
I Have Been Waiting For A Mod Like This | Starfield Shuttle Services Paid Mod Review (XBOX/PC)
Today we are checking out a paid mod that lets youy buy a ticket and take a shuttle to various locations around the settled system
Link below to the mod
https://creations.bethesda.net/en/starfield/details/f6394868-0b0a-4e92-a05e-576a21c3dfd0/Settled_Systems_Shuttle_Service
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Hey there! As always, thank you so much for showcasing!
I’ve already got a lot of feedback and started working on the first update, which will add gameplay options for extended travel times and disabling the player ship following you, as well as a few more small things.
The shuttle undocking into the station hasn’t happened on my end, but that is why feedback and these videos are amazing. I shall look into fixing that!
For the shuttle not landing at its destination, this is something I really would have liked to include, and I tinkered around with for a good two weeks, but unfortunately couldn’t get it to work properly. The shuttle would land on the planet, but it always ended up being a few hundred meters away from its landing location out in the wilds! However, this is still something I want to include, and I will test more ways to get it working 🙂
The passenger cabin of the shuttle consists of star station parts, but if people are interested, I can also look into adding this as a ship hab to the outpost builder for player ships.
It’s a little bit awkward that your ship is always following you. It makes the shuttle a bit senseless. A counter on each Site where you can order hat so eine brings your ship for a fee would be much immersive.
Looks cool but ill never use it
I don’t have the tablet nor iPad yet but bestheda should add more clothing mods super mass star destroyer and dread nought, super large landing pad to support mass dreadnought, a large engine mod, crystal energy mod mining for the power resources, long range laser and blaster weapon systems with unlimited energy and more accurate a, space dry yard, a built-in command control room, heavy energy artillery cannon, medium and heavy turbo laser with long range capabilities up to 200k kilometres, small more robust point defense cannon that take down star fighters and missiles, gravity well generator, axial super laser that can switch in and out of ship star fighters mod equip with sheild and hyper drive , the ultra long range hyperspace engine capable of travelling up to 100 trillion light years away, unexpose ship bridge, more side ship hangers and docks and 2 to 5 hanger and docks, a bigger landing gear for super massive star destroyer and dread nought, ship separated built-in reactor mod for more efficient power usage example 2 reactor for engines 2 reactor for hyper drive engines, a shuttle, a gunship with shield hyper drive , droid fighter with sheild and hyper drive, space orbital bombardment in and out atmospheric mod and rank promotions mod. But if I have tablet or iPad I would suggest to add these mods make space exploration experience is fantastic and realistic.
Paid mod? EASY PASS.
I use the Seamless grav jump mod , I wonder if that would affect how this works 🤔
Sorry to ask this here, but does anyone know of a fix for save-game issues on xbox?
I’ve got to the point where trying to save just freezes and won’t recover 9 times out 10.
I’ve tried everything except the unofficial patch.
Any help would be much appreciated.
Thx for the video, Crimson! I wouldn’t have seen this for a while as my load order is pretty full, and i stay away from CK. I personally love mods that add more role-play options! More immersive game play, yes Please!!
With some more refinement, this is very promising. I’d love to have a quest to build new shuttles for this new shuttle service.
Now this would be perfect if Bethesda had not forced the mining opening ( I know storyline bad one at that IMO) and let a player choose where they were going to start. This would let a player go from location to location and raise money for their first ship by doing the side missions if they wanted or maybe even steal a ship from a port or even factory.
This is a nice mod, I’ll be getting this one. Great review. I wonder what happens if you get a shuttle from one location to smother with contraband in your inventory, will you still be scanned?
What mod are you using for Cora?
Need a Station Hub at each destination planet, dock at station, take a shuttle down to planet, bypass the weird landing pad exit from orbit.
now for an extended voyage with a “murder on the orient express” style murder mystery XD
Definitely gonna get this, is perfect with a play through where you have no ship yet with the mod Roll Your Own Start being a pedestrian on akila with no ship. Plus it gives the game like Skyrim has the carriages, only carriage is built into the vanilla game
This mod looks great. Any mods that add onto to the immersion of doing stuff in Starfield is an instant download for me.
Very Moist!!!!
this is so cool guys im going to get this for sure
It needs some fine tuning, but it’s definitely got great potential.
Yes this mod Is really funny
This mod should have passengers conversing among themselves, adding more atmosphere and a sense of a living place.
Great mod, BTW.
