’s been the one that continues to really hold me back. I spend so much more time in item and weight management in a single session than actually playing the game.
Love to hear the changes! When are we getting a survival mode?
ok, i was expecting it to be shit, but is mid, the map was quite a big surprise for me tbh and the future land vehicle and the little hint for the creation kit coming closer…. they said early 2024 but well… is Bethesda TELL ME LIES, TELL ME SWEET LITTLE LIES.
I literally just uninstalled this game yesterday… but this is great news, looking forward to jumping back in
Seamless exploration/navigation (fewer loading screens) next pls
we’re so fucking back
Worst game I have even bought in my life hands down. Even the Next Gen fallout 4 update is a joke, I had to downgrade F4SE to even play the game that was already working😂…. The TV show and fallout 4 is the only thing keeping me going
Car is a W
dat ass
It’s almost like all of this should have been there from the beginning. May finally jump back in…
Meh
you needed feedback to realize your “surface maps” are literally non existent ? What a bunch of lazy, incompetent clowns….
Just the new map and the vehicle already is making me want go back to the game. I reckon if it’s at all possible to make changes to the procedural generation of locations in planets there is still hope for the exploration to be great.
Should have a day one thing, glad they are listening to feed back. Now about the building of outposts……….
So glad they’re listening to the community!
My game won’t allow me to modify my ship. I already talked to Constellation, unlocked no skills, and yet the ship builder pops up, but the modules stay red, even when snapping in place. All files were verified, I have literally no mods & have just enough credits to upgrade the cockpit.
Decent update. I’d really like to see where you can share ship builds with other people.
HOLY BEJEEZUS!
Vehiculo sin que crashee el juego?
So the game is basically not out yet. Will buy GOTY then.
Awesome looks like a lot of what I wanted so far you guys rock
I love this game!! Cannot wait for land vehicles and eventually, said DLC. Super pumped.
Nice 60fps on xbox x and great adjustable game settings. Im gonna get back to the game again
40fps and 60fps modes👌
This game exists??
I’ll never have to visit my parents again! I’m so happy(really I kind of felt bad I kept replacing their version of me).
These are all great changes!
Some people are miserable if you forget you owned the game why did you comment just go somewhere else …
Starfield easily best game of this console generation
Really smart and well thought out changes. Hope the updates keep coming, this game deserves to be great.
love the work being done but these fake interviews are super cringeworthy. i would really prefer if you presented it normally instead of using this format.
Amazing update, just wish we’d finally get lip sync support for other languages than English. It’s really awful right now but disabling the dialogue camera will at least help with making it a bit less obvious I guess.
The local map was my biggest complaint
“You already shared a lot as it is!”
They shared like 3 things
You can’t polish a turd, a turd is still a turd
Ah yes, the game that offers “exploration with unparalleled freedom” by making every move a loading screen. 😅
You are delusional.
Starfield= get fetch orders(I refuse to call them quests) fast travel- loading screen – fast travel some mo – loading get sorry xp. Rinse and repeat. All enemies are a joke because they are so easy. Do yall not know what fun is ? It’s like it’s made by soulless gey AI. Fire all your staff and start over, or Sell your IPs to Larian or someone who actually cares not just money. 🙄🙄
Oh those 60 Fps will look sweet on my LG C1, good I didn’t play till now
This kinda pisses me off though. Most of this stuff should have been in the game from the very beginning. Like it’s cool we’re getting it, just feels a little too late for it.
Nice update, should have been there at launch. Too late for me to care.
Perfect! All of these updates look amazing!
Dead game
I want to keep all my things on New Game +, it’s a shit working in your outpost or ships and losing it all, that’s why I don’t play new game +.
They’re cooking slow
I will actually play this now that they have increased the frame rate. 30fps on an OLED gave me a headache. The other updates look pretty substantial too. 👍😁
I hope soon you can make shops on your base like you could in fallout 4
they couldn’t ship the game with that vehicle?
Should have released a good game from the beginning. We shouldn’t tolerate these multi billion dollar corporations fixing a broken game months and years after release. Unacceptable.
I love this game!!!
this is stuff that should be there on Release
Wow 👌 👏 this is amazing work from Bethesda giving us xbox players all these important improvements. I thought PC was getting all the good stuff, and xbox players were left out. It seems I was wrong. Finally, xbox series x players get 60FPS. Even 40FPS mode is amazing 👏. I thought only PlayStation was doing the 40FPS on they games I’m really glad Bethesda is implementing this 40FPS. I so see a land Vehicle coming soon that’s really awesome I wanted this for the longest from the beginning I see it’s just around the corner I’m hyped for it . Thank you, Bethesda and xbox
But when will then be now?
La…LAND VEHICLE FINALLY
should j buy this game? im waiting on a big sale
Great update. Would be nice if they allowed us to see a preview of the different ship module interiors before buying it
I may have to reinstall the game now. I was waiting for Shattered Space and mods on Xbox, but this looks great.
Too little too late, can’t fix a game that is broken by design.
Please don’t let all the interior furniture reset every time you change parts of the ship! Furthermore, it would be nice to be able to see ships land even in places already visited, perhaps with a button to skip the animation.
These are some great Quality of Life changes. Thank you!
Keep up the great work Bethesda can’t wait for all those updates making an already great Gane even better …🔥🔥🔥🔥🔥🔥
I’m so excited 😭😭😭❤️
This is the first good step in the right direction for this game, gives me hope. Also them saying the shattered space dlc is going to be “massive” gets me excited. That one shot of that place they were working on looks like they’re finally going to be putting their “Bethesda magic” into the game, that’s shot looked really cool
But the planets are 98% still boring right? Oh good!
but what about the mind numbing repetition?
Звучит обнадеживающе
Can’t wait for the update to come to series x/s this looks amazing. Thank you Bethesda.
I liked starfield, but there were a lot of things left to be desired and this update is a huge step into the right direction. It is adressing about half of my critizism about the game. The biggest problem is still, that the procedural generation makes for very boring landscapes. Outside of handcrafted quest locations, the landscape in starfield is sadly rather boring.
Awesome update!!! Can’t wait to do my next run though at 60 and check out vehicles!
Still haven’t beat’n the game because quiet frankly I got board. But all other titles I’ve played multiple playthroughs. Glad their bringing vehicles for land traversal, much needed for the size of game it is. This interview doc felt badly scripted. Give molders the tools and they’ll fix it. Need more weapons.
This game is a masterpiece, love the support this is getting with this update, can’t wait to see what’s next
can we get rid of the loadings screens?
PS5 PLEEEEEEEEEEEASE!
Most the stuff in this update is very meh. When land vehicles come out, that’ll be nice. Frankly you guys need to make way way more POIs and stuff so the game doesn’t feel repetitive. There needs to be more variance and randomness. The areas are just too repetitive.
Not dragging me back into this boring ass game. Writing is just so tragic
Excellent update!! Can’t wait!
Awesome! Looking forward to it 🙂
Cant wait for this game to be good
Woweww❤
Sounds awesome.
What is the point of wasting manhours to updating a dead game that nobody cares about?
Go work on Fallout 5 or Elder Scrolls 6.
Starfield is dead, like literally dead. It will not produce you any more money.
Thanks for reminding me i was an idiot and bought this garbage game
Need survival mode
Dudes..this is more than an update! Bethesda, you’re in a role this year! Thanks for going and going!
When are we getting a fix for the trash perk system, godawful story, and the terrible performance?
The lisp of the bald guy explains why this game failed.
I hate this fake conversation style, just make a normal trailer that’s more genuine. You’re not our friends, your corporation and a company
Still nothing to choose how the ship modules connects together…
So excited about this. I’m fine with space combat where it is but I want vicious, brutal on foot gunfights where every shot matters
why??? u can do anything, why dont do these things when the game release
Maybe in the next big update they’ll have an actual focus to melee rather and or upgradable melee weapons.
So this game hasn’t been abandoned, that’s good to know.
Thank you Bethesda, Ship interior customization and land vehicles will be a godsend! Keep up the goodwork. (for the love of god do something about the power shrines, they are way too boring and repetitive)
Wow. Is Bethesda actually giving a damn about players opinions? Im shocked
Game is dead. Move on Bethesda. Take your L on this one.
This game i’ll be huge with updates.
Faith, I have Faith.
Thank you, Bethesda! Keep up the good work! Don’t let the internet haters sway you from your vision 🤜🤛
Finally I don’t have to memorize where shops are located. That was a major pain
Rip mods sadge
Land vehicle coming soon!!!
Trying so hard to break that average 5k players lol..
That’s all I wanted, A LAND VEHICLE FOR THIS BIGASSS PLANETS!! 4:45
Don’t know how the default carry weight made it past testing, overall good update but don’t see why this stuff wasn’t just in the game to begin with especially performance mode
Awesome work excited to see the latter stuff come to fruition
All this stuff should’ve been there since day one
Everything about this is looking amazing! I’ll be proud to continue playing Starfield.
aight, I will play it again
Those are House Va’ruun statues in the concept art on screen when they talk about shattered space!
0:38 ugly circled icons…….. i am the first one who download “immersive map icons” 😂😂😂😂😂😂
💪❤🇮🇹
oh boy the elderscrolls 6 update!
60 fps finally! Ill be back when it launches.
3:58 clever, you hide your ugly 1990s face animations 😂😂😂😂 man that company is so weird
I’m happy with optional dialog cameras!
These are the kind of updates we need! Hope they got a couple more in the pipeline.
0:15 hard….sure
0:32 wrong! every game has a map!!!! man, these two clowns
I can’t wait for the land vehicles! Another improvement I would like to see is more variety for the outpost. It breaks the immersion of being on a different planet when you see the same copy and paste building layouts. If this game had multiplayer it could be a metaverse.
Stop with this stupid beta update. Test the update yourselves and release it. Its YOUR job to make sure the update is ready.
YEEEEAAAAHAHHHH FINALLY 60 FPS!!!!
its about time starfield got this type of up date highter frame rate on xsx map markerss. is there gonna be car bike buggys to move about the plantets faster will there be mechs to stomp about in . a better crafting system to use all that junk ln the game. a better base bulding. better shipping rouits.
Not gonna lie. The performance mode was something I wasn’t expecting. I’m so glad they managed to add this because 30 frames wasn’t as “non-problematic” as I thought it was gonna be before launch. Everything else in this update looks cool. I may come back.
FUCK YES to that difficulty menu. more games need to let you do that. So many games just make themselves more difficult by turning off QOL features or making enemies spongier.
How about doors and divider walls for outposts. The ability to modify melee weapons. And ship habs that actually do something and are not just decoration
they might actually get me back in.
Yes!! Land vehicles!! Amazing! Love the game, one of my favorites currently!
Nice.. I submitted suggestions a few months ago for making being a Freestar Ranger more useful, like added incentives for hunting criminals (not just generic pirates).. just fleshing it out.. maybe we’ll see something new there? ALSO– the new map system looks epic.. why wasn’t this the default?
Good direction. Especially land vehicles!
HYPED! I’m probably 80% through my first playthrough, so I’m looking forward to the NG+ changes
Yoo when the hell xbox getting mods don’t think I’m hoping back in till then just have to wait till 2029?
I don’t get where all the hate for the game came from. The game has always been exceptional from the beginning.
8 years of development but add in vehicles after the game is out yeah wtf were y’all doing all that time ? Making 1000 empty planets that’s right oops
Wow!!!What an amazing update ,thank you !!!!
Good but pls, more NPC-Credits, better base cargo to ship option, not just 10.000 times tab, f, q, q, e, e, tab, q, q, e, e, loop cause of every cargo conti can be packed at once :). If you have 50 Contis+ you must pack each one for itself.
Wish I could see the dislikes
Love it , would really be nice though if something could be done in regards to ship travel , like immersive interplantary travel, just to make it feel less like a fast travel that would be great. (Just to create that illusion) The biggest problem I had was Exploration didn’t feel real, rather more point and click. Which didn’t feel as good as your previous games.
Thanks for these improvements though , I really wanted to customized my ship interior.
Fix fallout 4…..
I wasn’t expecting much, but the map looks amazing—wow, they really delivered much more than what I had hoped for.
Land vehicles coming is a MASSIVE game changer. That’s like a top 2 things I personally need this game to have. They are actually adding a ton of what everyone was complaining wasn’t there even the 60 fps which I don’t really care about personally but it’s nice to see one less thing for people to jump on. Regardless I’m sure we will see a lot of it completely disregarded as being too late or something cause for many people it genuinely seems like it’s more about wanting something to complain about than it is about wanting the game to actually improve. I had really low expectations for this update and certainly didn’t expect land vehicles to be confirmed. Hopefully that’s not too far out it doesn’t look like something that was being worked on for may.
Very good Bethesda 👍
This game is a masterpiece. Haters can eat s**t.
Can I get a refund?
👎
The only thing they could do to bring me back is turn the game into starwars
Visor bro needs to take it off.
I mean 90 dolar for this game.
Fix this so i can afford that
if the decorations get blown away whenever I open the ship editor, I simply won’t touch the mode
when they showed the new city maps, i said to myself “damn, so they were able to do something like this from the start i decided not to”
I wish we had “Zero-G always enabled in space” option. Zero-G in space is NASA-punk 101. Also, it is super fun, but I rarely got to experience it.😢
Also, a space-walk option would be dope!
