Bethesda RESPONDS To The Starfield Criticism…
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Source: https://www.ign.com/articles/todd-howard-wondered-if-starfield-should-have-delayed-buggies-for-shattered-space
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I will not play this game again. It is the most boring, unsatisfying slog Ive ever played. Eventually realized everything is copy and paste and the characters are just as bad. Terrible writing, dialogue, missions.
Ive been playing bethesda rpgs since Morrowind on pc
Bethesda is dead, TES is dead, Fallout is dead – it’s done. Dont kid yourself and live in a delusional like the execs.
The bright side is that after a forest fire, the ground is more fertile than ever for new growth.
There is opportunity like never before for the next studio to come along and become the new Bethesda
I listen to a lot of starfield content, the balanced stuff at least & i do consider matty to be balanced.
HOW you play starfield is everything. You can rob yourself of so much enjoyment by rushing from objective to objective & also by focusing on the flaws (which every game has btw).
I get exactly the same vibe playing starfield as i did with fo4, skyrim & oblivion. Because of HOW i approach the game.
Can’t wait for Fallout 4.5 and Skyrim 2
Matty you can go to XBOX reviews, they’re not any better. Homeboy knows it’s just a buggy. I get his point, and that’s just a clip that should’ve been placed into a larger context. Bethesda has chosen to not step it up, again. I was like NG+ 4, started Shattered Space but have no desire to finish it after playing for an hour.
The people that buy their games have learned nothing.
I wonder if todd and the team will watch this video
One of the reasons I burned out on this games was their choice to not release the buggy until much later and then I was already into other games because Starfield was simply too slow for me. Unbeliavable.
spoiled child throws a tantrum on youtube, news at eleven lmao
Bethesda should take a hard look at Baldurs Gate 3. The characters in starfield feel so less alive and the story so much more bland in its delivery. No adult themes what so ever
I think a good story would have helped sell the DLC. But ultimately the space sim aspect needs some patching and Bethesda need to go with that to fix the game foundation.
This is the classic, “They didn’t address MY specific problems so this is terrible.” There’s no stopping to ask, “Hmm. Is he speaking in a particular context about a specific criticism rather than attempting to address all criticism with a particular statement?”
Was excited about starfield for many years. Never bought it. Not interested.
That ibtro was absolutely terrible, giving bethesda way too much credit
Being a bethesda fan comes accross slas some form of stockholm syndrom for manchildren.
Have you considered the game they want to make doesn’t have to appeal to you? Best you move on than to keep haggling for changes.
Starfield was a horrendous let down, elder scrolls will be no different, bethesda is killing themselves
Larian Studios and Owlcat games have already surpassed Bethesda with rpgs. Bioware is still better than Bethesda, not by much though.
Looting in Skyrim is awful, starfield and fallout4 have much better looting, and that’s why : in skyrim when you find a unique legendary weapon, you don’t need to loot anymore, everything what you find after this will be useless or just stuff for selling. 99% of loot is useless, meanwhile in starfield you can find something better on the every stage of the game, same goes to fallout 4. Yes it is always pleasure to find unique stuff but it breakes the balance, as in Cyberpunk where you use only unique weapons because if weapon is not unique it s**ks.
Bethesda have been dead since skyrim, and have been in decline ever since, their just like ubisoft producing Bearley passable games and praying on laymen gamers to buy their product
Todd: ohhhhhhhh we should’ve paywalled the buggie. THAT’S where we went wrong.
Skryim was the first game I was genuinely obsessed with for years and basically up until starfield dropped I still had wet dreams every night about ES6 but now they’re just nightmares 😔
As much as I and I’m sure many other ppl want to be optimistic…I feel like they’re just going to rush it out(the DLC), I hope TES6 will at least benefit from the rushing if they decided to go that route but I’m not so sure about that either sadly
Elder scrolls 6 for all thats good in life! Jeez! It better NOT be online OMG!
SOUNDS LIKE HALF THE PEOPLE MISSED THE INFORMATION THAT IS INCLUDED IN MANY OF THE DATA DISKS SCATTERED AROUND THE PLANET…THOSE FILL IN A LOT OF DETAILS THAT PEOPLE SAID WASN’T THERE. I think you’re off the mark with there only being one more expansion coming…personally I think there will be at least 2 more if not 3 more.
Hmm, interesting that you jet packed everywhere in Shattered Space when I stopped using the jet pack there and used to buggy almost everywhere. I thought it controlled better than the Hammerhead in ME but not as well as it could have been. I enjoyed SS except for the ending…and that they missed the boat in expounding on the fact that the founder of Va’ruun was actually insane…that there is no Great Serpent he only saw it in his mind. I’m guessing some people ignored the data pads you could pick up in the Citadel…those had some very interesting insight in the origins of House Va’ruun.
Starfield is the most soulless, uninspired, generic game ever made by BGS. Kind of wild that a potentially unlimited setting just seems like a standard BGS game with a sci fi skin slapped on.
The buggy sucks
I’m not going to be buying anymore AAA games unless things change.
I pray that when Bethesda fails, a good passionate studio gets Fallout…
If base game is better than the DLC this game is fucked. I felt the same way playing the DLC. Starfield over all is ass. You can’t even compare it to cyber punk 2077.
I wish Starfield was given a little more love then what it’s getting or got, honestly
Starfield is Bethesda’s sad attempt to commit identity theft on Star Citizen. I only get elderscrolls and fallout games anymore because the modding community is so incredible. But even starfield has me like “no, I’m done”. And the fact that you think skyrim ruined the games after? That’s like being with someone and they start doing drugs and your like “I thought they would get cooler. So I let them keep doing it”. When in the end we could help but they need to improve themselves.
People have to remember that due to the incredibly long development cycle of Bethesda, the teams that created Morrowind, Oblivion, Fo3 and Skyrim are long gone.
On the other end of the scale Todd has been there for decades and has spearheaded the simplification and streamlining of their games. He’s largely responsible for the crap they have been releasing. I’d argue that while Skyrim was a decent game for its time, it marked the beginning of the decline for Bethesda.
As much as it pains me to say this, TES6 will be terrible. Why? Because everything Bethesda has released since Skyrim has been that way.
Todd Howard isn’t a game dev anymore. He’s a grifter and a capitalist. Turning into Peter Molyneauxbut at least Molyneaux has tried to do weird new stuff even if it all has bombed
I hope todd and Bethesda see this video and make some changes
Todd Howard should be fired.
Bethesda’s public relations have really gone downhill since Pete Hines left.
I played 1000 hours of Starfield from release to Shattered Space. I played 3 hours of Shattered Space and haven’t played Starfield since.
all of you sound like a bunch of spoiled ass brats that didnt get what you wanted for xmas…starfield is pretty fuckin sweet tbh been playing on the rog its like fallout with space and planets what the actual fuck are yall even whining about it doesnt matter what a game company puts out some of you mfs will find an issue instead of enjoying traversing space and planets you wanna get on youtube talk shit and bash them then wonder why they dont fuckin listen to yall god damn people its a game have fun with what you got stop whining like little kids and GROW THE FUCK UP
I feel like as the gaming industry has grown, developers want you to play the game THEY want and not make a game they know the community wants. It’s almost like an ego thing. “We know more about gaming than you” vibes.
there wasnt a single character in shattered space that I was curious about. It was just clicking through these endlessly boring dialogs. How hard is it to make an interesting character I actually want to talk to? fnv it was like every other character
TES 6 is going to be better I feel like. Due to Bethesda’s experience with Starfield criticism. Whether they admit it or not. The criticism has been in their face and big. Also, the nature of a TES game is very different from Starfield, with a world space that doesn’t need load screens for example.
Todd Howard: but we did an interview together 😢
Bethesda needs to be reworked.
They learned everything they need to know in the last decade. As long as they keep making specific kinds of games they can get away with murder if needed.
We should boycott Bethesda. If they are going to bury their heads in the sand and produce boring games, then we should stop buying them. I was a major Bethesda fan after Fallout 3 but to this day, I still never purchased a copy of Fallout 76. I am almost done working on a huge perk overhaul for Fallout New Vegas and that has reinvigorated my passion more than anything Bethesda has done in several years
i always like that the captions always call him “Maddie”
Microsoft and sony need to listen to the fans charging extra for services, purting out bad games, and complaining when people don’t like your product is actually crazy
The problem is no one wants some bs space exploration game
We want fallout
Desolate
Despair
Post apocalyptic
Survival with role play so you can play however tf you feel like
I played starfield like 4 hours n said wtf is this
I really felt like the writing and voice acting in shattered space was pretty good. I wish they could have put more of that in the main game.
I for one, is looking more forward to trying Skywind and Skyblivion than TES VI. I’m pretty sure that Bethesda has lost its internal mechanism that they used to work with when they where designing Morrowind and Oblivion. It already showed in Skyrim that they were loosing the plot eventhough Skyrim is a fantastic game, it isn’t the strongest Elderscroll by far.
15:48 I was in the same mindset of “everyone stumbles” with choices from fallout 4 and even fallout 76. For me, starfield needed to be their redemption arc, and instead it just solidified my opinion that they’re not going to make high caliber rpgs anymore. With Bethesda leadership seemingly determined to not learn anything from this and instead push on with bland games and egregious monetization, I can’t justify giving them any more chances based on goodwill from 10 years ago. I’ll still check out reviews for the next elder scrolls when it releases, but it’ll have to be truly fantastic to get me to spend any more money after their embarrassing state of affairs.
They really do not care as long as the games are selling. I absolutely will not be preordering ESVI.
Every single one of these large game studios have become over-bloated bureaucracies where responsibility is so spread and segmented that nobody actually knows whose fault it is.
In my opinion there’s nothing Todd could have done to save Bethesda; it’s not private and he’s not the owner, he’s along for the ride as much as us. If he steps out of line, he’s just as replaceable as anyone else to Microsoft.
The “lifecycle” of a game development company is pretty set in stone outside of rare exceptions. They mostly all start out as small groups working on a passion project, which after success and sequels leads to studio growth, and at a certain point the growth needed exceeds what the founders can personally vet. By that point, if you have a whole HR department with “professional recruiters” that even mention the words “racial equity” it’s over. Your workforce will slowly (in some cases rapidly) be infested with ideologues with a false sense of value they glean from their vapid interactions with the other woke cult members.
Playing Phantom Liberty right now and holy shit, it is amazing! I’m also on Series X now. Hadn’t played Cyberpunk 2077 since launch, and it’s like a completely different game. Now it’s one of my favorite games ever. Wish Starfield gave me the same feeling. Skyrim and Oblivion are 2 of my favorite games ever. Bethesda has fallen so far off that it’s insane.
“Shill defends bethesda.” fixed the title for you buddy.
I’ve been a lifelong Bethesda fan, but Starfield never have I been more disappointed in a game .
Need on ps5
I think the bethesda we learned to love through morrowind, oblivion and skyrim is gone and they are not capable of releasing games that feel good to play any longer. I have no expectation that ES:6 will be any good for all the same reasons that starfield was lifeless.
Bethesda made a very small portion of Starfield, then just hit copy/paste over and over.
Nobody wanted starfield, not even Bethesda apparently.
Been saying it for YEARS and YEARS Bethesda is the most overrated game studio in human history. Blows my mind when people say otherwise smh
Starfield is a really fun game. Cyberpunk was really fun too. Both games got banged on hard by people but I don’t think those people know how to have fun.
In a decade, Bethesda is non existant
Im personally never going to buy any bethesda game again
I just gotta say, I think you’re letting them off the hook by acting like the base game has good story. It doesn’t. It’s poorly written and the characters are boring as ever. A far cry from even fallout 4. Companions are the worst in any BGS game. The loot is horrible. I could go on but I just wanted to point out, don’t give them credit for starfield as a base game. Because it’s the worst they’ve put it out in along time.
Between Emils response and now Todds, not only will i be skipping the next expansion for SF, but I’ll be skipping ES6 as well. This absolutley brain dead, tone deaf, head up ass approach to dealing with the criticisms is proof a plenty they have lost their way and aren’t coming back any time soon.
You cannot release a game that feels this downright dated in the market, charge full price for it, and then tell the consumer they are wrong when the chorus of criticims are singing valid ones.
I just think a lot of you Starfield people are hard to please. I came back to it after a slight dip in the water before and am enjoying myself. I use the buggy almost all the time. I’ll have to evaluate Shattered Space when I buy it.
I think this Microsoft purchase is a big part of the problem honestly. I hoped it would’ve added more resource for BGS to do what they do best. But if you’ve ever worked for a large corporation you know that they love to bog down your time with buzzy, meaningless corporate meetings, culture, and beaucracy. You see it in their PR responses too. (Sounds like a room full of lawyers and advisors..)
I think the dev’s in the trenches know exactly what’s wrong with Starfield. They likely want a better end product. But large cap corporations love having too many chefs in the kitchen. Too many layers of communication and approval. To much constraint on the actual artists. Seems like this trend will likely continue in gaming until the money tapers off enough for the higher-ups to notice. Or another sector of gaming steps in to pick up the slack..
If I were Xbox I would be livid trying to manage the ego on Todd Howard and Co.
If Bethesda fumbles the Elder Scrolls VI… Then there’s no hope of Bethesda ever learning their lesson and they will join the ranks of every other legendary game studio that has washed up and only produces mediocre products.
Maybe they knew es6 expectations were so high, they released starfield to temper them a little 🤣
I think It really summed up how dismissive and out of touch their management is towards the community when at the original release Howard completely dismissed the performance issue’s with the statement, “maybe you need to upgrade your PC for this one”, instead of saying we are aware of the issues and are working to fix them. I found it so patronising.
16x the buggy. – BGS probably
Blizzard 2.0
I am still upset that I bought the big edition with everything in it.
I got 35 hours into it and stopped. I ended up starting The Outer Worlds again because I prefer good writing to anything else.
Todd Coward.
I mean, Rockstar wasn’t bad
Phil Spencer called Dragon Age Veilguard “a total masterpiece, that could change RPGs forever.”
Xbox and all of their sub-devs are done. There is not a single redeeming quality about either, it’s over. Hence them heading towards no longer making actual platforms themselves, because they know they suck 😂
This dude is still talking about Starfield 😂
Thank you for being honest.
Well, i loved the base game. LOVED. But this DLC, oh man…. so so terrible….
I would disagree on one point, legendary loot. That’s one of my biggest gripes with fallout 4. Yes, have legendary weapons in the form of unique weapons that are objectively better than any other weapon of the same type. But, by having procedural generated “legendary” items with specific effect tags creates gear or loot treadmill where people will min/max and farm until they get it. WoW made the same mistake with the titanforging system where you could get an item that was great, but it wasn’t titanforged, creating a chase the dragon scenario where you couldn’t get BiS (best in slot) for everything. I do agree with them making uniques modifiable in fallout 4, but the legendary drops devalued the uniques. A better system is to have the unique weapon system from fallout NV but allow them to be modable. Deterministic loot has always gone over better in RPGs and was a lesson that even WoW had to learn and roll back on. The only way I can see random legendaries working is if you make the effects objectively worse than the unique version of the weapon. Would love to see your take on it, but I’m a firm believer in deterministic loot from specific sources or locations vs procedural generated loot. Great video
Why graphics stop improve in games?
Starfield consists of
1. Mind numbing procedurally generated areas.
2. Unrewarding loot
3. Braindead NPCs with bland dialogue
4. Unengaging missions full of loading screens.
Yes, Starfield has its enjoyable moments and can be gorgeous but at the core, it’s completely shattered. The game is a disappointment that cannot even be changed by modders and I don’t think Bethesda grasps this which is the most troubling part. If you’re looking forward to the next Elder Scrolls, you had better limit your expectations or wait for reviews before purchasing.
Until today, you still need to download a 3rd party mod to solve the fps acceleration thing for Fallout 4. Without the mod, the game is almost unplayable for people who can run game more than 60 fps. The game’s speed is locked with fps. Its fucking gnarly.
Move on to a new game, adding DLC isnt going to fix the broken core of the game.
Fine let the company crumble under its own hubris and finally Fallout may land on the lap of a company that can actually make a good Fallout game
Bethesda Games Studios are not moving forward, they are going backwards. Howard needs to go, and take his game design choices with him.
Starfield to this day is a game I got for free to my GPU and would love to return the free copy because of how garbage it is in every single aspect. Like I will not hate on any game that does something right, Veilguard has massive problems in terms of writing but as a game itself it is very solid and runs great except for a very few minor graphical bugs or technical issues and compared to inquisition it actually has a fun gameplay loop that’s why I am still sad so many people were giving it less than 5/10 because on paper the game is solid but act 1 is an actual garbage in terms of writing which improves but never gets great.
Meanwhile Starfield at release was running like shit to the point it was not working on GPUs it was promoted with during the first week, had no innovation of any kind and it actually have removed innovations they made in FO4, it was overall idea starved game that had ok writing at best but probably worst writing bethesda had ever have, and only thing that I can somewhat say is decent about the game is food models.
Todd has to go… he got his Job because of Morrowind. Which is ironic. Since all games since Morrowind get dumb down mor and more… let Todd go, bring back Morrowind vibes
If they don’t give a sh*t about the quality of their game or what players think about it, then why should I?
Sorry I’m usually the guy to say they’ll get em next time, but not for Bethesda.
With Sweet Baby being partnered with Xbox, I’m so excited for the future of the brand.
Hot take: Bethesda will never make another good game again. Not ES6. Not F5. Not even S2. Write them off and move on.
Todd is so far up his own arse he doesn’t realise that his views on game design are outdated and hated by the consumer.
Bethesda is Done ✅ Starfailed isn’t even successful as Obsidian’s Grounded.😂
Remember this quote: We want to answer ‘yes’ every time the player asks a question that starts with ‘Can I…?’ ? Well…
Can I upgrade my weapons? You can modify your weapons from a very small pool of attachments, but not really upgrade, you can’t make a base weapon calibrated, or calibrated to refined, so the answer is “no”
Can I fly my ship to go places? You can definitely land your ship on different places, but you can’t fly to go places. You have an animation to go to different planets, you have an animation when you land, but there isn’t any way to actually fly places, sure you fly your ship in space, but there isn’t any space travel, so the answer again is “no”
Can I choose to be who I want to be and act in which ever way I want? You can choose your background and have responses based on that, but you can’t refuse quests outright, you can’t make mistakes, you can’t fail. There is verbal role-play, except that it’s railroaded, your answers mostly are yes, yes but sarcastic, no but actually yes, I’ll say yes later, or question. You can’t refuse most things, so again “no”
Starfield has become the game where they tell you “Yes*, you can do that… except only in this specific way. Why? Because we want you to make your own choices, predetermined choices but choices nonetheless”, and it’s starting to rub me the wrong way, the more they try to acknowledge, sorry, “acknowledge” criticism, they more I realize they have their fingers in their ears going “lalalalala our games are always great and critical successes lalalala”
With the November update, I’m so close to not recommending the game to anyone, I really want to, but their practices are becoming EA pre-lawsuit. They are monetizing FOMO by just making paid mods achievement friendly, all mods allowing achievements worked in the past, so this is just redesigning the wheel into multiple parts to stick a price tag on them individually and then telling you that that paint you want on it is going to nullify your warranty unless you give them yet another $20. It just cements their priority: money, a priority that has executed (for lack of a better word) so many promising games in the past
at this point im just assuming “phoning it in” is a feature, not a bug
Oh i am so Tired of this.. a game-desinger Talks Over something and Streamer like you go ” thats not the Problem ” he did not twietet about Problems.. but hate creates more clicks.. one YTber more to not click.. this Kind of content is so boring
Ignorance, greed and simplicity are the problems that plague the industry.
The space combat sucked as well. This was the most boring game I’ve ever looked forward to.
I hard disagree, shattered space is the peak of starfield.
That is how desperate things are.
Hard to see this getting a NMS style revival if they can’t acknowledge what they did wrong in the first place…
Matty,
For years you’ve avoided politics and controversy, and I’m so proud of you and grateful for that. Watching your channel is a breath of fresh air because it’s 100% pure gaming….and I’ll always ALWAYS respect you for that.
With that being said there is a massive elephant in the room and frankly we have to discuss it. Most, if not all, of the gaming companies don’t care anymore. They don’t care about their customers. They don’t care about gaming or gamers. Hell they don’t even care about making money anymore…. They only care about one thing… The massive cult of pushing an ideology and frankly attacking gamers simply for being men, straight or white.
Game quality has dropped to zero over the past 10 years and now we finally know why. Companies like Black Rock and sweet baby inc are destroying the creative side of the industry.
My advice is we all take a long break from gaming, shower regularly, hit the gym, work extra hours, invest, save, and eat healthier….
Work on yourself and just hope that the game industry can pull itself out of this canyon of chaos that it dug itself into one day.
At this point I’m wondering if Howard even understands why we like his games.
You are a great example of someone who gives harsh but true criticism without lapsing into just angry screaming. Appreciate your insights MrMattyPlays
i think this guy needs to re-evaluate skyrim. chillrend was not a unique weapon, it’s yet another bog standard sword (in this case glass) with an enchantment on it. Skyrim barely has any unique weapons, the only ones I can think of are the daedric ones and Wuuthrad.
I don’t think I’ll end up preordering elder scrolls 6 at this point
People gave them the benefit of the doubt with Fallout 4, they did everything wrong with 76. People gave them the BotD with 76, they did everything wrong with Starfield.
How many times does Bethesda need to do absolutely nothing right for people to finally stop having faith in the company?
I thought the literal scam they ran with 76’s merchandise would be enough to shatter whatever trust they still had. How wrong I was.
I love the Bethesda games up to starfield, for better or worse. Starfield always looked pretty meh but I would have probably still bought it if it wasn’t Xbox exclusive.
Starfield blows
Matty Slowly turning on Bethesda, join the club. Don’t be afraid.
I agree with everything you said, except the Buggy take. I think the buggy is MILES better than the jet pack. It would be better if I could fly around with the jet pack but I can’t so it makes it tedious.
Bethesda-microtransactions= enough said😊
Starfields main story is one of the worst storylines ever made and that’s saying something. Stop making excuses for the game. Bethesda’s main writer is bad.
MATT, WHY DON’T YOU SHARE THIS VIDEO WITH HOWARD HIMSELF? That makes a lot of sense to me.
Been in love with BGS games since Morrowind. Microsoft ruined them. It’s a shadow of what it once was and I will not be hyping myself up for ES6
When I completed the main story of Shattered Space, I had no desire to return to Dazra. Even now the planet seems bleak and depressed, not a location I look forward to. What happened there was worse than Thanos’ finger snap; at least those people came back, but in Dazra they’re gone forever.
Depressing.
Which podcast was this one?
Lmao fraud Howard with another mediocre game
The issue is Bethesdas focus has shifted from quality narrative stories and gone to “wow look at the graphics/ look how textured this button is”, I’m genuinely convinced Bethesdas largest problem is many of there real developers who know how to do anything beyond basic have left the company, now it’s all marketing people and modders
institutional incompetance. they still want to use a 15 year old game engine. next.
I kinda miss when Bethesda used to go dormant for years without addressing the public and they would appear out of nowhere with an absolute banger. Now every single time any spokesperson comes out to say anything it’s always the hottest take and just stirs up unnecessary controversy, I’m actually starting to get sick of hearing from them. Please Bethesda just stop trying to tell us we’re wrong and take the L, put your heads down and just make a good game again.
I thought House Va’Ruun was going to be like the Klingons from Star Trek. Very aggressive and formidable.
“You can’t just check the boxes of your old games and expect it to work”… except they didn’t check those boxes. They barely checked a few of them. All Starfield had to do to succeed was copy Fallout 4, throw it in space, and write a tighter story. It did NONE of that. The only thing I’d say the game did right was the ship building, but that’s so inconsequential that… it doesn’t really matter.
I will you would have read the game file interview instead of the IGN article. Your opinion would likely be different.
I really held put for starfield but the sheer disappointment of Shattered Space and the poor performance finally made me delete. Maybe I will re-download when modders add a substantial amount of content to the game.
In other news…
Bethesdas success ruined them. It made them complacent and lazy.
Im not buying ESVI
Bethesda Game Studios in Alan Iverson’s voice: “We talking about a customer? Not an investor. Not an investor. Not an investor. We talking about customers?”
Yup time to tell everyone you know how trash Bethesda really is these days and stop playing there games and for damn sure don’t give them any money…
The fact that even modders say that this game can’t be saved is just hilarious and sad.
Skyrims _bard_ college was 90% dungeon running & you don’t get to play _any_ instrument, the signs were there from the start. They even had the spectral drum from the Dragonborn DLC yet they miss ALL THAT POTENTIAL all the damn time. (then sell it to you later for $5.99)
Dude, do we really need 18 minutes, to break down a statement from Bethesda?? Come on man , that’s just unnecessary
oof, we need a term for “rose tinted glasses” but for things happening right now. How many “you’ll get ’em next time”s can you give before you realize they’re just not good anymore?
Have Todd and Emil realized this game sucks cock yet? No? Ight cool just checking in.
