
A Deep Dive Into Starfield: It Isn’t What You Think.
Why Starfield Is Actually a Great Game | Full Review & Analysis
In this video, we dive deep into Starfield, Bethesda’s highly anticipated space RPG, and explore why it deserves more recognition than it’s gotten. Despite the mixed reviews, Starfield offers an incredible open-world experience, detailed gameplay mechanics, and vast exploration opportunities that set it apart from other space games.
In this Starfield review, we’ll cover:
Starfield gameplay: From the intricate space exploration to engaging on-foot mechanics, discover what makes Starfield a truly unique RPG experience.
Space exploration in Starfield: A closer look at the vastness of the universe and the endless planets you can explore.
Starfield character creation: How the character customization and skill systems allow for deep personalization in the game.
Starfield graphics: A breakdown of the stunning visuals and how they elevate the gaming experience.
Starfield story & quests: What makes the main and side quests memorable, from the main narrative to rich character interactions.
Why Starfield is better than you think: Addressing common criticisms and showing why the game’s depth, creativity, and detail make it one of the best space RPGs to date.
Whether you’re a fan of Bethesda RPGs or new to the Starfield universe, this video will give you an honest look at why Starfield is not just another space game. If you’ve been on the fence about buying it, or if you just want to understand the nuances that make it special, this is the review for you!
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#Starfield #StarfieldReview #Bethesda #SpaceRPG #StarfieldGameplay #StarfieldSpaceExploration #StarfieldStory #BestSpaceGames #RPGReview #GamingReview #OpenWorldGames #BethesdaGames #SciFiGaming #VideoGames #GamingCommunity #StarfieldTips
Chapters:
00:00 INTRODUCTION
02:00 HISTORY OF BETHESDA
03:42 A REACH INTO INFINITY
05:50 INFLUENCES
07:52 THE GAMEPLAY
09:08 THE ISSUES
12:35 SOCIAL CONTAGION THEORY
14:06 CONCLUSION
Views:3108
Taqs:Starfield,Bethesda,StarfieldReview,Gaming,RPG,SciFiGames,SpaceExploration,Xbox,PCGaming,UnderrartedGames,GamingDiscussion,Elder Scrolls,Elder Scrolls 6,Elder Scrolls VI,Special,Stories,Quests,Experience,Gameplay,Best Games,Stanley Kubrick,2001 A Space Odyssey
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Thanks for watching! This is the first video I’ve ever made so would love any feedback. Also how do you guys feel about Starfield and the hate surrounding it?
Wow, what a fantastic Video! You nailed it imo perfectly. *subbed*
That is one heck of a first video, congrats.
I reject everything about this. The gameplay is meh, the characters are boring and the sensation of greatness dissipates once you realize every planet is the same. Extremely bad take
Absolutely breathtaking video. ❤ I thought I was the only one who thought this way
Yep 760 hours and can not put it down! Starfield is such a vibe. I really feel like Todd did wrong by Starfield when he said its Skyrim in space. It doesnt have to be Skyrim in space. Let Starfield be its own thing.
Oh, wait, you don’t have many subscribers. How is that? Count me in
This game just has too many problems yes exploring empty planets has it’s own charm in a way but with :
Too many loading screens
No manual Ship landing/take off
The horrible quest design
No vehicles for land traversel nor air for that matter
1000 planets give me a 100 that are well made and interesting to explore
What killed it for me was the repetitive POI:s since that took my immersion away. For me, it was such a weird experience, because I played it and mostly liked it for 30 or so hours and then it became more and more repetitive until I realised I didn’t react on finding a new temple with excitement, but with dread, because I knew I had to run for several minutes without anything happening and then jumping through loops. This never happened with a dragon wall in Skyrim. (I played for over 100 hours in the end. I really shouldn’t had done that but I thought it would get better).
AFTER that, I looked it up on Youtube, because I thought my experience was so strange, only to find that many people had the exact same thing happen to them.