What an update please sort the building
Okay you had me at land vehicles, and the little tease for Shattered Space is looking fantastic.
after all this time.. this is almost nothing O.o
Wait so u gonna do paid mods , well I if yes I regret buying cause I paid 5k inr which is equivalent to 200usd for the game
I hope there will be some new POIs
Nice!!!! What about loading screen 🥲
I was playing star field.Yeah, then I got the reujin bug quest.
And then the fallout show came out and I just got on fall out seventy six
Feels like this game will be everything we wanted it to be probably a bit after the Shattered Space expansion
Focus on reducing load screens please. If you can’t get rid of the ship load screen at least give me a new option to run to my ship and immediately enter map and immediately edit on the next planet
60 fps on Xbox fucking finally 😂
Why is The Vile Eye in this video?
The land vehicles can’t come soon enough.
Game is shit
Still no doors no outpost build?
The comeback let’s goooooo!
hopefully you’ll turn things around like fo76. this should be a clear wake up call that this should not happen again.
VRR40 is greatly appreciated! Is there a chance with further gameplay options tweaking for an official survival mode?
Thank you for making this masterpiece of a game. I am a day one player who has never left the game. Hopefully we will see more videos in the future.
W
Yes. YES. YES!!!
Every single feature in this update hits the nail right on the head. Furthermore, I applaud the promised future content, especially the first land vehicle! This is a must-have addition, and I cant wait to see the collection of vehicles this game ends up with.
I know Starfield got its fair share of hate, but this is very promising now!
Similar to Fallout 76, millions will return to this game after such features are added, DLCs released, and modders had an opportunity to tweak things further and add content!
Wow, so many organic grassroots comments to this video. Looks like a lot of player engagement being driven by this amazing update.
Amazing work, looking forward to survival mode to make use of food and more weapon & modification etc…
I hope we can still scan while driving the car. It’s good to see they are working more on the game, I like it.. but I want to love it. I still am kind hoping for finishing moves for cqc combat like they have in Skyrim and Fallout 4. The showcase of the game made me believe that terrormorphs and maybe other aliens would have animations for killing npcs (like we have in Fallout 4 with enemies like deathclaws and other) for both player and npcs. But this only happened in scripted moments in Starfield. Kill cam for the last enemy killed it’s cool as well. The option to turn on these things would be awesome. For the dlc.. I hope for new systems, with different types of planets, terrain, different types of creatures as well. Something to really blow our minds! Maybe even going to so far away systems (maybe with the artifacts tec) that maybe we can even see some nebulae and weirder places.
All looks good, I’m really enjoying the game, been lost in random side quests for hours on end!!!
Im looking foward to this never actually played new game + but with this update im gonna give it a shot!!!
Please just let me pick where the ladders go in my ship. That’s all I’m asking for. If you let me pick that and where the doors go I’d be happy to
Is the series s getting the display settings?
Looks like it’s be playing this in it’s best state yet.
I feel like all this should’ve been day one.
Is there any chance for a co-op implementation to give a bit more life to your ship. Maybe cap it based on crew size?
Very oddly done video. Just have everyone sitting and talking about it casually. This seems fake and forced.
Just in time for me to finish my fallout 4 playthroughs.
Something I’ve hated about Starfield is the dialogue camera it’s like oblivion but 100 times worse finally they fixed it
Fuck yes, excited to hop back into this
More storage space? Alright now I have more room for my Reuben sandwiches 🥪 lol 😂. Seriously, though, the vehicle looks really cool and The other update features are fantastic. I’m excited for this. I’m still building my space outposts and ships.
Well gee, just a bunch of stuff that should have been in the game at launch, imagine that. Classic Bethesda, yet again. Its too late now, nobody is playing anymore. FFS Skyrim has 20k active on steam and Starfield has 5k. Are you guys ever going to learn? Stop releasing incomplete games.
one of the best games ever made will be even better after the amazing support! Land vehicles ftw!!!! go go go!
Actually super cool, thanks guys!!!
WE BACK ON STARFIELD FOR 6 MORE MONTHS!!! Lol
So no 60fps on series S… Cmon….
wow stuff we should have had since release, lets be real.
If these things had been there at launch, I think y’all would have gotten a much better rating. That’s the one sad thing I feel about this.
Yeah but where’s the creation kit
60FPS ON XBOX AND VEHICLES COMING!!! LETS GOOOO!!!
it seems to me they’re tackling things one by one, i hope once theyre done with surface improvements (addition of ground vehicles) i hope they put alot of attention to space travel because the way it works right now is very uninspired and immersion breaking.
While it’s gonna be near impossible at this stage to add a full space to atmosphere to land system, i would like to see the following for space traversal:
1- Ship fuel systems.
2- Once in space, having to go from one planet to another to land on the new planet via an on-rails in-game high speed travel mechanic (it’s literally already possible to go from one planet to another in real time, just make it where we actually need to travel while in our ship to the new planet in order to land on it, this will boost immersion heavily).
3- When using the Grav Drive to travel between systems, have the travel animation play out and not fade to black, just stay in the ships cock-pit view while traveling (essentially a fake loading screen).
4- Some sort of EVA system for boarding other ships in space or space stations, the game already has a fantastic EVA and gravity system but it is barely ever used, allow us to space walk to board.
60 fps😊
Is it everything the community has been asking for, no. But it is 100% the right direction
Can’t fix a dead, empty game
I prefer more customisation of the ship instead customizing interior of the ship….when I look to the art book I found you Bethesda very lazy but you know what future will tell if you have enough to do a come back like cyberpunk with update that don’t take player for walking wallet
Keep it up bethesda!
Too little too late
Game of thr generation just got a lot better! Great work Bethesda, love the new map and land vehicles. LFG.
I’m happy that Bethesda is still going at it despite the overwhelming hate.
The game literally took 7 years to make and is objectively worse in every way than Fallout 3 & 4, New Vegas and Skyrim. That’s why people are still jaded. I bought the Premium Edition and have completed the game but it really is a 6/10 game, and that’s being a bit generous. I love Bethesda but they are really starting to slip in quality these days with Fallout 76, Redfall and Starfield.
Less loading time psl
Lighting . especially outdoors is going to take a big hit to get to 60fps. Expect way more pop-in too.
Send it to ps5 for $20
1:19 tbh its really sad an RPG designed around perks and stats not use its stat system to allow for an organic and mechanical way to achieve these goals :/ it feels a bit like a lazy cop-out to just make gameplay elements “a toggle” rather than overhauling the perk and stat system to make investing in these things more satisfying and meaningful.
Starfield and Bethesda could make significantly more immersive worlds and gameplay mechanics if in-game systems were explored for how to make your game an easier experience rather than a menu option.
Good update though! Criticisms with how the gameplay options are handled aside, I’m happy to see a lot of the game’s pain points are being seriously looked into!
60 fps alright Bethesda
Imagine developing a game for 7 years, and getting a freaking MAPS after 8 months of patching. What a s**tshow…
THEY COULD NEVER MAKE ME HATE YOU. NEVER EVER. OH CAPTAIN MY CAPI FREAKN TAIN LET’S GOOOOOOOOOOOOOOO
Starfield was made to be updated and modded. Tons of goodness to come.
I’ve been playing starfield since launch and I think it’s a really good game. It just needs a lot of work and finally they’re doing it.
Y’all are really delivering, thanks for not abandoning us!
1×2 and 1×3 habs (horizontal alignment) please guys on the next update <3
WTF, let me get this straight, there won’t be a performance mode for the Xbox Series S, which is precisely the console that suffers most from the game’s poor performance? serious? 🤡
But weren’t those features that had to come out when it was released?
Christ not even a full minute in and I’m so overjoyed. I love customizable gameplay. Seriously I love this.
HIRE MORE WORKERS, THROW AWAY THE CREATION ENGINE ITS OUTDATED, INDIE STUDIOS HAVE MORE GROUND BREAKING TECH.
When is May update? Did I miss the date part?
Wow this is awesome I honestly wasn’t expecting to get all these features in the first year.
The land vehicle, while a step in the right direction, should have been part of the main game from the start. Why does a game like Mass Effect 1 that was released back in 2007 have a land vehicle (The Mako) while a modern game like Starfield didn’t?
The only thing that intrigued me was the interior ship decoration. The rest is QoL stuff that don’t need literal months to make and should have been there from day one. If Bethesda released the CK, modders would have made all these stuff and more in a 1 month.
Well, better late than never I guess, but I expected more than that. Bethesda is getting lazy.
I was hoping to be able to choose where my doors are in ship building. please add this
Bethesda, please make a universal resource storage system similar to workshops in Fallout 4 that can be linked together for improved QoL. Right now there are only a few magic containers with infinite storage which is annoying. Allow us to have a player owned warehouse or something if you need ideas for making it cannon.
Im impressed off the fact they acknowledged Series X and owners of it and did not leave them hanging. Console fanboys were going crazy over performance when all they wanted to do was release a stable game, now its getting a 40fps quality mode and 60fps performance mode on Series X. Thank yall for supporting that system. Im a Series S owner. Im not the priority, the game runs and look good on that system but keep up the work, on the Series X those owners deserve it and hopefully ill be one one day
The ship building additions are cool. But will structural parts finally give hull points? Will Cargo holds finally contain cargo space??
That is amazing!!! Thank you
maps!
They should make 60 fps on both consoles
xDDDD Todd – sweet lies again.
waiting updates for this game like cyber punk 2077 every year new updates
They really tried sneaking one in lol
A NO LOADING SCREENS update along with a NO LIMIT territory exploration would be a very awesome addition and underwater vehicles too 🙂
Also after looking this interview i just don’t know why Microsoft criticized Stellar Blade lol
Wow only 8 months too late
Now, this is a freaking big update. Good work!
Wish there was atmospheric flight, but this update is definitely a step in the right direction.
There was a SUSTANANCE option. I hope we get a SURVIVAL MODE Bethesda!!!!!!!! Limited fast travel, fuel, eat, sleep, etc. UPVOTE IF YOU AGREE!😃
cars, I like that
AWESOME
This sounds great
OK, so, finally, after literally being trashed by players, you guys are finally adding land vehicles, something that should be on launch. Now, if you guys can only remove that area limitation where after some distance, players encounter the invisible wall and instead allow players to seamlessly travel around the planet without any walls, that will massively improve the game. Try to remove the load screens as much as possible, Bethesda. There is no justification to have these many loading screens in 2024.
They’re far too proud to be adding features that they had to have known were needed from play testing.
It may update or is it a update in May?
This looks great. Looking forward to checking it out on Xbox.
It’s just NOW getting maps?
That should have been on day 1.
The variety of difficulty adjustments scaling your XP gain is such a great approach. Cargo capacity, access distance, and healing effectiveness all being adjustable for a loss or gain of character XP rates will make difficulty tuning super interesting for those finding a good balance, those looking for an easier & slower pace, or those looking for a much bigger challenge. Great update!
and the series does not exist.
my troon wife…
wow! now u can drive around on the empty planet with nothing to do. Most bland game ever made
At least they listened to criticism, good job Bethesda 👏
This a great and I mean great news forreal!!!!! Finally a really good update and great update on where we are heading as well im excited 💪
This is great, thank you!
I was really hoping they would add a way to save your ship builds. An even possibly generate share codes. So people can easily build your ship if you wanted to share it. Also not sure they’ve fixed the camera not being far enough back in 3rd person for larger ships from what I’ve seen.
This will be a much appreciated update😎
OMG 60 fps Xbox Series X! YESSSS!
Holy shit those maps look amazing. I love this game anyway but I’m glad to see that they’re making improvements 8 freaking months after launch but better late than never I guess.
Damn they just caught Tim coming back from the golf course
The camera angles are similar to the in game angles when they’re talking.
This game could easily run 60 fps on both xbox series s / x if bothered to optimized it , even cyberpunk runs solid 60 fps but this couldnt before?lol
I WILL play more Starfield with this update. Thanks Bethesda!
You had me at carry weight slider as this has always been the most annoying aspect of Bethesda games imo and I usually use a carry weight mod to negate it
yes, needed ship decoration mode!
Woah!
Niceeeeee! I put 30 hours into this game and really enjoyed it. No classes this summer I think I’ll explore some more quest lines 🙌🏼
Awesome!
So basically, how the game was supposed to be released. lol
All Bethesda is doing is polishing a shit.
Ship fuel adjuster. Ship fuel adjuster. Lower fuel capacity to force outposts.
NICE 🔥
maps are for noobs, sorry
Might actually go back to this when it is available.
SHATTERED SPACE WAS ANNOUNCED AS THE 1ST OF MULTIPLE DLCs! IF IN ANYWAY, THEY ONLY MAKE ONE BIG DLC!? ONE BIG DLC EVERY YEAR!? THAN THEY HAVE TO REALLY BE HUUGE!
…
That said, 3x HUGE DLCs, each with new huge maps to EXPLORE, could save Starfield (besides ofc adding depth to the game & mechanics overtime, like with Fallout 4)
…
BUT IF THEY TRY AND PULL A FAST ONE, and only release Shattered Space as the only DLC, it was false advertising or intentional deceiving..