They had the chance to introduce a multiverse devouring cosmic horror beyond our human understanding and just…didn’t use it.
Leftist pronoun woke people never take feedback maturely and that’s a literal fact. All that non sense is gonna ruin es6 just like it did starfield.
I love starfield. I don’t understand why people don’t like it. I do wish the interiors had more options
It happens when companies are so used to angry fanboys defending them at every occasion for years.
People aren’t going to be prepared for how bad the next Elder Scrolls is going to be.
The problem with this game from the gate was everybody wanted good story campaign. The focused on that. Not exploration or adventure. So the game is made to play through the storyline. That’s about it. Everybody got what they wanted. I figure they would at least keep the momentum in past games. Like Skyrim caves can last a hr. You can get through a cave in 3 min in Starfield. Base building in fallout 4 you can put as many gun turrets as building cap would allow. Not Starfield. What 4-6 turrets? Yea they might have got a good story, but definitely took away from adventure and exploration. I haven’t played shattered space. I have been dealing with real life stuff. Haven’t played any game in a few months. But the way the game is to be played is play through the main story and done. Pretty much where they went with this. Which is unfortunate. I assume by reviews shattered space is even worse. It’s definitely no 10+ year game. Maybe with modders. It’s not a playable game like Skyrim once you finish the main story or before you start the main story.
This is the cold hard truth. We expect excellence from BGS probably more than we do any other dev.
Why? Because they have given us what no other dev has before and when they are at their best, they are the best in this genre.
I dare you to name another dev that’s been making multiple A.++ games for 10,15, 20+ years that is currently trending up. You can’t.
Gaming is changing, and our standards have raised.
With all of that being said. Every single one of you will buy ES6 day one. Don’t pretend otherwise.
I hope todd watches this and takes notes for elder scrolls 6
Now I understand why Elder Scrolls Online has such crappy loot systems. 100% of the quest rewards are worthless.
Yeah, it’ll be real fun picking my pronouns in ES6 as well as probably having certain scars in a medieval type fantasy world because it worked so well for other games. Let’s make it extremely clear for these companies that the majority of gamers don’t want this nonsense in games by not buying them. If you make exceptions no matter how small you’ll end up with more and more of this stuff in games. Give an inch and they beat you over the head for a mile.
Bethesda needs less random items and radial quests, and more quests like Mantis. Mantis led to an awesome ship and armor with some awesome lore and it was a tough fight if you didn’t have good weapons and armor.
Let the AAA gaming crash continue!
Bethesdas writing team must be friends and family the way they avoid ever acknowledging any story criticism
Bethesda being Bethesda, what did you expect lol
Bethesda needs to listen to the feedback, and not just some. But a lot of it.
Turd-Field…err..I mean Star Field is a grey, unimaginative mess.
I was expecting something like No Mans Sky, but with RPG quests and tons of Sci-fi memes.
Better to pretend it doesn’t exist.
It seems like we’re more passionate about Starfield than they are about
Waiting for the game of the year edition.
matty i think your takn the cooment of perhaps we should of kept the buggy for the expansion wrong – what i believe todd trying say is fans felt that the expansion was lacking so rather than have not just the buggy but all the content thats been free added in might of made the impact bigger – he’s not saying a yeah if we just had the buggys in the dlc it would slapped
skyrim for example had less free content if you removed creation club it had like a texture pack but most newer content was dlc
so wuth that logic Todd kinda right if they kept all the free updates that came out it might of received better reception
Bethesda really becoming the snake eating it’s own tail, but at this point it’s eating its own shit and calling it gourmet
Most companies run on profitability, not customer satisfaction. I know this goes hand in hand in some ways, but nowadays the bare sale numbers of these games are so high that you can bassically shit on the fans and still be profitable.
The only thing these companies have done is made it so that I don’t buy the game “pre-order”, or “after launch”. Only after someone I trust tells me it’s OK to look at..
I think bethesda feels too safe under microsoft
I know this is an unfair comparison as they aren’t the same type of game exactly but I’m gonna go with it anyways. I’m just now playing SW outlaws on ver 1.4, this game shits all over starfield for me personally. Of course it has the SW universe/IP to help bolster itself but I’ve had more fun in this game in 5 hours than I did in 60 of starfield.
The space combat is essentially the same minus some systems, so it’s fine. The combat isn’t as engaging as starfield, no question, but the worlds and the characters are far and away on another level. I just got to the 2nd planet kijimi and got damn it’s beautiful, the vibe is so on point and feels like a real lived in world, contrast that with starfields endlessly repetitive and lifeless maps it’s no contest.
It’s time for new leadership at bethesda that can actually take criticism to heart and innovate their games, and new writers please omg. For now it looks like as usual obsidian is the real king of this space, and will remain so with avowed looking very promising.
The problem with all big gaming studios nowadays is that they act more like a money-hungry and driven stock company. If you consider that Starfield already brought in over 700mio dollars, this satisfied the investors, and the company earned their share, why spend more money to make the product better if it’s already profitable? I think that this is exactly the thought process in any big gaming company and the reason why Starfield is as boring and uninteresting as it is, they just said, “Aww that should be enough.”
I really feel that since developers are usually far left that their stories are getting safer and safer.. thats a big problem. Cant take any chances and they censor their own work
You really are full of yourself. Millions of people play the games and enjoy them for what they are. I’m glad Bethesda mostly ignores the likes of you, or everything would be Skyrim.
It honestly sucks so much that Bethesda has lost its mojo. Who else can you blame but Todd Howard? Just take the critism and get better. Fuck your feelings.
The people in charge are too Rich, and theres no real consequence for putting out mid games.. because of the first wave of initial sales
😂
I was coping hard that ES6 could be good… Not after starslop!
Wow. You actually made a CRITICAL video about Bethesda. Not gonna lie, that is raising your credibility in my eyes a lot.
I wish they would just drop starfield and get on with TES 6. Nobody asked for starfield and nobody cares about it. We’ve been waiting for TES 6 since fallout 4 came out
When yall realize that they rereleased Skyrim so many time bc they forgot how to make good games since then
😪…they are probably in some kind of waiting mode for what tends to happen after a year or 2 when they release a game. At first people hate it…but eventually grow to accept its charm. So, they’re not listening to us cuz they think they know better than us what we’ll enjoy in the future. ES6 is probably in a whole lot of trouble because of this mentality…it may be time to Old Yeller the situation…they’ve gone a bit rabid with delusion
When your clients (the players) wait for a specific product (Elder Scrolls VI) and you provide something that was not asked and not working properly, you can’t blame the clients.
The problem with BGS is that they’re high on their own supply. They think that because it’s a “Bethesda game”, that in and of itself MAKES it a good game, by definition. To put it bluntly, they like the smell of their own farts.
Bethesda is just completely out of touch at this point. I have no hope that we’ll get an ES6 that doesn’t disappoint.
Hey shout out to a fellow Lexx fan, Matty 😂
When you say that an Indy fan might give it a higher score I would actually disagree. Keep in mind that these games that are built around a IP with a big fan base. They hold those stories pretty pretty high so it’s more likely that they might ruin the character or not live up to the Indy fantasy.
Old Bethesda games worked… 15-20 years ago. Just going through the motions isn’t enough nowadays, game design has evolved and you need to innovate to keep up. Bethesda is a company that designs its games like it’s still 2006
why isn’t bethesda bankrupt?
I think the Shattered Space DLC finally put the nail in it for me. I still go back to Skyrim, I beat Fallout 4 but never really go back to it, never touched Fallout 76, I did 100% Starfield, but at long last I’ve come to the realization with Shattered Space that Bethesda may just be out of touch anymore and doomed to never return. Unfortunately, that’s the case for a lot of amazing developers. As I get older it’s getting more and more difficult for me to have anticipation for a release. Maybe it’s all this DEI BS and what Dragon Age Veilguard has done making me lose confidence in any game development, but at least the latter seems to be a dying trend. Bethesda has done what any business has done, cycled creativity in and out and deluded it.
And then came Stalker 2, which isn’t perfect. But man did they stay true to Stalker. I love it
Starfield was planned to be less a game, and more of a gaming/content platform, and Shattered Space is a direct reflection of that
Lmao, puttig the buggy into the DLC wouldn’t have saved it at all… I’ve never even used it to this day because I know it would just slow me down actually.
Honestly in shattered space I lost my drive to play when I got access to the special armory and it had worse guns than the general store that I had access to at the beginning of the dlc
Playing a little devil’s advocate here, but didn’t this happen with Skyrim and Fallout 4 also? First expansions were a bit lacking but second and third grew each time?
A very important video, hope they see this and deeply reflect
Its not worth having good expectations of any company acquired by Microsoft. Your just going to be disappointed.
Wrong lessons or different opinions
Yes, I finally picked the master lock, now let’s see what’s inside…
Great it’s yet another cheap plastic toy gun…
Nope, sorry I see nothing wrong at all with the loot in the game.
“It just works” 😇
What are the people saying…
FIRE TODD
Thx for the vid
No faith in BGS. Would rather see an indie company pickup the ES and FO IPs, it’s the only hope for it.
[4:30] Putting the buggy in is what happens when you give in to community pressure. Gamers don’t know what they need or want in a game. All Bethesda needed to do was improve the JetPack so that you could boost forward and fly-fly, similar to DaggerFall.
“The customer would have liked the undercooked chicken better if we gave them the flat soda at the same instead of before the meal.”
If they are going to learn from these mistakes, TES6 is the time to do it.
I was looking forward to Starfield thinking they’d have the usual secrets and rare/legendary armor and weapons to find and putting that content out and boy was I disappointed. I really feel like they were scared to offend anyone and take any risks and that left the story, choices, and dialog really bland. I do feel like a pre Skyrim time what if of Starfield coming out then would be a greatest of all time type of game.
As Matty said it is really sad and I don’t expect much from them going forward.
idc about this guys opinion like the rest of you but i loved this studio. Its all turned to shit
A lot of the commentary on Bethesda talks about them “learning there lesson” based off fan reaction, or choosing not to implement changes fans have been asking for, or not being able to take criticism from fans. I recall hearing this sentiment as far back as fallout 4.
Why are we all collectively ignoring the fact that their games are selling well. Why would they need to make improvements when the games are selling better than ever? Why would we assume they care about our reactions? They just want us to be curious enough to by the game right?
Honest questions here, I was pretty disappointed by this game, I felt justified in sailing the seven seas in order to play it.
Lmao… in what way is it like morrowind?!
Honestly really disappointing. I’m getting older now, have a family, and I can’t justify spending time playing garbage games. If I’m going to stay up late and/or ask for some personal time…it better be for a good game.
Starfield is missing that deeper exploration you found in their other games. In other bethesda games you’ll get sent there for Mission A -> whilst there you might find another mission completely unrelated so now you have Mission A and B to complete but then on top of that that location has a history for you to uncover through environmental storytelling, it was just much deeper than starfields exploration, it’s devoid of it.
there is a couple of good locations in starfield 1 is the colony that didn’t want to forget the old ways, it was really unique and you could learn so much about the world there. was really well done. another was “the platform” you know the one with all the critters and it was like a horror movie, you find out they’ve come out of a whole, did they dig too deep? was done really well……….. and then they went and stuck that exact platform story and everything on about 50 other planets as RNG content…. like dude… it’s good content because it’s unique, don’t make me hate it by seeing it a 1 00 times over.
From the get go, Bethesda came out with the “we always wanted to do a space game” nonsense instead of contiuning with a great story ES6 and Fallout. Its like when bands put out great albums and then say we are doing a different kind of album expecting it to do as well as previous albums that fans wanted. Bethesda made a game (Starfield) they wanted instead of the game fans wanted (ES6).
Todd Howard needs to be put to pasture, plain and simple.
“We should have held back the buggy” is truly a Don Mattrick-level take.
The only game I was happy to finish. Boring and soulless. I was thinking about giving it another go with the DLC, but I don’t hate myself enough.
I like Bethesda and I want themto do better. I think Todd just take a moment and stop thinking that te fans are just hating him and Bethesda for no reason and listen to the criticism of Starfield and try to improve it in ES6.
I have shattered space and can’t even get the quest to start it to pop up.
Bethesda taught me never to pre order a game ever, even from a studio you trust.
I mean no offense but it’s wild to hear Matty say this is his favorite developer. It’s just insane to think anyone in 2024 can say that about BGS with a straight face. Not trying to be a dick, just it’s wild.
The WRITING is the no.1 problem they have. Along with the fact that Bethesda’s general vibe does NOT suit ‘clean’ environments, i.e. scifi, bars, offices, labs etc. The atmosphere feels sterile and all wrong. The music of Starfield is IMO not up to standard either. I understand what they were going for…it just doesn’t quite hit the mark.
Kid just said Bethesda can tell stories… No, Matty, they can’t.
I have a million credits and now there is literally nothing to do they need to make more money spending options
Wonder when people are just going to realize it is not just Shattered Space story that is bad? It is in fact the entire game of Starfield story that is bad. What I have to write an essay for this low effort game as a response? Seriously?
I don’t play Starfield
Bethesda seems to always find a way to remind me not to play their games
Moved on from Bethesda they where a great company one of the best but with starfield and shattered space has shown me that they’re Turing into a Ubisoft company minus as many micro transactions but poor quality bad at taking customers feedback at this point I rather another Skyrim remaster with starfield graphics, elder scrolls is going to be horrible if they can’t listen to feedback and they drop a horrible buggy game again, buggy games are common now but there difference is some companies care to fix them such as cyberpunk and NMS, been enjoying stalker 2 and death stranding moved on from starfield deleted it for better games thinking of redownload Skyrim for the millionth time.
When I see child behavior like this by a company I quit and move on, note that your time is of most value. Don’t invest it playing trash
I gave up on Beth and just went back to new vegas. Never looking back.
I personally believe that you aren’t critical enough of Bethesda. Just goes to show that no matter what you say, no one will be happy with you lol. Bethesda fans have been so toxically positive that they allowed bethesda to get to this point. It is fine to love the games, but you needed to call out their bad aspects and decisions more firmly year ago. Skyrim with 50 different releases? Paid mods over and over? Bad writing? Fans rewarded Bethesda for bad behavior at every turn. Now we are here.
Let me guess they blame the players
It’s like BGS has dementia and they don’t know what they’re doing any more. 😢
“They learned nothing” – Starting to sound VERY familiar in our culture isnt it?
I don’t think Bethesda are capable of making good games anymore unfortunately. Hopefully the new elder scrolls proves me wrong but I won’t get my hopes up.
Stop buying games and I bet you they’ll listen
these games where at best, mediocre. But with DEI and wokeness, it really put it over the edge. To pretend otherwise is a sign of that very mentality and thought is what’s harming the industry. How many classic IP’s must be destroyed due to this till people finally figure it out (aside from the real gamers themselves)
Could you please say, FORward? FOward is not a word. Ok I’m cooked.
I have zero hope for ES6. They clearly don’t want to listen to fans and criticism, so I won’t buy their games 🤷🏻
It must be hard being Matty trying to stay positive in this bleak gaming market. I get it dude. You genuinely want games to be good because that’s your passion. It’s a shame that where the AAA industry isn’t greedy they often end up being mediocre.
I was happy with the game, it was exactly what I thought it would be. Think they made decent money as well
I’ll agree with their potential for storytelling. Back when I played Bethesda games, their strength was worldbuilding and story. I stopped playing their work because they are bad at making games
As an open world (worlds?) game Starfield fails in the way that Skyrim, Oblivion, Fallout 3/4 succeeded. In those games the journey from point A to B was as interesting as the objective of the quest. In Starfield you quick travel around the galaxy or you would spend the journey jetting across the terrain to and objective point but there was little of interest to encounter along the way. No surprise encounters, no uncovered secret locations stumbled upon. While in the Fallout and Elder Scrolls game traveling to an objective location was rife with opportunities to find unknown structures or meet an NPC with their own story to tell.
Keep shilling
This rant ended up being longer than i intended, and I could honestly keep going but tldr version; it’s frustrating being a BGS fan right now
You know, I think the reason I get so frustrated about Starfield is because every time it comes up, I can’t but help but think about how much better it could’ve been. Like, a BGS game set in space, with faction tension, space combat, planet exploration, and outpost building? That sounds amazing on paper, but when I play, it feels so lacking.
I genuinely believe that if they made the game more like FO4 instead of Skyrim, it would’ve been a much better game. Because to me, it feels like they took everything that made FO4 fun and just made it worse. Weapon/armor customization was miles better in FO4, and features like layered armor and scrapping junk, which I thought were gonna be new BGS staplepoints, were completely scratched for no reason.
The buggy was buggy. Man the jokes write themselves here
lol i allways steal there games first. i bought fallout 4 and skyrim like 3 times love that one. but starfield SUCKKKKED played it through once and i was like…. im good haha
Yeah I agree with you, I would have love more dialogue with Andreja or more of the serpent dialogue if you chose the great serpent religion. I felt like it was rushed to a point that they left almost no plot to the whole story. I mean with mods fixing some issues for the game especially the loot but yeah I was expecting more out of it for shattered space. But I’m still going to play Starfield without the expansion and pray that the next release is going to bring back our expectations.
I bought starfield in good faith due to being a fan of morrowind, oblivion, skyrim, but I was disappointed due to the reasons you mentioned, I would return it if I could and will think twice before buying a bethesda game next time as it seems they have lost their way.
Yes! Shattered Space should have added shit tons of poi, new map styles, etc that would add to base game mechanic of exploring with the idea that you’ve put a buggy (faster way to explore) into these maps as well. The story of Shattered Space should have been using the “altered dimension” mechanic of that other mission combined with more detective mechanics to create a proper scary/mystery story. Instead this is just a bland and REALLY boring story that really adds nothing to Starfield universe as a whole
isnt this old news? i could have sworn you covered this already
Any developer can tell a good story. Even a broken clock is right twice a day.
Bethesda cooked with some of their questlines over the years and back in the Morrowind days the world building was excellent.
The issue is that they’ve totally lost their ability to consistently tie this writing together and it feels like there’s a disconnect between the world we hear about vs the world we see. Show, don’t tell. They love hyping up their factions and locations but the actual presentation is often meh. Characters love talking about their backstories but then they act like another radiant NPC with filler dialogue while they’re actually following you around. Nevermind the lack of interconnected choices and consequence.
I like legendary loots. BUT NOT if they take away the UNIQUE loots.
You’re wrong. The funding is there, but the talent isn’t and that’s the problem.
Ya i am done with bethesda, what a shame. This reminds me off the fall of bungie.
Bethesda needs to be under new management because Todd doesn’t more harm than good and Emil is just a massive shit head and can’t write a compelling story to save his life
Just put starfield to bed and put your man power into the new ES. Take when is good and bad from this and make elder scrolls one of the greatest games of all time!
Trash company making everything except the game people want.
Nobody ever wants to acknowledge that Skyrim is actually where BGS started dropping the ball. It’s not as good as Oblivion or Fallout 3.
Looking at Todd’s words a while back. Shattered space was no Far Harbor. Not even close
I’m really not excited at all for es6
The reason they learned nothing and will continue down the same path is that they are no longer a company that has to struggle to survive in between releases.
So, for the buggy: My 1st experience with the buggy was purchasing it then flying off to explore.
My character is primarily an explorer and scientist build.
I want to feel like the 1st person landing somewhere. That never happened.
Every planet or moon I ever landed on had remnants of people.
Old trash, old hab units, old equipment… always signs that you’re rediscovering what others have already found.
Anyhow, the buggy. I landed on a planet and exited my ship. I ran to the buggy and I had to stop and truly marvel at it.
Not because it was anything special.
As I ran up to it, my character punted the vehicle like a beach ball on the moon.
My character literally kicked the buggy off planet.
I stood and watched as the buggy tumbled through space and slowly drift off into space.
I uninstalled.
I really and hearty disagree with this video. Shattered Space was phenomenal, the buggy is a great addition. I think you are off and are doing a true disservice to a community of 15 millions players. Really sad to see this video from you. Very very disappointed in you. Sorry. You lost a viewer
Bethesda’s biggest problem is the same one that is contributing the collapse of Triple A Entertainment.
Everyone who made the big studios what they are, aren’t there anymore minus a couple leadership people. This added with the toxic positivity and the slow strangulation of true creativity is why you get what we currently do.
Bethesda is very lazy and just care about money.
Thats why they released unfinished games.
Look like Balders gate 3. Barely any bugs. Look on Vault 76, unplayable.
bethesda was lucky with morowing and skyrim and thats all
I don completely disagree Phil in the sense that people were disappointed that the expansion for example didn’t have new ship parts from the Varun and like only 2 armor and 5 weapons there was a lack of content in the DLC
Instant Gaming is where I shop ALL my games these days! <3
I’ll revisit BGS games when a good one comes out.
That is why its called StarFAILED!
Bethesda is so ancient old and cranky, they have lost their ‘gamer spirit’ they should have closed down years ago. Microtransactions and 27 million skyrim re-releases was life support for them.
Damn… Todd really does think the reason Starfield is failing is because he rushed Buggies…
I think they dropped the ball as far as combat for it to be compared to Skyrim. For instance, the star born powers probably would’ve been better used like spells instead of shouts. I barely use them honestly because it’s not as easily accessible. Also Skyrim had dual wielding. We could Be dual wielding our powers or have a pistol/ melee weapon in one hand and power in the other. Plus there’s only 3-4 melee animations which limits our creative process
Bethesda got old and stopped caring about why they develop games. It use to be for their fans now its for the money from their fans.
They still responding to the criticism lmfaoooo
At this point I hope ES6 flops and Microsoft shares ES and Fallout between their other studios to give us a half decent game ever few years instead of waiting forever for mediocre
Bethesda have a TON of work to do if they expect ES6 to not be completely destroyed online. Especially after playing Stalker 2 which is done by an indie dev, has better weather, no load screens for interiors etc…
Almost sure actual Bethesda like actual Bioware will not fulfill ur expectation with theyr next title relases , so since u gave space to old bioware memberswith Exodus u should do the same with the old Bethesda members talking a bit about The Wayward realms.. i think u will be intrigued
The buggy sucks. It’s not faster than the jet pack and I do more damage when I’m not in it.
In my opinion, every criticism about the stories and lack of meaningful choices apply to Skyrim as well and yet players barely mention how bad these parts are when they talk about Skyrim. I get Skyrim has a charming world to explore but when they make the content for exploration less dense, that’s exactly what Starfield is and suddenly it is considered bad. Sometimes I feel it is hard for Bethesda to not get ruined by Skyrim when everyone’s praises on the past success are more or less missing the point.
If I had to condense it into one major critique, I think their primary takeaway should be that more content, more hours one could log, does not equate to a better player experience. Tons of procedurally generated encounters/spaces is not a worthwhile experience for someone who has limited time and could be playing a rich, hand-crafted experience. I don’t have a problem with being overwhelmed with lots of content (Act 3 of Baldur’s Gate is incredible). It’s not that Starfield is overwhelming tho – it’s that it’s empty. A bland novel with a great deal of AI generated text might help pass some time, but no one is going to seek that out when there are far better, quality, books out there.
I’m playing PoE Deadfire right now in preparation for Avowed, and it’s one of the best RPGs I’ve ever played. Tons of great dialogue, unique side quests, intriguing loot, etc. Even in Deadfire, sometimes the random encounters start to feel a little tiresome. However, they are mostly presented in clever ways, and the amount of rich, hand-crafted material far outweighs any of the stuff that has the potential to feel like it is wasting your time.
What I mostly miss about Bethesda games is the handcrafted stuff, Skyrim might’ve had several flaws but dungeons were usually varied, loot felt great to find and exploring was rewarding as well. You arrive at the Bannered Mare and the npc tells you to take a sit and you’ll be tended to shortly, soon, another npc asks you what you want to eat or drink… It’s scripted stuff like this that made Skyrim felt alive, like the world around you was breathing and to be a part of it was not only a privilege but that your actions actually mattered. People have routines, they eat, drink, tend to their shops and sweep dirt from the floor with a broom, the amount of lore that was in it too, I remember reading a book about that Ancestor Moth cult and spend minutes trying to gather my thoughts around it. All Bethesda wants nowadays is the easy way out, shallow worlds and randomly generated unfulfilling junk stuffed in a “AAA” “next-gen” “it just works” type of game.
Even if the complaint was a lack of features, the solution isn’t to hold off on features for an expansion, it’s to add more features in the expansion. But like you said, that’s not even the main complaint.
It’s maddening in Starfield that all the cool plot and lore happened before you get to play, galactic civil war, snake cult war etc. Looking for ancient space relics would be much more exciting with either of those events going on around the player.
Let’s be so fr, Betheda has rode on mods making their games “good” and got an ego
With Bethesda’s attitude these days….Tod SAYS , “it’s nice to miss things.” You know what I don’t miss Elder scrolls or Fallout. I’m OVER them AND have accepted that I have seen the BEST they ever will be. Thanks for the PAST but nowadays? You SUCK. Yeah, yeah the buggy messed up allll your other “work”. The buggy YOU NEVER gave a thought to for the EIGHT years you were “working” on it. Yeah THAT’S the problem. Nothing but a bunch of zombies walking around, “Grrrrr it just works, it just works.”