Some of the things in game looks good, some just don’t (I get it, they probably have fixed some things by now, but when I played for example, NPC:s were uncanny valley with staring eyes, not great. Just talking from my experience).
And after that I played Mass Effect and discovered that dialogue between characters looked better. That game is almost 20 years old. There is also better loading screens in that one, like doors making an opening sequence instead of a fade to black, and even if POI:s is a bit repetitive, they at least tried to make each one unique by moving crates around and having different characters at different locations. I respect it when game makers at least makes an effort in regards to this. And it had a vehicle (Starfield also has one now, this is good because the boost pack didn’t really boost that much).
Some things that existed in Skyrim are also gone from Starfield. Like guards reactions for example. I don’t understand this choice at all.
But the thing is, after googling Starfield, looking at other people playing it and me searching for better space rpg:s, now my algorithm will make me find more videos about the game (Like yours). It becomes this machine. But only after me playing the game. I probably wouldn’t have even noticed the critique otherwise.
Good video, keep making them. With that said,
Of all the things you mentioned, the comment about ” Bethesda’s attention to detail and weapon design” was the point I disagreed with the most. I believe their artists did little to no research on how firearms work and it shows with every single design of theirs. Guns that have slides that don’t rack. Guns that have square barrels and fire round bullets. A magazine fed gun with a cylinder. It breaks my immersion.
I would never have guessed that this was your first video. Well done!
Here’s my take on people liking Starfield:
There’s some people who would land on an airless moon and think, “If you’ve seen one barren moon, you’ve seen them all.”
And there’s other people who would land on that same airless moon and think, “Wow, what a view.” Or, “Let’s see what I can find on this moon.” Or even, “Hey, a moon! Easy survey for some quick credits!”
I’m not saying that one type of person is intrinsically better than or worse than the other. But I would lay you odds that the second type of person is going to have a lot more fun in Starfield than the first type.
You’re getting a lot of comments & engagement for your first video. Welcome to the algorithm. I do disagree on the social contagion. Perhaps there is a small subset of people who went herd mentality and didn’t actually form their own opinion. I’d assume these people didn’t play the game. Social and critical reception of this game meant nothing to me. My own experience playing the game lead me to be profoundly disappointed with the product that I pre-ordered/
I’ve been a big BGS fan since Morrowind, but Starfield didn’t scratch the itch I wanted. Felt like a reskinned Fallout 4/Skyrim with reduced RPG elements, reduced factions and character branching, reduced level design, and to top it off the game runs horrible even on decent computers without using DLSS or FSR. I still play Morrowind, Oblivion, Fallout 3, 4, New Vegas, and Skyrim. I haven’t returned to Starfield since launch and have zero desire to ever play it again unless they overhaul it, which isn’t going to happen.
After few sentences You said at beginning, Im starting to download 🙂
Yes it is. It’s exactly what I think. It’s definitely not even close to Skyrim. SF is meh at It’s best.
Hold on a minute Me Coot, you said “Starfield” what is this praise for Skyrim??? Wrong game.
I find that Starfield is usually liked and appreciated by the more intelligent people and not those who are just out for a quick adrenaline rush.
0:02 yes
A philosopher contemplates Starfield! A good game inspires good players. Starfield can be, but is not yet, an excellent game. One thing it needs is excellent role-players sharing their existential exploration and loneliness as they play, perhaps with the help of a lot of mods. Then Starfield could possibly become great.
I love Starfield. It’s a wonderful but severely misunderstood game. It’s the Wind Waker of our time.
A fair and interesting take. I’m not a Starfield hater- I gave it basically a B grade. But for me why I just can’t give it the amount of hours I gave to Oblivion/FO/Skyrim is that the world lacks the environmental storytelling that was absolutely fantastic in Skyrim. Just wandering around and happening upon a quest, or sometimes an even better experience, finding a note in a cave, and then another and another and this near little story is told and you had nobody directing you to it. I didn’t find a lot of this in SF. Another issue I have with SF is that they doubled down on the FO4 settlement building. It’s just not terribly necessary in a single player environment. It’s filler. At least it wasn’t like FO4 where it was utilized as a substitute for actual quests. I had nagging issues with space travel and dogfights as well, but that’s probably down to simply my own gamer preferences.