…
Fallout 4 already suffered from only 1.5 big DLCs (as Nuke World was cut short, they clearly wanted to do more with the raid leaders.., but instead of finishing Nuke World & adding a 3rd major DLC, Zenimax pushed for F76..)
…
=> THIS IS BETHESDAS LAST CHANCE TO MAKE IT UP AND REGAIN TRUST!!!
…
=> BRING OUT 3 HUGE DLCS FOR 2024, 2025 & 2026! EACH DLC WITH HUGE MAPS! (NO multiplayer BS experiment)
…
besides Survival mode NEEDS big maps to live / survive in.., 3 huge DLCs could save Starfield (besides ofc like mentioned overtime added new depth & mechanics too.. , NOT just from modders)
…
if Xbox, Phil & Bethesda do NOT see the potential Starfield still has, dunno
…
….. if they keep at it (atleast 3 huge DLC maps), with deepth overtime.., its not a lost cause (it has way more potential than F76 or ESO)…, just NOT multiplayer and not “cheap” quests (like the F4 updated quests)
…
if they do it right for once in decades, even modders will gladly come back full force!
So…a lot of that is already available in mods. Can we get dome more upscale habs? Like a line from trident or the like?
Pretty obvious the game was released unfinished and they’re wrapping up some stuff people complained about, and will sell the story as dlc.
An actual good update from Bethesda with tons of community requested features? Consider me very much impressed.
Finally a land vehicle😌
Ah, land vehicles, we’re heading in the right direction.
Looks great!
i like the game i don’t understand why people are mad
turning enemies into bullet sponges doesn’t sound fun at all… that’s not “extreme difficulty”, that’s tedious.
everything else looks good though
🙌
finally a big ship interior update! still unsure if the placement of doorways will be possible, but this will make it much more tolerable!
Glad I took a break. Time to jump back in ❤
Series S ??
Nature is healing?
So I was ready to disregard this. This is all good. Hopefully by the time Shattered Space comes out and I jump back in, the game will have all these features working correctly and will be a good game. It sucks that these should have been here from the start, but I guess better late than never to help with the staying power of this game over time. Honestly, the game isn’t bad, but it was just very incomplete. It seems they are finally getting there a year later. They should have waited, honestly.
Man this is Awesome thank you so much !!
I cannot wait for this update!
Starfield became a PC only game for me, but not can go back to being a casual console game when I want to sit on the couch
Wow, really juicy stuff.
Also, land vehicle. If it will be combined with POI generation and exploration upgrades, then the next patch will be the true Starfield 1.0 version
This looks great honestly. I dropped off Starfield, but I think I may pick it up again.
I still don’t know how to build ships.
Thank goodness !!!!!
I better be able to assign where the doors & ladders are in my ship!
And hopefully someone will create a mod that fills my ships with NPCs at workstations & terminals, and not just the few we can recruit!
Sounds like Creations is coming out before the Tool kit… Here come the paid mods! 🙁
I hope someday they just update the game and the only changelog there is that they’ve removed all the loading craps.
nice update, Starfield is great game. Deserves more contents for years
While sh..itter larkis with svinka are imitating work and releasing useless patches, guys from Bethesda are doing the his work without any boasting.
What’s really funny about Bethesda, it’s the fact every time they fail to deliver, they keep neutral PR like nothing happened, smiling and talking about the game like it scored 10/10 everywhere…
VRR 60!!!!!
We just need to be able to travel between planets in a star system. That added immersion might pull me back. Currently there’s literally no point in being in your ship
Improvements look good I think if they were there day 1 that would have helped the game out a lot
Pls fix fallout..
Still no underwater biomes with underwater water creatures and npcs and quests, no changes to making more inhabited cities, no mech suits, the planets still all look the same, no atmospheric environmental damages and debuffs so that exploring is actually dangerous and has consequences if you are not wearing the right type of suit, no strange anomalies in space to explore that take you to unique pocket instances such as new quests from the entities who created the artifacts, no expanded renegade quests for those of us who would rather be the bad guy, no pets, no mounts, no suit customization so you don’t walk around looking like you fell into a dumpster filled with garbage bags and clothes from good will. This game is still falling short of what it could be.
Very encouraging to see some good stuff being added in. The surface maps look incredible. I’d have liked some pre-decorated habs for outposts, but thats just because im lazy :’)
holy shit, color me impressed. this is actually looking to be a good game and if bethesda is actually willing to work this hard on their projects all hope on TES VI may not be lost just yet.
I keep playing this game so I will love the new updates ❤
God bless Todd Howard and Bethesda.
HOLY SHIT, LAND VEHICLE?! LET’S GO
Holy shit starfields going in the right direction. Good job devs.
This is an AMAZING UPDATE 🔥🔥🔥
Will the performance toggle actually work this time lol?
Bethesda, please read this very fair criticism and advice from a long time fan who has played everything except for for Fallout 76….
This is not enough Bethesda.
Your game is boring to explore, which is unique to Starfield. The Elder Scrolls and the Fallouts are never boring to explore.
The reason for this is that Fallout and Elder Scrolls have an actual map that you explore and cool open world events can happen to you and you can go way off the beaten path to explore that big cave or weird temple.
Starfield has desolate planets with some rocks and maybe a creature if youre lucky. The only thing you can do on these planets is go to outposts. The problem is that there are 4 outpost templates, a cave, and a CryoLab. And the cave gets the entrance changed around to help it feel like its a new cave some times. Yes, I’ve seen through the facade, I know what you did.
And there are 99% human enemies. Only occasionally something different and the something different is never something interesting or cool.
The perk system is actually nice but there are too many useless or downright bad perks. And why is the sneak detection meter locked behind a perk? This is a basic feature in every other game you guys have made.
I understand you guys are never gonna give us real space travel like No Mans Sky, but then why have space at all? Just do what Outer Worlds did and have us fast travel between planets using our ship, its what Starfield basically already does anyway. Just cut out the boring BS that really only wastes our time, like all the mini cutscene animations and loading screens just to get in our ship and fast travel to another location.
The only good things about Starfield were:
Ship Customization, Gameplay involving guns (Best Bethesda shooting mechanics hands down so please copy this in Fallout 5), the way the perks and levelling up worked (Very Similar to Fallout 4 but with no SPECIAL), Certain little touches to detail like having parents to visit or owning a dream house (Helps add to immersion while also creating potentially unique moments to be remembered by players).
Also the magic space powers were cool but I only really used the one that detects enemies as a sort of Psuedo VATS. Definitely not on the level of Skyrim Dragon Shouts.
I played too many hours to consider this a bad game, it is actually a good game. But it deserves to be a masterpiece if they add content that deserves the praise.
“All of this just works” – Godd Howard
4:41 woooow guys finally Bethesda listening to us iam soo happy to hear that
Please add more dialogue to the companions and to our character, in the final stage of the game the options feel very limited, in addition to the fact that the main story completely ignores if you are in a relationship with a constellation member and totally breaks the immersion
It will be awesome that include 60 fps on series s even when quality down to 1080 or litlle less
This looks like it’s really going to change the gameplay experience. That dialogue camera is the biggest thing for me personally. Dialogue in Skyrim/FO4 always felt lightyears ahead of the dialogue in Starfield. I hate not being able to walk away (or even pause) at anytime. Big W in my opinion.
@Bethesda, PLEASE continue to offer updates like this, at least quarterly, ideally monthly. This is the kind of regular communication that’s desperately needed. Stop telling yourself and the media you have nothing new to communicate. There is always something that can be communicated even if its just a few minutes to talk about some of the things your working on that will be available soon.
Pronouns !
The games dead just leave it in the past
Should’ve been Fallout 5.
Definitely the right direction. Granted the map should have been a thing on launch, i will say that i am in love with it.
Yes it may seem small but I absolutely hated dialogue camera 😊
Having the option to turn OFF dialogue camera mode is a big plus for me. I hated that dated feeling ‘zoom-in’ style, so being able to have a more natural feeling dialogue with NPCs is something I was hoping they’d add at some point.
Game was a flop should of made elder scrolls instead who the fuck said yes let’s make a space game instead of the highly anticipated elder scrolls
When will this be available on console
“What updates did you do over the past 9 months?”
“We added things most Bethesda games have in the vanilla version. Map icons, options menu, customizing rooms.”
Alot of these features should have been exist day one but atleast they are actually doing it to exist as opposed to not doing unlike their previous games whom they leave it to dust after 3-4 expansions
great stuff!
60 fps on Xbox thank you!!
I honestly didnt know there was an expansion coming out called Shattered Space.
Thanks Bethesda team, you guys genuinely did a good Jobe with this update👌
Thank you bethesda 🙂 thank you, appreciate all your work hard.
Everyone sees you are buying comments. Your game is shite.
We getting there keep going
These are great updates. This stuff really should have been there at launch, but I’ll take it! Very exciting.
Would love to have the option to have multiple backgrounds (say a Chef that became a soldier). It would add a lot more dialogue options for our characters.
That was a vehicle….. In Starfield?
This has to be a next level troll move!
😂😂😂
i like the cake in the video…
60fps mode, this is everything I wanted!
Can’t wait for this update.
Glad this early access game is coming together
👍 Great stuff all-around.
Please add optional slow mo ‘kill cams’ / finisher animations 🤞
VEHILCLES????????????????????? WHAT???????????????
Weak videogame: thematically simplistic storytelling (no moral nuance), something of quality like spaceship-building is nullifued since one primarily travels through space in loading screens. Procedurually generated planets RUIN Bethesda’s traditional storytelling/exploration, Npcs look ugie, enemies have 0 Varity; the same 2 types of humanoids repeated on and on, the spaces they’re encountred in don’t change at all actively worsening varity. Groups/factions don’t have distinction blending together, we went from archetypal though somewhat unique party’s like Mages, Necromancers or Knights to lame ones… every guild feels like their defined by the company the work in rather than the company they keep, every guilds is essentially the buracrats guild boring and bland.
Mod support console please
Damn, that’s a lot of highly requested improvements! I wonder if Extreme difficulty can withstand the grav well + create vacuum combo.
Chill with the Update Beth, I didn’t even finish my current Walton Ghoulggins play through yet.
Starfield deserves a comeback just as Cyberpunk 2077 and NMS.
Mechs that be customized by ship builder. Mechs mechs that can be used for low orbit combat. Lastly these planets should graveyards of dead beast and have more aerial beast to fight. To much is focused on just land beast make it fun to fear the skies or the horizon. DONT forget MECHS MECHS. We don’t just want mechs through mods either. We want an actual SP story or side quest that introduces Mechs.
No, not enough.
At the very least, find a way to reduce the number and duration of loading screens.
I am blown away by this update! We can decorate our ships woot woot! Respec at NG+ ahhhhhh finally! Land vehicle awesome!!!!
Is Co-op coming cause otherwise cant be asked to re-instal it and play it…
its not update, its fixing your awful ai generated game
The game is irredeemable trash.
Survival mode
Vehicles!
Can’t wait to jump back in. Falloout 4 has my attention right now.
Scrap this. Focus on ES6
It’d be nice if this would come to PlayStation. Because I would definitely play It.
Thank you so much! Getting back in the new game plus grind and looking forward to the changes. Please take your time on the DLC. Looking forward to Shattered Space and hoping for more space battles
All that sand and still no dirtbike
Great that there are lots of good updates, but the presenter couldn’t sound more fake regarding her excitement of she tried. I wouldn’t believe she played and enjoyed the game even if her stream account has over 10,000hrs logged in it.
Yes!!! This is going so much in the right direction!! Please keep it up!!
this looks neat but why wasn’t the game just delayed until it was actually finished
Yay 60 fps!!!
“team has been hard at work” From Bethesdan to English. A 200+ team, supported by millions of dollars will do, in several months, that a single modder does for free in an hour.
Sadly, they don’t say if saves will load.
This looks epic.
We all know they’re going to release it for the PS5.
FINALLY WE WILL HAVE LAND VEHICLES! This update is gonna be amazing! I can’t wait for all the updates to come.
Awsome! Would love you to add a Codex / Bestiary for discovered flora & fauna! 🙏🤩
It would really help the immersion of being an explorer, imo. (Image of the creature, and location it was discovered)
Wow! Let’s keep this going
We NEED Fallout 5!!!!!
Imagine if the game had all this stuff at launch.
I honestly cannot believe that they added toggleable options for many of these features of the game, something that I really been hoping they were going to do. Thank you Bethesda, this is all perfect, maybe we could have mechs and alien companions with a future update? It already seems like there’s a pretty decent way to play a survival like experience with these QOL features
Here we goooo now THIS is what the players like to hear.
Please 🙏 Try to Make Elder Scrolls 6 a Perfect Game.
Thanks for hearing us.
As CDPR staff said, fans want an immersive experience. I think it would have been a wrong if the focus had been on spaceship customization, which would be discarded after completing the first game
There is no way most of these comments are real people.
Please just make exploring actually fun. Right now it’s a boring slob of running across a random desert. Also add actual RPG content.
They can make the game better on a million ways but if they don’t start filling those empty planets with something more than generic outposts and natural landmarks, it will never reach a Fallout/Elder Scrolls exploration feel
They said 60fps was impossible. It might be to late but we’ll see.
This is actually great!
LAND VEHICLES!!!