It’s evolving BACKWARDS! Is Modern gaming summed up in one sentence
They are distilling the game to provide as little as possible and maintain sales
Indeed, raise your standards. The writing is objectively poor
I’ve written off Bethesda since Fallout 76, specifically when they released fallout first.
Good to know I haven’t missed out on anything. I’ll probably never purchase another Bethesda game again.
I’d be happy if Bethesda just put out a game that was only as good as their past ES and FO games, even if there was nothing new or innovative. FO 76 was so-so and Starfield just missed the mark in my opinion. I thought it would be this giant never ending exploration with an awesome story. The planets did actually check the box of never ending exploration, but after a dozen planets or so, you had seen everything there was to see. The story fell flat and never really sucked me in. I’m actually jealous of people who love Starfield. I really wish I could enjoy it more.
The buggy didn’t even bring me back in the first place. Some of the worst writing in a game. Ever.
Did you ever expect that someday BioWare and Bethesda would both abandon us like this?
the problem is that the majority of western devs, especially in management positions, do not play other games. ain’t no way todd howard is taking time out of his day to play someone else’s game; he’s too busy nursing his micro-celebrity status
alternatively, the overwhelming majority of Eastern devs, even in management positions, actively play alot of games and ingest other forms of media, which is a big reason why the East is obliterating the West in damn near every entertainment medium
the reality is that Skyrim is dated now; its story and gameplay would not hold up to today’s ‘masterpieces’, however companies like Bethesda don’t seem to understand how progress works and they continue operating like their previous work is still the peak, when it’s barely the foot of the mountain now
For me personally, and I know this might be harsh and unpopular especially in this community…but I’ll weigh in anyways. I actually ended up refunding this game about an hour and a half or so in. I love sci fi, and I loved Skyrim….this game had me pretty excited, although I tempered my expations due to Bethesda’s recent track record and the initial release of Cyberpunk (which I did not refund and enjoyed after the initial issues were fixed, luckily I gave CDPR the benefit of the doubt bc their track record was much better) I just could not get into Starfield. My first impression was that the scope and size felt fabricated, like I could feel the smoke and mirrors….I just didn’t get the sense of exploration that I wanted. I didn’t really get invested or immersed. I thought the art direction was honestly kind of uninspired…I thought the mechanics were derivitive. Idk, I just thought a lot of the areas I was hoping to have fun with let me down and I didn’t want to slog through to find the good parts. I will probably give it another try some day, but I don’t know….based on reviews and where it’s at now I’m still not feeling it. I’d rather watch a playthrough.
Starfield needs to look at no man sky for it reference because they are clueless.
I love Fallout 4 – I didn’t start playing it until 2018, but I’m ‘still’ playing it avidly. One of my favorite things about FO4 is the storytelling and the lore. Especially what I call “incidental lore” – the little stories on the sidelines like the Raiders, Lily and Red Tourrette or the separated family from Westing Estate. You find fragments of these stories throughout the landscape and piece it together through normal play and it just gives the rest of the game and main story so much more depth. I find that severely lacking in Starfield on top of the repeated identical POI’s from planet to planet and system to system, which makes it “Ho-hum, well back to Fallout 4 or Skyrim.”
Greatness comes from the ability adapt and learn from our mistakes.
I have said this time and again, I got burned on FO76, I gave Starfield a chance however, I did not buy it until after the release. And still time and time again there are continously bugs, lack luster content, and what I term as unfinished content. Frankly there is one problem with Bethesda, and that is Todd Howard. Why Microsoft doesn’t get rid of him, I don’t know. But until that happens, Bethesda will continue to put out crap, and waiting for modders to fix the bugs and add decent content. Elder Scrolls 6 will be no different.
Starfield is just boring, that’s it, that’s all. Just boring
It’s a special talent to tell absolutely nothing in so many words.
Smelling their own farts foe too long o er there at Bethesda. Time to wake up and smell the trash they are putting out!!
They need to rip the band-aid off and stop any further development of Starfield and move on. It is a dud, stop wasting time on it. It’s that simple.
Microsoft should shut down BGS and sell the IPs to studios who will do it the right way. There’s dozens of game dev teams who could make better fallout and ES games. Hell just give obsidian the rights make a fallout game.
I know it’s a long time from now, but I am rapidly losing hope for F5 when it eventually comes out.
What’s the problem with steam reveiws???
Bethesda needs a total change at the top. Howard and his failed crew must be fired.
Avowed is pronoun-filled woke slop. Be warned.
I think the thing you enjoyed about Starfield is the Bethesda magic nostalgia which quickly wares off with some of the worst dialogue known to man
I fired up Starfield to get back into the groove before diving into the new DLC. Played for about 30 minutes, got bored, and turned it off.
A week later, I realized I completely forgot why I booted the game up after so long in the first place.
To try the DLC, which I didn’t.
I think that speaks volumes. lol
I have come to believe Bethesda has no clue about the core problems of Starfield. They will not address anything.
It’s crazy to me that 14 months from release they haven’t fixed the boring loot. Combine that with the near complete lack of unique places to explore, makes it feel as if the game actively doesn’t want you to explore anywhere beyond the main quest.
***SPOILERS***
I did not trust Anasko THE ENTIRE TIME and was extremely disappointed that there were no options to act on that distrust. Also, the ending was honestly so predictable. I honestly hated that Andreja had zero things to add to literally anything. She being Va’ruun was the only reason I took her with me and the only meaningful thing is how pissed she got when told them all to F off lol.
Starfield being Todds passion project, which he always wanted to make is like the last nail in the coffin for ES6. I only anticipate PatricianTVs 20 hour analysis of this next disaster
Odd, I really liked the buggy and thought it controlled well, personally
How are there people who are this naive who think they’re actually watching these videos or listening to feedback? They’re gonna keep fucking up all the way to bankruptcy because that’s how they roll
Skyrim is not that great. It’s not bad either. It’s just “enough”. Yet gamers poured money into this game for over a decade. Buying every release, making YouTube videos, Reddit forums. You told them this is what you wanted. And they listened…
Todd Howard should play Tainted Grail. He might remember what a handcrafted, single-player rpg looks like. We all know this won’t happen, though.
People say they want constructive criticism. They actually don’t—they want validation. It’s easier to call people haters (BioWare) or talk about buggies (BGS) or say some nonsense about some games being too good than it is to admit you’re making substandard games that the core audience doesn’t like.
Bethesda is absolutely listening to its customer base which continues to reward it with massive sales.
Whether you love Shattered Space or otherwise, it’s pretty telling to hear Matty say, “Starfield checked a lot of boxes…” and then he goes on to note that it hits all the consistent high notes the customer base says they want.
He then goes on to caveat that with, basically, “I thought it was boring…”
This is all just subjectivity. And I’m not taking issue with Matty’s opinion. It’s his, and I share the *general* sense he has about the quality of the writing, narrative, type of exploration, etc.
I enjoyed Starfield, but I definitely bounced off of it in a way I did not with Skyrim or FO3…or even FO4.
But his commentary here is indicative of basically ALL of the criticism that I keep hearing about Shattered Space specifically but Bethesda more broadly. It’s not that Bethesda is like choosing to be antagonistic toward THE FAN BASE™!
That’s not what they’re doing…at all, really.
It just so happens that for a game like Fallout 76, the vast majority of hardcore criticism dovetailed with the *general public*. That’s how you end up with a game a half decade or so on that reflects (overwhelmingly) something that approaches a more traditional Fallout game with MMO elements rather than an MMO with Fallout elements. But Starfield, as a huge single player game, fits the template perfectly.
Perhaps a timely analogy would be that Starfield is a perfectly plated Thanksgiving dinner. It hits all the high notes — turkey, gravy, stuffing, sweet potato pie, mac & cheese, etc.
But most of it isn’t seasoned properly and the turkey is good but the skin isn’t properly crisped.
But it’s still THANKSGIVING.
They have destroyed all hope and hype for ES6.
As the kids say, Bethesda fell off. I was skeptical and LEGALY accuired a copy early… For free. I trial played starfield for 25 hours… The stuff that made Bethesda games great has been fading since fallout 4. They don’t have an easy job, but they hit great heights in the past. I just want that again.
The first gaming crash in 1982 was heralded by ET. The second gaming crash will be heralded by TES6
matty is auch a garvage channel. sponsors suck ass. takes suck ass. what a virgin lol
whats sad about this isnt just starfield. its bethesda over all. I used to love this developer. Their worlds that they created were Alive and full of Lore and full of novelty things to do. Then for them to release Starfield as a brand new IP their first in over 20 YEARS and it be This? Its embarrassing. Starfield has great systems in it, but none of it is complete. The faction quest lines are the best. Though once you get those done theres nothing more besides doing a ton of temples over and over and over and over and over. Warframe has more varied content and interesting storylines.
I love space games i thought that if BSG made one that you had meaningful space combat with their world building…. it would be a Dream. The reality? the space combat sucks IF YOU CAN FIND IT. Super poor mission boards, no real trading, Nothing to find in space. There isnt a special weapon one or a ship hidden in an astroid. You either get ambushed in a couple of systems or find nothing for 100s of hours. Building the ships was cool out of the 2k hrs i have in the game 1500 of it is in ship building.
Outposts sucked. The builder for those are nightmares. Just trying to get basic resources for those is Tedious and convoluted. stealth game play is trash. science skills seem cool then you realize its just for your research lab Only. Getting elements for mods? LOLOL Loot was a complete let down who puts a digi pick and 1100 credits behind a master lock? and how did they end up with so many special abilities and None of them be tuned to be relevant?? Like How. They created Skyrim and cant make meaningful Spells?
I personally am sending them on their way just like bioware and several other studios. The audacity to blame customers when what they are putting out is such crap, nah not worth it. When they are ready to make games again instead of impress their ADMINISTRATIVE class. Im here for it. Till then they can shut their doors for all i care.
In Bethesda’s case, they will never take accountability, because Todd Howard KNOWS, whenever they release a new game, the traditional media and the new media of content creators, will kiss his ass and give him softball questions in order to “get the scoop” or maintain that access. This dude has not ONCE had legitimate pushback in ANY interviews I’ve seen about “76’s” terrible launch, the mundanity of “Starfield” or the games continuous use of an antiquated game engine. Instead, Todd spews word salad, the media nods like good little boys and girls, and the same old charade continues. Bitching about Bethesda’s choices in a compliment sandwich after the fact does NOTHING. Somebody man up and put that dude’s feet to the fire. But y’all won’t.
After playing stalker 2 i realized how horrible starfields exploration is. It is so bland. Less than basic. Just feels like early ai generated slop. Stalker 2 makes me feel like i am in a world thats alive. Every where i go there something going on.
BGS and most company’s have shown me that gaming is no longer worth it. I watched my passion for gaming get shit on more by the company’s that are just too greedy and don’t listen to us, the customer base.
Bethesda have the resources but not the vision or ideas.
OnceLostGames have the vision and ideas but not the resources.
I’ll say no more…
Shattered Space was an awesome piece of DLC and really well made. Just because you don’t like it because ??? then that doesn’t mean no one “learned”
oh Todd, you snake oil salesman… I’m glad that I’ve skipped the starfield all together. I’m sure 10 years later some modders will turn it into something special. But not the bethesda obviously. I just wish I was this smart when the Fallout 76 came out.
Starfield is an excellent game! Anyone with gamepass is appreciative for Bethesda and what they bring to our subscription service. They just released DLC for free on top of giving us the base game for free. Thank you Bethesda and thank you Microsoft!!! 💪🎮
Many, many years ago, there was a mod that added motorcycles to Fallout 3.
Despite literal decades between that ancient mod and Starfield, the buggy feels almost exactly like that motorcycle mod. Tacked on, not integral, with tetchy interaction with the environment.
The environment is not built with vehicles in mind.
bunch of hypocrites..They love the DEI money so now they sold you game 80$ made by bunch of juniors hired for their ideology instead of their skills..How much in bonuses these so called dev get to create garbage?
Starfield is a Dead Horse that is not even worth a horse DLC.. Shoot it and move on Bethesda.
Im no longer a Bethesda fan as I used to be, Im all on board CD Projekt RED now.
People still holding out that bethesduuuuuuh will stop shitting the bed.the studio and people working in it our totally different from when they made successful good games.elder scrolls six is gonna suck balls sadly 😂
30 dollars ? Uh no.
I desperately want to believe that this is PR more than anything else. I would love to live in a world where a AAA game studio had the integrity to say “you know what, yeah we could’ve done better with this one. We will take the criticism to heart and make changes to ensure our next release in more in line with what our fans want.” But we don’t live in that reality. I assume that there are discussions behind closed doors about why the reviews are so bad and I don’t really expect them to come out and agree with the criticism of their game.
That said, Todd and Emil especially seem to have this public persona of being completely unwilling to accept constructive criticism. In Todd’s case, it’s his insistence on implementing streamlined and dumbed-down game mechanics topped with outdated game dev technology (see their 20-year old game engine for reference). In Emil’s case, he’s too pretentious to see that he’s either a bad writer, a lazy writer, or both.
It’s past the point of me being worried about Elder Scrolls 6, I’m just assuming it’s going to be bad. They’ll make a mediocre, buggy game that would’ve been decent by 2016 standards but brandish the public persona that they gave us the second coming of Christ.
I used to buy everything bethesda on preorder, did the same thing with shattered space, but from now on they will have to wait for my money until i see the reviews because it has gotten ridiculous. And not just them but anyone putting out games will have to wait
Scared for es6 😞
Random take… Liberal progressives are just bad at making video games.
Cyberpunk 2.0 + Phantom Liberty is honestly what I was thinking Starfield would be like with how much Bethseda was hyping the game up before launch. Boy im sure glad I never got it, but it sucks too because a game like that is something I’ve been wanting for ages, its such a shame it fell flat. Least Cyberpunk does a great job of satisfying my big sci-fi rpg hunger.
There’s not one great thing base game starfield does. 😂
I’ve been playing Bethesda games since Morrowind (2003 for me), and looking back over the years, I’m certain that with the stratospheric success of Skyrim, Bethesda lost its way. And this has been confirmed year after year, with each decision and each project, against the advice and interest of their public, isolating themselves more and more from it. To a point where a guy like me is no longer hyper and can’t and won’t play a single one of their productions in the future… for me, they’re dead, and that makes me sad.
Do people really think the digipick system is awful? That’s crazy.
I’ll never purchase a Bethesda game again after starfield. I didn’t purchase shattered space. The base game left a foul taste. Unless the base game gets overhauled I’m through. Loved the elder scrolls and fallout games. Put hundreds of hours into those. Only played this garbage for 40 hours trying to like it. Haven’t touched it in 10 months. Edit: wanted to add that I purchased the master chief collection and am loving it. Basic gunplay but for some reason it’s fun and it has an engaging story. These games must be 20 years old.
Simply not listening, not caring and blaming everyone and thing but themselves. Most of you are to blame though for giving Todd a god complex for Skyrim which is so watered down and not a great game it’s just an ok game pretty good but not great
Microsoft needs to make Bethesda great again. Todd created something amazing but the dude has been at it for so long. I’d say keep Todd but put someone like Matty next to him. Hell, put Matty himself next to Todd to create a fresh vision for the company. Someone who clearly understands what fans love about The Elder Scrolls and Fallout games.
If they keep going like this Bethesda will burn out or worse, turn into current Bioware, another company I loved so much.
Matty, great job on the video!
You’re pretty good at voicing our problems, hope they listen.
I’m still annoyed that this special faction doesn’t make their own ships. Why do they buy from Stroud then the port guy doesn’t understand that.
Toxic positivity can ruin society. For those working in office, we understand office politics and how management are basically infallible ego maniacs surrounded by brown nosing.
2011 “‘We have this brokend & dated creation game engine, not changing it to unreal”… and epic gets all the money from fortnite and develops unreal 5…2024: and bethesda has their creation engine. But hey, they make “retro” games that are brand new, game engine that was old in 2004, “but it is so easy to use” extended its life for another 20 years..
The problem I see is they seem to have followed the Borderlands route, except, even in borderlands there’s a ton of UNIQUE weapons that do things literally no other weapon has or can do, and on top of that is filled with randomized loot! We went from having lots of unique things that reward your time, to everything including “unique” stuff just being a variation of a random weapon. It sucks and it makes looting worth nothing after you’ve got something good. In skyrim I would collect unique things for memories of my quests etc, same in all games up to FO4. In fallout 4, I could just find a random weapon that does the same effect, rename it and bam it’s 1/1 identical to the “unique” version.
Started watching you because of those unique weapons and armour guides from skyrim
Bethesda is a dying studio. Instead of taking in feedback and improving they just close their eyes and plug their ears. It’s sad and there is no hope for ES6 so long as they stay the same. Reality check people! If the consumer is unhappy then listen to them not tell them they are wrong. Customer is always right so just listen to us and change so we can love you again and happily give you our money
I pretty much instantly lost interest in Shattered Space when I learned the Va’Ruhn don’t have unique ships and ship parts. Add to that what I’d learned in the main game which is that literally nothing you do changes anything or matters in any way I just didn’t bother.
Bethesda like BioWare has lost me. I haven’t played starfield just like I haven’t played veilguard and I honestly am not interested in playing either one. This is coming from a classic Bethesda and BioWare player. It’s so sad how my two favorite game studios of old are no more. Enter Larian.
Ah Beteshda, the company that will go bancrupt before launching what would have been their biggest game, Elder Scrolls 6. Good riddance.
I don’t understand the ongoing disconnect between these AAA Studios and how we keep discussing them. They do not REMOTELY care about Gamers or what we think or want. We keep beating the dead horse about this. SHAREHOLDERS is the only thing they care about. Honestly, they all deserve to crumble. They brought this on themselves.
I’m just gonna go out on a limb and say if you only have around 100 hours on a Bethesda game and are a real gamer, you probably didn’t like it that much.
Once you watch a video about “How Bethesda has continuously dumbed down their games” You will understand why real Bethesda fans don’t D ride Skyrim like that
When did Bethesda start going downhill? Horse Armor.
RIP TES VI 😔
I am actually enjoying starfield now, especially likely because of mods.
Old mate Emil Pagliarulo needs to be replaced, their whole writing room needs either a refresh or a change in direction
Bethesda used to be my favourite after Skyrim. But truth be told, I do not fckin care about them anymore. I have no passion left, no real interest. They could shadowdrop TES6 today and I would not be excited to try it. Damn depressing it is.
I can’t believe this guy is still believing todd and bethesda since fallout 76.
The reason they did not plan in a buggy was not that it did not “fit” the gamedesign, but simply that the engine has struggles to load in new areas fast enough, especially on Series S. So Todd thought he can just get by by only offering a slow jetpack, and state that a vehicles was not intended for the “feel”. Adding the buggy later is likely a tradeoff between pleasing the players and accepting criticism about stutters.
Not having genuine, unique weapons and armor, or a fraction of what you should, feels like such an obvious flaw it honestly makes me question the intelligence of the person behind that decision.The majority of “uniques” in Bethesdas last few games are literally just normal items with the exact same model, with a pre determined useless stat like +15% damage to robots. Even if a weapon wasn’t useful for your build, it still looked cool in Skyrim.
Half my play throughs of Skyrim i started specifically because i wanted to make build to use specific uniques i found in earlier runs. I don’t have that at all with fallout 4, 76, or starfield.
I belive that Starfield still have hope. The REALLY big issue is the Bethesda’s mentality. Thaking no man sky for example. I mean, THAT game was a broken release. Its was basicle nothing, but the team changed the aprouche. They did their best to be transparent and listem to them costumer, and let the game become what the players wanted. That’s the hard part with Bethesda. They think they know what the player want more tham ourselves.
Looking at what’s happening on a global scale to our civilisations I think the gaming industry is self immolating like the movie industry. It’s all going away.
“We added a buggy so you can get to an empty lifeless void faster!”
Bethesda, are you listening? Don’t be a ‘Howard’ and do the right thing.
I’m surprised you guys are surprised
They didn’t tik all the boxes that they did in their older games . In Skyrim we got multiple DLCs that added new dragon shouts . Sharted space didn’t even add a temple and new power to the game . All they gave us was some underwhelming weapons and a few pieces of armor . That we will lose as soon as we go through the unity . I’ve played through the UC Vanguard missions probably 100 times or more . I’ve played through sharted space twice . If they added a temple and new power . I would have gone through it at least 10 times in order to max out that power . I won’t be buying another game from Bethesda or anyone else until I see some gameplay on YouTube . Telling me whether it’s actually good or not . Because the game developers are a bunch of dishonest liars . Todd described a new car from Lamborghini , and we got a 1989 Hyundai Pony instead .
Mediocrity is the rule in the modern day, because mediocrity isn’t offensive.
What I have noticed is the lack of detailed smart gamedesign in Starfield. Smart gamedesign where little tweaks and balancing make different systems suddenly complement each other, wich was not obvious. Starfield feels like a game put together from work from different teams based on a lowest common denominator. Like a committe product.
This problem is def spread on the whole industry. Lack of accountability seems to be a trend in a lot of things in the world.
Lol i forget that starfield ever existed 😂😂😂😂 and having fun playing stalker and star citizen, after a fee months a move on.
What we’re all chatting about in here and wishing for is what I’ve been excited to discover in Stalker 2. — While glitchy (first post patch being worked on), the exploration, survival, atmosphere, lore, and storytelling are all fun with your choices having some affects in the game, outcomes, and factions. It reminds me of F3, F4, and New Vegas a lot. 20hrs so far and I’ve barely scratched the surface. Bethesda can take a lesson from GSC.
Meh, a lot of the hate is coming from Playstation people who can’t play the game. Opinions are like a$$holes, everyone has one. None of you are that important that your opinion holds merit….it doesn’t.
I may be in the minority, but I actually liked Shattered Space. I wasn’t necessarily looking for more features. I wanted more story content, and I thought they delivered.
I guess they just don’t give a shit because of game pass. People gonna play.
Hey man I’ve said this before in your comment section and I’ll say it again: being a Bethesda fan doesn’t make sense. It’s just a brand. If Bethesda was making games like Starfield during your youth then you wouldn’t be a Bethesda fan at all. Start looking away from the brand names and looking at games that are something interesting. Regardless of the brand they’re hitched to.
3 great indie games that are in the vein of old Bethesda but are actually good games: Tainted Grail (Early Access), Dread Delusion, Blood West (not like it in writing or quests but just a great world to explore and tons of amazing gameplay altering weapons and loot.)
Bethesda and BioWare and shit….its time to let that shit go man. I know it’s hard but there are entrenched dogshit companies now and they literally couldn’t compete in the incredible indie marketplace of games without their name brand which now stands for nothing.
Oh Bethesda…
Time for buggy armor dlc.
They can’t “learn”. They’re not a small little I depend studio or something now, they’re the face of Xbox and Microsoft has them u see their control. So what they want to do and or promise to do doesn’t always or rarely equate to what they give to us bc the business side of Xbox/microsoft dictates what is released and when and how and the creative etc
Todd Howard talking about adding the buggy to a paid DLC, meanwhile CDPR casually adding Edgerunners, 5 Cars, Multiple weapons, Side quests to a free update
Shattered space was on par with the faction quests (best part of Starfield) + conpact exploration (with good smaller quests close to find explore)
…
BUT not deep, quality enough, not enough content, too tame, no real companion etc. etc.
I agree with most if not all of the criticisms here and from the selected steam reviews.
I also like the comparison from Bethesdas way of thinking with for example CD Projekt and their approach with Phantom Liberty/Blood and Wine and also Owlcat Games with their Rogue Trader DLC Void Shadows, which adds new quests, new characters and a whole big chunk of new ending information and expands the lore.
Those DLCs feel so well integrated into the base game and ending, to the point of completely offering new ways to enjoy the game, just incredible.
Bethesda, with all their resources should be able to accomplish something similar, one would presume.
Just started playing Starfield for the first time and so far has been very enjoyable. Not sure on where the hate came from.
when their takeaway of criticism is this bad its almost an tell that es6 is going to have some serious issues
Either the fan base and their feedback are ignored, or they are straight-up attacked… Not only in the game industry but in the whole entertainment industry. One can only wonder what the cause for this widespread idiocy is.
I’ve lost all faith in Elder Scrolls 6 being any good. Bethesda needs a shake up, senior management is running this once great company into the ground.
Big AAA companies, like Bethesda, no longer want to spend any more money to make a game right. We are told we should just be happy with it!
With the Microsoft buyout and starfield’s letdown, I fear for ES6
The age of the large AAA game development studio is over.
I dont think Skyrim Had better good loot, than Starfield.
People wouldn’t care about Creation Engine that much if Starfield was creative or innovative. They are so creatively bankrupt, it’s insane. How did we go from quests like Agatha’s Song, The Superhuman Gambit and The USS Constitution, to the attrocities we have in Starfield? I also feel that Starfield has some of the worst companions in a Bethesda game. The Adoring Fan is the least annoying of the bunch, and that says alot.