I hope ES6 keeps to a more bespoke world. Franky, the procgen tech of SF, while an applaudable achievement, serves no real purpose in ES6. Just map out every nook and cranny of Hammerfell (or High Rock or Wherever) and let the environs take you on a journey. Do this and they’ll be back to their GoTY ways.
For me it’s not perfect, but it’s a cozy and comfort game, with the updates it has been a bit better experience, my only complaint its that there’s no consequence in what you choose, if there’s NG+ it would be ok if IE if you choose Crimson Fleet you won’t have the chance to do other quest, but you will able to do if you go to NG+
Interesting. The basic problem is Starfield is dated to its core – it would be a good game, 10 years ago. Added to that, the 1000 stars crippled their writing as you cannot create shaped experiences from randomising tilesets. This is basically Beth’s most celebrated quality. Instead, my first playthrough I encountered a bio-lab, which was great. Interesting Xeno experiments, etc. Then, by chance, my third “base encounter” was a biolab. It was the same, with different rooms. My heart sank. It isn’t Skyrim in space, it is copy paste in space.
its a garbage fake space game, and this video trying to defend it after its hype has been was false is ridiculous and suspicious
Starfield was the most boring disapointing gane if bethesda ive ever played. And trust me i really wanted to like it. The rpg elements are not good, characters not good and gameplay is ok at best
Still play the game. Mostly just to jump on and view different worlds. Had fun with the story. Not for everyone but mostly people hate video games and love complaining about them now.
I love starfield and i think it’s really really beautiful, it’s just i want outposts building to be able to do more like a empty planet now you start a outpost you make a spaceport now through that you get to choose more and more crew and boom now it is not a empty planet and more immersion
I finally finished Shattered Space and I thought it was a good expansion. Although I didn’t much care for some of the convoluted maze dungeons, I enjoyed the word, the story, and many of the quests. it may be proper to see Starfield as the first game in the franchise, with the focus having been on systems more than story. It feels like Morrowind in that regard.
Nice video bro! I love starfield it’s so easy to get immersed in the game I just wish they would add tons of more poi’s.
I recently reinstalled and started a new game after not playing for a year, and the line “half the crew doesn’t even believe Earth exists” slapped me in the face, the sheer absurdity of that statement unlocked something in my brain and all the memories of the awful lazy worldbuilding came rushing back; the shallow religions, the uncomplicated and contrived political history, the bizarre relationships between factions, all of it. They were even bragging about how the religious texts for one of the religions in the game was written by a Jesuit priest, I eagerly sought out these texts to read them and was left staggeringly disappointed
I’m gonna try and stick it out but Starfield’s lore and worldbuilding falls apart at every turn, and is full of baffling choices that make the entire setting feel false and contrived
Skyrim and Fallout never had this issue, so I don’t know how Bethesda failed this badly at something they always nailed
😂🤣🤪
I that was excellent. I personally love Starfield , but it is not perfect. The video was well written and thought out. It put its points across in a concise and reasoned manor. It points out the good and the bad. Well Done. and good luck with your channel. 🙂
Im sorry man but this game is shite, The End
I love Starfield. 500 hours in, and I haven’t been through the Unity. I haven’t stopped playing from day 1
Yeah and the endless loading screens
Starfield is subtle and beautiful. Subscribed.
Your video should be titled :
*What Starfield wanted to be and why it failed* .
The game has been released.
We know what is and isn’t.
Also, invisible walls.
Arcade space flight.
No atmospheric flight.
No open worlds.
Nothing to explore.
No alien civilizations.