They might’ve cooked I fear
how about decrease loading screen performance
Re-stock your merchandise in your online store! Please 🎉❤🎉
Wow, now it almost looks like you know what you are doing, after you made sure you cant be accused of copying the amount of thought and love unpaid modders can put into your unfinished product in their spare time.
Those maps are….. Above & beyond guys!
Way to outclass the critics.
New features for all the beta testers out there.
Incredible update, I love it, something I would love to see in Starfield is extreme planets, some planets full of lava, some full of water, some moons full of ice, so empty planets would make more sense, and also that you need a special suit to land I hope you listen to me.
I still can’t get Betty out of her ship
Is this Christimas? it feels like!
About time. I guess I should redownload the game
Ship customization looks amazing , hopefully they’ll expand the menu to include more control panels , so far it’s looking like all HAB decorations ,
More merchant money, more customization, more difficulty, land vehicle.
Bethesda. You did it. I can now put down Assassin’s Creed odyssey, skip Valhalla and start my Starfield Adventure.
And you’re back. From outer space.
Potential birthday present…
Fine, I’ll praise God Howard again.
Wow
Is the Gamma Level/Black Level saturation fixed already ? It looked So washed out, even on oleds
This is awesome. Hyped for that 60fps.
Just waiting on mods for Xbox now.
Nice. Did you use sweet baby inc. as consultants again? Also what about the ugly ass npc’s?
Wow, if all goes as planned this update will make Starfield MUCH better. Was already enjoying it but hopefully others will give the game a chance now.
Oh yeah I forgot they owed us more of this game
Can’t wait, looks fantastic, thank you!!! <3
“We see that players want our maps to actually be functional maps, so we did that.” 👏
hype!, tho i want them console mods… I wana bring more companions along with me
Good job Bethesda. This looks like a SOLID update 👌
That being said, i hope the new ship decoration system features latter placement
I hope that they fix the performance on pc.
THE ROVER!
So, New maps for when on a planet, Interior ship decorating and new gameplay and QOL settings coming later this month, BUT we are getting land vehicles at some point, very nice
Everything we asked ❤!! Also available today on steam, damn
We need mechs and let them use the ship creator. MECHS MECHS MECHS MECHS
Wowowow THIS is the update that will make me come back to the game!
Roblox
What about the Xbox Series S?
so they can add land vehicles….
Nice I can’t wait for this
Far too little way too late
Yes!!!!!
LAND TRAVEL
Already got all the achievements for the game last year, but can’t wait to jump back in!
Man a lot of nice stuff coming. The overhauled surface maps and city navigation is going to make a big difference.
Actually an update that might bring me back into the game.
I’m not going back to this one, but it’s nice that they listened and added things that people wanted all along.
The land vehicle is going to make planetary exploration a lot less tedious, I think it would also be helpful to work on adding in more diversity to the random POIs to make it more rewarding.
Awe. Too little too late for me. The game will still be boring after that. Especially the companions and all the loading screens.
Amazing Work Betheda. Please check the possibility of implementing HOTAS support for the ships, something that automatically changes control when activated, as occurs in Elite Dangerous for example.
Still waiting for the settlement containers update that makes all container built next to each other to act like one, adding their capacity and content, and no more creating links between them. Also being able to name a container array for management purposes.
Great job BGS! This is just awesome. I can’t wait to try it.
What really killed Starfield for me was every “dungeon” location are always the exact same out of just a few different types. No randomization or anything. Same exact notes, terminals, locked doors, etc. You guys REALLY need to address that. This game could’ve been so great out the door if you gave it another year of dev time.
Lol 😂
Please add dismemberment and vats-like!
Appreciate finally recognising the significance of 60fps in modern gaming & modern tech, thank you. What I don’t get is why the team sat back silent all this time. Which allowed for a lot of negativity & false claims on the game & the console ability to achieve this. Obviously you all knew you were working towards this, a simple message to the community that it’s in the pipeline. Would’ve done a lot of good for everyone. Hopefully going forward messaging is a lot better.
I can’t wait 🥹🙌🏽🙌🏽
I thoroughly enjoyed my first 120+ hr play through of the game. Well worth my money. I honestly can’t help but feel a bit bad for the devs given the crazy backlash surrounding the game. Glad to see the continued support and looking forward to diving back in for more.
she looks and talks like a starfield npc
took long enough.
For people that are looking to complain about this update. Cyberpunk was bad at launch. Now the best thing. No Mans Sky was horrible at launch and now it is good. Bethesda does it for theirs and is a problem.
Please keep the comments to yourself and stop cherry picking. Also no to PS, it will not be there just Youtube it
VEHICLES!!!!
For all its faults the vibes in this game were so good, glad I’ll have a reason to revisit
Jess is cute
Nice
Finally a car soon
60fps thank God! That’s all I want.
Let’s gooo
I wanna see an increased crew limit for ships. 8/9 is tiny
Actually really good update
The map update is insane lol
So, if I spend hours turning my ship into a traveling home, does it all get tossed into the cargo hold when I add a gun to the ship?
Don’t listen to the hate. Loved this game!
Wow!
Looks awesome guys, thanks for all of your hard work!
waiting for creation kit for mods. But the maps look good.
Thank you so much guys. Starfield’s something special and I’m glad it’s getting the treatment it deserves
Chick is hot
I enjoyed my time with the game. But I want a reason to come back and hit it hard again.
This game is really fun and is really enjoyable to jump into more
So awesome, I stopped playing this game because I’ve been waiting for this update, thank you Bethesda, I know making video games is difficult but I appreciate that you guys listen to the feedback, I can’t wait for this to release.
Huge W, thank u for your work
Wow interior ship decorating and soon vehicles? They are listening!!!
This update is perfect I am lvl 130 and got bored havent played in 2-3 months. A lot of really good qol updates. Who cares if its late at least I dont because I am a game pass ultimate member 🤷🏻♂️
Ok, So I like and enjoyed star field, in fact my kid and me had a grand space adventure and ended up clocking a little over 300 hours.
So I have some points.
1. Unity was great, but it burned out the game real fast, and because I was going to go through unity, I never bothered to build any thing past a little experimentation, because it was a waste of time. So I don’t know if unity was a good thing in the end. Perhaps I would have had more fun
building homes on different planets and instead having the unity experience via the bland temples with out over writing everything.
2. Space was woefully under utilized. I did not even have to go to my space ship. The tense Journey in the darkness of space, having to reach jump gates, the joy of buying my first docking computer . . . . . it was all missing. I get it, if a Bethesda style mission that required jumping to 10 different planets required a 20 or 40 min space mission . . .the game would never end right . . . right? Thats where the balance is missing, there was no epic space journey, so there was no need to decorate my space ship, since it was never home and I never needed to feel safe in space.
3, A combination of Unity, my star borne space craft and having to pay a huge license fee for any ship I captured, simply meant I boarded ships for no particular reason but that I was bored and I never bothered to build a really fantastic space ship for the same reason I never bothered to build a really cool base.
I really enjoyed the cool quests and story line . .that was fun and I am looking forward to shattered space. Andreja was hot, the blond chick with the British accent got on my nerves.
Make space meaningful again . . .at least add a journey to Jump gates and add some thrill.
No update can change the fact that your main plot and storytelling is atrocious.
Let’s see what we get……………………………………………………………………………………………………………………………………………………………. Basic settings that should have been at least in to release date bene………………………………………………………………………………………………………………………………………………….. A new game + setting options that would have been more interesting if it had been a rondom (those who know the ending will understand)…………………………………………………………………………………………. You can fill the corridor which was already painfully narrow on your ship…………………………………………………………………………………………………… Cars in the near future, maybe as a paid add-on (not any more pleasant for those who played it on foot the whole time)……………………………………………………………………………………. And the “creation kit” promised for the beginning of the year will be coming sometime……………………………………………………………………………………………………………………………… Hope you didn’t watch and that my comment saves you 5 minutes of your life.
Great update ! Very exciting. 👏👏👏👏👏
hehehe
Survival mode when?
Minimum 10 years of content. Can only keep getting better. 👌🏼
I hope for more space suits. 😅
Excellent! I’ve been through the Unity 10 times so far so I’ve just been waiting for reason to good. Great work listening to the fans. Can’t wait to hop back in!
Big win for XSX players!
Please Russian Language in game
VRR at 60! … Time to play again 😁
“You can decorate your ship and it’ll save”… except it’ll still probably have the same issue it had before where I put a carpet exactly where I want it but then when I upgrade my engine the carpet is back in inventory.
is the door and stairs positioning on building a ship still totally random? did they fix it? are they aware it is or was a problem? was expecting to see a solution in that video but it’s just decorating your ship, good luck if the stairs or doors spawn where you want them or stay on the same place if you minimally edit your ship.
So stoked!! Don’t let the entitled man children get you down BGS, you’re real fans know you can right the ship that is Starfield, it’s just gonna take some time! Redownloaded rn!
I like how they made sure to keep that lady’s THICCNESS in frame when she was assking questions lmao
Spider-Man 2 >>>>>> starflop
The respec’ing traits is huge, that’s why I didn’t finish ng+
Huge W especially for game pass members ❤
That chick gotta fatty
guys although this comes really late this is absolutely how you should do it, these are major improvements that will with time bring people back. Keep this up and this game may actually become great.
finally a bethesda winning streak
is there more things to see in the loading screen because we see it more than actual gameplay?
this game still sucks fucking balls
They just need to patch the repeatable points of interest in game and performance and I’ll install this again.
Now I’m going to buy this game because of 60fps on XSX ! Don’t care about full 4K or raytracing just need smooth gameplay .. it helps my eyes at my age so it doesn’t hurt much when playing video games on big screen
I would like a ladder and door customization for my ship. Please, that will help a lot.
I knew it was possible to play it at 60 fps on Series X, but they didn’t do it at launch… Several months later at least you have the option.
Why does it take so long for the vehicle..it’d be perfect for this update for a new playthrough..now I’m torn wether I should wait..
Trash game
seriously no 40/60 fps on xbox series s xDD. Learn from CDP how to improve performance on console because somehow cyberpunk runs at 60 fps and looks better than your game at 30 fps XD
Great work 🙂
Oh shit, y’all been in that lab. Love it!
This seems suprisingly decent, any savegame images though?
can i now display my guns and when i edit my ship the guns are still displayed?
Hard at work and took you eight months lol.
Wow that’s an amazing update, I totally unexpected this
Giagantic W
That sounds like a GREAT update
Let’s pray for no new bugs.
y’all messed up too many times to come back from this game. unite together, communicate and start making the games that we want. broken games are hardly games and people are sick of getting tricked into buying them(especially by developers that we trusted)
goty de todos los tiempos
Bethesda, thanks so much for this! Good to know you’re working with us on ways to improve the game.
Here’s an idea, free of charge: CAPTURE BOUNTIES. It will work exceptionally well with land vehicles, especially if you have to scan/rescan a planet for multiple possible target locations. Combine it with the brig modules and you’re good to go.
I made vladimir white
My relationship with Starfield is weird. I didn’t have bad time and yet I never want to see a followup to it. I’m not angry at it but its existence is just genuinely sad. No dev should be bound to one style of game but Starfield just completely missed what makes Bethesda games special in exploring. No player is swayed by points of interests and generated environments in the same manner as its predecessor titles. Its soulless.
Despite all that, these are still good quality of life changes within the confounds of what this game can provide. Well done.
Where’s the update that makes the game not boring to play?
Look forward to the update!!!
Love that we can customize the interior of ships. But what happens to the stuff in it if you delete the hab if you are redesigning your layout and dont need that hab anymore?
❤❤❤
I am truly shocked they did this much!!! I was losing hope but this slaps.
Genuinely good update. They even added the little things I asked for
Big update, so excited! Can’t wait to decorate my ship!
Looking forward to 1.0…
didnt even know there was shops up there lol great update!!!
Okay, nice QoL features, but I’m still holding out for proper mod support – currently I would still need a special player-made SFSE mod to enable plugins.txt and use more than 10 esp mods. The closest we got to anything about that in the video was a very brief mention near the end that the official mod editor was out in beta.
shit game
se leu até aqui vai arrumar um emprego, vagabundo
We need starfield online. Flying around with friends and battle other players in Space and around all planets would be awesome imo. 🔥💪
We need the ability to customize our robot campanion or get pets to follow us
Beta game
Good work 👏 this is all great actually. Starfield 2 should allow flying of the ship over planetary surfaces and landing where you want also flying in between planets in the same system would be dope sort of like no mans sky 🤔 but thank you Bethesda for the hard work and dedication!! We appreciate you!
For the Great Serpent this looks amazing.
How about fixing the constant crashing?
Looks promising
It would be kool to have the ability to terraform planets
Good changes!
hmm.
This looks great!! I’m really hoping for an optional settlement system so the outposts become more interesting to invest in.
Looks good! I may jump back into the game and actually finish it, I only played like 20 hours :/
What about background? Can you change your background in NG+?
Dude in the brown looks like Matt Lauer 😂
“We let players tune their experience” translation. we cant be bothered to properly design Games at this point so we are going to make you do it.
its 2024, AAA Game designer cant optimization, write a story, write a character, have proper AI, innovate, design Gameplay system, tune the gameplay system, nor balance it. literally at this rate how many years before they simply give us an engine for 300$ and tell us to make it ourselves?