2 biggest issues they have is.
1 . No design documents
2. EMIL
Phantom Liberty literally offers a games worth of story content. And it’s awesome. Shattered Space just doesn’t offer enough and what is there is ok at best
I appreciate your honesty, Matty, great content.
I hope this video could be taken from a BGS employee and understand that we do care and that this shouldn’t be avoided, take time to understand and create in a more intriguing way.
What BGS needs to do for ES6: hire better writers, completely abandoned procedural generation, bring back a level of RPG complexity at least on par with Oblivion. They probably won’t do any of this.
I am so glad that you stayed at the gamers side. I hope this will never change.
Standalone Starfield had some amazing stories? That’s nonsense. I remember Skyrim having at least 10 truly fun and memorable quests, and I even tried to find a similar number in Starfield—but it was impossible. The game is disappointing, and you need to stop sugarcoating your criticism. This kind of leniency is exactly why each new game Bethesda releases feels worse than the last.
I was thinking lately about how Fallout 4’s Non-Random Legendary Weapons like the Minute Men Gauss Rifle, were pretty great. The randoms definitely weren’t fantastic.
Everything since, loot wise, has been nonsense.
It was like they let Diablo & MMORPG’s RNG loot rules ruin the idea of “everything is worth doing”.
Elder Scrolls 6 is screwed. 😑
It just sounds like a lot of ‘I don’t like Starfield because it isn’t Skyrim or Fallout’
the three main things of a Bethesda game are the story the exploration and the loot.
Everything else is secondary.
Either way I’ve already given up on any hope that Elder scrolls will be good.
Listening to Bethesda theorizing on why Starfield aint working is the equivalent of running straight into a brickwall headfirst.
Bethesda, I’ll say it again. It’s atmospheric flight you need to figure out how to squeeze into SF. You said it yourself Todd, “I want to land my ship too”.
You got a pretty dope game that taps into the magic of spaceflight but removes flight. And despite what little it was addressed prior to release, everyone held hope they could fly their ship. And when we found out we couldn’t, it broke all our hearts a little bit. Whether we want to admit it or not. This is the thing at the core, that all the other issues orbit.
Sincerely, a SF fan with about 73 days sailing the blackest sea. Catch a smile out there. o7
It’s arrogance. Have the same type at my job. Can’t admit when they’re wrong. Always looking to blame someone or cover their ass. Don’t see why it would be any different in video game development. The difference is no one there really uses the difficulty of their job as an excuse like they seem to do in video games
I think all bethseda fans are a bit frustrated with what they’re doing. In the 2000’s to anyone who liked 1st person rpgs they were at the top. I was so excited reading about skyrim in game informer and then just as excited after playing it and then bethseda seemed to atrophy
They initially sold a lot of copies of Starfield out of loyalty to their brand. They don’t realize how badly they’ve damaged that loyalty.
I’ve never wanted a company to fail more than I want this company to fail. They’ve gone from can’t do any wrong in my eyes to refusing to acknowledge their mistakes and even gaslighting the community into believing the issue lies with us, not their bad development.
In addition to problems with the DLC, the game still has problems that it’s had since launch, such as not being able to directly control where doors and ladders go in your ships. Working on the Star Eagle and the game is insisting on putting the ladders as far to the back as possible. The way planets work is also a serious issue. Why would many people buy an expansion when the base game is still as messed up as it is.
Playerbase: The game is too buggy!
Bethesda: The players want us to add a buggy!
Video games can be art. But just like art, if passion and love doesn’t go into making them, then they reek of commercialism.
Ticking boxes to appeal to everyone for the sake of profit is just going to end up with a stale experience for the player, even if they can’t all put their finger on exactly why.
I got 2 hours into shattered space and was so bored I quit and just straight uninstalled Starfield. I’m so done with that game. Not fun, not interesting, just slop.
I hope avowed saves us all
Oblivion was a worse Morrowind in many ways, but at least it still brought some added value with it.
Skyrim was a worse Oblivion is every way other than graphics, and Bethesda to this day keeps undermining its modding community (the only reason to even touch the game) by constantly breaking mods with useless “updates” that don’t fix anything.
Fallout 4 was a worse Fallout 3 (and don’t even get me started on the titanic gulf between Bethesda’s pathetic attempts at making Fallout games in general compared to what Obsidian managed to pull off in New Vegas despite the publisher’s best efforts to sabotage them).
Fallout 76 was a joke. Starfield is a joke. The Elder Scrolls 6 will be a joke, and the people who still had their hopes up only to inevitably get disappointed again will be the punchline. I’m honestly surprised it’s taking Bethesda so long to develop their games nowadays, given how they clearly don’t give a shit about quality and just put out slop anyway. Probably just yet another indicator for their general incompetence.
Buggy in the DLC would have not saved the DLC. Do they not listen to the actual criticism?
For many people at Bethesda its high time to retire
I can’t believe this is how we’ll see Todd Howard go out… with a whimper, not a bang.
Es6 gonna disappoint.
I agree with you 100% but cherry-picking reviews that agree with you proves nothing. You skipped over a good review, that proves the point that you only selected reviews that mimicked your own. Pretty lame bud….
I’m sick of legendary weapons and armor. If I see them again in es6 I’ll lose my shit.
I don’t mind them learning nothing, I just won’t buy their games, simple as that, no hard feelings.
I love Starfield
I might not even buy The Elder Scrolls 6 even if it comes out just as I didn’t buy Dragon Age Gayguard
i think when companies try space games they just dont come close to mass effect trilogy story , that set the bar pretty high and also it should of been smaller in scope so they could bring in stream loading so there wasnt any noticeable load times cos thats what kills it for me and the plane jane story and characters .
I think the problem we have with Bethesda is the Old Man stubbornness of the lead developers.
They should focus on improving exploration in their Space exploration game ^^ Mods can’t fix everything.
Also How to feel excited for the next TES when you think they can make a lot of content paywalled. Content that should be in the base game. What if they paywall some Daedric quests ?
Well active player counts (all formats) says there are just under 300k players right now, and nearly 7million this month.
Bathesda probably look at that and ignore the complaints.
If the game were performing bad they might be inclined to listen.
Bethesda(and many other skinwalking dev teams) seem like they’re trying to recreate their games from memory after a long night of drinking.
I liked shattered space way more than the main quest.
This is why gatekeeping is actually good. Keeps companies from pandering to normies who can barely grasp connect 4 as a game.
Idk how anyone enjoyed starfield at all. I would say I’m a Bethesda fan boy, I still play FO3,4, Oblivion, and Skyrim. I had to force myself to play 50 hours of starfield hoping to find a reason to love it. I don’t remember having fun a single time during those 50 hours. It makes me sad in all honesty.
Maybe it’s just me … but I feel that this might have originally been part of the game, but had been cut out and pasted on later as a DLC Expansion. It feels like a rip off … cognitive dissonance between the portrayal of the Va’Ruun in the base game and the weak, broken Va’Ruun in the DLC made no sense. I love Starfield … played it for thousands of hours … and I am disappointed by the direction that they took the game, instead of looking to what has kept Skyrim as the “Gamers favourite Game”
Get rid of Emil
I said it once and I’ll say it again the rise of Emil matches the downfall of Bethesda. He is a talentless hack that somehow convinced the world he knew what he was doing
Bethesda did not respond. It’s false title. Todd and Phill had a call
they responded, learning nothing, continuing on with the dead game that is starfailure, doubling down on the dogshit
Watching Bethesda justify their newer games is like watching Jake Paul beat on Mike Tyson. Just sad.
Ima be honest we don’t play Bethesda games for graphics and gameplay that’s always been dog water but the exploration and the story and the immersive worlds is why we play their games I think they lost sight of that and tried to keep up visually with other games instead of sticking to what works for their own audience
Good video, Mr Matty!
Es6 is cooooooked
I’m so sick of people crying about “wokeism”. Grow up and learn how the economy works. It’s not about pushing a political agenda (like so many in comments section want to do). It’s about giant megacorporations putting in the least effort possible to make you buy their product. That’s it.
Bethesda is another company that needs a shakeup. Maybe some other studio makes a better BGS game than BGS. Maybe TES6 is a train wreck. But without something, they will continue releasing this soulless crap.
The only people that think that Bethesda is having a downfall are the people that think skyrim was a good game.😂😂
The g in Pagliarulo is silent.
If you have to stop free content drops to be able to make your expansions look beefier, then maybe your expansion should be delayed…genuinely, if we hadn’t gotten the world maps or rover until September then yikes…
The introduction of legendary enemies and randomised legendary weapons ruined the cool factor of actually finding unique and interesting loot. I way prefer how Skyrim did it. Yea, if you max out Blacksmithing and Enchanting you can then craft some of the most powerful gear in the game but that did not take away from the very cool weapons and armor you could find in the world.
Everything about Starfield feels like its entirely reliant on procedural generation, with little to no actual effort from Bethesda. I own Shattered Space, because I originally preordered Starfield with the season pass & still have not bothered to play it, because I see zero reason to come back to it. Shattered Space is little more than the House Vurun faction quest being cut out of the original launch and being sold for £25.99…
Imagine if Bethesda had sold the Dark Brotherhood faction quest separately from the main game, eventhough you can clearly see that faction is already integrated in to the base game… Not impressed Starfield & its very mediocre “expansion” has made it so I will never trust Bethesda ever again.
I fully intend to wait for reviews for future Bethesda products as they have proven repeatedly now, they can’t be trusted to make something worth my money or time anymore.
The Bethesda formula is done, boring and without a doubt cliche. Starting every game and dlc with the ‘oh you are the hero and the promised one’ 500 people working at that studios doesn’t know how to narrate an original story?
You mean the lazy lackluster game had a lazy lackluster DLC????? No way….Bethesda being tone deaf???? No they’d never do that…. They delayed the game already by almost a year then took another year for the dlc while barely adding anything in that year and people are surprised it sucked? Skyrim had issues they didn’t listen, Fallout 4 had issues they didn’t listen, Fallout 76 had lots of issues and took them far too long to listen. They fell off years ago, they refuse to listen, upgrade, improve, and innovate. They deserve the hate they get, they deserve the criticism, game studios need to quit pumping out garbage. If they would at least admit any sort of fault I would give them more credit, but a decade plus of issues that get swept under the rug is not something that can be excused. I have thousands of hours into their games and have just seen them get worse and worse without accepting any blame and its ridiculous.
Thank anyone who ever called him God Howard ..
the game is trying to say there’s a sense of tension and danger, but it just doesn’t deliver, the ‘being hunted’ perk was just a minor irritation, not something that makes you feel like you’re in real danger, it’s like the game is phoning it in on the whole ‘persistent threat’ aspect
Bethesda just knows better what’s good for them. 16x the better. Todd Howard never lies so I believe him.
They need to start firing management, make commitment to quality and get WAY better writers.
I can’t believe bro really dissed the digipick system. It provided such a nice escape from the main storyline.
Also, I think launching the buggy with the DLC was a brilliant tactic. AAA companies love covering up anything that provides transparency these days. When people type in shattered space bugs/buggy keywords into the search bar it will come up with the ‘buggy’ addition instead of the actual bugs and “buggy mess” reviews of their game. 5 head plan XD
I agree with everything you presented here.
A big big problem is the loot. It’s really just not fun to find.
The main issue with post-Skyrim Bethesda, is Skyrim was the first mainstream breakthrough for the series.
People who NEVER would have touched a fantasy RPG were playing it all of a sudden.
Skyrim was an incredible game, but a much more shallow ‘action-packed’ experience compared to earlier, more thoughtful RPG’s.
The commercial success of Skyrim meant that it would never make business-sense to experiment with any other formula thereafter.
Until ES6 or Fallout 5 is released, I’ll ignore everything Todd Hypewards proclaims.
Maybe they should build a developer office in Ukraine. So when the game is buggy, unoptimized and unfinished. People would give it a pass just like with Stalker 2. Loophole!!
Matty! Love your channel. Please take note that recently your videos became very quiet in sound volume. I need to turn up the volume at least 20% compared to other creators
Reup or dejavu…?
86 expansion 2. Starfield is a joke and the only way to properly redeem it is to make a starfield 2 or preferably a starfield prequel when ALL THE IMPORTANT WORLD BUILDING ACTUALLY HAPPENED. Bland tasteless and repetitive “exploration” of worlds nobody has been to but all have human settlements on somehow is just boring. Cut out all the extra fluff, cut out constellation, cut out space magic. Give a story based space exploration and combat game focusing on player choice, center that around the war between the United colonies and freestar galactic and have some other minor system alliances in it as well. If a base serves no other purpose than extra storage, nearly pointless resource gathering and manufacturing that’s equally nearly pointless then don’t make a base builder, MAKE A CITY BUILDER, don’t give me automated resource gathering and robots give me settlers and citizens to manage, like in fallout 4. Let the player join a faction or make their own and take part in the war that will define the universe and based on how repetitive the new game+ was apparently the multiverse as well.
They could’ve made the entire main story around the crimson fleet. Hear me out. No space magic, no constellation, no “exploration of the random gen universe is the entire reason we exist”. You start the game as a frontier settler, you’ve lived your entire life learning the ins and outs of living on the fringe of civilization. The crimson fleet finds your settlement and raids it killing almost everyone. The survivors flee to the uc or freestar collective and you are tired of living in fear and don’t want it to happen to anyone else so you decide to eliminate the crimson fleet that seems to rival or at least be a genuine threat to the major factions.
Starfield had so much potential and it failed to capitalize on probably 85% of the potential it had. I hope the modding community can save the game, but at this point they need to cut their losses, carve the failures and negative feedback into their foreheads and learn from them. Move on and make TES 6. Postponing it is only pissing off the fans and making laughably sub par expansions for a failure of a game is only further postponing TES 6. There’s nothing wrong with failing, but this is the last straw for a large swathe of the community. TES 6 needs to blow the industry away or the Bethesda name will never recover. Unfortunately they’re going to make a Skyrim 2 instead of a TES 6 and if anyone is expecting anything else your delusional. They couldn’t even make a space sci-fi game without putting in Skyrim dragon shouts.
Они обещали что это будет одно большое дополнение в сезон пассе в итоге оно хуже любого одного из 3х дополнений фаллоут 4
I think every review or mention of shattered space should remove any mention of the buggy. Maybe then Todd and Bethesda will pay attention.
After F4 and F76 I’m surprised people are still buying Bethesda games. Humans are incapable to learn from their mistakes.
It’s is sad & the reason I watch your content is i share your love for the same Bethesda games, quests, lore etcetera i do love starfield WHEN I’m exploring & doing side content it’s great & I respect the world(s) they built however I agree it’s not Fallout3 or Skyrim no not at all & this is sad that’s all they could muster up to say
I feel like, at this point, we’re going to get TES 6, we’ll play TES 6, and we’re going to think, “Wow… this could have been released years ago… We waited 15 years for THIS?…”
No new vehicles
No new ship parts
No new powers, skills, or abilities
No new romanceable story companion
No actual new weapons, just reskins of base game laser guns
No meaningful story choice
No ending slide
No interaction with the main game at all
+Andreja perk bug so I had no dialogue during my playthrough
I left shattered space as though I had never been there. I wasn’t even mad or nerd raging. I had a feeling of genuine confusion and bewilderment when I finished it. “That’s it? Huh?”
BGS knew utubers would rush a review in order to be “first” and most of those reviewers backtracked their praise a few months later after having played the game for a while and realising it has major flaws, never again will I buy a game upon release, I’ll wait six months or perhaps even a year, this gives time for bugs to be fixed and to ensure no micro transactions have been sneaked in by the greedy suits, It also gives TRUSTED reviewers time to asses the game properly.
Now I remember why I pirated this game and never finished it.
Toxic positivity strikes again.
Of course not. Narcissists always blame everyone else
Well, at least the soundtrack is good…
It seems like “some” of that side content quest is at least being added as DLC content, based on those developer highlights videos they have been releasing on their youtube channel. Lets hope alot more keeps coming as that will make the world more fun to explore.
No cares about the Buggy, Todd.
If you love Skyrim and F4 then you deserve any diarrhea Bethesda shits in your mouth. You enabled it
For those companies that refuse to listen to its player base is fail, and for those that do “PoE2” will flourish and be successful.
The reason people can’t agree on the issue is because the issues aren’t the story telling or the updates. Truth is it’s the GAME ENGINE!!! If the engine was better, less loading screens and more exploration immersion and PLANETARY LANDING and smarter NPC’s. Those alone would’ve made any story they made feel better. The game engine kills the immersion. That’s really what it is. No matter the update they release, the game engine is outdated.
Duluth in Starfield seems more like how Borderlands angelic
I wonder what the vibe is like in house at Bethesda, the game is such a drag I can’t imagine these people are actually happy with it. The game just feels so meh even after all these updates. Ai sucks. Modding weapons is useless. Settlements more like settlenots. Digipicking is an awful waste of time. Jetpack is the worst jetpack in history of jetpacks in any sci-fi setting. With 100 hours and then some of time in this game I’ve developed a grudge with it. I want it to be good so my time spent with it doesn’t feel like a jester laughing in my court. Even turning it into StarWars isn’t enough for me.
You should have gave the buggy basically make it a hover vehicle instead or make it just a flying vehicle
Seriously the vehicle in the game should we should allow you to modify add new parts engines or weapons your own personal vehicle suffers the same vehicle for everyone girls you buy a skin for the vehicle
The main criticism I have is the award at the end was an apartment and that was it nothing better what’s the current least made of dlc about proving bases and actually mining like you see at the very beginning of the game to set up yourself a lot better and shattered space
Bethesda’s dev team morale is probably at an all-time low now, and probably have little to no motivation for the development of TES6.
They have a TON of work ahead of them, especially if they’re still making it with a further modified Creation Engine.
At this rate, it seems that if a 2028 release is in order, then TES6 will be “Skyrim 2.0”….pretty much like a current-gen vanilla Skyrim experience with a myriad of tweaks and QOL features all on a new landscape (maybe Hammerfell?). If the overall experience is at least 1.5x better than vanilla Skyrim, then I believe Bethesda will have succeeded with TES6.
This is the first time he even mentioned about Skyrim ruins Bethesda I never heard of this video into now you really don’t mention it at all except for this once
They constantly self-congratulate despite having failure after failure. Like where is the self awareness? How can your head be so far up your own ass? Phil is probably praying his investment actually pays off eventually. But with bethesdas attitude, that’s just a fantasy.
Ok, now I am seriously worried for elder scrolls 6
“Awful digipick system” – what? I like it, though at times it’s too frequent. Some criticisms of Starfield just seem dumb.
I can see why he might wonder if they should have put the buggy in Shattered Space, because one very common complaint is that it isn’t worth the $30 price tag. And it was a common complaint about Starfield that there were no vehicles, typically mentioning that other Bethesda games had horses. A complaint I see as putting the cart before the horse, since, for me to want faster travel to a point of interest, I’d want those points to be interesting and worth going to first. Which they aren’t.
Which is a point that highlights one aspect where Bethesda is failing. You don’t give the customers what they say they want, because customers are typically operating at a surface level. You need to go deeper, and ask why they say what they say. So for vehicles and faster travel, what customers are really saying is that travel is boring and the destination isn’t worth the travel time. Now, faster travel is one way to address some of that. But you do need to look at those other aspects, and for Starfield, especially that latter one.
Skyrim wasn’t bad or good because you had a horse. It was good because the world was hand crafted with interesting content to engage in. Starfield is nothing but a procedurally generated bore
I really dislike the zero G gun fights in this game. So when that’s what I was doing for the first part really turned me off. Haven’t touched it since tbh
How do we save Bethesda from themselves?
The industry as a whole seems to be very “Is it me that’s wrong? No it’s the children who are wrong” and they really can’t seem to get over themselves and look at anything objectively anymore. I get how toxic fanbases and the internet as a whole can be, but these companies need better filters on what is constructive criticism, and what is people just being ass hats.
ES6 is going to be so bad. The writing will be 100% AI with plenty of real world politics
My main problem with Shattered Space & by extension with Starfield is how boring the presentation is for the quests. Main quests are just series of “go here, do this” with some bland written dialogues & without any exciting discovery or sub-plot or anything like that.
Especially Shattered Space, Dazra city is f**king boring to explore. Characters are bland, same weapons, same vibes as base game cities, same jarring diplomatic tension plot & similar city architecture. Nothing sets it apart for a place which is isolated for centuries, nothing about it makes you go “ohh damn, that’s pretty cool”.
And in post BG3 world, everything from quests presentation, branching dialogues, dialogue presentation, world interactivity during these quests feels extremely dated.
Todd really needs to go. Think hes the reasons we got braindead PRONOUNCE! Games.
@MrMattyPlays YOU have interviewed Todd in the past, but half of their problems you wouldn’t confront him on, you had a chance to discuss it, but you decided to bend the knee and simp to Todd and in doing so failed your community, doing them a disservice.
Yes this is just an attempt at manipulation. If continuous updates + shattered space is not enough now, it wouldn’t be even if released all at once. However, released all at once it might fool some people into thinking it is more than it actually is.
17:45 expansion 2…. Please no. Starfield isn’t good. Fooled us once. Shattered space was even weaker. Fooled us twice.
Frankly, I think they should just cancel the next expansion and just move on. The Starfield experiment is done. It failed. They tried. Time to move on.
Bru, just move on and stop covering them. This isn’t good for your health, and this is a bad choice for you.
15:51 “get em next time”??? Not when the games are 20 years apart 😒
I fear it’s too late for Bethesda, 10+ years with a culture of complete mediocrity. Until you acknowledge there is an issue you can’t really correct it.
Mind you we’re partly to blame supporting this mediocrity, I mean look how many people pre ordered or bought Veilguard on release. The Bethesda of old has gone and Howard has completely turned to the (cooperate) dark side.
Take Matty, he’s still kinda in denial “Bethesda *Is* one of my favourite studios” rather than *was* one of my favourite studios.
When you learn your Childhood Hero hates you. That’s Bethesda now.
The hybris only worsens as these game companies and the people within them ages.
I thought this obvious years ago.
I love Bethesda, I have more faith and defense for them than I think even Matty has most of the time, especially when it comes to Starfield… The best thing I could say about Shattered Space, is I went from having my next 2 ng+ planned out to needing to set that game aside for a while and I picked Cyberpunk back up and found my new favorite game… I’ll revisit Starfield at some point, I honestly don’t know if I can Shatter Space anymore, more like Shatted Space, amirite
I’ve been a Bethesda fan for about 30 years now and I gotta say…I have absolutely NO FAITH in them anymore, TES6 will be just as big of a disappointment as Starfield was. I have no faith at all that they’ll make another great game ever again…
They’ll get treated the same way I treat Ubisoft Blizzard and EA, I’m not buying their game until it’s a year old and on major discount.
Bethesda’s cooked. Zero expectations for their future stuff
“For better or for worse”
No matty. Just for worse. Just for worse.
It’s fine. There’s a lot of other video game companies out there. Sure, it would be cool if TES 6 is good. But there are other games to play instead, so it’s fine!
I realize I sound like I’m trying to convince a friend to get over their toxic ex…
everyone forgot “greed is a deadly sin”. i shall move on from them.
Bethesda is a joke. At this point, it’s just a matter of enjoying their old creations. My expectations for TES6 are super low lmao.
Bethesda now has what over 400 people ?And they worked on this pile of Nothing for over 10 years??The Bethesda i knew is GONE they are dead for me!
Withholding content isn’t just a Bethesda thing. This 100% goes through all of their minds and there is no doubt that many studios do. As everything goes into this live service crap expect more piecemeal. Even looking at bg3 man oh man did they have a shit ton left on the cutting room floor.
Dont worry the community will fix it, and Bethesda will still make profit off of that..
Damn if only someone from the community had talked to Todd Howard and could have brought these issues to him directly
That’s one of the reasons I’m preferring indie games man! Big companies just don’t listen to us. In the last 5, 6 years, triple A games have disappointed more than they have exceeded expectations. UNLIKE indie games. In recent years I’ve had a lot more fun with indie games, spent a lot less money on indie games, and been a lot less disappointed with indie games. Triple A games I don’t even fool myself anymore, I wait to see it on launch day
Lacks imagination. Just look at the concept art for the base game. they had us hooked, but they just made a bland world. A universe of possibilities and it just had nothing unique.
I have played Fallout and Fallout 2, and there is a reason why aside from those, only New Vegas is canon. Starfield could take place in a back yard for all I care as long as it had a well-written story and well-written dialogue. But we know that is never going to happen with Emil Pathetic.
Bethesda missing the point yet again? Who would have guessed lol
Honestly the buggy brought me back for the first time since launch. I was interested in the story of the dlc, but playing the base game again made me decide not to buy it. Great video!
I think that Bethesda and BioWare are in a state where they are in terminal decline.
They seem to have lost their touch with what they previously did successfully. That’s a very difficult conclusion, but I think that they have also lost many of their best staff as well. There isnt the institutional memory nor the competence.
I know this may sound crazy but maybe it’s time for Todd to step aside.
