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Movement Just Got A Whole Lot Cooler | Starfield Boostpack Deluxe Paid Mod Updated Review (XBOX/PC)
Today we are checking out the new update for the deluxe boostpack paid Mod
Link below to the mod
https://creations.bethesda.net/en/starfield/details/5ce7ae39-4dea-4eb5-9831-0453b0631cbd/Shade__39_s_Deluxe_Dynamic_Boostpacks
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Taqs:starfield,bethesda,skyrim,oblivion,fallout,newvegas,xbox,seriesx,toddhoward,zenimax,bgs,bethesdagamestudios,walkthrough,space,letsplay,ships,spaceship,review,guide,walkthough
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コメント (22)
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Crimson! Shade here – thank you for the review and thank you for all your help with the beta testing!
I have some ideas about how to enable enemy NPCs to fly as well – Boostpack battles might be possible in a future update 😎
So basically this mod made Boostpacks work they way they should have from Day ONE !!!!
Thanks, will do!
iFalcon
Good content Crimson, thanks for your showcase/reviews in general. I have been enjoying this mod, and is one of the very few paid mods I have, but ya know it was Shades, and anything else I have from Shades has worked well, so a 100 credits for a utility mod from Shade just seemed like a no brainer to me. I had a feeling it would be more than worth a 100 credits, and I am not dissapointed 🙂 Thanks Crimson
I know that at the bare minumum the zero g mode applies to your companions, as I and Sam Coe were raining death upon the Shaw Gang.
Also a minor glitch that can happen is while doing sprint boost you can be randomly floating. This has an easy fix though in that you can just switch to first person and move and that will fix it.
Sure, it won’t get you zooming around like Iron Man, but it’s still a great mod. 😊
This is definitely a must have mod. 👊
Nice review. I can see this being a decent replacement for the vehicles.
I have this mod updated, but I haven’t checked this out yet. Maybe I meed to read the manual.
Mando Battles incoming . . . .
I prefer “The ring of swiftness”, it’s like using frostwolf but no addiction and no 02 consumption. Works while running or boost jumping and makes the land vehicles obsolete. Get the mod for no fall damage and your all set.
A nice attention to detail I’ve noticed was that when you fall from heights that would hurt you, a small burst of flames would come out of the pack when you land to simulate a soft landing. Such a nice attention to detail
Thanks for the heads up on this! I’ll pick it up later today and give it a try!
100 creds but better than alot of the 500 cred mods.. 💁🏽😂
In flight mode you can hold down your sprint key to speed up. It pretty much makes any vehicle redundant. On PC using the alt jump key you can set the mod up to start sprint boost, hit alt jump followed by activating flight mode then you fly at increased speed without having to hold down any keys.
Coffee time. Awesome mod. Great video and review.
So considering I play as a Mandalorian Angel of Death, things just got a whole lot more lethal for me because now I’m going to be flying around raining hell onto my enemies. I really like this mod before but it just got a whole hell of a lot better props to the mod author.
My Followers are actually flying with me
But my flying car has a OP rocket launcher. Don’t try and take vehicles away we just got them 😂 I’m pretty happy with the free boost pack mods to be fair
Love this update, but also I’m grateful you delve into Starfield Mods at all. You always cover everything needed in your reviews. Not too many Starfield Mod reviewers out there!
Someone made an actual flying mod for the game in the earlier part of its modding without the tools stage . But I’m assuming they lost interest in the game because it never got an update . Which is sad because everything that is potentially wrong with this game can be fixed with mods .
Exploring just got better because of this, I’ve been enjoying the vehicle , but the controls and collision makes it wonky and having to to get in and out of it is kind of annoying. As someone who spends a lot of time looking at POI on every planet and just do moon and planet surveys this is an amazing change