I LOVE STARFIELD BEST GAME
My god this is pretentious and badly scripted, just make the game good the first time
glad to see a company listening to players
hooo T51 power armor
them potato pick up 😂
Finally haters can shut up
Tbh.. I’ve been hyped before the game release but then when the game was out and first reviews too I went from 100 to 0. I didn’t even install the game. But now.. it seems like you learned from your mistakes and are trying to repair the game. I’m playing on XSX so I will wait till it’s out and finally at least try the game. Thumbs up for map rework and navigation in the city.. every single review I’ve read mentioned that.
Those new maps look great. And interior ship upgrading is huge. Let’s hope shattered space continues this trend
One day, MAYbe.
Nice! Good update
Amazing, you are just about quarter of a century behind the rest.
Big update coming to all platforms 5:15 should be amazing running on PS5. Thats all this game really needs, just be amazing on PS5. Then everyone can relax & still get paid accordingly.
they just need to add more to the maps and such on planets so their is more to explore instead of an empty landscape
This game could use some cooler looking armour and clothing to customize your character with!
We need a pvp mode
That looks great! Please keep hearing wwhat fanss want, that will mqke starfield great, and help to make TES6 great
The maps look great and the land vehicle took me by surprise considering how the Creation Engine works.
Starfield may update, but will it update? :/
So nothing on the loading screens? Atleast copy destiny and put an animation instead of a loading screen.
I can see most of the QoL beefs I had with the game being adressed here. Nice !
Please do a CYBERPUNK and keep going to make it better.
Finster’s back!
Please add horror elements and gore
Also.. why is Steam prioritized with these updates rather than the Xbox? Seeing as its the flagship game of the console, this is a bit confusing.
Dude im waiting for the Expansion after playing it for around 100 hours… Don’t make back in! This updates looks way too good!
I hope we can fight people with the land vehicles and maybe have races
Jess is THICK!
Fix the loading screens
From someone who liked Starfield from the beginning, this is a WONDERFUL update. Hopefully the city map markers are optional (I didn’t need them), but regardless great update.
Yes daddy keep adding superficial useless stuff, i need my game to be the sims
*slow clap*
Oh, vehicles! I want a speeder bike!
Goddamn she thicc!!! 🥵
Survivor mode
Yes land vehicles. We have needed that. Also make it customizable
Great! This should be worth revisiting in 1-2 years.
Did he just say vehicles or am I having a stroke?
piece of shit game from a piece of shit developer
What game is this?
Literally all I wanted hyped for the land vehicals
Ship interior customization is going to be niiiice. I can finally make my ship feel like a mobile player home
These fake Q&A sessions are cringe. Everyone knows that those questions are planned, just cut the useless chatter and get to the point. This video could easily have been half as long.
We also need a variety of non-human intelligent life forms,badly.
Now that’s an update, but how about making travel between the planet’s more believable
So now we’re not certain if it’s even gonna update anymore? Thanks, Bethesda.
Chad move
All I wanted was door/ladder placement in the ship builder………………
This looks great, but I still think they’re ignoring the single biggest thing they could do to improve the game, despite it being (conceptually at least) very straightforward:
*Only spawn points of interest the player hasn’t discovered yet.*
Finding stuff you’ve already seen completely kills the motivation to continue exploring. This change would fix the exploration overnight, which for a Bethesda game is honestly essential.
Why don’t they just give us a jet pack to fly around like ironman these devs are just making the game a boring drag to get around do not respect your time a rover will be slow and restrictive
I knew there would be land rovers in this game. they partnered with nasa and its freaking unbelievable if they couldnt have that. people are gonna be at least satisfied traversing the planets.
Finally 60 ❤
Is Unarmed an option to add to Favorites yet?
In order to get Unarmed mid-combat while carrying a weapon, you have to pause, choose inventory, choose weapons, then unequip the weapon, exit weapons, exit inventory, & exit the pause screen.
Damn She Thick..😅
YO ! What are these crazy updates ? These are like mods lvl fixes!
Hell yeah time
To start over
Men I can’t wait for shattered space
AAAAAAAAAAAAAA
I expected more.
Hell yea
I like it
No news on Mod Support. Wtf :/
Starfield 😂❤
Thank yoy Bethesda
The step in the right direction, but still ways to go. I’m holding off until the first DLC this fall, and then I’ll give it another shot past the 5 hours I’ve played.
good job but damn i dont wanna wait like 2-3 years after release to play fixed game
Question, in any update the ledders in the ship parts: When wee can change the positions?
it could have been Fallout 5…. unfortunately it was Starfield
So no control over ladders and doors in shipbuilding mode? That is SUPER disappointing. I would rather have that than an empty hab.
when will they release fallout for switch 🙁
Why does bethesda always have the worst response to criticism and then listen to all the criticism and go above and beyond?! Just say thanks for the critiques and do what you do anyways.
I forgot this game existed
surface maps look pretty nice
Finally
I just want them to bring back the chest glitch
ooh ya, 4h designing ships. Now we can spend another 4h decorating it. FFFFFFFFFFFFFFFFFF
Love this game. thank you
Carrying Capacity and Cargo Access Distance should not reduce XP gained. Those are more QoL updates than difficulty options.
Ohh They are working on “more quests” AND “the massive DLC” … so we are going to get more quests before the DLC releases? 😀 That would be amazeballs
He’ll yea
to much loading screens ill pass ill play skyrim instead thanks
Big w
You better not make any paid mods or creation club content. This game is already on the decline as is..
4:51 Va’ruun’kai?!
I back to Starfield
Jess. That ass tho
Lack luster.
I will keep hoping for a PS5 update 😢
Thank god. I can finally come back after this update. Land vehicles were the biggest need, making planets and settlements more unique was the 2nd biggest need in my opinion so hopefully that makes the hop we want.
Now this is a big W update video. I’ll jump back into the game when that land vehicle drops.
Surface map looks great! Will help me find the water when I land on the coast of a planet to build a beach base
Bethesda you said it was impossible for 60fps
Better late than never, I suppose.
Honestly probably the best update yall could’ve done. Super excited for ground vehicles eventually as well. Only other pain points are space and spaceships being sorta useless outside of like 2 or 3 quests and the temples for getting star born powers being very tedious.
Really good update ❤❤❤
Not a bad update, might just make me try it again. Really waiting on creation kit to drop tho.
Let’s go Starfield
This is so good, Starfield has been my safe place since it came out
Land vehicle ❤
the future looks genuinely bright. keep it up Starfield team!!
Some nice Qol updates, the game core is still the same. From the loot system, generic ship equipment, generic enemy design, up to the random planet spots with no structure tied to the a planet map and the generic 3 buildings.
The game launched like 8 month ago and all we got so far is some Qol stuff. Ok
Nice
Wow, these all look great!
FINALY!
Also Portuguease Dub when?
Cool! can’t wait until it’s half off on Steam
Cant wait, looks fantastic
So no new Endings for yhe Unity? Bruh. Why not make an empty universe with just you, ot a zombie apovalypse. Or maybe one where earth is till around and thriving? Lame
Inb4 people start spamming this video still pretending Starfield isn’t an absolute banger
I didnt expect a 60 fps mode so soon, but holy hell LFG!!!
Wow what an update. 60 fps and you can turn your damage down for more xp. No more boring one shotting enemies at high levels 👏👏
YES!! Thank you!! I am so glad I have stuck with this game from the early access!
I will take all of these. Thank you! Can’t wait! Is there a plan to also let us pick the bulkheads and where/ how modules are linked?
Nice job Bethesda team. We love you all and your gaming goodness. Keep up the good work.
Please let us disable the yellow filter by default and let us see the game with natural colors. I’m begging you
Can’t wait to try VRR with my series x.
I am sorry Jess Finster. But when you said your name in the beginning of the video it sounded like your last name was “Spinster”. So I had too rewind and see that it is Finster and not Spinster. 😀
Thank you Bethesda I love you!😁
Ok guys, Bethesda might update :p
They say it May Update, after all
This a great update! Now if we can get some proper HDR…
OH LOOK, features that should’ve been present at release. The indie dev scene is embarrassing your dumb company.
Wow 😊
Looking pretty good!
Could Bethesda pull a No Man’s Sky?
Hopefully they can work on making locales and POI’s less carbon copies of each other while increasing the amount of them, and how many you can find while on planets.
Hey, I love how these adress alot of the flaws of the game.
you suck. Sell your IPs to a company that isn’t dumb
Melee?
Cool so this game will be worth playing again by…December?
THIS LOOKS SO GOOD
Land Vehicle builder-constructor please!!!
Please please please give the land vehicles physics so I can do some sick ramps on a low gravity planet!
Holy shit 🤯. Way more than expected with interior ship design. The update i didn’t know i needed but excited to get. I can’t wait to have land vehicles too!
Good job, Jesse!
I like it. More updates like these please. A handful of big updates will make a world of a difference.
it is very difficult to make a video game born paraplegic walk: maybe in 2 or 3 years we will see the miracle. For now Starfield does not deserve any attention
not gonna lie this is a REALLY good update. thanks bethesda
This update looks awesome! Thank you!! 🙏🏻
If I can’t take my self-decorated ship into the new universe, I’m not sure I want to bother decorating it. But cool new features overall. Can’t wait for land vehicles!
Please dont show spoilers on update videos…
Какие вы жлакие все консолебляди, 60 фпс завезли АХАХАХАХАХХАХАХАХА
Cool, but still waiting for the vehicle to arrive. Too bad
Land Vehicles….HELL YES
New maps look great, but disappointed no official mod support being released 🙁
Change traits should be retroactive, imagine having ng +10 and still not having the option to get that.
Some people worked hard to get ng+10 and invested a lot of time to settle in this last universe, would be fair to give them at least ONE respec.
We want mod support
We’ve got really exciting news for Starfield fans out there. We’re really excited to bring you fresh new gaming aspects that should have been in the game since day 1. No. No. Don’t thank us. Really. Adding these nearly a year later has been a real labour of love for us and if you’re really excited about this then you’ll love TES6 which will be a barren desert the size of Daggerfall with no mounts to traverse it.
honestly, great stuff. Makes me excited for future updates too.
Good
When will they add space exploration?
Thanks for the continued support. Unlike the other console, which makes the game then abandon them 🤞
Some pretty nice updates all around. I’d like to see a survival modifier in addition to extreme mode.
FINALLY, the maps are great!
Please let us choose to show our weapons holstered instead of disappearing! Keep up the good work.
awesome … nothing new
Thank you so much BGS! Many of these changes, I needed mods for and with the state of so many mods being outdated and janky – this is one the first updates that truly sparks excitement and will garner much more engagement. Keep it up, BGS!!!!
Omg I love you bethesda this is a great update! ❤
It’s good, but hopefully they echo what CDPR did and keep this up for as long as they expect players to be playing Starfield.
warum nicht gleich so zu release? for me starfield is a full price early access game xD
Please add more enemy variety to this game! 90 percent of the enemies and hostiles are just slightly different versions of space pirates… Please add more enemy types in space and planetside.
Looks amazing guys
Good excuse to jump back in 🙂
yeah land vehicle would be great for travel on planet and the new map system is awesome
Map update is for me the best part of this update.
60 FPS HOLY MOTHER OF TODD
Was hoping for Shattered Space to get here first quarter but this update is pretty dope 👍👍
SPACE CARSSSS
More DLC for this game
I have played almost 10 hours and I feel I haven’t done any significant progress. There are a lot of places, planets and I think I barely visited 2. This game is enormous.
👏💪
This is great
Solid stuff.. hopefully they add more enemy variations, instead of fighting the same bandits across the land.. theres zero difference between the enemy factions, no heavies nothing… i also hope they add more melee and laser weapons in the expansion. And more points of interest across the world.
Thats really all thats making me not want to play is the lack of diversity in the world and gameplay design
omg!! thank you bethesda!! ill be back on starfield the day this happens!! wooooo
Fix the bugs with Artifacts for the love of christ you cannot find the artifact on Dionysus
Hope this eventually gets released on PS
honestly that actually is good to hear. Seems to be a lot of passion for Starfield and updates are going in the right direction. Keep up the hard work team! Starfield has so much potential and you could keep adding DLCs for a long time. As long as its good quality, people will buy them. I can 1 big DLC per year for 3-5 years, adding lots of story and gameplay each time. With small updates adding new features and QoL changes each time like this update. Gonna be playing Starfield for a long time 🙂
Why couldn’t they make the game properly right away? Do you like to feel the wrath of players?!
It only took 6 months for the first update… No Man’s Sky releases major updates on average every 3 months… So… yeah.
This is all great, but I’m just ready to finally get mod support on Xbox.
Wow, this is actually alot of stuff I wasn’t expecting. Like the performance options and the land vehicle (even if that’s coming later)
Holy SHIT that’s awesome, I love this game so much!
Land vehicles is a great option ,I wouldn’t have to jump all over the place.
What’s nice about this game is they are going to keep updating for years. It’s nice that there will be things to return to.
4:40 – Is this a dream?! Oh my god! Vehicles in Bethesda Game!!!
130 hours in iam so excited !!!!!
It’s 2024 why does this game, fallout 4, Sky rim,And any other single player game you people make Not have mouse and keyboard support on Consols???