Havent touched Starfield since shattered space launched. Probably wont touch again unless theirs a major shift in the game and the devs mindset. I mean seriously, todd think the buggy is the problem?? Wow. Talk about being out of touch. We all knoe that shattered space is nothing more than cut content from the original game. Its so obvious.
I notice throughout the SF convo’s that people tend to bring up “exploration” a lot in their comments. – that word doesn’t mean to devs what it means to players. – To you it means narrative mystery one has to employ deductionbto uncover layers of lore. – to devs it means make the environment less linear &/ obvious, more interesting to be in.
A good example of this is “Anthem”. – it achieved a decent level of interest, despite the pre-release circus; and when BW began responding to critique, players told them exactly what they wanted, in the context of a traditional BW experience. – and then Ben (I think) essentially said “Oh no, we’re not doing that with this game”, was like shooting himself in the face. From then on it was just a downward spiral.
But theres an added dimension now, to gaming, that players need to be aware of. – it this socioeconomic movement known as ‘stakeholder capitalism’ some people know about; most gamers don’t (but hypersentive as gamers are, they’re probably vaguely aware somethings screwy).
Normally commerce has two stakeholders. That being the product manufacturers, and their patrons. Investorship, is owed a return on investment and thats it.
What stakeholder capitalism (wordplay moniker) is attempting to do, is; change who the stakeholders are. Firstly, they wanna take away your buying power. Instead of dealing with so many wants & needs, consultancy groups like (for ease) SBI, wiill speak for you. – except they won’t, they’ll push their activist agendas, claiming thats what your majority wants; and the devs will never check because its convenient. – but they WILL rant that their entertainment, media & news products don’t hit targets.
And whats going to $fuel this for the next fiscal quarter, is Black Friday, Christman & NYE.
You’ve all acted very admirably and commendably so far (😅), but there is fast approaching that time, where you no longer will have that luxury. Ok. – hopefully this was insightful. Cheerio! 👍
We keep talking about, Bethesda this and Bethesda that. The fact of the matter is, they are done, finished, and they aren’t coming back.
Do you guys think BGS is going to crap because Pete Hines left or that he left because he saw it was about to fall apart?
Tbh if it was $10-15 I think it woulda been a hit. IMO, the biggest issue is value. A small DLC is fine but making it $30 for 4-5 hours of stuff to do is unreasonable. If it’s gunna be $30, it should be at LEAST 10 hours of story, and that’s generous. Phantom Liberty was a solid 25 hours. It didn’t even need the exploration or reward because the story was SO compelling it didn’t matter that Dog Town was fairly small at all.
Remember it’s either part of their spell or they are dead 🐸😉
I am playing Starfield for the first time now and I don’t see anything to complain about. I am too low level to do the DLC yet but so far the base game is good. Could it had been adding more? Sure but you can always imagine your self having more, no matter how mush you have.
Regarding the loot and the lockpicking. Personally I like the lockpick system over Skyrim. And the random loot is not that bad. But there are fixed loot in the game too during some main faction missions that require you to have even master lockpick.
I have multiple 50 hour saves in cyberpunk and NEED to get back and play phantom liberty. There is no game like cyberpunk. Playing veilguard ATM, ready for something more engaging,
So out of touch, no hope for ES6.
Starfield can’t be saved…
This proves how out of touch Bethesda are. They have always sucked at game design but have made up for it in creating enchanting worlds to explore. Now that we know they are out of touch with even that aspect of their DNA, I have no hope for their future games.
I like Todd but he definitely has his head up his a$$. He has done and achieved amazing things but he’s lost in the sauce now.
They are stuck in their past glory and won’t self correct their trajectory because they can’t admit they aren’t the king of RPGs anymore.
i loved skyrim so much (currently in ANOTHER playthru atm!) that i bought FO:NV and FO4 plus all of the DLCs. ended up only playing 16hrs of FO:NV (i understand this is a crowd fav from another studio) and only 20hrs of FO4 (nvr came close to the dlcs’s, lol). i was initially super hyped for starfield, but then the reviews came, and i wrote it off. 10yrs ago i was mad excited for ES6! today… not even interested. im not interested in anything bethesda makes anymore.
ill just keep enjoying super mega modded skyrim.
and look for games from other studios. as far as im concerned, bethesda has closed their doors and is no longer around. i have a feeling this metaphor will become reality sooner than later.
“we know better, PEASANT” ” buy our horse armor and our 8 dollar quest with that gun that we took 6 month to fix, you know a GUN in a shooter, that you can’t reload so you could only shot 4 times…” It’s not toxic positivity, it’s not that they don’t take feedback, it’s plain incompetence, no one at that studio knows wtf they’re doing, a neckbeard in his basement without the tools can fix their game better than them a WEEK after release, it’s a joke, bethesda is nothing special they are EXTREMELY inefficient and incompetent and it’s time people wake up and realize it’s a really subpar studio that does mediocre game, do they have charm ? yes sometimes, but they are still below the standards of the industry, you allow them to be buggy, you allow them to have unfinished or poorly implement systems & features, you allow them to have the same formula across all their games, tell me exactly, what’s the difference between fallout skyrim and starfield in the fundamental gameplay loop ? explore loot stock repeat, what is the tissue that connect it all together ? immersion, something that they are doing worse and worse year after year.
main story of skyrim ? main story of fallout 4, main story of starfield, do you see anything salvageable in any of them ? In all those 3 games combined, not a single quest is at the level of the red baron from witcher 3 or dame aylin from bg 3
No worries Bethesda/Ubisoft/Paradox/EA are all on my never buy again list!
I’ve said this on another video, but if anything…. The buggy? Not the multiple things that they chunked out to sell separately like Escape or The Vulture? Like the stuff with actual content? They don’t think that maybe THAT would have been something that should have been included instead? Nah, must be the buggy 🙄
instead of a designed game, its a generated game.
you can tell the difference.
it also doesn’t help that no one at bethesda understands science well enough to write sci-fi.
Fall out was always a wink and a nod to 50’s style sci fi films that were retro future and completely unrealistic.
Starfield was supposed to be “Nasa-punk” and they can’t get basic math and physics right, add to that human settlements that have been in place for supposedly anywhere from dozens to hundreds of years and have spread to the size of Riverwood and you can tell this is a company that has medieval fantasy rpg genes, not sci-fi.
Bethesda has an entire list of suggestions at Discord and they don’t take any of them seriously. That’s the problem, they are completely ignoring us.
Elder scrolls 6 is gonna be a disaster
Skyrim was so good because just by entering a cave you could stumble upon a side story and decide wheter to follow it. Many times if you did, the story would unfold, you’d learn something about the world and get a reward worth your investment of time. The simple “I wonder what’s in here/over there?” is not there in Starfield.
The worst part is that I was away from my pc with my wireless headset, listening to you defend starfields quests, topically I was pooping so thematically it fit. I don’t know how you ended up in my feed but i’ll see myself out
Bethesda is just suffering from toxic positive
Deny reality and believe in delousing
Tod have to humble himself or others will humble him and that’s humility
No, they don’t get it. The problem is, both Red Dead 2 and Witcher 3 have come out before Starfield. When you compare those games to Starfield, its not close. The world, story, environment, and graphics are so much better in those older games. Sadly, I was utterly bored with Starfield. Found it an annoying load screen, fetch quest simulator…no emersion, which had been a staple of BGS past efforts. One possible reason they cant be honest with themselves, is this is Todd’s passion project. Any criticism is a critique on him and his dream.
Seems to me like Starfield is a technical marvel, but there’s not enough content in sidequests and POI to avoid being repetitive fast.
To me, the next DLC should generate a dozen alternate universes for NG++ content that are more and more different than the vanilla game.
Oh, and fix the damn Outpost interface for PCs while they’re at it. It’s a nightmare to move stuff when the game considers the mouse like a controler. Just use the shipbuilding controls!
Starfield is the only Bethesda Studio game I dont own. I just haven’t been sold on it yet.
elder scrolls 6 and fallout 5 is screwed
Patriciantv made a whole documentary about how BGS has always done this oh but he is big bad man for pointing out what everyone was willingly being blind to. Ita exactly, EXACTLY how Todd Howard lies every single fn time yet people are still surprised.
The stutters that occur while driving the buggy is referred to as Cell Load Stutter and has been in BGS games since oblivion and they have done nothing to address it almost 20 years later..
Was Shattered Space even designed with a buggy in mind? It felt useless for getting anywhere unless I used the jetpack during the dlc…
These people Phil/Todd/Emil are incapable of being critical to one another. That’s why we have this mediocre game.
They remind of the South Park episode where they sniff their own far…..
I am not interested in TES6. It’s not going to be anything close to what the long term fans want. I wouldn’t even call myself a fan of them anymore.
I think fallout new vegas does loot the best, it rewards you searching every location in someway, the weapons and armor are on the npc’s, in random corners in locations, and fits the area you find them in for example the crashed enclave bird has a unique tesla cannon
Comparing Bathesda and Starfield to Space Marines 2 with all that game patches, bug fixes, more patches all since that game launched this year, Bathesda barely seem like they have done not much in comparison.
The only bethesda game Ive ever played only once and had no interest in coming back to play multiple times again, even when the dlc drops. Sad.
No, Bethesda made money, who learned nothing are the fans it seems.
They have to use some of the procedural stuff or do you just want every game to take 14 years to develop because they’re trying to make faster ways to create games you can’t have both it’s either you want them to take 14 years to make the game and do all those things you’re talking about or you want them to cut Corners where they could and only Take 5 years per game they don’t have time to create Skyrim’s anymore games like that and handcrafted everything a game like that in today’s world takes like 9 years to develop so pick your poison you can’t have both.. it’s not as bad as everybody portrays it to be Starfield is definitely not dog s*** like everyone always claims it’s just not the heights of Skyrim and some of the other games but that is okay and they can clearly improve it slightly but you’re not going to get those old crafted games crafted that way anymore in today’s era.. it would just flat out take too long
i feel like bethesda only knows how to do things one way and with introducing a new ip, they’re trying to build a whole new identity that “stands on its own” and its not working.
complain with ur wallet
Genuinly no hope for ES6 🤦♂️
even if you talking about features in new expac … i mean just look at skyrim? we got free updates like horse combat and other … and then expansions still had new features to topple it with!
Todd Howard is the problem not the solution. Here’s a person who has 2 franchises worth billions. Any single player follow up to either of them would make 500 million easy. Yet Todd says hey lets make a space game. Space shooters is a crowded field already but hey lets spend a 100 million and make one anyway. Does the game look good yes. Does it have great game play NO. As one reviewer put it you land on a planet and go exploring around the planets surface and after a while you realize there is nothing to do. All the action is centered around mini bases (space or planet side) mines and cities. Every habitable planet has tops one large city. A few bases on moons or other planets in the system. After a while you realize your playing a snazzy looking spread out Fallout 4 in space with customizable ships and space suits. Yawn.
I’d like to coin a term The Gabe Newell effect. Being so afraid of screwing up a successor to a wildly popular game that you just decide to never to do it because you are a coward.
You know it’s joever when even Mattyplays is critical of Bethesda
My best hope for ES6 is to have 1 dense or just a few (different province) and use the map generation feature to make additional content for the usual faction.
Thief mission
Spawn town and steal _
Assassin mission
same thing and also no fear of causing havok in a town with some potential important NPC
heck they have that construction system.
Make a ship where you can raid enemy faction or bandit camp for ressource and build a town of your own like the phone game blades.
And keep some scripted mission for these factions.
Bethesda is just an asset flip game company at this point
The space combat itself might be good, but the ship building is boring as hell. We can’t even get a proper looking turret.
That Phil Spencer quote was basically him admitting he has no idea what the heck he is doing. How do you look at everything and come away with that?
It is baffling.
I basically have negative hype for Elder Scrolls 6, with what we have seen so far I have no idea how it could be good or be an improvement. Everyone in charge over there seems to pride themselves on not growing or being not critical about their own work.
It is sad to see.
I don’t like the steam rating system. It is either good or bad.
18:14 I’m definitely not buying the next expansion.
At this point bethesda will never have a game that is as loved as skyrim. Not just because of the problems you highlight. But also the hate. No matter what positive changes are made they will get hate.
This just makes the industry look worse for some reason developers and publishers have their fingers in their ears, maybe we’ve been too soft of them because it’s getting ridiculous that they won’t even hear criticism and take feedback and do something about it
Nah SF was ass from launch they need to start bring back full refunds when games fail so hard and 1:34 is what I mean fully and lastly here 7:10 I think everyone just up and forgetting how good the 4th and 3rd games were for there time 🤦🏾♂️💯
Bad take. It is generaly and wide opinion that writing is biggest issue. Why? Lack of creativity those writers and leaders are those who make that world feel lived. What factions what races how they behave how they look etc etc. It all begins from writing how this world is going to look like. How people talk how deep are the quests and story. No cool factions. Where are those epic moments? Do you feel anything when you play starfield or is it just mindless slop. You cant say they can write you really cant. Every quest story and npc was just so boring…
Have any of you ever thought that maybe it’s you, or more to the point, your insane generation? Lol.
Once again I have a feeling that AAA studios are bloated, torn between identity politics, shareholders expecting faster return and so on. This leads to a loss of focus on what it feels to make a great set of stories, a world full of handcrafted surprises, excellent side content and so on. It also leads to a loss of talents, moving to make their own studios. I personally start looking at smaller studios for that open world skyrim-like experience:
Awaken realms studio with Tainted Grail Fall of avalon, Alkahest (push on studio), Emberville (Cygnus cross, Cohh’s baby frankly looking interesting), Outward 2 (nine dots), Wayward realms (oncelost games, from some of the devs of Daggerfall, such as Ted Peterson), Rebel wolves studio (devs of Witcher 3) and so on.
The industry is resetting, and this could actually be great for gamers willing to look at smaller studios.
Edit: amended details on Ted Peterson to respect feedback below and phrasing. Originally phrased as “from the devs of Daggerfall”
They still talk about the buggies like that is some ground breaking huge thing to add in a game like this… Lmaoo
Maybe if they didnt outsource and spilt their work to 30 studios it would be easier to implement new features.
Patchwork rug of a game.
But shattered space was awesome.
It was way better than Phantom liability
Starfield is not single player RPG. It is a live service game disguised as a single player RPG. Bethesda only cares about making as much money as possible from “Creations” They have no desire to put forward the resources needed to make a legitimately compelling narrative and interesting gameplay mechanics. They simply want to take the potential money that Skyrim would have made if they had “Creations” in the beginning and do that for Starfield.
I think the best thing we can do in this situation is just blame Todd some more.👍
I played the story through twice, and there were a couple of cool faction quests, and I did one of the companion arcs to the end. But beyond that, I spent a lot of time trying to find fun in the non-story content. I did a bunch of missions off of mission boards which was okay I built a few bases, but, getting all the materials for upgrades was just so time intensive. I did some raids of the randomly generated facilities to gather loot to sell, but, with weight restrictions, gathering loot to sell was slow. I scanned a bunch of creatures and minerals, which was low key fun in a zen sort of way.
In Fallout 4, just wandering around was kinda boring but sometimes you’d stumble onto a little bit of story. You can’t stumble onto story in Starfield. I flew to dozens of planets hoping that I might see an icon for something unusual after I scanned from orbit, but, that’s just not how the game works.
Bethesda going to break Matty
I love the new matty
Dude’s going hard with the sponsored vids. RENT IS DUE!
Man new Elder Scrolls is going to be soooo bad if the writing is a fraction of what Starfield was like. Indiana Jones will show us how far Bethesda has gone. Can’t wait to see that bomb
GG’s boys. Bethesda is absolutely cooked🫡
What a surprise 😂😂🤦♂️
I’m a perfect world, Obsidian would have acquired the fallout I.P. back in the 00’s and we’d all be getting good quality writing in fallout 1:57 games.
I wanted a evil cult in space starting a cosmic war
Bethesda still stuck in the 2000s
U need your brain checked mate? All of Starfield is trash, base game and DLC. Bethesda will remain aweful until Tod Howard is fired. Face reality.
Narsacists never learn from their mistakes. If they were humble and had the right intelligence they would have listened and then improve on the way they conduct their business.
Bethesda releasing a “Buggy” update 😂😂
I feel bad for Todd, being a renowned individual in the gaming industry, only for several of his games the past half decade being not great. Now all faith on ES6 evaporating in the public’s eyes. I don’t know, if my lifelong reputation was on the line and this game (ES6) and Fallout 5 were my last ones, I’d do everything in my power to make sure I don’t exit the gaming industry as a failed fluke. But hey, what do I know, I’m only in my 30s…
Starfield is boring and poorly written, there is nothing they can do about it. Character are bland, planet, places, etc are bland. The whole space pirate roaming thing, isn’t a even thing…. This game was made by people that don’t play games.
Why doesn’t anyone have the balls to tell him the truth when they have the opportunity?
Totally agree. As a Bethesda fan for the past twenty-some years, Starfield was a disappointment. And Todd’s comments about waiting to put the buggy into Shattered Space sounds to me like he would do that so the consumer would have perceived more value from their $30 expansion and maybe would have complained a little less and bought a little more. I used to be looking forward to Elder Scrolls VI, but now I’m just more curious about how awful it will be — how many micro-transactions will be built in, how utterly janky the old Creation / Gamebreo engine will be, how awful the twenty-year old AI routines will be, and how many bugs will still be in Elder Scrolls VI that were creeping through in Oblivion. Matty, it’s nice to hear you give an honest take on a pretty terrible Bethesda game, but I wish you had maybe asked Todd a hard question or two when you had him. I’m not sure you’ll be seeing him again, now that you’ve so openly criticized Starfield.
Bathesda is a 15$ Steam sale company now. Just forget about them. We have better Devs out there.
I don’t like Emil’s approach either when handling criticism. “It’s hard to make games” argument. Yes, we know but when we go to a Restaurant, when we ordered a Well-Done Steak, we expect to receive a Well-Done Steak. Not an Uncooked Steak. When asked why isn’t the meat cooked, you don’t answer “It’s hard being a Chef” there. It’s your job. You should’ve done your job. You serve your customers. We’re not even the rude Starbucks Customers who yells infront of you and throwing the drinks at you. We threw words. It’s not the worse. Deal with it. Give us the Well-Done Steak instead of abusing sympathies everywhere. Do your job, Emil.
i enjoy starfield but i wonder if they even know how to implement the features we are askin for. took a year for a buggy soooooo
It is sad to see, it seems like they’re distancing themselves more and more from consumers. Being told “actually the game is the best” in response to such vast quantities of valid criticism, they’re brushing off disappointed fans as haters. It feels like an attempt to establish a counter-narrative, like is seen in corporate or political PR. One of my largest gripes with Starfield is that, despite promoting the concept of the shipbuilder so heavily, you still don’t even get to choose how your habs connect to each other. They talk about ‘immersion’ but rush out unfinished mechanical systems (see also: outpost building, resource crafting). They’re increasingly out of touch and it seems like a decision to avoid criticisms they have no intention of addressing
Legendary Prefixes was really cancer. They forgot about the status and mystique of the Daedric Artifacts of ye olde TES. Even with the super borked enchanting systems of Morrowind, the Daedric Artifacts were basically still unique and many were impossible to match along with having unique skins. While quite a few were just kinda lying around, others did come with quests or accompanying unique dungeons that housed them.
I want to be able to find and discover that one of a kind piece of equipment with some sort of story behind it.
Even in Fallout 3, unique weapons were a bit of a shoddy effort. Just a base gun with different stats but the same appearance, no different model or skin. In Fallout 4, it was just MMO gear, with prefixes capable of repeating so you could just find another version of Righteous Authority out on the field. Starfield basically just followed the same formula as Fallout 4, with many of the quest/world Uniques just losing out to Superior Legendaries.
A lot of Bethesda’s development over the years has been to remove their handcrafted content and try to do things procedurally. Sidequests? What about RADIANT QUESTS. Unique gear? WHAT ABOUT PREFIXES.
0 fucks given for BGS future. Only care about Fallout, crossing my fingers another dev gets to make use of the IP for a new game.
‘Those ungrateful ingrates! We shouldn’t have given them the buggy for free!’ Bethesda really saying shit like this behind the scenes? When are you people going to realize “Bethesda” is gone, no one who made the games we loved is there or if they are they’ve been compromised.
After the general dislike of Starfield’s main game and then the dumpster fire that is Shattered Space, do you/Bethesda reallyyyyy think that anyone is going to give the second expansion the time of day? They surely can’t expect people to pay for it?! I certainly won’t be😂
Don’t get me wrong, I liked Starfield’s main game, it was fine. But that’s it, just fine. Visually the game was decent and I enjoyed the space combat, some of the quests and particularly some of the ships I was able to build. But paying £70 for the Ultimate edition just for the overall experience to be “fine” has been so disappointing to me (yeah, I get it, my fault for buying the Ultimate edition in the first place😂) but there is no way in hell I’m paying for another expansion.
Also paid Bethesda quest mods can get in the fucking bin, but this comment has gone on long enough so I’m not delving any further into that😂
I saw this sonewhere before but found it funny but true. Playing Phantom Liberty made Starfield unplayable. I have never been able to get into a Bethesda RPG. Really loved the Fallout show. Might try giving Fallout 4 another shot. But I have not tried New Vegas and have really enjoyed Outer Worlds which does excite me for Avowed.
C’mon Bethesda. Get over yourselves
I’m of a mind that there are 2 major things holding starfield back. The phrase I’ve thrown out and many others is “As wide as an ocean but as shallow as a puddle.”
1. It has a huge worldbuilding issue. There is a lot to explore, which can be good, but it’s all so shallow and surface level. All humans have the exact same tech level they left earth with, maybe the exception being weapons and armor. The story also takes place after a huge war, that led to civilized space banning mechs. Yet there was no advancedment between the faction technology elsewhere, it’s too homogenized after something as long as a wide spread war. Not to mention, why don’t the criminal factions use them? One contraband item literally hints at it. Also feel like the POI system is sorely lacking as well and is hurt by not allowing different stuff on different planets, they apparently all work the same in all enviroments, but tech and housing should work differently everywhere. The universe is extremely bland as well. Should be a universal economy so it feels more alive.
2. Stuff to chase after. There is so little diversity in gear or even no bosses to really fight. Feels like it was done on purpose almost. Seen gear mods where POI system has a blueprint where you can craft new mods for weapons that have sub stats to customize weapons and how they operate. Also mods to craft legendary mods into weapons, up to the 3 slots. Both of these I feel should be standard alongside spacesuits having a similar system. This would easily fix the fun stuff to chase. Add randomized boss encounter system into the POI system, where they use unique weapons or armor that will drop and have a unique mod on them, something you can only find on that boss. This would give more reasons to go to these locations overall. An option to take a ship and it’s inventory into ng+ would also help. Why farm forn anything good if you can’t take it with you. More companions and love interests, with radiant quest system for them to gain favor and maybe unique dialogues. More choices in stories that come with consequences as well.
Anyway, till a bit is done to fix the game I just can’t recommend anyone the game or it’s dlc. Just below average game for now even if it has good things about it. Appreciate the video Matty!
TF are you talking about? shattered space is not boring whatsoever, however the bugs needed to be fix’s ASAP and crashing issues, all of the main game and side quest are very good.
Starfield sucked. Super dated and lifeless game design
I’ve got thousands of hours in Skyrim (mostly through mods) and once considered myself a huge fan of Elder Scrolls games (having played all of them) but FO76 and Starfield have convinced me that ES6 is going to be a disaster, and that’s just the state of AAA industry right now.
What kills me most of all is it took a year…. a flipping year…. to put out this middling DLC. Look back at the release cadence for other DLC from the Fallout and TES franchises. They released some of their best work mere months after the main game released. They took a year and gave us more of the same as the base game. So sad.
The problem is these companies have gotten so huge that the executives are out of touch with the details that make a great game
At this point its pointless to even bother…they seem just too far gone.
I do think if they held buggies, 60fps on Xbox, and some other features it probably would’ve felt like a big update. Not saying there’s no other problems but some of the reviews made mention how they expected more features.
I hated the main story so bad it was so predictable u could guess the story before hand lol
Matty should be Todd
Your hopes for bathesda that went into the dark empty void 13:39 lol.
If you truly understood Todd, what he meant was: More people would have bought the DLC if the buggy was released in it.
Matty wtf was this video for ? To read steam comments, plug in your other video and still hope Bathesda cares ?!!! Even you seem to not respect our time like Bathesda
How is this still in the news?
Bethesda will be fine. There will always be tards who preorder and defend them.
Wanting perfection from a studio that makes 40 million dollars a year is not over asking for anything. If I was bitching at some dude sitting in his chair living off of YouTube revenue in context of producing the latest triple A video game turning out to becoming complete shit, that would make a lot more sense. But that’s not the situation we are in. Are we?
Can Matty admit that the main game sucked too, not just the DLC?