Bad looking female characters and more.
“Masterpiece”..??…
You lost me there mate.
I rarely comment on YouTube videos but I really enjoyed your storytelling
Started my 2nd character this weekend.
You’re not allowed to like Starfield because the Internet said so.
Glad the algorithm suggested this video, you’ve got another subscriber.
I think Starfield is the perfect type game for those who like to wander around, gazing at achingly beautiful scenes, accompanied by a deeply moving soundtrack. Yes, there are quests and stories…and I personally think the NPCs are pretty well-developed (no just giving Ysolda a Mammoth tusk and then getting hitched–you actually have to do meaningful things, deeply connected to the values of the character to advance your relationship.
Is it perfect? No. They could have done many things better. But I think much of the criticism is because people were looking for a different type of game. Sista Citizen had a good video about this–I think it was called the “40 second rule”. Starfield doesn’t conform to this rule. It’s a slow burn. But for me–and many others–we don’t seek conformity to that rule.
I’m looking forward to your future content!
EDIT: I should add that I have over 1,200 hours in on Starfield…and I’m still finding new quests and named characters. Yes, I’d love more variations in POIs and a lot of other tweaks. But it’s pretty great as-is, IMO.
I’m enjoying it, just playing it like I play fallout, meandering around thieving stuff deleting bad folk etc I also enjoy the stable framerate I’m getting on cloud gaming using my xbox one x to play starfield
I really love this game. I enjoy roleplaying and using my imagination to fill my games with my own feel. Starfield definitely scratches an itch. So for they have fixed any issues and have really listen to the community on things. I have no issues with this game not like all the nay Sayers who just wanted Skyrim 6
Nothing beats Elite dangerous when it comes to seamless travel, but Starfield sure made a good use of storytelling, exploration and actually graphical design.
Starfield is my cozy game… in-between the chaotic Doom Eternal as example…
Grab a drink, smoke a fat cigar and enjoy the random sandbox S 😅
I love the ship building… nothing comparable out there…
And recently started the base building, after 150 hours, I never even got to it! 😮
Then I was thinking, about what big city quests I ever did and came to the conclusion… I haven’t even seen 5% of Starfield… after +150h of playtime! 😮
And yesterday I discovered Creations and… omg… this game will keep me busy untill ES6 for sure
Im glad u made this someone needed to say it ive been playing it off and on since launch it’s not perfect but i enjoy it to some degree as I do all bethesda games
You have got a subscriber in me.
Deep dude you deserve more than 44 subscribers, well now 45
Your opinions, and pretty well put together. But I take issue with the implication that I disliked Starfield because the trolls said I should. “Maybe form some opinions of your own”. That’s just… needlessly hostile. I am a grown person fully capable of playing a game and forming my own opinions of it, which is exactly what I did. And my conclusion was that I didn’t like it much; it was disappointing, janky, frustrating, exhausting, and played out. For me. If everyone else on the internet had loved it, I would still feel that way.
75d 16h 47m sailing the blackest sea as of writing this. I really enjoyed this. This was very well made, especially since this is your first video. You have a talent for it. I love many things about SF. But there are some areas they can possibly tweak to help the game a little.
I have known of SF since there was about 3 articles on the internet even acknowledging its existence. I followed loosely over the years, checking on it every 6 months or so. Excitement and expectations were through the roof. And despite what little they talked about it before release, everyone held hope they could fly their ship. And when we found out we couldn’t, it broke all our hearts a little bit. Whether we want to admit it or not. I truly believe that is where the social contagion theory you presented was able to find its roots with SF. As much as I love SF, it is a game that taps into the magic of spaceflight, but removes flight. Now, for me this is specifically atmospheric flight, not the travel between objects in space. I’m fine with the grav jump up there. But imo this is the issue at the center that other issues orbit. And I don’t want to play ED, SC, or NMS. I want to play SF.