Great
Such a cool idea. As others have said, it needs a landing sequence. If this was in the base game, we could have arrived at some planets incognito, just one of the many passengers. ie if we had a bounty or didn’t want anyone on Neon for example know we were there. Repelling pirates etc as has been mentioned. So many opportunities
This is a cool mod…variety/options for getting around is always nice…very immersive…👍
Has its bugs and some disappointments but overall 🤯
(EDIT 3)- Today I discovered/realized that this Creation adds new Shuttle Parts to the Ship Builder, most useful of all being the backwards HopeTech Docker.
(EDIT 2)- Repeating the “install process” corrected the issue, and everything is loaded properly now.
(EDIT 1)- I performed all the steps (left New Atlantis, waited on Venus) but it did not load the new Shuttle Services in Jemison. It might conflict with Falkland or Stroud Premium Edition. I have both enabled, and I suspect it might be S.P.E. with the nearby showroom, but it could also be a separate conflict.
This was an impulse purchase the moment I saw it, because of the quality DownfallNemesis has shown in previous Creations, along with Landing Animations Reloaded PLUS, because I love the immersion of watching my character land on planets. I was as excited as you when I saw the interior of the Shuttle with those glorious windows. I only wish it also added those new windows to my own Ship Builder menu. That FPV take-off near the window was worth the price of buying this. I always choose window seats.
The game needs to change in a couple of ways for this mod to truly stand out.
1. No Frontier or Guardian just given to you.
2. Ships become expensive. Add another zero at the end of the price tag at least.
3. Incorporate a little bit of Tennessee’s salvage/repair mechanics, as well as increase the cost of repairs to damaged vessels.
Without those kinds of changes, I just don’t see a point to this, outside of a curiosity. I would love to not have immediate access to a ship and be required to book passage. As is, we have the Frontier/Guardian.
This would be great for people with big ships they could Dock with the space station and Take the shuttle down to the planet. And your ship would stay at the star station until you took the shuttle back.
This is very cool, truly amazing work by the mod author, would be cool if you could pick up shuttle pilot jobs by installing the passenger hab in our ships. It would be nice to be able get that hab with all the passenger seats for use in our ships.
Is it true that Starfield is coming to PS5?🥺
I have a bit of a problem with this mod. It has enormous potential, but is immersion breaking in a couple of ways. Both tied directly to the fact that your ship follows you to your destination. Here is my situation. I have the Choose your Chunks mod that requires me to make regular visits to Cydonia, Gagarin,and Hopetown to collect my profits. I also have the Cost of spacing mod which charges me fees to land at any spaceport. These fees can exceed 40k per landing if using a large C class ship like I do. I was hoping this mod would help me avoid those fees. It does not. So why spend the extra money to take a shuttle? Next, because your ship follows you, it introduces a major cheat into the game. If you take the shuttle, your following ship is not scanned for contraband. You can transport as much contraband as your ship can carry, no need for shielded cargo, with no risk of detection. I’m not sure if it’s possible for the mod author to make it so the ship stays where you left it, but that would maximize the potential of this mod. If you need your ship after taking a shuttle, you could simply talk to the ship services tech and have it delivered to your location.
Just another reminder of how big of a disappointment this game was. So freaking generic. A true 10/10 would be actually traveling to the location, no moving to top of skybox, fast traveling/load, traveling to planet, fast traveling/load, etc. Still cool, for what it is, in relation to vanilla Starfield.
This mod seems like it would go very well with any sort of alternative start mods and specifically any that don’t start you off with a ship. This way you can get to other planets without having to have your own ship to do so.
I love these kinds of mods! We need more immersive mods like this. It’s wild that a shuttle service wasn’t in the vanilla game.
I like it and have bookmarked it, because this is what I truly want in the game. But do we have anyway to give feedback to this mod author.
Talk about a HALO jump (just walk through the door sir)! lol .. On a more serious note, I can see it for the immersive folks. But for some of us, it kind of seems like using commercial airlines when you own a private jet (that, evidently, follows you everywhere)!
Bethesda wanted to kill modding, and get paid to do it. Paid mods were the answer.
I badly want there to be adapted extra mod that uses Trackers Alliance
Maybe while taking a shuttle, you see an individual who is trying to rob everyone or maybe sneaking out and depending on certain word choices you make, they will either escape freely or give themselves up
Thanks for the review I bookmarked it as soon as I seen it.
Thank you for this great mod showcase. I’ll be definately downloading this one. Downfall Nemesis is on my list of Preferred Modders. I also have a YT channel where I showcase mods 🙂 But I also do entertainment videos in starfield like Music Videos etc… Keep up the great work. I liked and subscribed 🙂
It’s definitely possible to see the ship coming down from inside. It’s a feature in astrogate, but it might be a beta feature.