The fact that they have to explain it having a VRR 60 mode means this is not going to be anywhere near a stable 60. Yay for current gen huh?!
They just need to figure out a way to fix the fast travel in the game. Like, just let me travel from map to map not from the map to the ship to another map. Aside from when space combat is necessary for a particular location discovery or mission.
Finally land vehicles
Ppl still play this? Put it on ps5 then I’ll actually play it. I hate playing on Xbox
good start for expansion
Holy crap first ever drivable car in creation engine
Yo what those surface maps look amazing!! I’ve stuck with Starfield through everything and I absolutely love this game. I play on PC but I love the performance mode option so I can go chill on my Xbox in the living room and play it now at a high refresh rate. So stoked. Thanks for all the hard work Bethesda!
This helps. But not ready to pick this up again yet. Once we have the land vehicle, hand crafted locations, and improved combat, it’ll be worth playing. Hopefully the DLC adds all of these things. Maybe the game will be ready by Christmas.
You guys clearly hate your fans.
This update is a step in the right direction, but please allow Bethesda to disable image filters, going to a planet that is nighttime and looks reddish, hiding the details of the environment is not pleasant
Loading screen on every new speaker 😂
Dear BGS, 90% of the people that are hating on you and this game are your fans, the other 10% are doing it because it’s trendy, we do genuinely want this game to succeed and this is definitely a step in the right direction, but honestly a lot of this should’ve been in the game from the start. The major problems I personally had with this game was the exploration and writing.
Planets need a LOT more things to explore, yes a land vehicle is a welcome addition, but the problem wasn’t necessarily how you traveled, but that it wasn’t worth the travel. You need to add a ton more dungeons in the game, I believe I heard there were only 15 procedural locations that were used over and over, idk how many times I ran into that cryo lab, you should bump that number to 50+ at least.
But personally, the biggest problem I had with this game was the writing. I had a lot of issues and nit picks with this game that I was willing to live with (like the loading screens) but the Ryugen quest line specifically was so mind numbingly boring I uninstalled the game and haven’t looked back. With the shattered space update you NEED to up your game or Starfield will ultimately fail, also please write a lot more lore to fill out your world, the little details are what make your games great.
Sincerely, and with love, a Bethesda fan
P.s. can’t wait for the ai generated response telling me my opinion is wrong 😊
Also also! Work on your communication to your fans, not saying anything for months just makes people more angry, it’s ok to tell us what’s going on, no matter how small or miniscule it might be.
Edit: to clarify the 15 locations remark, I got that number from a long form video essay review a YouTuber did on Starfield. The reviewer made a spreadsheet of all the POIs he discovered and claimed that only 15 of them were actual dungeons and the rest were repeats or empty caves. I tried to look up what the number might be on Google but couldn’t find any concrete info on the subject. There could definitely be more than 15, but as I personally ran into the same locations repeatedly I believed it. Still, even if that number is incorrect, you can understand my point, there still needs to be more
60 fps….there we go! Thx
This game is the biggest disappointment i have ever had in my 30+ years of gaming, and none of this updates, that should have been there at launch will change how i feel about this game.
crazy i haven’t beat this game and had it since launch, might TRY to now
Yeeessssss, cant wait
I wanted to like Starfield. I look forward to jumping back in after all the updates and shattered space
I’m glad I’ll give this game a year before I play
Everything looks so good! Thank you for the update!
I wonder if the ability to change space combat was due to people not finishing the final quest ? Personally this is where I stopped bc I found that last mission being swarmed by Starborn ships was aggravating as hell.
Don’t give up on Starfield Bethesda. Make this game what it was supposed to be and watch as the New Vegas fanboys continue to scream into the void.
Nobody cares anymore.
can you fix the logic on the habs of where doors and ladders are placed?
looks very awesome I am looking forward to this <3
but for now, I must go back to the commonwealth and do some stuff 😀
Fantastic. I already have all the towns memorized, though. 😄The dune buggy looks cool.
I would like to see more blood and damage decals to enemies, especially creatures. They have cool reactions already (staggered, drop to the ground, struggle to get up) when seriously wounded. If we can’t have dismemberment, how about damage to enemies’ armor/suits and helmet? A critical could break their visor and have then breathe in caustic fumes or expose them to a vacuum.
How about EVA?
Great work, team! 😄
If they get rid of all the loading screens, this game could be amazing
HELL YEAH, SHIT THAT SHOULD HAVE BEEN IN THE BASE GAME FINALLY ADDED!!!
Love to have a reason to want to reinstall this game and attenpt to find the love & appreciation akin to Fallout 3/Skyrim. Also, hoping you guys fix the absolute blandness issue that plagued this title.
PLEASE put in snapping, drives me nuts that I can’t put anything in outposts straight. I can’t wait to have empty HABs but please SNAPPING!
It only took half a year, but the game is finally getting some basic features. I hope that the addition of Shattered Space in fall will actuallly make the gameplay loop fun. Most quests are quite…. boring. I also hope that we’ll be able to dismantle legendary perks from weapons/gear so we can craft them on other pieces.
So everyone who played this game before was playing an “early access”/”beta”/”work in progress” game.
Plz 60fps on series s ik it’s tough
Really enjoying the game, keep up the good work Bethesda
Oooooh SHIIIIT YEEEEAAAAHH!!!!!!!!
Please all I want is my spaceship to act as a spaceship let me fly it somewhere, like between planets how NMS elite dangerous and Star Citizen does it.
This is freaking awesome! I cannot wait to dive back in!
“first” land vehicle
So basically they added a bunch of obvious QOL things that should have been there on launch
Nice update will finish the story
Needs a survival mode like fallout 4
Let’s goooo
Please add fast trading key and let us use R key for this
Whoah ok i wasnt expecting 3d maps
Just please fix the game breaking shield bug with perks and crew members. I have been too scared to even add crew members due to shield bug.
Nice. Keep adding what should’ve been in the game from the very start. A dozen or so updates more, and maybe it’ll be somewhat decent.
There’s no salvaging beyond that anymore since it was doomed from the very beginning, but still. With all the patches and DLCs and 80% off, it’ll pass.
Still a soulless, empty void. At least now I can fill my ship with trinkets whilst I fly from empty planet to empty planet! Also cant wait to use a land vehicle to go from empty sand dune #1 to empty sand dune #2!
I like a lot of this, 40fps vrr or 60fps on xbox, finally better ship building, but it didnt seem to cover ladder placment, as many players know trying to not have a ladders needlessly all over your ships is hard
Love this but I’m going to wait until the update with the land vehicles to do a second playthrough. I’m guessing that’ll be around the one year mark in August/September.
I see “sustenance” and “environmental damage & afflictions” options in that new menu. Does that mean survival mode?
Looks great! I think there needs to be more story put in the game, maybe more quests that intertwine, kind of like how New Vegas did it.
Very glad i havent touched this game yet. When all the updates are done for this game, its going to be excellent.
So.. no survivor mode then fuxx….
Hell yeah keep up the good work
Huge W update!
YES ❤❤❤❤❤
Can’t wait for this update!@
The update looks great! There’s a bunch of QoL changes that we’ve been asking for and finally 60fps on the Series X.
The land vehicle looks awesome can’t wait to use it.
Improved surface maps. New gameplay options and more granular. Fixing the ship shield bug with certain assigned crew. Fixing Vlad not giving temple locations. In my mind, those were all deal breaker issues finally being addressed. So pretty dang happy about this one.
This is a great update, if this momentum is kept then this game will be exceptional
Great Stuff! Looking forwar to this! Oh one thing that I’ve always wanted them to fix is when I boost with my jet pack on low gravity planets my companion can’t follow me. Sometimes times I skip boost without touch the ground and my companion just stands there and then starts running again when I land.
Add better melee weapons! I’m not expecting a Super Sledge, but something good!
If anyone from Bethesda is reading through this. Can you fix the chameleon effect and void form. They cancel each other out and it really sucks for stealth
That sounds great! Lots of good stuff coming. Looking forward to it. … Thanks guys!
The redemption arc begins
Very exciting glad you guys care about the players and our concerns
I’m sure there will be a loading to go in or out the vehicle
AMAZING NEWS 🎉🎉🎉
My favorite game of 2023 getting everything from QoL, new challenges/gameplay options but also more utility for our ship.
Love the new stuff.
But also I am really looking forward to land vehicles and the first big expansion.
Let’s go Starfield! Supra et Ultra!
Thank you for listening to us 🙏
Overhyped for years, forgotten within a month.
I love the current state of AAA gaming.
This all looks amazing, nobody was expecting vehicles, great job team. Thank you guy’s for being so modder friendly to your community.
Minimize Loading Screens. Especially during Space Travel Ship one or you can just make a warp drive to make it albeit immersive in disguise if your Engine cant handle it, rather than just a pitch black screen over and over again.
Dammit now I gotta spread time between Fallout 4 Survival and Starfield Extreme.
What a wonderful problem to have. Thanks Bethesda!
Good update. Seems to address my criticisms of starfield, except for the main story’s premise.
Huh maybe I’ll actually consider playing this game again and finishing it
We want the land vehicles.
I want more cities and an increase in the size of major cities like New Atlantis and Akila. I know that’s probably a lot but I doesn’t feel like we’ve been in space for 200 years. I absolutely loved the game at launch but stopped playing a few months ago. This QoL update will have me popping back in, I hope the land vehicles come soon and it would be great to se the interior of habs in the ship/base builder. Also please replace more of the loading screens with animations.
Still trust bethsda? Huh
Very nice, loved the game when it launched, this just seems to have made it better.
Well damn I can’t wait to decorate my ship and ride on my land vehicle on my Xbox sucks for ps players that crying 😭 bc they won’t be able to ride around on Pluto 😂
Graphics performance options, maps and buggys; I also like the pulked back conversation camera; Looking forward to getting back into this game.
I hope vehicles will be highly customisable, because if it will be just several predesigned models to choose, it will be serious downgrade since, like, Fallout 4 Automaton DLC, where robots can be redesigning completely.
Should have been un to begin with. Stop shipping unfinished games. Bg3 has set the example
Simply 🤯🤩
Shut down this garbage. It’s unfixable, why bother? Fire all the idiots who made this game please.
Oh boy can’t wait to explore the same cryo lab faster on different plants wooooooo 😂
Please give us a survival mode too! 👀
Great looking changes, I hope you can turn off or edit the waypoint icons in towns as it looks very cluttered.
THANK YOU! 👏
That’s how you do it Bethesda, keep working to improve the game and learn with the mistakes, hopefully The next Elder Scrolls won’t need to go through all of it.
This update looks awesome, wasn’t trait respecing already in the game just not through a menu you had to actually find ways to gain/lose them?
Delighted to see some fan feedback being implemented into the game. Also happy to see that aside from that, you’re looking at new ways to change the game and give players more freedom with these different multipliers that can influence XP gain
Let’s go… Vehicles are coming!
60 target with VRR support! Thank you lol 30 fps is not it
Those inventory tabs are a game changer
Better maps and vehicules, finaly! Thank you!!
So exciting !!
It is a really nice update, but… I will only return to this game if they fix the world emptiness and the loading screens / way of traveling. Also, before working on this stupid money making creation club, enable mod support first…
so… for me to sell my shit, then i need a XP hit? fucking really?!?
please add Russian subtitles. I really want to play your game, and not just me.
Hey look another space game redemption arc
Those maps look awesome!
Love this format! Keep up the great work!
60fps? Land vehicles being worked on?! Ok I’m back in
There you go you whiny bastards! The future is bright for Starfield 😀
Please PLEASE make Atlantis city more stable. My only thing!! The city is beautiful but DAMN.
Great time for a ps5 port
60 fps only on ssx? Bruh
Yeeeeeees finally 60 fps on xbox series x ❤❤❤❤
Great job Bethesda, keep it up!
Seems like a good time to try this game again.
We need to be able to change the appearance of the starborn armor. I don’t wanna be stuck with the hunter’s look past ng+10
i know this game gets the criticisms/hate, but man for the 10 of us that still enjoy this game, this update is very much appreciated. Can’t wait for it to come out!
No 60 fps for Series S? 😮 why?
BethesGay
Really appreciate the update, but I truly feel like you keep making the same mistakes. Putting all the effort into things that don’t matter.
1:36. Why do you always have to go for the laziest and simplest implementation possible? To make the game more challenging, improve the NPCs’ AI. Make them take cover, use items better, attempt to flank the player, implement unique mechanics for each NPC… At least try to do things right.
If you want enemies to deal more damage, then implement meaningful localized damage. If you get shot in the head and you don’t have a helmet, you should die; if you have a helmet on, you should be able to withstand 1 or 2 shots depending on the type of projectile. Controlling difficulty in that way is much better than just applying a multiplier x1, x2, x3… x10…
2:12 The reason why Starfield keeps losing players is because you continue to focus on things that are not important. Improving the customization system of your ship makes no sense if your ship is only used for fast travel. Your main focus should be on adding exploration while traveling through space.
4:43 The same issue as the previous point. Adding vehicles makes no sense if there’s nothing to explore. The only difference is that now you’ll encounter the same 6 generic points of interest a little faster. If you added a larger pool of exploration, like 250/300+ POIs as in Fallout 4 or Skyrim, exploring the planets would be interesting even on foot.