I swear i am the only one who enjoys this game 😂 im currently going theough my first play through and sure there are some boring parts and customization of bases isn’t as great as fallout. But people saying there is no content in this game are liars outright. I have like 4500 quests at any given moment 😂😂😂 everywhere i go have like endless quests from every random person i talk to 😂😂😂 the faction auests take Forever hahaha. I can see some valid complaints but this is NOT their worst game by far
Bethesda changed when they moved to 3D. Their games became more expansive, prettier, less difficult, and simpler as time passed. They found the large audience they wanted, and their success has blinded them.
My favorite part of the dawn guard dlc was not in fact the Soul Crain, it was the reason I was there.
Bethesda pushes DEI hard. They deserve to fail
And why my girl who’s from here ain’t got too much to say about being home!? No extra missions for her? Writing was zero effort
This is crazy. They are so deconnected from the reality i’m starting to doubt they will ever come back to what we remember them from.
I’m actually really upset with that response from Todd. With all this constructive criticism from FANS. Ppl who want to see you make great games like what they have fell in love with previously from you. And all you get out of it is the BUGGYS?!! Yeah I’m not at all excited for Elder Scrolls 6. They’ll have to really have something cooking that’s really next level like Starfield should have been. The engine is holding this developer back and they can’t see it.
CD Projekt Red saw that the Red Engine was holding them back with 2077. They made that call and now with future projects they are using Unreal 5. And I’m sure their future games are going to benefit from that decision.
Bethesda truly needs to hit the reset button. Words don’t describe how much i dislike some mechanics that’s apart of Todds “Play Forever” mindset. The loot truly one of them as well the leveling system. I just want to enjoy a good game. Not just waste my life away find crappy loot or reaching level 90 to get my dream build.
I had a good time playing Starfield on to stalker too until the next update
Starfield isn’t perfect but I have found enjoyment in it. If Bethesda would listen to fans legitimate criticisms they can turn the game around and make it a masterpiece, there is still potential in this game.
Instead of a buggy they should have done a variety of encounters. There needs to be things to do between point a and b. When I’m playing Skyrim I don’t ride a horse because I would constantly be getting off and on.
I love the non bias authenticity ❤ I’m wit you matty!
Starfield is the only game that is crashing my pc for can play any other game with no worries new or old
For me, Im sick of the same Bethesda main story conundrum. The “You’re the last bastion savior of of the world I just won at peggle feel”. Its lazy and overdone.
Skyrims graphics were outdated the year it came out. I remember first playing it in 2011 and I couldn’t believe how bad it looked. I learned to love it
Why didn’t they stick to what they’re known for, you know, Elder Scrolls? Who even asked for Starfield?
We could’ve finally gotten a sequel to the beloved Skyrim, but they worked on some space nerds crap that flopped. Sigh.
It is so clueless it makes me wonder if the information they’re receiving is heavily censored.
;Matty, what Todd may have meant by his comment is that delaying the buggy would’ve given them more time to flesh out the story and content in the ways that you were actually wanting.
Of course they learned nothing, Starfield was always Howard’s pet project, so no matter what it was going to be HIS perfect game even if it wasn’t for anyone else.
Even just blaming the players for playing it wrong, the culture that BGS has now is “what ever we do is fine, if anyone complains or criticises us they are just a hater and can be ignored”
My friend saw “11-11” all over some random clothing brands line of new clothes and he says “Whats with the 11-11, What is 11-11?”
I responded without even thinking, like i was under a spell.
“Thats the day Skyrim came out.”
All you need to know is that Fallout 4 and Skyrim are still in the top 100 on Steam players all these years later. There has been no Fallout 5 or Skyrim 2.
When you have not one, but TWO games with that kind of cultural impact and you do not make games to satisfy that demand, you are negligent in feducidary duty to stockholders and should be sued into bankruptcy.
As for me, I choose to remember the Todd that was, not the Todd that failed.
I never even got to try shattered space. My Xbox died, and can’t afford the 500 bucks plus 18$ monthly subscription. I have three kids, and I am pretty sure I will lose my health insurance next year. So gotta save every penny. Oh, crud I didn’t even think about schooling, with no dept. of Education . So yeah, no time for gaming anymore, gotta get a second job just to live.
I think there’s the concept of “breakpoints” that Bethesda is completely disregarding with their game development. Buggies could have been really cool, but there just needed to be a “little” more effort. Settlements could have been really cool with a “little” more effort. Capturing ships and collecting bounties and fully scanning a system could have been really cool with a “little” more effort.
If buggies were upgradable, like ships, they would have had such a larger impact than they currently have. But right now, they’re worse jetpacks. They’re worse horses, because at least in Skyrim you didn’t have an alternative.
But I think the sad thing is, travel speed is the only thing that is important for planets. Most of the time, you’re really only on the ground for one reason. You don’t NEED to store items on the buggy, because you’re just running to a quest marker then running back to the ship. Each planet is essentially a dungeon in Skyrim. Running from planet to planet takes about as much time as it takes to get from your ship to the artifact or the temple.
They won’t fix fallout 4’s joke of it’s “next gen update” they won’t remaster fallout 3, and the only “new things” they do is 76 updates
There’s a major issue with game commentary channels and how it is built around always looking to criticize things. It’s not virtuous, you aren’t being a better consumer, you are just whininy
ES6 is dead in my mind.
They’re a studio that is really great at world building and filling it with detail which creates mystery & explorative adventure. Starfield really got away from those things; the things that hold their buggy unpolished creations together.
Matty is holding Todd’s hand taking him to see the steam reviews.
After shattered space, Bethesda will have to show gamers some trailers & gameplay that blow minds. If not, content creators will be the only people they sell the next dlc to & yt will be full of “I played “this” so you don’t have to” videos. I really don’t think Bethesda has it in them anymore.
Raise your standards lol
So, the _unemployed_ parasite (who makes ‘his’ money and begs for donations, rather than having a job, you know? Like a MAN) is defending the company that is scamming their audience.
Nice.
I love digi pick system. I even have an app on my phone to play it.
TES6 is cooked
Starfield sucked! I bought it for $100 to play early and I played for 5 hours and went right back to Borderlands 3.
Don’t they have play testers to sit this shit out?
To be fair I’ve always thought the game was garbage and now that I’ve had time to see the game evolve, I know it’s garbage.
Not surprised, ever since they were bought by Microsoft (a public company) the focus shifted from pleasing the consumers to pleasing the share holders. Ironically public companies are not beholden to the public.
I recently watched someone do a review of Gladiator 2 and the conclusion they came to is that Ridley Scott just may not have it anymore. There is no doubt he has done some fantastic films but his latest efforts are just not on par with those. The reviewer suggested it would be impossible for any one to tarnish the reputation of Scott…excepting Scott himself. He asked should we pat Scott on the head for current efforts because we loved his past efforts. Is that where we’re going with Bethesda and Todd Howard? If ES6 is a sinker are we going to say: “Well, Todd tried, so there’s that.” We think they can do it because they have done it. Matty talks about Far Harbor all the time and they did fix 76. They’ve got it in them but how deep do they have to dig to find it…and can they? Even if they don’t hear him at least we’ve got Matty to sincerely and critically, and most importantly, calmly, try to get them back on the right track.
If Starfield had more actual space stuff in their space game, Id enjoy it so much more. I agree that they focused too much on trying to copy their past games. Some simple things that would do alot….
1. actual space travel involving time and distance. Black boxes and load screens were terrible. the “grav” drive teleport concept is bad. Make warp take some actual time. Make travel feel vast.
2 Add ship repair on both the inside and outside, with EVA. Imagine if you had to EVA outside and float around actually maintaining your ship… imagine EVA to investigate a wreck..
3. Better exploration mechanics. There really shouldn’t be any civilization outside of the sol system, while the rest could be more like actual space. Why is space blue? Maybe a few remote outposts or something, but not just repeats of old bases.
4. More survival based gameplay
5. The gunplay is pretty decent, but Bethesda seems to have based their entire game around it. That stuff could have been focused around the Sol System.
Its not a mistake. Bethesda have cut content from every single game they made and they will cut even more. TES 6 will be a bland game focusing to please everyone and doing so. Pleasing no one. AI genereted quests to save time and money. A limited world to walk in and explore. Tons of trash that you have to purchase to get the whole game. (side quests and so on). Pronouns on characters. We will be amazed that the game did take 12 years to create and it will look like something from a decade ago. Loading screen everywhere. The writing is on the wall already. Zero interest in TES 6…..
So does this mean buggy armor is coming with the next expansion?
How brain dead do they have to be to think saving the buggie for shattered space would’ve saved it
I reinstalled Starfield to play Shattered Space. I played it again for about a week. The best thing about my play time was the little egg ship that replaced the buggy from the mods. However, there was nothing left in Starfield to keep me playing and I uninstalled it again and I will probably not ever play it again.
Another issue I have with Starfield in general is the gunplay felt like I was playing fallout 4 with mods, and as the next Gen experience, I was having hopes that it would feel better or different. Bethesda games is not necessarily known for their quality gunplay / fps mechanics but I honestly don’t have high hopes for fallout five considering this How a next Gen Bethesda game feels. I have basically the same issue with melee combat I feel like we took a downgrade from Skyrim. I understand it’s not necessarily supposed to be a melee combat game, but I’d be lying If I said I was excited to see what they are doing with the elder scrolls six.
I just don’t think BGS knows what they want their game to be. Is it gonna be a RPG? Or a Survival building game? Or is it going to be a looter shooter? It’s like 3 amazing genre game types made in the worst way possible, because it feels so unfocused and screams of jamming in without any thought mechanics that feel hollow in comparison to so many other games out there. It’s severely disappointing.
Backfilling a hollow game with things that should have been there day 1 doesn’t work anymore obviously. It’s a shallow, poorly made plastic world that just needs to go away.
I’ve never understood the hype for Bethesda games.
The space combat and traversal is the main problem , the exploration is boring and not enticing at all, can’t stress how much this game is a scam. It’s polished in graphics but lacks the true meaning of a game.
Matty, you are being a big ol meanie giving them criticism. You are pulling a Barve dude. You are triggering the diverse and inclusive cult.
Keep speaking the truth! Hopefully Howard and crew are paying attention. I want to love Bethesda as they made the games of my childhood. Please BGS, go back to your roots! Make another Morrowind, but with modern tech. That is all we want.
I hate that I have zero faith for elder scrolls 6 now 😫
Yeah they’re washed up clowns my guy, unsure why you were still holding out hope… writing’s been on the wall for 10 years now.
A new fallout game should have been announced during the hype of the tv show. Bethesda does everything wrong.
Bethesda is stuck in the past and they rarely learn from it
fallout 76 was really the beginning of the end for bethesda. while I played a lot of skyrim i prefer the shooter style over dungeons and dragons and fallout in space was a dream come true. they screwed it up and I am done with them. maybe when tencent buys them they can do something interesting with them.
This game is mediocre. 10+ years in development and they made a game that was completely lame. Why would I play Starfield when I have RPGs like RDR 2, Cyberpunk, Bauldersgate ect. Todd didn’t adapt to the current RPG culture and it shows.
I don’t think bgs makes games for me anymore. And I think the more I think about that, the more I’m okay with it.
I simply no longer fall into their target demographic.
It’s time to jump off the Bethesda. Stop giving them a pass. Quality should be improving not maintaining or getting worse. Their Best Games are behind them.
The problem is, you guys.
Everyone who gives Bethesda a pass, after pass, after pass on poorly crafted games.
You made it clear that you’d keep buying less then mediocre games, they will keep making buggy, poorly crafted games.
I still enjoy playing it, but BGS are tone deaf. So many of us bought the dlc early and rather than appreciating that it feels like we are being disrespected. Wait on the buggy? Nah bro, you owe us some value for our investments of time and money.
You can tell when game developers actually play the game they create and want to make. When Helldivers 2 released that is the main thing I noticed. The gameplay was so fluid, you could tell the studio spent a lot of time playing and testing the game to make sure it felt good and fun.
There is no way the management at Bethesda are playing Starfield for hours and hours ensuring the game is cohesive and fun. This game was created to be a product, not a fun experience and you can tell. Starfield is “Mods for sale, in Space!”, and they built the game around that premise, which means it had no soul from the beginning.
Starfield is the best game I’ve ever played
I don’t want Elder Scrolls 6 anymore…
While I’m still excited for ES6 because it’s one of my favorite gaming franchises, my expectations for it have dropped so much.
TESVI is toast. Time to move on and enjoy games from other developers.
I’m more disturbed that you drive you’re buggy in the dark with no lights 😂
Shattered Space is where you realized the lead writer for Far Harbor leaving BGS had more of a negative impact than we thought.
At least we still have Skyrim. Sometimes, the classics will just have to remain as such.
I really dislike the hate for this game. I love it! Despite some of its flaws, it perfectly scratches my itch for space rpg!
bro no one cares about their shitty games anymore
My favorite starfield quest is that one colony of historical figures but i couldnt finish it because i was locked from going to the system because i didnt have the skill that allowed bigger ships to be flown. And i didnt want to grind nor play anymore to finish it. I uninstalled the game shortly after because the skill system made this game not fun
Passion project my ass.
matty idk if you heard this yet but a recent ex bgs dev basically said the entire company is a management shitshow. its EXACTLY like CDprojekt red pre cyberpunk release if youve looked into that. its what often happens to studios that have a massive game and expand. this was my theory as well its really one of the only explanation for all this awful press and rumors we’ve heard the past year.
I stole this comment from another vid but it has to be said, “I never thought I’d be living in a timeline where I give absolutely zero shits about Elder Scrolls VI or Mass Effect 4.”
for me its the writing. the game to me feels like it was written by a 10 year old girl. just awful. thats why i stopped playing it honestly. if they dont fix this in the future they are in trouble.
What would have been the Shattered Space story if I had a say? If this Jinan guy saw a serpent what did he really see? What does humanity really know about the space you occupy during a grav jump? What effects does it have on the human mind? That’s what it should have been about, exploring that dimension or whatever it is.
A good deal of the dlc could have been spent exploring a fragment of this grav space around the palace. I don’t think we should’ve met the Great Serpent because its true nature should be kept a secret imo. Was it real, imagined, or did Jinan invent it for his own purposes? Leave that to the player’s own imagination.
There could be plenty of other bizarre creatures and effects on the human brain to experience there. A sort of Lovecraftian nightmare could have unfolded. Perhaps the player seeing people from the main story there but they’re not really those people. Instead they’re shadows of those people plucked from the player’s memory. Perhaps you could meet a creature mimicking whoever died during the main story that torments the character over their choice. That would have been far more interesting than the predictable “plot twist” we got. Man, Bethesda really needs new writers.
I’m calling it now. tes 6 is cooked.
As sad as it is though, I will still 1000% buy elder scrolls 6 when it comes out.
I was waiting for you to drop a video on this. Only reviewer I trust
I would like to know what they say when they feel that no one will hear their words. I think they try very hard to not say the obvious in the public space, so it cannot be used against them. I kind of get that, but at a certain point, it just feels like dodging the elephant in the room.
Their last few games have told us what we can expect from them, and I wouldn’t expect anything else from them if I were you. Especially given that Starfield was their dream game. ES6 will be OK, just ok. Just like Starfield.
I think Bethesda can never be good again, it just cant because the 2 most important people in it are two washed up hacks like Todd and Emil.
They’re so confused, my God.
Wild thing is Shattered Space and Veilguard, both coming from big devs who were claiming to be looking at their older beloved content to take lessons from, and both failed to recapture any of that magic (I did honestly still enjoy Veilguard a lot, but it’s totally different from the rest of the series)
Meanwhile GSC (a company that just a few years ago announced Stalker 2 to try and drum up interest from a publisher cause they had no actual budget to make the game, and half of their developers live in an active warzone) delivers Stalker 2 which is almost exactly what I and a lot of others wanted and totally recaptures and enhances the magic of the Zone.
Starfield Lol I was done 2 months later
Same levels same weapons
Game just wasn’t good.
It really sucks because I wanted to like it. I just couldn’t…
They need to take notes from games like Stalker 2 and Cyberpunk 2077. FAR more superior games.
They learned that they made enough money from it so every criticism is meaningless to them.
They’re still trying to sell copies of the DLC. They aren’t going to say anything admitting it’s not great. This is obviously marketing 101.
To be upset they aren’t saying “yeah we biffed this one” it’s unreasonable. They likely know it was a misstep but they still need to sell it. It’s weird to be mad about that
I just wonder. There was always a divide between the coders, and the story writers, and graphic designers/3D artists. The fact that we now have all the game mechanics we need, but not the stories, or the unique biomes. Does that not mean that the studio’s may have still the coders of old, but not the people who created the visual game we loved? There was always a bit of spite among coders. As they build the whole foundation the game was build on. But in the end the players always praised the story and the graphics. And I get that! But did we go wrong there? Could it be that simple?
I DON’T WANT TO BE THE CHOSEN ONE LITERAL CENTER OF THE UNIVERSE IN MY GAMES. STAHP.
Yeah, Xbox isn’t really in the mindset of making goty like games, they are now the Netflix of gaming, a bunch of shit, majority indeed shit and only a few good ones
Whoa Matty, Shattered Space is not their worst expansion ever. Those slots belong to Wasteland Workshop and Contraptions Workshop.
The only things bethesda has to do for tes6 to make me happy is have a very well written main quest (with many opportunities for choice that make a difference in the story, same for faction and side quests).
Make the combat have a lot more than 4 basic 1st person animations, expand the look and feel of how 3rd person looks too and more fun/engaging over “bullet” sponges.
Make the cities along with the world large and fun to explore with a believable-ish population. And make the nature side more interactive/enjoyable to watch with having the wildlife act more like wildlife with their own cycles of doing things the way npcs do (i know that might be a bit more difficult to see them do in any super ground breaking way) Limit their house building gimmick to half a handful of locations/plots of land that you can purchase from whatever cities (at least in that aspect i wont be limited to the amount of armor displays for my house). Also going off that i desperately want a lock in place or set item reset location feature for any small objects for display so they cant move/spawn randomly elsewhere when reloading into the area.
Get rid of the legendary system and make enchanting more indepth. Armor and weapon crafting i feel can largely remain as it was in skyrim with maybe having small details be changeable for only cosmetic effect such as removing horns from iron helmet to give it a different look but having no added/removed effects the way that fallout and starfield armor crafting is. having truly unique looking armors and weapons and any cosmetic modifications you can make with those armors/weapons also be unique to those sets and also having somewhat more unique animations or attacks for the deadric artifacts at least to make them more fun to use.
my final wants are vampire lord and werewolf forms to return as well as have dragons in a more limited/special way and have unique quests tied to a few dragons in the world and how they effect wherever they reside (not all have to be evil or needed to be slain. maybe have a location or two where dragons can respawn for a fight in the wild but nothing significant or a single dragon you can talk with/chanllenge whenever with no death risk?.
Tldr; They really just have to make the world feel alive (get rid of the forced npc stare when not addressing the player or when walking past), fun, reaaaaallly good quests to keep me playing, choices or actions that change the world in some noticeable abd engaging way
We’re in the era of “your favorite ip is alive and being held hostage”
4:58 Why do you think Bethesda’s locks and puzzles have been so simple since Skyrim? It’s because they love to use reskins.
Create a puzzle that’s hard and put BS inside the chest, and of course, you’re going to get a negative reaction. Make the lock
simple—nobody cares.
It’s disappointing.
I’m not sure they are going to deliver on TES6 with that lack of self reflection. Honestly I was always more of a fallout than TES kind of person but even going back to skyrim there’s so much stuff they don’t do anymore in fallout 4 and starfield that I start to think I was taking skyrim for granted.
Lets be real though. Gamers are a bunch of entitled losers that think every game was designed to please them and only them. It is literally impossible to please you people. If I was Bethesda I wouldn’t listen to you whiny little bitches either. Game was fun for me, so maybe you should realize they were designing it for people with different tastes than all you sweaty try hards out there.
bethesda is like that senile old man trying to be young
I’m just blown away that there were no heavy enemies like a mech, you see contraband mech parts, mech graveyards, and such. Why aren’t there any mech enemies, real threats in the base game.
First time going through the free star ranger quest line. I expected a mech fight at the end, you were in a mech factory for crying out loud.
The legendaries are the reason why ppl like the weapons, its that the weapons were named with different skins and had stories behind them. Not just oh look the exact gun but stronger and with an effect and that was the shitty part about fallout 4 vs skyrim… starfield only amplified the problem because how souless and bot like the whole game felt
Dogsh*t games are Xbox are and a ms specialty. They are free on gamepass so who cares
Fanboys have let Bethesda think their farts really do smell like roses for too long.
So how about you just interview these todd and phil. Its really not that hard to get their time.
People who just want Bethesda games to be better:
Hey please do more quests and try to nail down your writing because something got lost over the last decade or so, and also we truly love when you guys throw in some unique gameplay elements for certain quests!!
Bethesda: the problem was that we didn’t arbitrarily hold back a transportation item that should have launched with our empty ass space game, despite having no mans sky to at least serve as an example for the types of things required to make space exploration engaging since FUCKING 2014.
The disconnect between dev and consumer continuously grows with these huge studios. They forget quickly that we, the players, are the sole reason they are in the place they are in now. Middle fingers to the fans I guess. These AAA studios could learn a lot from AA/Indie devs/leadership.
This is like saying if they had released horse armor with the base game of oblivion it would’ve sold more. Maybe they’re just getting buggies confused with bugs lol 😅
You have to vote with your dollar. If they are rewarded for putting out bad products then nothing will change.
Shattered space felt like they took out the house Va’ruun faction quest line from the base game, and made it a DLC. house Va’ruun is very interesting. What I liked about the DLC is, we did learn a little more about this faction. We learned a little bit more about their society as well as their relationship with the great serpent. Some of the side quest were good and I really enjoyed them. But I do agree with Matty. The coolest thing about games like fallout, and the elder scrolls is the ability to explore and find these amazing places and weapons that we can’t find anywhere else. They added some new weapons, but not enough to satiate us. Also, the main quest was straight up garbage. Like one of the reviews said I finished it and “I was like OK so that’s it?”
The idea of “it just works” without studying “why does it work?” is the reason I’m not an effective problem solver and why I fail so much in school. They need to try and understand why the things they did with this game, didn’t work with their target audience. Instead, they brush off criticism and see it as someone’s unnecessary opinion.
Shattered space is not only the worst Bethesda DLC of all time, it’s a top 5 worst DLC of all time and it cost money…. They have gone so backwards it’s scary. When Xbox takes Bethesda and burns it to the ground, Matty will make a video saying “How Xbox ended Bethesda”
Bethesda is still my favorite game developer because of their previous games. Bioware used to be up there neck and neck with them but, well, we all know that sad story.
I was excited about Starfield but decided to hold off on it until I saw some reviews and etc.
My excitement has turned into Meh because nothing I’ve seen so far makes me want to buy this game. And now I’m seriously worried about Elder Scrolls 6. And that’s a really horrible feeling.
People who can’t allow themselves to be a particular kind of wrong will find wild geese instead of viable solutions. You must learn to give the devil his due. One would think a studio known for RPGs would remember that better.
I disagree
Im glad people are giving them shit for this, i read that and went????? that was not the problem at all….. we dont want u to take the free stuff u did and hide it under “pay wall” to beef up said value
Starfield really wasnt much better than the DLC, they really shouldnt take almost any lessons from starfield. Go back to the board and reevaluate what actually they should build into and innovate.
I hope someone reads this:
Think of one of the big developers that have been in recent news lately. Who owns it and who is their parent company? If you connect the dots and follow the money, you realize that this time in society, the people that are serving us these games are intentionally selling games that they know we will hate and they know they’re gonna lose money over it. They don’t care. The plan is to keep us buying their products (games, DLCs and hardware) but not making us 100% happy with their product so we keep buying and don’t stay stagnant just enjoying the perfect game that they could put out.
Honestly, I think that they’re just a small piece of a larger behemoth that wants us angry and argumentative but not so angry that we stop buying.
We’re being distracted but still lukewarm on products but also, on the hook and waiting for the next bullsh*t.
Can we honestly believe that a huge company can be let run by people making decisions that make their consumers unhappy without someone above them telling them that they will be shut down? It’s 100% intentional.
I’ve just decided there won’t be another decent Bethesda game they will go woke till their broke along with my favorite franchises its truly sad.
The statement made by Todd was not to explain any legitimate problems players had, explicit or implicit. His statement about the buggy was to make a point – a very checkbox, money-centric point. In Todd Howard’s mind, the problem was that Shattered Space did not have quantity of positive “features” to pad out the criticism. He doesn’t think there was any “problem” with the buggy. He thinks they should have released the buggy with Shattered Space so they could pretend it had more “features” than it did. It is a response as shallow and meaningless as the game itself.
They’ve been doing “Hm, you missed this one, get em’ next time.” for the past decade.
I think the main issue with Bethesda is that they have become so focused on quantity, that they lost focus on quality. Starfield is a massive game and definitely their most ambitious. But it is certainly not their best game and I think all gamers, no matter who you are will agree with that.
Let’s look at fallout 4. 3 out of 6 DLCs are just settlement building DLCs. Automatron can be argued to be within this category as well, given its short quest line then its main focus is robot building.
