Starfield: Paid Mod Review Forgotten Frontiers
This is my review of Forgotten Frontiers – POI Expansion mod for starfield. This mod is 500 credits in the creations store. The mod features 5 POIs that are added to the procedural generation. All of the locations are very detailed, have stories explaining why they are there and have excellent level design. One defect found during testing, was not game breaking and was actually funny. Note: The description says that these locations were added to the procedural quests as well. I checked about 20 and didn’t get any of the new location. This could be due to them having the same proc rate as the game POIs, in that case they have about 1 in 50 chance of coming up and I may have been unlucky. #gaming #mods #starfield #xbox #bethesda
Chapters:
00:00 Intro General Infomation
03:20 Volcanic Caverns
08:19 Underground Research Bunker
12:33 Forgotten Pumping Station
16:44 Mountain Top Communication Station
21:35 Fortified Star Station
29:07 Closing Thoughts
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Eh, this is a personal thing, but looking at these PoIs what I want to do most is grab the Breach shotgun and just charge in, hyped up on combat stims. Let the AI take cover just long enough for me to get within arms reach… For $5, and with the integration with other mods like Bedlam, it is quite fair among paid mods.
thanks for covering this, don’t know if ill shell out $5 tho
Everyone agrees we need more stuff like that. What really bothers me is that since these places are essentially the same, then the pool of new POIs added by mods need to be very high to avoid repetition. I’d rather bethesda had used procedural techniques to generate bland but unique interiors across the entire game instead of using it to tile entire planets. Planets could easily have been 1 tile per biome on each so the tile generator and devs could really go all in with the geography, weather etc
Thank you so much for the review. I am the author of Forgotten Frontiers and really appreciate it. I’m glad you enjoyed the Creation, you really understood my design with these dungeons. Although I did laugh a bit when you cited the Volcanic Cave as mazelike, that was intentional and a little devious of me! I really wanted something that felt cave like and confusing compared to the simple caves in the base game. I hadn’t seen that issue with the enemies flying off at the Mountaintop POI, pretty funny though certainly unexpected behavior! I will look into that and thanks for reporting it. Thanks so much for exploring all the locations and giving such great feedback. One tiny thing to mention is that the Volcanic Cave POI doesn’t require a breathable atmosphere. Thanks for giving advice to others on how to find the locations. If anyone has any more feedback, or problems, please let me know!
I just installed this mod & found the Forgotten Underground Bunker – tough fight through there, that was fun! Big complex with lots of enemies! 👍
Good evening