Let’s talk about mechs. The base game has them, talks about them, and they even had a war with them. But we can’t play with them? That’s a bummer. I think they should be a huge part of the base game, not a mod, and have their own builder like ships. They could have their own docker that lets them act as a voiced copilot/additional weapon in space, then retrievable on the surface for us to use. The bigger the ships, the bigger the docker you can add, the bigger the mech you can roll with. Give us a mech war!
After that we get into things like radio stations, additional melee movesets, kill cams, visual cosmic events that trigger investigation to cause to maybe bring players out to those “extra systems”, having a switch in settings that allows ship parts to have a list of resources/components instead of credits to tie the mining/crafting/shipbuilding a little, occasional larger size and scale enemy engagements in space and on the surface, etc. I know mods can cover some of these things eventually, but they really should be done by BGS and made part of the base game.
I love SF, I love my mods, and I love the SF community. And that is why I am gonna beat BGS up about things like these ☝🏽 to help the game. Because I’m a LONG time Bethesda fan, and that’s what we do. 🤣 Catch a smile out there. o7
I play star citizen and i got bored of starfield after a few hours. I can deal with bugs clearly since i play SC but when i spent waaaay to long walking on a palent suface to find an outpost, i was pretty bumbed out. I guess they added a buggy so maybe ill give it a second try but everything will het compaired to star for me. I imagine some people love the ship combat but becuase I play a game that does ship gameplay so well i would be fine with a mod that just would let me fast travel from a map
I played the game alot when it came out… theres not enough enemy types and it literally got to a point where i knew right where the enemies and the locked doors and chests were because the locations were exact copies ffs
could I ask the music used in this video? It was relaxing
I love this man! Definitely keep going!
Nice video! Good mic quality, no annoying generic intro, good speaker, didn’t over talk when it wasn’t necessary….. You’ve earned a sub. Keep it up! 👏👏👏
Great work on your first video
I thought I would watch this and keep an open mind. I am a massive Bethesda fan and have played their games since Arena. But blaming social contagion on the bad reception seems lazy and robbing people of agency. I was super hyped for Starfield, loved it at the start, and then as I got further into it I realised how shallow it was. I could list many specific complaints I have with the game, but will highlight one that is really stark in my mind. The “starborn” powers are clearly based on the “dragonborn” powers from Skyrim, to the point that I wonder if there is some lore we don’t know, otherwise it would seem like a boring rehash of the same concept. But to find those words in Skyrim, every single one is paired with some interesting content… a dungeon, a dragon lair, a dragon priest lair. In Starfield its the same boring sparkly chasing mini game again, and again, and again. Just thinking about it puts me off giving the game another go. Having said all that, thanks for a well made video, even if I mostly disagreed with it. I’ve subbed to see how your channel develops 🙂
For me I remember a lot of people in Star citizen talking about this game before it came out and when it came out all everyone talked about there was how much better even Star citizen is at being a space game
Great story telling usually requires great quests. I felt a little disappointed with most quests. Not saying they didn’t have their moments, but they were very plain.
Edit. I have 300+ hr in the game and still play it because Bethesda gameplay is so comforting. Loved ship building
thank you for making this video.
Are you sure this is your first video?
This is absolutely wicked man.
I would like longer videos if you’re taking suggestions. This is the type of stuff I like to sleep to lol. Keep it up!
I actually liked Starfield and had over 100 plus hours into it before I had a realization that killed my desire to play it. I had poi and dungeons repeat on different planets with the same data logs, same events, same scientists who died. It was disappointing and really made me think why would I keep exploring if it’s just repeating content? I also finished the story lines for the factions so I felt like I had little else to play for.
