Gavin Free predicts the failure of Starfield in 2018

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From RT Podcast 503

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Taqs:Gavin Free predicts the failure of Starfield in 2018,Starfield,Gavin Free,Bethesda,No Man’s Sky,Rooster Teeth,Burnie Burns,Gus Sorola,Barbara Dunkelman

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    • @Daniel.AJ.R
    • 2024年 12月 06日 9:55am

    starfield is the best spaceship modules builder simulator but a terrible game were everyone is gay or has had a relationships with the same sex

    • @ImCptnAwesome
    • 2024年 12月 06日 9:55am

    “Starfield sold well so that means it’s good.” –The Consumer’s Who Helped Ruin Gaming

    • @EdwinRodriguez-pl1jc
    • 2024年 12月 06日 9:55am

    3.1 million is failing?

    • @Kazanko28
    • 2024年 12月 06日 9:55am

    lol A guy gave an opinion and were calling that a prediction? He just said he didn’t like the trailer…

    • @No_True_Scotsman
    • 2024年 12月 06日 9:55am

    God I miss having Gavin and Burnie on the same podcast.

    • @wowsnav
    • 2024年 12月 06日 9:55am

    Lots of people predicted this game would be garbage when we saw just how many brown people were working on it. Brown only copies or destroys, brown does not create.

    • @peteypgc
    • 2024年 12月 06日 9:55am

    Starfield didn’t fail

    • @reeceshugrue6167
    • 2024年 12月 06日 9:55am

    You can’t even go to nine hundred thousand cities… all the generated stuff doesn’t even get close to a village, nevermind a town.

    • @fedbia2003
    • 2024年 12月 06日 9:55am

    I agree.

    I expected maybe a map that was like 1/3-2/3 Skyrim map, then I could jump over to procedurally generated worlds.

    Not 3 cities and nothingness.

    Imagine if they had just combined the two.

    Which I believe they did this practice for procedural generation to help boost the design for daggerfall since the original was procedurally generated.

    • @WesTheHunter
    • 2024年 12月 06日 9:55am

    The Outer World is one of my most hated games, I couldn’t handle the second world and uninstalled.

    I will never buy a “new” Obsidian game again, Because all the talent, writers, artists, directors, actors are gone they were retired or fired and they’re gone and replaced with DEI.

    • @flyingpaladin617
    • 2024年 12月 06日 9:55am

    This has nothing to do with Starfield. It wasn’t even mentioned 😂

    • @captainamvv7135
    • 2024年 12月 06日 9:55am

    I expected Starfield to be Skyrim in Space
    But it ended up being Skyrim with 90% downtime in Space

    • @GuardianM25
    • 2024年 12月 06日 9:55am

    16 times less detail

    • @theclawyaww3740
    • 2024年 12月 06日 9:55am

    Uh actually that IS a selling point. Starfields problem was just empty barren planets. Daggerfall had thousands of towns and cities and that was like 20-30 years ago. Imagine what how you could evolve premise with modern technology(the creators of Daggerfall are currently doing that btw with a spiritual successor to Daggerfall)

    • @oz314
    • 2024年 12月 06日 9:55am

    Would he say no man’s sky is bad now though? The difference being NMS has seen great progression whereas starfield just got worse with it’s update.

    • @Jon-qf6qg
    • 2024年 12月 06日 9:55am

    I was just playing Starfield 5 minutes ago. It was better than I expected it to be. I don’t care what anyone says, it’s fun.

    • @GhostLink92
    • 2024年 12月 06日 9:55am

    My thoughts exactly. 100 worlds would be too much, let alone 1000.

    Do a dozen, each with rich, detailed storylines, and then do the “uncharted worlds” thing, with procgen.

    • @brucetus
    • 2024年 12月 06日 9:55am

    Dude everybody knew starfield would be horrible

    • @dinoblacklane1640
    • 2024年 12月 06日 9:55am

    After the whole Fallout76 thing, no one expected Starfield to be good.

    Really it only takes 1 game now for a company to tank its reputation

    • @dingleberrydetective
    • 2024年 12月 06日 9:55am

    all u needed was a brain and pair of eyes for that tho

    • @RefreshPlz
    • 2024年 12月 06日 9:55am

    Never had companions i wanted to slap more than in starfield i swear 😂 so annoying

    • @realtoni420
    • 2024年 12月 06日 9:55am

    sorry, but the exception here are people who expected Starfield to be good. Not much of a prediction.

    • @Digdoug82
    • 2024年 12月 06日 9:55am

    But Starfield was a success. All the incels forgot.

    • @Macapta
    • 2024年 12月 06日 9:55am

    I wish i had put my thoughts on the trailers in writing somewhere cos I thought the same thing, that it just didn’t look that cool.

    • @Wahlrusberg
    • 2024年 12月 06日 9:55am

    The reason why ME Andromeda is the way it is is because they spent most of the development cycle trying to basically do what Starfield ended up being years later, but realised it was almost impossible to make an engaging RPG that is rich in narrative, characters, lore etc in a game that relies on procedural generation. You either do the handcrafted stuff (TES, Mass Effect etc) or lean into the emergent gameplay from proc gen stuff (NMS, minecraft) but the tech isn’t there do have your cake and eat it to. Instead of cancelling it entirely they cobbled together a conventional game in about a year and a half. I think Bethesda probably made the same realisation and just powered through. End result of both approaches = two pretty mediocre games that disappointed long term fans.

    • @TannerFrancisFilms
    • 2024年 12月 06日 9:55am

    Funny thing is, Gavin likes Starfield.

    • @ZachHixsonTutorials
    • 2024年 12月 06日 9:55am

    Gavin’s a creative. He understands basic things like how smaller worlds with hand crafted content are almost always going to be more interesting than infinite worlds with procedural content. However, most consumers don’t understand this, and so they just hear “bigger = better,” and that’s all the convincing they need.

    • @NATESOR
    • 2024年 12月 06日 9:55am

    It’s a selling point when it’s done right like in elite dangerous. The sense of crushing dread and despair at being a mote of dust in an infinite and uncaring universe is the gameplay.

    • @deedeethedog05
    • 2024年 12月 06日 9:55am

    Starfield didn’t even come close to failing though. Regardless of how you might feel about it as a product, it made a ridiculous amount of money for Microsoft. Like, a CRAZY amount.

    • @cadensam7
    • 2024年 12月 06日 9:55am

    Sell benefits, not features