3:59 Another point that doesn’t make much sense either. The problem with the dialogue system is the lack of immersion. Leaving the camera in third person doesn’t solve that if your character is just standing there doing nothing. What you should really consider is returning to a system similar to Fallout 4; a voiced protagonist with small animations during dialogues (A small immersion boost). Another alternative would be to do what developers did in Baldur’s Gate 3, with your character having reactions, small animations, and facial expressions (In this case, having a voiced character wouldn’t be necessary). And the important thing about the previous 2 points is that it gives meaning to having a character creation system. It doesn’t make sense to be able to create a character to your liking if you’re never going to see them in the game. 90% of the game, you’re in first-person dialogues, or you only see your character from behind, or you only see them inside space suits.
4:57 Appreciate it 😉
Forgot i had this game. Prob not going to have me jump back in just yet. However im sure this will be a massive ask but you guys have an amazing talented team. Utilize their creations legit concept art is out there and we see actual biomes/settings on these planets that are just not in the game at all. From swampyness, to forests, seeing other plantets within the skybox. We have no reason to really explore any planets and seems like we are just waiting for modders to get in on that. Which we will especially since we will be able to focus on perfecting only one aspect rather than a whole game/dlc, mangement, and publishers. However I just think from base form this game has a lot to offer that just unfortunatley wasnt utilized up til launch.
I’m all about that ship interior customization and being able to start from scratch…as long as they’ve fixed the issue of items sinking into supposedly solid surfaces. I’d have settled for Roomba or a power washer DLC. The icon highlights on the ground in settlements feel a bit cluttered but overall at least they’re listening. Respect.
Thank you guys so much for vrr support
I honestly wasn’t expecting land vehicles
That said being able to decorate my ship is what I’m most hyped for
Can’t wait to see missing textures and more bugs added to this “update material”…..😒😒😒😒😒😒
Wow buggies coming, when will the DLC be out, please sort out the inter-system i driving me mad.
Any blood/dismemberment? You know for the m for mature game?
Excellent upgrades and quality of life improvements. However, I have zero interest in any of the New Game Plus stuff, at least, the way you set-it up anyway, as other game pluses for other games are great or at least acceptable, yours unfortunatelly, is the worst Game Plus set-up I have ever seen in my life and I’ve been playing thousands of PC games in the last 30 years. At least it’s an option and it’s there for people who like or love that sort of thing. Despite that, and losing access to a few extra missions, I still rate Starfield 10/10 and one of my top 10 games of all-time (7th to be exact). Great job and thank you team Bethesda!
FIRST land vehicle??????
A FUCKING LAND VEHICLE, LETS GO
Awesome update, looking forward to this, but they really need to make the planets more interesting. Not much to do on them and it’s very very repetitive. Adding more interesting caves, buildings, points of interests with varied content will actually make me come back to playing. If they do all that and then once we get vehicles, the game is gonna be super solid, imo.
Everyone liked that!!!
Okay, some good steps in the right direction. Going to wait until vehicles are added, though, and I REALLY hope they don’t make you play 50 hours of content before it unlocks.
Star what???
Honestly I really liked starfield, but I just felt exploration wise that I saw everything after 30-40 hours and had nothing to do explore other than follow quest markers.
I think the game would be seriously improved if the random places you discover had more variety and if there were more of them. Imagine just 75-100 random places you can encounter, each with their own handwritten story that the game can spawn in for you, not knowing which one you’ll find and you won’t see any repeats until after you’ve seen them all. It would go a seriously long way to bringing a more “Bethesda” feel to the game as you get to discover these places stories and as you never know which one you’ll see when you land.
Extreme difficulty mode lets go!!!!
Sounds a little uncommitted.
Cant wait to download again and start a new character, update looks really good so far
So when will EARLY ACCESS end?
No SP-Game needs Housing! 🤦 Concentrate on better Quests & Story instead!
Okay… Bethesda. I see you!
Huh OK not so bad started off week like just seemed they were crowding the scanner but rest seems solid
Land Vehicles!?!? What!??? 😮😮😮 I never thought they would go through on it – Todd and the team – you’re amazing!
4:55 Please don’t force creations on us. Leave us the option NOT to install them.
Nah.
Ohh boi…vehicles in Bethesda game. I wonder how broken that would be xd
Will they be as “versatile” as skyrim horses? Will they be alive like the mannequins? XD
Bloody hell, it was like a video of Bethesda NPCs, I’m not even being mean, that was so scripted it was painful. Any word on making the planets not cookie cutter, copy and paste worlds? Anything to make exploration fun? No? Just UI things that should have been there at launch?
Damn half a year for this
The ships are way to slow, like what the hell is even limiting the speed. International space laws?
Maps, land vehicles, creation kit soon… stop giving me hope, I still haven’t finished Sim Settlements
So everyone without a VRR supported display is screwed and has to stick to 30fps?
we are slowly reaching the 1.0 version
Actually a good update 👌
‘Dialogue Camera Off’ is honestly my favorite change–I always felt like the close-up dialogue cam was a step backwards as far as immersion in Bethesda scenes, and missed this setting in Fallout 4–honestly didn’t expect it to come with this update. That’s a nice surprise.
Hopped back in last week, game runs a lot smoother even with fov at 110, and better graphics . Back in it!!!!
great update. very correct decisions, well done!
Please let me pick where to place doors/ladders on my ships
Please give us more enemy varieties like big eye aliens 👽, humanoid AI machines similar to the Synth from Fallout 4, etc. Think outside the box Bethesda. 🙏
Cant wait !
Starfield becomes a more epic game than it already is, congratulations on the update
🏄🤘
Looking forward to this so much! Thanks for all your hard work! Starfield is only going to get better and better!
Looks like we’re getting some solid stuff!
I’m not returning to the game until that inane temple glowing light mini game is canned, you work out a way to not have loading screens everywhere and have a serious rethink about the plot holes in the lore.
but to everyone else having a ball, great times.
Xbox players finally get good news!!!
When i played the game for the first time after 12 hours i deleted it beacause i said….noway this cant run at 60….well i m happy i did because now i ll enjoy it😊
Loving this update, really hoping they add options to change the morality of companions because at the moment they’re all a bit goody two-shoes with how they react to your actions
shes hot
HEEEELLLL YEAAAAAHHHHHH <3
Bethesda PLEASE keep updating this game. This new stuff is looking awesome
No one cares Bethesda. Put your shit back together and make good games again
Huge QoL! one more update like this and I’ll be buying Startfield for me and my brothers to play. We held off after the reviews.
Much better Bethesda.
This is the kinda updating people expect.
Well done and keep going .
It better.
Они добавят транспорт!!!❤🎉🎉🎉
Hell yah
Everyone’s excited for land vehicles okay cool but what’s the point when literally 99% of the content in this game is copy pasted garbage?
Ok, I will give it another try.
Not gonna lie, wasn’t expecting to be this impressed. The ship interior customization almost makes me wanna go back
<3
But will they also increase the number of ships you can own/store?
Yay! New update! Longest six weeks ever lol
❤
Pretty cool the surface maps
* Everyone Liked That *
More fan driven updates like these and it’ll be a timeless classic in a few months
Had a baby during starfield release. Now I could put serious hours for this new update
Huge W
Land vehicle!!! Finally!!!
Color me impressed, props for actually listening to the fans’ feedback
But what about all the clutter being moved to the ships inventory if you make a change to the hull?
I love Starfield.
2:25 Does this include the Starborn Guardian?!!!?
Please remove the limit on mannequins
underrated game ngl
Just three more things needed, manual planet to planet travel, manual takeoff, manual landing. That’s all, and the game will be a complete blast. ❤️
Good update, I think it fixes a lot
Bethesda in the kitchen COOKING!
Still waiting on mods for Xbox. That’s when I’ll think about downloading this game again
OMGGGGGGGGGG!!!!!!! Finally!!!
It’s officially XBOX SZN!
she got a phatty lowkey
Lol they look like in game NPCs having a conversation
game still needs a LOT of work. 6 months and this is all the first “major” update gives.
I truly believe this game will make a CyberPunk-esque comeback
Looking forward to giving this another shot.
Very nice looking forward to this.
FINALLY
With 60FPS option added , literally The biggest critique from Sony fans who never played it got solved
WOW. This is amazing. Ship customization, better maps, 60fps?? Hot damn!
okay gotta respect some actual good changes, hopefully they don’t slow down. Now what would be good if they sped up lol
YES
This isn’t going to fix the cash shop that will likely show up at some point so we can buy skins for our land vehicle. Starfield 76.
VÉHICULE
I expected indoor ship customization from launch, so glad it finally is here
Still no basic stuff like being able to have consistent ship module placements/ladders/stairs so getting around the ship will continue to be a gamble every time you edit the layout.
Also the game would be so much better if you could fly the ship within the atmosphere of the planet and explore/fight with it – additionally having “streamed” tiles that allow for exploring the entire planet without loading screens/having to leave and land somewhere else.
Did it hurt to make a vehicle, Bethesda? Criticism aside, I thought the car and map were cute
That is nice, but where is the creation engine?
😮💨😮💨😮💨 so much heat!!! Let’s go!!!
You get negative xp for increasing you carry capacity WHY
Guys please add radio stations to listen to while we are on adventure! 🙂❤️
I pray for days like this
BRING THIS TO PS5 NOW!
When things should have been at launch is now in the game lol
Maybe Podd Howard doesn’t hate us SX users after all. This just confirms to me that “most” aaa need six months of dev tweaking to have an optimal experience.
WOW, thank you so much!
This is amazing I’m genuinely impressed. Thanks!
I’m glad they’re finally adding much needed improvements. Hope they resolve the loading screens the way they did dialogue cameras.
add Aliens
Sounds awesome guys, loving the map update and the new quality mode for Series X!
Lol Spoilers
Lots of great QOL changes, and I can’t wait for the planetary traversal vehicles!!!!!
This game needed more time in the oven.
4:44 EAT YOUR HEART OUT VEHICLES ARE POSSIBLE
The incremental gameplay difficulty options are fantastic and make so much sense given how players already tweak stuff like that with console commands and small mods. Hope to see stuff like it in all BGS games going forward. Also still very hopeful for a survival-esque game mode that brings back the need to manually fuel starships with Helium 3.
The Map update is Huge!!!🎉
Why you guys are still behaving confidently, lol
60fps is a game changer ..thank you!
Can’t wait to actually have a drivable rover, that’s the only thing I thought was missing from a space game.
Seems like a cool Update. Unfortunately the Game still feels bland. And the amount of Loading Screens is still Immersion breaking. No for me.
Finally i can play it on my Series X!!! Jesus nobody can play first person shooters in 2024 in 30 FPS! 40FPS or 60FPS VRR YESSSS❤❤
Wonderful 😊👍
60 on SX is YUGE.
DAMN, now that’s an update
Thanks for your hard work guys.
Yooooo this is really starting to shape up! I love the game as it is bit these changes are pretty sweeping. Can’t wait for land vehicles though!!!!
Todd and BGS been cooking ❤️ 🫡 starfield wiki sent me love you always Bethesda thank you. Sarah will be extremely happy, can’t wait to tell her. 🥳 😉
Most of these should have been there at launch :/
1:58 so with ship interior design did they even think about letting you choose which HAB door slots is used?
It was annoying before how you had to do some wonky stuff just to make sure the path way of the ship was the way you wanted.
lets goo 🚀🪐
Hyped
The real problem is they dont discuss at all the overuse of loadscreens which is the real killer of the game. Everything in this update is “nice” but nothing that’s going to bring back really ANY of the VERY MANY players that left the game because of its bad design.
Nice update, can’t wait for the vehicles and for the shattered space update. By the way, have you guys f
Thought of doing exo skeleton for the character but in a grounded way
There are real prototypes of exoskeletons in real life and they could be implemented the same way a power amor for fallout is. Anyway keep adding these updates.
You could remove the loading zones and leave the game completely explorable without loading screens, and let us actually fly the ships, take off and land manually, and travel between planets without having to have a loading screen all the time, but yeah, one big update finally
So many QoL updates, this is a fantastic update and holy crap we are actually getting cars!
so we’re now getting the basic functionality that should have existed with the initial launch? Cool.
Hopefully the series S can get some love too. Its occasionally drops frames during battles and in larger settlements/cities. Nothing game breaking but it certainly is annoying. Haha
Nice update though. Cant wait to see what else we’ll get further down the road. Especially with the majority DLC’s.
Finally 60fps
3d maps? fucking finally, no more VR looking 2d space
i hate the rebranding of mods to ‘creations’
can i fly my ship now. i mean fly as in hover over a planet going around low altitude. LMAO. who am i kidding. LUL
Sad that the performance mode is only for series x😢
Beteshda you have completely destroyed the modding community with that Fallout “update” , is unbelievable, years of work from us, the “update” is even broken with missing texture and invisible weapon that shoot esclamation mark.
Please work with the script extender team and PLAYTEST your update
GOAT
A good update, congratz. However most of this should have been on launch day, but I am looking forward to land rover and maybe something new in the future. Might end up buying a game eventually if these updates don’t stop.
W, I want a complete and good elder scrolls 6 tho.
So they could do 60 fps on xbox 🤔
This is great, but again just a crazy example that early adopters get the worst and most expensive version of a game.