The author did a nice job on this, but I’m not sure if it’s practical. We all have ships. Why would you need this? I guess, if you started with no ship and needed to get somewhere. Plus, it really needs the landing animations for immersion purposes.
Something that’d be really cool to see is an update that lets you build shuttle pads at your outposts so you can have shuttles take you not just to cities, but also to your own outpost.
Is the next ship build contest going to be space taxi’s?
I am wondering if the person that made this, did not figure out the landing sequence yet. Give it time and they might update it. At least they have the ability to show them docking at a station. I think it pretty cool being able to do this. I like seeing the take off of ships from something other then the cockpit.
How about making a missions where you have to ride the shuttle and stop a boarding attempt. I also think having spacers, pirates or ecliptic attacking the shuttle would be neat too (like you said). You then can either let it play out or defend the shuttle (earn some credits and what ever gear they have).
Thanks for sharing I think that I’m going to get this mod I love Starfield one of my favorite games.
Landing animation mods have been inconsistent with often having certain issues with load orders and or certain loading artifacts. That may be why there are no landing animations
This must be added to the game 10/10
A pirate mission where you could hijack or just disable, board and rob a shuttle would be cool.
I would love this as an alternative start mod where I can ditch Constellation and the Frontier and role play earning my first ship.
Really wish this mod could combine with the EVA mod and Astrogate
Coño now the game got way better. I mean, starting with a ship was strange, who in the right mind lends to a complete stranger a car?
Great Video, I need this mod!^^
I’m curios, which “Cora Coe”-mod do you use? I searched your other videos and could not find one where you introduce her. Or am I blind, again?
16:20 This is cool and immersive, but imo there’s nothing about this that justifies any sort of price tag.
In past Beth titles, a mod like this would serve as a framework example for others to build off of. Ot there would be compatibility patches made with something like Astrogate, so instead of just fading to black you could have an option to actually travel through space as a passenger in real time.
The fact that it’s exclusive to Creations means that features like this will never happen, and that speaks to a larger issue with Starfield modding. It’s always going to be in a state of stopping/starting. It won’t be allowed to flourish until Bethesda get bored and move on to other titles, and there’s less of a focus on the Creations scheme for Starfield.
This awesome and with the Interstellar Traffic Mod it’ll be more like Elite Dangerous which is awesome
I hope they really add the completed experience with the landings. That would be Awsome. I feel it would be cool that u call your ship when it’s needed not arriving automatically 🤷🏾♂️
Coffee time. Very cool. Great video, thanks for reviewing.
Another game save broke. This time from loading the AA Fuse Handcanon mod. I can no longer land on any planet in the game, even in random area. I’m going to try this mod and see if I can get my ship on the ground anywhere.
A really cool and immersive mod, it would be cool if you have a chance to encounter the shuttle while flying in space or that there was a very small chance of a pirate attack while taking the shuttle.
I also hope there will be patches with other modded locations like Venera.
I thought it was a bit too easy to begin with a ship. It never seemed earned. Yet, so many NPC’s express how costly it is to space travel. Hoping for a mod that changes some of that, this mod is an excellent idea. At the very least if you decide not to join the Constellation they should revoke your ability to use their ship until you join.
This mod looks awesome, shame you don’t see it land but thanks for the video mate!
The glass pieces underneath the shuttle are M class windows. They were redone for the hopetech hydroponics habs and that modder made the empties a free modder resource. Nice to see them being used
It is possible in the game engine to make the ship landing and watch it from the inside, because the Astrogate mod is doing it.
Now we need a mod so that you can lose your ship forcing you to use the shuttle service. otherwise you would hardly use it.
I don’t know what’s going with Bugesda but achievement Friendly mods aren’t achievement friendly anymore, I’m on Xbox series x so I have no idea what’s going on, I’ve uninstalled and reinstalled so it’s definitely on Bethesda end
They could have built a whole load of quest lines around stuff like this if it was officially in game.
It’s just the ship pathing through the station. Probably the piloting AI isn’t savvy enough to back off a docking port on its own cuz that’s usually the players ship detaching.
A pointless mod, when you have an expensive ship of your own
It started out good definitely….. Fell a little flat after getting to the destination… would have liked to see the ship landing from the inside, and then letting you get off.
Great review Crimson! It’s a neat concept that should have been in the base game, well done.
If I’m a pirate can I steal or attack? Arg stand and deliver!
This is what I have wanted ever since the game came out, so I can roleplay as a person without a ship and still go places. First paid mod im buying in a very long time.