That would make 4 out of 6 DLCs purely settlement building. Only 2 out of 6 DLCs had a major story.
Fallout 76 has had all these add ons and updates, but the only major story content that has been released is Wastelanders then 2 separate halves of the brotherhood DLCs.
Then let’s not forget the 100 times they’ve found a way to rerelease Skyrim.
I’m all for quantity, but Bethesda really needs to step up on the quality of their work.
Their writers aren’t as good as the older games. Their vision of fun and challenge is lacking. There’s a need for truly challenging encounters and less on quests. There’s a need to instill fear.
“you would have liked our game more if we gave you less stuff for free and packaged it all into the DLC instead.” God damn how brain dead can these people be?
This take makes sense to me. It’s insane how insulated they’ve become from the gaming population at large that their reaction to very valid criticism is to worry about the commercial value they’ve offered instead of what makes their games fun.
If Starfield is the best game they’ve made so far I don’t need to waste my time checking out their older games. So I guess thanks Bethesda for saving me time and money lol
“Go so fast”? Matty….the Buggy is really slow…it’s like crawling….
Devs need to understand that they’re basically a cook and if the food isn’t good, we are going to send it back.
No other industry allows major corpos to release broken products. In fact, there are multiple consumer protection laws for most industries. Gaming, however, all the risk is on the consumer.
They need to get over their ego. We just want a game that works. Blaming the fans is disgusting.
Bethesda is doomed unless they change course. They have very little rope left. They are only propped up by nostalgia.
Todd saying they have 50 million players a month, yeah Todd, which games are we playing?
It’s inherently manipulative and an abusive train of thought that really worries me if this is the lesson Todd has taken ES6 is going to be a nightmare for Elder scrolls fans
I will not be buying any more of their games unless they improve by at least 50% I don’t think that is asking too much.
They should just drop a fallout 3/NV remaster and make us happy while we wait for es6
Bethesda games have gone from oceans wide and deep, to oceans wide and puppy piss puddle deep. Bethesda have sat in their ivory tower to long, they need to be knocked back down to the people who put them their in the first place. I have extremely low expectations for any future titles.
ES6 is gonna be trash
Gaming is dying
The people they are taking advice from aren’t gamers. They’re journalists, and people working in the industry.
The bundle all criticism from people like us with toxic trolls as to not have to listen to us
Bethesda has sadly become tone deaf
It’s a bit unfair to project onto Todd from a snippet of a conversation that Phil decided to relay out of context to positive spin things. I doubt that fully captures Todd’s views on the matter.
Anyone tho thought SS was going to be something other than a missing faction quest MS product management teams had BGS split off from base as a premium deal sweetener clearly wasn’t paying attention from pre-launch to last December. That said, the consequences of base + SS will be in the delivery schedule, so i’m reserving judgement on SS until i see how they plan on playing those events off with various decisions made. Now that we have most of the full launch product (minus 20-30% still in refinement from last year) they were intending this is the make/break moment for me.
The buggy DOES control bad…..plus exploring is boring when you keep running into the same procedurally generated structure over and over again
More so, in today’s landscape, we need to voice constructive criticism. We have to keep letting our favorite developers know what works and what dont, or their doors could close. Especially with how corps are so quick to do so
I have played over 1000 hrs in oblivion and 1000 hrs in morrowind and prolly like 4000 hrs in Skyrim and untold 1000s of hrs in other games of theres…but the whole game is pants and some will just not admit it.
Honestly comparing Bethesda’s past games to Starfield, Starfield is their most shallow game that doesn’t even try to be deep in any way
Bethesda’s main problem with Starfield is that they didn’t want to take any risks and commit to their ideas.
Planetary environments, temperatures etc. being important? Nope, too risky. Couldn’t even include a “survival” difficulty at launch where it mattered.
The absolute, hands-down best thing about Starfield was the shipbuilding and, to a lesser extent, ship combat. They didn’t commit to that either, making the “space” aspect of their space game entirely skippable through fast travel.
1000 planets to explore? Cool. Except they’re all the same. If I travel to the edge of the known galaxy where noone is supposed to live, I don’t want to see the same copy/pasted, INHABITED buildings that I see everywhere else. Hell, they even said “some planets will be empty because that’s how it is.” Cool, but how about you commit to even that then?
Base building? Potentially really cool, but there’s literally no reason to actually build any. Again, if more thought had gone into it, and made it worthwhile to spend time on, that could have been great.
But they didn’t commit enough to any of it. I enjoyed my time with the game well enough, but there’s so much unrealized potential here that it just makes me sad.
Let’s get real and talk about facts not fanboy shit I’m a fanboy but I don’t wanna her lies I want facts if Xbox isn’t doing good say that say the facts !!! I think you do that and that’s why I’m here I’m tired of people saying our games going over there aren’t a big deal it absolutely is a big deal and I hate that our games are going to PlayStation
Clues that you’ve been on top in a senior leadership position too long and are out of touch with the industry and specifically gaming for too long is when you make comments like this lol. Todd and phil are out of touch. They’re no longer gamers and they are no longer clued into real issues. They need to hire a consulting team that is a randomly selected group of gamers from their games that give them real information lol. All this take from them does is make them look like idiotic elitists that don’t actually understand games or the gamer player base in anyway whatsoever
Get Todd Howard on again and pretend to him how much you loved the game like last time
Matty, r u on Bluesky? Bc someone w ur name is on there
Lmao western AAA developers are beyond delusional. Just play indies and japanese games.
I agree with everything except the digipick system. I personally think it’s the most satisfying lockpicking system vs breaking 100 picks on a master lock in skyrim
YES side content is KEY. That’s why I recommended doing a ton of those for ES6. For an expansion they’re charging $30 for there needed to be at least 25 side quests.
I think they need to remove legendries. They just make the game a looter shooter. Then focus on making RPG type games again. Also remove the radiant quest and soulless feeling those types of missions give.
Everything they added to creation club themselves they should have just added to this expansion
I think they made this dlc just out of obligation because it was already included in the ultimate edition of the game.
So simple: improve the base game. How hard was that 🤦🏻♂️
5:00 — I think the switch from unique and original to generic loot and “legendary” system as well as all the copy/paste comes down to the industry’s quest to build the fully automated game. No creativity required. What was once handcrafted has been turned over to computers and RNG and, now, triple A studios are experimenting with AI-generated everything, including story and dialogue, which Dragon Age veteran, David Gaider, says is not going to work because the end result will always be “lackluster” and “soulless,” in his words. (Article: ‘AI-generated story and dialogue is not going to work’ via PC Gamer.)
StarField was soo disappointing and boring ill never play it again. Bethesda better get their shit together for the next Elder Scrolls.
They’re just looking at Starfield’s financial success and thinking it tells the full story.
The fact this was Todd’s dream project, and it’s not good has made me lose faith in Fallout and Elder Scrolls.
It wouldn’t be Bethesda if they listened to our complaints. Did we all forget how bad Skyrim was at the beginning. That still haven’t been get fixed. I am a huge fan of there games couldn’t care less about the company though. I probably have close to two weeks time on skyrim and over 500 hours in Starfield. Bethesda doesn’t care about us they just want the money and that will never change.
Personally I’m not worried for ES6 because Elder Scrolls has established lore and characters, compared to Starfield which was a totally new universe and IP
dude you have become such a shill most people do not even pay attention to your opinions… you used to be ok… but now bleh
Sorry Matty but I do find this video quite click baity and wrong. Bethesda didnt respond to Shattered Space critiscm, what actually happened is Phil Spencer, who doesnt work for Bethesda, recall part of a conversation he had with Todd. In no way is it meant to be representative or comprehensive of what Bethsda think they did well/wrong in SS.
I definitely think SS could have been better, but that doesn’t mean we should unjustifiably slam dunk on betheada for things they didn’t say.
starfield is so bad I still can’t believe it
Deja vu
It’s not about features it’s about QUESTS. They need to reinvest in creative and stop investing so much in tech.
when skyrim 2
lol when does Xbox actually understand something? They think what they do is the sh*t… Todd smell is fart and love it. Starfield is an absolute MID game not worth the time point blank.
Your Skyrim ruined BGS video is a revelation. Definitely keep plugging it.
If they make a second expansion I believe they should add to the strengths of the game instead of trying to fill the gaps. Everyone loves building and flying ships, add more of that. Gunplay is fun, add more guns and gun skills, also, unpopular opinion here, procedurally generated exploration is fine but for the love of the great serpent, add many more POIs for the random pool.
Let me guess. This is ANOTHER “Bethesda RESPONDS” vid that says absolutely NOTHING about them actually learning from their mistakes and continue on with making more mistakes until people other than YOU leave.
What irony Bethesda releases a thing and names it Buggy.
If people would stop buying shitty games the companies would be forced to listen. But…well…
BGS is reaching Ubisoft levels…
If bethesda can’t take notes from larian I won’t be getting the new ES or fallout
How many more reality checks does this studio need? How many more do their fans need, for that matter?
If Skyrim updated to look like starfield it would sell millions all over again
I know Todd has lost touch with his audience. I think nonone at Bethesda can challenge him so he just does what he wants be it wrong or right.
overcharging and underdelivering. what a fucking scam of a company. I’m fully convinced their skyrim success was by accident and have been coasting ever since
I rather you talk about the two streams that were released about Kingdom come deliverance 2 😢😢
Is there really just no hope for bethesda anymore? It just so sad. Elder scrolls 6 will be the last straw for me.
With the whole multiverse thing, youd think you would be able to fucking doom the galaxy and watch it unfold in real time. There are infinite possibilities that technically cant break the lore.
It is what it is. Time to move on.
I’m getting the feeling more and more the elder scrolls 6 will not be the game we all are hoping and be a product of this new tone deaf BGS title I’d imagine it’s gonna follow the pattern of shallow exploration loot a thon with less than stellar procedural weapons to find
Emil has to go
Glad to see you are finally starting to get more critic with bethesda, they need a serious wake up call, and they need fans and content creators to be less soft on their criticism approach.
Stalker 2 Shits all over this so called PASSION project even with its bad optimization and bugs 💀 but the thing is at least its understandable for the devs situation. Whats bathesda excuse for this shitter? 💩. Expecting hypnotized fans to reply to this comment section pretty soon lmfao i am all for it! Recently in a vid comparison between metro exodus and stalker 2 i said these 2 games still look decade ahead of starfield and the meltdown afterwards from starefield stans was spectacle to witness in the reply section 😂
If you’re bummed out, try being a Halo fan. I’ve been bummed out for about 15 years now.
There has been a big improvement in the exploration of planet’s surfaces that I do not think that reviewers have noticed. When you get to the end of the square that you landed in then instead of being told you cannot travel any further, you can just carry on and enter the next square. This change would enable Bethesda to implement a game like Daggerfall using this game engine where if you walk or ride far enough then you can reach a destination hundreds of miles away.
One of my best friends put around 600+ hours into the game and was actively playing it daily since its release. He just said that his save file now is so big it constantly crashes. Can’t even play the game, getting 5 or more crashes in a row the moment his save is loaded. He uninstalled and reinstalled with the same result.
They keep calling it a “buggy” when it’s essentially a rover.
I feel like this has to be intentional, as if you look up “Starfield buggy” you’ll get searches that will now cover posts about how buggy the game is
Just give me Fallout 3 and/or NV remastered with ultrawide support (including a proper ultrawide UI). Besides that I’ll be as hopeful for the future that I can and nobody can take away the past memories and connections to their old games away from me.
I was disappointed by the legendary system rearing its head in Fo4. It could have been done really well if only one-of uniquely skinned super rare items had the modifier but as it was implemented it was a poor substitute for a solution that already existed with GRA in New Vegas. They could have expanded on that instead of the damage rebranding so your gun deals fire/lightning/cold/radiation. Or worse still- bottomless magazine two shot bolt action rifle or other complete nonsense that just breaks immersion.
😢😮
Mmm the buggy will fix it all 😂
1 of the worst themes I’m seeing these days, is developers constantly insulting people’s intelligence. They always think the consumers don’t know what they are talking about
Bethesda is a lazy company reliant on its modding community to improve and finish its games just look at skyrim how many updates has their been yet it still looks graphically like the day it was released
I still am super excited for ES6! I know they can do it
I’m glad I didn’t buy this game when it came out. I decided to go with No Man’s Sky instead. Hopefully in a year or two perhaps Bethesda will make amends with this game making it worth a purchase for me.
Its funny hearing “story telling … not being up to pair with their usual quality” Bethesda games have always had shit writing.
Great video my friend
Great video
Community: “please make starfield better, it could have been so good.”
Bethesda: “have faith”
*many game updates later*
Community: The game is somewhat better, but overall, it still feels really flat and dull… please do us justice come elder scrolls 6.”
Bethesda: “have faith”
*elder scrolls 6 releases*
Community: “it’s actually true, I can’t believe it… elder scrolls 6 is a let down… Bethesda, I can’t do this anymore.”
Bethesda: “have faith”
*Community stops buying BGS games and suffers a massive downfall in revenue*
Bethesda: “we’ve had alot of feedback from the community, and want to say we appreciate your comments, the team have worked super hard and we are proud of our efforts to deliver the most authentic experience to our audience, we look forward to growing with you all as we continue to only improve, as we ALWAYS have, in the future.”
The story is here, Bethesda no longer listen to their Community. It’s a new era of developers from when Todd came to BGS and because we live in such a sensitive world, constructive criticism is taken on board as a toxic/destructive culture for the developers. They don’t have aspirations to actually get better. They just work on the game with a one track mind and a bit of tunnel vision and have no idea on how to deliver on a fantastic player experience. Again, there definately is times where you know what you’re making will please your audience, and when you are on your A game… people just need to be patient and they will get the final result they want. But when your standards have dropped from an A to a C and you still have the mindset that the product your making is still better than the competition out there, and you don’t listen to the feedback, whilst sometimes harsh.. it will only end bad. I don’t want or wish to see people out of work – but if TESVI flops and hammers home all the same issues from starfield with its dull and boring gameplay at times I think that may be the unbecoming moment for BGS as a company to actually deliver quality. With other alternatives coming out now with PASSION (balders gate 3, Kingdom Come 2 and many more), they need a wakeup call.
Tod should do some brainstorming with all the devs in the firm. Write down all the games they have made, and make a list with the good things with each game. And bring this to their next game. Easy peacy, its not rocket sciense.
Starfield. The next gen space adventure game with hundreds of planets which you cannot fly to or from.
Just like Blizzard and BioWare, Bethesda are done. They are so done and it’s horrible because they have my two go too games . Fallout and The Elder Scrolls.
they understand us, they just dont want to implement it cause they think they’re getting under paid. this is evident in shattered space, they charge for free mods, and they’ll make you pay for skyrim for the 10th time.
You thought they actually would learn something?
AHAHAHAHAHHAHAHAHA
Narcissism, corporatism, and creative bankruptcy have devastated virtually every artistic endeavor in western civilization. Bethesda and Bioware have made some of my favorite games of all time, and I have zero interest in their latest titles, and no hope for their future titles.
I think the buggy feels so much better in 1st person.. on controller
I really appreciate you showing other peoples thoughts about this game. Big respect man.
The woke weirdos who make these games were chosen because they were woke weirdos, and not because of their talent. What are the odds that the woke weirdos who were chosen to make these games are also game making geniuses? Almost zero, hence every AAA game now being poorly written and boring.
Bethesda don’t get to say how good the game is, the people that buy it decide. NG+ needs to be played over and over again to get the powers levelled up. Do they not realise how boring collecting the Artifact and powers would become. I played Shattered for a while and the story was not good. It’s like they just wanted to put something in there but did not think it through first. Some of the side quests in the main game had better content. Did bethesda lose their writers. Too many planets but not enough content.
Bethesda has moved from video game company to monetization platform engineering company.
I’m starting to quickly lose interest in how Bethesda responds to anything
Starfield has ONE good story and it’s told in a single page in the abandoned moon base, about the scientist girl who was supported by her family. All other stories SUCKS. They have a sex swapped clone ffs, can’t they even get how cloning works right? Yeah, you have part of a guy DNA… guess what, you are his DAUGHTER.
What’s even worse is that they looked at something they added, and never asked why? People wanted buggies because traversing planets was boring and tedious. All you did was walk from point a-b. Todd’s running around, exploration is the primary goal of the game! Everyone is like, there is nothing but endless nothingness to explore! So the response was let’s make a buggy, that is not fun and insufferable to drive. So you can go for point a- with nothing interesting, to point b- with nothing interesting. This game, from my perspective, can be described with two words, boring, insufferable.
If Todd Howard honestly believed that Shattered Space tanked because he released the buggy first is a sign of severe mental decline.
So Todd’s interview was literally Propaganda to sell Shattered Space?
Looks like it to me.
They only care for money our voices don’t mean sh|t, once so many games are bought that means it’s automatically a positive note in their heads.
gee…an astro dirt bike would of been nice, buggies are…well outdated…
I cant wait to be disappointed by TES6! Sigh…
Starfield will be the last Bethesda game i wil ever buy…
I think players have unrealistic expectations now. Looking for flaws instead of fun
Shout out to Laura Fryer’s video “Games Industry Bubble”. Ton of AAA studios need to step back and do what made them great in the first place instead of just jerking off the shareholders.
I have over 120 hours in the game and I have uninstalled the game. Got boring and I’m not paying for that expansion.
This kind of mentality of companies like Bethesda are why I no longer have faith, let alone hype, in AAA games. There are some studios that I won’t even consider buying their games/DLC for a month+ because of their habits, history, and attitudes.
While they’ve been on that list since the disaster that was Fallout 76’s release, due to Shattered Space, I permanently welcome Bethesda to that list. I’ve given them more than enough chances.
8:20 Bethesda acknowledges a game has a problem and say they’ll fix it, except at this point they deliberately address the issues that are easier to fix. People didn’t like Fallout 3’s ending? Must be because they wanted to keep on playing after beating the game. People didn’t like Fallout 4’s lack of RPG elements? Must be voiced protagonist. People didn’t like Starfield’s proc gen nothingness? Give them a buggy.
The bottom line is just the substance isn’t there, they blame everything else except the recipe. You can coat a dirt cake in powdered sugar but it will always taste like dirt if you never bother to change it.
If Todd Howard, or at least, the _top_ decision makers at Bethesda are not at all interested in expanding very far from their familiar, core game gameplay mechanics and engine, then they should at _least_ hire better writers to create really clever and compelling stories to support their games. I think that alone would up the quality of their titles. I played a few games that weren’t graphically impressive but man, were they *interesting* to play, just from a narrative point of view.
*Mr Matty REAL FANS ARE YOU HERE* *?!!* 😘💖🫶🏻
Gotta love how the response to flopping was “Yeah, this thing that should have been in the base game at launch? We should have locked it behind a paywall instead.”
i swear i started confusing bethesda and ubisoft
Matty, it’s “Emeel” not “emull” put some respect on the dudes name. Lol
Starfields planetary travel was so garbage that I couldn’t see past it
Ngl i do feel that starfield would benefit from more dlc on the existing planets to flesh the game out
Matty we gotta get you to Fallout New Vegas Day in Goodsprings Nevada one of these years
BGS: “hmm hmm, the buggy🤔”
Literally everyone else: “fvck the buggy, THE GAME”
Cyberpunk 2077 was a one off. The game was busted at release so they fixed it over the course of two years. Bethesda never thought that Star Field was broken. Gamers need to get there expectations in check.
Yep. They seem to have become so proud and full of themselves, and ideological, they’ve completely forgotten they’re supposed to make games for GAMERS. I’ve noticed it with most AAA games makers now… like they think they’re something special, like they’re in Ivory Towers looking down on us. *They-just-make-games* . In truth they are nothing without the common gamer. Stop buying their games and the lack of cash will soon bring them back down to earth.
People are still talking about Starfield? I forced myself to finish it ;but haven’t played it since, haven’t even thought about playing it and I play Fallout 76 daily…
Man, being an Xbox fan is harder than being a nintendo switch fan… IYKYK
Bethesda needs new talent across the board. They’re so out of touch it’s weird. The decision making regarding starfield from top to bottom is truly heartbreaking. WTF happened to Gaming? Forget the DLC’S right now Starfield needs serious cyberpunk 2.0 makeover.
Now I don’t consider myself a hater and would absolutely love it if ES6 was somehow a certified banger. But I just don’t think Bethesda wants to make the games like they used to make and we loved. From my point of view they are taking the worst parts like radiant quests from Skyrim and extrapolating them and bragging about it. Matty is right on the money with the wrong lessons, but as a company I just think they are in a different car than a lot of us. They are driving in the opposite direction I wanna go. Their decisions and responses to critiques just baffle me so much that this must be the reason, I would like to think that they would be a touch more humble if not.
this has nothing to do with the video but I cant believe ive been watching you since 2014 and your fallout 4 speculation videos, insane
It’s so heartbreaking seeing BGS not taking their fan base seriously. It’s just not the same anymore.
God it was bittersweet for Baldurs Gate 3 to win GOTY over Starfield.
Fuck Todd Howard
BGS is dead and TES 6 is doomed. We just gotta accept that.
When I paid Starfield, I was enjoying it at first. I think because I hadn’t been playing any other games, so I didn’t really have anything to compare it to that was fresh in my mind. Then Phantom Liberty came out. Immediately switched to that game and did a whole playthrough Cyberpunk 2077. After I finished, I decided to go back and finish Starfield. It was crazy how much my perspective on Starfield shifted. I went from thinking it was an ok game to not being able to remember what I liked about it, and then to being annoyed by how dated a supposed next-gen game felt.
Maybe Bethesda should be cursed at more often. They try to seem hardcore by telling players to get better PCs, but they cry under the pressure of literal negative Steam reviews.
There’s too much toxic positivity in Bethesda and Xbox game studios in general, and that needs to be balanced.
Tbh what do people expect? People act like Bethesda is going to do literal magic tricks when all they ever did was natural progression. They wont change over night, fix their engine and listen to the community, how ofthen has that happened? As a SE at this point i rather see frustrated ex Bethesda devs do their own thing rather than Bethesda changing. Starfield was way overhyped, i always just expected Skyrim with procedural noise based map generation and more but less interesting world / npcs. If you looked closely at the technical side it was clear what Starfield would be and finally was.
Bethesda responses feel really strange. Its like they are totally out of touch. They are so aloof.
Honestly never thought I could lose nearly all my hype for an Elder Scrolls game, but I genuinely have no faith left in Bethesda after the response to very fair criticism. Literal finger in their ears mentality.
Im thankful for Skyrim but boy do i pray for the downfall of Bethesda. Flop after Flop, not understanding why people enjoyed playing your most popular game, outdated engine as well. We all know ES 6 is gonna be a shallow buggy mess stuck on 30fps unless you’re on pc. At this point i know the indies devs are gonna hard carry the genre, Tainted Grail for example so i’m not worried
Bethesda’s next step is insolvency.
LMFAO you nailed it, DO NOT invest in lockpicking at all in Starfield as you are just better off without it.
Starfield base game for me was my favorite game in a long time. It was everything I could’ve hoped for, personally. It fell short though, with the perks, and I liked going into the Unity… once. With shattered space the map design was great, but the story felt very empty. But that final boss though!!!! Makes me excited for TES6. I just hope we dont get tiered weapons and armor or legendary effects (or save them for uniques)
0:32 the game didn’t even check all the boxes that their old games did. Neither the base game or the dlc. They turned incomplete work in two parts.
Ok, now I’m suuuper worried for the next Elder Scrolls with this Bethesda at the helm…
So TES VI will be more randomly generated garbage. That saves me some money.
I’ve been playing Outer Worlds. Can’t eait for Outwr Worlds 2. Starfield who?
Bethesda knows exactly what’s going on
Every response is just spin as they try to gaslight people into thinking the game is better than it is
i cant bring myself to finish shattered space
I’m gonna just make my own damn game
It just works scam artist ruined the industry right behind ubislop.
I think it was just a off the cuff comment with no deep thought behind it and doesn’t deserve a high level of scrutiny.
Growing up loving Bethesda games is like watching a family member slowly becoming a crackhead. RIP.
I completed the base game two times. Did not complete the dlc, lost interest.
Been playing BGS games for a long time and I can tell you when they started falling off, early 2015. That was the first time they tried to charge for mods. It was at that point they began worrying more about microtransactions than actually doing their jobs.
Creation Club is something I have never used. They gave me credits with Starfield and I have not used them. But as long as people pay BGS for mods they have no incentive to return to form. If Creation Club makes not money then Bethesda will have to make games that people want to play.
I am done with Starfield and will not buy anymore dlc, wouldn’t play it if it was free. I went back to my modded Skyrim.
I just feel like it’s never good news with bgs. I’m wondering what has changed with them. It’s just been downhill since 76 and I’m no longer excited or even hopeful that they do anything good in the future. It seems as though their mentality is not even in the right place anymore.
The buggy wasn’t even significant as a standalone update, let alone as part of the expansion.