Seems like a great update. Might be time to finally give this game a real shot! Oh wait… Updates not out today… womp womp
Map update is huge
This is awesome 🥰. I’m going to start a new game plus after the update is out. Cannot wait.
Bros didn’t even put a spoiler warning on the video
OOOOOOH
Loving this as a modder!
They are pulling a no mans sky!
Honestly great works Bethesda, the update looks insane annnnd LAND VEHICLE!! Similar path to Cyberpunk 2077 here and that’s nice too see 🤍
So I guess Rejuvenation Perk combat healing is just never going to be fixed huh . . .
Guys, we’ve done it. We’ve added maps to the game, we have the technology.
It’s like . . . they’re finally finishing the game
Love Bethesda
Now is everything you do still a loading screen? If so, its still a fail.
Yo amazing! Really excited for Shattered Space as well!
Letssss go!
Attention all bethesda fans, this is the content we want, please show bethesda we are appreciative of this so they know this is what we want. They are finally listening to the fans
Ps players crying right now 🤣🤣🤣
You honestly dare to laugh and smile at your players after releasing this PoS?
Surface maps? What for, you can see POIs from any point of the map because there’s NOTHING between them.
Difficulty? Enemies being even bigger damage sponges won’t make the combat any better, have you even tried using automatic weapons in the game? Difficulty won’t make any of space pirate factions any more memorable to fight.
Ship decor? You mean something that should’ve been in the game from the start?
Performance improvements on Xbox? How about performance on PC, the game runs worse than any major open world release while looking worse.
Car? Again, you’re not fixing the core issue of game’s exploration, you’re just adding a way to let players skip this issue faster.
What about same POIs? What about oceans/ponds/rivers? What about procedural generation that is barely used? What about extremely limited space stations, derelicts and other 0G content?
PLAY. THE. GAME.
try launching complete games instead? fucking scam artists.
Dialouge cameras off is a game changer
Vamo Essa vai vim quente
Games like Cyberpunk and no mans sky had a core that was worth saving. Starfield just doesn’t. The story is bleh, starborn is just uninteresting, side quests are boring, factions are same-y, everything feels childish and watered down, ng+ is not worth it, worlds are boring, exploration is boring, npcs are boring. A sequel 100% has potential, but this game just isn’t it.
Honestly, I hope for more control over ship customization as far as hab/ladder/door placement. Being able to rotate habs would be a critical thing as well as being able to select where the entries into those habs are.
Just give us Elder Scrolls and Fallout, Starfield imo wasted time they could of used on the next Elder Scrolls.
Lotta good stuff here, but are ship interior doors still placed by the same unhinged algorithm?
Damn … these are really big updates!
Vendor credit capacity going up? Thank god
Im literally still waiting for the fix for “no one in ships bug”
BETHESDA, THANK YOU!!
BUT PLEASE ADD MORE LESS BULKY WEAPON VARIETIES
Finally, a decoration mode for ships, even blank slates so you can decorate it to your desire, and truly make it feel like your home. I also like that you can change things about your character when entering NG+ 😊
Hey I know starfield wasn’t what people wanted when it came out, but people are giving feedback, Bethesda are doing neat things with it…. most developers abandon their games after launch lets be honest.
Nice, Bethesda. I didn’t really liked Starfield at launch but I hope you can make it great. I’m rooting for you all.
ok why does the opening girl look like she’s a character out of starfield?
Just when I think I’m done with this game they rope me back in
Decorate the interior of starships, sign me up.
👏
Land vehicle!!!!
Vehicles and 60 fps!!! And more… this is a good update. Thank’s!!!
😏 Let’s go
Nice
Fantastic!
Starfield VR soon ?
Performance Modes, Proper 3D Maps, Interior Ship Building, XP Modifiers. And in next DLC, a Drivable Vehicle. Bro, this game should have been delayed. I love Starfield but it has so much more potential.
I really wish we get power armor in Starfield someday.
Great update!
game of the generations
Steps in the right direction.
I’m excited about the map
These snakeoil salesmen could sell a steamy pile of 💩
Bethesda this was great! congrats to the team and good work. I look forward to playing with the update and that one clip of Shattered space looks amazing.
Yess looks great, the extended gameplay options looks great can’t wait to tweak them once update hits 🎉
Stuff that should’ve been there from the start.
It is a truly beautiful game.
AMAZING!
I have my problems with this game BUT this is a very good thing to see. Can’t wait to see the DLC and all the new content
Actually, I was ready for a “We added 5 new ship parts” update and then nothing else but this is actually a really good update. I havent played Starfield since release but this addresses several of my issues. Not only the map but the fact that you cant customize interiors. This is really good stuff. The gameplay settings is a really nice feature as well.
Honestly, this is looking good. Shouldve all been there at launch but im happy were getting it at least. Hopefully we see more of this in the future.
Not only that but land vehicles? I didnt expect Bethesda to add completely new mechanics based on user feedback. Im not sure if its their fear of negative reviews or if they actually care but hey, glad were getting it. With this, my only remaining issues would be the boring main quest and boring exploration. I hope Shattered Space has good writing, and that exploration gets some additions
Survival mode finally thank you!!!!!❤❤❤❤
the game is shaping up nicely to what it should’ve been at launch! the only thing that we will never get rid off is the loading screens but oh well, it is what it is…
it just works
Nice fucking job guys, this looks amazing
Thank you Bethesda. As a person who loots all the weapons, suits, helmets, and packs from the enemy I need vendors to have more then just 5000 credits because it really doesn’t help when I have to go to different vendors in different cities lugging around all that loot just to find they haven’t replenished their credits yet. Its how I make most of my credits besides the occasional job from the Trackers Alliance.
I’m glad we’re gonna get a land vehicle. Walking everywhere gets old after multiple play thrus lol.
While I respect Bethesda for sticking with this game post launch…. Every single thing in this update was a necessary feature at launch not a QoL update. Seriously 60fps, maps, and decorations from fallout 4 is so basic
Hmmm okay, installing game again, sounds all very nice, thanks. 🙂
Whole bunch of nothing
This game is dedddddddddddd
Thank you and finally
I hope you fixed the lighting issues on Xbox..
Also,it wouldn’t be nice if the navigation guide arrows stayed on, as long as you keep scan mode on; it’s such a psin to keep having to turning it back on to get them back every 10 seconds..
Wow…
So 60fps was possible on console. It should have been there at launch. Lieing cnts.
They abandoned Starfield they said lol, update looks incredible
Let me scrap junk, weapons and armor for materials and I’ll play the game. PLEASE add this.
YESS!!!!!! Thank you! Very excited to return to this game 🙂
Next let’s get rid of those loading screens! Jk update looks great and I’m excited to see you guys continually updating and improving the game over time.
Good stuff 🎮😎👍
Really hope the bugs I submitted tickets for get fixed (missing space dock floor in New Atlantis, enemies stuck in ships or disappearing on boarded ships and unable to return to unity after walking away).
Well this promising.
i love starfield
60fps on Xbox – I’m back. Good job.
Give us elder scrolls six damnit!
Finally, vehicles. Also you better put vehicles in Fallout 5, you have the tech now.
the maps look quite nice
Very good update, let’s hope it doesn’t take long to reach XBOX. Thanks Bethesda. ❤
Honestly pretty awesome. Love that they are taking criticism from the community and making changes.
So AWESOME!
What I found out about the game is that there’s SO MUCH and yet nothing, you know? The game needs to be filled out it seems. It has a lot of story potential.
this should have been included at launch.
Oh, you calling for explorers? Well, too bad because everyone is getting their phone number disconnected. We told Toddy boy before, and we will tell Toddy boy again. THIS GAME SUCKS!!!
W
This is cool and all but if you guys could make more random places to explore on planets that don’t repeat so often that’d be the greatest thing. It’s literally the reason why I (and many others) stopped playing. Why explore planets if you’re just going to find the same exact places on it from the last planet?
Mods when
This is the update I’ve been waiting for.
Please make Oblivion remastered for PS5 aswell 🙏🏼🙏🏼😭
To late…no thank you!
Finally a True Update, Come on Bethesda.
Does it still run like a snail?
This is actually very surprising and I think a lot of fans will be happy or at least happier with this update, and the promise of more to come (aside from just the dlc, of course).
Please play Grounded to inspire you to make a great exploration game because it’s very serious that 13 Obsidian devs manage to make Grounded a bigger game than Starfield (I’m not saying that because I love Bethesda)
❤❤❤
Hit a lot of the things I was hoping for, actually hit so many of the things I wanted I’m pleasantly surprised. Really only thing I hope they touch on is the large amount of loading screens. They have shown they are willing to do Series X only updates so if only possible for that it is what it is.
I’M BRICKED for more than one reason!!!! That aside Finally!!!! 🤯👏🏾🙌🏾🙏🏾😭🥲
Nice update! I still think I’m going to wait for the dlc and/or console mod support before playing again though =]
THIS IS HUGE
Hopefully we can customize the land vehicle like we can our space ships 0__0
Now port it to the engine that will get rid of the FUCKING LOADS, TOO MANY LOADS, LOADS TO GO INTO THE STORE, LOADS TO GET IN THE ELEVATOR, are you fucking serious m8s?
Ok, vocês cozinharam nessa atualização.
W
Land vehicle!
🥳
O wow things that should’ve been here at launch are getting added ! Hopefully we get out of early accesss in a couple years with this game !! Woooo
When they remove the loading screens we are going to talk!
W
My game of the generation just getting better and better. Love it
Sounds pretty good, looking forward to the land vehicle, also.
The thing that bothers me the most, is that compared to previous Bethesda titles, once you’ve done “all” the quests, you’re just done, nothing else to do. Everything is procedurally generated, there’s no point in exploring, because there’s just nothing to be found on these planets. Got 100h out of Starfield and feel like I’ve seen everything, while I got 400 in FO4 and over 600 in Skyrim, still finding new stuff.
Thank you guys. 60 FPS is all i need
The NEXT update? You haven’t even released the last update. Once again Todd Howard proves to the world that he can only do HALF THE (censored) JOB! #FireToddHoward
Finally!!!!!!
1:42 “Extreme” Difficulty is just more Bullet-Sponge enemies. They need Better Stealth and Detection and Accuracy values to make this even worth playing. No one wants more Bullet-Sponging!
as cool as this is, it just feels like every single thing listed here should have been included in the initial release.
It kinda makes me sick to realize how blatantly they are selling us a half finished product with the “intent” to fix it later.
🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮🤮
Thanks!!!!!!!!
60 fps is all I needed. I’m coming back
Looks good. I will jump back in when it drops.
Cringe acting, like a porn video.
Can’t they just have a normal video with one person running through the changes over footage. Why have this forced exchange between three people who already know what all the changes are.
Prozedural generierter Welt war ein sehr dumme idee. Viel kleinere aber handgemachte 2-3 Planeten würde den Spiel sehr gut tun.
Auch “online teilbare” Raumschiffen hätte von Anfang an geben müssen. Hatte Bethesda wirklich QoL Updates gemacht?? Das ist ganz was neues XD
Amazing. Keep up the good work
might update? why don’t you say for sure?
Great stuff.
There was one mission that was really nice. When u follow the crimson boss to the ice prison planet when u go down the big staircase. That was really nice.
Sounds great! Hoping to be able to choose where habs connect would be even better. 🙂
Well done, keep up the updates.
Took. You. Long. ENOUGH.
I’m both happy to see it all, and PISSED! look, I also develop crap, yet I have to design crap ground up in such a way that my clients are happy with how it works/feels/looks from the get go, yet with games it’s a fucking “Shove it out, lets see if it sinks”
No ship part accessibility
Bethesda has a community director? Is she the one behind their response to Steam reviews?
Thank you so much for your Tim, time.
The game is fucking boring. The perks system is trash. The gameplay is worse and the ship building is terrible!!!! Focusing on this shit is worthless. Rework the perk system entirely.
Make the game playable for anything above a 3060 at 60fps MINIMUM!!!!
I just want more seamless transitions
Looking good, dont mind y’all taking your time as long as you continue to support the game
Sweet!
nice
It’s 2024 and you need loading screens to enter buildings on SSDs. Peak technology.
Skyrim wasn’t perfect when it first released. But, we should expect that a game released 10 years later would be… to say it simply? Better.
Besides that, this sounds like a great update! Keep up the work BGS!
I think Starfield got a lot of undeserved hate. I personally had a lot of fun playing it on PC Game Pass.
I love STARFIELD ❤
Finally, they fucking woke up. Good to see Rovers coming to the game
Make space combat harder? Are you joking? Space combat is way too hard already when you have it set to very hard. Had to turn it down to easy just to finish the game and the final Crimson Fleet mission. Spaceship’s control like ass in this game.
Too little too late
WE MAKING IT OUT OF CYDONIA WITH THIS ONE
Wtf vehicles?
solid update, really great work 🎉
bit more feedback though, can you add purchasing furniture for credits instead of always needing materials? apparently the future doesnt have furniture stores and everyone just builds chairs when they need them.
also please work on underwater content, you have underwater assets and even wildlife already but no way to dive to actually see what they look like, l im sure the artist who made them isnt too happy about that, also a bestiary to look at models of aliens we’ve seen before would be great.
Land vehicles!!!
Thank you Bethesda!
TY,TY,TY