Great video
First of all, I would never have guessed this is the first video you’ve ever made. The production value is extremely high. Congrats on that. Now on to the game. I’m probably one of the only people to play Starfield that never played a previous Bethesda game, ironic since I lived and worked right in their backyard and knew several employees. But being a life-long science fiction aficionado, I heard about the game early in it’s development and awaited it’s release, biding my time playing Eve Online and a long line of other space games. Not having played a Bethesda game, my expectations were not conditioned on what they had done before but rather what I thought would make a good space game, and certainly the previews and snippets and interviews with developers all made it sound pretty amazing. Launch month finally arrived and I eagerly paid a premium for the game and the planned Shattered Space. It launched, I downloaded it, played it for two weeks. And stopped. It’s boring and repetitive. The NPCs are visually archaic and generally uninteresting. The quests are pedestrian and narratively dull. The multiverse mechanic is clever and would, if the game were otherwise better designed, make replaying it interesting and entertaining but it doesn’t. It just beats you over the head with the same disappointments you had the first time through, coupled with already knowing how it’s all going to turn out. I really wanted to love Starfield. I really did. But no amount of majestic music and sophomoric navel gazing about the future of humanity can make up for it’s flaws.
Enjoyed your video. Your thoughts are well organized and well presented. I will repeat here comments I have made on other Starfield related youtube videos. Starfield is my all time favorite Bethesda game and I am not joking. When I first played Morrowind 20 years ago I remember thinking at that time I wished something like it existed but with a science fiction setting instead of medieval fantasy. I think Starfield’s space exploration is an update and improvement over the space exploration found in the first Mass Effect game. ME1 is my favorite of the entire trilogy and I was hoping the space exploration would be improved upon in future installments but instead Bioware scaled back on it in the sequels. Skyrim in space was used as a way to sum up the kind of game Starfield was going to be but I think its more accurate to say its like Fallout 4 in space.
I feel the same about that game… I’m glad to have it.
I have grown to love this game. Even outpost building has opened up to me now, with the help of a handful of mods to flesh things out.
I was always a lover of classic sci fi. Movies, games & books. Starfield’s atmosphere nails it.
Also the music of British prog group Yes which often draws inspiration from sci fi themes.
I went into Starfield not caring a damn about what bethesda had in store for me. I was determined to live out the fantasy of being a traveller in Yes’ futuristic world!
My still single character is named after Jon Anderson, lead vocalist. My best ship is Astral Traveller after a classic tune by the band.
Fortunately bethesda supports this type of imaginative roleplaying.
Fortunately they also brought the formidable imaginations of their writers, artists & devs to the table.
I really do believe that despite difficult circumstances (covid, massive expansion of scale at the studio) bethesda delivered, even if it is slightly unfinished in many ways. Bring on the dlc!
Great video dude. Always nice to meet a fellow starfield enjoyer. ❤
Great video! Very well thought out.
social contagion theory? how about its just a mid level game that was hyped well past any reasonable expectation by its own studio, who consistently refuses to actually listen to what the players are asking for because they think they know better, and that has correspondingly pissed a lot of the player base off?
sure there are some folks out there that hate to hate, but the loudest voices tend to be the ones who put the time and energy in to form their own opinion. and Starfield is far from BGS’s magnum opus, its possibly their weakest mainline game of all. really a toss between it and F76, who is only in the running after the studio actually put the work in to bring it up to something at least playable.
Starfield is a fail, not only on its own merit but for the damage its doing to any anticipation of ES6 and Fallout 5. much like the community has seen happen over at Bioware, there is legitimate concern on the studio’s ability to deliver a quality game, and Starfield only amplified those concerns with its decade old game play style.
I actually like Starfield…
Fallout 4 was the Bethesda game that completely broke away from their usual formula with a voiced main character. That was really limiting in gameplay and there was instances where you literally couldn’t say no and completely ripped choice from you.
Yet Starfield got the most hate for no reason. I can assume the reason is because it was the first Bethesda game that skipped the PlayStation and we know how insanely toxic that community is over there.
Nice one Love from the UK My1st Bethsada game and put in about 300 hours. Time to move on until the next DLC
This is good shit
Love this long form kind of video 🙂 soothing and reflective.