
Your Very Own Island Retreat | Starfield Neon Island Poi Review
Today we are checking out an island poi added off of neon with a house mod and lots of amenities
Link below to the mod
https://creations.bethesda.net/en/starfield/details/dd3dad1f-d11d-49cc-b942-a583efd5dc93/Neon_Island_POI_by_MillsBuilds
Views:1600
Taqs:starfield,bethesda,skyrim,oblivion,fallout,newvegas,xbox,seriesx,toddhoward,zenimax,bgs,bethesdagamestudios,walkthrough,space,letsplay,ships,spaceship,review,guide,walkthough
コメント
コメント (20)
トラックバックは利用できません。
You missed the cave. Walking from the core to the core docks on the right as your walking up to the boats there’s a cave in the water with stuff
I bet Administrator Bayu would find some way of taxing you for visiting this island!
Thing with that lyses guys mods, if he’d bundled up say 5 of his text prompt games as a “games pack” and charged 100 credits, no one would have had an issue.
The fact he released a second “game mod” just like grav jack proves the point.
oh i wanted to say im sorry for the other day in your stream.
i seem to have upset you when i said i purchased the mod . from the guy you didnt like.
i had 100 left over didnt know what to use it on.i was intending to turn my outposts into farms .with mobs i can collect .before i heard about your issues with the modder.
i respect your opinions and like your reviews .i peruse them before i make a purchase.because an informed customer is the one with the power in my opinion.
i complain a lot when my game doesnt work.thats something im unable to overcome .
if it makes you feel any better. i had to restart my game after the xeno mod .it borked me good.that toons gone now ,400 hours lvl 300 unity 50 .
anyhoo canadians say im sorry easily .
its something were good at .
cheerio .
i pass on this mod .i have a better one .
people making excuses like it was to be an outpost mod.but he couldnt figure out pathing.makes me run like the wind away from this one .
sorry .
Doesn’t have that dude from Braveheart?
damn…
13:21 😂😢
If you followed the development of it since about a year ago, it was originally intended as a whole settlement but Mills had a lot of trouble with the pathing, I believe. So Mills sent it out like this. I still applaud the incredible amount of work poured into it.
Crimson your vehicle goes on water too
Looks really nice but a home needs to draw me back in.
Make sure the island can be cleaned, navmesh it, vendors and npc’s returning to the island would be cool.
This to me is what Starfield is…a bunch of poi’s that you can’t do anything with. I mean it’s well done as far as what the author made but then what? It has no functionality.
I dont know what bethesda was thinking when they designed Neon. so much potential and they relegated the size and feel of the “city” to a small empty chinese mall
Coffee time. Great video, nice review. I have a ship, so not for me.
Was thinking the same thing Crimson it would be cool if you could have a quest to clean it up and repopulate the island with new NPS’s like a recruit mission thing.. anywho very cool idea and neat execution.
Starting tip, from MillsBuilds himself: use your rover as a boat to get there faster.
The intensity and frequency of the shaking is probably too much. Terrormorphs might be relatively large and dangerous but they aren’t the worm from Dune…
Having things marked for stealing… I guess a trip to a Trade Authority representative is in order after looting the place.
Edit: Since you specifically brought it up, the mod author did originally want the island to be populated. They struggled with that process though and decided to instead release what they already made, with the horror story attached, before stepping away from modding. So, no repopulating the island.
Yeah this looks cool definitely buying
I am glad you are reviewing these mods, before I decide to get them or forget them.. Some are really poorly done…
Thanks for reviewing this one. I’ve been very curious to try this one out, along with Akila City Rises. Just was worried about performance issues, but it’s looking good on your end.
Incase MillsBuilds ever sees this comment section, theres an issue with the bed in home belonging to the Aurora addicted security guard that died on this island.
When you get out of the bed, it merges you in the wall, leading to a reload having to happen.
Might want to rearrange that room so that it doesn’t happen.
Also, companions get stuck in the doors when entering one of the new cells.
so glad Miller released this – many have been anxiously awaiting its release. Miller is a phenomenal outpost builder and mod author. we need more of his work! he is a outpost builder and because of that he knows what most of us want in terms of outpost and game mods.
I love this mod. I fully explored it and found all the data slate notes. Pieces together what happened and it’s pretty f-ing grim. The shaking is the terrormorphs on the island. The disaster following the initial flood that wiped out all the people left alive. It took me a while to find the cave but I did eventually. More dark backstory there as well. All in all as a simple show of skill I love it. Mod author is excellent at building environments and environmental storytelling. A lot of potential.