I am still so mind boggled that they somehow missed the opportunity to give us our own usable Groat dagger like Andrejas’. Like the model is already in the game they literally just had to make it a dagger skin. Feels like a very simple miss which is symptomatic of the over all issues you discussed in this vid.
They made a business decision before the game was released, to sell us an empty game that they fully intend to fill with PAID content mods. They didn’t want to make a space epic, they wanted to capitalize on the Fortnite/ Roblox content farming with little to know effort or resources spent. Why else do you think they “revamped” creation kit/ club? They want it to be a shop where you buy quality add ons for an extra fee. Yes there are free mods, but not nearly as many as we’re used to because A) creators are being incentivized to create paid content (I mean why wouldn’t you want to be paid for stuff you create?) and B) because the game lacks any interesting lore , environments or narrative substance to incentivize spending your free time making free mods for it.
All part of the plan boys. They’ve taken a backseat on awesome, creative titles and started milking us for free money and development.
youtubers be making a living shitting on bethesda
A big issue for me is that the DLC didn’t utilise the aspects of Starfield that distinguish itself from their other games; the ghost stuff lent far too much into the fantasy rather than science fiction, and they seem to be embarrassed by their spaceship related content; and instead of putting in the effort to improve it, they chose to ignore it completely. Their ship builder is the most innovative part of their game, but there is no ship related content to support it.
I agree that they need to rethink how they do rewarding loot in their games;. Now that I think about it, they basically did the same thing to the exploration loop in this game that they did to loot, previously; they made it randomly generated, boring and unfulfilling.
05:08 eyy, while monotonous after a while, like most things you do over and over, the digi-pick system was (sadly) one the best innovations of Starfield
06:11 agree, even when playing dnd a +1 sword is boring but a sword with a name from an ancient hero, much mor interesting
What do you expect, with Todd and Emil rolling around in chambers of their own flatulence?
This is in no way surprising. Bethesda doesn’t care.
Bethesda made Skyrim Gran, Cry.
Statfield needs better writers. Play Cyberpunk then play starfield. The gap is wide!
After playing stalker 2 and thoroughly enjoying it, i gotta say my issue with fo4 wasnt necessarily the voiced protagonist as much as it was misleading dialogue choices and poor writing which in turn led to me hating the voiced protagonist.
Players: Starfield sucks and it’s boring. Bethesda: No you actually liked it and it’s the best game we’ve ever made
Compare not only the amount of content, but its quality to something like Elden Ring’s SotE dlc. For only $10 more you get almost an entire game’s worth of things to do & explore. Obviously those 2 games are different in what they do, but I don’t think different types of RPG’s or styles of game making means one will just have severely lacking content & with that, low quality content as well. Bethesda really needs to face the facts of what their fans have been saying for over a decade.
Finally…soemone who agree’s or is talking about how the legendary weapon system sucks. Let me find uniques with cool aesthetics that looks and acts differently than all the other weapons and uniques I can find.
But also all you have to do is look at one of their steam replies to see Bethesda’s mindset:
“You can fly, you can shoot, you can mine, you can loot”
That’s all they think you want to do
starfield lacked in story. we were in space with no alien npc’s. the story was dumb. it was basically nasa in space. I honestly am feeling like I should not buy a bethesda game any more. they do not care any more and are just going through the motions.
Go play FO2 and talk to me about BGS respecting lore, then pop off to see how the wonder of Daggerfall has been constantly diluted. Take a peek at New Vegas maybe.
Starfield was inevitable.
You have hit the nail on my head for one of my issues with Starfield, the awful itemisation.
Why didn’t they implement a mech instead of the buggy? Would of been a lot easier to travel with, than the buggy and much cooler.
Drinking game idea, take a shot every time Matty says expansion.
Been saying for years, when they brought legendary weapons and armor into their games, they ruined their games.
Just put another 100 hrs in skyrim!
FO4 had the same issue though in terms of lockpicking. Most of the loot you could get through lockpicking was just flat out terrible. many people started not caring, because the loot wasn’t great, or all it did was open a door to make a dungeon not as long.
Thumbnail tells me everything I need to know about ES6
The biggest issue for me was the change in world design, having disconnected planets with almost no interesting poi’s besides the main ones. In Elder Scrolls and Fallout, I could walk in any direction and come across 50 different big medium and small poi’s before reaching my intended destination. Starfield should have been two large continuous planets in the vein of Skyrim with a few small desolate moons or planets to flesh out the feeling of space exploration and plot.
Skyrim is the best selling RPG ever made? Let’s NOT make another one for 20 years!!!
Todd needs to go ASAP
They will never learn lol
At this point Bethesda and Xbox/Phil Spencer just talk so that they can suck up to investors. They don’t talk for their audience or else they would show themselves as incompetent compared to other publishers/studios.
Luke Stephens explain on his channel what happened with one of the lead quest designers waiting for their bonus until they quit Bethesda and was quoted in an article explaining the incompetence within the company, implying its a shadow of its former self.
Bethesda: Starfield isn’t Buggy enough
Of course they won’t learn anything. They have enough costumers to milk.
If TES6 would be a slightly better looking Skyrim, with all Npcs mortal and some decision making and a variety of factions I would be more then pleased after Starfield
Starfield was such a disappointment…
Elder scrolls is doomed. lol being excited for that game is lunacy at this point. Emil will fill it with his terrible writing, and the game will be so watered down from the days of morrowind that it won’t even be an RPG anymore. I can’t wait for more todd howard “its BEST AND BIGGEST GAME WE EVER MADE” gaslighting. Seems like bethesda loves the word “passion” but doesn’t like actually having any. Slop studio now.
I think gamers have gotten this entitled mind set. While I get games are created to make money and it’s a market but sometimes developers should be allowed to make the games they want. Feedback is fine but I often have to remember gaming is an added feature in life. I think Todd and the team gained the right to make their dream game and if some people or everyone doesn’t like it so be it. Starfield isn’t the best game but I get it’s a project Todd and that team wanted to do. Put your work out to the world and those who like it do and those that don’t just don’t. They should stick to what they wanted period and maybe next time make what the fans want. Haha….. Will add I use to like content creators on YouTube but it’s just a lot of negativity. Every time I go to Mr.MattyPlays I feel like it’s just negative content. I just have to be more selective on the content I view from him. All love tho
You learn nothing go enjoy ps games ur just been hating on everything xbox
As a big Elder Scrolls fan since Arena, despite the setting change I was interested to give Starfield a go since it was Bethesda but from all I have seen I just can’t do it. Just feels like an inferior version of what I’m looking for.
For the future, especially ES6, this leaves me concerned and I think the Starfield 2nd expansion will give an indication as to whether Bethesda are listening and responding to feedback or not.
The over reliance on RNG for loot and exploration makes Starfield feel so artificial and pointless
Buggies behind a paywall would have made the backlash against Shattered Space 10x bigger.
Todd said in your interview that he watches your videos. So there is a 0.1% chance that he will see this message.
Todd, I have every faith you will deliver and Incredible experience in Elder Scrolls 6, from Oblivion to Starfield, you’ve never let me down. Huzzah!
I mean, at this point, I’m just going to acknowledge that I am not part of Bethesda’s intended audience, anymore. Maybe ES6 will be great, maybe not. We’ll see. At least I’m going to be able to ignore BGS-related videos between here and the release, that way. Life’s too short for that head-ache.
The buggy was also slow as shit. Yes, it was like 3x walking speed, but that was still too slow
I still can’t believe shattered space doesn’t even show up at the unity. Mind blowing. Imagine spending $30 on shattered space! They knew most of us did last year already. I would say that I hope all that money goes into a real improvement to starfield, but there’s another part of me that thinks they’ve ruined modding, and may as well start on starfield 2.
We don’t care about all the loot and physics. We would rather get immersed and have 5 solid systems where you can traverse between atmosphere and space
Matty given life lessons to Todd is heart warming
There is not real criticism it’s just cry babies like you that are not getting what you wanted out of the game you are pathetic Matty and so are the other people who actually have similar opinions you are the reason this industry is failing recently
Base starfield was just as rubbish as the dlc game was a massive waste of time and so many fans have lost complete faith
I used to buy elder scrolls day one at midnight waiting on stores
Will never do that with Bethesda again
at this point Kingath and his team have a better understanding of how to make better content for bethesda properties that bethesda himself
Bethesda needs this. They have gotten arrogant. I hope they can take real lessons from this and actually improve instead of head backwards.
I think if they would have had the buggy as part of the game in the beginning it would have been a better game. Imagine a Starfield similar to maybe a GTA world where traveling and using vehicles impacted the game. They could do buggy stunt races or something like that. It doesn’t make sense to have these futuristic cites but everyone walks. The cities should be massive and vast requiring vehicle travel.
I enjoyed the Shattered Space story. The side quests however were not very good, which was a criticism I had of the base game. The primary planet looks very cool, still exploring it. I would have liked more gameplay content for the cost of the expansion. This game still has so much potential.
Hey title guy, “Bethesa’s RESPONSE” or “Bethesda RESPONDS”
The buggy was filling a hole left from the main game, not something people would have wanted to pay for or see value in getting it as a paid feature almost a year after launch…
Bethesda is cooked
My gut feeling is the word came down from TH that staff need to be lock-step around being positive about the game, grit your teeth and lie and deflect. They apparently have no plans to switch to a new development platform, so they are stuck with all the endemic Creation Engine 2 issues and a game in Starfield they have promised to support into the future (however long that is).
I think their core writers like Will Shen decided enough was enough. Creatives thrive on new challenges and opportunities; I think Will just got burned out and wanted an independent studio environment where his voice/ideas would count for more.
As you say Matt, at the end of the day it is sad and depressing Bethesda has come to this state of affairs. I am not enthusiastic about future releases of any kind from Bethesda. They are going to have to prove the value of their products before I will even consider an eventual purchase, and certainly no pre-ordering. There is less than zero goodwill left.
I enjoy starfield but shattered space is not good
Its over.
Yall need some more copium in your lives.
Bethesda needs a total reset. Idk if they need to just take a year off game development and spend that time training and instilling their old mission statement into their crew, but if that’s necessary then do it
It’s like a companywide mental illness. Or they are so deep in the problem that they cannot see the problem.
On the outside, looking in… It’s glaring. Yes, there is unfair criticism, yes, the Internet is insane. But the fair criticism is beyond fair.
They sound like a bad boyfriend or girlfriend who is just delusional to their issues.
Have 0 hope for ES6 they are so arrogant it’s unbelievable
No, the quote from Phil Spencer it is about people complaints about size of the DLC, because it is something reasonable and not subjective like you about the story. If they would put the vehicle together, people would experience a larger new content all together.
And I just can’t understand you about the story of the DLC. It is Starfield but with more depht, more choices in large scale, more features, more emotional.
Oh, Matty, there won’t be expansion 2. They dumped the DLC they had in the chamber in the shop the other day. They have moved along. You should too.
Todd Howard hasn’t felt like a real developer since 2006 he feels more like an executive thats trying to count his paycheck and has lost the mindset of what a good RPG should be and is just so creatively bankrupt that he relies on trends and past successes more than innovation and lacks the passion a developer should have to make something fresh and interesting, everything he says comes off as extremely out of touch to the point of it being dishonest and if the next elder scrolls game is a failure i think he should just pack it up and retire and let someone else who has the creative drive to learn and improve things move bethesda forward.
Wake me when Elder Scrolls 6 is ready to show
I’m getting tired of all these Starfield sucks videos. Not because I think it’s a great game. But it’s beating a dead horse at this point. People have been coming out with videos like this since the game came out. They’ve probably made more money off complaining about Starfield than they would have made off it being a great game.
Expansions should be free to atone for the empty procedurally generated universe Bethesda delivered
trying to gaslight fans is easier than accepting that you are doing poor job
the buggy update was the only real starfield news we got all year before shattered space, if it werent for the buggy update i wouldnt have even seen the trailer for shattered space.
Howard just has no clue at all.
Matty you were my number one watched Gaming YouTuber this year!
I think it’s telling of how lazy they’ve gotten that instead of asking what features could we have made, they are asking what features could they have rearranged. And the buggie is a no-win for that. Many complained it should’ve been in the base game, can you imagine the backlash if a feature that was viewed as missing was placed behind a DLC pay wall? It’s the same with their garbage loot, skills, ship combat, melee combat and more. All those systems were well undercooked so now they’re fighting up two hills of trying to do fixes to the core AND make new content in a design that doesn’t make good content in the first place.
Im thinking maybe we need a halo studios situation to arise, kick out the people that are making constantly bad decisions and replaced with new people that actually know what people want.
They learned nothing, and neither have we….
Fallout 4, Fallout 4 DLC (except far harbor) Fallout 76, Starfield, Shattered space…
this isn’t’ a mistake, it’s a pattern
Great video Matty
I haven’t been a big fan of a Bethesda game since they introduced legendary weapons. Those weapons encompass everything wrong with Bethesda imo. Generic, boring, low effort.
The dlc needed more c, and starfield needed more on…. well every aspect because full experience of it it just lacks on every single thing
Learned Nothing cause they don’t care, cause everyone still buys their No Detail – lame Games. Every Fan loves the Bugs and Glitchs and call them just Jank. Honestly anyone who buys their games are the problem. Bethesda has tons of employees and none of them have put their foot down to make a game for Gamers, they turn and dump stuff that doesn’t work. Wasn’t trying to be angry but it’s just facts
Bet this was a tough video for Matty to make lol.
Elder Scrolls 6 is going to be the century’s biggest disappoint
Lets not forget that in skyrim Mounted Combat was added with patch v1.6 and it was released with Dawnguard but not within Dawnguard, for free. and Dawnguard was still very good and everyone liked it.
Bethesda is washed.
TES 6 went from my alltime most anticipated game to not even gonna give a shi when it comes out.
Starfield is TRASH.
Nothing good about it, and im sick of people being nice about it.
Imagine thinking a game that has even less going for it than any of their previous titles being good in any way.
Its old, dried up, uninspired garbo.
Emil can’t write
When bethesda starts losing money which undoubtedly they already are it will be fun to watch them go back on all their terrible takes.
In the age of Witcher 3, cyberpunk & BG3, they decided to make a Skyrim in space, and somehow made it worse than the original 12 years old game. EPIC FAIL
Lets all celebrate and remember all past Elder scrolls and Fallout games, because future games are going to be shallow rushed trash for the ”modern audience”
Lol Matty, you have to be a chill fan. As a fellow lifelong Mets fan we have no choice but to hope that our “team” will get it together.
I think the writing and voice acting was also severely lacking. Compare the interactions with NPC’s in Starfield vs BG3 or CP2077. CP2077 had great writing and voice acting. Starfield they felt uninspired.
I hate that the response to any type criticism is always “just stop complaining and just enjoy the game”😒
One day, the bubble will burst…
all we can do is vote with our wallets, if they don’t want to listen, I don’t want to pay.
countless times I found myself wanting to read more online about the TES Lore. I can’t imagine myself doing so with starfield.
theres still hope for TES 6 because the foundation is great
You aren’t wrong.
I was mostly bored with it. When I jumped in to play the DLC I looked for any excuse to engage with the base game content.
“Base game starfield does a lot of great things”, no it doesnt, how are people still on such a high cope with the game?
I didn’t enjoy base game Starfied at all. I’m sorry, I think that the idea that the DLC was bad and the base games was good is ridiculous. It was just more of the same.
“WE HEAR YOU! we don’t like it… but… we hear”
We just want more Fallout, a spin off or remaster for now.
I didn’t like the dialogue writing that much. Everything was mostly flat and non-reactive. I just threw up my hands during that quest where you discovered the “multiverse” and that scientist just commented on it something like “Isn’t that cool! 🤔
I have absolutely no hope for es6 being anything other than a mess. TES is my favorite franchise of all time and I don’t think it will ever be the same unfortunately. The veilguard gave me a lot of anxiety about es6 for some reason even though they are not the same dev.
The writing is just do uninspired in SF
Welll looks like I’ll be waiting for ES6 to go on gamepass 💀💀
I really liked the Buggie. I thought it was alot of hype. so for them to say they should’ve saved it for the dlc really ticks me off. they can’t just fix the dlc by slapping something that made people happy over it and calling it a “win”.
Howard saying maybe they should’ve waited to put the buggy’s out made me lose hope for ESVI
And I tough the bogeys in Death Stranding were bad
I got the Pre Order edition starfield and I have not even touch the DLC that came with it, so many other games have my interest at this point. What a letdown Bethesda has become
I never comment and should morez but this vid i think is one of the best the gaming community could get right now. U speak about xbox problems so nicely i think every word u go for could be a statement of our community as a whole.bleees matty❤
So… they don’t care about their customers?
Bethesda: You’re finally awake
And here I am, scouring the starfield for 50 potatoes…
Bethesda asking 30$ for Shattered Space, the same price as Phantom Liberty is shameless. Still, I don’t think the reception would be much different even if they were selling it for 10$.
You want to interview Todd again. Starfield does nothing. It is a bad game . Boring as hell. Ok if others like it but I uninstalled it.I had hopes modders would get it to a playable state but that hasn’t happened and I doubt it will. Will Shen was at a conference and he told about how the studio is organized, or should I say disorganized, and it was an eye opener. CDPR reorganized their processes after 2077 to fix the studio’s structural issues and they seem to have done so but Todd and Pagliarulo are too arrogant to change.
I bought an XBox for Starfield. Yeah, I know, I know… I eventually abandoned *Loading Screen Simulator 2024* as one of the rare games I’ve abandoned (as opposed to being too busy to finish, or set aside ro return to later), and not even seeing the Shattered Space DLC is there on my XB has pulled me back in.
Tedious gameplay mechanics, a dull and plodding plot, mediocre line delivery, lifeless character design looking like they were made more than a decade ago, and the endless, endless loading screens… Yikes.
On the plus side however, I’ve bought a *ton* of old XB 360 games as legacy copies from back in the day, so it wasn’t an absolute waste.
My biggest issue with Shattered Space, and frankly Starfield in general, is that it doesn’t focus enough on space. I don’t really want the gameplay loop to focus on stuff on planets. I want more space content. A LOT MORE space content.
The problem with Starfield at large is that Bethesda doesn’t even know what their games are meant to be anymore. For over 20 years now Bethesda has been slowly alienating their niche fanbases in pursuit of mainstream success. They caught lightning in a bottle somehow with Skyrim, and as Matty said, learned all the wrong lessons from it. Despite loving Skyrim, it has a massive amount of problems and really did pave the way for more shallow Bethesda games going forward. But Starfield is a game about so many things it ends up being about nothing. Quests? Exploration? Crafting? Base building? Ship building? It’s a game that has an ungodly amount of features, yet each feature when looked at in a vacuum is only a 3/10. Wide as an ocean, deep as a puddle is a massive understatement. Game companies need to start playing to niches again. It’s okay for your game to not be for everyone and not have every feature. That’s how FromSoft for example has succeeded for so long using a similar formula. They still do drastically different things, but they understand their niche.
I wanted star-field to be good. Play Stalker 2 instead. It may be close to Fallout New Vegas.
There are few things more toxic in any creative endeavour than higher-ups that are convinced they have a winning formula that “just works”
bethesda please listen to people. i want to work for you please dont close
I really liked Starfield at Launch and still do. I was very disappointed with the DLC. I just found it boring and have not even finished it! It partly that m not a big fan of religious stories but even so I just found tt really disappointing and still want more space in my space game.
Starfield has a rewards issue. There are no worthwhile rewards for exploring, whether it’s items or even story. Even the starborn powers aren’t terribly exciting, and getting them is monotonous instead of challenging with a reward at the end.
I love all their games, but starfield…no thanks, its a boring, empty open world . I stil play oblivion, FO3, and all the other games after so many years. Bethesda needs to go back to their success formula
Truly enjoyed the heck out of Starfield when it came out. Played around 200+ hours and gave it a solid 8-9/10.
But after I completed everything it got boring. Even the expansion was just OK.
Have a hard time going back to it now. It doesn’t have any replay value and feels like it’s missing the magic of the Morrowwind-Skyrim days. 🤷♂️
The next Elder Scrolls Game is Beyond Skyrim Cyrodil.
Fallout 5 is Fallout London and the next Fallout is Fallout Mexico (looks great and more mature).
Bethesda was gone the day they released paid mods and Fallout 76. Mod projects are the future for these IPs unfortunately.
Look how they massacred my boy, feel like Bethesda are have become like Bioware now , a once great studio 😢
Once Microsoft bought them they ceased to exist. They are just a brand now. 😞
I don’t know why anyone would be ‘excited’ for Elder Scrolls 6 at this point.
Matty must be exhausted by Bethesda at this point. He makes a video praising them/being hopeful for their future, and then the next video about them is how they done messed it up!! 😢 rise and repeat
Hot toddy has to go if they ever want to stop sucking again
Yeah, it doesn’t tale a genuis or a whole video to come to a conclusion that bethesda wasted a whole lot of energy on somethings that everyone expected to be defaulted in, mini-maps, vehicles to explore, actual cool spaces to explore for the vehicles. The game is a waste of time.
I don’t think the loot was better in Skyrim, I’ve had master chests reward me with a small amount of gold.
I can’t believe what society has become. I’m thoroughly convinced that if a game like Ocarina of Time was released today, people would still find any and every reason to hate it. Every single reason I’ve come across that people don’t like Starfield, is a petty and thoroughly subjective one. It’s become popular to not like it, and that’s why it’s generally not liked. Simple as that. Starfield and Bethesda are only one victim of this zeitgeist. So many things nowadays have fallen victim to this petty bullshit mentality. Nobody enjoys anything anymore.
I have a weird question, excluding Todd Howard from the conversation, who is the higher-up who have caused more damage to the company?
Starfield sucks. What an epic failure of their next big AAA game
Starfield is okay but its not Fallout or Elder Scrolls
i never forget going through a cave in oblivion and finding nothing vs skyrim where each cave had something witch i found repetitive nothing more funny than fighting through enemy’s for nothing
Still buying the next dlc (if there is one) lolz . Idk I enjoy the game
you’d think for starfield being a “passion project” that they would have had more “passion” for it.
Thank you for not kissing their backsides MrMatty, Todds gone off the deep end, like talking and trying to get information from a cult member, la la land
Maaannn elder scrolls 6 is gonna suck isn’t it.
TES VI is so cooked. Won’t even be worth the wait 😔
They just don’t get it and it seems like they never will.
The problem with Bethesda and its sister studios is they refuse to go the extra mile and wish to remind in their comfort zone, making pretty much the same games as they always did. Starfield is the result of that lethargy. INDIANA Jones will meet the same fate.
The problem is the writing period. They thought well lets just make Fallout Skyrim that did great. Then said make SkyrimFallout in space and yeah they sure did. Its basically both previous games stories retrofitted to their little Sweetbaby inc wrapper. They went full Activision and EA and said fuck you you guys are wrong and we’re going to keep dishing this slop out. I still think Starfield was made to be live service and gytted out when 76 and ESO showed them thats not what the fans of BGS games want. Keep making games for the idiots in the conference rooms and not the ones paying for the product 😂
Of course they learned nothing. Todd’s an egomaniacal nerd. Every time someone makes something enjoyable out of his drab IPs it’s met with petty contempt and the throwing of shade. Even when they do something right like adding rovers they second guess themselves as to how they SHOULD HAVE made it worse to mitigate the negative around the dlc. Pathetic. Even the vanilla wheeled rovers are inferior to the flight enabled modded rovers.
I think there’s a major issue in our culture of not being able to take constructive criticism. Almost every single company refuses to listen to their customer base.
after starfield my hype is gone for tes6
They should have made wet 2 instead of starfield
Roadhouse
Matty just wanna say love your videos, been watching you for years. You were my most watched youtuber this year and i was in the top 3% of your viewers 🤌
Elder Scrolls 6 or bust, see ya in 2029 on the Xbox handheld and PS6!
To me, Bethesda have stopped caring ever since Fallout 76. That game was an absolute mess, Starfield is a boring chore to play, and they haven’t released any new Elder Scrolls 6 information ever since that teaser trailer over 6 years ago.
I finished Shattered Space(main quest and side content) last month and I disagree with your view on the DLC(and I rarely disagree with ya). It wasn’t disappointing. It’s pretty good. It did a good job explaining the lore of va’arun and the build up to the speakers plans was well done. The only thing I didn’t like was that there wasn’t enough unique rewards. Just credits, nonstop.
Todd Howard was the death of Bethesda.
Thank you for the video, I appreciate your work!
Bethesda: We heard you but we don’t care
Edit: Lmao glad to see the turf war going on in my reply. xD
I’m glad you’re talking about this. I saw this stuff and was just so sad with the bois. Really losing the plot here.
I’m just so glad I didn’t buy starfield just played it on game pass so happy I save my money
To be fair GSC didn’t respond with – “Buy better PC”,like Howard said.
Bethesda. Bethesda never changes….
Bethesda. Bethesda never changes.
what’s with the latest videos I’ve been watching are people being late to parties
Insert Futurama meme: I am so shocked, shocked! Ehhh… Not that shocked.
Wait a second Ive seen this before. This is a classic.
Never been this early
First!